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https://simcoecountyairportservice.ca/assets/js/charts/flot/jquery.flot.js

js simcoecountyairportservice.ca collected 2026-10-04 08:54:46 UTC 124,764 bytes, 3,137 lines download raw bytes

vendor: 59,363 bytes, lines 1-1490
1/* Javascript plotting library for jQuery, version 0.8.2.
2
3Copyright (c) 2007-2013 IOLA and Ole Laursen.
4Licensed under the MIT license.
5
6*/
7
8// first an inline dependency, jquery.colorhelpers.js, we inline it here
9// for convenience
10
11/* Plugin for jQuery for working with colors.
12 *
13 * Version 1.1.
14 *
15 * Inspiration from jQuery color animation plugin by John Resig.
16 *
17 * Released under the MIT license by Ole Laursen, October 2009.
18 *
19 * Examples:
20 *
21 *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
22 *   var c = $.color.extract($("#mydiv"), 'background-color');
23 *   console.log(c.r, c.g, c.b, c.a);
24 *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
25 *
26 * Note that .scale() and .add() return the same modified object
27 * instead of making a new one.
28 *
29 * V. 1.1: Fix error handling so e.g. parsing an empty string does
30 * produce a color rather than just crashing.
31 */
32(function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
33
34// the actual Flot code
35(function($) {
36
37	// Cache the prototype hasOwnProperty for faster access
38
39	var hasOwnProperty = Object.prototype.hasOwnProperty;
40
41	///////////////////////////////////////////////////////////////////////////
42	// The Canvas object is a wrapper around an HTML5 <canvas> tag.
43	//
44	// @constructor
45	// @param {string} cls List of classes to apply to the canvas.
46	// @param {element} container Element onto which to append the canvas.
47	//
48	// Requiring a container is a little iffy, but unfortunately canvas
49	// operations don't work unless the canvas is attached to the DOM.
50
51	function Canvas(cls, container) {
52
53		var element = container.children("." + cls)[0];
54
55		if (element == null) {
56
57			element = document.createElement("canvas");
58			element.className = cls;
59
60			$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
61				.appendTo(container);
62
63			// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
64
65			if (!element.getContext) {
66				if (window.G_vmlCanvasManager) {
67					element = window.G_vmlCanvasManager.initElement(element);
68				} else {
69					throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
70				}
71			}
72		}
73
74		this.element = element;
75
76		var context = this.context = element.getContext("2d");
77
78		// Determine the screen's ratio of physical to device-independent
79		// pixels.  This is the ratio between the canvas width that the browser
80		// advertises and the number of pixels actually present in that space.
81
82		// The iPhone 4, for example, has a device-independent width of 320px,
83		// but its screen is actually 640px wide.  It therefore has a pixel
84		// ratio of 2, while most normal devices have a ratio of 1.
85
86		var devicePixelRatio = window.devicePixelRatio || 1,
87			backingStoreRatio =
88				context.webkitBackingStorePixelRatio ||
89				context.mozBackingStorePixelRatio ||
90				context.msBackingStorePixelRatio ||
91				context.oBackingStorePixelRatio ||
92				context.backingStorePixelRatio || 1;
93
94		this.pixelRatio = devicePixelRatio / backingStoreRatio;
95
96		// Size the canvas to match the internal dimensions of its container
97
98		this.resize(container.width(), container.height());
99
100		// Collection of HTML div layers for text overlaid onto the canvas
101
102		this.textContainer = null;
103		this.text = {};
104
105		// Cache of text fragments and metrics, so we can avoid expensively
106		// re-calculating them when the plot is re-rendered in a loop.
107
108		this._textCache = {};
109	}
110
111	// Resizes the canvas to the given dimensions.
112	//
113	// @param {number} width New width of the canvas, in pixels.
114	// @param {number} width New height of the canvas, in pixels.
115
116	Canvas.prototype.resize = function(width, height) {
117
118		if (width <= 0 || height <= 0) {
119			throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
120		}
121
122		var element = this.element,
123			context = this.context,
124			pixelRatio = this.pixelRatio;
125
126		// Resize the canvas, increasing its density based on the display's
127		// pixel ratio; basically giving it more pixels without increasing the
128		// size of its element, to take advantage of the fact that retina
129		// displays have that many more pixels in the same advertised space.
130
131		// Resizing should reset the state (excanvas seems to be buggy though)
132
133		if (this.width != width) {
134			element.width = width * pixelRatio;
135			element.style.width = width + "px";
136			this.width = width;
137		}
138
139		if (this.height != height) {
140			element.height = height * pixelRatio;
141			element.style.height = height + "px";
142			this.height = height;
143		}
144
145		// Save the context, so we can reset in case we get replotted.  The
146		// restore ensure that we're really back at the initial state, and
147		// should be safe even if we haven't saved the initial state yet.
148
149		context.restore();
150		context.save();
151
152		// Scale the coordinate space to match the display density; so even though we
153		// may have twice as many pixels, we still want lines and other drawing to
154		// appear at the same size; the extra pixels will just make them crisper.
155
156		context.scale(pixelRatio, pixelRatio);
157	};
158
159	// Clears the entire canvas area, not including any overlaid HTML text
160
161	Canvas.prototype.clear = function() {
162		this.context.clearRect(0, 0, this.width, this.height);
163	};
164
165	// Finishes rendering the canvas, including managing the text overlay.
166
167	Canvas.prototype.render = function() {
168
169		var cache = this._textCache;
170
171		// For each text layer, add elements marked as active that haven't
172		// already been rendered, and remove those that are no longer active.
173
174		for (var layerKey in cache) {
175			if (hasOwnProperty.call(cache, layerKey)) {
176
177				var layer = this.getTextLayer(layerKey),
178					layerCache = cache[layerKey];
179
180				layer.hide();
181
182				for (var styleKey in layerCache) {
183					if (hasOwnProperty.call(layerCache, styleKey)) {
184						var styleCache = layerCache[styleKey];
185						for (var key in styleCache) {
186							if (hasOwnProperty.call(styleCache, key)) {
187
188								var positions = styleCache[key].positions;
189
190								for (var i = 0, position; position = positions[i]; i++) {
191									if (position.active) {
192										if (!position.rendered) {
193											layer.append(position.element);
194											position.rendered = true;
195										}
196									} else {
197										positions.splice(i--, 1);
198										if (position.rendered) {
199											position.element.detach();
200										}
201									}
202								}
203
204								if (positions.length == 0) {
205									delete styleCache[key];
206								}
207							}
208						}
209					}
210				}
211
212				layer.show();
213			}
214		}
215	};
216
217	// Creates (if necessary) and returns the text overlay container.
218	//
219	// @param {string} classes String of space-separated CSS classes used to
220	//     uniquely identify the text layer.
221	// @return {object} The jQuery-wrapped text-layer div.
222
223	Canvas.prototype.getTextLayer = function(classes) {
224
225		var layer = this.text[classes];
226
227		// Create the text layer if it doesn't exist
228
229		if (layer == null) {
230
231			// Create the text layer container, if it doesn't exist
232
233			if (this.textContainer == null) {
234				this.textContainer = $("<div class='flot-text'></div>")
235					.css({
236						position: "absolute",
237						top: 0,
238						left: 0,
239						bottom: 0,
240						right: 0,
241						'font-size': "smaller",
242						color: "#545454"
243					})
244					.insertAfter(this.element);
245			}
246
247			layer = this.text[classes] = $("<div></div>")
248				.addClass(classes)
249				.css({
250					position: "absolute",
251					top: 0,
252					left: 0,
253					bottom: 0,
254					right: 0
255				})
256				.appendTo(this.textContainer);
257		}
258
259		return layer;
260	};
261
262	// Creates (if necessary) and returns a text info object.
263	//
264	// The object looks like this:
265	//
266	// {
267	//     width: Width of the text's wrapper div.
268	//     height: Height of the text's wrapper div.
269	//     element: The jQuery-wrapped HTML div containing the text.
270	//     positions: Array of positions at which this text is drawn.
271	// }
272	//
273	// The positions array contains objects that look like this:
274	//
275	// {
276	//     active: Flag indicating whether the text should be visible.
277	//     rendered: Flag indicating whether the text is currently visible.
278	//     element: The jQuery-wrapped HTML div containing the text.
279	//     x: X coordinate at which to draw the text.
280	//     y: Y coordinate at which to draw the text.
281	// }
282	//
283	// Each position after the first receives a clone of the original element.
284	//
285	// The idea is that that the width, height, and general 'identity' of the
286	// text is constant no matter where it is placed; the placements are a
287	// secondary property.
288	//
289	// Canvas maintains a cache of recently-used text info objects; getTextInfo
290	// either returns the cached element or creates a new entry.
291	//
292	// @param {string} layer A string of space-separated CSS classes uniquely
293	//     identifying the layer containing this text.
294	// @param {string} text Text string to retrieve info for.
295	// @param {(string|object)=} font Either a string of space-separated CSS
296	//     classes or a font-spec object, defining the text's font and style.
297	// @param {number=} angle Angle at which to rotate the text, in degrees.
298	//     Angle is currently unused, it will be implemented in the future.
299	// @param {number=} width Maximum width of the text before it wraps.
300	// @return {object} a text info object.
301
302	Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
303
304		var textStyle, layerCache, styleCache, info;
305
306		// Cast the value to a string, in case we were given a number or such
307
308		text = "" + text;
309
310		// If the font is a font-spec object, generate a CSS font definition
311
312		if (typeof font === "object") {
313			textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
314		} else {
315			textStyle = font;
316		}
317
318		// Retrieve (or create) the cache for the text's layer and styles
319
320		layerCache = this._textCache[layer];
321
322		if (layerCache == null) {
323			layerCache = this._textCache[layer] = {};
324		}
325
326		styleCache = layerCache[textStyle];
327
328		if (styleCache == null) {
329			styleCache = layerCache[textStyle] = {};
330		}
331
332		info = styleCache[text];
333
334		// If we can't find a matching element in our cache, create a new one
335
336		if (info == null) {
337
338			var element = $("<div></div>").html(text)
339				.css({
340					position: "absolute",
341					'max-width': width,
342					top: -9999
343				})
344				.appendTo(this.getTextLayer(layer));
345
346			if (typeof font === "object") {
347				element.css({
348					font: textStyle,
349					color: font.color
350				});
351			} else if (typeof font === "string") {
352				element.addClass(font);
353			}
354
355			info = styleCache[text] = {
356				width: element.outerWidth(true),
357				height: element.outerHeight(true),
358				element: element,
359				positions: []
360			};
361
362			element.detach();
363		}
364
365		return info;
366	};
367
368	// Adds a text string to the canvas text overlay.
369	//
370	// The text isn't drawn immediately; it is marked as rendering, which will
371	// result in its addition to the canvas on the next render pass.
372	//
373	// @param {string} layer A string of space-separated CSS classes uniquely
374	//     identifying the layer containing this text.
375	// @param {number} x X coordinate at which to draw the text.
376	// @param {number} y Y coordinate at which to draw the text.
377	// @param {string} text Text string to draw.
378	// @param {(string|object)=} font Either a string of space-separated CSS
379	//     classes or a font-spec object, defining the text's font and style.
380	// @param {number=} angle Angle at which to rotate the text, in degrees.
381	//     Angle is currently unused, it will be implemented in the future.
382	// @param {number=} width Maximum width of the text before it wraps.
383	// @param {string=} halign Horizontal alignment of the text; either "left",
384	//     "center" or "right".
385	// @param {string=} valign Vertical alignment of the text; either "top",
386	//     "middle" or "bottom".
387
388	Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
389
390		var info = this.getTextInfo(layer, text, font, angle, width),
391			positions = info.positions;
392
393		// Tweak the div's position to match the text's alignment
394
395		if (halign == "center") {
396			x -= info.width / 2;
397		} else if (halign == "right") {
398			x -= info.width;
399		}
400
401		if (valign == "middle") {
402			y -= info.height / 2;
403		} else if (valign == "bottom") {
404			y -= info.height;
405		}
406
407		// Determine whether this text already exists at this position.
408		// If so, mark it for inclusion in the next render pass.
409
410		for (var i = 0, position; position = positions[i]; i++) {
411			if (position.x == x && position.y == y) {
412				position.active = true;
413				return;
414			}
415		}
416
417		// If the text doesn't exist at this position, create a new entry
418
419		// For the very first position we'll re-use the original element,
420		// while for subsequent ones we'll clone it.
421
422		position = {
423			active: true,
424			rendered: false,
425			element: positions.length ? info.element.clone() : info.element,
426			x: x,
427			y: y
428		};
429
430		positions.push(position);
431
432		// Move the element to its final position within the container
433
434		position.element.css({
435			top: Math.round(y),
436			left: Math.round(x),
437			'text-align': halign	// In case the text wraps
438		});
439	};
440
441	// Removes one or more text strings from the canvas text overlay.
442	//
443	// If no parameters are given, all text within the layer is removed.
444	//
445	// Note that the text is not immediately removed; it is simply marked as
446	// inactive, which will result in its removal on the next render pass.
447	// This avoids the performance penalty for 'clear and redraw' behavior,
448	// where we potentially get rid of all text on a layer, but will likely
449	// add back most or all of it later, as when redrawing axes, for example.
450	//
451	// @param {string} layer A string of space-separated CSS classes uniquely
452	//     identifying the layer containing this text.
453	// @param {number=} x X coordinate of the text.
454	// @param {number=} y Y coordinate of the text.
455	// @param {string=} text Text string to remove.
456	// @param {(string|object)=} font Either a string of space-separated CSS
457	//     classes or a font-spec object, defining the text's font and style.
458	// @param {number=} angle Angle at which the text is rotated, in degrees.
459	//     Angle is currently unused, it will be implemented in the future.
460
461	Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
462		if (text == null) {
463			var layerCache = this._textCache[layer];
464			if (layerCache != null) {
465				for (var styleKey in layerCache) {
466					if (hasOwnProperty.call(layerCache, styleKey)) {
467						var styleCache = layerCache[styleKey];
468						for (var key in styleCache) {
469							if (hasOwnProperty.call(styleCache, key)) {
470								var positions = styleCache[key].positions;
471								for (var i = 0, position; position = positions[i]; i++) {
472									position.active = false;
473								}
474							}
475						}
476					}
477				}
478			}
479		} else {
480			var positions = this.getTextInfo(layer, text, font, angle).positions;
481			for (var i = 0, position; position = positions[i]; i++) {
482				if (position.x == x && position.y == y) {
483					position.active = false;
484				}
485			}
486		}
487	};
488
489	///////////////////////////////////////////////////////////////////////////
490	// The top-level container for the entire plot.
491
492    function Plot(placeholder, data_, options_, plugins) {
493        // data is on the form:
494        //   [ series1, series2 ... ]
495        // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
496        // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
497
498        var series = [],
499            options = {
500                // the color theme used for graphs
501                colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
502                legend: {
503                    show: true,
504                    noColumns: 1, // number of colums in legend table
505                    labelFormatter: null, // fn: string -> string
506                    labelBoxBorderColor: "#ccc", // border color for the little label boxes
507                    container: null, // container (as jQuery object) to put legend in, null means default on top of graph
508                    position: "ne", // position of default legend container within plot
509                    margin: 5, // distance from grid edge to default legend container within plot
510                    backgroundColor: null, // null means auto-detect
511                    backgroundOpacity: 0.85, // set to 0 to avoid background
512                    sorted: null    // default to no legend sorting
513                },
514                xaxis: {
515                    show: null, // null = auto-detect, true = always, false = never
516                    position: "bottom", // or "top"
517                    mode: null, // null or "time"
518                    font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
519                    color: null, // base color, labels, ticks
520                    tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
521                    transform: null, // null or f: number -> number to transform axis
522                    inverseTransform: null, // if transform is set, this should be the inverse function
523                    min: null, // min. value to show, null means set automatically
524                    max: null, // max. value to show, null means set automatically
525                    autoscaleMargin: null, // margin in % to add if auto-setting min/max
526                    ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
527                    tickFormatter: null, // fn: number -> string
528                    labelWidth: null, // size of tick labels in pixels
529                    labelHeight: null,
530                    reserveSpace: null, // whether to reserve space even if axis isn't shown
531                    tickLength: null, // size in pixels of ticks, or "full" for whole line
532                    alignTicksWithAxis: null, // axis number or null for no sync
533                    tickDecimals: null, // no. of decimals, null means auto
534                    tickSize: null, // number or [number, "unit"]
535                    minTickSize: null // number or [number, "unit"]
536                },
537                yaxis: {
538                    autoscaleMargin: 0.02,
539                    position: "left" // or "right"
540                },
541                xaxes: [],
542                yaxes: [],
543                series: {
544                    points: {
545                        show: false,
546                        radius: 3,
547                        lineWidth: 2, // in pixels
548                        fill: true,
549                        fillColor: "#ffffff",
550                        symbol: "circle" // or callback
551                    },
552                    lines: {
553                        // we don't put in show: false so we can see
554                        // whether lines were actively disabled
555                        lineWidth: 2, // in pixels
556                        fill: false,
557                        fillColor: null,
558                        steps: false
559                        // Omit 'zero', so we can later default its value to
560                        // match that of the 'fill' option.
561                    },
562                    bars: {
563                        show: false,
564                        lineWidth: 2, // in pixels
565                        barWidth: 1, // in units of the x axis
566                        fill: true,
567                        fillColor: null,
568                        align: "left", // "left", "right", or "center"
569                        horizontal: false,
570                        zero: true
571                    },
572                    shadowSize: 3,
573                    highlightColor: null
574                },
575                grid: {
576                    show: true,
577                    aboveData: false,
578                    color: "#545454", // primary color used for outline and labels
579                    backgroundColor: null, // null for transparent, else color
580                    borderColor: null, // set if different from the grid color
581                    tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
582                    margin: 0, // distance from the canvas edge to the grid
583                    labelMargin: 5, // in pixels
584                    axisMargin: 8, // in pixels
585                    borderWidth: 2, // in pixels
586                    minBorderMargin: null, // in pixels, null means taken from points radius
587                    markings: null, // array of ranges or fn: axes -> array of ranges
588                    markingsColor: "#f4f4f4",
589                    markingsLineWidth: 2,
590                    // interactive stuff
591                    clickable: false,
592                    hoverable: false,
593                    autoHighlight: true, // highlight in case mouse is near
594                    mouseActiveRadius: 10 // how far the mouse can be away to activate an item
595                },
596                interaction: {
597                    redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
598                },
599                hooks: {}
600            },
601        surface = null,     // the canvas for the plot itself
602        overlay = null,     // canvas for interactive stuff on top of plot
603        eventHolder = null, // jQuery object that events should be bound to
604        ctx = null, octx = null,
605        xaxes = [], yaxes = [],
606        plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
607        plotWidth = 0, plotHeight = 0,
608        hooks = {
609            processOptions: [],
610            processRawData: [],
611            processDatapoints: [],
612            processOffset: [],
613            drawBackground: [],
614            drawSeries: [],
615            draw: [],
616            bindEvents: [],
617            drawOverlay: [],
618            shutdown: []
619        },
620        plot = this;
621
622        // public functions
623        plot.setData = setData;
624        plot.setupGrid = setupGrid;
625        plot.draw = draw;
626        plot.getPlaceholder = function() { return placeholder; };
627        plot.getCanvas = function() { return surface.element; };
628        plot.getPlotOffset = function() { return plotOffset; };
629        plot.width = function () { return plotWidth; };
630        plot.height = function () { return plotHeight; };
631        plot.offset = function () {
632            var o = eventHolder.offset();
633            o.left += plotOffset.left;
634            o.top += plotOffset.top;
635            return o;
636        };
637        plot.getData = function () { return series; };
638        plot.getAxes = function () {
639            var res = {}, i;
640            $.each(xaxes.concat(yaxes), function (_, axis) {
641                if (axis)
642                    res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
643            });
644            return res;
645        };
646        plot.getXAxes = function () { return xaxes; };
647        plot.getYAxes = function () { return yaxes; };
648        plot.c2p = canvasToAxisCoords;
649        plot.p2c = axisToCanvasCoords;
650        plot.getOptions = function () { return options; };
651        plot.highlight = highlight;
652        plot.unhighlight = unhighlight;
653        plot.triggerRedrawOverlay = triggerRedrawOverlay;
654        plot.pointOffset = function(point) {
655            return {
656                left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
657                top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
658            };
659        };
660        plot.shutdown = shutdown;
661        plot.destroy = function () {
662            shutdown();
663            placeholder.removeData("plot").empty();
664
665            series = [];
666            options = null;
667            surface = null;
668            overlay = null;
669            eventHolder = null;
670            ctx = null;
671            octx = null;
672            xaxes = [];
673            yaxes = [];
674            hooks = null;
675            highlights = [];
676            plot = null;
677        };
678        plot.resize = function () {
679        	var width = placeholder.width(),
680        		height = placeholder.height();
681            surface.resize(width, height);
682            overlay.resize(width, height);
683        };
684
685        // public attributes
686        plot.hooks = hooks;
687
688        // initialize
689        initPlugins(plot);
690        parseOptions(options_);
691        setupCanvases();
692        setData(data_);
693        setupGrid();
694        draw();
695        bindEvents();
696
697
698        function executeHooks(hook, args) {
699            args = [plot].concat(args);
700            for (var i = 0; i < hook.length; ++i)
701                hook[i].apply(this, args);
702        }
703
704        function initPlugins() {
705
706            // References to key classes, allowing plugins to modify them
707
708            var classes = {
709                Canvas: Canvas
710            };
711
712            for (var i = 0; i < plugins.length; ++i) {
713                var p = plugins[i];
714                p.init(plot, classes);
715                if (p.options)
716                    $.extend(true, options, p.options);
717            }
718        }
719
720        function parseOptions(opts) {
721
722            $.extend(true, options, opts);
723
724            // $.extend merges arrays, rather than replacing them.  When less
725            // colors are provided than the size of the default palette, we
726            // end up with those colors plus the remaining defaults, which is
727            // not expected behavior; avoid it by replacing them here.
728
729            if (opts && opts.colors) {
730            	options.colors = opts.colors;
731            }
732
733            if (options.xaxis.color == null)
734                options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
735            if (options.yaxis.color == null)
736                options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
737
738            if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
739                options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
740            if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
741                options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
742
743            if (options.grid.borderColor == null)
744                options.grid.borderColor = options.grid.color;
745            if (options.grid.tickColor == null)
746                options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
747
748            // Fill in defaults for axis options, including any unspecified
749            // font-spec fields, if a font-spec was provided.
750
751            // If no x/y axis options were provided, create one of each anyway,
752            // since the rest of the code assumes that they exist.
753
754            var i, axisOptions, axisCount,
755                fontSize = placeholder.css("font-size"),
756                fontSizeDefault = fontSize ? +fontSize.replace("px", "") : 13,
757                fontDefaults = {
758                    style: placeholder.css("font-style"),
759                    size: Math.round(0.8 * fontSizeDefault),
760                    variant: placeholder.css("font-variant"),
761                    weight: placeholder.css("font-weight"),
762                    family: placeholder.css("font-family")
763                };
764
765            axisCount = options.xaxes.length || 1;
766            for (i = 0; i < axisCount; ++i) {
767
768                axisOptions = options.xaxes[i];
769                if (axisOptions && !axisOptions.tickColor) {
770                    axisOptions.tickColor = axisOptions.color;
771                }
772
773                axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
774                options.xaxes[i] = axisOptions;
775
776                if (axisOptions.font) {
777                    axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
778                    if (!axisOptions.font.color) {
779                        axisOptions.font.color = axisOptions.color;
780                    }
781                    if (!axisOptions.font.lineHeight) {
782                        axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
783                    }
784                }
785            }
786
787            axisCount = options.yaxes.length || 1;
788            for (i = 0; i < axisCount; ++i) {
789
790                axisOptions = options.yaxes[i];
791                if (axisOptions && !axisOptions.tickColor) {
792                    axisOptions.tickColor = axisOptions.color;
793                }
794
795                axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
796                options.yaxes[i] = axisOptions;
797
798                if (axisOptions.font) {
799                    axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
800                    if (!axisOptions.font.color) {
801                        axisOptions.font.color = axisOptions.color;
802                    }
803                    if (!axisOptions.font.lineHeight) {
804                        axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
805                    }
806                }
807            }
808
809            // backwards compatibility, to be removed in future
810            if (options.xaxis.noTicks && options.xaxis.ticks == null)
811                options.xaxis.ticks = options.xaxis.noTicks;
812            if (options.yaxis.noTicks && options.yaxis.ticks == null)
813                options.yaxis.ticks = options.yaxis.noTicks;
814            if (options.x2axis) {
815                options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
816                options.xaxes[1].position = "top";
817            }
818            if (options.y2axis) {
819                options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
820                options.yaxes[1].position = "right";
821            }
822            if (options.grid.coloredAreas)
823                options.grid.markings = options.grid.coloredAreas;
824            if (options.grid.coloredAreasColor)
825                options.grid.markingsColor = options.grid.coloredAreasColor;
826            if (options.lines)
827                $.extend(true, options.series.lines, options.lines);
828            if (options.points)
829                $.extend(true, options.series.points, options.points);
830            if (options.bars)
831                $.extend(true, options.series.bars, options.bars);
832            if (options.shadowSize != null)
833                options.series.shadowSize = options.shadowSize;
834            if (options.highlightColor != null)
835                options.series.highlightColor = options.highlightColor;
836
837            // save options on axes for future reference
838            for (i = 0; i < options.xaxes.length; ++i)
839                getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
840            for (i = 0; i < options.yaxes.length; ++i)
841                getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
842
843            // add hooks from options
844            for (var n in hooks)
845                if (options.hooks[n] && options.hooks[n].length)
846                    hooks[n] = hooks[n].concat(options.hooks[n]);
847
848            executeHooks(hooks.processOptions, [options]);
849        }
850
851        function setData(d) {
852            series = parseData(d);
853            fillInSeriesOptions();
854            processData();
855        }
856
857        function parseData(d) {
858            var res = [];
859            for (var i = 0; i < d.length; ++i) {
860                var s = $.extend(true, {}, options.series);
861
862                if (d[i].data != null) {
863                    s.data = d[i].data; // move the data instead of deep-copy
864                    delete d[i].data;
865
866                    $.extend(true, s, d[i]);
867
868                    d[i].data = s.data;
869                }
870                else
871                    s.data = d[i];
872                res.push(s);
873            }
874
875            return res;
876        }
877
878        function axisNumber(obj, coord) {
879            var a = obj[coord + "axis"];
880            if (typeof a == "object") // if we got a real axis, extract number
881                a = a.n;
882            if (typeof a != "number")
883                a = 1; // default to first axis
884            return a;
885        }
886
887        function allAxes() {
888            // return flat array without annoying null entries
889            return $.grep(xaxes.concat(yaxes), function (a) { return a; });
890        }
891
892        function canvasToAxisCoords(pos) {
893            // return an object with x/y corresponding to all used axes
894            var res = {}, i, axis;
895            for (i = 0; i < xaxes.length; ++i) {
896                axis = xaxes[i];
897                if (axis && axis.used)
898                    res["x" + axis.n] = axis.c2p(pos.left);
899            }
900
901            for (i = 0; i < yaxes.length; ++i) {
902                axis = yaxes[i];
903                if (axis && axis.used)
904                    res["y" + axis.n] = axis.c2p(pos.top);
905            }
906
907            if (res.x1 !== undefined)
908                res.x = res.x1;
909            if (res.y1 !== undefined)
910                res.y = res.y1;
911
912            return res;
913        }
914
915        function axisToCanvasCoords(pos) {
916            // get canvas coords from the first pair of x/y found in pos
917            var res = {}, i, axis, key;
918
919            for (i = 0; i < xaxes.length; ++i) {
920                axis = xaxes[i];
921                if (axis && axis.used) {
922                    key = "x" + axis.n;
923                    if (pos[key] == null && axis.n == 1)
924                        key = "x";
925
926                    if (pos[key] != null) {
927                        res.left = axis.p2c(pos[key]);
928                        break;
929                    }
930                }
931            }
932
933            for (i = 0; i < yaxes.length; ++i) {
934                axis = yaxes[i];
935                if (axis && axis.used) {
936                    key = "y" + axis.n;
937                    if (pos[key] == null && axis.n == 1)
938                        key = "y";
939
940                    if (pos[key] != null) {
941                        res.top = axis.p2c(pos[key]);
942                        break;
943                    }
944                }
945            }
946
947            return res;
948        }
949
950        function getOrCreateAxis(axes, number) {
951            if (!axes[number - 1])
952                axes[number - 1] = {
953                    n: number, // save the number for future reference
954                    direction: axes == xaxes ? "x" : "y",
955                    options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
956                };
957
958            return axes[number - 1];
959        }
960
961        function fillInSeriesOptions() {
962
963            var neededColors = series.length, maxIndex = -1, i;
964
965            // Subtract the number of series that already have fixed colors or
966            // color indexes from the number that we still need to generate.
967
968            for (i = 0; i < series.length; ++i) {
969                var sc = series[i].color;
970                if (sc != null) {
971                    neededColors--;
972                    if (typeof sc == "number" && sc > maxIndex) {
973                        maxIndex = sc;
974                    }
975                }
976            }
977
978            // If any of the series have fixed color indexes, then we need to
979            // generate at least as many colors as the highest index.
980
981            if (neededColors <= maxIndex) {
982                neededColors = maxIndex + 1;
983            }
984
985            // Generate all the colors, using first the option colors and then
986            // variations on those colors once they're exhausted.
987
988            var c, colors = [], colorPool = options.colors,
989                colorPoolSize = colorPool.length, variation = 0;
990
991            for (i = 0; i < neededColors; i++) {
992
993                c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
994
995                // Each time we exhaust the colors in the pool we adjust
996                // a scaling factor used to produce more variations on
997                // those colors. The factor alternates negative/positive
998                // to produce lighter/darker colors.
999
1000                // Reset the variation after every few cycles, or else
1001                // it will end up producing only white or black colors.
1002
1003                if (i % colorPoolSize == 0 && i) {
1004                    if (variation >= 0) {
1005                        if (variation < 0.5) {
1006                            variation = -variation - 0.2;
1007                        } else variation = 0;
1008                    } else variation = -variation;
1009                }
1010
1011                colors[i] = c.scale('rgb', 1 + variation);
1012            }
1013
1014            // Finalize the series options, filling in their colors
1015
1016            var colori = 0, s;
1017            for (i = 0; i < series.length; ++i) {
1018                s = series[i];
1019
1020                // assign colors
1021                if (s.color == null) {
1022                    s.color = colors[colori].toString();
1023                    ++colori;
1024                }
1025                else if (typeof s.color == "number")
1026                    s.color = colors[s.color].toString();
1027
1028                // turn on lines automatically in case nothing is set
1029                if (s.lines.show == null) {
1030                    var v, show = true;
1031                    for (v in s)
1032                        if (s[v] && s[v].show) {
1033                            show = false;
1034                            break;
1035                        }
1036                    if (show)
1037                        s.lines.show = true;
1038                }
1039
1040                // If nothing was provided for lines.zero, default it to match
1041                // lines.fill, since areas by default should extend to zero.
1042
1043                if (s.lines.zero == null) {
1044                    s.lines.zero = !!s.lines.fill;
1045                }
1046
1047                // setup axes
1048                s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
1049                s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
1050            }
1051        }
1052
1053        function processData() {
1054            var topSentry = Number.POSITIVE_INFINITY,
1055                bottomSentry = Number.NEGATIVE_INFINITY,
1056                fakeInfinity = Number.MAX_VALUE,
1057                i, j, k, m, length,
1058                s, points, ps, x, y, axis, val, f, p,
1059                data, format;
1060
1061            function updateAxis(axis, min, max) {
1062                if (min < axis.datamin && min != -fakeInfinity)
1063                    axis.datamin = min;
1064                if (max > axis.datamax && max != fakeInfinity)
1065                    axis.datamax = max;
1066            }
1067
1068            $.each(allAxes(), function (_, axis) {
1069                // init axis
1070                axis.datamin = topSentry;
1071                axis.datamax = bottomSentry;
1072                axis.used = false;
1073            });
1074
1075            for (i = 0; i < series.length; ++i) {
1076                s = series[i];
1077                s.datapoints = { points: [] };
1078
1079                executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
1080            }
1081
1082            // first pass: clean and copy data
1083            for (i = 0; i < series.length; ++i) {
1084                s = series[i];
1085
1086                data = s.data;
1087                format = s.datapoints.format;
1088
1089                if (!format) {
1090                    format = [];
1091                    // find out how to copy
1092                    format.push({ x: true, number: true, required: true });
1093                    format.push({ y: true, number: true, required: true });
1094
1095                    if (s.bars.show || (s.lines.show && s.lines.fill)) {
1096                        var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
1097                        format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
1098                        if (s.bars.horizontal) {
1099                            delete format[format.length - 1].y;
1100                            format[format.length - 1].x = true;
1101                        }
1102                    }
1103
1104                    s.datapoints.format = format;
1105                }
1106
1107                if (s.datapoints.pointsize != null)
1108                    continue; // already filled in
1109
1110                s.datapoints.pointsize = format.length;
1111
1112                ps = s.datapoints.pointsize;
1113                points = s.datapoints.points;
1114
1115                var insertSteps = s.lines.show && s.lines.steps;
1116                s.xaxis.used = s.yaxis.used = true;
1117
1118                for (j = k = 0; j < data.length; ++j, k += ps) {
1119                    p = data[j];
1120
1121                    var nullify = p == null;
1122                    if (!nullify) {
1123                        for (m = 0; m < ps; ++m) {
1124                            val = p[m];
1125                            f = format[m];
1126
1127                            if (f) {
1128                                if (f.number && val != null) {
1129                                    val = +val; // convert to number
1130                                    if (isNaN(val))
1131                                        val = null;
1132                                    else if (val == Infinity)
1133                                        val = fakeInfinity;
1134                                    else if (val == -Infinity)
1135                                        val = -fakeInfinity;
1136                                }
1137
1138                                if (val == null) {
1139                                    if (f.required)
1140                                        nullify = true;
1141
1142                                    if (f.defaultValue != null)
1143                                        val = f.defaultValue;
1144                                }
1145                            }
1146
1147                            points[k + m] = val;
1148                        }
1149                    }
1150
1151                    if (nullify) {
1152                        for (m = 0; m < ps; ++m) {
1153                            val = points[k + m];
1154                            if (val != null) {
1155                                f = format[m];
1156                                // extract min/max info
1157                                if (f.autoscale !== false) {
1158                                    if (f.x) {
1159                                        updateAxis(s.xaxis, val, val);
1160                                    }
1161                                    if (f.y) {
1162                                        updateAxis(s.yaxis, val, val);
1163                                    }
1164                                }
1165                            }
1166                            points[k + m] = null;
1167                        }
1168                    }
1169                    else {
1170                        // a little bit of line specific stuff that
1171                        // perhaps shouldn't be here, but lacking
1172                        // better means...
1173                        if (insertSteps && k > 0
1174                            && points[k - ps] != null
1175                            && points[k - ps] != points[k]
1176                            && points[k - ps + 1] != points[k + 1]) {
1177                            // copy the point to make room for a middle point
1178                            for (m = 0; m < ps; ++m)
1179                                points[k + ps + m] = points[k + m];
1180
1181                            // middle point has same y
1182                            points[k + 1] = points[k - ps + 1];
1183
1184                            // we've added a point, better reflect that
1185                            k += ps;
1186                        }
1187                    }
1188                }
1189            }
1190
1191            // give the hooks a chance to run
1192            for (i = 0; i < series.length; ++i) {
1193                s = series[i];
1194
1195                executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
1196            }
1197
1198            // second pass: find datamax/datamin for auto-scaling
1199            for (i = 0; i < series.length; ++i) {
1200                s = series[i];
1201                points = s.datapoints.points;
1202                ps = s.datapoints.pointsize;
1203                format = s.datapoints.format;
1204
1205                var xmin = topSentry, ymin = topSentry,
1206                    xmax = bottomSentry, ymax = bottomSentry;
1207
1208                for (j = 0; j < points.length; j += ps) {
1209                    if (points[j] == null)
1210                        continue;
1211
1212                    for (m = 0; m < ps; ++m) {
1213                        val = points[j + m];
1214                        f = format[m];
1215                        if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
1216                            continue;
1217
1218                        if (f.x) {
1219                            if (val < xmin)
1220                                xmin = val;
1221                            if (val > xmax)
1222                                xmax = val;
1223                        }
1224                        if (f.y) {
1225                            if (val < ymin)
1226                                ymin = val;
1227                            if (val > ymax)
1228                                ymax = val;
1229                        }
1230                    }
1231                }
1232
1233                if (s.bars.show) {
1234                    // make sure we got room for the bar on the dancing floor
1235                    var delta;
1236
1237                    switch (s.bars.align) {
1238                        case "left":
1239                            delta = 0;
1240                            break;
1241                        case "right":
1242                            delta = -s.bars.barWidth;
1243                            break;
1244                        default:
1245                            delta = -s.bars.barWidth / 2;
1246                    }
1247
1248                    if (s.bars.horizontal) {
1249                        ymin += delta;
1250                        ymax += delta + s.bars.barWidth;
1251                    }
1252                    else {
1253                        xmin += delta;
1254                        xmax += delta + s.bars.barWidth;
1255                    }
1256                }
1257
1258                updateAxis(s.xaxis, xmin, xmax);
1259                updateAxis(s.yaxis, ymin, ymax);
1260            }
1261
1262            $.each(allAxes(), function (_, axis) {
1263                if (axis.datamin == topSentry)
1264                    axis.datamin = null;
1265                if (axis.datamax == bottomSentry)
1266                    axis.datamax = null;
1267            });
1268        }
1269
1270        function setupCanvases() {
1271
1272            // Make sure the placeholder is clear of everything except canvases
1273            // from a previous plot in this container that we'll try to re-use.
1274
1275            placeholder.css("padding", 0) // padding messes up the positioning
1276                .children().filter(function(){
1277                    return !$(this).hasClass("flot-overlay") && !$(this).hasClass('flot-base');
1278                }).remove();
1279
1280            if (placeholder.css("position") == 'static')
1281                placeholder.css("position", "relative"); // for positioning labels and overlay
1282
1283            surface = new Canvas("flot-base", placeholder);
1284            overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
1285
1286            ctx = surface.context;
1287            octx = overlay.context;
1288
1289            // define which element we're listening for events on
1290            eventHolder = $(overlay.element).unbind();
1291
1292            // If we're re-using a plot object, shut down the old one
1293
1294            var existing = placeholder.data("plot");
1295
1296            if (existing) {
1297                existing.shutdown();
1298                overlay.clear();
1299            }
1300
1301            // save in case we get replotted
1302            placeholder.data("plot", plot);
1303        }
1304
1305        function bindEvents() {
1306            // bind events
1307            if (options.grid.hoverable) {
1308                eventHolder.mousemove(onMouseMove);
1309
1310                // Use bind, rather than .mouseleave, because we officially
1311                // still support jQuery 1.2.6, which doesn't define a shortcut
1312                // for mouseenter or mouseleave.  This was a bug/oversight that
1313                // was fixed somewhere around 1.3.x.  We can return to using
1314                // .mouseleave when we drop support for 1.2.6.
1315
1316                eventHolder.bind("mouseleave", onMouseLeave);
1317            }
1318
1319            if (options.grid.clickable)
1320                eventHolder.click(onClick);
1321
1322            executeHooks(hooks.bindEvents, [eventHolder]);
1323        }
1324
1325        function shutdown() {
1326            if (redrawTimeout)
1327                clearTimeout(redrawTimeout);
1328
1329            eventHolder.unbind("mousemove", onMouseMove);
1330            eventHolder.unbind("mouseleave", onMouseLeave);
1331            eventHolder.unbind("click", onClick);
1332
1333            executeHooks(hooks.shutdown, [eventHolder]);
1334        }
1335
1336        function setTransformationHelpers(axis) {
1337            // set helper functions on the axis, assumes plot area
1338            // has been computed already
1339
1340            function identity(x) { return x; }
1341
1342            var s, m, t = axis.options.transform || identity,
1343                it = axis.options.inverseTransform;
1344
1345            // precompute how much the axis is scaling a point
1346            // in canvas space
1347            if (axis.direction == "x") {
1348                s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
1349                m = Math.min(t(axis.max), t(axis.min));
1350            }
1351            else {
1352                s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
1353                s = -s;
1354                m = Math.max(t(axis.max), t(axis.min));
1355            }
1356
1357            // data point to canvas coordinate
1358            if (t == identity) // slight optimization
1359                axis.p2c = function (p) { return (p - m) * s; };
1360            else
1361                axis.p2c = function (p) { return (t(p) - m) * s; };
1362            // canvas coordinate to data point
1363            if (!it)
1364                axis.c2p = function (c) { return m + c / s; };
1365            else
1366                axis.c2p = function (c) { return it(m + c / s); };
1367        }
1368
1369        function measureTickLabels(axis) {
1370
1371            var opts = axis.options,
1372                ticks = axis.ticks || [],
1373                labelWidth = opts.labelWidth || 0,
1374                labelHeight = opts.labelHeight || 0,
1375                maxWidth = labelWidth || (axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null),
1376                legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
1377                layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
1378                font = opts.font || "flot-tick-label tickLabel";
1379
1380            for (var i = 0; i < ticks.length; ++i) {
1381
1382                var t = ticks[i];
1383
1384                if (!t.label)
1385                    continue;
1386
1387                var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
1388
1389                labelWidth = Math.max(labelWidth, info.width);
1390                labelHeight = Math.max(labelHeight, info.height);
1391            }
1392
1393            axis.labelWidth = opts.labelWidth || labelWidth;
1394            axis.labelHeight = opts.labelHeight || labelHeight;
1395        }
1396
1397        function allocateAxisBoxFirstPhase(axis) {
1398            // find the bounding box of the axis by looking at label
1399            // widths/heights and ticks, make room by diminishing the
1400            // plotOffset; this first phase only looks at one
1401            // dimension per axis, the other dimension depends on the
1402            // other axes so will have to wait
1403
1404            var lw = axis.labelWidth,
1405                lh = axis.labelHeight,
1406                pos = axis.options.position,
1407                isXAxis = axis.direction === "x",
1408                tickLength = axis.options.tickLength,
1409                axisMargin = options.grid.axisMargin,
1410                padding = options.grid.labelMargin,
1411                innermost = true,
1412                outermost = true,
1413                first = true,
1414                found = false;
1415
1416            // Determine the axis's position in its direction and on its side
1417
1418            $.each(isXAxis ? xaxes : yaxes, function(i, a) {
1419                if (a && a.reserveSpace) {
1420                    if (a === axis) {
1421                        found = true;
1422                    } else if (a.options.position === pos) {
1423                        if (found) {
1424                            outermost = false;
1425                        } else {
1426                            innermost = false;
1427                        }
1428                    }
1429                    if (!found) {
1430                        first = false;
1431                    }
1432                }
1433            });
1434
1435            // The outermost axis on each side has no margin
1436
1437            if (outermost) {
1438                axisMargin = 0;
1439            }
1440
1441            // The ticks for the first axis in each direction stretch across
1442
1443            if (tickLength == null) {
1444                tickLength = first ? "full" : 5;
1445            }
1446
1447            if (!isNaN(+tickLength))
1448                padding += +tickLength;
1449
1450            if (isXAxis) {
1451                lh += padding;
1452
1453                if (pos == "bottom") {
1454                    plotOffset.bottom += lh + axisMargin;
1455                    axis.box = { top: surface.height - plotOffset.bottom, height: lh };
1456                }
1457                else {
1458                    axis.box = { top: plotOffset.top + axisMargin, height: lh };
1459                    plotOffset.top += lh + axisMargin;
1460                }
1461            }
1462            else {
1463                lw += padding;
1464
1465                if (pos == "left") {
1466                    axis.box = { left: plotOffset.left + axisMargin, width: lw };
1467                    plotOffset.left += lw + axisMargin;
1468                }
1469                else {
1470                    plotOffset.right += lw + axisMargin;
1471                    axis.box = { left: surface.width - plotOffset.right, width: lw };
1472                }
1473            }
1474
1475             // save for future reference
1476            axis.position = pos;
1477            axis.tickLength = tickLength;
1478            axis.box.padding = padding;
1479            axis.innermost = innermost;
1480        }
1481
1482        function allocateAxisBoxSecondPhase(axis) {
1483            // now that all axis boxes have been placed in one
1484            // dimension, we can set the remaining dimension coordinates
1485            if (axis.direction == "x") {
1486                axis.box.left = plotOffset.left - axis.labelWidth / 2;
1487                axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
1488            }
1489            else {
1490                axis.box.top = plotOffset.top - axis.labelHeight / 2;
1491                axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
1492            }
1493        }
1494
1495        function adjustLayoutForThingsStickingOut() {
1496            // possibly adjust plot offset to ensure everything stays
1497            // inside the canvas and isn't clipped off
1498
1499            var minMargin = options.grid.minBorderMargin,
1500                axis, i;
1501
1502            // check stuff from the plot (FIXME: this should just read
1503            // a value from the series, otherwise it's impossible to
1504            // customize)
1505            if (minMargin == null) {
1506                minMargin = 0;
1507                for (i = 0; i < series.length; ++i)
1508                    minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
1509            }
1510
1511            var margins = {
1512                left: minMargin,
1513                right: minMargin,
1514                top: minMargin,
1515                bottom: minMargin
1516            };
1517
1518            // check axis labels, note we don't check the actual
1519            // labels but instead use the overall width/height to not
1520            // jump as much around with replots
1521            $.each(allAxes(), function (_, axis) {
1522                if (axis.reserveSpace && axis.ticks && axis.ticks.length) {
1523                    var lastTick = axis.ticks[axis.ticks.length - 1];
1524                    if (axis.direction === "x") {
1525                        margins.left = Math.max(margins.left, axis.labelWidth / 2);
1526                        if (lastTick.v <= axis.max) {
1527                            margins.right = Math.max(margins.right, axis.labelWidth / 2);
1528                        }
1529                    } else {
1530                        margins.bottom = Math.max(margins.bottom, axis.labelHeight / 2);
1531                        if (lastTick.v <= axis.max) {
1532                            margins.top = Math.max(margins.top, axis.labelHeight / 2);
1533                        }
1534                    }
1535                }
1536            });
1537
vendor: 63,340 bytes, lines 1538-3137
1538            plotOffset.left = Math.ceil(Math.max(margins.left, plotOffset.left));
1539            plotOffset.right = Math.ceil(Math.max(margins.right, plotOffset.right));
1540            plotOffset.top = Math.ceil(Math.max(margins.top, plotOffset.top));
1541            plotOffset.bottom = Math.ceil(Math.max(margins.bottom, plotOffset.bottom));
1542        }
1543
1544        function setupGrid() {
1545            var i, axes = allAxes(), showGrid = options.grid.show;
1546
1547            // Initialize the plot's offset from the edge of the canvas
1548
1549            for (var a in plotOffset) {
1550                var margin = options.grid.margin || 0;
1551                plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
1552            }
1553
1554            executeHooks(hooks.processOffset, [plotOffset]);
1555
1556            // If the grid is visible, add its border width to the offset
1557
1558            for (var a in plotOffset) {
1559                if(typeof(options.grid.borderWidth) == "object") {
1560                    plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
1561                }
1562                else {
1563                    plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
1564                }
1565            }
1566
1567            // init axes
1568            $.each(axes, function (_, axis) {
1569                axis.show = axis.options.show;
1570                if (axis.show == null)
1571                    axis.show = axis.used; // by default an axis is visible if it's got data
1572
1573                axis.reserveSpace = axis.show || axis.options.reserveSpace;
1574
1575                setRange(axis);
1576            });
1577
1578            if (showGrid) {
1579
1580                var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
1581
1582                $.each(allocatedAxes, function (_, axis) {
1583                    // make the ticks
1584                    setupTickGeneration(axis);
1585                    setTicks(axis);
1586                    snapRangeToTicks(axis, axis.ticks);
1587                    // find labelWidth/Height for axis
1588                    measureTickLabels(axis);
1589                });
1590
1591                // with all dimensions calculated, we can compute the
1592                // axis bounding boxes, start from the outside
1593                // (reverse order)
1594                for (i = allocatedAxes.length - 1; i >= 0; --i)
1595                    allocateAxisBoxFirstPhase(allocatedAxes[i]);
1596
1597                // make sure we've got enough space for things that
1598                // might stick out
1599                adjustLayoutForThingsStickingOut();
1600
1601                $.each(allocatedAxes, function (_, axis) {
1602                    allocateAxisBoxSecondPhase(axis);
1603                });
1604            }
1605
1606            plotWidth = surface.width - plotOffset.left - plotOffset.right;
1607            plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
1608
1609            // now we got the proper plot dimensions, we can compute the scaling
1610            $.each(axes, function (_, axis) {
1611                setTransformationHelpers(axis);
1612            });
1613
1614            if (showGrid) {
1615                drawAxisLabels();
1616            }
1617
1618            insertLegend();
1619        }
1620
1621        function setRange(axis) {
1622            var opts = axis.options,
1623                min = +(opts.min != null ? opts.min : axis.datamin),
1624                max = +(opts.max != null ? opts.max : axis.datamax),
1625                delta = max - min;
1626
1627            if (delta == 0.0) {
1628                // degenerate case
1629                var widen = max == 0 ? 1 : 0.01;
1630
1631                if (opts.min == null)
1632                    min -= widen;
1633                // always widen max if we couldn't widen min to ensure we
1634                // don't fall into min == max which doesn't work
1635                if (opts.max == null || opts.min != null)
1636                    max += widen;
1637            }
1638            else {
1639                // consider autoscaling
1640                var margin = opts.autoscaleMargin;
1641                if (margin != null) {
1642                    if (opts.min == null) {
1643                        min -= delta * margin;
1644                        // make sure we don't go below zero if all values
1645                        // are positive
1646                        if (min < 0 && axis.datamin != null && axis.datamin >= 0)
1647                            min = 0;
1648                    }
1649                    if (opts.max == null) {
1650                        max += delta * margin;
1651                        if (max > 0 && axis.datamax != null && axis.datamax <= 0)
1652                            max = 0;
1653                    }
1654                }
1655            }
1656            axis.min = min;
1657            axis.max = max;
1658        }
1659
1660        function setupTickGeneration(axis) {
1661            var opts = axis.options;
1662
1663            // estimate number of ticks
1664            var noTicks;
1665            if (typeof opts.ticks == "number" && opts.ticks > 0)
1666                noTicks = opts.ticks;
1667            else
1668                // heuristic based on the model a*sqrt(x) fitted to
1669                // some data points that seemed reasonable
1670                noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
1671
1672            var delta = (axis.max - axis.min) / noTicks,
1673                dec = -Math.floor(Math.log(delta) / Math.LN10),
1674                maxDec = opts.tickDecimals;
1675
1676            if (maxDec != null && dec > maxDec) {
1677                dec = maxDec;
1678            }
1679
1680            var magn = Math.pow(10, -dec),
1681                norm = delta / magn, // norm is between 1.0 and 10.0
1682                size;
1683
1684            if (norm < 1.5) {
1685                size = 1;
1686            } else if (norm < 3) {
1687                size = 2;
1688                // special case for 2.5, requires an extra decimal
1689                if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
1690                    size = 2.5;
1691                    ++dec;
1692                }
1693            } else if (norm < 7.5) {
1694                size = 5;
1695            } else {
1696                size = 10;
1697            }
1698
1699            size *= magn;
1700
1701            if (opts.minTickSize != null && size < opts.minTickSize) {
1702                size = opts.minTickSize;
1703            }
1704
1705            axis.delta = delta;
1706            axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
1707            axis.tickSize = opts.tickSize || size;
1708
1709            // Time mode was moved to a plug-in in 0.8, but since so many people use this
1710            // we'll add an especially friendly make sure they remembered to include it.
1711
1712            if (opts.mode == "time" && !axis.tickGenerator) {
1713                throw new Error("Time mode requires the flot.time plugin.");
1714            }
1715
1716            // Flot supports base-10 axes; any other mode else is handled by a plug-in,
1717            // like flot.time.js.
1718
1719            if (!axis.tickGenerator) {
1720
1721                axis.tickGenerator = function (axis) {
1722
1723                    var ticks = [],
1724                        start = floorInBase(axis.min, axis.tickSize),
1725                        i = 0,
1726                        v = Number.NaN,
1727                        prev;
1728
1729                    do {
1730                        prev = v;
1731                        v = start + i * axis.tickSize;
1732                        ticks.push(v);
1733                        ++i;
1734                    } while (v < axis.max && v != prev);
1735                    return ticks;
1736                };
1737
1738				axis.tickFormatter = function (value, axis) {
1739
1740					var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
1741					var formatted = "" + Math.round(value * factor) / factor;
1742
1743					// If tickDecimals was specified, ensure that we have exactly that
1744					// much precision; otherwise default to the value's own precision.
1745
1746					if (axis.tickDecimals != null) {
1747						var decimal = formatted.indexOf(".");
1748						var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
1749						if (precision < axis.tickDecimals) {
1750							return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
1751						}
1752					}
1753
1754                    return formatted;
1755                };
1756            }
1757
1758            if ($.isFunction(opts.tickFormatter))
1759                axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
1760
1761            if (opts.alignTicksWithAxis != null) {
1762                var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
1763                if (otherAxis && otherAxis.used && otherAxis != axis) {
1764                    // consider snapping min/max to outermost nice ticks
1765                    var niceTicks = axis.tickGenerator(axis);
1766                    if (niceTicks.length > 0) {
1767                        if (opts.min == null)
1768                            axis.min = Math.min(axis.min, niceTicks[0]);
1769                        if (opts.max == null && niceTicks.length > 1)
1770                            axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
1771                    }
1772
1773                    axis.tickGenerator = function (axis) {
1774                        // copy ticks, scaled to this axis
1775                        var ticks = [], v, i;
1776                        for (i = 0; i < otherAxis.ticks.length; ++i) {
1777                            v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
1778                            v = axis.min + v * (axis.max - axis.min);
1779                            ticks.push(v);
1780                        }
1781                        return ticks;
1782                    };
1783
1784                    // we might need an extra decimal since forced
1785                    // ticks don't necessarily fit naturally
1786                    if (!axis.mode && opts.tickDecimals == null) {
1787                        var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
1788                            ts = axis.tickGenerator(axis);
1789
1790                        // only proceed if the tick interval rounded
1791                        // with an extra decimal doesn't give us a
1792                        // zero at end
1793                        if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
1794                            axis.tickDecimals = extraDec;
1795                    }
1796                }
1797            }
1798        }
1799
1800        function setTicks(axis) {
1801            var oticks = axis.options.ticks, ticks = [];
1802            if (oticks == null || (typeof oticks == "number" && oticks > 0))
1803                ticks = axis.tickGenerator(axis);
1804            else if (oticks) {
1805                if ($.isFunction(oticks))
1806                    // generate the ticks
1807                    ticks = oticks(axis);
1808                else
1809                    ticks = oticks;
1810            }
1811
1812            // clean up/labelify the supplied ticks, copy them over
1813            var i, v;
1814            axis.ticks = [];
1815            for (i = 0; i < ticks.length; ++i) {
1816                var label = null;
1817                var t = ticks[i];
1818                if (typeof t == "object") {
1819                    v = +t[0];
1820                    if (t.length > 1)
1821                        label = t[1];
1822                }
1823                else
1824                    v = +t;
1825                if (label == null)
1826                    label = axis.tickFormatter(v, axis);
1827                if (!isNaN(v))
1828                    axis.ticks.push({ v: v, label: label });
1829            }
1830        }
1831
1832        function snapRangeToTicks(axis, ticks) {
1833            if (axis.options.autoscaleMargin && ticks.length > 0) {
1834                // snap to ticks
1835                if (axis.options.min == null)
1836                    axis.min = Math.min(axis.min, ticks[0].v);
1837                if (axis.options.max == null && ticks.length > 1)
1838                    axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
1839            }
1840        }
1841
1842        function draw() {
1843
1844            surface.clear();
1845
1846            executeHooks(hooks.drawBackground, [ctx]);
1847
1848            var grid = options.grid;
1849
1850            // draw background, if any
1851            if (grid.show && grid.backgroundColor)
1852                drawBackground();
1853
1854            if (grid.show && !grid.aboveData) {
1855                drawGrid();
1856            }
1857
1858            for (var i = 0; i < series.length; ++i) {
1859                executeHooks(hooks.drawSeries, [ctx, series[i]]);
1860                drawSeries(series[i]);
1861            }
1862
1863            executeHooks(hooks.draw, [ctx]);
1864
1865            if (grid.show && grid.aboveData) {
1866                drawGrid();
1867            }
1868
1869            surface.render();
1870
1871            // A draw implies that either the axes or data have changed, so we
1872            // should probably update the overlay highlights as well.
1873
1874            triggerRedrawOverlay();
1875        }
1876
1877        function extractRange(ranges, coord) {
1878            var axis, from, to, key, axes = allAxes();
1879
1880            for (var i = 0; i < axes.length; ++i) {
1881                axis = axes[i];
1882                if (axis.direction == coord) {
1883                    key = coord + axis.n + "axis";
1884                    if (!ranges[key] && axis.n == 1)
1885                        key = coord + "axis"; // support x1axis as xaxis
1886                    if (ranges[key]) {
1887                        from = ranges[key].from;
1888                        to = ranges[key].to;
1889                        break;
1890                    }
1891                }
1892            }
1893
1894            // backwards-compat stuff - to be removed in future
1895            if (!ranges[key]) {
1896                axis = coord == "x" ? xaxes[0] : yaxes[0];
1897                from = ranges[coord + "1"];
1898                to = ranges[coord + "2"];
1899            }
1900
1901            // auto-reverse as an added bonus
1902            if (from != null && to != null && from > to) {
1903                var tmp = from;
1904                from = to;
1905                to = tmp;
1906            }
1907
1908            return { from: from, to: to, axis: axis };
1909        }
1910
1911        function drawBackground() {
1912            ctx.save();
1913            ctx.translate(plotOffset.left, plotOffset.top);
1914
1915            ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
1916            ctx.fillRect(0, 0, plotWidth, plotHeight);
1917            ctx.restore();
1918        }
1919
1920        function drawGrid() {
1921            var i, axes, bw, bc;
1922
1923            ctx.save();
1924            ctx.translate(plotOffset.left, plotOffset.top);
1925
1926            // draw markings
1927            var markings = options.grid.markings;
1928            if (markings) {
1929                if ($.isFunction(markings)) {
1930                    axes = plot.getAxes();
1931                    // xmin etc. is backwards compatibility, to be
1932                    // removed in the future
1933                    axes.xmin = axes.xaxis.min;
1934                    axes.xmax = axes.xaxis.max;
1935                    axes.ymin = axes.yaxis.min;
1936                    axes.ymax = axes.yaxis.max;
1937
1938                    markings = markings(axes);
1939                }
1940
1941                for (i = 0; i < markings.length; ++i) {
1942                    var m = markings[i],
1943                        xrange = extractRange(m, "x"),
1944                        yrange = extractRange(m, "y");
1945
1946                    // fill in missing
1947                    if (xrange.from == null)
1948                        xrange.from = xrange.axis.min;
1949                    if (xrange.to == null)
1950                        xrange.to = xrange.axis.max;
1951                    if (yrange.from == null)
1952                        yrange.from = yrange.axis.min;
1953                    if (yrange.to == null)
1954                        yrange.to = yrange.axis.max;
1955
1956                    // clip
1957                    if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
1958                        yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
1959                        continue;
1960
1961                    xrange.from = Math.max(xrange.from, xrange.axis.min);
1962                    xrange.to = Math.min(xrange.to, xrange.axis.max);
1963                    yrange.from = Math.max(yrange.from, yrange.axis.min);
1964                    yrange.to = Math.min(yrange.to, yrange.axis.max);
1965
1966                    if (xrange.from == xrange.to && yrange.from == yrange.to)
1967                        continue;
1968
1969                    // then draw
1970                    xrange.from = xrange.axis.p2c(xrange.from);
1971                    xrange.to = xrange.axis.p2c(xrange.to);
1972                    yrange.from = yrange.axis.p2c(yrange.from);
1973                    yrange.to = yrange.axis.p2c(yrange.to);
1974
1975                    if (xrange.from == xrange.to || yrange.from == yrange.to) {
1976                        // draw line
1977                        ctx.beginPath();
1978                        ctx.strokeStyle = m.color || options.grid.markingsColor;
1979                        ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
1980                        ctx.moveTo(xrange.from, yrange.from);
1981                        ctx.lineTo(xrange.to, yrange.to);
1982                        ctx.stroke();
1983                    }
1984                    else {
1985                        // fill area
1986                        ctx.fillStyle = m.color || options.grid.markingsColor;
1987                        ctx.fillRect(xrange.from, yrange.to,
1988                                     xrange.to - xrange.from,
1989                                     yrange.from - yrange.to);
1990                    }
1991                }
1992            }
1993
1994            // draw the ticks
1995            axes = allAxes();
1996            bw = options.grid.borderWidth;
1997
1998            for (var j = 0; j < axes.length; ++j) {
1999                var axis = axes[j], box = axis.box,
2000                    t = axis.tickLength, x, y, xoff, yoff;
2001                if (!axis.show || axis.ticks.length == 0)
2002                    continue;
2003
2004                ctx.lineWidth = 1;
2005
2006                // find the edges
2007                if (axis.direction == "x") {
2008                    x = 0;
2009                    if (t == "full")
2010                        y = (axis.position == "top" ? 0 : plotHeight);
2011                    else
2012                        y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
2013                }
2014                else {
2015                    y = 0;
2016                    if (t == "full")
2017                        x = (axis.position == "left" ? 0 : plotWidth);
2018                    else
2019                        x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
2020                }
2021
2022                // draw tick bar
2023                if (!axis.innermost) {
2024                    ctx.strokeStyle = axis.options.color;
2025                    ctx.beginPath();
2026                    xoff = yoff = 0;
2027                    if (axis.direction == "x")
2028                        xoff = plotWidth + 1;
2029                    else
2030                        yoff = plotHeight + 1;
2031
2032                    if (ctx.lineWidth == 1) {
2033                        if (axis.direction == "x") {
2034                            y = Math.floor(y) + 0.5;
2035                        } else {
2036                            x = Math.floor(x) + 0.5;
2037                        }
2038                    }
2039
2040                    ctx.moveTo(x, y);
2041                    ctx.lineTo(x + xoff, y + yoff);
2042                    ctx.stroke();
2043                }
2044
2045                // draw ticks
2046
2047                ctx.strokeStyle = axis.options.tickColor;
2048
2049                ctx.beginPath();
2050                for (i = 0; i < axis.ticks.length; ++i) {
2051                    var v = axis.ticks[i].v;
2052
2053                    xoff = yoff = 0;
2054
2055                    if (isNaN(v) || v < axis.min || v > axis.max
2056                        // skip those lying on the axes if we got a border
2057                        || (t == "full"
2058                            && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
2059                            && (v == axis.min || v == axis.max)))
2060                        continue;
2061
2062                    if (axis.direction == "x") {
2063                        x = axis.p2c(v);
2064                        yoff = t == "full" ? -plotHeight : t;
2065
2066                        if (axis.position == "top")
2067                            yoff = -yoff;
2068                    }
2069                    else {
2070                        y = axis.p2c(v);
2071                        xoff = t == "full" ? -plotWidth : t;
2072
2073                        if (axis.position == "left")
2074                            xoff = -xoff;
2075                    }
2076
2077                    if (ctx.lineWidth == 1) {
2078                        if (axis.direction == "x")
2079                            x = Math.floor(x) + 0.5;
2080                        else
2081                            y = Math.floor(y) + 0.5;
2082                    }
2083
2084                    ctx.moveTo(x, y);
2085                    ctx.lineTo(x + xoff, y + yoff);
2086                }
2087
2088                ctx.stroke();
2089            }
2090
2091
2092            // draw border
2093            if (bw) {
2094                // If either borderWidth or borderColor is an object, then draw the border
2095                // line by line instead of as one rectangle
2096                bc = options.grid.borderColor;
2097                if(typeof bw == "object" || typeof bc == "object") {
2098                    if (typeof bw !== "object") {
2099                        bw = {top: bw, right: bw, bottom: bw, left: bw};
2100                    }
2101                    if (typeof bc !== "object") {
2102                        bc = {top: bc, right: bc, bottom: bc, left: bc};
2103                    }
2104
2105                    if (bw.top > 0) {
2106                        ctx.strokeStyle = bc.top;
2107                        ctx.lineWidth = bw.top;
2108                        ctx.beginPath();
2109                        ctx.moveTo(0 - bw.left, 0 - bw.top/2);
2110                        ctx.lineTo(plotWidth, 0 - bw.top/2);
2111                        ctx.stroke();
2112                    }
2113
2114                    if (bw.right > 0) {
2115                        ctx.strokeStyle = bc.right;
2116                        ctx.lineWidth = bw.right;
2117                        ctx.beginPath();
2118                        ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
2119                        ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
2120                        ctx.stroke();
2121                    }
2122
2123                    if (bw.bottom > 0) {
2124                        ctx.strokeStyle = bc.bottom;
2125                        ctx.lineWidth = bw.bottom;
2126                        ctx.beginPath();
2127                        ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
2128                        ctx.lineTo(0, plotHeight + bw.bottom / 2);
2129                        ctx.stroke();
2130                    }
2131
2132                    if (bw.left > 0) {
2133                        ctx.strokeStyle = bc.left;
2134                        ctx.lineWidth = bw.left;
2135                        ctx.beginPath();
2136                        ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
2137                        ctx.lineTo(0- bw.left/2, 0);
2138                        ctx.stroke();
2139                    }
2140                }
2141                else {
2142                    ctx.lineWidth = bw;
2143                    ctx.strokeStyle = options.grid.borderColor;
2144                    ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
2145                }
2146            }
2147
2148            ctx.restore();
2149        }
2150
2151        function drawAxisLabels() {
2152
2153            $.each(allAxes(), function (_, axis) {
2154                var box = axis.box,
2155                    legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
2156                    layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
2157                    font = axis.options.font || "flot-tick-label tickLabel",
2158                    tick, x, y, halign, valign;
2159
2160                // Remove text before checking for axis.show and ticks.length;
2161                // otherwise plugins, like flot-tickrotor, that draw their own
2162                // tick labels will end up with both theirs and the defaults.
2163
2164                surface.removeText(layer);
2165
2166                if (!axis.show || axis.ticks.length == 0)
2167                    return;
2168
2169                for (var i = 0; i < axis.ticks.length; ++i) {
2170
2171                    tick = axis.ticks[i];
2172                    if (!tick.label || tick.v < axis.min || tick.v > axis.max)
2173                        continue;
2174
2175                    if (axis.direction == "x") {
2176                        halign = "center";
2177                        x = plotOffset.left + axis.p2c(tick.v);
2178                        if (axis.position == "bottom") {
2179                            y = box.top + box.padding;
2180                        } else {
2181                            y = box.top + box.height - box.padding;
2182                            valign = "bottom";
2183                        }
2184                    } else {
2185                        valign = "middle";
2186                        y = plotOffset.top + axis.p2c(tick.v);
2187                        if (axis.position == "left") {
2188                            x = box.left + box.width - box.padding;
2189                            halign = "right";
2190                        } else {
2191                            x = box.left + box.padding;
2192                        }
2193                    }
2194
2195                    surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
2196                }
2197            });
2198        }
2199
2200        function drawSeries(series) {
2201            if (series.lines.show)
2202                drawSeriesLines(series);
2203            if (series.bars.show)
2204                drawSeriesBars(series);
2205            if (series.points.show)
2206                drawSeriesPoints(series);
2207        }
2208
2209        function drawSeriesLines(series) {
2210            function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
2211                var points = datapoints.points,
2212                    ps = datapoints.pointsize,
2213                    prevx = null, prevy = null;
2214
2215                ctx.beginPath();
2216                for (var i = ps; i < points.length; i += ps) {
2217                    var x1 = points[i - ps], y1 = points[i - ps + 1],
2218                        x2 = points[i], y2 = points[i + 1];
2219
2220                    if (x1 == null || x2 == null)
2221                        continue;
2222
2223                    // clip with ymin
2224                    if (y1 <= y2 && y1 < axisy.min) {
2225                        if (y2 < axisy.min)
2226                            continue;   // line segment is outside
2227                        // compute new intersection point
2228                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2229                        y1 = axisy.min;
2230                    }
2231                    else if (y2 <= y1 && y2 < axisy.min) {
2232                        if (y1 < axisy.min)
2233                            continue;
2234                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2235                        y2 = axisy.min;
2236                    }
2237
2238                    // clip with ymax
2239                    if (y1 >= y2 && y1 > axisy.max) {
2240                        if (y2 > axisy.max)
2241                            continue;
2242                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2243                        y1 = axisy.max;
2244                    }
2245                    else if (y2 >= y1 && y2 > axisy.max) {
2246                        if (y1 > axisy.max)
2247                            continue;
2248                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2249                        y2 = axisy.max;
2250                    }
2251
2252                    // clip with xmin
2253                    if (x1 <= x2 && x1 < axisx.min) {
2254                        if (x2 < axisx.min)
2255                            continue;
2256                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2257                        x1 = axisx.min;
2258                    }
2259                    else if (x2 <= x1 && x2 < axisx.min) {
2260                        if (x1 < axisx.min)
2261                            continue;
2262                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2263                        x2 = axisx.min;
2264                    }
2265
2266                    // clip with xmax
2267                    if (x1 >= x2 && x1 > axisx.max) {
2268                        if (x2 > axisx.max)
2269                            continue;
2270                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2271                        x1 = axisx.max;
2272                    }
2273                    else if (x2 >= x1 && x2 > axisx.max) {
2274                        if (x1 > axisx.max)
2275                            continue;
2276                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2277                        x2 = axisx.max;
2278                    }
2279
2280                    if (x1 != prevx || y1 != prevy)
2281                        ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
2282
2283                    prevx = x2;
2284                    prevy = y2;
2285                    ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
2286                }
2287                ctx.stroke();
2288            }
2289
2290            function plotLineArea(datapoints, axisx, axisy) {
2291                var points = datapoints.points,
2292                    ps = datapoints.pointsize,
2293                    bottom = Math.min(Math.max(0, axisy.min), axisy.max),
2294                    i = 0, top, areaOpen = false,
2295                    ypos = 1, segmentStart = 0, segmentEnd = 0;
2296
2297                // we process each segment in two turns, first forward
2298                // direction to sketch out top, then once we hit the
2299                // end we go backwards to sketch the bottom
2300                while (true) {
2301                    if (ps > 0 && i > points.length + ps)
2302                        break;
2303
2304                    i += ps; // ps is negative if going backwards
2305
2306                    var x1 = points[i - ps],
2307                        y1 = points[i - ps + ypos],
2308                        x2 = points[i], y2 = points[i + ypos];
2309
2310                    if (areaOpen) {
2311                        if (ps > 0 && x1 != null && x2 == null) {
2312                            // at turning point
2313                            segmentEnd = i;
2314                            ps = -ps;
2315                            ypos = 2;
2316                            continue;
2317                        }
2318
2319                        if (ps < 0 && i == segmentStart + ps) {
2320                            // done with the reverse sweep
2321                            ctx.fill();
2322                            areaOpen = false;
2323                            ps = -ps;
2324                            ypos = 1;
2325                            i = segmentStart = segmentEnd + ps;
2326                            continue;
2327                        }
2328                    }
2329
2330                    if (x1 == null || x2 == null)
2331                        continue;
2332
2333                    // clip x values
2334
2335                    // clip with xmin
2336                    if (x1 <= x2 && x1 < axisx.min) {
2337                        if (x2 < axisx.min)
2338                            continue;
2339                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2340                        x1 = axisx.min;
2341                    }
2342                    else if (x2 <= x1 && x2 < axisx.min) {
2343                        if (x1 < axisx.min)
2344                            continue;
2345                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2346                        x2 = axisx.min;
2347                    }
2348
2349                    // clip with xmax
2350                    if (x1 >= x2 && x1 > axisx.max) {
2351                        if (x2 > axisx.max)
2352                            continue;
2353                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2354                        x1 = axisx.max;
2355                    }
2356                    else if (x2 >= x1 && x2 > axisx.max) {
2357                        if (x1 > axisx.max)
2358                            continue;
2359                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2360                        x2 = axisx.max;
2361                    }
2362
2363                    if (!areaOpen) {
2364                        // open area
2365                        ctx.beginPath();
2366                        ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
2367                        areaOpen = true;
2368                    }
2369
2370                    // now first check the case where both is outside
2371                    if (y1 >= axisy.max && y2 >= axisy.max) {
2372                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
2373                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
2374                        continue;
2375                    }
2376                    else if (y1 <= axisy.min && y2 <= axisy.min) {
2377                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
2378                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
2379                        continue;
2380                    }
2381
2382                    // else it's a bit more complicated, there might
2383                    // be a flat maxed out rectangle first, then a
2384                    // triangular cutout or reverse; to find these
2385                    // keep track of the current x values
2386                    var x1old = x1, x2old = x2;
2387
2388                    // clip the y values, without shortcutting, we
2389                    // go through all cases in turn
2390
2391                    // clip with ymin
2392                    if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
2393                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2394                        y1 = axisy.min;
2395                    }
2396                    else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
2397                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2398                        y2 = axisy.min;
2399                    }
2400
2401                    // clip with ymax
2402                    if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
2403                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2404                        y1 = axisy.max;
2405                    }
2406                    else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
2407                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2408                        y2 = axisy.max;
2409                    }
2410
2411                    // if the x value was changed we got a rectangle
2412                    // to fill
2413                    if (x1 != x1old) {
2414                        ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
2415                        // it goes to (x1, y1), but we fill that below
2416                    }
2417
2418                    // fill triangular section, this sometimes result
2419                    // in redundant points if (x1, y1) hasn't changed
2420                    // from previous line to, but we just ignore that
2421                    ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
2422                    ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2423
2424                    // fill the other rectangle if it's there
2425                    if (x2 != x2old) {
2426                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2427                        ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
2428                    }
2429                }
2430            }
2431
2432            ctx.save();
2433            ctx.translate(plotOffset.left, plotOffset.top);
2434            ctx.lineJoin = "round";
2435
2436            var lw = series.lines.lineWidth,
2437                sw = series.shadowSize;
2438            // FIXME: consider another form of shadow when filling is turned on
2439            if (lw > 0 && sw > 0) {
2440                // draw shadow as a thick and thin line with transparency
2441                ctx.lineWidth = sw;
2442                ctx.strokeStyle = "rgba(0,0,0,0.1)";
2443                // position shadow at angle from the mid of line
2444                var angle = Math.PI/18;
2445                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
2446                ctx.lineWidth = sw/2;
2447                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
2448            }
2449
2450            ctx.lineWidth = lw;
2451            ctx.strokeStyle = series.color;
2452            var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
2453            if (fillStyle) {
2454                ctx.fillStyle = fillStyle;
2455                plotLineArea(series.datapoints, series.xaxis, series.yaxis);
2456            }
2457
2458            if (lw > 0)
2459                plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
2460            ctx.restore();
2461        }
2462
2463        function drawSeriesPoints(series) {
2464            function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
2465                var points = datapoints.points, ps = datapoints.pointsize;
2466
2467                for (var i = 0; i < points.length; i += ps) {
2468                    var x = points[i], y = points[i + 1];
2469                    if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
2470                        continue;
2471
2472                    ctx.beginPath();
2473                    x = axisx.p2c(x);
2474                    y = axisy.p2c(y) + offset;
2475                    if (symbol == "circle")
2476                        ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
2477                    else
2478                        symbol(ctx, x, y, radius, shadow);
2479                    ctx.closePath();
2480
2481                    if (fillStyle) {
2482                        ctx.fillStyle = fillStyle;
2483                        ctx.fill();
2484                    }
2485                    ctx.stroke();
2486                }
2487            }
2488
2489            ctx.save();
2490            ctx.translate(plotOffset.left, plotOffset.top);
2491
2492            var lw = series.points.lineWidth,
2493                sw = series.shadowSize,
2494                radius = series.points.radius,
2495                symbol = series.points.symbol;
2496
2497            // If the user sets the line width to 0, we change it to a very 
2498            // small value. A line width of 0 seems to force the default of 1.
2499            // Doing the conditional here allows the shadow setting to still be 
2500            // optional even with a lineWidth of 0.
2501
2502            if( lw == 0 )
2503                lw = 0.0001;
2504
2505            if (lw > 0 && sw > 0) {
2506                // draw shadow in two steps
2507                var w = sw / 2;
2508                ctx.lineWidth = w;
2509                ctx.strokeStyle = "rgba(0,0,0,0.1)";
2510                plotPoints(series.datapoints, radius, null, w + w/2, true,
2511                           series.xaxis, series.yaxis, symbol);
2512
2513                ctx.strokeStyle = "rgba(0,0,0,0.2)";
2514                plotPoints(series.datapoints, radius, null, w/2, true,
2515                           series.xaxis, series.yaxis, symbol);
2516            }
2517
2518            ctx.lineWidth = lw;
2519            ctx.strokeStyle = series.color;
2520            plotPoints(series.datapoints, radius,
2521                       getFillStyle(series.points, series.color), 0, false,
2522                       series.xaxis, series.yaxis, symbol);
2523            ctx.restore();
2524        }
2525
2526        function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
2527            var left, right, bottom, top,
2528                drawLeft, drawRight, drawTop, drawBottom,
2529                tmp;
2530
2531            // in horizontal mode, we start the bar from the left
2532            // instead of from the bottom so it appears to be
2533            // horizontal rather than vertical
2534            if (horizontal) {
2535                drawBottom = drawRight = drawTop = true;
2536                drawLeft = false;
2537                left = b;
2538                right = x;
2539                top = y + barLeft;
2540                bottom = y + barRight;
2541
2542                // account for negative bars
2543                if (right < left) {
2544                    tmp = right;
2545                    right = left;
2546                    left = tmp;
2547                    drawLeft = true;
2548                    drawRight = false;
2549                }
2550            }
2551            else {
2552                drawLeft = drawRight = drawTop = true;
2553                drawBottom = false;
2554                left = x + barLeft;
2555                right = x + barRight;
2556                bottom = b;
2557                top = y;
2558
2559                // account for negative bars
2560                if (top < bottom) {
2561                    tmp = top;
2562                    top = bottom;
2563                    bottom = tmp;
2564                    drawBottom = true;
2565                    drawTop = false;
2566                }
2567            }
2568
2569            // clip
2570            if (right < axisx.min || left > axisx.max ||
2571                top < axisy.min || bottom > axisy.max)
2572                return;
2573
2574            if (left < axisx.min) {
2575                left = axisx.min;
2576                drawLeft = false;
2577            }
2578
2579            if (right > axisx.max) {
2580                right = axisx.max;
2581                drawRight = false;
2582            }
2583
2584            if (bottom < axisy.min) {
2585                bottom = axisy.min;
2586                drawBottom = false;
2587            }
2588
2589            if (top > axisy.max) {
2590                top = axisy.max;
2591                drawTop = false;
2592            }
2593
2594            left = axisx.p2c(left);
2595            bottom = axisy.p2c(bottom);
2596            right = axisx.p2c(right);
2597            top = axisy.p2c(top);
2598
2599            // fill the bar
2600            if (fillStyleCallback) {
2601                c.fillStyle = fillStyleCallback(bottom, top);
2602                c.fillRect(left, top, right - left, bottom - top)
2603            }
2604
2605            // draw outline
2606            if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
2607                c.beginPath();
2608
2609                // FIXME: inline moveTo is buggy with excanvas
2610                c.moveTo(left, bottom);
2611                if (drawLeft)
2612                    c.lineTo(left, top);
2613                else
2614                    c.moveTo(left, top);
2615                if (drawTop)
2616                    c.lineTo(right, top);
2617                else
2618                    c.moveTo(right, top);
2619                if (drawRight)
2620                    c.lineTo(right, bottom);
2621                else
2622                    c.moveTo(right, bottom);
2623                if (drawBottom)
2624                    c.lineTo(left, bottom);
2625                else
2626                    c.moveTo(left, bottom);
2627                c.stroke();
2628            }
2629        }
2630
2631        function drawSeriesBars(series) {
2632            function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) {
2633                var points = datapoints.points, ps = datapoints.pointsize;
2634
2635                for (var i = 0; i < points.length; i += ps) {
2636                    if (points[i] == null)
2637                        continue;
2638                    drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
2639                }
2640            }
2641
2642            ctx.save();
2643            ctx.translate(plotOffset.left, plotOffset.top);
2644
2645            // FIXME: figure out a way to add shadows (for instance along the right edge)
2646            ctx.lineWidth = series.bars.lineWidth;
2647            ctx.strokeStyle = series.color;
2648
2649            var barLeft;
2650
2651            switch (series.bars.align) {
2652                case "left":
2653                    barLeft = 0;
2654                    break;
2655                case "right":
2656                    barLeft = -series.bars.barWidth;
2657                    break;
2658                default:
2659                    barLeft = -series.bars.barWidth / 2;
2660            }
2661
2662            var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
2663            plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, fillStyleCallback, series.xaxis, series.yaxis);
2664            ctx.restore();
2665        }
2666
2667        function getFillStyle(filloptions, seriesColor, bottom, top) {
2668            var fill = filloptions.fill;
2669            if (!fill)
2670                return null;
2671
2672            if (filloptions.fillColor)
2673                return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
2674
2675            var c = $.color.parse(seriesColor);
2676            c.a = typeof fill == "number" ? fill : 0.4;
2677            c.normalize();
2678            return c.toString();
2679        }
2680
2681        function insertLegend() {
2682
2683            if (options.legend.container != null) {
2684                $(options.legend.container).html("");
2685            } else {
2686                placeholder.find(".legend").remove();
2687            }
2688
2689            if (!options.legend.show) {
2690                return;
2691            }
2692
2693            var fragments = [], entries = [], rowStarted = false,
2694                lf = options.legend.labelFormatter, s, label;
2695
2696            // Build a list of legend entries, with each having a label and a color
2697
2698            for (var i = 0; i < series.length; ++i) {
2699                s = series[i];
2700                if (s.label) {
2701                    label = lf ? lf(s.label, s) : s.label;
2702                    if (label) {
2703                        entries.push({
2704                            label: label,
2705                            color: s.color
2706                        });
2707                    }
2708                }
2709            }
2710
2711            // Sort the legend using either the default or a custom comparator
2712
2713            if (options.legend.sorted) {
2714                if ($.isFunction(options.legend.sorted)) {
2715                    entries.sort(options.legend.sorted);
2716                } else if (options.legend.sorted == "reverse") {
2717                	entries.reverse();
2718                } else {
2719                    var ascending = options.legend.sorted != "descending";
2720                    entries.sort(function(a, b) {
2721                        return a.label == b.label ? 0 : (
2722                            (a.label < b.label) != ascending ? 1 : -1   // Logical XOR
2723                        );
2724                    });
2725                }
2726            }
2727
2728            // Generate markup for the list of entries, in their final order
2729
2730            for (var i = 0; i < entries.length; ++i) {
2731
2732                var entry = entries[i];
2733
2734                if (i % options.legend.noColumns == 0) {
2735                    if (rowStarted)
2736                        fragments.push('</tr>');
2737                    fragments.push('<tr>');
2738                    rowStarted = true;
2739                }
2740
2741                fragments.push(
2742                    '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
2743                    '<td class="legendLabel">' + entry.label + '</td>'
2744                );
2745            }
2746
2747            if (rowStarted)
2748                fragments.push('</tr>');
2749
2750            if (fragments.length == 0)
2751                return;
2752
2753            var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
2754            if (options.legend.container != null)
2755                $(options.legend.container).html(table);
2756            else {
2757                var pos = "",
2758                    p = options.legend.position,
2759                    m = options.legend.margin;
2760                if (m[0] == null)
2761                    m = [m, m];
2762                if (p.charAt(0) == "n")
2763                    pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
2764                else if (p.charAt(0) == "s")
2765                    pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
2766                if (p.charAt(1) == "e")
2767                    pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
2768                else if (p.charAt(1) == "w")
2769                    pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
2770                var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
2771                if (options.legend.backgroundOpacity != 0.0) {
2772                    // put in the transparent background
2773                    // separately to avoid blended labels and
2774                    // label boxes
2775                    var c = options.legend.backgroundColor;
2776                    if (c == null) {
2777                        c = options.grid.backgroundColor;
2778                        if (c && typeof c == "string")
2779                            c = $.color.parse(c);
2780                        else
2781                            c = $.color.extract(legend, 'background-color');
2782                        c.a = 1;
2783                        c = c.toString();
2784                    }
2785                    var div = legend.children();
2786                    $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
2787                }
2788            }
2789        }
2790
2791
2792        // interactive features
2793
2794        var highlights = [],
2795            redrawTimeout = null;
2796
2797        // returns the data item the mouse is over, or null if none is found
2798        function findNearbyItem(mouseX, mouseY, seriesFilter) {
2799            var maxDistance = options.grid.mouseActiveRadius,
2800                smallestDistance = maxDistance * maxDistance + 1,
2801                item = null, foundPoint = false, i, j, ps;
2802
2803            for (i = series.length - 1; i >= 0; --i) {
2804                if (!seriesFilter(series[i]))
2805                    continue;
2806
2807                var s = series[i],
2808                    axisx = s.xaxis,
2809                    axisy = s.yaxis,
2810                    points = s.datapoints.points,
2811                    mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
2812                    my = axisy.c2p(mouseY),
2813                    maxx = maxDistance / axisx.scale,
2814                    maxy = maxDistance / axisy.scale;
2815
2816                ps = s.datapoints.pointsize;
2817                // with inverse transforms, we can't use the maxx/maxy
2818                // optimization, sadly
2819                if (axisx.options.inverseTransform)
2820                    maxx = Number.MAX_VALUE;
2821                if (axisy.options.inverseTransform)
2822                    maxy = Number.MAX_VALUE;
2823
2824                if (s.lines.show || s.points.show) {
2825                    for (j = 0; j < points.length; j += ps) {
2826                        var x = points[j], y = points[j + 1];
2827                        if (x == null)
2828                            continue;
2829
2830                        // For points and lines, the cursor must be within a
2831                        // certain distance to the data point
2832                        if (x - mx > maxx || x - mx < -maxx ||
2833                            y - my > maxy || y - my < -maxy)
2834                            continue;
2835
2836                        // We have to calculate distances in pixels, not in
2837                        // data units, because the scales of the axes may be different
2838                        var dx = Math.abs(axisx.p2c(x) - mouseX),
2839                            dy = Math.abs(axisy.p2c(y) - mouseY),
2840                            dist = dx * dx + dy * dy; // we save the sqrt
2841
2842                        // use <= to ensure last point takes precedence
2843                        // (last generally means on top of)
2844                        if (dist < smallestDistance) {
2845                            smallestDistance = dist;
2846                            item = [i, j / ps];
2847                        }
2848                    }
2849                }
2850
2851                if (s.bars.show && !item) { // no other point can be nearby
2852
2853                    var barLeft, barRight;
2854
2855                    switch (s.bars.align) {
2856                        case "left":
2857                            barLeft = 0;
2858                            break;
2859                        case "right":
2860                            barLeft = -s.bars.barWidth;
2861                            break;
2862                        default:
2863                            barLeft = -s.bars.barWidth / 2;
2864                    }
2865
2866                    barRight = barLeft + s.bars.barWidth;
2867
2868                    for (j = 0; j < points.length; j += ps) {
2869                        var x = points[j], y = points[j + 1], b = points[j + 2];
2870                        if (x == null)
2871                            continue;
2872
2873                        // for a bar graph, the cursor must be inside the bar
2874                        if (series[i].bars.horizontal ?
2875                            (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
2876                             my >= y + barLeft && my <= y + barRight) :
2877                            (mx >= x + barLeft && mx <= x + barRight &&
2878                             my >= Math.min(b, y) && my <= Math.max(b, y)))
2879                                item = [i, j / ps];
2880                    }
2881                }
2882            }
2883
2884            if (item) {
2885                i = item[0];
2886                j = item[1];
2887                ps = series[i].datapoints.pointsize;
2888
2889                return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
2890                         dataIndex: j,
2891                         series: series[i],
2892                         seriesIndex: i };
2893            }
2894
2895            return null;
2896        }
2897
2898        function onMouseMove(e) {
2899            if (options.grid.hoverable)
2900                triggerClickHoverEvent("plothover", e,
2901                                       function (s) { return s["hoverable"] != false; });
2902        }
2903
2904        function onMouseLeave(e) {
2905            if (options.grid.hoverable)
2906                triggerClickHoverEvent("plothover", e,
2907                                       function (s) { return false; });
2908        }
2909
2910        function onClick(e) {
2911            triggerClickHoverEvent("plotclick", e,
2912                                   function (s) { return s["clickable"] != false; });
2913        }
2914
2915        // trigger click or hover event (they send the same parameters
2916        // so we share their code)
2917        function triggerClickHoverEvent(eventname, event, seriesFilter) {
2918            var offset = eventHolder.offset(),
2919                canvasX = event.pageX - offset.left - plotOffset.left,
2920                canvasY = event.pageY - offset.top - plotOffset.top,
2921            pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
2922
2923            pos.pageX = event.pageX;
2924            pos.pageY = event.pageY;
2925
2926            var item = findNearbyItem(canvasX, canvasY, seriesFilter);
2927
2928            if (item) {
2929                // fill in mouse pos for any listeners out there
2930                item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
2931                item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
2932            }
2933
2934            if (options.grid.autoHighlight) {
2935                // clear auto-highlights
2936                for (var i = 0; i < highlights.length; ++i) {
2937                    var h = highlights[i];
2938                    if (h.auto == eventname &&
2939                        !(item && h.series == item.series &&
2940                          h.point[0] == item.datapoint[0] &&
2941                          h.point[1] == item.datapoint[1]))
2942                        unhighlight(h.series, h.point);
2943                }
2944
2945                if (item)
2946                    highlight(item.series, item.datapoint, eventname);
2947            }
2948
2949            placeholder.trigger(eventname, [ pos, item ]);
2950        }
2951
2952        function triggerRedrawOverlay() {
2953            var t = options.interaction.redrawOverlayInterval;
2954            if (t == -1) {      // skip event queue
2955                drawOverlay();
2956                return;
2957            }
2958
2959            if (!redrawTimeout)
2960                redrawTimeout = setTimeout(drawOverlay, t);
2961        }
2962
2963        function drawOverlay() {
2964            redrawTimeout = null;
2965
2966            // draw highlights
2967            octx.save();
2968            overlay.clear();
2969            octx.translate(plotOffset.left, plotOffset.top);
2970
2971            var i, hi;
2972            for (i = 0; i < highlights.length; ++i) {
2973                hi = highlights[i];
2974
2975                if (hi.series.bars.show)
2976                    drawBarHighlight(hi.series, hi.point);
2977                else
2978                    drawPointHighlight(hi.series, hi.point);
2979            }
2980            octx.restore();
2981
2982            executeHooks(hooks.drawOverlay, [octx]);
2983        }
2984
2985        function highlight(s, point, auto) {
2986            if (typeof s == "number")
2987                s = series[s];
2988
2989            if (typeof point == "number") {
2990                var ps = s.datapoints.pointsize;
2991                point = s.datapoints.points.slice(ps * point, ps * (point + 1));
2992            }
2993
2994            var i = indexOfHighlight(s, point);
2995            if (i == -1) {
2996                highlights.push({ series: s, point: point, auto: auto });
2997
2998                triggerRedrawOverlay();
2999            }
3000            else if (!auto)
3001                highlights[i].auto = false;
3002        }
3003
3004        function unhighlight(s, point) {
3005            if (s == null && point == null) {
3006                highlights = [];
3007                triggerRedrawOverlay();
3008                return;
3009            }
3010
3011            if (typeof s == "number")
3012                s = series[s];
3013
3014            if (typeof point == "number") {
3015                var ps = s.datapoints.pointsize;
3016                point = s.datapoints.points.slice(ps * point, ps * (point + 1));
3017            }
3018
3019            var i = indexOfHighlight(s, point);
3020            if (i != -1) {
3021                highlights.splice(i, 1);
3022
3023                triggerRedrawOverlay();
3024            }
3025        }
3026
3027        function indexOfHighlight(s, p) {
3028            for (var i = 0; i < highlights.length; ++i) {
3029                var h = highlights[i];
3030                if (h.series == s && h.point[0] == p[0]
3031                    && h.point[1] == p[1])
3032                    return i;
3033            }
3034            return -1;
3035        }
3036
3037        function drawPointHighlight(series, point) {
3038            var x = point[0], y = point[1],
3039                axisx = series.xaxis, axisy = series.yaxis,
3040                highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
3041
3042            if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
3043                return;
3044
3045            var pointRadius = series.points.radius + series.points.lineWidth / 2;
3046            octx.lineWidth = pointRadius;
3047            octx.strokeStyle = highlightColor;
3048            var radius = 1.5 * pointRadius;
3049            x = axisx.p2c(x);
3050            y = axisy.p2c(y);
3051
3052            octx.beginPath();
3053            if (series.points.symbol == "circle")
3054                octx.arc(x, y, radius, 0, 2 * Math.PI, false);
3055            else
3056                series.points.symbol(octx, x, y, radius, false);
3057            octx.closePath();
3058            octx.stroke();
3059        }
3060
3061        function drawBarHighlight(series, point) {
3062            var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
3063                fillStyle = highlightColor,
3064                barLeft;
3065
3066            switch (series.bars.align) {
3067                case "left":
3068                    barLeft = 0;
3069                    break;
3070                case "right":
3071                    barLeft = -series.bars.barWidth;
3072                    break;
3073                default:
3074                    barLeft = -series.bars.barWidth / 2;
3075            }
3076
3077            octx.lineWidth = series.bars.lineWidth;
3078            octx.strokeStyle = highlightColor;
3079
3080            drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
3081                    function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
3082        }
3083
3084        function getColorOrGradient(spec, bottom, top, defaultColor) {
3085            if (typeof spec == "string")
3086                return spec;
3087            else {
3088                // assume this is a gradient spec; IE currently only
3089                // supports a simple vertical gradient properly, so that's
3090                // what we support too
3091                var gradient = ctx.createLinearGradient(0, top, 0, bottom);
3092
3093                for (var i = 0, l = spec.colors.length; i < l; ++i) {
3094                    var c = spec.colors[i];
3095                    if (typeof c != "string") {
3096                        var co = $.color.parse(defaultColor);
3097                        if (c.brightness != null)
3098                            co = co.scale('rgb', c.brightness);
3099                        if (c.opacity != null)
3100                            co.a *= c.opacity;
3101                        c = co.toString();
3102                    }
3103                    gradient.addColorStop(i / (l - 1), c);
3104                }
3105
3106                return gradient;
3107            }
3108        }
3109    }
3110
3111    // Add the plot function to the top level of the jQuery object
3112
3113    $.plot = function(placeholder, data, options) {
3114        //var t0 = new Date();
3115        var plot = new Plot($(placeholder), data, options, $.plot.plugins);
3116        //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
3117        return plot;
3118    };
3119
3120    $.plot.version = "0.8.2";
3121
3122    $.plot.plugins = [];
3123
3124    // Also add the plot function as a chainable property
3125
3126    $.fn.plot = function(data, options) {
3127        return this.each(function() {
3128            $.plot(this, data, options);
3129        });
3130    };
3131
3132    // round to nearby lower multiple of base
3133    function floorInBase(n, base) {
3134        return base * Math.floor(n / base);
3135    }
3136
3137})(jQuery);

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.