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https://www.usson-en-forez.fr/js/countUp/countUp.js

js usson-en-forez.fr collected 2026-10-02 16:20:19 UTC 9,364 bytes, 248 lines download raw bytes

1var __assign = (this && this.__assign) || function () {
2    __assign = Object.assign || function(t) {
3        for (var s, i = 1, n = arguments.length; i < n; i++) {
4            s = arguments[i];
5            for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6                t[p] = s[p];
7        }
8        return t;
9    };
10    return __assign.apply(this, arguments);
11};
12// playground: stackblitz.com/edit/countup-typescript
13var CountUp = /** @class */ (function () {
14    function CountUp(target, endVal, options) {
15        var _this = this;
16        this.target = target;
17        this.endVal = endVal;
18        this.options = options;
19        this.version = '2.0.8';
20        this.defaults = {
21            startVal: 0,
22            decimalPlaces: 0,
23            duration: 2,
24            useEasing: true,
25            useGrouping: true,
26            smartEasingThreshold: 999,
27            smartEasingAmount: 333,
28            separator: ',',
29            decimal: '.',
30            prefix: '',
31            suffix: ''
32        };
33        this.finalEndVal = null; // for smart easing
34        this.useEasing = true;
35        this.countDown = false;
36        this.error = '';
37        this.startVal = 0;
38        this.paused = true;
39        this.count = function (timestamp) {
40            if (!_this.startTime) {
41                _this.startTime = timestamp;
42            }
43            var progress = timestamp - _this.startTime;
44            _this.remaining = _this.duration - progress;
45            // to ease or not to ease
46            if (_this.useEasing) {
47                if (_this.countDown) {
48                    _this.frameVal = _this.startVal - _this.easingFn(progress, 0, _this.startVal - _this.endVal, _this.duration);
49                }
50                else {
51                    _this.frameVal = _this.easingFn(progress, _this.startVal, _this.endVal - _this.startVal, _this.duration);
52                }
53            }
54            else {
55                if (_this.countDown) {
56                    _this.frameVal = _this.startVal - ((_this.startVal - _this.endVal) * (progress / _this.duration));
57                }
58                else {
59                    _this.frameVal = _this.startVal + (_this.endVal - _this.startVal) * (progress / _this.duration);
60                }
61            }
62            // don't go past endVal since progress can exceed duration in the last frame
63            if (_this.countDown) {
64                _this.frameVal = (_this.frameVal < _this.endVal) ? _this.endVal : _this.frameVal;
65            }
66            else {
67                _this.frameVal = (_this.frameVal > _this.endVal) ? _this.endVal : _this.frameVal;
68            }
69            // decimal
70            _this.frameVal = Number(_this.frameVal.toFixed(_this.options.decimalPlaces));
71            // format and print value
72            _this.printValue(_this.frameVal);
73            // whether to continue
74            if (progress < _this.duration) {
75                _this.rAF = requestAnimationFrame(_this.count);
76            }
77            else if (_this.finalEndVal !== null) {
78                // smart easing
79                _this.update(_this.finalEndVal);
80            }
81            else {
82                if (_this.callback) {
83                    _this.callback();
84                }
85            }
86        };
87        // default format and easing functions
88        this.formatNumber = function (num) {
89            var neg = (num < 0) ? '-' : '';
90            var result, x1, x2, x3;
91            result = Math.abs(num).toFixed(_this.options.decimalPlaces);
92            result += '';
93            var x = result.split('.');
94            x1 = x[0];
95            x2 = x.length > 1 ? _this.options.decimal + x[1] : '';
96            if (_this.options.useGrouping) {
97                x3 = '';
98                for (var i = 0, len = x1.length; i < len; ++i) {
99                    if (i !== 0 && (i % 3) === 0) {
100                        x3 = _this.options.separator + x3;
101                    }
102                    x3 = x1[len - i - 1] + x3;
103                }
104                x1 = x3;
105            }
106            // optional numeral substitution
107            if (_this.options.numerals && _this.options.numerals.length) {
108                x1 = x1.replace(/[0-9]/g, function (w) { return _this.options.numerals[+w]; });
109                x2 = x2.replace(/[0-9]/g, function (w) { return _this.options.numerals[+w]; });
110            }
111            return neg + _this.options.prefix + x1 + x2 + _this.options.suffix;
112        };
113        this.easeOutExpo = function (t, b, c, d) {
114            return c * (-Math.pow(2, -10 * t / d) + 1) * 1024 / 1023 + b;
115        };
116        this.options = __assign(__assign({}, this.defaults), options);
117        this.formattingFn = (this.options.formattingFn) ?
118            this.options.formattingFn : this.formatNumber;
119        this.easingFn = (this.options.easingFn) ?
120            this.options.easingFn : this.easeOutExpo;
121        this.startVal = this.validateValue(this.options.startVal);
122        this.frameVal = this.startVal;
123        this.endVal = this.validateValue(endVal);
124        this.options.decimalPlaces = Math.max(0 || this.options.decimalPlaces);
125        this.resetDuration();
126        this.options.separator = String(this.options.separator);
127        this.useEasing = this.options.useEasing;
128        if (this.options.separator === '') {
129            this.options.useGrouping = false;
130        }
131        this.el = (typeof target === 'string') ? document.getElementById(target) : target;
132        if (this.el) {
133            this.printValue(this.startVal);
134        }
135        else {
136            this.error = '[CountUp] target is null or undefined';
137        }
138    }
139    // determines where easing starts and whether to count down or up
140    CountUp.prototype.determineDirectionAndSmartEasing = function () {
141        var end = (this.finalEndVal) ? this.finalEndVal : this.endVal;
142        this.countDown = (this.startVal > end);
143        var animateAmount = end - this.startVal;
144        if (Math.abs(animateAmount) > this.options.smartEasingThreshold) {
145            this.finalEndVal = end;
146            var up = (this.countDown) ? 1 : -1;
147            this.endVal = end + (up * this.options.smartEasingAmount);
148            this.duration = this.duration / 2;
149        }
150        else {
151            this.endVal = end;
152            this.finalEndVal = null;
153        }
154        if (this.finalEndVal) {
155            this.useEasing = false;
156        }
157        else {
158            this.useEasing = this.options.useEasing;
159        }
160    };
161    // start animation
162    CountUp.prototype.start = function (callback) {
163        if (this.error) {
164            return;
165        }
166        this.callback = callback;
167        if (this.duration > 0) {
168            this.determineDirectionAndSmartEasing();
169            this.paused = false;
170            this.rAF = requestAnimationFrame(this.count);
171        }
172        else {
173            this.printValue(this.endVal);
174        }
175    };
176    // pause/resume animation
177    CountUp.prototype.pauseResume = function () {
178        if (!this.paused) {
179            cancelAnimationFrame(this.rAF);
180        }
181        else {
182            this.startTime = null;
183            this.duration = this.remaining;
184            this.startVal = this.frameVal;
185            this.determineDirectionAndSmartEasing();
186            this.rAF = requestAnimationFrame(this.count);
187        }
188        this.paused = !this.paused;
189    };
190    // reset to startVal so animation can be run again
191    CountUp.prototype.reset = function () {
192        cancelAnimationFrame(this.rAF);
193        this.paused = true;
194        this.resetDuration();
195        this.startVal = this.validateValue(this.options.startVal);
196        this.frameVal = this.startVal;
197        this.printValue(this.startVal);
198    };
199    // pass a new endVal and start animation
200    CountUp.prototype.update = function (newEndVal) {
201        cancelAnimationFrame(this.rAF);
202        this.startTime = null;
203        this.endVal = this.validateValue(newEndVal);
204        if (this.endVal === this.frameVal) {
205            return;
206        }
207        this.startVal = this.frameVal;
208        if (!this.finalEndVal) {
209            this.resetDuration();
210        }
211        this.finalEndVal = null;
212        this.determineDirectionAndSmartEasing();
213        this.rAF = requestAnimationFrame(this.count);
214    };
215    CountUp.prototype.printValue = function (val) {
216        var result = this.formattingFn(val);
217        if (this.el.tagName === 'INPUT') {
218            var input = this.el;
219            input.value = result;
220        }
221        else if (this.el.tagName === 'text' || this.el.tagName === 'tspan') {
222            this.el.textContent = result;
223        }
224        else {
225            this.el.innerHTML = result;
226        }
227    };
228    CountUp.prototype.ensureNumber = function (n) {
229        return (typeof n === 'number' && !isNaN(n));
230    };
231    CountUp.prototype.validateValue = function (value) {
232        var newValue = Number(value);
233        if (!this.ensureNumber(newValue)) {
234            this.error = "[CountUp] invalid start or end value: " + value;
235            return null;
236        }
237        else {
238            return newValue;
239        }
240    };
241    CountUp.prototype.resetDuration = function () {
242        this.startTime = null;
243        this.duration = Number(this.options.duration) * 1000;
244        this.remaining = this.duration;
245    };
246    return CountUp;
247}());
248

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