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https://arenamarketing.com.br/wp-content/themes/arena/js/motion.blur.js?ver=7.1

js arenamarketing.com.br collected 2026-10-04 08:39:49 UTC 586,343 bytes, 2,614 lines download raw bytes

1// threejs.org/license
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69"",f.envMap&&(g.isWebGL2||b.get("EXT_shader_texture_lod"))?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==f.toneMapping?"#define TONE_MAPPING":"",0!==f.toneMapping?I.tonemapping_pars_fragment:"",0!==f.toneMapping?Dg("toneMapping",f.toneMapping):"",f.dithering?"#define DITHERING":"",f.outputEncoding||f.mapEncoding||f.matcapEncoding||f.envMapEncoding||f.emissiveMapEncoding?I.encodings_pars_fragment:"",f.mapEncoding?vd("mapTexelToLinear",f.mapEncoding):"",
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71d.isShaderMaterial&&null!==m.match(p)&&null!==q.match(p)&&(g=!0,m=m.replace(p,""),q=q.replace(p,"")),k="#version 300 es\n\n#define attribute in\n#define varying out\n#define texture2D texture\n"+k,b=["#version 300 es\n\n#define varying in",g?"":"out highp vec4 pc_fragColor;",g?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth\n#define texture2D texture\n#define textureCube texture\n#define texture2DProj textureProj\n#define texture2DLodEXT textureLod\n#define texture2DProjLodEXT textureProjLod\n#define textureCubeLodEXT textureLod\n#define texture2DGradEXT textureGrad\n#define texture2DProjGradEXT textureProjGrad\n#define textureCubeGradEXT textureGrad"].join("\n")+
72"\n"+b);q=b+q;m=Ye(h,35633,k+m);q=Ye(h,35632,q);h.attachShader(u,m);h.attachShader(u,q);void 0!==d.index0AttributeName?h.bindAttribLocation(u,0,d.index0AttributeName):!0===f.morphTargets&&h.bindAttribLocation(u,0,"position");h.linkProgram(u);
72f=h.getProgramInfoLog(u).trim();g=h.getShaderInfoLog(m).trim();p=h.getShaderInfoLog(q).trim();l=r=!0;if(!1===h.getProgramParameter(u,35714))r=!1,console.error("THREE.WebGLProgram: shader error: ",h.getError(),"35715",h.getProgramParameter(u,35715),"gl.getProgramInfoLog",
73f,g,p);else if(""!==f)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",f);else if(""===g||""===p)l=!1;l&&(this.diagnostics={runnable:r,material:d,programLog:f,vertexShader:{log:g,prefix:k},fragmentShader:{log:p,prefix:b}});h.deleteShader(m);h.deleteShader(q);var H;this.getUniforms=function(){void 0===H&&(H=new cb(h,u,a));return H};var G;this.getAttributes=function(){if(void 0===G){for(var a={},b=h.getProgramParameter(u,35721),c=0;c<b;c++){var d=h.getActiveAttrib(u,c).name;a[d]=h.getAttribLocation(u,
74d)}G=a}return G};this.destroy=function(){h.deleteProgram(u);this.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");return this.getAttributes()}}});this.name=e.name;this.id=Hg++;this.code=c;this.usedTimes=1;this.program=u;this.vertexShader=m;this.fragmentShader=q;return this}function Ig(a,
75b,c){function d(a,b){if(a)a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding);else var c=3E3;3E3===c&&b&&(c=3007);return c}var e=[],f={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",
76MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"},g="precision supportsVertexTextures map mapEncoding matcap matcapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap objectSpaceNormalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap comb
76ine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering".split(" ");
77this.getParameters=function(b,e,g,q,p,r,l){var h=f[b.type];if(l.isSkinnedMesh){var k=l.skeleton.bones;if(c.floatVertexTextures)k=1024;else{var m=Math.min(Math.floor((c.maxVertexUniforms-20)/4),k.length);m<k.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+k.length+" bones. This GPU supports "+m+"."),k=0):k=m}}else k=0;m=c.precision;null!==b.precision&&(m=c.getMaxPrecision(b.precision),m!==b.precision&&console.warn("THREE.WebGLProgram.getParameters:",b.precision,"not supported, using",m,"instead."));
78var x=a.getRenderTarget();return{shaderID:h,precision:m,supportsVertexTextures:c.vertexTextures,outputEncoding:d(x?x.texture:null,a.gammaOutput),map:!!b.map,mapEncoding:d(b.map,a.gammaInput),matcap:!!b.matcap,matcapEncoding:d(b.matcap,a.gammaInput),envMap:!!b.envMap,envMapMode:b.envMap&&b.envMap.mapping,envMapEncoding:d(b.envMap,a.gammaInput),envMapCubeUV:!!b.envMap&&(306===b.envMap.mapping||307===b.envMap.mapping),lightMap:!!b.lightMap,aoMap:!!b.aoMap,emissiveMap:!!b.emissiveMap,emissiveMapEncoding:d(b.emissiveMap,
79a.gammaInput),bumpMap:!!b.bumpMap,normalMap:!!b.normalMap,objectSpaceNormalMap:1===b.normalMapType,displacementMap:!!b.displacementMap,roughnessMap:!!b.roughnessMap,metalnessMap:!!b.metalnessMap,specularMap:!!b.specularMap,alphaMap:!!b.alphaMap,gradientMap:!!b.gradientMap,combine:b.combine,vertexColors:b.vertexColors,fog:!!q,useFog:b.fog,fogExp:q&&q.isFogExp2,flatShading:b.flatShading,sizeAttenuation:b.sizeAttenuation,logarithmicDepthBuffer:c.logarithmicDepthBuffer,skinning:b.skinning&&0<k,maxBones:k,
80useVertexTexture:c.floatVertexTextures,morphTargets:b.morphTargets,morphNormals:b.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:e.directional.length,numPointLights:e.point.length,numSpotLights:e.spot.length,numRectAreaLights:e.rectArea.length,numHemiLights:e.hemi.length,numClippingPlanes:p,numClipIntersection:r,dithering:b.dithering,shadowMapEnabled:a.shadowMap.enabled&&l.receiveShadow&&0<g.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,
81physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:b.premultipliedAlpha,alphaTest:b.alphaTest,doubleSided:2===b.side,flipSided:1===b.side,depthPacking:void 0!==b.depthPacking?b.depthPacking:!1}};this.getProgramCode=function(b,c){var d=[];c.shaderID?d.push(c.shaderID):(d.push(b.fragmentShader),d.push(b.vertexShader));if(void 0!==b.defines)for(var e in b.defines)d.push(e),d.push(b.defines[e]);for(e=0;e<g.length;e++)d.push(c[g[e]]);d.push(b.onBeforeCompile.toString());d.push(a.gammaOutput);
82d.push(a.gammaFactor);return d.join()};this.acquireProgram=function(d,f,g,q){for(var h,k=0,m=e.length;k<m;k++){var l=e[k];if(l.code===q){h=l;++h.usedTimes;break}}void 0===h&&(h=new Gg(a,b,q,d,f,g,c),e.push(h));return h};this.releaseProgram=function(a){if(0===--a.usedTimes){var b=e.indexOf(a);e[b]=e[e.length-1];e.pop();a.destroy()}};this.programs=e}function Jg(){var a=new WeakMap;return{get:function(b){var c=a.get(b);void 0===c&&(c={},a.set(b,c));return c},remove:function(b){a.delete(b)},update:function(b,
83c,d){a.get(b)[c]=d},dispose:function(){a=new WeakMap}}}function Kg(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.program&&b.program&&a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Lg(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function cf(){function a(a,d,e,k,m){var f=b[c];void 0===f?(f={id:a.id,object:a,geometry:d,material:e,
84program:e.program,renderOrder:a.renderOrder,z:k,group:m},b[c]=f):(f.id=a.id,f.object=a,f.geometry=d,f.material=e,f.program=e.program,f.renderOrder=a.renderOrder,f.z=k,f.group=m);c++;return f}var b=[],c=0,d=[],e=[];return{opaque:d,transparent:e,init:function(){c=0;d.length=0;e.length=0},push:function(b,c,h,k,m){b=a(b,c,h,k,m);
84(!0===h.transparent?e:d).push(b)},unshift:function(b,c,h,k,m){b=a(b,c,h,k,m);(!0===h.transparent?e:d).unshift(b)},sort:function(){1<d.length&&d.sort(Kg);1<e.length&&e.sort(Lg)}}}
85function Mg(){var a={};return{get:function(b,c){var d=a[b.id];if(void 0===d){var e=new cf;a[b.id]={};a[b.id][c.id]=e}else e=d[c.id],void 0===e&&(e=new cf,d[c.id]=e);return e},dispose:function(){a={}}}}function Ng(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c={direction:new n,color:new J,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z};break;case "SpotLight":c={position:new n,direction:new n,color:new J,distance:0,coneCos:0,
86penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z};break;case "PointLight":c={position:new n,color:new J,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new z,shadowCameraNear:1,shadowCameraFar:1E3};break;case "HemisphereLight":c={direction:new n,skyColor:new J,groundColor:new J};break;case "RectAreaLight":c={color:new J,position:new n,halfWidth:new n,halfHeight:new n}}return a[b.id]=c}}}function Og(){var a=new Ng,b={id:Pg++,hash:{stateID:-1,directionalLength:-1,
87pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,shadowsLength:-1},ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},c=new n,d=new O,e=new O;return{setup:function(f,g,h){var k=0,m=0,q=0,p=0,r=0,l=0,t=0,v=0;h=h.matrixWorldInverse;for(var w=0,n=f.length;w<n;w++){var u=f[w],H=u.color,G=u.intensity,N=u.distance,W=u.shadow&&u.shadow.map?u.shadow.map.texture:
88null;if(u.isAmbientLight)k+=H.r*G,m+=H.g*G,q+=H.b*G;else if(u.isDirectionalLight){var A=a.get(u);A.color.copy(u.color).multiplyScalar(u.intensity);A.direction.setFromMatrixPosition(u.matrixWorld);c.setFromMatrixPosition(u.target.matrixWorld);A.direction.sub(c);A.direction.transformDirection(h);if(A.shadow=u.castShadow)H=u.shadow,A.shadowBias=H.bias,A.shadowRadius=H.radius,A.shadowMapSize=H.mapSize;b.directionalShadowMap[p]=W;b.directionalShadowMatrix[p]=u.shadow.matrix;b.directional[p]=A;p++}else if(u.isSpotLight){A=
89a.get(u);A.position.setFromMatrixPosition(u.matrixWorld);A.position.applyMatrix4(h);A.color.copy(H).multiplyScalar(G);A.distance=N;A.direction.setFromMatrixPosition(u.matrixWorld);c.setFromMatrixPosition(u.target.matrixWorld);A.direction.sub(c);A.direction.transformDirection(h);A.coneCos=Math.cos(u.angle);A.penumbraCos=Math.cos(u.angle*(1-u.penumbra));A.decay=u.decay;if(A.shadow=u.castShadow)H=u.shadow,A.shadowBias=H.bias,A.shadowRadius=H.radius,A.shadowMapSize=H.mapSize;b.spotShadowMap[l]=W;b.spotShadowMatrix[l]=
90u.shadow.matrix;b.spot[l]=A;l++}else if(u.isRectAreaLight)A=a.get(u),A.color.copy(H).multiplyScalar(G),A.position.setFromMatrixPosition(u.matrixWorld),A.position.applyMatrix4(h),e.identity(),d.copy(u.matrixWorld),d.premultiply(h),e.extractRotation(d),A.halfWidth.set(.5*u.width,0,0),A.halfHeight.set(0,.5*u.height,0),A.halfWidth.applyMatrix4(e),A.halfHeight.applyMatrix4(e),b.rectArea[t]=A,t++;else if(u.isPointLight){A=a.get(u);A.position.setFromMatrixPosition(u.matrixWorld);A.position.applyMatrix4(h);
91A.color.copy(u.color).multiplyScalar(u.intensity);A.distance=u.distance;A.decay=u.decay;if(A.shadow=u.castShadow)H=u.shadow,A.shadowBias=H.bias,A.shadowRadius=H.radius,A.shadowMapSize=H.mapSize,A.shadowCameraNear=H.camera.near,A.shadowCameraFar=H.camera.far;b.pointShadowMap[r]=W;b.pointShadowMatrix[r]=u.shadow.matrix;b.point[r]=A;r++}else u.isHemisphereLight&&(A=a.get(u),A.direction.setFromMatrixPosition(u.matrixWorld),A.direction.transformDirection(h),A.direction.normalize(),A.skyColor.copy(u.color).multiplyScalar(G),
92A.groundColor.copy(u.groundColor).multiplyScalar(G),b.hemi[v]=A,v++)}b.ambient[0]=k;b.ambient[1]=m;b.ambient[2]=q;b.directional.length=p;b.spot.length=l;b.rectArea.length=t;b.point.length=r;b.hemi.length=v;b.hash.stateID=b.id;b.hash.directionalLength=p;b.hash.pointLength=r;b.hash.spotLength=l;b.hash.rectAreaLength=t;b.hash.hemiLength=v;b.hash.shadowsLength=g.length},state:b}}function df(){var a=new Og,b=[],c=[];return{init:function(){b.length=0;c.length=0},state:{lightsArray:b,shadowsArray:c,lights:a},
93setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)}}}function Qg(){var a={};return{get:function(b,c){if(void 0===a[b.id]){var d=new df;a[b.id]={};a[b.id][c.id]=d}else void 0===a[b.id][c.id]?(d=new df,a[b.id][c.id]=d):d=a[b.id][c.id];return d},dispose:function(){a={}}}}function db(a){L.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=
941;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function eb(a){L.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new n;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.lights=this.fog=!1;this.setValues(a)}function ef(a,b,c){function d(b,c,d,e,f,g){var h=b.geometry;var k=p;var m=b.customDepthMaterial;
95d&&(k=r,m=b.customDistanceMaterial);m?k=m:(m=!1,c.morphTargets&&(h&&h.isBufferGeometry?m=h.morphAttributes&&h.morphAttributes.position&&0<h.morphAttributes.position.length:h&&h.isGeometry&&(m=h.morphTargets&&0<h.morphTargets.length)),b.isSkinnedMesh&&
95!1===c.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b),b=b.isSkinnedMesh&&c.skinning,h=0,m&&(h|=1),b&&(h|=2),k=k[h]);a.localClippingEnabled&&!0===c.clipShadows&&0!==c.clippingPlanes.length&&(h=
96k.uuid,m=c.uuid,b=l[h],void 0===b&&(b={},l[h]=b),h=b[m],void 0===h&&(h=k.clone(),b[m]=h),k=h);k.visible=c.visible;k.wireframe=c.wireframe;k.side=null!=c.shadowSide?c.shadowSide:t[c.side];k.clipShadows=c.clipShadows;k.clippingPlanes=c.clippingPlanes;k.clipIntersection=c.clipIntersection;k.wireframeLinewidth=c.wireframeLinewidth;k.linewidth=c.linewidth;d&&k.isMeshDistanceMaterial&&(k.referencePosition.copy(e),k.nearDistance=f,k.farDistance=g);return k}function e(c,g,h,k){if(!1!==c.visible){if(c.layers.test(g.layers)&&
97(c.isMesh||c.isLine||c.isPoints)&&c.castShadow&&(!c.frustumCulled||f.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(h.matrixWorldInverse,c.matrixWorld);var m=b.update(c),p=c.material;if(Array.isArray(p))for(var r=m.groups,l=0,t=r.length;l<t;l++){var x=r[l],W=p[x.materialIndex];W&&W.visible&&(W=d(c,W,k,q,h.near,h.far),a.renderBufferDirect(h,null,m,W,c,x))}else p.visible&&(W=d(c,p,k,q,h.near,h.far),a.renderBufferDirect(h,null,m,W,c,null))}c=c.children;m=0;for(p=c.length;m<p;m++)e(c[m],g,h,
98k)}}var f=new td,g=new O,h=new z,k=new z(c,c),m=new n,q=new n,p=Array(4),r=Array(4),l={},t={0:1,1:0,2:2},v=[new n(1,0,0),new n(-1,0,0),new n(0,0,1),new n(0,0,-1),new n(0,1,0),new n(0,-1,0)],w=[new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,1,0),new n(0,0,1),new n(0,0,-1)],y=[new ca,new ca,new ca,new ca,new ca,new ca];for(c=0;4!==c;++c){var u=0!==(c&1),H=0!==(c&2),G=new db({depthPacking:3201,morphTargets:u,skinning:H});p[c]=G;u=new eb({morphTargets:u,skinning:H});r[c]=u}var N=this;this.enabled=!1;
99this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(b,c,d){if(!1!==N.enabled&&(!1!==N.autoUpdate||!1!==N.needsUpdate)&&0!==b.length){var p=a.state;p.disable(3042);p.buffers.color.setClear(1,1,1,1);p.buffers.depth.setTest(!0);p.setScissorTest(!1);for(var r,l=0,t=b.length;l<t;l++){var x=b[l];r=x.shadow;var W=x&&x.isPointLight;if(void 0===r)console.warn("THREE.WebGLShadowMap:",x,"has no shadow.");else{var A=r.camera;h.copy(r.mapSize);h.min(k);if(W){var n=h.x,u=h.y;y[0].set(2*n,u,
100n,u);y[1].set(0,u,n,u);y[2].set(3*n,u,n,u);y[3].set(n,u,n,u);y[4].set(3*n,0,n,u);y[5].set(n,0,n,u);h.x*=4;h.y*=2}null===r.map&&(r.map=new jb(h.x,h.y,{minFilter:1003,magFilter:1003,format:1023}),r.map.texture.name=x.name+".shadowMap",A.updateProjectionMatrix());r.isSpotLightShadow&&r.update(x);n=r.map;u=r.matrix;q.setFromMatrixPosition(x.matrixWorld);A.position.copy(q);W?(r=6,u.makeTranslation(-q.x,-q.y,-q.z)):(r=1,m.setFromMatrixPosition(x.target.matrixWorld),A.lookAt(m),A.updateMatrixWorld(),u.set(.5,
1010,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),u.multiply(A.projectionMatrix),u.multiply(A.matrixWorldInverse));a.setRenderTarget(n);a.clear();for(x=0;x<r;x++)W&&(m.copy(A.position),m.add(v[x]),A.up.copy(w[x]),A.lookAt(m),A.updateMatrixWorld(),p.viewport(y[x])),g.multiplyMatrices(A.projectionMatrix,A.matrixWorldInverse),f.setFromMatrix(g),e(c,d,A,W)}}N.needsUpdate=!1}}}function Rg(a,b,c,d){function e(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,10241,9728);a.texParameteri(b,
10210240,9728);for(b=0;b<d;b++)a.texImage2D(c+b,0,6408,1,1,0,6408,5121,e);return f}function f(c,e){y[c]=1;0===u[c]&&(a.enableVertexAttribArray(c),u[c]=1);H[c]!==e&&((d.isWebGL2?a:b.get("ANGLE_instanced_arrays"))[d.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](c,e),H[c]=e)}function g(b){!0!==G[b]&&(a.enable(b),G[b]=!0)}function h(b){!1!==G[b]&&(a.disable(b),G[b]=!1)}function k(b,d,e,f,k,m,p,q){if(0===b)A&&(h(3042),A=!1);else if(A||(g(3042),A=!0),5!==b){if(b!==Mb||q!==F){if(100!==z||100!==
103B)a.blendEquation(32774),B=z=100;if(q)switch(b){case 1:a.blendFuncSeparate(1,771,1,771);break;case 2:a.blendFunc(1,1);break;case 3:a.blendFuncSeparate(0,0,769,771);break;case 4:a.blendFuncSeparate(0,768,0,770);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}else switch(b){case 1:a.blendFuncSeparate(770,771,1,771);break;case 2:a.blendFunc(770,1);break;case 3:a.blendFunc(0,769);break;case 4:a.blendFunc(0,768);break;default:console.error("THREE.WebGLState: Invalid blending: ",b)}D=
104C=Y=Yd=null;Mb=b;F=q}}else{k=k||d;m=m||e;p=p||f;
104if(d!==z||k!==B)a.blendEquationSeparate(c.convert(d),c.convert(k)),z=d,B=k;if(e!==Yd||f!==Y||m!==C||p!==D)a.blendFuncSeparate(c.convert(e),c.convert(f),c.convert(m),c.convert(p)),Yd=e,Y=f,C=m,D=p;Mb=b;F=null}}function m(b){J!==b&&(b?a.frontFace(2304):a.frontFace(2305),J=b)}function q(b){0!==b?(g(2884),b!==K&&(1===b?a.cullFace(1029):2===b?a.cullFace(1028):a.cullFace(1032))):h(2884);K=b}function p(b,c,d){if(b){if(g(32823),Q!==c||L!==d)a.polygonOffset(c,
105d),Q=c,L=d}else h(32823)}function r(b){void 0===b&&(b=33984+R-1);I!==b&&(a.activeTexture(b),I=b)}var l=new function(){var b=!1,c=new ca,d=null,e=new ca(0,0,0,0);return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(-1,0,0,0)}}},t=new function(){var b=!1,c=null,d=null,e=null;return{setTest:function(a){a?g(2929):
106h(2929)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(512);break;case 1:a.depthFunc(519);break;case 2:a.depthFunc(513);break;case 3:a.depthFunc(515);break;case 4:a.depthFunc(514);break;case 5:a.depthFunc(518);break;case 6:a.depthFunc(516);break;case 7:a.depthFunc(517);break;default:a.depthFunc(515)}else a.depthFunc(515);d=b}},setLocked:function(a){b=a},setClear:function(b){e!==b&&(a.clearDepth(b),e=b)},reset:function(){b=!1;e=
107d=c=null}}},v=new function(){var b=!1,c=null,d=null,e=null,f=null,k=null,m=null,p=null,q=null;return{setTest:function(a){a?g(2960):h(2960)},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,c,g){if(d!==b||e!==c||f!==g)a.stencilFunc(b,c,g),d=b,e=c,f=g},setOp:function(b,c,d){if(k!==b||m!==c||p!==d)a.stencilOp(b,c,d),k=b,m=c,p=d},setLocked:function(a){b=a},setClear:function(b){q!==b&&(a.clearStencil(b),q=b)},reset:function(){b=!1;q=p=m=k=f=e=d=c=null}}},n=a.getParameter(34921),
108y=new Uint8Array(n),u=new Uint8Array(n),H=new Uint8Array(n),G={},N=null,W=null,A=null,Mb=null,z=null,Yd=null,Y=null,B=null,C=null,D=null,F=!1,J=null,K=null,O=null,Q=null,L=null,R=a.getParameter(35661),E=!1;n=0;n=a.getParameter(7938);-1!==n.indexOf("WebGL")?(n=parseFloat(/^WebGL ([0-9])/.exec(n)[1]),E=1<=n):-1!==n.indexOf("OpenGL ES")&&(n=parseFloat(/^OpenGL ES ([0-9])/.exec(n)[1]),E=2<=n);var I=null,T={},X=new ca,M=new ca,U={};U[3553]=e(3553,3553,1);U[34067]=e(34067,34069,6);l.setClear(0,0,0,1);t.setClear(1);
109v.setClear(0);g(2929);t.setFunc(3);m(!1);q(1);g(2884);k(0);return{buffers:{color:l,depth:t,stencil:v},initAttributes:function(){for(var a=0,b=y.length;a<b;a++)y[a]=0},enableAttribute:function(a){f(a,0)},enableAttributeAndDivisor:f,disableUnusedAttributes:function(){for(var b=0,c=u.length;b!==c;++b)u[b]!==y[b]&&(a.disableVertexAttribArray(b),u[b]=0)},enable:g,disable:h,getCompressedTextureFormats:function(){if(null===N&&(N=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||
110b.get("WEBGL_compressed_texture_etc1")||b.get("WEBGL_compressed_texture_astc")))for(var c=a.getParameter(34467),d=0;d<c.length;d++)N.push(c[d]);return N},useProgram:function(b){return W!==b?(a.useProgram(b),W=b,!0):!1},setBlending:k,setMaterial:function(a,b){2===a.side?h(2884):g(2884);var c=1===a.side;b&&(c=!c);m(c);1===a.blending&&!1===a.transparent?k(0):k(a.blending,a.blendEquation,a.blendSrc,a.blendDst,a.blendEquationAlpha,a.blendSrcAlpha,a.blendDstAlpha,a.premultipliedAlpha);t.setFunc(a.depthFunc);
111t.setTest(a.depthTest);t.setMask(a.depthWrite);l.setMask(a.colorWrite);p(a.polygonOffset,a.polygonOffsetFactor,a.polygonOffsetUnits)},setFlipSided:m,setCullFace:q,setLineWidth:function(b){b!==O&&(E&&a.lineWidth(b),O=b)},setPolygonOffset:p,setScissorTest:function(a){a?g(3089):h(3089)},activeTexture:r,bindTexture:function(b,c){null===I&&r();var d=T[I];void 0===d&&(d={type:void 0,texture:void 0},T[I]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||U[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,
112arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},texImage3D:function(){try{a.texImage3D.apply(a,arguments)}catch(fa){console.error("THREE.WebGLState:",fa)}},scissor:function(b){!1===X.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),X.copy(b))},viewport:function(b){!1===M.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),M.copy(b))},reset:function(){for(var b=0;b<u.length;b++)1===u[b]&&(a.disableVertexAttribArray(b),
113u[b]=0);G={};I=N=null;T={};K=J=Mb=W=null;l.reset();t.reset();v.reset()}}}function Sg(a,b,c,d,e,f,g){function h(a,b){if(a.width>b||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+").");return}b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+
114a.width+"x"+a.height+"). Resized to "+c.width+"x"+c.height);return c}return a}function k(a){return R.isPowerOfTwo(a.width)&&R.isPowerOfTwo(a.height)}function m(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function q(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function p(a,b){if(!e.isWebGL2)return a;
114if(6403===a){if(5126===b)return 33326;if(5131===b)return 33325;if(5121===b)return 33321}if(6407===a){if(5126===b)return 34837;if(5131===
115b)return 34843;if(5121===b)return 32849}if(6408===a){if(5126===b)return 34836;if(5131===b)return 34842;if(5121===b)return 32856}return a}function r(a){return 1003===a||1004===a||1005===a?9728:9729}function l(b){b=b.target;b.removeEventListener("dispose",l);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}b.isVideoTexture&&delete G[b.id];g.memory.textures--}function t(b){b=
116b.target;b.removeEventListener("dispose",t);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}
117function v(a,b){var e=d.get(a);if(a.isVideoTexture){var f=a.id,h=g.render.frame;G[f]!==h&&(G[f]=h,a.update())}if(0<a.version&&e.__version!==a.version)if(f=a.image,void 0===f)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else if(!1===f.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete");else{y(e,a,b);return}c.activeTexture(33984+b);c.bindTexture(3553,e.__webglTexture)}function n(c,g,h){h?(a.texParameteri(c,10242,f.convert(g.wrapS)),
118a.texParameteri(c,10243,f.convert(g.wrapT)),a.texParameteri(c,10240,f.convert(g.magFilter)),a.texParameteri(c,10241,f.convert(g.minFilter))):(a.texParameteri(c,10242,33071),a.texParameteri(c,10243,33071),1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping."),a.texParameteri(c,10240,r(g.magFilter)),a.texParameteri(c,10241,r(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter."));
119!(h=b.get("EXT_texture_filter_anisotropic"))||1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===(e.isWebGL2||b.get("OES_texture_half_float_linear"))||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function y(b,d,r){var x=d.isDataTexture3D?32879:3553;void 0===b.__webglInit&&(b.__webglInit=!0,d.addEventListener("dispose",l),b.__webglTexture=
120a.createTexture(),g.memory.textures++);c.activeTexture(33984+r);c.bindTexture(x,b.__webglTexture);a.pixelStorei(37440,d.flipY);a.pixelStorei(37441,d.premultiplyAlpha);a.pixelStorei(3317,d.unpackAlignment);r=h(d.image,e.maxTextureSize);var t=e.isWebGL2?!1:1001!==d.wrapS||1001!==d.wrapT||1003!==d.minFilter&&1006!==d.minFilter;t&&!1===k(r)&&(r instanceof HTMLImageElement||r instanceof HTMLCanvasElement||r instanceof ImageBitmap)&&(void 0===N&&(N=document.createElementNS("http://www.w3.org/1999/xhtml",
121"canvas")),N.width=R.floorPowerOfTwo(r.width),N.height=R.floorPowerOfTwo(r.height),N.getContext("2d").drawImage(r,0,0,N.width,N.height),console.warn("THREE.WebGLRenderer: image is not power of two ("+r.width+"x"+r.height+"). Resized to "+N.width+"x"+N.height),r=N);t=k(r);var v=f.convert(d.format),w=f.convert(d.type),u=p(v,w);n(x,d,t);var W=d.mipmaps;if(d.isDepthTexture){u=6402;if(1015===d.type){if(!e.isWebGL2)throw Error("Float Depth Texture only supported in WebGL2.0");u=36012}else e.isWebGL2&&(u=
12233189);1026===d.format&&6402===u&&1012!==d.type&&1014!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),d.type=1012,w=f.convert(d.type));1027===d.format&&(u=34041,1020!==d.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),d.type=1020,w=f.convert(d.type)));c.texImage2D(3553,0,u,r.width,r.height,0,v,w,null)}else if(d.isDataTexture)if(0<W.length&&t){for(var A=0,G=W.length;A<G;
122A++)x=
123W[A],c.texImage2D(3553,A,u,x.width,x.height,0,v,w,x.data);d.generateMipmaps=!1;b.__maxMipLevel=W.length-1}else c.texImage2D(3553,0,u,r.width,r.height,0,v,w,r.data),b.__maxMipLevel=0;else if(d.isCompressedTexture){A=0;for(G=W.length;A<G;A++)x=W[A],1023!==d.format&&1022!==d.format?-1<c.getCompressedTextureFormats().indexOf(v)?c.compressedTexImage2D(3553,A,u,x.width,x.height,0,x.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(3553,
124A,u,x.width,x.height,0,v,w,x.data);b.__maxMipLevel=W.length-1}else if(d.isDataTexture3D)c.texImage3D(32879,0,u,r.width,r.height,r.depth,0,v,w,r.data),b.__maxMipLevel=0;else if(0<W.length&&t){A=0;for(G=W.length;A<G;A++)x=W[A],c.texImage2D(3553,A,u,v,w,x);d.generateMipmaps=!1;b.__maxMipLevel=W.length-1}else c.texImage2D(3553,0,u,v,w,r),b.__maxMipLevel=0;m(d,t)&&q(3553,d,r.width,r.height);b.__version=d.version;if(d.onUpdate)d.onUpdate(d)}function u(b,e,g,h){var k=f.convert(e.texture.format),m=f.convert(e.texture.type),
125q=p(k,m);c.texImage2D(h,0,q,e.width,e.height,0,k,m,null);a.bindFramebuffer(36160,b);a.framebufferTexture2D(36160,g,h,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(36160,null)}function H(b,c){a.bindRenderbuffer(36161,b);c.depthBuffer&&!c.stencilBuffer?(a.renderbufferStorage(36161,33189,c.width,c.height),a.framebufferRenderbuffer(36160,36096,36161,b)):c.depthBuffer&&c.stencilBuffer?(a.renderbufferStorage(36161,34041,c.width,c.height),a.framebufferRenderbuffer(36160,33306,36161,b)):a.renderbufferStorage(36161,
12632854,c.width,c.height);a.bindRenderbuffer(36161,null)}var G={},N;this.setTexture2D=v;this.setTexture3D=function(a,b){var e=d.get(a);0<a.version&&e.__version!==a.version?y(e,a,b):(c.activeTexture(33984+b),c.bindTexture(32879,e.__webglTexture))};this.setTextureCube=function(b,r){var x=d.get(b);if(6===b.image.length)if(0<b.version&&x.__version!==b.version){x.__image__webglTextureCube||(b.addEventListener("dispose",l),x.__image__webglTextureCube=a.createTexture(),g.memory.textures++);c.activeTexture(33984+
127r);c.bindTexture(34067,x.__image__webglTextureCube);a.pixelStorei(37440,b.flipY);r=b&&b.isCompressedTexture;for(var t=b.image[0]&&b.image[0].isDataTexture,v=[],u=0;6>u;u++)v[u]=r||t?t?b.image[u].image:b.image[u]:h(b.image[u],e.maxCubemapSize);var w=v[0],W=k(w),A=f.convert(b.format),G=f.convert(b.type),H=p(A,G);n(34067,b,W);for(u=0;6>u;u++)if(r)for(var y,N=v[u].mipmaps,z=0,B=N.length;z<B;z++)y=N[z],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(A)?c.compressedTexImage2D(34069+
128u,z,H,y.width,y.height,0,y.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(34069+u,z,H,y.width,y.height,0,A,G,y.data);else t?c.texImage2D(34069+u,0,H,v[u].width,v[u].height,0,A,G,v[u].data):c.texImage2D(34069+u,0,H,A,G,v[u]);x.__maxMipLevel=r?N.length-1:0;m(b,W)&&q(34067,b,w.width,w.height);x.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(33984+r),c.bindTexture(34067,x.__image__webglTextureCube)};
129this.setTextureCubeDynamic=function(a,b){c.activeTexture(33984+b);c.bindTexture(34067,d.get(a).__webglTexture)};this.setupRenderTarget=function(b){var e=d.get(b),f=d.get(b.texture);b.addEventListener("dispose",t);f.__webglTexture=a.createTexture();g.memory.textures++;var h=!0===b.isWebGLRenderTargetCube,p=k(b);if(h){e.__webglFramebuffer=[];for(var r=0;6>r;r++)e.__webglFramebuffer[r]=a.createFramebuffer()}else e.__webglFramebuffer=a.createFramebuffer();if(h){c.bindTexture(34067,f.__webglTexture);n(34067,
130b.texture,p);for(r=0;6>r;r++)u(e.__webglFramebuffer[r],b,36064,34069+r);m(b.texture,p)&&q(34067,b.texture,b.width,b.height);c.bindTexture(34067,null)}else c.bindTexture(3553,f.__webglTexture),n(3553,b.texture,p),u(e.__webglFramebuffer,b,36064,3553),m(b.texture,p)&&q(3553,b.texture,b.width,b.height),c.bindTexture(3553,null);if(b.depthBuffer){e=d.get(b);f=!0===b.isWebGLRenderTargetCube;if(b.depthTexture){if(f)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported");
131a.bindFramebuffer(36160,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&&b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.
131width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);v(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(36160,
13236096,3553,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(36160,33306,3553,e,0);else throw Error("Unknown depthTexture format");}else if(f)for(e.__webglDepthbuffer=[],f=0;6>f;f++)a.bindFramebuffer(36160,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),H(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(36160,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),H(e.__webglDepthbuffer,b);a.bindFramebuffer(36160,null)}};this.updateRenderTargetMipmap=
133function(a){var b=a.texture,e=k(a);if(m(b,e)){e=a.isWebGLRenderTargetCube?34067:3553;var f=d.get(b).__webglTexture;c.bindTexture(e,f);q(e,b,a.width,a.height);c.bindTexture(e,null)}}}function ff(a,b,c){return{convert:function(a){if(1E3===a)return 10497;if(1001===a)return 33071;if(1002===a)return 33648;if(1003===a)return 9728;if(1004===a)return 9984;if(1005===a)return 9986;if(1006===a)return 9729;if(1007===a)return 9985;if(1008===a)return 9987;if(1009===a)return 5121;if(1017===a)return 32819;if(1018===
134a)return 32820;if(1019===a)return 33635;if(1010===a)return 5120;if(1011===a)return 5122;if(1012===a)return 5123;if(1013===a)return 5124;if(1014===a)return 5125;if(1015===a)return 5126;if(1016===a){if(c.isWebGL2)return 5131;var d=b.get("OES_texture_half_float");if(null!==d)return d.HALF_FLOAT_OES}if(1021===a)return 6406;if(1022===a)return 6407;if(1023===a)return 6408;if(1024===a)return 6409;if(1025===a)return 6410;if(1026===a)return 6402;if(1027===a)return 34041;if(1028===a)return 6403;if(100===a)return 32774;
135if(101===a)return 32778;if(102===a)return 32779;if(200===a)return 0;if(201===a)return 1;if(202===a)return 768;if(203===a)return 769;if(204===a)return 770;if(205===a)return 771;if(206===a)return 772;if(207===a)return 773;if(208===a)return 774;if(209===a)return 775;if(210===a)return 776;if(33776===a||33777===a||33778===a||33779===a)if(d=b.get("WEBGL_compressed_texture_s3tc"),null!==d){if(33776===a)return d.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===a)return d.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===a)return d.COMPRESSED_RGBA_S3TC_DXT3_EXT;
136if(33779===a)return d.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===a||35841===a||35842===a||35843===a)if(d=b.get("WEBGL_compressed_texture_pvrtc"),null!==d){if(35840===a)return d.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===a)return d.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===a)return d.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===a)return d.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===a&&(d=b.get("WEBGL_compressed_texture_etc1"),null!==d))return d.COMPRESSED_RGB_ETC1_WEBGL;if(37808===a||37809===a||37810===
137a||37811===a||37812===a||37813===a||37814===a||37815===a||37816===a||37817===a||37818===a||37819===a||37820===a||37821===a)if(d=b.get("WEBGL_compressed_texture_astc"),null!==d)return a;if(103===a||104===a){if(c.isWebGL2){if(103===a)return 32775;if(104===a)return 32776}d=b.get("EXT_blend_minmax");if(null!==d){if(103===a)return d.MIN_EXT;if(104===a)return d.MAX_EXT}}if(1020===a){if(c.isWebGL2)return 34042;d=b.get("WEBGL_depth_texture");if(null!==d)return d.UNSIGNED_INT_24_8_WEBGL}return 0}}}function Pb(){C.call(this);
138this.type="Group"}function Ra(){C.call(this);this.type="Camera";this.matrixWorldInverse=new O;this.projectionMatrix=new O;this.projectionMatrixInverse=new O}function V(a,b,c,d){Ra.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Dc(a){V.call(this);this.cameras=a||[]}function gf(a,b,c){hf.setFromMatrixPosition(b.matrixWorld);
139jf.setFromMatrixPosition(c.matrixWorld);var d=hf.distanceTo(jf),e=b.projectionMatrix.elements,f=c.projectionMatrix.elements,g=e[14]/(e[10]-1);c=e[14]/(e[10]+1);var h=(e[9]+1)/e[5],k=(e[9]-1)/e[5],m=(e[8]-1)/e[0],q=(f[8]+1)/f[0];e=g*m;f=g*q;q=d/(-m+q);m=q*-m;b.matrixWorld.decompose(a.position,a.quaternion,a.scale);a.translateX(m);a.translateZ(q);a.matrixWorld.compose(a.position,a.quaternion,a.scale);a.matrixWorldInverse.getInverse(a.matrixWorld);b=g+q;g=c+q;a.projectionMatrix.makePerspective(e-m,f+
140(d-m),h*c/g*b,k*c/g*b,b,g)}function kf(a){function b(){return null!==e&&!0===e.isPresenting}function c(){if(b()){var c=e.getEyeParameters("left"),f=c.renderWidth*q;c=c.renderHeight*q;H=a.getPixelRatio();u=a.getSize();a.setDrawingBufferSize(2*f,c,1);N.start()}else d.enabled&&a.setDrawingBufferSize(u.width,u.height,H),N.stop()}
140var d=this,e=null,f=null,g=null,h=[],k=new O,m=new O,q=1,p="stage";"undefined"!==typeof window&&"VRFrameData"in window&&(f=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",
141c,!1));var r=new O,l=new ka,t=new n,v=new V;v.bounds=new ca(0,0,.5,1);v.layers.enable(1);var w=new V;w.bounds=new ca(.5,0,.5,1);w.layers.enable(2);var y=new Dc([v,w]);y.layers.enable(1);y.layers.enable(2);var u,H,G=[];this.enabled=!1;this.getController=function(a){var b=h[a];void 0===b&&(b=new Pb,b.matrixAutoUpdate=!1,b.visible=!1,h[a]=b);return b};this.getDevice=function(){return e};this.setDevice=function(a){void 0!==a&&(e=a);N.setContext(a)};this.setFramebufferScaleFactor=function(a){q=a};this.setFrameOfReferenceType=
142function(a){p=a};this.setPoseTarget=function(a){void 0!==a&&(g=a)};this.getCamera=function(a){var b="stage"===p?1.6:0;if(null===e)return a.position.set(0,b,0),a;e.depthNear=a.near;e.depthFar=a.far;e.getFrameData(f);if("stage"===p){var c=e.stageParameters;c?k.fromArray(c.sittingToStandingTransform):k.makeTranslation(0,b,0)}b=f.pose;c=null!==g?g:a;c.matrix.copy(k);c.matrix.decompose(c.position,c.quaternion,c.scale);null!==b.orientation&&(l.fromArray(b.orientation),c.quaternion.multiply(l));null!==b.position&&
143(l.setFromRotationMatrix(k),t.fromArray(b.position),t.applyQuaternion(l),c.position.add(t));c.updateMatrixWorld();if(!1===e.isPresenting)return a;v.near=a.near;w.near=a.near;v.far=a.far;w.far=a.far;v.matrixWorldInverse.fromArray(f.leftViewMatrix);w.matrixWorldInverse.fromArray(f.rightViewMatrix);m.getInverse(k);"stage"===p&&(v.matrixWorldInverse.multiply(m),w.matrixWorldInverse.multiply(m));a=c.parent;null!==a&&(r.getInverse(a.matrixWorld),v.matrixWorldInverse.multiply(r),w.matrixWorldInverse.multiply(r));
144v.matrixWorld.getInverse(v.matrixWorldInverse);w.matrixWorld.getInverse(w.matrixWorldInverse);v.projectionMatrix.fromArray(f.leftProjectionMatrix);w.projectionMatrix.fromArray(f.rightProjectionMatrix);gf(y,v,w);a=e.getLayers();a.length&&(a=a[0],null!==a.leftBounds&&4===a.leftBounds.length&&v.bounds.fromArray(a.leftBounds),null!==a.rightBounds&&4===a.rightBounds.length&&w.bounds.fromArray(a.rightBounds));a:for(a=0;a<h.length;a++){b=h[a];b:{c=a;for(var d=navigator.getGamepads&&navigator.getGamepads(),
145q=0,x=0,n=d.length;q<n;q++){var u=d[q];if(u&&("Daydream Controller"===u.id||"Gear VR Controller"===u.id||"Oculus Go Controller"===u.id||"OpenVR Gamepad"===u.id||u.id.startsWith("Oculus Touch")||u.id.startsWith("Spatial Controller"))){if(x===c){c=u;break b}x++}}c=void 0}if(void 0!==c&&void 0!==c.pose){if(null===c.pose)break a;d=c.pose;!1===d.hasPosition&&b.position.set(.2,-.6,-.05);null!==d.position&&b.position.fromArray(d.position);null!==d.orientation&&b.quaternion.fromArray(d.orientation);b.matrix.compose(b.position,
146b.quaternion,b.scale);b.matrix.premultiply(k);b.matrix.decompose(b.position,b.quaternion,b.scale);b.matrixWorldNeedsUpdate=!0;b.visible=!0;d="Daydream Controller"===c.id?0:1;G[a]!==c.buttons[d].pressed&&(G[a]=c.buttons[d].pressed,!0===G[a]?b.dispatchEvent({type:"selectstart"}):(b.dispatchEvent({type:"selectend"}),b.dispatchEvent({type:"select"})))}else b.visible=!1}return y};this.getStandingMatrix=function(){return k};this.isPresenting=b;var N=new Wd;this.setAnimationLoop=function(a){N.setAnimationLoop(a)};
147this.submitFrame=function(){b()&&e.submitFrame()};this.dispose=function(){"undefined"!==typeof window&&window.removeEventListener("vrdisplaypresentchange",c)}}function Tg(a){function b(){return null!==h&&null!==m}function c(a){var b=r[l.indexOf(a.inputSource)];b&&b.dispatchEvent({type:a.type})}function d(){a.setFramebuffer(null);u.stop()}function e(a,b){null===b?a.matrixWorld.copy(a.matrix):a.matrixWorld.multiplyMatrices(b.matrixWorld,a.matrix);a.matrixWorldInverse.getInverse(a.matrixWorld)}var f=
148a.context,g=null,h=null,k=1,m=null,q="stage",p=null,r=[],l=[],t=new V;t.layers.enable(1);t.viewport=new ca;var v=new V;v.layers.enable(2);v.viewport=new ca;var n=new Dc([t,v]);n.layers.enable(1);n.layers.enable(2);this.enabled=!1;this.getController=function(a){var b=r[a];void 0===b&&(b=new Pb,b.matrixAutoUpdate=!1,b.visible=!1,r[a]=b);return b};this.getDevice=function(){return g};this.setDevice=function(a){void 0!==a&&(g=a);a instanceof XRDevice&&f.setCompatibleXRDevice(a)};this.setFramebufferScaleFactor=
149function(a){k=a};this.setFrameOfReferenceType=function(a){q=a};this.setSession=function(b){h=b;null!==h&&(h.addEventListener("select",c),h.addEventListener("selectstart",c),h.addEventListener("selectend",c),h.addEventListener("end",d),h.baseLayer=new XRWebGLLayer(h,f,{framebufferScaleFactor:k}),h.requestFrameOfReference(q).then(function(b){m=b;a.setFramebuffer(h.baseLayer.framebuffer);u.setContext(h);u.start()}),l=h.getInputSources(),h.addEventListener("inputsourceschange",function(){l=h.getInputSources();
150console.log(l);for(var a=0;a<r.length;a++)r[a].userData.inputSource=l[a]}))};
150this.getCamera=function(a){if(b()){var c=a.parent,d=n.cameras;e(n,c);for(var f=0;f<d.length;f++)e(d[f],c);a.matrixWorld.copy(n.matrixWorld);a=a.children;f=0;for(c=a.length;f<c;f++)a[f].updateMatrixWorld(!0);gf(n,t,v);return n}return a};this.isPresenting=b;var y=null,u=new Wd;u.setAnimationLoop(function(a,b){p=b.getDevicePose(m);if(null!==p)for(var c=h.baseLayer,d=b.views,e=0;e<d.length;e++){var f=d[e],g=c.getViewport(f),
151k=p.getViewMatrix(f),q=n.cameras[e];q.matrix.fromArray(k).getInverse(q.matrix);q.projectionMatrix.fromArray(f.projectionMatrix);q.viewport.set(g.x,g.y,g.width,g.height);0===e&&n.matrix.copy(q.matrix)}for(e=0;e<r.length;e++){c=r[e];if(d=l[e])if(d=b.getInputPose(d,m),null!==d){"targetRay"in d?c.matrix.elements=d.targetRay.transformMatrix:"pointerMatrix"in d&&(c.matrix.elements=d.pointerMatrix);c.matrix.decompose(c.position,c.rotation,c.scale);c.visible=!0;continue}c.visible=!1}y&&y(a)});this.setAnimationLoop=
152function(a){y=a};this.dispose=function(){};this.getStandingMatrix=function(){console.warn("THREE.WebXRManager: getStandingMatrix() is no longer needed.");return new THREE.Matrix4};this.submitFrame=function(){}}function be(a){var b;function c(){la=new Wf(P);wa=new Uf(P,la,a);wa.isWebGL2||(la.get("WEBGL_depth_texture"),la.get("OES_texture_float"),la.get("OES_texture_half_float"),la.get("OES_texture_half_float_linear"),la.get("OES_standard_derivatives"),la.get("OES_element_index_uint"),la.get("ANGLE_instanced_arrays"));
153la.get("OES_texture_float_linear");ia=new ff(P,la,wa);aa=new Rg(P,la,ia,wa);aa.scissor(Cc.copy(ka).multiplyScalar(U));aa.viewport(S.copy(fa).multiplyScalar(U));da=new Zf(P);Ca=new Jg;ha=new Sg(P,la,aa,Ca,wa,ia,da);ra=new Nf(P);ta=new Xf(P,ra,da);oa=new bg(ta,da);xa=new ag(P);na=new Ig(Y,la,wa);ua=new Mg;pa=new Qg;ma=new Sf(Y,aa,oa,z);za=new Tf(P,la,da,wa);Aa=new Yf(P,la,da,wa);da.programs=na.programs;Y.context=P;Y.capabilities=wa;Y.extensions=la;Y.properties=Ca;Y.renderLists=ua;Y.state=aa;Y.info=
154da}function d(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");J=!0}function e(){console.log("THREE.WebGLRenderer: Context Restored.");J=!1;c()}function f(a){a=a.target;a.removeEventListener("dispose",f);g(a);Ca.remove(a)}function g(a){var b=Ca.get(a).program;a.program=void 0;void 0!==b&&na.releaseProgram(b)}function h(a,b){a.render(function(a){Y.renderBufferImmediate(a,b)})}function k(a,b,c){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isLight)D.pushLight(a),a.castShadow&&
155D.pushShadow(a);else if(a.isSprite){if(!a.frustumCulled||qa.intersectsSprite(a)){c&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc);var d=oa.update(a),e=a.material;C.push(a,d,e,fb.z,null)}}else if(a.isImmediateRenderObject)c&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc),C.push(a,null,a.material,fb.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&a.skeleton.update(),!a.frustumCulled||qa.intersectsObject(a))if(c&&fb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(Bc),
156d=oa.update(a),e=a.material,Array.isArray(e))for(var f=d.groups,g=0,h=f.length;g<h;g++){var m=f[g],p=e[m.materialIndex];p&&p.visible&&C.push(a,d,p,fb.z,m)}else e.visible&&C.push(a,d,e,fb.z,null);a=a.children;g=0;for(h=a.length;g<h;g++)k(a[g],b,c)}}function m(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,k=g.geometry,m=void 0===d?g.material:d;g=g.group;if(c.isArrayCamera){X=c;for(var p=c.cameras,r=0,l=p.length;r<l;r++){var t=p[r];if(h.layers.test(t.layers)){if("viewport"in t)aa.viewport(S.copy(t.viewport));
157else{var x=t.bounds;aa.viewport(S.set(x.x*V,x.y*M,x.z*V,x.w*M).multiplyScalar(U))}D.setupLights(t);q(h,b,t,k,m,g)}}}else X=null,q(h,b,c,k,m,g)}}function q(a,c,d,e,f,g){a.onBeforeRender(Y,c,d,e,f,g);D=pa.get(c,X||d);a.modelViewMatrix.multiplyMatrices(d.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){aa.setMaterial(f);var k=r(d,c.fog,f,a);I=b=null;ud=!1;h(a,k)}else Y.renderBufferDirect(d,c.fog,e,f,a,g);a.onAfterRender(Y,c,d,e,f,g);D=
158pa.get(c,X||d)}function p(a,b,c){var d=Ca.get(a),e=D.state.lights,h=d.lightsHash,k=e.state.hash;c=na.getParameters(a,e.state,D.state.shadowsArray,b,Z.numPlanes,Z.numIntersection,c);var m=na.getProgramCode(a,c),p=d.program,q=!0;if(void 0===p)a.addEventListener("dispose",f);else if(p.code!==m)g(a);else{if(h.stateID!==k.stateID||h.directionalLength!==k.directionalLength||h.pointLength!==k.pointLength||h.spotLength!==k.spotLength||h.rectAreaLength!==k.rectAreaLength||h.hemiLength!==k.hemiLength||h.shadowsLength!==
159k.shadowsLength)h.stateID=k.stateID,h.directionalLength=k.directionalLength,h.pointLength=k.pointLength,h.spotLength=k.spotLength,h.rectAreaLength=k.rectAreaLength,h.hemiLength=k.hemiLength,h.shadowsLength=k.shadowsLength;else if(void 0!==c.shaderID)return;q=!1}q&&(c.shaderID?(m=Qa[c.shaderID],d.shader={name:a.type,uniforms:Jb(m.uniforms),vertexShader:m.vertexShader,fragmentShader:m.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},
160a.onBeforeCompile(d.shader,Y),m=na.getProgramCode(a,c),p=na.acquireProgram(a,d.shader,c,m),d.program=p,a.program=p);c=p.getAttributes();if(a.morphTargets)for(m=a.numSupportedMorphTargets=0;m<Y.maxMorphTargets;m++)0<=c["morphTarget"+m]&&a.numSupportedMorphTargets++;if(a.morphNormals)for(m=a.numSupportedMorphNormals=0;m<Y.maxMorphNormals;m++)0<=c["morphNormal"+m]&&a.numSupportedMorphNormals++;c=d.shader.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=Z.numPlanes,
161d.numIntersection=Z.numIntersection,c.clippingPlanes=Z.uniform;d.fog=b;void 0===h&&(d.lightsHash=h={});h.stateID=k.stateID;h.directionalLength=k.directionalLength;h.pointLength=k.pointLength;h.spotLength=k.spotLength;h.rectAreaLength=k.rectAreaLength;h.hemiLength=k.hemiLength;h.shadowsLength=k.shadowsLength;a.lights&&(c.ambientLightColor.value=e.state.ambient,c.directionalLights.value=e.state.directional,c.spotLights.value=e.state.spot,c.rectAreaLights.value=e.state.rectArea,c.pointLights.value=e.state.point,
162c.hemisphereLights.value=e.state.hemi,c.directionalShadowMap.value=e.state.directionalShadowMap,c.directionalShadowMatrix.value=e.state.directionalShadowMatrix,c.spotShadowMap.value=e.state.spotShadowMap,c.spotShadowMatrix.value=e.state.spotShadowMatrix,c.pointShadowMap.value=e.state.pointShadowMap,c.pointShadowMatrix.value=e.state.pointShadowMatrix);a=d.program.getUniforms();a=cb.seqWithValue(a.seq,c);d.uniformsList=a}function r(a,b,c,d){ba=0;var e=Ca.get(c),f=e.lightsHash,g=D.state.lights.state.hash;
163wd&&(ae||a!==T)&&Z.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,e,a===T&&c.id===E);!1===c.needsUpdate&&(void 0===e.program?c.needsUpdate=!0:c.fog&&e.fog!==b?c.needsUpdate=!0:!c.lights||f.stateID===g.stateID&&f.directionalLength===g.directionalLength&&f.pointLength===g.pointLength&&f.spotLength===g.spotLength&&f.rectAreaLength===g.rectAreaLength&&f.hemiLength===g.hemiLength&&f.shadowsLength===g.shadowsLength?void 0===e.numClippingPlanes||e.numClippingPlanes===Z.numPlanes&&e.numIntersection===
164Z.numIntersection||(c.needsUpdate=!0):c.needsUpdate=!0);c.needsUpdate&&(p(c,b,d),c.needsUpdate=!1);var h=!1,k=!1,m=!1;f=e.program;g=f.getUniforms();var q=e.shader.uniforms;aa.useProgram(f.program)&&(m=k=h=!0);c.id!==E&&(E=c.id,k=!0);if(h||T!==a){g.setValue(P,"projectionMatrix",a.projectionMatrix);wa.logarithmicDepthBuffer&&g.setValue(P,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));T!==a&&(T=a,m=k=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)h=g.map.cameraPosition,
165void 0!==h&&h.setValue(P,fb.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||c.skinning)&&g.setValue(P,"viewMatrix",a.matrixWorldInverse)}if(c.skinning&&(g.setOptional(P,d,"bindMatrix"),g.setOptional(P,d,"bindMatrixInverse"),a=d.skeleton))if(h=a.bones,wa.floatVertexTextures){if(void 0===a.boneTexture){h=Math.sqrt(4*h.length);h=R.ceilPowerOfTwo(h);h=Math.max(h,4);var r=new Float32Array(h*h*4);
166r.set(a.boneMatrices);var x=new kb(r,h,h,1023,1015);x.needsUpdate=!0;a.boneMatrices=r;a.boneTexture=x;a.boneTextureSize=h}g.setValue(P,"boneTexture",a.boneTexture);g.setValue(P,"boneTextureSize",a.boneTextureSize)}else g.setOptional(P,a,"boneMatrices");k&&(g.setValue(P,"toneMappingExposure",Y.toneMappingExposure),g.setValue(P,"toneMappingWhitePoint",Y.toneMappingWhitePoint),c.lights&&(k=m,q.ambientLightColor.needsUpdate=k,q.directionalLights.needsUpdate=k,q.pointLights.needsUpdate=k,q.spotLights.needsUpdate=
167k,q.rectAreaLights.needsUpdate=k,q.hemisphereLights.needsUpdate=k),b&&c.fog&&(q.fogColor.value=b.color,b.isFog?(q.fogNear.value=b.near,q.fogFar.value=b.far):b.isFogExp2&&(q.fogDensity.value=b.density)),c.isMeshBasicMaterial?l(q,c):c.isMeshLambertMaterial?(l(q,c),c.emissiveMap&&(q.emissiveMap.value=c.emissiveMap)):c.isMeshPhongMaterial?(l(q,c),c.isMeshToonMaterial?(t(q,c),c.gradientMap&&(q.gradientMap.value=c.gradientMap)):t(q,c)):c.isMeshStandardMaterial?(l(q,c),c.isMeshPhysicalMaterial?(v(q,c),q.reflectivity.value=
168c.reflectivity,q.clearCoat.value=c.clearCoat,q.clearCoatRoughness.value=c.clearCoatRoughness):v(q,c)):c.isMeshMat
168capMaterial?(l(q,c),c.matcap&&(q.matcap.value=c.matcap),c.bumpMap&&(q.bumpMap.value=c.bumpMap,q.bumpScale.value=c.bumpScale,1===c.side&&(q.bumpScale.value*=-1)),c.normalMap&&(q.normalMap.value=c.normalMap,q.normalScale.value.copy(c.normalScale),1===c.side&&q.normalScale.value.negate()),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,
169q.displacementBias.value=c.displacementBias)):c.isMeshDepthMaterial?(l(q,c),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,q.displacementBias.value=c.displacementBias)):c.isMeshDistanceMaterial?(l(q,c),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,q.displacementBias.value=c.displacementBias),q.referencePosition.value.copy(c.referencePosition),q.nearDistance.value=c.nearDistance,
170q.farDistance.value=c.farDistance):c.isMeshNormalMaterial?(l(q,c),c.bumpMap&&(q.bumpMap.value=c.bumpMap,q.bumpScale.value=c.bumpScale,1===c.side&&(q.bumpScale.value*=-1)),c.normalMap&&(q.normalMap.value=c.normalMap,q.normalScale.value.copy(c.normalScale),1===c.side&&q.normalScale.value.negate()),c.displacementMap&&(q.displacementMap.value=c.displacementMap,q.displacementScale.value=c.displacementScale,q.displacementBias.value=c.displacementBias)):c.isLineBasicMaterial?(q.diffuse.value=c.color,q.opacity.value=
171c.opacity,c.isLineDashedMaterial&&(q.dashSize.value=c.dashSize,q.totalSize.value=c.dashSize+c.gapSize,q.scale.value=c.scale)):c.isPointsMaterial?(q.diffuse.value=c.color,q.opacity.value=c.opacity,q.size.value=c.size*U,q.scale.value=.5*M,q.map.value=c.map,null!==c.map&&(!0===c.map.matrixAutoUpdate&&c.map.updateMatrix(),q.uvTransform.value.copy(c.map.matrix))):c.isSpriteMaterial?(q.diffuse.value=c.color,q.opacity.value=c.opacity,q.rotation.value=c.rotation,q.map.value=c.map,null!==c.map&&(!0===c.map.matrixAutoUpdate&&
172c.map.updateMatrix(),q.uvTransform.value.copy(c.map.matrix))):c.isShadowMaterial&&(q.color.value=c.color,q.opacity.value=c.opacity),void 0!==q.ltc_1&&(q.ltc_1.value=F.LTC_1),void 0!==q.ltc_2&&(q.ltc_2.value=F.LTC_2),cb.upload(P,e.uniformsList,q,Y));c.isShaderMaterial&&!0===c.uniformsNeedUpdate&&(cb.upload(P,e.uniformsList,q,Y),c.uniformsNeedUpdate=!1);c.isSpriteMaterial&&g.setValue(P,"center",d.center);g.setValue(P,"modelViewMatrix",d.modelViewMatrix);g.setValue(P,"normalMatrix",d.normalMatrix);g.setValue(P,
173"modelMatrix",d.matrixWorld);return f}function l(a,b){a.opacity.value=b.opacity;b.color&&(a.diffuse.value=b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);b.map&&(a.map.value=b.map);b.alphaMap&&(a.alphaMap.value=b.alphaMap);b.specularMap&&(a.specularMap.value=b.specularMap);b.envMap&&(a.envMap.value=b.envMap,a.flipEnvMap.value=b.envMap.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio,a.maxMipLevel.value=Ca.get(b.envMap).__maxMipLevel);
174b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var c=b.map;else b.specularMap?c=b.specularMap:b.displacementMap?c=b.displacementMap:b.normalMap?c=b.normalMap:b.bumpMap?c=b.bumpMap:b.roughnessMap?c=b.roughnessMap:b.metalnessMap?c=b.metalnessMap:b.alphaMap?c=b.alphaMap:b.emissiveMap&&(c=b.emissiveMap);void 0!==c&&(c.isWebGLRenderTarget&&(c=c.texture),!0===c.matrixAutoUpdate&&c.updateMatrix(),
175a.uvTransform.value.copy(c.matrix))}function t(a,b){a.specular.value=b.specular;a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,
176a.displacementBias.value=b.displacementBias)}function v(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());
177b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}console.log("THREE.WebGLRenderer","99");a=a||{};var w=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),y=void 0!==a.context?a.context:null,u=void 0!==a.alpha?a.alpha:!1,H=void 0!==a.depth?a.depth:!0,G=void 0!==a.stencil?a.stencil:!0,N=void 0!==a.antialias?
178a.antialias:!1,z=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,A=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,B=void 0!==a.powerPreference?a.powerPreference:"default",C=null,D=null;this.domElement=w;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=[];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=
179this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;
179var Y=this,J=!1,K=null,Q=null,L=null,E=-1;var I=b=null;var ud=!1;var T=null,X=null,S=new ca,Cc=new ca,ea=null,ba=0,V=w.width,M=w.height,U=1,fa=new ca(0,0,V,M),ka=new ca(0,0,V,M),sa=!1,qa=new td,Z=new Vf,wd=!1,ae=!1,Bc=new O,fb=new n;try{u={alpha:u,depth:H,stencil:G,antialias:N,premultipliedAlpha:z,preserveDrawingBuffer:A,powerPreference:B};w.addEventListener("webglcontextlost",d,!1);w.addEventListener("webglcontextrestored",e,!1);var P=
180y||w.getContext("webgl",u)||w.getContext("experimental-webgl",u);if(null===P){if(null!==w.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");throw Error("Error creating WebGL context.");}void 0===P.getShaderPrecisionFormat&&(P.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(Ug){console.error("THREE.WebGLRenderer: "+Ug.message)}var la,wa,aa,da,Ca,ha,ra,ta,oa,na,ua,pa,ma,xa,za,Aa,ia;c();var ja=null;"undefined"!==typeof navigator&&
181(ja="xr"in navigator?new Tg(Y):new kf(Y));this.vr=ja;var Ba=new ef(Y,oa,wa.maxTextureSize);this.shadowMap=Ba;this.getContext=function(){return P};this.getContextAttributes=function(){return P.getContextAttributes()};this.forceContextLoss=function(){var a=la.get("WEBGL_lose_context");a&&a.loseContext()};this.forceContextRestore=function(){var a=la.get("WEBGL_lose_context");a&&a.restoreContext()};this.getPixelRatio=function(){return U};this.setPixelRatio=function(a){void 0!==a&&(U=a,this.setSize(V,
182M,!1))};this.getSize=function(){return{width:V,height:M}};this.setSize=function(a,b,c){ja.isPresenting()?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(V=a,M=b,w.width=a*U,w.height=b*U,!1!==c&&(w.style.width=a+"px",w.style.height=b+"px"),this.setViewport(0,0,a,b))};this.getDrawingBufferSize=function(){return{width:V*U,height:M*U}};this.setDrawingBufferSize=function(a,b,c){V=a;M=b;U=c;w.width=a*c;w.height=b*c;this.setViewport(0,0,a,b)};this.getCurrentViewport=
183function(){return S};this.setViewport=function(a,b,c,d){fa.set(a,M-b-d,c,d);aa.viewport(S.copy(fa).multiplyScalar(U))};this.setScissor=function(a,b,c,d){ka.set(a,M-b-d,c,d);aa.scissor(Cc.copy(ka).multiplyScalar(U))};this.setScissorTest=function(a){aa.setScissorTest(sa=a)};this.getClearColor=function(){return ma.getClearColor()};this.setClearColor=function(){ma.setClearColor.apply(ma,arguments)};this.getClearAlpha=function(){return ma.getClearAlpha()};this.setClearAlpha=function(){ma.setClearAlpha.apply(ma,
184arguments)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=16384;if(void 0===b||b)d|=256;if(void 0===c||c)d|=1024;P.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.dispose=function(){w.removeEventListener("webglcontextlost",d,!1);w.removeEventListener("webglcontextrestored",e,!1);ua.dispose();pa.dispose();Ca.dispose();oa.dispose();ja.dispose();va.stop()};this.renderBufferImmediate=
185function(a,b){aa.initAttributes();var c=Ca.get(a);a.hasPositions&&!c.position&&(c.position=P.createBuffer());a.hasNormals&&!c.normal&&(c.normal=P.createBuffer());a.hasUvs&&!c.uv&&(c.uv=P.createBuffer());a.hasColors&&!c.color&&(c.color=P.createBuffer());b=b.getAttributes();a.hasPositions&&(P.bindBuffer(34962,c.position),P.bufferData(34962,a.positionArray,35048),aa.enableAttribute(b.position),P.vertexAttribPointer(b.position,3,5126,!1,0,0));
185a.hasNormals&&(P.bindBuffer(34962,c.normal),P.bufferData(34962,
186a.normalArray,35048),aa.enableAttribute(b.normal),P.vertexAttribPointer(b.normal,3,5126,!1,0,0));a.hasUvs&&(P.bindBuffer(34962,c.uv),P.bufferData(34962,a.uvArray,35048),aa.enableAttribute(b.uv),P.vertexAttribPointer(b.uv,2,5126,!1,0,0));a.hasColors&&(P.bindBuffer(34962,c.color),P.bufferData(34962,a.colorArray,35048),aa.enableAttribute(b.color),P.vertexAttribPointer(b.color,3,5126,!1,0,0));aa.disableUnusedAttributes();P.drawArrays(4,0,a.count);a.count=0};this.renderBufferDirect=function(a,c,d,e,f,
187g){var h=f.isMesh&&0>f.normalMatrix.determinant();aa.setMaterial(e,h);var k=r(a,c,e,f),m=!1;if(b!==d.id||I!==k.id||ud!==(!0===e.wireframe))b=d.id,I=k.id,ud=!0===e.wireframe,m=!0;f.morphTargetInfluences&&(xa.update(f,d,e,k),m=!0);h=d.index;var q=d.attributes.position;c=1;!0===e.wireframe&&(h=ta.getWireframeAttribute(d),c=2);a=za;if(null!==h){var p=ra.get(h);a=Aa;a.setIndex(p)}if(m){if(d&&d.isInstancedBufferGeometry&!wa.isWebGL2&&null===la.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
188else{aa.initAttributes();m=d.attributes;k=k.getAttributes();var l=e.defaultAttributeValues;for(A in k){var t=k[A];if(0<=t){var x=m[A];if(void 0!==x){var v=x.normalized,n=x.itemSize,u=ra.get(x);if(void 0!==u){var w=u.buffer,y=u.type;u=u.bytesPerElement;if(x.isInterleavedBufferAttribute){var G=x.data,H=G.stride;x=x.offset;G&&G.isInstancedInterleavedBuffer?(aa.enableAttributeAndDivisor(t,G.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=G.meshPerAttribute*G.count)):aa.enableAttribute(t);
189P.bindBuffer(34962,w);P.vertexAttribPointer(t,n,y,v,H*u,x*u)}else x.isInstancedBufferAttribute?(aa.enableAttributeAndDivisor(t,x.meshPerAttribute),void 0===d.maxInstancedCount&&(d.maxInstancedCount=x.meshPerAttribute*x.count)):aa.enableAttribute(t),P.bindBuffer(34962,w),P.vertexAttribPointer(t,n,y,v,0,0)}}else if(void 0!==l&&(v=l[A],void 0!==v))switch(v.length){case 2:P.vertexAttrib2fv(t,v);break;case 3:P.vertexAttrib3fv(t,v);break;case 4:P.vertexAttrib4fv(t,v);break;default:P.vertexAttrib1fv(t,v)}}}aa.disableUnusedAttributes()}null!==
190h&&P.bindBuffer(34963,p.buffer)}p=Infinity;null!==h?p=h.count:void 0!==q&&(p=q.count);h=d.drawRange.start*c;q=null!==g?g.start*c:0;var A=Math.max(h,q);g=Math.max(0,Math.min(p,h+d.drawRange.count*c,q+(null!==g?g.count*c:Infinity))-1-A+1);
190if(0!==g){if(f.isMesh)if(!0===e.wireframe)aa.setLineWidth(e.wireframeLinewidth*(null===Q?U:1)),a.setMode(1);else switch(f.drawMode){case 0:a.setMode(4);break;case 1:a.setMode(5);break;case 2:a.setMode(6)}else f.isLine?(e=e.linewidth,void 0===e&&(e=1),aa.setLineWidth(e*
191(null===Q?U:1)),f.isLineSegments?a.setMode(1):f.isLineLoop?a.setMode(2):a.setMode(3)):f.isPoints?a.setMode(0):f.isSprite&&a.setMode(4);d&&d.isInstancedBufferGeometry?0<d.maxInstancedCount&&a.renderInstances(d,A,g):a.render(A,g)}};this.compile=function(a,b){D=pa.get(a,b);D.init();a.traverse(function(a){a.isLight&&(D.pushLight(a),a.castShadow&&D.pushShadow(a))});D.setupLights(b);a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var c=0;c<b.material.length;c++)p(b.material[c],a.fog,
192b);else p(b.material,a.fog,b)})};var ya=null,va=new Wd;va.setAnimationLoop(function(a){ja.isPresenting()||ya&&ya(a)});"undefined"!==typeof window&&va.setContext(window);this.setAnimationLoop=function(a){ya=a;ja.setAnimationLoop(a);va.start()};this.render=function(a,c,d,e){if(!c||!c.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else if(!J){I=b=null;ud=!1;E=-1;T=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===c.parent&&c.updateMatrixWorld();ja.enabled&&
193(c=ja.getCamera(c));D=pa.get(a,c);D.init();a.onBeforeRender(Y,a,c,d);Bc.multiplyMatrices(c.projectionMatrix,c.matrixWorldInverse);qa.setFromMatrix(Bc);ae=this.localClippingEnabled;wd=Z.init(this.clippingPlanes,ae,c);C=ua.get(a,c);C.init();k(a,c,Y.sortObjects);!0===Y.sortObjects&&C.sort();wd&&Z.beginShadows();Ba.render(D.state.shadowsArray,a,c);D.setupLights(c);wd&&Z.endShadows();this.info.autoReset&&this.info.reset();void 0===d&&(d=null);this.setRenderTarget(d);ma.render(C,a,c,e);e=C.opaque;var f=
194C.transparent;if(a.overrideMaterial){var g=a.overrideMaterial;e.length&&m(e,a,c,g);f.length&&m(f,a,c,g)}else e.length&&m(e,a,c),f.length&&m(f,a,c);d&&ha.updateRenderTargetMipmap(d);aa.buffers.depth.setTest(!0);aa.buffers.depth.setMask(!0);aa.buffers.color.setMask(!0);aa.setPolygonOffset(!1);a.onAfterRender(Y,a,c);ja.enabled&&ja.submitFrame();D=C=null}};this.allocTextureUnit=function(){var a=ba;a>=wa.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+a+" texture units while this GPU supports only "+
195wa.maxTextures);ba+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);ha.setTexture2D(b,c)}}();this.setTexture3D=function(){return function(a,b){ha.setTexture3D(a,b)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),
196a=!0);ha.setTexture2D(b,c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?ha.setTextureCube(b,c):ha.setTextureCubeDynamic(b,c)}}();this.setFramebuffer=function(a){K=a};this.getRenderTarget=function(){return Q};this.setRenderTarget=function(a){(Q=
197a)&&void 0===Ca.get(a).__webglFramebuffer&&ha.setupRenderTarget(a);var b=K,c=!1;a?(b=Ca.get(a).__webglFramebuffer,a.isWebGLRenderTargetCube&&(b=b[a.activeCubeFace],c=!0),S.copy(a.viewport),Cc.copy(a.scissor),ea=a.scissorTest):(S.copy(fa).multiplyScalar(U),Cc.copy(ka).multiplyScalar(U),ea=sa);L!==b&&(P.bindFramebuffer(36160,b),L=b);aa.viewport(S);aa.scissor(Cc);aa.setScissorTest(ea);c&&(c=Ca.get(a.texture),P.framebufferTexture2D(36160,36064,34069+a.activeCubeFace,c.__webglTexture,a.activeMipMapLevel))};
198this.readRenderTargetPixels=function(a,b,c,d,e,f){if(a&&a.isWebGLRenderTarget){var g=Ca.get(a).__webglFramebuffer;if(g){var h=!1;g!==L&&(P.bindFramebuffer(36160,g),h=!0);try{var k=a.texture,m=k.format,q=k.type;1023!==m&&ia.convert(m)!==P.getParameter(35739)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===q||ia.convert(q)===P.getParameter(35738)||1015===q&&(wa.isWebGL2||la.get("OES_texture_float")||la.get("WEBGL_color_buffer_float"))||
1991016===q&&(wa.isWebGL2?la.get("EXT_color_buffer_float"):la.get("EXT_color_buffer_half_float"))?36053===P.checkFramebufferStatus(36160)?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&P.readPixels(b,c,d,e,ia.convert(m),ia.convert(q),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&P.bindFramebuffer(36160,
200L)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=ia.c
200onvert(b.format);this.setTexture2D(b,0);P.copyTexImage2D(3553,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=ia.convert(c.format),h=ia.convert(c.type);this.setTexture2D(c,0);b.isDataTexture?P.texSubImage2D(3553,d||0,a.x,a.y,e,f,g,h,b.image.data):
201P.texSubImage2D(3553,d||0,a.x,a.y,g,h,b.image)}}function Qb(a,b){this.name="";this.color=new J(a);this.density=void 0!==b?b:2.5E-4}function Rb(a,b,c){this.name="";this.color=new J(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function xd(){C.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function rb(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/b:0;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function Ec(a,
202b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function gb(a){L.call(this);this.type="SpriteMaterial";this.color=new J(16777215);this.map=null;this.rotation=0;this.sizeAttenuation=!0;this.lights=!1;this.transparent=!0;this.setValues(a)}function Fc(a){C.call(this);this.type="Sprite";if(void 0===Sb){Sb=new D;var b=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]);b=new rb(b,5);Sb.setIndex([0,1,2,0,2,3]);Sb.addAttribute("position",new Ec(b,3,0,!1));Sb.addAttribute("uv",
203new Ec(b,2,3,!1))}this.geometry=Sb;this.material=void 0!==a?a:new gb;this.center=new z(.5,.5)}function Gc(){C.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function Hc(a,b){a&&a.isGeometry&&console.error("THREE.SkinnedMesh no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");pa.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new O;this.bindMatrixInverse=new O}function yd(a,b){a=a||[];this.bones=a.slice(0);
204this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."),this.boneInverses=[],a=0,b=this.bones.length;a<b;a++)this.boneInverses.push(new O)}function ce(){C.call(this);this.type="Bone"}function T(a){L.call(this);this.type="LineBasicMaterial";this.color=new J(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.lights=
205!1;this.setValues(a)}function ma(a,b,c){1===c&&console.error("THREE.Line: parameter THREE.LinePieces no longer supported. Use THREE.LineSegments instead.");C.call(this);this.type="Line";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new T({color:16777215*Math.random()})}function S(a,b){ma.call(this,a,b);this.type="LineSegments"}function zd(a,b){ma.call(this,a,b);this.type="LineLoop"}function Fa(a){L.call(this);this.type="PointsMaterial";this.color=new J(16777215);this.map=null;this.size=
2061;this.sizeAttenuation=!0;this.lights=this.morphTargets=!1;this.setValues(a)}function Tb(a,b){C.call(this);this.type="Points";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Fa({color:16777215*Math.random()})}function de(a,b,c,d,e,f,g,h,k){X.call(this,a,b,c,d,e,f,g,h,k);this.format=void 0!==g?g:1022;this.minFilter=void 0!==f?f:1006;this.magFilter=void 0!==e?e:1006;this.generateMipmaps=!1}function Ub(a,b,c,d,e,f,g,h,k,m,q,p){X.call(this,null,f,g,h,k,m,d,e,q,p);this.image={width:b,height:c};
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223p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new ac(a,b,c,d,e,f));this.mergeVertices()}function ac(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}D.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||1;b=b||.4;c=Math.floor(c)||
22464;d=Math.floor(d)||8;e=e||2;f=f||3;var h=[],k=[],m=[],q=[],p,r=new n,l=new n,t=new n,v=new n,w=new n,y=new n,u=new n;for(p=0;p<=c;++p){var H=p/c*e*Math.PI*2;g(H,e,f,a,t);g(H+.01,e,f,a,v);y.subVectors(v,t);u.addVectors(v,t);w.crossVectors(y,u);u.crossVectors(w,y);w.normalize();u.normalize();for(H=0;H<=d;++H){var G=H/d*Math.PI*2,N=-b*Math.cos(G);G=b*Math.sin(G);r.x=t.x+(N*u.x+G*w.x);r.y=t.y+(N*u.y+G*w.y);r.z=t.z+(N*u.z+G*w.z);k.push(r.x,r.y,r.z);l.subVectors(r,t).normalize();m.push(l.x,l.y,l.z);q.push(p/
225c);q.push(H/d)}}for(H=1;H<=c;H++)for(p=1;p<=d;p++)a=(d+1)*H+(p-1),b=(d+1)*H+p,e=(d+1)*(H-1)+p,h.push((d+1)*(H-1)+(p-1),a,e),h.push(a,b,e);this.setIndex(h);this.addAttribute("position",new B(k,3));this.addAttribute("normal",new B(m,3));this.addAttribute("uv",new B(q,2))}function Sc(a,b,c,d,e){Q.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new bc(a,b,c,d,e));this.mergeVertices()}function bc(a,b,c,d,e){D.call(this);
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227c)}for(r=1;r<=c;r++)for(l=1;l<=d;l++)a=(d+1)*(r-1)+l-1,b=(d+1)*(r-1)+l,e=(d+1)*r+l,f.push((d+1)*r+l-1,a,e),f.push(a,b,e);this.setIndex(f);this.addAttribute("position",new B(g,3));this.addAttribute("normal",new B(h,3));this.addAttribute("uv",new B(k,2))}function lf(a,b,c,d,e){for(var f,g=0,h=b,k=c-d;h<c;h+=d)g+=(a[k]-a[h])*(a[h+1]+a[k+1]),k=h;if(e===0<g)for(e=b;e<c;e+=d)f=mf(e,a[e],a[e+1],f);else for(e=c-d;e>=b;e-=d)f=mf(e,a[e],a[e+1],f);f&&tb(f,f.next)&&(Tc(f),f=f.next);return f}function Uc(a,b){if(!a)return a;
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229while(1<q)}for(h=a;a.prev!==a.next;){k=a.prev;n=a.next;if(f)a:{t=a;r=d;var w=e,y=f;q=t.prev;p=t;l=t.next;if(0<=na(q,p,l))t=!1;else{var u=q.x>p.x?q.x>l.x?q.x:l.x:p.x>l.x?p.x:l.x,H=q.y>p.y?q.y>l.y?q.y:l.y:p.y>l.y?p.y:l.y;m=ee(q.x<p.x?q.x<l.x?q.x:l.x:p.x<l.x?p.x:l.x,q.y<p.y?q.y<l.y?q.y:l.y:p.y<l.y?p.y:l.y,r,w,y);r=ee(u,H,r,w,y);for(w=t.nextZ;w&&w.z<=r;){if(w!==t.prev&&w!==t.next&&Ad(q.x,q.y,p.x,p.y,l.x,l.y,w.x,w.y)&&0<=na(w.prev,w,
230w.next)){t=!1;break a}w=w.nextZ}for(w=t.prevZ;w&&w.z>=m;){if(w!==t.prev&&w!==t.next&&Ad(q.x,q.y,p.x,p.y,l.x,l.y,w.x,w.y)&&0<=na(w.prev,w,w.next)){t=!1;break a}w=w.prevZ}t=!0}}else a:if(t=a,q=t.prev,p=t,l=t.next,0<=na(q,p,l))t=!1;else{for(m=t.next.next;m!==t.prev;){if(Ad(q.x,q.y,p.x,p.y,l.x,l.y,m.x,m.y)&&0<=na(m.prev,m,m.next)){t=!1;break a}m=m.next}t=!0}if(t)b.push(k.i/c),b.push(a.i/c),b.push(n.i/c),Tc(a),h=a=n.next;else if(a=n,a===h){if(!g)Vc(Uc(a),b,c,d,e,f,1);else if(1===g){g=b;h=c;k=a;do n=k.prev,
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322d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(O.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,k,m,l,p,r,n,t,v){var q=this.elements;q[0]=a;q[4]=b;q[8]=c;q[12]=d;q[1]=e;q[5]=f;q[9]=g;q[13]=h;q[2]=k;q[6]=m;q[10]=l;q[14]=p;q[3]=r;q[7]=n;q[11]=t;q[15]=v;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},clone:function(){return(new O).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];
323b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=
324new n;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[3]=0;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[7]=0;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;c[11]=0;c[12]=0;c[13]=0;c[14]=0;c[15]=1;return this}}(),makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
325var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var k=f*e,m=c*h,q=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=k+m*d;b[5]=a-q*d;b[9]=-c*g;b[2]=q-a*d;b[6]=m+k*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a+q*c,b[4]=m*c-k,b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=k*c-m,b[6]=q+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,k=g*e,m=d*h,q=d*e,b[0]=a-q*c,b[4]=-f*e,b[8]=m+k*c,b[1]=k+m*c,b[5]=f*h,b[9]=
326q-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,k=f*e,m=c*h,q=c*e,b[0]=g*h,b[4]=m*d-k,b[8]=a*d+q,b[1]=g*e,b[5]=q*d+a,b[9]=k*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,k=f*d,m=c*g,q=c*d,b[0]=g*h,b[4]=q-a*e,b[8]=m*e+k,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=k*e+m,b[10]=a-q*e):"XZY"===a.order&&(a=f*g,k=f*d,m=c*g,q=c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+q,b[5]=f*h,b[9]=k*e-m,b[2]=m*e-k,b[6]=c*h,b[10]=q*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(){var a=
327new n(0,0,0),b=new n(1,1,1);return function(c){return this.compose(a,c,b)}}(),lookAt:function(){var a=new n,b=new n,c=new n;return function(d,e,f){var g=this.elements;c.subVectors(d,e);0===c.lengthSq()&&(c.z=1);c.normalize();a.crossVectors(f,c);0===a.lengthSq()&&(1===Math.abs(f.z)?c.x+=1E-4:c.z+=1E-4,c.normalize(),a.crossVectors(f,c));a.normalize();b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==
328b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],k=c[5],m=c[9],q=c[13],l=c[2],r=c[6],n=c[10],t=c[14],v=c[3],w=c[7],y=c[11];c=c[15];var u=d[0],z=d[4],G=d[8],N=d[12],B=d[1],A=d[5],D=d[9],C=d[13],E=d[2],
329F=d[6],J=d[10],L=d[14],I=d[3],K=d[7],O=d[11];d=d[15];b[0]=a*u+e*B+f*E+g*I;b[4]=a*z+e*A+f*F+g*K;b[8]=a*G+e*D+f*J+g*O;b[12]=a*N+e*C+f*L+g*d;b[1]=h*u+k*B+m*E+q*I;b[5]=h*z+k*A+m*F+q*K;b[9]=h*G+k*D+m*J+q*O;b[13]=h*N+k*C+m*L+q*d;b[2]=l*u+r*B+n*E+t*I;b[6]=l*z+r*A+n*F+t*K;b[10]=l*G+r*D+n*J+t*O;b[14]=l*N+r*C+n*L+t*d;b[3]=v*u+w*B+y*E+c*I;b[7]=v*z+w*A+y*F+c*K;b[11]=v*G+w*D+y*J+c*O;b[15]=v*N+w*C+y*L+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=
330a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(){var a=new n;return function(b){for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],k=a[13],m=a[2],q=a[6],l=a[10],r=a[14];return a[3]*(+e*h*q-d*k*q-e*g*l+c*k*l+d*g*r-c*h*r)+a[7]*(+b*h*r-b*k*l+e*f*l-
331d*f*r+d*k*m-e*h*m)+a[11]*(+b*k*q-b*g*r-e*f*q+c*f*r+e*g*m-c*k*m)+a[15]*(-d*g*m-b*h*q+b*g*l+d*f*q-c*f*l+c*h*m)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements;a=d[0];var e=d[1],f=d[2],g=d[3],h=d[4],
332k=d[5],m=d[6],q=d[7],l=d[8],r=d[9],n=d[10],t=d[11],v=d[12],w=d[13],y=d[14];d=d[15];var u=r*y*q-w*n*q+w*m*t-k*y*t-r*m*d+k*n*d,z=v*n*q-l*y*q-v*m*t+h*y*t+l*m*d-h*n*d,G=l*w*q-v*r*q+v*k*t-h*w*t-l*k*d+h*r*d,N=v*r*m-l*w*m-v*k*n+h*w*n+l*k*y-h*r*y,B=a*u+e*z+f*G+g*N;if(0===B){if(!0===b)throw Error("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/B;c[0]=u*b;c[1]=(w*n*g-r*y*g-w*f*
333t+e*y*t+r*f*d-e*n*d)*b;c[2]=(k*y*g-w*m*g+w*f*q-e*y*q-k*f*d+e*m*d)*b;c[3]=(r*m*g-k*n*g-r*f*q+e*n*q+k*f*t-e*m*t)*b;c[4]=z*b;c[5]=(l*y*g-v*n*g+v*f*t-a*y*t-l*f*d+a*n*d)*b;c[6]=(v*m*g-h*y*g-v*f*q+a*y*q+h*f*d-a*m*d)*b;c[7]=(h*n*g-l*m*g+l*f*q-a*n*q-h*f*t+a*m*t)*b;c[8]=G*b;c[9]=(v*r*g-l*w*g-v*e*t+a*w*t+l*e*d-a*r*d)*b;c[10]=(h*w*g-v*k*g+v*e*q-a*w*q-h*e*d+a*k*d)*b;c[11]=(l*k*g-h*r*g-l*e*q+a*r*q+h*e*t-a*k*t)*b;c[12]=N*b;c[13]=(l*w*f-v*r*f+v*e*n-a*w*n-l*e*y+a*r*y)*b;c[14]=(v*k*f-h*w*f-v*e*m+a*w*m+h*e*y-a*k*y)*
334b;c[15]=(h*r*f-l*k*f+l*e*m-a*r*m-h*e*n+a*k*n)*b;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=
335Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,h=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,h*f+c,h*a-b*e,0,g*a-b*f,h*a+b*e,d*a*a+c,0,0,
3360,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){var d=this.elements,e=b._x,f=b._y,g=b._z,h=b._w,k=e+e,m=f+f,l=g+g;b=e*k;var p=e*m;e*=l;var r=f*m;f*=l;g*=l;k*=h;m*=h;h*=l;l=c.x;var n=c.y;c=c.z;d[0]=(1-(r+g))*l;d[1]=(p+h)*l;d[2]=(e-m)*l;d[3]=0;d[4]=(p-h)*n;d[5]=(1-(b+g))*n;d[6]=(f+k)*n;d[7]=0;d[8]=(e+m)*c;d[9]=(f-k)*c;d[10]=(1-(b+r))*c;d[11]=0;
337d[12]=a.x;d[13]=a.y;d[14]=a.z;d[15]=1;return this},decompose:function(){var a=new n,b=new O;return function(c,d,e){var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),k=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.copy(this);c=1/g;f=1/h;var m=1/k;b.elements[0]*=c;b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);
338e.x=g;e.y=h;e.z=k;return this}}(),makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a 
vendor: 15,631 bytes, lines 338-368
338new signature. Please check the docs.");var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),k=1/(c-d),m=1/(f-e);g[0]=
3392*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*k;g[9]=0;g[13]=-((c+d)*k);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];
340a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});Object.assign(ka,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],k=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var l=e[f+1],p=e[f+2];e=e[f+3];if(c!==e||h!==d||k!==l||m!==p){f=1-g;var r=h*d+k*l+m*p+c*e,n=0<=r?1:-1,t=1-r*r;t>Number.EPSILON&&(t=Math.sqrt(t),r=Math.atan2(t,r*n),f=Math.sin(f*r)/t,g=Math.sin(g*
341r)/t);n*=g;h=h*f+d*n;k=k*f+l*n;m=m*f+p*n;c=c*f+e*n;f===1-g&&(g=1/Math.sqrt(h*h+k*k+m*m+c*c),h*=g,k*=g,m*=g,c*=g)}a[b]=h;a[b+1]=k;a[b+2]=m;a[b+3]=c}});Object.defineProperties(ka.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=
342a;this.onChangeCallback()}}});Object.assign(ka.prototype,{isQuaternion:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");
343var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),k=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"YXZ"===a?(this._x=c*k*f+h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"ZXY"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f-c*d*e):"ZYX"===a?(this._x=c*k*f-h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f+c*d*e):"YZX"===a?(this._x=
344c*k*f+h*d*e,this._y=h*d*f+c*k*e,this._z=h*k*e-c*d*f,this._w=h*k*f-c*d*e):"XZY"===a&&(this._x=c*k*f-h*d*e,this._y=h*d*f-c*k*e,this._z=h*k*e+c*d*f,this._w=h*k*f+c*d*e);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],k=b[6];b=b[10];var m=c+f+b;0<m?
345(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(k-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(k-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+k)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+k)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a=new n,b;return function(c,d){void 0===a&&(a=new n);b=c.dot(d)+1;1E-6>b?
346(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),angleTo:function(a){return 2*Math.acos(Math.abs(R.clamp(this.dot(a),-1,1)))},rotateTowards:function(a,b){var c=this.angleTo(a);if(0===c)return this;this.slerp(a,Math.min(1,b/c));return this},inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*
347a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
348this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;
3490>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize();a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this.onChangeCallback();return this},equals:function(a){return a._x===
350this._x&&a._y===this._y&&a._z===this._z&&a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(n.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},
351setScalar:function(a){this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,
352this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=
353a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
354this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a=new ka;return function(b){b&&b.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a=new ka;return function(b,
355c){return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,
356c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,k=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+k*-g-m*-f;this.y=k*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-k*-e;return this},project:function(a){return this.applyMatrix4(a.matrixWorldInverse).applyMatrix4(a.projectionMatrix)},unproject:function(){var a=new O;return function(b){return this.applyMatrix4(a.getInverse(b.projectionMatrix)).applyMatrix4(b.matrixWorld)}}(),transformDirection:function(a){var b=this.x,c=this.y,d=this.z;a=
357a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,b){this.x=Math.max(a.x,
358Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a=new n,b=new n;return function(c,d){a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=Math.ceil(this.x);
359this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z},lengthSq:function(){return this.x*
360this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},
361cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this,a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a=new n;return function(b){a.copy(this).projectOnVector(b);
362return this.sub(a)}}(),reflect:function(){var a=new n;return function(b){return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(R.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-
363a.z)},setFromSpherical:function(a){return this.setFromSphericalCoords(a.radius,a.phi,a.theta)},setFromSphericalCoords:function(a,b,c){var d=Math.sin(b)*a;this.x=d*Math.sin(c);this.y=Math.cos(b)*a;this.z=d*Math.cos(c);return this},setFromCylindrical:function(a){return this.setFromCylindricalCoords(a.radius,a.theta,a.y)},setFromCylindricalCoords:function(a,b,c){this.x=a*Math.sin(b);this.y=c;this.z=a*Math.cos(b);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=
364a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===
365b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});Object.assign(da.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,k){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=k;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},
366copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(){var a=new n;return function(b){for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix3(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),multiply:function(a){return this.multiplyMatrices(this,
367a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],k=c[7],m=c[2],l=c[5];c=c[8];var p=d[0],r=d[3],n=d[6],t=d[1],v=d[4],w=d[7],y=d[2],u=d[5];d=d[8];b[0]=a*p+e*t+f*y;b[3]=a*r+e*v+f*u;b[6]=a*n+e*w+f*d;b[1]=g*p+h*t+k*y;b[4]=g*r+h*v+k*u;b[7]=g*n+h*w+k*d;b[2]=m*p+l*t+c*y;b[5]=m*r+l*v+c*u;b[8]=m*n+l*w+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=
368a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],k=a[7];a=a[8];return b*f*a-b*g*k-c*e*a+c*g*h+d*e*k-d*f*h},getInverse:function(a,b){a&&a.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matr
368ix4 argument.");var c=a.elements;a=this.elements;var d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],k=c[5],m=c[6],l=c[7];c=c[8];var p=c*h-k*l,r=k*m-c*g,n=l*g-h*m,t=d*p+e*r+f*n;if(0===t){if(!0===
369b)throw Error("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");console.warn("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/t;a[0]=p*b;a[1]=(f*l-c*e)*b;a[2]=(k*e-f*h)*b;a[3]=r*b;a[4]=(c*d-f*m)*b;a[5]=(f*g-k*d)*b;a[6]=n*b;a[7]=(e*m-l*d)*b;a[8]=(h*d-e*g)*b;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},
370transposeIntoArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,b,c,d,e,f,g){var h=Math.cos(e);e=Math.sin(e);this.set(c*h,c*e,-c*(h*f+e*g)+f+a,-d*e,d*h,-d*(-e*f+h*g)+g+b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],h=c[4],
371k=c[7];c[0]=b*d+a*g;c[3]=b*e+a*h;c[6]=b*f+a*k;c[1]=-a*d+b*g;c[4]=-a*e+b*h;c[7]=-a*f+b*k;return this},translate:function(a,b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=
372this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var sc,ib={getDataURL:function(a){if("undefined"==typeof HTMLCanvasElement)return a.src;if(!(a instanceof HTMLCanvasElement)){void 0===sc&&(sc=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"));sc.width=a.width;sc.height=a.height;var b=sc.getContext("2d");a instanceof ImageData?b.putImageData(a,0,0):b.drawImage(a,0,0,a.width,a.height);a=sc}return 2048<
373a.width||2048<a.height?a.toDataURL("image/jpeg",.6):a.toDataURL("image/png")}},Mf=0;X.DEFAULT_IMAGE=void 0;X.DEFAULT_MAPPING=300;X.prototype=Object.assign(Object.create(ja.prototype),{constructor:X,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=a.mipmaps.slice(0);
374this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.center.copy(a.center);this.rotation=a.rotation;this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrix.copy(a.matrix);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=
375a.encoding;return this},toJSON:function(a){var b=void 0===a||"string"===typeof a;if(!b&&void 0!==a.textures[this.uuid])return a.textures[this.uuid];var c={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,minFilter:this.minFilter,magFilter:this.magFilter,
376anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var d=this.image;void 0===d.uuid&&(d.uuid=R.generateUUID());if(!b&&void 0===a.images[d.uuid]){if(Array.isArray(d)){var e=[];for(var f=0,g=d.length;f<g;f++)e.push(ib.getDataURL(d[f]))}else e=ib.getDataURL(d);a.images[d.uuid]={uuid:d.uuid,url:e}}c.image=d.uuid}b||(a.textures[this.uuid]=c);return c},dispose:function(){this.dispatchEvent({type:"dispose"})}
vendor: 4,663 bytes, lines 376-385
376,transformUv:function(a){if(300!==this.mapping)return a;a.applyMatrix3(this.matrix);
377if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y);return a}});Object.defineProperty(X.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(ca.prototype,
378{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;
379case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},
380addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=
381a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/
382a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var k=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-k)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+k)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;
383b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+k)/4;b>f&&b>m?.01>b?(k=0,c=h=.707106781):(k=Math.sqrt(b),h=c/k,c=d/k):f>m?.01>f?(k=.707106781,h=0,c=.707106781):(h=Math.sqrt(f),k=c/h,c=g/h):.01>m?(h=k=.707106781,c=0):(c=Math.sqrt(m),k=d/c,h=g/c);this.set(k,h,c,a);return this}a=Math.sqrt((k-g)*(k-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(k-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,
384a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new ca,b=new ca);a.set(c,
385c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this}
385,round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);
386this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*
387this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,
388b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");
389this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});jb.prototype=Object.assign(Object.create(ja.prototype),{constructor:jb,isWebGLRenderTarget:!0,setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();
390this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Ib.prototype=Object.create(jb.prototype);Ib.prototype.constructor=Ib;Ib.prototype.isWebGLRenderTargetCube=!0;kb.prototype=Object.create(X.prototype);kb.prototype.constructor=kb;kb.prototype.isDataTexture=!0;Object.assign(Wa.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=
391Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.length;h<k;h+=3){var m=a[h],l=a[h+1],p=a[h+2];m<b&&(b=m);l<c&&(c=l);p<d&&(d=p);m>e&&(e=m);l>f&&(f=l);p>g&&(g=p)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,k=a.count;h<k;h++){var m=a.getX(h),l=a.getY(h),p=a.getZ(h);m<b&&(b=m);l<c&&(c=l);p<d&&(d=p);m>e&&(e=m);l>f&&(f=l);p>g&&(g=p)}this.min.set(b,c,d);
392this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new n;return function(b,c){c=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(c);this.max.copy(b).add(c);return this}}(),setFromObject:function(a){this.makeEmpty();return this.expandByObject(a)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},
393makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(a){void 0===a&&(console.warn("THREE.Box3: .getCenter() target is now required"),a=new n);return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box3: .getSize() target is now required"),
394a=new n);return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},expandByObject:function(){function a(a){var f=a.geometry;if(void 0!==f)if(f.isGeometry)for(f=f.vertices,c=0,d=f.length;c<d;c++)e.copy(f[c]),e.applyMatrix4(a.matrixWorld),b.expandByPoint(e);else if(f.isBufferGeometry&&
395(f=f.attributes.position,void 0!==f))for(c=0,d=f.count;c<d;c++)e.fromBufferAttribute(f,c).applyMatrix4(a.matrixWorld),b.expandByPoint(e)}var b,c,d,e=new n;return function(c){b=this;c.updateMatrixWorld(!0);c.traverse(a);return this}}(),containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&
396a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new n);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(){var a=new n;return function(b){this.clampPoint(b.center,
397a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}
397(),intersectsPlane:function(a){if(0<a.normal.x){var b=a.normal.x*this.min.x;var c=a.normal.x*this.max.x}else b=a.normal.x*this.max.x,c=a.normal.x*this.min.x;0<a.normal.y?(b+=a.normal.y*this.min.y,c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=-a.constant&&c>=-a.constant},intersectsTriangle:function(){function a(a){var e;
398var f=0;for(e=a.length-3;f<=e;f+=3){h.fromArray(a,f);var g=m.x*Math.abs(h.x)+m.y*Math.abs(h.y)+m.z*Math.abs(h.z),k=b.dot(h),l=c.dot(h),q=d.dot(h);if(Math.max(-Math.max(k,l,q),Math.min(k,l,q))>g)return!1}return!0}var b=new n,c=new n,d=new n,e=new n,f=new n,g=new n,h=new n,k=new n,m=new n,l=new n;return function(h){if(this.isEmpty())return!1;this.getCenter(k);m.subVectors(this.max,k);b.subVectors(h.a,k);c.subVectors(h.b,k);d.subVectors(h.c,k);e.subVectors(c,b);f.subVectors(d,c);g.subVectors(b,d);h=
399[0,-e.z,e.y,0,-f.z,f.y,0,-g.z,g.y,e.z,0,-e.x,f.z,0,-f.x,g.z,0,-g.x,-e.y,e.x,0,-f.y,f.x,0,-g.y,g.x,0];if(!a(h))return!1;h=[1,0,0,0,1,0,0,0,1];if(!a(h))return!1;l.crossVectors(e,f);h=[l.x,l.y,l.z];return a(h)}}(),clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new n);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new n;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=
400new n;return function(b){void 0===b&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),b=new Ea);this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(){var a=[new n,new n,new n,new n,new n,new n,new n,new n];return function(b){if(this.isEmpty())return this;
401a[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(b);a[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(b);a[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(b);a[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(b);a[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(b);a[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(b);a[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(b);a[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(b);this.setFromPoints(a);return this}}(),
402translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});Object.assign(Ea.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Wa;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=c=0,f=b.length;e<f;e++)c=Math.max(c,d.distanceToSquared(b[e]));this.radius=Math.sqrt(c);return this}}(),clone:function(){return(new this.constructor).copy(this)},
403copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=
404this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new n);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Wa);a.set(this.center,this.center);a.expandByScalar(this.radius);return a}
404,applyMatrix4:function(a){this.center.applyMatrix4(a);
405this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});Object.assign(Pa.prototype,{set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=
406new n,b=new n;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+
407this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new n);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(){var a=new n;return function(b,c){void 0===c&&(console.warn("THREE.Plane: .intersectLine() target is now required"),c=new n);var d=b.delta(a),e=this.normal.dot(d);if(0===e){if(0===this.distanceToPoint(b.start))return c.copy(b.start)}else if(e=
408-(b.start.dot(this.normal)+this.constant)/e,!(0>e||1<e))return c.copy(d).multiplyScalar(e).add(b.start)}}(),intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){void 0===a&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),a=new n);return a.copy(this.normal).multiplyScalar(-this.constant)},
409applyMatrix4:function(){var a=new n,b=new da;return function(c,d){d=d||b.getNormalMatrix(c);c=this.coplanarPoint(a).applyMatrix4(c);d=this.normal.applyMatrix3(d).normalize();this.constant=-c.dot(d);return this}}(),translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}});Object.assign(td.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);
410g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],k=c[6],m=c[7],l=c[8],p=c[9],r=c[10],n=c[11],t=c[12],v=c[13],w=c[14];c=c[15];b[0].setComponents(f-a,m-g,n-l,c-t).normalize();b[1].setComponents(f+a,m+g,n+l,c+t).normalize();b[2].setComponents(f+d,m+h,n+p,c+v).normalize();b[3].setComponents(f-
411d,m-h,n-p,c-v).normalize();b[4].setComponents(f-e,m-k,n-r,c-w).normalize();b[5].setComponents(f+e,m+k,n+r,c+w).normalize();return this},intersectsObject:function(){var a=new Ea;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Ea;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),
412intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(){var a=new n;return function(b){for(var c=this.planes,d=0;6>d;d++){var e=c[d];a.x=0<e.normal.x?b.max.x:b.min.x;a.y=0<e.normal.y?b.max.y:b.min.y;a.z=0<e.normal.z?b.max.z:b.min.z;if(0>e.distanceToPoint(a))return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var I=
413{alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot
413( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif",
414aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\tif( cutoffDistance > 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );
414\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}",
415bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}
415\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",
416clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",
417clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvarying vec3 vViewPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG ) && ! defined( MATCAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif",
418color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}",
419cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);
419\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV( sampler2D envMap, vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif",
420defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif",
421emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}
421\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",
422envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",
423envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",
424envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}
424\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent ));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",
425envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;
425\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",
426fog_vertex:"#ifdef USE_FOG\n\tfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
427gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif",
428lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif",
429lights_pars_begin:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}
429\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",
430lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",
431lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif",
432lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;
432\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",
433lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}
433\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearCoatRadiance = vec3( 0.0 );\n#endif",
434lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), maxMipLevel );\n\t#ifndef STANDARD\n\t\tclearCoatRadiance += getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), maxMipLevel );\n\t#endif\n#endif",
435lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n#endif",
436logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",
437map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",
438metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
439morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",
440normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif",normal_fragment_maps:"#ifdef USE_NORMALMAP\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t#ifdef FLIP_SIDED\n\t\t\tnormal = - normal;\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tnormal = normalize( normalMatrix * normal );
440\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif",
441normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tuniform mat3 normalMatrix;\n\t#else\n\t\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\t\tvec2 st0 = dFdx( vUv.st );\n\t\t\tvec2 st1 = dFdy( vUv.st );\n\t\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\t\tvec3 N = normalize( surf_norm );\n\t\t\tmat3 tsn = mat3( S, T, N );\n\t\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t\tmapN.xy *= normalScale;\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\treturn normalize( tsn * mapN );\n\t\t}\n\t#endif\n#endif",
442packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",
443premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#if defined( DITHERING )\n  gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",
444roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );
444\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",
445shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif",
446shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif",
447shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}",
448skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",
449skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;
449\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif",
450specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( ( color * ( 2.51 * color + 0.03 ) ) / ( color * ( 2.43 * color + 0.59 ) + 0.14 ) );\n}",
451uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif",
452uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
453uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",
454cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n\tvec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",
455depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}",
456depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}",
457distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",
458distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",
459equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",
460equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
461linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",
462meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
463meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",
464meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
465meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
466meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
466\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
467meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",
468meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
469meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
470meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",
471meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
472normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",
473normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",
474points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
475points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",
476shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",
477sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",
478sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},
479ah={clone:Jb,merge:ua},bh={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,
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484teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215
484,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};Object.assign(J.prototype,{isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;
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48816)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0<a.length&&(c=bh[a],void 0!==c?this.setHex(c):console.warn("THREE.Color: Unknown color "+a));return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,
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491a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var k=e-f;f=.5>=h?k/(e+f):k/(2-e-f);switch(e){case b:g=(c-d)/k+(c<d?6:0);break;case c:g=(d-b)/k+2;break;case d:g=(b-c)/k+4}g/=6}a.h=g;a.s=f;a.l=h;return a},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(){var a={};return function(b,c,d){this.getHSL(a);a.h+=
492b;a.s+=c;a.l+=d;this.setHSL(a.h,a.s,a.l);return this}}(),add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;this.b=a.b+b.b;return this},addScalar:function(a){this.r+=a;this.g+=a;this.b+=a;return this}
492,sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=
493a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=(a.b-this.b)*b;return this},lerpHSL:function(){var a={h:0,s:0,l:0},b={h:0,s:0,l:0};return function(c,d){this.getHSL(a);c.getHSL(b);c=R.lerp(a.h,b.h,d);var e=R.lerp(a.s,b.s,d);d=R.lerp(a.l,b.l,d);this.setHSL(c,e,d);return this}}(),equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=0);this.r=a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,
494b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}});var F={common:{diffuse:{value:new J(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new da},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},
495lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new z(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},fogFar:{value:2E3},fogColor:{value:new J(16777215)}},
496lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},
497decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new J(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},uvTransform:{value:new da}},sprite:{diffuse:{value:new J(15658734)},
498opacity:{value:1},center:{value:new z(.5,.5)},rotation:{value:0},map:{value:null},uvTransform:{value:new da}}},Qa={basic:{uniforms:ua([F.common,F.specularmap,F.envmap,F.aomap,F.lightmap,F.fog]),vertexShader:I.meshbasic_vert,fragmentShader:I.meshbasic_frag},lambert:{uniforms:ua([F.common,F.specularmap,F.envmap,F.aomap,F.lightmap,F.emissivemap,F.fog,F.lights,{emissive:{value:new J(0)}}]),vertexShader:I.meshlambert_vert,fragmentShader:I.meshlambert_frag},phong:{uniforms:ua([F.common,F.specularmap,F.envmap,
499F.aomap,F.lightmap,F.emissivemap,F.bumpmap,F.normalmap,F.displacementmap,F.gradientmap,F.fog,F.lights,{emissive:{value:new J(0)},specular:{value:new J(1118481)},shininess:{value:30}}]),vertexShader:I.meshphong_vert,fragmentShader:I.meshphong_frag},standard:{uniforms:ua([F.common,F.envmap,F.aomap,F.lightmap,F.emissivemap,F.bumpmap,F.normalmap,F.displacementmap,F.roughnessmap,F.metalnessmap,F.fog,F.lights,{emissive:{value:new J(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),
500vertexShader:I.meshphysical_vert,fragmentShader:I.meshphysical_frag},matcap:{uniforms:ua([F.common,F.bumpmap,F.normalmap,F.displacementmap,F.fog,{matcap:{value:null}}]),vertexShader:I.meshmatcap_vert,fragmentShader:I.meshmatcap_frag},points:{uniforms:ua([F.points,F.fog]),vertexShader:I.points_vert,fragmentShader:I.points_frag},dashed:{uniforms:ua([F.common,F.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:I.linedashed_vert,fragmentShader:I.linedashed_frag},depth:{uniforms:ua([F.common,
501F.displacementmap]),vertexShader:I.depth_vert,fragmentShader:I.depth_frag},normal:{uniforms:ua([F.common,F.bumpmap,F.normalmap,F.displacementmap,{opacity:{value:1}}]),vertexShader:I.normal_vert,fragmentShader:I.normal_frag},sprite:{uniforms:ua([F.sprite,F.fog]),vertexShader:I.sprite_vert,fragmentShader:I.sprite_frag},background:{uniforms:{uvTransform:{value:new da},t2D:{value:null}},vertexShader:I.background_vert,fragmentShader:I.background_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},
502opacity:{value:1}},vertexShader:I.cube_vert,fragmentShader:I.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:I.equirect_vert,fragmentShader:I.equirect_frag},distanceRGBA:{uniforms:ua([F.common,F.displacementmap,{referencePosition:{value:new n},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:I.distanceRGBA_vert,fragmentShader:I.distanceRGBA_frag},shadow:{uniforms:ua([F.lights,F.fog,{color:{value:new J(0)},opacity:{value:1}}]),vertexShader:I.shadow_vert,fragmentShader:I.shadow_frag}};
503Qa.physical={uniforms:ua([Qa.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:I.meshphysical_vert,fragmentShader:I.meshphysical_frag};Object.assign(Kb.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a=a.a;
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504c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}});lb.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");lb.DefaultOrder="XYZ";Object.defineProperties(lb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=
505a;this.onChangeCallback()}}});Object.assign(lb.prototype,{isEuler:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this.onChangeCallback();return this},setFromRotationMatrix:function(a,b,c){var d=R.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],k=e[5],m=e[9],l=e[2],p=
506e[6];e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.99999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(p,k),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,k)):(this._y=Math.atan2(-l,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(p,-1,1)),.99999>Math.abs(p)?(this._y=Math.atan2(-l,e),this._z=Math.atan2(-f,k)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(l,
507-1,1)),.99999>Math.abs(l)?(this._x=Math.atan2(p,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,k))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-m,k),this._y=Math.atan2(-l,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(p,k),this._y=Math.atan2(g,a)):(this._x=Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=
508b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a=new O;return function(b,c,d){a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new ka;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=
509a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new n(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(Xd.prototype,{set:function(a){this.mask=1<<a|0},enable:function(a){this.mask=
510this.mask|1<<a|0},toggle:function(a){this.mask^=1<<a|0},disable:function(a){this.mask&=~(1<<a|0)},test:function(a){return 0!==(this.mask&a.mask)}});var Of=0;C.DefaultUp=new n(0,1,0);C.DefaultMatrixAutoUpdate=!0;C.prototype=Object.assign(Object.create(ja.prototype),{constructor:C,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(a){this.matrix.multiplyMatrices(a,this.matrix);this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(a){this.quaternion.premultiply(a);
511return this},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(){var a=new ka;return function(b,c){a.setFromAxisAngle(b,c);this.quaternion.multiply(a);return this}}(),rotateOnWorldAxis:function(){var a=new ka;return function(b,c){a.setFromAxisAngle(b,
512c);this.quaternion.premultiply(a);return this}}(),rotateX:function(){var a=new n(1,0,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateY:function(){var a=new n(0,1,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateZ:function(){var a=new n(0,0,1);return function(b){return this.rotateOnAxis(a,b)}}(),translateOnAxis:function(){var a=new n;return function(b,c){a.copy(b).applyQuaternion(this.quaternion);this.position.add(a.multiplyScalar(c));return this}}(),translateX:function(){var a=
513new n(1,0,0);return function(b){return this.translateOnAxis(a,b)}}(),translateY:function(){var a=new n(0,1,0);return function(b){return this.translateOnAxis(a,b)}}(),translateZ:function(){var a=new n(0,0,1);return function(b){return this.translateOnAxis(a,b)}}(),localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var a=new O;
513return function(b){return b.applyMatrix4(a.getInverse(this.matrixWorld))}}(),lookAt:function(){var a=new ka,b=new O,c=new n,d=new n;return function(e,
514f,g){e.isVector3?c.copy(e):c.set(e,f,g);e=this.parent;this.updateWorldMatrix(!0,!1);d.setFromMatrixPosition(this.matrixWorld);this.isCamera?b.lookAt(d,c,this.up):b.lookAt(c,d,this.up);this.quaternion.setFromRotationMatrix(b);e&&(b.extractRotation(e.matrixWorld),a.setFromRotationMatrix(b),this.quaternion.premultiply(a.inverse()))}}(),add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",
515a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=this,a.dispatchEvent({type:"added"}),this.children.push(a)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",a);return this},remove:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);return this}b=this.children.indexOf(a);-1!==b&&(a.parent=null,a.dispatchEvent({type:"removed"}),this.children.splice(b,1));return this},getObjectById:function(a){return this.getObjectByProperty("id",
516a)},getObjectByName:function(a){return this.getObjectByProperty("name",a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),a=new n);this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var a=new n,b=new n;
517return function(c){void 0===c&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),c=new ka);this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,c,b);return c}}(),getWorldScale:function(){var a=new n,b=new ka;return function(c){void 0===c&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),c=new n);this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,b,c);return c}}(),getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),
518a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(b[8],b[9],b[10]).normalize()},raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)},traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,
519this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},updateWorldMatrix:function(a,b){var c=this.parent;!0===a&&null!==c&&c.updateWorldMatrix(!0,!1);this.matrixAutoUpdate&&
520this.updateMatrix();null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix);if(!0===b)for(a=this.children,b=0,c=a.length;b<c;b++)a[b].updateWorldMatrix(!1,!0)},toJSON:function(a){function b(b,c){void 0===b[c.uuid]&&(b[c.uuid]=c.toJSON(a));return c.uuid}function c(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var d=void 0===a||"string"===typeof a,e={};d&&(a={geometries:{},materials:{},textures:{},images:{},
521shapes:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var f={};f.uuid=this.uuid;f.type=this.type;""!==this.name&&(f.name=this.name);!0===this.castShadow&&(f.castShadow=!0);!0===this.receiveShadow&&(f.receiveShadow=!0);!1===this.visible&&(f.visible=!1);!1===this.frustumCulled&&(f.frustumCulled=!1);0!==this.renderOrder&&(f.renderOrder=this.renderOrder);"{}"!==JSON.stringify(this.userData)&&(f.userData=this.userData);f.layers=this.layers.mask;f.matrix=this.matrix.toArray();!1===
522this.matrixAutoUpdate&&(f.matrixAutoUpdate=!1);if(this.isMesh||this.isLine||this.isPoints){f.geometry=b(a.geometries,this.geometry);var g=this.geometry.parameters;if(void 0!==g&&void 0!==g.shapes)if(g=g.shapes,Array.isArray(g))for(var h=0,k=g.length;h<k;h++)b(a.shapes,g[h]);else b(a.shapes,g)}if(void 0!==this.material)if(Array.isArray(this.material)){g=[];h=0;for(k=this.material.length;h<k;h++)g.push(b(a.materials,this.material[h]));f.material=g}else f.material=b(a.materials,this.material);
522if(0<this.children.length)for(f.children=
523[],h=0;h<this.children.length;h++)f.children.push(this.children[h].toJSON(a).object);if(d){d=c(a.geometries);h=c(a.materials);k=c(a.textures);var m=c(a.images);g=c(a.shapes);0<d.length&&(e.geometries=d);0<h.length&&(e.materials=h);0<k.length&&(e.textures=k);0<m.length&&(e.images=m);0<g.length&&(e.shapes=g)}e.object=f;return e},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);
524this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;this.layers.mask=a.layers.mask;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));if(!0===b)for(b=0;b<a.children.length;b++)this.add(a.children[b].clone());return this}});
525var Pf=0;Q.prototype=Object.assign(Object.create(ja.prototype),{constructor:Q,isGeometry:!0,applyMatrix:function(a){for(var b=(new da).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();
526this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},rotateX:function(){var a=new O;return function(b){a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a=new O;return function(b){a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a=new O;return function(b){a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a=new O;return function(b,c,d){a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a=
527new O;return function(b,c,d){a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a=new C;return function(b){a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0===h?[]:[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()],l=void 0===g?[]:[(new n).fromArray(g,3*a),(new n).fromArray(g,3*b),(new n).fromArray(g,3*d)];e=new Kb(a,b,d,l,f,e);c.faces.push(e);void 0!==k&&c.faceVertexUvs[0].push([(new z).fromArray(k,
5282*a),(new z).fromArray(k,2*b),(new z).fromArray(k,2*d)]);void 0!==m&&c.faceVertexUvs[1].push([(new z).fromArray(m,2*a),(new z).fromArray(m,2*b),(new z).fromArray(m,2*d)])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes,f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,k=void 0!==e.uv?e.uv.array:void 0,m=void 0!==e.uv2?e.uv2.array:void 0;void 0!==m&&(this.faceVertexUvs[1]=[]);for(var l=e=0;e<f.length;e+=3,l+=2)c.vertices.push((new n).fromArray(f,
529e)),void 0!==h&&c.colors.push((new J).fromArray(h,e));var p=a.groups;if(0<p.length)for(e=0;e<p.length;e++){f=p[e];var r=f.start,x=f.count;l=r;for(r+=x;l<r;l+=3)void 0!==d?b(d[l],d[l+1],d[l+2],f.materialIndex):b(l,l+1,l+2,f.materialIndex)}else if(void 0!==d)for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());
530return this},center:function(){var a=new n;return function(){this.computeBoundingBox();this.boundingBox.getCenter(a).negate();this.translate(a.x,a.y,a.z);return this}}(),normalize:function(){this.computeBoundingSphere();var a=this.boundingSphere.center,b=this.boundingSphere.radius;b=0===b?1:1/b;var c=new O;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},computeFaceNormals:function(){for(var a=new n,b=new n,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],
531f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===a&&(a=!0);var b;var c=Array(this.vertices.length);var d=0;for(b=this.vertices.length;d<b;d++)c[d]=new n;if(a){var e=new n,f=new n;a=0;for(d=this.faces.length;a<d;a++){b=this.faces[a];var g=this.vertices[b.a];var h=this.vertices[b.b];var k=this.vertices[b.c];e.subVectors(k,h);f.subVectors(g,h);e.cross(f);c[b.a].add(e);c[b.b].add(e);
532c[b.c].add(e)}}else for(this.computeFaceNormals(),a=0,d=this.faces.length;a<d;a++)b=this.faces[a],c[b.a].add(b.normal),c[b.b].add(b.normal),c[b.c].add(b.normal);d=0;for(b=this.vertices.length;d<b;d++)c[d].normalize();a=0;for(d=this.faces.length;a<d;a++)b=this.faces[a],g=b.vertexNormals,3===g.length?(g[0].copy(c[b.a]),g[1].copy(c[b.b]),g[2].copy(c[b.c])):(g[0]=c[b.a].clone(),g[1]=c[b.b].clone(),g[2]=c[b.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a;
533this.computeFaceNormals();var b=0;for(a=this.faces.length;b<a;b++){var c=this.faces[b];var d=c.vertexNormals;
5333===d.length?(d[0].copy(c.normal),d[1].copy(c.normal),d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b;var c=0;for(b=this.faces.length;c<b;c++){var d=this.faces[c];d.__originalFaceNormal?d.__originalFaceNormal.copy(d.normal):d.__originalFaceNormal=d.normal.clone();
534d.__originalVertexNormals||(d.__originalVertexNormals=[]);var e=0;for(a=d.vertexNormals.length;e<a;e++)d.__originalVertexNormals[e]?d.__originalVertexNormals[e].copy(d.vertexNormals[e]):d.__originalVertexNormals[e]=d.vertexNormals[e].clone()}var f=new Q;f.faces=this.faces;e=0;for(a=this.morphTargets.length;e<a;e++){if(!this.morphNormals[e]){this.morphNormals[e]={};this.morphNormals[e].faceNormals=[];this.morphNormals[e].vertexNormals=[];d=this.morphNormals[e].faceNormals;var g=this.morphNormals[e].vertexNormals;
535c=0;for(b=this.faces.length;c<b;c++){var h=new n;var k={a:new n,b:new n,c:new n};d.push(h);g.push(k)}}g=this.morphNormals[e];f.vertices=this.morphTargets[e].vertices;f.computeFaceNormals();f.computeVertexNormals();c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],h=g.faceNormals[c],k=g.vertexNormals[c],h.copy(d.normal),k.a.copy(d.vertexNormals[0]),k.b.copy(d.vertexNormals[1]),k.c.copy(d.vertexNormals[2])}c=0;for(b=this.faces.length;c<b;
535c++)d=this.faces[c],d.normal=d.__originalFaceNormal,d.vertexNormals=
536d.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Wa);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new Ea);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(a&&a.isGeometry){var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,k=a.faces,m=this.faceVertexUvs[0],l=a.faceVertexUvs[0],p=this.colors,r=a.colors;void 0===c&&(c=
5370);void 0!==b&&(d=(new da).getNormalMatrix(b));a=0;for(var n=g.length;a<n;a++){var t=g[a].clone();void 0!==b&&t.applyMatrix4(b);f.push(t)}a=0;for(n=r.length;a<n;a++)p.push(r[a].clone());a=0;for(n=k.length;a<n;a++){g=k[a];var v=g.vertexNormals;r=g.vertexColors;p=new Kb(g.a+e,g.b+e,g.c+e);p.normal.copy(g.normal);void 0!==d&&p.normal.applyMatrix3(d).normalize();b=0;for(f=v.length;b<f;b++)t=v[b].clone(),void 0!==d&&t.applyMatrix3(d).normalize(),p.vertexNormals.push(t);p.color.copy(g.color);b=0;for(f=
538r.length;b<f;b++)t=r[b],p.vertexColors.push(t.clone());p.materialIndex=g.materialIndex+c;h.push(p)}a=0;for(n=l.length;a<n;a++)if(c=l[a],d=[],void 0!==c){b=0;for(f=c.length;b<f;b++)d.push(c[b].clone());m.push(d)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a=
539{},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f<e;f++){var g=this.vertices[f];g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,
5401);f=this.vertices.length-b.length;this.vertices=b;return f},setFromPoints:function(a){this.vertices=[];for(var b=0,c=a.length;b<c;b++){var d=a[b];this.vertices.push(new n(d.x,d.y,d.z||0))}return this},sortFacesByMaterialIndex:function(){for(var a=this.faces,b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);
541g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==m[b])return m[b];m[b]=k.length/3;k.push(a.x,a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==p[b])return p[b];p[b]=l.length;l.push(a.getHex());return p[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==n[b])return n[b];n[b]=
542r.length/2;r.push(a.x,a.y);return n[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};e.uuid=this.uuid;e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&(e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}h=[];var k=[],m={},l=[],p={},r=[],n={};for(g=0;g<this.faces.length;g++){var t=this.faces[g],v=void 0!==this.faceVertexUvs[0][g],w=0<t.normal.length(),
543y=0<t.vertexNormals.length,u=1!==t.color.r||1!==t.color.g||1!==t.color.b,z=0<t.vertexColors.length,G=0;G=a(G,0,0);G=a(G,1,!0);G=a(G,2,!1);G=a(G,3,v);G=a(G,4,w);G=a(G,5,y);G=a(G,6,u);G=a(G,7,z);h.push(G);h.push(t.a,t.b,t.c);h.push(t.materialIndex);v&&(v=this.faceVertexUvs[0][g],h.push(d(v[0]),d(v[1]),d(v[2])));w&&h.push(b(t.normal));y&&(w=t.vertexNormals,h.push(b(w[0]),b(w[1]),b(w[2])));u&&h.push(c(t.color));z&&(t=t.vertexColors,h.push(c(t[0]),c(t[1]),c(t[2])))}e.data={};e.data.vertices=f;e.data.normals=
544k;0<l.length&&(e.data.colors=l);0<r.length&&(e.data.uvs=[r]);e.data.faces=h;return e},clone:function(){return(new Q).copy(this)},copy:function(a){var b,c,d;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<
545b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<c;e++){var h=g[e],k=[];var m=0;for(d=h.length;m<d;m++)k.push(h[m].clone());this.faceVertexUvs[f].push(k)}}m=a.morphTargets;f=0;for(b=m.length;f<b;f++){d={};d.name=m[f].name;if(void 0!==m[f].vertices)for(d.vertices=[],e=0,c=m[f].vertices.length;e<c;e++)d.vertices.push(m[f].vertices[e].clone());
546if(void 0!==m[f].normals)for(d.normals=[],e=0,c=m[f].normals.length;e<c;e++)d.normals.push(m[f].normals[e].clone());this.morphTargets.push(d)}m=a.morphNormals;f=0;for(b=m.length;f<b;f++){d={};if(void 0!==m[f].vertexNormals)for(d.vertexNormals=[],e=0,c=m[f].vertexNormals.length;e<c;e++)g=m[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==m[f].faceNormals)for(d.faceNormals=[],e=0,c=m[f].faceNormals.length;e<c;e++)d.faceNormals.push(m[f].faceNormals[e].clone());
547this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());e=a.skinIndices;f=0;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=
548a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=a.lineDistancesNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Object.defineProperty(E.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(E.prototype,{isBufferAttribute:!0,onUploadCallback:function(){}
548,setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
549this.count=void 0!==a?a.length/this.itemSize:0;this.array=a;return this},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.name=a.name;this.array=new a.array.constructor(a.array);this.itemSize=a.itemSize;this.count=a.count;this.normalized=a.normalized;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=
550this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",d),f=new J);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",d),f=new z);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=
551a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",d),f=new n);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new ca);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*
552this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+
5531]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor(this.array,this.itemSize)).copy(this)}});tc.prototype=Object.create(E.prototype);tc.prototype.constructor=tc;uc.prototype=Object.create(E.prototype);
554uc.prototype.constructor=uc;vc.prototype=Object.create(E.prototype);vc.prototype.constructor=vc;wc.prototype=Object.create(E.prototype);wc.prototype.constructor=wc;mb.prototype=Object.create(E.prototype);mb.prototype.constructor=mb;xc.prototype=Object.create(E.prototype);xc.prototype.constructor=xc;nb.prototype=Object.create(E.prototype);nb.prototype.constructor=nb;B.prototype=Object.create(E.prototype);B.prototype.constructor=B;yc.prototype=Object.create(E.prototype);yc.prototype.constructor=yc;
555Object.assign(Je.prototype,{computeGroups:function(a){var b=[],c=void 0;a=a.faces;for(var d=0;d<a.length;d++){var e=a[d];if(e.materialIndex!==c){c=e.materialIndex;void 0!==f&&(f.count=3*d-f.start,b.push(f));var f={start:3*d,materialIndex:c}}}void 0!==f&&(f.count=3*d-f.start,b.push(f));this.groups=b},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length;if(0<h){var k=[];for(var m=0;m<h;m++)k[m]={name:g[m].name,
556data:[]};this.morphTargets.position=k}var l=a.morphNormals,p=l.length;if(0<p){var r=[];for(m=0;m<p;m++)r[m]={name:l[m].name,data:[]};this.morphTargets.normal=r}var n=a.skinIndices,t=a.skinWeights,v=n.length===c.length,w=t.length===c.length;0<c.length&&0===b.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(m=0;m<b.length;m++){var y=b[m];this.vertices.push(c[y.a],c[y.b],c[y.c]);var u=y.vertexNormals;3===u.length?this.normals.push(u[0],u[1],u[2]):(u=y.normal,
557this.normals.push(u,u,u));u=y.vertexColors;3===u.length?this.colors.push(u[0],u[1],u[2]):(u=y.color,this.colors.push(u,u,u));!0===e&&(u=d[0][m],void 0!==u?this.uvs.push(u[0],u[1],u[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",m),this.uvs.push(new z,new z,new z)));!0===f&&(u=d[1][m],void 0!==u?this.uvs2.push(u[0],u[1],u[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new z,new z,new z)));for(u=0;
557u<h;u++){var H=g[u].vertices;
558k[u].data.push(H[y.a],H[y.b],H[y.c])}for(u=0;u<p;u++)H=l[u].vertexNormals[m],r[u].data.push(H.a,H.b,H.c);v&&this.skinIndices.push(n[y.a],n[y.b],n[y.c]);w&&this.skinWeights.push(t[y.a],t[y.b],t[y.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this}});var Qf=1;D.prototype=Object.assign(Object.create(ja.prototype),
559{constructor:D,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){Array.isArray(a)?this.index=new (65535<Ke(a)?nb:mb)(a,1):this.index=a},addAttribute:function(a,b,c){if(!(b&&b.isBufferAttribute||b&&b.isInterleavedBufferAttribute))return console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.addAttribute(a,new E(b,c));if("index"===a)return console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(b),
560this;this.attributes[a]=b;return this},getAttribute:function(a){return this.attributes[a]},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToBufferAttribute(b),b.needsUpdate=!0);b=this.attributes.normal;
561void 0!==b&&((new da).getNormalMatrix(a).applyToBufferAttribute(b),b.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(){var a=new O;return function(b){a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a=new O;return function(b){a.makeRotationY(b);this.applyMatrix(a);return this}}(),rotateZ:function(){var a=new O;return function(b){a.makeRotationZ(b);this.applyMatrix(a);
562return this}}(),translate:function(){var a=new O;return function(b,c,d){a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a=new O;return function(b,c,d){a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a=new C;return function(b){a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),center:function(){var a=new n;return function(){this.computeBoundingBox();this.boundingBox.getCenter(a).negate();this.translate(a.x,a.y,a.z);return this}}(),
563setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new B(3*b.vertices.length,3);var c=new B(3*b.colors.length,3);this.addAttribute("position",a.copyVector3sArray(b.vertices));this.addAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=new B(b.lineDistances.length,1),this.addAttribute("lineDistance",a.copyArray(b.lineDistances)));null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());null!==b.boundingBox&&
564(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},setFromPoints:function(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c];b.push(e.x,e.y,e.z||0)}this.addAttribute("position",new B(b,3));return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=b.verticesNeedUpdate;c.normalsNeedUpdate=
565b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=!1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),c.needsUpdate=!0),b.normalsNeedUpdate=
566!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=!0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=b.groups,b.groupsNeedUpdate=!1);return this},
567fromGeometry:function(a){a.__directGeometry=(new Je).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.addAttribute("position",(new E(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.addAttribute("normal",(new E(b,3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),this.addAttribute("color",(new E(b,3)).copyColorsArray(a.colors)));
5680<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.addAttribute("uv",(new E(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.addAttribute("uv2",(new E(b,2)).copyVector2sArray(a.uvs2)));this.groups=a.groups;for(var c in a.morphTargets){b=[];for(var d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=d[e],h=new B(3*g.data.length,3);h.name=g.name;
568b.push(h.copyVector3sArray(g.data))}this.morphAttributes[c]=b}0<a.skinIndices.length&&(c=new B(4*a.skinIndices.length,
5694),this.addAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new B(4*a.skinWeights.length,4),this.addAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Wa);var a=this.attributes.position;void 0!==a?this.boundingBox.setFromBufferAttribute(a):
570this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var a=new Wa,b=new n;return function(){null===this.boundingSphere&&(this.boundingSphere=new Ea);var c=this.attributes.position;if(c){var d=this.boundingSphere.center;a.setFromBufferAttribute(c);
571a.getCenter(d);for(var e=0,f=0,g=c.count;f<g;f++)b.x=c.getX(f),b.y=c.getY(f),b.z=c.getZ(f),e=Math.max(e,d.distanceToSquared(b));this.boundingSphere.radius=Math.sqrt(e);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var a=this.index,b=this.attributes;if(b.position){var c=b.position.array;if(void 0===
572b.normal)this.addAttribute("normal",new E(new Float32Array(c.length),3));else for(var d=b.normal.array,e=0,f=d.length;e<f;e++)d[e]=0;d=b.normal.array;var g=new n,h=new n,k=new n,m=new n,l=new n;if(a){var p=a.array;e=0;for(f=a.count;e<f;e+=3){a=3*p[e+0];var r=3*p[e+1];var x=3*p[e+2];g.fromArray(c,a);h.fromArray(c,r);k.fromArray(c,x);m.subVectors(k,h);l.subVectors(g,h);m.cross(l);d[a]+=m.x;d[a+1]+=m.y;d[a+2]+=m.z;d[r]+=m.x;d[r+1]+=m.y;d[r+2]+=m.z;d[x]+=m.x;d[x+1]+=m.y;d[x+2]+=m.z}}else for(e=0,f=c.length;e<
573f;e+=9)g.fromArray(c,e),h.fromArray(c,e+3),k.fromArray(c,e+6),m.subVectors(k,h),l.subVectors(g,h),m.cross(l),d[e]=m.x,d[e+1]=m.y,d[e+2]=m.z,d[e+3]=m.x,d[e+4]=m.y,d[e+5]=m.z,d[e+6]=m.x,d[e+7]=m.y,d[e+8]=m.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,b){if(a&&a.isBufferGeometry){void 0===b&&(b=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var c=this.attributes,
574d;for(d in c)if(void 0!==a.attributes[d]){var e=c[d].array,f=a.attributes[d],g=f.array,h=0;for(f=f.itemSize*b;h<g.length;h++,f++)e[f]=g[h]}return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a)},normalizeNormals:function(){var a=new n;return function(){for(var b=this.attributes.normal,c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.normalize(),b.setXYZ(c,a.x,a.y,a.z)}}(),toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
575this;var a=new D,b=this.index.array,c=this.attributes,d;for(d in c){var e=c[d],f=e.array,g=e.itemSize,h=new f.constructor(b.length*g),k=0;e=0;for(var m=b.length;e<m;e++){var l=b[e]*g;for(var p=0;p<g;p++)h[k++]=f[l++]}a.addAttribute(d,new E(h,g))}b=this.groups;e=0;for(m=b.length;e<m;e++)c=b[e],a.addGroup(c.start,c.count,c.materialIndex);return a},toJSON:function(){var a={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;
575a.type=this.type;""!==this.name&&
576(a.name=this.name);0<Object.keys(this.userData).length&&(a.userData=this.userData);if(void 0!==this.parameters){var b=this.parameters;for(e in b)void 0!==b[e]&&(a[e]=b[e]);return a}a.data={attributes:{}};var c=this.index;null!==c&&(b=Array.prototype.slice.call(c.array),a.data.index={type:c.array.constructor.name,array:b});c=this.attributes;for(e in c){var d=c[e];b=Array.prototype.slice.call(d.array);a.data.attributes[e]={itemSize:d.itemSize,type:d.array.constructor.name,array:b,normalized:d.normalized}}var e=
577this.groups;0<e.length&&(a.data.groups=JSON.parse(JSON.stringify(e)));e=this.boundingSphere;null!==e&&(a.data.boundingSphere={center:e.center.toArray(),radius:e.radius});return a},clone:function(){return(new D).copy(this)},copy:function(a){var b;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var c=a.index;null!==c&&this.setIndex(c.clone());c=a.attributes;for(g in c)this.addAttribute(g,c[g].clone());var d=a.morphAttributes;
578for(g in d){var e=[],f=d[g];c=0;for(b=f.length;c<b;c++)e.push(f[c].clone());this.morphAttributes[g]=e}var g=a.groups;c=0;for(b=g.length;c<b;c++)d=g[c],this.addGroup(d.start,d.count,d.materialIndex);g=a.boundingBox;null!==g&&(this.boundingBox=g.clone());g=a.boundingSphere;null!==g&&(this.boundingSphere=g.clone());this.drawRange.start=a.drawRange.start;this.drawRange.count=a.drawRange.count;this.userData=a.userData;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Lb.prototype=
579Object.create(Q.prototype);Lb.prototype.constructor=Lb;ob.prototype=Object.create(D.prototype);ob.prototype.constructor=ob;zc.prototype=Object.create(Q.prototype);zc.prototype.constructor=zc;pb.prototype=Object.create(D.prototype);pb.prototype.constructor=pb;var Rf=0;L.prototype=Object.assign(Object.create(ja.prototype),{constructor:L,isMaterial:!0,onBeforeCompile:function(){},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");
580else if("shading"===b)console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===c?!0:!1;else{var d=this[b];void 0===d?console.warn("THREE."+this.type+": '"+b+"' is not a property of this material."):d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]=c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a||"string"===typeof a;c&&(a={textures:{},
581images:{}});var d={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;
581d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);void 0!==this.metalness&&(d.metalness=this.metalness);this.emissive&&this.emissive.isColor&&(d.emissive=this.emissive.getHex());1!==this.emissiveIntensity&&(d.emissiveIntensity=this.emissiveIntensity);this.specular&&this.specular.isColor&&
582(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearCoat&&(d.clearCoat=this.clearCoat);void 0!==this.clearCoatRoughness&&(d.clearCoatRoughness=this.clearCoatRoughness);this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=this.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.aoMap&&this.aoMap.isTexture&&(d.aoMap=this.aoMap.toJSON(a).uuid,
583d.aoMapIntensity=this.aoMapIntensity);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&(d.normalMap=this.normalMap.toJSON(a).uuid,d.normalMapType=this.normalMapType,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=this.displacementBias);this.roughnessMap&&
584this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity,void 0!==this.combine&&(d.combine=
585this.combine),void 0!==this.envMapIntensity&&(d.envMapIntensity=this.envMapIntensity));this.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==this.blending&&(d.blending=this.blending);!0===this.flatShading&&(d.flatShading=this.flatShading);0!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=this.vertexColors);1>this.opacity&&
586(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0!==this.rotation&&(d.rotation=this.rotation);!0===this.polygonOffset&&(d.polygonOffset=!0);0!==this.polygonOffsetFactor&&(d.polygonOffsetFactor=this.polygonOffsetFactor);0!==this.polygonOffsetUnits&&(d.polygonOffsetUnits=this.polygonOffsetUnits);1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=this.dashSize);
587void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0<this.alphaTest&&(d.alphaTest=this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&(d.wireframeLinejoin=
588this.wireframeLinejoin);!0===this.morphTargets&&(d.morphTargets=!0);!0===this.skinning&&(d.skinning=!0);!1===this.visible&&(d.visible=!1);"{}"!==JSON.stringify(this.userData)&&(d.userData=this.userData);c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.fog=a.fog;this.lights=a.lights;this.blending=a.blending;this.side=a.side;this.flatShading=a.flatShading;
589this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;this.colorWrite=a.colorWrite;this.precision=a.precision;
589this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;
590this.polygonOffsetUnits=a.polygonOffsetUnits;this.dithering=a.dithering;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.visible=a.visible;this.userData=JSON.parse(JSON.stringify(a.userData));this.clipShadows=a.clipShadows;this.clipIntersection=a.clipIntersection;var b=a.clippingPlanes,c=null;if(null!==b){var d=b.length;c=Array(d);for(var e=0;e!==d;++e)c[e]=b[e].clone()}this.clippingPlanes=c;this.shadowSide=a.shadowSide;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});
591Ba.prototype=Object.create(L.prototype);Ba.prototype.constructor=Ba;Ba.prototype.isShaderMaterial=!0;Ba.prototype.copy=function(a){L.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Jb(a.uniforms);this.defines=Object.assign({},a.defines);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;
592this.extensions=a.extensions;return this};Ba.prototype.toJSON=function(a){var b=L.prototype.toJSON.call(this,a);b.uniforms={};for(var c in this.uniforms){var d=this.uniforms[c].value;b.uniforms[c]=d.isTexture?{type:"t",value:d.toJSON(a).uuid}:d.isColor?{type:"c",value:d.getHex()}:d.isVector2?{type:"v2",value:d.toArray()}:d.isVector3?{type:"v3",value:d.toArray()}:d.isVector4?{type:"v4",value:d.toArray()}:d.isMatrix4?{type:"m4",value:d.toArray()}:{value:d}}0<Object.keys(this.defines).length&&(b.defines=
593this.defines);b.vertexShader=this.vertexShader;b.fragmentShader=this.fragmentShader;return b};Object.assign(qb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),b=new n);return b.copy(this.direction).multiplyScalar(a).add(this.origin)},
594lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(){var a=new n;return function(b){this.origin.copy(this.at(b,a));return this}}(),closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),b=new n);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},
595distanceSqToPoint:function(){var a=new n;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new n,b=new n,c=new n;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),k=-this.direction.dot(b),m=c.dot(this.direction),
596l=-c.dot(b),p=c.lengthSq(),r=Math.abs(1-k*k);if(0<r){d=k*l-m;e=k*m-l;var n=h*r;0<=d?e>=-n?e<=n?(h=1/r,d*=h,e*=h,k=d*(d+k*e+2*m)+e*(k*d+e+2*l)+p):(e=h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+p):(e=-h,d=Math.max(0,-(k*e+m)),k=-d*d+e*(e+2*l)+p):e<=-n?(d=Math.max(0,-(-k*h+m)),e=0<d?-h:Math.min(Math.max(-h,-l),h),k=-d*d+e*(e+2*l)+p):e<=n?(d=0,e=Math.min(Math.max(-h,-l),h),k=e*(e+2*l)+p):(d=Math.max(0,-(k*h+m)),e=0<d?h:Math.min(Math.max(-h,-l),h),k=-d*d+e*(e+2*l)+p)}else e=0<k?-h:h,d=Math.max(0,-(k*e+m)),
597k=-d*d+e*(e+2*l)+p;f&&f.copy(this.direction).multiplyScalar(d).add(this.origin);g&&g.copy(b).multiplyScalar(e).add(a);return k}}(),intersectSphere:function(){var a=new n;return function(b,c){a.subVectors(b.center,this.origin);var d=a.dot(this.direction),e=a.dot(a)-d*d;b=b.radius*b.radius;if(e>b)return null;b=Math.sqrt(b-e);e=d-b;d+=b;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceSqToPoint(a.center)<=a.radius*a.radius},distanceToPlane:function(a){var b=
598a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1}
598,intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*
599c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==g)g=h;if(d<c||c!==c)c=d;0<=e?(h=(a.min.z-f.z)*e,a=(a.max.z-f.z)*e):(h=(a.max.z-f.z)*e,a=(a.min.z-f.z)*e);if(g>a||h>c)return null;if(h>g||g!==g)g=h;if(a<c||c!==c)c=a;return 0>c?null:this.at(0<=g?g:c,b)},intersectsBox:function(){var a=new n;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=
600new n,b=new n,c=new n,d=new n;return function(e,f,g,h,k){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0<f){if(h)return null;h=1}else if(0>f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,k)}}(),applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},
601equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});Object.assign(ha,{getNormal:function(){var a=new n;return function(b,c,d,e){void 0===e&&(console.warn("THREE.Triangle: .getNormal() target is now required"),e=new n);e.subVectors(d,c);a.subVectors(b,c);e.cross(a);b=e.lengthSq();return 0<b?e.multiplyScalar(1/Math.sqrt(b)):e.set(0,0,0)}}(),getBarycoord:function(){var a=new n,b=new n,c=new n;return function(d,e,f,g,h){a.subVectors(g,e);b.subVectors(f,e);c.subVectors(d,
602e);d=a.dot(a);e=a.dot(b);f=a.dot(c);var k=b.dot(b);g=b.dot(c);var m=d*k-e*e;void 0===h&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),h=new n);if(0===m)return h.set(-2,-1,-1);m=1/m;k=(k*f-e*g)*m;d=(d*g-e*f)*m;return h.set(1-k-d,d,k)}}(),containsPoint:function(){var a=new n;return function(b,c,d,e){ha.getBarycoord(b,c,d,e,a);return 0<=a.x&&0<=a.y&&1>=a.x+a.y}}(),getUV:function(){var a=new n;return function(b,c,d,e,f,g,h,k){this.getBarycoord(b,c,d,e,a);k.set(0,0);k.addScaledVector(f,
603a.x);k.addScaledVector(g,a.y);k.addScaledVector(h,a.z);return k}}()});Object.assign(ha.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){var a=new n,b=new n;return function(){a.subVectors(this.c,
604this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new n);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return ha.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new n);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,
605b){return ha.getBarycoord(a,this.a,this.b,this.c,b)},containsPoint:function(a){return ha.containsPoint(a,this.a,this.b,this.c)},getUV:function(a,b,c,d,e){return ha.getUV(a,this.a,this.b,this.c,b,c,d,e)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(){var a=new n,b=new n,c=new n,d=new n,e=new n,f=new n;return function(g,h){void 0===h&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),h=new n);var k=this.a,m=this.b,l=this.c;a.subVectors(m,
606k);b.subVectors(l,k);d.subVectors(g,k);var p=a.dot(d),r=b.dot(d);if(0>=p&&0>=r)return h.copy(k);e.subVectors(g,m);var x=a.dot(e),t=b.dot(e);if(0<=x&&t<=x)return h.copy(m);var v=p*t-x*r;if(0>=v&&0<=p&&0>=x)return m=p/(p-x),h.copy(k).addScaledVector(a,m);f.subVectors(g,l);g=a.dot(f);var w=b.dot(f);if(0<=w&&g<=w)return h.copy(l);p=g*r-p*w;if(0>=p&&0<=r&&0>=w)return v=r/(r-w),h.copy(k).addScaledVector(b,v);r=x*w-g*t;if(0>=r&&0<=t-x&&0<=g-w)return c.subVectors(l,m),v=(t-x)/(t-x+(g-w)),h.copy(m).addScaledVector(c,
607v);l=1/(r+p+v);m=p*l;v*=l;return h.copy(k).addScaledVector(a,m).addScaledVector(b,v)}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}});Da.prototype=Object.create(L.prototype);Da.prototype.constructor=Da;Da.prototype.isMeshBasicMaterial=!0;Da.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;
608this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};pa.prototype=Object.assign(Object.create(C.prototype),{constructor:pa,isMesh:!0,setDrawMode:function(a){this.drawMode=
609a},copy:function(a){C.prototype.copy.call(this,a);this.drawMode=a.drawMode;void 0!==a.morphTargetInfluences&&(this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary=
610{},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=a}}}else if(c=a.morphTargets,void 0!==c&&0<c.length)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++)d=c[a].name||String(a),this.morphTargetInfluences.push(0),this.morphTargetDictionary[d]=a},raycast:function(){function a(a,b,c,d,e,f,g,h){if(null===(1===b.side?d.intersectTriangle(g,f,e,!0,h):d.intersectTriangle(e,f,g,2!==b.side,h)))return null;
611v.copy(h);v.applyMatrix4(a.matrixWorld);b=c.ray.origin.distanceTo(v);return b<c.near||b>c.far?null:{distance:b,point:v.clone(),object:a}}function b(b,c,d,e,k,m,l,q,n){f.fromBufferAttribute(k,l);g.fromBufferAttribute(k,q);h.fromBufferAttribute(k,n);if(b=a(b,c,d,e,f,g,h,t))m&&(p.fromBufferAttribute(m,l),r.fromBufferAttribute(m,q),x.fromBufferAttribute(m,n),b.uv=ha.getUV(t,f,g,h,p,r,x,new z)),m=new Kb(l,q,n),ha.getNormal(f,g,h,m.normal),b.face=m;return b}var c=new O,d=new qb,e=new Ea,f=new n,g=new n,
612h=new n,k=new n,m=new n,l=new n,p=new z,r=new z,x=new z,t=new n,v=new n;return function(q,n){var u=this.geometry,v=this.material,w=this.matrixWorld;if(void 0!==v&&(null===u.boundingSphere&&u.computeBoundingSphere(),e.copy(u.boundingSphere),e.a
612pplyMatrix4(w),!1!==q.ray.intersectsSphere(e)&&(c.getInverse(w),d.copy(q.ray).applyMatrix4(c),null===u.boundingBox||!1!==d.intersectsBox(u.boundingBox))))if(u.isBufferGeometry){var y=u.index,B=u.attributes.position,A=u.attributes.uv,D=u.groups;u=u.drawRange;
613var C;if(null!==y)if(Array.isArray(v)){var E=0;for(C=D.length;E<C;E++){var F=D[E];var J=v[F.materialIndex];w=Math.max(F.start,u.start);var L=Math.min(F.start+F.count,u.start+u.count);for(F=w;F<L;F+=3){w=y.getX(F);var I=y.getX(F+1);var K=y.getX(F+2);if(w=b(this,J,q,d,B,A,w,I,K))w.faceIndex=Math.floor(F/3),n.push(w)}}}else for(w=Math.max(0,u.start),L=Math.min(y.count,u.start+u.count),E=w,C=L;E<C;E+=3){if(w=y.getX(E),I=y.getX(E+1),K=y.getX(E+2),w=b(this,v,q,d,B,A,w,I,K))w.faceIndex=Math.floor(E/3),n.push(w)}else if(void 0!==
614B)if(Array.isArray(v))for(E=0,C=D.length;E<C;E++)for(F=D[E],J=v[F.materialIndex],w=Math.max(F.start,u.start),L=Math.min(F.start+F.count,u.start+u.count),F=w;F<L;F+=3){if(w=F,I=F+1,K=F+2,w=b(this,J,q,d,B,A,w,I,K))w.faceIndex=Math.floor(F/3),n.push(w)}else for(w=Math.max(0,u.start),L=Math.min(B.count,u.start+u.count),E=w,C=L;E<C;E+=3)if(w=E,I=E+1,K=E+2,w=b(this,v,q,d,B,A,w,I,K))w.faceIndex=Math.floor(E/3),n.push(w)}else if(u.isGeometry)for(B=Array.isArray(v),A=u.vertices,D=u.faces,w=u.faceVertexUvs[0],
6150<w.length&&(y=w),F=0,L=D.length;F<L;F++)if(I=D[F],w=B?v[I.materialIndex]:v,void 0!==w){E=A[I.a];C=A[I.b];J=A[I.c];if(!0===w.morphTargets){K=u.morphTargets;var O=this.morphTargetInfluences;f.set(0,0,0);g.set(0,0,0);h.set(0,0,0);for(var Q=0,S=K.length;Q<S;Q++){var R=O[Q];if(0!==R){var T=K[Q].vertices;f.addScaledVector(k.subVectors(T[I.a],E),R);g.addScaledVector(m.subVectors(T[I.b],C),R);h.addScaledVector(l.subVectors(T[I.c],J),R)}}f.add(E);g.add(C);h.add(J);E=f;C=g;J=h}if(w=a(this,w,q,d,E,C,J,t))y&&
616y[F]&&(K=y[F],p.copy(K[0]),r.copy(K[1]),x.copy(K[2]),w.uv=ha.getUV(t,E,C,J,p,r,x,new z)),w.face=I,w.faceIndex=F,n.push(w)}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Xa.prototype=Object.create(X.prototype);Xa.prototype.constructor=Xa;Xa.prototype.isCubeTexture=!0;Object.defineProperty(Xa.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});Nb.prototype=Object.create(X.prototype);Nb.prototype.constructor=Nb;Nb.prototype.isDataTexture3D=
617!0;var Re=new X,mg=new Nb,Se=new Xa,Le=[],Ne=[],Qe=new Float32Array(16),Pe=new Float32Array(9),Oe=new Float32Array(4);We.prototype.updateCache=function(a){var b=this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));sa(b,a)};Xe.prototype.setValue=function(a,b,c){for(var d=this.seq,e=0,f=d.length;e!==f;++e){var g=d[e];g.setValue(a,b[g.id],c)}};var Zd=/([\w\d_]+)(\])?(\[|\.)?/g;cb.prototype.setValue=function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,
618this.renderer)};cb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&this.setValue(a,c,b)};cb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};cb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var Hg=0,Pg=0;db.prototype=Object.create(L.prototype);db.prototype.constructor=db;db.prototype.isMeshDepthMaterial=!0;db.prototype.copy=function(a){L.prototype.copy.call(this,
619a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};eb.prototype=Object.create(L.prototype);eb.prototype.constructor=eb;eb.prototype.isMeshDistanceMaterial=!0;eb.prototype.copy=function(a){L.prototype.copy.call(this,
620a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};Pb.prototype=Object.assign(Object.create(C.prototype),{constructor:Pb,isGroup:!0});Ra.prototype=Object.assign(Object.create(C.prototype),{constructor:Ra,
621isCamera:!0,copy:function(a,b){C.prototype.copy.call(this,a,b);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);this.projectionMatrixInverse.copy(a.projectionMatrixInverse);return this},getWorldDirection:function(a){void 0===a&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),a=new n);this.updateMatrixWorld(!0);var b=this.matrixWorld.elements;return a.set(-b[8],-b[9],-b[10]).normalize()},updateMatrixWorld:function(a){C.prototype.updateMatrixWorld.call(this,
622a);this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}});V.prototype=Object.assign(Object.create(Ra.prototype),{constructor:V,isPerspectiveCamera:!0,copy:function(a,b){Ra.prototype.copy.call(this,a,b);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=
623.5*this.getFilmHeight()/a;this.fov=2*R.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*R.DEG2RAD*this.fov);return.5*this.getFilmHeight()/a}
623,getEffectiveFOV:function(){return 2*R.RAD2DEG*Math.atan(Math.tan(.5*R.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;null===this.view&&
624(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*R.DEG2RAD*this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==
625this.view&&this.view.enabled){var g=f.fullWidth,h=f.fullHeight;e+=f.offsetX*d/g;b-=f.offsetY*c/h;d*=f.width/g;c*=f.height/h}f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());this.projectionMatrix.makePerspective(e,e+d,b,b-c,a,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;
626null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Dc.prototype=Object.assign(Object.create(V.prototype),{constructor:Dc,isArrayCamera:!0});var hf=new n,jf=new n;Qb.prototype.isFogExp2=!0;Qb.prototype.clone=function(){return new Qb(this.color,this.density)};Qb.prototype.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}};Rb.prototype.isFog=!0;Rb.prototype.clone=function(){return new Rb(this.color,
627this.near,this.far)};Rb.prototype.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}};xd.prototype=Object.assign(Object.create(C.prototype),{constructor:xd,copy:function(a,b){C.prototype.copy.call(this,a,b);null!==a.background&&(this.background=a.background.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this},
628toJSON:function(a){var b=C.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==this.fog&&(b.object.fog=this.fog.toJSON());return b}});Object.defineProperty(rb.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(rb.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==
629a?a.length/this.stride:0;this.array=a;return this},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},onUpload:function(a){this.onUploadCallback=
630a;return this}});Object.defineProperties(Ec.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}});Object.assign(Ec.prototype,{isInterleavedBufferAttribute:!0,setX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+
631this.offset+3]=b;return this},getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*this.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+
6320]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+3]=e;return this}});gb.prototype=Object.create(L.prototype);gb.prototype.constructor=gb;gb.prototype.isSpriteMaterial=!0;gb.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;this.sizeAttenuation=a.sizeAttenuation;return this};
633var Sb;Fc.prototype=Object.assign(Object.create(C.prototype),{constructor:Fc,isSprite:!0,raycast:function(){function a(a,b,c,d,h,k){e.subVectors(a,c).addScalar(.5).multiply(d);void 0!==h?(f.x=k*e.x-h*e.y,f.y=h*e.x+k*e.y):f.copy(e);a.copy(b);a.x+=f.x;a.y+=f.y;a.applyMatrix4(g)}var b=new n,c=new n,d=new n,e=new z,f=new z,g=new O,h=new n,k=new n,m=new n,l=new z,p=new z,r=new z;return function(e,f){c.setFromMatrixScale(this.matrixWorld);g.getInverse(this.modelViewMatrix).premultiply(this.matrixWorld);
634d.setFromMatrixPosition(this.modelViewMatrix);var q=this.material.rotation;if(0!==q){var n=Math.cos(q);var t=Math.sin(q)}q=this.center;a(h.set(-.5,-.5,0),d,q,c,t,n);a(k.set(.5,-.5,0),d,q,c,t,n);a(m.set(.5,.5,0),d,q,c,t,n);l.set(0,0);p.set(1,0);r.set(1,1);var u=e.ray.intersectTriangle(h,k,m,!1,b);
634if(null===u&&(a(k.set(-.5,.5,0),d,q,c,t,n),p.set(0,1),u=e.ray.intersectTriangle(h,m,k,!1,b),null===u))return;t=e.ray.origin.distanceTo(b);t<e.near||t>e.far||f.push({distance:t,point:b.clone(),uv:ha.getUV(b,
635h,k,m,l,p,r,new z),face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){C.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});Gc.prototype=Object.assign(Object.create(C.prototype),{constructor:Gc,copy:function(a){C.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this},addLevel:function(a,b){void 0===b&&(b=0);b=
636Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,object:a});this.add(a)},getObjectForDistance:function(a){for(var b=this.levels,c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object},raycast:function(){var a=new n;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.origin.distanceTo(a);this.getObjectForDistance(d).raycast(b,c)}}(),update:function(){var a=new n,b=new n;return function(c){var d=this.levels;if(1<d.length){a.setFromMatrixPosition(c.matrixWorld);
637b.setFromMatrixPosition(this.matrixWorld);c=a.distanceTo(b);d[0].object.visible=!0;for(var e=1,f=d.length;e<f;e++)if(c>=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;for(;e<f;e++)d[e].object.visible=!1}}}(),toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});Hc.prototype=Object.assign(Object.create(pa.prototype),{constructor:Hc,
638isSkinnedMesh:!0,bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){for(var a=new ca,b=this.geometry.attributes.skinWeight,c=0,d=b.count;c<d;c++){a.x=b.getX(c);a.y=b.getY(c);a.z=b.getZ(c);a.w=b.getW(c);var e=1/a.manhattanLength();Infinity!==e?a.multiplyScalar(e):a.set(1,0,0,0);b.setXYZW(c,a.x,
639a.y,a.z,a.w)}},updateMatrixWorld:function(a){pa.prototype.updateMatrixWorld.call(this,a);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Object.assign(yd.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=
640this.bones.length;a<b;a++){var c=new O;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){var a,b;var c=0;for(b=this.bones.length;c<b;c++)(a=this.bones[c])&&a.matrixWorld.getInverse(this.boneInverses[c]);c=0;for(b=this.bones.length;c<b;c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){var a=
641new O,b=new O;return function(){for(var c=this.bones,d=this.boneInverses,e=this.boneMatrices,f=this.boneTexture,g=0,h=c.length;g<h;g++)a.multiplyMatrices(c[g]?c[g].matrixWorld:b,d[g]),a.toArray(e,16*g);void 0!==f&&(f.needsUpdate=!0)}}(),clone:function(){return new yd(this.bones,this.boneInverses)},getBoneByName:function(a){for(var b=0,c=this.bones.length;b<c;b++){var d=this.bones[b];if(d.name===a)return d}}});ce.prototype=Object.assign(Object.create(C.prototype),{constructor:ce,isBone:!0});T.prototype=
642Object.create(L.prototype);T.prototype.constructor=T;T.prototype.isLineBasicMaterial=!0;T.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};ma.prototype=Object.assign(Object.create(C.prototype),{constructor:ma,isLine:!0,computeLineDistances:function(){var a=new n,b=new n;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,
643e=[0],f=1,g=d.count;f<g;f++)a.fromBufferAttribute(d,f-1),b.fromBufferAttribute(d,f),e[f]=e[f-1],e[f]+=a.distanceTo(b);c.addAttribute("lineDistance",new B(e,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(c.isGeometry)for(d=c.vertices,e=c.lineDistances,e[0]=0,f=1,g=d.length;f<g;f++)e[f]=e[f-1],e[f]+=d[f-1].distanceTo(d[f]);return this}}(),raycast:function(){var a=new O,b=new qb,c=new Ea;return function(d,e){var f=d.linePrecision,
644g=this.geometry,h=this.matrixWorld;null===g.boundingSphere&&g.computeBoundingSphere();c.copy(g.boundingSphere);c.applyMatrix4(h);c.radius+=f;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(h);b.copy(d.ray).applyMatrix4(a);f/=(this.scale.x+this.scale.y+this.scale.z)/3;f*=f;var k=new n,m=new n;h=new n;var l=new n,p=this&&this.isLineSegments?2:1;if(g.isBufferGeometry){var r=g.index,x=g.attributes.position.array;if(null!==r){r=r.array;g=0;for(var t=r.length-1;g<t;g+=p){var v=r[g+1];k.fromArray(x,3*r[g]);
645m.fromArray(x,3*v);v=b.distanceSqToSegment(k,m,l,h);v>f||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),v<d.near||v>d.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}else for(g=0,t=x.length/3-1;g<t;g+=p)k.fromArray(x,3*g),m.fromArray(x,3*g+3),v=b.distanceSqToSegment(k,m,l,h),v>f||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),v<d.near||v>d.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld),
646index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(k=g.vertices,m=k.length,g=0;g<m-1;g+=p)v=b.distanceSqToSegment(k[g],k[g+1],l,h),v>f||(l.applyMatrix4(this.matrixWorld),v=d.ray.origin.distanceTo(l),v<d.near||v>d.far||e.push({distance:v,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}}(),copy:function(a){C.prototype.copy.call(this,a);this.geometry.copy(a.geometry);this.material.copy(a.material);return this},clone:function(){return(new this.constructor).copy(this)}});
647S.prototype=Object.assign(Object.create(ma.prototype),{constructor:S,isLineSegments:!0,computeLineDistances:function(){var a=new n,b=new n;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,e=[],f=0,g=d.count;f<g;f+=2)a.fromBufferAttribute(d,f),b.fromBufferAttribute(d,f+1),e[f]=0===f?0:e[f-1],e[f+1]=e[f]+a.distanceTo(b);c.addAttribute("lineDistance",new B(e,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");
648else if(c.isGeometry)for(d=c.vertices,e=c.lineDistances,f=0,g=d.length;f<g;f+=2)a.copy(d[f]),b.copy(d[f+1]),e[f]=0===f?0:e[f-1],e[f+1]=e[f]+a.distanceTo(b);return this}}()});zd.prototype=Object.assign(Object.create(ma.prototype),{constructor:zd,isLineLoop:!0});Fa.prototype=Object.create(L.prototype);Fa.prototype.constructor=Fa;Fa.prototype.isPointsMaterial=!0;Fa.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;
649this.morphTargets=a.morphTargets;return this};Tb.prototype=Object.assign(Object.create(C.prototype),{constructor:Tb,isPoints:!0,raycast:function(){var a=new O,b=new qb,c=new Ea;return function(d,e){function f(a,c){var f=b.distanceSqToPoint(a);f<l&&(b.closestPointToPoint(a,p),p.applyMatrix4(k),a=d.ray.origin.distanceTo(p),a<d.near||a>d.far||e.push({distance:a,distanceToRay:Math.sqrt(f),point:p.clone(),index:c,face:null,object:g}))}var g=this,h=this.geometry,k=this.matrixWorld,m=d.params.Points.threshold;
650null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(k);c.radius+=m;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(k);b.copy(d.ray).applyMatrix4(a);m/=(this.scale.x+this.scale.y+this.scale.z)/3;var l=m*m;m=new n;var p=new n;if(h.isBufferGeometry){var r=h.index;h=h.attributes.position.array;if(null!==r){var x=r.array;r=0;for(var t=x.length;r<t;r++){var v=x[r];m.fromArray(h,3*v);f(m,v)}}else for(r=0,x=h.length/3;r<x;r++)m.fromArray(h,3*r),f(m,r)}else for(m=h.vertices,
651r=0,x=m.length;r<x;r++)f(m[r],r)}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});de.prototype=Object.assign(Object.create(X.prototype),{constructor:de,isVideoTexture:!0,update:function(){var a=this.image;a.readyState>=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Ub.prototype=Object.create(X.prototype);Ub.prototype.constructor=Ub;Ub.prototype.isCompressedTexture=!0;Ic.prototype=Object.create(X.prototype);Ic.prototype.constructor=Ic;Ic.prototype.isCanvasTexture=
652!0;Jc.prototype=Object.create(X.prototype);Jc.prototype.constructor=Jc;Jc.prototype.isDepthTexture=!0;Vb.prototype=Object.create(D.prototype);Vb.prototype.constructor=Vb;Kc.prototype=Object.create(Q.prototype);Kc.prototype.constructor=Kc;Wb.prototype=Object.create(D.prototype);Wb.prototype.constructor=Wb;Lc.prototype=Object.create(Q.prototype);Lc.prototype.constructor=Lc;xa.prototype=Object.create(D.prototype);xa.prototype.constructor=xa;Mc.prototype=Object.create(Q.prototype);Mc.prototype.constructor=
653Mc;Xb.prototype=Object.create(xa.prototype);Xb.prototype.constructor=Xb;Nc.prototype=Object.create(Q.prototype);Nc.prototype.constructor=Nc;sb.prototype=Object.create(xa.prototype);sb.prototype.constructor=sb;Oc.prototype=Object.create(Q.prototype);Oc.prototype.constructor=Oc;Yb.prototype=Object.create(xa.prototype);Yb.prototype.constructor=Yb;Pc.prototype=Object.create(Q.prototype);Pc.prototype.constructor=Pc;Zb.prototype=Object.create(xa.prototype);Zb.prototype.constructor=Zb;Qc.prototype=Object.create(Q.prototype);
654Qc.prototype.constructor=Qc;$b.prototype=Object.create(D.prototype);$b.prototype.constructor=$b;Rc.prototype=Object.create(Q.prototype);Rc.prototype.constructor=Rc;ac.prototype=Object.create(D.prototype);ac.prototype.constructor=ac;Sc.prototype=Object.create(Q.prototype);Sc.prototype.constructor=Sc;bc.prototype=Object.create(D.prototype);bc.prototype.constructor=bc;var ch={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?b[0]*c:a.length,f=lf(a,0,e,c,!0),g=[];if(!f)return g;var h;if(d){var k=
655c;d=[];var m;var l=0;for(m=b.length;l<m;l++){var p=b[l]*k;var r=l<m-1?b[l+1]*k:a.length;p=lf(a,p,r,k,!1);p===p.next&&(p.steiner=!0);d.push(Xg(p))}d.sort(Vg);for(l=0;l<d.length;l++){b=d[l];k=f;if(k=Wg(b,k))b=of(k,b),Uc(b,b.next);f=Uc(f,f.next)}}if(a.length>80*c){var n=h=a[0];var t=d=a[1];for(k=c;k<e;k+=c)l=a[k],b=a[k+1],l<n&&(n=l),b<t&&(t=b),l>h&&(h=l),b>d&&(d=b);h=Math.max(h-n,d-t);h=0!==h?1/h:0}Vc(f,g,c,n,t,h);return g}},Ya={area:function(a){for(var b=a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-
656a[e].x*a[d].y;return.5*c},isClockWise:function(a){return 0>Ya.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];pf(a);qf(c,a);var f=a.length;b.forEach(pf);for(a=0;a<b.length;a++)d.push(f),f+=b[a].length,qf(c,b[a]);b=ch.triangulate(c,d);for(a=0;a<b.length;a+=3)e.push(b.slice(a,a+3));return e}};ub.prototype=Object.create(Q.prototype);ub.prototype.constructor=ub;ub.prototype.toJSON=function(){var a=Q.prototype.toJSON.call(this);return rf(this.parameters.shapes,this.parameters.options,a)};Sa.prototype=
657Object.create(D.prototype);
657Sa.prototype.constructor=Sa;Sa.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);return rf(this.parameters.shapes,this.parameters.options,a)};var Yg={generateTopUV:function(a,b,c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new z(b[3*c],b[3*c+1]),new z(a,d),new z(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*c+1];c=b[3*c+2];var h=b[3*d],k=b[3*d+1];d=b[3*d+2];var m=b[3*e],l=b[3*e+1];e=b[3*e+2];var p=b[3*f],r=b[3*f+1];b=b[3*f+
6582];return.01>Math.abs(g-k)?[new z(a,1-c),new z(h,1-d),new z(m,1-e),new z(p,1-b)]:[new z(g,1-c),new z(k,1-d),new z(l,1-e),new z(r,1-b)]}};Xc.prototype=Object.create(Q.prototype);Xc.prototype.constructor=Xc;cc.prototype=Object.create(Sa.prototype);cc.prototype.constructor=cc;Yc.prototype=Object.create(Q.prototype);Yc.prototype.constructor=Yc;vb.prototype=Object.create(D.prototype);vb.prototype.constructor=vb;Zc.prototype=Object.create(Q.prototype);Zc.prototype.constructor=Zc;dc.prototype=Object.create(D.prototype);
659dc.prototype.constructor=dc;$c.prototype=Object.create(Q.prototype);$c.prototype.constructor=$c;ec.prototype=Object.create(D.prototype);ec.prototype.constructor=ec;wb.prototype=Object.create(Q.prototype);wb.prototype.constructor=wb;wb.prototype.toJSON=function(){var a=Q.prototype.toJSON.call(this);return sf(this.parameters.shapes,a)};xb.prototype=Object.create(D.prototype);xb.prototype.constructor=xb;xb.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);return sf(this.parameters.shapes,
660a)};fc.prototype=Object.create(D.prototype);fc.prototype.constructor=fc;yb.prototype=Object.create(Q.prototype);yb.prototype.constructor=yb;Za.prototype=Object.create(D.prototype);Za.prototype.constructor=Za;ad.prototype=Object.create(yb.prototype);ad.prototype.constructor=ad;bd.prototype=Object.create(Za.prototype);bd.prototype.constructor=bd;cd.prototype=Object.create(Q.prototype);cd.prototype.constructor=cd;gc.prototype=Object.create(D.prototype);gc.prototype.constructor=gc;var ia=Object.freeze({WireframeGeometry:Vb,
661ParametricGeometry:Kc,ParametricBufferGeometry:Wb,TetrahedronGeometry:Mc,TetrahedronBufferGeometry:Xb,OctahedronGeometry:Nc,OctahedronBufferGeometry:sb,IcosahedronGeometry:Oc,IcosahedronBufferGeometry:Yb,DodecahedronGeometry:Pc,DodecahedronBufferGeometry:Zb,PolyhedronGeometry:Lc,PolyhedronBufferGeometry:xa,TubeGeometry:Qc,TubeBufferGeometry:$b,TorusKnotGeometry:Rc,TorusKnotBufferGeometry:ac,TorusGeometry:Sc,TorusBufferGeometry:bc,TextGeometry:Xc,TextBufferGeometry:cc,SphereGeometry:Yc,SphereBufferGeometry:vb,
662RingGeometry:Zc,RingBufferGeometry:dc,PlaneGeometry:zc,PlaneBufferGeometry:pb,LatheGeometry:$c,LatheBufferGeometry:ec,ShapeGeometry:wb,ShapeBufferGeometry:xb,ExtrudeGeometry:ub,ExtrudeBufferGeometry:Sa,EdgesGeometry:fc,ConeGeometry:ad,ConeBufferGeometry:bd,CylinderGeometry:yb,CylinderBufferGeometry:Za,CircleGeometry:cd,CircleBufferGeometry:gc,BoxGeometry:Lb,BoxBufferGeometry:ob});zb.prototype=Object.create(L.prototype);zb.prototype.constructor=zb;zb.prototype.isShadowMaterial=!0;zb.prototype.copy=
663function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);return this};hc.prototype=Object.create(Ba.prototype);hc.prototype.constructor=hc;hc.prototype.isRawShaderMaterial=!0;Ta.prototype=Object.create(L.prototype);Ta.prototype.constructor=Ta;Ta.prototype.isMeshStandardMaterial=!0;Ta.prototype.copy=function(a){L.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=
664a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=a.roughnessMap;this.metalnessMap=
665a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Ab.prototype=Object.create(Ta.prototype);Ab.prototype.constructor=Ab;Ab.prototype.isMeshPhysicalMaterial=
666!0;Ab.prototype.copy=function(a){Ta.prototype.copy.call(this,a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Ga.prototype=Object.create(L.prototype);Ga.prototype.constructor=Ga;Ga.prototype.isMeshPhongMaterial=!0;Ga.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=
667a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;
668this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Bb.prototype=Object.create(Ga.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isMeshToonMaterial=!0;Bb.prototype.copy=function(a){Ga.prototype.copy.call(this,
669a);this.gradientMap=a.gradientMap;return this};Cb.prototype=Object.create(L.prototype);Cb.prototype.constructor=Cb;Cb.prototype.isMeshNormalMaterial=!0;Cb.prototype.copy=function(a){L.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;
670this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Db.prototype=Object.create(L.prototype);Db.prototype.constructor=Db;Db.prototype.isMeshLambertMaterial=!0;Db.prototype.copy=function(a){L.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);
671this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};
672Eb.prototype=Object.create(L.prototype);Eb.prototype.constructor=Eb;
vendor: 6,416 bytes, lines 672-684
672Eb.prototype.isMeshMatcapMaterial=!0;Eb.prototype.copy=function(a){L.prototype.copy.call(this,a);this.defines={MATCAP:""};this.color.copy(a.color);this.matcap=a.matcap;this.map=a.map;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=
673a.displacementBias;this.alphaMap=a.alphaMap;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Fb.prototype=Object.create(T.prototype);Fb.prototype.constructor=Fb;Fb.prototype.isLineDashedMaterial=!0;Fb.prototype.copy=function(a){T.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var dh=Object.freeze({ShadowMaterial:zb,SpriteMaterial:gb,RawShaderMaterial:hc,ShaderMaterial:Ba,PointsMaterial:Fa,
674MeshPhysicalMaterial:Ab,MeshStandardMaterial:Ta,MeshPhongMaterial:Ga,MeshToonMaterial:Bb,MeshNormalMaterial:Cb,MeshLambertMaterial:Db,MeshDepthMaterial:db,MeshDistanceMaterial:eb,MeshBasicMaterial:Da,MeshMatcapMaterial:Eb,LineDashedMaterial:Fb,LineBasicMaterial:T,Material:L}),ra={arraySlice:function(a,b,c){return ra.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?
675new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,k=0;k!==b;++k)e[g++]=a[h+k];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];
676if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};Object.assign(ya.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;
677this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&(c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=
678c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(){throw Error("call to abstract method");},intervalChanged_:function(){}});Object.assign(ya.prototype,{beforeStart_:ya.prototype.copySampleValue_,afterEnd_:ya.prototype.copySampleValue_});
679Bd.prototype=Object.assign(Object.create(ya.prototype),{constructor:Bd,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;
680this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,k=this._offsetPrev,m=this._offsetNext,l=this._weightPrev,p=this._weightNext,r=(c-b)/(d-b);c=r*r;d=c*r;b=-l*d+2*l*c-l*r;l=(1+l)*d+(-1.5-2*l)*c+(-.5+l)*r+1;r=(-1-p)*d+(1.5+p)*c+.5*r;p=p*d-p*c;for(c=0;c!==g;++c)e[c]=b*f[k+c]+l*f[h+c]+r*f[a+c]+p*f[m+c];return e}});dd.prototype=Object.assign(Object.create(ya.prototype),
681{constructor:dd,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});Cd.prototype=Object.assign(Object.create(ya.prototype),{constructor:Cd,interpolate_:function(a){return this.copySampleValue_(a-1)}});Object.assign(qa,{toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);else{b={name:a.name,times:ra.convertArray(a.times,Array),values:ra.convertArray(a.values,
682Array)};var c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b}});Object.assign(qa.prototype,{constructor:qa,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new Cd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new dd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new Bd(this.times,
683this.values,this.getValueSize(),a)},setInterpolation:function(a){switch(a){case 2300:var b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);else throw Error(b);console.warn("THREE.KeyframeTrack:",
684b);return this}this.createInterpolant=b;return this},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length}
684,shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=this.times,c=0,d=b.length;c!==
685d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=ra.arraySlice(c,e,f),this.values=ra.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",
686this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&ra.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,
687c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;g<f;++g){var h=!1,k=a[g];if(k!==a[g+1]&&(1!==g||k!==k[0]))if(d)h=!0;else{var m=g*c,l=m-c,p=m+c;for(k=0;k!==c;++k){var r=b[m+k];if(r!==b[l+k]||r!==b[p+k]){h=!0;break}}}if(h){if(g!==e)for(a[e]=a[g],h=g*c,m=e*c,k=0;k!==c;++k)b[m+k]=b[h+k];++e}}if(0<f){a[e]=a[f];h=f*c;m=e*c;for(k=0;k!==c;++k)b[m+k]=b[h+k];++e}e!==a.length&&(this.times=ra.arraySlice(a,0,e),this.values=ra.arraySlice(b,0,e*c));return this}});Dd.prototype=Object.assign(Object.create(qa.prototype),
688{constructor:Dd,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Ed.prototype=Object.assign(Object.create(qa.prototype),{constructor:Ed,ValueTypeName:"color"});ic.prototype=Object.assign(Object.create(qa.prototype),{constructor:ic,ValueTypeName:"number"});Fd.prototype=Object.assign(Object.create(ya.prototype),{constructor:Fd,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=
689this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)ka.slerpFlat(e,0,f,a-g,f,a,b);return e}});ed.prototype=Object.assign(Object.create(qa.prototype),{constructor:ed,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new Fd(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});Gd.prototype=Object.assign(Object.create(qa.prototype),{constructor:Gd,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,
690InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});jc.prototype=Object.assign(Object.create(qa.prototype),{constructor:jc,ValueTypeName:"vector"});Object.assign(Ha,{parse:function(a){for(var b=[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push($g(c[e]).scale(d));return new Ha(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b,uuid:a.uuid};for(var d=0,e=c.length;d!==e;++d)b.push(qa.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,
691b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],k=[];h.push((g+e-1)%e,g,(g+1)%e);k.push(0,1,0);var m=ra.getKeyframeOrder(h);h=ra.sortedArray(h,1,m);k=ra.sortedArray(k,1,m);d||0!==h[0]||(h.push(e),k.push(k[0]));f.push((new ic(".morphTargetInfluences["+b[g].name+"]",h,k)).scale(1/c))}return new Ha(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(a=0;a<c.length;a++)if(c[a].name===b)return c[a];return null},CreateClipsFromMorphTargetSequences:function(a,
692b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,f=0,g=a.length;f<g;f++){var h=a[f],k=h.name.match(e);if(k&&1<k.length){var m=k[1];(k=d[m])||(d[m]=k=[]);k.push(h)}}a=[];for(m in d)a.push(Ha.CreateFromMorphTargetSequence(m,d[m],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];ra.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length||
693-1,g=a.fps||30;a=a.hierarchy||[];for(var h=0;h<a.length;h++){var k=a[h].keys;if(k&&0!==k.length)if(k[0].morphTargets){f={};for(var m=0;m<k.length;m++)if(k[m].morphTargets)for(var l=0;l<k[m].morphTargets.length;l++)f[k[m].morphTargets[l]]=-1;for(var p in f){var r=[],n=[];for(l=0;l!==k[m].morphTargets.length;++l){var t=k[m];r.push(t.time);n.push(t.morphTarget===p?1:0)}d.push(new ic(".morphTargetInfluence["+p+"]",r,n))}f=f.length*(g||1)}else m=".bones["+b[h].name+"]",c(jc,m+".position",k,"pos",d),c(ed,
694m+".quaternion",k,"rot",d),c(jc,m+".scale",k,"scl",d)}return 0===d.length?null:new Ha(e,f,d)}});Object.assign(Ha.prototype,{resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b){var d=this.tracks[b];a=Math.max(a,d.times[d.times.length-1])}this.duration=a;return this},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},validate:function(){for(var a=!0,b=0;b<this.tracks.length;b++)a=a&&this.tracks[b].validate();return a},optimize:function(){for(var a=
6950;a<this.tracks.length;a++)this.tracks[a].optimize();return this}});var Hb={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)}
695,get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},za=new ge,Oa={};Object.assign(Ia.prototype,{load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=Hb.get(a);if(void 0!==f)return e.manager.itemStart(a),
696setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==Oa[a])Oa[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=decodeURIComponent(g);h&&(g=atob(g));try{var k=(this.responseType||"").toLowerCase();switch(k){case "arraybuffer":case "blob":var m=new Uint8Array(g.length);for(h=0;h<g.length;h++)m[h]=g.charCodeAt(h);var l="blob"===k?new Blob([m.buffer],{type:c}):m.buffer;break;case "document":l=(new DOMParser).parseFromString(g,
697c);break;case "json":l=JSON.parse(g);break;default:l=g}setTimeout(function(){b&&b(l);e.manager.itemEnd(a)},0)}catch(r){setTimeout(function(){d&&d(r);e.manager.itemError(a);e.manager.itemEnd(a)},0)}}else{Oa[a]=[];Oa[a].push({onLoad:b,onProgress:c,onError:d});var p=new XMLHttpRequest;p.open("GET",a,!0);p.addEventListener("load",function(b){var c=this.response;Hb.add(a,c);var d=Oa[a];delete Oa[a];if(200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received.");
698for(var f=0,g=d.length;f<g;f++){var h=d[f];if(h.onLoad)h.onLoad(c)}}else{f=0;for(g=d.length;f<g;f++)if(h=d[f],h.onError)h.onError(b);e.manager.itemError(a)}e.manager.itemEnd(a)},!1);p.addEventListener("progress",function(b){for(var c=Oa[a],d=0,e=c.length;d<e;d++){var f=c[d];if(f.onProgress)f.onProgress(b)}},!1);p.addEventListener("error",function(b){var c=Oa[a];delete Oa[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemError(a);e.manager.itemEnd(a)},!1);p.addEventListener("abort",
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700a;return this},setResponseType:function(a){this.responseType=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setMimeType:function(a){this.mimeType=a;return this},setRequestHeader:function(a){this.requestHeader=a;return this}});Object.assign(tf.prototype,{load:function(a,b,c,d){var e=this,f=new Ia(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a,b){for(var c=[],d=0;d<a.length;d++){var e=Ha.parse(a[d]);c.push(e)}b(c)},
701setPath:function(a){this.path=a;return this}});Object.assign(uf.prototype,{load:function(a,b,c,d){function e(e){k.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};m+=1;6===m&&(1===a.mipmapCount&&(h.minFilter=1006),h.format=a.format,h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new Ub;h.image=g;var k=new Ia(this.manager);k.setPath(this.path);k.setResponseType("arraybuffer");if(Array.isArray(a))for(var m=0,l=0,p=a.length;l<p;++l)e(l);
702else k.load(a,function(a){a=f._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=1006);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h},setPath:function(a){this.path=a;return this}});Object.assign(he.prototype,
703{load:function(a,b,c,d){var e=this,f=new kb,g=new Ia(this.manager);g.setResponseType("arraybuffer");g.setPath(this.path);
703g.load(a,function(a){if(a=e._parser(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:1001,f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1008,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:
7041,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===a.mipmapCount&&(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f},setPath:function(a){this.path=a;return this}});Object.assign(fd.prototype,{crossOrigin:"anonymous",load:function(a,b,c,d){function e(){k.removeEventListener("load",e,!1);k.removeEventListener("error",f,!1);Hb.add(a,this);b&&b(this);g.manager.itemEnd(a)}function f(b){k.removeEventListener("load",e,!1);k.removeEventListener("error",
705f,!1);d&&d(b);g.manager.itemError(a);g.manager.itemEnd(a)}void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var g=this,h=Hb.get(a);if(void 0!==h)return g.manager.itemStart(a),setTimeout(function(){b&&b(h);g.manager.itemEnd(a)},0),h;var k=document.createElementNS("http://www.w3.org/1999/xhtml","img");k.addEventListener("load",e,!1);k.addEventListener("error",f,!1);"data:"!==a.substr(0,5)&&void 0!==this.crossOrigin&&(k.crossOrigin=this.crossOrigin);g.manager.itemStart(a);
706k.src=a;return k},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(ie.prototype,{crossOrigin:"anonymous",load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new Xa,g=new fd(this.manager);g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=
707a;return this}});Object.assign(Hd.prototype,{crossOrigin:"anonymous",load:function(a,b,c,d){var e=new X,f=new fd(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(c){e.image=c;c=0<a.search(/\.jpe?g($|\?)/i)||0===a.search(/^data:image\/jpeg/);e.format=c?1022:1023;e.needsUpdate=!0;void 0!==b&&b(e)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(K.prototype,{getPoint:function(){console.warn("THREE.Curve: .getPoint() not implemented.");
708return null},getPointAt:function(a,b){a=this.getUtoTmapping(a);return this.getPoint(a,b)},getPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPointAt(c/a));return b},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){void 0===a&&(a=this.arcLengthDivisions);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;
709this.needsUpdate=!1;var b=[],c=this.getPoint(0),d,e=0;b.push(0);for(d=1;d<=a;d++){var f=this.getPoint(d/a);e+=f.distanceTo(c);b.push(e);c=f}return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=!0;this.getLengths()},getUtoTmapping:function(a,b){var c=this.getLengths(),d=c.length;b=b?b:a*c[d-1];for(var e=0,f=d-1,g;e<=f;)if(a=Math.floor(e+(f-e)/2),g=c[a]-b,0>g)e=a+1;else if(0<g)f=a-1;else{f=a;break}a=f;if(c[a]===b)return a/(d-1);e=c[a];return(a+(b-e)/(c[a+1]-e))/(d-1)},getTangent:function(a){var b=
710a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,b){var c=new n,d=[],e=[],f=[],g=new n,h=new O,k;for(k=0;k<=a;k++){var m=k/a;d[k]=this.getTangentAt(m);d[k].normalize()}e[0]=new n;f[0]=new n;k=Number.MAX_VALUE;m=Math.abs(d[0].x);var l=Math.abs(d[0].y),p=Math.abs(d[0].z);m<=k&&(k=m,c.set(1,0,0));l<=k&&(k=l,c.set(0,1,0));p<=k&&c.set(0,
7110,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(k=1;k<=a;k++)e[k]=e[k-1].clone(),f[k]=f[k-1].clone(),g.crossVectors(d[k-1],d[k]),g.length()>Number.EPSILON&&(g.normalize(),c=Math.acos(R.clamp(d[k-1].dot(d[k]),-1,1)),e[k].applyMatrix4(h.makeRotationAxis(g,c))),f[k].crossVectors(d[k],e[k]);if(!0===b)for(c=Math.acos(R.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),k=1;k<=a;k++)e[k].applyMatrix4(h.makeRotationAxis(d[k],
712c*k)),f[k].crossVectors(d[k],e[k]);return{tangents:d,normals:e,binormals:f}},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this},toJSON:function(){var a={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};a.arcLengthDivisions=this.arcLengthDivisions;
712a.type=this.type;return a},fromJSON:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this}});va.prototype=Object.create(K.prototype);va.prototype.constructor=
713va;va.prototype.isEllipseCurve=!0;va.prototype.getPoint=function(a,b){b=b||new z;for(var c=2*Math.PI,d=this.aEndAngle-this.aStartAngle,e=Math.abs(d)<Number.EPSILON;0>d;)d+=c;for(;d>c;)d-=c;d<Number.EPSILON&&(d=e?0:c);!0!==this.aClockwise||e||(d=d===c?-c:d-c);c=this.aStartAngle+a*d;a=this.aX+this.xRadius*Math.cos(c);var f=this.aY+this.yRadius*Math.sin(c);0!==this.aRotation&&(c=Math.cos(this.aRotation),d=Math.sin(this.aRotation),e=a-this.aX,f-=this.aY,a=e*c-f*d+this.aX,f=e*d+f*c+this.aY);return b.set(a,
714f)};va.prototype.copy=function(a){K.prototype.copy.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};va.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.aX=this.aX;a.aY=this.aY;a.xRadius=this.xRadius;a.yRadius=this.yRadius;a.aStartAngle=this.aStartAngle;a.aEndAngle=this.aEndAngle;a.aClockwise=this.aClockwise;a.aRotation=
715this.aRotation;return a};va.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};kc.prototype=Object.create(va.prototype);kc.prototype.constructor=kc;kc.prototype.isArcCurve=!0;var Ud=new n,Fe=new je,Ge=new je,He=new je;ta.prototype=Object.create(K.prototype);ta.prototype.constructor=ta;ta.prototype.isCatmullRomCurve3=
716!0;ta.prototype.getPoint=function(a,b){b=b||new n;var c=this.points,d=c.length;a*=d-(this.closed?0:1);var e=Math.floor(a);a-=e;this.closed?e+=0<e?0:(Math.floor(Math.abs(e)/d)+1)*d:0===a&&e===d-1&&(e=d-2,a=1);if(this.closed||0<e)var f=c[(e-1)%d];else Ud.subVectors(c[0],c[1]).add(c[0]),f=Ud;var g=c[e%d];var h=c[(e+1)%d];this.closed||e+2<d?c=c[(e+2)%d]:(Ud.subVectors(c[d-1],c[d-2]).add(c[d-1]),c=Ud);if("centripetal"===this.curveType||"chordal"===this.curveType){var k="chordal"===this.curveType?.5:.25;
717d=Math.pow(f.distanceToSquared(g),k);e=Math.pow(g.distanceToSquared(h),k);k=Math.pow(h.distanceToSquared(c),k);1E-4>e&&(e=1);1E-4>d&&(d=e);1E-4>k&&(k=e);Fe.initNonuniformCatmullRom(f.x,g.x,h.x,c.x,d,e,k);Ge.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,k);He.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,k)}else"catmullrom"===this.curveType&&(Fe.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),Ge.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),He.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(Fe.calc(a),
718Ge.calc(a),He.calc(a));return b};ta.prototype.copy=function(a){K.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};ta.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());a.closed=this.closed;a.curveType=this.curveType;a.tension=this.tension;return a};
719ta.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new n).fromArray(d))}this.closed=a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};Ja.prototype=Object.create(K.prototype);Ja.prototype.constructor=Ja;Ja.prototype.isCubicBezierCurve=!0;Ja.prototype.getPoint=function(a,b){b=b||new z;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(hd(a,c.x,d.x,e.x,f.x),hd(a,c.y,d.y,e.y,
720f.y));return b};Ja.prototype.copy=function(a){K.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Ja.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};Ja.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};
721Ua.prototype=Object.create(K.prototype);Ua.prototype.constructor=Ua;Ua.prototype.isCubicBezierCurve3=!0;Ua.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(hd(a,c.x,d.x,e.x,f.x),hd(a,c.y,d.y,e.y,f.y),hd(a,c.z,d.z,e.z,f.z));return b};Ua.prototype.copy=function(a){K.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Ua.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.v0=this.v0.toArray();
722a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};Ua.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};Aa.prototype=Object.create(K.prototype);Aa.prototype.constructor=Aa;Aa.prototype.isLineCurve=!0;Aa.prototype.getPoint=function(a,b){b=b||new z;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Aa.prototype.getPointAt=
723function(a,b){return this.getPoint(a,b)};Aa.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};Aa.prototype.copy=function(a){K.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Aa.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Aa.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Ka.prototype=
724Object.create(K.prototype);Ka.prototype.constructor=Ka;Ka.prototype.isLineCurve3=!0;Ka.prototype.getPoint=function(a,b){b=b||new n;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};Ka.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};Ka.prototype.copy=function(a){K.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Ka.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();
725return a};Ka.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};La.prototype=Object.create(K.prototype);La.prototype.constructor=La;La.prototype.isQuadraticBezierCurve=!0;La.prototype.getPoint=function(a,b){b=b||new z;var c=this.v0,d=this.v1,e=this.v2;b.set(gd(a,c.x,d.x,e.x),gd(a,c.y,d.y,e.y));return b};La.prototype.copy=function(a){K.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};
726La.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};La.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Va.prototype=Object.create(K.prototype);Va.prototype.constructor=Va;Va.prototype.isQuadraticBezierCurve3=!0;Va.prototype.getPoint=function(a,b){b=b||new n;var c=this.v0,d=this.v1,e=this.v2;b.set(gd(a,c.x,
727d.x,e.x),gd(a,c.y,d.y,e.y),gd(a,c.z,d.z,e.z));return b};Va.prototype.copy=function(a){K.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Va.prototype.toJSON=function(){var a=K.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Va.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Ma.prototype=Object.create(K.prototype);
728Ma.prototype.constructor=Ma;Ma.prototype.isSplineCurve=!0;Ma.prototype.getPoint=function(a,b){b=b||new z;var c=this.points,d=(c.length-1)*a;a=Math.floor(d);d-=a;var e=c[0===a?a:a-1],f=c[a],g=c[a>c.length-2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(vf(d,e.x,f.x,g.x,c.x),vf(d,e.y,f.y,g.y,c.y));return b};Ma.prototype.copy=function(a){K.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());return this};Ma.prototype.toJSON=function(){var a=
729K.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());return a};Ma.prototype.fromJSON=function(a){K.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new z).fromArray(d))}return this};var If=Object.freeze({ArcCurve:kc,CatmullRomCurve3:ta,CubicBezierCurve:Ja,CubicBezierCurve3:Ua,EllipseCurve:va,LineCurve:Aa,LineCurve3:Ka,QuadraticBezierCurve:La,QuadraticBezierCurve3:Va,
730SplineCurve:Ma});$a.prototype=Object.assign(Object.create(K.prototype),{constructor:$a,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-1].getPoint(1);a.equals(b)||this.curves.push(new Aa(b,a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();
731return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){void 0===a&&(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=
732a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++){var f=e[d];f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&(f.isLineCurve||f.isLineCurve3)?1:f&&f.isSplineCurve?a*f.points.length:a);for(var g=0;g<f.length;g++){var h=f[g];c&&c.equals(h)||(b.push(h),c=h)}}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},copy:function(a){K.prototype.copy.call(this,a);this.curves=[];for(var b=0,c=a.curves.length;b<c;b++)this.curves.push(a.curves[b].clone());this.autoClose=a.autoClose;return this},
733toJSON:function(){var a=K.prototype.toJSON.call(this);a.autoClose=this.autoClose;a.curves=[];for(var b=0,c=this.curves.length;b<c;b++)a.curves.push(this.curves[b].toJSON());return a},fromJSON:function(a){K.prototype.fromJSON.call(this,a);this.autoClose=a.autoClose;this.curves=[];for(var b=0,c=a.curves.length;b<c;b++){var d=a.curves[b];this.curves.push((new If[d.type]).fromJSON(d))}return this}});Na.prototype=Object.assign(Object.create($a.prototype),{constructor:Na,setFromPoints:function(a){this.moveTo(a[0].x,
734a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)},moveTo:function(a,b){this.currentPoint.set(a,b)},lineTo:function(a,b){var c=new Aa(this.currentPoint.clone(),new z(a,b));this.curves.push(c);this.currentPoint.set(a,b)},quadraticCurveTo:function(a,b,c,d){a=new La(this.currentPoint.clone(),new z(a,b),new z(c,d));this.curves.push(a);this.currentPoint.set(c,d)},bezierCurveTo:function(a,b,c,d,e,f){a=new Ja(this.currentPoint.clone(),new z(a,b),new z(c,d),new z(e,f));this.curves.push(a);
735this.currentPoint.set(e,f)},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a);b=new Ma(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1])},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f)},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h)},absellipse:function(a,b,c,d,e,f,g,h){a=new va(a,b,c,d,e,f,g,h);0<this.curves.length&&
736(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)},copy:function(a){$a.prototype.copy.call(this,a);this.currentPoint.copy(a.currentPoint);return this},toJSON:function(){var a=$a.prototype.toJSON.call(this);a.currentPoint=this.currentPoint.toArray();return a},fromJSON:function(a){$a.prototype.fromJSON.call(this,a);this.currentPoint.fromArray(a.currentPoint);return this}});hb.prototype=Object.assign(Object.create(Na.prototype),
737{constructor:hb,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);return b},extractPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},copy:function(a){Na.prototype.copy.call(this,a);this.holes=[];for(var b=0,c=a.holes.length;b<c;b++)this.holes.push(a.holes[b].clone());return this},toJSON:function(){var a=Na.prototype.toJSON.call(this);a.uuid=this.uuid;a.holes=[];for(var b=0,c=this.holes.length;b<c;b++)a.holes.push(this.holes[b].toJSON());
738return a},fromJSON:function(a){Na.prototype.fromJSON.call(this,a);this.uuid=a.uuid;this.holes=[];for(var b=0,c=a.holes.length;b<c;b++){var d=a.holes[b];this.holes.push((new Na).fromJSON(d))}return this}});ba.prototype=Object.assign(Object.create(C.prototype),{constructor:ba,isLight:!0,copy:function(a){C.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=
739this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});Id.prototype=Object.assign(Object.create(ba.prototype),{constructor:Id,isHemisphereLight:!0,copy:function(a){ba.prototype.copy.call(this,
740a);this.groundColor.copy(a.groundColor);return this}});Object.assign(Gb.prototype,{copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var a={};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();
740a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;
741return a}});Jd.prototype=Object.assign(Object.create(Gb.prototype),{constructor:Jd,isSpotLightShadow:!0,update:function(a){var b=this.camera,c=2*R.RAD2DEG*a.angle,d=this.mapSize.width/this.mapSize.height;a=a.distance||b.far;if(c!==b.fov||d!==b.aspect||a!==b.far)b.fov=c,b.aspect=d,b.far=a,b.updateProjectionMatrix()}});Kd.prototype=Object.assign(Object.create(ba.prototype),{constructor:Kd,isSpotLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=
742a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});Ld.prototype=Object.assign(Object.create(ba.prototype),{constructor:Ld,isPointLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.distance=a.distance;this.decay=a.decay;this.shadow=a.shadow.clone();return this}});id.prototype=Object.assign(Object.create(Ra.prototype),{constructor:id,isOrthographicCamera:!0,copy:function(a,b){Ra.prototype.copy.call(this,a,b);this.left=a.left;this.right=
743a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=null===a.view?null:Object.assign({},a.view);return this},setViewOffset:function(a,b,c,d,e,f){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==
744this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=(this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a;c+=a;a=d+b;b=d-b;if(null!==this.view&&this.view.enabled){c=this.zoom/(this.view.width/this.view.fullWidth);b=this.zoom/(this.view.height/this.view.fullHeight);var f=(this.right-this.left)/this.view.width;d=(this.top-this.bottom)/this.view.height;e+=this.view.offsetX/
745c*f;c=e+this.view.width/c*f;a-=this.view.offsetY/b*d;b=a-this.view.height/b*d}this.projectionMatrix.makeOrthographic(e,c,a,b,this.near,this.far);this.projectionMatrixInverse.getInverse(this.projectionMatrix)},toJSON:function(a){a=C.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=Object.assign({},this.view));return a}});
746Md.prototype=Object.assign(Object.create(Gb.prototype),{constructor:Md});Nd.prototype=Object.assign(Object.create(ba.prototype),{constructor:Nd,isDirectionalLight:!0,copy:function(a){ba.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});Od.prototype=Object.assign(Object.create(ba.prototype),{constructor:Od,isAmbientLight:!0});Pd.prototype=Object.assign(Object.create(ba.prototype),{constructor:Pd,isRectAreaLight:!0,copy:function(a){ba.prototype.copy.call(this,
747a);this.width=a.width;this.height=a.height;return this},toJSON:function(a){a=ba.prototype.toJSON.call(this,a);a.object.width=this.width;a.object.height=this.height;return a}});Object.assign(Qd.prototype,{load:function(a,b,c,d){var e=this,f=new Ia(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new dh[a.type];void 0!==a.uuid&&
748(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);void 0!==a.clearCoat&&(d.clearCoat=a.clearCoat);void 0!==a.clearCoatRoughness&&(d.clearCoatRoughness=a.clearCoatRoughness);void 0!==a.vertexColors&&(d.vertexColors=
749a.vertexColors);void 0!==a.fog&&(d.fog=a.fog);void 0!==a.flatShading&&(d.flatShading=a.flatShading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.combine&&(d.combine=a.combine);void 0!==a.side&&(d.side=a.side);void 0!==a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);
749void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);
750void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.rotation&&(d.rotation=a.rotation);1!==a.linewidth&&(d.linewidth=a.linewidth);void 0!==a.dashSize&&(d.dashSize=a.dashSize);void 0!==a.gapSize&&(d.gapSize=a.gapSize);void 0!==a.scale&&(d.scale=a.scale);void 0!==a.polygonOffset&&
751(d.polygonOffset=a.polygonOffset);void 0!==a.polygonOffsetFactor&&(d.polygonOffsetFactor=a.polygonOffsetFactor);void 0!==a.polygonOffsetUnits&&(d.polygonOffsetUnits=a.polygonOffsetUnits);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.dithering&&(d.dithering=a.dithering);void 0!==a.visible&&(d.visible=a.visible);void 0!==a.userData&&(d.userData=a.userData);if(void 0!==a.uniforms)for(var e in a.uniforms){var f=a.uniforms[e];d.uniforms[e]=
752{};switch(f.type){case "t":d.uniforms[e].value=b(f.value);break;case "c":d.uniforms[e].value=(new J).setHex(f.value);break;case "v2":d.uniforms[e].value=(new z).fromArray(f.value);break;case "v3":d.uniforms[e].value=(new n).fromArray(f.value);break;case "v4":d.uniforms[e].value=(new ca).fromArray(f.value);break;case "m4":d.uniforms[e].value=(new O).fromArray(f.value);break;default:d.uniforms[e].value=f.value}}void 0!==a.defines&&(d.defines=a.defines);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);
753void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);void 0!==a.shading&&(d.flatShading=1===a.shading);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);void 0!==a.map&&(d.map=b(a.map));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));void 0!==a.normalMapType&&(d.normalMapType=a.normalMapType);
754void 0!==a.normalScale&&(e=a.normalScale,!1===Array.isArray(e)&&(e=[e,e]),d.normalScale=(new z).fromArray(e));void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&(d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==
755a.emissiveIntensity&&(d.emissiveIntensity=a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.envMapIntensity&&(d.envMapIntensity=a.envMapIntensity);void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);
756void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));return d},setPath:function(a){this.path=a;return this},setTextures:function(a){this.textures=a;return this}});var Ie={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;c<d;c++)b+=String.fromCharCode(a[c]);return decodeURIComponent(escape(b))},extractUrlBase:function(a){var b=a.lastIndexOf("/");return-1===b?"./":a.substr(0,b+1)}};Object.assign(ke.prototype,{load:function(a,
757b,c,d){var e=this,f=new Ia(e.manager);f.setPath(e.path);f.load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=new D,c=a.data.index;void 0!==c&&(c=new Jf[c.type](c.array),b.setIndex(new E(c,1)));var d=a.data.attributes;for(f in d){var e=d[f];c=new Jf[e.type](e.array);b.addAttribute(f,new E(c,e.itemSize,e.normalized))}var f=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==f)for(c=0,d=f.length;c!==d;++c)e=f[c],b.addGroup(e.start,e.count,e.materialIndex);f=a.data.boundingSphere;
758void 0!==f&&(c=new n,void 0!==f.center&&c.fromArray(f.center),b.boundingSphere=new Ea(c,f.radiu
758s));a.name&&(b.name=a.name);a.userData&&(b.userData=a.userData);return b},setPath:function(a){this.path=a;return this}});var Jf={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!==typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};Object.assign(le.prototype,
759{crossOrigin:"anonymous",load:function(a,b,c,d){var e=this,f=void 0===this.path?Ie.extractUrlBase(a):this.path;this.resourcePath=this.resourcePath||f;f=new Ia(e.manager);f.setPath(this.path);f.load(a,function(c){var f=null;try{f=JSON.parse(c)}catch(k){void 0!==d&&d(k);console.error("THREE:ObjectLoader: Can't parse "+a+".",k.message);return}c=f.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?console.error("THREE.ObjectLoader: Can't load "+a):e.parse(f,b)},c,d)},setPath:function(a){this.path=
760a;return this},setResourcePath:function(a){this.resourcePath=a;return this},setCrossOrigin:function(a){this.crossOrigin=a;return this},parse:function(a,b){var c=this.parseShape(a.shapes);c=this.parseGeometries(a.geometries,c);var d=this.parseImages(a.images,function(){void 0!==b&&b(e)});d=this.parseTextures(a.textures,d);d=this.parseMaterials(a.materials,d);var e=this.parseObject(a.object,c,d);a.animations&&(e.animations=this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||
761void 0===b||b(e);return e},parseShape:function(a){var b={};if(void 0!==a)for(var c=0,d=a.length;c<d;c++){var e=(new hb).fromJSON(a[c]);b[e.uuid]=e}return b},parseGeometries:function(a,b){var c={};if(void 0!==a)for(var d=new ke,e=0,f=a.length;e<f;e++){var g=a[e];switch(g.type){case "PlaneGeometry":case "PlaneBufferGeometry":var h=new ia[g.type](g.width,g.height,g.widthSegments,g.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":h=new ia[g.type](g.width,g.height,
762g.depth,g.widthSegments,g.heightSegments,g.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":h=new ia[g.type](g.radius,g.segments,g.thetaStart,g.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":h=new ia[g.type](g.radiusTop,g.radiusBottom,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,g.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":h=new ia[g.type](g.radius,g.height,g.radialSegments,g.heightSegments,g.openEnded,g.thetaStart,
763g.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":h=new ia[g.type](g.radius,g.widthSegments,g.heightSegments,g.phiStart,g.phiLength,g.thetaStart,g.thetaLength);break;case "DodecahedronGeometry":case "DodecahedronBufferGeometry":case "IcosahedronGeometry":case "IcosahedronBufferGeometry":case "OctahedronGeometry":case "OctahedronBufferGeometry":case "TetrahedronGeometry":case "TetrahedronBufferGeometry":h=new ia[g.type](g.radius,g.detail);break;case "RingGeometry":case "RingBufferGeometry":h=
764new ia[g.type](g.innerRadius,g.outerRadius,g.thetaSegments,g.phiSegments,g.thetaStart,g.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":h=new ia[g.type](g.radius,g.tube,g.radialSegments,g.tubularSegments,g.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":h=new ia[g.type](g.radius,g.tube,g.tubularSegments,g.radialSegments,g.p,g.q);break;case "LatheGeometry":case "LatheBufferGeometry":h=new ia[g.type](g.points,g.segments,g.phiStart,g.phiLength);break;case "PolyhedronGeometry":case "PolyhedronBufferGeometry":h=
765new ia[g.type](g.vertices,g.indices,g.radius,g.details);break;case "ShapeGeometry":case "ShapeBufferGeometry":h=[];for(var k=0,m=g.shapes.length;k<m;k++){var l=b[g.shapes[k]];h.push(l)}h=new ia[g.type](h,g.curveSegments);break;case "ExtrudeGeometry":case "ExtrudeBufferGeometry":h=[];k=0;for(m=g.shapes.length;k<m;k++)l=b[g.shapes[k]],h.push(l);k=g.options.extrudePath;void 0!==k&&(g.options.extrudePath=(new If[k.type]).fromJSON(k));h=new ia[g.type](h,g.options);break;case "BufferGeometry":h=d.parse(g);
766break;case "Geometry":"THREE"in window&&"LegacyJSONLoader"in THREE?h=(new THREE.LegacyJSONLoader).parse(g,this.resourcePath).geometry:console.error('THREE.ObjectLoader: You have to import LegacyJSONLoader in order load geometry data of type "Geometry".');break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+g.type+'"');continue}h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);!0===h.isBufferGeometry&&void 0!==g.userData&&(h.userData=g.userData);c[g.uuid]=h}return c},parseMaterials:function(a,
767b){var c={},d={};if(void 0!==a){var e=new Qd;e.setTextures(b);b=0;for(var f=a.length;b<f;b++){var g=a[b];if("MultiMaterial"===g.type){for(var h=[],k=0;k<g.materials.length;k++){var m=g.materials[k];void 0===c[m.uuid]&&(c[m.uuid]=e.parse(m));h.push(c[m.uuid])}d[g.uuid]=h}else d[g.uuid]=e.parse(g),c[g.uuid]=d[g.uuid]}}return d},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=a[c],e=Ha.parse(d);void 0!==d.uuid&&(e.uuid=d.uuid);b.push(e)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);
768return f.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemError(a);d.manager.itemEnd(a)})}var d=this,e={};if(void 0!==a&&0<a.length){b=new ge(b);var f=new fd(b);f.setCrossOrigin(this.crossOrigin);b=0;for(var g=a.length;b<g;b++){var h=a[b],k=h.url;if(Array.isArray(k)){e[h.uuid]=[];for(var m=0,l=k.length;m<l;m++){var p=k[m];p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(p)?p:d.resourcePath+p;e[h.uuid].push(c(p))}}else p=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:d.resourcePath+h.url,e[h.uuid]=
769c(p)}}return e},parseTextures:function(a,b){function c(a,b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",a);return b[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=Array.isArray(b[g.image])?new Xa(b[g.image]):new X(b[g.image]);h.needsUpdate=
770!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,eh));void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);void 0!==g.center&&h.center.fromArray(g.center);void 0!==g.rotation&&(h.rotation=g.rotation);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],Kf),h.wrapT=c(g.wrap[1],Kf));void 0!==g.format&&(h.format=g.format);void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,Lf));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,Lf));
771void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);d[g.uuid]=h}return d},parseObject:function(a,b,c){function d(a){void 0===b[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",a);return b[a]}function e(a){if(void 0!==a){if(Array.isArray(a)){for(var b=[],d=0,e=a.length;d<e;d++){var f=a[d];
771void 0===c[f]&&console.warn("THREE.ObjectLoader: Undefined material",f);b.push(c[f])}return b}void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return c[a]}}
772switch(a.type){case "Scene":var f=new xd;void 0!==a.background&&Number.isInteger(a.background)&&(f.background=new J(a.background));void 0!==a.fog&&("Fog"===a.fog.type?f.fog=new Rb(a.fog.color,a.fog.near,a.fog.far):"FogExp2"===a.fog.type&&(f.fog=new Qb(a.fog.color,a.fog.density)));break;case "PerspectiveCamera":f=new V(a.fov,a.aspect,a.near,a.far);void 0!==a.focus&&(f.focus=a.focus);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.filmGauge&&(f.filmGauge=a.filmGauge);void 0!==a.filmOffset&&(f.filmOffset=
773a.filmOffset);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "OrthographicCamera":f=new id(a.left,a.right,a.top,a.bottom,a.near,a.far);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "AmbientLight":f=new Od(a.color,a.intensity);break;case "DirectionalLight":f=new Nd(a.color,a.intensity);break;case "PointLight":f=new Ld(a.color,a.intensity,a.distance,a.decay);break;case "RectAreaLight":f=new Pd(a.color,a.intensity,a.width,a.height);break;
774case "SpotLight":f=new Kd(a.color,a.intensity,a.distance,a.angle,a.penumbra,a.decay);break;case "HemisphereLight":f=new Id(a.color,a.groundColor,a.intensity);break;case "SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");case "Mesh":f=d(a.geometry);var g=e(a.material);f=f.bones&&0<f.bones.length?new Hc(f,g):new pa(f,g);break;case "LOD":f=new Gc;break;case "Line":f=new ma(d(a.geometry),e(a.material),a.mode);break;case "LineLoop":f=new zd(d(a.geometry),e(a.material));
775break;case "LineSegments":f=new S(d(a.geometry),e(a.material));break;case "PointCloud":case "Points":f=new Tb(d(a.geometry),e(a.material));break;case "Sprite":f=new Fc(e(a.material));break;case "Group":f=new Pb;break;default:f=new C}f.uuid=a.uuid;void 0!==a.name&&(f.name=a.name);void 0!==a.matrix?(f.matrix.fromArray(a.matrix),void 0!==a.matrixAutoUpdate&&(f.matrixAutoUpdate=a.matrixAutoUpdate),f.matrixAutoUpdate&&f.matrix.decompose(f.position,f.quaternion,f.scale)):(void 0!==a.position&&f.position.fromArray(a.position),
776void 0!==a.rotation&&f.rotation.fromArray(a.rotation),void 0!==a.quaternion&&f.quaternion.fromArray(a.quaternion),void 0!==a.scale&&f.scale.fromArray(a.scale));void 0!==a.castShadow&&(f.castShadow=a.castShadow);void 0!==a.receiveShadow&&(f.receiveShadow=a.receiveShadow);a.shadow&&(void 0!==a.shadow.bias&&(f.shadow.bias=a.shadow.bias),void 0!==a.shadow.radius&&(f.shadow.radius=a.shadow.radius),void 0!==a.shadow.mapSize&&f.shadow.mapSize.fromArray(a.shadow.mapSize),void 0!==a.shadow.camera&&(f.shadow.camera=
777this.parseObject(a.shadow.camera)));void 0!==a.visible&&(f.visible=a.visible);void 0!==a.frustumCulled&&(f.frustumCulled=a.frustumCulled);void 0!==a.renderOrder&&(f.renderOrder=a.renderOrder);void 0!==a.userData&&(f.userData=a.userData);void 0!==a.layers&&(f.layers.mask=a.layers);if(void 0!==a.children){g=a.children;for(var h=0;h<g.length;h++)f.add(this.parseObject(g[h],b,c))}if("LOD"===a.type)for(a=a.levels,g=0;g<a.length;g++){h=a[g];var k=f.getObjectByProperty("uuid",h.object);void 0!==k&&f.addLevel(k,
778h.distance)}return f}});var eh={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,CubeUVRefractionMapping:307},Kf={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Lf={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008};
779me.prototype={constructor:me,setOptions:function(a){this.options=a;return this},load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=Hb.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;fetch(a).then(function(a){return a.blob()}).then(function(a){return createImageBitmap(a,e.options)}).then(function(c){Hb.add(a,c);b&&b(c);e.manager.itemEnd(a)}).catch(function(b){d&&d(b);e.manager.itemError(a);
780e.manager.itemEnd(a)})},setCrossOrigin:function(){return this},setPath:function(a){this.path=a;return this}};Object.assign(ne.prototype,{moveTo:function(a,b){this.currentPath=new Na;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,b)},lineTo:function(a,b){this.currentPath.lineTo(a,b)},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d)},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f)},splineThru:function(a){this.currentPath.splineThru(a)},
781toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new hb;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],k=h.x-g.x,l=h.y-g.y;if(Math.abs(l)>Number.EPSILON){if(0>l&&(g=b[f],k=-k,h=b[e],l=-l),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=l*(a.x-g.x)-k*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=Ya.isClockWise,
782f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new hb;h.curves=g.curves;b.push(h);return b}var k=!e(f[0].getPoints());k=a?!k:k;h=[];var m=[],l=[],p=0;m[p]=void 0;l[p]=[];for(var n=0,x=f.length;n<x;n++){g=f[n];var t=g.getPoints();var v=e(t);(v=a?!v:v)?(!k&&m[p]&&p++,m[p]={s:new hb,p:t},m[p].s.curves=g.curves,k&&p++,l[p]=[]):l[p].push({h:g,p:t[0]})}if(!m[0])return c(f);if(1<m.length){n=!1;a=[];e=0;for(f=m.length;e<f;e++)h[e]=[];e=0;for(f=m.length;e<
783f;e++)for(g=l[e],v=0;v<g.length;v++){k=g[v];p=!0;for(t=0;t<m.length;t++)d(k.p,m[t].p)&&(e!==t&&a.push({froms:e,tos:t,hole:v}),p?(p=!1,h[t].push(k)):n=!0);p&&h[e].push(k)}0<a.length&&(n||(l=h))}n=0;for(e=m.length;n<e;n++)for(h=m[n].s,b.push(h),a=l[n],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(oe.prototype,{isFont:!0,generateShapes:function(a,b){void 0===b&&(b=100);var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-
784b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,k=0;k<e.length;k++){var l=e[k];if("\n"===l)g=0,h-=f;else{var q=d;var p=g,n=h;if(l=b.glyphs[l]||b.glyphs["?"]){var x=new ne;if(l.o)for(var t=l._cachedOutline||(l._cachedOutline=l.o.split(" ")),v=0,w=t.length;v<w;)switch(t[v++]){case "m":var y=t[v++]*q+p;var u=t[v++]*q+n;x.moveTo(y,u);break;case "l":y=t[v++]*q+p;u=t[v++]*q+n;x.lineTo(y,u);break;case "q":var z=t[v++]*q+p;var B=t[v++]*q+n;var C=t[v++]*q+p;var D=t[v++]*q+n;x.quadraticCurveTo(C,
785D,z,B);break;case "b":z=t[v++]*q+p,B=t[v++]*q+n,C=t[v++]*q+p,D=t[v++]*q+n,y=t[v++]*q+p,u=t[v++]*q+n,x.bezierCurveTo(C,D,y,u,z,B)}q={offsetX:l.ha*q,path:x}}else q=void 0;g+=q.offsetX;a.push(q.path)}}b=0;for(e=a.length;b<e;b++)Array.prototype.push.apply(c,a[b].toShapes());return c}});Object.assign(wf.prototype,{load:function(a,b,c,d){var e=this,f=new Ia(this.manager);f.setPath(this.path);f.load(a,function(a){try{var c=JSON.parse(a)}catch(k){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),
786c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new oe(a)},setPath:function(a){this.path=a;return this}});jd.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};Object.assign(jd.prototype,{crossOrigin:"anonymous",onLoadStart:function(){},onLoadProgress:function(){},onLoadComplete:function(){},initMaterials:function(a,b,c){for(var d=
787[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},b=new J,c=new Hd,d=new Qd;return function(e,f,g){function h(a,b,d,e,h){a=f+a;var l=jd.Handlers.get(a);null!==l?a=l.load(a):(c.setCrossOrigin(g),a=c.load(a));void 0!==b&&(a.repeat.fromArray(b),1!==b[0]&&(a.wrapS=1E3),1!==b[1]&&(a.wrapT=1E3));void 0!==d&&a.offset.fromArray(d);void 0!==e&&("repeat"===
788e[0]&&(a.wrapS=1E3),"mirror"===e[0]&&(a.wrapS=1002),"repeat"===e[1]&&(a.wrapT=1E3),"mirror"===e[1]&&(a.wrapT=1002));void 0!==h&&(a.anisotropy=h);b=R.generateUUID();k[b]=a;return b}var k={},l={uuid:R.generateUUID(),type:"MeshLambertMaterial"},q;for(q in e){var p=e[q];switch(q){case "DbgColor":case "DbgIndex":case "opticalDensity":case "illumination":break;case "DbgName":l.name=p;break;case "blending":l.blending=a[p];break;case "colorAmbient":case "mapAmbient":console.warn("THREE.Loader.createMaterial:",
789q,"is no longer supported.");break;case "colorDiffuse":l.color=b.fromArray(p).getHex();break;case "colorSpecular":l.specular=b.fromArray(p).getHex();break;case "colorEmissive":l.emissive=b.fromArray(p).getHex();break;case "specularCoef":l.shininess=p;break;case "shading":"basic"===p.toLowerCase()&&(l.type="MeshBasicMaterial");"phong"===p.toLowerCase()&&(l.type="MeshPhongMaterial");"standard"===p.toLowerCase()&&(l.type="MeshStandardMaterial");break;case "mapDiffuse":l.map=h(p,e.mapDiffuseRepeat,e.mapDiffuseOffset,
790e.mapDiffuseWrap,e.mapDiffuseAnisotropy);break;case "mapDiffuseRepeat":case "mapDiffuseOffset":case "mapDiffuseWrap":case "mapDiffuseAnisotropy":break;case "mapEmissive":l.emissiveMap=h(p,e.mapEmissiveRepeat,e.mapEmissiveOffset,e.mapEmissiveWrap,e.mapEmissiveAnisotropy);break;case "mapEmissiveRepeat":case "mapEmissiveOffset":case "mapEmissiveWrap":case "mapEmissiveAnisotropy":break;case "mapLight":l.lightMap=h(p,e.mapLightRepeat,e.mapLightOffset,e.mapLightWrap,e.mapLightAnisotropy);break;case "mapLightRepeat":case "mapLightOffset":case "mapLightWrap":case "mapLightAnisotropy":break;
791case "mapAO":l.aoMap=h(p,e.mapAORepeat,e.mapAOOffset,e.mapAOWrap,e.mapAOAnisotropy);break;case "mapAORepeat":case "mapAOOffset":case "mapAOWrap":case "mapAOAnisotropy":break;case "mapBump":l.bumpMap=h(p,e.mapBumpRepeat,e.mapBumpOffset,e.mapBumpWrap,e.mapBumpAnisotropy);break;case "mapBumpScale":l.bumpScale=p;break;case "mapBumpRepeat":case "mapBumpOffset":case "mapBumpWrap":case "mapBumpAnisotropy":break;case "mapNormal":l.normalMap=h(p,e.mapNormalRepeat,e.mapNormalOffset,e.mapNormalWrap,e.mapNormalAnisotropy);
792break;case "mapNormalFactor":l.normalScale=p;break;case "mapNormalRepeat":case "mapNormalOffset":case "mapNormalWrap":case "mapNormalAnisotropy":break;case "mapSpecular":l.specularMap=h(p,e.mapSpecularRepeat,e.mapSpecularOffset,e.mapSpecularWrap,e.mapSpecularAnisotropy);break;case "mapSpecularRepeat":case "mapSpecularOffset":case "mapSpecularWrap":case "mapSpecularAnisotropy":break;case "mapMetalness":l.metalnessMap=h(p,e.mapMetalnessRepeat,e.mapMetalnessOffset,e.mapMetalnessWrap,e.mapMetalnessAnisotropy);
793break;case "mapMetalnessRepeat":case "mapMetalnessOffset":case "mapMetalnessWrap":case "mapMetalnessAnisotropy":break;case "mapRoughness":l.roughnessMap=h(p,e.mapRoughnessRepeat,e.mapRoughnessOffset,e.mapRoughnessWrap,e.mapRoughnessAnisotropy);break;case "mapRoughnessRepeat":case "mapRoughnessOffset":case "mapRoughnessWrap":case "mapRoughnessAnisotropy":break;
793case "mapAlpha":l.alphaMap=h(p,e.mapAlphaRepeat,e.mapAlphaOffset,e.mapAlphaWrap,e.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;
794case "flipSided":l.side=1;break;case "doubleSided":l.side=2;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");l.opacity=p;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":l[q]=p;break;case "vertexColors":!0===p&&(l.vertexColors=2);"face"===p&&(l.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",q,p)}}"MeshBasicMaterial"===
795l.type&&delete l.emissive;"MeshPhongMaterial"!==l.type&&delete l.specular;1>l.opacity&&(l.transparent=!0);d.setTextures(k);return d.parse(l)}}()});var Vd,se={getContext:function(){void 0===Vd&&(Vd=new (window.AudioContext||window.webkitAudioContext));return Vd},setContext:function(a){Vd=a}};Object.assign(pe.prototype,{load:function(a,b,c,d){var e=new Ia(this.manager);e.setResponseType("arraybuffer");e.setPath(this.path);e.load(a,function(a){a=a.slice(0);se.getContext().decodeAudioData(a,function(a){b(a)})},
796c,d)},setPath:function(a){this.path=a;return this}});Object.assign(xf.prototype,{update:function(){var a,b,c,d,e,f,g,h,k=new O,l=new O;return function(m){if(a!==this||b!==m.focus||c!==m.fov||d!==m.aspect*this.aspect||e!==m.near||f!==m.far||g!==m.zoom||h!==this.eyeSep){a=this;b=m.focus;c=m.fov;d=m.aspect*this.aspect;e=m.near;f=m.far;g=m.zoom;var p=m.projectionMatrix.clone();h=this.eyeSep/2;var n=h*e/b,q=e*Math.tan(R.DEG2RAD*c*.5)/g;l.elements[12]=-h;k.elements[12]=h;var t=-q*d+n;var v=q*d+n;p.elements[0]=
7972*e/(v-t);p.elements[8]=(v+t)/(v-t);this.cameraL.projectionMatrix.copy(p);t=-q*d-n;v=q*d-n;p.elements[0]=2*e/(v-t);p.elements[8]=(v+t)/(v-t);this.cameraR.projectionMatrix.copy(p)}this.cameraL.matrixWorld.copy(m.matrixWorld).multiply(l);this.cameraR.matrixWorld.copy(m.matrixWorld).multiply(k)}}()});kd.prototype=Object.create(C.prototype);kd.prototype.constructor=kd;Object.assign(qe.prototype,{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();this.elapsedTime=
7980;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();return this.elapsedTime},getDelta:function(){var a=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance?Date:performance).now();a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});re.prototype=Object.assign(Object.create(C.prototype),{constructor:re,getInput:function(){return this.gain},removeFilter:function(){null!==
799this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null);return this},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);this.filter.connect(this.context.destination);return this},getMasterVolume:function(){return this.gain.gain.value},
800setMasterVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this},updateMatrixWorld:function(){var a=new n,b=new ka,c=new n,d=new n,e=new qe;return function(f){C.prototype.updateMatrixWorld.call(this,f);f=this.context.listener;var g=this.up;this.timeDelta=e.getDelta();this.matrixWorld.decompose(a,b,c);d.set(0,0,-1).applyQuaternion(b);if(f.positionX){var h=this.context.currentTime+this.timeDelta;f.positionX.linearRampToValueAtTime(a.x,h);f.positionY.linearRampToValueAtTime(a.y,
801h);f.positionZ.linearRampToValueAtTime(a.z,h);f.forwardX.linearRampToValueAtTime(d.x,h);f.forwardY.linearRampToValueAtTime(d.y,h);f.forwardZ.linearRampToValueAtTime(d.z,h);f.upX.linearRampToValueAtTime(g.x,h);f.upY.linearRampToValueAtTime(g.y,h);f.upZ.linearRampToValueAtTime(g.z,h)}else f.setPosition(a.x,a.y,a.z),f.setOrientation(d.x,d.y,d.z,g.x,g.y,g.z)}}()});lc.prototype=Object.assign(Object.create(C.prototype),{constructor:lc,getOutput:function(){return this.gain}
801,setNodeSource:function(a){this.hasPlaybackControl=
802!1;this.sourceType="audioNode";this.source=a;this.connect();return this},setMediaElementSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaNode";this.source=this.context.createMediaElementSource(a);this.connect();return this},setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");
803else{var a=this.context.createBufferSource();a.buffer=this.buffer;a.detune.value=this.detune;a.loop=this.loop;a.onended=this.onEnded.bind(this);a.playbackRate.setValueAtTime(this.playbackRate,this.startTime);this.startTime=this.context.currentTime;a.start(this.startTime,this.offset);this.isPlaying=!0;this.source=a;return this.connect()}},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return!0===this.isPlaying&&(this.source.stop(),
804this.source.onended=null,this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.source.stop(),this.source.onended=null,this.offset=0,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-
8051].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].disconnect(this.filters[a]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=
806a,this.connect()):this.filters=a;return this},setDetune:function(a){this.detune=a;!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01);return this},getDetune:function(){return this.detune},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.playbackRate=a,!0===
807this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.loop=a,!0===this.isPlaying&&(this.source.loop=
808this.loop),this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this}});te.prototype=Object.assign(Object.create(lc.prototype),{constructor:te,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a;return this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(a){this.panner.rolloffFactor=
809a;return this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a;return this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a;return this},setDirectionalCone:function(a,b,c){this.panner.coneInnerAngle=a;this.panner.coneOuterAngle=b;this.panner.coneOuterGain=c;return this},updateMatrixWorld:function(){var a=new n,b=new ka,c=new n,d=new n;return function(e){C.prototype.updateMatrixWorld.call(this,
810e);e=this.panner;this.matrixWorld.decompose(a,b,c);d.set(0,0,1).applyQuaternion(b);if(e.positionX){var f=this.context.currentTime+this.listener.timeDelta;e.positionX.linearRampToValueAtTime(a.x,f);e.positionY.linearRampToValueAtTime(a.y,f);e.positionZ.linearRampToValueAtTime(a.z,f);e.orientationX.linearRampToValueAtTime(d.x,f);e.orientationY.linearRampToValueAtTime(d.y,f);e.orientationZ.linearRampToValueAtTime(d.z,f)}else e.setPosition(a.x,a.y,a.z),e.setOrientation(d.x,d.y,d.z)}}()});Object.assign(ue.prototype,
811{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Object.assign(ve.prototype,{accumulate:function(a,b){var c=this.buffer,d=this.valueSize;
811a=a*d+d;var e=this.cumulativeWeight;if(0===e){for(e=0;e!==d;++e)c[a+e]=c[e];e=b}else e+=b,this._mixBufferRegion(c,a,0,b/e,d);this.cumulativeWeight=e},apply:function(a){var b=this.valueSize,c=this.buffer;
812a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;1>d&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,
813b,c,d){ka.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});Object.assign(yf.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},
814unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(oa,{Composite:yf,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new oa.Composite(a,b,c):new oa(a,b,c)},sanitizeNodeName:function(){var a=/[\[\]\.:\/]/g;return function(b){return b.replace(/\s/g,"_").replace(a,"")}}(),parseTrackName:function(){var a="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",b=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]");a=/(WCOD+)?/.source.replace("WCOD",
815a);var c=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),d=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),e=new RegExp("^"+b+a+c+d+"$"),f=["material","materials","bones"];return function(a){var b=e.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+a);b={nodeName:b[2],objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==
816f.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b}}(),findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var e=a[c];if(e.name===b||e.uuid===b||(e=d(e.children)))return e}return null};
817if(a=d(a.children))return a}return null}});Object.assign(oa.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},function(a,b){this.resolvedProperty.toArray(a,
818b)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.targetObject[this.propertyName]=a[b]},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.needsUpdate=!0},function(a,
819b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.needsUpdate=
820!0},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=a=oa.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=b.objectIndex;switch(c){case "materials":if(!a.material){console.error("THREE.PropertyBinding: Can not bind to material as no
820de does not have a material.",
821this);return}if(!a.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}a=a.material.materials;break;case "bones":if(!a.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}a=a.skeleton.bones;for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",
822this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,a);return}a=a[f]}}f=a[d];if(void 0===f)console.error("THREE.PropertyBinding: Trying to update property for track: "+b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;this.targetObject=a;void 0!==a.needsUpdate?b=this.Versioning.NeedsUpdate:void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate);c=
823this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(a.geometry.isBufferGeometry){if(!a.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}for(c=0;c<this.node.geometry.morphAttributes.position.length;c++)if(a.geometry.morphAttributes.position[c].name===
824e){e=c;break}}else{if(!a.geometry.morphTargets){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):Array.isArray(f)?(c=this.BindingType.EntireArray,
825this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}});Object.assign(oa.prototype,{_getValue_unbound:oa.prototype.getValue,_setValue_unbound:oa.prototype.setValue});Object.assign(zf.prototype,
826{isAnimationObjectGroup:!0,add:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._paths,f=this._parsedPaths,g=this._bindings,h=g.length,k=void 0,l=0,n=arguments.length;l!==n;++l){var p=arguments[l],r=p.uuid,x=d[r];if(void 0===x){x=b++;d[r]=x;a.push(p);r=0;for(var t=h;r!==t;++r)g[r].push(new oa(p,e[r],f[r]))}else if(x<c){k=a[x];var v=--c;t=a[v];d[t.uuid]=x;a[x]=t;d[r]=v;a[v]=p;r=0;for(t=h;r!==t;++r){var w=g[r],y=w[x];w[x]=w[v];void 0===y&&(y=new oa(p,
827e[r],f[r]));w[v]=y}}else a[x]!==k&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=c},remove:function(){for(var a=this._objects,b=this.nCachedObjects_,c=this._indicesByUUID,d=this._bindings,e=d.length,f=0,g=arguments.length;f!==g;++f){var h=arguments[f],k=h.uuid,l=c[k];if(void 0!==l&&l>=b){var n=b++,p=a[n];c[p.uuid]=l;a[l]=p;c[k]=n;a[n]=h;h=0;for(k=e;h!==k;++h){p=
828d[h];var r=p[l];p[l]=p[n];p[n]=r}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var k=arguments[g].uuid,l=d[k];if(void 0!==l)if(delete d[k],l<c){k=--c;var n=a[k],p=--b,r=a[p];d[n.uuid]=l;a[l]=n;d[r.uuid]=k;a[k]=r;a.pop();n=0;for(r=f;n!==r;++n){var x=e[n],t=x[p];x[l]=x[k];x[k]=t;x.pop()}}else for(p=--b,r=a[p],d[r.uuid]=l,a[l]=r,a.pop(),n=0,r=f;n!==r;++n)x=e[n],
829x[l]=x[p],x.pop()}this.nCachedObjects_=c},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,l=Array(h.length);d=e.length;c[a]=d;f.push(a);g.push(b);e.push(l);c=k;for(d=h.length;c!==d;++c)l[c]=new oa(h[c],a,b);return l},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-
8301,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}});Object.assign(Af.prototype,{play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},reset:function(){this.paused=!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},
831isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;this._effectiveWeight=this.enabled?a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);
832this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;null!==a&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},
833setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,0,a)},warp:function(a,b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=
834this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(a,b,c,d){if(this.enabled){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;
835e=this._propertyBindings;for(var f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}}else this._updateWeight(a)},_updateWeight:function(a){var b=0;if(this.enabled){b=this.weight;var c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];
836b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a,c=this._clip.duration,d=this.loop,e=this._loopCount,f=2202===d;if(0===a)return-1===e?b:f&&1===(e&1)?c-b:b;if(2200===d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>
837a?-1:1})}else{-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,f)):this._setEndings(0===this.repetitions,!0,f));if(b>=c||0>b){d=Math.floor(b/c);b-=c*d;e+=Math.abs(d);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,b=0<a?c:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1})):(1===g?(a=0>a,this._setEndings(a,!a,f)):this._setEndings(!1,!1,f),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:d}))}if(f&&
8381===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});we.prototype=
839Object.assign(Object.create(ja.prototype),{constructor:we,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var l=d[h],n=l.name,p=k[n];if(void 0===p){p=f[h];
vendor: 6,962 bytes, lines 839-853
839if(void 0!==p){null===p._cacheIndex&&(++p.referenceCount,this._addInactiveBinding(p,g,n));continue}p=new ve(oa.create(c,n,b&&b._propertyBindings[h].binding.parsedPath),l.ValueTypeName,
840l.getValueSize());++p.referenceCount;this._addInactiveBinding(p,g,n)}f[h]=p;a[h].resultBuffer=p.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=
841a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip={};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},
842get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);
843f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;b=a._clip.uuid;c=this._actionsByClip;d=c[b];var e=d.knownActions,f=e[e.length-1],g=a._byClipCacheIndex;f._byClipCacheIndex=g;e[g]=f;e.pop();a._byClipCacheIndex=null;delete d.actionByRoot[(a._localRoot||this._root).uuid];0===e.length&&delete c[b];this._removeInactiveBindingsForAction(a)},_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;
844for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=
845e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid;c=c.path;var e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;g._cacheIndex=a;b[a]=g;b.pop();delete f[c];a:{for(var h in f)break a;delete e[d]}},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=this._bindings,c=a._cacheIndex,
846d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new dd(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=d;b[d]=a;e.__cacheIndex=
847c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(a,b){var c=b||this._root,d=c.uuid;c="string"===typeof a?Ha.findByName(c,a):a;a=null!==c?c.uuid:a;var e=this._actionsByClip[a],f=null;if(void 0!==e){f=e.actionByRoot[d];if(void 0!==f)return f;f=e.knownActions[0];null===c&&(c=f._clip)}if(null===c)return null;b=new Af(this,c,b);this._bindAction(b,f);this._addInactiveAction(b,a,d);return b},existingAction:function(a,b){var c=b||this._root;b=c.uuid;c="string"===typeof a?
848Ha.findByName(c,a):a;a=this._actionsByClip[c?c.uuid:a];return void 0!==a?a.actionByRoot[b]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g)b[g]._update(d,a,e,
849f);a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){d=d.knownActions;for(var e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=
850a.uuid;var b=this._actionsByClip;for(d in b){var c=b[d].actionByRoot[a];void 0!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}var d=this._bindingsByRootAndName[a];if(void 0!==d)for(var e in d)a=d[e],a.restoreOriginalState(),this._removeInactiveBinding(a)},uncacheAction:function(a,b){a=this.existingAction(a,b);null!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}});Rd.prototype.clone=function(){return new Rd(void 0===this.value.clone?this.value:this.value.clone())};xe.prototype=
851Object.assign(Object.create(D.prototype),{constructor:xe,isInstancedBufferGeometry:!0,copy:function(a){D.prototype.copy.call(this,a);this.maxInstancedCount=a.maxInstancedCount;return this},clone:function(){return(new this.constructor).copy(this)}});ye.prototype=Object.assign(Object.create(rb.prototype),{constructor:ye,isInstancedInterleavedBuffer:!0,copy:function(a){rb.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});ze.prototype=Object.assign(Object.create(E.prototype),
852{constructor:ze,isInstancedBufferAttribute:!0,copy:function(a){E.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});Object.assign(Bf.prototype,{linePrecision:1,set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,a.y,.5).unproject(b).sub(this.ray.origin).normalize()):b&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),
853this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld)):console.error("THREE.Raycaster: 
853Unsupported camera type.")},intersectObject:function(a,b,c){c=c||[];Ae(a,this,c,b);c.sort(Cf);return c},intersectObjects:function(a,b,c){c=c||[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),c;for(var d=0,e=a.length;d<e;d++)Ae(a[d],this,c,b);c.sort(Cf);return c}});Object.assign(Df.prototype,{set:function(a,b,c){this.radius=a;this.phi=b;this.theta=
854c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,b,c){this.radius=Math.sqrt(a*a+b*b+c*c);0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a,c),this.phi=Math.acos(R.clamp(b/this.radius,
855-1,1)));return this}});Object.assign(Ef.prototype,{set:function(a,b,c){this.radius=a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},setFromVector3:function(a){return this.setFromCartesianCoords(a.x,a.y,a.z)},setFromCartesianCoords:function(a,b,c){this.radius=Math.sqrt(a*a+c*c);this.theta=Math.atan2(a,c);this.y=b;return this}});Object.assign(Be.prototype,{set:function(a,b){this.min.copy(a);
856this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new z;return function(b,c){c=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(c);this.max.copy(b).add(c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=
857-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){void 0===a&&(console.warn("THREE.Box2: .getCenter() target is now required"),a=new z);return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box2: .getSize() target is now required"),a=new z);return this.isEmpty()?a.set(0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);
858return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new z);
859return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new z);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new z;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);
860this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});Object.assign(Ce.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===
861a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new n);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new n);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)}
861,at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=
862new n);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new n,b=new n;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);c=b.dot(b);c=b.dot(a)/c;d&&(c=R.clamp(c,0,1));return c}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new n);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);
863this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});ld.prototype=Object.create(C.prototype);ld.prototype.constructor=ld;ld.prototype.isImmediateRenderObject=!0;md.prototype=Object.create(S.prototype);md.prototype.constructor=md;md.prototype.update=function(){var a=new n,b=new n,c=new da;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=
864this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,l=g=0,n=k.length;l<n;l++)for(var p=k[l],r=0,x=p.vertexNormals.length;r<x;r++){var t=p.vertexNormals[r];a.copy(h[p[d[r]]]).applyMatrix4(e);b.copy(t).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);f.setXYZ(g,a.x,a.y,a.z);g+=1;f.setXYZ(g,b.x,b.y,b.z);g+=1}else if(g&&g.isBufferGeometry)for(d=g.attributes.position,h=g.attributes.normal,r=g=0,x=d.count;r<x;r++)a.set(d.getX(r),d.getY(r),
865d.getZ(r)).applyMatrix4(e),b.set(h.getX(r),h.getY(r),h.getZ(r)),b.applyMatrix3(c).normalize().multiplyScalar(this.size).add(a),f.setXYZ(g,a.x,a.y,a.z),g+=1,f.setXYZ(g,b.x,b.y,b.z),g+=1;f.needsUpdate=!0}}();mc.prototype=Object.create(C.prototype);mc.prototype.constructor=mc;mc.prototype.dispose=function(){this.cone.geometry.dispose();this.cone.material.dispose()};mc.prototype.update=function(){var a=new n;return function(){this.light.updateMatrixWorld();var b=this.light.distance?this.light.distance:
8661E3,c=b*Math.tan(this.light.angle);this.cone.scale.set(c,c,b);a.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(a);void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}();nc.prototype=Object.create(S.prototype);nc.prototype.constructor=nc;nc.prototype.updateMatrixWorld=function(){var a=new n,b=new O,c=new O;return function(d){var e=this.bones,f=this.geometry,g=f.getAttribute("position");c.getInverse(this.root.matrixWorld);
867for(var h=0,k=0;h<e.length;h++){var l=e[h];l.parent&&l.parent.isBone&&(b.multiplyMatrices(c,l.matrixWorld),a.setFromMatrixPosition(b),g.setXYZ(k,a.x,a.y,a.z),b.multiplyMatrices(c,l.parent.matrixWorld),a.setFromMatrixPosition(b),g.setXYZ(k+1,a.x,a.y,a.z),k+=2)}f.getAttribute("position").needsUpdate=!0;C.prototype.updateMatrixWorld.call(this,d)}}();oc.prototype=Object.create(pa.prototype);oc.prototype.constructor=oc;oc.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};oc.prototype.update=
868function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)};pc.prototype=Object.create(C.prototype);pc.prototype.constructor=pc;pc.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};pc.prototype.update=function(){var a=.5*this.light.width,b=.5*this.light.height,c=this.line.geometry.attributes.position,d=c.array;d[0]=a;d[1]=-b;d[2]=0;d[3]=a;d[4]=b;d[5]=0;d[6]=-a;d[7]=b;d[8]=0;d[9]=-a;d[10]=-b;d[11]=
8690;d[12]=a;d[13]=-b;d[14]=0;c.needsUpdate=!0;void 0!==this.color?this.line.material.color.set(this.color):this.line.material.color.copy(this.light.color)};qc.prototype=Object.create(C.prototype);qc.prototype.constructor=qc;qc.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};qc.prototype.update=function(){var a=new n,b=new J,c=new J;return function(){var d=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var e=d.geometry.getAttribute("color");
870b.copy(this.light.color);c.copy(this.light.groundColor);for(var f=0,g=e.count;f<g;f++){var h=f<g/2?b:c;e.setXYZ(f,h.r,h.g,h.b)}e.needsUpdate=!0}d.lookAt(a.setFromMatrixPosition(this.light.matrixWorld).negate())}}();nd.prototype=Object.create(S.prototype);nd.prototype.constructor=nd;Sd.prototype=Object.create(S.prototype);Sd.prototype.constructor=Sd;od.prototype=Object.create(S.prototype);od.prototype.constructor=od;od.prototype.update=function(){var a=new n,b=new n,c=new da;return function(){this.object.updateMatrixWorld(!0);
871c.getNormalMatrix(this.object.matrixWorld);var d=this.object.matrixWorld,e=this.geometry.attributes.position,f=this.object.geometry,g=f.vertices;f=f.faces;for(var h=0,k=0,l=f.length;k<l;k++){var n=f[k],p=n.normal;a.copy(g[n.a]).add(g[n.b]).add(g[n.c]).divideScalar(3).applyMatrix4(d);b.copy(p).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);e.setXYZ(h,a.x,a.y,a.z);h+=1;
871e.setXYZ(h,b.x,b.y,b.z);h+=1}e.needsUpdate=!0}}();rc.prototype=Object.create(C.prototype);rc.prototype.constructor=rc;
872rc.prototype.dispose=function(){this.lightPlane.geometry.dispose();this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose()};rc.prototype.update=function(){var a=new n,b=new n,c=new n;return function(){a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);c.subVectors(b,a);this.lightPlane.lookAt(b);void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):
873(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color));this.targetLine.lookAt(b);this.targetLine.scale.z=c.length()}}();pd.prototype=Object.create(S.prototype);pd.prototype.constructor=pd;pd.prototype.update=function(){function a(a,g,h,k){d.set(g,h,k).unproject(e);a=c[a];if(void 0!==a)for(g=b.getAttribute("position"),h=0,k=a.length;h<k;h++)g.setXYZ(a[h],d.x,d.y,d.z)}var b,c,d=new n,e=new Ra;return function(){b=this.geometry;c=this.pointMap;e.projectionMatrix.copy(this.camera.projectionMatrix);
874a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",.7,1.1,-1);a("u2",-.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);b.getAttribute("position").needsUpdate=!0}}();ab.prototype=Object.create(S.prototype);ab.prototype.constructor=ab;ab.prototype.update=function(){var a=new Wa;return function(b){void 0!==
875b&&console.warn("THREE.BoxHelper: .update() has no longer arguments.");void 0!==this.object&&a.setFromObject(this.object);if(!a.isEmpty()){b=a.min;var c=a.max,d=this.geometry.attributes.position,e=d.array;e[0]=c.x;e[1]=c.y;e[2]=c.z;e[3]=b.x;e[4]=c.y;e[5]=c.z;e[6]=b.x;e[7]=b.y;e[8]=c.z;e[9]=c.x;e[10]=b.y;e[11]=c.z;e[12]=c.x;e[13]=c.y;e[14]=b.z;e[15]=b.x;e[16]=c.y;e[17]=b.z;e[18]=b.x;e[19]=b.y;e[20]=b.z;e[21]=c.x;e[22]=b.y;e[23]=b.z;d.needsUpdate=!0;this.geometry.computeBoundingSphere()}}}();ab.prototype.setFromObject=
876function(a){this.object=a;this.update();return this};ab.prototype.copy=function(a){S.prototype.copy.call(this,a);this.object=a.object;return this};ab.prototype.clone=function(){return(new this.constructor).copy(this)};qd.prototype=Object.create(S.prototype);qd.prototype.constructor=qd;qd.prototype.updateMatrixWorld=function(a){var b=this.box;b.isEmpty()||(b.getCenter(this.position),b.getSize(this.scale),this.scale.multiplyScalar(.5),C.prototype.updateMatrixWorld.call(this,a))};rd.prototype=Object.create(ma.prototype);
877rd.prototype.constructor=rd;rd.prototype.updateMatrixWorld=function(a){var b=-this.plane.constant;1E-8>Math.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);C.prototype.updateMatrixWorld.call(this,a)};var Td,De;bb.prototype=Object.create(C.prototype);bb.prototype.constructor=bb;bb.prototype.setDirection=function(){var a=new n,b;return function(c){.99999<c.y?this.quaternion.set(0,0,0,1):-.99999>c.y?this.quaternion.set(1,
8780,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();bb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};bb.prototype.setColor=function(a){this.line.material.color.copy(a);this.cone.material.color.copy(a)};bb.prototype.copy=function(a){C.prototype.copy.call(this,a,!1);this.line.copy(a.line);
879this.cone.copy(a.cone);return this};bb.prototype.clone=function(){return(new this.constructor).copy(this)};sd.prototype=Object.create(S.prototype);sd.prototype.constructor=sd;K.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(K.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign($a.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");
880a=this.getPoints(a);return this.createGeometry(a)},createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new Q,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new n(e.x,
881e.y,e.z||0))}return b}});Object.assign(Na.prototype,{fromPoints:function(a){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints().");this.setFromPoints(a)}});Gf.prototype=Object.create(ta.prototype);Hf.prototype=Object.create(ta.prototype);Ee.prototype=Object.create(ta.prototype);Object.assign(Ee.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},
882reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}});nd.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};nc.prototype.update=function(){console.error("THREE.SkeletonHelper: update(
882) no longer needs to be called.")};Object.assign(jd.prototype,{extractUrlBase:function(a){console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.");
883return Ie.extractUrlBase(a)}});Object.assign(le.prototype,{setTexturePath:function(a){console.warn("THREE.ObjectLoader: .setTexturePath() has been renamed to .setResourcePath().");return this.setResourcePath(a)}});Object.assign(Be.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");return this.getCenter(a)},empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");
884return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign(Wa.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");return this.getCenter(a)},empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");
885return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");return this.getSize(a)}});Ce.prototype.center=function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)};Object.assign(R,{random16:function(){console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead.");
886return Math.random()},nearestPowerOfTwo:function(a){console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().");return R.floorPowerOfTwo(a)},nextPowerOfTwo:function(a){console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().");return R.ceilPowerOfTwo(a)}});Object.assign(da.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},
887multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3(
887) has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}});
888Object.assign(O.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().");return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){var a;return function(){void 0===a&&(a=new n);console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");
889return a.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().");return this.makeRotationFromQuaternion(a)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3(
889) has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");
890return a.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},
891rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");return this.applyToBufferAttribute(a)},
892applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(a,b,c,d,e,f){console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.");return this.makePerspective(a,b,d,c,e,f)}});Pa.prototype.isIntersectionLine=function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)};ka.prototype.multiplyVector3=
vendor: 5,705 bytes, lines 893-902
893function(a){console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)};Object.assign(qb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");
894return this.intersectsSphere(a)}});Object.assign(ha.prototype,{area:function(){console.warn("THREE.Triangle: .area() has been renamed to .getArea().");return this.getArea()},barycoordFromPoint:function(a,b){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return this.getBarycoord(a,b)},midpoint:function(a){console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint().");return this.getMidpoint(a)},normal:function(a){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");
895return this.getNormal(a)},plane:function(a){console.warn("THREE.Triangle: .plane() has been renamed to .getPlane().");return this.getPlane(a)}});Object.assign(ha,{barycoordFromPoint:function(a,b,c,d,e){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return ha.getBarycoord(a,b,c,d,e)},normal:function(a,b,c,d){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return ha.getNormal(a,b,c,d)}});Object.assign(hb.prototype,{extractAllPoints:function(a){console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.");
896return this.extractPoints(a)},extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");return new ub(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new wb(this,a)}});Object.assign(z.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");
897return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(n.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},
898getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,
899a)},applyProjection:function(a){console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.");return this.applyMatrix4(a)},fromAttribute:function(a,b,c){console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().");
900return this.manhattanLength()}});Object.assign(ca.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},lengthManhattan:function(){console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(Q.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}});
901Object.assign(C.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");return this.getObjectByName(a)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");return this.translateOnAxis(b,a)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}});
902Object.defineProperties(C.prototype,{eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library n
902ow uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});
903Object.defineProperties(Gc.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");return this.levels}}});Object.defineProperty(yd.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}});Hc.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")};Object.defineProperty(K.prototype,
904"__arcLengthDivisions",{get:function(){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");return this.arcLengthDivisions},set:function(a){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");this.arcLengthDivisions=a}});V.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(ba.prototype,
905{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");
906this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},
907shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(E.prototype,
908{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead.");return this.array.length}},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")}});Object.assign(D.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addDrawCall:function(a,b,c){void 0!==c&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");
909console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}});Object.defineProperties(D.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");
910return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");return this.groups}}});Object.assign(Sa.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}});Object.defineProperties(Rd.prototype,
911{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.");return this}}});Object.defineProperties(L.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")}
911,set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},
912set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){console.warn("THREE.Material: .wrapRGB has been removed.");return new J}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(a){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.");this.flatShading=1===a}}});Object.defineProperties(Ga.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");
913return!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});Object.defineProperties(Ba.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");return this.extensions.derivatives},set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});Object.assign(be.prototype,
914{clearTarget:function(a,b,c,d){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead.");this.setRenderTarget(a);this.clear(b,c,d)},animate:function(a){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop().");this.setAnimationLoop(a)},getCurrentRenderTarget:function(){console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().");return this.getRenderTarget()},getMaxAnisotropy:function(){console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().");
915return this.capabilities.getMaxAnisotropy()},getPrecision:function(){console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.");return this.capabilities.precision},resetGLState:function(){console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset().");return this.state.reset()},supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");return this.extensions.get("OES_texture_float")},
916supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");
917return this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).");return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");
918return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).");return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},
919addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling(
919) has been removed.")}});Object.defineProperties(be.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");
920this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");this.shadowMap.type=a}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(ef.prototype,
921{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},
922renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(jb.prototype,{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");
923this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");return this.texture.magFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter=
924a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");return this.texture.anisotropy},set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy=
925a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");
926return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");return this.texture.generateMipmaps},
927set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");this.texture.generateMipmaps=a}}});Object.defineProperties(kf.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}},userHeight:{set:function(){console.warn("THREE.WebVRManager: .userHeight has been removed.")}}});lc.prototype.load=function(a){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var b=this;(new pe).load(a,
928function(a){b.setBuffer(a)});return this};ue.prototype.getData=function(){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");return this.getFrequencyData()};kd.prototype.updateCubeMap=function(a,b){console.warn("THREE.CubeCamera: .updateCubeMap() is now .update(
928).");return this.update(a,b)};ib.crossOrigin=void 0;ib.loadTexture=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new Hd;e.setCrossOrigin(this.crossOrigin);
929a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};ib.loadTextureCube=function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var e=new ie;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a};ib.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")};ib.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};
930l.WebGLRenderTargetCube=Ib;l.WebGLRenderTarget=jb;l.WebGLRenderer=be;l.ShaderLib=Qa;l.UniformsLib=F;l.UniformsUtils=ah;l.ShaderChunk=I;l.FogExp2=Qb;l.Fog=Rb;l.Scene=xd;l.Sprite=Fc;l.LOD=Gc;l.SkinnedMesh=Hc;l.Skeleton=yd;l.Bone=ce;l.Mesh=pa;l.LineSegments=S;l.LineLoop=zd;l.Line=ma;l.Points=Tb;l.Group=Pb;l.VideoTexture=de;l.DataTexture=kb;l.DataTexture3D=Nb;l.CompressedTexture=Ub;l.CubeTexture=Xa;l.CanvasTexture=Ic;l.DepthTexture=Jc;l.Texture=X;l.AnimationLoader=tf;l.CompressedTextureLoader=uf;l.DataTextureLoader=
931he;l.CubeTextureLoader=ie;l.TextureLoader=Hd;l.ObjectLoader=le;l.MaterialLoader=Qd;l.BufferGeometryLoader=ke;l.DefaultLoadingManager=za;l.LoadingManager=ge;l.ImageLoader=fd;l.ImageBitmapLoader=me;l.FontLoader=wf;l.FileLoader=Ia;l.Loader=jd;l.LoaderUtils=Ie;l.Cache=Hb;l.AudioLoader=pe;l.SpotLightShadow=Jd;l.SpotLight=Kd;l.PointLight=Ld;l.RectAreaLight=Pd;l.HemisphereLight=Id;l.DirectionalLightShadow=Md;l.DirectionalLight=Nd;l.AmbientLight=Od;l.LightShadow=Gb;l.Light=ba;l.StereoCamera=xf;l.PerspectiveCamera=
932V;l.OrthographicCamera=id;l.CubeCamera=kd;l.ArrayCamera=Dc;l.Camera=Ra;l.AudioListener=re;l.PositionalAudio=te;l.AudioContext=se;l.AudioAnalyser=ue;l.Audio=lc;l.VectorKeyframeTrack=jc;l.StringKeyframeTrack=Gd;l.QuaternionKeyframeTrack=ed;l.NumberKeyframeTrack=ic;l.ColorKeyframeTrack=Ed;l.BooleanKeyframeTrack=Dd;l.PropertyMixer=ve;l.PropertyBinding=oa;l.KeyframeTrack=qa;l.AnimationUtils=ra;l.AnimationObjectGroup=zf;l.AnimationMixer=we;l.AnimationClip=Ha;l.Uniform=Rd;l.InstancedBufferGeometry=xe;l.BufferGeometry=
933D;l.Geometry=Q;l.InterleavedBufferAttribute=Ec;l.InstancedInterleavedBuffer=ye;l.InterleavedBuffer=rb;l.InstancedBufferAttribute=ze;l.Face3=Kb;l.Object3D=C;l.Raycaster=Bf;l.Layers=Xd;l.EventDispatcher=ja;l.Clock=qe;l.QuaternionLinearInterpolant=Fd;l.LinearInterpolant=dd;l.DiscreteInterpolant=Cd;l.CubicInterpolant=Bd;l.Interpolant=ya;l.Triangle=ha;l.Math=R;l.Spherical=Df;l.Cylindrical=Ef;l.Plane=Pa;l.Frustum=td;l.Sphere=Ea;l.Ray=qb;l.Matrix4=O;l.Matrix3=da;l.Box3=Wa;l.Box2=Be;l.Line3=Ce;l.Euler=lb;
934l.Vector4=ca;l.Vector3=n;l.Vector2=z;l.Quaternion=ka;l.Color=J;l.ImmediateRenderObject=ld;l.VertexNormalsHelper=md;l.SpotLightHelper=mc;l.SkeletonHelper=nc;l.PointLightHelper=oc;l.RectAreaLightHelper=pc;l.HemisphereLightHelper=qc;l.GridHelper=nd;l.PolarGridHelper=Sd;l.FaceNormalsHelper=od;l.DirectionalLightHelper=rc;l.CameraHelper=pd;l.BoxHelper=ab;l.Box3Helper=qd;l.PlaneHelper=rd;l.ArrowHelper=bb;l.AxesHelper=sd;l.Shape=hb;l.Path=Na;l.ShapePath=ne;l.Font=oe;l.CurvePath=$a;l.Curve=K;l.ImageUtils=
935ib;l.ShapeUtils=Ya;l.WebGLUtils=ff;l.WireframeGeometry=Vb;l.ParametricGeometry=Kc;l.ParametricBufferGeometry=Wb;l.TetrahedronGeometry=Mc;l.TetrahedronBufferGeometry=Xb;l.OctahedronGeometry=Nc;l.OctahedronBufferGeometry=sb;l.IcosahedronGeometry=Oc;l.IcosahedronBufferGeometry=Yb;l.DodecahedronGeometry=Pc;l.DodecahedronBufferGeometry=Zb;l.PolyhedronGeometry=Lc;l.PolyhedronBufferGeometry=xa;l.TubeGeometry=Qc;l.TubeBufferGeometry=$b;l.TorusKnotGeometry=Rc;l.TorusKnotBufferGeometry=ac;l.TorusGeometry=Sc;
936l.TorusBufferGeometry=bc;l.TextGeometry=Xc;l.TextBufferGeometry=cc;l.SphereGeometry=Yc;l.SphereBufferGeometry=vb;l.RingGeometry=Zc;l.RingBufferGeometry=dc;l.PlaneGeometry=zc;l.PlaneBufferGeometry=pb;l.LatheGeometry=$c;l.LatheBufferGeometry=ec;l.ShapeGeometry=wb;l.ShapeBufferGeometry=xb;l.ExtrudeGeometry=ub;l.ExtrudeBufferGeometry=Sa;l.EdgesGeometry=fc;l.ConeGeometry=ad;l.ConeBufferGeometry=bd;l.CylinderGeometry=yb;l.CylinderBufferGeometry=Za;
936l.CircleGeometry=cd;l.CircleBufferGeometry=gc;l.BoxGeometry=
937Lb;l.BoxBufferGeometry=ob;l.ShadowMaterial=zb;l.SpriteMaterial=gb;l.RawShaderMaterial=hc;l.ShaderMaterial=Ba;l.PointsMaterial=Fa;l.MeshPhysicalMaterial=Ab;l.MeshStandardMaterial=Ta;l.MeshPhongMaterial=Ga;l.MeshToonMaterial=Bb;l.MeshNormalMaterial=Cb;l.MeshLambertMaterial=Db;l.MeshDepthMaterial=db;l.MeshDistanceMaterial=eb;l.MeshBasicMaterial=Da;l.MeshMatcapMaterial=Eb;l.LineDashedMaterial=Fb;l.LineBasicMaterial=T;l.Material=L;l.Float64BufferAttribute=yc;l.Float32BufferAttribute=B;l.Uint32BufferAttribute=
938nb;l.Int32BufferAttribute=xc;l.Uint16BufferAttribute=mb;l.Int16BufferAttribute=wc;l.Uint8ClampedBufferAttribute=vc;l.Uint8BufferAttribute=uc;l.Int8BufferAttribute=tc;l.BufferAttribute=E;l.ArcCurve=kc;l.CatmullRomCurve3=ta;l.CubicBezierCurve=Ja;l.CubicBezierCurve3=Ua;l.EllipseCurve=va;l.LineCurve=Aa;l.LineCurve3=Ka;l.QuadraticBezierCurve=La;l.QuadraticBezierCurve3=Va;l.SplineCurve=Ma;l.REVISION="99";l.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};l.CullFaceNone=0;l.CullFaceBack=1;l.CullFaceFront=2;l.CullFaceFrontBack=
9393;l.FrontFaceDirectionCW=0;l.FrontFaceDirectionCCW=1;l.BasicShadowMap=0;l.PCFShadowMap=1;l.PCFSoftShadowMap=2;l.FrontSide=0;l.BackSide=1;l.DoubleSide=2;l.FlatShading=1;l.SmoothShading=2;l.NoColors=0;l.FaceColors=1;l.VertexColors=2;l.NoBlending=0;l.NormalBlending=1;l.AdditiveBlending=2;l.SubtractiveBlending=3;l.MultiplyBlending=4;l.CustomBlending=5;l.AddEquation=100;l.SubtractEquation=101;l.ReverseSubtractEquation=102;l.MinEquation=103;l.MaxEquation=104;l.ZeroFactor=200;l.OneFactor=201;l.SrcColorFactor=
940202;l.OneMinusSrcColorFactor=203;l.SrcAlphaFactor=204;l.OneMinusSrcAlphaFactor=205;l.DstAlphaFactor=206;l.OneMinusDstAlphaFactor=207;l.DstColorFactor=208;l.OneMinusDstColorFactor=209;l.SrcAlphaSaturateFactor=210;l.NeverDepth=0;l.AlwaysDepth=1;l.LessDepth=2;l.LessEqualDepth=3;l.EqualDepth=4;l.GreaterEqualDepth=5;l.GreaterDepth=6;l.NotEqualDepth=7;l.MultiplyOperation=0;l.MixOperation=1;l.AddOperation=2;l.NoToneMapping=0;l.LinearToneMapping=1;l.ReinhardToneMapping=2;l.Uncharted2ToneMapping=3;l.CineonToneMapping=
9414;l.ACESFilmicToneMapping=5;l.UVMapping=300;l.CubeReflectionMapping=301;l.CubeRefractionMapping=302;l.EquirectangularReflectionMapping=303;l.EquirectangularRefractionMapping=304;l.SphericalReflectionMapping=305;l.CubeUVReflectionMapping=306;l.CubeUVRefractionMapping=307;l.RepeatWrapping=1E3;l.ClampToEdgeWrapping=1001;l.MirroredRepeatWrapping=1002;l.NearestFilter=1003;l.NearestMipMapNearestFilter=1004;l.NearestMipMapLinearFilter=1005;l.LinearFilter=1006;l.LinearMipMapNearestFilter=1007;l.LinearMipMapLinearFilter=
9421008;l.UnsignedByteType=1009;l.ByteType=1010;l.ShortType=1011;l.UnsignedShortType=1012;l.IntType=1013;l.UnsignedIntType=1014;l.FloatType=1015;l.HalfFloatType=1016;l.UnsignedShort4444Type=1017;l.UnsignedShort5551Type=1018;l.UnsignedShort565Type=1019;l.UnsignedInt248Type=1020;l.AlphaFormat=1021;l.RGBFormat=1022;l.RGBAFormat=1023;l.LuminanceFormat=1024;l.LuminanceAlphaFormat=1025;l.RGBEFormat=1023;l.DepthFormat=1026;l.DepthStencilFormat=1027;l.RedFormat=1028;l.RGB_S3TC_DXT1_Format=33776;l.RGBA_S3TC_DXT1_Format=
94333777;l.RGBA_S3TC_DXT3_Format=33778;l.RGBA_S3TC_DXT5_Format=33779;l.RGB_PVRTC_4BPPV1_Format=35840;l.RGB_PVRTC_2BPPV1_Format=35841;l.RGBA_PVRTC_4BPPV1_Format=35842;l.RGBA_PVRTC_2BPPV1_Format=35843;l.RGB_ETC1_Format=36196;l.RGBA_ASTC_4x4_Format=37808;l.RGBA_ASTC_5x4_Format=37809;l.RGBA_ASTC_5x5_Format=37810;l.RGBA_ASTC_6x5_Format=37811;l.RGBA_ASTC_6x6_Format=37812;l.RGBA_ASTC_8x5_Format=37813;l.RGBA_ASTC_8x6_Format=37814;l.RGBA_ASTC_8x8_Format=37815;l.RGBA_ASTC_10x5_Format=37816;l.RGBA_ASTC_10x6_Format=
94437817;l.RGBA_ASTC_10x8_Format=37818;l.RGBA_ASTC_10x10_Format=37819;l.RGBA_ASTC_12x10_Format=37820;l.RGBA_ASTC_12x12_Format=37821;l.LoopOnce=2200;l.LoopRepeat=2201;l.LoopPingPong=2202;l.InterpolateDiscrete=2300;l.InterpolateLinear=2301;l.InterpolateSmooth=2302;l.ZeroCurvatureEnding=2400;l.ZeroSlopeEnding=2401;l.WrapAroundEnding=2402;l.TrianglesDrawMode=0;l.TriangleStripDrawMode=1;l.TriangleFanDrawMode=2;l.LinearEncoding=3E3;l.sRGBEncoding=3001;l.GammaEncoding=3007;l.RGBEEncoding=3002;l.LogLuvEncoding=
9453003;l.RGBM7Encoding=3004;l.RGBM16Encoding=3005;l.RGBDEncoding=3006;l.BasicDepthPacking=3200;l.RGBADepthPacking=3201;l.TangentSpaceNormalMap=0;l.ObjectSpaceNormalMap=1;l.CubeGeometry=Lb;l.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new Kb(a,b,c,e,f,g)};l.LineStrip=0;
945l.LinePieces=1;l.MeshFaceMaterial=function(a){console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead.");return a};l.MultiMaterial=function(a){void 0===
946a&&(a=[]);console.warn("THREE.MultiMaterial has been removed. Use an Array instead.");a.isMultiMaterial=!0;a.materials=a;a.clone=function(){return a.slice()};return a};l.PointCloud=function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new Tb(a,b)};l.Particle=function(a){console.warn("THREE.Particle has been renamed to THREE.Sprite.");return new Fc(a)};l.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");return new Tb(a,
947b)};l.PointCloudMaterial=function(a){console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.");return new Fa(a)};l.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.");return new Fa(a)};l.ParticleSystemMaterial=function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new Fa(a)};l.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");
948return new n(a,b,c)};l.DynamicBufferAttribute=function(a,b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.");return(new E(a,b)).setDynamic(!0)};l.Int8Attribute=function(a,b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");return new tc(a,b)};l.Uint8Attribute=function(a,b){console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.");return new uc(a,
949b)};l.Uint8ClampedAttribute=function(a,b){console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.");return new vc(a,b)};l.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.");return new wc(a,b)};l.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new mb(a,b)};l.Int32Attribute=
950function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");return new xc(a,b)};l.Uint32Attribute=function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.");return new nb(a,b)};l.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");return new B(a,b)};l.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");
951return new yc(a,b)};l.ClosedSplineCurve3=Gf;l.SplineCurve3=Hf;l.Spline=Ee;l.AxisHelper=function(a){console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper.");return new sd(a)};l.BoundingBoxHelper=function(a,b){console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.");return new ab(a,b)};l.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new S(new fc(a.geometry),new T({color:void 0!==
952b?b:16777215}))};l.WireframeHelper=function(a,b){console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.");return new S(new Vb(a.geometry),new T({color:void 0!==b?b:16777215}))};l.XHRLoader=function(a){console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader.");return new Ia(a)};l.BinaryTextureLoader=function(a){console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.");return new he(a)};l.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
953if(b.isMesh){b.matrixAutoUpdate&&b.updateMatrix();var d=b.matrix;b=b.geometry}a.merge(b,d,c)},center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.");return a.center()}};l.Projector=function(){console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js.");
953this.projectVector=function(a,b){console.warn("THREE.Projector: .projectVector() is now vector.project().");a.project(b)};this.unprojectVector=function(a,
954b){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject().");a.unproject(b)};this.pickingRay=function(){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")}};l.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")};l.JSONLoader=function(){console.error("THREE.JSONLoader has been removed.")};l.SceneUtils={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},
955detach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")}};l.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/js/objects/Lensflare.js")};Object.defineProperty(l,"__esModule",{value:!0})});
956
957
958/**
959 * @author alteredq / http://alteredqualia.com/
960 */
961
962THREE.EffectComposer = function ( renderer, renderTarget ) {
963
964	this.renderer = renderer;
965
966	if ( renderTarget === undefined ) {
967
968		var parameters = {
969			minFilter: THREE.LinearFilter,
970			magFilter: THREE.LinearFilter,
971			format: THREE.RGBAFormat,
972			stencilBuffer: false
973		};
974
975		var size = renderer.getDrawingBufferSize();
976		renderTarget = new THREE.WebGLRenderTarget( size.width, size.height, parameters );
977		renderTarget.texture.name = 'EffectComposer.rt1';
978
979	}
980
981	this.renderTarget1 = renderTarget;
982	this.renderTarget2 = renderTarget.clone();
983	this.renderTarget2.texture.name = 'EffectComposer.rt2';
984
985	this.writeBuffer = this.renderTarget1;
986	this.readBuffer = this.renderTarget2;
987
988	this.passes = [];
989
990	// dependencies
991
992	if ( THREE.CopyShader === undefined ) {
993
994		console.error( 'THREE.EffectComposer relies on THREE.CopyShader' );
995
996	}
997
998	if ( THREE.ShaderPass === undefined ) {
999
1000		console.error( 'THREE.EffectComposer relies on THREE.ShaderPass' );
1001
1002	}
1003
1004	this.copyPass = new THREE.ShaderPass( THREE.CopyShader );
1005
1006};
1007
1008Object.assign( THREE.EffectComposer.prototype, {
1009
1010	swapBuffers: function () {
1011
1012		var tmp = this.readBuffer;
1013		this.readBuffer = this.writeBuffer;
1014		this.writeBuffer = tmp;
1015
1016	},
1017
1018	addPass: function ( pass ) {
1019
1020		this.passes.push( pass );
1021
1022		var size = this.renderer.getDrawingBufferSize();
1023		pass.setSize( size.width, size.height );
1024
1025	},
1026
1027	insertPass: function ( pass, index ) {
1028
1029		this.passes.splice( index, 0, pass );
1030
1031	},
1032
1033	render: function ( delta ) {
1034
1035		var maskActive = false;
1036
1037		var pass, i, il = this.passes.length;
1038
1039		for ( i = 0; i < il; i ++ ) {
1040
1041			pass = this.passes[ i ];
1042
1043			if ( pass.enabled === false ) continue;
1044
1045			pass.render( this.renderer, this.writeBuffer, this.readBuffer, delta, maskActive );
1046
1047			if ( pass.needsSwap ) {
1048
1049				if ( maskActive ) {
1050
1051					var context = this.renderer.context;
1052
1053					context.stencilFunc( context.NOTEQUAL, 1, 0xffffffff );
1054
1055					this.copyPass.render( this.renderer, this.writeBuffer, this.readBuffer, delta );
1056
1057					context.stencilFunc( context.EQUAL, 1, 0xffffffff );
1058
1059				}
1060
1061				this.swapBuffers();
1062
1063			}
1064
1065			if ( THREE.MaskPass !== undefined ) {
1066
1067				if ( pass instanceof THREE.MaskPass ) {
1068
1069					maskActive = true;
1070
1071				} else if ( pass instanceof THREE.ClearMaskPass ) {
1072
1073					maskActive = false;
1074
1075				}
1076
1077			}
1078
1079		}
1080
1081	},
1082
1083	reset: function ( renderTarget ) {
1084
1085		if ( renderTarget === undefined ) {
1086
1087			var size = this.renderer.getDrawingBufferSize();
1088
1089			renderTarget = this.renderTarget1.clone();
1090			renderTarget.setSize( size.width, size.height );
1091
1092		}
1093
1094		this.renderTarget1.dispose();
1095		this.renderTarget2.dispose();
1096		this.renderTarget1 = renderTarget;
1097		this.renderTarget2 = renderTarget.clone();
1098
1099		this.writeBuffer = this.renderTarget1;
1100		this.readBuffer = this.renderTarget2;
1101
1102	},
1103
1104	setSize: function ( width, height ) {
1105
1106		this.renderTarget1.setSize( width, height );
1107		this.renderTarget2.setSize( width, height );
1108
1109		for ( var i = 0; i < this.passes.length; i ++ ) {
1110
1111			this.passes[ i ].setSize( width, height );
1112
1113		}
1114
1115	}
1116
1117} );
1118
1119
1120THREE.Pass = function () {
1121
1122	// if set to true, the pass is processed by the composer
1123	this.enabled = true;
1124
1125	// if set to true, the pass indicates to swap read and write buffer after rendering
1126	this.needsSwap = true;
1127
1128	// if set to true, the pass clears its buffer before rendering
1129	this.clear = false;
1130
1131	// if set to true, the result of the pass is rendered to screen
1132	this.renderToScreen = false;
1133
1134};
1135
1136Object.assign( THREE.Pass.prototype, {
1137
1138	setSize: function ( width, height ) {},
1139
1140	render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
1141
1142		console.error( 'THREE.Pass: .render() must be implemented in derived pass.' );
1143
1144	}
1145
1146} );
1147
1148
1149
1150/**
1151 * @author alteredq / http://alteredqualia.com/
1152 */
1153
1154THREE.RenderPass = function ( scene, camera, overrideMaterial, clearColor, clearAlpha ) {
1155
1156	THREE.Pass.call( this );
1157
1158	this.scene = scene;
1159	this.camera = camera;
1160
1161	this.overrideMaterial = overrideMaterial;
1162
1163	this.clearColor = clearColor;
1164	this.clearAlpha = ( clearAlpha !== undefined ) ? clearAlpha : 0;
1165
1166	this.clear = true;
1167	this.clearDepth = false;
1168	this.needsSwap = false;
1169
1170};
1171
1172THREE.RenderPass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), {
1173
1174	constructor: THREE.RenderPass,
1175
1176	render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
1177
1178		var oldAutoClear = renderer.autoClear;
1179		renderer.autoClear = false;
1180
1181		this.scene.overrideMaterial = this.overrideMaterial;
1182
1183		var oldClearColor, oldClearAlpha;
1184
1185		if ( this.clearColor ) {
1186
1187			oldClearColor = renderer.getClearColor().getHex();
1188			oldClearAlpha = renderer.getClearAlpha();
1189
1190			renderer.setClearColor( this.clearColor, this.clearAlpha );
1191
1192		}
1193
1194		if ( this.clearDepth ) {
1195
1196			renderer.clearDepth();
1197
1198		}
1199
1200		renderer.render( this.scene, this.camera, this.renderToScreen ? null : readBuffer, this.clear );
1201
1202		if ( this.clearColor ) {
1203
1204			renderer.setClearColor( oldClearColor, oldClearAlpha );
1205
1206		}
1207
1208		this.scene.overrideMaterial = null;
1209		renderer.autoClear = oldAutoClear;
1210	}
1211
1212} );
1213
1214
1215
1216
1217
1218/**
1219 * @author alteredq / http://alteredqualia.com/
1220 */
1221
1222THREE.ShaderPass = function ( shader, textureID ) {
1223
1224	THREE.Pass.call( this );
1225
1226	this.textureID = ( textureID !== undefined ) ? textureID : "tDiffuse";
1227
1228	if ( shader instanceof THREE.ShaderMaterial ) {
1229
1230		this.uniforms = shader.uniforms;
1231
1232		this.material = shader;
1233
1234	} else if ( shader ) {
1235
1236		this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
1237
1238		this.material = new THREE.ShaderMaterial( {
1239
1240			defines: Object.assign( {}, shader.defines ),
1241			uniforms: this.uniforms,
1242			vertexShader: shader.vertexShader,
1243			fragmentShader: shader.fragmentShader
1244
1245		} );
1246
1247	}
1248
1249	this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
1250	this.scene = new THREE.Scene();
1251
1252	this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), null );
1253	this.quad.frustumCulled = false; // Avoid getting clipped
1254	this.scene.add( this.quad );
1255
1256};
1257
1258THREE.ShaderPass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), {
1259
1260	constructor: THREE.ShaderPass,
1261
1262	render: function( renderer, writeBuffer, readBuffer, delta, maskActive ) {
1263
1264		if ( this.uniforms[ this.textureID ] ) {
1265
1266			this.uniforms[ this.textureID ].value = readBuffer.texture;
1267
1268		}
1269
1270		this.quad.material = this.material;
1271
1272		if ( this.renderToScreen ) {
1273
1274			renderer.render( this.scene, this.camera );
1275
1276		} else {
1277
1278			renderer.render( this.scene, this.camera, writeBuffer, this.clear );
1279
1280		}
1281
1282	}
1283
1284} );
1285
1286
1287
1288
1289/**
1290 * @author alteredq / http://alteredqualia.com/
1291 *
1292 * Full-screen textured quad shader
1293 */
1294
1295THREE.CopyShader = {
1296
1297	uniforms: {
1298
1299		"tDiffuse": { value: null },
1300		"opacity":  { value: 1.0 }
1301
1302	},
1303
1304	vertexShader: [
1305
1306		"varying vec2 vUv;",
1307
1308		"void main() {",
1309
1310			"vUv = uv;",
1311			"gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
1312
1313		"}"
1314
1315	].join( "\n" ),
1316
1317	fragmentShader: [
1318
1319		"uniform float opacity;",
1320
1321		"uniform sampler2D tDiffuse;",
1322
1323		"varying vec2 vUv;",
1324
1325		"void main() {",
1326
1327			"vec4 texel = texture2D( tDiffuse, vUv );",
1328			"gl_FragColor = opacity * texel;",
1329
1330		"}"
1331
1332	].join( "\n" )
1333
1334};
1335
1336
1337
1338
1339/**
1340 * @author alteredq / http://alteredqualia.com/
1341 */
1342
1343THREE.SavePass = function ( renderTarget ) {
1344
1345	THREE.Pass.call( this );
1346
1347	if ( THREE.CopyShader === undefined )
1348		console.error( "THREE.SavePass relies on THREE.CopyShader" );
1349
1350	var shader = THREE.CopyShader;
1351
1352	this.textureID = "tDiffuse";
1353
1354	this.uniforms = THREE.UniformsUtils.clone( shader.uniforms );
1355
1356	this.material = new THREE.ShaderMaterial( {
1357
1358		uniforms: this.uniforms,
1359		vertexShader: shader.vertexShader,
1360		fragmentShader: shader.fragmentShader
1361
1362	} );
1363
1364	this.renderTarget = renderTarget;
1365
1366	if ( this.renderTarget === undefined ) {
1367
1368		this.renderTarget = new THREE.WebGLRenderTarget( window.innerWidth, window.innerHeight, { minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, format: THREE.RGBFormat, stencilBuffer: false } );
1369		this.renderTarget.texture.name = "SavePass.rt";
1370
1371	}
1372
1373	this.needsSwap = false;
1374
1375	this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
1376	this.scene = new THREE.Scene();
1377
1378	this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), null );
1379	this.quad.frustumCulled = false; // Avoid getting clipped
1380	this.scene.add( this.quad );
1381
1382};
1383
1384THREE.SavePass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), {
1385
1386	constructor: THREE.SavePass,
1387
1388	render: function ( renderer, writeBuffer, readBuffer ) {
1389
1390		if ( this.uniforms[ this.textureID ] ) {
1391
1392			this.uniforms[ this.textureID ].value = readBuffer.texture;
1393
1394		}
1395
1396		this.quad.material = this.material;
1397
1398		renderer.render( this.scene, this.camera, this.renderTarget, this.clear );
1399
1400	}
1401
1402} );
1403
1404
1405
1406
1407
1408/**
1409 * @author alteredq / http://alteredqualia.com/
1410 *
1411 * Blend two textures
1412 */
1413
1414THREE.BlendShader = {
1415
1416	uniforms: {
1417
1418		"tDiffuse1": { value: null },
1419		"tDiffuse2": { value: null },
1420		"mixRatio":  { value: 0.5 },
1421		"opacity":   { value: 1.0 }
1422
1423	},
1424
1425	vertexShader: [
1426
1427		"varying vec2 vUv;",
1428
1429		"void main() {",
1430
1431			"vUv = uv;",
1432			"gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
1433
1434		"}"
1435
1436	].join( "\n" ),
1437
1438	fragmentShader: [
1439
1440		"uniform float opacity;",
1441		"uniform float mixRatio;",
1442
1443		"uniform sampler2D tDiffuse1;",
1444		"uniform sampler2D tDiffuse2;",
1445
1446		"varying vec2 vUv;",
1447
1448		"void main() {",
1449
1450			"vec4 texel1 = texture2D( tDiffuse1, vUv );",
1451			"vec4 texel2 = texture2D( tDiffuse2, vUv );",
1452			"gl_FragColor = opacity * mix( texel1, texel2, mixRatio );",
1453
1454		"}"
1455
1456	].join( "\n" )
1457
1458};
1459
1460
1461
1462
1463
1464
1465
1466/**
1467 * @author qiao / https://github.com/qiao
1468 * @author mrdoob / http://mrdoob.com
1469 * @author alteredq / http://alteredqualia.com/
1470 * @author WestLangley / http://github.com/WestLangley
1471 * @author erich666 / http://erichaines.com
1472 */
1473
1474// This set of controls performs orbiting, dollying (zooming), and panning.
1475// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
1476//
1477//    Orbit - left mouse / touch: one-finger move
1478//    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
1479//    Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
1480
1481THREE.OrbitControls = function ( object, domElement ) {
1482
1483	this.object = object;
1484
1485	this.domElement = ( domElement !== undefined ) ? domElement : document;
1486
1487	// Set to false to disable this control
1488	this.enabled = true;
1489
1490	// "target" sets the location of focus, where the object orbits around
1491	this.target = new THREE.Vector3();
1492
1493	// How far you can dolly in and out ( PerspectiveCamera only )
1494	this.minDistance = 0;
1495	this.maxDistance = Infinity;
1496
1497	// How far you can zoom in and out ( OrthographicCamera only )
1498	this.minZoom = 0;
1499	this.maxZoom = Infinity;
1500
1501	// How far you can orbit vertically, upper and lower limits.
1502	// Range is 0 to Math.PI radians.
1503	this.minPolarAngle = 0; // radians
1504	this.maxPolarAngle = Math.PI; // radians
1505
1506	// How far you can orbit horizontally, upper and lower limits.
1507	// If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ].
1508	this.minAzimuthAngle = - Infinity; // radians
1509	this.maxAzimuthAngle = Infinity; // radians
1510
1511	// Set to true to enable damping (inertia)
1512	// If damping is enabled, you must call controls.update() in your animation loop
1513	this.enableDamping = false;
1514	this.dampingFactor = 0.25;
1515
1516	// This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
1517	// Set to false to disable zooming
1518	this.enableZoom = true;
1519	this.zoomSpeed = 1.0;
1520
1521	// Set to false to disable rotating
1522	this.enableRotate = true;
1523	this.rotateSpeed = 1.0;
1524
1525	// Set to false to disable panning
1526	this.enablePan = true;
1527	this.panSpeed = 1.0;
1528	this.screenSpacePanning = false; // if true, pan in screen-space
1529	this.keyPanSpeed = 7.0;	// pixels moved per arrow key push
1530
1531	// Set to true to automatically rotate around the target
1532	// If auto-rotate is enabled, you must call controls.update() in your animation loop
1533	this.autoRotate = false;
1534	this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60
1535
1536	// Set to false to disable use of the keys
1537	this.enableKeys = true;
1538
1539	// The four arrow keys
1540	this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 };
1541
1542	// Mouse buttons
1543	this.mouseButtons = { LEFT: THREE.MOUSE.LEFT, MIDDLE: THREE.MOUSE.MIDDLE, RIGHT: THREE.MOUSE.RIGHT };
1544
1545	// for reset
1546	this.target0 = this.target.clone();
1547	this.position0 = this.object.position.clone();
1548	this.zoom0 = this.object.zoom;
1549
1550	//
1551	// public methods
1552	//
1553
1554	this.getPolarAngle = function () {
1555
1556		return spherical.phi;
1557
1558	};
1559
1560	this.getAzimuthalAngle = function () {
1561
1562		return spherical.theta;
1563
1564	};
1565
1566	this.saveState = function () {
1567
1568		scope.target0.copy( scope.target );
1569		scope.position0.copy( scope.object.position );
1570		scope.zoom0 = scope.object.zoom;
1571
1572	};
1573
1574	this.reset = function () {
1575
1576		scope.target.copy( scope.target0 );
1577		scope.object.position.copy( scope.position0 );
1578		scope.object.zoom = scope.zoom0;
1579
1580		scope.object.updateProjectionMatrix();
1581		scope.dispatchEvent( changeEvent );
1582
1583		scope.update();
1584
1585		state = STATE.NONE;
1586
1587	};
1588
1589	// this method is exposed, but perhaps it would be better if we can make it private...
1590	this.update = function () {
1591
1592		var offset = new THREE.Vector3();
1593
1594		// so camera.up is the orbit axis
1595		var quat = new THREE.Quaternion().setFromUnitVectors( object.up, new THREE.Vector3( 0, 1, 0 ) );
1596		var quatInverse = quat.clone().inverse();
1597
1598		var lastPosition = new THREE.Vector3();
1599		var lastQuaternion = new THREE.Quaternion();
1600
1601		return function update() {
1602
1603			var position = scope.object.position;
1604
1605			offset.copy( position ).sub( scope.target );
1606
1607			// rotate offset to "y-axis-is-up" space
1608			offset.applyQuaternion( quat );
1609
1610			// angle from z-axis around y-axis
1611			spherical.setFromVector3( offset );
1612
1613			if ( scope.autoRotate && state === STATE.NONE ) {
1614
1615				rotateLeft( getAutoRotationAngle() );
1616
1617			}
1618
1619			spherical.theta += sphericalDelta.theta;
1620			spherical.phi += sphericalDelta.phi;
1621
1622			// restrict theta to be between desired limits
1623			spherical.theta = Math.max( scope.minAzimuthAngle, Math.min( scope.maxAzimuthAngle, spherical.theta ) );
1624
1625			// restrict phi to be between desired limits
1626			spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
1627
1628			spherical.makeSafe();
1629
1630
1631			spherical.radius *= scale;
1632
1633			// restrict radius to be between desired limits
1634			spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
1635
1636			// move target to panned location
1637			scope.target.add( panOffset );
1638
1639			offset.setFromSpherical( spherical );
1640
1641			// rotate offset back to "camera-up-vector-is-up" space
1642			offset.applyQuaternion( quatInverse );
1643
1644			position.copy( scope.target ).add( offset );
1645
1646			scope.object.lookAt( scope.target );
1647
1648			if ( scope.enableDamping === true ) {
1649
1650				sphericalDelta.theta *= ( 1 - scope.dampingFactor );
1651				sphericalDelta.phi *= ( 1 - scope.dampingFactor );
1652
1653				panOffset.multiplyScalar( 1 - scope.dampingFactor );
1654
1655			} else {
1656
1657				sphericalDelta.set( 0, 0, 0 );
1658
1659				panOffset.set( 0, 0, 0 );
1660
1661			}
1662
1663			scale = 1;
1664
1665			// update condition is:
1666			// min(camera displacement, camera rotation in radians)^2 > EPS
1667			// using small-angle approximation cos(x/2) = 1 - x^2 / 8
1668
1669			if ( zoomChanged ||
1670				lastPosition.distanceToSquared( scope.object.position ) > EPS ||
1671				8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) {
1672
1673				scope.dispatchEvent( changeEvent );
1674
1675				lastPosition.copy( scope.object.position );
1676				lastQuaternion.copy( scope.object.quaternion );
1677				zoomChanged = false;
1678
1679				return true;
1680
1681			}
1682
1683			return false;
1684
1685		};
1686
1687	}();
1688
1689	this.dispose = function () {
1690
1691		scope.domElement.removeEventListener( 'contextmenu', onContextMenu, false );
1692		scope.domElement.removeEventListener( 'mousedown', onMouseDown, false );
1693		scope.domElement.removeEventListener( 'wheel', onMouseWheel, false );
1694
1695		scope.domElement.removeEventListener( 'touchstart', onTouchStart, false );
1696		scope.domElement.removeEventListener( 'touchend', onTouchEnd, false );
1697		scope.domElement.removeEventListener( 'touchmove', onTouchMove, false );
1698
1699		document.removeEventListener( 'mousemove', onMouseMove, false );
1700		document.removeEventListener( 'mouseup', onMouseUp, false );
1701
1702		window.removeEventListener( 'keydown', onKeyDown, false );
1703
1704		//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
1705
1706	};
1707
1708	//
1709	// internals
1710	//
1711
1712	var scope = this;
1713
1714	var changeEvent = { type: 'change' };
1715	var startEvent = { type: 'start' };
1716	var endEvent = { type: 'end' };
1717
1718	var STATE = { NONE: - 1, ROTATE: 0, DOLLY: 1, PAN: 2, TOUCH_ROTATE: 3, TOUCH_DOLLY_PAN: 4 };
1719
1720	var state = STATE.NONE;
1721
1722	var EPS = 0.000001;
1723
1724	// current position in spherical coordinates
1725	var spherical = new THREE.Spherical();
1726	var sphericalDelta = new THREE.Spherical();
1727
1728	var scale = 1;
1729	var panOffset = new THREE.Vector3();
1730	var zoomChanged = false;
1731
1732	var rotateStart = new THREE.Vector2();
1733	var rotateEnd = new THREE.Vector2();
1734	var rotateDelta = new THREE.Vector2();
1735
1736	var panStart = new THREE.Vector2();
1737	var panEnd = new THREE.Vector2();
1738	var panDelta = new THREE.Vector2();
1739
1740	var dollyStart = new THREE.Vector2();
1741	var dollyEnd = new THREE.Vector2();
1742	var dollyDelta = new THREE.Vector2();
1743
1744	function getAutoRotationAngle() {
1745
1746		return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
1747
1748	}
1749
1750	function getZoomScale() {
1751
1752		return Math.pow( 0.95, scope.zoomSpeed );
1753
1754	}
1755
1756	function rotateLeft( angle ) {
1757
1758		sphericalDelta.theta -= angle;
1759
1760	}
1761
1762	function rotateUp( angle ) {
1763
1764		sphericalDelta.phi -= angle;
1765
1766	}
1767
1768	var panLeft = function () {
1769
1770		var v = new THREE.Vector3();
1771
1772		return function panLeft( distance, objectMatrix ) {
1773
1774			v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
1775			v.multiplyScalar( - distance );
1776
1777			panOffset.add( v );
1778
1779		};
1780
1781	}();
1782
1783	var panUp = function () {
1784
1785		var v = new THREE.Vector3();
1786
1787		return function panUp( distance, objectMatrix ) {
1788
1789			if ( scope.screenSpacePanning === true ) {
1790
1791				v.setFromMatrixColumn( objectMatrix, 1 );
1792
1793			} else {
1794
1795				v.setFromMatrixColumn( objectMatrix, 0 );
1796				v.crossVectors( scope.object.up, v );
1797
1798			}
1799
1800			v.multiplyScalar( distance );
1801
1802			panOffset.add( v );
1803
1804		};
1805
1806	}();
1807
1808	// deltaX and deltaY are in pixels; right and down are positive
1809	var pan = function () {
1810
1811		var offset = new THREE.Vector3();
1812
1813		return function pan( deltaX, deltaY ) {
1814
1815			var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
1816
1817			if ( scope.object.isPerspectiveCamera ) {
1818
1819				// perspective
1820				var position = scope.object.position;
1821				offset.copy( position ).sub( scope.target );
1822				var targetDistance = offset.length();
1823
1824				// half of the fov is center to top of screen
1825				targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
1826
1827				// we use only clientHeight here so aspect ratio does not distort speed
1828				panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
1829				panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
1830
1831			} else if ( scope.object.isOrthographicCamera ) {
1832
1833				// orthographic
1834				panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
1835				panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
1836
1837			} else {
1838
1839				// camera neither orthographic nor perspective
1840				console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
1841				scope.enablePan = false;
vendor: 4,716 bytes, lines 1842-2082
1842
1843			}
1844
1845		};
1846
1847	}();
1848
1849	function dollyIn( dollyScale ) {
1850
1851		if ( scope.object.isPerspectiveCamera ) {
1852
1853			scale /= dollyScale;
1854
1855		} else if ( scope.object.isOrthographicCamera ) {
1856
1857			scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) );
1858			scope.object.updateProjectionMatrix();
1859			zoomChanged = true;
1860
1861		} else {
1862
1863			console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
1864			scope.enableZoom = false;
1865
1866		}
1867
1868	}
1869
1870	function dollyOut( dollyScale ) {
1871
1872		if ( scope.object.isPerspectiveCamera ) {
1873
1874			scale *= dollyScale;
1875
1876		} else if ( scope.object.isOrthographicCamera ) {
1877
1878			scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) );
1879			scope.object.updateProjectionMatrix();
1880			zoomChanged = true;
1881
1882		} else {
1883
1884			console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
1885			scope.enableZoom = false;
1886
1887		}
1888
1889	}
1890
1891	//
1892	// event callbacks - update the object state
1893	//
1894
1895	function handleMouseDownRotate( event ) {
1896
1897		//console.log( 'handleMouseDownRotate' );
1898
1899		rotateStart.set( event.clientX, event.clientY );
1900
1901	}
1902
1903	function handleMouseDownDolly( event ) {
1904
1905		//console.log( 'handleMouseDownDolly' );
1906
1907		dollyStart.set( event.clientX, event.clientY );
1908
1909	}
1910
1911	function handleMouseDownPan( event ) {
1912
1913		//console.log( 'handleMouseDownPan' );
1914
1915		panStart.set( event.clientX, event.clientY );
1916
1917	}
1918
1919	function handleMouseMoveRotate( event ) {
1920
1921		//console.log( 'handleMouseMoveRotate' );
1922
1923		rotateEnd.set( event.clientX, event.clientY );
1924
1925		rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
1926
1927		var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
1928
1929		rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
1930
1931		rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
1932
1933		rotateStart.copy( rotateEnd );
1934
1935		scope.update();
1936
1937	}
1938
1939	function handleMouseMoveDolly( event ) {
1940
1941		//console.log( 'handleMouseMoveDolly' );
1942
1943		dollyEnd.set( event.clientX, event.clientY );
1944
1945		dollyDelta.subVectors( dollyEnd, dollyStart );
1946
1947		if ( dollyDelta.y > 0 ) {
1948
1949			dollyIn( getZoomScale() );
1950
1951		} else if ( dollyDelta.y < 0 ) {
1952
1953			dollyOut( getZoomScale() );
1954
1955		}
1956
1957		dollyStart.copy( dollyEnd );
1958
1959		scope.update();
1960
1961	}
1962
1963	function handleMouseMovePan( event ) {
1964
1965		//console.log( 'handleMouseMovePan' );
1966
1967		panEnd.set( event.clientX, event.clientY );
1968
1969		panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
1970
1971		pan( panDelta.x, panDelta.y );
1972
1973		panStart.copy( panEnd );
1974
1975		scope.update();
1976
1977	}
1978
1979	function handleMouseUp( event ) {
1980
1981		// console.log( 'handleMouseUp' );
1982
1983	}
1984
1985	function handleMouseWheel( event ) {
1986
1987		// console.log( 'handleMouseWheel' );
1988
1989		if ( event.deltaY < 0 ) {
1990
1991			dollyOut( getZoomScale() );
1992
1993		} else if ( event.deltaY > 0 ) {
1994
1995			dollyIn( getZoomScale() );
1996
1997		}
1998
1999		scope.update();
2000
2001	}
2002
2003	function handleKeyDown( event ) {
2004
2005		//console.log( 'handleKeyDown' );
2006
2007		switch ( event.keyCode ) {
2008
2009			case scope.keys.UP:
2010				pan( 0, scope.keyPanSpeed );
2011				scope.update();
2012				break;
2013
2014			case scope.keys.BOTTOM:
2015				pan( 0, - scope.keyPanSpeed );
2016				scope.update();
2017				break;
2018
2019			case scope.keys.LEFT:
2020				pan( scope.keyPanSpeed, 0 );
2021				scope.update();
2022				break;
2023
2024			case scope.keys.RIGHT:
2025				pan( - scope.keyPanSpeed, 0 );
2026				scope.update();
2027				break;
2028
2029		}
2030
2031	}
2032
2033	function handleTouchStartRotate( event ) {
2034
2035		//console.log( 'handleTouchStartRotate' );
2036
2037		rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
2038
2039	}
2040
2041	function handleTouchStartDollyPan( event ) {
2042
2043		//console.log( 'handleTouchStartDollyPan' );
2044
2045		if ( scope.enableZoom ) {
2046
2047			var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
2048			var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
2049
2050			var distance = Math.sqrt( dx * dx + dy * dy );
2051
2052			dollyStart.set( 0, distance );
2053
2054		}
2055
2056		if ( scope.enablePan ) {
2057
2058			var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
2059			var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
2060
2061			panStart.set( x, y );
2062
2063		}
2064
2065	}
2066
2067	function handleTouchMoveRotate( event ) {
2068
2069		//console.log( 'handleTouchMoveRotate' );
2070
2071		rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY );
2072
2073		rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
2074
2075		var element = scope.domElement === document ? scope.domElement.body : scope.domElement;
2076
2077		rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
2078
2079		rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
2080
2081		rotateStart.copy( rotateEnd );
2082
2083		scope.update();
2084
2085	}
2086
2087	function handleTouchMoveDollyPan( event ) {
2088
2089		//console.log( 'handleTouchMoveDollyPan' );
2090
2091		if ( scope.enableZoom ) {
2092
2093			var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX;
2094			var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY;
2095
2096			var distance = Math.sqrt( dx * dx + dy * dy );
2097
2098			dollyEnd.set( 0, distance );
2099
2100			dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
2101
2102			dollyIn( dollyDelta.y );
2103
2104			dollyStart.copy( dollyEnd );
2105
2106		}
2107
2108		if ( scope.enablePan ) {
2109
2110			var x = 0.5 * ( event.touches[ 0 ].pageX + event.touches[ 1 ].pageX );
2111			var y = 0.5 * ( event.touches[ 0 ].pageY + event.touches[ 1 ].pageY );
2112
2113			panEnd.set( x, y );
2114
2115			panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
2116
2117			pan( panDelta.x, panDelta.y );
2118
2119			panStart.copy( panEnd );
2120
2121		}
2122
2123		scope.update();
2124
2125	}
2126
2127	function handleTouchEnd( event ) {
2128
2129		//console.log( 'handleTouchEnd' );
2130
2131	}
2132
2133	//
2134	// event handlers - FSM: listen for events and reset state
2135	//
2136
2137	function onMouseDown( event ) {
2138
2139		if ( scope.enabled === false ) return;
2140
2141		event.preventDefault();
2142
2143		switch ( event.button ) {
2144
2145			case scope.mouseButtons.LEFT:
2146
2147				if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
2148
2149					if ( scope.enablePan === false ) return;
2150
2151					handleMouseDownPan( event );
2152
2153					state = STATE.PAN;
2154
2155				} else {
2156
2157					if ( scope.enableRotate === false ) return;
2158
2159					handleMouseDownRotate( event );
2160
2161					state = STATE.ROTATE;
2162
2163				}
2164
2165				break;
2166
2167			case scope.mouseButtons.MIDDLE:
2168
2169				if ( scope.enableZoom === false ) return;
2170
2171				handleMouseDownDolly( event );
2172
2173				state = STATE.DOLLY;
2174
2175				break;
2176
2177			case scope.mouseButtons.RIGHT:
2178
2179				if ( scope.enablePan === false ) return;
2180
2181				handleMouseDownPan( event );
2182
2183				state = STATE.PAN;
2184
2185				break;
2186
2187		}
2188
2189		if ( state !== STATE.NONE ) {
2190
2191			document.addEventListener( 'mousemove', onMouseMove, false );
2192			document.addEventListener( 'mouseup', onMouseUp, false );
2193
2194			scope.dispatchEvent( startEvent );
2195
2196		}
2197
2198	}
2199
2200	function onMouseMove( event ) {
2201
2202		if ( scope.enabled === false ) return;
2203
2204		event.preventDefault();
2205
2206		switch ( state ) {
2207
2208			case STATE.ROTATE:
2209
2210				if ( scope.enableRotate === false ) return;
2211
2212				handleMouseMoveRotate( event );
2213
2214				break;
2215
2216			case STATE.DOLLY:
2217
2218				if ( scope.enableZoom === false ) return;
2219
2220				handleMouseMoveDolly( event );
2221
2222				break;
2223
2224			case STATE.PAN:
2225
2226				if ( scope.enablePan === false ) return;
2227
2228				handleMouseMovePan( event );
2229
2230				break;
2231
2232		}
2233
2234	}
2235
2236	function onMouseUp( event ) {
2237
2238		if ( scope.enabled === false ) return;
2239
2240		handleMouseUp( event );
2241
2242		document.removeEventListener( 'mousemove', onMouseMove, false );
2243		document.removeEventListener( 'mouseup', onMouseUp, false );
2244
2245		scope.dispatchEvent( endEvent );
2246
2247		state = STATE.NONE;
2248
2249	}
2250
2251	function onMouseWheel( event ) {
2252
2253		if ( scope.enabled === false || scope.enableZoom === false || ( state !== STATE.NONE && state !== STATE.ROTATE ) ) return;
2254
2255		event.preventDefault();
2256		event.stopPropagation();
2257
2258		scope.dispatchEvent( startEvent );
2259
2260		handleMouseWheel( event );
2261
2262		scope.dispatchEvent( endEvent );
2263
2264	}
2265
2266	function onKeyDown( event ) {
2267
2268		if ( scope.enabled === false || scope.enableKeys === false || scope.enablePan === false ) return;
2269
2270		handleKeyDown( event );
2271
2272	}
2273
2274	function onTouchStart( event ) {
2275
2276		if ( scope.enabled === false ) return;
2277
2278		event.preventDefault();
2279
2280		switch ( event.touches.length ) {
2281
2282			case 1:	// one-fingered touch: rotate
2283
2284				if ( scope.enableRotate === false ) return;
2285
2286				handleTouchStartRotate( event );
2287
2288				state = STATE.TOUCH_ROTATE;
2289
2290				break;
2291
2292			case 2:	// two-fingered touch: dolly-pan
2293
2294				if ( scope.enableZoom === false && scope.enablePan === false ) return;
2295
2296				handleTouchStartDollyPan( event );
2297
2298				state = STATE.TOUCH_DOLLY_PAN;
2299
2300				break;
2301
2302			default:
2303
2304				state = STATE.NONE;
2305
2306		}
2307
2308		if ( state !== STATE.NONE ) {
2309
2310			scope.dispatchEvent( startEvent );
2311
2312		}
2313
2314	}
2315
2316	function onTouchMove( event ) {
2317
2318		if ( scope.enabled === false ) return;
2319
2320		event.preventDefault();
2321		event.stopPropagation();
2322
2323		switch ( event.touches.length ) {
2324
2325			case 1: // one-fingered touch: rotate
2326
2327				if ( scope.enableRotate === false ) return;
2328				if ( state !== STATE.TOUCH_ROTATE ) return; // is this needed?
2329
2330				handleTouchMoveRotate( event );
2331
2332				break;
2333
2334			case 2: // two-fingered touch: dolly-pan
2335
2336				if ( scope.enableZoom === false && scope.enablePan === false ) return;
2337				if ( state !== STATE.TOUCH_DOLLY_PAN ) return; // is this needed?
2338
2339				handleTouchMoveDollyPan( event );
2340
2341				break;
2342
2343			default:
2344
2345				state = STATE.NONE;
2346
2347		}
2348
2349	}
2350
2351	function onTouchEnd( event ) {
2352
2353		if ( scope.enabled === false ) return;
2354
2355		handleTouchEnd( event );
2356
2357		scope.dispatchEvent( endEvent );
2358
2359		state = STATE.NONE;
2360
2361	}
2362
2363	function onContextMenu( event ) {
2364
2365		if ( scope.enabled === false ) return;
2366
2367		event.preventDefault();
2368
2369	}
2370
2371	//
2372
2373	scope.domElement.addEventListener( 'contextmenu', onContextMenu, false );
2374
2375	scope.domElement.addEventListener( 'mousedown', onMouseDown, false );
2376	scope.domElement.addEventListener( 'wheel', onMouseWheel, false );
2377
2378	scope.domElement.addEventListener( 'touchstart', onTouchStart, false );
2379	scope.domElement.addEventListener( 'touchend', onTouchEnd, false );
2380	scope.domElement.addEventListener( 'touchmove', onTouchMove, false );
2381
2382	window.addEventListener( 'keydown', onKeyDown, false );
2383
2384	// force an update at start
2385
2386	this.update();
2387
2388};
2389
2390THREE.OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype );
2391THREE.OrbitControls.prototype.constructor = THREE.OrbitControls;
2392
2393Object.defineProperties( THREE.OrbitControls.prototype, {
2394
2395	center: {
2396
2397		get: function () {
2398
2399			console.warn( 'THREE.OrbitControls: .center has been renamed to .target' );
2400			return this.target;
2401
2402		}
2403
2404	},
2405
2406	// backward compatibility
2407
2408	noZoom: {
2409
2410		get: function () {
2411
2412			console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' );
2413			return ! this.enableZoom;
2414
2415		},
2416
2417		set: function ( value ) {
2418
2419			console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' );
2420			this.enableZoom = ! value;
2421
2422		}
2423
2424	},
2425
2426	noRotate: {
2427
2428		get: function () {
2429
2430			console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' );
2431			return ! this.enableRotate;
2432
2433		},
2434
2435		set: function ( value ) {
2436
2437			console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' );
2438			this.enableRotate = ! value;
2439
2440		}
2441
2442	},
2443
2444	noPan: {
2445
2446		get: function () {
2447
2448			console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' );
2449			return ! this.enablePan;
2450
2451		},
2452
2453		set: function ( value ) {
2454
2455			console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' );
2456			this.enablePan = ! value;
2457
2458		}
2459
2460	},
2461
2462	noKeys: {
2463
2464		get: function () {
2465
2466			console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' );
2467			return ! this.enableKeys;
2468
2469		},
2470
2471		set: function ( value ) {
2472
2473			console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' );
2474			this.enableKeys = ! value;
2475
2476		}
2477
2478	},
2479
2480	staticMoving: {
2481
2482		get: function () {
2483
2484			console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' );
2485			return ! this.enableDamping;
2486
2487		},
2488
2489		set: function ( value ) {
2490
2491			console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' );
2492			this.enableDamping = ! value;
2493
2494		}
2495
2496	},
2497
2498	dynamicDampingFactor: {
2499
2500		get: function () {
2501
2502			console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' );
2503			return this.dampingFactor;
2504
2505		},
2506
2507		set: function ( value ) {
2508
2509			console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' );
2510			this.dampingFactor = value;
2511
2512		}
2513
2514	}
2515
2516} );
2517
2518
2519
2520
2521const container = document.getElementById("motion-blur");
2522
2523if( container ) {
2524
2525    const camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 500);
2526    camera.position.z = 300;
2527    camera.position.y = 0;
2528
2529    const scene = new THREE.Scene();
2530    scene.background = new THREE.Color(0x131313);
2531
2532    const pointLight = new THREE.PointLight(0xffffff, 1);
2533    pointLight.position.set(-50, 100, 50);
2534    pointLight.castShadow = true;
2535    scene.add(pointLight);
2536
2537    const ambientLight = new THREE.AmbientLight(0xffffff, 1);
2538    scene.add(ambientLight);
2539
2540    const modelGeometry = new THREE.IcosahedronBufferGeometry(70);
2541    const material = new THREE.MeshPhongMaterial({
2542        color: 0x23afd3,
2543        specular: 0x050505,
2544        shininess: 100
2545    });
2546    const model = new THREE.Mesh(modelGeometry, material);
2547    model.position.x = -20;
2548    scene.add(model);
2549
2550    const renderer = new THREE.WebGLRenderer();
2551    renderer.shadowMap.enabled = true;
2552    renderer.setPixelRatio(window.devicePixelRatio);
2553    renderer.setSize(window.innerWidth, window.innerHeight);
2554    container.appendChild(renderer.domElement);
2555
2556// Post-processing inits
2557    const composer = new THREE.EffectComposer(renderer);
2558
2559// render pass
2560    const renderPass = new THREE.RenderPass(scene, camera);
2561
2562    const renderTargetParameters = {
2563        minFilter: THREE.LinearFilter,
2564        magFilter: THREE.LinearFilter,
2565        stencilBuffer: false
2566    };
2567
2568// save pass
2569    const savePass = new THREE.SavePass(
2570        new THREE.WebGLRenderTarget(
2571            container.clientWidth,
2572            container.clientHeight,
2573            renderTargetParameters
2574        )
2575    );
2576
2577// blend pass
2578    const blendPass = new THREE.ShaderPass(THREE.BlendShader, "tDiffuse1");
2579    blendPass.uniforms["tDiffuse2"].value = savePass.renderTarget.texture;
2580    blendPass.uniforms["mixRatio"].value = 0.8;
2581
2582// output pass
2583    const outputPass = new THREE.ShaderPass(THREE.CopyShader);
2584    outputPass.renderToScreen = true;
2585
2586// adding passes to composer
2587    composer.addPass(renderPass);
2588    composer.addPass(blendPass);
2589    composer.addPass(savePass);
2590    composer.addPass(outputPass);
2591
2592    window.addEventListener("resize", onWindowResize, false);
2593
2594    function onWindowResize() {
2595        camera.aspect = window.innerWidth / window.innerHeight;
2596        camera.updateProjectionMatrix();
2597        renderer.setSize(window.innerWidth, window.innerHeight);
2598    }
2599
2600    let counter = 0;
2601
2602    function render() {
2603        composer.render();
2604        requestAnimationFrame(render);
2605
2606        model.rotation.x += 0.02;
2607        model.rotation.y += -0.02;
2608        model.rotation.z += 0.03;
2609        model.position.x += Math.sin(counter);
2610        counter += 0.05;
2611    }
2612
2613    render();
2614}

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