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https://incidencias.mejoralhama.es/angle/vendor/Flot/jquery.flot.js

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vendor: 122,971 bytes, lines 1-3168
1/* Javascript plotting library for jQuery, version 0.8.3.
2
3Copyright (c) 2007-2014 IOLA and Ole Laursen.
4Licensed under the MIT license.
5
6*/
7
8// first an inline dependency, jquery.colorhelpers.js, we inline it here
9// for convenience
10
11/* Plugin for jQuery for working with colors.
12 *
13 * Version 1.1.
14 *
15 * Inspiration from jQuery color animation plugin by John Resig.
16 *
17 * Released under the MIT license by Ole Laursen, October 2009.
18 *
19 * Examples:
20 *
21 *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
22 *   var c = $.color.extract($("#mydiv"), 'background-color');
23 *   console.log(c.r, c.g, c.b, c.a);
24 *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
25 *
26 * Note that .scale() and .add() return the same modified object
27 * instead of making a new one.
28 *
29 * V. 1.1: Fix error handling so e.g. parsing an empty string does
30 * produce a color rather than just crashing.
31 */
32(function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
33
34// the actual Flot code
35(function($) {
36
37	// Cache the prototype hasOwnProperty for faster access
38
39	var hasOwnProperty = Object.prototype.hasOwnProperty;
40
41    // A shim to provide 'detach' to jQuery versions prior to 1.4.  Using a DOM
42    // operation produces the same effect as detach, i.e. removing the element
43    // without touching its jQuery data.
44
45    // Do not merge this into Flot 0.9, since it requires jQuery 1.4.4+.
46
47    if (!$.fn.detach) {
48        $.fn.detach = function() {
49            return this.each(function() {
50                if (this.parentNode) {
51                    this.parentNode.removeChild( this );
52                }
53            });
54        };
55    }
56
57	///////////////////////////////////////////////////////////////////////////
58	// The Canvas object is a wrapper around an HTML5 <canvas> tag.
59	//
60	// @constructor
61	// @param {string} cls List of classes to apply to the canvas.
62	// @param {element} container Element onto which to append the canvas.
63	//
64	// Requiring a container is a little iffy, but unfortunately canvas
65	// operations don't work unless the canvas is attached to the DOM.
66
67	function Canvas(cls, container) {
68
69		var element = container.children("." + cls)[0];
70
71		if (element == null) {
72
73			element = document.createElement("canvas");
74			element.className = cls;
75
76			$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
77				.appendTo(container);
78
79			// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
80
81			if (!element.getContext) {
82				if (window.G_vmlCanvasManager) {
83					element = window.G_vmlCanvasManager.initElement(element);
84				} else {
85					throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
86				}
87			}
88		}
89
90		this.element = element;
91
92		var context = this.context = element.getContext("2d");
93
94		// Determine the screen's ratio of physical to device-independent
95		// pixels.  This is the ratio between the canvas width that the browser
96		// advertises and the number of pixels actually present in that space.
97
98		// The iPhone 4, for example, has a device-independent width of 320px,
99		// but its screen is actually 640px wide.  It therefore has a pixel
100		// ratio of 2, while most normal devices have a ratio of 1.
101
102		var devicePixelRatio = window.devicePixelRatio || 1,
103			backingStoreRatio =
104				context.webkitBackingStorePixelRatio ||
105				context.mozBackingStorePixelRatio ||
106				context.msBackingStorePixelRatio ||
107				context.oBackingStorePixelRatio ||
108				context.backingStorePixelRatio || 1;
109
110		this.pixelRatio = devicePixelRatio / backingStoreRatio;
111
112		// Size the canvas to match the internal dimensions of its container
113
114		this.resize(container.width(), container.height());
115
116		// Collection of HTML div layers for text overlaid onto the canvas
117
118		this.textContainer = null;
119		this.text = {};
120
121		// Cache of text fragments and metrics, so we can avoid expensively
122		// re-calculating them when the plot is re-rendered in a loop.
123
124		this._textCache = {};
125	}
126
127	// Resizes the canvas to the given dimensions.
128	//
129	// @param {number} width New width of the canvas, in pixels.
130	// @param {number} width New height of the canvas, in pixels.
131
132	Canvas.prototype.resize = function(width, height) {
133
134		if (width <= 0 || height <= 0) {
135			throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
136		}
137
138		var element = this.element,
139			context = this.context,
140			pixelRatio = this.pixelRatio;
141
142		// Resize the canvas, increasing its density based on the display's
143		// pixel ratio; basically giving it more pixels without increasing the
144		// size of its element, to take advantage of the fact that retina
145		// displays have that many more pixels in the same advertised space.
146
147		// Resizing should reset the state (excanvas seems to be buggy though)
148
149		if (this.width != width) {
150			element.width = width * pixelRatio;
151			element.style.width = width + "px";
152			this.width = width;
153		}
154
155		if (this.height != height) {
156			element.height = height * pixelRatio;
157			element.style.height = height + "px";
158			this.height = height;
159		}
160
161		// Save the context, so we can reset in case we get replotted.  The
162		// restore ensure that we're really back at the initial state, and
163		// should be safe even if we haven't saved the initial state yet.
164
165		context.restore();
166		context.save();
167
168		// Scale the coordinate space to match the display density; so even though we
169		// may have twice as many pixels, we still want lines and other drawing to
170		// appear at the same size; the extra pixels will just make them crisper.
171
172		context.scale(pixelRatio, pixelRatio);
173	};
174
175	// Clears the entire canvas area, not including any overlaid HTML text
176
177	Canvas.prototype.clear = function() {
178		this.context.clearRect(0, 0, this.width, this.height);
179	};
180
181	// Finishes rendering the canvas, including managing the text overlay.
182
183	Canvas.prototype.render = function() {
184
185		var cache = this._textCache;
186
187		// For each text layer, add elements marked as active that haven't
188		// already been rendered, and remove those that are no longer active.
189
190		for (var layerKey in cache) {
191			if (hasOwnProperty.call(cache, layerKey)) {
192
193				var layer = this.getTextLayer(layerKey),
194					layerCache = cache[layerKey];
195
196				layer.hide();
197
198				for (var styleKey in layerCache) {
199					if (hasOwnProperty.call(layerCache, styleKey)) {
200						var styleCache = layerCache[styleKey];
201						for (var key in styleCache) {
202							if (hasOwnProperty.call(styleCache, key)) {
203
204								var positions = styleCache[key].positions;
205
206								for (var i = 0, position; position = positions[i]; i++) {
207									if (position.active) {
208										if (!position.rendered) {
209											layer.append(position.element);
210											position.rendered = true;
211										}
212									} else {
213										positions.splice(i--, 1);
214										if (position.rendered) {
215											position.element.detach();
216										}
217									}
218								}
219
220								if (positions.length == 0) {
221									delete styleCache[key];
222								}
223							}
224						}
225					}
226				}
227
228				layer.show();
229			}
230		}
231	};
232
233	// Creates (if necessary) and returns the text overlay container.
234	//
235	// @param {string} classes String of space-separated CSS classes used to
236	//     uniquely identify the text layer.
237	// @return {object} The jQuery-wrapped text-layer div.
238
239	Canvas.prototype.getTextLayer = function(classes) {
240
241		var layer = this.text[classes];
242
243		// Create the text layer if it doesn't exist
244
245		if (layer == null) {
246
247			// Create the text layer container, if it doesn't exist
248
249			if (this.textContainer == null) {
250				this.textContainer = $("<div class='flot-text'></div>")
251					.css({
252						position: "absolute",
253						top: 0,
254						left: 0,
255						bottom: 0,
256						right: 0,
257						'font-size': "smaller",
258						color: "#545454"
259					})
260					.insertAfter(this.element);
261			}
262
263			layer = this.text[classes] = $("<div></div>")
264				.addClass(classes)
265				.css({
266					position: "absolute",
267					top: 0,
268					left: 0,
269					bottom: 0,
270					right: 0
271				})
272				.appendTo(this.textContainer);
273		}
274
275		return layer;
276	};
277
278	// Creates (if necessary) and returns a text info object.
279	//
280	// The object looks like this:
281	//
282	// {
283	//     width: Width of the text's wrapper div.
284	//     height: Height of the text's wrapper div.
285	//     element: The jQuery-wrapped HTML div containing the text.
286	//     positions: Array of positions at which this text is drawn.
287	// }
288	//
289	// The positions array contains objects that look like this:
290	//
291	// {
292	//     active: Flag indicating whether the text should be visible.
293	//     rendered: Flag indicating whether the text is currently visible.
294	//     element: The jQuery-wrapped HTML div containing the text.
295	//     x: X coordinate at which to draw the text.
296	//     y: Y coordinate at which to draw the text.
297	// }
298	//
299	// Each position after the first receives a clone of the original element.
300	//
301	// The idea is that that the width, height, and general 'identity' of the
302	// text is constant no matter where it is placed; the placements are a
303	// secondary property.
304	//
305	// Canvas maintains a cache of recently-used text info objects; getTextInfo
306	// either returns the cached element or creates a new entry.
307	//
308	// @param {string} layer A string of space-separated CSS classes uniquely
309	//     identifying the layer containing this text.
310	// @param {string} text Text string to retrieve info for.
311	// @param {(string|object)=} font Either a string of space-separated CSS
312	//     classes or a font-spec object, defining the text's font and style.
313	// @param {number=} angle Angle at which to rotate the text, in degrees.
314	//     Angle is currently unused, it will be implemented in the future.
315	// @param {number=} width Maximum width of the text before it wraps.
316	// @return {object} a text info object.
317
318	Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
319
320		var textStyle, layerCache, styleCache, info;
321
322		// Cast the value to a string, in case we were given a number or such
323
324		text = "" + text;
325
326		// If the font is a font-spec object, generate a CSS font definition
327
328		if (typeof font === "object") {
329			textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
330		} else {
331			textStyle = font;
332		}
333
334		// Retrieve (or create) the cache for the text's layer and styles
335
336		layerCache = this._textCache[layer];
337
338		if (layerCache == null) {
339			layerCache = this._textCache[layer] = {};
340		}
341
342		styleCache = layerCache[textStyle];
343
344		if (styleCache == null) {
345			styleCache = layerCache[textStyle] = {};
346		}
347
348		info = styleCache[text];
349
350		// If we can't find a matching element in our cache, create a new one
351
352		if (info == null) {
353
354			var element = $("<div></div>").html(text)
355				.css({
356					position: "absolute",
357					'max-width': width,
358					top: -9999
359				})
360				.appendTo(this.getTextLayer(layer));
361
362			if (typeof font === "object") {
363				element.css({
364					font: textStyle,
365					color: font.color
366				});
367			} else if (typeof font === "string") {
368				element.addClass(font);
369			}
370
371			info = styleCache[text] = {
372				width: element.outerWidth(true),
373				height: element.outerHeight(true),
374				element: element,
375				positions: []
376			};
377
378			element.detach();
379		}
380
381		return info;
382	};
383
384	// Adds a text string to the canvas text overlay.
385	//
386	// The text isn't drawn immediately; it is marked as rendering, which will
387	// result in its addition to the canvas on the next render pass.
388	//
389	// @param {string} layer A string of space-separated CSS classes uniquely
390	//     identifying the layer containing this text.
391	// @param {number} x X coordinate at which to draw the text.
392	// @param {number} y Y coordinate at which to draw the text.
393	// @param {string} text Text string to draw.
394	// @param {(string|object)=} font Either a string of space-separated CSS
395	//     classes or a font-spec object, defining the text's font and style.
396	// @param {number=} angle Angle at which to rotate the text, in degrees.
397	//     Angle is currently unused, it will be implemented in the future.
398	// @param {number=} width Maximum width of the text before it wraps.
399	// @param {string=} halign Horizontal alignment of the text; either "left",
400	//     "center" or "right".
401	// @param {string=} valign Vertical alignment of the text; either "top",
402	//     "middle" or "bottom".
403
404	Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
405
406		var info = this.getTextInfo(layer, text, font, angle, width),
407			positions = info.positions;
408
409		// Tweak the div's position to match the text's alignment
410
411		if (halign == "center") {
412			x -= info.width / 2;
413		} else if (halign == "right") {
414			x -= info.width;
415		}
416
417		if (valign == "middle") {
418			y -= info.height / 2;
419		} else if (valign == "bottom") {
420			y -= info.height;
421		}
422
423		// Determine whether this text already exists at this position.
424		// If so, mark it for inclusion in the next render pass.
425
426		for (var i = 0, position; position = positions[i]; i++) {
427			if (position.x == x && position.y == y) {
428				position.active = true;
429				return;
430			}
431		}
432
433		// If the text doesn't exist at this position, create a new entry
434
435		// For the very first position we'll re-use the original element,
436		// while for subsequent ones we'll clone it.
437
438		position = {
439			active: true,
440			rendered: false,
441			element: positions.length ? info.element.clone() : info.element,
442			x: x,
443			y: y
444		};
445
446		positions.push(position);
447
448		// Move the element to its final position within the container
449
450		position.element.css({
451			top: Math.round(y),
452			left: Math.round(x),
453			'text-align': halign	// In case the text wraps
454		});
455	};
456
457	// Removes one or more text strings from the canvas text overlay.
458	//
459	// If no parameters are given, all text within the layer is removed.
460	//
461	// Note that the text is not immediately removed; it is simply marked as
462	// inactive, which will result in its removal on the next render pass.
463	// This avoids the performance penalty for 'clear and redraw' behavior,
464	// where we potentially get rid of all text on a layer, but will likely
465	// add back most or all of it later, as when redrawing axes, for example.
466	//
467	// @param {string} layer A string of space-separated CSS classes uniquely
468	//     identifying the layer containing this text.
469	// @param {number=} x X coordinate of the text.
470	// @param {number=} y Y coordinate of the text.
471	// @param {string=} text Text string to remove.
472	// @param {(string|object)=} font Either a string of space-separated CSS
473	//     classes or a font-spec object, defining the text's font and style.
474	// @param {number=} angle Angle at which the text is rotated, in degrees.
475	//     Angle is currently unused, it will be implemented in the future.
476
477	Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
478		if (text == null) {
479			var layerCache = this._textCache[layer];
480			if (layerCache != null) {
481				for (var styleKey in layerCache) {
482					if (hasOwnProperty.call(layerCache, styleKey)) {
483						var styleCache = layerCache[styleKey];
484						for (var key in styleCache) {
485							if (hasOwnProperty.call(styleCache, key)) {
486								var positions = styleCache[key].positions;
487								for (var i = 0, position; position = positions[i]; i++) {
488									position.active = false;
489								}
490							}
491						}
492					}
493				}
494			}
495		} else {
496			var positions = this.getTextInfo(layer, text, font, angle).positions;
497			for (var i = 0, position; position = positions[i]; i++) {
498				if (position.x == x && position.y == y) {
499					position.active = false;
500				}
501			}
502		}
503	};
504
505	///////////////////////////////////////////////////////////////////////////
506	// The top-level container for the entire plot.
507
508    function Plot(placeholder, data_, options_, plugins) {
509        // data is on the form:
510        //   [ series1, series2 ... ]
511        // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
512        // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
513
514        var series = [],
515            options = {
516                // the color theme used for graphs
517                colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
518                legend: {
519                    show: true,
520                    noColumns: 1, // number of colums in legend table
521                    labelFormatter: null, // fn: string -> string
522                    labelBoxBorderColor: "#ccc", // border color for the little label boxes
523                    container: null, // container (as jQuery object) to put legend in, null means default on top of graph
524                    position: "ne", // position of default legend container within plot
525                    margin: 5, // distance from grid edge to default legend container within plot
526                    backgroundColor: null, // null means auto-detect
527                    backgroundOpacity: 0.85, // set to 0 to avoid background
528                    sorted: null    // default to no legend sorting
529                },
530                xaxis: {
531                    show: null, // null = auto-detect, true = always, false = never
532                    position: "bottom", // or "top"
533                    mode: null, // null or "time"
534                    font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
535                    color: null, // base color, labels, ticks
536                    tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
537                    transform: null, // null or f: number -> number to transform axis
538                    inverseTransform: null, // if transform is set, this should be the inverse function
539                    min: null, // min. value to show, null means set automatically
540                    max: null, // max. value to show, null means set automatically
541                    autoscaleMargin: null, // margin in % to add if auto-setting min/max
542                    ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
543                    tickFormatter: null, // fn: number -> string
544                    labelWidth: null, // size of tick labels in pixels
545                    labelHeight: null,
546                    reserveSpace: null, // whether to reserve space even if axis isn't shown
547                    tickLength: null, // size in pixels of ticks, or "full" for whole line
548                    alignTicksWithAxis: null, // axis number or null for no sync
549                    tickDecimals: null, // no. of decimals, null means auto
550                    tickSize: null, // number or [number, "unit"]
551                    minTickSize: null // number or [number, "unit"]
552                },
553                yaxis: {
554                    autoscaleMargin: 0.02,
555                    position: "left" // or "right"
556                },
557                xaxes: [],
558                yaxes: [],
559                series: {
560                    points: {
561                        show: false,
562                        radius: 3,
563                        lineWidth: 2, // in pixels
564                        fill: true,
565                        fillColor: "#ffffff",
566                        symbol: "circle" // or callback
567                    },
568                    lines: {
569                        // we don't put in show: false so we can see
570                        // whether lines were actively disabled
571                        lineWidth: 2, // in pixels
572                        fill: false,
573                        fillColor: null,
574                        steps: false
575                        // Omit 'zero', so we can later default its value to
576                        // match that of the 'fill' option.
577                    },
578                    bars: {
579                        show: false,
580                        lineWidth: 2, // in pixels
581                        barWidth: 1, // in units of the x axis
582                        fill: true,
583                        fillColor: null,
584                        align: "left", // "left", "right", or "center"
585                        horizontal: false,
586                        zero: true
587                    },
588                    shadowSize: 3,
589                    highlightColor: null
590                },
591                grid: {
592                    show: true,
593                    aboveData: false,
594                    color: "#545454", // primary color used for outline and labels
595                    backgroundColor: null, // null for transparent, else color
596                    borderColor: null, // set if different from the grid color
597                    tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
598                    margin: 0, // distance from the canvas edge to the grid
599                    labelMargin: 5, // in pixels
600                    axisMargin: 8, // in pixels
601                    borderWidth: 2, // in pixels
602                    minBorderMargin: null, // in pixels, null means taken from points radius
603                    markings: null, // array of ranges or fn: axes -> array of ranges
604                    markingsColor: "#f4f4f4",
605                    markingsLineWidth: 2,
606                    // interactive stuff
607                    clickable: false,
608                    hoverable: false,
609                    autoHighlight: true, // highlight in case mouse is near
610                    mouseActiveRadius: 10 // how far the mouse can be away to activate an item
611                },
612                interaction: {
613                    redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
614                },
615                hooks: {}
616            },
617        surface = null,     // the canvas for the plot itself
618        overlay = null,     // canvas for interactive stuff on top of plot
619        eventHolder = null, // jQuery object that events should be bound to
620        ctx = null, octx = null,
621        xaxes = [], yaxes = [],
622        plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
623        plotWidth = 0, plotHeight = 0,
624        hooks = {
625            processOptions: [],
626            processRawData: [],
627            processDatapoints: [],
628            processOffset: [],
629            drawBackground: [],
630            drawSeries: [],
631            draw: [],
632            bindEvents: [],
633            drawOverlay: [],
634            shutdown: []
635        },
636        plot = this;
637
638        // public functions
639        plot.setData = setData;
640        plot.setupGrid = setupGrid;
641        plot.draw = draw;
642        plot.getPlaceholder = function() { return placeholder; };
643        plot.getCanvas = function() { return surface.element; };
644        plot.getPlotOffset = function() { return plotOffset; };
645        plot.width = function () { return plotWidth; };
646        plot.height = function () { return plotHeight; };
647        plot.offset = function () {
648            var o = eventHolder.offset();
649            o.left += plotOffset.left;
650            o.top += plotOffset.top;
651            return o;
652        };
653        plot.getData = function () { return series; };
654        plot.getAxes = function () {
655            var res = {}, i;
656            $.each(xaxes.concat(yaxes), function (_, axis) {
657                if (axis)
658                    res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
659            });
660            return res;
661        };
662        plot.getXAxes = function () { return xaxes; };
663        plot.getYAxes = function () { return yaxes; };
664        plot.c2p = canvasToAxisCoords;
665        plot.p2c = axisToCanvasCoords;
666        plot.getOptions = function () { return options; };
667        plot.highlight = highlight;
668        plot.unhighlight = unhighlight;
669        plot.triggerRedrawOverlay = triggerRedrawOverlay;
670        plot.pointOffset = function(point) {
671            return {
672                left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
673                top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
674            };
675        };
676        plot.shutdown = shutdown;
677        plot.destroy = function () {
678            shutdown();
679            placeholder.removeData("plot").empty();
680
681            series = [];
682            options = null;
683            surface = null;
684            overlay = null;
685            eventHolder = null;
686            ctx = null;
687            octx = null;
688            xaxes = [];
689            yaxes = [];
690            hooks = null;
691            highlights = [];
692            plot = null;
693        };
694        plot.resize = function () {
695        	var width = placeholder.width(),
696        		height = placeholder.height();
697            surface.resize(width, height);
698            overlay.resize(width, height);
699        };
700
701        // public attributes
702        plot.hooks = hooks;
703
704        // initialize
705        initPlugins(plot);
706        parseOptions(options_);
707        setupCanvases();
708        setData(data_);
709        setupGrid();
710        draw();
711        bindEvents();
712
713
714        function executeHooks(hook, args) {
715            args = [plot].concat(args);
716            for (var i = 0; i < hook.length; ++i)
717                hook[i].apply(this, args);
718        }
719
720        function initPlugins() {
721
722            // References to key classes, allowing plugins to modify them
723
724            var classes = {
725                Canvas: Canvas
726            };
727
728            for (var i = 0; i < plugins.length; ++i) {
729                var p = plugins[i];
730                p.init(plot, classes);
731                if (p.options)
732                    $.extend(true, options, p.options);
733            }
734        }
735
736        function parseOptions(opts) {
737
738            $.extend(true, options, opts);
739
740            // $.extend merges arrays, rather than replacing them.  When less
741            // colors are provided than the size of the default palette, we
742            // end up with those colors plus the remaining defaults, which is
743            // not expected behavior; avoid it by replacing them here.
744
745            if (opts && opts.colors) {
746            	options.colors = opts.colors;
747            }
748
749            if (options.xaxis.color == null)
750                options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
751            if (options.yaxis.color == null)
752                options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
753
754            if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
755                options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
756            if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
757                options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
758
759            if (options.grid.borderColor == null)
760                options.grid.borderColor = options.grid.color;
761            if (options.grid.tickColor == null)
762                options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
763
764            // Fill in defaults for axis options, including any unspecified
765            // font-spec fields, if a font-spec was provided.
766
767            // If no x/y axis options were provided, create one of each anyway,
768            // since the rest of the code assumes that they exist.
769
770            var i, axisOptions, axisCount,
771                fontSize = placeholder.css("font-size"),
772                fontSizeDefault = fontSize ? +fontSize.replace("px", "") : 13,
773                fontDefaults = {
774                    style: placeholder.css("font-style"),
775                    size: Math.round(0.8 * fontSizeDefault),
776                    variant: placeholder.css("font-variant"),
777                    weight: placeholder.css("font-weight"),
778                    family: placeholder.css("font-family")
779                };
780
781            axisCount = options.xaxes.length || 1;
782            for (i = 0; i < axisCount; ++i) {
783
784                axisOptions = options.xaxes[i];
785                if (axisOptions && !axisOptions.tickColor) {
786                    axisOptions.tickColor = axisOptions.color;
787                }
788
789                axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
790                options.xaxes[i] = axisOptions;
791
792                if (axisOptions.font) {
793                    axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
794                    if (!axisOptions.font.color) {
795                        axisOptions.font.color = axisOptions.color;
796                    }
797                    if (!axisOptions.font.lineHeight) {
798                        axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
799                    }
800                }
801            }
802
803            axisCount = options.yaxes.length || 1;
804            for (i = 0; i < axisCount; ++i) {
805
806                axisOptions = options.yaxes[i];
807                if (axisOptions && !axisOptions.tickColor) {
808                    axisOptions.tickColor = axisOptions.color;
809                }
810
811                axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
812                options.yaxes[i] = axisOptions;
813
814                if (axisOptions.font) {
815                    axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
816                    if (!axisOptions.font.color) {
817                        axisOptions.font.color = axisOptions.color;
818                    }
819                    if (!axisOptions.font.lineHeight) {
820                        axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
821                    }
822                }
823            }
824
825            // backwards compatibility, to be removed in future
826            if (options.xaxis.noTicks && options.xaxis.ticks == null)
827                options.xaxis.ticks = options.xaxis.noTicks;
828            if (options.yaxis.noTicks && options.yaxis.ticks == null)
829                options.yaxis.ticks = options.yaxis.noTicks;
830            if (options.x2axis) {
831                options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
832                options.xaxes[1].position = "top";
833                // Override the inherit to allow the axis to auto-scale
834                if (options.x2axis.min == null) {
835                    options.xaxes[1].min = null;
836                }
837                if (options.x2axis.max == null) {
838                    options.xaxes[1].max = null;
839                }
840            }
841            if (options.y2axis) {
842                options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
843                options.yaxes[1].position = "right";
844                // Override the inherit to allow the axis to auto-scale
845                if (options.y2axis.min == null) {
846                    options.yaxes[1].min = null;
847                }
848                if (options.y2axis.max == null) {
849                    options.yaxes[1].max = null;
850                }
851            }
852            if (options.grid.coloredAreas)
853                options.grid.markings = options.grid.coloredAreas;
854            if (options.grid.coloredAreasColor)
855                options.grid.markingsColor = options.grid.coloredAreasColor;
856            if (options.lines)
857                $.extend(true, options.series.lines, options.lines);
858            if (options.points)
859                $.extend(true, options.series.points, options.points);
860            if (options.bars)
861                $.extend(true, options.series.bars, options.bars);
862            if (options.shadowSize != null)
863                options.series.shadowSize = options.shadowSize;
864            if (options.highlightColor != null)
865                options.series.highlightColor = options.highlightColor;
866
867            // save options on axes for future reference
868            for (i = 0; i < options.xaxes.length; ++i)
869                getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
870            for (i = 0; i < options.yaxes.length; ++i)
871                getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
872
873            // add hooks from options
874            for (var n in hooks)
875                if (options.hooks[n] && options.hooks[n].length)
876                    hooks[n] = hooks[n].concat(options.hooks[n]);
877
878            executeHooks(hooks.processOptions, [options]);
879        }
880
881        function setData(d) {
882            series = parseData(d);
883            fillInSeriesOptions();
884            processData();
885        }
886
887        function parseData(d) {
888            var res = [];
889            for (var i = 0; i < d.length; ++i) {
890                var s = $.extend(true, {}, options.series);
891
892                if (d[i].data != null) {
893                    s.data = d[i].data; // move the data instead of deep-copy
894                    delete d[i].data;
895
896                    $.extend(true, s, d[i]);
897
898                    d[i].data = s.data;
899                }
900                else
901                    s.data = d[i];
902                res.push(s);
903            }
904
905            return res;
906        }
907
908        function axisNumber(obj, coord) {
909            var a = obj[coord + "axis"];
910            if (typeof a == "object") // if we got a real axis, extract number
911                a = a.n;
912            if (typeof a != "number")
913                a = 1; // default to first axis
914            return a;
915        }
916
917        function allAxes() {
918            // return flat array without annoying null entries
919            return $.grep(xaxes.concat(yaxes), function (a) { return a; });
920        }
921
922        function canvasToAxisCoords(pos) {
923            // return an object with x/y corresponding to all used axes
924            var res = {}, i, axis;
925            for (i = 0; i < xaxes.length; ++i) {
926                axis = xaxes[i];
927                if (axis && axis.used)
928                    res["x" + axis.n] = axis.c2p(pos.left);
929            }
930
931            for (i = 0; i < yaxes.length; ++i) {
932                axis = yaxes[i];
933                if (axis && axis.used)
934                    res["y" + axis.n] = axis.c2p(pos.top);
935            }
936
937            if (res.x1 !== undefined)
938                res.x = res.x1;
939            if (res.y1 !== undefined)
940                res.y = res.y1;
941
942            return res;
943        }
944
945        function axisToCanvasCoords(pos) {
946            // get canvas coords from the first pair of x/y found in pos
947            var res = {}, i, axis, key;
948
949            for (i = 0; i < xaxes.length; ++i) {
950                axis = xaxes[i];
951                if (axis && axis.used) {
952                    key = "x" + axis.n;
953                    if (pos[key] == null && axis.n == 1)
954                        key = "x";
955
956                    if (pos[key] != null) {
957                        res.left = axis.p2c(pos[key]);
958                        break;
959                    }
960                }
961            }
962
963            for (i = 0; i < yaxes.length; ++i) {
964                axis = yaxes[i];
965                if (axis && axis.used) {
966                    key = "y" + axis.n;
967                    if (pos[key] == null && axis.n == 1)
968                        key = "y";
969
970                    if (pos[key] != null) {
971                        res.top = axis.p2c(pos[key]);
972                        break;
973                    }
974                }
975            }
976
977            return res;
978        }
979
980        function getOrCreateAxis(axes, number) {
981            if (!axes[number - 1])
982                axes[number - 1] = {
983                    n: number, // save the number for future reference
984                    direction: axes == xaxes ? "x" : "y",
985                    options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
986                };
987
988            return axes[number - 1];
989        }
990
991        function fillInSeriesOptions() {
992
993            var neededColors = series.length, maxIndex = -1, i;
994
995            // Subtract the number of series that already have fixed colors or
996            // color indexes from the number that we still need to generate.
997
998            for (i = 0; i < series.length; ++i) {
999                var sc = series[i].color;
1000                if (sc != null) {
1001                    neededColors--;
1002                    if (typeof sc == "number" && sc > maxIndex) {
1003                        maxIndex = sc;
1004                    }
1005                }
1006            }
1007
1008            // If any of the series have fixed color indexes, then we need to
1009            // generate at least as many colors as the highest index.
1010
1011            if (neededColors <= maxIndex) {
1012                neededColors = maxIndex + 1;
1013            }
1014
1015            // Generate all the colors, using first the option colors and then
1016            // variations on those colors once they're exhausted.
1017
1018            var c, colors = [], colorPool = options.colors,
1019                colorPoolSize = colorPool.length, variation = 0;
1020
1021            for (i = 0; i < neededColors; i++) {
1022
1023                c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
1024
1025                // Each time we exhaust the colors in the pool we adjust
1026                // a scaling factor used to produce more variations on
1027                // those colors. The factor alternates negative/positive
1028                // to produce lighter/darker colors.
1029
1030                // Reset the variation after every few cycles, or else
1031                // it will end up producing only white or black colors.
1032
1033                if (i % colorPoolSize == 0 && i) {
1034                    if (variation >= 0) {
1035                        if (variation < 0.5) {
1036                            variation = -variation - 0.2;
1037                        } else variation = 0;
1038                    } else variation = -variation;
1039                }
1040
1041                colors[i] = c.scale('rgb', 1 + variation);
1042            }
1043
1044            // Finalize the series options, filling in their colors
1045
1046            var colori = 0, s;
1047            for (i = 0; i < series.length; ++i) {
1048                s = series[i];
1049
1050                // assign colors
1051                if (s.color == null) {
1052                    s.color = colors[colori].toString();
1053                    ++colori;
1054                }
1055                else if (typeof s.color == "number")
1056                    s.color = colors[s.color].toString();
1057
1058                // turn on lines automatically in case nothing is set
1059                if (s.lines.show == null) {
1060                    var v, show = true;
1061                    for (v in s)
1062                        if (s[v] && s[v].show) {
1063                            show = false;
1064                            break;
1065                        }
1066                    if (show)
1067                        s.lines.show = true;
1068                }
1069
1070                // If nothing was provided for lines.zero, default it to match
1071                // lines.fill, since areas by default should extend to zero.
1072
1073                if (s.lines.zero == null) {
1074                    s.lines.zero = !!s.lines.fill;
1075                }
1076
1077                // setup axes
1078                s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
1079                s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
1080            }
1081        }
1082
1083        function processData() {
1084            var topSentry = Number.POSITIVE_INFINITY,
1085                bottomSentry = Number.NEGATIVE_INFINITY,
1086                fakeInfinity = Number.MAX_VALUE,
1087                i, j, k, m, length,
1088                s, points, ps, x, y, axis, val, f, p,
1089                data, format;
1090
1091            function updateAxis(axis, min, max) {
1092                if (min < axis.datamin && min != -fakeInfinity)
1093                    axis.datamin = min;
1094                if (max > axis.datamax && max != fakeInfinity)
1095                    axis.datamax = max;
1096            }
1097
1098            $.each(allAxes(), function (_, axis) {
1099                // init axis
1100                axis.datamin = topSentry;
1101                axis.datamax = bottomSentry;
1102                axis.used = false;
1103            });
1104
1105            for (i = 0; i < series.length; ++i) {
1106                s = series[i];
1107                s.datapoints = { points: [] };
1108
1109                executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
1110            }
1111
1112            // first pass: clean and copy data
1113            for (i = 0; i < series.length; ++i) {
1114                s = series[i];
1115
1116                data = s.data;
1117                format = s.datapoints.format;
1118
1119                if (!format) {
1120                    format = [];
1121                    // find out how to copy
1122                    format.push({ x: true, number: true, required: true });
1123                    format.push({ y: true, number: true, required: true });
1124
1125                    if (s.bars.show || (s.lines.show && s.lines.fill)) {
1126                        var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
1127                        format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
1128                        if (s.bars.horizontal) {
1129                            delete format[format.length - 1].y;
1130                            format[format.length - 1].x = true;
1131                        }
1132                    }
1133
1134                    s.datapoints.format = format;
1135                }
1136
1137                if (s.datapoints.pointsize != null)
1138                    continue; // already filled in
1139
1140                s.datapoints.pointsize = format.length;
1141
1142                ps = s.datapoints.pointsize;
1143                points = s.datapoints.points;
1144
1145                var insertSteps = s.lines.show && s.lines.steps;
1146                s.xaxis.used = s.yaxis.used = true;
1147
1148                for (j = k = 0; j < data.length; ++j, k += ps) {
1149                    p = data[j];
1150
1151                    var nullify = p == null;
1152                    if (!nullify) {
1153                        for (m = 0; m < ps; ++m) {
1154                            val = p[m];
1155                            f = format[m];
1156
1157                            if (f) {
1158                                if (f.number && val != null) {
1159                                    val = +val; // convert to number
1160                                    if (isNaN(val))
1161                                        val = null;
1162                                    else if (val == Infinity)
1163                                        val = fakeInfinity;
1164                                    else if (val == -Infinity)
1165                                        val = -fakeInfinity;
1166                                }
1167
1168                                if (val == null) {
1169                                    if (f.required)
1170                                        nullify = true;
1171
1172                                    if (f.defaultValue != null)
1173                                        val = f.defaultValue;
1174                                }
1175                            }
1176
1177                            points[k + m] = val;
1178                        }
1179                    }
1180
1181                    if (nullify) {
1182                        for (m = 0; m < ps; ++m) {
1183                            val = points[k + m];
1184                            if (val != null) {
1185                                f = format[m];
1186                                // extract min/max info
1187                                if (f.autoscale !== false) {
1188                                    if (f.x) {
1189                                        updateAxis(s.xaxis, val, val);
1190                                    }
1191                                    if (f.y) {
1192                                        updateAxis(s.yaxis, val, val);
1193                                    }
1194                                }
1195                            }
1196                            points[k + m] = null;
1197                        }
1198                    }
1199                    else {
1200                        // a little bit of line specific stuff that
1201                        // perhaps shouldn't be here, but lacking
1202                        // better means...
1203                        if (insertSteps && k > 0
1204                            && points[k - ps] != null
1205                            && points[k - ps] != points[k]
1206                            && points[k - ps + 1] != points[k + 1]) {
1207                            // copy the point to make room for a middle point
1208                            for (m = 0; m < ps; ++m)
1209                                points[k + ps + m] = points[k + m];
1210
1211                            // middle point has same y
1212                            points[k + 1] = points[k - ps + 1];
1213
1214                            // we've added a point, better reflect that
1215                            k += ps;
1216                        }
1217                    }
1218                }
1219            }
1220
1221            // give the hooks a chance to run
1222            for (i = 0; i < series.length; ++i) {
1223                s = series[i];
1224
1225                executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
1226            }
1227
1228            // second pass: find datamax/datamin for auto-scaling
1229            for (i = 0; i < series.length; ++i) {
1230                s = series[i];
1231                points = s.datapoints.points;
1232                ps = s.datapoints.pointsize;
1233                format = s.datapoints.format;
1234
1235                var xmin = topSentry, ymin = topSentry,
1236                    xmax = bottomSentry, ymax = bottomSentry;
1237
1238                for (j = 0; j < points.length; j += ps) {
1239                    if (points[j] == null)
1240                        continue;
1241
1242                    for (m = 0; m < ps; ++m) {
1243                        val = points[j + m];
1244                        f = format[m];
1245                        if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
1246                            continue;
1247
1248                        if (f.x) {
1249                            if (val < xmin)
1250                                xmin = val;
1251                            if (val > xmax)
1252                                xmax = val;
1253                        }
1254                        if (f.y) {
1255                            if (val < ymin)
1256                                ymin = val;
1257                            if (val > ymax)
1258                                ymax = val;
1259                        }
1260                    }
1261                }
1262
1263                if (s.bars.show) {
1264                    // make sure we got room for the bar on the dancing floor
1265                    var delta;
1266
1267                    switch (s.bars.align) {
1268                        case "left":
1269                            delta = 0;
1270                            break;
1271                        case "right":
1272                            delta = -s.bars.barWidth;
1273                            break;
1274                        default:
1275                            delta = -s.bars.barWidth / 2;
1276                    }
1277
1278                    if (s.bars.horizontal) {
1279                        ymin += delta;
1280                        ymax += delta + s.bars.barWidth;
1281                    }
1282                    else {
1283                        xmin += delta;
1284                        xmax += delta + s.bars.barWidth;
1285                    }
1286                }
1287
1288                updateAxis(s.xaxis, xmin, xmax);
1289                updateAxis(s.yaxis, ymin, ymax);
1290            }
1291
1292            $.each(allAxes(), function (_, axis) {
1293                if (axis.datamin == topSentry)
1294                    axis.datamin = null;
1295                if (axis.datamax == bottomSentry)
1296                    axis.datamax = null;
1297            });
1298        }
1299
1300        function setupCanvases() {
1301
1302            // Make sure the placeholder is clear of everything except canvases
1303            // from a previous plot in this container that we'll try to re-use.
1304
1305            placeholder.css("padding", 0) // padding messes up the positioning
1306                .children().filter(function(){
1307                    return !$(this).hasClass("flot-overlay") && !$(this).hasClass('flot-base');
1308                }).remove();
1309
1310            if (placeholder.css("position") == 'static')
1311                placeholder.css("position", "relative"); // for positioning labels and overlay
1312
1313            surface = new Canvas("flot-base", placeholder);
1314            overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
1315
1316            ctx = surface.context;
1317            octx = overlay.context;
1318
1319            // define which element we're listening for events on
1320            eventHolder = $(overlay.element).unbind();
1321
1322            // If we're re-using a plot object, shut down the old one
1323
1324            var existing = placeholder.data("plot");
1325
1326            if (existing) {
1327                existing.shutdown();
1328                overlay.clear();
1329            }
1330
1331            // save in case we get replotted
1332            placeholder.data("plot", plot);
1333        }
1334
1335        function bindEvents() {
1336            // bind events
1337            if (options.grid.hoverable) {
1338                eventHolder.mousemove(onMouseMove);
1339
1340                // Use bind, rather than .mouseleave, because we officially
1341                // still support jQuery 1.2.6, which doesn't define a shortcut
1342                // for mouseenter or mouseleave.  This was a bug/oversight that
1343                // was fixed somewhere around 1.3.x.  We can return to using
1344                // .mouseleave when we drop support for 1.2.6.
1345
1346                eventHolder.bind("mouseleave", onMouseLeave);
1347            }
1348
1349            if (options.grid.clickable)
1350                eventHolder.click(onClick);
1351
1352            executeHooks(hooks.bindEvents, [eventHolder]);
1353        }
1354
1355        function shutdown() {
1356            if (redrawTimeout)
1357                clearTimeout(redrawTimeout);
1358
1359            eventHolder.unbind("mousemove", onMouseMove);
1360            eventHolder.unbind("mouseleave", onMouseLeave);
1361            eventHolder.unbind("click", onClick);
1362
1363            executeHooks(hooks.shutdown, [eventHolder]);
1364        }
1365
1366        function setTransformationHelpers(axis) {
1367            // set helper functions on the axis, assumes plot area
1368            // has been computed already
1369
1370            function identity(x) { return x; }
1371
1372            var s, m, t = axis.options.transform || identity,
1373                it = axis.options.inverseTransform;
1374
1375            // precompute how much the axis is scaling a point
1376            // in canvas space
1377            if (axis.direction == "x") {
1378                s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
1379                m = Math.min(t(axis.max), t(axis.min));
1380            }
1381            else {
1382                s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
1383                s = -s;
1384                m = Math.max(t(axis.max), t(axis.min));
1385            }
1386
1387            // data point to canvas coordinate
1388            if (t == identity) // slight optimization
1389                axis.p2c = function (p) { return (p - m) * s; };
1390            else
1391                axis.p2c = function (p) { return (t(p) - m) * s; };
1392            // canvas coordinate to data point
1393            if (!it)
1394                axis.c2p = function (c) { return m + c / s; };
1395            else
1396                axis.c2p = function (c) { return it(m + c / s); };
1397        }
1398
1399        function measureTickLabels(axis) {
1400
1401            var opts = axis.options,
1402                ticks = axis.ticks || [],
1403                labelWidth = opts.labelWidth || 0,
1404                labelHeight = opts.labelHeight || 0,
1405                maxWidth = labelWidth || (axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null),
1406                legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
1407                layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
1408                font = opts.font || "flot-tick-label tickLabel";
1409
1410            for (var i = 0; i < ticks.length; ++i) {
1411
1412                var t = ticks[i];
1413
1414                if (!t.label)
1415                    continue;
1416
1417                var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
1418
1419                labelWidth = Math.max(labelWidth, info.width);
1420                labelHeight = Math.max(labelHeight, info.height);
1421            }
1422
1423            axis.labelWidth = opts.labelWidth || labelWidth;
1424            axis.labelHeight = opts.labelHeight || labelHeight;
1425        }
1426
1427        function allocateAxisBoxFirstPhase(axis) {
1428            // find the bounding box of the axis by looking at label
1429            // widths/heights and ticks, make room by diminishing the
1430            // plotOffset; this first phase only looks at one
1431            // dimension per axis, the other dimension depends on the
1432            // other axes so will have to wait
1433
1434            var lw = axis.labelWidth,
1435                lh = axis.labelHeight,
1436                pos = axis.options.position,
1437                isXAxis = axis.direction === "x",
1438                tickLength = axis.options.tickLength,
1439                axisMargin = options.grid.axisMargin,
1440                padding = options.grid.labelMargin,
1441                innermost = true,
1442                outermost = true,
1443                first = true,
1444                found = false;
1445
1446            // Determine the axis's position in its direction and on its side
1447
1448            $.each(isXAxis ? xaxes : yaxes, function(i, a) {
1449                if (a && (a.show || a.reserveSpace)) {
1450                    if (a === axis) {
1451                        found = true;
1452                    } else if (a.options.position === pos) {
1453                        if (found) {
1454                            outermost = false;
1455                        } else {
1456                            innermost = false;
1457                        }
1458                    }
1459                    if (!found) {
1460                        first = false;
1461                    }
1462                }
1463            });
1464
1465            // The outermost axis on each side has no margin
1466
1467            if (outermost) {
1468                axisMargin = 0;
1469            }
1470
1471            // The ticks for the first axis in each direction stretch across
1472
1473            if (tickLength == null) {
1474                tickLength = first ? "full" : 5;
1475            }
1476
1477            if (!isNaN(+tickLength))
1478                padding += +tickLength;
1479
1480            if (isXAxis) {
1481                lh += padding;
1482
1483                if (pos == "bottom") {
1484                    plotOffset.bottom += lh + axisMargin;
1485                    axis.box = { top: surface.height - plotOffset.bottom, height: lh };
1486                }
1487                else {
1488                    axis.box = { top: plotOffset.top + axisMargin, height: lh };
1489                    plotOffset.top += lh + axisMargin;
1490                }
1491            }
1492            else {
1493                lw += padding;
1494
1495                if (pos == "left") {
1496                    axis.box = { left: plotOffset.left + axisMargin, width: lw };
1497                    plotOffset.left += lw + axisMargin;
1498                }
1499                else {
1500                    plotOffset.right += lw + axisMargin;
1501                    axis.box = { left: surface.width - plotOffset.right, width: lw };
1502                }
1503            }
1504
1505             // save for future reference
1506            axis.position = pos;
1507            axis.tickLength = tickLength;
1508            axis.box.padding = padding;
1509            axis.innermost = innermost;
1510        }
1511
1512        function allocateAxisBoxSecondPhase(axis) {
1513            // now that all axis boxes have been placed in one
1514            // dimension, we can set the remaining dimension coordinates
1515            if (axis.direction == "x") {
1516                axis.box.left = plotOffset.left - axis.labelWidth / 2;
1517                axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
1518            }
1519            else {
1520                axis.box.top = plotOffset.top - axis.labelHeight / 2;
1521                axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
1522            }
1523        }
1524
1525        function adjustLayoutForThingsStickingOut() {
1526            // possibly adjust plot offset to ensure everything stays
1527            // inside the canvas and isn't clipped off
1528
1529            var minMargin = options.grid.minBorderMargin,
1530                axis, i;
1531
1532            // check stuff from the plot (FIXME: this should just read
1533            // a value from the series, otherwise it's impossible to
1534            // customize)
1535            if (minMargin == null) {
1536                minMargin = 0;
1537                for (i = 0; i < series.length; ++i)
1538                    minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
1539            }
1540
1541            var margins = {
1542                left: minMargin,
1543                right: minMargin,
1544                top: minMargin,
1545                bottom: minMargin
1546            };
1547
1548            // check axis labels, note we don't check the actual
1549            // labels but instead use the overall width/height to not
1550            // jump as much around with replots
1551            $.each(allAxes(), function (_, axis) {
1552                if (axis.reserveSpace && axis.ticks && axis.ticks.length) {
1553                    if (axis.direction === "x") {
1554                        margins.left = Math.max(margins.left, axis.labelWidth / 2);
1555                        margins.right = Math.max(margins.right, axis.labelWidth / 2);
1556                    } else {
1557                        margins.bottom = Math.max(margins.bottom, axis.labelHeight / 2);
1558                        margins.top = Math.max(margins.top, axis.labelHeight / 2);
1559                    }
1560                }
1561            });
1562
1563            plotOffset.left = Math.ceil(Math.max(margins.left, plotOffset.left));
1564            plotOffset.right = Math.ceil(Math.max(margins.right, plotOffset.right));
1565            plotOffset.top = Math.ceil(Math.max(margins.top, plotOffset.top));
1566            plotOffset.bottom = Math.ceil(Math.max(margins.bottom, plotOffset.bottom));
1567        }
1568
1569        function setupGrid() {
1570            var i, axes = allAxes(), showGrid = options.grid.show;
1571
1572            // Initialize the plot's offset from the edge of the canvas
1573
1574            for (var a in plotOffset) {
1575                var margin = options.grid.margin || 0;
1576                plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
1577            }
1578
1579            executeHooks(hooks.processOffset, [plotOffset]);
1580
1581            // If the grid is visible, add its border width to the offset
1582
1583            for (var a in plotOffset) {
1584                if(typeof(options.grid.borderWidth) == "object") {
1585                    plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
1586                }
1587                else {
1588                    plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
1589                }
1590            }
1591
1592            $.each(axes, function (_, axis) {
1593                var axisOpts = axis.options;
1594                axis.show = axisOpts.show == null ? axis.used : axisOpts.show;
1595                axis.reserveSpace = axisOpts.reserveSpace == null ? axis.show : axisOpts.reserveSpace;
1596                setRange(axis);
1597            });
1598
1599            if (showGrid) {
1600
1601                var allocatedAxes = $.grep(axes, function (axis) {
1602                    return axis.show || axis.reserveSpace;
1603                });
1604
1605                $.each(allocatedAxes, function (_, axis) {
1606                    // make the ticks
1607                    setupTickGeneration(axis);
1608                    setTicks(axis);
1609                    snapRangeToTicks(axis, axis.ticks);
1610                    // find labelWidth/Height for axis
1611                    measureTickLabels(axis);
1612                });
1613
1614                // with all dimensions calculated, we can compute the
1615                // axis bounding boxes, start from the outside
1616                // (reverse order)
1617                for (i = allocatedAxes.length - 1; i >= 0; --i)
1618                    allocateAxisBoxFirstPhase(allocatedAxes[i]);
1619
1620                // make sure we've got enough space for things that
1621                // might stick out
1622                adjustLayoutForThingsStickingOut();
1623
1624                $.each(allocatedAxes, function (_, axis) {
1625                    allocateAxisBoxSecondPhase(axis);
1626                });
1627            }
1628
1629            plotWidth = surface.width - plotOffset.left - plotOffset.right;
1630            plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
1631
1632            // now we got the proper plot dimensions, we can compute the scaling
1633            $.each(axes, function (_, axis) {
1634                setTransformationHelpers(axis);
1635            });
1636
1637            if (showGrid) {
1638                drawAxisLabels();
1639            }
1640
1641            insertLegend();
1642        }
1643
1644        function setRange(axis) {
1645            var opts = axis.options,
1646                min = +(opts.min != null ? opts.min : axis.datamin),
1647                max = +(opts.max != null ? opts.max : axis.datamax),
1648                delta = max - min;
1649
1650            if (delta == 0.0) {
1651                // degenerate case
1652                var widen = max == 0 ? 1 : 0.01;
1653
1654                if (opts.min == null)
1655                    min -= widen;
1656                // always widen max if we couldn't widen min to ensure we
1657                // don't fall into min == max which doesn't work
1658                if (opts.max == null || opts.min != null)
1659                    max += widen;
1660            }
1661            else {
1662                // consider autoscaling
1663                var margin = opts.autoscaleMargin;
1664                if (margin != null) {
1665                    if (opts.min == null) {
1666                        min -= delta * margin;
1667                        // make sure we don't go below zero if all values
1668                        // are positive
1669                        if (min < 0 && axis.datamin != null && axis.datamin >= 0)
1670                            min = 0;
1671                    }
1672                    if (opts.max == null) {
1673                        max += delta * margin;
1674                        if (max > 0 && axis.datamax != null && axis.datamax <= 0)
1675                            max = 0;
1676                    }
1677                }
1678            }
1679            axis.min = min;
1680            axis.max = max;
1681        }
1682
1683        function setupTickGeneration(axis) {
1684            var opts = axis.options;
1685
1686            // estimate number of ticks
1687            var noTicks;
1688            if (typeof opts.ticks == "number" && opts.ticks > 0)
1689                noTicks = opts.ticks;
1690            else
1691                // heuristic based on the model a*sqrt(x) fitted to
1692                // some data points that seemed reasonable
1693                noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
1694
1695            var delta = (axis.max - axis.min) / noTicks,
1696                dec = -Math.floor(Math.log(delta) / Math.LN10),
1697                maxDec = opts.tickDecimals;
1698
1699            if (maxDec != null && dec > maxDec) {
1700                dec = maxDec;
1701            }
1702
1703            var magn = Math.pow(10, -dec),
1704                norm = delta / magn, // norm is between 1.0 and 10.0
1705                size;
1706
1707            if (norm < 1.5) {
1708                size = 1;
1709            } else if (norm < 3) {
1710                size = 2;
1711                // special case for 2.5, requires an extra decimal
1712                if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
1713                    size = 2.5;
1714                    ++dec;
1715                }
1716            } else if (norm < 7.5) {
1717                size = 5;
1718            } else {
1719                size = 10;
1720            }
1721
1722            size *= magn;
1723
1724            if (opts.minTickSize != null && size < opts.minTickSize) {
1725                size = opts.minTickSize;
1726            }
1727
1728            axis.delta = delta;
1729            axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
1730            axis.tickSize = opts.tickSize || size;
1731
1732            // Time mode was moved to a plug-in in 0.8, and since so many people use it
1733            // we'll add an especially friendly reminder to make sure they included it.
1734
1735            if (opts.mode == "time" && !axis.tickGenerator) {
1736                throw new Error("Time mode requires the flot.time plugin.");
1737            }
1738
1739            // Flot supports base-10 axes; any other mode else is handled by a plug-in,
1740            // like flot.time.js.
1741
1742            if (!axis.tickGenerator) {
1743
1744                axis.tickGenerator = function (axis) {
1745
1746                    var ticks = [],
1747                        start = floorInBase(axis.min, axis.tickSize),
1748                        i = 0,
1749                        v = Number.NaN,
1750                        prev;
1751
1752                    do {
1753                        prev = v;
1754                        v = start + i * axis.tickSize;
1755                        ticks.push(v);
1756                        ++i;
1757                    } while (v < axis.max && v != prev);
1758                    return ticks;
1759                };
1760
1761				axis.tickFormatter = function (value, axis) {
1762
1763					var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
1764					var formatted = "" + Math.round(value * factor) / factor;
1765
1766					// If tickDecimals was specified, ensure that we have exactly that
1767					// much precision; otherwise default to the value's own precision.
1768
1769					if (axis.tickDecimals != null) {
1770						var decimal = formatted.indexOf(".");
1771						var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
1772						if (precision < axis.tickDecimals) {
1773							return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
1774						}
1775					}
1776
1777                    return formatted;
1778                };
1779            }
1780
1781            if ($.isFunction(opts.tickFormatter))
1782                axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
1783
1784            if (opts.alignTicksWithAxis != null) {
1785                var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
1786                if (otherAxis && otherAxis.used && otherAxis != axis) {
1787                    // consider snapping min/max to outermost nice ticks
1788                    var niceTicks = axis.tickGenerator(axis);
1789                    if (niceTicks.length > 0) {
1790                        if (opts.min == null)
1791                            axis.min = Math.min(axis.min, niceTicks[0]);
1792                        if (opts.max == null && niceTicks.length > 1)
1793                            axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
1794                    }
1795
1796                    axis.tickGenerator = function (axis) {
1797                        // copy ticks, scaled to this axis
1798                        var ticks = [], v, i;
1799                        for (i = 0; i < otherAxis.ticks.length; ++i) {
1800                            v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
1801                            v = axis.min + v * (axis.max - axis.min);
1802                            ticks.push(v);
1803                        }
1804                        return ticks;
1805                    };
1806
1807                    // we might need an extra decimal since forced
1808                    // ticks don't necessarily fit naturally
1809                    if (!axis.mode && opts.tickDecimals == null) {
1810                        var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
1811                            ts = axis.tickGenerator(axis);
1812
1813                        // only proceed if the tick interval rounded
1814                        // with an extra decimal doesn't give us a
1815                        // zero at end
1816                        if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
1817                            axis.tickDecimals = extraDec;
1818                    }
1819                }
1820            }
1821        }
1822
1823        function setTicks(axis) {
1824            var oticks = axis.options.ticks, ticks = [];
1825            if (oticks == null || (typeof oticks == "number" && oticks > 0))
1826                ticks = axis.tickGenerator(axis);
1827            else if (oticks) {
1828                if ($.isFunction(oticks))
1829                    // generate the ticks
1830                    ticks = oticks(axis);
1831                else
1832                    ticks = oticks;
1833            }
1834
1835            // clean up/labelify the supplied ticks, copy them over
1836            var i, v;
1837            axis.ticks = [];
1838            for (i = 0; i < ticks.length; ++i) {
1839                var label = null;
1840                var t = ticks[i];
1841                if (typeof t == "object") {
1842                    v = +t[0];
1843                    if (t.length > 1)
1844                        label = t[1];
1845                }
1846                else
1847                    v = +t;
1848                if (label == null)
1849                    label = axis.tickFormatter(v, axis);
1850                if (!isNaN(v))
1851                    axis.ticks.push({ v: v, label: label });
1852            }
1853        }
1854
1855        function snapRangeToTicks(axis, ticks) {
1856            if (axis.options.autoscaleMargin && ticks.length > 0) {
1857                // snap to ticks
1858                if (axis.options.min == null)
1859                    axis.min = Math.min(axis.min, ticks[0].v);
1860                if (axis.options.max == null && ticks.length > 1)
1861                    axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
1862            }
1863        }
1864
1865        function draw() {
1866
1867            surface.clear();
1868
1869            executeHooks(hooks.drawBackground, [ctx]);
1870
1871            var grid = options.grid;
1872
1873            // draw background, if any
1874            if (grid.show && grid.backgroundColor)
1875                drawBackground();
1876
1877            if (grid.show && !grid.aboveData) {
1878                drawGrid();
1879            }
1880
1881            for (var i = 0; i < series.length; ++i) {
1882                executeHooks(hooks.drawSeries, [ctx, series[i]]);
1883                drawSeries(series[i]);
1884            }
1885
1886            executeHooks(hooks.draw, [ctx]);
1887
1888            if (grid.show && grid.aboveData) {
1889                drawGrid();
1890            }
1891
1892            surface.render();
1893
1894            // A draw implies that either the axes or data have changed, so we
1895            // should probably update the overlay highlights as well.
1896
1897            triggerRedrawOverlay();
1898        }
1899
1900        function extractRange(ranges, coord) {
1901            var axis, from, to, key, axes = allAxes();
1902
1903            for (var i = 0; i < axes.length; ++i) {
1904                axis = axes[i];
1905                if (axis.direction == coord) {
1906                    key = coord + axis.n + "axis";
1907                    if (!ranges[key] && axis.n == 1)
1908                        key = coord + "axis"; // support x1axis as xaxis
1909                    if (ranges[key]) {
1910                        from = ranges[key].from;
1911                        to = ranges[key].to;
1912                        break;
1913                    }
1914                }
1915            }
1916
1917            // backwards-compat stuff - to be removed in future
1918            if (!ranges[key]) {
1919                axis = coord == "x" ? xaxes[0] : yaxes[0];
1920                from = ranges[coord + "1"];
1921                to = ranges[coord + "2"];
1922            }
1923
1924            // auto-reverse as an added bonus
1925            if (from != null && to != null && from > to) {
1926                var tmp = from;
1927                from = to;
1928                to = tmp;
1929            }
1930
1931            return { from: from, to: to, axis: axis };
1932        }
1933
1934        function drawBackground() {
1935            ctx.save();
1936            ctx.translate(plotOffset.left, plotOffset.top);
1937
1938            ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
1939            ctx.fillRect(0, 0, plotWidth, plotHeight);
1940            ctx.restore();
1941        }
1942
1943        function drawGrid() {
1944            var i, axes, bw, bc;
1945
1946            ctx.save();
1947            ctx.translate(plotOffset.left, plotOffset.top);
1948
1949            // draw markings
1950            var markings = options.grid.markings;
1951            if (markings) {
1952                if ($.isFunction(markings)) {
1953                    axes = plot.getAxes();
1954                    // xmin etc. is backwards compatibility, to be
1955                    // removed in the future
1956                    axes.xmin = axes.xaxis.min;
1957                    axes.xmax = axes.xaxis.max;
1958                    axes.ymin = axes.yaxis.min;
1959                    axes.ymax = axes.yaxis.max;
1960
1961                    markings = markings(axes);
1962                }
1963
1964                for (i = 0; i < markings.length; ++i) {
1965                    var m = markings[i],
1966                        xrange = extractRange(m, "x"),
1967                        yrange = extractRange(m, "y");
1968
1969                    // fill in missing
1970                    if (xrange.from == null)
1971                        xrange.from = xrange.axis.min;
1972                    if (xrange.to == null)
1973                        xrange.to = xrange.axis.max;
1974                    if (yrange.from == null)
1975                        yrange.from = yrange.axis.min;
1976                    if (yrange.to == null)
1977                        yrange.to = yrange.axis.max;
1978
1979                    // clip
1980                    if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
1981                        yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
1982                        continue;
1983
1984                    xrange.from = Math.max(xrange.from, xrange.axis.min);
1985                    xrange.to = Math.min(xrange.to, xrange.axis.max);
1986                    yrange.from = Math.max(yrange.from, yrange.axis.min);
1987                    yrange.to = Math.min(yrange.to, yrange.axis.max);
1988
1989                    var xequal = xrange.from === xrange.to,
1990                        yequal = yrange.from === yrange.to;
1991
1992                    if (xequal && yequal) {
1993                        continue;
1994                    }
1995
1996                    // then draw
1997                    xrange.from = Math.floor(xrange.axis.p2c(xrange.from));
1998                    xrange.to = Math.floor(xrange.axis.p2c(xrange.to));
1999                    yrange.from = Math.floor(yrange.axis.p2c(yrange.from));
2000                    yrange.to = Math.floor(yrange.axis.p2c(yrange.to));
2001
2002                    if (xequal || yequal) {
2003                        var lineWidth = m.lineWidth || options.grid.markingsLineWidth,
2004                            subPixel = lineWidth % 2 ? 0.5 : 0;
2005                        ctx.beginPath();
2006                        ctx.strokeStyle = m.color || options.grid.markingsColor;
2007                        ctx.lineWidth = lineWidth;
2008                        if (xequal) {
2009                            ctx.moveTo(xrange.to + subPixel, yrange.from);
2010                            ctx.lineTo(xrange.to + subPixel, yrange.to);
2011                        } else {
2012                            ctx.moveTo(xrange.from, yrange.to + subPixel);
2013                            ctx.lineTo(xrange.to, yrange.to + subPixel);                            
2014                        }
2015                        ctx.stroke();
2016                    } else {
2017                        ctx.fillStyle = m.color || options.grid.markingsColor;
2018                        ctx.fillRect(xrange.from, yrange.to,
2019                                     xrange.to - xrange.from,
2020                                     yrange.from - yrange.to);
2021                    }
2022                }
2023            }
2024
2025            // draw the ticks
2026            axes = allAxes();
2027            bw = options.grid.borderWidth;
2028
2029            for (var j = 0; j < axes.length; ++j) {
2030                var axis = axes[j], box = axis.box,
2031                    t = axis.tickLength, x, y, xoff, yoff;
2032                if (!axis.show || axis.ticks.length == 0)
2033                    continue;
2034
2035                ctx.lineWidth = 1;
2036
2037                // find the edges
2038                if (axis.direction == "x") {
2039                    x = 0;
2040                    if (t == "full")
2041                        y = (axis.position == "top" ? 0 : plotHeight);
2042                    else
2043                        y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
2044                }
2045                else {
2046                    y = 0;
2047                    if (t == "full")
2048                        x = (axis.position == "left" ? 0 : plotWidth);
2049                    else
2050                        x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
2051                }
2052
2053                // draw tick bar
2054                if (!axis.innermost) {
2055                    ctx.strokeStyle = axis.options.color;
2056                    ctx.beginPath();
2057                    xoff = yoff = 0;
2058                    if (axis.direction == "x")
2059                        xoff = plotWidth + 1;
2060                    else
2061                        yoff = plotHeight + 1;
2062
2063                    if (ctx.lineWidth == 1) {
2064                        if (axis.direction == "x") {
2065                            y = Math.floor(y) + 0.5;
2066                        } else {
2067                            x = Math.floor(x) + 0.5;
2068                        }
2069                    }
2070
2071                    ctx.moveTo(x, y);
2072                    ctx.lineTo(x + xoff, y + yoff);
2073                    ctx.stroke();
2074                }
2075
2076                // draw ticks
2077
2078                ctx.strokeStyle = axis.options.tickColor;
2079
2080                ctx.beginPath();
2081                for (i = 0; i < axis.ticks.length; ++i) {
2082                    var v = axis.ticks[i].v;
2083
2084                    xoff = yoff = 0;
2085
2086                    if (isNaN(v) || v < axis.min || v > axis.max
2087                        // skip those lying on the axes if we got a border
2088                        || (t == "full"
2089                            && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
2090                            && (v == axis.min || v == axis.max)))
2091                        continue;
2092
2093                    if (axis.direction == "x") {
2094                        x = axis.p2c(v);
2095                        yoff = t == "full" ? -plotHeight : t;
2096
2097                        if (axis.position == "top")
2098                            yoff = -yoff;
2099                    }
2100                    else {
2101                        y = axis.p2c(v);
2102                        xoff = t == "full" ? -plotWidth : t;
2103
2104                        if (axis.position == "left")
2105                            xoff = -xoff;
2106                    }
2107
2108                    if (ctx.lineWidth == 1) {
2109                        if (axis.direction == "x")
2110                            x = Math.floor(x) + 0.5;
2111                        else
2112                            y = Math.floor(y) + 0.5;
2113                    }
2114
2115                    ctx.moveTo(x, y);
2116                    ctx.lineTo(x + xoff, y + yoff);
2117                }
2118
2119                ctx.stroke();
2120            }
2121
2122
2123            // draw border
2124            if (bw) {
2125                // If either borderWidth or borderColor is an object, then draw the border
2126                // line by line instead of as one rectangle
2127                bc = options.grid.borderColor;
2128                if(typeof bw == "object" || typeof bc == "object") {
2129                    if (typeof bw !== "object") {
2130                        bw = {top: bw, right: bw, bottom: bw, left: bw};
2131                    }
2132                    if (typeof bc !== "object") {
2133                        bc = {top: bc, right: bc, bottom: bc, left: bc};
2134                    }
2135
2136                    if (bw.top > 0) {
2137                        ctx.strokeStyle = bc.top;
2138                        ctx.lineWidth = bw.top;
2139                        ctx.beginPath();
2140                        ctx.moveTo(0 - bw.left, 0 - bw.top/2);
2141                        ctx.lineTo(plotWidth, 0 - bw.top/2);
2142                        ctx.stroke();
2143                    }
2144
2145                    if (bw.right > 0) {
2146                        ctx.strokeStyle = bc.right;
2147                        ctx.lineWidth = bw.right;
2148                        ctx.beginPath();
2149                        ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
2150                        ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
2151                        ctx.stroke();
2152                    }
2153
2154                    if (bw.bottom > 0) {
2155                        ctx.strokeStyle = bc.bottom;
2156                        ctx.lineWidth = bw.bottom;
2157                        ctx.beginPath();
2158                        ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
2159                        ctx.lineTo(0, plotHeight + bw.bottom / 2);
2160                        ctx.stroke();
2161                    }
2162
2163                    if (bw.left > 0) {
2164                        ctx.strokeStyle = bc.left;
2165                        ctx.lineWidth = bw.left;
2166                        ctx.beginPath();
2167                        ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
2168                        ctx.lineTo(0- bw.left/2, 0);
2169                        ctx.stroke();
2170                    }
2171                }
2172                else {
2173                    ctx.lineWidth = bw;
2174                    ctx.strokeStyle = options.grid.borderColor;
2175                    ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
2176                }
2177            }
2178
2179            ctx.restore();
2180        }
2181
2182        function drawAxisLabels() {
2183
2184            $.each(allAxes(), function (_, axis) {
2185                var box = axis.box,
2186                    legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
2187                    layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
2188                    font = axis.options.font || "flot-tick-label tickLabel",
2189                    tick, x, y, halign, valign;
2190
2191                // Remove text before checking for axis.show and ticks.length;
2192                // otherwise plugins, like flot-tickrotor, that draw their own
2193                // tick labels will end up with both theirs and the defaults.
2194
2195                surface.removeText(layer);
2196
2197                if (!axis.show || axis.ticks.length == 0)
2198                    return;
2199
2200                for (var i = 0; i < axis.ticks.length; ++i) {
2201
2202                    tick = axis.ticks[i];
2203                    if (!tick.label || tick.v < axis.min || tick.v > axis.max)
2204                        continue;
2205
2206                    if (axis.direction == "x") {
2207                        halign = "center";
2208                        x = plotOffset.left + axis.p2c(tick.v);
2209                        if (axis.position == "bottom") {
2210                            y = box.top + box.padding;
2211                        } else {
2212                            y = box.top + box.height - box.padding;
2213                            valign = "bottom";
2214                        }
2215                    } else {
2216                        valign = "middle";
2217                        y = plotOffset.top + axis.p2c(tick.v);
2218                        if (axis.position == "left") {
2219                            x = box.left + box.width - box.padding;
2220                            halign = "right";
2221                        } else {
2222                            x = box.left + box.padding;
2223                        }
2224                    }
2225
2226                    surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
2227                }
2228            });
2229        }
2230
2231        function drawSeries(series) {
2232            if (series.lines.show)
2233                drawSeriesLines(series);
2234            if (series.bars.show)
2235                drawSeriesBars(series);
2236            if (series.points.show)
2237                drawSeriesPoints(series);
2238        }
2239
2240        function drawSeriesLines(series) {
2241            function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
2242                var points = datapoints.points,
2243                    ps = datapoints.pointsize,
2244                    prevx = null, prevy = null;
2245
2246                ctx.beginPath();
2247                for (var i = ps; i < points.length; i += ps) {
2248                    var x1 = points[i - ps], y1 = points[i - ps + 1],
2249                        x2 = points[i], y2 = points[i + 1];
2250
2251                    if (x1 == null || x2 == null)
2252                        continue;
2253
2254                    // clip with ymin
2255                    if (y1 <= y2 && y1 < axisy.min) {
2256                        if (y2 < axisy.min)
2257                            continue;   // line segment is outside
2258                        // compute new intersection point
2259                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2260                        y1 = axisy.min;
2261                    }
2262                    else if (y2 <= y1 && y2 < axisy.min) {
2263                        if (y1 < axisy.min)
2264                            continue;
2265                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2266                        y2 = axisy.min;
2267                    }
2268
2269                    // clip with ymax
2270                    if (y1 >= y2 && y1 > axisy.max) {
2271                        if (y2 > axisy.max)
2272                            continue;
2273                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2274                        y1 = axisy.max;
2275                    }
2276                    else if (y2 >= y1 && y2 > axisy.max) {
2277                        if (y1 > axisy.max)
2278                            continue;
2279                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2280                        y2 = axisy.max;
2281                    }
2282
2283                    // clip with xmin
2284                    if (x1 <= x2 && x1 < axisx.min) {
2285                        if (x2 < axisx.min)
2286                            continue;
2287                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2288                        x1 = axisx.min;
2289                    }
2290                    else if (x2 <= x1 && x2 < axisx.min) {
2291                        if (x1 < axisx.min)
2292                            continue;
2293                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2294                        x2 = axisx.min;
2295                    }
2296
2297                    // clip with xmax
2298                    if (x1 >= x2 && x1 > axisx.max) {
2299                        if (x2 > axisx.max)
2300                            continue;
2301                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2302                        x1 = axisx.max;
2303                    }
2304                    else if (x2 >= x1 && x2 > axisx.max) {
2305                        if (x1 > axisx.max)
2306                            continue;
2307                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2308                        x2 = axisx.max;
2309                    }
2310
2311                    if (x1 != prevx || y1 != prevy)
2312                        ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
2313
2314                    prevx = x2;
2315                    prevy = y2;
2316                    ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
2317                }
2318                ctx.stroke();
2319            }
2320
2321            function plotLineArea(datapoints, axisx, axisy) {
2322                var points = datapoints.points,
2323                    ps = datapoints.pointsize,
2324                    bottom = Math.min(Math.max(0, axisy.min), axisy.max),
2325                    i = 0, top, areaOpen = false,
2326                    ypos = 1, segmentStart = 0, segmentEnd = 0;
2327
2328                // we process each segment in two turns, first forward
2329                // direction to sketch out top, then once we hit the
2330                // end we go backwards to sketch the bottom
2331                while (true) {
2332                    if (ps > 0 && i > points.length + ps)
2333                        break;
2334
2335                    i += ps; // ps is negative if going backwards
2336
2337                    var x1 = points[i - ps],
2338                        y1 = points[i - ps + ypos],
2339                        x2 = points[i], y2 = points[i + ypos];
2340
2341                    if (areaOpen) {
2342                        if (ps > 0 && x1 != null && x2 == null) {
2343                            // at turning point
2344                            segmentEnd = i;
2345                            ps = -ps;
2346                            ypos = 2;
2347                            continue;
2348                        }
2349
2350                        if (ps < 0 && i == segmentStart + ps) {
2351                            // done with the reverse sweep
2352                            ctx.fill();
2353                            areaOpen = false;
2354                            ps = -ps;
2355                            ypos = 1;
2356                            i = segmentStart = segmentEnd + ps;
2357                            continue;
2358                        }
2359                    }
2360
2361                    if (x1 == null || x2 == null)
2362                        continue;
2363
2364                    // clip x values
2365
2366                    // clip with xmin
2367                    if (x1 <= x2 && x1 < axisx.min) {
2368                        if (x2 < axisx.min)
2369                            continue;
2370                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2371                        x1 = axisx.min;
2372                    }
2373                    else if (x2 <= x1 && x2 < axisx.min) {
2374                        if (x1 < axisx.min)
2375                            continue;
2376                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2377                        x2 = axisx.min;
2378                    }
2379
2380                    // clip with xmax
2381                    if (x1 >= x2 && x1 > axisx.max) {
2382                        if (x2 > axisx.max)
2383                            continue;
2384                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2385                        x1 = axisx.max;
2386                    }
2387                    else if (x2 >= x1 && x2 > axisx.max) {
2388                        if (x1 > axisx.max)
2389                            continue;
2390                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2391                        x2 = axisx.max;
2392                    }
2393
2394                    if (!areaOpen) {
2395                        // open area
2396                        ctx.beginPath();
2397                        ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
2398                        areaOpen = true;
2399                    }
2400
2401                    // now first check the case where both is outside
2402                    if (y1 >= axisy.max && y2 >= axisy.max) {
2403                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
2404                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
2405                        continue;
2406                    }
2407                    else if (y1 <= axisy.min && y2 <= axisy.min) {
2408                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
2409                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
2410                        continue;
2411                    }
2412
2413                    // else it's a bit more complicated, there might
2414                    // be a flat maxed out rectangle first, then a
2415                    // triangular cutout or reverse; to find these
2416                    // keep track of the current x values
2417                    var x1old = x1, x2old = x2;
2418
2419                    // clip the y values, without shortcutting, we
2420                    // go through all cases in turn
2421
2422                    // clip with ymin
2423                    if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
2424                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2425                        y1 = axisy.min;
2426                    }
2427                    else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
2428                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2429                        y2 = axisy.min;
2430                    }
2431
2432                    // clip with ymax
2433                    if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
2434                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2435                        y1 = axisy.max;
2436                    }
2437                    else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
2438                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2439                        y2 = axisy.max;
2440                    }
2441
2442                    // if the x value was changed we got a rectangle
2443                    // to fill
2444                    if (x1 != x1old) {
2445                        ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
2446                        // it goes to (x1, y1), but we fill that below
2447                    }
2448
2449                    // fill triangular section, this sometimes result
2450                    // in redundant points if (x1, y1) hasn't changed
2451                    // from previous line to, but we just ignore that
2452                    ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
2453                    ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2454
2455                    // fill the other rectangle if it's there
2456                    if (x2 != x2old) {
2457                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2458                        ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
2459                    }
2460                }
2461            }
2462
2463            ctx.save();
2464            ctx.translate(plotOffset.left, plotOffset.top);
2465            ctx.lineJoin = "round";
2466
2467            var lw = series.lines.lineWidth,
2468                sw = series.shadowSize;
2469            // FIXME: consider another form of shadow when filling is turned on
2470            if (lw > 0 && sw > 0) {
2471                // draw shadow as a thick and thin line with transparency
2472                ctx.lineWidth = sw;
2473                ctx.strokeStyle = "rgba(0,0,0,0.1)";
2474                // position shadow at angle from the mid of line
2475                var angle = Math.PI/18;
2476                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
2477                ctx.lineWidth = sw/2;
2478                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
2479            }
2480
2481            ctx.lineWidth = lw;
2482            ctx.strokeStyle = series.color;
2483            var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
2484            if (fillStyle) {
2485                ctx.fillStyle = fillStyle;
2486                plotLineArea(series.datapoints, series.xaxis, series.yaxis);
2487            }
2488
2489            if (lw > 0)
2490                plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
2491            ctx.restore();
2492        }
2493
2494        function drawSeriesPoints(series) {
2495            function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
2496                var points = datapoints.points, ps = datapoints.pointsize;
2497
2498                for (var i = 0; i < points.length; i += ps) {
2499                    var x = points[i], y = points[i + 1];
2500                    if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
2501                        continue;
2502
2503                    ctx.beginPath();
2504                    x = axisx.p2c(x);
2505                    y = axisy.p2c(y) + offset;
2506                    if (symbol == "circle")
2507                        ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
2508                    else
2509                        symbol(ctx, x, y, radius, shadow);
2510                    ctx.closePath();
2511
2512                    if (fillStyle) {
2513                        ctx.fillStyle = fillStyle;
2514                        ctx.fill();
2515                    }
2516                    ctx.stroke();
2517                }
2518            }
2519
2520            ctx.save();
2521            ctx.translate(plotOffset.left, plotOffset.top);
2522
2523            var lw = series.points.lineWidth,
2524                sw = series.shadowSize,
2525                radius = series.points.radius,
2526                symbol = series.points.symbol;
2527
2528            // If the user sets the line width to 0, we change it to a very 
2529            // small value. A line width of 0 seems to force the default of 1.
2530            // Doing the conditional here allows the shadow setting to still be 
2531            // optional even with a lineWidth of 0.
2532
2533            if( lw == 0 )
2534                lw = 0.0001;
2535
2536            if (lw > 0 && sw > 0) {
2537                // draw shadow in two steps
2538                var w = sw / 2;
2539                ctx.lineWidth = w;
2540                ctx.strokeStyle = "rgba(0,0,0,0.1)";
2541                plotPoints(series.datapoints, radius, null, w + w/2, true,
2542                           series.xaxis, series.yaxis, symbol);
2543
2544                ctx.strokeStyle = "rgba(0,0,0,0.2)";
2545                plotPoints(series.datapoints, radius, null, w/2, true,
2546                           series.xaxis, series.yaxis, symbol);
2547            }
2548
2549            ctx.lineWidth = lw;
2550            ctx.strokeStyle = series.color;
2551            plotPoints(series.datapoints, radius,
2552                       getFillStyle(series.points, series.color), 0, false,
2553                       series.xaxis, series.yaxis, symbol);
2554            ctx.restore();
2555        }
2556
2557        function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
2558            var left, right, bottom, top,
2559                drawLeft, drawRight, drawTop, drawBottom,
2560                tmp;
2561
2562            // in horizontal mode, we start the bar from the left
2563            // instead of from the bottom so it appears to be
2564            // horizontal rather than vertical
2565            if (horizontal) {
2566                drawBottom = drawRight = drawTop = true;
2567                drawLeft = false;
2568                left = b;
2569                right = x;
2570                top = y + barLeft;
2571                bottom = y + barRight;
2572
2573                // account for negative bars
2574                if (right < left) {
2575                    tmp = right;
2576                    right = left;
2577                    left = tmp;
2578                    drawLeft = true;
2579                    drawRight = false;
2580                }
2581            }
2582            else {
2583                drawLeft = drawRight = drawTop = true;
2584                drawBottom = false;
2585                left = x + barLeft;
2586                right = x + barRight;
2587                bottom = b;
2588                top = y;
2589
2590                // account for negative bars
2591                if (top < bottom) {
2592                    tmp = top;
2593                    top = bottom;
2594                    bottom = tmp;
2595                    drawBottom = true;
2596                    drawTop = false;
2597                }
2598            }
2599
2600            // clip
2601            if (right < axisx.min || left > axisx.max ||
2602                top < axisy.min || bottom > axisy.max)
2603                return;
2604
2605            if (left < axisx.min) {
2606                left = axisx.min;
2607                drawLeft = false;
2608            }
2609
2610            if (right > axisx.max) {
2611                right = axisx.max;
2612                drawRight = false;
2613            }
2614
2615            if (bottom < axisy.min) {
2616                bottom = axisy.min;
2617                drawBottom = false;
2618            }
2619
2620            if (top > axisy.max) {
2621                top = axisy.max;
2622                drawTop = false;
2623            }
2624
2625            left = axisx.p2c(left);
2626            bottom = axisy.p2c(bottom);
2627            right = axisx.p2c(right);
2628            top = axisy.p2c(top);
2629
2630            // fill the bar
2631            if (fillStyleCallback) {
2632                c.fillStyle = fillStyleCallback(bottom, top);
2633                c.fillRect(left, top, right - left, bottom - top)
2634            }
2635
2636            // draw outline
2637            if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
2638                c.beginPath();
2639
2640                // FIXME: inline moveTo is buggy with excanvas
2641                c.moveTo(left, bottom);
2642                if (drawLeft)
2643                    c.lineTo(left, top);
2644                else
2645                    c.moveTo(left, top);
2646                if (drawTop)
2647                    c.lineTo(right, top);
2648                else
2649                    c.moveTo(right, top);
2650                if (drawRight)
2651                    c.lineTo(right, bottom);
2652                else
2653                    c.moveTo(right, bottom);
2654                if (drawBottom)
2655                    c.lineTo(left, bottom);
2656                else
2657                    c.moveTo(left, bottom);
2658                c.stroke();
2659            }
2660        }
2661
2662        function drawSeriesBars(series) {
2663            function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) {
2664                var points = datapoints.points, ps = datapoints.pointsize;
2665
2666                for (var i = 0; i < points.length; i += ps) {
2667                    if (points[i] == null)
2668                        continue;
2669                    drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
2670                }
2671            }
2672
2673            ctx.save();
2674            ctx.translate(plotOffset.left, plotOffset.top);
2675
2676            // FIXME: figure out a way to add shadows (for instance along the right edge)
2677            ctx.lineWidth = series.bars.lineWidth;
2678            ctx.strokeStyle = series.color;
2679
2680            var barLeft;
2681
2682            switch (series.bars.align) {
2683                case "left":
2684                    barLeft = 0;
2685                    break;
2686                case "right":
2687                    barLeft = -series.bars.barWidth;
2688                    break;
2689                default:
2690                    barLeft = -series.bars.barWidth / 2;
2691            }
2692
2693            var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
2694            plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, fillStyleCallback, series.xaxis, series.yaxis);
2695            ctx.restore();
2696        }
2697
2698        function getFillStyle(filloptions, seriesColor, bottom, top) {
2699            var fill = filloptions.fill;
2700            if (!fill)
2701                return null;
2702
2703            if (filloptions.fillColor)
2704                return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
2705
2706            var c = $.color.parse(seriesColor);
2707            c.a = typeof fill == "number" ? fill : 0.4;
2708            c.normalize();
2709            return c.toString();
2710        }
2711
2712        function insertLegend() {
2713
2714            if (options.legend.container != null) {
2715                $(options.legend.container).html("");
2716            } else {
2717                placeholder.find(".legend").remove();
2718            }
2719
2720            if (!options.legend.show) {
2721                return;
2722            }
2723
2724            var fragments = [], entries = [], rowStarted = false,
2725                lf = options.legend.labelFormatter, s, label;
2726
2727            // Build a list of legend entries, with each having a label and a color
2728
2729            for (var i = 0; i < series.length; ++i) {
2730                s = series[i];
2731                if (s.label) {
2732                    label = lf ? lf(s.label, s) : s.label;
2733                    if (label) {
2734                        entries.push({
2735                            label: label,
2736                            color: s.color
2737                        });
2738                    }
2739                }
2740            }
2741
2742            // Sort the legend using either the default or a custom comparator
2743
2744            if (options.legend.sorted) {
2745                if ($.isFunction(options.legend.sorted)) {
2746                    entries.sort(options.legend.sorted);
2747                } else if (options.legend.sorted == "reverse") {
2748                	entries.reverse();
2749                } else {
2750                    var ascending = options.legend.sorted != "descending";
2751                    entries.sort(function(a, b) {
2752                        return a.label == b.label ? 0 : (
2753                            (a.label < b.label) != ascending ? 1 : -1   // Logical XOR
2754                        );
2755                    });
2756                }
2757            }
2758
2759            // Generate markup for the list of entries, in their final order
2760
2761            for (var i = 0; i < entries.length; ++i) {
2762
2763                var entry = entries[i];
2764
2765                if (i % options.legend.noColumns == 0) {
2766                    if (rowStarted)
2767                        fragments.push('</tr>');
2768                    fragments.push('<tr>');
2769                    rowStarted = true;
2770                }
2771
2772                fragments.push(
2773                    '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
2774                    '<td class="legendLabel">' + entry.label + '</td>'
2775                );
2776            }
2777
2778            if (rowStarted)
2779                fragments.push('</tr>');
2780
2781            if (fragments.length == 0)
2782                return;
2783
2784            var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
2785            if (options.legend.container != null)
2786                $(options.legend.container).html(table);
2787            else {
2788                var pos = "",
2789                    p = options.legend.position,
2790                    m = options.legend.margin;
2791                if (m[0] == null)
2792                    m = [m, m];
2793                if (p.charAt(0) == "n")
2794                    pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
2795                else if (p.charAt(0) == "s")
2796                    pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
2797                if (p.charAt(1) == "e")
2798                    pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
2799                else if (p.charAt(1) == "w")
2800                    pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
2801                var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
2802                if (options.legend.backgroundOpacity != 0.0) {
2803                    // put in the transparent background
2804                    // separately to avoid blended labels and
2805                    // label boxes
2806                    var c = options.legend.backgroundColor;
2807                    if (c == null) {
2808                        c = options.grid.backgroundColor;
2809                        if (c && typeof c == "string")
2810                            c = $.color.parse(c);
2811                        else
2812                            c = $.color.extract(legend, 'background-color');
2813                        c.a = 1;
2814                        c = c.toString();
2815                    }
2816                    var div = legend.children();
2817                    $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
2818                }
2819            }
2820        }
2821
2822
2823        // interactive features
2824
2825        var highlights = [],
2826            redrawTimeout = null;
2827
2828        // returns the data item the mouse is over, or null if none is found
2829        function findNearbyItem(mouseX, mouseY, seriesFilter) {
2830            var maxDistance = options.grid.mouseActiveRadius,
2831                smallestDistance = maxDistance * maxDistance + 1,
2832                item = null, foundPoint = false, i, j, ps;
2833
2834            for (i = series.length - 1; i >= 0; --i) {
2835                if (!seriesFilter(series[i]))
2836                    continue;
2837
2838                var s = series[i],
2839                    axisx = s.xaxis,
2840                    axisy = s.yaxis,
2841                    points = s.datapoints.points,
2842                    mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
2843                    my = axisy.c2p(mouseY),
2844                    maxx = maxDistance / axisx.scale,
2845                    maxy = maxDistance / axisy.scale;
2846
2847                ps = s.datapoints.pointsize;
2848                // with inverse transforms, we can't use the maxx/maxy
2849                // optimization, sadly
2850                if (axisx.options.inverseTransform)
2851                    maxx = Number.MAX_VALUE;
2852                if (axisy.options.inverseTransform)
2853                    maxy = Number.MAX_VALUE;
2854
2855                if (s.lines.show || s.points.show) {
2856                    for (j = 0; j < points.length; j += ps) {
2857                        var x = points[j], y = points[j + 1];
2858                        if (x == null)
2859                            continue;
2860
2861                        // For points and lines, the cursor must be within a
2862                        // certain distance to the data point
2863                        if (x - mx > maxx || x - mx < -maxx ||
2864                            y - my > maxy || y - my < -maxy)
2865                            continue;
2866
2867                        // We have to calculate distances in pixels, not in
2868                        // data units, because the scales of the axes may be different
2869                        var dx = Math.abs(axisx.p2c(x) - mouseX),
2870                            dy = Math.abs(axisy.p2c(y) - mouseY),
2871                            dist = dx * dx + dy * dy; // we save the sqrt
2872
2873                        // use <= to ensure last point takes precedence
2874                        // (last generally means on top of)
2875                        if (dist < smallestDistance) {
2876                            smallestDistance = dist;
2877                            item = [i, j / ps];
2878                        }
2879                    }
2880                }
2881
2882                if (s.bars.show && !item) { // no other point can be nearby
2883
2884                    var barLeft, barRight;
2885
2886                    switch (s.bars.align) {
2887                        case "left":
2888                            barLeft = 0;
2889                            break;
2890                        case "right":
2891                            barLeft = -s.bars.barWidth;
2892                            break;
2893                        default:
2894                            barLeft = -s.bars.barWidth / 2;
2895                    }
2896
2897                    barRight = barLeft + s.bars.barWidth;
2898
2899                    for (j = 0; j < points.length; j += ps) {
2900                        var x = points[j], y = points[j + 1], b = points[j + 2];
2901                        if (x == null)
2902                            continue;
2903
2904                        // for a bar graph, the cursor must be inside the bar
2905                        if (series[i].bars.horizontal ?
2906                            (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
2907                             my >= y + barLeft && my <= y + barRight) :
2908                            (mx >= x + barLeft && mx <= x + barRight &&
2909                             my >= Math.min(b, y) && my <= Math.max(b, y)))
2910                                item = [i, j / ps];
2911                    }
2912                }
2913            }
2914
2915            if (item) {
2916                i = item[0];
2917                j = item[1];
2918                ps = series[i].datapoints.pointsize;
2919
2920                return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
2921                         dataIndex: j,
2922                         series: series[i],
2923                         seriesIndex: i };
2924            }
2925
2926            return null;
2927        }
2928
2929        function onMouseMove(e) {
2930            if (options.grid.hoverable)
2931                triggerClickHoverEvent("plothover", e,
2932                                       function (s) { return s["hoverable"] != false; });
2933        }
2934
2935        function onMouseLeave(e) {
2936            if (options.grid.hoverable)
2937                triggerClickHoverEvent("plothover", e,
2938                                       function (s) { return false; });
2939        }
2940
2941        function onClick(e) {
2942            triggerClickHoverEvent("plotclick", e,
2943                                   function (s) { return s["clickable"] != false; });
2944        }
2945
2946        // trigger click or hover event (they send the same parameters
2947        // so we share their code)
2948        function triggerClickHoverEvent(eventname, event, seriesFilter) {
2949            var offset = eventHolder.offset(),
2950                canvasX = event.pageX - offset.left - plotOffset.left,
2951                canvasY = event.pageY - offset.top - plotOffset.top,
2952            pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
2953
2954            pos.pageX = event.pageX;
2955            pos.pageY = event.pageY;
2956
2957            var item = findNearbyItem(canvasX, canvasY, seriesFilter);
2958
2959            if (item) {
2960                // fill in mouse pos for any listeners out there
2961                item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
2962                item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
2963            }
2964
2965            if (options.grid.autoHighlight) {
2966                // clear auto-highlights
2967                for (var i = 0; i < highlights.length; ++i) {
2968                    var h = highlights[i];
2969                    if (h.auto == eventname &&
2970                        !(item && h.series == item.series &&
2971                          h.point[0] == item.datapoint[0] &&
2972                          h.point[1] == item.datapoint[1]))
2973                        unhighlight(h.series, h.point);
2974                }
2975
2976                if (item)
2977                    highlight(item.series, item.datapoint, eventname);
2978            }
2979
2980            placeholder.trigger(eventname, [ pos, item ]);
2981        }
2982
2983        function triggerRedrawOverlay() {
2984            var t = options.interaction.redrawOverlayInterval;
2985            if (t == -1) {      // skip event queue
2986                drawOverlay();
2987                return;
2988            }
2989
2990            if (!redrawTimeout)
2991                redrawTimeout = setTimeout(drawOverlay, t);
2992        }
2993
2994        function drawOverlay() {
2995            redrawTimeout = null;
2996
2997            // draw highlights
2998            octx.save();
2999            overlay.clear();
3000            octx.translate(plotOffset.left, plotOffset.top);
3001
3002            var i, hi;
3003            for (i = 0; i < highlights.length; ++i) {
3004                hi = highlights[i];
3005
3006                if (hi.series.bars.show)
3007                    drawBarHighlight(hi.series, hi.point);
3008                else
3009                    drawPointHighlight(hi.series, hi.point);
3010            }
3011            octx.restore();
3012
3013            executeHooks(hooks.drawOverlay, [octx]);
3014        }
3015
3016        function highlight(s, point, auto) {
3017            if (typeof s == "number")
3018                s = series[s];
3019
3020            if (typeof point == "number") {
3021                var ps = s.datapoints.pointsize;
3022                point = s.datapoints.points.slice(ps * point, ps * (point + 1));
3023            }
3024
3025            var i = indexOfHighlight(s, point);
3026            if (i == -1) {
3027                highlights.push({ series: s, point: point, auto: auto });
3028
3029                triggerRedrawOverlay();
3030            }
3031            else if (!auto)
3032                highlights[i].auto = false;
3033        }
3034
3035        function unhighlight(s, point) {
3036            if (s == null && point == null) {
3037                highlights = [];
3038                triggerRedrawOverlay();
3039                return;
3040            }
3041
3042            if (typeof s == "number")
3043                s = series[s];
3044
3045            if (typeof point == "number") {
3046                var ps = s.datapoints.pointsize;
3047                point = s.datapoints.points.slice(ps * point, ps * (point + 1));
3048            }
3049
3050            var i = indexOfHighlight(s, point);
3051            if (i != -1) {
3052                highlights.splice(i, 1);
3053
3054                triggerRedrawOverlay();
3055            }
3056        }
3057
3058        function indexOfHighlight(s, p) {
3059            for (var i = 0; i < highlights.length; ++i) {
3060                var h = highlights[i];
3061                if (h.series == s && h.point[0] == p[0]
3062                    && h.point[1] == p[1])
3063                    return i;
3064            }
3065            return -1;
3066        }
3067
3068        function drawPointHighlight(series, point) {
3069            var x = point[0], y = point[1],
3070                axisx = series.xaxis, axisy = series.yaxis,
3071                highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
3072
3073            if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
3074                return;
3075
3076            var pointRadius = series.points.radius + series.points.lineWidth / 2;
3077            octx.lineWidth = pointRadius;
3078            octx.strokeStyle = highlightColor;
3079            var radius = 1.5 * pointRadius;
3080            x = axisx.p2c(x);
3081            y = axisy.p2c(y);
3082
3083            octx.beginPath();
3084            if (series.points.symbol == "circle")
3085                octx.arc(x, y, radius, 0, 2 * Math.PI, false);
3086            else
3087                series.points.symbol(octx, x, y, radius, false);
3088            octx.closePath();
3089            octx.stroke();
3090        }
3091
3092        function drawBarHighlight(series, point) {
3093            var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
3094                fillStyle = highlightColor,
3095                barLeft;
3096
3097            switch (series.bars.align) {
3098                case "left":
3099                    barLeft = 0;
3100                    break;
3101                case "right":
3102                    barLeft = -series.bars.barWidth;
3103                    break;
3104                default:
3105                    barLeft = -series.bars.barWidth / 2;
3106            }
3107
3108            octx.lineWidth = series.bars.lineWidth;
3109            octx.strokeStyle = highlightColor;
3110
3111            drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
3112                    function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
3113        }
3114
3115        function getColorOrGradient(spec, bottom, top, defaultColor) {
3116            if (typeof spec == "string")
3117                return spec;
3118            else {
3119                // assume this is a gradient spec; IE currently only
3120                // supports a simple vertical gradient properly, so that's
3121                // what we support too
3122                var gradient = ctx.createLinearGradient(0, top, 0, bottom);
3123
3124                for (var i = 0, l = spec.colors.length; i < l; ++i) {
3125                    var c = spec.colors[i];
3126                    if (typeof c != "string") {
3127                        var co = $.color.parse(defaultColor);
3128                        if (c.brightness != null)
3129                            co = co.scale('rgb', c.brightness);
3130                        if (c.opacity != null)
3131                            co.a *= c.opacity;
3132                        c = co.toString();
3133                    }
3134                    gradient.addColorStop(i / (l - 1), c);
3135                }
3136
3137                return gradient;
3138            }
3139        }
3140    }
3141
3142    // Add the plot function to the top level of the jQuery object
3143
3144    $.plot = function(placeholder, data, options) {
3145        //var t0 = new Date();
3146        var plot = new Plot($(placeholder), data, options, $.plot.plugins);
3147        //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
3148        return plot;
3149    };
3150
3151    $.plot.version = "0.8.3";
3152
3153    $.plot.plugins = [];
3154
3155    // Also add the plot function as a chainable property
3156
3157    $.fn.plot = function(data, options) {
3158        return this.each(function() {
3159            $.plot(this, data, options);
3160        });
3161    };
3162
3163    // round to nearby lower multiple of base
3164    function floorInBase(n, base) {
3165        return base * Math.floor(n / base);
3166    }
3167
3168})(jQuery);

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