PageSourceSearch

https://tabletopaudio.com/bootstrap/js/tags_data.js?d=09232026

js tabletopaudio.com collected 2026-09-25 04:44:20 UTC 81,940 bytes, 3,159 lines download raw bytes

1//Complete list of tags used below:
2
3//Civ: cities, outposts, public, interiors, roads, transit, facilities, ruins, slums, temples
4//Biome: forest, desert, ice, mountains, swamp, underground, water, weather, planar, hellscape 
5//Mood: peaceful, somber, optimistic, fun, dramatic, tension, mysterious, epic 
6//Action: explore, investigate, celebrate, ritual,sneak, chase, skirmish, monster, war, boss
7
8var useCaseTags = {
9   "527": { // Prismatic Halls
10        civ: [],
11        biome: ["underground"],
12        mood: ["peaceful"],
13        action: ["explore"]
14    }, 
15   "526": { // Lighthouse
16        civ: ["outposts"],
17        biome: ["water","weather"],
18        mood: ["dramatic","tension"],
19        action: []
20    },
21   "525": { // Wormhole
22        civ: ["transit"],
23        biome: ["planar"],
24        mood: ["dramatic","epic"],
25        action: ["chase","skirmish","monster"]
26    },
27   "524": { // Harvest's End
28        civ: [],
29        biome: ["mountains"],
30        mood: ["dramatic","somber"],
31        action: ["explore"]
32    },
33   "523": { // Ship Graveyard
34        civ: ["transit"],
35        biome: ["water"],
36        mood: ["tension","mysterious"],
37        action: ["sneak","investigate"]
38    },
39   "522": { // Dragon Clan Attack
40        civ: [],
41        biome: ["mountains"],
42        mood: ["epic","dramatic"],
43        action: ["war","monster","boss"]
44    },
45   "521": { // The Last Watcher
46        civ: ["temples","ruins"],
47        biome: ["underground"],
48        mood: ["mysterious"],
49        action: ["investigate","explore"]
50    },
51   "520": { // Slave Ship Hold
52        civ: ["transit"],
53        biome: ["water"],
54        mood: ["dramatic"],
55        action: ["chase","skirmish","war"]
56    },
57   "519": { // Assassin's Bazaar
58        civ: ["outposts","public"],
59        biome: ["desert"],
60        mood: ["dramatic"],
61        action: ["chase","skirmish"]
62    },
63   "518": { // Neo Noir
64        civ: ["cities","roads"],
65        biome: [""],
66        mood: ["peaceful","somber"],
67        action: ["explore"]
68    },
69   "517": { // The Beast Within
70        civ: ["interiors","ruins"],
71        biome: ["underground"],
72        mood: ["tension","mysterious"],
73        action: ["investigate","monster"]
74    },
75   "516": { // Storm Giant
76        civ: [],
77        biome: ["mountains","planar"],
78        mood: ["epic"],
79        action: ["boss","monster"]
80    },
81    "515": { // Raven Queen
82        civ: [],
83        biome: ["forest"],
84        mood: ["mysterious","tension"],
85        action: ["ritual","monster"]
86    },
87    "514": { // Millhaven
88        civ: ["cities"],
89        biome: ["water"],
90        mood: ["peaceful"],
91        action: []
92    },
93    "513": { // Seer's Chamber
94        civ: ["temples","interiors"],
95        biome: [],
96        mood: ["mysterious"],
97        action: ["ritual"]
98    },
99    "512": { // Robot Caretaker
100        civ: ["facilities"],
101        biome: [],
102        mood: ["optimistic"],
103        action: []
104    },
105    "511": { // Beyond the Walls
106        civ: ["roads"],
107        biome: [],
108        mood: ["optimistic"],
109        action: ["skirmish","explore"]
110    },
111    "510": { // City of Wonders
112        civ: ["cities"],
113        biome: [],
114        mood: ["optimistic"],
115        action: []
116    },
117    "509": { // Doors and Corners
118        civ: ["transit"],
119        biome: ["planar"],
120        mood: ["tension"],
121        action: ["monster","sneak"]
122    },
123    "508": { // Danse de Vampyr
124        civ: ["interiors"],
125        biome: [],
126        mood: ["mysterious"],
127        action: ["skirmish","monster","boss"]
128    },
129    "507": { // Flux Array
130        civ: ["facilities"],
131        biome: [],
132        mood: ["tension"],
133        action: ["investigate","sneak"]
134    },
135    "506": { // The Verdant Dark
136        civ: [],
137        biome: ["forest"],
138        mood: ["mysterious"],
139        action: ["explore"]
140    },
141    "505": { // Visitation
142        civ: ["temples"],
143        biome: [],
144        mood: ["mysterious","dramatic"],
145        action: ["ritual"]
146    },
147    "504": { // Privy Council
148        civ: ["interiors"],
149        biome: [],
150        mood: ["peaceful"],
151        action: []
152    },
153    "503": { // Frost Giant Ridge
154        civ: [],
155        biome: ["ice", "mountains"],
156        mood: ["dramatic","epic"],
157        action: ["skirmish", "monster","boss"]
158    },
159    "502": { // Sentient Eye
160        civ: ["ruins", "cities"],
161        biome: ["planar", "desert"],
162        mood: ["mysterious"],
163        action: []
164    },
165    "501": { // Crimson Haboob
166        civ: [],
167        biome: ["desert", "weather"],
168        mood: ["tension","dramatic"],
169        action: []
170    },
171    "500": { // Village Festival
172        civ: ["cities"],
173        biome: [],
174        mood: ["optimistic","fun"],
175        action: ["celebrate"]
176    },
177    "499": { // Ravaged Lands
178        civ: [],
179        biome: ["desert", "hellscape"],
180        mood: ["tension","dramatic"],
181        action: ["sneak"]
182    },
183    "498": { // Urban Rooftop
184        civ: ["cities", "public"],
185        biome: [],
186        mood: ["peaceful"],
187        action: ["investigate"]
188    },
189    "497": { // Winter's Veil
190        civ: ["roads"],
191        biome: ["ice"],
192        mood: ["somber","dramatic"],
193        action: ["explore"]
194    },
195    "496": { // Viking Raid
196        civ: [],
197        biome: [],
198        mood: ["optimistic","tension","dramatic"],
199        action: ["skirmish", "war","chase"]
200    },
201    "495": { // Dedication Day
202        civ: ["cities"],
203        biome: [],
204        mood: ["optimistic", "somber"],
205        action: ["celebrate"]
206    },
207    "494": { // Docks Noir
208        civ: ["transit"],
209        biome: [],
210        mood: ["mysterious", "tension"],
211        action: ["investigate", "sneak"]
212    },
213    "493": { // News from the Front
214        civ: [],
215        biome: ["ice", "forest"],
216        mood: ["tension"],
217        action: []
218    },
219    "492": { // Maturation Chamber
220        civ: ["facilities"],
221        biome: ["planar"],
222        mood: ["tension","dramatic"],
223        action: ["sneak"]
224    },
225    "491": { // Red Dragon Dawn
226        civ: [],
227        biome: [],
228        mood: ["dramatic","epic"],
229        action: ["skirmish", "war","boss"]
230    },
231    "490": { // Stone Barrow
232        civ: ["temples"],
233        biome: ["mountains"],
234        mood: ["peaceful","optimistic"],
235        action: ["ritual"]
236    },
237    "489": { // The Crown Raod
238        civ: ["roads"],
239        biome: [],
240        mood: ["optimistic"],
241        action: ["explore"]
242    },
243    "488": { // Manor Dark
244        civ: ["interiors"],
245        biome: ["weather"],
246        mood: ["dramatic","mysterious"],
247        action: ["sneak","investigate"]
248    },
249    "487": { // High Alert
250        civ: ["outposts"],
251        biome: [],
252        mood: [],
253        action: ["war", "skirmish"]
254    },
255    "486": { // War Wagon
256        civ: ["roads"],
257        biome: [],
258        mood: ["dramatic"],
259        action: ["skirmish", "war"]
260    },
261    "485": { // Lady of the Wood
262        civ: [],
263        biome: ["forest"],
264        mood: ["mysterious", "tension"],
265        action: ["ritual","chase"]
266    },
267    "484": { // Ready the Castle
268        civ: ["cities"],
269        biome: [],
270        mood: ["tension","dramatic"],
271        action: []
272    },
273    "483": { // Ice Harvester Station
274        civ: ["facilities"],
275        biome: ["ice", "water"],
276        mood: ["dramatic"],
277        action: []
278    },
279    "482": { // Upriver Recon
280        civ: ["transit"],
281        biome: ["water", "forest"],
282        mood: [],
283        action: ["explore","investigate"]
284    },
285    "481": { // Witches' Dance
286        civ: ["temples"],
287        biome: ["forest"],
288        mood: ["mysterious"],
289        action: ["ritual"]
290    },
291    "480": { // Pharaoh's Chamber
292        civ: ["interiors","temples"],
293        biome: ["underground"],
294        mood: ["tension"],
295        action: ["investigate"]
296    },
297    "479": { // Boiler Room
298        civ: ["facilities", "interiors"],
299        biome: [],
300        mood: ["tension"],
301        action: ["investigate"]
302    },
303    "478": { // Gravedigger
304        civ: ["temples","public"],
305        biome: [],
306        mood: ["dramatic","somber"],
307        action: []
308    },
309    "477": { // Lifeboat
310        civ: ["transit"],
311        biome: ["water", "weather"],
312        mood: ["tension"],
313        action: ["chase"]
314    },
315    "476": { // Barghest Fell
316        civ: [],
317        biome: ["mountains"],
318        mood: ["mysterious"],
319        action: ["chase","investigate"]
320    },
321    "475": { // Lost Contact
322        civ: ["facilities", "outposts", "transit"],
323        biome: [],
324        mood: ["tension", "mysterious"],
325        action: ["sneak","investigate"]
326    },
327    "474": { // Kingdom of Mist
328        civ: ["cities"],
329        biome: ["forest", "weather"],
330        mood: ["somber","peaceful"],
331        action: []
332    },
333    "473": { // Prison Block
334        civ: ["slums","interiors"],
335        biome: [],
336        mood: ["dramatic"],
337        action: ["sneak","chase"]
338    },
339    "472": { // Ice Mephit Cavern
340        civ: [],
341        biome: ["ice", "underground"],
342        mood: ["optimistic"],
343        action: ["skirmish"]
344    },
345    "471": { // Prisoner Transport
346        civ: ["interiors"],
347        biome: [],
348        mood: ["tension","epic"],
349        action: ["chase", "skirmish"]
350    },
351    "470": { // The Threshing Hour
352        civ: [],
353        biome: ["mountains", "desert"],
354        mood: ["mysterious"],
355        action: []
356    },
357    "469": { // Monsoon Temple
358        civ: ["temples"],
359        biome: ["forest", "weather"],
360        mood: ["peaceful"],
361        action: []
362    },
363    "468": { // Steampunk Telescope
364        civ: ["facilities"],
365        biome: ["planar"],
366        mood: ["peaceful"],
367        action: []
368    },
369    "467": { // Battle Stations
370        civ: ["transit"],
371        biome: ["planar"],
372        mood: ["somber"],
373        action: ["skirmish","war"]
374    },
375    "466": { // Drow Slave Camp
376        civ: ["slums"],
377        biome: ["underground"],
378        mood: ["tension","mysterious"],
379        action: ["sneak"]
380    },
381    "465": { // Light the Beacons
382        civ: [],
383        biome: ["mountains"],
384        mood: ["optimistic","dramatic"],
385        action: ["war", "skirmish"]
386    },
387    "464": { // Petrified Forest
388        civ: ["temples", "ruins"],
389        biome: ["forest", "desert"],
390        mood: ["mysterious"],
391        action: ["explore","ritual"]
392    },
393    "463": { // Listening Post
394        civ: ["transit", "outposts","interiors"],
395        biome: ["planar"],
396        mood: ["mysterious","tension"],
397        action: ["sneak"]
398    },
399    "462": { // Foghaven
400        civ: ["cities"],
401        biome: ["weather"],
402        mood: ["somber","dramatic"],
403        action: []
404    },
405    "461": { // Resurrection
406        civ: ["temples"],
407        biome: ["planar", "ice"],
408        mood: ["mysterious","tension"],
409        action: ["ritual"]
410    },
411    "460": { // Doll Shoppe
412        civ: ["temples", "interiors"],
413        biome: [],
414        mood: ["mysterious"],
415        action: ["sneak"]
416    },
417    "459": { // Xenon Refinery
418        civ: ["facilities"],
419        biome: ["planar","desert"],
420        mood: ["dramatic"],
421        action: []
422    },
423    "458": { // Deep Blue
424        civ: [],
425        biome: ["water"],
426        mood: ["peaceful"],
427        action: ["explore"]
428    },
429    "457": { // Hunting Grounds
430        civ: [],
431        biome: ["mountains", "weather"],
432        mood: ["somber","tension"],
433        action: ["monster","sneak"]
434    },
435    "456": { // Drawing Room: Night
436        civ: ["interiors"],
437        biome: ["weather"],
438        mood: ["somber"],
439        action: ["investigate"]
440    },
441    "455": { // Harper's Waypoint
442        civ: ["outposts", "interiors"],
443        biome: ["forest"],
444        mood: ["peaceful"],
445        action: []
446    },
447    "454": { // Broken Pantheon
448        civ: ["temples", "ruins", "interiors"],
449        biome: ["underground"],
450        mood: ["mysterious"],
451        action: ["investigate"]
452    },
453    "453": { // Capes and Canes
454        civ: ["cities"],
455        biome: ["weather"],
456        mood: [],
457        action: ["investigate", "sneak"]
458    },
459    "452": { // The Last Express
460        civ: ["transit"],
461        biome: [],
462        mood: ["optimistic","epic"],
463        action: ["sneak", "skirmish", "chase"]
464    },
465    "451": { // Orb of Doom
466        civ: ["temples", "interiors"],
467        biome: ["planar"],
468        mood: ["mysterious","dramatic"],
469        action: ["ritual"]
470    },
471    "450": { // Nightlands
472        civ: ["ruins", "temples"],
473        biome: ["desert", "underground"],
474        mood: ["mysterious"],
475        action: ["sneak"]
476    },
477    "449": { // A Royal Visit
478        civ: ["cities"],
479        biome: [],
480        mood: ["optimistic"],
481        action: ["celebrate"]
482    },
483    "448": { // Checkpoint Omega
484        civ: ["facilities", "transit"],
485        biome: [],
486        mood: ["tension"],
487        action: ["war","chase","sneak"]
488    },
489    "447": { // The Murky Depths
490        civ: [],
491        biome: ["underground","water"],
492        mood: ["mysterious"],
493        action: ["explore"]
494    },
495    "446": { // Between Adventures
496        civ: ["public", "interiors"],
497        biome: [],
498        mood: ["somber", "peaceful"],
499        action: []
500    },
501    "445": { // Lava King's Lair
502        civ: [],
503        biome: ["hellscape", "underground"],  
504        mood: ["epic","dramatic"],
505        action: ["boss","monster"]
506    },
507    "444": { // Yuletide Cantrips
508        civ: ["cities"],
509        biome: [],
510        mood: ["optimistic","dramatic"],
511        action: ["celebrate"]
512    },
513    "443": { // Primate Lab
514        civ: ["facilities"],
515        biome: [],
516        mood: ["mysterious"],
517        action: ["sneak","chase"]
518    },
519    "442": { // Darkmoor
520        civ: [],
521        biome: ["forest"],
522        mood: ["mysterious","epic"],
523        action: ["monster", "skirmish","boss"]
524    },
525    "441": { // Tech Market
526        civ: ["cities","public"],
527        biome: [],
528        mood: ["somber","dramatic"],
529        action: []
530    },
531    "440": { // Map Chamber
532        civ: ["temples"],
533        biome: [],
534        mood: ["peaceful"],
535        action: ["ritual"]
536    },
537    "439": { // Goodhaven
538        civ: ["cities"],
539        biome: ["water"],
540        mood: ["peaceful","fun"],
541        action: ["celebrate",]
542    },
543    "438": { // Red Sky Mine
544        civ: ["facilities"],
545        biome: ["planar"],
546        mood: ["somber"],
547        action: ["monster","explore"]
548    },
549    "437": { // Dungeon Asylum
550        civ: ["slums","interiors"],
551        biome: ["planar", "underground"],
552        mood: ["mysterious"],
553        action: ["monster","skirmish"]
554    },
555    "436": { // Winter Encampment
556        civ: ["outposts"],
557        biome: ["forest", "ice"],
558        mood: ["somber"],
559        action: []
560    },
561    "435": { // The Undercroft
562        civ: ["temples", "interiors"],
563        biome: ["underground"],
564        mood: ["peaceful","dramatic"],
565        action: ["explore"]
566    },
567    "434": { // Cryo Pods
568        civ: ["transit"],
569        biome: ["planar"],
570        mood: ["mysterious","tension"],
571        action: ["monster","sneak"]
572    },
573    "433": { // Spectral Abbey
574        civ: ["ruins", "temples", "interiors"],
575        biome: ["weather"],
576        mood: ["mysterious","epic"],
577        action: ["sneak","investigate"]
578    },
579    "432": { // Lair of the Wyrm
580        civ: ["interiors"],
581        biome: ["underground"],
582        mood: ["tension","epic"],
583        action: ["monster", "boss", "skirmish"]
584    },
585    "431": { // Hotel Noir
586        civ: ["cities","roads"],
587        biome: [],
588        mood: ["mysterious"],
589        action: ["investigate", "sneak"]
590    },
591    "430": { // Fire Dance
592        civ: [],
593        biome: ["forest"],
594        mood: ["epic","dramatic"],
595        action: ["ritual","skirmish","monster"]
596    },
597    "429": { // Imperial Pursuit
598        civ: ["transit"],
599        biome: [],
600        mood: ["tension","dramatic"],
601        action: ["chase","skirmish","war","monster"]
602    },
603    "428": { // The Sisterhood
604        civ: ["temples"],
605        biome: ["planar"],
606        mood: ["peaceful","somber"],
607        action: []
608    },
609    "427": { // Bug Hunt
610        civ: ["transit"],
611        biome: ["planar"],
612        mood: ["tension","epic"],
613        action: ["sneak", "monster", "skirmish","boss"]
614    },
615    "426": { // Stagecoach Heist
616        civ: ["transit"],
617        biome: ["desert"],
618        mood: ["optimistic","tension","epic"],
619        action: ["chase", "skirmish"]
620    },
621    "425": { // The Stranger
622        civ: ["outposts"],
623        biome: ["desert"],
624        mood: ["somber", "mysterious"],
625        action: []
626    },
627    "424": { // Frontier Town
628        civ: ["cities", "outposts"],
629        biome: ["desert"],
630        mood: ["optimistic","fun"],
631        action: ["explore","celebrate"]
632    },
633    "423": { // Magical Flora
634        civ: [],
635        biome: ["planar", "forest"],
636        mood: ["peaceful"],
637        action: []
638    },
639    "422": { // Ghost Ship
640        civ: ["transit"],
641        biome: ["planar", "water"],
642        mood: ["mysterious"],
643        action: ["investigate","sneak"]
644    },
645    "421": { // The Madding Crowd
646        civ: ["cities", "public", "interiors"],
647        biome: [],
648        mood: ["dramatic"],
649        action: []
650    },
651    "420": { // Counting House
652        civ: ["public","interiors"],
653        biome: [],
654        mood: ["peaceful"],
655        action: []
656    },
657    "419": { // Hidden Passage
658        civ: ["roads"],
659        biome: ["underground"],
660        mood: ["tension","mysterious"],
661        action: ["sneak", "skirmish"]
662    },
663    "418": { // Pagan Woods
664        civ: ["ruins", "temples"],
665        biome: ["forest"],
666        mood: ["mysterious"],
667        action: ["ritual","skirmish","monster"]
668    },
669    "417": { // Mainframe
670        civ: ["facilities"],
671        biome: ["planar"],
672        mood: ["somber","dramatic"],
673        action: ["investigate","sneak","explore"]
674    },
675    "416": { // Rebuilding
676        civ: ["cities"],
677        biome: [],
678        mood: ["peaceful","somber","dramatic"],
679        action: []
680    },
681    "415": { // Jungle Bunker
682        civ: ["facilities"],
683        biome: ["forest"],
684        mood: ["tension","epic"],
685        action: ["skirmish","monster","boss"]
686    },
687    "414": { // Stakeout
688        civ: ["cities","interiors"],
689        biome: [],
690        mood: ["tension","dramatic"],
691        action: ["investigate", "sneak","chase"]
692    },
693    "413": { // Collegium Magica
694        civ: ["interiors","public"],
695        biome: [],
696        mood: ["peaceful"],
697        action: []
698    },
699    "412": { // Tomb Guardians
700        civ: ["interiors"],
701        biome: ["underground"],
702        mood: ["tension","mysterious"],
703        action: ["monster","skirmish"]
704    },
705    "411": { // Ship of the Line
706        civ: ["transit"],
707        biome: ["water", "weather"],
708        mood: ["optimistic","epic"],
709        action: ["skirmish","war","chase"]
710    },
711    "410": { // Forgotten Forest
712        civ: ["temples"],
713        biome: ["forest"],
714        mood: ["somber", "mysterious"],
715        action: ["ritual","explore","investigate"]
716    },
717    "409": { // Docking Procedure
718        civ: ["transit"],
719        biome: ["planar"],
720        mood: ["optimistic","peaceful"],
721        action: ["explore"]
722    },
723    "408": { // Nautiloid Escape
724        civ: ["interiors"],
725        biome: ["planar"],
726        mood: ["tension"],
727        action: ["war", "skirmish","boss"]
728    },
729    "407": { // Viking Tavern
730        civ: ["public", "interiors"],
731        biome: [],
732        mood: ["optimistic","fun"],
733        action: ["celebrate"]
734    },
735    "406": { // Treacherous Path
736        civ: ["roads"],
737        biome: ["mountains", "hellscape","desert"],
738        mood: ["mysterious","tension"],
739        action: ["explore","sneak"]
740    },
741    "405": { // Brood Mother
742        civ: ["interiors"],
743        biome: ["underground"],
744        mood: ["epic","tension"],
745        action: ["monster", "boss"]
746    },
747    "404": { // Vampyr
748        civ: ["interiors"],
749        biome: [],
750        mood: ["mysterious","tension"],
751        action: ["sneak","investigate"]
752    },
753    "403": { // Steel Foundry
754        civ: ["facilities"],
755        biome: [],
756        mood: ["tension","mysterious"],
757        action: ["sneak","investigate"]
758    },
759    "402": { // The Drowned Tower
760        civ: ["ruins"],
761        biome: ["water"],
762        mood: ["peaceful","optimistic"],
763        action: ["explore"]
764    },
765    "401": { // Feast of Crispian
766        civ: ["public", "interiors"],
767        biome: [],
768        mood: ["optimistic","fun"],
769        action: ["celebrate"]
770    },
771    "400": { // Whispering Caverns
772        civ: ["interiors"],
773        biome: ["underground", "planar"],
774        mood: ["mysterious"],
775        action: ["investigate"]
776    },
777    "399": { // Whiteout
778        civ: [],
779        biome: ["ice", "weather"],
780        mood: ["epic","tension"],
781        action: ["chase","skirmish"]
782    },
783    "398": { // The Misty Marsh
784        civ: ["transit"],
785        biome: ["water","swamp"],
786        mood: ["peaceful"],
787        action: ["explore"]
788    },
789    "397": { // Homecoming
790        civ: ["cities"],
791        biome: [],
792        mood: ["optimistic","fun"],
793        action: ["celebrate"]
794    },
795    "396": { // The Ansible
796        civ: ["ruins"],
797        biome: ["planar", "mountains"],
798        mood: ["somber","dramatic"],
799        action: []
800    },
801    "395": { // Launch Day
802        civ: ["facilities", "transit"],
803        biome: ["planar"],
804        mood: ["optimistic","dramatic"],
805        action: []
806    },
807    "394": { // Demon Army
808        civ: ["cities"],
809        biome: ["planar", "hellscape"],
810        mood: ["epic","dramatic"],
811        action: ["skirmish", "war","monster"]
812    },
813    "393": { // Hellhound Alley
814        civ: ["cities", "slums"],
815        biome: [],
816        mood: ["somber"],
817        action: ["monster","investigate"]
818    },
819    "392": { // Trireme
820        civ: ["transit"],
821        biome: ["water"],
822        mood: ["somber","mysterious"],
823        action: ["explore"]
824    },
825    "391": { // Train Job
826        civ: ["transit","roads"],
827        biome: [],
828        mood: ["tension","epic"],
829        action: ["skirmish", "chase", "sneak"]
830    },
831    "390": { // Desert Devotional
832        civ: ["temples"],
833        biome: ["desert"],
834        mood: ["peaceful","somber"],
835        action: ["explore","ritual"]
836    },
837    "389": { // Medieval Market
838        civ: ["cities", "public"],
839        biome: [],
840        mood: ["peaceful","optimistic"],
841        action: []
842    },
843    "388": { // Lord of Bones
844        civ: ["interiors"],
845        biome: ["underground", "hellscape"],
846        mood: ["epic",],
847        action: ["monster", "boss", "skirmish"]
848    },
849    "387": { // Docking Bay
850        civ: ["transit"],
851        biome: [],
852        mood: ["epic","tension"],
853        action: ["skirmish", "war", "chase"]
854    },
855    "386": { // The Attic
856        civ: ["interiors"],
857        biome: [],
858        mood: ["mysterious"],
859        action: ["sneak"]
860    },
861    "385": { // Infiltration
862        civ: ["facilities"],
863        biome: [],
864        mood: ["tension"],
865        action: ["sneak", "chase"]
866    },
867    "384": { // Western Watchtower
868        civ: ["ruins", "outposts"],
869        biome: ["mountains"],
870        mood: ["dramatic"],
871        action: ["explore"]
872    },
873    "383": { // Banshee's Lair
874        civ: ["outposts", "interiors"],
875        biome: ["forest"],
876        mood: ["mysterious"],
877        action: ["sneak","investigate"]
878    },
879    "382": { // Long Rest
880        civ: ["outposts"],
881        biome: ["forest"],
882        mood: ["peaceful"],
883        action: []
884    },
885    "381": { // Halfling Sneak
886        civ: ["interiors"],
887        biome: [],
888        mood: ["tension","fun"],
889        action: ["sneak", "chase"]
890    },
891    "380": { // The Great Lift
892        civ: ["facilities"],
893        biome: ["mountains"],
894        mood: ["dramatic"],
895        action: ["skirmish"]
896    },
897    "379": { // Terraforming
898        civ: ["facilities"],
899        biome: ["planar","desert"],
900        mood: ["optimistic","dramatic"],
901        action: []
902    },
903    "378": { // Descent
904        civ: [],
905        biome: ["underground"],
906        mood: ["mysterious"],
907        action: ["sneak","investigate"]
908    },
909    "377": { // Through the Woods
910        civ: ["transit"],
911        biome: ["forest"],
912        mood: ["tension"],
913        action: ["chase", "skirmish","monster"]
914    },
915    "376": { // Voyage Begins
916        civ: ["transit", "roads"],
917        biome: ["water"],
918        mood: ["optimistic"],
919        action: ["explore"]
920    },
921    "375": { // Rise of the Golem
922        civ: ["temples"],
923        biome: [],
924        mood: ["mysterious","tension"],
925        action: ["sneak","investigate"]
926    },
927    "374": { // Hall of Angels
928        civ: ["temples"],
929        biome: [],
930        mood: ["dramatic", "somber"],
931        action: ["ritual"]
932    },
933    "373": { // Infernal Machine
934        civ: ["facilities"],
935        biome: [],
936        mood: ["somber"],
937        action: []
938    },
939    "372": { // Den of Iniquity
940        civ: ["public", "interiors"],
941        biome: [],
942        mood: ["mysterious"],
943        action: ["celebrate","investigate"]
944    },
945    "371": { // Whirlpool
946        civ: ["transit"],
947        biome: ["water"],
948        mood: ["epic"],
949        action: ["skirmish","boss","chase"]
950    },
951    "370": { // Awakenings
952        civ: ["facilities","transit"],
953        biome: [],
954        mood: ["optimistic"],
955        action: ["explore"]
956    },
957    "369": { // Troll Grotto
958        civ: [],
959        biome: ["underground"],
960        mood: ["tension","dramatic"],
961        action: ["monster","investigate"]
962    },
963    "368": { // Ghosts of Appalacia
964        civ: ["ruins", "interiors"],
965        biome: ["forest", "ice"],
966        mood: ["mysterious"],
967        action: []
968    },
969    "367": { // Rope Bridge
970        civ: [],
971        biome: ["forest"],
972        mood: ["tension"],
973        action: ["skirmish","chase","sneak"]
974    },
975    "366": { // Roc's Nest
976        civ: [],
977        biome: ["mountains"],
978        mood: ["tension"],
979        action: ["monster","skirmish"]
980    },
981    "365": { // Trail of Ashes
982        civ: ["roads"],
983        biome: ["desert","ice"],
984        mood: ["somber","dramatic"],
985        action: ["war","explore"]
986    },
987    "364": { // River of Blood
988        civ: [],
989        biome: ["planar", "desert", "hellscape"],
990        mood: ["epic","mysterious"],
991        action: []
992    },
993    "363": { // Starship Adrift
994        civ: ["transit"],
995        biome: ["planar"],
996        mood: ["somber","dramatic"],
997        action: ["explore","investigate"]
998    },
999    "362": { // Rolling Emporium
1000        civ: ["public", "interiors"],
1001        biome: ["mountains"],
1002        mood: ["optimistic",],
1003        action: ["explore"]
1004    },
1005    "361": { // Ancient Beacon
1006        civ: ["temples"],
1007        biome: ["desert", "weather","planar"],
1008        mood: ["tension"],
1009        action: ["investigate","sneak"]
1010    },
1011    "360": { // Pit Fighter
1012        civ: ["public"],
1013        biome: [],
1014        mood: ["epic",],
1015        action: ["skirmish","boss"]
1016    },
1017    "359": { // Skull Island
1018        civ: ["transit"],
1019        biome: ["water", "forest"],
1020        mood: ["mysterious","tension"],
1021        action: ["skirmish","sneak","chase"]
1022    },
1023    "358": { // Egg Chamber
1024        civ: [],
1025        biome: ["planar","underground"],
1026        mood: ["mysterious","tension"],
1027        action: ["monster","investigate"]
1028    },
1029    "357": { // Promontory
1030        civ: [],
1031        biome: ["water"],
1032        mood: ["somber", "peaceful"],
1033        action: []
1034    },
1035    "356": { // Adventure Begins
1036        civ: ["cities","public"],
1037        biome: [],
1038        mood: ["optimistic","peaceful"],
1039        action: []
1040    },
1041    "355": { // Hydroponics Bay
1042        civ: ["facilities"],
1043        biome: [],
1044        mood: ["peaceful"],
1045        action: []
1046    },
1047    "354": { // Warlock's Whisper
1048        civ: ["temples"],
1049        biome: [],
1050        mood: ["mysterious", "somber"],
1051        action: ["ritual","sneak"]
1052    },
1053    "353": { // Spirit of the Plains
1054        civ: [],
1055        biome: ["planar", "mountains"],
1056        mood: ["peaceful","somber"],
1057        action: []
1058    },
1059    "352": { // Black Rider
1060        civ: ["roads"],
1061        biome: ["forest"],
1062        mood: ["mysterious","tension","epic"],
1063        action: ["skirmish", "chase"]
1064    },
1065    "351": { // Halfling Lodge
1066        civ: ["public", "interiors"],
1067        biome: [],
1068        mood: ["fun"],
1069        action: ["celebrate"]
1070    },
1071    "350": { // Covert Ops
1072        civ: ["cities"],
1073        biome: [],
1074        mood: ["tension"],
1075        action: ["sneak","chase"]
1076    },
1077    "349": { // Puzzle Dungeon
1078        civ: ["interiors"],
1079        biome: ["underground"],
1080        mood: ["tension"],
1081        action: ["sneak"]
1082    },
1083    "348": { // Viking Village
1084        civ: ["cities"],
1085        biome: ["ice", "mountains"],
1086        mood: ["somber","dramatic"],
1087        action: []
1088    },
1089    "347": { // Elven Procession
1090        civ: [],
1091        biome: ["forest"],
1092        mood: ["mysterious", "peaceful"],
1093        action: ["ritual"]
1094    },
1095    "346": { // Tinkertown
1096        civ: ["cities","ruins"],
1097        biome: [],
1098        mood: ["dramatic"],
1099        action: []
1100    },
1101    "345": { // High Seas Pursuit
1102        civ: ["transit"],
1103        biome: ["water"],
1104        mood: ["epic","dramatic"],
1105        action: ["skirmish", "chase"]
1106    },
1107    "344": { // Yokai Forest
1108        civ: [],
1109        biome: ["forest"],
1110        mood: ["mysterious"],
1111        action: ["sneak","ritual"]
1112    },
1113    "343": { // Dungeon Collapse
1114        civ: ["temples", "ruins"],
1115        biome: ["underground"],
1116        mood: ["epic"],
1117        action: ["skirmish", "chase","monster","boss"]
1118    },
1119    "342": { // Tavern Celebration
1120        civ: ["public", "interiors"],
1121        biome: [],
1122        mood: ["fun","optimistic"],
1123        action: ["celebrate", "skirmish"]
1124    },
1125    "341": { // Beggar's Rest
1126        civ: ["cities", "slums"],
1127        biome: [],
1128        mood: ["somber","tension"],
1129        action: ["investigate","sneak"]
1130    },
1131    "340": { // Starbase Omega
1132        civ: ["facilities", "transit", "outposts"],
1133        biome: ["planar"],
1134        mood: ["peaceful"],
1135        action: ["explore"]
1136    },
1137    "339": { // Red Planet
1138        civ: ["outposts"],
1139        biome: ["desert", "weather", "planar"],
1140        mood: ["tension"],
1141        action: ["explore","investigate"]
1142    },
1143    "338": { // Adventure Supply
1144        civ: ["cities", "public", "interiors"],
1145        biome: [],
1146        mood: ["optimistic","fun"],
1147        action: []
1148    },
1149    "337": { // Village of the Damned
1150        civ: ["cities"],
1151        biome: ["weather"],
1152        mood: ["mysterious","tension"],
1153        action: ["ritual","investigate"]
1154    },
1155    "336": { // Medieval Banquet
1156        civ: ["roads", "interiors"],
1157        biome: [],
1158        mood: ["fun","optimistic"],
1159        action: ["celebrate"]
1160    },
1161    "335": { // Abandoned Chapel
1162        civ: ["temples", "ruins"],
1163        biome: [],
1164        mood: ["mysterious","somber"],
1165        action: ["ritual"]
1166    },
1167    "334": { // Harpies' Nest
1168        civ: [],
1169        biome: ["weather", "mountains"],
1170        mood: ["epic","optimistic"],
1171        action: ["monster", "skirmish"]
1172    },
1173    "333": { // Arcane Athenaeum
1174        civ: ["temples","interiors"],
1175        biome: ["planar"],
1176        mood: ["mysterious"],
1177        action: ["explore","investigate"]
1178    },
1179    "332": { // Myconid Colony
1180        civ: ["temples"],
1181        biome: ["planar", "underground"],
1182        mood: ["somber", "mysterious"],
1183        action: ["investigate","sneak"]
1184    },
1185    "331": { // Drowned Sailors
1186        civ: [],
1187        biome: ["water"],
1188        mood: ["tension"],
1189        action: ["skirmish","monster"]
1190    },
1191    "330": { // Mega City Slums
1192        civ: ["cities","slums"],
1193        biome: [],
1194        mood: ["peaceful"],
1195        action: ["investigate"]
1196    },
1197    "329": { // Desert Temple
1198        civ: ["temples"],
1199        biome: ["desert"],
1200        mood: ["peaceful"],
1201        action: ["ritual"]
1202    },
1203    "328": { // Battle Requiem
1204        civ: [],
1205        biome: ["desert"],
1206        mood: ["somber"],
1207        action: []
1208    },
1209    "327": { // Distilled: Tropical
1210        civ: ["outposts"],
1211        biome: ["water"],
1212        mood: ["fun","optimistic"],
1213        action: ["celebrate"]
1214    },
1215    "326": { // Distilled: Tranquility
1216        civ: [],
1217        biome: ["forest","water"],
1218        mood: ["peaceful"],
1219        action: []
1220    },
1221    "325": { // Distilled: Warehouse
1222        civ: ["facilities"],
1223        biome: [],
1224        mood: ["mysterious"],
1225        action: []
1226    },
1227    "324": { // Distilled: Highlands
1228        civ: [],
1229        biome: ["mountains"],
1230        mood: ["peaceful","somber"],
1231        action: []
1232    },
1233    "323": { // Distilled: Backwoods
1234        civ: ["outposts","public"],
1235        biome: ["forest"],
1236        mood: ["optimistic", "fun"],
1237        action: []
1238    },
1239    "322": { // Distilled: Cooperage
1240        civ: ["facilities"],
1241        biome: [],
1242        mood: ["peaceful"],
1243        action: []
1244    },
1245    "321": { // Invisible Mountain
1246        civ: [],
1247        biome: ["mountains", "weather", "water"],
1248        mood: ["peaceful","optimistic"],
1249        action: ["celebrate"]
1250    },
1251    "320": { // Cultist's Cavern
1252        civ: ["temples","interiors"],
1253        biome: ["underground"],
1254        mood: ["mysterious"],
1255        action: ["ritual"]
1256    },
1257    "319": { // Shaman's Hollow
1258        civ: [],
1259        biome: ["planar", "forest"],
1260        mood: ["mysterious","somber"],
1261        action: ["ritual"]
1262    },
1263    "318": { // The Gaping Maw
1264        civ: [],
1265        biome: ["hellscape","underground"],
1266        mood: ["tension","epic"],
1267        action: ["boss", "skirmish"]
1268    },
1269    "317": { // Robot Scrapyard
1270        civ: ["facilities"],
1271        biome: [],
1272        mood: ["peaceful","optimistic"],
1273        action: ["explore"]
1274    },
1275    "316": { // Goblin Ambush
1276        civ: ["roads"],
1277        biome: ["forest"],
1278        mood: ["tension"],
1279        action: ["skirmish", "chase"]
1280    },
1281    "315": { // Dragon Rider
1282        civ: [],
1283        biome: ["weather"],
1284        mood: ["epic","tension"],
1285        action: ["skirmish", "chase","boss"]
1286    },
1287    "314": { // Shuttle Crash
1288        civ: ["transit"],
1289        biome: ["planar", "forest", "swamp"],
1290        mood: ["somber","peaceful"],
1291        action: ["investigate"]
1292    },
1293    "313": { // Dusk of the Dryad
1294        civ: [],
1295        biome: ["forest"],
1296        mood: ["mysterious"],
1297        action: ["ritual"]
1298    },
1299    "312": { // Generation Ship
1300        civ: ["transit"],
1301        biome: ["planar"],
1302        mood: ["peaceful"],
1303        action: ["explore"]
1304    },
1305    "311": { // Swamp Thing
1306        civ: ["transit"],
1307        biome: ["swamp", "water"],
1308        mood: ["mysterious"],
1309        action: ["monster"]
1310    },
1311    "310": { // Moisture Farm
1312        civ: ["facilities"],
1313        biome: ["desert", "planar", "water"],
1314        mood: ["peaceful","somber"],
1315        action: []
1316    },
1317    "309": { // Bloodgate
1318        civ: [],
1319        biome: ["planar","hellscape"],
1320        mood: ["mysterious","epic"],
1321        action: ["ritual","sneak","skirmish"]
1322    },
1323    "308": { // Skullwharf
1324        civ: ["slums", "transit"],
1325        biome: ["underground"],
1326        mood: ["tension"],
1327        action: ["sneak","investigate"]
1328    },
1329    "307": { // Sand Raiders
1330        civ: [],
1331        biome: ["desert"],
1332        mood: ["epic","tension"],
1333        action: ["skirmish","war","monster","chase"]
1334    },
1335    "306": { // Aftermath
1336        civ: ["outposts","ruins"],
1337        biome: ["planar", "desert"],
1338        mood: ["peaceful"],
1339        action: []
1340    },
1341    "305": { // Hidden Valley
1342        civ: [],
1343        biome: ["weather", "forest"],
1344        mood: ["somber", "peaceful"],
1345        action: ["explore"]
1346    },
1347    "304": { // Fog of War
1348        civ: ["outposts"],
1349        biome: ["planar"],
1350        mood: ["tension","somber"],
1351        action: ["skirmish","war"]
1352    },
1353    "303": { // Summoning
1354        civ: ["temples"],
1355        biome: [],
1356        mood: ["mysterious","epic"],
1357        action: ["sneak", "ritual"]
1358    },
1359    "302": { // Floating Market
1360        civ: ["public", "transit", "interiors"],
1361        biome: ["water"],
1362        mood: ["optimistic","fun"],
1363        action: ["explore","celebrate"]
1364    },
1365    "301": { // Pool of Radiance
1366        civ: ["temples"],
1367        biome: [],
1368        mood: ["peaceful"],
1369        action: ["ritual"]
1370    },
1371    "300": { // Burn Maneuver
1372        civ: ["transit"],
1373        biome: ["planar"],
1374        mood: ["mysterious","dramatic"],
1375        action: []
1376    },
1377    "299": { // Necropolis
1378        civ: ["ruins", "cities"],
1379        biome: ["underground", "planar"],
1380        mood: ["mysterious"],
1381        action: ["sneak","explore"]
1382    },
1383    "298": { // Gateway to Hell
1384        civ: [],
1385        biome: ["planar", "hellscape"],
1386        mood: ["tension","dramatic"],
1387        action: ["investigate"]
1388    },
1389    "297": { // Survivor's Bivouac
1390        civ: ["outposts"],
1391        biome: ["desert","ice"],
1392        mood: ["somber"],
1393        action: []
1394    },
1395    "296": { // The Frozen Trail
1396        civ: ["roads"],
1397        biome: ["ice","weather"],
1398        mood: ["somber","peaceful"],
1399        action: ["explore"]
1400    },
1401    "295": { // Closing Time
1402        civ: ["cities"],
1403        biome: [],
1404        mood: ["peaceful"],
1405        action: []
1406    },
1407    "294": { // Cutpurse Pursuit
1408        civ: ["cities"],
1409        biome: [],
1410        mood: ["optimistic",],
1411        action: ["chase","sneak"]
1412    },
1413    "293": { // Sanitarium
1414        civ: ["facilities", "slums"],
1415        biome: [],
1416        mood: ["mysterious"],
1417        action: ["investigate","sneak"]
1418    },
1419    "292": { // Bleakwater Docks
1420        civ: ["transit", "cities"],
1421        biome: ["water"],
1422        mood: ["mysterious","somber"],
1423        action: ["investigate"]
1424    },
1425    "291": { // Investigator's Office
1426        civ: ["interiors"],
1427        biome: [],
1428        mood: ["mysterious"],
1429        action: ["investigate"]
1430    },
1431    "290": { // Wagon Ride
1432        civ: ["roads"],
1433        biome: [],
1434        mood: ["somber"],
1435        action: ["explore"]
1436    },
1437    "289": { // Ancient Artifact
1438        civ: ["temples"],
1439        biome: ["planar"],
1440        mood: ["tension", "somber"],
1441        action: ["ritual"]
1442    },
1443    "288": { // Everdeep
1444        civ: ["cities"],
1445        biome: ["water"],
1446        mood: ["optimistic","peaceful"],
1447        action: ["explore"]
1448    },
1449    "287": { // The Strange
1450        civ: ["cities", "temples"],
1451        biome: ["planar"],
1452        mood: ["mysterious"],
1453        action: []
1454    },
1455    "286": { // Blastfire Bog
1456        civ: [],
1457        biome: ["swamp"],
1458        mood: ["mysterious"],
1459        action: ["investigate"]
1460    },
1461    "285": { // High Rannoc Village
1462        civ: ["cities"],
1463        biome: ["mountains"],
1464        mood: ["optimistic"],
1465        action: ["celebrate",]
1466    },
1467    "284": { // Oasis City
1468        civ: ["cities", "public"],
1469        biome: ["desert"],
1470        mood: ["mysterious","optimistic"],
1471        action: ["explore","investigate","sneak"]
1472    },
1473    "283": { // Pattern Recognition
1474        civ: ["facilities"],
1475        biome: [],
1476        mood: ["tension"],
1477        action: ["sneak","chase","investigate"]
1478    },
1479    "282": { // The Wild Hunt
1480        civ: [],
1481        biome: ["forest"],
1482        mood: ["fun","optimistic"],
1483        action: ["chase", "skirmish","monster"]
1484    },
1485    "281": { // Escape from Shadow
1486        civ: ["roads"],
1487        biome: [],
1488        mood: [],
1489        action: ["chase", "skirmish", "war","monster"]
1490    },
1491    "280": { // The City Above
1492        civ: ["cities"],
1493        biome: [],
1494        mood: ["peaceful","optimistic"],
1495        action: ["investigate","explore"]
1496    },
1497    "279": { // Blighted Farm
1498        civ: ["cities", "ruins"],
1499        biome: [],
1500        mood: ["mysterious"],
1501        action: ["investigate"]
1502    },
1503    "278": { // Farmyard
1504        civ: ["cities"],
1505        biome: [],
1506        mood: ["peaceful"],
1507        action: []
1508    },
1509    "277": { // A New Beginning
1510        civ: [],
1511        biome: ["desert", "water"],
1512        mood: ["tension", "peaceful"],
1513        action: ["explore"]
1514    },
1515    "276": { // Forge of Fury
1516        civ: ["facilities"],
1517        biome: ["underground"],
1518        mood: ["epic","mysterious"],
1519        action: ["skirmish","war"]
1520    },
1521    "275": { // Lorekeeper Grove
1522        civ: [],
1523        biome: ["weather", "forest"],
1524        mood: ["somber", "peaceful"],
1525        action: ["ritual"]
1526    },
1527    "274": { // Jungle Shaman
1528        civ: [],
1529        biome: ["forest","water"],
1530        mood: ["mysterious"],
1531        action: ["ritual"]
1532    },
1533    "273": { // Arcane Clockworks
1534        civ: ["facilities"],
1535        biome: [],
1536        mood: ["mysterious","fun"],
1537        action: ["sneak","investigate","chase"]
1538    },
1539    "272": { // Starforged: Vault
1540        civ: ["facilities"],
1541        biome: ["planar"],
1542        mood: ["mysterious"],
1543        action: ["sneak"]
1544    },
1545    "271": { // Starforged: Fray
1546        civ: ["transit"],
1547        biome: ["planar"],
1548        mood: ["epic","dramatic"],
1549        action: ["chase", "skirmish","war"]
1550    },
1551    "270": { // Starforged: Sojourn
1552        civ: ["facilities", "outposts"],
1553        biome: ["planar"],
1554        mood: ["optimistic"],
1555        action: []
1556    },
1557    "269": { // Starforged: Planetside
1558        civ: [],
1559        biome: ["planar","desert"],
1560        mood: ["mysterious"],
1561        action: ["investigate","explore"]
1562    },
1563    "268": { // Starforged: Space
1564        civ: ["transit"],
1565        biome: ["planar"],
1566        mood: ["optimistic", "somber"],
1567        action: ["explore"]
1568    },
1569    "267": { // Court of the Count
1570        civ: ["interiors"],
1571        biome: [],
1572        mood: ["dramatic", "mysterious"],
1573        action: ["investigate","sneak"]
1574    },
1575    "266": { // Orbital Prison Break
1576        civ: ["facilities"],
1577        biome: [],
1578        mood: ["tension"],
1579        action: ["chase", "skirmish", "war", "boss"]
1580    },
1581    "265": { // Shrine of Talos
1582        civ: ["temples"],
1583        biome: ["planar", "mountains", "weather"],
1584        mood: ["mysterious","somber"],
1585        action: ["ritual"]
1586    },
1587    "264": { // Base Assault
1588        civ: ["facilities"],
1589        biome: [],
1590        mood: ["optimistic","tension"],
1591        action: ["skirmish", "war", "boss"]
1592    },
1593    "263": { // Mysterious Grotto
1594        civ: ["interiors"],
1595        biome: ["underground", "mountains"],
1596        mood: ["dramatic", "somber"],
1597        action: ["explore"]
1598    },
1599    "262": { // Victorian Slums
1600        civ: ["slums", "cities"],
1601        biome: [],
1602        mood: ["tension","somber"],
1603        action: ["investigate"]
1604    },
1605    "261": { // Unto the Breach
1606        civ: ["outposts"],
1607        biome: ["mountains"],
1608        mood: ["epic","tension"],
1609        action: ["war", "skirmish"]
1610    },
1611    "260": { // Skyship
1612        civ: ["transit"],
1613        biome: ["planar"],
1614        mood: ["optimistic","fun"],
1615        action: ["explore"]
1616    },
1617    "259": { // Grand Theater
1618        civ: ["interiors"],
1619        biome: [],
1620        mood: ["dramatic"],
1621        action: ["explore","investigate"]
1622    },
1623    "258": { // Blighted Forest
1624        civ: [],
1625        biome: ["forest"],
1626        mood: ["mysterious"],
1627        action: ["investigate"]
1628    },
1629    "257": { // Country Workshop
1630        civ: ["facilities","outposts"],
1631        biome: ["forest","mountains"],
1632        mood: ["peaceful"],
1633        action: []
1634    },
1635    "256": { // Ice Dragon
1636        civ: ["cities"],
1637        biome: ["ice"],
1638        mood: ["mysterious","epic"],
1639        action: ["skirmish", "boss", "monster", "war"]
1640    },
1641    "255": { // The Hearth Inn
1642        civ: ["public", "interiors"],
1643        biome: [],
1644        mood: ["optimistic"],
1645        action: [,"celebrate"]
1646    },
1647    "254": { // Desert Planet Souk
1648        civ: ["public", "interiors"],
1649        biome: ["desert", "planar"],
1650        mood: ["mysterious"],
1651        action: []
1652    },
1653    "253": { // Submerged
1654        civ: [],
1655        biome: ["water"],
1656        mood: ["somber", "peaceful"],
1657        action: ["explore"]
1658    },
1659    "252": { // Vault of Terror
1660        civ: ["interiors"],
1661        biome: ["underground"],
1662        mood: ["tension", "somber"],
1663        action: ["investigate","sneak"]
1664    },
1665    "251": { // Candledeep
1666        civ: ["temples", "interiors"],
1667        biome: [],
1668        mood: ["mysterious"],
1669        action: ["investigate","explore"]
1670    },
1671    "250": { // Wolf Pen
1672        civ: ["slums", "interiors"],
1673        biome: ["underground"],
1674        mood: ["tension"],
1675        action: ["monster"]
1676    },
1677    "249": { // Steampunk Station
1678        civ: ["cities"],
1679        biome: [],
1680        mood: ["optimistic","dramatic"],
1681        action: ["explore","investigate"]
1682    },
1683    "248": { // Alien Reactor
1684        civ: ["facilities"],
1685        biome: [],
1686        mood: ["mysterious", "somber", "tension"],
1687        action: ["monster","investigate"]
1688    },
1689    "247": { // Oregon Trail
1690        civ: ["roads","outposts"],
1691        biome: ["mountains"],
1692        mood: ["somber"],
1693        action: ["explore",]
1694    },
1695    "246": { // Magic Shoppe
1696        civ: ["cities", "public", "interiors"],
1697        biome: [],
1698        mood: ["optimistic","fun"],
1699        action: [,"investigate","sneak"]
1700    },
1701    "245": { // Secret Facility
1702        civ: ["facilities"],
1703        biome: ["underground"],
1704        mood: ["tension"],
1705        action: ["sneak"]
1706    },
1707    "244": { // Vikings
1708        civ: [],
1709        biome: ["water"],
1710        mood: ["tension"],
1711        action: ["skirmish","war"]
1712    },
1713    "243": { // Jungle Ruins
1714        civ: ["temples"],
1715        biome: ["forest"],
1716        mood: ["mysterious","tension"],
1717        action: ["investigate","sneak"]
1718    },
1719    "242": { // Spider's Den
1720        civ: ["interiors"],
1721        biome: ["underground"],
1722        mood: ["somber"],
1723        action: ["monster", "boss"]
1724    },
1725    "241": { // Pirates!
1726        civ: ["transit"],
1727        biome: ["water"],
1728        mood: ["optimistic","dramatic"],
1729        action: ["skirmish","chase"]
1730    },
1731    "240": { // Throne Room
1732        civ: ["interiors"],
1733        biome: [],
1734        mood: ["peaceful"],
1735        action: []
1736    },
1737    "239": { // Nordic Noir
1738        civ: ["roads","cities"],
1739        biome: [],
1740        mood: ["somber"],
1741        action: ["investigate","sneak"]
1742    },
1743    "238": { // Mind Flayer Chamber
1744        civ: ["interiors"],
1745        biome: ["underground"],
1746        mood: ["tension"],
1747        action: ["skirmish","monster"]
1748    },
1749    "237": { // Training Grounds
1750        civ: ["public","outposts"],
1751        biome: [],
1752        mood: ["optimistic"],
1753        action: ["war", "skirmish"]
1754    },
1755    "236": { // Defiled Temple
1756        civ: ["temples", "interiors"],
1757        biome: ["underground"],
1758        mood: ["somber"],
1759        action: ["sneak", "monster", "ritual"]
1760    },
1761    "235": { // Rainy Village
1762        civ: ["cities"],
1763        biome: ["weather"],
1764        mood: ["peaceful"],
1765        action: []
1766    },
1767    "234": { // Lush World
1768        civ: [],
1769        biome: ["water", "planar"],
1770        mood: ["peaceful"],
1771        action: ["explore"]
1772    },
1773    "233": { // The Orrery
1774        civ: ["facilities", "temples"],
1775        biome: [],
1776        mood: ["peaceful"],
1777        action: ["ritual"]
1778    },
1779    "232": { // Mech War
1780        civ: ["cities","transit"],
1781        biome: [],
1782        mood: ["tension","dramatic"],
1783        action: ["skirmish", "war", "boss"]
1784    },
1785    "231": { // Icebound Town
1786        civ: ["outposts", "cities"],
1787        biome: ["ice"],
1788        mood: ["mysterious"],
1789        action: []
1790    },
1791    "230": { // All Hallow's Eve
1792        civ: ["cities"],
1793        biome: ["planar"],
1794        mood: ["mysterious"],
1795        action: ["monster","investigate","sneak"]
1796    },
1797    "229": { // Interrogation Room
1798        civ: ["facilities"],
1799        biome: [],
1800        mood: ["tension", "somber"],
1801        action: ["investigate", "skirmish", "sneak"]
1802    },
1803    "228": { // Mushroom Forest
1804        civ: [],
1805        biome: ["planar"],
1806        mood: ["peaceful"],
1807        action: ["explore"]
1808    },
1809    "227": { // Terror in the Woods
1810        civ: [],
1811        biome: ["forest"],
1812        mood: ["tension"],
1813        action: ["skirmish", "chase", "monster"]
1814    },
1815    "226": { // 60s Compter Lab
1816        civ: ["facilities"],
1817        biome: [],
1818        mood: ["tension"],
1819        action: ["investigate"]
1820    },
1821    "225": { // New Orleans Noir
1822        civ: ["cities"],
1823        biome: [],
1824        mood: ["mysterious"],
1825        action: ["investigate"]
1826    },
1827    "224": { // Mansion: Night
1828        civ: ["interiors"],
1829        biome: [],
1830        mood: ["somber", "mysterious"],
1831        action: ["sneak", "investigate"]
1832    },
1833    "223": { // Salt Marsh
1834        civ: [],
1835        biome: ["swamp", "water"],
1836        mood: ["peaceful"],
1837        action: ["explore"]
1838    },
1839    "222": { // Wuxia Tea House
1840        civ: ["interiors", "public"],
1841        biome: [],
1842        mood: ["peaceful"],
1843        action: []
1844    },
1845    "221": { // Sunken Treasure
1846        civ: [],
1847        biome: ["water"],
1848        mood: ["mysterious"],
1849        action: ["investigate"]
1850    },
1851    "220": { // Wuxia Village
1852        civ: ["cities"],
1853        biome: ["mountains"],
1854        mood: ["peaceful","somber"],
1855        action: []
1856    },
1857    "219": { // Tinker's Workshop
1858        civ: ["public", "interiors"],
1859        biome: [],
1860        mood: ["fun","optimistic"],
1861        action: ["investigate", "sneak"]
1862    },
1863    "218": { // Sleeping Ogre
1864        civ: ["interiors"],
1865        biome: ["underground"],
1866        mood: ["somber"],
1867        action: ["monster", "sneak"]
1868    },
1869    "217": { // Storm at Sea
1870        civ: ["transit"],
1871        biome: ["water","weather"],
1872        mood: ["dramatic"],
1873        action: ["chase","skirmish"]
1874    },
1875    "216": { // Waterkeep: Night
1876        civ: ["cities"],
1877        biome: [],
1878        mood: ["peaceful"],
1879        action: []
1880    },
1881    "215": { // Space Battle
1882        civ: ["transit"],
1883        biome: ["planar"],
1884        mood: ["optimistic"],
1885        action: ["skirmish","war"]
1886    },
1887    "214": { // Castle Kitchen
1888        civ: ["public"],
1889        biome: [],
1890        mood: ["peaceful"],
1891        action: []
1892    },
1893    "213": { // Burning Village
1894        civ: ["ruins", "cities"],
1895        biome: ["hellscape"],
1896        mood: ["tension"],
1897        action: ["investigate"]
1898    },
1899    "212": { // Witch Mountain
1900        civ: ["temples"],
1901        biome: ["mountains"],
1902        mood: ["tension","mysterious"],
1903        action: ["chase", "skirmish", "war"]
1904    },
1905    "211": { // Thieve's Guild
1906        civ: ["outposts"],
1907        biome: [],
1908        mood: ["mysterious", "somber"],
1909        action: ["investigate", "sneak", "skirmish"]
1910    },
1911    "210": { // Temple Garden
1912        civ: ["public"],
1913        biome: ["water"],
1914        mood: ["peaceful"],
1915        action: []
1916    },
1917    "209": { // Rat Battle
1918        civ: ["slums"],
1919        biome: ["underground"],
1920        mood: ["fun"],
1921        action: ["skirmish","monster"]
1922    },
1923    "208": { // Ghost Town
1924        civ: ["ruins", "cities"],
1925        biome: ["desert"],
1926        mood: ["peaceful"],
1927        action: ["investigate"]
1928    },
1929    "207": { // Biodome
1930        civ: ["transit"],
1931        biome: ["planar"],
1932        mood: ["peaceful"],
1933        action: ["explore"]
1934    },
1935    "206": { // Heart: High Rise
1936        civ: ["ruins","cities"],
1937        biome: ["weather"],
1938        mood: ["mysterious"],
1939        action: ["investigate"]
1940    },
1941    "205": { // Heart: Absolution
1942        civ: ["cities"],
1943        biome: ["planar"],
1944        mood: ["mysterious"],
1945        action: ["investigate"]
1946    },
1947    "204": { // Heart: Meat Corridor
1948        civ: ["slums"],
1949        biome: ["underground","planar"],
1950        mood: ["mysterious"],
1951        action: ["investigate"]
1952    },
1953    "203": { // Heart: Briar
1954        civ: ["outposts"],
1955        biome: ["forest"],
1956        mood: ["dramatic","tension"],
1957        action: ["explore"]
1958    },
1959    "202": { // Heart: Drowned
1960        civ: [],
1961        biome: ["water", "underground"],
1962        mood: ["mysterious"],
1963        action: ["explore","investigate"]
1964    },
1965    "201": { // Haven
1966        civ: ["cities","interiors"],
1967        biome: ["weather"],
1968        mood: ["somber", "peaceful"],
1969        action: []
1970    },
1971    "200": { // Druid Hilltop
1972        civ: ["ruins"],
1973        biome: ["weather"],
1974        mood: ["mysterious"],
1975        action: ["ritual"]
1976    },
1977    "199": { // Sun Dappled Trail
1978        civ: ["roads"],
1979        biome: ["forest"],
1980        mood: ["peaceful"],
1981        action: ["explore"]
1982    },
1983    "198": { // Shadowfell
1984        civ: [],
1985        biome: ["planar"],
1986        mood: ["somber","mysterious"],
1987        action: ["investigate"]
1988    },
1989    "197": { // Battle of the Amazons
1990        civ: ["outposts"],
1991        biome: ["desert"],
1992        mood: ["dramatic"],
1993        action: ["war", "skirmish"]
1994    },
1995    "196": { // Crossing the Styx
1996        civ: ["transit"],
1997        biome: ["weather", "water", "hellscape"],
1998        mood: ["mysterious","somber"],
1999        action: ["explore"]
2000    },
2001    "195": { // Shopping Mall
2002        civ: ["public"],
2003        biome: ["planar"],
2004        mood: ["peaceful"],
2005        action: []
2006    },
2007    "194": { // Tarrasque Interior
2008        civ: [],
2009        biome: ["underground","planar"],
2010        mood: ["mysterious", "somber"],
2011        action: ["monster"]
2012    },
2013    "193": { // The Steppes
2014        civ: [],
2015        biome: ["desert"],
2016        mood: ["optimistic","dramatic"],
2017        action: ["investigate", "war", "skirmish"]
2018    },
2019    "192": { // Swamp Planet
2020        civ: [],
2021        biome: ["swamp", "planar", "forest", "water"],
2022        mood: ["mysterious"],
2023        action: []
2024    },
2025    "191": { // Dying World
2026        civ: [],
2027        biome: ["planar", "weather","desert"],
2028        mood: ["mysterious"],
2029        action: []
2030    },
2031    "190": { // 1940s Boardwalk
2032        civ: ["public"],
2033        biome: ["water"],
2034        mood: ["fun","optimistic"],
2035        action: ["explore","investigate","celebrate"]
2036    },
2037    "189": { // Yuletide
2038        civ: ["interiors"],
2039        biome: [],
2040        mood: ["peaceful"],
2041        action: []
2042    },
2043    "188": { // Barovian Village
2044        civ: ["cities"],
2045        biome: ["mountains"],
2046        mood: ["mysterious","somber"],
2047        action: ["explore"]
2048    },
2049    "187": { // Endgame
2050        civ: [],
2051        biome: ["planar"],
2052        mood: ["tension"],
2053        action: ["boss", "skirmish"]
2054    },
2055    "186": { // Haunted
2056        civ: ["interiors"],
2057        biome: [],
2058        mood: ["mysterious"],
2059        action: ["monster","sneak","investigate"]
2060    },
2061    "185": { // Gravity
2062        civ: ["transit","facilities"],
2063        biome: ["planar"],
2064        mood: ["tension"],
2065        action: ["skirmish"]
2066    },
2067    "184": { // Underground Lake
2068        civ: [],
2069        biome: ["underground", "water"],
2070        mood: [],
2071        action: []
2072    },
2073    "183": { // Sea of Moving Ice
2074        civ: [],
2075        biome: ["ice", "water", "weather"],
2076        mood: ["somber","peaceful"],
2077        action: ["explore"]
2078    },
2079    "182": { // Country Village
2080        civ: ["cities"],
2081        biome: [],
2082        mood: ["peaceful","fun"],
2083        action: [,"celebrate"]
2084    },
2085    "181": { // Cyberpunk Bar
2086        civ: ["cities", "public", "interiors"],
2087        biome: [],
2088        mood: ["optimistic","fun"],
2089        action: ["investigate","celebrate"]
2090    },
2091    "180": { // Abandoned Windmill
2092        civ: ["ruins"],
2093        biome: ["desert"],
2094        mood: ["tension"],
2095        action: ["investigate"]
2096    },
2097    "179": { // Cyberpunk City
2098        civ: ["cities"],
2099        biome: ["weather"],
2100        mood: ["dramatic","peaceful"],
2101        action: []
2102    },
2103    "178": { // Ice Throne
2104        civ: ["interiors"],
2105        biome: ["ice", "underground"],
2106        mood: ["dramatic"],
2107        action: []
2108    },
2109    "177": { // Tavern Music
2110        civ: ["public", "interiors"],
2111        biome: [],
2112        mood: ["fun","optimistic"],
2113        action: ["celebrate",]
2114    },
2115    "176": { // Barren Wastes
2116        civ: ["ruins"],
2117        biome: ["desert", "weather", "planar"],
2118        mood: ["somber"],
2119        action: ["explore"]
2120    },
2121    "175": { // Royal Court
2122        civ: ["public", "interiors"],
2123        biome: [],
2124        mood: ["optimistic"],
2125        action: []
2126    },
2127    "174": { // Wizard's Tower
2128        civ: ["public", "temples"],
2129        biome: [],
2130        mood: ["optimistic"],
2131        action: ["ritual"]
2132    },
2133    "173": { // Robotics Lab
2134        civ: ["facilities", "transit"],
2135        biome: [],
2136        mood: ["peaceful"],
2137        action: ["explore"]
2138    },
2139    "172": { // Castle Jail
2140        civ: ["slums", "interiors"],
2141        biome: ["underground"],
2142        mood: ["somber","mysterious"],
2143        action: ["investigate","explore"]
2144    },
2145    "171": { // Cry Havoc
2146        civ: [],
2147        biome: ["mountains"],
2148        mood: ["optimistic"],
2149        action: ["boss", "skirmish","war"]
2150    },
2151    "170": { // The Underdark
2152        civ: [],
2153        biome: ["planar", "underground"],
2154        mood: ["somber", "mysterious"],
2155        action: ["explore"]
2156    },
2157    "169": { // The Feywild
2158        civ: [],
2159        biome: ["planar", "forest"],
2160        mood: ["peaceful"],
2161        action: ["explore"]
2162    },
2163    "168": { // Neon Drive
2164        civ: [],
2165        biome: [],
2166        mood: ["tension","dramatic"],
2167        action: ["skirmish", "boss","chase"]
2168    },
2169    "167": { // Fishing Village
2170        civ: ["transit", "cities"],
2171        biome: ["water"],
2172        mood: ["peaceful"],
2173        action: []
2174    },
2175    "166": { // Quiet Cove
2176        civ: ["transit"],
2177        biome: ["weather", "water"],
2178        mood: ["peaceful"],
2179        action: []
2180    },
2181    "165": { // RMS Titanic
2182        civ: ["transit"],
2183        biome: ["water"],
2184        mood: ["peaceful"],
2185        action: []
2186    },
2187    "164": { // Cistern
2188        civ: ["slums"],
2189        biome: ["underground", "water"],
2190        mood: ["somber"],
2191        action: []
2192    },
2193    "163": { // Medieval Fair
2194        civ: ["public", "cities"],
2195        biome: [],
2196        mood: ["optimistic","fun"],
2197        action: ["celebrate"]
2198    },
2199    "162": { // Dark Angel
2200        civ: [],
2201        biome: [],
2202        mood: ["somber"],
2203        action: ["skirmish", "boss"]
2204    },
2205    "161": { // Forest Day
2206        civ: [],
2207        biome: ["forest", "weather"],
2208        mood: ["peaceful"],
2209        action: ["explore"]
2210    },
2211    "160": { // Shanghai 1930s
2212        civ: ["cities"],
2213        biome: [],
2214        mood: ["mysterious","optimistic"],
2215        action: ["investigate","explore"]
2216    },
2217    "159": { // Stables
2218        civ: ["outposts","interiors"],
2219        biome: [],
2220        mood: ["peaceful"],
2221        action: []
2222    },
2223    "158": { // Waterkeep
2224        civ: ["cities"],
2225        biome: [],
2226        mood: ["optimistic"],
2227        action: ["explore"]
2228    },
2229    "157": { // Field of Heroes
2230        civ: [],
2231        biome: ["mountains"],
2232        mood: ["tension"],
2233        action: ["skirmish","boss","war"]
2234    },
2235    "156": { // Star Freighter
2236        civ: ["transit"],
2237        biome: ["planar"],
2238        mood: ["peaceful"],
2239        action: []
2240    },
2241    "155": { // Outpost 31
2242        civ: ["facilities"],
2243        biome: ["ice"],
2244        mood: ["tension", "somber"],
2245        action: ["investigate","sneak"]
2246    },
2247    "154": { // Artist's Garret
2248        civ: ["interiors"],
2249        biome: ["weather"],
2250        mood: ["peaceful"],
2251        action: []
2252    },
2253    "153": { // Secret Garden
2254        civ: ["temples"],
2255        biome: ["forest"],
2256        mood: ["peaceful", "mysterious"],
2257        action: ["ritual"]
2258    },
2259    "152": { // Nostromo
2260        civ: ["transit"],
2261        biome: ["planar"],
2262        mood: ["mysterious", "tension"],
2263        action: ["monster","investigate"]
2264    },
2265    "151": { // Metropolis Fanfare
2266        civ: ["cities"],
2267        biome: [],
2268        mood: ["optimistic"],
2269        action: []
2270    },
2271    "150": { // Loop Tales
2272        civ: ["cities","public"],
2273        biome: [],
2274        mood: ["mysterious"],
2275        action: ["explore","investigate"]
2276    },
2277    "149": { // Lakeside Camp
2278        civ: ["outposts"],
2279        biome: ["water"],
2280        mood: ["peaceful"],
2281        action: []
2282    },
2283    "148": { // Barovian Castle
2284        civ: ["interiors"],
2285        biome: [],
2286        mood: ["somber", "mysterious"],
2287        action: ["monster","investigate"]
2288    },
2289    "147": { // Graveyard
2290        civ: ["public"],
2291        biome: [],
2292        mood: ["mysterious"],
2293        action: ["monster","investigate"]
2294    },
2295    "146": { // Floating Ice Castle
2296        civ: ["interiors"],
2297        biome: ["ice"],
2298        mood: ["mysterious"],
2299        action: []
2300    },
2301    "145": { // Cotton Club
2302        civ: ["public", "cities", "interiors"],
2303        biome: [],
2304        mood: ["optimistic","fun"],
2305        action: ["investigate","celebrate"]
2306    },
2307    "144": { // War Zone
2308        civ: ["cities"],
2309        biome: [],
2310        mood: ["tension"],
2311        action: ["skirmish","war"]
2312    },
2313    "143": { // Elegant Dinner Party
2314        civ: ["interiors"],
2315        biome: [],
2316        mood: ["peaceful"],
2317        action: ["investigate"]
2318    },
2319    "142": { // Mummy's Tomb
2320        civ: ["interiors"],
2321        biome: ["desert"],
2322        mood: ["tension"],
2323        action: ["investigate","sneak"]
2324    },
2325    "141": { // Hermit Hut
2326        civ: ["outposts", "interiors"],
2327        biome: ["weather", "forest"],
2328        mood: ["somber"],
2329        action: ["investigate"]
2330    },
2331    "140": { // Dark Future
2332        civ: ["cities"],
2333        biome: ["planar"],
2334        mood: ["mysterious","tension"],
2335        action: ["explore"]
2336    },
2337    "139": { // Sunken Temple
2338        civ: ["temples"],
2339        biome: ["water"],
2340        mood: ["peaceful"],
2341        action: ["explore"]
2342    },
2343    "138": { // Desert Winds
2344        civ: [],
2345        biome: ["desert", "weather"],
2346        mood: ["mysterious","tension"],
2347        action: []
2348    },
2349    "137": { // Mill Town
2350        civ: ["cities"],
2351        biome: ["water"],
2352        mood: ["optimistic","fun"],
2353        action: ["celebrate"]
2354    },
2355    "136": { // Temple of Helm
2356        civ: ["temples"],
2357        biome: [],
2358        mood: ["peaceful","somber"],
2359        action: ["ritual"]
2360    },
2361    "135": { // Dark Matter
2362        civ: [],
2363        biome: ["planar"],
2364        mood: ["peaceful","mysterious"],
2365        action: []
2366    },
2367    "134": { // Carriage Journey
2368        civ: ["roads"],
2369        biome: ["weather","forest"],
2370        mood: ["somber"],
2371        action: ["explore"]
2372    },
2373    "133": { // Halfling Festival
2374        civ: ["public", "cities"],
2375        biome: [],
2376        mood: ["optimistic","fun"],
2377        action: ["celebrate"]
2378    },
2379    "132": { // Open Ocean
2380        civ: [],
2381        biome: ["weather", "water"],
2382        mood: ["peaceful"],
2383        action: []
2384    },
2385    "131": { // The Bog Standard
2386        civ: ["public", "interiors"],
2387        biome: [],
2388        mood: ["peaceful"],
2389        action: []
2390    },
2391    "130": { // Russian Winter
2392        civ: ["cities","outposts"],
2393        biome: ["ice", "weather", "desert"],
2394        mood: ["somber"],
2395        action: []
2396    },
2397    "129": { // Weirder Things 2
2398        civ: [],
2399        biome: [],
2400        mood: ["dramatic"],
2401        action: ["investigate", "sneak"]
2402    },
2403    "128": { // Waiting Time
2404        civ: [],
2405        biome: [],
2406        mood: ["mysterious","fun"],
2407        action: ["sneak","investigate"]
2408    },
2409    "127": { // Car Chase
2410        civ: ["roads"],
2411        biome: [],
2412        mood: ["tension"],
2413        action: ["chase"]
2414    },
2415    "126": { // Endless Voyage
2416        civ: ["roads"],
2417        biome: ["planar"],
2418        mood: ["optimistic", "somber"],
2419        action: ["explore"]
2420    },
2421    "125": { // Existential Dread
2422        civ: ["interiors"],
2423        biome: ["desert","planar"],
2424        mood: ["mysterious"],
2425        action: []
2426    },
2427    "124": { // Spire: The Vermissian
2428        civ: ["cities","transit"],
2429        biome: [],
2430        mood: ["mysterious"],
2431        action: []
2432    },
2433    "123": { // Spire: The Hatchery
2434        civ: [],
2435        biome: ["underground"],
2436        mood: ["mysterious", "somber"],
2437        action: ["monster"]
2438    },
2439    "122": { // Spire: The Ministry
2440        civ: ["temples"],
2441        biome: [],
2442        mood: ["peaceful"],
2443        action: ["ritual"]
2444    },
2445    "121": { // Spire: Derelictus
2446        civ: ["slums"],
2447        biome: [],
2448        mood: ["somber","mysterious"],
2449        action: ["investigate"]
2450    },
2451    "120": { // Spire: New Heaven
2452        civ: ["ruins","temples"],
2453        biome: ["desert"],
2454        mood: ["somber"],
2455        action: ["explore"]
2456    },
2457    "119": { // Spire: Amaranth
2458        civ: ["cities"],
2459        biome: ["ice"],
2460        mood: ["mysterious"],
2461        action: ["sneak"]
2462    },
2463    "118": { // Spire: The Heart
2464        civ: ["cities"],
2465        biome: [],
2466        mood: ["mysterious"],
2467        action: []
2468    },
2469    "117": { // Crossroads
2470        civ: ["roads","outposts"],
2471        biome: ["desert"],
2472        mood: [],
2473        action: []
2474    },
2475    "116": { // RavenPuff Common
2476        civ: ["temples", "interiors"],
2477        biome: [],
2478        mood: ["peaceful","mysterious"],
2479        action: []
2480    },
2481    "115": { // Antiquarian Study
2482        civ: ["interiors"],
2483        biome: ["weather"],
2484        mood: ["mysterious", "tension"],
2485        action: ["investigate"]
2486    },
2487    "114": { // Dwarven City
2488        civ: ["cities"],
2489        biome: ["underground"],
2490        mood: ["somber"],
2491        action: []
2492    },
2493    "113": { // Astral Plane
2494        civ: [],
2495        biome: ["planar"],
2496        mood: ["somber"],
2497        action: []
2498    },
2499    "112": { // Ethereal Plane
2500        civ: [],
2501        biome: ["planar"],
2502        mood: ["peaceful"],
2503        action: []
2504    },
2505    "111": { // Orbital Promenade
2506        civ: ["facilities", "transit"],
2507        biome: ["planar"],
2508        mood: ["peaceful"],
2509        action: []
2510    },
2511    "110": { // Wild West Saloon
2512        civ: ["public", "interiors"],
2513        biome: ["desert"],
2514        mood: ["optimistic","fun"],
2515        action: ["celebrate"]
2516    },
2517    "109": { // 747 Interior
2518        civ: ["interiors"],
2519        biome: [],
2520        mood: ["peaceful"],
2521        action: []
2522    },
2523    "108": { // Carnival
2524        civ: ["public"],
2525        biome: [],
2526        mood: ["optimistic","fun"],
2527        action: ["celebrate","explore"]
2528    },
2529    "107": { // Lonesome West
2530        civ: ["outposts"],
2531        biome: ["desert"],
2532        mood: ["somber"],
2533        action: []
2534    },
2535    "106": { // Lunar Outpost
2536        civ: ["facilities", "ruins"],
2537        biome: ["planar"],
2538        mood: ["tension"],
2539        action: ["investigate"]
2540    },
2541    "105": { // Weirder Things
2542        civ: [],
2543        biome: [],
2544        mood: ["dramatic"],
2545        action: ["investigate","sneak"]
2546    },
2547    "104": { // River Town
2548        civ: ["cities"],
2549        biome: ["weather", "water"],
2550        mood: ["peaceful"],
2551        action: []
2552    },
2553    "103": { // Testing Chamber
2554        civ: ["facilities"],
2555        biome: ["underground"],
2556        mood: ["tension"],
2557        action: ["investigate"]
2558    },
2559    "102": { // Vampire's Castle
2560        civ: ["interiors"],
2561        biome: [],
2562        mood: ["mysterious"],
2563        action: ["monster","sneak","investigate"]
2564 
2564   },
2565    "101": { // Highway
2566        civ: ["roads","cities"],
2567        biome: [],
2568        mood: ["peaceful"],
2569        action: ["explore"]
2570    },
2571    "100": { // Volcano
2572        civ: [],
2573        biome: ["hellscape"],
2574        mood: ["tension"],
2575        action: ["explore","investigate"]
2576    },
2577    "99": { // Cavern of Lost Souls
2578        civ: ["temples", "interiors"],
2579        biome: ["underground"],
2580        mood: ["mysterious"],
2581        action: []
2582    },
2583    "98": { // Lost Mine
2584        civ: ["interiors"],
2585        biome: ["underground"],
2586        mood: ["mysterious","dramatic"],
2587        action: ["investigate"]
2588    },
2589    "97": { // City Under Siege
2590        civ: ["cities"],
2591        biome: [],
2592        mood: ["tension","epic"],
2593        action: ["skirmish"]
2594    },
2595    "96": { // Windswept Plains
2596        civ: [],
2597        biome: ["mountains"],
2598        mood: ["peaceful"],
2599        action: []
2600    },
2601    "95": { // Arabesque
2602        civ: ["outposts"],
2603        biome: ["desert"],
2604        mood: ["dramatic","mysterious"],
2605        action: ["sneak","chase","investigate"]
2606    },
2607    "94": { // Noir Procedural
2608        civ: ["cities"],
2609        biome: [],
2610        mood: ["tension"],
2611        action: ["investigate","sneak"]
2612    },
2613    "93": { // Starship Medical
2614        civ: ["facilities", "transit"],
2615        biome: ["planar"],
2616        mood: ["peaceful"],
2617        action: []
2618    },
2619    "92": { // Skirmish
2620        civ: [],
2621        biome: [],
2622        mood: ["tension"],
2623        action: ["skirmish","monster"]
2624    },
2625    "91": { // Elven Glade
2626        civ: ["temples"],
2627        biome: ["planar", "forest"],
2628        mood: ["mysterious", "peaceful"],
2629        action: ["ritual"]
2630    },
2631    "90": { // Dungeon II: Mechanical
2632        civ: ["interiors"],
2633        biome: ["underground"],
2634        mood: ["mysterious"],
2635        action: ["investigate"]
2636    },
2637    "89": { // Winter Woods
2638        civ: [],
2639        biome: ["forest", "ice"],
2640        mood: ["somber", "peaceful"],
2641        action: ["explore"]
2642    },
2643    "88": { // Lively Cafe
2644        civ: ["public", "interiors"],
2645        biome: [],
2646        mood: ["optimistic","fun"],
2647        action: ["celebrate"]
2648    },
2649    "87": { // Winter Festival
2650        civ: ["cities"],
2651        biome: ["ice"],
2652        mood: ["fun","optimistic"],
2653        action: ["celebrate"]
2654    },
2655    "86": { // Dark City
2656        civ: ["cities"],
2657        biome: [],
2658        mood: ["mysterious"],
2659        action: ["sneak", "skirmish"]
2660    },
2661    "85": { // Sewers
2662        civ: ["slums", "interiors"],
2663        biome: ["underground", "water"],
2664        mood: ["somber"],
2665        action: ["investigate"]
2666    },
2667    "84": { // Lucha Libre!
2668        civ: ["public"],
2669        biome: [],
2670        mood: ["optimistic","fun"],
2671        action: ["celebrate"]
2672    },
2673    "83": { // Haunted Ramparts
2674        civ: ["interiors"],
2675        biome: [],
2676        mood: ["mysterious"],
2677        action: ["investigate"]
2678    },
2679    "82": { // Nightmare
2680        civ: [],
2681        biome: ["planar"],
2682        mood: ["mysterious"],
2683        action: ["ritual"]
2684    },
2685    "81": { // 1920s Speakeasy
2686        civ: ["public", "interiors"],
2687        biome: [],
2688        mood: ["fun","optimistic"],
2689        action: ["celebrate","investigate"]
2690    },
2691    "80": { // Blacksmith Shoppe
2692        civ: ["cities","outposts"],
2693        biome: [],
2694        mood: ["peaceful"],
2695        action: []
2696    },
2697    "79": { // Medieval Battle
2698        civ: [],
2699        biome: ["mountains"],
2700        mood: ["epic","dramatic"],
2701        action: ["war", "skirmish"]
2702    },
2703    "78": { // Steampunk Airship
2704        civ: ["transit"],
2705        biome: [],
2706        mood: ["peaceful"],
2707        action: ["explore"]
2708    },
2709    "77": { // Abandoned Fair
2710        civ: ["facilities","ruins"],
2711        biome: ["desert"],
2712        mood: ["mysterious"],
2713        action: ["investigate"]
2714    },
2715    "76": { // Alchemist Lab
2716        civ: ["public", "interiors", "facilities"],
2717        biome: [],
2718        mood: ["peaceful","mysterious"],
2719        action: []
2720    },
2721    "75": { // Docks District
2722        civ: ["transit"],
2723        biome: ["water"],
2724        mood: ["peaceful"],
2725        action: ["explore"]
2726    },
2727    "74": { // Zombies!
2728        civ: ["cities"],
2729        biome: [],
2730        mood: ["mysterious"],
2731        action: ["monster","sneak"]
2732    },
2733    "73": { // Medieval Library
2734        civ: ["interiors"],
2735        biome: [],
2736        mood: ["peaceful"],
2737        action: []
2738    },
2739    "72": { // Monster Attack
2740        civ: ["cities"],
2741        biome: [],
2742        mood: ["epic","tension"],
2743        action: ["skirmish","monster"]
2744    },
2745    "71": { // Sleeping Dragon
2746        civ: [],
2747        biome: ["underground"],
2748        mood: ["tension"],
2749        action: ["sneak","investigate"]
2750    },
2751    "70": { // The Age of Steam
2752        civ: ["transit"],
2753        biome: ["underground"],
2754        mood: ["peaceful"],
2755        action: ["explore","investigate"]
2756    },
2757    "69": { // Forest: Night
2758        civ: ["outposts"],
2759        biome: ["forest", "weather"],
2760        mood: ["peaceful"],
2761        action: ["explore"]
2762    },
2763    "68": { // 1940's Office
2764        civ: ["cities","interiors"],
2765        biome: [],
2766        mood: ["peaceful"],
2767        action: ["investigate"]
2768    },
2769    "67": { // Asylum
2770        civ: ["facilities","interiors"],
2771        biome: [],
2772        mood: ["mysterious","tension"],
2773        action: ["investigate"]
2774    },
2775    "66": { // Royal Salon
2776        civ: ["public", "interiors"],
2777        biome: [],
2778        mood: ["peaceful","optimistic"],
2779        action: ["celebrate"]
2780    },
2781    "65": { // Dungeon I
2782        civ: [],
2783        biome: ["underground"],
2784        mood: ["mysterious","tension"],
2785        action: ["explore","sneak","investigate"]
2786    },
2787    "64": { // Mountain Pass
2788        civ: ["roads"],
2789        biome: ["mountains", "weather", "ice"],
2790        mood: ["peaceful"],
2791        action: ["explore"]
2792    },
2793    "62": { // Middle Earth: Dawn
2794        civ: ["roads"],
2795        biome: ["mountains","forest"],
2796        mood: ["peaceful"],
2797        action: ["explore"]
2798    },
2799    "61": { // Orbital Platform
2800        civ: ["facilities"],
2801        biome: ["planar"],
2802        mood: ["peaceful"],
2803        action: ["explore"]
2804    },
2805    "60": { // Dark and Stormy
2806        civ: [],
2807        biome: ["weather"],
2808        mood: ["mysterious"],
2809        action: []
2810    },
2811    "59": { // Dinotopia
2812        civ: [],
2813        biome: ["forest"],
2814        mood: ["peaceful"],
2815        action: []
2816    },
2817    "58": { // Terror
2818        civ: [],
2819        biome: [],
2820        mood: ["mysterious","tension"],
2821        action: []
2822    },
2823    "57": { // Colosseum
2824        civ: ["public"],
2825        biome: [],
2826        mood: ["optimistic"],
2827        action: ["skirmish"]
2828    },
2829    "56": { // Medieval Town
2830        civ: ["cities"],
2831        biome: [],
2832        mood: ["peaceful"],
2833        action: []
2834    },
2835    "55": { // Ice Cavern
2836        civ: [],
2837        biome: ["ice", "underground"],
2838        mood: ["mysterious"],
2839        action: ["explore"]
2840    },
2841    "54": { // Mountain Tavern
2842        civ: ["public", "interiors"],
2843        biome: [],
2844        mood: ["peaceful"],
2845        action: []
2846    },
2847    "53": { // Strangers on a Train
2848        civ: ["transit"],
2849        biome: [],
2850        mood: ["mysterious"],
2851        action: []
2852    },
2853    "52": { // Warehouse 13
2854        civ: ["facilities"],
2855        biome: [],
2856        mood: ["mysterious"],
2857        action: ["investigate"]
2858    },
2859    "51": { // Woodland Campsite
2860        civ: ["outposts"],
2861        biome: ["forest"],
2862        mood: ["peaceful"],
2863        action: []
2864    },
2865    "50": { // Super hero
2866        civ: ["cities"],
2867        biome: [],
2868        mood: ["optimistic"],
2869        action: ["skirmish"]
2870    },
2871    "49": { // Goblins' Cave
2872        civ: [],
2873        biome: ["underground"],
2874        mood: ["somber"],
2875        action: ["monster"]
2876    },
2877    "48": { // Overland with Oxen
2878        civ: ["roads"],
2879        biome: ["mountains"],
2880        mood: ["peaceful"],
2881        action: ["explore"]
2882    },
2883    "47": { // There be Dragons
2884        civ: [],
2885        biome: ["mountains"],
2886        mood: ["tension"],
2887        action: ["monster", "skirmish"]
2888    },
2889    "46": { // Cathedral
2890        civ: ["temples"],
2891        biome: [],
2892        mood: ["peaceful"],
2893        action: ["ritual"]
2894    },
2895    "45": { // Samurai HQ
2896        civ: ["cities", "outposts"],
2897        biome: ["mountains"],
2898        mood: ["peaceful"],
2899        action: ["skirmish"]
2900    },
2901    "44": { // Victorian London
2902        civ: ["cities"],
2903        biome: [],
2904        mood: [],
2905        action: []
2906    },
2907    "43": { // Dome City Center
2908        civ: ["cities"],
2909        biome: [],
2910        mood: ["peaceful"],
2911        action: []
2912    },
2913    "42": { // Rise of the Ancients
2914        civ: [],
2915        biome: ["water"],
2916        mood: ["mysterious"],
2917        action: ["monster"]
2918    },
2919    "41": { // Starship Bridge
2920        civ: ["transit"],
2921        biome: ["planar"],
2922        mood: ["peaceful"],
2923        action: []
2924    },
2925    "40": { // The Long Rain
2926        civ: [],
2927        biome: ["weather", "water"],
2928        mood: ["somber"],
2929        action: []
2930    },
2931    "39": { // Temple of the Eye
2932        civ: ["temples"],
2933        biome: [],
2934        mood: ["mysterious"],
2935        action: ["ritual"]
2936    },
2937    "38": { // Into the Deep
2938        civ: [],
2939        biome: ["water"],
2940        mood: ["mysterious"],
2941        action: ["explore","investigate"]
2942    },
2943    "37": { // Catacombs
2944        civ: ["interiors"],
2945        biome: ["underground"],
2946        mood: ["somber"],
2947        action: ["investigate"]
2948    },
2949    "36": { // Down by the Sea
2950        civ: [],
2951        biome: ["water"],
2952        mood: ["somber","peaceful"],
2953        action: []
2954    },
2955    "35": { // Swamplandia
2956        civ: [],
2957        biome: ["swamp", "forest", "water"],
2958        mood: ["tension","mysterious"],
2959        action: ["investigate"]
2960    },
2961    "34": { // Clash of Kings
2962        civ: [],
2963        biome: ["mountains"],
2964        mood: ["epic","dramatic"],
2965        action: ["boss", "skirmish", "war"]
2966    },
2967    "33": { // Far Above the World
2968        civ: [],
2969        biome: ["planar"],
2970        mood: ["somber"],
2971        action: []
2972    },
2973    "32": { // City and the City
2974        civ: ["cities"],
2975        biome: [],
2976        mood: ["somber","peaceful"],
2977        action: []
2978    },
2979    "31": { // Frozen Wastes
2980        civ: [],
2981        biome: ["ice", "weather"],
2982        mood: ["mysterious"],
2983        action: ["chase"]
2984    },
2985    "30": { // Los Vangeles 3030
2986        civ: ["cities"],
2987        biome: [],
2988        mood: ["somber","dramatic"],
2989        action: ["chase","skirmish"]
2990    },
2991    "29": { // Kaltoran Craft FE
2992        civ: ["transit"],
2993        biome: [],
2994        mood: ["peaceful"],
2995        action: ["explore"]
2996    },
2997    "28": { // Nephilim Labs FE
2998        civ: ["facilities"],
2999        biome: [],
3000        mood: ["mysterious"],
3001        action: []
3002    },
3003    "27": { // Xingu Nights
3004        civ: [],
3005        biome: ["forest"],
3006        mood: ["peaceful"],
3007        action: []
3008    },
3009    "26": { // Uncommon Valor
3010        civ: [],
3011        biome: [],
3012        mood: ["dramatic"],
3013        action: ["war", "skirmish"]
3014    },
3015    "25": { // Deep Space EVA
3016        civ: [],
3017        biome: ["planar"],
3018        mood: ["mysterious"],
3019        action: []
3020    },
3021    "24": { // Forbidden Galaxy
3022        civ: [],
3023        biome: ["planar"],
3024        mood: ["mysterious"],
3025        action: []
3026    },
3027    "23": { // The Slaughtered Ox
3028        civ: ["public", "interiors"],
3029        biome: [],
3030        mood: ["fun","peaceful"],
3031        action: ["celebrate"]
3032    },
3033    "22": { // True West
3034        civ: ["cities","outposts"],
3035        biome: ["mountains"],
3036        mood: ["somber","dramatic"],
3037        action: []
3038    },
3039    "21": { // Derelict Freighter
3040        civ: ["transit"],
3041        biome: ["planar"],
3042        mood: ["mysterious"],
3043        action: ["investigate"]
3044    },
3045    "20": { // Dark Continent
3046        civ: [],
3047        biome: ["mountains"],
3048        mood: ["tension"],
3049        action: ["skirmish","war","chase"]
3050    },
3051    "19": { // Age of Sail
3052        civ: ["transit"],
3053        biome: ["water", "weather"],
3054        mood: ["peaceful"],
3055        action: ["explore"]
3056    },
3057    "18": { // House on the Hill
3058        civ: ["ruins","interiors"],
3059        biome: [],
3060        mood: ["mysterious"],
3061        action: ["investigate","sneak"]
3062    },
3063    "17": { // Alien Night Club
3064        civ: ["public", "interiors"],
3065        biome: ["planar"],
3066        mood: ["fun","peaceful"],
3067        action: ["celebrate","investigate"]
3068    },
3069    "16": { // Busy Space Port
3070        civ: ["facilities", "transit", "roads", "outposts"],
3071        biome: ["planar"],
3072        mood: ["peaceful"],
3073        action: ["explore"]
3074    },
3075    "15": { // Alien Machine Shop
3076        civ: ["facilities"],
3077        biome: ["planar"],
3078        mood: ["peaceful"],
3079        action: ["explore"]
3080    },
3081    "14": { // Protean Fields
3082        civ: [],
3083        biome: ["planar"],
3084        mood: ["dramatic", "somber"],
3085        action: []
3086    },
3087    "13": { // Cave of Time
3088        civ: ["interiors"],
3089        biome: ["underground", "weather"],
3090        mood: ["tension"],
3091        action: ["investigate"]
3092    },
3093    "12": { // Disembodied Spirits
3094        civ: [],
3095        biome: ["planar"],
3096        mood: ["mysterious", "somber"],
3097        action: []
3098    },
3099    "11": { // Shelter from the Storm
3100        civ: [],
3101        biome: ["planar","weather"],
3102        mood: ["tension"],
3103        action: ["sneak"]
3104    },
3105    "10": { // In the Shadows
3106        civ: [],
3107        biome: ["planar", "weather"],
3108        mood: ["mysterious"],
3109        action: []
3110    },
3111    "9": { // Before the Storm
3112        civ: [],
3113        biome: ["weather"],
3114        mood: ["optimistic", "somber", "tension", "peaceful"],
3115        action: ["ritual"]
3116    },
3117    "8": { // Dust to Dust
3118        civ: [],
3119        biome: ["planar"],
3120        mood: ["dramatic", "somber"],
3121        action: ["ritual"]
3122    },
3123    "7": { // The Desert Awaits
3124        civ: [],
3125        biome: ["desert", "weather"],
3126        mood: ["tension"],
3127        action: ["explore"]
3128    },
3129    "6": { // Abyssal Gaze
3130        civ: [],
3131        biome: ["planar"],
3132        mood: ["somber","mysterious"],
3133        action: []
3134    },
3135    "4": { // Solemn Vow
3136        civ: [],
3137        biome: [],
3138        mood: ["optimistic", "tension", "somber"],
3139        action: []
3140    },
3141    "3": { // March of faith
3142        civ: [],
3143        biome: ["desert"],
3144        mood: ["tension", "somber"],
3145        action: []
3146    },
3147    "2": { // Bubbling Pools
3148        civ: [],
3149        biome: ["planar", "desert", "underground", "swamp"],
3150        mood: ["somber"],
3151        action: ["investigate"]
3152    },
3153    "1": { // Inner Core
3154        civ: ["facilities"],
3155        biome: ["planar"],
3156        mood: ["tension"],
3157        action: []
3158    }
3159};

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.