1"use strict";(globalThis.webpackChunkmi_sitio=globalThis.webpackChunkmi_sitio||[]).push([[3727],{1582(e,s,t){t.d(s,{A:()=>a});const a=t.p+"assets/images/02-81479319ebd2c0d3138c8dc3131e3e8c.png"},2872(e){e.exports=JSON.parse('{"permalink":"/blog/assets-hub","source":"@site/blog/2026-02-01-assets-hub.md","title":"Assets Hub Alpha released!","description":"Assets Hub Alpha Released \ud83d\ude80","date":"2026-02-01T00:00:00.000Z","tags":[{"inline":true,"label":"brakeza3d","permalink":"/blog/tags/brakeza-3-d"},{"inline":true,"label":"assets","permalink":"/blog/tags/assets"},{"inline":true,"label":"hub","permalink":"/blog/tags/hub"},{"inline":true,"label":"community","permalink":"/blog/tags/community"}],"readingTime":1.31,"hasTruncateMarker":true,"authors":[{"name":"Eduardo","title":"Lead Developer @ Brakeza3D","url":"https://github.com/rzeronte","imageURL":"https://github.com/rzeronte.png","key":"eduardo","page":null}],"frontMatter":{"slug":"assets-hub","title":"Assets Hub Alpha released!","authors":["eduardo"],"tags":["brakeza3d","assets","hub","community"]},"unlisted":false,"prevItem":{"title":"Brakeza3D 0.26.2 released!","permalink":"/blog/brakeza3d-0-26-2"},"nextItem":{"title":"Welcome to Brakeza3D!","permalink":"/blog/welcome"}}')},3381(e,s,t){t.d(s,{A:()=>a});const a=t.p+"assets/images/01-d03d894cf735b726d1dce9b881d9cc20.png"},8453(e,s,t){t.d(s,{R:()=>i,x:()=>l});var a=t(6540);const n={},r=a.createContext(n);function i(e){const s=a.useContext(r);return a.useMemo(function(){return"function"==typeof e?e(s):{...s,...e}},[s,e])}function l(e){let s;return s=e.disableParentContext?"function"==typeof e.components?e.components(n):e.components||n:i(e.components),a.createElement(r.Provider,{value:s},e.children)}},8473(e,s,t){t.r(s),t.d(s,{assets:()=>o,contentTitle:()=>l,default:()=>c,frontMatter:()=>i,metadata:()=>a,toc:()=>d});var a=t(2872),n=t(4848),r=t(8453);const i={slug:"assets-hub",title:"Assets Hub Alpha released!",authors:["eduardo"],tags:["brakeza3d","assets","hub","community"]},l=void 0,o={authorsImageUrls:[void 0]},d=[{value:"Assets Hub Alpha Released \ud83d\ude80",id:"assets-hub-alpha-released-",level:2},{value:"Deep Integration with Brakeza3D",id:"deep-integration-with-brakeza3d",level:2},{value:"Web Portal for Asset Management",id:"web-portal-for-asset-management",level:2},{value:"Alpha Status",id:"alpha-status",level:2},{value:"Free and Ad-Free",id:"free-and-ad-free",level:2}];function h(e){const s={a:"a",h2:"h2",hr:"hr",img:"img",li:"li",p:"p",strong:"strong",ul:"ul",...(0,r.R)(),...e.components};return(0,n.jsxs)(n.Fragment,{children:[(0,n.jsx)(s.h2,{id:"assets-hub-alpha-released-",children:"Assets Hub Alpha Released \ud83d\ude80"}),"\n",(0,n.jsxs)(s.p,{children:["We\u2019re excited to announce the ",(0,n.jsx)(s.strong,{children:"alpha release of Assets Hub"}),", a new platform designed to expand and strengthen the Brakeza3D ecosystem."]}),"\n",(0,n.jsxs)(s.p,{children:["Assets Hub is an integrated portal where the community can ",(0,n.jsx)(s.strong,{children:"share, discover, and reuse scripts and shaders"})," created by other Brakeza3D users. The main goal is to encourage collaboration, learning, and faster development through high-quality community-driven resources."]}),"\n",(0,n.jsx)(s.p,{children:(0,n.jsx)(s.img,{alt:"Assets Hub",src:t(3381).A+"",width:"1040",height:"884"})}),"\n",(0,n.jsx)(s.h2,{id:"deep-integration-with-brakeza3d",children:"Deep Integration with Brakeza3D"}),"\n",(0,n.jsxs)(s.p,{children:["Assets Hub is ",(0,n.jsx)(s.strong,{children:"directly integrated into the Brakeza3D engine"}),". The engine now includes a built-in client that allows users to:"]}),"\n",(0,n.jsxs)(s.ul,{children:["\n",(0,n.jsx)(s.li,{children:"Log in to their Assets Hub account"}),"\n",(0,n.jsx)(s.li,{children:"Browse community-created assets"}),"\n",(0,n.jsx)(s.li,{children:"Vote and rate resources"}),"\n",(0,n.jsx)(s.li,{children:"Download scripts and shaders created by third parties"}),"\n"]}),"\n",(0,n.jsx)(s.p,{children:"All of this happens without leaving the engine, keeping the workflow fast and seamless."}),"\n",(0,n.jsx)(s.h2,{id:"web-portal-for-asset-management",children:"Web Portal for Asset Management"}),"\n",(0,n.jsxs)(s.p,{children:["Assets Hub is also available as a ",(0,n.jsx)(s.strong,{children:"web platform"})," at:"]}),"\n",(0,n.jsx)(s.p,{children:(0,n.jsx)(s.a,{href:"https://hub.brakeza.com/",children:"https://hub.brakeza.com/"})}),"\n",(0,n.jsxs)(s.p,{children:["From the web interface, creators can ",(0,n.jsx)(s.strong,{children:"upload, update, and manage their assets"}),", making it easy to maintain and showcase their contributions to the community."]}),"\n",(0,n.jsx)(s.h2,{id:"alpha-status",children:"Alpha Status"}),"\n",(0,n.jsxs)(s.p,{children:["Assets Hub is currently in ",(0,n.jsx)(s.strong,{children:"alpha"}),", which means it is still under active development. Features, workflows, and APIs may change in the coming weeks as we iterate based on feedback."]}),"\n",(0,n.jsx)(s.p,{children:"This early stage is a great opportunity for the community to test the platform and help shape its future."}),"\n",(0,n.jsx)(s.h2,{id:"free-and-ad-free",children:"Free and Ad-Free"}),"\n",(0,n.jsxs)(s.p,{children:["Assets Hub is a ",(0,n.jsx)(s.strong,{children:"free service"}),", with ",(0,n.jsx)(s.strong,{children:"no advertisements"}
1)," and no hidden costs. It is built to support the Brakeza3D community and promote open sharing and collaboration."]}),"\n",(0,n.jsx)(s.hr,{}),"\n",(0,n.jsx)(s.p,{children:(0,n.jsx)(s.img,{alt:"Assets Hub",src:t(1582).A+"",width:"1920",height:"1009"})})]})}function c(e={}){const{wrapper:s}={...(0,r.R)(),...e.components};return s?(0,n.jsx)(s,{...e,children:(0,n.jsx)(h,{...e})}):h(e)}}}]);
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.