1import{j as e,M as i,m as s}from"./index-yLHt_u4B.js";import{C as r,d as l}from"./card-n98V_NUp.js";import{A as c,a as m,b as d,c as u}from"./accordion-EDvhVkLm.js";import{u as h}from"./useStudioContext-BdzdESNB.js";const n=[{icon:"group",title:"Players Subscribe",description:"Players join the platform through a monthly subscription."},{icon:"account_balance",title:"Revenue Pool",description:"Subscription revenue is collected into a shared pool each month."},{icon:"sports_esports",title:"Player Activity",description:"The platform tracks meaningful gameplay activity across all games."},{icon:"pie_chart",title:"Earnings Calculated",description:"Your share is determined by how much players engage with your games."},{icon:"payments",title:"Monthly Payout",description:"Earnings are paid out via PayPal on the 5th of each month, once requirements are met."}],y=[{q:"How do I earn money?",a:"You earn a share of the platform's subscription revenue based on how much players engage with your games. The more meaningful playtime your games receive, the higher your earnings."},{q:"When do I get paid?",a:"Payouts are processed on the 5th of each month for the previous month's earnings. Your earnings accumulate until the minimum payout threshold is reached."},{q:"What is the minimum payout?",a:"Your accumulated earnings must reach a minimum threshold before a payout is issued. Earnings below this amount will carry over to the next month."},{q:"What do I need to receive payouts?",a:"You need a signed Developer Agreement and a verified PayPal account connected to your studio profile."},{q:"Who is responsible for taxes on my earnings?",a:"You are responsible for reporting and paying any taxes owed on your earnings in your jurisdiction."},{q:"What activity counts toward earnings?",a:"Active gameplay sessions where players are meaningfully engaged with your game count toward your earnings. The platform measures real play activity to ensure fair distribution."},{q:"What does NOT count?",a:"Very short sessions, idle or inactive time, and games listed as demos or free-to-play titles do not contribute to earnings."}];function b(){const{isStudioMember:o}=h();return o?e.jsx("div",{className:"max-w-5xl mx-auto px-4 sm:px-6 md:px-10 py-6 sm:py-8",children:e.jsxs("div",{className:"rounded-lg border border-border bg-card p-6 flex gap-3",children:[e.jsx(i,{name:"lock",size:22,className:"text-muted-foreground mt-0.5"}),e.jsxs("div",{children:[e.jsx("h1",{className:"font-display text-xl font-bold mb-1",children:"Owner-only section"}),e.jsx("p",{className:"text-sm text-muted-foreground",children:"Payouts and payment settings are managed by the Primary Account."})]})]})}):e.jsxs("div",{className:"max-w-5xl mx-auto px-4 sm:px-6 md:px-10 py-6 sm:py-8 space-y-12",children:[e.jsxs("section",{children:[e.jsx(s.h1,{initial:{opacity:0,y:16},animate:{opacity:1,y:0},className:"font-display text-2xl font-bold tracking-tight mb-3",children:"Payouts"}),e.jsx(s.p,{initial:{opacity:0,y:16},animate:{opacity:1,y:0},transition:{delay:.05},className:"text-muted-foreground text-base leading-relaxed max-w-2xl",children:"As a developer on the platform, you earn money from player subscriptions. Your earnings are based on how players engage with your games â more meaningful playtime means higher earnings. Payouts are processed monthly and sent directly to your PayPal account."})]}),e.jsxs(s.section,{initial:{opacity:0,y:16},animate:{opacity:1,y:0},transition:{delay:.1},children:[e.jsx("h2",{className:"font-display text-lg font-semibold tracking-tight mb-5",children:"How It Works"}),e.jsx("div",{className:"grid grid-cols-1 sm:grid-cols-5 gap-4 items-stretch",children:n.map((a,t)=>e.jsxs("div",{className:"relative flex sm:flex-col h-full",children:[t<n.length-1&&e.jsx("div",{className:"hidden sm:flex absolute top-1/2 -right-2 -translate-y-1/2 translate-x-1/2 z-10 items-center justify-center",children:e.jsx(i,{name:"arrow_forward",size:16,className:"text-muted-foreground/40"})}),e.jsx(r,{className:"w-full h-full",children:e.jsxs(l,{className:"p-4 h-full flex sm:flex-col items-center sm:justify-center gap-3 sm:text-center",children:[e.jsx("div",{className:"shrink-0 w-10 h-10 rounded-xl bg-primary/10 flex items-center justify-center",children:e.jsx(i,{name:a.icon,size:20,className:"text-primary"})}),e.jsxs("div",{children:[e.jsx("p",{className:"text-sm font-semibold font-display",children:a.title}),e.jsx("p",{className:"text-xs text-muted-foreground mt-0.5 leading-snug",children:a.description})]})]})})]},a.title))})]}),e.jsxs(s.section,{initial:{opacity:0,y:16}
1,animate:{opacity:1,y:0},transition:{delay:.15},children:[e.jsx("h2",{className:"font-display text-lg font-semibold tracking-tight mb-5",children:"Frequently Asked Questions"}),e.jsx(c,{type:"single",collapsible:!0,className:"space-y-2",children:y.map((a,t)=>e.jsxs(m,{value:`faq-${t}`,className:"border rounded-lg px-4",children:[e.jsx(d,{className:"text-sm font-medium py-3 hover:no-underline",children:a.q}),e.jsx(u,{className:"text-sm text-muted-foreground pb-4 leading-relaxed",children:a.a})]},t))})]})]})}export{b as default};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.