PageSourceSearch

https://artwize.co.jp/assets/vendor/smooth/smooth.js

js artwize.co.jp collected 2026-10-05 11:12:24 UTC 18,322 bytes, 493 lines download raw bytes

1/**
2 * smooth-scroll v7.0.2
3 * Animate scrolling to anchor links, by Chris Ferdinandi.
4 * http://github.com/cferdinandi/smooth-scroll
5 *
6 * Free to use under the MIT License.
7 * http://gomakethings.com/mit/
8 */
9
10(function (root, factory) {
11    if ( typeof define === 'function' && define.amd ) {
12        define([], factory(root));
13    } else if ( typeof exports === 'object' ) {
14        module.exports = factory(root);
15    } else {
16        root.smoothScroll = factory(root);
17    }
18})(typeof global !== 'undefined' ? global : this.window || this.global, function (root) {
19
20    'use strict';
21
22    //
23    // Variables
24    //
25
26    var smoothScroll = {}; // Object for public APIs
27    var supports = !!root.document.querySelector && !!root.addEventListener; // Feature test
28    var settings, eventTimeout, fixedHeader, headerHeight;
29
30    // Default settings
31    var defaults = {
32        speed: 500,
33        easing: 'easeInOutCubic',
34        offset: 0,
35        updateURL: true,
36        callback: function () {}
37    };
38
39
40    //
41    // Methods
42    //
43
44    /**
45     * Merge two or more objects. Returns a new object.
46     * @private
47     * @param {Boolean}  deep     If true, do a deep (or recursive) merge [optional]
48     * @param {Object}   objects  The objects to merge together
49     * @returns {Object}          Merged values of defaults and options
50     */
51    var extend = function () {
52
53        // Variables
54        var extended = {};
55        var deep = false;
56        var i = 0;
57        var length = arguments.length;
58
59        // Check if a deep merge
60        if ( Object.prototype.toString.call( arguments[0] ) === '[object Boolean]' ) {
61            deep = arguments[0];
62            i++;
63        }
64
65        // Merge the object into the extended object
66        var merge = function (obj) {
67            for ( var prop in obj ) {
68                if ( Object.prototype.hasOwnProperty.call( obj, prop ) ) {
69                    // If deep merge and property is an object, merge properties
70                    if ( deep && Object.prototype.toString.call(obj[prop]) === '[object Object]' ) {
71                        extended[prop] = extend( true, extended[prop], obj[prop] );
72                    } else {
73                        extended[prop] = obj[prop];
74                    }
75                }
76            }
77        };
78
79        // Loop through each object and conduct a merge
80        for ( ; i < length; i++ ) {
81            var obj = arguments[i];
82            merge(obj);
83        }
84
85        return extended;
86
87    };
88
89    /**
90     * Get the height of an element.
91     * @private
92     * @param  {Node} elem The element to get the height of
93     * @return {Number}    The element's height in pixels
94     */
95    var getHeight = function ( elem ) {
96        return Math.max( elem.scrollHeight, elem.offsetHeight, elem.clientHeight );
97    };
98
99    /**
100     * Get the closest matching element up the DOM tree.
101     * @private
102     * @param  {Element} elem     Starting element
103     * @param  {String}  selector Selector to match against (class, ID, data attribute, or tag)
104     * @return {Boolean|Element}  Returns null if not match found
105     */
106    var getClosest = function ( elem, selector ) {
107
108        // Variables
109        var firstChar = selector.charAt(0);
110        var supports = 'classList' in document.documentElement;
111        var attribute, value;
112
113        // If selector is a data attribute, split attribute from value
114        if ( firstChar === '[' ) {
115            selector = selector.substr(1, selector.length - 2);
116            attribute = selector.split( '=' );
117
118            if ( attribute.length > 1 ) {
119                value = true;
120                attribute[1] = attribute[1].replace( /"/g, '' ).replace( /'/g, '' );
121            }
122        }
123
124        // Get closest match
125        for ( ; elem && elem !== document; elem = elem.parentNode ) {
126
127            // If selector is a class
128            if ( firstChar === '.' ) {
129                if ( supports ) {
130                    if ( elem.classList.contains( selector.substr(1) ) ) {
131                        return elem;
132                    }
133                } else {
134                    if ( new RegExp('(^|\\s)' + selector.substr(1) + '(\\s|$)').test( elem.className ) ) {
135                        return elem;
136                    }
137                }
138            }
139
140            // If selector is an ID
141            if ( firstChar === '#' ) {
142                if ( elem.id === selector.substr(1) ) {
143                    return elem;
144                }
145            }
146
147            // If selector is a data attribute
148            if ( firstChar === '[' ) {
149                if ( elem.hasAttribute( attribute[0] ) ) {
150                    if ( value ) {
151                        if ( elem.getAttribute( attribute[0] ) === attribute[1] ) {
152                            return elem;
153                        }
154                    } else {
155                        return elem;
156                    }
157                }
158            }
159
160            // If selector is a tag
161            if ( elem.tagName.toLowerCase() === selector ) {
162                return elem;
163            }
164
165        }
166
167        return null;
168
169    };
170
171    /**
172     * Escape special characters for use with querySelector
173     * @private
174     * @param {String} id The anchor ID to escape
175     * @author Mathias Bynens
176     * @link https://github.com/mathiasbynens/CSS.escape
177     */
178    var escapeCharacters = function ( id ) {
179        var string = String(id);
180        var length = string.length;
181        var index = -1;
182        var codeUnit;
183        var result = '';
184        var firstCodeUnit = string.charCodeAt(0);
185        while (++index < length) {
186            codeUnit = string.charCodeAt(index);
187            // Note: there’s no need to special-case astral symbols, surrogate
188            // pairs, or lone surrogates.
189
190            // If the character is NULL (U+0000), then throw an
191            // `InvalidCharacterError` exception and terminate these steps.
192            if (codeUnit === 0x0000) {
193                throw new InvalidCharacterError(
194                    'Invalid character: the input contains U+0000.'
195                );
196            }
197
198            if (
199                // If the character is in the range [\1-\1F] (U+0001 to U+001F) or is
200            // U+007F, […]
201            (codeUnit >
201= 0x0001 && codeUnit <= 0x001F) || codeUnit == 0x007F ||
202                // If the character is the first character and is in the range [0-9]
203                // (U+0030 to U+0039), […]
204            (index === 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039) ||
205                // If the character is the second character and is in the range [0-9]
206                // (U+0030 to U+0039) and the first character is a `-` (U+002D), […]
207            (
208            index === 1 &&
209            codeUnit >= 0x0030 && codeUnit <= 0x0039 &&
210            firstCodeUnit === 0x002D
211            )
212            ) {
213                // http://dev.w3.org/csswg/cssom/#escape-a-character-as-code-point
214                result += '\\' + codeUnit.toString(16) + ' ';
215                continue;
216            }
217
218            // If the character is not handled by one of the above rules and is
219            // greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or
220            // is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to
221            // U+005A), or [a-z] (U+0061 to U+007A), […]
222            if (
223                codeUnit >= 0x0080 ||
224                codeUnit === 0x002D ||
225                codeUnit === 0x005F ||
226                codeUnit >= 0x0030 && codeUnit <= 0x0039 ||
227                codeUnit >= 0x0041 && codeUnit <= 0x005A ||
228                codeUnit >= 0x0061 && codeUnit <= 0x007A
229            ) {
230                // the character itself
231                result += string.charAt(index);
232                continue;
233            }
234
235            // Otherwise, the escaped character.
236            // http://dev.w3.org/csswg/cssom/#escape-a-character
237            result += '\\' + string.charAt(index);
238
239        }
240        return result;
241    };
242
243    /**
244     * Calculate the easing pattern
245     * @private
246     * @link https://gist.github.com/gre/1650294
247     * @param {String} type Easing pattern
248     * @param {Number} time Time animation should take to complete
249     * @returns {Number}
250     */
251    var easingPattern = function ( type, time ) {
252        var pattern;
253        if ( type === 'easeInQuad' ) pattern = time * time; // accelerating from zero velocity
254        if ( type === 'easeOutQuad' ) pattern = time * (2 - time); // decelerating to zero velocity
255        if ( type === 'easeInOutQuad' ) pattern = time < 0.5 ? 2 * time * time : -1 + (4 - 2 * time) * time; // acceleration until halfway, then deceleration
256        if ( type === 'easeInCubic' ) pattern = time * time * time; // accelerating from zero velocity
257        if ( type === 'easeOutCubic' ) pattern = (--time) * time * time + 1; // decelerating to zero velocity
258        if ( type === 'easeInOutCubic' ) pattern = time < 0.5 ? 4 * time * time * time : (time - 1) * (2 * time - 2) * (2 * time - 2) + 1; // acceleration until halfway, then deceleration
259        if ( type === 'easeInQuart' ) pattern = time * time * time * time; // accelerating from zero velocity
260        if ( type === 'easeOutQuart' ) pattern = 1 - (--time) * time * time * time; // decelerating to zero velocity
261        if ( type === 'easeInOutQuart' ) pattern = time < 0.5 ? 8 * time * time * time * time : 1 - 8 * (--time) * time * time * time; // acceleration until halfway, then deceleration
262        if ( type === 'easeInQuint' ) pattern = time * time * time * time * time; // accelerating from zero velocity
263        if ( type === 'easeOutQuint' ) pattern = 1 + (--time) * time * time * time * time; // decelerating to zero velocity
264        if ( type === 'easeInOutQuint' ) pattern = time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * (--time) * time * time * time * time; // acceleration until halfway, then deceleration
265        return pattern || time; // no easing, no acceleration
266    };
267
268    /**
269     * Calculate how far to scroll
270     * @private
271     * @param {Element} anchor The anchor element to scroll to
272     * @param {Number} headerHeight Height of a fixed header, if any
273     * @param {Number} offset Number of pixels by which to offset scroll
274     * @returns {Number}
275     */
276    var getEndLocation = function ( anchor, headerHeight, offset ) {
277        var location = 0;
278        if (anchor.offsetParent) {
279            do {
280                location += anchor.offsetTop;
281                anchor = anchor.offsetParent;
282            } while (anchor);
283        }
284        location = location - headerHeight - offset;
285        return location >= 0 ? location : 0;
286    };
287
288    /**
289     * Determine the document's height
290     * @private
291     * @returns {Number}
292     */
293    var getDocumentHeight = function () {
294        return Math.max(
295            root.document.body.scrollHeight, root.document.documentElement.scrollHeight,
296            root.document.body.offsetHeight, root.document.documentElement.offsetHeight,
297            root.document.body.clientHeight, root.document.documentElement.clientHeight
298        );
299    };
300
301    /**
302     * Convert data-options attribute into an object of key/value pairs
303     * @private
304     * @param {String} options Link-specific options as a data attribute string
305     * @returns {Object}
306     */
307    var getDataOptions = function ( options ) {
308        return !options || !(typeof JSON === 'object' && typeof JSON.parse === 'function') ? {} : JSON.parse( options );
309    };
310
311    /**
312     * Update the URL
313     * @private
314     * @param {Element} anchor The element to scroll to
315     * @param {Boolean} url Whether or not to update the URL history
316     */
317    var updateUrl = function ( anchor, url ) {
318        if ( root.history.pushState && (url || url === 'true') ) {
319            root.history.pushState( null, null, [root.location.protocol, '//', root.location.host, root.location.pathname, root.location.search, anchor].join('') );
320        }
321    };
322
323    var getHeaderHeight = function ( header ) {
324        return header === null ? 0 : ( getHeight( header ) + header.offsetTop );
325    };
326
327    /**
328     * Start/stop the scrolling animation
329     * @public
330     * @param {Element} toggle The element that toggled the scroll event
331     * @param {Element} anchor The element to scroll to
332     * @param {Object} options
333     */
334    smoothScroll.animateScroll = function ( toggle, anchor, options ) {
335
336        // Options and overrides
337        var overrides = getDataOptions( toggle ? toggle.getAttribute('data-options') : null );
338        var settings = extend( settings || defaults, options || {}, overrides ); // Merge user options with defaults
339        anchor = '#' + escapeCharacters(anchor.substr(1)); // Escape special characters and leading numbers
340
341        // Selectors and variables
342        var anchorElem = anchor === '#' ? root.document.documentElement : root.document.querySelector(anchor);
343        var startLocation = root.pageYOffset; // Current location on the page
344        if ( !fixedHeader ) { fixedHeader = root.document.querySelector('[data-scroll-header]'); }  // Get the fixed header if not already set
345        if ( !headerHeight ) { headerHeight = getHeaderHeight( fixedHeader ); } // Get the height of a fixed header if one exists and not already set
346        var wasSticky = $("header").hasClass("sticky");
347        var endLocation = getEndLocation( anchorElem, headerHeight, parseInt(settings.offset, 10) ); // Scroll to location
348        if(!$(toggle).hasClass("inline-scroll")){
349            if(!wasSticky) {
350                if($(".showhide").is(":visible"))
351                    endLocation -=40;
352                else
353                    endLocation -=100;
354            }
355        }
356        var animationInterval; // interval timer
357        var distance = endLocation - startLocation; // distance to travel
358        var documentHeight = getDocumentHeight();
359        var timeLapsed = 0;
360        var percentage, position;
361
362        // Update URL
363        updateUrl(anchor, settings.updateURL);
364
365        /**
366         * Stop the scroll animation when it reaches its target (or the bottom/top of page)
367         * @private
368         * @param {Number} position Current position on the page
369         * @param {Number} endLocation Scroll to location
370         * @param {Number} animationInterval How much to scroll on this loop
371         */
372        var stopAnimateScroll = function (position, endLocation, animationInterval) {
373            var currentLocation = root.pageYOffset;
374            if ( position == endLocation || currentLocation == endLocation || ( (root.innerHeight + currentLocation) >= documentHeight ) ) {
375                clearInterval(animationInterval);
376                anchorElem.focus();
377                settings.callback( toggle, anchor ); // Run callbacks after animation complete
378            }
379        };
380
381        /**
382         * Loop scrolling animation
383         * @private
384         */
385        var loopAnimateScroll = function () {
386            timeLapsed += 16;
387            percentage = ( timeLapsed / parseInt(settings.speed, 10) );
388            percentage = ( percentage > 1 ) ? 1 : percentage;
389            position = startLocation + ( distance * easingPattern(settings.easing, percentage) );
390            root.scrollTo( 0, Math.floor(position) );
391            stopAnimateScroll(position, endLocation, animationInterval);
392        };
393
394        /**
395         * Set interval timer
396         * @private
397         */
398        var startAnimateScroll = function () {
399            animationInterval = setInterval(loopAnimateScroll, 16);
400        };
401
402        /**
403         * Reset position to fix weird iOS bug
404         * @link https://github.com/cferdinandi/smooth-scroll/issues/45
405         */
406        if ( root.pageYOffset === 0 ) {
407            root.scrollTo( 0, 0 );
408        }
409
410        // Start scrolling animation
411        startAnimateScroll();
412
413    };
414
415    /**
416     * If smooth scroll element clicked, animate scroll
417     * @private
418     */
419    var eventHandler = function (event) {
420        var toggle = getClosest(event.target, '[data-scroll]');
421        if ( toggle && toggle.tagName.toLowerCase() === 'a' ) {
422            event.preventDefault(); // Prevent default click event
423            smoothScroll.animateScroll( toggle, toggle.hash, settings); // Animate scroll
424        }
425    };
426
427    /**
428     * On window scroll and resize, only run events at a rate of 15fps for better performance
429     * @private
430     * @param  {Function} eventTimeout Timeout function
431     * @param  {Object} settings
432     */
433    var eventThrottler = function (event) {
434        if ( !eventTimeout ) {
435            eventTimeout = setTimeout(function() {
436                eventTimeout = null; // Reset timeout
437                headerHeight = getHeaderHeight( fixedHeader ); // Get the height of a fixed header if one exists
438            }, 66);
439        }
440    };
441
442    /**
443     * Destroy the current initialization.
444     * @public
445     */
446    smoothScroll.destroy = function () {
447
448        // If plugin isn't already initialized, stop
449        if ( !settings ) return;
450
451        // Remove event listeners
452        root.document.removeEventListener( 'click', eventHandler, false );
453        root.removeEventListener( 'resize', eventThrottler, false );
454
455        // Reset varaibles
456        settings = null;
457        eventTimeout = null;
458        fixedHeader = null;
459        headerHeight = null;
460    };
461
462    /**
463     * Initialize Smooth Scroll
464     * @public
465     * @param {Object} options User settings
466     */
467    smoothScroll.init = function ( options ) {
468
469        // feature test
470        if ( !supports ) return;
471
472        // Destroy any existing initializations
473        smoothScroll.destroy();
474
475        // Selectors and variables
476        settings = extend( defaults, options || {} ); // Merge user options with defaults
477        fixedHeader = root.document.querySelector('[data-scroll-header]'); // Get the fixed header
478        headerHeight = getHeaderHeight( fixedHeader );
479
480        // When a toggle is clicked, run the click handler
481        root.document.addEventListener('click', eventHandler, false );
482        if ( fixedHeader ) { root.addEventListener( 'resize', eventThrottler, false ); }
483
484    };
485
486
487    //
488    // Public APIs
489    //
490
491    return smoothScroll;
492
493});

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.