1//Complete list of tags used below: 2 3//Civ: cities, outposts, public, interiors, roads, transit, facilities, ruins, slums, temples 4//Biome: forest, desert, ice, mountains, swamp, underground, water, weather, planar, hellscape 5//Mood: peaceful, somber, optimistic, fun, dramatic, tension, mysterious, epic 6//Action: explore, investigate, celebrate, ritual,sneak, chase, skirmish, monster, war, boss 7 8var useCaseTags = { 9 "527": { // Prismatic Halls 10 civ: [], 11 biome: ["underground"], 12 mood: ["peaceful"], 13 action: ["explore"] 14 }, 15 "526": { // Lighthouse 16 civ: ["outposts"], 17 biome: ["water","weather"], 18 mood: ["dramatic","tension"], 19 action: [] 20 }, 21 "525": { // Wormhole 22 civ: ["transit"], 23 biome: ["planar"], 24 mood: ["dramatic","epic"], 25 action: ["chase","skirmish","monster"] 26 }, 27 "524": { // Harvest's End 28 civ: [], 29 biome: ["mountains"], 30 mood: ["dramatic","somber"], 31 action: ["explore"] 32 }, 33 "523": { // Ship Graveyard 34 civ: ["transit"], 35 biome: ["water"], 36 mood: ["tension","mysterious"], 37 action: ["sneak","investigate"] 38 }, 39 "522": { // Dragon Clan Attack 40 civ: [], 41 biome: ["mountains"], 42 mood: ["epic","dramatic"], 43 action: ["war","monster","boss"] 44 }, 45 "521": { // The Last Watcher 46 civ: ["temples","ruins"], 47 biome: ["underground"], 48 mood: ["mysterious"], 49 action: ["investigate","explore"] 50 }, 51 "520": { // Slave Ship Hold 52 civ: ["transit"], 53 biome: ["water"], 54 mood: ["dramatic"], 55 action: ["chase","skirmish","war"] 56 }, 57 "519": { // Assassin's Bazaar 58 civ: ["outposts","public"], 59 biome: ["desert"], 60 mood: ["dramatic"], 61 action: ["chase","skirmish"] 62 }, 63 "518": { // Neo Noir 64 civ: ["cities","roads"], 65 biome: [""], 66 mood: ["peaceful","somber"], 67 action: ["explore"] 68 }, 69 "517": { // The Beast Within 70 civ: ["interiors","ruins"], 71 biome: ["underground"], 72 mood: ["tension","mysterious"], 73 action: ["investigate","monster"] 74 }, 75 "516": { // Storm Giant 76 civ: [], 77 biome: ["mountains","planar"], 78 mood: ["epic"], 79 action: ["boss","monster"] 80 }, 81 "515": { // Raven Queen 82 civ: [], 83 biome: ["forest"], 84 mood: ["mysterious","tension"], 85 action: ["ritual","monster"] 86 }, 87 "514": { // Millhaven 88 civ: ["cities"], 89 biome: ["water"], 90 mood: ["peaceful"], 91 action: [] 92 }, 93 "513": { // Seer's Chamber 94 civ: ["temples","interiors"], 95 biome: [], 96 mood: ["mysterious"], 97 action: ["ritual"] 98 }, 99 "512": { // Robot Caretaker 100 civ: ["facilities"], 101 biome: [], 102 mood: ["optimistic"], 103 action: [] 104 }, 105 "511": { // Beyond the Walls 106 civ: ["roads"], 107 biome: [], 108 mood: ["optimistic"], 109 action: ["skirmish","explore"] 110 }, 111 "510": { // City of Wonders 112 civ: ["cities"], 113 biome: [], 114 mood: ["optimistic"], 115 action: [] 116 }, 117 "509": { // Doors and Corners 118 civ: ["transit"], 119 biome: ["planar"], 120 mood: ["tension"], 121 action: ["monster","sneak"] 122 }, 123 "508": { // Danse de Vampyr 124 civ: ["interiors"], 125 biome: [], 126 mood: ["mysterious"], 127 action: ["skirmish","monster","boss"] 128 }, 129 "507": { // Flux Array 130 civ: ["facilities"], 131 biome: [], 132 mood: ["tension"], 133 action: ["investigate","sneak"] 134 }, 135 "506": { // The Verdant Dark 136 civ: [], 137 biome: ["forest"], 138 mood: ["mysterious"], 139 action: ["explore"] 140 }, 141 "505": { // Visitation 142 civ: ["temples"], 143 biome: [], 144 mood: ["mysterious","dramatic"], 145 action: ["ritual"] 146 }, 147 "504": { // Privy Council 148 civ: ["interiors"], 149 biome: [], 150 mood: ["peaceful"], 151 action: [] 152 }, 153 "503": { // Frost Giant Ridge 154 civ: [], 155 biome: ["ice", "mountains"], 156 mood: ["dramatic","epic"], 157 action: ["skirmish", "monster","boss"] 158 }, 159 "502": { // Sentient Eye 160 civ: ["ruins", "cities"], 161 biome: ["planar", "desert"], 162 mood: ["mysterious"], 163 action: [] 164 }, 165 "501": { // Crimson Haboob 166 civ: [], 167 biome: ["desert", "weather"], 168 mood: ["tension","dramatic"], 169 action: [] 170 }, 171 "500": { // Village Festival 172 civ: ["cities"], 173 biome: [], 174 mood: ["optimistic","fun"], 175 action: ["celebrate"] 176 }, 177 "499": { // Ravaged Lands 178 civ: [], 179 biome: ["desert", "hellscape"], 180 mood: ["tension","dramatic"], 181 action: ["sneak"] 182 }, 183 "498": { // Urban Rooftop 184 civ: ["cities", "public"], 185 biome: [], 186 mood: ["peaceful"], 187 action: ["investigate"] 188 }, 189 "497": { // Winter's Veil 190 civ: ["roads"], 191 biome: ["ice"], 192 mood: ["somber","dramatic"], 193 action: ["explore"] 194 }, 195 "496": { // Viking Raid 196 civ: [], 197 biome: [], 198 mood: ["optimistic","tension","dramatic"], 199 action: ["skirmish", "war","chase"] 200 }, 201 "495": { // Dedication Day 202 civ: ["cities"], 203 biome: [], 204 mood: ["optimistic", "somber"], 205 action: ["celebrate"] 206 }, 207 "494": { // Docks Noir 208 civ: ["transit"], 209 biome: [], 210 mood: ["mysterious", "tension"], 211 action: ["investigate", "sneak"] 212 }, 213 "493": { // News from the Front 214 civ: [], 215 biome: ["ice", "forest"], 216 mood: ["tension"], 217 action: [] 218 }, 219 "492": { // Maturation Chamber 220 civ: ["facilities"], 221 biome: ["planar"], 222 mood: ["tension","dramatic"], 223 action: ["sneak"] 224 }, 225 "491": { // Red Dragon Dawn 226 civ: [], 227 biome: [], 228 mood: ["dramatic","epic"], 229 action: ["skirmish", "war","boss"] 230 }, 231 "490": { // Stone Barrow 232 civ: ["temples"], 233 biome: ["mountains"],
234 mood: ["peaceful","optimistic"], 235 action: ["ritual"] 236 }, 237 "489": { // The Crown Raod 238 civ: ["roads"], 239 biome: [], 240 mood: ["optimistic"], 241 action: ["explore"] 242 }, 243 "488": { // Manor Dark 244 civ: ["interiors"], 245 biome: ["weather"], 246 mood: ["dramatic","mysterious"], 247 action: ["sneak","investigate"] 248 }, 249 "487": { // High Alert 250 civ: ["outposts"], 251 biome: [], 252 mood: [], 253 action: ["war", "skirmish"] 254 }, 255 "486": { // War Wagon 256 civ: ["roads"], 257 biome: [], 258 mood: ["dramatic"], 259 action: ["skirmish", "war"] 260 }, 261 "485": { // Lady of the Wood 262 civ: [], 263 biome: ["forest"], 264 mood: ["mysterious", "tension"], 265 action: ["ritual","chase"] 266 }, 267 "484": { // Ready the Castle 268 civ: ["cities"], 269 biome: [], 270 mood: ["tension","dramatic"], 271 action: [] 272 }, 273 "483": { // Ice Harvester Station 274 civ: ["facilities"], 275 biome: ["ice", "water"], 276 mood: ["dramatic"], 277 action: [] 278 }, 279 "482": { // Upriver Recon 280 civ: ["transit"], 281 biome: ["water", "forest"], 282 mood: [], 283 action: ["explore","investigate"] 284 }, 285 "481": { // Witches' Dance 286 civ: ["temples"], 287 biome: ["forest"], 288 mood: ["mysterious"], 289 action: ["ritual"] 290 }, 291 "480": { // Pharaoh's Chamber 292 civ: ["interiors","temples"], 293 biome: ["underground"], 294 mood: ["tension"], 295 action: ["investigate"] 296 }, 297 "479": { // Boiler Room 298 civ: ["facilities", "interiors"], 299 biome: [], 300 mood: ["tension"], 301 action: ["investigate"] 302 }, 303 "478": { // Gravedigger 304 civ: ["temples","public"], 305 biome: [], 306 mood: ["dramatic","somber"], 307 action: [] 308 }, 309 "477": { // Lifeboat 310 civ: ["transit"], 311 biome: ["water", "weather"], 312 mood: ["tension"], 313 action: ["chase"] 314 }, 315 "476": { // Barghest Fell 316 civ: [], 317 biome: ["mountains"], 318 mood: ["mysterious"], 319 action: ["chase","investigate"] 320 }, 321 "475": { // Lost Contact 322 civ: ["facilities", "outposts", "transit"], 323 biome: [], 324 mood: ["tension", "mysterious"], 325 action: ["sneak","investigate"] 326 }, 327 "474": { // Kingdom of Mist 328 civ: ["cities"], 329 biome: ["forest", "weather"], 330 mood: ["somber","peaceful"], 331 action: [] 332 }, 333 "473": { // Prison Block 334 civ: ["slums","interiors"], 335 biome: [], 336 mood: ["dramatic"], 337 action: ["sneak","chase"] 338 }, 339 "472": { // Ice Mephit Cavern 340 civ: [], 341 biome: ["ice", "underground"], 342 mood: ["optimistic"], 343 action: ["skirmish"] 344 }, 345 "471": { // Prisoner Transport 346 civ: ["interiors"], 347 biome: [], 348 mood: ["tension","epic"], 349 action: ["chase", "skirmish"] 350 }, 351 "470": { // The Threshing Hour 352 civ: [], 353 biome: ["mountains", "desert"], 354 mood: ["mysterious"], 355 action: [] 356 }, 357 "469": { // Monsoon Temple 358 civ: ["temples"], 359 biome: ["forest", "weather"], 360 mood: ["peaceful"], 361 action: [] 362 }, 363 "468": { // Steampunk Telescope 364 civ: ["facilities"], 365 biome: ["planar"], 366 mood: ["peaceful"], 367 action: [] 368 }, 369 "467": { // Battle Stations 370 civ: ["transit"], 371 biome: ["planar"], 372 mood: ["somber"], 373 action: ["skirmish","war"] 374 }, 375 "466": { // Drow Slave Camp 376 civ: ["slums"], 377 biome: ["underground"], 378 mood: ["tension","mysterious"], 379 action: ["sneak"] 380 }, 381 "465": { // Light the Beacons 382 civ: [], 383 biome: ["mountains"], 384 mood: ["optimistic","dramatic"], 385 action: ["war", "skirmish"] 386 }, 387 "464": { // Petrified Forest 388 civ: ["temples", "ruins"], 389 biome: ["forest", "desert"], 390 mood: ["mysterious"], 391 action: ["explore","ritual"] 392 }, 393 "463": { // Listening Post 394 civ: ["transit", "outposts","interiors"], 395 biome: ["planar"], 396 mood: ["mysterious","tension"], 397 action: ["sneak"] 398 }, 399 "462": { // Foghaven 400 civ: ["cities"], 401 biome: ["weather"], 402 mood: ["somber","dramatic"], 403 action: [] 404 }, 405 "461": { // Resurrection 406 civ: ["temples"], 407 biome: ["planar", "ice"], 408 mood: ["mysterious","tension"], 409 action: ["ritual"] 410 }, 411 "460": { // Doll Shoppe 412 civ: ["temples", "interiors"], 413 biome: [], 414 mood: ["mysterious"], 415 action: ["sneak"] 416 }, 417 "459": { // Xenon Refinery 418 civ: ["facilities"], 419 biome: ["planar","desert"], 420 mood: ["dramatic"], 421 action: [] 422 }, 423 "458": { // Deep Blue 424 civ: [], 425 biome: ["water"], 426 mood: ["peaceful"], 427 action: ["explore"] 428 }, 429 "457": { // Hunting Grounds 430 civ: [], 431 biome: ["mountains", "weather"], 432 mood: ["somber","tension"], 433 action: ["monster","sneak"] 434 }, 435 "456": { // Drawing Room: Night 436 civ: ["interiors"], 437 biome: ["weather"], 438 mood: ["somber"], 439 action: ["investigate"] 440 }, 441 "455": { // Harper's Waypoint 442 civ: ["outposts", "interiors"], 443 biome: ["forest"], 444 mood: ["peaceful"], 445 action: [] 446 }, 447 "454": { // Broken Pantheon 448 civ: ["temples", "ruins", "interiors"], 449 biome: ["underground"], 450 mood: ["mysterious"], 451 action: ["investigate"] 452 }, 453 "453": { // Capes and Canes 454 civ: ["cities"], 455 biome: ["weather"], 456 mood: [], 457 action: ["investigate", "sneak"] 458 }, 459 "452": { // The Last Express 460 civ: ["transit"], 461 biome: [], 462 mood: ["optimistic","epic"], 463 action: ["sneak", "skirmish", "chase"] 464 }, 465 "451": { // Orb of Doom 466 civ: ["temples", "interiors"], 467 biome: ["planar"], 468 mood: ["mysterious","dramatic"], 469 action: ["ritual"] 470 }, 471 "450": { // Nightlands 472 civ: ["ruins", "temples"], 473 biome: ["desert", "underground"], 474 mood: ["mysterious"], 475 action: ["sneak"] 476 }, 477 "449": { // A Royal Visit 478 civ: ["cities"], 479 biome: [], 480 mood: ["optimistic"], 481 action: ["celebrate"] 482 }, 483 "448": { // Checkpoint Omega 484 civ: ["facilities", "transit"], 485 biome: [], 486 mood: ["tension"], 487 action: ["war","chase","sneak"] 488 }, 489 "447": { // The Murky Depths 490 civ: [], 491 biome: ["underground","water"], 492 mood: ["mysterious"], 493 action: ["explore"] 494 }, 495 "446": { // Between Adventures 496 civ: ["public", "interiors"], 497 biome: [], 498 mood: ["somber", "peaceful"], 499 action: [] 500 }, 501 "445": { // Lava King's Lair 502 civ: [], 503 biome: ["hellscape", "underground"], 504 mood: ["epic","dramatic"], 505 action: ["boss","monster"] 506 }, 507 "444": { // Yuletide Cantrips 508 civ: ["cities"], 509 biome: [], 510 mood: ["optimistic","dramatic"], 511 action: ["celebrate"] 512 }, 513 "443": { // Primate Lab 514 civ: ["facilities"], 515 biome: [], 516 mood: ["mysterious"], 517 action: ["sneak","chase"] 518 }, 519 "442": { // Darkmoor 520 civ: [], 521 biome: ["forest"], 522 mood: ["mysterious","epic"], 523 action: ["monster", "skirmish","boss"] 524 }, 525 "441": { // Tech Market 526 civ: ["cities","public"], 527 biome: [], 528 mood: ["somber","dramatic"], 529 action: [] 530 }, 531 "440": { // Map Chamber 532 civ: ["temples"], 533 biome: [], 534 mood: ["peaceful"], 535 action: ["ritual"] 536 }, 537 "439": { // Goodhaven 538 civ: ["cities"], 539 biome: ["water"], 540 mood: ["peaceful","fun"], 541 action: ["celebrate",] 542 }, 543 "438": { // Red Sky Mine 544 civ: ["facilities"], 545 biome: ["planar"], 546 mood: ["somber"], 547 action: ["monster","explore"] 548 }, 549 "437": { // Dungeon Asylum 550 civ: ["slums","interiors"], 551 biome: ["planar", "underground"], 552 mood: ["mysterious"], 553 action: ["monster","skirmish"] 554 }, 555 "436": { // Winter Encampment 556 civ: ["outposts"], 557 biome: ["forest", "ice"], 558 mood: ["somber"], 559 action: [] 560 }, 561 "435": { // The Undercroft 562 civ: ["temples", "interiors"], 563 biome: ["underground"], 564 mood: ["peaceful","dramatic"], 565 action: ["explore"] 566 }, 567 "434": { // Cryo Pods 568 civ: ["transit"], 569 biome: ["planar"], 570 mood: ["mysterious","tension"], 571 action: ["monster","sneak"] 572 }, 573 "433": { // Spectral Abbey 574 civ: ["ruins", "temples", "interiors"], 575 biome: ["weather"], 576 mood: ["mysterious","epic"], 577 action: ["sneak","investigate"] 578 }, 579 "432": { // Lair of the Wyrm 580 civ: ["interiors"], 581 biome: ["underground"], 582 mood: ["tension","epic"], 583 action: ["monster", "boss", "skirmish"] 584 }, 585 "431": { // Hotel Noir 586 civ: ["cities","roads"], 587 biome: [], 588 mood: ["mysterious"], 589 action: ["investigate", "sneak"] 590 }, 591 "430": { // Fire Dance 592 civ: [], 593 biome: ["forest"], 594 mood: ["epic","dramatic"], 595 action: ["ritual","skirmish","monster"] 596 }, 597 "429": { // Imperial Pursuit 598 civ: ["transit"], 599 biome: [], 600 mood: ["tension","dramatic"], 601 action: ["chase","skirmish","war","monster"] 602 }, 603 "428": { // The Sisterhood 604 civ: ["temples"], 605 biome: ["planar"], 606 mood: ["peaceful","somber"], 607 action: [] 608 }, 609 "427": { // Bug Hunt 610 civ: ["transit"], 611 biome: ["planar"], 612 mood: ["tension","epic"], 613 action: ["sneak", "monster", "skirmish","boss"] 614 }, 615 "426": { // Stagecoach Heist 616 civ: ["transit"], 617 biome: ["desert"], 618 mood: ["optimistic","tension","epic"], 619 action: ["chase", "skirmish"] 620 }, 621 "425": { // The Stranger 622 civ: ["outposts"], 623 biome: ["desert"], 624 mood: ["somber", "mysterious"], 625 action: [] 626 }, 627 "424": { // Frontier Town 628 civ: ["cities", "outposts"], 629 biome: ["desert"], 630 mood: ["optimistic","fun"], 631 action: ["explore","celebrate"] 632 }, 633 "423": { // Magical Flora 634 civ: [], 635 biome: ["planar", "forest"], 636 mood: ["peaceful"], 637 action: [] 638 }, 639 "422": { // Ghost Ship 640 civ: ["transit"], 641 biome: ["planar", "water"], 642 mood: ["mysterious"], 643 action: ["investigate","sneak"] 644 }, 645 "421": { // The Madding Crowd 646 civ: ["cities", "public", "interiors"], 647 biome: [], 648 mood: ["dramatic"], 649 action: [] 650 }, 651 "420": { // Counting House 652 civ: ["public","interiors"], 653 biome: [], 654 mood: ["peaceful"], 655 action: [] 656 }, 657 "419": { // Hidden Passage 658 civ: ["roads"], 659 biome: ["underground"], 660 mood: ["tension","mysterious"], 661 action: ["sneak", "skirmish"] 662 }, 663 "418": { // Pagan Woods 664 civ: ["ruins", "temples"], 665 biome: ["forest"], 666 mood: ["mysterious"], 667 action: ["ritual","skirmish","monster"] 668 }, 669 "417": { // Mainframe 670 civ: ["facilities"], 671 biome: ["planar"], 672 mood: ["somber","dramatic"], 673 action: ["investigate","sneak","explore"] 674 }, 675 "416": { // Rebuilding 676 civ: ["cities"], 677 biome: [], 678 mood: ["peaceful","somber","dramatic"], 679 action: [] 680 }, 681 "415": { // Jungle Bunker 682 civ: ["facilities"], 683 biome: ["forest"], 684 mood: ["tension","epic"], 685 action: ["skirmish","monster","boss"] 686 }, 687 "414": { // Stakeout 688 civ: ["cities","interiors"], 689 biome: [], 690 mood: ["tension","dramatic"], 691 action: ["investigate", "sneak","chase"] 692 }, 693 "413": { // Collegium Magica 694 civ: ["interiors","public"], 695 biome: [], 696 mood: ["peaceful"], 697 action: [] 698 }, 699 "412": { // Tomb Guardians 700 civ: ["interiors"], 701 biome: ["underground"], 702 mood: ["tension","mysterious"], 703 action: ["monster","skirmish"] 704 }, 705 "411": { // Ship of the Line 706 civ: ["transit"], 707 biome: ["water", "weather"], 708 mood: ["optimistic","epic"], 709 action: ["skirmish","war","chase"] 710 }, 711 "410": { // Forgotten Forest 712 civ: ["temples"], 713 biome: ["forest"], 714 mood: ["somber", "mysterious"], 715 action: ["ritual","explore","investigate"] 716 }, 717 "409": { // Docking Procedure 718 civ: ["transit"], 719 biome: ["planar"], 720 mood: ["optimistic","peaceful"], 721 action: ["explore"] 722 }, 723 "408": { // Nautiloid Escape 724 civ: ["interiors"], 725 biome: ["planar"], 726 mood: ["tension"], 727 action: ["war", "skirmish","boss"] 728 }, 729 "407": { // Viking Tavern 730 civ: ["public", "interiors"], 731 biome: [], 732 mood: ["optimistic","fun"], 733 action: ["celebrate"] 734 }, 735 "406": { // Treacherous Path 736 civ: ["roads"], 737 biome: ["mountains", "hellscape","desert"], 738 mood: ["mysterious","tension"], 739 action: ["explore","sneak"] 740 }, 741 "405": { // Brood Mother 742 civ: ["interiors"], 743 biome: ["underground"], 744 mood: ["epic","tension"], 745 action: ["monster", "boss"] 746 }, 747 "404": { // Vampyr 748 civ: ["interiors"], 749 biome: [], 750 mood: ["mysterious","tension"], 751 action: ["sneak","investigate"] 752 }, 753 "403": { // Steel Foundry 754 civ: ["facilities"], 755 biome: [], 756 mood: ["tension","mysterious"], 757 action: ["sneak","investigate"] 758 }, 759 "402": { // The Drowned Tower 760 civ: ["ruins"], 761 biome: ["water"],
762 mood: ["peaceful","optimistic"], 763 action: ["explore"] 764 }, 765 "401": { // Feast of Crispian 766 civ: ["public", "interiors"], 767 biome: [], 768 mood: ["optimistic","fun"], 769 action: ["celebrate"] 770 }, 771 "400": { // Whispering Caverns 772 civ: ["interiors"], 773 biome: ["underground", "planar"], 774 mood: ["mysterious"], 775 action: ["investigate"] 776 }, 777 "399": { // Whiteout 778 civ: [], 779 biome: ["ice", "weather"], 780 mood: ["epic","tension"], 781 action: ["chase","skirmish"] 782 }, 783 "398": { // The Misty Marsh 784 civ: ["transit"], 785 biome: ["water","swamp"], 786 mood: ["peaceful"], 787 action: ["explore"] 788 }, 789 "397": { // Homecoming 790 civ: ["cities"], 791 biome: [], 792 mood: ["optimistic","fun"], 793 action: ["celebrate"] 794 }, 795 "396": { // The Ansible 796 civ: ["ruins"], 797 biome: ["planar", "mountains"], 798 mood: ["somber","dramatic"], 799 action: [] 800 }, 801 "395": { // Launch Day 802 civ: ["facilities", "transit"], 803 biome: ["planar"], 804 mood: ["optimistic","dramatic"], 805 action: [] 806 }, 807 "394": { // Demon Army 808 civ: ["cities"], 809 biome: ["planar", "hellscape"], 810 mood: ["epic","dramatic"], 811 action: ["skirmish", "war","monster"] 812 }, 813 "393": { // Hellhound Alley 814 civ: ["cities", "slums"], 815 biome: [], 816 mood: ["somber"], 817 action: ["monster","investigate"] 818 }, 819 "392": { // Trireme 820 civ: ["transit"], 821 biome: ["water"], 822 mood: ["somber","mysterious"], 823 action: ["explore"] 824 }, 825 "391": { // Train Job 826 civ: ["transit","roads"], 827 biome: [], 828 mood: ["tension","epic"], 829 action: ["skirmish", "chase", "sneak"] 830 }, 831 "390": { // Desert Devotional 832 civ: ["temples"], 833 biome: ["desert"], 834 mood: ["peaceful","somber"], 835 action: ["explore","ritual"] 836 }, 837 "389": { // Medieval Market 838 civ: ["cities", "public"], 839 biome: [], 840 mood: ["peaceful","optimistic"], 841 action: [] 842 }, 843 "388": { // Lord of Bones 844 civ: ["interiors"], 845 biome: ["underground", "hellscape"], 846 mood: ["epic",], 847 action: ["monster", "boss", "skirmish"] 848 }, 849 "387": { // Docking Bay 850 civ: ["transit"], 851 biome: [], 852 mood: ["epic","tension"], 853 action: ["skirmish", "war", "chase"] 854 }, 855 "386": { // The Attic 856 civ: ["interiors"], 857 biome: [], 858 mood: ["mysterious"], 859 action: ["sneak"] 860 }, 861 "385": { // Infiltration 862 civ: ["facilities"], 863 biome: [], 864 mood: ["tension"], 865 action: ["sneak", "chase"] 866 }, 867 "384": { // Western Watchtower 868 civ: ["ruins", "outposts"], 869 biome: ["mountains"], 870 mood: ["dramatic"], 871 action: ["explore"] 872 }, 873 "383": { // Banshee's Lair 874 civ: ["outposts", "interiors"], 875 biome: ["forest"], 876 mood: ["mysterious"], 877 action: ["sneak","investigate"] 878 }, 879 "382": { // Long Rest 880 civ: ["outposts"], 881 biome: ["forest"], 882 mood: ["peaceful"], 883 action: [] 884 }, 885 "381": { // Halfling Sneak 886 civ: ["interiors"], 887 biome: [], 888 mood: ["tension","fun"], 889 action: ["sneak", "chase"] 890 }, 891 "380": { // The Great Lift 892 civ: ["facilities"], 893 biome: ["mountains"], 894 mood: ["dramatic"], 895 action: ["skirmish"] 896 }, 897 "379": { // Terraforming 898 civ: ["facilities"], 899 biome: ["planar","desert"], 900 mood: ["optimistic","dramatic"], 901 action: [] 902 }, 903 "378": { // Descent 904 civ: [], 905 biome: ["underground"], 906 mood: ["mysterious"], 907 action: ["sneak","investigate"] 908 }, 909 "377": { // Through the Woods 910 civ: ["transit"], 911 biome: ["forest"], 912 mood: ["tension"], 913 action: ["chase", "skirmish","monster"] 914 }, 915 "376": { // Voyage Begins 916 civ: ["transit", "roads"], 917 biome: ["water"], 918 mood: ["optimistic"], 919 action: ["explore"] 920 }, 921 "375": { // Rise of the Golem 922 civ: ["temples"], 923 biome: [], 924 mood: ["mysterious","tension"], 925 action: ["sneak","investigate"] 926 }, 927 "374": { // Hall of Angels 928 civ: ["temples"], 929 biome: [], 930 mood: ["dramatic", "somber"], 931 action: ["ritual"] 932 }, 933 "373": { // Infernal Machine 934 civ: ["facilities"], 935 biome: [], 936 mood: ["somber"], 937 action: [] 938 },
939 "372": { // Den of Iniquity 940 civ: ["public", "interiors"], 941 biome: [], 942 mood: ["mysterious"], 943 action: ["celebrate","investigate"] 944 }, 945 "371": { // Whirlpool 946 civ: ["transit"], 947 biome: ["water"], 948 mood: ["epic"], 949 action: ["skirmish","boss","chase"] 950 }, 951 "370": { // Awakenings 952 civ: ["facilities","transit"], 953 biome: [], 954 mood: ["optimistic"], 955 action: ["explore"] 956 }, 957 "369": { // Troll Grotto 958 civ: [], 959 biome: ["underground"], 960 mood: ["tension","dramatic"], 961 action: ["monster","investigate"] 962 }, 963 "368": { // Ghosts of Appalacia 964 civ: ["ruins", "interiors"], 965 biome: ["forest", "ice"], 966 mood: ["mysterious"], 967 action: [] 968 }, 969 "367": { // Rope Bridge 970 civ: [], 971 biome: ["forest"], 972 mood: ["tension"], 973 action: ["skirmish","chase","sneak"] 974 }, 975 "366": { // Roc's Nest 976 civ: [], 977 biome: ["mountains"], 978 mood: ["tension"], 979 action: ["monster","skirmish"] 980 }, 981 "365": { // Trail of Ashes 982 civ: ["roads"], 983 biome: ["desert","ice"], 984 mood: ["somber","dramatic"], 985 action: ["war","explore"] 986 }, 987 "364": { // River of Blood 988 civ: [], 989 biome: ["planar", "desert", "hellscape"], 990 mood: ["epic","mysterious"], 991 action: [] 992 }, 993 "363": { // Starship Adrift 994 civ: ["transit"], 995 biome: ["planar"], 996 mood: ["somber","dramatic"], 997 action: ["explore","investigate"] 998 }, 999 "362": { // Rolling Emporium 1000 civ: ["public", "interiors"], 1001 biome: ["mountains"], 1002 mood: ["optimistic",], 1003 action: ["explore"] 1004 }, 1005 "361": { // Ancient Beacon 1006 civ: ["temples"], 1007 biome: ["desert", "weather","planar"], 1008 mood: ["tension"], 1009 action: ["investigate","sneak"] 1010 }, 1011 "360": { // Pit Fighter 1012 civ: ["public"], 1013 biome: [], 1014 mood: ["epic",], 1015 action: ["skirmish","boss"] 1016 }, 1017 "359": { // Skull Island 1018 civ: ["transit"], 1019 biome: ["water", "forest"], 1020 mood: ["mysterious","tension"], 1021 action: ["skirmish","sneak","chase"] 1022 }, 1023 "358": { // Egg Chamber 1024 civ: [], 1025 biome: ["planar","underground"], 1026 mood: ["mysterious","tension"], 1027 action: ["monster","investigate"] 1028 }, 1029 "357": { // Promontory 1030 civ: [], 1031 biome: ["water"], 1032 mood: ["somber", "peaceful"], 1033 action: [] 1034 }, 1035 "356": { // Adventure Begins 1036 civ: ["cities","public"], 1037 biome: [], 1038 mood: ["optimistic","peaceful"], 1039 action: [] 1040 }, 1041 "355": { // Hydroponics Bay 1042 civ: ["facilities"], 1043 biome: [], 1044 mood: ["peaceful"], 1045 action: [] 1046 }, 1047 "354": { // Warlock's Whisper 1048 civ: ["temples"], 1049 biome: [], 1050 mood: ["mysterious", "somber"], 1051 action: ["ritual","sneak"] 1052 }, 1053 "353": { // Spirit of the Plains 1054 civ: [], 1055 biome: ["planar", "mountains"], 1056 mood: ["peaceful","somber"], 1057 action: [] 1058 }, 1059 "352": { // Black Rider 1060 civ: ["roads"], 1061 biome: ["forest"], 1062 mood: ["mysterious","tension","epic"], 1063 action: ["skirmish", "chase"] 1064 }, 1065 "351": { // Halfling Lodge 1066 civ: ["public", "interiors"], 1067 biome: [], 1068 mood: ["fun"], 1069 action: ["celebrate"] 1070 }, 1071 "350": { // Covert Ops 1072 civ: ["cities"], 1073 biome: [], 1074 mood: ["tension"], 1075 action: ["sneak","chase"] 1076 }, 1077 "349": { // Puzzle Dungeon 1078 civ: ["interiors"], 1079 biome: ["underground"], 1080 mood: ["tension"], 1081 action: ["sneak"] 1082 }, 1083 "348": { // Viking Village 1084 civ: ["cities"], 1085 biome: ["ice", "mountains"], 1086 mood: ["somber","dramatic"], 1087 action: [] 1088 }, 1089 "347": { // Elven Procession 1090 civ: [], 1091 biome: ["forest"], 1092 mood: ["mysterious", "peaceful"], 1093 action: ["ritual"] 1094 }, 1095 "346": { // Tinkertown 1096 civ: ["cities","ruins"], 1097 biome: [], 1098 mood: ["dramatic"], 1099 action: [] 1100 }, 1101 "345": { // High Seas Pursuit 1102 civ: ["transit"], 1103 biome: ["water"], 1104 mood: ["epic","dramatic"], 1105 action: ["skirmish", "chase"] 1106 }, 1107 "344": { // Yokai Forest 1108 civ: [], 1109 biome: ["forest"], 1110 mood: ["mysterious"], 1111 action: ["sneak","ritual"] 1112 }, 1113 "343": { // Dungeon Collapse 1114 civ: ["temples", "ruins"], 1115 biome: ["underground"], 1116 mood: ["epic"], 1117 action: ["skirmish", "chase","monster","boss"] 1118 }, 1119 "342": { // Tavern Celebration 1120 civ: ["public", "interiors"], 1121 biome: [], 1122 mood: ["fun","optimistic"], 1123 action: ["celebrate", "skirmish"] 1124 }, 1125 "341": { // Beggar's Rest 1126 civ: ["cities", "slums"], 1127 biome: [], 1128 mood: ["somber","tension"], 1129 action: ["investigate","sneak"] 1130 }, 1131 "340": { // Starbase Omega 1132 civ: ["facilities", "transit", "outposts"], 1133 biome: ["planar"], 1134 mood: ["peaceful"], 1135 action: ["explore"] 1136 }, 1137 "339": { // Red Planet 1138 civ: ["outposts"], 1139 biome: ["desert", "weather", "planar"], 1140 mood: ["tension"], 1141 action: ["explore","investigate"] 1142 }, 1143 "338": { // Adventure Supply 1144 civ: ["cities", "public", "interiors"], 1145 biome: [], 1146 mood: ["optimistic","fun"], 1147 action: [] 1148 }, 1149 "337": { // Village of the Damned 1150 civ: ["cities"], 1151 biome: ["weather"], 1152 mood: ["mysterious","tension"], 1153 action: ["ritual","investigate"] 1154 }, 1155 "336": { // Medieval Banquet 1156 civ: ["roads", "interiors"], 1157 biome: [], 1158 mood: ["fun","optimistic"], 1159 action: ["celebrate"] 1160 }, 1161 "335": { // Abandoned Chapel 1162 civ: ["temples", "ruins"], 1163 biome: [], 1164 mood: ["mysterious","somber"], 1165 action: ["ritual"] 1166 }, 1167 "334": { // Harpies' Nest 1168 civ: [], 1169 biome: ["weather", "mountains"], 1170 mood: ["epic","optimistic"], 1171 action: ["monster", "skirmish"] 1172 }, 1173 "333": { // Arcane Athenaeum 1174 civ: ["temples","interiors"], 1175 biome: ["planar"], 1176 mood: ["mysterious"], 1177 action: ["explore","investigate"] 1178 }, 1179 "332": { // Myconid Colony 1180 civ: ["temples"], 1181 biome: ["planar", "underground"], 1182 mood: ["somber", "mysterious"], 1183 action: ["investigate","sneak"] 1184 }, 1185 "331": { // Drowned Sailors 1186 civ: [], 1187 biome: ["water"], 1188 mood: ["tension"], 1189 action: ["skirmish","monster"] 1190 }, 1191 "330": { // Mega City Slums 1192 civ: ["cities","slums"], 1193 biome: [], 1194 mood: ["peaceful"], 1195 action: ["investigate"] 1196 }, 1197 "329": { // Desert Temple 1198 civ: ["temples"], 1199 biome: ["desert"], 1200 mood: ["peaceful"], 1201 action: ["ritual"] 1202 }, 1203 "328": { // Battle Requiem 1204 civ: [], 1205 biome: ["desert"], 1206 mood: ["somber"], 1207 action: [] 1208 }, 1209 "327": { // Distilled: Tropical 1210 civ: ["outposts"], 1211 biome: ["water"], 1212 mood: ["fun","optimistic"], 1213 action: ["celebrate"] 1214 }, 1215 "326": { // Distilled: Tranquility 1216 civ: [], 1217 biome: ["forest","water"], 1218 mood: ["peaceful"], 1219 action: [] 1220 }, 1221 "325": { // Distilled: Warehouse 1222 civ: ["facilities"], 1223 biome: [], 1224 mood: ["mysterious"], 1225 action: [] 1226 }, 1227 "324": { // Distilled: Highlands 1228 civ: [], 1229 biome: ["mountains"], 1230 mood: ["peaceful","somber"], 1231 action: [] 1232 }, 1233 "323": { // Distilled: Backwoods 1234 civ: ["outposts","public"], 1235 biome: ["forest"], 1236 mood: ["optimistic", "fun"], 1237 action: [] 1238 }, 1239 "322": { // Distilled: Cooperage 1240 civ: ["facilities"], 1241 biome: [], 1242 mood: ["peaceful"], 1243 action: [] 1244 }, 1245 "321": { // Invisible Mountain 1246 civ: [], 1247 biome: ["mountains", "weather", "water"],
1248 mood: ["peaceful","optimistic"], 1249 action: ["celebrate"] 1250 }, 1251 "320": { // Cultist's Cavern 1252 civ: ["temples","interiors"], 1253 biome: ["underground"], 1254 mood: ["mysterious"], 1255 action: ["ritual"] 1256 }, 1257 "319": { // Shaman's Hollow 1258 civ: [], 1259 biome: ["planar", "forest"], 1260 mood: ["mysterious","somber"], 1261 action: ["ritual"] 1262 }, 1263 "318": { // The Gaping Maw 1264 civ: [], 1265 biome: ["hellscape","underground"], 1266 mood: ["tension","epic"], 1267 action: ["boss", "skirmish"] 1268 }, 1269 "317": { // Robot Scrapyard 1270 civ: ["facilities"], 1271 biome: [], 1272 mood: ["peaceful","optimistic"], 1273 action: ["explore"] 1274 }, 1275 "316": { // Goblin Ambush 1276 civ: ["roads"], 1277 biome: ["forest"], 1278 mood: ["tension"], 1279 action: ["skirmish", "chase"] 1280 }, 1281 "315": { // Dragon Rider 1282 civ: [], 1283 biome: ["weather"], 1284 mood: ["epic","tension"], 1285 action: ["skirmish", "chase","boss"] 1286 }, 1287 "314": { // Shuttle Crash 1288 civ: ["transit"], 1289 biome: ["planar", "forest", "swamp"], 1290 mood: ["somber","peaceful"], 1291 action: ["investigate"] 1292 }, 1293 "313": { // Dusk of the Dryad 1294 civ: [], 1295 biome: ["forest"], 1296 mood: ["mysterious"], 1297 action: ["ritual"] 1298 }, 1299 "312": { // Generation Ship 1300 civ: ["transit"], 1301 biome: ["planar"], 1302 mood: ["peaceful"], 1303 action: ["explore"] 1304 }, 1305 "311": { // Swamp Thing 1306 civ: ["transit"], 1307 biome: ["swamp", "water"], 1308 mood: ["mysterious"], 1309 action: ["monster"] 1310 }, 1311 "310": { // Moisture Farm 1312 civ: ["facilities"], 1313 biome: ["desert", "planar", "water"], 1314 mood: ["peaceful","somber"], 1315 action: [] 1316 }, 1317 "309": { // Bloodgate 1318 civ: [], 1319 biome: ["planar","hellscape"], 1320 mood: ["mysterious","epic"], 1321 action: ["ritual","sneak","skirmish"] 1322 }, 1323 "308": { // Skullwharf 1324 civ: ["slums", "transit"], 1325 biome: ["underground"], 1326 mood: ["tension"], 1327 action: ["sneak","investigate"] 1328 }, 1329 "307": { // Sand Raiders 1330 civ: [], 1331 biome: ["desert"], 1332 mood: ["epic","tension"], 1333 action: ["skirmish","war","monster","chase"] 1334 }, 1335 "306": { // Aftermath 1336 civ: ["outposts","ruins"], 1337 biome: ["planar", "desert"], 1338 mood: ["peaceful"], 1339 action: [] 1340 }, 1341 "305": { // Hidden Valley 1342 civ: [], 1343 biome: ["weather", "forest"], 1344 mood: ["somber", "peaceful"], 1345 action: ["explore"] 1346 }, 1347 "304": { // Fog of War 1348 civ: ["outposts"], 1349 biome: ["planar"], 1350 mood: ["tension","somber"], 1351 action: ["skirmish","war"] 1352 }, 1353 "303": { // Summoning 1354 civ: ["temples"], 1355 biome: [], 1356 mood: ["mysterious","epic"], 1357 action: ["sneak", "ritual"] 1358 }, 1359 "302": { // Floating Market 1360 civ: ["public", "transit", "interiors"], 1361 biome: ["water"], 1362 mood: ["optimistic","fun"], 1363 action: ["explore","celebrate"] 1364 }, 1365 "301": { // Pool of Radiance 1366 civ: ["temples"], 1367 biome: [], 1368 mood: ["peaceful"], 1369 action: ["ritual"] 1370 }, 1371 "300": { // Burn Maneuver 1372 civ: ["transit"], 1373 biome: ["planar"], 1374 mood: ["mysterious","dramatic"], 1375 action: [] 1376 }, 1377 "299": { // Necropolis 1378 civ: ["ruins", "cities"], 1379 biome: ["underground", "planar"], 1380 mood: ["mysterious"], 1381 action: ["sneak","explore"] 1382 }, 1383 "298": { // Gateway to Hell 1384 civ: [], 1385 biome: ["planar", "hellscape"], 1386 mood: ["tension","dramatic"], 1387 action: ["investigate"] 1388 }, 1389 "297": { // Survivor's Bivouac 1390 civ: ["outposts"], 1391 biome: ["desert","ice"], 1392 mood: ["somber"], 1393 action: [] 1394 }, 1395 "296": { // The Frozen Trail 1396 civ: ["roads"], 1397 biome: ["ice","weather"], 1398 mood: ["somber","peaceful"], 1399 action: ["explore"] 1400 }, 1401 "295": { // Closing Time 1402 civ: ["cities"], 1403 biome: [], 1404 mood: ["peaceful"], 1405 action: [] 1406 }, 1407 "294": { // Cutpurse Pursuit 1408 civ: ["cities"], 1409 biome: [], 1410 mood: ["optimistic",], 1411 action: ["chase","sneak"] 1412 }, 1413 "293": { // Sanitarium 1414 civ: ["facilities", "slums"], 1415 biome: [], 1416 mood: ["mysterious"], 1417 action: ["investigate","sneak"] 1418 }, 1419 "292": { // Bleakwater Docks 1420 civ: ["transit", "cities"], 1421 biome: ["water"], 1422 mood: ["mysterious","somber"], 1423 action: ["investigate"] 1424 }, 1425 "291": { // Investigator's Office 1426 civ: ["interiors"], 1427 biome: [], 1428 mood: ["mysterious"], 1429 action: ["investigate"] 1430 }, 1431 "290": { // Wagon Ride 1432 civ: ["roads"], 1433 biome: [], 1434 mood: ["somber"], 1435 action: ["explore"] 1436 }, 1437 "289": { // Ancient Artifact 1438 civ: ["temples"], 1439 biome: ["planar"], 1440 mood: ["tension", "somber"], 1441 action: ["ritual"] 1442 }, 1443 "288": { // Everdeep 1444 civ: ["cities"], 1445 biome: ["water"], 1446 mood: ["optimistic","peaceful"], 1447 action: ["explore"] 1448 }, 1449 "287": { // The Strange 1450 civ: ["cities", "temples"], 1451 biome: ["planar"], 1452 mood: ["mysterious"], 1453 action: [] 1454 }, 1455 "286": { // Blastfire Bog 1456 civ: [], 1457 biome: ["swamp"], 1458 mood: ["mysterious"], 1459 action: ["investigate"] 1460 }, 1461 "285": { // High Rannoc Village 1462 civ: ["cities"], 1463 biome: ["mountains"], 1464 mood: ["optimistic"], 1465 action: ["celebrate",] 1466 }, 1467 "284": { // Oasis City 1468 civ: ["cities", "public"], 1469 biome: ["desert"], 1470 mood: ["mysterious","optimistic"], 1471 action: ["explore","investigate","sneak"] 1472 }, 1473 "283": { // Pattern Recognition 1474 civ: ["facilities"], 1475 biome: [], 1476 mood: ["tension"], 1477 action: ["sneak","chase","investigate"] 1478 }, 1479 "282": { // The Wild Hunt 1480 civ: [], 1481 biome: ["forest"], 1482 mood: ["fun","optimistic"], 1483 action: ["chase", "skirmish","monster"] 1484 }, 1485 "281": { // Escape from Shadow 1486 civ: ["roads"], 1487 biome: [], 1488 mood: [], 1489 action: ["chase", "skirmish", "war","monster"] 1490 }, 1491 "280": { // The City Above 1492 civ: ["cities"], 1493 biome: [],
1494 mood: ["peaceful","optimistic"], 1495 action: ["investigate","explore"] 1496 }, 1497 "279": { // Blighted Farm 1498 civ: ["cities", "ruins"], 1499 biome: [], 1500 mood: ["mysterious"], 1501 action: ["investigate"] 1502 }, 1503 "278": { // Farmyard 1504 civ: ["cities"], 1505 biome: [], 1506 mood: ["peaceful"], 1507 action: [] 1508 }, 1509 "277": { // A New Beginning 1510 civ: [], 1511 biome: ["desert", "water"], 1512 mood: ["tension", "peaceful"], 1513 action: ["explore"] 1514 }, 1515 "276": { // Forge of Fury 1516 civ: ["facilities"], 1517 biome: ["underground"], 1518 mood: ["epic","mysterious"], 1519 action: ["skirmish","war"] 1520 }, 1521 "275": { // Lorekeeper Grove 1522 civ: [], 1523 biome: ["weather", "forest"], 1524 mood: ["somber", "peaceful"], 1525 action: ["ritual"] 1526 }, 1527 "274": { // Jungle Shaman 1528 civ: [], 1529 biome: ["forest","water"], 1530 mood: ["mysterious"], 1531 action: ["ritual"] 1532 }, 1533 "273": { // Arcane Clockworks 1534 civ: ["facilities"], 1535 biome: [], 1536 mood: ["mysterious","fun"], 1537 action: ["sneak","investigate","chase"] 1538 }, 1539 "272": { // Starforged: Vault 1540 civ: ["facilities"], 1541 biome: ["planar"], 1542 mood: ["mysterious"], 1543 action: ["sneak"] 1544 }, 1545 "271": { // Starforged: Fray 1546 civ: ["transit"], 1547 biome: ["planar"], 1548 mood: ["epic","dramatic"], 1549 action: ["chase", "skirmish","war"] 1550 }, 1551 "270": { // Starforged: Sojourn 1552 civ: ["facilities", "outposts"], 1553 biome: ["planar"], 1554 mood: ["optimistic"], 1555 action: [] 1556 }, 1557 "269": { // Starforged: Planetside 1558 civ: [], 1559 biome: ["planar","desert"], 1560 mood: ["mysterious"], 1561 action: ["investigate","explore"] 1562 }, 1563 "268": { // Starforged: Space 1564 civ: ["transit"], 1565 biome: ["planar"], 1566 mood: ["optimistic", "somber"], 1567 action: ["explore"] 1568 }, 1569 "267": { // Court of the Count 1570 civ: ["interiors"], 1571 biome: [], 1572 mood: ["dramatic", "mysterious"], 1573 action: ["investigate","sneak"] 1574 }, 1575 "266": { // Orbital Prison Break 1576 civ: ["facilities"], 1577 biome: [], 1578 mood: ["tension"], 1579 action: ["chase", "skirmish", "war", "boss"] 1580 }, 1581 "265": { // Shrine of Talos 1582 civ: ["temples"], 1583 biome: ["planar", "mountains", "weather"], 1584 mood: ["mysterious","somber"], 1585 action: ["ritual"] 1586 }, 1587 "264": { // Base Assault 1588 civ: ["facilities"], 1589 biome: [], 1590 mood: ["optimistic","tension"], 1591 action: ["skirmish", "war", "boss"] 1592 }, 1593 "263": { // Mysterious Grotto 1594 civ: ["interiors"], 1595 biome: ["underground", "mountains"], 1596 mood: ["dramatic", "somber"], 1597 action: ["explore"] 1598 }, 1599 "262": { // Victorian Slums 1600 civ: ["slums", "cities"], 1601 biome: [], 1602 mood: ["tension","somber"], 1603 action: ["investigate"] 1604 }, 1605 "261": { // Unto the Breach 1606 civ: ["outposts"], 1607 biome: ["mountains"], 1608 mood: ["epic","tension"], 1609 action: ["war", "skirmish"] 1610 }, 1611 "260": { // Skyship 1612 civ: ["transit"], 1613 biome: ["planar"], 1614 mood: ["optimistic","fun"], 1615 action: ["explore"] 1616 }, 1617 "259": { // Grand Theater 1618 civ: ["interiors"], 1619 biome: [], 1620 mood: ["dramatic"], 1621 action: ["explore","investigate"] 1622 }, 1623 "258": { // Blighted Forest 1624 civ: [], 1625 biome: ["forest"], 1626 mood: ["mysterious"], 1627 action: ["investigate"] 1628 }, 1629 "257": { // Country Workshop 1630 civ: ["facilities","outposts"], 1631 biome: ["forest","mountains"], 1632 mood: ["peaceful"], 1633 action: [] 1634 }, 1635 "256": { // Ice Dragon 1636 civ: ["cities"], 1637 biome: ["ice"], 1638 mood: ["mysterious","epic"], 1639 action: ["skirmish", "boss", "monster", "war"] 1640 }, 1641 "255": { // The Hearth Inn 1642 civ: ["public", "interiors"], 1643 biome: [], 1644 mood: ["optimistic"], 1645 action: [,"celebrate"] 1646 }, 1647 "254": { // Desert Planet Souk 1648 civ: ["public", "interiors"], 1649 biome: ["desert", "planar"], 1650 mood: ["mysterious"], 1651 action: [] 1652 }, 1653 "253": { // Submerged 1654 civ: [], 1655 biome: ["water"], 1656 mood: ["somber", "peaceful"], 1657 action: ["explore"] 1658 }, 1659 "252": { // Vault of Terror 1660 civ: ["interiors"], 1661 biome: ["underground"], 1662 mood: ["tension", "somber"], 1663 action: ["investigate","sneak"] 1664 }, 1665 "251": { // Candledeep 1666 civ: ["temples", "interiors"], 1667 biome: [], 1668 mood: ["mysterious"], 1669 action: ["investigate","explore"] 1670 }, 1671 "250": { // Wolf Pen 1672 civ: ["slums", "interiors"], 1673 biome: ["underground"], 1674 mood: ["tension"], 1675 action: ["monster"] 1676 }, 1677 "249": { // Steampunk Station 1678 civ: ["cities"], 1679 biome: [], 1680 mood: ["optimistic","dramatic"], 1681 action: ["explore","investigate"] 1682 }, 1683 "248": { // Alien Reactor 1684 civ: ["facilities"], 1685 biome: [], 1686 mood: ["mysterious", "somber", "tension"], 1687 action: ["monster","investigate"] 1688 }, 1689 "247": { // Oregon Trail 1690 civ: ["roads","outposts"], 1691 biome: ["mountains"], 1692 mood: ["somber"], 1693 action: ["explore",] 1694 }, 1695 "246": { // Magic Shoppe 1696 civ: ["cities", "public", "interiors"], 1697 biome: [], 1698 mood: ["optimistic","fun"], 1699 action: [,"investigate","sneak"] 1700 }, 1701 "245": { // Secret Facility 1702 civ: ["facilities"], 1703 biome: ["underground"], 1704 mood: ["tension"], 1705 action: ["sneak"] 1706 }, 1707 "244": { // Vikings 1708 civ: [], 1709 biome: ["water"], 1710 mood: ["tension"], 1711 action: ["skirmish","war"] 1712 }, 1713 "243": { // Jungle Ruins 1714 civ: ["temples"], 1715 biome: ["forest"], 1716 mood: ["mysterious","tension"], 1717 action: ["investigate","sneak"] 1718 }, 1719 "242": { // Spider's Den 1720 civ: ["interiors"], 1721 biome: ["underground"], 1722 mood: ["somber"], 1723 action: ["monster", "boss"] 1724 }, 1725 "241": { // Pirates! 1726 civ: ["transit"], 1727 biome: ["water"], 1728 mood: ["optimistic","dramatic"], 1729 action: ["skirmish","chase"] 1730 }, 1731 "240": { // Throne Room 1732 civ: ["interiors"], 1733 biome: [], 1734 mood: ["peaceful"], 1735 action: [] 1736 }, 1737 "239": { // Nordic Noir 1738 civ: ["roads","cities"], 1739 biome: [], 1740 mood: ["somber"], 1741 action: ["investigate","sneak"] 1742 }, 1743 "238": { // Mind Flayer Chamber 1744 civ: ["interiors"], 1745 biome: ["underground"], 1746 mood: ["tension"], 1747 action: ["skirmish","monster"] 1748 }, 1749 "237": { // Training Grounds 1750 civ: ["public","outposts"], 1751 biome: [], 1752 mood: ["optimistic"], 1753 action: ["war", "skirmish"] 1754 }, 1755 "236": { // Defiled Temple 1756 civ: ["temples", "interiors"], 1757 biome: ["underground"], 1758 mood: ["somber"], 1759 action: ["sneak", "monster", "ritual"] 1760 }, 1761 "235": { // Rainy Village 1762 civ: ["cities"], 1763 biome: ["weather"], 1764 mood: ["peaceful"], 1765 action: [] 1766 }, 1767 "234": { // Lush World 1768 civ: [], 1769 biome: ["water", "planar"], 1770 mood: ["peaceful"], 1771 action: ["explore"] 1772 }, 1773 "233": { // The Orrery 1774 civ: ["facilities", "temples"], 1775 biome: [], 1776 mood: ["peaceful"], 1777 action: ["ritual"] 1778 }, 1779 "232": { // Mech War 1780 civ: ["cities","transit"], 1781 biome: [], 1782 mood: ["tension","dramatic"], 1783 action: ["skirmish", "war", "boss"] 1784 }, 1785 "231": { // Icebound Town 1786 civ: ["outposts", "cities"], 1787 biome: ["ice"], 1788 mood: ["mysterious"], 1789 action: [] 1790 }, 1791 "230": { // All Hallow's Eve 1792 civ: ["cities"], 1793 biome: ["planar"], 1794 mood: ["mysterious"], 1795 action: ["monster","investigate","sneak"] 1796 }, 1797 "229": { // Interrogation Room 1798 civ: ["facilities"], 1799 biome: [], 1800 mood: ["tension", "somber"], 1801 action: ["investigate", "skirmish", "sneak"] 1802 }, 1803 "228": { // Mushroom Forest 1804 civ: [], 1805 biome: ["planar"], 1806 mood: ["peaceful"], 1807 action: ["explore"] 1808 }, 1809 "227": { // Terror in the Woods 1810 civ: [], 1811 biome: ["forest"], 1812 mood: ["tension"], 1813 action: ["skirmish", "chase", "monster"] 1814 }, 1815 "226": { // 60s Compter Lab 1816 civ: ["facilities"], 1817 biome: [], 1818 mood: ["tension"], 1819 action: ["investigate"] 1820 }, 1821 "225": { // New Orleans Noir 1822 civ: ["cities"], 1823 biome: [], 1824 mood: ["mysterious"], 1825 action: ["investigate"] 1826 }, 1827 "224": { // Mansion: Night 1828 civ: ["interiors"], 1829 biome: [], 1830 mood: ["somber", "mysterious"], 1831 action: ["sneak", "investigate"] 1832 }, 1833 "223": { // Salt Marsh 1834 civ: [], 1835 biome: ["swamp", "water"], 1836 mood: ["peaceful"], 1837 action: ["explore"] 1838 }, 1839 "222": { // Wuxia Tea House 1840 civ: ["interiors", "public"], 1841 biome: [], 1842 mood: ["peaceful"], 1843 action: [] 1844 }, 1845 "221": { // Sunken Treasure 1846 civ: [], 1847 biome: ["water"], 1848 mood: ["mysterious"], 1849 action: ["investigate"] 1850 }, 1851 "220": { // Wuxia Village 1852 civ: ["cities"], 1853 biome: ["mountains"], 1854 mood: ["peaceful","somber"], 1855 action: [] 1856 }, 1857 "219": { // Tinker's Workshop 1858 civ: ["public", "interiors"], 1859 biome: [], 1860 mood: ["fun","optimistic"], 1861 action: ["investigate", "sneak"] 1862 }, 1863 "218": { // Sleeping Ogre 1864 civ: ["interiors"], 1865 biome: ["underground"], 1866 mood: ["somber"], 1867 action: ["monster", "sneak"] 1868 }, 1869 "217": { // Storm at Sea 1870 civ: ["transit"], 1871 biome: ["water","weather"], 1872 mood: ["dramatic"], 1873 action: ["chase","skirmish"] 1874 }, 1875 "216": { // Waterkeep: Night 1876 civ: ["cities"], 1877 biome: [], 1878 mood: ["peaceful"], 1879 action: [] 1880 }, 1881 "215": { // Space Battle 1882 civ: ["transit"], 1883 biome: ["planar"], 1884 mood: ["optimistic"], 1885 action: ["skirmish","war"] 1886 }, 1887 "214": { // Castle Kitchen 1888 civ: ["public"], 1889 biome: [], 1890 mood: ["peaceful"], 1891 action: [] 1892 }, 1893 "213": { // Burning Village 1894 civ: ["ruins", "cities"], 1895 biome: ["hellscape"], 1896 mood: ["tension"], 1897 action: ["investigate"] 1898 }, 1899 "212": { // Witch Mountain 1900 civ: ["temples"], 1901 biome: ["mountains"], 1902 mood: ["tension","mysterious"], 1903 action: ["chase", "skirmish", "war"] 1904 }, 1905 "211": { // Thieve's Guild 1906 civ: ["outposts"], 1907 biome: [], 1908 mood: ["mysterious", "somber"], 1909 action: ["investigate", "sneak", "skirmish"] 1910 }, 1911 "210": { // Temple Garden 1912 civ: ["public"], 1913 biome: ["water"], 1914 mood: ["peaceful"], 1915 action: [] 1916 },
1917 "209": { // Rat Battle 1918 civ: ["slums"], 1919 biome: ["underground"], 1920 mood: ["fun"], 1921 action: ["skirmish","monster"] 1922 }, 1923 "208": { // Ghost Town 1924 civ: ["ruins", "cities"], 1925 biome: ["desert"], 1926 mood: ["peaceful"], 1927 action: ["investigate"] 1928 }, 1929 "207": { // Biodome 1930 civ: ["transit"], 1931 biome: ["planar"], 1932 mood: ["peaceful"], 1933 action: ["explore"] 1934 }, 1935 "206": { // Heart: High Rise 1936 civ: ["ruins","cities"], 1937 biome: ["weather"], 1938 mood: ["mysterious"], 1939 action: ["investigate"] 1940 }, 1941 "205": { // Heart: Absolution 1942 civ: ["cities"], 1943 biome: ["planar"], 1944 mood: ["mysterious"], 1945 action: ["investigate"] 1946 }, 1947 "204": { // Heart: Meat Corridor 1948 civ: ["slums"], 1949 biome: ["underground","planar"], 1950 mood: ["mysterious"], 1951 action: ["investigate"] 1952 }, 1953 "203": { // Heart: Briar 1954 civ: ["outposts"], 1955 biome: ["forest"], 1956 mood: ["dramatic","tension"], 1957 action: ["explore"] 1958 }, 1959 "202": { // Heart: Drowned 1960 civ: [], 1961 biome: ["water", "underground"], 1962 mood: ["mysterious"], 1963 action: ["explore","investigate"] 1964 }, 1965 "201": { // Haven 1966 civ: ["cities","interiors"], 1967 biome: ["weather"], 1968 mood: ["somber", "peaceful"], 1969 action: [] 1970 }, 1971 "200": { // Druid Hilltop 1972 civ: ["ruins"], 1973 biome: ["weather"], 1974 mood: ["mysterious"], 1975 action: ["ritual"] 1976 }, 1977 "199": { // Sun Dappled Trail 1978 civ: ["roads"], 1979 biome: ["forest"], 1980 mood: ["peaceful"], 1981 action: ["explore"] 1982 }, 1983 "198": { // Shadowfell 1984 civ: [], 1985 biome: ["planar"], 1986 mood: ["somber","mysterious"], 1987 action: ["investigate"] 1988 }, 1989 "197": { // Battle of the Amazons 1990 civ: ["outposts"], 1991 biome: ["desert"], 1992 mood: ["dramatic"], 1993 action: ["war", "skirmish"] 1994 }, 1995 "196": { // Crossing the Styx 1996 civ: ["transit"], 1997 biome: ["weather", "water", "hellscape"], 1998 mood: ["mysterious","somber"], 1999 action: ["explore"] 2000 }, 2001 "195": { // Shopping Mall 2002 civ: ["public"], 2003 biome: ["planar"], 2004 mood: ["peaceful"], 2005 action: [] 2006 }, 2007 "194": { // Tarrasque Interior 2008 civ: [], 2009 biome: ["underground","planar"], 2010 mood: ["mysterious", "somber"], 2011 action: ["monster"] 2012 }, 2013 "193": { // The Steppes 2014 civ: [], 2015 biome: ["desert"], 2016 mood: ["optimistic","dramatic"], 2017 action: ["investigate", "war", "skirmish"] 2018 }, 2019 "192": { // Swamp Planet 2020 civ: [], 2021 biome: ["swamp", "planar", "forest", "water"], 2022 mood: ["mysterious"], 2023 action: [] 2024 }, 2025 "191": { // Dying World 2026 civ: [], 2027 biome: ["planar", "weather","desert"], 2028 mood: ["mysterious"], 2029 action: [] 2030 }, 2031 "190": { // 1940s Boardwalk 2032 civ: ["public"], 2033 biome: ["water"], 2034 mood: ["fun","optimistic"], 2035 action: ["explore","investigate","celebrate"] 2036 }, 2037 "189": { // Yuletide 2038 civ: ["interiors"], 2039 biome: [], 2040 mood: ["peaceful"], 2041 action: [] 2042 }, 2043 "188": { // Barovian Village 2044 civ: ["cities"], 2045 biome: ["mountains"], 2046 mood: ["mysterious","somber"], 2047 action: ["explore"] 2048 }, 2049 "187": { // Endgame 2050 civ: [], 2051 biome: ["planar"], 2052 mood: ["tension"], 2053 action: ["boss", "skirmish"] 2054 }, 2055 "186": { // Haunted 2056 civ: ["interiors"], 2057 biome: [], 2058 mood: ["mysterious"], 2059 action: ["monster","sneak","investigate"] 2060 }, 2061 "185": { // Gravity 2062 civ: ["transit","facilities"], 2063 biome: ["planar"], 2064 mood: ["tension"], 2065 action: ["skirmish"] 2066 }, 2067 "184": { // Underground Lake 2068 civ: [], 2069 biome: ["underground", "water"], 2070 mood: [], 2071 action: [] 2072 }, 2073 "183": { // Sea of Moving Ice 2074 civ: [], 2075 biome: ["ice", "water", "weather"], 2076 mood: ["somber","peaceful"], 2077 action: ["explore"] 2078 }, 2079 "182": { // Country Village 2080 civ: ["cities"], 2081 biome: [], 2082 mood: ["peaceful","fun"], 2083 action: [,"celebrate"] 2084 }, 2085 "181": { // Cyberpunk Bar 2086 civ: ["cities", "public", "interiors"], 2087 biome: [], 2088 mood: ["optimistic","fun"], 2089 action: ["investigate","celebrate"] 2090 }, 2091 "180": { // Abandoned Windmill 2092 civ: ["ruins"], 2093 biome: ["desert"], 2094 mood: ["tension"], 2095 action: ["investigate"] 2096 }, 2097 "179": { // Cyberpunk City 2098 civ: ["cities"], 2099 biome: ["weather"], 2100 mood: ["dramatic","peaceful"], 2101 action: [] 2102 }, 2103 "178": { // Ice Throne 2104 civ: ["interiors"], 2105 biome: ["ice", "underground"], 2106 mood: ["dramatic"], 2107 action: [] 2108 }, 2109 "177": { // Tavern Music 2110 civ: ["public", "interiors"], 2111 biome: [], 2112 mood: ["fun","optimistic"], 2113 action: ["celebrate",] 2114 }, 2115 "176": { // Barren Wastes 2116 civ: ["ruins"], 2117 biome: ["desert", "weather", "planar"], 2118 mood: ["somber"], 2119 action: ["explore"] 2120 }, 2121 "175": { // Royal Court 2122 civ: ["public", "interiors"], 2123 biome: [], 2124 mood: ["optimistic"], 2125 action: [] 2126 }, 2127 "174": { // Wizard's Tower 2128 civ: ["public", "temples"], 2129 biome: [], 2130 mood: ["optimistic"], 2131 action: ["ritual"] 2132 }, 2133 "173": { // Robotics Lab 2134 civ: ["facilities", "transit"], 2135 biome: [], 2136 mood: ["peaceful"], 2137 action: ["explore"] 2138 }, 2139 "172": { // Castle Jail 2140 civ: ["slums", "interiors"], 2141 biome: ["underground"], 2142 mood: ["somber","mysterious"], 2143 action: ["investigate","explore"] 2144 }, 2145 "171": { // Cry Havoc 2146 civ: [], 2147 biome: ["mountains"], 2148 mood: ["optimistic"], 2149 action: ["boss", "skirmish","war"] 2150 }, 2151 "170": { // The Underdark 2152 civ: [], 2153 biome: ["planar", "underground"], 2154 mood: ["somber", "mysterious"], 2155 action: ["explore"] 2156 }, 2157 "169": { // The Feywild 2158 civ: [], 2159 biome: ["planar", "forest"], 2160 mood: ["peaceful"], 2161 action: ["explore"] 2162 }, 2163 "168": { // Neon Drive 2164 civ: [], 2165 biome: [], 2166 mood: ["tension","dramatic"], 2167 action: ["skirmish", "boss","chase"] 2168 }, 2169 "167": { // Fishing Village 2170 civ: ["transit", "cities"], 2171 biome: ["water"], 2172 mood: ["peaceful"], 2173 action: [] 2174 }, 2175 "166": { // Quiet Cove 2176 civ: ["transit"], 2177 biome: ["weather", "water"], 2178 mood: ["peaceful"], 2179 action: [] 2180 }, 2181 "165": { // RMS Titanic 2182 civ: ["transit"], 2183 biome: ["water"], 2184 mood: ["peaceful"], 2185 action: [] 2186 }, 2187 "164": { // Cistern 2188 civ: ["slums"], 2189 biome: ["underground", "water"], 2190 mood: ["somber"], 2191 action: [] 2192 }, 2193 "163": { // Medieval Fair 2194 civ: ["public", "cities"], 2195 biome: [], 2196 mood: ["optimistic","fun"], 2197 action: ["celebrate"] 2198 }, 2199 "162": { // Dark Angel 2200 civ: [], 2201 biome: [], 2202 mood: ["somber"], 2203 action: ["skirmish", "boss"] 2204 }, 2205 "161": { // Forest Day 2206 civ: [], 2207 biome: ["forest", "weather"], 2208 mood: ["peaceful"], 2209 action: ["explore"] 2210 }, 2211 "160": { // Shanghai 1930s 2212 civ: ["cities"], 2213 biome: [], 2214 mood: ["mysterious","optimistic"], 2215 action: ["investigate","explore"] 2216 }, 2217 "159": { // Stables 2218 civ: ["outposts","interiors"], 2219 biome: [], 2220 mood: ["peaceful"], 2221 action: [] 2222 }, 2223 "158": { // Waterkeep 2224 civ: ["cities"], 2225 biome: [], 2226 mood: ["optimistic"], 2227 action: ["explore"] 2228 }, 2229 "157": { // Field of Heroes 2230 civ: [], 2231 biome: ["mountains"], 2232 mood: ["tension"], 2233 action: ["skirmish","boss","war"] 2234 }, 2235 "156": { // Star Freighter 2236 civ: ["transit"], 2237 biome: ["planar"], 2238 mood: ["peaceful"], 2239 action: [] 2240 }, 2241 "155": { // Outpost 31 2242 civ: ["facilities"], 2243 biome: ["ice"], 2244 mood: ["tension", "somber"], 2245 action: ["investigate","sneak"] 2246 }, 2247 "154": { // Artist's Garret 2248 civ: ["interiors"], 2249 biome: ["weather"], 2250 mood: ["peaceful"], 2251 action: [] 2252 }, 2253 "153": { // Secret Garden 2254 civ: ["temples"], 2255 biome: ["forest"], 2256 mood: ["peaceful", "mysterious"], 2257 action: ["ritual"] 2258 }, 2259 "152": { // Nostromo 2260 civ: ["transit"], 2261 biome: ["planar"], 2262 mood: ["mysterious", "tension"], 2263 action: ["monster","investigate"] 2264 }, 2265 "151": { // Metropolis Fanfare 2266 civ: ["cities"], 2267 biome: [], 2268 mood: ["optimistic"], 2269 action: [] 2270 }, 2271 "150": { // Loop Tales 2272 civ: ["cities","public"], 2273 biome: [], 2274 mood: ["mysterious"], 2275 action: ["explore","investigate"] 2276 }, 2277 "149": { // Lakeside Camp 2278 civ: ["outposts"], 2279 biome: ["water"], 2280 mood: ["peaceful"], 2281 action: [] 2282 }, 2283 "148": { // Barovian Castle 2284 civ: ["interiors"], 2285 biome: [], 2286 mood: ["somber", "mysterious"], 2287 action: ["monster","investigate"] 2288 }, 2289 "147": { // Graveyard 2290 civ: ["public"], 2291 biome: [], 2292 mood: ["mysterious"], 2293 action: ["monster","investigate"] 2294 }, 2295 "146": { // Floating Ice Castle 2296 civ: ["interiors"], 2297 biome: ["ice"], 2298 mood: ["mysterious"], 2299 action: [] 2300 }, 2301 "145": { // Cotton Club 2302 civ: ["public", "cities", "interiors"], 2303 biome: [], 2304 mood: ["optimistic","fun"], 2305 action: ["investigate","celebrate"] 2306 }, 2307 "144": { // War Zone 2308 civ: ["cities"], 2309 biome: [], 2310 mood: ["tension"], 2311 action: ["skirmish","war"] 2312 }, 2313 "143": { // Elegant Dinner Party 2314 civ: ["interiors"], 2315 biome: [], 2316 mood: ["peaceful"], 2317 action: ["investigate"] 2318 }, 2319 "142": { // Mummy's Tomb 2320 civ: ["interiors"], 2321 biome: ["desert"], 2322 mood: ["tension"], 2323 action: ["investigate","sneak"] 2324 }, 2325 "141": { // Hermit Hut 2326 civ: ["outposts", "interiors"], 2327 biome: ["weather", "forest"], 2328 mood: ["somber"], 2329 action: ["investigate"] 2330 }, 2331 "140": { // Dark Future 2332 civ: ["cities"], 2333 biome: ["planar"], 2334 mood: ["mysterious","tension"], 2335 action: ["explore"] 2336 }, 2337 "139": { // Sunken Temple 2338 civ: ["temples"], 2339 biome: ["water"], 2340 mood: ["peaceful"], 2341 action: ["explore"] 2342 }, 2343 "138": { // Desert Winds 2344 civ: [], 2345 biome: ["desert", "weather"], 2346 mood: ["mysterious","tension"], 2347 action: [] 2348 }, 2349 "137": { // Mill Town 2350 civ: ["cities"], 2351 biome: ["water"], 2352 mood: ["optimistic","fun"], 2353 action: ["celebrate"] 2354 }, 2355 "136": { // Temple of Helm 2356 civ: ["temples"], 2357 biome: [], 2358 mood: ["peaceful","somber"], 2359 action: ["ritual"] 2360 }, 2361 "135": { // Dark Matter 2362 civ: [], 2363 biome: ["planar"], 2364 mood: ["peaceful","mysterious"], 2365 action: [] 2366 }, 2367 "134": { // Carriage Journey 2368 civ: ["roads"], 2369 biome: ["weather","forest"], 2370 mood: ["somber"], 2371 action: ["explore"] 2372 }, 2373 "133": { // Halfling Festival 2374 civ: ["public", "cities"], 2375 biome: [], 2376 mood: ["optimistic","fun"], 2377 action: ["celebrate"] 2378 }, 2379 "132": { // Open Ocean 2380 civ: [], 2381 biome: ["weather", "water"], 2382 mood: ["peaceful"], 2383 action: [] 2384 }, 2385 "131": { // The Bog Standard 2386 civ: ["public", "interiors"], 2387 biome: [], 2388 mood: ["peaceful"], 2389 action: [] 2390 }, 2391 "130": { // Russian Winter 2392 civ: ["cities","outposts"], 2393 biome: ["ice", "weather", "desert"], 2394 mood: ["somber"], 2395 action: [] 2396 }, 2397 "129": { // Weirder Things 2 2398 civ: [], 2399 biome: [], 2400 mood: ["dramatic"], 2401 action: ["investigate", "sneak"] 2402 }, 2403 "128": { // Waiting Time 2404 civ: [], 2405 biome: [], 2406 mood: ["mysterious","fun"], 2407 action: ["sneak","investigate"] 2408 }, 2409 "127": { // Car Chase 2410 civ: ["roads"], 2411 biome: [], 2412 mood: ["tension"], 2413 action: ["chase"] 2414 }, 2415 "126": { // Endless Voyage 2416 civ: ["roads"], 2417 biome: ["planar"], 2418 mood: ["optimistic", "somber"], 2419 action: ["explore"] 2420 }, 2421 "125": { // Existential Dread 2422 civ: ["interiors"], 2423 biome: ["desert","planar"], 2424 mood: ["mysterious"], 2425 action: [] 2426 }, 2427 "124": { // Spire: The Vermissian 2428 civ: ["cities","transit"], 2429 biome: [], 2430 mood: ["mysterious"], 2431 action: [] 2432 }, 2433 "123": { // Spire: The Hatchery 2434 civ: [], 2435 biome: ["underground"], 2436 mood: ["mysterious", "somber"], 2437 action: ["monster"] 2438 }, 2439 "122": { // Spire: The Ministry 2440 civ: ["temples"], 2441 biome: [], 2442 mood: ["peaceful"], 2443 action: ["ritual"] 2444 }, 2445 "121": { // Spire: Derelictus 2446 civ: ["slums"], 2447 biome: [], 2448 mood: ["somber","mysterious"], 2449 action: ["investigate"] 2450 }, 2451 "120": { // Spire: New Heaven 2452 civ: ["ruins","temples"], 2453 biome: ["desert"], 2454 mood: ["somber"], 2455 action: ["explore"] 2456 }, 2457 "119": { // Spire: Amaranth 2458 civ: ["cities"], 2459 biome: ["ice"], 2460 mood: ["mysterious"], 2461 action: ["sneak"] 2462 }, 2463 "118": { // Spire: The Heart 2464 civ: ["cities"], 2465 biome: [], 2466 mood: ["mysterious"], 2467 action: [] 2468 }, 2469 "117": { // Crossroads 2470 civ: ["roads","outposts"], 2471 biome: ["desert"], 2472 mood: [], 2473 action: [] 2474 }, 2475 "116": { // RavenPuff Common 2476 civ: ["temples", "interiors"], 2477 biome: [], 2478 mood: ["peaceful","mysterious"], 2479 action: [] 2480 }, 2481 "115": { // Antiquarian Study 2482 civ: ["interiors"], 2483 biome: ["weather"], 2484 mood: ["mysterious", "tension"], 2485 action: ["investigate"] 2486 }, 2487 "114": { // Dwarven City 2488 civ: ["cities"], 2489 biome: ["underground"], 2490 mood: ["somber"], 2491 action: [] 2492 }, 2493 "113": { // Astral Plane 2494 civ: [], 2495 biome: ["planar"], 2496 mood: ["somber"], 2497 action: [] 2498 }, 2499 "112": { // Ethereal Plane 2500 civ: [], 2501 biome: ["planar"], 2502 mood: ["peaceful"], 2503 action: [] 2504 }, 2505 "111": { // Orbital Promenade 2506 civ: ["facilities", "transit"], 2507 biome: ["planar"], 2508 mood: ["peaceful"], 2509 action: [] 2510 }, 2511 "110": { // Wild West Saloon 2512 civ: ["public", "interiors"], 2513 biome: ["desert"], 2514 mood: ["optimistic","fun"], 2515 action: ["celebrate"] 2516 }, 2517 "109": { // 747 Interior 2518 civ: ["interiors"], 2519 biome: [], 2520 mood: ["peaceful"], 2521 action: [] 2522 }, 2523 "108": { // Carnival 2524 civ: ["public"], 2525 biome: [], 2526 mood: ["optimistic","fun"], 2527 action: ["celebrate","explore"] 2528 }, 2529 "107": { // Lonesome West 2530 civ: ["outposts"], 2531 biome: ["desert"], 2532 mood: ["somber"], 2533 action: [] 2534 }, 2535 "106": { // Lunar Outpost 2536 civ: ["facilities", "ruins"], 2537 biome: ["planar"], 2538 mood: ["tension"], 2539 action: ["investigate"] 2540 }, 2541 "105": { // Weirder Things 2542 civ: [], 2543 biome: [], 2544 mood: ["dramatic"], 2545 action: ["investigate","sneak"] 2546 }, 2547 "104": { // River Town 2548 civ: ["cities"], 2549 biome: ["weather", "water"], 2550 mood: ["peaceful"], 2551 action: [] 2552 }, 2553 "103": { // Testing Chamber 2554 civ: ["facilities"], 2555 biome: ["underground"], 2556 mood: ["tension"], 2557 action: ["investigate"] 2558 }, 2559 "102": { // Vampire's Castle 2560 civ: ["interiors"], 2561 biome: [], 2562 mood: ["mysterious"], 2563 action: ["monster","sneak","investigate"] 2564
2564 }, 2565 "101": { // Highway 2566 civ: ["roads","cities"], 2567 biome: [], 2568 mood: ["peaceful"], 2569 action: ["explore"] 2570 }, 2571 "100": { // Volcano 2572 civ: [], 2573 biome: ["hellscape"], 2574 mood: ["tension"], 2575 action: ["explore","investigate"] 2576 }, 2577 "99": { // Cavern of Lost Souls 2578 civ: ["temples", "interiors"], 2579 biome: ["underground"], 2580 mood: ["mysterious"], 2581 action: [] 2582 }, 2583 "98": { // Lost Mine 2584 civ: ["interiors"], 2585 biome: ["underground"], 2586 mood: ["mysterious","dramatic"], 2587 action: ["investigate"] 2588 }, 2589 "97": { // City Under Siege 2590 civ: ["cities"], 2591 biome: [], 2592 mood: ["tension","epic"], 2593 action: ["skirmish"] 2594 }, 2595 "96": { // Windswept Plains 2596 civ: [], 2597 biome: ["mountains"], 2598 mood: ["peaceful"], 2599 action: [] 2600 }, 2601 "95": { // Arabesque 2602 civ: ["outposts"], 2603 biome: ["desert"], 2604 mood: ["dramatic","mysterious"], 2605 action: ["sneak","chase","investigate"] 2606 }, 2607 "94": { // Noir Procedural 2608 civ: ["cities"], 2609 biome: [], 2610 mood: ["tension"], 2611 action: ["investigate","sneak"] 2612 }, 2613 "93": { // Starship Medical 2614 civ: ["facilities", "transit"], 2615 biome: ["planar"], 2616 mood: ["peaceful"], 2617 action: [] 2618 }, 2619 "92": { // Skirmish 2620 civ: [], 2621 biome: [], 2622 mood: ["tension"], 2623 action: ["skirmish","monster"] 2624 }, 2625 "91": { // Elven Glade 2626 civ: ["temples"], 2627 biome: ["planar", "forest"], 2628 mood: ["mysterious", "peaceful"], 2629 action: ["ritual"] 2630 }, 2631 "90": { // Dungeon II: Mechanical 2632 civ: ["interiors"], 2633 biome: ["underground"], 2634 mood: ["mysterious"], 2635 action: ["investigate"] 2636 }, 2637 "89": { // Winter Woods 2638 civ: [], 2639 biome: ["forest", "ice"], 2640 mood: ["somber", "peaceful"], 2641 action: ["explore"] 2642 }, 2643 "88": { // Lively Cafe 2644 civ: ["public", "interiors"], 2645 biome: [], 2646 mood: ["optimistic","fun"], 2647 action: ["celebrate"] 2648 }, 2649 "87": { // Winter Festival 2650 civ: ["cities"], 2651 biome: ["ice"], 2652 mood: ["fun","optimistic"], 2653 action: ["celebrate"] 2654 }, 2655 "86": { // Dark City 2656 civ: ["cities"], 2657 biome: [], 2658 mood: ["mysterious"], 2659 action: ["sneak", "skirmish"] 2660 }, 2661 "85": { // Sewers 2662 civ: ["slums", "interiors"], 2663 biome: ["underground", "water"], 2664 mood: ["somber"], 2665 action: ["investigate"] 2666 }, 2667 "84": { // Lucha Libre! 2668 civ: ["public"], 2669 biome: [], 2670 mood: ["optimistic","fun"], 2671 action: ["celebrate"] 2672 }, 2673 "83": { // Haunted Ramparts 2674 civ: ["interiors"], 2675 biome: [], 2676 mood: ["mysterious"], 2677 action: ["investigate"] 2678 }, 2679 "82": { // Nightmare 2680 civ: [], 2681 biome: ["planar"], 2682 mood: ["mysterious"], 2683 action: ["ritual"] 2684 }, 2685 "81": { // 1920s Speakeasy 2686 civ: ["public", "interiors"], 2687 biome: [], 2688 mood: ["fun","optimistic"], 2689 action: ["celebrate","investigate"] 2690 }, 2691 "80": { // Blacksmith Shoppe 2692 civ: ["cities","outposts"], 2693 biome: [], 2694 mood: ["peaceful"], 2695 action: [] 2696 }, 2697 "79": { // Medieval Battle 2698 civ: [], 2699 biome: ["mountains"], 2700 mood: ["epic","dramatic"], 2701 action: ["war", "skirmish"] 2702 }, 2703 "78": { // Steampunk Airship 2704 civ: ["transit"], 2705 biome: [], 2706 mood: ["peaceful"], 2707 action: ["explore"] 2708 }, 2709 "77": { // Abandoned Fair 2710 civ: ["facilities","ruins"], 2711 biome: ["desert"], 2712 mood: ["mysterious"], 2713 action: ["investigate"] 2714 }, 2715 "76": { // Alchemist Lab 2716 civ: ["public", "interiors", "facilities"], 2717 biome: [], 2718 mood: ["peaceful","mysterious"], 2719 action: [] 2720 }, 2721 "75": { // Docks District 2722 civ: ["transit"], 2723 biome: ["water"], 2724 mood: ["peaceful"], 2725 action: ["explore"] 2726 }, 2727 "74": { // Zombies! 2728 civ: ["cities"], 2729 biome: [], 2730 mood: ["mysterious"], 2731 action: ["monster","sneak"] 2732 }, 2733 "73": { // Medieval Library 2734 civ: ["interiors"], 2735 biome: [], 2736 mood: ["peaceful"], 2737 action: [] 2738 }, 2739 "72": { // Monster Attack 2740 civ: ["cities"], 2741 biome: [], 2742 mood: ["epic","tension"], 2743 action: ["skirmish","monster"] 2744 }, 2745 "71": { // Sleeping Dragon 2746 civ: [], 2747 biome: ["underground"], 2748 mood: ["tension"], 2749 action: ["sneak","investigate"] 2750 }, 2751 "70": { // The Age of Steam 2752 civ: ["transit"], 2753 biome: ["underground"], 2754 mood: ["peaceful"], 2755 action: ["explore","investigate"] 2756 }, 2757 "69": { // Forest: Night 2758 civ: ["outposts"], 2759 biome: ["forest", "weather"], 2760 mood: ["peaceful"], 2761 action: ["explore"] 2762 }, 2763 "68": { // 1940's Office 2764 civ: ["cities","interiors"], 2765 biome: [], 2766 mood: ["peaceful"], 2767 action: ["investigate"] 2768 }, 2769 "67": { // Asylum 2770 civ: ["facilities","interiors"], 2771 biome: [], 2772 mood: ["mysterious","tension"], 2773 action: ["investigate"] 2774 }, 2775 "66": { // Royal Salon 2776 civ: ["public", "interiors"], 2777 biome: [],
2778 mood: ["peaceful","optimistic"], 2779 action: ["celebrate"] 2780 }, 2781 "65": { // Dungeon I 2782 civ: [], 2783 biome: ["underground"], 2784 mood: ["mysterious","tension"], 2785 action: ["explore","sneak","investigate"] 2786 }, 2787 "64": { // Mountain Pass 2788 civ: ["roads"], 2789 biome: ["mountains", "weather", "ice"], 2790 mood: ["peaceful"], 2791 action: ["explore"] 2792 }, 2793 "62": { // Middle Earth: Dawn 2794 civ: ["roads"], 2795 biome: ["mountains","forest"], 2796 mood: ["peaceful"], 2797 action: ["explore"] 2798 }, 2799 "61": { // Orbital Platform 2800 civ: ["facilities"], 2801 biome: ["planar"], 2802 mood: ["peaceful"], 2803 action: ["explore"] 2804 }, 2805 "60": { // Dark and Stormy 2806 civ: [], 2807 biome: ["weather"], 2808 mood: ["mysterious"], 2809 action: [] 2810 }, 2811 "59": { // Dinotopia 2812 civ: [], 2813 biome: ["forest"], 2814 mood: ["peaceful"], 2815 action: [] 2816 }, 2817 "58": { // Terror 2818 civ: [], 2819 biome: [], 2820 mood: ["mysterious","tension"], 2821 action: [] 2822 }, 2823 "57": { // Colosseum 2824 civ: ["public"], 2825 biome: [], 2826 mood: ["optimistic"], 2827 action: ["skirmish"] 2828 }, 2829 "56": { // Medieval Town 2830 civ: ["cities"], 2831 biome: [], 2832 mood: ["peaceful"], 2833 action: [] 2834 }, 2835 "55": { // Ice Cavern 2836 civ: [], 2837 biome: ["ice", "underground"], 2838 mood: ["mysterious"], 2839 action: ["explore"] 2840 }, 2841 "54": { // Mountain Tavern 2842 civ: ["public", "interiors"], 2843 biome: [], 2844 mood: ["peaceful"], 2845 action: [] 2846 }, 2847 "53": { // Strangers on a Train 2848 civ: ["transit"], 2849 biome: [], 2850 mood: ["mysterious"], 2851 action: [] 2852 }, 2853 "52": { // Warehouse 13 2854 civ: ["facilities"], 2855 biome: [], 2856 mood: ["mysterious"], 2857 action: ["investigate"] 2858 }, 2859 "51": { // Woodland Campsite 2860 civ: ["outposts"], 2861 biome: ["forest"], 2862 mood: ["peaceful"], 2863 action: [] 2864 }, 2865 "50": { // Super hero 2866 civ: ["cities"], 2867 biome: [], 2868 mood: ["optimistic"], 2869 action: ["skirmish"] 2870 }, 2871 "49": { // Goblins' Cave 2872 civ: [], 2873 biome: ["underground"], 2874 mood: ["somber"], 2875 action: ["monster"] 2876 }, 2877 "48": { // Overland with Oxen 2878 civ: ["roads"], 2879 biome: ["mountains"], 2880 mood: ["peaceful"], 2881 action: ["explore"] 2882 }, 2883 "47": { // There be Dragons 2884 civ: [], 2885 biome: ["mountains"], 2886 mood: ["tension"], 2887 action: ["monster", "skirmish"] 2888 }, 2889 "46": { // Cathedral 2890 civ: ["temples"], 2891 biome: [], 2892 mood: ["peaceful"], 2893 action: ["ritual"] 2894 }, 2895 "45": { // Samurai HQ 2896 civ: ["cities", "outposts"], 2897 biome: ["mountains"], 2898 mood: ["peaceful"], 2899 action: ["skirmish"] 2900 }, 2901 "44": { // Victorian London 2902 civ: ["cities"], 2903 biome: [], 2904 mood: [], 2905 action: [] 2906 }, 2907 "43": { // Dome City Center 2908 civ: ["cities"], 2909 biome: [], 2910 mood: ["peaceful"], 2911 action: [] 2912 }, 2913 "42": { // Rise of the Ancients 2914 civ: [], 2915 biome: ["water"], 2916 mood: ["mysterious"], 2917 action: ["monster"] 2918 }, 2919 "41": { // Starship Bridge 2920 civ: ["transit"], 2921 biome: ["planar"], 2922 mood: ["peaceful"], 2923 action: [] 2924 }, 2925 "40": { // The Long Rain 2926 civ: [], 2927 biome: ["weather", "water"], 2928 mood: ["somber"], 2929 action: [] 2930 }, 2931 "39": { // Temple of the Eye 2932 civ: ["temples"], 2933 biome: [], 2934 mood: ["mysterious"], 2935 action: ["ritual"] 2936 }, 2937 "38": { // Into the Deep 2938 civ: [], 2939 biome: ["water"], 2940 mood: ["mysterious"], 2941 action: ["explore","investigate"] 2942 }, 2943 "37": { // Catacombs 2944 civ: ["interiors"], 2945 biome: ["underground"], 2946 mood: ["somber"], 2947 action: ["investigate"] 2948 }, 2949 "36": { // Down by the Sea 2950 civ: [], 2951 biome: ["water"], 2952 mood: ["somber","peaceful"], 2953 action: [] 2954 }, 2955 "35": { // Swamplandia 2956 civ: [], 2957 biome: ["swamp", "forest", "water"], 2958 mood: ["tension","mysterious"], 2959 action: ["investigate"] 2960 },
2961 "34": { // Clash of Kings 2962 civ: [], 2963 biome: ["mountains"], 2964 mood: ["epic","dramatic"], 2965 action: ["boss", "skirmish", "war"] 2966 }, 2967 "33": { // Far Above the World 2968 civ: [], 2969 biome: ["planar"], 2970 mood: ["somber"], 2971 action: [] 2972 }, 2973 "32": { // City and the City 2974 civ: ["cities"], 2975 biome: [], 2976 mood: ["somber","peaceful"], 2977 action: [] 2978 }, 2979 "31": { // Frozen Wastes 2980 civ: [], 2981 biome: ["ice", "weather"], 2982 mood: ["mysterious"], 2983 action: ["chase"] 2984 }, 2985 "30": { // Los Vangeles 3030 2986 civ: ["cities"], 2987 biome: [], 2988 mood: ["somber","dramatic"], 2989 action: ["chase","skirmish"] 2990 }, 2991 "29": { // Kaltoran Craft FE 2992 civ: ["transit"], 2993 biome: [], 2994 mood: ["peaceful"], 2995 action: ["explore"] 2996 }, 2997 "28": { // Nephilim Labs FE 2998 civ: ["facilities"], 2999 biome: [], 3000 mood: ["mysterious"], 3001 action: [] 3002 }, 3003 "27": { // Xingu Nights 3004 civ: [], 3005 biome: ["forest"], 3006 mood: ["peaceful"], 3007 action: [] 3008 }, 3009 "26": { // Uncommon Valor 3010 civ: [], 3011 biome: [], 3012 mood: ["dramatic"], 3013 action: ["war", "skirmish"] 3014 }, 3015 "25": { // Deep Space EVA 3016 civ: [], 3017 biome: ["planar"], 3018 mood: ["mysterious"], 3019 action: [] 3020 }, 3021 "24": { // Forbidden Galaxy 3022 civ: [], 3023 biome: ["planar"], 3024 mood: ["mysterious"], 3025 action: [] 3026 }, 3027 "23": { // The Slaughtered Ox 3028 civ: ["public", "interiors"], 3029 biome: [], 3030 mood: ["fun","peaceful"], 3031 action: ["celebrate"] 3032 }, 3033 "22": { // True West 3034 civ: ["cities","outposts"], 3035 biome: ["mountains"], 3036 mood: ["somber","dramatic"], 3037 action: [] 3038 }, 3039 "21": { // Derelict Freighter 3040 civ: ["transit"], 3041 biome: ["planar"], 3042 mood: ["mysterious"], 3043 action: ["investigate"] 3044 }, 3045 "20": { // Dark Continent 3046 civ: [], 3047 biome: ["mountains"], 3048 mood: ["tension"], 3049 action: ["skirmish","war","chase"] 3050 }, 3051 "19": { // Age of Sail 3052 civ: ["transit"], 3053 biome: ["water", "weather"], 3054 mood: ["peaceful"], 3055 action: ["explore"] 3056 }, 3057 "18": { // House on the Hill 3058 civ: ["ruins","interiors"], 3059 biome: [], 3060 mood: ["mysterious"], 3061 action: ["investigate","sneak"] 3062 }, 3063 "17": { // Alien Night Club 3064 civ: ["public", "interiors"], 3065 biome: ["planar"], 3066 mood: ["fun","peaceful"], 3067 action: ["celebrate","investigate"] 3068 }, 3069 "16": { // Busy Space Port 3070 civ: ["facilities", "transit", "roads", "outposts"], 3071 biome: ["planar"], 3072 mood: ["peaceful"], 3073 action: ["explore"] 3074 }, 3075 "15": { // Alien Machine Shop 3076 civ: ["facilities"], 3077 biome: ["planar"], 3078 mood: ["peaceful"], 3079 action: ["explore"] 3080 }, 3081 "14": { // Protean Fields 3082 civ: [], 3083 biome: ["planar"], 3084 mood: ["dramatic", "somber"], 3085 action: [] 3086 }, 3087 "13": { // Cave of Time 3088 civ: ["interiors"], 3089 biome: ["underground", "weather"], 3090 mood: ["tension"], 3091 action: ["investigate"] 3092 }, 3093 "12": { // Disembodied Spirits 3094 civ: [], 3095 biome: ["planar"], 3096 mood: ["mysterious", "somber"], 3097 action: [] 3098 }, 3099 "11": { // Shelter from the Storm 3100 civ: [], 3101 biome: ["planar","weather"], 3102 mood: ["tension"], 3103 action: ["sneak"] 3104 }, 3105 "10": { // In the Shadows 3106 civ: [], 3107 biome: ["planar", "weather"], 3108 mood: ["mysterious"], 3109 action: [] 3110 }, 3111 "9": { // Before the Storm 3112 civ: [], 3113 biome: ["weather"], 3114 mood: ["optimistic", "somber", "tension", "peaceful"], 3115 action: ["ritual"] 3116 }, 3117 "8": { // Dust to Dust 3118 civ: [], 3119 biome: ["planar"], 3120 mood: ["dramatic", "somber"], 3121 action: ["ritual"] 3122 }, 3123 "7": { // The Desert Awaits 3124 civ: [], 3125 biome: ["desert", "weather"], 3126 mood: ["tension"], 3127 action: ["explore"] 3128 }, 3129 "6": { // Abyssal Gaze 3130 civ: [], 3131 biome: ["planar"], 3132 mood: ["somber","mysterious"], 3133 action: [] 3134 }, 3135 "4": { // Solemn Vow 3136 civ: [], 3137 biome: [], 3138 mood: ["optimistic", "tension", "somber"], 3139 action: [] 3140 }, 3141 "3": { // March of faith 3142 civ: [], 3143 biome: ["desert"], 3144 mood: ["tension", "somber"], 3145 action: [] 3146 }, 3147 "2": { // Bubbling Pools 3148 civ: [], 3149 biome: ["planar", "desert", "underground", "swamp"], 3150 mood: ["somber"], 3151 action: ["investigate"] 3152 }, 3153 "1": { // Inner Core 3154 civ: ["facilities"], 3155 biome: ["planar"], 3156 mood: ["tension"], 3157 action: [] 3158 } 3159};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.