1import{u as h,a as m,o as d,x as c,c as e,d as t,e as a,t as k,l as p,f as s,j as o,B as l}from"./index-_Z9lLETR.js";import{_ as w}from"./AboutUsHeader--3y3En5K.js";const b={class:"col-12 col-md-10 takeRemainingSpace web-content"},g={class:"content-header"},y={class:"container mt-4"},z={class:"row"},f={class:"col-sm-12"},_={key:0},v=l('<h1 class="betting__main__title">SPORT BETTING RULES</h1><h4 class="betting__title"> BETTING RULES </h4><p>1.1. These Betting Rules are indissolubly connected to our General Terms and Conditions and make an integral part of the latter. Acknowledgment of these Betting Rules is an essential to enroll as a member to Sokabet. Any special terms mentioned herein thus not specified should take their interpretation from the General Terms and Conditions.</p><p> 1.2. Your maximum amount for a bet differs between sports, leagues and bets and would be dependent to personal limitations imposed by your or the Sokabet. Justification for such limitations is provided within The Terms. We do not provide a guarantee that any bet placed within or for the maximum limit shall be accepted as there may be additional limitation imposed for your account as per Sokabetâs decision in accordance with General Terms and Conditions. </p><p> 1.3. The maximum total winnings to any customer on any calendar day for bets placed with Sokabet is TZS X The exception to the rule are winnings derived from Casino Progressive Jackpots. These winnings are paid in full. </p><h4 class="betting__title">Minimum and Maximum Deposit Limits:</h4><span>Min. TZS: 1000</span><span>Max. TZS: 2,000,000</span><h4 class="betting__title">Minimum and Maximum Stake Limits:</h4><span> Min. TZS: 500 </span><span> Max. TZS: 500,000 </span><h4 class="betting__title">The Maximum potential winnings (excluding bonus) are as follows.</h4><span> Per Bet slip: 25,000,000 </span><span> Per Day: 25,000,000 </span><p> 1.4. Sokabet accepts only the bets made online. Bets offered in any other form such as but not limited to being proposed in an email, telephone, fax shall not be accepted by Sokabet. </p><p> 1.5. Sokabet reserves the right to refuse/cancel any bet or part of a bet prior to the game start and to make questionable bets void, if has reasonable grounds to believe that; </p><p> the event or match has been manipulated or the results of the match/event will be falsified by the parties in interest; </p><p> or there has been technical malfunction affecting the wagering process/odds or any applicable system parts in any way; </p><p> or there have been noticeable market fluctuations. </p><p> Any such grounds affecting the loss of the company are discussed further in Section 2. Fraud and Collusion. </p><p>1.6. Customers cannot revoke or modify a bet once the bet has been accepted and confirmed. </p><p>1.7. Bets will be accepted up to the advertised start time. If a bet is inadvertently accepted which includes an event after its start time, unless it is a live-betting event, the match/bet will be treated as a non-runner.</p><p>1.8. All bets will be settled in accordance with Decimal odds format.</p><p>1.9. The official result is final for settlement purposes except where specific rules state the contrary.</p><p> 1.10. Where we have reason to believe that a bet is placed after the outcome of an event is revealed or after the selected competitor or team has gained a material advantage or favorable position such as but not limited to a score, sending off, Sokabet retains its right to void the bet or bets, let that be win or lose. </p><p>1.11. Sokabet reserves the right to cancel any bets from customers placing money on any event or match where such customers are involved as participants, referee, and coach or else how. </p><p> 1.12. Sokabet reserves the right to restrain any payment and to declare bets on an event as being voided if (Sokabet) has evidence any of the following situations occurred: </p><p>The integrity of the event has been called into question or</p><p>Event or match results have been falsified or manipulated.</p><p>Such evidence may be based on the size, volumes or pattern of bets placed with Sokabet across any or all of our betting channels or any other applicable evidence collected throughout the investigation procedures.</p><p>1.13. When an event or match is cancelled, all related bets will be void automatically and refunds will be sent back to customersâ accounts.</p><p>1.14. If any match is abandoned due to injury, bad weather, crowd trouble or for any other reason all bets that have already been settled up until the time of abandonment will stand. </p><p>1.15. Sokabet does not accept any responsibility for typing, human or palpable errors, which has its result in certain odds mistakes. In such cases all bets will be deemed void.</p><p>1.16. Sokabet offers you the capacity to place wagers on an assortment of worldwide Sporting events, however each customer should be aware that, nevertheless we undertake all the efforts in order to ensure all live betting information is accurate and up to date, there might be circumstances where such data is incorrect due to delays or else how. At the point when checking live betting odds, live betting event start time, please note that such data is given as a guide only and we accept no liability for the results of any mistakes which may happen. It is the sole obligation of the customer to check
1such if such information is precise when published.</p><p>1.17. Sokabet reserves the right to void any or all bets made by any person or group of persons acting in an attempt to defraud us as per General Terms and Conditions or The Terms. </p><h4 class="betting__title"> 2. Fraud and Collusion: </h4><p>2.1. Sokabet reserves the right to void any bet or bets that may have been accepted when the customerâs account had insufficient funds to cover the wager. If an account has insufficient funds as a result of a deposit that has been cancelled by the payment processing party, (Sokabet) reserves the right to cancel any bet that may have been accepted retroactively. </p><p> 2.2. Various wagers may be considered as being one when a Customer places numerous duplicates of a similar wager. At the point when this happens all wagers but the principal may be voided. Various wagers that contain a similar single choice may be considered with as being one. At the point when this happens all wagers but the principal may be voided. </p><p> 2.3. Where there is confirmation of a number of wagers each containing the same (or fundamentally the same) bet(s) or selection(s) having been wagered by the same individual or group or people, Sokabet maintains all authority to make wagers void and suspend accounts in question according to the General Terms and Conditions or The Terms. This administer applies to both settled and unsettled wagers. </p><p>2.4. In the event where you have played on an expert level, or pairing with different Customer(s) as a part of a group or placed wagers or bets in an organized way with different Customer(s) including the same (or substantially same) choices; in this occasion we additionally retain the right, at our sole discretion, to withhold pay out of any winnings derived of such gaming activity and forfeit such winnings as per General Terms and Conditions or The Terms. Sokabet is for sole use on an individual basis and for personal entertainment only.</p><p>2.5. Sokabet allows only one account per person. Any accounts opened under the same personal details/IP/payment information or any other information registered with Sokabet and shared subsequently that are found to be related to any existing account will be considered as Duplicate Accounts and will be closed immediately. In such case any bets in these accounts will be voided at Sokabet's discretion. Sokabet reserves the right to reclaim any winnings derived from such accounts and we reserve the right to restrain all or part of your balance in order to retrieve back any losses suffered by Sokabet as a consequence of the existence and activity of Duplicate Accounts as per The Terms.</p><h4 class="bold">Football</h4><h5 class="bold">Definitions</h5><h4 class="betting__title bold">The following terms in the Rules are defined as follows:</h4><p><span class="bold">Half-Time</span>- is a 45-minute match /game time and any additional time imposed by the authorities or referee.</p><p><span class="bold">Regulation Time</span> â is the scheduled length of a football game made up of two 45-minute halves totaling 90 minutes plus time added as the referee sees it necessary.</p><p><span class="bold">Extra Time</span>â is time extended outside of regular time of game and /or specified by the referee and or officials and Penalty shots.</p><h4 class="betting__title">Postponed / Re-scheduled Events</h4><p>Bets made on matches that are postponed and are not rescheduled to be played within the next 24 hours of the actual time the match was scheduled to start, are considered void and the deposit is returned to the player. If an event is postponed and rescheduled to be played within 24 hours of the actual time that the match was to be played, all bets will stand. If the event is played at a different venue, all bets will be void.</p><h4 class="betting__title">Cancelled / Abandoned Matches</h4><p>If a match is cancelled or abandoned before the match duration ends, all bets on that match will be void, except where a settlement has already been determined for that bet or if the betting rules specify otherwise for that bet then it cannot be cancelled. All bets related to stoppage/additional time will be cancelled (void) if the match is cancelled before the duration of the match is completed, except where a settlement has already been determined for that bet or if the betting rules specify otherwise for that bet then it cannot be cancelled.</p><h4 class="betting__title">Acceptance of Bets</h4><p>All bets determined and wagers placed with their odds prior to the start of the match are accepted until the start time shown on the site. Any bets that have not been offered as live bets and those that were placed after the start of the match and by chance have been accepted will be cancelled (made void). If an event offers a live bet and if the box that reads âI Agree to Change the Oddsâ or âI Agree O
1nly with the Increased Oddsâ is not ticked, the selection will be accepted at the price (rate) offered at the time of selection.</p><h4 class="betting__title">Price (Rate / Odds) Change</h4><p>All rates/odds may fluctuate without notice.</p><h4 class="betting__title">Results</h4><p>All winning bets will be awarded on the basis of the odds given at the time the wagers are placed. This does not include post-event disputes that may affect the final outcome of the match. Unless otherwise specified in the specific bet rule, any rule regarding deferrals, rescheduling or cancellations and where the bet has yet to be settled will stand and all bets shall be settled based on the actual result at the end of the official regular time and extra time. Match details, such as the date and starting time shown on the site, are for guidance only. The sites cannot be held responsible for any errors in the details shown or for the corrections made to these details. For matches played at neutral venues, the team listed on the left are classed as the 'home' team and the team listed on the right is classed as the away team.</p><h4 class="betting__title">Results</h4><p>All winning bets will be awarded on the basis of the odds given at the time the wagers are placed. This does not include post-event disputes that may affect the final outcome of the match. Unless otherwise specified in the specific bet rule, any rule regarding deferrals, rescheduling or cancellations and where the bet has yet to be settled will stand and all bets shall be settled based on the actual result at the end of the official regular time and extra time. Match details, such as the date and starting time shown on the site, are for guidance only. The sites cannot be held responsible for any errors in the details shown or for the corrections made to these details. For matches played at neutral venues, the team listed on the left are classed as the 'home' team and the team listed on the right is classed as the away team.</p><h4 class="betting__title">Match Result (1X2)</h4><p>Winning bets have to predict the winning teamâs result correctly.</p><h4 class="betting__title">Total Over / Under</h4><p>Winning bets must accurately estimate that the total number of goals scored in the match will be over (higher) or under (lower) the specified handicap rate. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Double Chance</h4><p>The result of the winning bets is one of the three options; "Home or away team wins", "Home team wins or draws" or "Away team wins or draws" ; if the team loses, so does the bet. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Half time /Full time Match-Result</h4><p>Winning bets must correctly predict the results at the end of the first half and at the end of the regular full time. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Score Prediction</h4><p>Winning bets must accurately predict the match score. If a correct final score prediction has not been placed all bets will lose. For example, let's assume that the game's closing score is 6-1 and no bet was placed for such a score then all other score estimates made will be considered as having lost. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Draw no Bet</h4><p>Winning bets must predict the winner of the match, in case of a draw the bets will be void and the initial stake will be refunded. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title">First Half Result</h4><p>Winning bets must predict the outcome of the first half. If the match is cancelled before the first half is over, all bets will be void.</p><h4 class="betting__title">First Goal Scoring Team</h4><p>Winning bets must predict the team to score the first goal. Own goals will not be evaluated or counted as the first goal scored. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Last Goal Scoring Team</h4><p>Winning bets must predict the team that will score the last goal. Own goals will not be evaluated or counted as the last goal scored. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Total Goals</h4><p>Winning bets must correctly predict the total number of goals scored in the match. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Top Scored Half</h4><p>Winning bets must accurately predict in which half of the match the scored goals by both teams are higher.</p><h4 class="betting__title">Kick off Shot</h4><p>Winning bets must predict which team will use the kick shot to start the match.</p><h4 class="betting__title">
1Handicap</h4><p>Winning bets must predict the winner of the match after the handicap is applied to the actual outcome of the game. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Next Goal Scoring Team</h4><p>Winning bets must accurately predict which team will score the next goal. Goal scored in own goal is also counted.</p><h4 class="betting__title">Goal Scoring Team</h4><p>Winning bets need to guess correctly that your selections will score at least one goal during the match. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title">Odd / Even Total</h4><p>Winning bets need to predict correctly whether the total number of goals scored in the match will be an Odd or an Even score. If there are no goals in the match, the match will be considered as an Even score. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title"> First Goal Scorer </h4><p>Winning bets must predict the player who will score the first goal of the match. Any bets placed on any player that is not in the match will be void and refundable. Own goal scores will not count for this type of betting. If the bet is made on a substitute player who comes on after a goal has been scored (own goals not counted), the first goal will be awarded to the other player and the bet will be void. If there is an own goal score, the first goal scoring player bets will continue as if nothing had happened. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals.</p><h4 class="betting__title"> Total Corner / First Half Corner / Second Half Corner </h4><p>
1 Winning bets must accurately estimate the exact number of corners at a defined time interval, either as exact numbers (e.g. 7 corners) or as accurate range estimates (e.g. 10-12 corners). Only used corners are counted. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Total Card Penalties </h4><p> Winning bets need to predict correctly the range of the total card penalty points (for example, 35-40 points). A yellow card is awarded with 10 and the red card is awarded with 25 points. The maximum points a player can receive is 35 points (25 points for red and 10 points for yellow). If the bet type is chosen as number of cards rather than card points, yellow card is counted as 1 and red card is counted as 2. If one player gets a red card from seeing two yellow cards, total number of cards will be counted as 3. Cards shown to persons who are not yet in the game or who are not directly related to the game (substitute players or coaches) will not be included in this scoring system. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Card bets; </h4><p> The below conditions explain whether the shown cards are valid or invalid. </p><p>The cards shown to the players on the bench and the cards shown after 90-minute expiration (after the match-ending whistle) are invalid.</p><p> However; The cards shown to active players between the first half-finish whistle, and second half i.e. half-time, are valid. </p><h4 class="betting__title"> First / Next Yellow Card / Red Car </h4><p> Winning bets need to guess exactly which player will receive the first or next yellow or red card. Players can only see two cards per game, so the last card seen by a player who has already received the second yellow card followed by a red card will be counted as one card only. If two or more players see successive cards, the player who first sees the card in the same team will be considered the player who sees the next card. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Penalty Goal </h4><p>
1 Winning bets must predict when a player scores a goal from the penalty spot. If the goalkeeper saves a penalty, or if the ball goes back into the game from the top or side posts (even if the penalty taker returns the ball to the nets and scores a goal), that goal will not be counted as a penalty goal. If a penalty is to be repeated, all bets on the original penalty will be void and will be counted towards the next penalty. </p><h4 class="betting__title"> Player Goal Any Time </h4><p> Winning bets must predict the player who will score a goal at any time in the game. Goals scored in own goal will not count for this type of betting. Any player in the game will be considered a valid participant for this betting type. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Winning Any Half </h4><p> Winning bets must predict correctly whether the chosen team has won the first or second half of the match within 45 minutes of regular /normal time. </p><h4 class="betting__title"> Winning Both Halves </h4><p> Winning bets must predict correctly that the chosen teams have won both halves of the match within the normal 45-minute period. </p><h4 class="betting__title"> Team to score all goals </h4><p> Winning bets need to predict correctly the team that will score all the goals and the match ends with the opposing team scoring no goals. A goal scored in own goal is valid for this betting type. Stoppage and injury time added to the game is included, but any extra time, penalties or golden goals are excluded. </p><h4 class="betting__title"> Scoring Both Halves </h4><p> Winning bets need to predict the team that will score at least one goal in âboth of the 45-minute two halves" in regular time regardless of whether or not the other team scores in their goal. </p><h4 class="betting__title"> First Half Total Over / Under </h4><p>
1 Winning bets must accurately estimate whether the total number of goals scored in the specific 45-minute period will be Over or Under the specified total number of goal score (including any additional time added by the Referee). </p><h4 class="betting__title"> First Half Score Prediction </h4><p> Winning bets must predict the exact score of the 45-minute the first half (including any additional time added by the Referee). </p><h4 class="betting__title"> Handicap </h4><p> Asian Handicap bets usually take the form of either the favourite or strong team overcoming a specified handicap (where they are given a negative goal value, in which the specified handicap is deducted from the actual score) or the weaker team receiving the handicap (is given a plus goal, where the specified handicap is added to the weaker teamâs actual scored goals). This type of bet consists of Handicap Points and Numbers. </p><h4 class="betting__title"> Handicap Value </h4><p> The handicap value will be based on the strength of the two teams that will confront each other and will be determined according to the goal superiority. For two equally powerful teams, the line is defined as 'level'. In order to win this handicap bet, the winning bets must accurately select the team that will score the most goals. If the match ends in a draw, the bet amounts will be refunded. In the struggle of teams that are not equally strong, the team that is superior / stronger will give the opposing team a handicap (goals). In Asian bets, goal handicaps are known as 'balls'. </p><h4 class="betting__title"> First Half Asian Handicap </h4><p> All First Half Asian Handicap betting rules apply but the bets are settled based on the result achieved at the end of the first half (the 45 minute game plus additional time added by the referee). </p><h4 class="betting__title"> Second Half Result </h4><p>
1 Without considering the outcome of the first half, the winning bets have to predict the result in the second 45 minutes. So in these bets, when the second half starts, the current situation is regarded as 0-0 and the evaluation is done accordingly. </p><h4 class="betting__title"> Second Half Score Prediction </h4><p> Without considering the result of the first half, the winning bets have to accurately predict the exact score in the second 45 minutes. So in these bets, when the second half starts, the current situation is regarded as 0-0 and the evaluation is done accordingly. </p><h4 class="betting__title"> Team to win rest of the game </h4><p> Winning bets must accurately predict the end result of the match from any moment of the match up to the end of 90 minutes. When the wager is placed, regardless of the actual score of the match, the match is considered 0-0. There are three available options: The home team wins the rest of the game, the away team wins the remainder of the game, and the match ends in a draw. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> First half â winner of rest of the game </h4><p> Winning bets must accurately predict the end result of the match from any moment of the match up to the end of 45 minutes. When the wager is placed, regardless of the actual score of the match, the match is considered 0-0. There are three available options: home team wins the current half, the away team wins the current half, and the match ends in a draw. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Home Team Scores </h4><p> Winning bets must accurately estimate the total number of goals that the home team will score or the distribution of goals of the home team at the normal time of the match. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Away Team Scores </h4><p> The winning bets must accurately estimate the total number of goals of the away team will score or the distribution of goals of the away team at the regular time of the match. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Goal Time </h4><p> Winning bets must accurately predict the next goal time. If there are no goals in the match and the "No more goals" option was not selected, the bets lose. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Next goal time - home team </h4><p>
1 Winning bets must accurately estimate the time of the home teamâs next goal time. If the home team does not score any more goals and the "Home team no more goals" option was not selected, the bets lose. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Next goal time - away team </h4><p> Winning bets must accurately estimate the time of the away teamâs next goal time. If the away team does not score any more goals and the "Away team no more goals" option was not selected, the bets lose. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> Total Corner Shoot (corner) Over / Under </h4><p> Winning bets must accurately estimate whether the total number of corner shoots in the match will be over (higher) or under (lower) the handicap rate. This includes the stoppage and injury time added to the game, but excludes any extra time for an additional period, penalties or golden goals. </p><h4 class="betting__title"> First half â Team to score the next goal </h4><p>
1 Winning bets must predict the team that will score the next goal in the first half of the match. If there are no more goals in the match and the option "First half no more goals" was not selected, the bets lose. </p><h4 class="betting__title"> Next round qualifying team </h4><p> Winning wagers must accurately predict the team that will qualify to the next round. </p><h4 class="betting__title"> Result Betting </h4><p> The winning wagers must accurately predict the winner of the match (1) and how the match is to be won (2). </p><h4 class="betting__title"> Options for this type of bet: </h4><p> The home team wins the match within regular time </p><p>Home team wins during minutes added to the game</p><p>Home team wins with penalty shootout</p><p>The away team wins the match within regular time</p><p>The away team wins during minutes added to the game</p><p>The away team wins the penalty shootout</p><h4 class="betting__title"> Winner of the Match and Total Goals </h4><p>The winning wagers must accurately predict the winner of the match (1) and the number of goals in the match (2) according to the specified over/under handicap.</p><h4 class="betting__title"> Options for this type of bet: </h4><p> The home team wins the match within regular time </p><p> The home team wins and scores more than 2.5 goals in the match </p><p>The away team wins and scores more than 2.5 goals in the match</p><p>The away team wins and scores less than 2.5 goals less in the match</p><p>The match is a draw and the score in the game is more than 2.5 goals</p><p>The match is a draw and the score in the game is less than 2.5 goals</p><h4 class="betting__title"> Total goals </h4><p> The punters need to predict the exact number of goals to be scored in the match. Only the goals scored within the total duration of the match (including minutes added) are evaluated. Any goals scored in additional period, with penalties or golden goals are invalid. </p><h4 class="betting__title"> First Half â Home team goals </h4><p> The punters need to predict the exact number of goals to be scored by the home team in the first half of the match or select from the options provided the correct time intervals of the goals scored by the home team in the first half of the match. Goals scored in the stoppage minutes of the first half are considered as valid. </p><h4 class="betting__title"> First Half â Away team goals </h4><p> The punters need to predict the exact number of goals to be scored by the away team in the first half of the match or select from the options provided the correct time intervals of the goals scored by the away team in the first half of the match. Goals scored in the stoppage minutes of the first half are considered as valid. </p><h4 class="betting__title"> First Half â Total Goals </h4><p> The punters need to predict the exact number of goals to be scored in the first half of the game. The goals scored in the first half-time additional minutes are considered valid </p><h4 class="betting__title"> Home team â Total goals Over / Under </h4><p> The punters need to predict the number of goals scored by the home team according to the over/ under handicap within the total duration of the match (including minutes added). Any goals scored in additional period, with penalties or golden goals are invalid. </p><h4 class="betting__title"> Away team â Total goals Over / Under </h4><p> The punters need to predict the number of goals scored by the away team according to the over/ under handicap within the total duration of the match (including minutes added). Any goals scored in additional period, with penalties or golden goals are invalid. </p><h4 class="betting__title"> Basketball General Rules </h4><p> All bets are settled on the score at the end of the regular play, overtime is not included unless otherwise stated. Overtime in elimination matches are not included. If the match does not start on the scheduled date (local time), all bets will be returned. Bets placed or postponed or suspended matches that are not completed within 24 hours are refunded. Incorrect starting time announcement on website is excluded from this rule. Except for bets where the betting markets have previously been determined, all bets will be refunded. In 2-Way betting types the "push rule" applies as follows. </p><h4 class="betting__title"> 1st Half: </h4><p> Bets are settled according to the result of the first half. If the match is cancelled before the end of the regular play time of the first half, all bets will be refunded. If a match is cancelled before the end of the regular play time in the second half, the first half bets remain valid. </p><h4 class="betting__title"> Second Half: </h4><p> The bets are settled only according to the second half result. </p><h4 class="betting__title"> 1st/2nd/3rd/4th Quarter: </h4><p> Bets are settled according to the result of the relevant quarter. Quarters must be finished in order for bets on them to be settled. If the game is abandoned during the scheduled play time, bets on the running and following quarters will be void. </p><h4 class="betting__title"> Half Time / Full Time: </h4><p> Bets are settled both according to the result of the game at half time and the result at the end of the match. Overtime is not included. For example: If you select "Host / Visiting" you will bet that in the first half the home team will win and the visiting team will win the game. </p><h4 class="betting__title"> Total 3 Way: </h4><p> Bets are settled when one of the two teams wins the match in the regular time or when the match ends in a draw. Overtime is not included. </p><h4 class="betting__title"> Total 2 Way: </h4><p> Bets are settled when one of the two teams wins the match in the regular time. Overtime is included. </p><h4 class="betting__title"> Total (Including time): </h4><p> Bets are settled on correctly choosing the winning team. Overtime is included. </p><h4 class="betting__title"> Total Over/Under: </h4><p> Bets are settled on predicting correctly whether the points scored by both teams will be over the specified number or under. Unless otherwise stated, overtime is not included. With the first half and quarter bets, they are settled according to the points scored in their respective time of the match, and in this type of betting overtime is not val
1id. </p><h4 class="betting__title"> Handicap: </h4><p> The handicap value is calculated based on the difference between the goal counts of the two teams in the total match. Whether or not overtime is included is specified under each betting variety. As an example, a value of -11.5 given to the favourite team indicates that the team is expected to win by at least a 12 point different. If the value given is an integer (a whole number such as -11), in case of a draw the bets are returned. If this value is given for a particular half or quarter, that bet type is settled according to the difference in that half or quarter. </p><h4 class="betting__title"> Odd / Even: </h4><p> Bets are settled on predicting correctly whether the points scored by both teams will add up to an odd or an even number. Overtime is included. If a bet has been made for the first / second half or any quarter, only the sum of the score points within that period will be valid. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bets are settled on predicting correctly which team will win the game. Bets are returned if the match ends in a draw. Overtime is not included. If a bet has been made for any quarter, it will only be valid within that quarter. </p><h4 class="betting__title"> Highest Scoring Quarter: </h4><p> Bets are settled on predicting correctly the highest scoring quarter that will be based on the sum of the two teams match scores. In the case of a draw, bets that have chosen the draw option win. Overtime is not included. </p><h4 class="betting__title"> Will there be overtime? : </h4><p> Bets are settled by guessing correctly whether the match will go to overtime or not. </p><h4 class="betting__title"> Which Team will score the Xth point: </h4><p> Bets are settled on predicting correctly which team will first score the predetermined point in the match (the total number of the two teams) . </p><h4 class="betting__title"> Which Team will arrive at the Xth score first: </h4><p> Bets are settled on predicting correctly which team will first reach the pre-determined score in the match (the total number of the two teams). </p><h4 class="betting__title"> Who wins the tip-off: </h4><p> Bets are settled on predicting correctly which team will get the ball at the tip-off stage of the match. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bets are settled on predicting the winning team and exactly by how many points this team will win. Overtime is included. </p><h4 class="betting__title"> Game Result Home / Away and Over/ Under: </h4><p> Bets are settled on predicting the total game result for a team and according to whether the total number is over or under the given number. In case of a draw, bets are returned. Overtime is included. </p><p><span class="bold">Info Note:</span> In qualifying cup matches (in some cup matches) if the winner of the first match is defeated in the next match by the same score difference the match may move on to overtime. However, if overtime is played, the valid score will be that reach before the overtime is played. Overtime is included. In addition, if a team wins the first match, and the second match ends with a draw, the match according to the rules may be terminated at that point and overtime may not be played. In this case, the push rules apply. </p><h4 class="betting__title"> To qualify: </h4><p> Should a team is disqualified from the tournament prior to the match, all bets in respect to qualifying and cup winning will be cancelled. </p><h4 class="betting__title"> Group Winner: </h4><p> The bets are settled according to the final group position. </p><p><span class="bold">Championship:</span> Bets including play off matches; are settled according to league position. Bets will still stand even if the teams change their names or city venues.</p><h4 class="bold">Volleyball</h4><h5 class="bold"> Volleyball General Rules </h5><p> In the event of a match starting but not being completed, the bets are returned (void). </p><p>In the event of a match not starting at the announced time and not being completed on the same (local) date, all bets will be returned. With matches that do not start at the announced time or have not been completed, in order for the bets to stand they need to be played within the next 24 hours. This rule does not apply for the previously determined betting markets and incorrect starting time announcement on the website.</p><p>If the match venue is changed, bets already placed will remain valid provided the home team described
1in the list before the change continues to be the host in the newly announced venue. In the case where home and away team are reversed, all bets based on the original listing will be refunded.</p><p> In the preliminary matches bets will be settled on the team that qualifies with the Golden Set rule and bets can be placed to this set only. It does not apply to other types of betting. </p><p><span class="bold">In-play Betting:</span> Bets are refunded if the match is not completed. The bets are settled after evaluating according to whether the match sets are won before or after placing the bet. Even if the match is not completed bets will stand and will be settled up until that moment when the match stopped. If the required number of sets are not completed or there is a change the stakes will be returned.</p><h4 class="betting__title"> Asian Handicap and Xth Period Asian Handicap: </h4><p> The value given as Asian Handicap is calculated according to the difference of the points achieved by the two teams in the total match. For example, a value of -11.5 for the stronger team indicates that the bets placed on this team predict that this team will wins with at least 12 points difference. If the value is given as an integer (such as -11), in the event of a draw the stakes are returned. If this value is given for a particular set then that bet type is settled according to the point difference in that set. </p><h4 class="betting__title"> Over / Under Total Points: </h4><p> Bets are settled on predicting correctly whether the total of the points scored in the sets by both teams will be over the specified number or under. If a bet is placed separately for a single set, only the values ââobtained for that set are accepted. </p><h4 class="betting__title"> Which team will win the X point in the Xth set? : </h4><p> Bets are settled on predicting correctly the team that will first win the pre-determined score (the total points of the two teams) in the specified set. </p><h4 class="betting__title"> Which team will reach the X point in the Xth set?: </h4><p> Bets are settled on predicting correctly the team that will first reach the pre-determined score in the specified set. </p><h4 class="betting__title"> Match Result (5 Sets): </h4><p> This bet type predicts the setsâ score at the end of the match. (Such as: 3-0, 3-1). Bets are void and will be refunded if the statutory number of sets is not completed or changed. </p><h4 class="betting__title"> Number of Set (5 sets): </h4><p> Bets are settled by predicting the number of sets that will take the named team to win the match. </p><p> (3 sets, 4 sets, 5 sets) </p><h4 class="betting__title"> Odd / Even: </h4><p> Bets are settled on predicting correctly whether the points scored within each set jointly by both teams will add up to an odd or an even number. If a bet has been made separately for a specific set, only the sum of the score points within that set will be valid. </p><h4 class="betting__title"> 1st/2nd/3rd/4th/5th set Winning Margin? : </h4><p> What is meant by the winning margin is that by how many point over 25 for the first 4 sets and over 15 for the 5th set the winning team will win the relevant set by. Depending on how many times this winning margin is exceeded the bets will be settled accordingly. </p><h4 class="betting__title"> Group Winner: </h4><p> Bets are settled according to the final group position. </p><h4 class="betting__title"> To qualify: </h4><p> If any one of the teams is disqualified from the tournament before the match, all bets will be cancelled. </p><h4 class="betting__title"> Championship: </h4><p> In the event that a competition cannot be completed due to disqualification or withdrawal of a team, all bets are valid. Bets including play-off matches are settled according to the league position. </p><h4 class="betting__title"> Tennis Rules </h4><p> In the event of any of the following circumstances, all bets will stand until the match is resumed and completed: </p><p>⢠A change of schedule and/or day of the match</p><p>⢠A change of venue</p><p> ⢠A change of the court (from indoor to outdoor court or vice versa) where the match was scheduled to be played </p><p>⢠A change of surface either before or during the match</p><p>⢠A time or date delay in the start of the match or a postponement of the match.</p><p><span class="bold">In the event of a player retirement,</span> all bets will be void, unless settlement of the bet has already been determined. For example, in a 5 Set match if Set is abandoned at 1â1, then bets on a Set score of 3-0 and 0-3 will be settled as losers. Other bets are returned. All bets will be void if before the start of the match another player is announced to play in place of the scheduled player.</p><p><span class="bold">A Tie-Break</span> is counted as one game. In a doubles match, if the match goes on to the 3rd Set the final tie-break set is counted as one game. For example, a match that ends 6â0 4â6 10â5(1â 0) is rated as having 17 points.</p><h4 class="betting__title"> Match Winner: </h4><p> Bets predict which player will be the winner of the match. </p><h4 class="betting__title"> Over /Under Total Games: </h4><p> Bets are settled by predicting whether the total games won by both competitors will be over or under the given number of points. Tie-break
1is counted as 1 game. For example, the total number of games ending 6-4 6-2 is 16. If the bet is only opened for that set it is only the total number of games for that set that will be evaluated for settlement purposes. </p><h4 class="betting__title"> Odd / Even Total Games: </h4><p> Bets are settled by predicting whether the total games won by both competitors will be an odd or an even number. Tie-break is counted as 1 game. If the bet is only opened for that set it is only the total number of games for that set that will be evaluated for settlement purposes. </p><h4 class="betting__title"> Match Result: </h4><p> Bets are settled by predicting exactly the number of the match score of games played over 3 Sets or 5 Sets. </p><h4 class="betting__title"> Total Sets: </h4><p> Bets are settled by predicting the exact number of sets that will be played over 3 Sets or 5 Sets, the number of bets will be determined and the number of bets will be determined. </p><h4 class="betting__title"> Winner of the Xth Set: </h4><p> Bets are settled by predicting which player will win the announced set. </p><h4 class="betting__title"> Winner of the Xth game of the Xth Set: </h4><p> Bets are settled by predicting which game of a given set will a given player win. </p><h4 class="betting__title"> Winner of the Xth and Yth game of the Nth Set: </h4><p> Bets are settled by predicting which player will win the given games of a given set. </p><h4 class="betting__title"> Xth Game Score of the Xth Set: </h4><p> Bets are settled by predicting how many points a player will score over his/her opponent in a given game of a given set. For example: "R. Federer 30 7th Gameâ. When you place this bet you are betting that, R. Federer will win with 30 points in the 7th game against his opponent. </p><p> Championship: It is enough that the player that the bet is placed on has participated in the tournament from the first round. Bets are settled according to the official final results. </p><h4 class="betting__title"> Handball Rules </h4><p> All bets are settled on the score at the end of regulation time and unless otherwise stated overtime is not included. Overtime in elimination matches or penalty shoots are not included. If a match does not start at the announced time and it is announced that the match cannot be concluded on the same (local) date, all bets will be returned. Bets are void if postponed or suspended matches are not completed within 24 hours. Incorrect starting time announcement on website is excluded from this rule. Except for bets where the betting markets have previously been determined, all bets will be void. </p><h4 class="betting__title"> First Half / Second Half: </h4><p> Bets are settled according to the result of only the first half or the second half. If the match is cancelled before the end of the first half, all bets will be refunded. If the match is cancelled before the end of the second half, first half bets will stand. Overtime is not included in the score of the second half. </p><h4 class="betting__title"> Total (Over / Under): </h4><p> Bets are settled on predicting correctly whether the combined total goals scored by the two teams are over or under the given number. Unless otherwise stated, overtime is not included. Bets on a specific half are determined according to the score of the match in the designated half. </p><h4 class="betting__title"> Double Chance: </h4><p> A double chance allows one to place bets on two of the three possible outcomes of the match with one bet. For example, with the 1 or X option (or written with the team name such as Jokerit Helsinki or Draw), if the result is either a home win or a draw, the bets on this option are winners. Overtime not included. If a bet has been placed for any one of the periods, it only applies for that specified period. </p><h4 class="betting__title"> Handicap: </h4><p> The handicap value is calculated based on the difference in the goals scored by the two teams within the duration of the match. Overtime is included. For example, a value of -11.5 for the stronger team means that the bets placed on this team predict that this team will wins with at least 12 points difference. If the value is given as an integer (such as -11), in the event of a draw the stakes are returned. If this value is given for a particular half then that bet type is settled according to the difference in the goals scored in that half. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bets are settled on predicting correctly which team will win the game. Bets are returned if the match ends in a draw. Extensions are not included. If a bet has been made for any half, it will only be valid for that half. </p><h4 class="betting__title"> Half Time / Full Time: </h4><p> Bets are settled both according to the result of the game at half time and the result at the end of the match. Overtime is not included. For example: If you select "Host / Visiting" you will bet that in the first half the home team will win and the visiting team will win the game. </p><h4 class="betting__title"> Total Home/Away-Over/Under: </h4><p> Bets are settled on predicting correctly whether the goals scored by the selected team will be over or under the specified goal score. Overtime is not included. If bets are opened for a given half, bets are settled only according to the goals scored in their respective half of the match. </p><h4 class="betting__title"> Goals Home / Away: </h4><p> Bets are settled on predicting correctly exactly how many goals the selected team will score. Overtime is not included. If bets are opened for a given half, bets are settled only according to the goals scored in their respective half of the match. </p><h4 class="betting__title"> Odd / Even: </h4><p> Bets are settled on predicting correctly whether the match score reached at the end by both teams will add up to an odd or an even number. Unless specified otherwise, overtime is not included. Bets are settled only according to the goals scored in their respective half of the match. </p><h4 class="betting__title"> First team to score the Xth goal: </h4><p> Bets are settled by predicting which team will be the first to score the predetermined goal in the given period. Overtime is not included. </p><h4 class="betting__title"> First team to reach the Xth goal: </h4><p> Bets are settled by predicting which team will be the first to reach the predetermined score during the match. Overtime is not included. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bets are settled on predicting the score difference between the teams or whether the match will end in a draw. Overtime is included. </p><h4 class="betting__title"> Halftime/Fulltime 3 Way: </h4><p> Bets are settled by predicting which team will win the specified half in the regular time of that period or whether the match ends in a draw. Overtime is not included. </p><h4 class="betting__title"> Highest scoring Half: </h4><p> Bets are settled by predicting in which half more goals will be scored. Overtime is not included. </p><h4 class="betting__title"> Total Home /Away: </h4><p> Bets are settled by predicting the number of goals to be scored by the selected team according to the over/ under handicap within the total duration of the match. Overtime is not included. If bets are opened for a given half, bets are settled only according to the goals scored in their respective half of the match. </p><h4 class="betting__title"> To qualify: </h4><p> Should a team be disqualified from the tournament prior to the match, all bets in respect to qualifying and cup winning will be cancelled. </p><h4 class="betting__title"> Group Winner: </h4><p> The bets are settled according to the final group position. </p><h4 class="betting__title"> Championship: </h4><p> Bets including play off matches; are settled according to league position. Bets will still stand even if the teams change their names or city venues. </p><h4 class="betting__title"> Ice Hockey Rules </h4><p> All games must start on the scheduled date (local stadium time) for bets to have action. Bets will stand for matches that are delayed before starting or after starting the game if played within 24 hours. Pre-determined betting markets and incorrect date disclosure on the website is excluded from this rule. </p><p>If a match venue is changed, bets that have already been placed will stand providing the home team is still designated as such. If the home and away team for a listed match play the fixture at the away team venue then bets will still stand providing the team designated as home team is still officially as such, otherwise bets will be void.</p><p>Unless otherwise stated, all bets are settled according to the regular time score, overt
1ime and penalty shootouts are not included.</p><h4 class="betting__title"> 3-Way </h4><p> markets are settled on the score at the end of regulation time of the match. </p><p> Match Winner: Bets are settled when either of the two teams wins or draws. </p><p> 1st/2nd/3rd Period: </p><p> Bets are settled only on the first/second/third period results. If the match is abandoned before the completion of the first / second / third periods, bets will be void. For example: If the match is abandoned before the end of the third period, all first and second period bets will be valid, only the third period bets will be void. </p><p>Total (Over/ Under): </p><p> Total bets are settled by predicting the whether the total goals achieved in a game are over or under the given score result. Unless otherwise stated, overtime is not included. Period bets are settled according to the score in the respective period of the match, and such bets do not include overtime. </p><p>Double Chance: </p><p>A double chance allows one to place bets on two of the three possible outcomes of the match with one bet. For example, with the 1 or X option if the result is either a home win or a draw, the bets on this option are winners. Overtime not included. If a bet has been placed for any one of the periods, it only applies for that specified period.</p><p> Draw no Bet: </p><p> Bets are settled on predicting correctly which team will win the game. Bets are returned if the match ends in a draw. Extensions are not included. Period bets are settled according to the score in the respective period of the match. </p><p>Team to Win: </p><p>The match is concluded on the win of one of the two teams. Extension and penalty shootouts are included. If a bet has been made in any period, it only applies within that specified period.</p><p>Match Outcome (Overtime Included): </p><p>The bet is settled on predicting the winner of one of the two teams. In the event that the match does not finish in the regulation time only overtime is included, but penalties are not.</p><p> First Period/ Full Time: </p><p>This bet type predicts which of the two teams will be winning at the end of the 1st period and of Regular Time in one combined bet. Overtime is not included. For example: If you select "Home / Away" you will be betting that in the first period the home team will lead and the away team will win the game.</p><p>Total Home/ Away: </p><p>Bets are placed and settled based on whether or not the named teamâs goals will be over or under the predetermined goal score. Overtime is not included. Period bets are settled according to the goals of the named team only in the respective period of the match.</p><p> Goals Home /Away: </p><p>whether the goals to be scored by the named team will be over or under the quoted number of goals. Overtime is not included. If a bet has been made for any period, only the goals of the team at that time are valid.</p><p>Odd / Even: </p><p>This bet type predicts whether the total number of accumulated goals in a match will add up to an odd or an even number. Unless otherwise stated, overtime is not included. If a bet has been made for any specific period, only the goals of the named team in the respective period of the match will be valid.</p><p> Both Teams to Score: </p><p> Bets are settled based on predicting whether both teams will be able to score during the regular time of the match. Overtime is not included. If a bet has been made for any period, only the goals of the team at that time are valid. </p><p>Next Goal: </p><p>Bets are settled based on predicting which team will score the next goal in the. Unless otherwise stated, overtime is not included.</p><p>Who will win rest of the game?: </p><p>Regardless of what the match score is, the score is considered as 0:0 at the time the bet is placed predicting who will win or draw in rest of the game. Unless otherwise stated, overtime is not included. If a bet has been made for any specific period, only the goals of the named team in the respective period of the match will be valid.</p><p> Winning Margin: </p><p>Bets are settled based on predicting the margin in which the winning team will win or whether they will draw. Overtime is not included.</p><p> First to score / Last to score: </p><p>Bets are settled based on predicting which team will score the first or the last goal. Overtime is not included. If the match is abandoned after the first goal of the match is scored then all first to score bets will stand. The last goal to score bets will be returned. In the event that the match is suspended without any goal being scored, bets placed on the first to score and last to score will be returned. If a bet has been made for any specific period, the bet will be valid only for the respective period of the match.</p><p> Period Most Goals: </p><p>
1 Bets are settled based on predicting the period in which the total number of accumulated goal score will be the highest or will draw. Overtime is not included.</p><p> Overtime: </p><p> Bets are settled based on predicting whether the match will go on to overtime. </p><p>To qualify: </p><p> Should a team be disqualified from the tournament prior to the match, all bets in respect to qualifying and cup winning will be void. </p><p> Group Winner: </p><p> The bets are settled according to the final group position. </p><p>Championship:</p><p> Bets including play off matches are settled according to league position. NHL also accepts bets as still standing even if teams change their names or city venues. </p><p>Baseball Rules</p><p> In the event of a match not starting at the announced time and not being completed on the same (local) date, all bets will be void. With matches that do not start at the announced time or have not been completed, in order for the bets to stand they need to be played within the next 24 hours. This rule does not apply for the previously determined betting markets and incorrect starting time announcement on the website. </p><p> Unless otherwise specified, in the event that the competition is suspended and played on the following day, all bets that have not yet been settled are void. This includes the results of a given match that has been discontinued by referee decision. </p><p> All bets include extra innings unless otherwise stated. </p><p>For bets on Money Line to have action, there must be at least 5 full innings of play unless home team is leading after 4½ innings. If a game is called or suspended, the winning side is determined by the score after the last full inning, unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. The bet amounts are returned if the home team ties the game and it is then suspended.</p><p>In order for bets to have action, the game must go at least 9 full innings, or 8½ innings if the home team is ahead.</p><p> In <span class="bold">2-Way</span> betting types, 'Push' rules apply unless otherwise stated below. </p><p>Stakes on single bets are returned. Multiples or Parlays bets the selection is treated as "non-runner".</p><p> If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and way team for a listed match are reversed then bets placed based on the original listing are void. </p><p> In Far East countries (e.g. Japan, South Korea), the total time, including extra innings is 3.5 hours. If there is no match winner after the extra innings the match may be declared a tie. </p><p><span class="bold">Information note:</span> The team shown in the first place on the site is the home team. In baseball games, the visiting team pitcher starts the game. </p><h4 class="betting__title"> Match Result: </h4><p> Bets are settled based on predicting which team will win at the end of the 9 innings or 8½ innings if the home team is ahead or whether the game will end with a tie. If bets include extra innings then bets are settled the extra innings are valid and the match is concluded in the event of winning a team. </p><h4 class="betting__title"> Run Line: </h4><p> Win/loss is determined by the number of runs accumulated by both teams and then comparing with the run line given prior to the start of the game. </p><h4 class="betting__title"> Run line -1.5: </h4><p> If your team wins the game with a run difference of two or more your bet wins. </p><h4 class="betting__title"> Run line +1.5: </h4><p> If your team wins the game with or loses with exactly a one run difference your bet wins. </p><h4 class="betting__title"> Over/ Under: </h4><p> Predicts the total runs achieved in a match. Extra innings are valid. </p><h4 class="betting__title"> Over 9.5: </h4><p> If there are more than 9 runs in the match, your bet wins. </p><h4 class="betting__title"> Under 9.5: </h4><p> If there are less than 10 runs in the match, your bet wins. </p><h4 class="betting__title"> Under 9: </h4><p> If there are less than 9 runs in the match, your bet wins. If there are 9 runs exactly, the stake is returned. </p><h4 class="betting__title"> Over 9: </h4><p> If there are more than 9 runs in the match, your bet wins. If there are 9 runs exactly, the stake is returned. </p><h4 class="betting__title"> 1st Half bets: </h4><p> The first half bets will be settled when half of the 9 innings that is 4½ innings are completed. </p><h4 class="betting__title"> Odd / Even: </h4><p> A prediction of whether the total number of accumulated runs in a game will add up to an odd or an even number. Extra innings are included. In order for the bets to stand, the game must go to at least 9 full innings, or 8½ innings if the home team is ahead. </p><h4 class="betting__title"> First / Last Home Run: </h4><p> First/Last home run means betting on which team will score the First/Last home run. In the event that the match ends without any home run being scored then all wagers on First /Last home run will be returned. In the event of the match is abandoned after a home run has been scored then all bets on first home run will stand wile bets on last home run will be void. If the match is abandoned without any home run being scored then all wagers on First /Last home run will be void. </p><h4 class="betting__title"> Total Team Runs: </h4><p> Total Team Runs are similar to the Over/Under wager types. Win/ loss is determined by the number of runs accumulated by a named team. Extra innings are included. In order for the bets to have action, the game must go at least 9 full innings, or 8½ innings if the home team is ahead. </p><h4 class="betting__title"> First Team will make the Xth score: </h4><p> Bets are settled by predicting which team will make the predetermined score first (total score of both teams). Extra innings are included. </p><h4 class="betting__title"> First team to reach the Xth score: </h4><p> Bets are settled by predicting which team will reach the predetermined score first. Extra innings are included. </p><h4 class="betting__title"> Extra Innings: </h4><p> If the match is not finished in 9 innings, the extra innings will take place. The bets are settled accordingly. </p><h4 class="betting__title"> Will there be an 18th semi-inning?: </h4><p> If the home team does not lead at the end of the 8½ inning, then 9 full innings must be completed. This bet is settled by predicting whether the 9th inning will be completed or not. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bets are settled on predicting the score difference between the teams. Extra innings are included. </p><h4 class="betting__title"> To qualify: </h4><p> Should a team be disqualified from the tournament prior to the match, all bets will be void. </p><h4 class="betting__title"> Championship: </h4><p> In the event that a competition cannot be completed due to disqualification or withdrawal of a team, all bets are valid. MLB also keeps bets valid for teams that change their name or city venue changes. Bets including play off matches are settled according to final league position. </p><h4 class="betting__title"> American football Rules </h4><p> All games must start on the scheduled date (local stadium time) for bets to have action. Bets are refunded if abandoned or postponed matches are not completed within 24 hours. Pre-determined betting markets and incorrect date disclosure on the website is excluded from this rule. </p><p>
1Unless otherwise stated, all bets on the game include overtime scoring.</p><p><span class="bold">In 2-Way</span> betting types, "Push" is applied as follows. </p><p>Stakes on single bets are returned and in multiples/parlays the selection is treated as "non-runner".</p><h4 class="betting__title"> 3-Way </h4><p>markets are settled on the score at the end of regulation time of the match.</p><p> If a match venue is changed, bets that have already been placed will stand providing the home team is still designated as such at the new venue. If the home and way team for a listed match are reversed, then bets placed based on the original listing will be void. </p><p><span class="bold">NCAA Overtime Information Note:</span> College football overtime starts at the 25-yard line of the opponent with a 10 yard first kick. The attacking team will continue until a score is achieved, failure to make the yardage after 4 downs will result in a turnover or until they lose possession of the ball. Overtime will last until the tie is broken and both teams have equal ball possession. </p><h4 class="betting__title"> First Half: </h4><p>Bets are settled on the first half result only. If the match is abandoned before halftime, all bets will be void. If a match is abandoned during the second half, the first half bets will remain valid.</p><h4 class="betting__title"> Second Half: </h4><p> Bets are settled on the second half result only. </p><h4 class="betting__title"> Second Half: </h4><p> Bets are settled on the second half result only. </p><h4 class="betting__title"> 1st/2nd/3rd/4th Quarter: </h4><p> Bets are settled according to the respective quarter-end result. If the entire game is not completed, the wagers on completed quarters will have action. </p><h4 class="betting__title"> Halftime / Fulltime: </h4><p> Bets are settled both according to the result of the game at half time and the result at the end of the match. Overtime is not included. For example: If you select "Host / Visiting" you will bet that in the first half the home team will win and the visiting team will win the game. </p><h4 class="betting__title"> Match Winner: </h4><p> Bets predict which player will be the winner of the match. Overtime is included. </p><h4 class="betting__title"> Total Over /Under: </h4><p> Bets are settled by predicting whether the accumulated score of both teams will be over or under the given score. Overtime is included in Total bet types. Halftime and Quarter bets are settled according to the scores achieved in their respective periods. </p><h4 class="betting__title"> Odd / Even: </h4><p> Bets are settled by predicting whether the total score achieved by both teams will be an odd or an even number. Overtime is included. If the bet is only opened for the First/Second or for any Quarter, these bets are settled according to the scores achieved in their respective periods. </p><h4 class="betting__title"> Next Score (Team): </h4><p> Winning bets must accurately predict which team will score the next goal. If bet has a first half selection then bet is valid for that half only. Overtime is included. </p><h4 class="betting__title"> Next Score (Goal Type): </h4><p> Winning bets must accurately predict how the next score in the match will be made (Options include: Touchdown, Field Goal, Safety Goal or No Goal). If bet has a first half selection then bet is valid for that half only. </p><h4 class="betting__title"> Total Team Points: </h4><p> Winning bets are settled by predicting correctly the points accumulated by the named team. Overtime is included. If the bet is only opened for the First/Second or for any Quarter, these bets are settled according to the scores achieved in their respective periods. In the second half and the fourth quarter bets overtime is not included. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bets are settled on predicting correctly which team will win the game. Bets are returned if the match ends in a draw. Extensions are not included. </p><h4 class="betting__title"> To qualify: </h4><p> Should a team be disqualified from the tournament prior to the match, all bets will be void. </p><h4 class="betting__title"> Overtime: </h4><p> Bets are settled based on predicting whether the match will go on to overtime. </p><h4 class="betting__title"> Overtime: </h4><p> Bets are settled based on predicting whether the match will go on to overtime. </p><h4 class="betting__title"> Team to score the Xth point: </h4><p> Bets are settled on predicting correctly which team will first score the predetermined point in the match. Overtime is included. </p><h4 class="betting__title"> Winner of the Xth quarter: </h4><p> Bets are settled on predicting correctly which team will reach the pre-determined score in the named quarter. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bets are settled on predicting the winning team and exactly by how many points this team will win. Overtime is included. </p><h4 class="betting__title"> Highest Scoring Half: </h4><p> Bets are settled on predicting correctly in which Half of the game the accumulated points of both teams will be higher. Overtime is not included. </p><h4 class="betting__title"> Highest Scoring Quarter: </h4><p> Bets are settled on predicting correctly in which Quarter of the game the accumulated points of both teams will be higher. Overtime is not included. </p><h4 class="betting__title"> Double Chance: </h4><p> A double chance allows one to place bets on two of the three possible outcomes of the match with one bet. For example, with the 1 or X option (or written with the team name such as Denver Broncos or Draw) if the result is either a home win or a draw, the bets on this option are winners. Overtime not included </p><h4 class="betting__title"> Handicap: </h4><p> The handicap value is calculated based on the difference in the goals scored by the two teams within the duration of the match. Overtime is included. For example, a value of -11.5 for the stronger team means that the bets placed on this team predict that this team will wins with at least 12 points difference. If the value is given as an integer (such as -11), in the event of a draw the stakes are returned. If this value is given for a particular half then that bet type is settled according to the difference in the goals scored in that half. </p><h4 class="betting__title"> To qualify: </h4><p> Should a team be disqualified from the tournament prior to the match, all bets in respect to qualifying and cup winning bets will be void. </p><h4 class="betting__title"> Group Winner: </h4><p> The bets are settled according to the final group position. </p><h4 class="betting__title"> Championship: </h4><p> Bets including play off matches are settled according to final league position. NFL and NCAA both accept bets as
1still standing even if teams change their names or city venues. </p><h4 class="betting__title"> Rugby Rules </h4><p> All bets are settled on the score at the end of the regulation time, overtime is not included unless otherwise stated. All games must start on the scheduled date (local stadium time) for bets to have action. Bets are refunded if abandoned or postponed matches are not completed within 24 hours. Pre-determined betting markets and incorrect date disclosure on the website is excluded from this rule. Except for bets on previously agreed betting markets, all bets will be refunded. </p><p>If the venue of the match is changed bets that have already been placed will remain valid only if the home team described in the list before the change continues to be as such in the newly announced venue. If the home and way team for a listed match are reversed, then bets placed based on the original listing will be void.</p><h4 class="betting__title"> First Half/ Second Half: </h4><p> Winning bets must predict the outcome of the match at end of the first half or at the end of the second half. If the match is cancelled before the first half is over, all bets will be void. If the match is cancelled in the second half, all first half bets will be valid. Second half score does not include overtime. </p><h4 class="betting__title"> Total (Over/ Under): </h4><p> Total bets are settled by predicting the whether the accumulated goal score achieved in the game by both teams is over or under the given score result. Unless otherwise stated, overtime is not included. Bets are settled according to the score in the respective half of the match. </p><h4 class="betting__title"> Handicap: </h4><p> The handicap value is calculated based on the difference in the goals scored by the two teams within the duration of the match. Overtime is included. For example, a value of -11.5 for the stronger team means that the bets placed on this team predict that this team will win with at least 12 points difference. If the value is given as an integer (such as -11), in the event of a draw the stakes are returned as void. If this value is given for a particular half then that bet type is settled according to the difference in the goals scored in that half. </p><h4 class="betting__title"> First Half/ Full Time: </h4><p> This bet type predicts which of the two teams will be winning at the end of the 1st half and of Regular Time in one combined bet. Overtime is not included. For example: If you select "Home / Away" you will be betting that in the first period the home team will lead and the away team will win the game. </p><h4 class="betting__title"> Odd / Even: </h4><p> This bet type predicts whether the total number of accumulated goals in a match will add up to an odd or an even number. Unless otherwise stated, overtime is not included. If a bet has been made for any specific half, only the goals of the named team in the respective half of the match will be valid. </p><h4 class="betting__title"> Half with Most Goals: </h4><p> Bets are settled based on predicting the half in which the total number of goals scored by both teams will be the highest or will draw. Overtime is not included. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bets are settled on predicting the score difference between the teams or predicting whether the teams will be a draw. Overtime is not included. </p><h4 class="betting__title"> To qualify: </h4><p> Should a team be disqualified from the tournament prior to the match, all bets in respect to qualifying and winning the cup will be void. </p><h4 class="betting__title"> Group Winner: </h4><p> Bets are settled according to the final group position. </p><p><span class="bold">Championship:</span> Bets including play off matches are settled according to final league position. </p><h4 class="betting__title"> Motorsports Rules </h4><p> Championship: Bets are settled according to the total points announced immediately after the final race of the Season by the official organization and will not be affected by any subsequent objections. To have participated in a race in the season is enough for any driver or team to take part. </p><p> Race Winner: The fact that the driver has participated in training or qualifying rounds is sufficient for the bet to be valid. </p><h4 class="betting__title"> Head to Head: </h4><p>
1 A type of betting where two drivers are paired for betting purposes and price offered on which of them will finish in a higher position in a specified race. Drivers must start the race. If one of the drivers does not start the race, the bets are returned as void. Even both of the drivers are out of the race before completing the laps the bets still stand. In this situation the driver that completes most laps will be deemed the winner. </p><p> Bets will not be affected if the number of rounds or laps to be completed is changed according to race conditions. The result for settlement is at the time of the last podium presentation. It goes for all bets that subsequent penalties will not change the outcome of previously announced bets. </p><h4 class="betting__title"> Snooker Rules </h4><p> In the event the player starts the game but cannot complete it, unfinished bets until that time are returned as void. In two player matches if a player is changed before the match, bets on that match are refunded as void. </p><h4 class="betting__title"> Match winner: </h4><p> A bet is placed on which player will win the match. </p><p><span class="bold">Championship:</span> A player joining a qualifying round deems the bet valid. Bets are settled according to official announcements of results for the tournament or the championship in the season.</p><h4 class="betting__title"> Dart Rules </h4><p> In the event the player starts the game but cannot complete it, unfinished bets until that time are returned as void. In two player matches if a player is changed before the match, bets on that match are refunded as void. </p><h4 class="betting__title"> Match winner: </h4><p> A bet is placed on which player will win the match. </p><p><span class="bold">Championship:</span> A player joining a qualifying round deems the bet valid. Bets are settled according to official announcements of results for the tournament or the championship in the season.</p><h4 class="betting__title"> Bicycle Rules </h4><p> The fact that the athletes or teams have participated in the contest is sufficient for the bet to be valid. In the event where the athlete or teams have not participated in any race or event, the relevant bets are returned as void. The bets remain valid even if the participants abandon the game or the stages within race are shortened. </p><p><span class="bold">Stage Bets:</span> Even if the stages are unfinished, the final podium presentation results that are announced by the official establishment will be valid. </p><p><span class="bold">Championship:</span> The final podium results announced from the official agency are valid. </p><h4 class="betting__title"> Futsal Rules </h4><p> For bets to have action all games must start on the scheduled date (local stadium time). In the event of a match not starting at the announced time and not being completed on the same (local) date, all bets will continue to stand if they are played within the next 24 hours. This rule does not apply for previously determined betting markets. Incorrect date disclosure on the website is excluded from this rule. </p><p>If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and way team for a listed match are reversed then bets placed based on the original listing are void.</p><p> Unless otherwise stated, all bets are finalized according to the score within regulation time, not including extra time and penalties. </p><h4 class="betting__title"> 3-Way </h4><p> Markets are settled on the score at the end of regulation time of the match. </p><h4 class="betting__title"> Match Winner: </h4><p> Bets are settled when either of the two teams wins or draws. </p><h4 class="betting__title"> Total Over/Under: </h4><p> Bets are settled on predicting correctly whether the goals scored by both teams will be over the specified number or under. Unless otherwise stated, extra time is not included. Bets on a specific half, is settled according to the points scored in the respective time of the match, and in this type of betting is not val
1id. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bets are settled on predicting correctly which team will win the game. Bets are returned if the match ends in a draw. Extra timer is not included. If a bet has been made for a particular half, it will only be valid for that period. </p><h4 class="betting__title"> First Half / Second Half: </h4><p> Bets are settled according to the result of only the first half or the second half. If the match is cancelled before the end of the first half, all bets will be refunded. If the match is cancelled before the end of the second half, first half bets will stand. Extra timer is not included in the score of the second half. </p><h4 class="betting__title"> Correct Score: </h4><p> This bet is played to predict the exact score of the match. Extra time not included. </p><h4 class="betting__title"> Team to win rest of the match: </h4><p> Winning bets must accurately predict the final score of the match from any given moment of the match until it is finalized. If the bet type is opened for the first half, it is settled according to the first half result. </p><h4 class="betting__title"> Next Goal: </h4><p> Winning bets must accurately predict which team will score the next goal or whether or not there will be any more goals. . If the bet type is opened for the first half, it is settled according to the first half result. </p><h4 class="betting__title"> Goal / No Goal: </h4><p> A bet is made on whether that the two teams will or will not score goals against each other. </p><h4 class="betting__title"> Odd / Even: </h4><p> This bet type predicts whether the total number of goals in a match will add up to an odd or an even number. Unless otherwise stated, extra time is not included. If a bet has been made for a specific half, only the total goals of the respective half of the match will be valid. </p><h4 class="betting__title"> Goals Home / Away: </h4><p> Bets are settled by predicting exactly the number of goals scored by the home team or the away team. </p><h4 class="betting__title"> To qualify: </h4><p> Should a team be disqualified from the tournament prior to the match, all bets in respect to qualifying and winning the cup will be void. </p><h4 class="betting__title"> Group Winner: </h4><p> Bets are settled according to the final group position. </p><p><span class="bold">Championship:</span> Bets including play off matches are settled according to final league position</p><h4 class="betting__title"> Badminton Rules </h4><p> Bets for unfinished and postponed matches will be returned as void if they are not completed within 48 hours. All live bets are deemed valid until the time the play has stooped. In the event of any of the named players in a match changing before the match starts then the stakes of these bets will be returned. </p><p><span class="bold">Championship:</span> The final podium results announced from the official agency are valid. </p><p><span class="bold">Match Winner:</span> Bets are settled by predicting the winner of the match. </p><h4 class="betting__title"> European handicap </h4><p> In the European handicap, the weaker team is given a (+) goal advantage, but there are still three possible outcomes. In this type of betting, extra time is not included unless otherwise stated. Below are explanations with examples of how bets on home team B.München and the away team B.Dortmund can be settled. </p><h4 class="betting__title"> When a +1 Goal advantage is awarded as handicap: </h4><p>B.München(-1): A bet is settled when the B. München team wins with at least a 2 - goal difference. (2 - 0, 3 - 1, 4 - 2, 3 - 0, 4 - 0 etc.)</p><p> Draw / B.Dortmund(+1): Due to the 1 goal advantage given to B.Dortmund ,if B.München team scores a goal and wins the match the result will be a draw and only the bets with a one - goal difference will win. (1 - 0, 2 - 1, 3 - 2, 4 - 3 etc.) </p><p> B.Dortmund(+1): Bet wins if B.Dortmund draws or wins(0 - 0, 1 - 1, 2 - 2 or 0 - 1, 1 - 2 etc.) </p><h4 class="betting__title"> When +2 goals are awarded: </h4><p> B.München (-2): A bet is settled when the B. München team scores at least a 3-goal difference. (3-0,4-1,5-2,4-0,5-0 etc.) </p><p> Draw / B.Dortmund (+2): Due to the advantage of 2 goals given to B.Dortmund, if B.München team scores 2 goals and wins the match the result will be a draw and only the bets with a two-goal difference will win. (2-0, 3-1, 4-2, 5-3, etc.) </p><p> B.Dortmund (+2):Bets win if B.Dortmund loses, draws or win with 1 goal difference (1-0,2-1,3-2,0-0,1-1,2-2 And 0-1,1-2 etc.) </p><h4 class="betting__title"> When +3 goals are awarded: </h4><p> B. München (-3): A bet is settled when the B. München team scores at least a 4-goal difference. (4-0,5-1,6-2,5-0,6-0 etc.) </p><p> Draw / B.Dortmund (+3): Due to the advantage of 3 goals given to B.Dortmund, if B.München team scores 3 goals and wins the match the result will be a draw and only the bets with a three-goal difference will win. (3-0, 4-1, 5-2, 6-3, etc.) </p><p> B.Dortmund (+3): Bets win if B.Dortmund loses, draws or wins with 2 or less goals (2-0,3-1,4-2,1-0,2-1, 3-2,0-0,1-1,2-2 and 0-1,1-2 etc.) </p>',567),j=[v],B={key:1},T=l('<h1 class="betting__main__title">
1 TARATIBU ZA UBASHIRI WA MICHEZO </h1><p> â¢Taratibu hizi za Ubashiri zinahusiana na Masharti na ni sehemu muhimu ya Vigezo na Masharti ya Sokabet. Kuzingatia Taratibu hizi ni muhimu kama mtumiaji wa Sokabet. Taratibu zozote maalum zilizotajwa hapa ila hazikuainishwa zitapata tafsiri zake kutoka katika Masharti na Vigezo na Masharti ya Sokabet. </p><p> â¢Kiwango cha juu cha ubashiri hutofautiana kati ya michezo, ligi na aina za bashiri, na kitategemea kikomo kibinafsi ulichojiwekea ama kilichowekwa na Sokabet. Maelezo ya vikomo hivi yametolewa katika Masharti. Hatutatoa dhamana yoyote kwamba bashiri yoyote iliyowekwa ndani au katika kiwango cha juu itakubaliwa kwani kunaweza kuwa na kizuizi cha ziada kinachowekwa kwa akaunti yako kulingana na uamuzi wa Sokabet kuendana na Masharti na Vigezo na Masharti. </p><p> â¢Kiasi cha juu cha Ushindi kwa mteja yoyote kwa siku yoyote kwa bashiri zilizofanyika Sokabet ni Shilingi za Kitanzania X </p><p> â¢Kwa michezo ya Casino na Jackpot kiwango hiki kitabadilika kuendana na Taratibu zitakazokuwepo. Viwango hivi vitalipwa kwa ukamilifu. </p><h4 class="betting__title">Viwango vya Kuweka Pesa:</h4><span> Juu. Sh: 2,000,000 Tzs </span><span>Chini. Sh: 1000 Tzs</span><h4 class="betting__title"> Viwango ya Ubashiri: </h4><span> Juu. Sh: </span><span> Chini. Sh: 500 Tzs </span><h4 class="betting__title"> Viwango vya Juu vya Ushindi/Malipo (Ukiondoa Bonasi): </h4><span> Kwa Tiketi moja. Sh: 25,000,000 Tzs </span><span> Kwa Siku. Sh: 25,000,000 Tzs </span><p> 1.4. Sokabet itakubali bashiri zilizofanyika kwa njia ya mtandao Pekee. Bashiri zitakazokua katika mifumo mingine yoyoye kama kwa njia ya ujumbe wa barua pepe, kwa njia ya simu na ujumbe hazitakubalika na Sokabet. </p><p> 1.5. Sokabet ina haki ya kuzuia/kufuta ubashiri au sehemu ya ubashiri kabla ya mchezo kuanza na ubashiri huo utakua batili kama itakua na sababu za msingi katika hilo endapo: </p><p> mchezo utakua na vitendo vya udanganyifu ama matokeo ya mechi/mchezo yatabadilishwa na pande zitakazonufaika: </p><p> au kama kutakua na hitilafu za kiufundi zitakazoathiri mfumo ubashiri/ odds au sehemu zozote za mfumo zinazohusika kwa namna yoyote; </p><p> au kama itaonekana kua na mabadiliko ya mara kwa mara katika masoko. </p><p> Vigezo yoyote vile vitakavyosababishia Kampuni hasara vimeelezwa zaidi katika Kifungu namba 2. Udanganyifu na Utapeli. </p><p>1.6. Wateja hawawezi kufuta ama kufanya mabadiliko ya ubashiri baada ya ubashiri kukamilika na kutumwa. </p><p>1.7. Bashiri zitaendelea kukubalika hadi muda uliotangazwa kwa mchezo husika kuanza. Kama ubashiri umepokelewa kimakosa baada ya muda wa mchezo kuanza na sio ticketi ya ubashiri wa mechi zinazoendelea, mechi/ubashiri huu hautafanikiwa kukamilika/kutumwa.</p><p>1.8. Bashiri zote zitakamilishwa kwa odds za mfumo wa desimali. </p><p>1.9. Matokeo rasmi pekee ndio yatatumika katika kutoa majibu ya tiketi, kasoro pale sheria maalum zitakapo amua tofauti.</p><p> 1.10. Endapo tutakua na sababu za kuamini kuwa ubashiri ulifanyika baada ya matokeo ya bashiri husika kujulikana au baada ya mshindani aliyechaguliwa au timu kuwa upande wa manufaa zaidi kama vile kupata goli, kupata kadi, Sokabet itakua na haki ya kubatilisha bashiri zote bila kuzingatia ushindi ama kupoteza kwa ubashiri huo. </p><p>1.11. Sokabet ina haki ya kufuta bashiri zozote za wateja katika michezo ama mechi ambayo wateja hao ni aidha washiriki, waamuzi, kocha ama kuhusika kwa namna yoyote ile katika mchezo huo. </p><p> 1.12. Sokabet ina haki ya kuzuia malipo yoyote na kubatilisha bashiri endapo (Sokabet) itakua na kithibitisho kuwa moja kati ya yafuatayo yametokea: </p><p> uhalali wa mchezo huo utakua ni wa kusua sua. </p><p> matokeo ya mchezo/mechi yatakua yamebadilishwa au kumefanyika udanganyifu. </p><p> Uthibitisho huu utatokana na idadi ama wingi wa bashiri na aina za ubashiri katika Sokabet kupitia njia zake zote za ubashiri, ama kwa uthibitisho wowote ule utakaopatikana kutokana na uchunguzi utakaofanyika. </p><p> 1.13. Endapo Mchezo au Mechi itafutwa, bashiri zote zinazohusiana na mchezo huo zitabatilishwa na pesa ya ubashiri itarudishwa katika akaunti ya mteja. </p><p> 1.14. Kama mechi itakatizwa kutokana na majeruhi, hali mbaya ya hewa, vurugu za watazamaji ama kwa sababu yoyote ile bashiri zote ambazo zitakua zimekamilika hadi muda huo wa kukatiza mechi zitabaki kuwa halali. </p><p> 1.15. Sokabet haitawajibika kwa makosa ya kiuandishi ama makosa yoyote ya kubinadamu hata yale yaliyo dhahiri ambayo yatapelekea makosa katika odds. Kwenye hali kama hii bashiri zote zitabatilishwa. </p><p> 1.16. Sokabet inakuwezesha kufanya ubashiri kwa michezo mbalimbali duniani, Ila kila mteja afahamu huwa tunafanya juhudi zote kuhakikisha taarifa zote za michezo inayoendelea kuchezwa ni sahihi na zinakwe
1nda na wakati, itatokea kua taarifa hizi zitakosa usahihi kutokana na ucheleweshwaji wa taarifa ama kwa sababu nyingine. Utazamapo odds za michezo inayoendelea, muda wa kuanza mchezo, tafadhali fahamu kuwa taarifa hizo ni kama muongozo tu na hatutawajibika kwa makosa yoyote yatakayojitokeza kutokana na hilo. Ni jukumu la mteja kuhakiki usahihi wa taarifa hizo wakati zimetolewa. </p><p> 1.17. Sokabet ina haki ya kubatilisha bashiri zote zilizofanyika na mtu ama kikundi cha watu katika mazingira ya udanganyifu kwa lengo la kututapeli kuendana na Vigezo na Vigezo na Masharti. </p><h4 class="betting__title"> 2. Udanganyifu na Utapeli: </h4><p> 2.1.Sokabet ina haki ya kubatilisha bashiri zote zilizofanyika wakati akaunti ya mteja ikiwa haina pesa za kutosha ubashiri huo. Kama akaunti haitakua na pesa ya kutosha kutokana na malipo yaliyositishwa na upande/mtandao unaoshughulikia malipo hayo, Sokabet itakua na haki ya kufuta bashiri zitakazokua zimekubalika kabla ya hapo. </p><p> 2.2. Bashiri tofauti tofauti zitajumuishwa kuwa kitu kimoja endapo kutakua na mfanano katika chaguzi za bashiri hizo kutoka kwa mteja mmoja. Itokeapo hali kama hii, bashiri zote zitabatilishwa kasoro ule ubashiri wa kwanza. Bashiri nyingi zinazobeba uchaguzi mmoja unaofanana zitahesabika kama ni mmoja na zote zitabatilishwa kasoro ule ubashiri wa kwanza. </p><p> 2.3. Inapothibitika kuwa idadi fulani ya bashiri ambazo zote zina chaguzi zinazofanana ama sehemu za bashiri hizo zimefanyika na mtu, watu au kikundi kimoja cha watu, Sokabet ina haki ya kubatilisha bashiri hizo na kusitisha akaunti zilizohusika kuendana na Sheria na Vigezo na Masharti. Utaratibu huu utahusisha bashiri zote, ambazo zimefanyiwa malipo na hata ambazo hazijalipwa. </p><p>2.4. Endapo bashiri zitafanyika katika ngazi ya juu ya utaalam, ama utajumuisha idadi fulani ya wateja kutengeneza kikundi ama ubashiri ulioandaliwa kwa mazingira ya jumuia kutengeneza chaguzi zinazofanana, Sokabet ina haki ya kuzuia malipo ya bashiri zozote zilizoshinda kwa mazingira haya kuendana na Sheria na Vigezo na Masharti. Sokabet ipo kwaajili ya matumizi na kiburudani ya mtu mmoja mmoja pekee.</p><p> 2.5. Sokabet itaruhusu umiliki wa akaunti moja kwa mtu mmoja. Akaunti zozote zitakazoonekana kusajiliwa kwa namba ya simu, anuani, taarifa za malipo na taarifa nyingine zinazofanana na zikionekana kuhusishwa na akaunti nyingine iliyo katika matumizi, zitahesabika kama ni akaunti zilizofunguka kwa kujirudia na zitafungwa mara moja. Katika hali kama hii, bashiri zote katika akaunti hizi zitabatilishwa kwa idhini ya Sokabet. Vile vile Sokabet itakua na haki ya kushikilia sehemu ama kiasi chote cha ushindi uliotokana na bashiri hizo ili kufidia hasara iliyoipata kutokana na kuwepo kwa akaunti hizo kuendana na Vigezo na Masharti. </p><h4 class="bold"> Mpira wa Miguu </h4><h5 class="bold">Tafsiri</h5><h4 class="betting__title bold"> Katika kanuni za michezo, maneno yafuatayo yanatafsiriwa kama ifuatavyo: </h4><p><span class="bold">Kipindi cha mechi</span>-ni kipindi kimoja cha mchezo chenye muda wa dakika 45 za mechi pamoja na dakika za nyongeza zitolewazo na muamuzi wa mchezo ama viongozi wengine. </p><p><span class="bold">Muda kamili</span> - muda wa mechi unaoundwa na vipindi viwili vya dakika 45 za mchezo kufanya dakika 90 za mechi nzima, pamoja na dakika za ziada zinazoongezwa na muamuzi kuendana na mahitaji. </p><p><span class="bold">Muda wa ziada</span>- hutolewa baada ya muda kamili wa mechi. Unaotolewa na muamuzi au na viongozi wengine, ambao pia hujumuisha kupigwa kwa Penati. </p><h4 class="betting__title"> Mechi zilizoahirishwa/ Kupagiwa ratiba mpya </h4><p> Bashiri zilizo na mechi zilizoahirishwa na hazikupangwa kuchezwa ndani ya saa 24 baada ya muda wa awali uliopagwa kwa mechi hiyo kuanza zitabatilishwa na pesa ya ubashiri itarudishwa katika akaunti ya mteja. Kama mchezo utaahirishwa na utapagiwa ratiba kuchezwa ndani ya saa 24 kutoka muda wa awali wa mchezo huo kuanza, bashiri zote zitakua halali. Kama mchezo utachezwa katika uwanja tofauti na uliopangwa awali, bashiri zote zitabatilishwa. </p><h4 class="betting__title"> Mechi zilizofutwa/ Mechi zilizokatizwa </h4><p> Kama mechi imefutwa ama kukatizwa kabla ya muda kamili wa mechi kukamilika, bashiri zote katika mechi hiyo zitabatilishwa kasoro pale ambapo hadi muda huo kilichobashiriwa kimetokea, ama kama kuna sheria za ubashiri zitakazotumika katika mazingira hayo hivyo bashiri hiyo haitafutwa. Bashiri zote zilizowekwa katika muda wa ziada wa mchezo zitabatilishwa kama mechi itafutwa kabla muda wa mechi kukamilika kasoro pale ambapo malipo yatakua yamefanyika katika bashiri hiyo ama kama kuna sheria za ubashiri zitakazotumika katika mazingira haya bashiri hazitafutwa. </p><h4 class="betting__title"> Kukubalika kwa Bashiri </h4><p> Bashiri zote zitakazofanyika kwa odds zake kabla ya mechi kuanza zitakubaliwa hadi kufikia muda wa kuanza mechi hizo unaoonekana katika tovuti. Bashiri ambazo hazijawekwa katika sehemu ya michezo inayoendelea na zilizofanyika baada ya mechi kuanza na kwa bahati zikakubalika zitafutwa (Zitabatilishwa). Kama mechi hiyo itakua katika sehemu ya michezo inayoendelea na kama katika kisanduku kinachosema âNakubaliana Na Mabadiliko Ya Oddsâ ama ââNakubali Ongezoko La Odds Pekeeâ hapaku
1wekwa tiki, uchaguzi utakubalika kuendana na odds zilizopo wakati huo. </p><h4 class="betting__title"> Mabadiliko ya Odds </h4><p> Odds zote zitabadilika bila notisi/taarifa </p><h4 class="betting__title">Matokeo</h4><p> Bashiri zote zilizoshinda zitalipwa kuendana na odds zilizokuwepo wakati wa kufanya ubashiri huo. Hii haijumuishi migogoro baada ya mchezo itakayoathiri mchezo huo. Vilevile Sheria yoyote ihusuyo kufutwa, kupangwa upya kwa ratiba ya mechi na kuahirishwa kwa mechi katika mazingira ya uwepo wa bashiri ambazo hazijafanyiwa malipo bashiri hizo zitabaki kuwa halali na zitalipwa kuendana na matokeo ya mwisho wa mechi ama yale ya muda wa ziada. Taarifa za mechi kama vile tarehe, muda wa kuanza zinazoonekana katika tovuti ni kwaajili ya muongozo tu. Tovuti haitawajibika kwa makosa yoyote katika taarifa hizo ama pia kwa marekebisho yatakayofanyika. Kwa mechi zitakazochezwa katika uwanja usio wa nyumbani kwa timu yoyote kati ya zinazochezwa timu itakayokua imeandikwa upande wa kushoto ndio timu ya nyumbani na ile ya kulia ndio ya ugenini. </p><h4 class="betting__title"> Matokeo ya mechi. </h4><span class="bold"> (1X2)</span>
1<p> Bashiri zitakazoshinda ni zile zitakazotabiri matokeo sahihi ya mechi husika. </p><h4 class="betting__title">Total Over / Under</h4><p> Bashiri zitakazoshinda ni zile zitakazobashiri idadi ya magoli yatakayofungwa kama itakua ni juu au chini ya kiwango kitakachotolewa. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title">Double Chance</h4><p> Matokeo ya ubashiri utakaoshinda ni yale yatakayobashiri kwa usahihi kati ya machaguao ya: âTimu ya Nyumbani au ya Ugeniniâ kushinda, timu ya âNyumbani kushinda au kutoka drooâ na âTimu ya Ugenini kushinda ama kutoka drooâ. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title">Half time /Full time Match-Result</h4><p> Bashiri za ushindi ni zile zitakazotabiri kwa usahihi matokeo ya kipindi cha kwanza cha mechi na matokeo yale ya mwisho wa mechi nzima. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title">Score Prediction</h4><p> Bashiri za ushindi ni zile zitakazotabiri kwa usahihi magoli katika mechi. Kama matokeo sahihi ya mwisho wa mechi hayakuchaguliwa, bashiri zote zitapoteza. Mfano, mechi ikiisha kwa magoli ya 6-1 ana hakuna ubashiri uliowekwa kufikia katika magoli hayo basi bashiri za makadirio yote zitakua zimepoteza. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title">Draw no Bet</h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi mshindi wa mechi, kama mechi ikiisha kwa droo bashiri zote zitabatilishwa na pesa ya ubashiri itarudi kwa mteja. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title">First Half Result</h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi mshindi wa kipindi cha kwanza cha mechi. Kama mechi itafutwa kabla kipindi cha kwanza kuisha bashiri zote zitakua batili. </p><h4 class="betting__title">First Goal Scoring Team</h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi timu ya kwanza kufunga goli. Magoli ya kujifunga katika mechi hayatajumuishwa ama kuhesabika kama ni goli la kwanza kufungwa katika mechi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title">Last Goal Scoring Team</h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi timu ya mwisho kufunga goli. Magoli ya kujifunga katika mechi hayatajumuishwa ama kuhesabika kama ni goli la mwisho kufungwa katika mechi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title">Total Goals</h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi idadi ya magoli yatakayo fungwa katika mechi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title">Top Scored Half</h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi katika kipindi kipi cha mchezo kutakua na magoli mengi zaidi yaliyofungwa na timu zote mbili. </p><h4 class="betting__title">Kick off Shot</h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi timu itakayokua ya kwanza kugusa mpira ili kuanzisha mchezo. </p><h4 class="betting__title">Handicap</h4><p> Bashiri zitakazoshinda zitabiri kwa usahihi mshindi wa mechi baada ya magoli ya handicap kuongezwa katika matokeo halisi ya mechi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title">Next Goal Scoring Team</h4><p> Bashiri zitakazoshinda zitabiri kwa usahihi timu ipi itafunga goli linalofwata. Goli la kujifunga pia litahesabika. </p><h4 class="betting__title">Goal Scoring Team</h4><p> Bashiri za ushindi zitabiri kwa usahihi kuwa chaguzi zilizofanyika zifunge walau goli moja katika mechi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda w
1a nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title">Odd / Even Total</h4><p> Bashiri za ushindi zitabiri kwa usahihi kama jumla ya magoli katika mechi itakua ni Witiri ama Shufwa, kama hakutakua na magoli katika mechi, itahesabika kuwa Shufwa. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> First Goal Scorer </h4><p> Bashiri zitakazoshinda zitabiri mchezaji yupi atafunga goli la kwanza katika mechi. Bashiri zitakazoweka chaguzi katika mchezaji ambaye hatacheza zitabatilishwa na pesa ya ubashiri itarudishwa. Magoli ya kujifunga hayatahesabika katika ubashiri huu. Kama ubashiri utawekwa kwa mchezaji atakayeingia uwanjani baada ya goli kupatikana (Magoli ya kujifunga hayatahesabika) goli la kwanza litakua ni la mchezaji mwingine na hivyo ubashiri utabatilishwa. Kama kutakua na goli la kujifunga First Goal Scorer itaendea kama vile hakuna kilichotokea. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Total Corner / First Half Corner / Second Half Corner </h4><p> Ubashiri utakaoshinda ni ule utakaotabiri idadi halisi ya kona katika kipindi husika cha muda, aidha utabiri uwe wa namba halisi (mfano kona 7) ama kadirio (mfano la kona 10-12). Kona zilizotumika pekee ndizo zitahesabika. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Total Card Penalties </h4><p> Ubashiri utakaoshinda ni ule utakaotabiri kwa usahihi idadi sahihi ya pointi za kadi zitakazotolewa katika mechi. (Mfano pointi 35-40). Kadi ya njano inakuwa na pointi 10 na nyekundu ni pointi 25. Kiwango cha juu cha pointi mchezaji mmoja kupata ni pointi 35 (Pointi 25 kwa kadi nyekundu na 10 kwa kadi ya njano) Kama ubashiri utafanyika katika idadi ya kadi na sio pointi, basi kadi ya njano itahesabika kama 1 na nyekundu itahesabika kama 2, hivyo jumla ya kadi itakua ni 3. Kadi zitakazooneshwa kwa wachezaji ambao hawatakua uwanjani ama watu ambao hawahusiani na mchezo moja kwa moja hazitahesabika. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Card bets; </h4><p> Katika ubashiri wa kadi, Taratibu zifuatazo zitaamua kama kadi ilipotolewa ilikua batili ama ilikua halali: </p><p>Kadi zilizotolewa kwa wachezaji walio katika benchi na zile zilizotolewa baada ya dakika 90 za mchezo kukamilika (Baada ya filimbi ya mwisho wa mechi) zitakua ni batili. </p><p> Vilevile, kadi zilizotolewa kwa wachezaji kati ya kipindi cha kwanza na filimbi ya mwisho na kipindi cha pili zitakua halali. </p><h4 class="betting__title"> First / Next Yellow Card / Red Car </h4><p> Ubashiri utakaoshinda ni ule utakaotabiri kwa usahihi mchezaji aidha kwa mara ya kwanza au atakayefwatia kupewa kadi ya njano ama nyekundu. Mchezaji atatakiwa kupewa kadi mbili tu katika mchezo, hivyo mchezaji akishapewa kadi ya njano ikifwatiwa na nyekundu kadi nyingine zitakazofwata zitahesabika kama kadi moja tu. Endapo wachezaji wawili au zaidi watapewa kadi kwa kufwatana, mchezaji wa kwanza kupewa kadi ndiye atahesabika kuwa mchezaji anayefwata kupewa kadi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title"> Penalty Goal </h4><p> Ubashiri utakaoshinda ni ule utakaotabiri kwa usahihi mchezaji kufunga goli la penati. Endapo Mlinda goli akiokoa penati hiyo ama endapo mpira utarudi katika mchezo kupitia kwenye nguzo ya juu au za pembeni ya goli (Hata kama mpiga penati hiyo atarudisha mpira na kufunga goli) goli hilo halitahesabika kama goli la penati. Kama penati itarudiwa bashiri zinazohusisha penati ya kwanza zitabatilishwa. </p><h4 class="betting__title"> Player Goal Any Time </h4><p> Ubashiri utakaoshinda ni ule utakaotabiri kwa usahihi mchezaji atakayefunga goli katika muda wowote katika mechi, magoli ya kujifunga hayatahesabiwa katika ubashiri huu. Mchezaji yoyote anahusika katika ubashiri huu. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda w
1a nyongeza katika mchezo ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title"> Winning Any Half </h4><p> Bashiri za ushindi zitabiri kwa usahihi kama timu iliyochaguliwa itashinda kipindi cha kwanza au cha pili cha mchezo ndani ya dakika 45 za muda kamili wa mchezo. </p><h4 class="betting__title"> Winning Both Halves </h4><p> Bashiri za ushindi zitabiri kwa usahihi kama timu iliyochaguliwa itashinda kipindi cha kwanza na cha pili cha mchezo ndani ya dakika 45 za muda kamili wa mchezo. </p><h4 class="betting__title"> Team to score all goals </h4><p> Bashiri za ushindi zitabiri kwa usahihi kama timu iliyochaguliwa itafunga magoli yote katika mechi na timu pinzani imalize mchezo bila kufunga goli kabisa. Goli la kujifunga katika ubashiri huu litahesabika. Vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo vitajumuishwa, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title"> Scoring Both Halves </h4><p> Bashiri za ushindi ni zile zitakazotabiri timu itakayofunga goli walau 1 katika vipindi vyote viwili vya mchezo katika muda kamili wa mchezo bila kuzingatia kama timu nyingine nayo itafunga kwenye goli lao. </p><h4 class="betting__title"> First Half Total Over / Under </h4><p> Bashiri zitakazoshinda ni zile zitakazotabiri kwa usahihi idadi ya magoli yatakayopatikana katika kipindi cha kwanza cha mchezo yawe juu au chini ya kiwango kitakachotolewa. (Dakika za nyongeza ya muamuzi zitajumuishwa pia) </p><h4 class="betting__title"> First Half Score Prediction </h4><p> Bashiri za ushindi zitabiri kwa usahihi idadi ya magoli yatakayopatikana katika kipindi cha kwanza. (Dakika za nyongeza ya muamuzi zitajumuishwa pia) </p><h4 class="betting__title"> Handicap </h4><p> Bashiri za Asian handicap zitakua katika mfumo huu: </p><p> Timu pendwa ama ile yenye kiwango cha juu zaidi ya nyingine kufikia idadi ya magoli iliyowekwa (Pale kiwango cha magoli kikiwa ni hasi (-) idadi hiyo ya magoli itapunguzwa kutoka katika magoli yatakayopatikana mwisho wa mechi. Ama ile timu dhaifu kupokea idadi Fulani ya magoli (Hupewa ongezeko la magoli kwenye mfumo huu wa handicap katika magoli yake ya mwisho wa mechi) Ubashiri huu unajumuisha pointi na namba za Handiap. </p><h4 class="betting__title"> Handicap Value </h4><p> Thamani ya Handicap itakua katika ubora wa timu mbili zinazoshindana na itatambuliwa kwa wingi wa magoli yatakayopatikana. Pale timu mbili zenye uwezo unaolingana zikishindana, Bashiri zake za ushindi zitapaswa kuchagua kwa usahihi timu itakayofunga magoli mengi zaidi. Kama mechi ikiisha kwa droo pesa za ubashiri zitaridishwa. Timu zenye uwezo usiofanana zinaposhindana, timu yenye uwezo zaidi itaipa timu pinzani goli au magoli ya handicap. Katika bashiri za Asian Handicap, magoli ya handicap hujulikana kama (âBallsâ) âMipiraâ. </p><h4 class="betting__title"> First Half Asian Handicap </h4><p> Sheria zote za kipindi cha kwanza za mchezo zitatumika, ila bashiri zitakamilika baada ya muda ya dakika 45 za mchezo kuisha (Dakika za nyongeza za muamuzi pia zitahesabika) </p><h4 class="betting__title"> Second Half Result </h4><p> Bila kuzingatia matokeo ya kipindi cha kwanza, bashiri za ushindi zitabiri kwa usahihi matokeo ya dakika 45 za kipindi cha pili cha mchezo. Katika ubashiri huu, kipindi cha pili kikianza, matokeo huhesabika kama ni 0-0 na tathmini hufanywa ipasavyo. </p><h4 class="betting__title"> Second Half Score Prediction </h4><p> Bila kuzingatia matokeo ya kipindi cha kwanza, bashiri za ushindi zitabiri kwa usahihi magoli halisi ya kipindi cha pili. Katika bashiri hizi, kipindi cha pili huhesabika kama ni 0-0 na tathmini hufanywa ipasavyo </p><h4 class="betting__title"> Team to win rest of the game </h4><p> Bashiri za ushindi zitabiri kikamilifu matokeo ya mwisho wa mchezo kuanzia dakika yoyote ya mchezo hadi dakika 90 zitakapokamilika. Ubashiri unapofanyika, bila kuzingatia magoli yaliyopatikana mechi huhesabika kama ni 0-0. Hapa kuna chaguzi tatu: Timu ya nyumbani kushinda sehemu ya mchezo iliyobaki, Timu ya ugenini kushinda sehemu ya mchezo iliyobaki na mechi kuisha kwa droo. Vipindi vya kusimamisha muda, majeruhi, muda w
1a nyongeza katika mchezo vitahesabika, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu </p><h4 class="betting__title"> First half â winner of rest of the game </h4><p> Bashiri za ushindi zitabiri kikamilifu matokeo ya mwisho wakipindi cha kwanza kuanzia dakika yoyote ya mchezo hadi dakika 45 za kwanza zitakapokamilika. Ubashiri unapofanyika, bila kuzingatia magoli yaliyopatikana mechi huhesabika kama ni 0-0. Hapa kuna chaguzi tatu: Timu ya nyumbani kushinda katika kipindi cha kwanza, Timu ya ugenini kushinda sehemu ya mchezo iliyobali na Kipindi kuisha kwa droo. Vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo vitajumuishwa, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Home Team Scores </h4><p> Bashiri za ushindi zitabiri jumla ya magoli yatakayofungwa na timu ya nyumbani ama mnyambuliko wa magoli kwa timu hiyo katika muda kamili wa mechi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Away Team Scores </h4><p> Bashiri za ushindi zitabiri jumla ya magoli yatakayofungwa na timu ya ugenini ama mnyambuliko wa magoli kwa timu hiyo katika muda kamili wa mechi. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Goal Time </h4><p> Bashiri za ushindi zitabiri kikamilifu muda sahihi litakapopatikana goli linalofwata. Kama hakutakua na magoli katika mechi na uchaguzi wa (Hakuna magoli Zaidi) âNo more goalsââ haukufanyika bashiri hii itapoteza. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Next goal time - home team </h4><p> Bashiri za ushindi zitabiri kikamilifu muda sahihi litakapopatikana goli linalofwata kwa timu ya nyumbani. Kama timu ya nyumbani haitapata magoli zaidi na uchaguzi wa (Hakuna magoli zaidi kwa timu ya Nyumbani) âHome team no more goalsââ haukufanyika bashiri hii itapoteza. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Next goal time - away team </h4><p> Bashiri za ushindi zitabiri kikamilifu muda sahihi litakapopatikana goli linalofwata kwa timu ya ugenini. Kama timu ya ugenini haitapata magoli zaidi na uchaguzi wa (Hakuna magoli zaidi kwa timu ya Ugenini) âAway team no more goalsââ haukufanyika bashiri hii itapoteza. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> Total Corner Shoot (corner) Over / Under </h4><p> Bashiri za ushindi zitabiri kikamilifu idadi ya kona katika mechi kama itakua juu ama chini ya kiwango kilichowekwa. Hii itajumuisha vipindi vya kusimamisha muda, majeruhi, muda wa nyongeza katika mchezo, ila haitajumuisha muda wa ziada, penati wala magoli ya dhahabu. </p><h4 class="betting__title"> First half â Team to score the next goal </h4><p> Bashiri za ushindi zitabiri timu itakayofunga goli linalofwata katika kipindi cha kwanza cha mechi. Kama hakutakua na magoli zaidi katika mechi na uchaguzi wa (Hakuna magoli zaidi kwa kipindi cha kwanza) "First half no more goalsââ haukufanyika bashiri hii itapoteza. </p><h4 class="betting__title"> Next round qualifying team </h4><p> Bashiri za ushindi itabiri kikamilifu timu itakayofuzu kwenda mzunguko unaofwata. </p><h4 class="betting__title"> Result Betting </h4><p> Ubashiri utakaoshinda utabiri kikamilifu (1) mshindi wa mechi na (2) jinsi ushindi utakavyopatikana. </p><h4 class="betting__title"> Chaguzi za aina hii ya ubashiri ni: </h4><p> Timu ya Nyumbani ishinde mechi katika muda kamili wa mchezo (Dakika 90) </p><p> Timu ya Nyumbani ishinde mechi katika muda wa dakika za nyongeza katika mchezo </p><p> Timu ya Nyumbani ishinde mechi baada ya kupiga penati. </p><p> Timu ya Ugenini ishinde mechi katika muda kamili wa mchezo (Dakika 90) </p><p> Timu ya Ugenini ishinde mechi katika muda wa dakika za nyongeza katika mchezo </p><p> Timu ya Ugenini ishinde mechi baada ya kupiga penati. </p><h4 class="betting__title"> Winner of the Match and Total Goals </h4><p> Bashiri za ushindi zitabiri kwa usahihi (1) mshindi wa mechi na ida
1di ya magoli katika mechi (2) Kuendana na kuwango cha juu(Over) au chini (Under) kilichotolewa </p><h4 class="betting__title"> Chaguzi za ubashiri huu ni: </h4><p> Timu ya Nyumbani ishinde na ifunge magoli juu ya 2.5 katika mechi </p><p> Timu ya Nyumbani ishinde na ifunge magoli chini ya 2.5 katika mechi </p><p> Timu ya Ugenini ishinde na ifunge magoli juu ya 2.5 katika mechi </p><p> Timu ya Ugenini ishinde na ifunge magoli chini ya 2.5 katika mechi </p><p> Mechi iishe kwa droo na magoli yawe juu ya 2.5 </p><p> Mechi iishe kwa droo na magoli yawe chini ya 2.5 </p><h4 class="betting__title"> Total goals </h4><p> Ubashiri wa jumla kuu ya magoli yatakayopatikana katika mechi. Magoli yaliyopatikana katika muda kamili wa mechi pekee (Ikijumuisha dakika ya nyongeza za muamuzi) ndizo zitahesabika. Magoli yaliyopatikana katika muda wa ziada, penati na magoli ya dhahabu hayatahesabika. </p><h4 class="betting__title"> First Half â Home team goals </h4><p> Ubashiri wa idadi kamili ya magoli yatakayofungwa na timu ya Nyumbani katika kipindi cha kwanza cha mechi ama uchaguzi wa kipindi sahihi cha magoli kufungwa na timu ya Nyumbani katika kipindi cha kwanza cha mchezo. Magoli yaliyopatikana katika dakika ya nyongeza za muamuzi yatahesabika. </p><h4 class="betting__title"> First Half â Away team goals </h4><p> Ubashiri wa idadi kamili ya magoli yatakayofungwa na timu ya Ugenini katika kipindi cha kwanza cha mechi ama uchaguzi wa kipindi sahihi cha magoli kufungwa na timu ya Ugenini katika kipindi cha kwanza cha mchezo. Magoli yaliyopatikana katika dakika ya nyongeza za muamuzi yatahesabika. </p><h4 class="betting__title"> First Half â Total Goals </h4><p> Ubashiri wa idadi kamili ya magoli yatakayofungwa katika kipindi cha kwanza cha mechi. Magoli yaliyopatikana katika dakika ya nyongeza za muamuzi yatahesabika. </p><h4 class="betting__title"> Home team â Total goals Over / Under </h4><p> Ubashiri wa idadi kamili ya magoli yatakayofungwa na timu ya Nyumbani katika mechi ukizingatia kikomo cha idadi ya juu (Over) ama chini (Under) iliyotolewa. Magoli yaliyopatikana katika dakika ya nyongeza za muamuzi yatahesabika. Yale yaliyopatikana katika muda wa ziada, penati na magoli ya dhahabu yatakua ni batili. </p><h4 class="betting__title"> Away team â Total goals Over / Under </h4><p> Ubashiri wa idadi kamili ya magoli yatakayofungwa na timu ya Ugenini katika mechi ukizingatia kikomo cha idadi ya juu (Over) ama chini (Under) iliyotolewa. Magoli yaliyopatikana katika dakika ya nyongeza za muamuzi yatahesabika. Yale yaliyopatikana katika muda wa ziada, penati na magoli ya dhahabu yatakua ni batili. </p><h4 class="betting__title"> Sheria za Mpira wa Kikapu </h4><p> Bashiri zote zitakamilika baada ya muda kamili wa mchezo kuisha, Muda wa ziada hautahesabika hadi pale itakapoamuliwa tofauti. Muda wa ziada katika mechi za/hatua ya mtoano haitahesabika. Kama mechi haitaanza kwa muda ulioonekana (Muda wa Nyumbani) Bashiri zote zitabatilishwa na pesa itarudi. Bashiri za mechi zilizoahirishwa na zile zilizopangiwa ratiba mpya zisipokamilika ndani ya saa 24, zitabatilishwa na pesa itaridi. </p><p> Endapo kutakua na makosa katika muda wa kuanza mechi, hilo halitahesabika katika sheria hii. Kasoro tu katika bashiri ambazo baadhi ya matokeo yake yamekwishatokea katika mechi, bashiri zote zitabatilishwa na pesa itarudi. Katika ubashiri wa 2 way âPush ruleâ (Sheria ya Kutokea kwa droo katika mechi) Itatumika kama ifwatavyo: </p><p> Kipindi cha Kwanza: Bashiri zitakamilishwa kuendana na matokeo ya kipindi cha kwanza. Endapo mechi itafutwa kabla ya kipindi cha kwanza kuisha, bashiri zote zitabatilishwa na pesa itarudi. Endapo mechi Itafutwa kabla ya muda wa mechi kuisha katika kipindi cha pili, bashiri zote za kipindi cha kwanza zitabaki kuwa halali. </p><p> Kipindi cha Pili: Bashiri zitakamilishwa kuendana na matokeo ya kipindi cha pili. </p><h4 class="betting__title"> 1st/2nd/3rd/4th Quarter: (Robo ya 1/2/3/4 ya Mchezo) </h4><p> Bashiri zitakamilishwa kuendana na matokeo ya robo husika. Robo husika itapaswa kuisha ili ubashiri wa robo hiyo uweze kukamilika. Endapo mchezo utakatizwa bashiri zake na za robo zinazofwata katika mchezo vitabatilishwa. </p><h4 class="betting__title"> Half Time / Full Time: </h4><p> Bashiri zitakamilika kuendana na matokeo ya mchezo katika kipindi cha kwanza na mwisho wa mechi. Muda wa ziada hautahesabika. Mfano uchaguzi wa âHome/Awayâ: Hapa ubashiri ni wa mshindi wa kipindi cha kwanza awe timu ya Nyumbani na Mshindi wa mechi nzima awe ni t
1imu ya Ugenini. </p><h4 class="betting__title"> Total 3 Way: </h4><p> Bashiri utashinda baada ya moja ya timu kushinda mechi ndani ya muda kamili wa mechi. Mechi ikiisha kwa droo, Muda wa ziada hautahesabika. </p><h4 class="betting__title"> Total 2 Way: </h4><p> Bashiri Utashinda baada ya moja ya timu kushinda mechi ndani ya muda kamili wa mechi. Mechi ikiisha kwa droo, Muda wa ziada utahesabika. </p><h4 class="betting__title"> Total (Including time): </h4><p> Bashiri itashinda baada ya kuchagua kwa usahihi timu itakayoshinda, Muda wa ziada utahesabika pia </p><h4 class="betting__title"> Total Over/Under: </h4><p> Bashiri zitakamilika baada ya kutabiri kwa usahihi kama pointi zitakazopatikana kutoka timu zote mbili zitakua juu (Over) au chini (Under) ya kiwango kilichowekwa. Muda wa ziada hautahesabiwa hadi itakapoelezwa kinyume na hapo. Bashiri za Kipindi cha Kwanza na zile za Robo zitakamilika kuendana na matokeo ya vipindi hivyo. Muda wa ziada katika ubashiri huu hauhesabiwi. </p><h4 class="betting__title"> Handicap: </h4><p> Thamani ya handicap ina kokotolewa kutokana na tofauti ya idadi ya point kwa timu mbili zinazoshindana. Vipengele vya bashiri hizi zitaeleza endapo muda wa ziada utajumuishwa. Mfano handicap ya -11.5 ikitolewa kwa timu pendwa, inamaana timu hiyo itashinda ila kwa walau tofauti ya pointi 12 (Kama handicap iliyotolewa ni namba nzima, mfano -11) kama mechi ikiisha kwa droo bashiri zitabatilishwa na pesa itarudi. Kama handicap iliyotolewa kwa Robo au kipindi kimoja bashiri hii itakamilishwa kuendana na tofauti ya pointi katika Robo hiyo ama Kipindi hiko cha mchezo. </p><h4 class="betting__title"> Odd / Even (Witiri/Shufwa): </h4><p> Bashiri za ushindi zitatabiri kwa usahihi kama jumla ya pointi za timu zote zitakazopatikana katika mechi zitakua ni namba Witiri ama Shufwa. Muda wa ziada utahesabika. Kama ubashiri umefanyika kwa kipindi cha kwanza au cha pili, pia kama ni katika Robo yoyote, matokeo ya Kipindi husika ndio yatatumika katika ubashiri huu. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bashiri za ushindi zitatabiri kwa usahihi timu itakayoshinda mchezo. Bashiri itabatilishwana na pesa kurudishwa endapo mechi itaisha kwa droo. Muda wa ziada hautahesabiwa. Endapo ubashiri umefanyika katika robo yoyote, matokeo husika ya kipindi hicho ndio yatatumika. </p><h4 class="betting__title"> Highest Scoring Quarter: </h4><p> Bashiri za ushindi zitatabiri kwa usahihi robo itakayokua na pointi nyingi zaidi. Pointi hizi ni mjumuisho wa pointi za timu zote mbili kwa robo husika. Ikitokea droo, bashiri zilizochagua droo zitashinda. Muda wa ziada hautahesabiwa. </p><h4 class="betting__title"> Will there be overtime? (Kutakua na muda wa Ziada?) : </h4><p> Bashiri zitashinda endapo zitabashiri kwa usahihi kama mechi itahitaji muda wa ziada ama la. </p><h4 class="betting__title"> Which Team will score the Xth point: </h4><p> Bashiri zitashinda endapo zitatabiri kwa usahihi timu itakayofikisha kiasi tajwa cha pointi katika mechi (Jumla ya pointi kwa timu zote) </p><h4 class="betting__title"> Which Team will arrive at the Xth score first: </h4><p> Bashiri zitashinda endapo zitatabiri kwa usahihi timu itakayofikia kiasi tajwa cha pointi mapema zaidi ya timu pinzani. </p><h4 class="betting__title"> Who wins the tip-off: </h4><p> Bashiri zitashinda endapo zitatabiri kwa usahihi timu itakayopata mpira katika hatua ya tip-off ya mchezo. (Tip-off: Muamuzi anapoanzisha mchezo kwa kurusha juu mpira) </p><h4 class="betting__title"> Winning Margin: </h4><p> Utabiri katika timu itakayoshinda na kwa idadi sahihi ya pointi za ushindi zitakazopatikana. Muda wa ziada utahesabiwa. </p><h4 class="betting__title"> Game Result Home / Away and Over/ Under: </h4><p> Ubashiri katika mshindi wa mechi na jumla ya pointi katika mchezo huo kama zitakua juu (Over) au chini(Under) ya kiwango kilichowekwa. Kama mechi itaisha kwa droo, ubashiri utabatilishwa na pesa zitarudi. Muda wa ziada utahesabiwa. </p><p><span class="bold">Zingatia:</span> Katika mechi za kufuzu/kombe kama mshindi wa mechi ya kwanza atafungwa katika mechi itakayofwata kwa idadi sawa ya point, mechi itakwenda muda wa ziada. Kama mechi itacheza katika muda wa ziada, matokeo halali yatakua yale ambayo yalifikiwa kabla ya kucheza muda wa ziada. Muda wa ziada utajumuishwa. Vilevile, endapo timu itashinda mechi ya kwanza na ya pili ikaisha kwa droo, kuendana na sheria mechi hii haitaendelea na muda wa ziada hautakuwepo. Katika hali kama hii sheri
1a nyingine zitahusika. </p><h4 class="betting__title"> To qualify: </h4><p> Ubashiri katika timu itakayofuzu kwenda mzunguko unaofwata. Kama timu haitafuzu kabla ya mechi yenye ubashiri huu kuchezwa, ubashiri huu itafutwa. </p><h4 class="betting__title"> Group Winner: </h4><p> Ubashiri katika mshindi wa kundi husika. Ubashiri utakamilika baada ya nafasi ya timu husika kujulikana katika kundi hilo. </p><h4 class="betting__title"> Championship: </h4><p> Bashiri katika nafasi ya timu katika msimamo wa ligi husika. Ubashiri huu utahusisha pia mechi za mzunguko/mtoano. Bashiri zitakamilika kuendana na nafasi katika ligi. Bashiri zitakua halali hata kama timu zikibadili majina ama mji mechi zitakapochezwa. </p><h4 class="bold">Volleyball</h4><h5 class="bold"> Sheria za Volleyball </h5><p> Katika tukio la mechi kuanza lakini haijakamilika, bashiri hurejeshwa (zitabatilishwa). </p><p> Katika tukio la mechi kutocheza kwa wakati uliotangazwa na haijakamilika kwa tarehe hiyo hiyo (Muda wa hapa Nyumbani), bashiri zote zitarejeshwa. Na mechi ambazo hazijaanza wakati uliotangazwa au ambazo hazijakamilika, ili bashiri zibaki kuwa halali mechi itahitaji kuchezwa ndani ya masaa 24 zijazo. Sheria hii haitahusisha bashiri zilizowekwa hapo awali pia haitahusisha tangazo lililokua na makosa katika tovuti. </p><p> Iwapo uwanja wa mechi utabadilishwa, bashiri zilizowekwa tayari zitabaki halali ilimradi timu ya nyumbani iliyotajwa kwenye orodha kabla ya mabadiliko inaendelea kuwa mwenyeji katika uwanja mpya uliotangazwa. Endapo timu ya nyumbani na ugenini zimebadilishwa, bashiri zote kulingana na mpangilio wa awali zitarejeshwa. </p><p> Katika mechi za awali bashiri zitakamilika kuendana na timu itakayofuzu ââGolden Set ruleââ na bashiri zinaweza kuwekwa katika seti hii pekee. Haitahusisha bashiri za aina nyingine (âGolden Set ruleâ- Timu kushinda seti nzima bila kufungwa kabisa, mfano 6-0) </p><h4 class="betting__title"> In-play Betting: </h4><p> Pesa ya ubashiri itarejeshwa ikiwa mechi haitakamilika. Malipo ya Ubashiri hulipwa baada ya kutathmini kulingana na aidha seti za mechi zimeshinda kabla au baada ya kuweka Ubashiri. Hata kama mechi haijakamilika bashiri zitabaki kuwa halali na zitakamilishwa hadi wakati huo wakati mchezo ulipomalizika. Ikiwa idadi ya seti inayohitajika haijafikiwa ama kuna mabadiliko, pesa za ubashiri zitarejeshwa. </p><h4 class="betting__title"> Asian Handicap and Xth Period Asian Handicap: </h4><p> Thamani Asian handicap imehesabiwa kulingana na tofauti ya alama zilizopatikana na timu hizo mbili kwenye mechi nzima. Kwa mfano, thamani ya -11.5 kwa timu yenye uwezo zaidi inaashiria kuwa bashiri zilizowekwa kwenye timu hii zinatabiri kwamba timu hii itafanikiwa kwa tofauti ya pointi 12. Ikiwa thamani imepewa kama namba nzima (kama vile -11), katika tukio la suluhu pesa za ubashiri zinarudishwa. Ikiwa thamani hii imepewa kwa seti fulani basi aina ya ubashiri huu itakamilishwa kuendana na tofauti ya pointi katika seti hiyo. </p><h4 class="betting__title"> Over / Under Total Points: </h4><p> Bashiri hufanyiwa malipo kwa kutabiri kwa usahihi ikiwa jumla ya pointi zilizo kwenye seti kwa timu zote zitakuwa juu (Over) au chini (Under) ya kikomo kilichowekwa. Ikiwa ubashiri utawekwa katika seti moja pekee, Pointi zitakazopatikana katika seti hiyo tu ndio zitahusika. </p><h4 class="betting__title"> Which team will win the X point in the Xth set? : </h4><p> Utabiri katika timu itakayofamikiwa kushinda pointi katika seti tajwa. </p><h4 class="betting__title"> Which team will reach the X point in the Xth set?: </h4><p> Bashiri zote hufanyiwa malipo kwa kutabiri kwa usahihi timu itakayoshinda pointi tajwa katika seti iliyoainishwa </p><h4 class="betting__title"> Match Result (5 Sets): </h4><p> Aina hii ya ubashiri itabiri matokeo ya pointi za seti mwishoni mwa mechi. (Kama vile: 3-0, 3-1). Bashiri zote zitabatilishwa na zitarejeshwa pesa ikiwa idadi lengwa ya seti haijakamilika au imebadilishwa. </p><h4 class="betting__title"> Number of Set (5 sets): </h4><p> Ubashiri utashinda kama itatabiri kwa usahihi idadi ya seti zitakazoipa ushindi timu itakayoshinda mwisho wa mechi. </p><p> (3 sets, 4 sets, 5 sets) </p><h4 class="betting__title"> Odd / Even: </h4><p> Bashiri hufanyiwa malipo kwa kutabiri kwa usahihi ikiwa pointi zilizopatikana katika kila seti kwa pamoja kwa timu zote mbili kama jumla yake itakua ni namba Witiri au Shufwa. Ikiwa ubashiri umefanywa kwenye seti mojawapo tu, jumla ya pointi katika seti hiyo pekee ndizo zitatumika. </p><h4 class="betting__title"> 1st/2nd/3rd/4th/5th set Winning Margin? : </h4><p> Inamaanisha nini tofauti ya kushinda ni kwamba alama ngapi huzidi 25 kwa seti 4 za kwanza na zaidi ya 15 kwa seti ya 5 timu inayoshinda itashinda seti inayofaa. Kulingana na mara ngapi tofauti ya ushindi huu utazidi bashiri kutatulipwa ipasavyo. </p><h4 class="betting__title"> Group Winner: </h4><p> Bashiri hufanyiwa malipo kulingana na nafasi ya timu katika kundi mwisho wa mechi za mzinguko. </p><h4 class="betting__title"> To qualify: </h4><p> Ikiwa mojawapo ya timu haitafuzu kabla ya mechi, bashiri zote zitafutwa. </p><h4 class="betting__title"> Championship: </h4><p> Katika hali ambayo mashindano hayawezi kukamilika kwa sababu ya kutofuzu au kujitoa kwa timu, bashiri zote zitabaki kuwa halali. Bashiri pamoja na mechi za mzunguko/mtoano hufanyiwa malipo kulingana na msimamo wa ligi. </p><h4 class="betting__title"> Sheria za Tenisi </h4><p> Katika hali yoyote ya hali zifuatazo, Bashiri zote zitaendelea kuwa halali hadi mechi itakapoanza na kukamilishwa: </p><p> ⢠Mabadiliko ya ratiba na / au siku ya mechi </p><p> ⢠Mabadiliko ya Uwanja </p><p> ⢠Mabadiliko ya eneo la uwanja (kutoka uwanja wa ndani kwenda nje au kinyume chake) ambapo mechi ilipangwa kuchezwa </p><p> ⢠Mabadiliko ya uso wa uwanja kabla au wakati wa mechi </p><p>
1 ⢠Kuchelewesha kwa muda au tarehe katika kuanza kwa mechi au kuahirishwa kwa mechi. </p><p> Endapo mchezaji atashindwa kuendelea na mchezo, bashiri zote zitakuwa batili, isipokuwa kama matokeo ya ubashiri yamepatikana. Kwa mfano, kwenye mechi ya Seti 5 ikiwa Seti itaachiiwa kwa 1-1, basi bashiri kwenye alama ya Seti ya 3-0 na 0-3 itaamuliwa kama waliopotea. Bashiri zingine hurejeshwa. Bashiri zote zitakuwa batili ikiwa kabla ya kuanza kwa mechi mchezaji mwingine atatangazwa kucheza mahali pa mchezaji aliyepangwa. </p><p><span class="bold">A Tie- Break</span> inahesabiwa kama mchezo (Game) mmoja. Katika mechi za wawili, ikiwa mechi itaendelea kwenye Seti ya 3 Tie-Break ya Seti ya mwisho huhesabiwa kama mchezo mmoja. Kwa mfano, mechi ambayo inamaliza 6-0 4-6 10-5 (1 0) inakadiriwa kuwa na alama 17. </p><h4 class="betting__title"> Match Winner: </h4><p> Bashiri hutabiri ni mchezaji gani atakayekuwa mshindi wa mechi. </p><h4 class="betting__title"> Over /Under Total Games: </h4><p> Bashiri zitalipwa kwa kutabiri ikiwa jumla ya michezo waliyoshinda na wachezaji wote itakuwa juu (Over) au Chini(Under) ya kikomo/kiwango tajwa. Tie-Break huhesabiwa kama mchezo 1. Mfano; jumla ya michezo inayomalizika 6-4 6-2 ni 16. Ikiwa Ubashiri unaruhusu kufanyika katika seti hiyo, ni jumla ya idadi ya michezo tu kwa seti hiyo itakayofanyiwa tathmini kwa madhumuni ya mchakato wa malipo. </p><h4 class="betting__title"> Odd / Even Total Games: </h4><p> Bashiri zinalipwa kwa kutabiri ikiwa jumla ya michezo waliyoshinda na wachezaji wote itakuwa ni namba Witiri au Shufwa. Tie-Break huhesabiwa kama mchezo 1. Ikiwa Ubashiri unaruhusu kufanyika katika seti hiyo, ni jumla ya idadi ya michezo tu kwa seti hiyo itakayopimwa kwa madhumuni ya mchakato wa malipo. </p><h4 class="betting__title"> Match Result: </h4><p> Bashiri zitalipwa kwa kutabiri idadi sahihi ya pointi za michezo iliyochezwa zaidi ya Seti 3 au Seti 5 katika mechi. </p><h4 class="betting__title"> Total Sets: </h4><p> Bashiri zitalipwa kwa kutabiri idadi halisi ya seti ambazo zitachezwa zaidi ya Seti 3 au Seti 5, idadi ya bashiri itaamuliwa. </p><h4 class="betting__title"> Winner of the Xth Set: </h4><p> Bashiri zitalipwa kwa kutabiri ni mchezaji gani atashinda seti iliyotajwa. </p><h4 class="betting__title"> Winner of the Xth game of the Xth Set: </h4><p> Bashiri zinalipwa kwa kutabiri kwa usahihi mshindi wa mchezo (Game) tajwa katika seti tajwa. </p><h4 class="betting__title"> Winner of the Xth and Yth game of the Nth Set: </h4><p> Bashiri zinalipwa kwa kutabiri ni mchezaji gani atashinda michezo (Games) tajwa ya seti tajwa. </p><h4 class="betting__title"> Xth Game Score of the Xth Set: </h4><p> Bashiri zinalipwa kwa kutabiri idadi ya pointi mchezaji ashinda zaidi ya mpinzani wake katika mchezo (Game) husika wa seti tajwa. Kwa mfano: "R. Federer pointi 30 kwenye Mchezo(Game) wa 7". Unapoweka ubashiri huu unabashiri kwamba, R. Federer atashinda kwa pointi 30 kwenye mchezo (Game) wa 7 dhidi ya mpinzani wake. </p><p><span class="bold">Championship:</span> Inatosha ikiwa mchezaji aliyefanyiwa ubashiri ameshiriki kwenye mashindano tangu mzunguko wa kwanza. Bashiri zinalipwa kulingana na matokeo rasmi ya mwisho. </p><h4 class="betting__title"> Handball </h4><h4 class="betting__title"> Sheria za Mpira wa Mikono </h4><p> Bashiri zote hulipwa kulingana na alama za mwishoni wa mchezo, isipokuwa kama imeainishwa vinginevyo, muda w
1a ziada haujumuishwi. Muda wa zaidi katika mechi za mtoano au adhabu za penati hazijumuishwi. Ikiwa mechi haitaanza wakati uliotangazwa na ikitangazwa kuwa mechi haiwezi kumalizika kwa tarehe hiyo hiyo (Muda wa hapa Nyumbani), bashiri zote zitarudishwa. </p><p> Bashiri zitakuwa batili ikiwa mechi zilizoahirishwa au zilizosimamishwa hazijakamilika ndani ya masaa 24. Matangazo yasiyo sahihi ya kuanza kwa mechi yaliyotanganzwa kwenye wavuti hayahusiki katika sheria hii. Isipokuwa kwa bashiri ambapo masoko ya ubashiri yameshapatikana hapo awali, bashiri zote zitakuwa batili. </p><h4 class="betting__title"> First Half / Second Half: </h4><p> Bashiri hulipwa kulingana na matokeo ya nusu ya kwanza au nusu ya pili ya mchezo. Ikiwa mechi imefutwa kabla ya mwisho wa nusu ya kwanza, bashiri zote zitarejeshwa. Ikiwa mechi imefutwa kabla ya mwisho wa kipindi cha pili, bashiri za kipindi cha kwanza zitakua halali. Muda wa ziada haujumuishwi katika matokeo ya kipindi cha pili. </p><h4 class="betting__title"> Total (Over / Under): </h4><p> Bashiri zote hulipwa kwa kutabiri kwa usahihi ikiwa jumla ya magoli ya jumla yaliyofungwa na timu hizo mbili ni zaidi au chini ya idadi iliyotawa. Isipokuwa kama imeelezwa vinginevyo, muda w
1a ziada hautajumuishwa. Bashiri kwenye kipindi kimoja wapo hutambuliwa kulingana na matokeo ya mechi katika kipindi hicho. </p><h4 class="betting__title"> Double Chance: </h4><p> Double Chance inaruhusu mtu kuweka ubashiri kwenye matokeo mawili kati ya matatu ya mechi kwa bashiri moja. Kwa mfano, chaguo la 1 au X (au limeandikwa na jina la timu kama Jokerit Helsinki au Suluhu), ikiwa matokeo ni timu ya nyumbani ni kushinda au kusuluhu, bashiri zote kwenye chaguo hili zinashinda. Muda wa ziada hautajumuishwa. Ikiwa bashiri imewekwa kwa moja ya vipindi, inatumika tu kwa kipindi hicho maalum. </p><h4 class="betting__title"> Handicap: </h4><p> Thamani ya handicap huhesabiwa kulingana na tofauti katika magoli yaliyofungwa na timu hizo mbili kwa muda kamili wa mechi. Muda wa ziada utajumuishwa. Kwa mfano, thamani ya -11.5 kwa timu yenye uwezo zaidi inamaanisha kwamba bashiri zilizowekwa kwenye timu hii zinatabiri kwamba timu hii itashinda kwa tofauti ya alama 12. Ikiwa thamani iliyotajwa ni kama namba nzima (kama vile -11), katika hali ya suluhu pesa za ubashiri zinarudishwa. Ikiwa thamani hii imepewa kwa nusu fulani ya mchezo basi aina ya hiyo ya ubashiri hulipwa kulingana na tofauti ya magoli yaliyofungwa katika nusu hiyo. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bashiri hulipwa kwa kutabiri kwa usahihi ni timu gani itashinda mchezo. Bashiri hurejeshwa ikiwa mechi itaisha kwa suluhu. Nyongeza za muda hazijumuishwi. Ikiwa bashiri imetengenezwa katika nusu yoyote, itakuwa halali kwa kipindi hicho tu. </p><h4 class="betting__title"> Half Time / Full Time: </h4><p> Bashiri hulipwa kulingana na matokeo ya mchezo kwa kipindi cha kwanza na matokeo yake mwishoni mwa mechi. Muda wa ziada haujumuishwi. Kwa mfano: Ukichagua "Nyumbani / Ugenini" utakuwa umebashiri kwamba katika kipindi cha kwanza timu ya nyumbani itaongoza na mwisho wa mchezo timu ya ugenini itashinda. </p><h4 class="betting__title"> Total Home/Away-Over/Under: </h4><p> Bashiri zitalipwa kwa kutabiri kwa usahihi ikiwa magoli yaliyofungwa na timu iliyochaguliwa yatakuwa juu au chini ya kiwango kilichowekwa. Muda wa ziada haujumuishwi. Ikiwa bashiri zinaweza kufanyika katika kipindi kimojawapo tu, bashiri hulipwa tu kulingana na magoli yaliyofungwa katika kipindi hicho husika pekee </p><h4 class="betting__title"> Goals Home / Away: </h4><p> Bashiri hulipwa kwa kutabiri kwa usahihi ni magoli mangapi timu iliyochaguliwa itapata. Muda wa ziada haujumuishwi. Ikiwa bashiri zinaweza kufanyika katika kipindi kimojawapo tu, bashiri hulipwa tu kulingana na magoli yaliyofungwa katika kipindi hicho husika pekee </p><h4 class="betting__title"> Odd / Even: </h4><p> Bashiri hulipwa kwa kutabiri kwa usahihi ijumla ya magoli yaliyofikiwa mwishoni mechi na timu zote itakuwa ni Witiri au Shufwa. Isipokuwa imeainishwa vinginevyo, muda w
1a ziada hautajumuishwa. Bashiri hulipwa tu kulingana na magoli yaliyofungwa katika kipindi husika cha mechi. </p><h4 class="betting__title"> First team to score the Xth goal: </h4><p> Bashiri zitalipwa kwa kutabiri ni timu gani itakuwa ya kwanza kufunga idadi ya magoli yaliyotajwa katika kipindi kilichotajwa. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> First team to reach the Xth goal: </h4><p> Bashiri hulipwa kwa kutabiri ni timu gani itakuwa ya kwanza kufikia idadi ya magoli iliyotajwa wakati wa mechi. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bashiri hulipwa kwa kutabiri tofauti ya magoli kati ya timu au kama mechi itaisha kwa sare. Muda wa ziada hujumuishwa. </p><h4 class="betting__title"> Halftime/Fulltime 3 Way: </h4><p> Bashiri hulipwa kwa kutabiri ni timu gani itashinda kipindi kimojawapo katika muda wa kawaida wa kipindi hicho tajwa au kama mechi itaisha kwa sare. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> Highest scoring Half: </h4><p> Bashiri zitalipwa kwa kutabiri kipindi gani kitakuwa na magoli mengi zaidi. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> Total Home /Away: </h4><p> Bashiri hulipwa kwa kutabiri kwa usahihi idadi ya magoli yatakayofungwa na timu itakayochaguliwa kuendana na kiwango cha juu au chini cha magoli kilichoainishwa. Muda wa ziada hautajumuishwa. Ikiwa bashiri zitakuwa wazi kwa nusu tajwa, bashiri hulipwa tu kulingana na magoli yaliyofungwa katika nusu tajwa ya mechi. </p><h4 class="betting__title"> To qualify: </h4><p> Ikiwa mojawapo ya timu haitafuzu kabla ya mechi, bashiri zote zitafutwa. </p><h4 class="betting__title"> Group Winner: </h4><p> Bashiri hulipwa kulingana na msimamo wa timu kikundi mwisho wa mechi za hatua ya makundi. </p><h4 class="betting__title"> Championship: </h4><p> Bashiri zinazohusisha mechi za Play Off; zinalipwa kulingana na msimamo wa ligi. Bashiri zitaendelea kutambulika hata kama timu zitabadilisha majina yao au Miji Uwanja ulipo. </p><h4 class="betting__title"> Ice Hockey Rules </h4><h4 class="betting__title"> Sheria za mchezo wa Ice Hockey </h4><p> Michezo yote lazima ianze kwa tarehe iliyopangwa (Muda wa ulipo uwanja) ili bashiri zitambulike. Bashiri zitaendelea kutambulika kwa mechi ambazo zimechelewa kuanza au baada ya kuanza mchezo ikiwa unachezwa ndani ya masaa 24. Masoko ya bashiri yaliyowekwa tayari na kutangazwa kwa tarehe isiyo sahihi kwenye wavuti hazitahusishwa kwenye sheria hii. </p><p> Ikiwa Uwanja wa mechi utabadilishwa, Bashiri ambazo tayari zimewekwa zibaki kuwa halali ikiwa timu ya nyumbani imesalia kuwa hivyo. Ikiwa timu ya nyumbani na ya ugenini kama ilivyopangwa awali inacheza kwenye uwanja wa timu ya ugenini, bashiri zitaendelea kuwa halal ikiwa timu iliyochaguliwa kuwa timu ya nyumbani itaendelea kuwa hivyo. Vinginevyo bashiri zitakuwa batili. </p><p> Isipokuwa kama imeelezwa vinginevyo, Bashiri zote zitalipwa kulingana na matokeo ya wakati wa kawaida, muda wa ziada na penati hazitajumuishwa. </p><h4 class="betting__title"> 3-Way </h4><p> Hulipwa kulingana na matokeo mwishoni ya muda kamili wa mechi. </p><h4 class="betting__title"> Match Winner: </h4><p> Bashiri hulipwa wakati mojawapo ya timu hizo mbili itashinda au kumaliza kwa suluhu. </p><p> 1st/2nd/3rd Period: </p><p> Bashiri zitalipwa tu kwa matokeo ya kipindi cha kwanza / pili / tatu. Ikiwa mechi haijaisha kabla ya kukamilika kwa vipindi vya kwanza / vya pili / vya tatu, bashiri zitakuwa batili. Mfano: Ikiwa mechi imekatizwa kabla ya mwisho wa kipindi cha tatu, bashiri zote za kipindi cha kwanza na cha pili itakuwa halali, Bashiri za kipindi cha tatu pekee zitakuwa batili. </p><p>Total (Over/ Under): </p><p> Baashiri zote zinalipwa kwa kutabiri ikiwa jumla ya magoli yaliyopatikana katika mchezo yatakuwa zaidi ya au chini ya idadi iliyotajwa. Isipokuwa imesemwa vinginevyo, muda w
1a ziada hautajumuishwa. Bashiri za vipindi hulipwa kulingana na matokeo katika kipindi husika cha mechi, na bashiri kama hizo hazijumuishi muda wa ziada. </p><p>Double Chance: </p><p> Double Chance inaruhusu mtu kuweka ubashiri kwenye matokeo mawili kati ya matatu ya mechi kwa bashiri moja. Kwa mfano, chaguo la 1 au X ikiwa matokeo ni nyumbani kushinda au kusuluhu, bashiri kwenye chaguo hili itashinda. Muda wa ziada hautajumuishwa. Ikiwa bashiri imewekwa kwa moja ya vipindi, inatumika tu kwa kipindi hicho maalum. </p><p> Draw no Bet: </p><p> Bashiri hulipwa kwa kutabiri kwa usahihi ni timu gani itashinda mchezo. Bashiri hurejeshwa ikiwa mechi itaisha kwa sare. Muda wa ziada hautajumuishwa. Bashiri za vipindi hulipwa kulingana na matokeo katika kipindi husika cha mechi. </p><p>Team to Win: </p><p> Mechi humalizika kwa ushindi wa moja ya timu hizo mbili. Muda wa ziada na Penati huhesabiwa. Ikiwa bashiri imefanyika kwa kipindi kimojawapo, ubashiri utakua ni wa kipindi hicho pekee. </p><p>Match Outcome (Overtime Included): </p><p> Bashiri hulipwa kwa kutabiri mshindi wa moja ya timu hizo mbili. Katika tukio ambalo mechi haikumalizika kwa wakati unaotambulika, muda wa ziada tu utajumuishwa, ila penati hazitajumuishwa. </p><p> First Period/ Full Time: </p><p> Aina hii ya ubashiri inatabiri ni yupi kati ya timu hizo mbili atakayeshinda mwishoni mwa kipindi cha 1 na cha mwisho wa mechi kwa pamoja. Muda wa ziada hautajumuishwa. Kwa mfano: Ukichagua "Nyumbani / Ugenini" utakuwa umebashiri kwamba katika kipindi cha kwanza timu ya nyumbani itaongoza na timu ya ugenini itashinda mchezo. </p><p>Total Home/ Away: </p><p> Bashiri huwekwa na kulipwa kulingana na magoli ya timu iliyotajwa yatakuwa juu au chini ya magoli yaliyotajwa. Muda wa ziada hautajumuishwa. Bashiri za vipindi hulipwa kulingana na matokeo ya timu iliyotajwa tu katika kipindi husika cha mechi. </p><p> Goals Home /Away: </p><p> Magoli yatakayofungwa na timu iliyotajwa yatakuwa juu au chini ya idadi ya magoli iliyotajwa. Muda wa ziada hautajumuishwa. Ikiwa bashiri imefanywa kwa kipindi kimojawapo, magoli ya timu kwa kipindi hicho tu yatahesabiwa. </p><p>Odd / Even: </p><p> Aina hii ya ubashiri inatabiri ikiwa idadi ya magoli yaliyofungwa kwenye mechi yatakuwa ni namba Witiri au Shufwa. Isipokuwa kama imeelezwa vinginevyo, muda w
1a ziada hautajumuishwa. Ikiwa bashiri imefanywa kwa kipindi kimojawapo, magoli ya kipindi hicho tu yatahesabiwa. </p><p> Both Teams to Score: </p><p> Bashiri hulipwa kulingana na utabiri ikiwa timu zote mbili zitaweza kupata magoli wakati wa muda kamili wa mechi. Muda wa ziada hautajumuishwa. Ikiwa bashiri imefanywa kwa kipindi kimojawapo, matokeo ya kipindi hicho tu yatahesabiwa. </p><p>Next Goal: </p><p> Bashiri hulipwa kwa kwa kutegemea utabiri wa timu gani itafunga goli linalofuata kuanzia wakati huo. Isipokuwa kama ikielezwa vinginevyo, muda wa ziada hautajumuishwa. </p><p>Who will win rest of the game?: </p><p> Bila kujali matokeo ya mechi yakoje kwa wakati huo, matokeo huanza 0:0 wakati ubadhiri unawekwa kutabiri nani atashinda au kusuluhu katika muda wa mechi uliobaki. Isipokuwa kama imeelezwa vinginevyo, muda wa ziada hautajumuishwa. Ikiwa bashiri imefanywa kwa kipindi kimojawapo, magoli ya timu kwa kipindi hicho tu yatahesabiwa. </p><p> Winning Margin: </p><p> Bashiri hulipwa kwa kuzingatia utabiri wa tofauti ya magoli ambayo timu atashinda au ikiwa watasuluhu. Muda wa ziada hautajumuishwa. </p><p> First to score / Last to score: </p><p> Bashiri hulipwa kulingana na utabiri wa timu gani itafunga goli la kwanza au la mwisho. Muda wa ziada hautajumuishwa. Ikiwa mechi itakatizwa baada ya goli la kwanza la mechi kufungwa basi bas
1hiri zote za <span class="bold">First to Score</span> zitakua halali. Bashiri za <span class="bold">First to Score</span> zitarejeshwa. Katika hali ya mechi kusimamishwa bila goli lolote kufungwa, bashiri zilizowekwa <span class="bold">First to Score/Last to Score</span>zitarudishwa. Ikiwa bashiri imefanywa kwa kipindi kimojawapo, ubashiri huo utakua halali kwa kipindi hicho tu cha mechi. </p><p> Period Most Goals: </p><p> Bashiri zitalipwa kwa kuzingatia utabiri wa kipindi ambacho jumla ya idadi ya magoli yatakuwa mengi zaidi au suluhu. Muda wa ziada hautajumuishwa. </p><p> Overtime: </p><p> Bashiri zitalipwa kwa kuzingatia utabiri ikiwa mechi itaendelea hadi muda wa ziada. </p><p>To qualify: </p><p> Iwapo timu itaondolewa kwenye mashindano kabla ya mechi, bashiri zote zinazohusiana na kufuzu na kushinda kombe zitarejeshwa. </p><p> Group Winner: </p><p> Bashiri hulipwa kulingana na msimamo wa mwisho katika kikundi. </p><p>Championship:</p><p> Bashiri zinazohusisha mechi za kucheza hulipwa kulingana na msimamo wa ligi. NHL pia inakubali bashiri kusimama hata kama timu zikibadilisha majina yao au Mji wa Uwanja. </p><h4 class="betting__title">Baseball</h4><h4 class="betting__title"> Sheria za Baseball </h4><p> Katika hali ya mechi ambayo haijaanza wakati uliotangazwa na haijakamilika kwa tarehe hiyo hiyo (muda wa nyumbani), bashiri zote zitakuwa batili. Na kama mechi ambazo hazijaanza wakati uliotangazwa au ambazo hazijakamilika, ili bashiri ziendelee kuwa halali zinahitaji kuchezwa ndani ya saa 24 zijazo. Sheria hii haitahusisha masoko ya bashiri yaliyowekwa hapo awali na tangazo lisilo sahihi lililowekwa katika wavuti. </p><p> Isipokuwa kama imeainishwa vinginevyo, katika hali ambapo mashindano yanasimamishwa na kuchezwa siku iliyofuata, bashiri zote ambazo bado hazijalipwa hubatilishwa. Hii ni pamoja na matokeo ya mechi ambayo imesitishwa na mwamuzi. </p><p> Bashiri zote ni pamoja na Innings za ziada isipokuwa kama imeainishwa vinginevyo. </p><p> Ili ubashiri wa mshindi wa mechi uweze kuwa halali, lazima kuwe na angalau innings 5 za kucheza isipokuwa timu ya nyumbani inayoongoza baada ya innings 4½. Ikiwa mchezo umefutwa au umesimamishwa, upande wa kushinda unadhibitishwa na alama baada ya inning kamili ya mwisho, isipokuwa kama timu ya nyumbani itapata droo Tie, au itaongoza katika nusu ya chini ya inning, ambayo mshindi ataidhinishwa kwa matokeo yaliyopo wakati mchezo umesitishwa. Dau la ubashiri linarudishwa ikiwa timu ya nyumbani itapata droo na mchezo utasimamishwa. </p><p> Ili ubashiri uendelee kuwa halali, mchezo lazima uende angalau innings 9 kamili, au 8½ innings ikiwa timu ya nyumbani iko mbele kimatokeo. </p><p> Katika bashiri za aina ya 2-way, sheria za 'Push' zinatumika isipokuwa kama imeelezwa tofauti hapo chini. </p><p> Dau kwenye bashiri za mechi moja hurejeshwa. Bashiri za Multiples au Parlays uchaguzi huchukuliwa kama "non-runner "(Ubashiri hautakamilika/kutumwa) </p><p> Ikiwa Uwanja wa mechi umebadilishwa basi bashiri zilizowekwa tayari zitabaki kuwa halali endapo timu ya nyumbani bado imesalia kuwa hivyo. Ikiwa timu ya nyumbani na Ugenini zimebadilishwa basi bashiri zilizowekwa kulingana na orodha ya awali zitabatilishwa. </p><p> Katika nchi za Mashariki ya Mbali (kwa mfano, Japan, Korea Kusini), jumla ya muda, pamoja na Innings za ziada ni masaa 3.5. Ikiwa hakuna mshindi wa mechi baada ya Inning ya ziada mechi inaweza kutangazwa kuwa tie. </p><p> In <span class="bold">Zingatia</span> Timu iliyoonyeshwa katika nafasi ya kwanza kwenye wavuti ni timu ya nyumbani. Katika michezo ya baseball, timu ya ugenini ndiyo inaanza mchezo. </p><h4 class="betting__title"> Match Result: </h4><p> Bashiri hulipwa kulingana na utabiri wa timu gani itashinda mwisho wa innings 9 au 8½ innings ikiwa timu ya nyumbani iko mbele au kama mchezo utamalizika kwa Tie. Ikiwa bashiri zinajumuisha innings za ziada bashiri hizo zitakamilika, Inning ya ziada zitakua halali na mechi itakamilika mshindi atakapopatikana. </p><h4 class="betting__title"> Run Line: </h4><p> Kushinda / kupoteza hutambuliwa kwa idadi ya mbio zilizokusanywa na timu zote na kisha kulinganisha na mstari w
1a kukimbia uliopewa kabla ya kuanza kwa mchezo. </p><h4 class="betting__title"> Run line -1.5: </h4><p> Ikiwa timu yako itashinda mchezo kwa tofauti ya mbili au zaidi ubashiri wako umefanikiwa. </p><h4 class="betting__title"> Run line +1.5: </h4><p> Ikiwa timu yako itashinda mchezo au ikapoteza kwa tofauti moja ubashiri wako utashinda. </p><h4 class="betting__title"> Over/ Under: </h4><p> Inatabiri idadi ya jumla iliyopatikana katika mechi. Innings za ziada huhesabiwa. </p><h4 class="betting__title"> Over 9.5: </h4><p> Ikiwa kuna runs zaidi ya 9 kwenye mechi, ubashiri wako unashinda. </p><h4 class="betting__title"> Under 9.5: </h4><p> Ikiwa kuna runs chini ya 10 kwenye mechi, ubashiri wako unashinda. </p><h4 class="betting__title"> Under 9: </h4><p> Ikiwa kuna runs chini ya 9 kwenye mechi, ubashiri wako utashinda. Ikiwa kuna runs 9 kamili, dau la kubashiria linarudishwa. </p><h4 class="betting__title"> Over 9: </h4><p> Ikiwa kuna runs zaidi ya 9 kwenye mechi, ubashiri wako unashinda. Ikiwa kuna runs 9 kamili, dau la kubashiria linarudishwa. </p><h4 class="betting__title"> 1st Half bets: </h4><p> Bashiri za Kipindi kwanza zitalipwa wakati nusu ya Innings 9 ambazo ni 4½ kukamilika. </p><h4 class="betting__title"> Odd / Even: </h4><p> Utabiri wa ikiwa jumla ya idadi ya runs kwenye mchezo itaongezeka hadi kuwa Witiri/Shufwa. Innings za ziada zinajumuishwa. Ili bashiri uendelee kuwa halali, mchezo lazima uende angalau innings 9 kamili, au innings 8½ ikiwa timu ya nyumbani iko mbele. </p><h4 class="betting__title"> First / Last Home Run: </h4><p> Hii humaanisha kwamba ni timu gani itafunga mzunguko wa kwanza /mwisho wa nyumbani. Katika hali ambayo mechi itaisha bila mzunguko wa nyumbani kufungwa basi bas
1hiri zote kwenye mzunguko wa Kwanza / Mwisho zitarudishwa. Katika hali ya mechi kukatizwa baada ya mzunguko wa nyumbani kutofungwa basi bashiri zote za mzunguko wa kwanza zitakua halali, ila bashiri kwenye mzunguko wa mwisho zitakuwa batili. Ikiwa mechi itakatizwa bila mzunguko wa nyumbani haijafungwa basi bashiri zote kwenye mzunguko wa Kwanza / Mwisho zitakuwa batili. </p><h4 class="betting__title"> Total Team Runs: </h4><p> Jumla ya runs kwa Timu ni sawa na aina ya bashiri za Over/Uncer (Juu / Chini ya). Kushinda / kupoteza hutambuliwa kwa idadi ya runs zilizokusanywa na timu iliyotajwa. Innings za ziada zinajumuishwa. Ili bashiri iweze kuendelea kuwa halali, mchezo lazima uende angalau innings 9 kamili, au innings 8½ ikiwa timu ya nyumbani iko mbele. </p><h4 class="betting__title"> First Team will make the Xth score: </h4><p> Bashiri zitalipwa kwa kutabiri ni timu gani itafanya alama iliyopangwa hapo kwanza (jumla ya alama za timu zote). Innings za ziada zinajumuishwa. </p><h4 class="betting__title"> First team to reach the Xth score: </h4><p> Bashiri hulipwa kwa kutabiri ni timu gani itafikia alama iliyopangwa kwanza. Innings za ziada zinajumuishwa. </p><h4 class="betting__title"> Extra Innings: </h4><p> Ikiwa mechi haijakamilika katika Innings 9, Inning ya ziada itafanyika. Bashiri zitasuluhishwa ipasavyo. </p><h4 class="betting__title"> Will there be an 18th semi-inning?: </h4><p> Ikiwa timu ya nyumbani haiongozi mwishoni mwa inning ya 8½, basi innings 9 kamili lazima zikamilike. Ubashiri huu hulipwa kwa kutabiri ikiwa inning ya 9 kitakamilika au la. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bashiri zote hulipwa kwa kutabiri tofauti za alama kati ya timu. Innings za ziada zinajumuishwa. </p><h4 class="betting__title"> To qualify: </h4><p> Iwapo timu itatoka kwenye mashindano kabla ya mechi, bashiri zote zitakuwa batili. </p><h4 class="betting__title"> Championship: </h4><p> Katika hali ambapo mashindano hayawezi kukamilika kwa sababu ya kutofuzu au kutolewa kwa timu, Bashiri zote ni halali. MLB pia inafanya bashiri iwe halali kwa timu zinazobadilisha majina yao au mabadiliko ya Mji wa Uwanja. Bashiri zinazohusisha mechi za Play Off hukamilika kulingana na msimamo wa mwisho wa ligi. </p><h4 class="betting__title"> American football </h4><h4 class="betting__title"> Sheria za American Football </h4><p> Michezo yote lazima ianze kwa tarehe iliyopangwa (Muda wa Nyumbani ambapo uwanja upo) kwa bashiri kuwa halali. Bashiri hurejeshwa ikiwa mechi hazijaisha au zilizoahirishwa hazijakamilika ndani ya masaa 24. Masoko ya bashiri yaliyowekwa tayari na tarehe isiyo sahihi kwenye wavuti hayatahusishwa kwa sheria hii. </p><p> Isipokuwa kama imeainishwa vinginevyo, Bashiri zote kwenye mchezo ni pamoja na matokeo ya muda wa ziada. </p><p> Katika bashiri za aina ya<span class="bold">2-Way</span>, "Push rule" inatumika kama ifuatavyo. (Hali ya kuwepo kwa droo) </p><p> ⢠Dau kwenye bashiri za single hurejeshwa na katika multiples/parlays uchaguzi hautakubalika. </p><h4 class="betting__title"> 3-Way </h4><p> Ubashiri utakamilika kuendana na matokeo ya mwisho wa mchezo </p><p> Ikiwa Uwanja wa mechi utabadilishwa, Bashiri ambazo tayari zimewekwa zinasimama ikiwa timu ya nyumbani bado imeteuliwa kama vile awali kwenye uwanja mpya. Ikiwa mpangilio wa awali wa timu ya nyumbani na Ugenini umebadilishwa, bashiri zilizowekwa katika mpangilio wa awali zitakuwa batili. </p><p><span class="bold">Utaratibu wa muda wa ziada kuendana na NCAA:</span> Muda wa ziada wa Football kwa timu za âCollegeâ huanza kwenye mstari w
1a uwanja wa yadi 25 wa mpinzani na kupigwa kwa yadi 10 kwanza. Timu ya kushambulia itaendelea hadi alama itakapopatikana, kutoshindwa kutengeneza uwanja baada ya kushuka mara 4 kutasababisha mabadiliko au hadi watakapomiliki mpira. Muda wa ziada utaendelea hadi tie itakapovunjika na timu zote mbili ziwe na umiliki sawa wa mpira. </p><h4 class="betting__title"> First Half: </h4><p> Bashiri zote hulipwa kwa matokeo ya nusu ya kwanza tu. Ikiwa mechi imekatizwa kabla ya kipindi cha kwanza kukamilika, Bashiri zote zitakuwa batili. Ikiwa mechi imekatizwa wakati wa kipindi cha pili, Bashiri za nusu ya kwanza zitabaki kuwa halali. </p><h4 class="betting__title"> Second Half: </h4><p> Bashiri zote hulipwa kwa matokeo ya nusu ya pili tu. </p><h4 class="betting__title"> 1st/2nd/3rd/4th Quarter: </h4><p> Bashiri hulipwa kulingana na matokeo ya mwisho ya robo husika. Ikiwa mchezo mzima haujakamilika, Bashiri kwenye robo zilizokamilishwa zitatambulika. </p><h4 class="betting__title"> Halftime / Fulltime: </h4><p> Bashiri zote mbili hulipwa kulingana na matokeo ya mchezo kwa nusu ya kwanza na matokeo ya mwishoni mwa mechi. Muda wa ziada hautajumuishwa. Kwa mfano: Ukichagua "Nyumbani / Ugenini" utakua umebashiri kwamba katika nusu ya kwanza timu ya nyumbani itaongoza na timu ya ugenini itashinda mchezo. </p><h4 class="betting__title"> Match Winner: </h4><p> Bashiri itabiri kwa usahihi ni mchezaji gani atakaye mshindi wa mechi. Muda wa ziada hujumuishwa. </p><h4 class="betting__title"> Total Over /Under: </h4><p> Bashiri hulipwa kwa kutabiri ikiwa alama zilizokusanywa na timu zote mbili zitakuwa juu au chini ya alama iliyotajwa. Muda wa ziada huhesabiwa katika aina ya bashiri za Jumla. Bashiri za vipindi na Robo hulipwa kulingana na alama zilizopatikana katika vipindi husika. </p><h4 class="betting__title"> Odd / Even: </h4><p> Bashiri hulipwa kwa kutabiri ikiwa jumla ya alama ziliyopatikana na timu zote ni namba Witiri au Shufwa. Muda wa ziada hujumuishwa. Ikiwa bashiri utaruhusu tu kwa kipindi cha Kwanza, cha Pili au kwa robo yoyote, Bashiri hizi zitakamilika kulingana na alama zilizopatikana katika vipindi husika. </p><h4 class="betting__title"> Next Score (Team): </h4><p> Bashiri za kushinda lazima zitabiri kwa usahihi ni timu gani itafunga goli linalofuata. Ikiwa bashiri ina chaguo la nusu ya kwanza basi bashiri ni halali kwa nusu hiyo tu. Muda wa ziada hujumuishwa. </p><h4 class="betting__title"> Next Score (Goal Type): </h4><p> Bashiri za kushinda lazima zitabiri kwa usahihi jinsi goli linalofuata kwenye mechi itatokea. (Chaguzi ni pamoja na: Touchdown, Field Goal, Safety Goal au No Goal). Ikiwa bashiri ina chaguo la nusu ya kwanza basi bashiri ni halali kwa nusu hiyo tu. </p><h4 class="betting__title"> Total Team Points: </h4><p> Bashiri za ushindi zitakamilika kwa kutabiri kwa usahihi alama zilizokusanywa na timu iliyotajwa. Muda wa ziada hujumuishwa. Ikiwa bashiri itakuwa wazi tu kwa kipindi cha Kwanza / Pili au kwa robo yoyote, bashiri hizi zinatatuliwa kulingana na alama zilizopatikana katika vipindi husika. Katika nusu ya pili na robo ya nne, muda wa ziada haitajumuishwa. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bashiri hulipwa kwa kutabiri kwa usahihi ni timu gani itashinda mchezo. Bashiri hurejeshwa ikiwa mechi itaisha kwa sare. Muda wa ziada haujumuishwi. </p><h4 class="betting__title"> To qualify: </h4><p> Iwapo timu itatoka kwenye mashindano kabla ya mechi, bashiri zote zitakuwa batili. </p><h4 class="betting__title"> Overtime: </h4><p> Bashiri hulipwa kwa kuzingatia utabiri ikiwa mechi itaendelea hadi muda wa ziada. </p><h4 class="betting__title"> Team to score the Xth point: </h4><p> Bashiri itakamilika kwa kutabiri kwa usahihi ni timu gani ya kwanza itafikia alama iliyotajwa katika mechi. Muda wa ziada hujumuishwa. </p><h4 class="betting__title"> Winner of the Xth quarter: </h4><p> Bashiri itakamilika kwa kutabiri kwa usahihi ni timu gani itafikia alama iliyotajwa katika robo husika. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bashiri itakamilika kwa kutabiri timu itakayoshinda na hasa kwa pointi ngapi timu hii itashinda. Muda wa ziada hujumuishwa. </p><h4 class="betting__title"> Highest Scoring Half: </h4><p> Bashiri itakamilika kwa kutabiri kwa usahihi katika Nusu ipi ya mchezo pointi za timu zote mbili zitakuwa nyingi zaidi. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> Highest Scoring Quarter: </h4><p> Bashiri hulipwa kwa kutabiri kwa usahihi ni Robo ipi ya mchezo pointi za timu zote mbili zitakuwa nyingi zaidi. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> Double Chance: </h4><p>
1 A double chance inaruhusu mtu kuweka bashiri wa aina mbili kati ya matokeo ya aina tatu yanayowezekana kutokua katika mechi kwa bashiri moja. Kwa mfano, chaguo la 1 au X (au limeandikwa na jina la timu kama vile Denver Broncos au Suluhu) ikiwa matokeo ni Timu ya nyumbani kushinda au kusuluhu, bashiri kwenye chaguo hili husinda. Muda wa ziada hautajumuishwa </p><h4 class="betting__title"> Handicap: </h4><p> Thamani ya handicap imehesabiwa kwa kuzingatia tofauti katika magoli yaliyofungwa na timu hizo mbili kwa muda wa mechi. Muda wa ziada hujumuishwa. Kwa mfano, thamani ya -11.5 kwa timu yenye nguvu inamaanisha kwamba bashiri zilizowekwa kwenye timu hii zinatabiri kwamba timu hii itafanikiwa na tofauti ya alama 12. Ikiwa thamani imepewa kama nambari (kama vile -11), katika hali ya sare dau la kubashiria hurejeshwa. Ikiwa thamani hii imepewa kwa nusu fulani basi aina ya ubashiri huo hulipwa kulingana na tofauti katika magoli yaliyofungwa katika nusu hiyo. </p><h4 class="betting__title"> To qualify: </h4><p> Iwapo timu itatoka kwenye mashindano kabla ya mechi, bashiri zote zinazohusiana na kufuzu na bashiri za kushinda kombe zitabatilishwa. </p><h4 class="betting__title"> Group Winner: </h4><p> Bashiri hulipwa kulingana na msimamo wa mwisho wa kikundi. </p><h4 class="betting__title"> Championship: </h4><p> Bashiri zinazohusu mechi za Play Off hulipwa kulingana na msimamo wa mwisho wa ligi. NFL na NCAA zote zinakubali bashiri hata kama timu zikibadilisha majina yao au Miji ya Uwanja. </p><h4 class="betting__title"> Rugby Rules </h4><h4 class="betting__title"> Ligi ya Rugby /Rugby Union </h4><p> Bashiri zote hulipwa kwa alama mwishoni mwa muda wa mechi, muda wa ziada hauhusishwi isipokuwa kama imeainishwa vinginevyo. Michezo yote lazima ianze kwa tarehe iliyopangwa (muda wa Uwanjani) kwa bashiri kutambuliwa. Bashiri hurejeshwa ikiwa mechi zilizoachwa au zilizoahirishwa hazijakamilika ndani ya masaa 24. </p><p> Masoko ya bashiri yaliyowekwa tayari na kuwekwa kwa tarehe isiyo sahihi kwenye wavuti hayahusiki katika sheria hii. Isipokuwa bashiri kwenye masoko yaliyokubaliwa hapo awali, bashiri zote zitarejeshwa. Ikiwa Uwanja wa mechi umebadilishwa bashiri ambazo tayari zimewekwa zitabaki halali tu ikiwa timu ya nyumbani iliyotajwa awali kabla ya mabadiliko inaendelea kuwa hivyo katika Uwanja mpya uliotangazwa. Ikiwa timu ya nyumbani na Ugenini kwa mechi husika imebadilishwa, basi bashiri zilizowekwa hapo awali zitakuwa batili. </p><h4 class="betting__title"> First Half/ Second Half: </h4><p> Bashiri za kushinda lazima kutabiri matokeo ya mechi mwishoni mwa nusu ya kwanza au mwisho wa nusu ya pili. Ikiwa mechi imefutwa kabla ya nusu ya kwanza kumalizika, bashiri zote zitakuwa batili. Ikiwa mechi imefutwa katika nusu ya pili, bashiri zote za kwanza zitakuwa halali. Matokeo ya nusu ya pili hayajumuishwi muda wa ziada. </p><h4 class="betting__title"> Total (Over/ Under): </h4><p> Bashiri zote hulipwa kwa kutabiri ikiwa magoli yaliyopatikana katika mchezo huo na timu zote ni juu au chini ya matokeo yaliyotajwa. Isipokuwa kama imeelezwa vinginevyo, muda w
1a ziada hautajumuishwa. Bashiri hulipwa kulingana na matokeo katika nusu husika ya mechi. </p><h4 class="betting__title"> Handicap: </h4><p> Thamani ya handicap huhesabiwa kwa tofauti ya magoli yaliyofungwa na timu hizo mbili kwa muda wa mechi. Muda wa ziada hujumishwa. Kwa mfano, thamani ya -11.5 kwa timu yenye nguvu inamaanisha kwamba bashiri zilizowekwa kwenye timu hii zinatabiri kwamba timu hii itashinda na angalau alama 12. Ikiwa thamani imepewa kama nambari (kama -1), katika hali ya kusukuhu dau la kubashiria hurejeshwa. Ikiwa thamani hii imepewa kwa nusu fulani basi aina ya ubashiri huo hulipwa kulingana na tofauti katika magoli yaliyofungwa katika nusu hiyo. </p><h4 class="betting__title"> First Half/ Full Time: </h4><p> Aina hii ya ubashiri inatabiri ni yupi kati ya timu hizo mbili atashinda mwisho wa nusu ya 1 na muda kamili wa mechi pamoja. Muda wa ziada hautajumuishwa. Kwa mfano: Ukichagua "Nyumbani / Ugenini" utakuwa umebashiri kwamba katika kipindi cha kwanza timu ya nyumbani itaongoza na timu ya Ugenini itashinda mchezo wote. </p><h4 class="betting__title"> Odd / Even: </h4><p> Aina hii ya ubashiri inatabiri ikiwa idadi ya jumla ya magoli yaliyofungwa kwenye mechi yatakua ni Witiri au Shufwa. Isipokuwa kama imeelezwa vinginevyo, muda w
1a ziada hautajumuishwa. Ikiwa ubashiri umefanywa kwa nusu yoyote maalum, magoli tu ya timu iliyotajwa katika nusu husika ya mechi yatahesabiwa. </p><h4 class="betting__title"> Half with Most Goals: </h4><p> Bashiri hulipwa kulingana na utabiri wa nusu ambayo jumla ya magoli yaliyofungwa na timu zote yatakuwa mengi zaidi au suluhu. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> Winning Margin: </h4><p> Bashiri hulipwa kwa kutabiri tofauti ya magoli kati ya timu au kutabiri kama timu zitakuwa na sare. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> To qualify: </h4><p> Iwapo timu itatoka kwenye mashindano kabla ya mechi, bashiri zote zinazohusu kufuzu na kushinda kombe hilo zitakuwa batili. </p><h4 class="betting__title"> Group Winner: </h4><p> Bashiri hulipwa kulingana na msimamo wa mwisho wa kikundi. </p><h4 class="betting__title"> Championship: </h4><p> Bashiri zinazohusisha mechi za kucheza hukamilika kulingana na msimamo wa mwisho wa ligi. </p><h4 class="betting__title"> Sheria za Motorsports </h4><h4 class="betting__title"> Championship: </h4><p> Bashiri hulipwa kulingana na jumla ya alama zilizotangazwa mara baada ya mbio za mwisho za Msimu na shirika rasmi na hazitaathiriwa na pingamizi lolote linalofuata. Kushiriki kwenye mbio za msimu inatosha kwa dereva au timu yoyote kushiriki. </p><h4 class="betting__title"> Race Winner: </h4><p> Kwasababu tu dereva ameshiriki kwenye mafunzo au raundi za kufuzu inatosha kufanya ubashiri kuwa halali. </p><h4 class="betting__title"> Head to Head: </h4><p> Aina ya ubashiri ambapo madereva wawili huunganishwa kwa malengo ya kushindanisha, nani kati yao atamaliza katika nafasi ya juu katika mbio tajwa. Madereva wote lazima waanze mbio. Ikiwa mmoja wa madereva hatanza mbio, bashiri hurejeshwa kama batili. Hata kama madereva wote wawili wako nje ya mbio kabla ya kumaliza laps bashiri bado zinatambulika. Katika hali hii dereva anayekamilisha laps nyingi atachukuliwa mshindi. </p><p> Bashiri haitaathiriwa ikiwa idadi ya mizunguko au laps zinazomalizika zitabadilishwa kulingana na hali ya mbio. Matokeo yatatambuliwa muda wa uwasilishaji wa mwisho katika podium. Itahusisha bashiri zote kwamba adhabu inayofuata haitabadilisha matokeo ya bashiri zilizotangazwa hapo awali. </p><h4 class="betting__title"> Sheria za Snooker </h4><p> Katika hali ya mchezaji kuanza mchezo lakini hawezi kumaliza, bashiri ambazo hazijakamilika hadi wakati huo zitarudishwa kama batili. Katika mechi za wachezaji wawili ikiwa mchezaji mmoja amebadilishwa kabla ya mechi, bashiri kwenye mechi hiyo hurejeshwa kama batili. </p><h4 class="betting__title"> Match winner: </h4><p> Ubashiri unawekwa kwa mchezaji ambaye atashinda mechi. </p><h4 class="betting__title"> Championship: </h4><p> Mchezaji anayejiunga na raundi ya kufuzu hufanya ubashiri kuwa halali. Bashiri hukamilika kulingana na matangazo rasmi ya matokeo ya mashindano au ubingwa katika msimu. </p><h4 class="betting__title"> Dart Rules </h4><p> Katika hali ya mchezaji kuanza mchezo lakini hawezi kumaliza, bashiri ambazo hazijakamilika hadi wakati huo zitarudishwa kama batili. Katika mechi mbili za mchezaji ikiwa mchezaji amebadilishwa kabla ya mechi, bashiri kwenye mechi hiyo hurejeshwa kama batili. </p><h4 class="betting__title"> Match winner: </h4><p> Ubashiri unawekwa kwa mchezaji ambaye atashinda mechi. </p><h4 class="betting__title"> Championship: </h4><p> Mchezaji anayejiunga na raundi ya kufuzu hufanya ubashiri kuwa halali. Bashiri hulipwa kulingana na matangazo rasmi ya matokeo ya mashindano au ubingwa katika msimu. </p><h4 class="betting__title"> Bicycle Rules </h4><p> Wanariadha au timu zimeshiriki kwenye mashindano hutosha kwa ubashiri kuwa halali. Katika hali ambayo mwanariadha au timu hazijashiriki katika mashindano au hafla yoyote, bashiri husika hurejeshwa kama batili. Bashiri zinabaki halali hata kama washiriki wataachana na mchezo au stages ndani ya mbio zimesitishwa. </p><h4 class="betting__title"> Stage Bets: </h4><p> Hata kama hatua hazijamalizika, matokeo ya mwisho ya kuwasili katika podium ambayo yatatangazwa rasmi yatakuwa halali. </p><h4 class="betting__title"> Championship: </h4><p> Matokeo ya mwisho ya podium yaliyotangazwa kutoka kwa shirika rasmi ni halali. </p><h4 class="betting__title"> Sheria za Mchezo wa Futsal </h4><p> Ili bashiri ziendelee kuwa halali, mchezo utapaswa kuchezwa katika tarehe ile iliyoainishwa. Endapo mechi haitaanza kuendana na muda uliotangazwa, ama kutokamilika katika tarehe hiyo (Tarehe/muda wa hapa nyumbani) bashiri zote zitaendelea kuwa halali kama zitachezwa ndani y
1a saa 24 zitakazofwata. Sheria hii haitahusisha chaguzi katika ubashiri ambazo zimeshatokea katika mechi. Makosa katika kuonyesha tarehe za mechi katika wavuti hayatajumuishwa. </p><p> Endapo uwanja wa mchezo utabadilishwa, bashiri zilizofanyika zitaendelea kuwa halali kama Timu ya Nyumbani itaendelea kuwa iliyopo. Kama timu ya nyumbani na ya ugenini zitabadilishwa, bashiri zilizowekwa kuendana na mpangilio wa awali zitabatilishwa. </p><p> Bashiri zote zitakamilika kuendana na matokeo ya muda kamili wa mechi bila kuhesabu muda wa ziada na penati, hadi pale ambapo sheria itakayoelekeza tofauti na hilo. </p><p><span class="bold"> 3-Way:</span> Bashiri hizi zitakamilika kuendana na matokeo ya muda kamili wa mchezo. </p><h4 class="betting__title"> Match Winner: </h4><p> Ubashiri wa mshindi wa mechi kama atakua ni yule atakayeshinda mechi ama kama itatoka droo. </p><h4 class="betting__title"> Total Over/Under: </h4><p> Bashiri zitabiri kwa usahihi kama magoli yatakayopatikana yatakua juu (Over) au chini (Under) ya kikomo kilichowekwa. Muda wa ziada hautahesabika ama hadi pale ambapo sheria itakayoelekeza tofauti. Bashiri katika kipindi husika zitakamilika kuendana na matokeo ya kipindi hicho husika na katika ubashiri wa aina hii haitakua halali. </p><h4 class="betting__title"> Draw no Bet: </h4><p> Bashiri za ushindi zitatabiri kwa usahihi timu itakayoshinda mchezo. Bashiri itabatilishwana na pesa kurudishwa endapo mechi itaisha kwa droo. Muda wa ziada hautahesabiwa. Endapo ubashiri umefanyika katika kipindi kimojawapo chochote, matokeo husika ya kipindi hicho pekee ndio yatatumika. </p><h4 class="betting__title"> First Half / Second Half: </h4><p> Bashiri zitakamilika kuendana na matokeo ya kipindi cha kwanza au cha pili pekee. Endapo mechi itasitishwa kabla ya kindi cha kwanza kuisha bashiri zote zitabatilishwa na pesa itarudi, na kama mechi ikisitishwa kabla ya kipindi cha pili kuisha bashiri zote za kipindi cha kwanza zitabaki kuwa halali. Muda wa ziada hautajumuishwa katika matokeo ya kipindi cha pili. </p><h4 class="betting__title"> Correct Score: </h4><p> Bashiri zitabiri kwa usahihi matokeo halisi ya mechi. Muda wa ziada hautajumuishwa. </p><h4 class="betting__title"> Team to win rest of the match: </h4><p> Bashiri zitabiri kwa usahihi matokeo ya mechi kuanzia muda wowote wa mechi hadi mchezo utakapo kamilika. Endapo ubashiri utafanyika kwa kipindi cha kwanza, matokeo ya kipindi hicho pekee ndiyo yatatumika. </p><h4 class="betting__title"> Next Goal: </h4><p> Bashiri za ushindi zitabiri timu itakayofunga goli litakalofwata bila kuzingatia kama magoli zaidi yatapatikana ama la. Endapo ubashiri huu utafanyika kwa kipindi cha kwanza, matokeo ya kipindi cha kwanza pekee yatahusika. </p><h4 class="betting__title"> Goal / No Goal: </h4><p> Ubashiri unaowekwa katika timu mbili endapo zitafungana ama hazitafungana magoli wakati wa mchezo </p><h4 class="betting__title"> Odd / Even: </h4><p> Bashiri za ushindi zitabiri kwa usahihi kama jumla ya magoli katika mechi itakua ni Witiri ama Shufwa. Muda wa ziada hautahesabika ama hadi pale ambapo sheria itakayoelekeza tofauti. Endapo ubashiri huu utafanyika kwa kipindi cha kimojawapo, matokeo ya kipindi cha hicho pekee yatahusika. </p><h4 class="betting__title"> Goals Home / Away: </h4><p> Bashiri zitabiri matokeo halisi ya timu ya nyumbani ama yale ya timu ya ugenini. </p><h4 class="betting__title"> To qualify: </h4><p> Ubashiri katika timu itakayofuzu kwenda mzunguko unaofwata. Kama timu haitafuzu kabla ya mechi yenye ubashiri huu kuchezwa, ubashiri huu itafutwa. </p><h4 class="betting__title"> Group Winner: </h4><p> Ubashiri katika mshindi wa kundi husika. Ubashiri utakamilika baada ya nafasi ya timu husika kujulikana katika kundi hilo. </p><h4 class="betting__title"> Championship: </h4><p> Bashiri zitakamilishwa baada ya mechi za mzunguko kukamilika kuendana na nafasi husika mwisho wa ligi. </p><h4 class="betting__title"> Sheria za Badminton </h4><p> Bashiri za mechi ambazo hazijakamilika na zile zilizoahirishwa zitabatilishwa na pesa itaridi endapo hazitakamilika ndani ya saa 48 tangu muda uliopangwa awali. Endapo mchezaji aliyepangwa kucheza atabadilishwa kabda mechi haijaanza, bashiri hizo zibatilishwa na pesa ya ubashiri itarudi. </p><h4 class="betting__title"> Championship: </h4><p>
1 Matokeo yatakayo tangazwa na afisa husika ndio yatatumika. </p><h4 class="betting__title"> Match Winner: </h4><p> Ubashiri katika mshindi wa mechi. </p><h4 class="betting__title"> European handicap </h4><p> Katika European handicap, timu dhaifu inapewa faida ya (Ma)goli katika mechi, vilevile kunakua na vipengele vitatu vya matokeo. Katika ubashiri huu muda wa ziada hautajumuishwa ama hadi itakapoelezwa tofauti na hapo. </p><p> Ifuatayo ni mfano wa maelezo ya jinsi ubashiri utakavyo kamilika, Timu ya Nyumbani ni B.München na ya Ugenini ni B.Dortmund </p><h4 class="betting__title"> Ambapo goli +1 limetolewa kama handicap </h4><p> B. München (-1): Bashiri itakamilika B. München ikishinda kwa angalau tofauti ya magoli 2. (2-0, 3-1,4-2,3-0,4-0 n.k.) </p><p> Droo / B.Dortmund (+1): Kutokana na faida ya goli 1 alilopewa B.Dortmund, kama B.München akifunga goli 1 na kushinda mechi matokeo yatakua ni droo na bashiri zenye tofauti ya goli moja pekee ndio zitashinda (1-0, 2-1,3-2,4-3 n.k.) </p><p> B.Dortmund (+1): Bashiri itashinda endapo B.Dortmund itamaliza kwa droo au itashinda mechi (0-0,1-1,2-2 au 0-1,1-2 n.k) </p><h4 class="betting__title"> Ambapo goli +2 zimetolewa kama handicap </h4><p> B. München (-2): Bashiri itakamilika B. München ikishinda kwa angalau tofauti ya magoli 3 (3-0, 4-1,5-2,4-0,5-0 n.k) </p><p> Droo / B.Dortmund (+2): Kutokana na faida ya magoli 2 alilopewa B.Dortmund, kama B.München akifunga magoli 2 na kushinda mechi matokeo yatakua ni droo na bashiri zenye tofauti ya magoli mawili pekee ndio zitashinda (2-0, 3-1, 4-2, 5-3, n.k.) </p><p> B.Dortmund (+2): Bashiri itashinda endapo B.Dortmund atapoteza mechi, atamaliza kwa droo au itashinda mechi kwa tofauti ya goli 1 (1-0,2-1,3-2,0-0,1-1,2-2 na 0-1,1-2 n.k) </p><h4 class="betting__title"> Ambapo goli +3 zimetolewa kama handicap </h4><p> B. München (-3): Bashiri itakamilika B. München ikishinda kwa angalau tofauti ya magoli 4. (4-0,5-1,6-2,5-0,6-0 n.k) </p><p> Draw / B.Dortmund (+3): Kutokana na faida ya magoli 3 alilopewa B.Dortmund, kama B.München akifunga magoli 3 na kushinda mechi matokeo yatakua ni droo na bashiri zenye tofauti ya magoli matatu pekee ndio zitashinda (3-0, 4-1, 5-2, 6-3, n.k) </p><p> B.Dortmund (+3): Bashiri itashinda endapo B.Dortmund atapoteza mechi, atamaliza kwa droo au itashinda mechi kwa magoli 2 au pungufu (2-0,3-1,4-2,1-0,2-1, 3-2,0-0,1-1,2-2 na 0-1,1-2 n.k.) </p>',581),I=[T],W={__name:"BettingRules",setup(M){const{locale:u}=h(),r=m();d(()=>{let i=u.value;c.updateMeta({title:"Sokabet - Live Betting & Casino Betting | Best Betting App",description:"Sokabet gives you an opportunity to place a bet from 1 TZS on sports and casino bets. Deposit from 100 TZS and enjoy wagering your desired stake."},r,i)});const n=h();return(i,S)=>(e(),t("div",b,[a("h3",g,k(i.$t("about_us")),1),p(w),a("div",y,[a("div",z,[a("div",f,[s(n).locale.value=="en"?(e(),t("div",_,j)):o("",!0),s(n).locale.value=="sw"?(e(),t("div",B,I)):o("",!0)])])])]))}};export{W as default};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.