PageSourceSearch

https://dbushell.com/assets/scripts/bandit-spinner.js?v=03cb5ee5

js dbushell.com collected 2026-09-25 03:56:06 UTC 4,346 bytes, 178 lines download raw bytes

1/// <reference lib="dom" />
2
3import { data } from "./bandit-data.js?v=03cb5ee5";
4
5function randomInt(min, max) {
6  return Math.floor(Math.random() * (max - min)) + min;
7}
8
9const eventInit = {
10  bubbles: true,
11  composed: true,
12  cancelable: true,
13};
14
15export class BanditEvent extends Event {
16  static eventName = "bandit";
17  #type = "";
18  /** @type {"ready"|"start"|"stop"} */
19  get type() {
20    return this.#type;
21  }
22  /**
23   * @param {"ready"|"start"|"stop"} type
24   */
25  constructor(type) {
26    super(BanditEvent.eventName, eventInit);
27    this.#type = type;
28  }
29}
30
31const sevenResolvers = Promise.withResolvers();
32const seven = new Image(300, 300);
33seven.src = `/assets/images/bandit-seven.svg`;
34seven.onload = sevenResolvers.resolve;
35seven.onerror = (err) => console.error(err);
36
37const { devicePixelRatio } = globalThis;
38
39const ids = data.map(({ id }) => id);
40
41const lowRes = ids.map((id) => {
42  const image = new Image(300, 300);
43  image.src = `/assets/images/bandit-${id}.avif`;
44  return image;
45});
46
47const highRes = ids.map((id) => {
48  const image = new Image(300, 300);
49  image.src = `/assets/images/bandit-${id}.svg`;
50  return image;
51});
52
53const ready = Promise.all(
54  [
55    sevenResolvers.promise,
56    [...lowRes, ...highRes].map((image) => {
57      const { promise, resolve } = Promise.withResolvers();
58      image.onload = resolve;
59      image.onerror = (err) => console.error(err);
60      return promise;
61    }),
62  ],
63);
64
65export class Component extends HTMLElement {
66  static tag = "bandit-spinner";
67
68  static {
69    globalThis.customElements.define(this.tag, Component);
70  }
71
72  /** @type {HTMLCanvasElement} */
73  #canvas;
74  #size = 100;
75  #spinning = false;
76  #index = -1;
77
78  /** @type {CanvasRenderingContext2D} */
79  get #ctx() {
80    return this.#canvas.getContext("2d");
81  }
82
83  get imageIndex() {
84    return this.#index;
85  }
86
87  get isSpinning() {
88    return this.#spinning;
89  }
90
91  constructor() {
92    super();
93    this.#canvas = document.createElement("canvas");
94  }
95
96  connectedCallback() {
97    ready.then(() => this.#setup());
98  }
99
100  #setup() {
101    this.querySelector("img").replaceWith(this.#canvas);
102    this.dispatchEvent(new BanditEvent("ready"));
103    const observer = new ResizeObserver((entries) => {
104      for (const entry of entries) {
105        if (entry.target === this) {
106          this.#reset(entry.contentRect.width);
107        }
108      }
109    });
110    observer.observe(this);
111  }
112
113  #reset(size = 100) {
114    let image = seven;
115    if (this.imageIndex !== -1) {
116      image = highRes[this.imageIndex];
117    }
118    this.#size = size;
119    this.#canvas.width = this.#size * devicePixelRatio;
120    this.#canvas.height = this.#size * devicePixelRatio;
121    this.#ctx.scale(devicePixelRatio, devicePixelRatio);
122    this.#ctx.drawImage(image, 0, 0, this.#size, this.#size);
123  }
124
125  stop() {
126    this.#spinning = false;
127  }
128
129  spin() {
130    if (this.#spinning) return;
131    this.#index = -1;
132    this.#spinning = true;
133
134    const indexes = new Set();
135    while (indexes.size < 3) indexes.add(randomInt(0, lowRes.length));
136    const index = Array.from(indexes);
137    this.#index = index[0];
138
139    const fps = 1000 / 60;
140    let last = 0;
141    const frames = 5;
142    let frameIndex = 0;
143
144    const size = this.#size;
145
146    this.#ctx.clearRect(0, 0, size, size);
147
148    const frame = (time) => {
149      if (time - last >= fps) {
150        last = time - ((time - last) % fps);
151        const y = ((frameIndex + 1) / frames) * size;
152        this.#ctx.drawImage(lowRes[index[0]], 0, y - size, size, size);
153        this.#ctx.drawImage(lowRes[index[1]], 0, y, size, size);
154        this.#ctx.drawImage(lowRes[index[2]], 0, y + size, size, size);
155        frameIndex++;
156        if (frameIndex >= frames) {
157          if (this.#spinning === false) {
158            this.#ctx.clearRect(0, 0, size, size);
159            this.#ctx.drawImage(highRes[index[0]], 0, 0, size, size);
160            this.dispatchEvent(new BanditEvent("stop"));
161            return;
162          }
163          frameIndex = 0;
164          index[2] = index[1];
165          index[1] = index[0];
166          while (index[0] === index[1] || index[0] === index[2]) {
167            index[0] = randomInt(0, lowRes.length);
168          }
169          this.#index = index[0];
170        }
171      }
172      requestAnimationFrame(frame);
173    };
174    requestAnimationFrame(frame);
175
176    this.dispatchEvent(new BanditEvent("start"));
177  }
178}

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.