1<HTML> 2<HEAD> 3 <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> 4 <META NAME="GENERATOR" CONTENT="Mozilla/4.05 [en] (Win95; I) [Netscape]"> 5 <META NAME="Author" CONTENT="Sandy Ressler"> 6 <META NAME="Description" CONTENT="Previous issues of weekly features and columns"> 7 <META NAME="KeyWords" CONTENT="VRML, feature articles, weekly feature, column, past issues, previous issues, previous articles, old, back, archive"> 8 <TITLE>3D Graphics/Virtual Reality - Past issues of weekly features</TITLE> 9</HEAD> 10<BODY BGCOLOR="#FFFFFF"> 11<p><B><FONT SIZE=+1>Articles by Sandy Ressler formerly on About.com</FONT></B> 12</p> 13<p>From late 1997 until mid 2002 I ran a web site for About.com primarily about 14 web based 3D graphics. Originally the site was called vrml.miningco.com, (the 15 company was originally called "The Mining Company"), then the site 16 was changed to web3d.about.com, and finally 3dgraphics.about.com. During that 17 time it became one of the key information resources about web3d industry, and 18 was lots of fun! One part of the site were weekly articles and this is an archive 19 of those articles.</p> 20<h3>2002</h3> 21<p><a href="aa051702a.htm"><b>5/17/02</B></A> - <B>How much Rich Media is Out There </b></a> 22 <BR>The fourth in our occasional surveys of search engine hits for rich media types, such as VRML, QuickTime, Shockwave and so on, that are out there in the Web. 23 24 25<p><a href="aa031402a.htm"><b>3/14/02</B></A> - <B>Web3D 2002 it Was A Cool Conference</b></a> 26 <BR> 27 A trip reprt about the Web3D 2002 Symposium in Tempe Arizona. 28<p><a href="aapr022102.htm"><b>2/21/02</B></A> - <B>Review: Creating Interactive 3-D Actors and Their Worlds</b></a> 29 <BR>A terrific book by Jean-Marc Gauthier covering a complex and fascinating topic to teach you how to populate your virtual worlds with cool characters. 30<p><a href="aapr121101.htm"><b>12/11/01</B></A> - <B>Review: Animusic</b></a> 31 <BR>Animusic's Video Album is an amazing animated feast for the eyes and ears. 32<p><a href="aapr102401.htm"><b>10/24/01</B></A> - <B>Review: D Joiner</b></a> 33 <BR>A look at D Vision Works panoramic stitching tool, D Joiner. 34<p><a href="aapr101701.htm"><b>10/17/01</B></A> - <B>Review: Swift 3D Version 2.0</b></a> 35 <BR>A look at Electric Rain's new version of Swift3D a 3D tool for Flash. 36 37<p><a href="aa092601a.htm"><b>9/26/01</B></A> - <B>Osama Bin Laden Sings</b></a> 38 <BR>A little tune, fit for recent events. 39<p><a href="aa091201a.htm"><b>9/12/01</B></A> - <B>VrmlPad Strikes Again</b></a> 40 <BR>Check out ParallelGraphics new version of the best VRML editor out there, VrmlPad 1.3. 41<p><a href="aa082201a.htm"><b>8/22/01</B></A> - <B>SIGGRAPH 2001 Recap</b></a> 42 <BR>So what happened at SIGGRAPH 2001. How was the Web3D Roundup? Any new cool stuff? 43 Here's a quick recap of the week. 44 45<p><a href="aa081501a.htm"><b>8/15/01</B></A> - <B>SIGGRAPH 2001 is Coming</b></a> 46 <BR>It's time for THE premier computer graphics events of the year. Check this page often as loads of new pictures will be added daily. Coverage of the famed exhibition, Web3D Roundup and more! 47 48<p><a href="aa080101a.htm"><b>8/1/01</B></A> - <B>Visualizing Faith-based Missile Defense</b></a> 49 <BR>Do you believe! Science and physics are so uncooperative sometimes, so let's move on to the Faith-based Missile Defense System. We believe we can! 50 51<p><a href="aa071101a.htm"><b>7/11/01</B></A> - <B>Flashing with Viewpoint</b></a> 52 <BR>A look at the new capabilities of Viewpoint's 3D player that enables the integration of 53 Flash with 3D content on Web pages. 54 55<p><a href="aa061301a.htm"><b>6/13/01</B></A> - <B>Random 3D News</b></a> 56 <BR>3D is popping out all over on the Web. News from Pulse, Viewpoint, Jon Peddie Associates, 3D on your cellphone, Steely visualizations from NIST and more. 57 58<p><a href="aa053001a.htm"><b>5/30/01</B></A> - <B>Reagan, Bush and Visualizing Star Wars</b></a> 59 <BR>Using 3D technology to improve the user interface of the impending missile defense system, aka Star Wars, and have fun too! 60 61<p><a href="aa052301a.htm"><b>5/23/01</B></A> - <B>What is: Rendering</b></a> 62 <BR>A simple introduction to the computer graphics process called "rendering" which paints 3D images on to the display screen. 63 64<p><a href="aa050901a.htm"><b>5/9/01</B></A> - <B>Timothy McVeigh and the Big 3D Opportunity</b></a> 65 <BR>Some modest suggestions on how to "market" an execution with 3D graphics. 66 67<p><a href="aa050201a.htm"><b>5/2/01</B></A> - <B>What is: Virtual Reality</b></a> 68 <BR>An introduction to immersive virtual reality and the basic components required. 69 70<p><a href="aa042501a.htm"><b>4/25/01</B></A> - <B>Adobe and Macromedia, Oh My!</b></a> 71 <BR>Some thoughts on Adobe and Macromedia's entry into the world of Web3D. 72 73<p><a href="aa041101a.htm"><b>4/11/01</B></A> - <B>Adobe Atmosphere, First Impressions</b></a> 74 <BR>A quick look at Adobe's new entry into the muliuser Web3D world. 75 76<p><a href="aa040101a.htm"><b>4/01/01</B></A> - <B>Virtual Reality Implant and President Bush</b></a> 77 <BR>Recently uncovered documents prove that President George W. Bush has undergone a 78 secret Virtual Reality Implant! 79 80<p><a href="aa032801a.htm"><b>3/28/01</B></A> - <B>Welcome to 3D Graphics/Virtual Reality</b></a> 81 <BR>We've expanded the scope of this site. Come take a look at the new catagories. Web3D remains the heart but 82 now we've added some more to the body. 83 84<p><a href="aa031401a.htm"><b>3/14/01</B></A> - <B>D Sculptor, 3D from Photos</b></a> 85 <BR>A look at D Vision Works product D Sculptor a tool to let you create true 3D polygonal models based on 86 photographs. 87 88<p><a href="aa030701a.htm"><b>
883/7/01</B></A> - <B>Some CG, Computer Graphics, Lingo</b></a> 89 <BR>Some definitions of commonly used CG terms, computer graphics speak for geeks. 90 91<p><a href="aa022801a.htm"><b>2/28/01</B></A> - <B>Web3D RoundUP 2001 in Paderborn</b></a> 92 <BR>A look at the Web3D RoundUP with lots of photos in Paderborn. 93 94<p><a href="aa022101a.htm"><b>2/21/01</B></A> - <B>Web3D 2001 Travelogue</b></a> 95 <BR>A photographic tour through the Web3D 2001 Conference in Paderborn Germany. 96 97<p><a href="aa021401a.htm"><b>2/14/01</B></A> - <B>3ds Max Meets Darwin for Web3D</b></a> 98 <BR>Did you know that 3D Studio Max offers a wide array of Web3D export tools? Here's a look at them. 99 100<p><a href="aa020701a.htm"><b>2/7/01</B></A> - <B>Core Web3D Book Review</b></a> 101 <BR>A look at a unique resource book from Aaron Walsh and Mikael Bourges-Sevenier. 102 103<p><a href="aa013101a.htm"><b>1/31/01</B></A> - <B>Web3D Security Discussion</b></a> 104 <BR>An examination of recent discussions concerning VRML's content security, or lack thereof. 105 106<p><a href="aa012401a.htm"><b>1/24/01</B></A> - <B>Three Recent Web3D Examples</b></a> 107 <BR>A look a three new Web3D examples, LifeFx's facemail, QEDsoft's avatars and OfficeDepot. 108 109<p><a href="aa011701a.htm"><b>1/17/01</B></A> - <B>More GeoVRML</b></a> 110 <BR>A more detailed look at how to georeference VRML objects via a terrific 111 GeoVRML example created by Martin Reddy one of GeoVRML's creators. 112 113<p><a href="aa011001a.htm"><b>1/10/01</B></A> - <B>GeoVRML an Overview</b></a> 114 <BR>A quick introduction to GeoVRML a "recommended practice" of VRML that enables 115 content developers to manage geographic data accurately and efficiently. 116 117<p><a href="aa010301a.htm"><b>1/3/01</B></A> - <B>Looking Forward to 2001</b></a> 118 <BR>Ahh, 2001 is here and the continuing stuggle for the one true 3D standard rages. 3D 119 formats proliferate and all is well in the land as the thousand format flowers bloom. 120 121<h3>2000</h3> 122<p><a href="aa122700a.htm"><b>12/27/00</B></A> - <B>Part II: Repurposing Content with Pulse3D</b></a> 123 <BR>The second and final article by Dan Meblin describing how to turn your 124 animation content into dynamic Web 3D content. 125 Take advantage of the animation and streaming capabilities of Pulse3D. 126 127<p><a href="aa122000a.htm"><b>12/20/00</B></A> - <B>Repurposing Content with Pulse3D</b></a> 128 <BR>Check out this fabulous tutorial about Pulse3D written by Dan Meblin. 129 Learn how to get your content ready for the Web using Pulse3D a great tool 130 for character animation. 131 132<p><a href="aa121300a.htm"><b>12/13/00</B></A> - <B>A Smooth PROTO Globe</b></a> 133 <BR>A look at a PROTO for a new controllable sphere. You can texture it and control it's resolution. 134 135<p><a href="aa120600a.htm"><b>12/06/00</B></A> - <B>Dynamically Creating VRML, createVrmlFromString</b></a> 136 <BR>A little tutorial on the createVrmlFromString JavaScript function to let you 137 programmatically generate VRML. A powerful technique and fun too! 138 139<p><a href="aa112900a.htm"><b>11/29/00</B></A> - <B>Looking at X3D and VRML</b></a> 140 <BR>A brief look at the different VRML and XML encodings for X3D. 141 142<p><a href="aa112200a.htm"><b>11/22/00</B></A> - <B>Intro to the Web3D Glossary</b></a> 143 <BR>Have a look and the brand spanking new Web3D Glossary. 144 145<p><a href="aa111500a.htm"><b>11/15/00</B></A> - <B>3D Shopping for All Seasons</b></a> 146 <BR>A little shopping for the holiday season utilizing 3D technologies. 147 148<p><a href="aa110800a.htm"><b>11/08/00</B></A> - <B>Faces, I see Faces</b></a> 149 <BR>A look a face2face and Eyematic's facial recognition systems. 150 151<p><a href="aa110100a.htm"><b>11/01/00</B></A> - <B>SigningAvatar</b></a> 152 <BR>A fabulous new way of getting your site signed with a personal virtual sign language avatar, from Vcom3D. 153 154<p><a href="aa102500a.htm"><b>10/25/00</B></A> - <B>Big Time Web3D</b></a> 155 <BR>A little look at how 3D on the Web is popping up in some big time places. 156 157<p><a href="aa101800a.htm"><b>10/18/00</B></A> - <B>Hierarchical Motion Explained</b></a> 158 <BR>Learn how to make a solar system and understand what a nested transform is so you too can sound like a geek. 159 160<p><a href="aa100400a.htm"><b>10/04/00</B></A> - <B>Part 3: Flip that Switch, Widgets with VRML</b></a> 161 <BR>Make the switch animate up and down in a toggling manner just like the real thing. 162 163<p><a href="aa092700a.htm"><b>9/27/00</B></A> - <B>Part 2: Learning About Widgets with VRML</b></a> 164 <BR>Let's make that switch act like a toggle switch, the way a regular light switch works. 165 166<p><a href="aa092000a.htm"><b>9/20/00</B></A> - <B>Learning About Widgets with VRML</b></a> 167 <BR>The start of a tutorial series on creating interactive controls, most often called widgets. 168 169<p><a href="aa090600a.htm"><b>9/6/00</B></A> - <B>Back to School, Tutorials Guide</b></a> 170 <BR>A quick look at where to go to get the best VRML and Web3D tutorials, to help you get 171 back into that schooling frame of mind. 172 173<p><a href="aa083000a.htm"><b>8/30/00</B></A> - <B>Letting a Thousand 3D Flowers Bloom</b></a> 174 <BR>There are a loads of new proprietary 3D formats and viewers for 3D on the Web, here's a quick 175 look at them. 176 177<p><a href="aa082300a.htm"><b>8/23/00</B></A> - <B>Flatland and Open Source, Mike Powers Speaks</b></a> 178 <BR>A look at how one company is moving into the Open Source arena and what they hope to gain. 179 180<p><a href="aa081600a.htm"><b>8/16/00</B></A> - <B>Who Wan't to be a Web3D/VRML Wiz?</b></a> 181 <BR>You're very own version of "Who Wants to be a Millionaire". Fun but without the cash! 182 183<p><a href="aa080900a.htm"><b>8/9/00</B></A> - <B>A Simple Introduction to X3D</b></a> 184 <BR>A look at the evolving VRML200x also known as X3D, standard the next generation VRML. 185 186<p><a href="aa080300a.htm"><b>8/3/00</B></A> - <B>SIGGRAPH 2000 and Web3D Roundup Wrapup</b></a> 187 <BR>A look back at some of the week's highlights. 188 189<p><a href="aa072600a.htm"><b>7/26/00</B></A> - <B>SIGGRAPH 2000 Happening</b></a> 190 <BR>Over 250 photographs of the year's big Web3D event. 191 192<p><a href="aa071900a.htm"><b>7/19/00</B></A> - <B>SIGGRAPH 2000</b></a> 193 <BR>The anticipation buildes for this, THE, big computer graphics event of the year. 194 195<p><a href="aa071200a.htm"><b>7/12/00</B></A> - <B>IBM's HotMedia 3.0</b></a> 196 <BR>A quick look at IBM's awesome rich media authoring tool which includes 3D media. 197 198 199<p><a href="aa070500a.htm"><b>7/5/00</B></A> - <B>Swift3D, 3D Graphics for Flash</b></a> 200 <BR>Simply marvelous 3D vector graphics for all your Flash applications. 201 202<p><a href="aa062800a.htm"><b>6/28/00</B></A> - <B>Roomancer a 3D Multiuser Chat System</b></a> 203 <BR>
203A very cool 3D multiuser chat system by the German company Moove. 204 205<p><a href="aa062100a.htm"><b>6/21/00</B></A> - <B>Tutorial: More Understanding the IndexedFaceSet (IFS)</b></a> 206 <BR>A look at some of the boolean flags that are part of the IFS. 207 208<p><a href="aa061400a.htm"><b>6/14/00</B></A> - <B>Tutorial: Understanding the IndexedFaceSet (IFS)</b></a> 209 <BR>Learn all about the wonders of making polygons with the IndexedFaceSet node of VRML. 210 211<p><a href="aa060700a.htm"><b>6/7/00</B></A> - <B>Tutorial: Converting VRML to Shout3D</b></a> 212 <BR>Learn how to convert VRML to shout3D, via the magic of spazz3D. 213 214<p><a href="aa053000a.htm"><b>5/30/00</B></A> - <B>Web3D Viewing No Plug-ins Needed</b></a> 215 <BR>You don't necessarily need a plug-in to view 3D on the Web, here are some systems for easy 3D viewing. 216 217<p><a href="aa052400a.htm"><b>5/24/00</B></A> - <B>What do you want Web3D to become?</b></a> 218 <BR>An interactive article, a bunch of issues on the future of Web3D you can talk back in the forum. 219 220<p><a href="aa051
220700a.htm"><b>5/17/00</B></A> - <B>ParallelGraphics Internet Space Builder</b></a> 221 <BR>One part of ParallelGraphics robust VRML authoring suite of tools. 222 223<p><a href="aa051000a.htm"><b>5/10/00</B></A> - <B>3D Conference and Expo, Some Observations</b></a> 224 <BR>A look at Miller Freeman's big 3D conference of the year, with an exposition and award show too. 225 226<p><a href="aa050300a.htm"><b>5/3/00</B></A> - <B>How much VRML and Related Formats are Out There</b></a> 227 <BR>The third survey on a variety of formats out on the Web. 228 229<p><a href="aa042600a.htm"><b>4/26/00</B></A> - <B>Be Here's 360-degree Internet Video</b></a> 230 <BR>A look at an awesome 360 degree video system that let's you look where every you like. 231 232<p><a href="aa041900a.htm"><b>4/19/00</B></A> - <B>Superscape's SeV</b></a> 233 <BR>A technological step forward and questionable business model takes charge at Superscape as it 234 pursues the 3D e-commerce world. 235 236<p><a href="aa041200a.htm"><b>4/12/00</B></A> - <B>blaxxun's Instant Community</b></a> 237 <BR>A look at the first turn-key virtual community system. 238 239<p><a href="aa040500a.htm"><b>4/5/00</B></A> - <B>Metastream and MTS3</b></a> 240 <BR>A new company hits the street with major products, services and an interesting business model. 241 242<p><a href="aa032900a.htm"><b>3/29/00</B></A> - <B>OVAL and Open Source VRML</b></a> 243 <BR>Check out the Open VRML Advancement League. 244 245<p><a href="aa032200a.htm"><b>3/22/00</B></A> - <B>UMEL and Spazz3D</b></a> 246 <BR>A look at how Spazz3D supports the Universal Media Element Library. 247 248<p><a href="aa031500a.htm"><b>3/15/00</B></A> - <B>Deep Dynamics</b></a> 249 <BR>News products, tools and work are leading to dynamic worlds. 250 251<p><a href="aa030800a.htm"><b>3/8/00</B></A> - <B>Spazz3d and Shout3d a Killer Combo</b></a> 252 <BR>A look at a new authoring and delivery combination of products. 253 254<p><a href="aa030100a.htm"><b>3/1/00</B></A> - <B>As the Web3D Consortium Turns</b></a> 255 <BR>Events, and happenings from the Web3D|VRML 2000 conference. 256 257<p><a href="aa022300a.htm"><b>2/23/00</B></A> - <B>Daily Web3D VRML 2000 Conference Happenings</b></a> 258 <BR>The daily events of Web3D VRML 2000. 259 260<p><a href="aa021600a.htm"><b>2/16/00</B></A> - <B>An Introduction to Web3D</b></a> 261 <BR>What is Web3D and where things are headed. 262 263<p><a href="aa020900a.htm"><b>2/9/00</B></A> - <B>blaxxun3D and Shout3D</b></a> 264 <BR>A look at the two leading plug-in less X3D implementations. 265 266<p><a href="aa020200a.htm"><b>2/2/00</B></A> - <B>E-Commerce Web3D's Killer App</b></a> 267 <BR>Find out what's happening on the Web with 3D for E-Commerce. 268 269<p><a href="aa012600a.htm"><b>1/26/00</B></A> - <B>Catagorizing Avatar Authoring Tools for VRML</b></a> 270 <BR>A terrific summary of avatar tools by Paul Hoffman and Mike Fletcher a couple of VRML content guru's. 271 272<p><a href="aa011900a.htm"><b>1/19/00</B></A> - <B>AWABA Virtual Online World for Australian Kids</b></a> 273 <BR>An innovative Australian government sponsored program for getting kids into technology. 274 275<p><a href="aa011200a.htm"><b>1/12/00</B></A> - <B>About.com Guides and Sites via 3D</b></a> 276 <BR>A little 3D navigation of some random About.com sites. 277 278<p><a href="aa010500a.htm"><b>1/5/00</B></A> - <B>Musings on the Future of Web3D</b></a> 279 <BR>Web3D Consortium, authoring issues, killer applications and more. 280 281<h3>1999</h3> 282<p><a href="aa122999a.htm"><b>12/29/99</B></A> - <B>3D, the Millenium and Y2K</b></a> 283 <BR>A little millenium musings, 3D connections and a little Y2K. 284 285<p><a href="aa122299a.htm"><b>12/22/99</B></A> - <B>Dangerous Art, VRML, Java and High Technology</b></a> 286 <BR>Survival Research Labs is kicking up some dust, explosions and having a grand old techno-time. 287 288<p><a href="aa121599a.htm"><b>12/15/99</B></A> - <B>Virtual College - Tours and More at V-UCSC</b></a> 289 <BR>A fabulous 3D muliuser tour of a college campus with loads of information. 290 291<p><a href="aa120899.htm"><b>12/08/99</B></A> - <B>3D Content from Images</b></a> 292 <BR>See what folks are doing with the ability to create objects and spaces from photographs. 293 294<p><a href="aa120199.htm"><b>12/01/99</B></A> - <B>Shocking with 3D Dreams</b></a> 295 <BR>A look at 3D Dreams a Director based Web3D solution from Shells Interactive. 296 297<p><a href="aa112499.htm"><b>11/24/99</B></A> - <B>Hey This Stinks!</b></a> 298 <BR>Smell is coming to a Web site near you, get all the aromatic facts. 299 300<p><a href="aa111799.htm"><b>11/17/99</B></A> - <B>Chisel the VRML Optimizer</b></a> 301 <BR>Craft fine VRML code using the premier VRML optimizer Chisel, from Trapezium. 302 303<p><a href="aa111099.htm"><b>11/10/99</B></A> - <B>3D Photography to the Web</b></a> 304 <BR>A look at new hardware and software for putting your 3D wares on the web. 305 306<p><a href="aa110399.htm"><b>11/3/99</B></A> - <B>Introducing ZEP</b></a> 307 <BR>A first look at ZEP the new character on the virtual block. 308 309<p><a href="aa102799.htm"><b>10/27/99</B></A> - <B>Have Avatar Will Travel</b></a> 310 <BR>A look at blaxxun's Avatar Studio, the next cool tool for avatar creation. 311 312<p><a href="aa102099.htm"><b>10/20/99</B></A> - <B>Lauryn Hill Goes Flat</b></a> 313 <BR>Lauryn Hill's first live webcast inside of Flatland's 3D space for AltaVista. 314 315<p><a href="aa101399.htm"><b>10/13/99</B></A> - <B>Virtual Celebrities</b></a> 316 <BR>Virtual celebrities, high impact characters are hitting the web and world. 317 318<p><a href="aa100699.htm"><b>10/6/99</B></A> - <B>Blaxxun Source Code is Out</b></a> 319 <BR>The source code to blaxxun's VRML browser, Contact, is available! 320 321<p><a href="aa092999.htm"><b>9/29/99</B></A> - <B>Geometra - 3D from Images for Geeks</b> 322 <BR>Another serious tool for creating 3D environments from images. 323 324<p><a href="aa092299.htm"><b>9/22/99</B></A> - <B>Spotnik - 3D for Dummies</b> 325 <BR>A look at Flatland's simple 3D authoring tool. 326 327<p><a href="aa091599.htm"><b>9/15/99</B></A> - <B>A Little Fashionable 3D</b> 328 <BR>Shout Interactive's 3D fashion show for Macy's and Excitextreme and no-plug-in needed. 329 330<p><a href="aa090899.htm"><b>9/8/99</B></A> - <B>
330Can we Canoma</b> 331 <BR>A look at MetaCreations 3D from images software package, Canoma. 332 333<p><a href="aa090199.htm"><b>9/1/99</B></A> - <B>Call Me Avatar</b> 334 <BR>AvatarMe creates a booth that magically turns you into an avatar. 335 336<p><a href="aa082599.htm"><b>8/25/99</B></A> - <B>Virtual Models, Really!</b> 337 <BR>Supermodels go virtual from the Elite Modeling Agency and Illusion2K. 338 339 340<p><a href="aa081899.htm"><b>8/18/99</B></A> - <B>SIGGRAPH 99 Recapped</b> 341 <BR>A look back at the Web3D events of SIGGRAPH 99. 342 343<p><a href="aa081199.htm"><b>8/11/99</B></A> - <B>A SIGGRAPH 99 Travelogue</b> 344 <BR>All the news fit to webify with lots of pix from SIGGRAPH 99. 345 346<p><a href="aa080499.htm"><b>8/4/99</B></A> - <B>Adventures with the NYVRMLSIG</b> 347 <BR>A night of fun with the NY VRML SIG (Special Interest Group). 348 349<p><a href="aa072899.htm"><b>7/28/99</B></A> - <B>Moon Walk in Cyberspace</b> 350 <BR>A reenactment of the first landing on the Moon. 351 352<p><a href="aa072199.htm"><b>7/21/99</B></A> - <B>ImageTexture, an Intro to VRML Texture Mapping</b> 353 <BR>Learn how to texture your world. 354 355<p><a href="aa071499.htm"><b>7/14/99</B></A> - <B>Multiuser Virtual Concert</b> 356 <BR>Check out what happened at this musical, virtual event. 357 358<p><a href="aa070799.htm"><b>7/7/99</B></A> - <B>X3D, Next Generation VRML</b> 359 <BR>The latest on X3D the futures of 3D for the Web. 360 361<p><a href="aa063099.htm"><b>6/30/99</B></A> - <B>HUDs Away</b> 362 <BR>So you want to create a Heads Up Display in VRML, there are lots of places to look for info. 363 364<p><a href="aa062399.htm"><b>6/23/99</B></A> - <B>Universal Media</b> 365 <BR>A new method helping authors create and deliver content becomes a reality. 366 367 368<p><a href="aa061699.htm"><b>6/16/99</B></A> - <B>Worldcon, Science Fiction Virtual Style</b></br> 369A developing virtual conference supporting the real one is looking for volunteers. 370 371<p><a href="aa060999.htm"><b>6/9/99</B></A> - <B>A Little Sip of Java 3D</b></br> 372A look at Sun's Java 3D, what it is and isn't plus links. 373 374<p><a href="aa060299.htm"><b>6/2/99</B></A> - <B>An Intro to Immersive VR</b></br> 375So what is immersive VR and where can you find out about it. 376 377<p><a href="aa052699.htm"><b>5/26/99</B></A> - <B>What is Panoramic Imaging</b></br> 378Let's take a look at panoramic imaging technologies. 379 380<P><A HREF="aa051999.htm"><B>5/19/99</B></A> - <B>Getting Started with Web3D</B><BR> 381Find out what Web3D is and where to go for more information. 382 383 384<P><A HREF="aa051299.htm"><B>5/12/99</B></A> - <B>Multiuser Worlds V: Blaxxun Boogie Woogie</B><BR> 385A look at the king of multiuser VRML systems and more. 386 387<p><a href="aa050599.htm"><b>5/5/99</b></a> - <b>An Intro to Focus on Web3D</b> 388<BR>A introduction to the new sequel to Focus on VRML, this site! 389 390<p> 391<A HREF="aa042899.htm"><B>4/28/99</B></A> - <B>Multiuser Worlds IV: Holodesk</B><BR> 392A new VRML based multiuser chat environment from start-up VRTelecom. 393 394<P> 395<A HREF="aa042199.htm"><B>4/21/99</B></A> - <B>Multiuser Worlds III: Active Worlds</B><BR> 396Check out this highly popular multiuser world where you can create your own homestead. 397 398<p><b><a href="aa041499.htm">4/14/99-</a>Multiuser Worlds II: Some Open Source Multiuser Systems</b> 399<BR>A look at VNet and DeepMatrix the two major open source native VRML multiuser systems. 400 401<p><b><a href="aa040799.htm">4/7/99-</a>Multiuser Worlds I: Lots of Sites</b> 402<BR>Part 1 in a series looking at the spread of multiuser worlds through the net. 403 404<p><b><a href="aa033199.htm">3/31/99-</a>A New Face and More for the Web3D Consortium</b> 405<BR>Happenings and announcements from the Web3D Consortium and more. 406 407<p><b><a href="aa032499.htm">3/24/99-</a>VRML at CeBit</b> 408<BR>Andrew Reitemeyer reports on some VRML products and presence at CeBit. 409<p><b><a href="aa031799.htm">3/17/99-</a>PLATINUM Releases Source</b> 410<BR>PLATINUM changes methods for releasing CosmoPlayer source code and agrees on extremely open source. 411<p><b><a href="aa031099.htm">3/10/99-</a>VRML the Open Source Issues</b> 412<br>Issues and status of the move available VRML browser source code. 413<p><b><a href="aa030399.htm">3/3/99-</a>Impressions of VRML99</b> 414<br>Some thoughts on the conference and VRML directions. 415<p><b><a href="aa021799.htm">2/17/99-</a>VRML-NG to X3D The Plot Thickens</b> 416<br>Three sources of 3D Valentines for your sweetie. 417<p><b><a href="aa021099.htm">2/10/99-</a>A Threesome for 3D Love</b> 418<br>Three sources of 3D Valentines for your sweetie. 419<p><b><a href="aa020399.htm">2/3/99-</a>More, How Much VRML is Out There</b> 420<br>A six month check up on VRML usage on the Web. 421<p><b><a href="aa012799.htm">1/27/99-</a>Serious Science</b> 422<br>A peek at some serious scientific applications using VRML. 423 424<p><b><a href="aa012099.htm">1/20/99-</a>Community Talk</b> 425<br>Exploring some resources for on-line communities.
426<p><b><a href="aa011399.htm">1/13/99-</a>European VRML</b> 427<br>A look at European VRML companies and activities. 428<p><b><a href="aa010699.htm">1/6/99-</a>A New VRML Year</b> 429<BR>The VRML development process and some thoughts on process. 430<h3>1998</h3> 431 <p><b><a href="aa122398.htm">12/23/98-</a>VRML to Web3D for 99</b> 432<BR>The VRML Consortium expands its charter and change to the Web3D Consortium. 433 434<p><b><a href="aa121698.htm">12/16/98-</a>The Little 3D Engines that Could</b> 435<BR>Some recent offerings for non-VRML 3D for the Web. 436 437<p><b><a href="aa120998.htm">12/9/98-</a>Learning VRML, Some Sources</b> 438<BR>Here are the best resources for learning VRML. 439 440<p><b><a href="aa120298.htm">12/2/98-</a>MP3 Sound and VRML</b> 441<BR>Using the MP3 sound format with VRML worlds. 442 443<p><b><a href="aa112598.htm">11/25/98-</a>Avatars, Characters and More</b> 444<BR>A look at Avatars 98 a conference in cyberspace for cyberspace. 445 446<p><b><a href="aa111898.htm">11/18/98-</a>Chromeffects Gets Tarnished</b> 447<BR>Microsoft's new 3D for the Web technology gets delayed. 448 449<p><b><a href="aa111198.htm">11/11/98-</a>Simple Content Creation</B> 450<BR>A look TriVista's 3D ImageScene, a simple tool for authoring image viewers in VRML. 451 452<p><b><a href="aa110498.htm">11/4/98-</a>UMEL, Universal Media Element Library</B> 453<BR>A look at activities of the UMEL Working Group as it builds a library for VRML content development. 454 455<p><b><a href="aa102898.htm">10/28/98-</a>Live Art, Simple Desktop 3D</B> 456<BR>It's not VRML but it's a simple desktop 3D package with innovative features and darn fun to use. 457 458<p><b><a href="aa102198.htm">10/21/98-</a>Focused for a Year</b> 459<BR>That's right, its been about a year since I've been working on this site. 460 461<p><b><a href="aa101498.htm">10/14/98-</a>VRML Whining has Stopped</b> 462<BR>Work on the next generation VRML is moving along and more stability has returned. 463 464<p><b><A href="aa100798.htm">10/07/98-</a> VRML Domain Name Roulette</b> 465<BR>You'd be amazed at all the VRML Domains out there. 466 467<p><b><A href="aa093098.htm">9/30/98-</a> VRML Dream Cometh</b> 468<BR>Streaming Shakespearean VRML is on its way. 469 470<p><b><A href="aa092398.htm">9/23/98-</a> Chucky Baby! A Pioneer Discovers VRML</b> 471<BR>Computer artist pioneer Charles Csuri's new VRML work. 472 473<p><b><A href="aa091698.htm">9/16/98-</a> VRML with a PLATINUM Tint</b> 474<BR>A look at the new VRML big boy on the block. 475 476<p><b><A href="aa090998.htm">9/9/98-</a> ABC, Vee Are Emm Ell</b> 477<BR>A little educational ABCs in the land of VRML. 478 479<P><B><A href="aa090298.htm">9/2/98-</a> The Voices of VRML</b> 480<BR>A look at discussions and options for a next generation VRML. 481 482<P><B><A HREF="aa082698.htm">8/26/98-</A> XML, Not Your Mother's Markup Language</B> 483<BR>A brief description of the eXtensible Markup Language with pointers to lots of resources. 484to VRML. 485 486<P><B><A HREF="aa081998.htm">8/19/98-</A> Chromeffects- Look Ma It's So Shiny</B> 487<BR>A look at Microsoft's new 3D for the Web technology. 488to VRML. 489 490<P><B><A HREF="aa081298.htm">8/12/98-</A> Java3D and VRML</B> 491<BR>A look at Sun's new 3D API for the 3D on the Web and its relationship 492to VRML. 493 494<P><B><A HREF="aa080398.htm">8/3/98-</A> It's a 3D Web World</B> 495<BR>A peek at some new technologies for 3D on the Web. 496 497<P><B><A HREF="aa072798.htm">7/27/98-</A> SIGGRAPH 98 Reflections</B> 498<BR>A look back at the action packed week at the 25th anniversary of SIGGRAPH. 499 500<P><B><A HREF="aa072098.htm">7/20/98-</A> A SIGGRAPH 98 Travelogue</B> 501<BR>A daily view of VRML events at the premier computer graphics event. 502 503<P><B><A HREF="aa071398.htm">7/13/98-</A> Getting Started with VRML</B> 504<BR>Guidance on getting going with VRML. 505 506<P><B><A HREF="aa070698.htm">7/6/98-</A> About.com's VRML97 Browser 507Datasheet</B> 508<BR>An evolving list of VRML Browsers and their capabilities. 509 510<P><B><A HREF="aa062998.htm">6/29/98-</A> PageFX a 2nd Generation VRML 511Authoring Tool</B> 512<BR>A brief review and an example of the capabilities of PageFX. 513 514<P><B><A HREF="aa062298.htm">6/22/98-</A>The Truman Show and Virtual Reality</B> 515<BR>A movie with interesting virtual themes. 516 517<P><B><A HREF="aa061598.htm">6/15/98-</A> Virtual Soccer</B> 518<BR>A great way to watch the world cup, virtually. 519 520<P><B><A HREF="aa060898.htm">6/8/98-</A> Colony City</B> 521<BR>A preview of this new extension to Cybertown, great multi-user community. 522 523<P><B><A HREF="aa060198.htm">6/1/98-</A> How Much VRML is Out There</B> 524<BR>An unscientific yet interesting look at how much VRML and other media 525types are out on the net. 526 527<P><B><A HREF="aa052598.htm">5/25/98-</A> How VRML became an ISO Standard</B> 528<BR>The definitive history of VRML and ISO by Rikk Carey, George Carson 529and Richard Puk. 530 531<P><B><A HREF="aa051898.htm">5/18/98-</A></B> <B>VRML, Ready for Prime 532Time</B> 533<BR>A variety of major media outlets are using VRML to promote their, movies, 534TV networks, and Web sites. 535 536<P><B><A HREF="aa051198.htm">5/11/98-</A></B> <B>PROTOs for Dummies IV: 537Speak to Me</B> 538<BR>Adding sound and visual feedback to interaction. 539 540<P><B><A HREF="aa050498.htm">5/4/98-</A> Streaming VRML, Issues and Opportunities</B> 541<BR>Various activities and issues to get those VRML files delivered to 542your desktop. 543 544<P><B><A HREF="aa042798.htm">4/27/98-</A></B> <B>VRML Dream The Historic 545Performance</B> 546<BR>The live Shakespear performance happens and makes VRML history. 547 548<P><B><A HREF="aa042098.htm">4/20/98-</A></B> <B>Current Events: Multi-user, 549Flocking, Death and Taxes</B> 550<BR>A variety of VRML events for the week. 551 552<P><B><A HREF="aa041398.htm">4/13/98-</A></B> <B>PROTOs for Dummies III: 553Adding Behaviors</B> 554<BR>Let's add some action, and start to poke those eyeballs. 555 556<P><B><A HREF="aa040698.htm">4/6/98-</A> A Week Without the VRML List</B> 557<BR>The VRML List suffered a major crash at the VRML Consortium, what's 558a person to do. 559 560<P><B><A HREF="aa033098.htm">3/30/98-</A></B> <B>PROTOs for Dummies II: 561Creating Modular Prototypes</B> 562<BR>
562A discussion of EXTERNPROTOs and more complex parameters. 563 564<P><B><A HREF="aa032398.htm">3/23/98-</A> PROTOs for Dummies I: Intro to 565Prototypes</B> 566<BR>A simple intro to VRML prototyping the built in language extension 567mechanism. 568 569<P><B><A HREF="aa031698.htm">3/16/98-</A> VRML for the Masses</B> 570<BR>Recent trends are moving VRML towards mass adoption and use. 571 572<P><B><A HREF="aa030998.htm">3/9/98-</A> VRML Content with a Capital C</B> 573<BR>Discussions leading towards the creation of the Content Development 574Working Group. 575 576<P><B><A HREF="aa030298.htm">3/2/98-</A> VRML98 Demo Night URLs</B> 577<BR>A handy dandy collection of the presentor's URLs for the VRML98 demo 578night. 579 580<P><B><A HREF="aa022398.htm">2/23/98-</A> VRML98 Impressions of the Week 581that Was</B> 582<BR>The good the bad and the ugly of VRML98 the big VRML show. 583 584<P><B><A HREF="aa021698.htm">2/16/98-</A> Conversations with Angels</B> 585<BR>Check out this wild stuff and find out what happens when real artists 586use VRML. 587 588<P><B><A HREF="aa020998.htm">2/9/98-</A> Virtual Theater</B> 589<BR>Find out how VRML is being used for various theatrical experiences. 590 591<P><B><A HREF="aa020298.htm">2/2/98-</A> VRML98 It's the REAL Deal</B> 592<BR>The anticipation for VRML98 builds, here's a preview. 593 594<P><B><A HREF="aa012698.htm">1/26/98-</A> Interview with Eric Anschutz</B> 595<BR>Eric Anshutz CSO of Shouth Interactive, discusses the developmenht 596of MOD. 597 598<P><B><A HREF="aa011998.htm">1/19/98-</A> South Park in VRML</B> 599<BR>Ian Dale's 3D models of the South Park gang. 600 601<P><B><A HREF="aa011298.htm">1/12/98-</A> Virtual Worlds, Really</B> 602<BR>The World of Worlds and physical places used for information access. 603 604<P><B><A HREF="aa010598.htm">1/05/98-</A> 1998 VRML Top Ten New Years Resolutions</B> 605<BR>Promises, promises, the new year is here and things to remember. 606<h3>1997</h3> 607<P><B><A HREF="aa122997.htm">12/29/97</A>- The VRML Year 1997</B> 608<BR>Another year in the life of VRML, some quick highlights and the crystal 609ball. 610 611<P><B><A HREF="aa122297.htm">12/22/97</A>- VRML is IS</B> 612<BR>VRML becomes an international standard (IS) ISO/IEC 14772, this week. 613 614<P><B><A HREF="aa121597.htm">12/15/97</A>- Financial Visualizations and 615VRML</B> 616<BR>Show me the money..or how to look and business and financial information 617with VRML. 618 619<P><B><A HREF="aa120897.htm">12/08/97</A>- Putting VRML Files on a Diet</B> 620<BR>Learn where to look and what to do when your VRML files are too large. 621 622<P><B><A HREF="aa120197.htm">12/01/97</A>- Virtual Communities II: Places 623Everyone</B> 624<BR>Find out what people are doing in those virtual communities everyone 625is trying to build. 626 627<P><B><A HREF="aa112497.htm">11/24/97</A>- Virtual Communities I: Building 628the Technologies</B> 629<BR>Explore the technologies being developed to build virtual communities. 630 631<P><B><A HREF="aa111797.htm">11/17/97</A>- Medical VRML Applications</B> 632<BR>Get some heart, explore VRML medical applications. 633 634<P><B><A HREF="aa111097.htm">11/10/97</A>- BioVRML, VRML in Biochemistry</B> 635<BR>Find out how VRML is being applied to biochemistry applications. 636 637<P><B><A HREF="aa110397.htm">11/03/97</A>- Life in Cyberspace</B> 638<BR>Learn how the world builders of the future are creating synthetic life 639and digital evolution. 640 641<P><B><A HREF="aa102797.htm">10/27/97</A>- Humanoids Among Us</B> 642<BR>Find out how the Humaniod Animation Working Group is populating those 643dead virtual worlds. 644 645 646<BR> 647</BODY> 648</HTML>
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