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https://eyejack.io/assets/ArmadaleHeritageTrailPage-6zQF_vGS.js

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1import{j as e}from"./index-CaVCOdpL.js";import{P as n}from"./PageLayout-BhsxEIYv.js";import{P as l}from"./PageHero-4OBZ-KmR.js";import{G as i}from"./Gap-BE5fkKav.js";import{S as r}from"./SectionTitle-C_k4YtBE.js";import{S as a}from"./SectionBodyText-DbSGS7y_.js";import{M as s}from"./MediaFull-spSwT5EU.js";import{M as t}from"./MediaSide-DKIm9BgJ.js";import{M as d}from"./MediaTriple-BTF6emWo.js";import{C as c}from"./CTAButton-DxAaoYij.js";import{u as h}from"./useScrollReveal-C3sL55KG.js";import"./ScrollCue-BW452qTp.js";import"./MediaTypes-BY7cIrln.js";function A(){const o=h();return e.jsx(n,{title:"Armadale Heritage Trail",description:"EyeJack's response to the City of Armadale's brief for an immersive heritage trail - concepts connecting Whadjuk Noongar Country and settlement stories.",ogImage:"/meta/visions/armadale-heritage-trail-sdvesn5w.jpg",ogImageAlt:"Armadale Heritage Trail - an immersive heritage experience for the City of Armadale",noIndex:!0,children:e.jsxs("div",{ref:o,children:[e.jsx(l,{title:"Armadale Heritage Trail",subtitle:"City of Armadale",image:"/images/visions/armadale-heritage-trail-sdvesn5w/wungong-brook-bridge-c1908.webp",imageAlt:"Armadale Heritage Trail - archival c1908 photograph of a woman standing on the timber bridge over Wungong Brook, bushland and a post-and-rail fence around"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"Armadale's heritage sits in a landscape of deep, overlapping histories: Whadjuk Noongar Country shaped by lakes, rivers, granite hills and seasonal movement, and one of the Swan River Colony's earliest settlement corridors, marked by Kelmscott, the Albany road, coaching inns, homesteads and sawmills."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"The sites identified in the brief offer a strong foundation for a layered heritage trail. Forrestdale Lake, Roley Pools and Boulder Rock call for culturally led, place-specific interpretation, while the Narrogin Inn, convict-built road, Buckingham homestead ruins and 1866 sawmill offer clear opportunities to reveal what has been lost, what remains, and how these places shaped Armadale's development."}),e.jsx(i,{size:"medium"}),e.jsx(d,{items:[{src:"/images/visions/armadale-heritage-trail-sdvesn5w/narrogin-inne-1930s.webp",alt:"Ye Olde Narrogin Inne with a woman and a vintage car parked out front, around the 1930s",caption:"Ye Olde Narrogin Inne, Armadale, c.1930s"},{src:"/images/visions/armadale-heritage-trail-sdvesn5w/forrestdale-lake-1914.webp",alt:"Children wading at Forrestdale Lake with a sailing dinghy and a dog in the water, 1914",caption:"Forrestdale Lake, 1914",offset:{y:"3rem"}},{src:"/images/visions/armadale-heritage-trail-sdvesn5w/wungong-brook-bridge-c1908.webp",alt:"Archival photograph of the timber bridge over Wungong Brook, Armadale, around 1908",caption:"Wungong Brook bridge, c.1908"}]}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"We propose a place-based heritage trail supported by a digital interpretive layer: rich site content, mobile-first storytelling, and, where appropriate, immersive augmented reality experiences that rebuild vanished structures, introduce life-size presences, or use surviving fragments as anchors for interpretation. The following proposal outlines the strongest site opportunities, the approaches we recommend, relevant EyeJack precedents, and a practical pathway for delivery with Whadjuk Noongar knowledge holders, the City's heritage community and Armadale's existing trail infrastructure."}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"The Digital Trail Companion"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"The trail should have one simple digital entry point: a QR code that opens a mobile website, with no app download required. From there, visitors can see the trail at a glance, orient themselves on a map, read short introductions, and select the place they are visiting - whether Forrestdale Lake, Roley Pools, Boulder Rock, Ye Olde Narrogin Inne, the Buckingham ruins, or another confirmed site."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"Each location page becomes both a guide and a launch point. It can provide the practical information visitors need on site - access notes, historical context, archival images and deeper reading - while also opening richer interpretive layers where they add value, such as audio, animated archives, reconstructed buildings, seasonal ecology, augmented reality or stories co-designed with Whadjuk Noongar knowledge holders and the City's heritage community."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"This approach gives the City a flexible interpretive platform that can begin as a clear trail directory and grow over time as sites, stories and creative treatments are confirmed. It builds on the same principle we used for Stories of the Road: connecting physical markers, mobile location pages and immersive moments into one coherent visitor journey."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"image",src:"/images/projects/6333a6c807fc6b85e2e0732b_1573561148-gor-app-store-3-3.webp",alt:"Stories of the Road mobile trail companion showing launch, map, sharing and augmented reality screens",caption:"Stories of the Road - mobile trail companion and AR launch experience",captionUrl:"/projects/stories-of-the-road",href:"/projects/stories-of-the-road"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Animated Archives"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"Archival photographs can become more powerful when they are returned to the place they were taken. Rather than sitting as flat records on a page or panel, they can be opened on site as a window onto the past, allowing visitors to compare what stood there then with what stands there now."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"For Armadale, this approach could bring local images of roads, bridges, creeks, inns, church sites and working landscapes back into context. A visitor standing near Kelmscott, Roleystone or Wungong could view an archival photograph aligned to the present-day scene, with the option to bring the image alive through interpretive animation - water moving through a creek, a cart crossing a bridge, a figure shifting in a street scene, or a building reappearing where only fragments remain."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"video",src:"/videos/perth-garden-stories-queens-gardens-01-transcode.mp4",caption:"Perth Garden Stories",captionUrl:"/projects/perth-garden-stories",href:"/projects/perth-garden-stories"}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"right",type:"video",src:"/videos/All_Render_1_mp4.mp4",caption:"Reimagining Archives",captionUrl:"/articles/reimagining-archives",href:"/articles/reimagining-archives"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Life-Size Encounters"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"There is a particular power in meeting a story at human scale. Through immer
1sive content, historical figures can appear in the place their lives unfolded, looking out over the same view as the visitor and speaking in the first person. A site that might otherwise feel empty or ordinary becomes a place of encounter."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"Armadale's history offers strong candidates for this approach. Thomas Buckingham could stand at the ruined homestead and describe the millrace and the dam that broke three times; a ticket-of-leave man could appear on the surviving convict-built stretch of Albany Highway; an innkeeper could recall the Albany coach changing horses at the Narrogin. Where Whadjuk Noongar Elders choose it, the same approach could carry voices on Country, always authored, voiced and approved by the community itself."}),e.jsx(i,{size:"medium"}),e.jsx(s,{type:"image",src:"/images/visions/armadale-heritage-trail-sdvesn5w/life-size-presences-concept.webp",alt:"Concept illustration of a visitor using a phone to see a life-size augmented reality figure of a nineteenth-century settler standing at the ruined Buckingham homestead, with an archival image of the homestead floating alongside"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"We have built this kind of presence before. For Pioneering Spaces, we brought four mid-century Perth gallerists back from archival photographs; for Mama Joys Walk in Brooklyn, we placed abolitionists Henry Highland and Sarah Smith Garnet within reconstructed street scenes; and at the UniSC Milbi Centre, we placed six species of sea turtle into the world at life-size scale."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"image",src:"/images/projects/pioneering-spaces-ar-scene.webp",alt:"Pioneering Spaces - the gallerist Elizabeth Blair Barber standing life-size in augmented reality beside biographical panels",caption:"Pioneering Spaces - Lotterywest Boorloo Heritage Festival",captionUrl:"/projects/pioneering-spaces",href:"/projects/pioneering-spaces"}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"right",type:"image",src:"/images/projects/mama-joys-walk/mama-joys-walk-hero.webp",alt:"Mama Joys Walk - a reconstructed nineteenth-century Brooklyn street scene built from archival research",caption:"Mama Joys Walk - The Abolitionist Heritage Center, Brooklyn",captionUrl:"/projects/mama-joys-walk",href:"/projects/mama-joys-walk"}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"video",src:"/videos/milbi-centre-hero-transcode.mp4",caption:"Milbi Centre - UniSC, Butchulla Country",captionUrl:"/projects/milbi-centre",href:"/projects/milbi-centre"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Seeing the Past in Place"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"Some of the places that matter most to Armadale's story are no longer fully visible: a foundation line in the grass, a surviving wall, or an empty site where a building once stood. Digital reconstruction can help visitors understand these places by rebuilding lost structures on their original footprints, at true scale and in the correct orientation."}),e.jsx(i,{size:"medium"}),e.jsx(s,{type:"image",src:"/images/visions/armadale-heritage-trail-sdvesn5w/rebuilding-buckingham-homestead-concept.webp",alt:"Concept illustration of a visitor using a phone to see the Buckingham homestead rebuilt in augmented reality from its surviving stone wall, with inset comparisons of the ruin as it is now and the completed AR overlay"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"Armadale has clear candidates for this approach. The original Narrogin Inn could reappear on the site of today's pub, with a mail coach waiting at the door; the Buckingham homestead could rise from its surviving east wall; and the 1866 sawmill could be reconstructed with water running through the millrace, the blade turning and jarrah moving through the mill. In each case, the digital layer helps visitors connect what remains with what once stood there."}),e.jsx(i,{size:"medium"}),e.jsx(s,{type:"image",src:"/images/visions/armadale-heritage-trail-sdvesn5w/rebuilding-narrogin-inn-concept.webp",alt:"Concept illustration of a visitor using a phone to see the original single-storey Narrogin Inn rebuilt in augmented reality on its site, a mail coach and horses waiting at the door, with the surviving stone foundations and an interpretive sign in the foreground"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Digital Twins"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"Some heritage places cannot easily be opened to the public: they may be fragile, unsafe, privately owned, culturally sensitive or difficult to access. A digital twin creates a precise 3D record of the site as it exists today, allowing visitors to explore it on a phone even when they cannot physically enter."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"video",src:"/videos/armadale-strangways-springs-digital-twin-transcode.mp4",caption:"Strangways Springs ruin - interactive 3D digital twin (view on Sketchfab)",captionUrl:"https://sketchfab.com/3d-models/5ffa4b8e3fd64c0b968cdbd14e45be58"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"For Armadale, this could apply to delicate ruins, restricted interiors, unsafe structures or sites where public access needs to be carefully managed. These places could be captured in high fidelity and presented as interactive 3D models, allowing visitors to rotate, zoom and move through them on screen, or view them at full scale in augmented reality. Where a site is culturally sensitive, what is captured and shared would be guided by the appropriate knowledge holders."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"We used this approach for Wonder Reef on the Gold Coast, a buoyant reef accessible only by boat and scuba licence. By creating a high-fidelity digital twin, we made the site available to a much wider audience through interactive 3D and AR. The same approach could bring otherwise inaccessible heritage places into the Armadale trail while also creating a valuable record for the future."}),e.jsx(i,{size:"medium"}),e.jsx(s,{type:"video",src:"/videos/DigitalTwinMobile-transcode.mp4",caption:"Wonder Reef - Digital Twin on the Gold Coast",captionUrl:"/projects/wonder-reef"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Augmented Murals"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"Murals already act as public storytelling: visible, civic and accessible to everyone who passes. An augmented layer can add motion, sound and narrative without taking anything away from the artwork itself. The mural continues to work as a 
1standalone piece, while visitors who scan it can unlock a deeper story."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"For Armadale, murals could become key anchor points along the trail - places to pause, scan and connect a street, building or public space to a larger heritage story. Existing murals could be extended in collaboration with the original artists, while new murals could be commissioned with local and Whadjuk Noongar artists so the physical artwork and digital layer are conceived together from the start."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"image",src:"/images/visions/armadale-heritage-trail-sdvesn5w/armadale-ar-mural.webp",alt:"A sunset mural with grass trees and kangaroos on a community building in Armadale, reading 'We are meeting together on Whadjuk Noongar land'",caption:"Augmented Reality mural in Armadale, created in collaboration with EyeJack"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"For the San Juan Hill Mural at Lincoln Center, we layered eight animated histories of a demolished neighbourhood onto a hundred-foot hand-painted wall, and for Our Gems WA, we activated artworks and murals across the Goldfields-Esperance region as a spatial storytelling trail."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"right",type:"image",src:"/images/projects/header-lincoln-center-mural_1.avif",alt:"San Juan Hill Mural - augmented reality histories of a lost neighbourhood layered over a hand-painted mural at Lincoln Center",caption:"San Juan Hill Mural - Lincoln Center, New York",captionUrl:"/projects/san-juan-hill-mural",href:"/projects/san-juan-hill-mural"}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"video",src:"/videos/our-gems-01-transcode.mp4",caption:"Our Gems WA - Goldfields-Esperance",captionUrl:"/projects/our-gems",href:"/projects/our-gems"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"First Nations Storytelling"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"First Nations storytelling is grounded in Country, language, season and community. For Armadale, this means any Noongar stories on the trail should be led by Whadjuk Noongar knowledge holders, with decisions about what is shared, where it is placed, how it is voiced, and whether it is experienced through audio, text, animation or immersive content."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"Forrestdale Lake is a strong example. Its seasonal changes, birdlife, wetland foods and cultural associations could be interpreted through the Noongar six-season calendar, with content in Noongar and English. A digital layer could help visitors understand the lake as a living place that changes across the year, while also becoming a useful resource for local schools and community education."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"This approach builds on our work with the Mandurah Visitor Centre, where the Story of Bindjareb Boodja mural and Yaburgurt memorial panels shared the six Noongar seasons in language, narrated by Bindjareb Noongar man George Walley. The project was co-designed with Bindjareb knowledge holders from the first workshop, and the same community-led method would guide any First Nations storytelling on the Armadale trail."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"image",src:"/images/projects/Mandurah_Panels_cover-1920x1080_1.webp",alt:"Mandurah Visitor Centre - spatial storytelling panels carrying the six Noongar seasons and the story of Bindjareb Boodja",caption:"Mandurah Visitor Centre - spatial storytelling on Bindjareb Country",captionUrl:"/projects/mandurah-visitor-centre",href:"/projects/mandurah-visitor-centre"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Signage to Screen"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"The trail's entry point needs to be simple and immediate. A visitor should be able to arrive at a site, understand that there is a story to unlock, scan a QR code, and open the digital experience in their browser - with no app download, account or complicated setup."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"For Armadale, each site could have a clear physical anchor: a marker, seat, sign or sculptural object that identifies the stop, carries local or Noongar artwork, and provides the QR code into the digital layer. The signage and mobile onboarding would be designed as one handoff, guiding visitors from the place in front of them to the relevant story, map, audio, archive or immersive content."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"For the Great Ocean Road centenary, we designed public seating across thirty-two locations with embedded AR stories, and for the Milbi Centre, we integrated interpretive signage, QR codes, 3D sea turtles and AR activations into a single visitor journey."}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"left",type:"image",src:"/images/projects/63311cfd064179adec94b8af_1573539045-gor-bench..webp",alt:"Stories of the Road - circular public seating with embedded augmented reality stories for the Great Ocean Road centenary",caption:"Stories of the Road - 100 years of the Great Ocean Road",captionUrl:"/projects/stories-of-the-road",href:"/projects/stories-of-the-road"}),e.jsx(i,{size:"medium"}),e.jsx(t,{align:"right",type:"image",src:"/images/projects/milbi-centre-exterior-signage-03.webp",alt:"Milbi Centre - building exterior wrapped in interpretive signage, sea turtle artwork and AR activation points",caption:"Milbi Centre - interpretation and visitor education, Queensland",captionUrl:"/projects/milbi-centre",href:"/projects/milbi-centre"}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Co-Design and Cultural Protocol"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"Our approach is to shape the trail through co-design from the beginning. We work with the people who hold knowledge of each place - Traditional Owners, local historians, community members, artists, archives and the City - to decide what stories are told, how they are represented, and where the boundaries sit."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"We also believe the best creative solutions come from spending time in the places themselves. Our process would include visiting the trail locations, meeting the people connected to them, gathering stories and context, and building a clear understanding of each site before recommending the right interpretive treatment."}),e.jsx(i,{size:"medium"}),e.jsx(i,{size:"medium"}),e.jsx(r,{children:"Programme and Phasing"}),e.jsx(i,{size:"medium"}),e.jsx(a,{children:"We recommend delivering the trail as a full foundation programme, with the flexibility to extend over time. The first phase would focus on discovery, consultation and planning: confirming the sites, meeting with key stakeholders and knowledge holders, reviewing the historical record, gathering archive material, and agreeing the most appropriate interpretive treatment for each location."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"The production phase would then deliver the core trail experience: a shared digital platform, site pages, wayfinding or physical markers, rich interpretive content, and selected immer
1sive experiences where they add meaning. This creates a coherent visitor journey from the outset, rather than a set of isolated digital activations."}),e.jsx(i,{size:"small"}),e.jsx(a,{children:"The platform would also be designed to grow. Once the core trail is live, additional stories, sites, archival material, digital twins, AR reconstructions, audio or artist-led commissions can be added as future stages. This gives the City a strong initial trail while creating a flexible foundation for richer interpretive content and immersive experiences over time."}),e.jsx(i,{size:"large"}),e.jsx(c,{}),e.jsx(i,{size:"large"})]})})}export{A as default};

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