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Meccha Chameleon players hiding with painted bodies
Unofficial Steam guide hub

Meccha Chameleon Wiki

Learn how to hide by painting your body, scan as a Seeker, build fair custom maps, and host smoother Steam lobbies for MECCHA CHAMELEON.

Start beginner guideOpen Steam page

Quick facts

Core loop
Hiders paint and blend in; Seekers find everyone before time runs out.
Recommended lobby
2-10 players recommended
Platform
Windows PC on Steam

How to Play

Rules, win conditions, lobby basics, and first-round habits.

Hider Guide

Pick better hiding spots, paint for the angle, and move less.

Painting Guide

Match the stage, break your outline, and avoid over-detailing.

Custom Maps

Create fair maps with readable deception for both teams.

Keyword hub

Every high-intent Meccha Chameleon search has a next page.

Codes, tier lists, rerolls, and unit pages are intentionally not here because the game is built around real-time hide-and-seek, painting, and custom-map decisions.

Meccha Chameleon wikiMeccha Chameleon guideMeccha Chameleon how to playMeccha Chameleon beginner guideMeccha Chameleon how to winMeccha Chameleon Hider guideMeccha Chameleon Seeker guideMeccha Chameleon painting guideMeccha Chameleon custom mapsMeccha Chameleon SteamMeccha Chameleon system requirementsMeccha Chameleon Discord
Guides

Start with these guides

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Meccha Chameleon Beginner Guide cover
Basics

Meccha Chameleon Beginner Guide

Meccha Chameleon is easiest to learn when you treat each round as three linked decisions: choose a place that makes sense, paint only for that place, and move only when the round state forces you.

Meccha Chameleon How to Win cover
Strategy

Meccha Chameleon How to Win

Winning is mostly about denying the other team clean information. Hiders hide the shape of a player. Seekers force hidden players to reveal that shape.

Meccha Chameleon Hider Guide cover
Roles

Meccha Chameleon Hider Guide

A strong Hider is not the player who paints the prettiest body. It is the player who chooses a believable context and makes the Seeker waste time.

Roles

Understand the information game behind Hiders and Seekers before chasing tricks.

Roles hubHider guideSeeker guide

Strategy

Use timer pressure, zone clearing, and map habits to win more rounds.

How to winBeginner guideAll guides

Steam Setup

Check the official Steam route, Windows requirements, and version-matching notes.

Steam page guideSystem requirementsUpdates

Community

Find safe community links, plan viewer lobbies, and share custom-map tests carefully.

Discord hubCommunity guideCustom maps
Updates

Launch-window notes

HotfixMod MapsWorkshop

Mod maps now update automatically

The official hotfix enables automatic updates for mod maps. The first launch after updating re-downloads every installed mod once; later launches should use the current subscribed version without manual replacement.

FixShopping MallEmotes

Fix 3.9.1 repairs emotes and a Shopping Mall hiding gap

The official 3.9.1 fix reverses the emote navigation that behaved in the wrong direction, fixes cases where a different emote was selected, and closes a ceiling-cling gap on Shopping Mall. Update before judging an emote input or a suspicious ceiling spot.

PatchShopping MallVoice Chat

Update 3.9.0 adds the Shopping Mall map

Shopping Mall joins the official map rotation. The patch also fixes momentary-on voice chat, shows player IDs, and says the next official map is planned as the last one outside collaborations, so map guides should now separate official stages from Workshop and collaboration maps.

PatchSkip VoteServer Management

Update 3.8.0 adds unanimous skip voting and BAN controls

The official 3.8.0 update adds the Mo Eeyo unanimous vote to skip hiding or answer-reveal time, adds a server-session BAN list, improves the voice-chat mic indicator, and fixes hidden-object collision, wall-camera jumps, reveal invisibility, jump height, TPS Hunter aim and controller navigation in User Management.

PatchBasic ModeMod Maps

Fix 3.7.1 repairs Basic Mode Hunter movement on mod maps

The official fix addresses Basic Mode Hunters failing to move onto certain mod maps, adjusts jump height and updates part of the interface. Recheck affected Workshop maps on 3.7.1 before replacing or deleting them.

PatchPerformanceMultiplayer

Fix 3.6.1 improves high-player-count performance

Character behavior was improved to reduce performance drops in crowded matches, and the blocked-word filter no longer catches several ordinary words. Test the same lobby size again before lowering every graphics option.

PatchDeep SeaSettings

Update 3.6.0 adds the Deep Sea map and persistent settings

Deep Sea joins the map rotation. Game settings now persist after restart, numeric input buttons were added, Likes can be reset, the profanity dictionary was expanded, and game files were reduced to support future updates.

PatchControlsColor

Update 3.5.3 adds inverted axes and repairs color saving

Players can invert camera X and Y axes, restore palette themes and use relaxed collision checks. The patch also improves low-spec behavior after map additions and fixes alpha, lightness, hue, saturation and value settings that previously reset or saved incorrectly.

PatchLobbyVoice

Fix 3.3.2 repairs lobbies, Plump collision and controller UI

The official fix restores server-name and password behavior, corrects Plump belly collision, improves controller UI and 3D Eyedropper performance, and temporarily disables proximity voice while that system is repaired.

PatchPerformancePainting

Update 3.3.0 adds Performance Mode and saved graphics settings

The current 3.3.0 notes add a Performance Mode, preserve graphics settings between sessions and improve the 3D Eyedropper. Recheck frame rate and paint sampling before relying on older troubleshooting advice.

SafetyWorkshopDiscord

Workshop map safety and restored official Discord

Security reporting identified a malicious community map, while the developer later confirmed that the official Discord was restored and the attackers were banned. Use reviewed Workshop entries, avoid maps that launch unrelated scripts, and scan the PC if a recent download behaved unexpectedly.

PatchCharacterBody Type

Update 3.3.0 adds the Plump body type

The official Steam update adds a new Plump character body type. Recheck silhouette, pose and hiding-space fit instead of assuming routes tested with older body shapes transfer unchanged.

PatchGreeceMap

Update 3.0.0 adds the Greece map

The official Steam update adds Greece. Relearn Seeker routes and test Hider silhouettes around white walls, blue doors and windows, barrels, planters, roof beams, rocks and dense foliage instead of carrying old-map assumptions into the new stage.

PatchPaintingPerformance

Update 2.9.0 adds glow-in-the-dark paint

The official Steam patch adds glow-in-the-dark paint, slightly improves painting performance, and adjusts the volume of the HIKAKIN Museum exclusive taunt sound.

PatchSteamVersion

Update 1.4.0 is live in the Steam news feed

The official Steam news feed lists update 1.4.0 after the 3 million copies milestone. Players should update Steam before troubleshooting lobbies, custom maps, or cross-version multiplayer.

PatchLobbiesVersion

Update 1.3.1 landed during the same patch window

Steam also lists update 1.3.1 on June 17. Keep lobby troubleshooting tied to exact game version, because early patches can make old advice stale quickly.

LaunchSteamMultiplayer

Meccha Chameleon is out on Steam

The Steam release introduced the paid Windows PC version, public and private multiplayer lobbies, Hider and Seeker rounds, body painting, and support for gameplay videos and streaming.

Custom MapsCommunity

Custom-map creation is part of the launch push

The launch announcement says a modding tool is available so players can create custom maps and share community ideas around new hiding spaces.

PatchLobbiesDetection

Bug fix 1.0.2 improves lobby and detection behavior

The first patch adjusts private-server search visibility, lets survivors whistle in free-camera mode, tightens buried-survivor detection, and reminds players that multiplayer requires matching versions.

The whole game turns on one question.

Does this painted body belong to the stage? Every guide here is built around helping Hiders answer yes and helping Seekers prove when the answer is no.

Improve painting

FAQ

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An unofficial Meccha Chameleon Wiki for Hider and Seeker strategy, painting tips, custom maps, Steam setup, Discord, and beginner guides.

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