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width="19.6144578313253"/><span class="sc-2f676b2a-2 ilnRom">bronze</span></div><i class="sc-2f676b2a-3 biQTxO fal fa-arrow-right"></i><div class="sc-2f676b2a-1 jEpWPm"><img alt="mythic" src="https://static.mtga.untapped.gg/_next/static/media/mythic.48dc5bfb.png" height="22" width="20.372602739726027"/><span class="sc-2f676b2a-2 ilnRom">mythic</span></div></div><i class="fal fa-chevron-down"></i></div></div></div></div></div></span></div><div class="sc-81539bad-4 fFmNue"><span style="margin-top:auto" class="sc-d9c31756-4 btBkWo"><span style="width:14em" class="sc-eFRcpv gPgyAa"></span></span><span class="sc-d9c31756-6 gIzbbj"><span style="width:12em" class="sc-eFRcpv gPgyAa"></span></span></div></div></div></div><div style="border-radius:3px;margin-top:10px" class="sc-89f58fcc-0 eqeOvl"><div class="sc-89f58fcc-1 AJzpA"><div class="sc-89f58fcc-3 iGVzNp"><div class="sc-89f58fcc-10 XukmM"><i class="sc-89f58fcc-4 izWHfA fal fa-info-circle" style="color:white"></i><span class="sc-89f58fcc-8 iZqDrY"><span>Meta Stats for Standard Best of 1 are only available to Premium users.</span></span></div><div class="sc-89f58fcc-9 bAYffx"><a class="sc-aXZVg dRLbIo button" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40" href="/constructed/standard/meta" data-analytics-label="meta-overview--previous-meta--premium-only-notification" tabindex="0"><span class="sc-fqkvVR dsrLLW">Switch To Standard Bo1</span><i class="sc-dcJsrY peezi fal fa-undo"></i><div class="sc-gsFSXq wWZYR"></div></a><button class="sc-aXZVg kcnfFS button" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40" data-analytics-label="premium--subscribe-now--meta-winrate"><span class="sc-fqkvVR dsrLLW">Subscribe Now</span><i class="sc-dcJsrY peezi fal fa-shopping-cart"></i><div class="sc-gsFSXq wWZYR"></div></button></div></div></div></div><hr/><div class="sc-a5ccf3ec-1 kKHrOi"><div class="sc-3c9905f3-0 hodgAq"><div class="sc-3c9905f3-1 lnLYSq"><div class="sc-3c9905f3-2 flWoGQ">Latest Untapped.gg Mythic Players</div><div class="sc-3c9905f3-3 hIORIa"><div style="overflow:visible;width:100%;max-height:433px;overflow-y:hidden"><div style="width:0" class="sc-3e748993-0 ghUeDl"><div aria-label="grid" aria-readonly="true" class="ReactVirtualized__Grid ReactVirtualized__List" role="grid" style="box-sizing:border-box;direction:ltr;height:440px;position:relative;width:0;-webkit-overflow-scrolling:touch;will-change:transform;overflow-x:visible;overflow-y:visible" tabindex="0"></div><div style="opacity:0;width:0" class="sc-3e748993-1 sc-3e748993-2 dlsfLt bRCSlV"></div><div style="opacity:0;width:0" class="sc-3e748993-1 sc-3e748993-3 dlsfLt bopqto"></div><div style="opacity:0;height:440px" class="sc-3e748993-4 sc-3e748993-5 ivmVmI jGrLum"></div><div style="opacity:0;height:440px" class="sc-3e748993-4 sc-3e748993-6 ivmVmI gWdDJd"></div></div></div></div></div><div class="sc-8d22d4a6-18 iVQqEo"><a href="/nexus/leaderboards"><button class="sc-aXZVg dRLbIo button" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40"><span class="sc-fqkvVR dsrLLW">View Leaderboards</span><i class="sc-dcJsrY peezi fal fa-long-arrow-right"></i><div class="sc-gsFSXq wWZYR"></div></button></a></div></div><div class="sc-775e8c7c-0 jeQcQy"><div class="sc-775e8c7c-1 eEGGrl"><div class="sc-775e8c7c-2 iFHyOv">Winrate Today</div><div class="sc-775e8c7c-3 jbfJyD"><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->1</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->2</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->3</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->4</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->5</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->6</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->7</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->8</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a></div><div class="sc-775e8c7c-9 kirPTW"><span>Example Data</span></div></div><div class="sc-775e8c7c-10 idHQvu"><span><i class="fas fa-lock"></i>Premium Feature</span><button class="sc-aXZVg kcnfFS button" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40" data-analytics-label="premium--subscribe-now--meta-winrate"><span class="sc-fqkvVR dsrLLW">Subscribe Now</span><i class="sc-dcJsrY peezi fal fa-shopping-cart"></i><div class="sc-gsFSXq wWZYR"></div></button></div></div><div class="sc-775e8c7c-0 jeQcQy"><div class="sc-775e8c7c-1 eEGGrl"><div class="sc-775e8c7c-2 iFHyOv">Popularity Today</div><div class="sc-775e8c7c-3 jbfJyD"><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->1</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->2</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->3</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->4</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->5</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->6</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->7</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a><a class="sc-775e8c7c-5 lOqcZ"><div class="sc-775e8c7c-7 gFvSNE">#<!-- -->8</div><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></a></div><div class="sc-775e8c7c-9 kirPTW"><span>Example Data</span></div></div><div class="sc-775e8c7c-10 idHQvu"><span><i class="fas fa-lock"></i>Premium Feature</span><button class="sc-aXZVg kcnfFS button" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40" data-analytics-label="premium--subscribe-now--meta-winrate"><span class="sc-fqkvVR dsrLLW">Subscribe Now</span><i class="sc-dcJsrY peezi fal fa-shopping-cart"></i><div class="sc-gsFSXq wWZYR"></div></button></div></div></div><div id="meta-charts" class="sc-b8c821d1-0 jqhfLD"><div class="sc-b8c821d1-1 drChNN"><div class="sc-b8c821d1-2 aqYdv"><div style="overflow:visible;width:0"><div class="sc-b8c821d1-4 jWRHqy">Popularity Over Time</div><div style="width:0;padding-top:40px;padding-right:13px;padding-bottom:30px;
596padding-left:50px" class="sc-b8c821d1-5 fEGjwl"><div class="sc-b8c821d1-6 dgMRj"><div class="sc-b8c821d1-7 ecrQuy"></div></div></div><div style="margin-top:20px" class="sc-b8c821d1-4 jWRHqy">Winrate Over Time</div><div style="width:0;padding-top:40px;padding-right:13px;padding-bottom:30px;padding-left:50px" class="sc-b8c821d1-5 fEGjwl"><div class="sc-b8c821d1-6 dgMRj"><div class="sc-b8c821d1-7 ecrQuy"></div></div></div></div></div><div class="sc-b8c821d1-3 kFjfuT"><div class="sc-b8c821d1-8 bpMVyJ"><div class="sc-hRJfrW clVtgB"><button class="sc-aXZVg KgkXx button bt-active" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40" data-analytics-label="meta-overview--archetype-tab--sidebar"><span class="sc-fqkvVR dsrLLW">Archetypes</span><div class="sc-gsFSXq bJcOBo"></div></button><button class="sc-aXZVg sc-eqUAAy hWMIjm bTSvWY button bt-inactive" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40" data-analytics-label="meta-overview--color-tab--sidebar"><span class="sc-fqkvVR dsrLLW">Colors</span><div class="sc-gsFSXq bJcOBo"></div></button></div><div class="sc-dLMFU ywHid"><button class="sc-aXZVg sc-kAyceB dRLbIo hbZTEb button" disabled="" font-family="&#x27;Open Sans&#x27;" font-size="16" height="40" data-analytics-label="meta-overview--reset--sidebar"><i class="sc-dcJsrY peezi fal fa-undo"></i><div class="sc-gsFSXq kymXiE"></div></button></div></div><div class="sc-3e748993-0 ghUeDl"><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" class="sc-174b0036-2 sc-174b0036-6 ecUefj fpajqt"></div></div></div></div><div class="sc-aa42656b-0 dhyjII"><div class="sc-174b0036-0 buPBsR"><div class="sc-174b0036-2 sc-174b0036-3 ecUefj dUBHoU"></div><div class="sc-174b0036-1 gaPpBN"><div class="sc-174b0036-4 cEhZQM"><div class="sc-174b0036-2 sc-174b0036-5 ecUefj fYOAip"></div></div><div style="width:90px" 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Find decks you can build with your collection or see what cards you are missing. Every deck in MTG Arena is waiting for you here.":"Thousands of decks, with winrate data sourced from millions of games. Find decks you can build with your collection or see what cards you are missing. Every deck in MTG Arena is waiting for you here.","Untapped.gg showing a list of powerful decks that can be built with the collection that was uploaded by the Untapped.gg companion":"Untapped.gg showing a list of powerful decks that can be built with the collection that was uploaded by the Untapped.gg companion","Learn more about Draftsmith":"Learn more about Draftsmith","Download":"Download","Know everything worth knowing":"Know everything worth knowing","Knowledge based on data. Not opinions.":"Knowledge based on data. Not opinions.","Introducing Draftsmith":"Introducing Draftsmith","Your new secret weapon":"Your new secret weapon","Website Features":"Website Features","See MTGA in a whole new way":"See MTGA in a whole new way","Google":"Google","Twitch":"Twitch","YouTube":"YouTube","Other":"Other","Social Media":"Social Media","Found while visiting mtga.untapped.gg":"Found while visiting mtga.untapped.gg","Friend recommended it":"Friend recommended it","Please select at least one option for how you heard about the Untapped Companion.":"Please select at least one option for how you heard about the Untapped Companion.","Please inform what was the other way you heard about the Untapped Companion.":"Please inform what was the other way you heard about the Untapped Companion.","Thanks for downloading Untapped Companion!":"Thanks for downloading Untapped Companion!","Lets us know how you heard about the Untapped Companion to help us improve! Choose as many options as you like.":"Lets us know how you heard about the Untapped Companion to help us improve! Choose as many options as you like.","Type here":"Type here","SUBMIT":"SUBMIT","Thank you for submitting your feedback!":"Thank y
596ou for submitting your feedback!","Popularity":"Popularity","Winrate":"Winrate","Loading…":"Loading…","Popularity Over Time":"Popularity Over Time","Zoom -":"Zoom -","Zoom +":"Zoom +","Premium Feature":"Premium Feature","Winrate Over Time":"Winrate Over Time","View Meta Info for all Archetypes":"View Meta Info for all Archetypes","Popular Decks":"Popular Decks","Featured Decks":"Featured Decks","Archetype Matchups":"Archetype Matchups","Archetype Tier List":"Archetype Tier List","Find popular EDH decks, discover the best cards and matchups against the most popular archetypes for your {archetype} Commander.":"Find popular EDH decks, discover the best cards and matchups against the most popular archetypes for your {archetype} Commander.","Find popular decks, best cards, and matchups against the most popular archetypes for {archetype} in Magic: The Gathering.":"Find popular decks, best cards, and matchups against the most popular archetypes for {archetype} in Magic: The Gathering.","Archetype":"Archetype","Matches":"Matches","Decks":"Decks","Most Popular Cards":"Most Popular Cards","{format} Meta Tier List":"{format} Meta Tier List","Explore the Magic: The Gathering meta tier list and find the best decks for every color combination.":"Explore the Magic: The Gathering meta tier list and find the best decks for every color combination.","Winrate and Popularity Stats for {format} {winCon} are only available to Premium users.":"Winrate and Popularity Stats for {format} {winCon} are only available to Premium users.","The data volume for the selected format and ranks in the current meta is still very low. Showing archetypes without tier groups.":"The data volume for the selected format and ranks in the current meta is still very low. Showing archetypes without tier groups.","The data volume for the selected format and ranks in the current meta is still very low.":"The data volume for the selected format and ranks in the current meta is still very low.","Loading...":"Loading...","No Decks Available":"No Decks Available","View All {archetypeName} Decks":"View All {archetypeName} Decks","View All {archetypeName} Cards":"View All {archetypeName} Cards","What Do the Tiers Mean?":"What Do the Tiers Mean?","Low Match Volume":"Low Match Volume","Tier":"Tier","View Archetype Stats":"View Archetype Stats","View Stats":"View Stats","Unlock with Premium":"Unlock with Premium","Insufficient data for stats":"Insufficient data for stats","Most Popular Deck":"Most Popular Deck","Using lower rarity print":"Using lower rarity print","Sideboard":"Sideboard","OTHER":"OTHER","MY COLLECTION":"MY COLLECTION","You own all required cards":"You own all required cards","Show Missing Cards":"Show Missing Cards","Data displayed below is based on the overall {archetypeName} archetype.":"Data displayed below is based on the overall {archetypeName} archetype.","DECK VIEW":"DECK VIEW","View Archetype":"View Archetype","{archetype} Deck":"{archetype} Deck","Deck Overview":"Deck Overview","Card Stats":"Card Stats","Shareable Image":"Shareable Image","Companion":"Companion","CURATION":"CURATION","Curated List ({count})":"Curated List ({count})","Curated List":"Curated List","Select decks from each archetype based on popularity, performance, and other criteria.":"Select decks from each archetype based on popularity, performance, and other criteria.","Disabled while the selected time frame has low data or decks stats are not available.":"Disabled while the selected time frame has low data or decks stats are not available.","Full List ({count})":"Full List ({count})","Full List":"Full List","All decks with a sufficient number of matches and pilots.":"All decks with a sufficient number of matches and pilots.","DECK INCLUDES":"DECK INCLUDES","VIEW MODE":"VIEW MODE","{format} Meta Decks":"{format} Meta Decks","Find the best Magic: The Gathering {format} decks! Explore the MTG Meta with your collection.":"Find the best Magic: The Gathering {format} decks! Explore the MTG Meta with your collection.","The data volume for the selected format and ranks in the current meta is still very low. Some decks may not have enough data for stats.":"The data volume for the selected format and ranks in the current meta is still very low. Some decks may not have enough data for stats.","Not decks found for the current format, please try with different filters.":"Not decks found for the current format, please try with different filters.","Clear 
596Current Filters":"Clear Current Filters","Highlight cards leaving {format} on early {year}":"Highlight cards leaving {format} on early {year}","Highlight Rotating Cards":"Highlight Rotating Cards","NEW":"NEW","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can play, matching your search":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can play, matching your search","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can play, matching your search":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can play, matching your search","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can play":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can play","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can play":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can play","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can craft, matching your search":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can craft, matching your search","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can craft, matching your search":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can craft, matching your search","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can craft":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches you can craft","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can craft":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can craft","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches, matching your search":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches, matching your search","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} matching your search":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} matching your search","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with {minMatches}+ matches","\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} available":"\u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} available","ARCHETYPE":"ARCHETYPE","TAGS":"TAGS","MIN MATCHES":"MIN MATCHES","All Tags":"All Tags","{count} Tags":"{count} Tags","Update Filter":"Update Filter","There {count, plural, one {is} other {are}} \u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with \u003c0\u003e{minMatches}+ matches\u003c/0\u003e":"There {count, plural, one {is} other {are}} \u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} with \u003c0\u003e{minMatches}+ matches\u003c/0\u003e","There {count, plural, one {is} other {are}} \u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can craft":"There {count, plural, one {is} other {are}} \u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you can craft","There {count, plural, one {is} other {are}} \u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you cannot craft":"There {count, plural, one {is} other {are}} \u003c0\u003e{count}\u003c/0\u003e {count, plural, one {deck} other {decks}} you cannot craft","PLAYER":"PLAYER","WINRATE":"WINRATE","MATCHES":"MATCHES","AVG DURATION":"AVG DURATION","View Deck":"View Deck","Standard Early Access Decks":"Standard Early Access Decks","Find the best Magic: The Gathering Standard decks for {setName} and explore the future MTG Meta with your collection.":"Find the best Magic: The Gathering Standard decks for {setName} and explore the future MTG Meta with your collection.","Highlight cards from {setName}":"Highlight cards from {setName}","Highlight New Cards":"Highlight New Cards","Showing \u003c0\u003e{count}\u003c/0\u003e early access decks":"Showing \u003c0\u003e{count}\u003c/0\u003e early access decks","Collapse to Show Less Cards":"Collapse to Show Less Cards","Expand to Show All Cards":"Expand to Show All Cards","Meta":"Meta","Discover how {format} is evolving":"Discover how {format} is evolving","Tier List":"Tier List","Find the top {format} archetypes":"Find the top {format} archetypes","Explore the best {format} decks":"Explore the best {format} decks","Card Data":"Card Data","Analyze play stats of {format} cards":"Analyze play stats of {format} cards","Discover off-meta {format} decks":"Discover off-meta {format} decks","early {year}":"early {year}","Rotating out of {format} in {date}":"Rotating out of {format} in {date}","Legal until {date}":"Legal until {date}","Release on {date}":"Release on {date}","at least {year}":"at least {year}","Each year, new Magic sets are released and added to Standard, with a “Standard Rotation” occurring once a year where the oldest sets in Standard will no longer be legal to play in Standard games. The current Standard rotation is about three years, and contains between ten to sixteen sets.":"Each year, new Magic sets are released and added to Standard, with a “Standard Rotation” occurring once a year where the oldest sets in Standard will no longer be legal to play in Standard games. The current Standard rotation is about three years, and contains between ten to sixteen sets.","Each year, new Magic sets are released and added to Alchemy, which follows the “Standard Rotation” occurring once a year where the oldest sets in Standard and Alchemy will no longer be legal to played in those formats.":"Each year, new Magic sets are released and added to Alchemy, which follows the “Standard Rotation” occurring once a year where the oldest sets in Standard and Alchemy will no longer be legal to played in those formats.","Pioneer doesn’t rotate, but instead includes every card released from Return to Ravnica in 2012 forward. Pioneer does not include Alchemy cards.":"Pioneer doesn’t rotate, but instead includes every card released from Return to Ravnica in 2012 forward. Pioneer does not include Alchemy cards.","Historic does not have a rotation and cards from every set released for Standard and Alchemy are included in Historic (except for those that are banned).":"Historic does not have a rotation and cards from every set released for Standard and Alchemy are included in Historic (except for those that are banned).","Timeless does not have a rotation and cards from every set released for Standard and Alchemy are included in Timeless (except for those that are banned or restricted).":"Timeless does not have a rotation and cards from every set released for Standard and Alchemy are included in Timeless (except for those that are banned or restricted).","Competitive Brawl does not have a rotation and cards from every set released for Standard and Alchemy are included in Competitive Brawl 
596(except for those that are banned).":"Competitive Brawl does not have a rotation and cards from every set released for Standard and Alchemy are included in Competitive Brawl (except for those that are banned).","Historic Brawl does not have a rotation and cards from every set released for Standard and Alchemy are included in Historic Brawl (except for those that are banned).":"Historic Brawl does not have a rotation and cards from every set released for Standard and Alchemy are included in Historic Brawl (except for those that are banned).","Next {format} rotation will be on {date} making the following sets not legal anymore:":"Next {format} rotation will be on {date} making the following sets not legal anymore:","Popular cards rotating out in {date}:":"Popular cards rotating out in {date}:","View All Cards from Rotating Sets":"View All Cards from Rotating Sets","What's in {format}?":"What's in {format}?","{latestSetName} ({latestSetCode})":"{latestSetName} ({latestSetCode})","Exploring the format":"Exploring the format","Legal Sets":"Legal Sets","Banned Cards":"Banned Cards","No banned cards on {format}":"No banned cards on {format}","Additional Legal Cards":"Additional Legal Cards","View All Additional Legal Cards":"View All Additional Legal Cards","{format} Rotation":"{format} Rotation","Archetypes for the current meta not available yet. Showing decks grouped by colors instead.":"Archetypes for the current meta not available yet. Showing decks grouped by colors instead.","Archetypes for the current meta not available yet. Showing decks named by colors instead.":"Archetypes for the current meta not available yet. Showing decks named by colors instead.","Switch To Previous Meta":"Switch To Previous Meta","Show permanently":"Show permanently","Hide permanently":"Hide permanently","Find Decks":"Find Decks","Winrate and Popularity data are now including the opponent archetype since on Brawl we can identify it from the commander.":"Winrate and Popularity data are now including the opponent archetype since on Brawl we can identify it from the commander.","Winrate Today":"Winrate Today","Popularity Today":"Popularity Today","The data volume for the selected format and ranks is still very low. Please adjust the filters or check back later.":"The data volume for the selected format and ranks is still very low. Please adjust the filters or check back later.","The data from the previous meta is not available right now. Please check back later.":"The data from the previous meta is not available right now. Please check back later.","{format} Meta":"{format} Meta","Get up to the minute stats on winrates and decks for MTG Arena Standard, Historic, Alchemy, Pioneer, Timeless, Competitive Brawl and Historic Brawl.":"Get up to the minute stats on winrates and decks for MTG Arena Standard, Historic, Alchemy, Pioneer, Timeless, Competitive Brawl and Historic Brawl.","Meta Stats for {format} {winCon} are only available to Premium users.":"Meta Stats for {format} {winCon} are only available to Premium users.","Colors":"Colors","Reset visible colors":"Reset visible colors","Reset visible archetypes":"Reset visible archetypes","Data not available yet. Check again later":"Data not available yet. Check again later","Latest Untapped.gg Mythic Players":"Latest Untapped.gg Mythic Players","Data not available for unranked formats.":"Data not available for unranked formats.","View Leaderboards":"View Leaderboards","Private Deck":"Private Deck","Date":"Date","Stats for Alchemy, Historic, Historic Brawl, and Best of 3 are only available to Premium users.":"Stats for Alchemy, Historic, Historic Brawl, and Best of 3 are only available to Premium users.","Switch To Standard Bo1":"Switch To Standard Bo1","Constructed Stats - {format}":"Constructed Stats - {format}","Stats as Commander":"Stats as Commander","Game Play Stats":"Game Play Stats","Deck Building":"Deck Building","{stats} By Deck Color":"{stats} By Deck Color","Card leaving {format} on early {year}":"Card leaving {format} on early {year}","Log in":"Log in","Create Account":"Create Account","My Profile":"My Profile","Toggle Account Actions":"Toggle Account Actions","My Collection":"My Collection","Settings":"Settings","Logout":"Logout","${price} USD":"${price} USD","Buy Card for ${price} USD":"Buy Card for ${price} USD","Buy Deck for ${price} USD":"Buy Deck for ${price} USD","Buy Deck on Card Kingdom":"Buy Deck on Card Kingdom","Buy {set_name} Booster Packs":"Buy {set_name} Booster Packs","Buy Deck on TCGPlayer":"Buy Deck on TCGPlayer","Copied!":"Copied!","Copy to MTGA":"Copy to MTGA","or":"or","Download for Mac":"Download for Mac","Download for Windows":"Download for Windows","Format":"Format","Creature Type":"Creature Type","Mechanic":"Mechanic","Set":"Set","Set Guide":"Set Guide","Spoiler":"Spoiler","Page":"Page","Profile":"Profile","Type":"Type","Search for Cards, Archetypes, Profiles...":"Search for Cards, Archetypes, Profiles...","Card not found":"Card not found","Available search result types: Card, Profile, Archetype, Format, Mechanic, Creature Type, Set-Guide, Set and Spoiler pages":"Available search result types: Card, Profile, Archetype, Format, Mechanic, Creature Type, Set-Guide, Set and Spoiler pages","Search":"Search","Search for Cards, Archetypes, Profiles and more!":"Search for Cards, Archetypes, Profiles and more!","Unnamed Deck":"Unnamed Deck","Share Deck Image":"Share Deck Image","Subscribe Now":"Subscribe Now","Learn More":"Learn More","Upgrade to Premium":"Upgrade to Premium","Billing Settings":"Billing Settings","This update is a draft. It is only visible to staff.":"This update is a draft. It is only visible to staff.","Draft":"Draft","Try It Now!":"Try It Now!","Latest Updates":"Latest Updates","Visual view modes here!":"Visual view modes here!","Visual View Modes":"Visual View Modes","Mana value {value}{plusSignal}":"Mana value {value}{plusSignal}","Decks including this card":"Decks including this card","Search…":"Search…","Search for Cards":"Search for Cards","Unranked":"Unranked","Unranked Game Mode":"Unranked Game Mode","Apply Filter":"Apply Filter","New":"New","To play this deck:":"To play this deck:","Start the game, go to Decks and click the \"Import\" button.":"Start the game, go to Decks and click the \"Import\" button.","Our Slay the Spire 2 Overlay is live!":"Our Slay the Spire 2 Overlay is live!","\u003c0\u003eDownload here\u003c/0\u003e":"\u003c0\u003eDownload here\u003c/0\u003e","Played {timeAgo}":"Played {timeAgo}","Go to deck on your profile":"Go to deck on your profile","Owned Wildcards":"Owned Wildcards","Common":"Common","Uncommon":"Uncommon","Rare":"Rare","Mythic":"Mythic","Want to see if you can build this deck? Sync your collection with the Untapped.gg Companion.":"Want to see if you can build this deck? Sync your collection with the Untapped.gg Companion.","All cards owned":"All cards owned","Craftable":"Craftable","Insufficient Wildcards":"Insufficient Wildcards","Required Wildcards":"Required Wildcards","* {count} {count, plural, one {{count} card} other {{count} cards}} using lower rarity print":"* {count} {count, plural, one {{count} card} other {{count} cards}} using lower rarity print","Create a new MTGA deck":"Create a new MTGA deck","Paste your MTGA deck code here":"Paste your MTGA deck code here","Show Deck":"Show Deck","Clear":"Clear","Invalid Deck Code":"Invalid Deck Code","New / Edit":"New / E
596dit","Land":"Land","Mana Base":"Mana Base","Companions":"Companions","{cost} cost cards: {qty}":"{cost} cost cards: {qty}","MANA BASE":"MANA BASE","Change decks view mode here!":"Change decks view mode here!","Compact":"Compact","MTGA":"MTGA","Text":"Text","Untapped.gg Companion":"Untapped.gg Companion","Track your games, decks and stats on your profile.":"Track your games, decks and stats on your profile.","Unleash your potential with the best deck tracker for MTGA.":"Unleash your potential with the best deck tracker for MTGA.","Meet Draftsmith, the most powerful draft assistant for MTGA.":"Meet Draftsmith, the most powerful draft assistant for MTGA.","Start free trial":"Start free trial","Unlock full access":"Unlock full access","WEAK":"WEAK","BRONZE":"BRONZE","SILVER":"SILVER","GOLD":"GOLD","FIRE":"FIRE","Draftsmith Badge {badge}":"Draftsmith Badge {badge}","background":"background","Your secret weapon for MTGA Limited":"Your secret weapon for MTGA Limited","Card Ratings Powered By Data, Not Opinions":"Card Ratings Powered By Data, Not Opinions","Draftsmith analyzes millions of limited games to create ratings (1-55) for each card during a draft":"Draftsmith analyzes millions of limited games to create ratings (1-55) for each card during a draft","Draftsmith ratings adapt based on the cards you have already chosen":"Draftsmith ratings adapt based on the cards you have already chosen","Draftsmith recommending which deck to build from the draft cards":"Draftsmith recommending which deck to build from the draft cards","Unleash the Full Power of Draftsmith":"Unleash the Full Power of Draftsmith","No matter the situation always pick the perfect card, build the optimal deck and win more games":"No matter the situation always pick the perfect card, build the optimal deck and win more games","What is Draftsmith?":"What is Draftsmith?","Draftsmith is Untapped.gg's draft assistant for MTG Arena. It analyzes millions of Limited games to create card ratings (1-55) to help you always draft the best cards and build optimal decks based on the cards you picked.":"Draftsmith is Untapped.gg's draft assistant for MTG Arena. It analyzes millions of Limited games to create card ratings (1-55) to help you always draft the best cards and build optimal decks based on the cards you picked.","What games modes does Draftsmith supp
596ort?":"What games modes does Draftsmith support?","While this can vary over time, Draftsmith is usually able to support Quick Draft, Premier Draft, Traditional Draft, Cube Draft, and some special draft formats on a case-by-case basis (e.g. Turbo Draft, Omniscience). Check the in-game overlay on the draft screen to confirm availability before starting your draft. Draftsmith Deck Recommender and UGG scores are also available for Sealed.":"While this can vary over time, Draftsmith is usually able to support Quick Draft, Premier Draft, Traditional Draft, Cube Draft, and some special draft formats on a case-by-case basis (e.g. Turbo Draft, Omniscience). Check the in-game overlay on the draft screen to confirm availability before starting your draft. Draftsmith Deck Recommender and UGG scores are also available for Sealed.","How can I check whether Draftsmith is available for a specific draft?":"How can I check whether Draftsmith is available for a specific draft?","To ensure Draftsmith is available for a specific draft, check the in-game overlay on the event screen before purchasing your draft. If you do not see our overlay or don't see a checkmark next to Draftsmith, the draft overlay will not be available for your draft.":"To ensure Draftsmith is available for a specific draft, check the in-game overlay on the event screen before purchasing your draft. If you do not see our overlay or don't see a checkmark next to Draftsmith, the draft overlay will not be available for your draft.","When will Draftsmith have enough data for a new event?":"When will Draftsmith have enough data for a new event?","This can vary based on the specific event and number of games we receive, but you can expect that Draftsmith usually needs at least one full day of data to provide recommendations. Once you see a checkmark on the draft screen you can expect Draftsmith to be available during the draft.":"This can vary based on the specific event and number of games we receive, but you can expect that Draftsmith usually needs at least one full day of data to provide recommendations. Once you see a checkmark on the draft screen you can expect Draftsmith to be available during the draft.","How do I access Draftsmith?":"How do I access Draftsmith?","How do I start the free Draftsmith trial?":"How do I start the free Draftsmith trial?","You can activate your 10 free Draftsmith trials directly from the Untapped.gg Companion. Just start a new draft in one of the supported game modes and you'll see an option to enable Draftsmith on the left side of the screen.":"You can activate your 10 free Draftsmith trials directly from the Untapped.gg Companion. Just start a new draft in one of the supported game modes and you'll see an option to enable Draftsmith on the left side of the screen.","Is Draftsmith available for Mac?":"Is Draftsmith available for Mac?","Yes! As of the Untapped.gg Companion v1.5.0 Draftsmith is available on macOS like it would be on Windows.":"Yes! As of the Untapped.gg Companion v1.5.0 Draftsmith is available on macOS like it would be on Windows.","Frequently Asked Questions":"Frequently Asked Questions","Draftsmith is available in the Untapped.gg Companion. You can download the Companion \u003c0\u003e\u003c1\u003ehere\u003c/1\u003e\u003c/0\u003e. If you already have the Companion, then Draftsmith is already included. Make sure you check the in-game overlay on the event screen before purchasing your draft to ensure it is supported by Draftsmith.":"Draftsmith is available in the Untapped.gg Companion. You can download the Companion \u003c0\u003e\u003c1\u003ehere\u003c/1\u003e\u003c/0\u003e. If you already have the Companion, then Draftsmith is already included. Make sure you check the in-game overlay on the event screen before purchasing your draft to ensure it is supported by Draftsmith.","for access to more filters":"for access to more filters","for access to more columns":"for access to more columns","to access meta stats for all Constructed and Limited game modes":"to access meta stats for all Constructed and Limited game modes","for access to previous seasons":"for access to previous seasons","for access to any season day":"for access to any season day","Subscribe to \u003c0\u003ePremium\u003c/0\u003e {details}.":"Subscribe to \u003c0\u003ePremium\u003c/0\u003e {details}.","The page you are trying to access is only available to Premium subscribers.":"The page you are trying to access is only available to Premium subscribers.","Learn more about Premium":"Learn more about Premium","How did you get here?":"How did you get here?","Sorry, something went wrong.":"Sorry, something went wrong.","{setCode} Decks":"{setCode} Decks","Cards":"Cards","Draft Set Guide":"Draft Set Guide","Sealed Set Guide":"Sealed Set Guide","Trophy Decks":"Trophy Decks","Pick Order":"Pick Order","Leaderboards":"Leaderboards","Premium":"Premium","Back to top":"Back to top","Untapped.gg Logo":"Untapped.gg Logo","FORMATS":"FORMATS","CONSTRUCTED":"CONSTRUCTED","LIMITED":"LIMITED","Changelog":"Changelog","SUPPORT \u0026 LEGAL":"SUPPORT \u0026 LEGAL","Influencer Hub":"Influencer Hub","Help Center":"Help Center","Feature Requests":"Feature Requests","Terms of Service":"Terms of Service","Privacy Policy":"Privacy Policy","COMPANY":"COMPANY","About Us":"About Us","Partner With Us":"Partner With Us","Careers":"Careers","Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC.":"Wizards of the Coast, Magic: The Gathering, and their logos are trademarks of Wizards of the Coast LLC.","© {year} All rights reserved. This website is not affiliated with Wizards of the Coast LLC.":"© {year} All rights reserved. This website is not affiliated with Wizards of the Coast LLC.","Best archetype in":"Best archetype in","Standard":"Standard","Historic":"Historic","Best of 1":"Best of 1","Best of 3":"Best of 3","Last Updated: {time}":"Last Updated: {time}","Find the Perfect Deck":"Find the Perfect Deck","LEARN MORE":"LEARN MORE","Achieve Greatness":"Achieve Greatness","Untapped.gg Leaderboards":"Untapped.gg Leaderboards","Find the Top 100 Mythic ranks among Untapped.gg players":"Find the Top 100 Mythic ranks among Untapped.gg players","See what decks they used last, and learn from their play":"See what decks they used last, and learn from their play","Join their ranks with the Untapped.gg Companion":"Join their ranks with the Untapped.gg Companion","Best Deck in":"Best Deck in","Before the Game":"Before the Game","MTGA’s largest deck database":"MTGA’s largest deck database","Winrate data sourced from millions of games":"Winrate data sourced from millions of games","Analyze meta statistics from the top MTG Decks":"Analyze meta statistics from the top MTG Decks","Find decks you can build with your collection or see what you are missing":"Find decks you can build with your collection or see what you are missing","Load decks into your game with the click of a button":"Load decks into your game with the click of a button","Check the latest {setName} spoilers":"Check the latest {setName} spoilers","During the Game":"During the Game","Game Companion":"Game Companion","Plan every move with easy access to your decklist":"Plan every move with easy access to your decklist","Know the odds of drawing the perfect card in every situation":"Know the odds of drawing the perfect card in every situation","Never forget which cards your opponent has already played and anticipate their next move":"Never forget which cards your opponent has already played and anticipate their next move","Before Drafting":"Before Drafting","Limited Features":"Limited Features","Know 
596what’s the best color combinations in any MTGA set":"Know what’s the best color combinations in any MTGA set","See what cards are performing better by different stats":"See what cards are performing better by different stats","Explore the Trophy Decks from Untapped players":"Explore the Trophy Decks from Untapped players","View Pick Order":"View Pick Order","View Trophy Decks":"View Trophy Decks","While Drafting":"While Drafting","Always pick the perfect card with data-driven card ratings":"Always pick the perfect card with data-driven card ratings","Card ratings adapt based on the cards you have already chosen":"Card ratings adapt based on the cards you have already chosen","After the draft or after opening your sealed packs, Draftsmith recommends an optimal deck based on the cards you’ve picked/opened":"After the draft or after opening your sealed packs, Draftsmith recommends an optimal deck based on the cards you’ve picked/opened","Learn more":"Learn more","Ladder performance chart on the Untapped.gg Profile":"Ladder performance chart on the Untapped.gg Profile","Limited color performance table on the Untapped.gg Profile":"Limited color performance table on the Untapped.gg Profile","List of deck boxes on the Untapped.gg Profile":"List of deck boxes on the Untapped.gg Profile","Deck history on the Untapped.gg Profile":"Deck history on the Untapped.gg Profile","After the Game":"After the Game","Personalized Statistics":"Personalized Statistics","Browse your collection online":"Browse your collection online","See your stats visualized like never before":"See your stats visualized like never before","Get details on your performance and deck matchups":"Get details on your performance and deck matchups","Show off your ladder climb with your new personalized profile":"Show off your ladder climb with your new personalized profile","Knowledge is Power":"Knowledge is Power","Know more, win more. Powered by data, not opinions.":"Know more, win more. Powered by data, not opinions.","Find the Best Deck":"Find the Best Deck","Download Companion":"Download Companion","\u003c0\u003ePlayers\u003c/0\u003e\u003c1\u003e{count}+\u003c/1\u003e":"\u003c0\u003ePlayers\u003c/0\u003e\u003c1\u003e{count}+\u003c/1\u003e","\u003c0\u003eReached Mythic\u003c/0\u003e\u003c1\u003e{count}+\u003c/1\u003e":"\u003c0\u003eReached Mythic\u003c/0\u003e\u003c1\u003e{count}+\u003c/1\u003e","\u003c0\u003eMatches Analyzed\u003c/0\u003e\u003c1\u003e{count}+\u003c/1\u003e":"\u003c0\u003eMatches Analyzed\u003c/0\u003e\u003c1\u003e{count}+\u003c/1\u003e","Top Mythic Players":"Top Mythic Players","Previous Season":"Previous Season","Current Season":"Current Season","All":"All","{color}":"{color}","Show data only from specific deck colors.":"Show data only from specific deck colors.","Get a sense of how strong the card is when it's on player hand":"Get a sense of how strong the card is when it's on player hand","Get a sense of how strong the card is when in the initial hand":"Get a sense of how strong the card is when in the initial hand","Get a sense of how early the card can be found in a pack":"Get a sense of how early the card can be found in a pack","Get a sense of how late the card can be found in a pack":"Get a sense of how late the card can be found in a pack","Get a sense of how strong the card is based on Draftsmith score":"Get a sense of how strong the card is based on Draftsmith score","Get a sense of how drawn the card affects the Winrate":"Get a sense of how drawn the card affects the Winrate","Get a sense of how impactful the card is when played":"Get a sense of how impactful the card is when played","PLAYER ARCHETYPE":"PLAYER ARCHETYPE","Not available while in low data mode. Check back later":"Not available while in low data mode. Check back later","View Card Data":"View Card Data","Limited Sealed Card Ratings":"Limited Sealed Card Ratings","Limited Draft Pick Order":"Limited Draft Pick Order","Limited Sealed Card Data":"Limited Sealed Card Data","Limited Draft Card Data":"Limited Draft Card Data","Master your next MTG draft with the best pick order tier list and rating for every card in {setName} powered by the latest game data.":"Master your next MTG draft with the best pick order tier list and rating for every card in {setName} powered by the latest game data.","No cards in this tier":"No cards in this tier","In Hand WR":"In Hand WR","Played WR":"Played WR","In Hand WR Delta":"In Hand WR Delta","Easily spot the cheapest cards":"Easily spot the cheapest cards","Get a sense of how often you expect to see those combat tricks":"Get a sense of how often you expect to see those combat tricks","Sorting by {stats}":"Sorting by {stats}","Limited Sealed Combat Tricks":"Limited Sealed Combat Tricks","Limited Draft Combat Tricks":"Limited Draft Combat Tricks","Learn the best combat tricks to draft for {setName} powered by the latest game data.":"Learn the best combat tricks to draft for {setName} powered by the latest game data.","RARES":"RARES","RECORD":"RECORD","{value}{plusSignal} rares/mythic cards":"{value}{plusSignal} rares/mythic cards","{value} losses":"{value} losses","Draft replay not available.":"Draft replay not available.","View Draft \u0026 Match Replays":"View Draft \u0026 Match Replays","View Play History and Replays":"View Play History and Replays","View More Trophy Decks":"View More Trophy Decks","RARE+":"RARE+","Number of Rares/Mythic cards":"Number of Rares/Mythic cards","RANK":"RANK","SPLASH":"SPLASH","Limited Deck":"Limited Deck","Limited Sealed Trophy Decks":"Limited Sealed Trophy Decks","Limited Draft Trophy Decks":"Limited Draft Trophy Decks","Find the best MTG trophy decks from {setName} and learn from the best by watching how they drafted these decks replaying their pick order.":"Find the best MTG trophy decks from {setName} and learn from the best by watching how they drafted these decks replaying their pick order.","
596Exclude colors with 3 or fewer cards from deck colors":"Exclude colors with 3 or fewer cards from deck colors","Identify Splashing":"Identify Splashing","Showing \u003c0\u003e{count}\u003c/0\u003e trophy decks":"Showing \u003c0\u003e{count}\u003c/0\u003e trophy decks","Showing \u003c0\u003e{count}\u003c/0\u003e curated trophy decks out of \u003c0\u003e{total}\u003c/0\u003e total.":"Showing \u003c0\u003e{count}\u003c/0\u003e curated trophy decks out of \u003c0\u003e{total}\u003c/0\u003e total.","Showing \u003c0\u003e{count}\u003c/0\u003e filtered trophy decks from the \u003c0\u003e{total}\u003c/0\u003e curated list.":"Showing \u003c0\u003e{count}\u003c/0\u003e filtered trophy decks from the \u003c0\u003e{total}\u003c/0\u003e curated list.","Data from Early Access event on {date}. The data volume for {setName} is still very low and tiers may be inaccurate.":"Data from Early Access event on {date}. The data volume for {setName} is still very low and tiers may be inaccurate.","Data from Early Access event on {date}. The data volume for {setName} is still very low.":"Data from Early Access event on {date}. The data volume for {setName} is still very low.","View Constructed {setCode} Decks":"View Constructed {setCode} Decks","Pick-Two Draft":"Pick-Two Draft","Quick Draft":"Quick Draft","Premier Draft":"Premier Draft","Contender Draft":"Contender Draft","Pick-Two Premier Draft":"Pick-Two Premier Draft","Traditional Draft":"Traditional Draft","Cube Draft":"Cube Draft","Traditional Cube Draft":"Traditional Cube Draft","Omniscience Draft":"Omniscience Draft","Sealed":"Sealed","Traditional Sealed":"Traditional Sealed","Arena Open Draft":"Arena Open Draft","Arena Open Sealed":"Arena Open Sealed","Arena Direct Draft":"Arena Direct Draft","Arena Direct Sealed":"Arena Direct Sealed","BOT DRAFTS":"BOT DRAFTS","HUMAN DRAFTS":"HUMAN DRAFTS","SEALED":"SEALED","Powered Cube {date}":"Powered Cube {date}","Cube {date}":"Cube {date}","Data will be available soon":"Data will be available soon","Data from Early Access event":"Data from Early Access event","SETS LIVE ON MTGA":"SETS LIVE ON MTGA","MAIN SETS":"MAIN SETS","DIGITAL SETS":"DIGITAL SETS","Now":"Now","Disabled until the current meta is more than {days} days old":"Disabled until the current meta is more than {days} days old","Last 7 Days":"Last 7 Days","Previous Last 7 Days":"Previous Last 7 Days","All Available Data":"All Available Data","{stats} by Deck Color":"{stats} by Deck Color","\u003c0\u003eTotal Data Points:\u003c/0\u003e {value}":"\u003c0\u003eTotal Data Points:\u003c/0\u003e {value}","Top Colors \u0026 Commons":"Top Colors \u0026 Commons","Archetypes \u0026 Signpost Uncommons":"Archetypes \u0026 Signpost Uncommons","Signpost Uncommons":"Signpost Uncommons","Popular Combat Tricks":"Popular Combat Tricks","Top Colors Combinations":"Top Colors Combinations","View Color Tier List":"View Color Tier List","Top Bombs by Color":"Top Bombs by Color","Top Commons by Color":"Top Commons by Color","View All Card Ratings":"View All Card Ratings","Texts from Wizards {setName} Prerelease guide article":"Texts from Wizards {setName} Prerelease guide article","View All Cards by Price":"View All Cards by Price","View All Combat Tricks":"View All Combat Tricks","Texts from Wizards {setName} mechanics article":"Texts from Wizards {setName} mechanics article","Limited Sealed Guide":"Limited Sealed Guide","Limited Draft Guide":"Limited Draft Guide","Crush your next MTG draft with our {setName} draft guide, including a color tier list, card ratings, set mechanics, and more.":"Crush your next MTG draft with our {setName} draft guide, including a color tier list, card ratings, set mechanics, and more.","Stats based on: \u003c0\u003e{eventType}\u003c/0\u003e":"Stats based on: \u003c0\u003e{eventType}\u003c/0\u003e","Avg. Game Duration":"Avg. Game Duration","Average Duration per Game":"Average Duration per Game","Short":"Short","Long":"Long","{value} min":"{value} min","Shortest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e min).":"Shortest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e min).","Longest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e min).":"Longest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e min).","Avg. Game Turns":"Avg. Game Turns","Average Turns per Game":"Average Turns per Game","Fast":"Fast","Slow":"Slow","Fastest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e turns).":"Fastest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e turns).","Slowest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e turns).":"Slowest format: \u003c0\u003e{set}\u003c/0\u003e (\u003c0\u003e{value}\u003c/0\u003e turns).","Best Colors":"Best Colors","Best Performing Colors":"Best Performing Colors","Winrate: \u003c0\u003e{value}\u003c/0\u003e%.":"Winrate: \u003c0\u003e{value}\u003c/0\u003e%.","Draftable Cards":"Draftable Cards","Total cards grouped by main set with bonus sheets":"Total cards grouped by main set with bonus sheets","View all {count} {name} cards":"View all {count} {name} cards","View All {count} {name} Cards":"View All {count} {name} Cards","View decks":"View decks","View {name} decks":"View {name} decks","{count}+ Wins":"{count}+ Wins","Unknown":"Unknown","The data for the selected set and time range is refreshing. Please check again later.":"The data for the selected set and time range is refreshing. Please check again later.","The data volume for the selected set is still very low. Please check again later.":"The data volume for the selected set is still very low. Please check again later.","Tiers are based on {num}+ Wins – Colors Combination are ordered by Popularity within one Tier.":"Tiers are based on {num}+ Wins – Colors Combination are ordered by Popularity within one Tier.","Limited Sealed Tier List":"Limited Sealed Tier List","Limited Draft Tier List":"Limited Draft Tier List","Learn the best MTG colors for {setName} limited with our draft tier list powered by the latest game data.":"Learn the best MTG colors for {setName} limited with our draft tier list powered by the latest game data.","Showing \u003c0\u003e{count}\u003c/0\u003e color combinations":"Showing \u003c0\u003e{count}
596\u003c/0\u003e color combinations","No Trophy Deck Available":"No Trophy Deck Available","Latest Trophy Deck":"Latest Trophy Deck","\u003c0\u003e{value}%\u003c/0\u003e winrate":"\u003c0\u003e{value}%\u003c/0\u003e winrate","\u003c0\u003e{count}\u003c/0\u003e most popular":"\u003c0\u003e{count}\u003c/0\u003e most popular","\u003c0\u003e{count}\u003c/0\u003e runs":"\u003c0\u003e{count}\u003c/0\u003e runs","{setCode} – Bonus Sheet":"{setCode} – Bonus Sheet","{setCode} – Special Guest":"{setCode} – Special Guest","{setCode} – The List":"{setCode} – The List","Limited Stats - {format} ({set})":"Limited Stats - {format} ({set})","Draft Stats":"Draft Stats","Log In":"Log In","Don't have an account yet?":"Don't have an account yet?","No archetypes in this tier":"No archetypes in this tier","Archetypes with Winrate within one standard deviation of the best archetype.":"Archetypes with Winrate within one standard deviation of the best archetype.","Archetypes with Winrate better than or equal to the average.":"Archetypes with Winrate better than or equal to the average.","Archetypes with Winrate worse than average and within one standard deviation of the best archetype in this tier.":"Archetypes with Winrate worse than average and within one standard deviation of the best archetype in this tier.","Archetypes with Winrate worse than one standard deviation from the best tier C archetype.":"Archetypes with Winrate worse than one standard deviation from the best tier C archetype.","Color Combinations with {count}+ wins within one standard deviation of the best archetype.":"Color Combinations with {count}+ wins within one standard deviation of the best archetype.","Color Combinations with {count}+ wins better than or equal to the average.":"Color Combinations with {count}+ wins better than or equal to the average.","Color Combinations with {count}+ wins worse than average and within one standard deviation of the best archetype in this tier.":"Color Combinations with {count}+ wins worse than average and within one standard deviation of the best archetype in this tier.","Color Combinations with {count}+ wins worse than one standard deviation from the best tier C archetype.":"Color Combinations with {count}+ wins worse than one standard deviation from the best tier C archetype.","Cards with current tiering stats within one standard deviation of the best cards.":"Cards with current tiering stats within one standard deviation of the best cards.","Cards with current tiering stats better than or equal to the average.":"Cards with current tiering stats better than or equal to the average.","Cards with current tiering stats worse than average and within one standard deviation of the best cards in this tier.":"Cards with current tiering stats worse than average and within one standard deviation of the best cards in this tier.","Cards with current tiering stats worse than one standard deviation from the best tier C cards.":"Cards with current tiering stats worse than one standard deviation from the best tier C cards.","Constructed {format} Stats (As Commander)":"Constructed {format} Stats (As Commander)","Cards List":"Cards List","Find the best {format} decks for {cardName}, it's winrate, popularity and the MTG Arena formats where it is legal!":"Find the best {format} decks for {cardName}, it's winrate, popularity and the MTG Arena formats where it is legal!","Constructed {format} Stats":"Constructed {format} Stats","Limited {set} Stats":"Limited {set} Stats","Most Popular {format} Deck":"Most Popular {format} Deck","As Card":"As Card","Text not available":"Text not available","CARD RULES":"CARD RULES","Show All {qty} Rules":"Show All {qty} Rules","{count} {count, plural, one {copy} other {copies}} in your collection":"{count} {count, plural, one {copy} other {copies}} in your collection","Want to see how many copies of this card you have? Sync your collection with the Untapped.gg Companion.":"Want to see how many copies of this card you have? Sync your collection with the Untapped.gg Companion.","MTGA printing: ":"MTGA printing: ","Not cards foun
596d for the current format, please try with different filters.":"Not cards found for the current format, please try with different filters.","{format} Card Data":"{format} Card Data","Compare the statistics of every card in {format} and filter by specific archetypes to find the most impactful cards for your deck.":"Compare the statistics of every card in {format} and filter by specific archetypes to find the most impactful cards for your deck.","Detailed Card Statistics":"Detailed Card Statistics","Rich statistics for relevant cards in the meta, including the winrate from games when they are in your starting hand, games when they are played, and games when they are sideboarded in or out.":"Rich statistics for relevant cards in the meta, including the winrate from games when they are in your starting hand, games when they are played, and games when they are sideboarded in or out.","Draftsmith Preview":"Draftsmith Preview","The data volume for the selected format and ranks in the current meta is still very low. Some cards may not have enough data for stats.":"The data volume for the selected format and ranks in the current meta is still very low. Some cards may not have enough data for stats.","POPULARITY":"POPULARITY","IN HAND WR":"IN HAND WR","View More Limited Stats":"View More Limited Stats","SETS":"SETS","{count} Sets":"{count} Sets","{format} SETS":"{format} SETS","View Decks with {card}":"View Decks with {card}","View {archetype} Archetype":"View {archetype} Archetype","No {format} deck found with {card}":"No {format} deck found with {card}","Commander \u0026 Card":"Commander \u0026 Card","All Decks":"All Decks","Craftable \u0026 Playable Decks":"Craftable \u0026 Playable Decks","Craftable decks":"Craftable decks","Playable decks":"Playable decks","You own all cards or enough wildcards":"You own all cards or enough wildcards","You own enough wildcards":"You own enough wildcards","You own all cards":"You own all cards","Not limited by your collection":"Not limited by your collection","Want to see what decks you can play?":"Want to see what decks you can play?","Disabled":"Disabled","Showing {count, plural, one {# Stat} other {# Stats}}":"Showing {count, plural, one {# Stat} other {# Stats}}","LIMITED STATS":"LIMITED STATS","GAME PLAY STATS":"GAME PLAY STATS","DECK BUILD STATS":"DECK BUILD STATS","SIDEBOARD STATS":"SIDEBOARD STATS","The maximum available time range is selected by default on this page.":"The maximum available time range is selected by default on this page.","Competitive Brawl Now Available!":"Competitive Brawl Now Available!","Any Cards":"Any Cards","{set} Cards":"{set} Cards","No Creatures":"No Creatures","Only Creatures":"Only Creatures","Includes {sets}":"Includes {sets}","Avg. Duration":"Avg. Duration","Sync your collection to see decks in order of crafting cost!":"Sync your collection to see decks in order of crafting cost!","Standard 2022":"Standard 2022","Limited":"Limited","Not legal in this format":"Not legal in this format","New!":"New!","{n}+ Games":"{n}+ Games","Default":"Default","{n}+ Matches":"{n}+ Matches","Disabled while the selected time frame has low data.":"Disabled while the selected time frame has low data.","this meta period.":"this meta period.","Very Low Data":"Very Low Data","Initial Meta":"Initial Meta","New Sets":"New Sets","New Bans":"New Bans","New Suspensions":"New Suspensions","Disabled until the current meta is more than 7 days old":"Disabled until the current meta is more than 7 days old","Only data from last 7 days of current meta":"Only data from last 7 days of current meta","Current Meta":"Current Meta","Previous Meta":"Previous Meta","Ladder":"Ladder","Traditional Ladder":"Traditional Ladder","Total decks: \u003c0\u003e{count}\u003c/0\u003e":"Total decks: \u003c0\u003e{count}\u003c/0\u003e","Total {format} matches: \u003c0\u003e{count}\u003c/0\u003e":"Total {format} matches: \u003c0\u003e{count}\u003c/0\u003e","Total matches: \u003c0\u003e{count}\u003c/0\u003e":"Total matches: \u003c0\u003e{count}\u003c/0\u003e","Not Available for Commanders":"Not Available for Commanders","All {color} Decks":"All {color} Decks","\u003c0\u003e{label}:\u003c/0\u003e {value}":"\u003c0\u003e{label}:\u003c/0\u003e {value}","Updated:":"Updated:","Last updated:":"Last updated:","The selected meta has ended and will no longer be updated.":"The selected meta has ended and will no longer be updated.","Find powerful decks based on your collection":"Find powerful decks based on your collection","Find decks you can play even faster by synchronizing your MTGA collection with the Untapped.gg Companion":"Find decks you can play even faster by synchronizing your MTGA collection with the Untapped.gg Companion","Preview of Untapped.gg deck with a synchronized collection":"Preview of Untapped.gg deck with a synchronized collection","Collection Sync":"Collection Sync","Get better with Draftsmith":"Get better with Draftsmith","Improve at Draft and Sealed with Draftsmith, Untapped.gg’s draft and deck builder assistant.":"Improve at Draft and Sealed with Draftsmith, Untapped.gg’s draft and deck builder assistant.","Card Stats Preview":"Card Stats Preview","Become Mythic":"Become Mythic","Subscribe to Premium to gain access to winrate stats from high ranking players, extended personal stats history, matchup stats, card statistics and more.":"Subscribe to Premium to gain access to winrate stats from high ranking players, extended personal stats history, matchup stats, card statistics and more.","MTGA Victory Screen":"MTGA Victory Screen","PREMIUM ONLY":"PREMIUM ONLY","Explore the new Untapped.gg Nexus!":"Explore the new Untapped.gg Nexus!","Keep up-to-date with what the Untapped.gg community is playing":"Keep up-to-date with what the Untapped.gg community is playing","Find high winning, off-meta and fun decks to play":"Find high winning, off-meta and fun decks to play","Explore the profiles of the Top Mythic players and more!":"Explore the profiles of the Top Mythic players and more!","Explore the Nexus":"Explore the Nexus","Using \u003c0\u003e{games_count}\u003c/0\u003e Games out of \u003c1\u003e{matches_count}\u003c/1\u003e Total Matches":"Using \u003c0\u003e{games_count}\u003c/0\u003e Games out of \u003c1\u003e{matches_count}\u003c/1\u003e Total Matches","Total Matches: \u003c0\u003e{matches_count}\u003c/0\u003e":"Total Matches: \u003c0\u003e{matches_count}\u003c/0\u003e","View Card Details":"View Card Details","Help translate the site!":"Help translate the site!","Standard Only":"Standard Only","Card Ratings":"Card Ratings","Combat Tricks":"Combat Tricks","FULL":"FULL","Constructed":"Constructed","{setName} Early Access Data Available!":"{setName} Early Access Data Available!","Nexus":"Nexus","Spoilers":"Spoilers","SALE":"SALE","No Featured Decks found for {name}":"No Featured Decks found for {name}","View All Featured Decks":"View All Featured Decks","View All {name} Feature Decks":"View All {name} Feature Decks","Bookmark":"Bookmark","Got Max Wins – {wins}-{losses}":"Got Max Wins – {wins}-{losses}","Achieved Limited {rank}":"Achieved Limited {rank}","Achieved Constructed {rank}":"Achieved Constructed {rank}","High Win Streak – {wins} Wins":"High Win Streak – {wins} Wins","Long Session – {winrate}% WR ({wins}-{losses})":"Long Session – {winrate}% WR ({wins}-{losses})","Achieved Limited Mythic #1":"Achieved Limited Mythic #1","Achieved Constructed Mythic #1":"Achieved Constructed Mythic #1","Achieved Limited Mythic Top 100":"Achieved Limited Mythic Top 100","Achieved Constructed Mythic Top 100":"Achieved Constructed Mythic Top 100","Share":"Share","Find interesting and fun Magic: The Gathering decks to try out based on MTGA players feats! Explore the MTG off-meta with your collection.":"Find interesting and fun Magic: The Gathering decks to try out based on MTGA players feats! Explore the MTG off-meta with your collection.","Timeframe: \u003c0\u003eLast 30 Days\u003c/0\u003e":"Timeframe: \u003c0\u003eLast 30 Days\u003c/0\u003e","No data available in {channel} channel for the current filters":"No data available in {channel} channel for the current filters","Reset Filters":"Reset Filters","No data available in {channel} channel yet":"No data available in {channel} channel yet","More decks will be loaded on scrolling":"More decks will be loaded on scrolling","Showing the initial \u003c0\u003e{count}\u003c/0\u003e decks":"Showing the initial \u003c0\u003e{count}\u003c/0\u003e decks","New Deck":"New Deck","Got Max Wins":"Got Max Wins","Achieved {rank}":"Achieved {rank}","High Win Streak":"High Win Streak","Long Session":"Long Session","A session consist of many consecutive games without an interval more than 1h between each":"A session consist of many consecutive games without an interval more than 1h between each","Achieved Mythic Top 100":"Achieved Mythic Top 100","WINS STREAK":"WINS STREAK","CATEGORY":"CATEGORY","DATE":"DATE","WIN COND.":"WIN COND.","WIN CONDITION":"WIN CONDITION","Early Access":"Early Access","Copy Deck":"Copy Deck","Following":"Following","Follow {name}":"Follow {name}","View Replay":"View Replay","Achieved \u003c0\u003eMythic #1\u003c/0\u003e":"Achieved \u003c0\u003eMythic #1\u003c/0\u003e","All Players":"All Players","My Follows":"My Follows","My Bookmarks":"My Bookmarks","My Featured Decks":"My Featured Decks","Sign in to have access to customized data source options!":"Sign in to have access to customized data source options!","Sign In":"Sign In","All Events":"All Events","ArenaDirect":"ArenaDirect","Challenge":"Challenge","Midweek Magic":"Midweek Magic","Qualifier":"Qualifier","PreRelease":"PreRelease","Reach Mythic One":"Reach Mythic One","Reach Mythic Top 100":"Reach Mythic Top 100","Reach High Rank":"Reach High Rank","Got High Win Streak":"Got High Win Streak","Got High Deck Session":"Got High Deck Session","Create a New Deck":"Create a New Deck","New deck created (Follows only)":"New deck created (Follows only)","Decks that reach the maximum number of wins in a event":"Decks that reach the maximum number of wins in a event","Decks that reached Diamond (Follows only) or Mythic":"Decks that reached Diamond (Follows only) or Mythic","Decks that had 5+ consecutive wins":"Decks that had 5+ consecutive wins","Decks with 20+ consecutive games in the same session (Brawl only)":"Decks with 20+ consecutive games in the same session (Brawl only)","Decks that reach Mythic #1":"Decks that reach Mythic #1","Decks that reach Mythic Top 100":"Decks that reach Mythic Top 100","All Categories":"All Categories","{count} categories":"{count} categories","SOURCE":"SOURCE","Popular":"Popular","Off-Meta":"Off-Meta","Dacks classified into some Popular archetypes":"Dacks classified into some Popular archetypes","Decks in the 'Other' color archetype or Non-classified":"Decks in the 'Other' color archetype or Non-classified","Events":"Events","Bo1 \u0026 Bo3":"Bo1 \u0026 Bo3","Bo1":"Bo1","Bo3":"Bo3","View Matches":"View Matches","FORMAT":"FORMAT","Match older than {days} days":"Match older than {days} days","Private Profile":"Private Profile","Mythic Ladder":"Mythic Ladder","Highest on Ladder":"Highest on Ladder","First to Mythic":"First to Mythic","First to Mythic #1":"First to Mythic #1","Latest Mythic Players":"Latest Mythic Players","Latest known players in each of the top 100 Mythic rank in the selected season":"Latest known players in each of the top 100 Mythic rank in the selected season","Highest rank of Players that reach the Top 100 Mythic rank in the selected season":"Highest rank of Players that reach the Top 100 Mythic rank in the selected season","First players to reach Mythic #1 in the selected season":"First players to reach Mythic #1 in the selected season","First players to reach Mythic 
596in the selected season":"First players to reach Mythic in the selected season","Latest players to reach Mythic in the selected season":"Latest players to reach Mythic in the selected season","Untapped.gg Leaderboards are based only on data from Untapped.gg users.":"Untapped.gg Leaderboards are based only on data from Untapped.gg users.","Untapped.gg Leaderboards are just a portion of a real in-game Leaderboard as they are based only on data from Untapped.gg users.":"Untapped.gg Leaderboards are just a portion of a real in-game Leaderboard as they are based only on data from Untapped.gg users.","Explore the top of the Magic: The Gathering Arena ladder, how it evolves over time and the first ones to set a foot there each season.":"Explore the top of the Magic: The Gathering Arena ladder, how it evolves over time and the first ones to set a foot there each season.","No Leaderboard data available for the current filters":"No Leaderboard data available for the current filters","No Leaderboard data available yet for the selected season":"No Leaderboard data available yet for the selected season","Event Started":"Event Started","New Season":"New Season","New Spoiler":"New Spoiler","MTGA News":"MTGA News","{setName} Set Guide":"{setName} Set Guide","{setName} Set Page":"{setName} Set Page","All {setName} spoilers":"All {setName} spoilers","+ {qty} new cards":"+ {qty} new cards","No Data Available":"No Data Available","Generating the deck image...":"Generating the deck image...","Error while generating deck image, please try again.":"Error while generating deck image, please try again.","Share on X":"Share on X","Share on Reddit":"Share on Reddit","Copy to Clipboard":"Copy to Clipboard","Download Image":"Download Image","This notification is a draft. It is only visible to staff.":"This notification is a draft. It is only visible to staff.","\u003c0\u003e{user}\u003c/0\u003e \u003c1\u003ewith {deck}\u003c/1\u003e":"\u003c0\u003e{user}\u003c/0\u003e \u003c1\u003ewith {deck}\u003c/1\u003e","Recommended by The Best":"Recommended by The Best","Compare Features":"Compare Features","${price}/month plus applicable taxes and fees. Price in USD. Cancel anytime.":"${price}/month plus applicable taxes and fees. Price in USD. Cancel anytime.","{discount}% off Premium!":"{discount}% off Premium!","Celebrate {reason} on MTGA with \u003c0\u003e{discount}% off\u003c/0\u003e on 6-months Premium plan for your first billing period. Offer ends {date}.":"Celebrate {reason} on MTGA with \u003c0\u003e{discount}% off\u003c/0\u003e on 6-months Premium plan for your first billing period. Offer ends {date}.","Deck Recommendation":"Deck Recommendation","Analyze the best performing cards":"Analyze the best performing cards","Use our pick order feature to discover the top-rated cards, ensuring you make the best choices for a powerful deck.":"Use our pick order feature to discover the top-rated cards, ensuring you make the best choices for a powerful deck.","Untapped Limited Pick Order":"Untapped Limited Pick Order","Untapped Limited Color Tier List":"Untapped Limited Color Tier List","Discover the Best Colors in each Set":"Discover the Best Colors in each Set","Learn the best colors for all MTGA sets with our tier list powered by the latest game data.":"Learn the best colors for all MTGA sets with our tier list powered by the latest game data.","Best Deck in:":"Best Deck in:","Constructed Features":"Constructed Features","Find the perfect deck for you":"Find the perfect deck for you","Whether you are looking to reach a new rank, try something new or simply wish to have more fun playing MTG Arena - every deck in MTG Arena is waiting for you here":"Whether you are looking to reach a new rank, try something new or simply wish to have more fun playing MTG Arena - every deck in MTG Arena is waiting for you here","Find specific decklists and counters tailored to your format, game mode, time range and rank":"Find specific decklists and counters tailored to your format, game mode, time range and rank","Format filter with all formats unlocked":"Format filter with all formats unlocked","Win Condition filter with Best of 3 unlocked":"Win Condition filter with Best of 3 unlocked","Time Range filter with Last 7 Days unlocked":"Time Range filter with Last 7 Days unlocked","Rank Range filter with Diamond and Mythic unlocked":"Rank Range filter with Diamond and Mythic unlocked","Be one step ahead of your opponents":"Be one step ahead of your opponents","See how your deck matches up against other popular decks":"See how your deck matches up against other popular decks","Explore the Leaderboard of the current and previous seasons":"Explore the Leaderboard of the current and previous seasons","See how the season evolved, who ended at the top of the Ladder and who got Mythic and Mythic #1 first":"See how the season evolved, who ended at the top of the Ladder and who got Mythic and Mythic #1 first","Early access to new features":"Early access to new features","No Ads":"No Ads","Support our Development":"Support our Development","Other Perks":"Other Perks","Deck Tracking":"Deck Tracking","Draw Chances":"Draw Chances","Land Counters":"Land Counters","Opponent’s Revealed Cards":"Opponent’s Revealed Cards","Draftsmith Ratings":"Draftsmith Ratings","Draft Recommended Deck":"Draft Recommended Deck","Sealed Recommended Deck":"Sealed Recommended Deck","Untapped.gg Nexus":"Untapped.gg Nexus","Ladder Performance Chart":"Lad
596der Performance Chart","Matchup Statistics":"Matchup Statistics","On Draw/On Play Statistics":"On Draw/On Play Statistics","Track Deck Versions":"Track Deck Versions","Profile History":"Profile History","Last Two Sets":"Last Two Sets","Up to Two Years":"Up to Two Years","Collection Browsing":"Collection Browsing","Export Collection to CSV":"Export Collection to CSV","Filter Data by Rank":"Filter Data by Rank","Bronze through Platinum":"Bronze through Platinum","All Ranks":"All Ranks","Time Range":"Time Range","Current / Previous Meta":"Current / Previous Meta","All Available Ranges":"All Available Ranges","Collection Syncing":"Collection Syncing","Import Decks to MTGA":"Import Decks to MTGA","Standard Data":"Standard Data","Alchemy Data":"Alchemy Data","Pioneer Data":"Pioneer Data","Historic Data":"Historic Data","Timeless Data":"Timeless Data","Historic Brawl Data":"Historic Brawl Data","Best-of-one Data":"Best-of-one Data","Best-of-three Data":"Best-of-three Data","Constructed Card Data":"Constructed Card Data","Basic Stats":"Basic Stats","All Stats":"All Stats","Export Constructed Card Data to CSV":"Export Constructed Card Data to CSV","Mythic Leaderboards":"Mythic Leaderboards","Current \u0026 Latest 5 Seasons":"Current \u0026 Latest 5 Seasons","Mythic Leaderboards Evolution by Day":"Mythic Leaderboards Evolution by Day","Limited Tier List":"Limited Tier List","Limited Trophy Decks":"Limited Trophy Decks","Limited Card Data":"Limited Card Data","Export Limited Card Data to CSV":"Export Limited Card Data to CSV","Early Access to New Features":"Early Access to New Features","No Ads on Website":"No Ads on Website","Deck Tracker":"Deck Tracker","Personal Statistics":"Personal Statistics","Constructed Global Statistics":"Constructed Global Statistics","Limited Global Statistics":"Limited Global Statistics","Free":"Free","6 months for the price of 5":"6 months for the price of 5","Stats for All Formats \u0026 Advanced Filters":"Stats for All Formats \u0026 Advanced Filters","Advanced Stats \u0026 Filters":"Advanced Stats \u0026 Filters","In-Game Ratings \u0026 Deck Recommendation":"In-Game Ratings \u0026 Deck Recommendation","Personal Stats":"Personal Stats","Extended Profile History \u0026 Collection Export":"Extended Profile History \u0026 Collection Export","${price}/mo{asterix}":"${price}/mo{asterix}","*For the first billing period, {originalPrice}/mo after.":"*For the first billing period, {originalPrice}/mo after.","Extra":"Extra","{discount}%":"{discount}%","{discount}% OFF":"{discount}% OFF","Subscribe":"Subscribe","All Features":"All Features","Include support for both Constructed and Limited":"Include support for both Constructed and Limited","Constructed Only":"Constructed Only","Include support for Constructed only":"Include support for Constructed only","Limited Only":"Limited Only","Include support for Limited only":"Include support for Limited only","Billed every 6 months":"Billed every 6 months","Billed monthly":"Billed monthly","Prices in USD. Plus applicable taxes and fees.":"Prices in USD. Plus applicable taxes and fees.","\u003c0\u003ePremium\u003c/0\u003e for \u003c1\u003eMTG Arena\u003c/1\u003e":"\u003c0\u003ePremium\u003c/0\u003e for \u003c1\u003eMTG Arena\u003c/1\u003e","Please wait a few moments while we populate your profile…":"Please wait a few moments while we populate your profile…","This appears to be taking a while. Please check back later":"This appears to be taking a while. Please check back later","Try clearing one of these filters:":"Try clearing one of these filters:","BY COLOR":"BY COLOR","BY RARITY":"BY RARITY","View More Details":"View More Details","Counting only {format} available cards":"Counting only {format} available cards","Data not available yet, download the Untapped companion and sync your collection.":"Data not available yet, download the Untapped companion and sync your collection.","{cardsCount}/{cardsTotal}":"{cardsCount}/{cardsTotal}","Playset":"Playset","Unique":"Unique","Booster Only":"Booster Only","All Cards":"All Cards","WILDCARDS AVAILABLE":"WILDCARDS AVAILABLE","VAULT PROGRESS":"VAULT PROGRESS","All Formats":"All Formats","Only cards obtainable from booster packs.":"Only cards obtainable from booster packs.","All collectable cards. (e.g. Starter Deck's cards are not obtainable from packs).":"All collectable cards. (e.g. Starter Deck's cards are not obtainable from packs).","Show collection full set progress, all 4 copies of each card.":"Show collection full set progress, all 4 copies of each card.","Show collection unique set progress, at least 1 copy of each card.":"Show collection unique set progress, at least 1 copy of each card.","View Full Collection":"View Full Collection","{format}
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Stats participation must currently be enabled.":"No draft data available. Stats participation must currently be enabled.","No draft data available":"No draft data available","PICKED":"PICKED","{setName} Released - {date}":"{setName} Released - {date}","Matchups":"Matchups","MATCHUP":"MATCHUP","vs.":"vs.","Play History":"Play History","Deck Changes":"Deck Changes","MAIN DECK CHANGES":"MAIN DECK CHANGES","SIDEBOARD CHANGES":"SIDEBOARD CHANGES","{setName} Version {versionNumber}":"{setName} Version {versionNumber}","Same list as {setName} Version {versionNumber}":"Same list as {setName} Version {versionNumber}","Version {versionNumber}":"Version {versionNumber}","Created {timeAgo}":"Created {timeAgo}","ON PLAY":"ON PLAY","ON DRAW":"ON DRAW","PLAY TIME":"PLAY TIME","SHARE":"SHARE","Click to reveal the pick and again to go to next pick":"Click to reveal the pick and again to go to next pick","Click to go to next pick":"Click to go to next pick","Reveal picked card":"Reveal picked card","Next pick":"Next pick","{count, plural, one {# sideboard change} other {# sideboard changes}}":"{count, plural, one {# sideboard change} other {# sideboard changes}}","View Match Replay":"View Match Replay","Replay":"Replay","Kept Hand":"Kept Hand","Hand {index} – Mulligan":"Hand {index} – Mulligan","No opening hands":"No opening hands","{count} Opening {count, plural, one {Hand} other {Hands}}":"{count} Opening {count, plural, one {Hand} other {Hands}}
596","Opening Hands":"Opening Hands","View the deck revealed by the opponent":"View the deck revealed by the opponent","DRAW":"DRAW","WIN":"WIN","LOSS":"LOSS","on play":"on play","on draw":"on draw","One or more matches should be missing here based on player's rank progress":"One or more matches should be missing here based on player's rank progress","Rank information not available":"Rank information not available","Hide Matches":"Hide Matches","Show Matches":"Show Matches","Show More":"Show More","MAINDECK":"MAINDECK","SIDEBOARD":"SIDEBOARD","No cards picked yet":"No cards picked yet","Upcoming Picks":"Upcoming Picks","View Play History":"View Play History","No games have been played with this deck in the selected time frame":"No games have been played with this deck in the selected time frame","Try selecting \u003c2\u003eCurrent \u0026 Previous Set\u003c/2\u003e or \u003c6\u003ereturn to your Profile\u003c/6\u003e.":"Try selecting \u003c2\u003eCurrent \u0026 Previous Set\u003c/2\u003e or \u003c6\u003ereturn to your Profile\u003c/6\u003e.","Try selecting \u003c0\u003eCurrent \u0026 Previous Set\u003c/0\u003e or \u003c1\u003ereturn to {username}'s Profile\u003c/1\u003e.":"Try selecting \u003c0\u003eCurrent \u0026 Previous Set\u003c/0\u003e or \u003c1\u003ereturn to {username}'s Profile\u003c/1\u003e.","This deck is secret":"This deck is secret","Is this your profile?":"Is this your profile?","This is a \"{theme}\" deck":"This is a \"{theme}\" deck","This is not a \"{theme}\" deck":"This is not a \"{theme}\" deck","Is this a \"{guess}\" deck?":"Is this a \"{guess}\" deck?","View Draft Replay":"View Draft Replay","Draft: P{pack}P{pick}":"Draft: P{pack}P{pick}","Recent Activity":"Recent Activity","Overall Statistics":"Overall Statistics","Deck History":"Deck History","Pick Revealed":"Pick Revealed","Click to Reveal Pick":"Click to Reveal Pick","Draft Replay":"Draft Replay","VERSIONS":"VERSIONS","Ensure you have an account and are logged in":"Ensure you have an account and are logged in","Login":"Login","Continue the setup process on a Windows PC or Mac":"Continue the setup process on a Windows PC or Mac","Login or create your account":"Login or create your account","Download the Untapped.gg Companion and link your account":"Download the Untapped.gg Companion and link your account","Link Account":"Link Account","Start MTGA with {mtga_player} and enter the main menu with the Untapped.gg Companion running":"Start MTGA with {mtga_player} and enter the main menu with the Untapped.gg Companion running","Start MTGA and enter the main menu with the Untapped.gg Companion running":"Start MTGA and enter the main menu with the Untapped.gg Companion running","Main Deck - {count} cards":"Main Deck - {count} cards","{setCode} - Day {day}":"{setCode} - Day {day}","{eventType} Event":"{eventType} Event","Standard 2020":"Standard 2020","At least {count, plural, one {{count} match is} other {{count} matches are}} missing ({percent}%)":"At least {count, plural, one {{count} match is} other {{count} matches are}} missing ({percent}%)","Last Played":"Last Played","View deck statistics \u0026 replays":"View deck statistics \u0026 replays","Copy deck to MTGA":"Copy deck to MTGA","Deck copied!":"Deck copied!","Most Recent":"Most Recent","Most Played":"Most Played","Ascending":"Ascending","Descending":"Descending","DECK":"DECK","COLORS":"COLORS","LAST PLAYED":"LAST PLAYED","VISIBILITY":"VISIBILITY","Your profile is private.\u003c1\u003e\u003c/1\u003eOnly you can see this deck.":"Your profile is private.\u003c1\u003e\u003c/1\u003eOnly you can see this deck.","Controls":"Controls","Show decks in trash":"Show decks in trash","Use latest version Stats":"Use latest version Stats","Deck Box Grid View":"Deck Box Grid View","Deck List View":"Deck List View","Filters":"Filters","OLDER SETS":"OLDER SETS","Subscribe to \u003c0\u003ePremium\u003c/0\u003e for access to older sets.":"Subscribe to \u003c0\u003ePremium\u003c/0\u003e for access to older sets.","Event":"Event","Ranked":"Ranked","Play":"Play","Direct":"Direct","Bot Match":"Bot Match","Unranked Brawl":"Unranked Brawl","Best of 1 \u0026 3":"Best of 1 \u0026 3","Collector Booster":"Collector Booster","Play Booster":"Play Booster","Day 1 (Sealed)":"Day 1 (Sealed)","Day 2 (Draft)":"Day 2 (Draft)","Ranked Draft":"Ranked Draft","Turbo Draft":"Turbo Draft","Draft Challenge":"Draft Challenge","Arena Direct":"Arena Direct","Arena Open":"Arena Open","All Ranked Drafts":"All Ranked Drafts","Traditional":"Traditional","Artisan":"Artisan","Esports Qualifier":"Esports Qualifier","Lore":"Lore","Special":"Special","Today":"Today","Current Set":"Current Set","Previous Set":"Previous Set","Current \u0026 Previous Set":"Current \u0026 Previous Set","Two Sets Ago":"Two Sets Ago","Three Sets Ago":"Three Sets Ago","Four Set
596s Ago":"Four Sets Ago","Five Sets Ago":"Five Sets Ago","Six Sets Ago":"Six Sets Ago","Seven Sets Ago":"Seven Sets Ago","Eight Sets Ago":"Eight Sets Ago","Pioneer":"Pioneer","Timeless":"Timeless","Competitive Brawl":"Competitive Brawl","Historic Brawl":"Historic Brawl","Bronze":"Bronze","Silver":"Silver","Gold":"Gold","Platinum":"Platinum","Diamond":"Diamond","Multiple Sets":"Multiple Sets","Cube":"Cube","Untapped.gg Partner":"Untapped.gg Partner","Untapped.gg Premium":"Untapped.gg Premium","Untapped.gg Basic":"Untapped.gg Basic","Follow Back":"Follow Back","Follow":"Follow","Unfollowing":"Unfollowing","Unfollow":"Unfollow","You must have a profile to follow profiles, upload a game to create yours.":"You must have a profile to follow profiles, upload a game to create yours.","{playerName}'s Following Profiles":"{playerName}'s Following Profiles","{playerName}'s Followers Profiles":"{playerName}'s Followers Profiles","\u003c0\u003e{count}\u003c/0\u003e Following":"\u003c0\u003e{count}\u003c/0\u003e Following","\u003c0\u003e{count}\u003c/0\u003e Followers":"\u003c0\u003e{count}\u003c/0\u003e Followers","Add social links to your Twitch, Youtube and more":"Add social links to your Twitch, Youtube and more","Add social links":"Add social links","Consistent rank progress. All matches are available":"Consistent rank progress. All matches are available","Try selecting \u003c2\u003eCurrent \u0026 Previous Set\u003c/2\u003e or \u003c6\u003eshow decks in trash\u003c/6\u003e.":"Try selecting \u003c2\u003eCurrent \u0026 Previous Set\u003c/2\u003e or \u003c6\u003eshow decks in trash\u003c/6\u003e.","Try \u003c2\u003eshowing decks in trash\u003c/2\u003e.":"Try \u003c2\u003eshowing decks in trash\u003c/2\u003e.","Basic Portraits":"Basic Portraits","Portrait Update":"Portrait Update","Available Portraits":"Available Portraits","Update Portrait":"Update Portrait","This {content} is private":"This {content} is private","Is this your {content}?":"Is this your {content}?","Hover a deck":"Hover a deck","Hover any deck to see the list here!":"Hover any deck to see the list here!","Your matches are still being processed, data below may be incomplete. Please check back in a couple of minutes.":"Your matches are still being processed, data below may be incomplete. Please check back in a couple of minutes.","Ladder Performance":"Ladder Performance","Profile disabled. Only I can see my Profile":"Profile disabled. Only I can see my Profile","Disabled + Private":"Disabled + Private","Anyone can see my Profile":"Anyone can see my Profile","Public":"Public","Only I can see my Profile":"Only I can see my Profile","Private":"Private","Change":"Change","{userName}'s Profile":"{userName}'s Profile","Edit":"Edit","Go play some games!":"Go play some games!","You appear to have multiple profiles with the same name, possibly due to a bug.\u003c1\u003e\u003c/1\u003ePlease click the triple dots in the top right corner and try selecting another profile.":"You appear to have multiple profiles with the same name, possibly due to a bug.\u003c1\u003e\u003c/1\u003ePlease click the triple dots in the top right corner and try selecting another profile.","Try selecting \u003c2\u003eCurrent \u0026 Previous Set\u003c/2\u003e.":"Try selecting \u003c2\u003eCurrent \u0026 Previous Set\u003c/2\u003e.","TROPHY RUNS":"TROPHY RUNS","BEST RUN":"BEST RUN","NET GEMS":"NET GEMS","Assuming all entry cost were paid using gems.":"Assuming all entry cost were paid using gems.","TIME PLAYED":"TIME PLAYED","HIGHEST RANK":"HIGHEST RANK","Find Best Decks in Bronze":"Find Best Decks in Bronze","Find other top winning decks you can craft at Bronze rank!":"Find other top winning decks you can craft at Bronze rank!","Browse Global Stats":"Browse Global Stats","Find Best Decks in Silver":"Find Best Decks in Silver","Find other top winning decks you can craft at Silver rank!":"Find other top winning decks you can craft at Silver rank!","Find Best Decks in Gold":"Find Best Decks in Gold","Find other top winning decks you can craft at Gold rank!":"Find other top winning decks you can craft at Gold rank!","Find Best Decks in Platinum":"Find Best Decks in Platinum","Find other top winning decks you can craft at Platinum rank!":"Find other top winning decks you can craft at Platinum rank!","Find Best Decks in Diamond":"Find Best Decks in Diamond","Find other top winning decks you can craft at Diamond rank!":"Find other top winning decks you can craft at Diamond rank!","Find Best Decks in Mythic":"Find Best Decks in Mythic","Find other top winning decks you can craft at Mythic rank!":"Find other top winning decks you can craft at Mythic rank!","Find the best performing decks at your rank with Untapped.gg Premium!":"Find the best performing decks at your rank with Untapped.gg Premium!","Subscribe to Premium":"Subscribe to Premium","You're all set! Now go play some games.":"You're all set! Now go play some games.","Just refresh this page once you did.":"Just refresh this page once you did.","The journey to Mythic starts with two steps":"The journey to Mythic starts with two steps","Download the Untapped.gg Companion":"Download the Untapped.gg Companion","Link your account with the Untapped.gg Companion":"Link your account with the Untapped.gg Companion","Link Your Account":"Link Your Account","If you just claimed your account, play some games then refresh this page to see your profile.":"If you just claimed your account, play some games then refresh this page to see your profile.","NEW Draftsmith Sealed Support: Get the best data-driven deck recommendations. \u003c0\u003eLearn more.\u003c/0\u003e":"NEW Draftsmith Sealed Support: Get the best data-driven deck recommendations. \u003c0\u003eLearn more.\u003c/0\u003e","View {name}'s Profile":"View {name}'s Profile","{name}'s Profile":"{name}'s Profile","Bot":"Bot","Brawl":"Brawl","View the Match History of this deck":"View the Match History of this deck","{name}'s Match History":"{name}'s Match History","Alpha features have non-final UI and are likely to have some bugs. We would appreciate any and all feedback you may have about this feature on our Discord: https://mtga.untapped.gg/discord.":"Alpha features have non-final UI and are likely to have some bugs. We would appreciate any and all feedback you may have about this feature on our Discord: https://mtga.untapped.gg/discord.","Alpha Feature":"Alpha Feature","Game Replay N
596ot Found":"Game Replay Not Found","Loading Game":"Loading Game","Downloading Game":"Downloading Game","Player Deck":"Player Deck","Emblems":"Emblems","Graveyard":"Graveyard","Exiled":"Exiled","Win":"Win","Life":"Life","Victory":"Victory","Defeat":"Defeat","Turn: {number}":"Turn: {number}","Phase: {phase}":"Phase: {phase}","Step: {step}":"Step: {step}","GameStateId: {gameStateId}":"GameStateId: {gameStateId}","Summarized messages detected. Game state may stay incomplete this turn.":"Summarized messages detected. Game state may stay incomplete this turn.","Opponent Deck":"Opponent Deck","Game state not found":"Game state not found","Celebrate {reason} on MTGA with {discount}% off Untapped Premium. Now only ${price}!":"Celebrate {reason} on MTGA with {discount}% off Untapped Premium. Now only ${price}!","Search...":"Search...","Visible":"Visible","Secret":"Secret","Deck visibility can be changed per-deck on your Profile.":"Deck visibility can be changed per-deck on your Profile.","Set who can see your new decks as they’re uploaded to your Profile. Decks that are \u003c2\u003eVisible\u003c/2\u003e can be seen by anyone with access to your profile. \u003c5\u003eSecret\u003c/5\u003e decks can only be seen by you.":"Set who can see your new decks as they’re uploaded to your Profile. Decks that are \u003c2\u003eVisible\u003c/2\u003e can be seen by anyone with access to your profile. \u003c5\u003eSecret\u003c/5\u003e decks can only be seen by you.","Upload new decks as \u003c2\u003eVisible\u003c/2\u003e":"Upload new decks as \u003c2\u003eVisible\u003c/2\u003e","Upload new decks as \u003c2\u003eSecret\u003c/2\u003e":"Upload new decks as \u003c2\u003eSecret\u003c/2\u003e","Disabling this profile will remove it from the list of profiles associated with your Account, and from public view. You’ll still be able to see your other profile(s).":"Disabling this profile will remove it from the list of profiles associated with your Account, and from public view. You’ll still be able to see your other profile(s).","DISABLE PROFILE":"DISABLE PROFILE","Exclude my data from aggregate statistics":"Exclude my data from aggregate statistics","We upload data from matches played with the Companion to Untapped.gg, and sometimes publish aggregate statistics on social media and other channels. The data is always entirely anonymous and aggregate.\u003c1\u003e\u003c/1\u003e\u003c2\u003e\u003c/2\u003eIf you want your data to start being excluded from these public results, please check the option below.":"We upload data from matches played with the Companion to Untapped.gg, and sometimes publish aggregate statistics on social media and other channels. The data is always entirely anonymous and aggregate.\u003c1\u003e\u003c/1\u003e\u003c2\u003e\u003c/2\u003eIf you want your data to start being excluded from these public results, please check the option below.","Change the name displayed on your profile":"Change the name displayed on your profile","Set the Game Type configuration you and others see on your Profile":"Set the Game Type configuration you and others see on your Profile","Add links to your social media pages to be displayed on your profile":"Add links to your social media pages to be displayed on your profile","Set who can view your profile":"Set who can view your profile","Anyone can see my Profile and Collection (Deck visibility can be set separately)":"Anyone can see my Profile and Collection (Deck visibility can be set separately)","Only I can see my Profile, Collection and Decks":"Only I can see my Profile, Collection and Decks","Display Name":"Display Name","Profile Visibility":"Profile Visibility","Default Game Type":"Default Game Type","Default Deck Visibility":"Default Deck Visibility","Social Links":"Social Links","Disable Stats Participation":"Disable Stats Participation","Disable Profile":"Disable Profile","Unnamed Player":"Unnamed Player","Disabled Profiles":"Disabled Profiles","Re-enabling a profile will add it the list of profiles associated with your Account.":"Re-enabling a profile will add it the list of profiles associated with your Account.","RE-ENABLE":"RE-ENABLE","Table of Contents":"Table of Contents","OPPONENT":"OPPONENT","WINRATE VS.":"WINRATE VS.","Feedback \u0026 Requests":"Feedback \u0026 Requests","Tell us what features you would like to see next!":"Tell us what features you would like to see next!","Leave a Suggestion":"Leave a Suggestion","Join our Discord":"Join our Discord","Totally Lost":"Totally Lost","Codex":"Codex","MTG All {typeName} Cards \u0026 Decks":"MTG All {typeName} Cards \u0026 Decks","All the {typeName} cards released on MTG Arena and {typeName} decks in all formats: Standard, Pioneer, Historic, Brawl, Commander...":"All the {typeName} cards released on MTG Arena and {typeName} decks in all formats: Standard, Pioneer, Historic, Brawl, Commander...","MTG {mechanicName} - All cards with {mechanicName}":"MTG {mechanicName} - All cards with {mechanicName}","The mechanic {mechanicName} in MTG and all cards with it: {mechanicText}":"The mechanic {mechanicName} in MTG and all cards with it: {mechanicText}","MTG All {typeName} Planeswalkers":"MTG All {typeName}
596 Planeswalkers","{cardName} - {setName} - MTG Spoilers":"{cardName} - {setName} - MTG Spoilers","{setName} ({setCode}) Spoilers Card List \u0026 Gallery - MTG":"{setName} ({setCode}) Spoilers Card List \u0026 Gallery - MTG","{setName} ({setCode}) Card List \u0026 Gallery - MTG":"{setName} ({setCode}) Card List \u0026 Gallery - MTG","MTG Spoilers - ":"MTG Spoilers - ","{name} Commander":"{name} Commander","MTG Arena Commanders":"MTG Arena Commanders","MTG Arena Commanders Mana Base":"MTG Arena Commanders Mana Base","Untapped.gg Companion for MTG Arena":"Untapped.gg Companion for MTG Arena","Untapped.gg Companion will take your MTGA game to the next level with a deck tracker, draft helper, personal statistics, and more. Download for free for Windows or Mac.":"Untapped.gg Companion will take your MTGA game to the next level with a deck tracker, draft helper, personal statistics, and more. Download for free for Windows or Mac.","{format} {archetype} - {latestSet}":"{format} {archetype} - {latestSet}","{gameTitle} {format} Card Stats {latestSet}":"{gameTitle} {format} Card Stats {latestSet}","Compare the statistics of every card in Magic: The Gathering Standard Format to get the best cards for your collection!":"Compare the statistics of every card in Magic: The Gathering Standard Format to get the best cards for your collection!","{name} - {latestSet}":"{name} - {latestSet}","{gameTitle} {format} Decks - {latestSet}":"{gameTitle} {format} Decks - {latestSet}","Find the best Magic: The Gathering decks in Standard, Historic, Historic Brawl, Alchemy, Pioneer and Timeless.":"Find the best Magic: The Gathering decks in Standard, Historic, Historic Brawl, Alchemy, Pioneer and Timeless.","{setName} Early Access Decks":"{setName} Early Access Decks","Standard is a competitive and casual format available in paper and Magic: The Gathering Arena. Standard games are one-on-one with a 60 card minimum for the main deck (up to 15 card sideboard) and can not contain more than four copies of a card across it’s main deck and sideboard.":"Standard is a competitive and casual format available in paper and Magic: The Gathering Arena. Standard games are one-on-one with a 60 card minimum for the main deck (up to 15 card sideboard) and can not contain more than four copies of a card across it’s main deck and sideboard.","Alchemy is a format exclusive to Magic: The Gathering Arena featuring rebalanced versions of existing cards to shake up the meta for digital play, and seeing new cards exclusive to Alchemy released along side their companion Standard set release. Alchemy games are one-on-one with a 60 card minimum for the main deck (up to 15 card sideboard).":"Alchemy is a format exclusive to Magic: The Gathering Arena featuring rebalanced versions of existing cards to shake up the meta for digital play, and seeing new cards exclusive to Alchemy released along side their companion Standard set release. Alchemy games are one-on-one with a 60 card minimum for the main deck (up to 15 card sideboard).","Pioneer is a competitive and semi-casual format available in paper and Magic: The Gathering Arena. Pioneer games aim to be more powerful than Standard by introducing a larger card pool, but less powerful than Historic, Modern or Legacy.":"Pioneer is a competitive and semi-casual format available in paper and Magic: The Gathering Arena. Pioneer games aim to be more powerful than Standard by introducing a larger card pool, but less powerful than Historic, Modern or Legacy.","Historic is Magic: The Gathering Arena’s largest constructed format, filled with Magic cards from every set released on Arena. Digital-only cards are legal in this format, including rebalanced versions of existing cards. Historic games are one-on-one with a 60 card minimum for the main deck (up to 15 card sideboard).":"Historic is Magic: The Gathering Arena’s largest constructed format, filled with Magic cards from every set released on Arena. Digital-only cards are legal in this format, including rebalanced versions of existing cards. Historic games are one-on-one with a 60 card minimum for the main deck (up to 15 card sideboard).","Timeless is Magic: The Gathering Arena’s least restrictive constructed format, where every card released for Arena is legal. The format makes use of a special “restricted” list, which limits the use of certain cards to a single copy.":"Timeless is Magic: The Gathering Arena’s least restrictive constructed format, where every card released for Arena is legal. The format makes use of a special “restricted” list, which limits the use of certain cards to a single copy.","Brawl is the format most similar to Commander available on Magic: The Gathering Arena. Brawl games are one-on-one with 1 commander card (any legendary or Planeswalker in MTG Arena), and 99 cards for the main deck that match the commander’s color. Unlike other modes, player’s start with 25 life and a free mulligan.":"Brawl is the format most similar to Commander available on Magic: The Gathering Arena. Brawl games are one-on-one with 1 commander card (any legendary or Planeswalker in MTG Arena), and 99 cards for the main deck that match the commander’s color. Unlike other modes, player’s start with 25 life and a free mulligan.","Discover the latest popular deck trends for Magic: The Gathering from Mythic players.":"Discover the latest popular deck trends for Magic: The Gathering from Mythic players.","{gameTitle} {format} Tier List - {latestSet}":"{gameTitle} {format} Tier List - {latestSet}","Explore the Magic: The Gathering meta tier list and find the best decks for every color combination":"Explore the Magic: The Gathering meta tier list and find the best decks for every color combination","Share your deck":"Share your deck","Convert your MTGA Export to a beautiful deck page you can share with your friends!":"Convert your MTGA Export to a beautiful deck page you can share with your friends!","Untapped.gg Draftsmith for MTG Arena":"Untapped.gg Draftsmith for MTG Arena","Your new secret weapon for draft.":"Your new secret weapon for draft.","Untapped.gg - MTG Arena Deck Tracker, Stats, and Analytics":"Untapped.gg - MTG Arena Deck Tracker, Stats, and Analytics","Magic: The Gathering Arena Deck Tracker, Stats, and Analytics from the team behind Hearthstone Deck Tracker and HSReplay.net.":"Magic: The Gathering Arena Deck Tracker, Stats, and Analytics from the team behind Hearthstone Deck Tracker and HSReplay.net.","MTG {setName} Sealed Card Data":"MTG {setName} Sealed Card Data","MTG {setName} Draft Card Data":"MTG {setName} Draft Card Data","Master your next MTG draft with the best pick order tier list and ratings for every card in {setName} powered by the latest game data.":"Master your next MTG draft with the best pick order tier list and ratings for every card in {setName} powered by the latest game data.","Limited Set Guide":"Limited Set Guide","MTG {setName} Sealed Combat Tricks":"MTG {setName} Sealed Combat Tricks","MTG {setName} Draft Combat Tricks":"MTG {setName} Draft Combat Tricks","MTG {setName} Best Sealed Cards \u0026 Card Ratings":"MTG {setName} Best Sealed Cards \u0026 Card Ratings","MTG {setName} Best Draft Cards \u0026 Pick Order":"MTG {setName} Best Draft Cards \u0026 Pick Order","MTG {setName} Sealed Guide \u0026 Archetypes":"MTG {setName} Sealed Guide \u0026 Archetypes","MTG {setName} Draft Guide \u0026 Archetypes":"MTG {setName} Draft Guide \u0026 Archetypes","MTG {setName} Sealed Tier List":"MTG {setName} Sealed Tier List","MTG {setName} Draft Tier List":"MTG {setName} Draft Tier List","Learn the best colors to draft for {setName} with our tier list powered by the latest game data.":"Learn the best colors to draft for {setName} with our tier list powered by the latest game data.","MTG {setName} Sealed Trophy Decks":"MTG {setName} Sealed Trophy Decks","MTG {setName} Draft Trophy Decks":"MTG {setName} Draft Trophy Decks","{cardName} - {cardSet} - MTG":"{cardName} - {cardSet} - MTG","Nexus Featured Decks":"Nexus Featured Decks","Find interesting and fun Magic: The Gathering decks to try out based on MTGA players feats! Explore MTGA off-meta decks for your collection.":"Find interesting and fun Magic: The Gathering decks to try out based on MTGA players feats! Explore MTGA off-meta decks for your collection.","MTGA Leaderboards":"MTGA Leaderboards","Untapped.gg Premium for MTG: Arena":"Untapped.gg Premium for MTG: Arena","Premium on Untapped.gg gives you access to the best MTGA decklists and counters tailored to your format, game mode, time range and rank.":"Premium on Untapped.gg gives you access to the best MTGA decklists and counters tailored to your format, game mode, time range and rank.","View {userName}'s Profile on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.":"View {userName}'s Profile on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.","Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.":"Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.","Untapped":"Untapped","Unknown Profile":"Unknown Profile","{userName}'s Collection":"{userName}
596's Collection","Private Collection":"Private Collection","View {userName}'s Collection on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.":"View {userName}'s Collection on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.","Collection":"Collection","{userName}'s Draft Replay":"{userName}'s Draft Replay","Private Draft Replay":"Private Draft Replay","View {userName}'s Draft Replay on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.":"View {userName}'s Draft Replay on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.","Your Collection - Untapped.gg":"Your Collection - Untapped.gg","View your Collection on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.":"View your Collection on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.","Your Profile - Untapped.gg":"Your Profile - Untapped.gg","View your Profile on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.":"View your Profile on Untapped.gg, the #1 MTGA Deck Tracker, Stats, and Analytics website.","Game Replay":"Game Replay","At least this was better than that week at the Juri Revue.":"At least this was better than that week at the Juri Revue.","There is no deck currently known for this user.":"There is no deck currently known for this user.","Untapped.gg Rating":"Untapped.gg Rating","The higher the score, the more the card was highly prioritized in successful drafts":"The higher the score, the more the card was highly prioritized in successful drafts","Avg Pick Taken":"Avg Pick Taken","Average pick where the card was chosen when offered":"Average pick where the card was chosen when offered","Avg Last Offered":"Avg Last Offered","Average last pick where the card was still offered to pick":"Average last pick where the card was still offered to pick","Winrate when one or more copies of this card was in player's hand during the game":"Winrate when one or more copies of this card was in player's hand during the game","Not In Hand WR":"Not In Hand WR","Winrate when no copy of this card was in player's hand during the game":"Winrate when no copy of this card was in player's hand during the game","Winrate difference between games where the card was in hand and the games where it wasn't. Value shown in percentage points (pp)":"Winrate difference between games where the card was in hand and the games where it wasn't. Value shown in percentage points (pp)","Arch. IHWR Delta Lift":"Arch. IHWR Delta Lift","Difference between this archetype vs other archetypes WR lift when the card was available in the game. Value shown in percentage points (pp).":"Difference between this archetype vs other archetypes WR lift when the card was available in the game. Value shown in percentage points (pp).","Arch. WR Delta Lift":"Arch. WR Delta Lift","Difference between this archetype vs other archetypes WR lift when including this card. Value shown in percentage points (pp).":"Difference between this archetype vs other archetypes WR lift when including this card. Value shown in percentage points (pp).","In Opening Hand WR":"In Opening Hand WR","Winrate when the opening hand contains one or more copies of this card":"Winrate when the opening hand contains one or more copies of this card","Winrate when this card was cast at least once at any point in the game":"Winrate when this card was cast at least once at any point in the game","Included WR":"Included WR","Winrate of games with one or more copies of this card in the main deck, sideboard or as a commander":"Winrate of games with one or more copies of this card in the main deck, sideboard or as a commander","Percent of games with one or more copies of this card in the main deck, sideboard or as a commander":"Percent of games with one or more copies of this card in the main deck, sideboard or as a commander","Arch. Affinity":"Arch. Affinity","Ratio between the Card Popularity in this archetype vs other decks of the same colors. A data smoothing function is applied to avoid extreme ratios and the result presented in log2 for better scale.":"Ratio between the Card Popularity in this archetype vs other decks of the same colors. A data smoothing function is applied to avoid extreme ratios and the result presented in log2 for better scale.","In Main Deck":"In Main Deck","Percent of games with one or more copies of this card in the main deck across all decks from this Archetype":"Percent of games with one or more copies of this card in the main deck across all decks from this Archetype","Main Deck Qty":"Main Deck Qty","Most common number of copies of this card contained in the main deck":"Most common number of copies of this card contained in the main deck","In Sideboard":"In Sideboard","Percent of games with one or more copies of this card in the sideboard across all decks from this Archetype":"Percent of games with one or more copies of this card in the sideboard across all decks from this Archetype","Sideboard Qty":"Sideboard Qty","Most common number of copies of this card contained in the sideboard":"Most common number of copies of this card contained in the sideboard","Side-in WR":"Side-in WR","Winrate when one or more copies of this card was sideboarded into the main deck between games":"Winrate when one or more copies of this card was sideboarded into the main deck between games","Side-out WR":"Side-out WR","Winrate when one or more copies of this card was taken out of the main deck between games":"Winrate when one or more copies of this card was taken out of the main deck between games","Total Games":"Total Games","Number of games with one or more copies of this card in the main deck, sideboard or as a commander":"Number of games with one or more copies of this card in the main deck, sideboard or as a commander","InHandWR in this Archetype":"InHandWR in this Archetype","InHandWR in other Archetypes":"InHandWR in other Archetypes","WR lift in this Archetype":"WR lift in this Archetype","WR lift in other Archetypes":"WR lift in other Archetypes","Games in this Archetype":"Games in this Archetype","Games in other Archetypes":"Games in other Archetypes","Popularity in this Archetype":"Popularity in this Archetype","Popularity in other Archetypes":"Popularity in other Archetypes","Raw Ratio Value":"Raw Ratio Value","Smooth Ratio Value":"Smooth Ratio Value","Classic":"Classic","Enrage":"Enrage","The Warriors of the Sun Empire have learned to command terrifying Dinosaurs on the battlefield. Their signature mechanic is enrage, an ability word that encompasses abilities that trigger whenever the Dinosaurs with them are dealt damage. You do not want to make Dinosaurs angry.":"The Warriors of the Sun Empire have learned to command terrifying Dinosaurs on the battlefield. Their signature mechanic is enrage, an ability word that encompasses abilities that trigger whenever the Dinosaurs with them are dealt damage. You do not want to make Dinosaurs angry.","Hexproof from X":"Hexproof from X","Hexproof from black means that Knight of Grace can't be the target of any black spells an opponent controls. It also can't be the target of any abilities of black sources an opponent controls. Spells and abilities that don't target can still affect Knight of Grace.":"Hexproof from black means that Knight of Grace can't be the target of any black spells an opponent controls. It also can't be the target of any abilities of black sources an opponent controls. Spells and abilities that don't target can still affect Knight of Grace.","Surveil":"Surveil","The instruction to surveil always includes a number, such as surveil 2 on Deadly Visit. Look at that many cards from the top of your library. From those cards, put as many cards as you like back on top of your library in any order. Put the rest into your graveyard. Surveil helps you set up better draws for the future.":"The instruction to surveil always includes a number, such as surveil 2 on Deadly Visit. Look at that many cards from the top of your library. From those cards, put as many cards as you like back on top of your library in any order. Put the rest into your graveyard. Surveil helps you set up better draws for the future.","Undergrowth":"Undergrowth","Each undergrowth ability is different, so read each carefully to see exactly how all these corpses are going to help you. Golgari decks are highly interested in filling the graveyard. Creature combat is a fantastic way to do that, but discarding cards and dumping cards from the top of your library into your graveyard are just as effective. Undergrowth abilities provide scaling effects that may start small, but they can be dominating in the late game.":"Eac
596h undergrowth ability is different, so read each carefully to see exactly how all these corpses are going to help you. Golgari decks are highly interested in filling the graveyard. Creature combat is a fantastic way to do that, but discarding cards and dumping cards from the top of your library into your graveyard are just as effective. Undergrowth abilities provide scaling effects that may start small, but they can be dominating in the late game.","Mentor":"Mentor","Mentor is an ability that triggers whenever the creature with mentor attacks. You choose another attacking creature with lesser power as the target. As the ability resolves, compare the powers of the two creatures again. If the target creature's power is still less than the power of the creature with mentor, put a +1/+1 counter on the target creature.":"Mentor is an ability that triggers whenever the creature with mentor attacks. You choose another attacking creature with lesser power as the target. As the ability resolves, compare the powers of the two creatures again. If the target creature's power is still less than the power of the creature with mentor, put a +1/+1 counter on the target creature.","Convoke":"Convoke","Convoke allows you to tap your creatures rather than pay for some or all of the mana normally required to cast the spell. Each creature pays for one mana of its color or for one generic mana if it doesn't match any the spell's colors. If you tap a multicolored creature, you can choose which cost it's covering.":"Convoke allows you to tap your creatures rather than pay for some or all of the mana normally required to cast the spell. Each creature pays for one mana of its color or for one generic mana if it doesn't match any the spell's colors. If you tap a multicolored creature, you can choose which cost it's covering.","Spectacle":"Spectacle","Spectacle, the new Rakdos keyword, gives spells an alternative cost. You can cast a spell for its spectacle cost if an opponent lost life during the turn. On some cards, the alternative cost is a discount, a reward for hurting your opponents.":"Spectacle, the new Rakdos keyword, gives spells an alternative cost. You can cast a spell for its spectacle cost if an opponent lost life during the turn. On some cards, the alternative cost is a discount, a reward for hurting your opponents.","Afterlife":"Afterlife","Afterlife is a triggered ability and includes a number. For example, Tithe Taker has afterlife 1. Some creatures have higher afterlife numbers. When a creature with afterlife dies, create 1/1 white and black Spirit creature tokens with flying. The number tells you how many 1/1 Spirits you get.":"Afterlife is a triggered ability and includes a number. For example, Tithe Taker has afterlife 1. Some creatures have higher afterlife numbers. When a creature with afterlife dies, create 1/1 white and black Spirit creature tokens with flying. The number tells you how many 1/1 Spirits you get.","Riot":"Riot","A creature with riot enters the battlefield with a +1/+1 counter on it or with haste, its controller's choice. This choice is made as the creature enters the battlefield, so no one can respond to the choice. So, Gruul Spellbreaker could be a 4/4, or it can swing right away as a 3/3.":"A creature with riot enters the battlefield with a +1/+1 counter on it or with haste, its controller's choice. This choice is made as the creature enters the battlefield, so no one can respond to the choice. So, Gruul Spellbreaker could be a 4/4, or it can swing right away as a 3/3.","Amass":"Amass","Amass empowers you to creature your own Zombie horde. Here's how it works. When instructed to amass, ask yourself one simple question: does annihilating this world spark joy? Then, another question: do you control an Army? If you don't already control an Army creature, you create a 0/0 black Zombie Army creature token. Then put a number of +1/+1 counters on one of your Armies equal to the number after amass.":"Amass empowers you to creature your own Zombie horde. Here's how it works. When instructed to amass, ask yourself one simple question: does annihilating this world spark joy? Then, another question: do you control an Army? If you don't already control an Army creature, you create a 0/0 black Zombie Army creature token. Then put a number of +1/+1 counters on one of your Armies equal to the number after amass.","Escape":"Escape","If a card with escape is 
596in your graveyard, you can cast it. Escape provides you with an alternative cost with two components: an amount of mana you'll have to pay and a number of other cards you'll have to exile from your graveyard. Escape doesn't change when you can cast the spell. Instants with escape are good to go anytime; the other card types can be cast only during your main phase when the stack is empty.":"If a card with escape is in your graveyard, you can cast it. Escape provides you with an alternative cost with two components: an amount of mana you'll have to pay and a number of other cards you'll have to exile from your graveyard. Escape doesn't change when you can cast the spell. Instants with escape are good to go anytime; the other card types can be cast only during your main phase when the stack is empty.","Constellation":"Constellation","As an ability word, constellation doesn't have a specific rules meaning. It's used to shine some starlight on abilities that trigger whenever an enchantment enters the battlefield under your control. Each constellation bonus is different.":"As an ability word, constellation doesn't have a specific rules meaning. It's used to shine some starlight on abilities that trigger whenever an enchantment enters the battlefield under your control. Each constellation bonus is different.","Mutate":"Mutate","When you cast a creature spell for its mutate cost, a few things change about how you cast it. First, you pay the mutate cost rather than the mana cost. Second, the spell will require a target. Specifically, a target non-Human creature you own. Humans on Ikoria spend all their energy merely surviving, so their cells just aren't up for the mutation thing, I'm guessing. Mutate can be used only if you're casting the spell. If a creature card with mutate enters the battlefield some other way, it just enters the battlefield.":"When you cast a creature spell for its mutate cost, a few things change about how you cast it. First, you pay the mutate cost rather than the mana cost. Second, the spell will require a target. Specifically, a target non-Human creature you own. Humans on Ikoria spend all their energy merely surviving, so their cells just aren't up for the mutation thing, I'm guessing. Mutate can be used only if you're casting the spell. If a creature card with mutate enters the battlefield some other way, it just enters the battlefield.","You can have up to one chosen companion for each game. That chosen companion doesn't start in your main deck. Rather, it's a card in your sideboard. This means it doesn't count as a card toward meeting the minimum deck size in the format you're playing, but in Constructed formats, it is one of your fifteen sideboard cards. Just before the game begins, reveal your chosen companion to all players. Once during the game, but only during your main phase if the stack is empty, you can pay {3} to put your chosen companion into your hand.":"You can have up to one chosen companion for each game. That chosen companion doesn't start in your main deck. Rather, it's a card in your sideboard. This means it doesn't count as a card toward meeting the minimum deck size in the format you're playing, but in Constructed formats, it is one of your fifteen sideboard cards. Just before the game begins, reveal your chosen companion to all players. Once during the game, but only during your main phase if the stack is empty, you can pay {3} to put your chosen companion into your hand.","Cycling":"Cycling","Cycling is great on situational cards like Lightshield Parry that have situationally useful effects, but if the right situation doesn't come up—say you need a creature and not a combat trick—you can dig for the card you need. Additionally, some cards have abilities that trigger when you cycle them, or when you discard other cards, so keep those cards flowing! No one wins a race when they're out of gas.":"Cycling is great on situational cards like Lightshield Parry that have situationally useful effects, but if the right situation doesn't come up—say you need a creature and not a combat trick—you can dig for the card you need. Additionally, some cards have abilities that trigger when you cycle them, or when you discard other cards, so keep those cards flowing! No one wins a race when they're out of gas.","Landfall":"Landfall","If a land enters the battlefield under your control, all your landfall abilities will trigger. If more than one landfall ability triggers at the same time, you can put those abilities on the stack in any order. It doesn't matter why the land is entering the battlefield. It could be your land play for the turn. It could be a spell or ability that tells you to put a land card onto the battlefield.":"If a land enters the battlefield under your control, all your landfall abilities will trigger. If more than one landfall ability triggers at the same time, you can put those abilities on the stack in any order. It doesn't matter why the land is entering the battlefield. It could be your land play for the turn. It could be a spell or ability that tells you to put a land card onto the battlefield.","Foretell":"Foretell","Any time during your turn, you can pay {2}
596 and exile a card with foretell face down. Then, on a future turn, you can cast that card from exile by paying the foretell cost (the mana cost listed as part of the foretell keyword) rather than paying its mana cost. Pretty simple—set up the future, then watch it come to pass.":"Any time during your turn, you can pay {2} and exile a card with foretell face down. Then, on a future turn, you can cast that card from exile by paying the foretell cost (the mana cost listed as part of the foretell keyword) rather than paying its mana cost. Pretty simple—set up the future, then watch it come to pass.","Boast":"Boast","Boast abilities can be activated during combat or even after combat—any time in the turn after the creature was declared as an attacker. Unfortunately, this means a creature entering the battlefield attacking won't allow it to boast... but if it is worthy enough, it will survive to attack in a future combat, and then you can sing of its deeds!":"Boast abilities can be activated during combat or even after combat—any time in the turn after the creature was declared as an attacker. Unfortunately, this means a creature entering the battlefield attacking won't allow it to boast... but if it is worthy enough, it will survive to attack in a future combat, and then you can sing of its deeds!","Changeling":"Changeling","The masked 
596shapeshifters that reside in the realm of Littjara are mysterious and inscrutable. They can assume any form and walk, slither, fly, shamble, or float unnoticed wherever they wish to go. Changeling is a returning keyword ability that gives creatures that have it all creature types.":"The masked shapeshifters that reside in the realm of Littjara are mysterious and inscrutable. They can assume any form and walk, slither, fly, shamble, or float unnoticed wherever they wish to go. Changeling is a returning keyword ability that gives creatures that have it all creature types.","Magecraft":"Magecraft","Magecraft is an ability word that highlights triggered abilities that give you some sort of benefit whenever you cast—or copy—an instant or sorcery spell. So, you cast a sorcery spell. +1/+0. Then, in response, you cast an instant spell that will copy the sorcery. +1/+0. The instant spell resolves and copies the sorcery. +1/+0.":"Magecraft is an ability word that highlights triggered abilities that give you some sort of benefit whenever you cast—or copy—an instant or sorcery spell. So, you cast a sorcery spell. +1/+0. Then, in response, you cast an instant spell that will copy the sorcery. +1/+0. The instant spell resolves and copies the sorcery. +1/+0.","Ward":"Ward","Ward is a triggered ability. Whenever a permanent with ward becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that opponent pays whatever cost is after the word \"ward.\" That cost can be mana, life, or pretty much anything else that can be a cost.":"Ward is a triggered ability. Whenever a permanent with ward becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that opponent pays whatever cost is after the word \"ward.\" That cost can be mana, life, or pretty much anything else that can be a cost.","Demonstrate":"Demonstrate","Demonstrate is a keyword ability found on five cards in the Strixhaven Commander products. Cards with demonstrate let you copy the spell when you cast it, but also let an opponent copy that spell.":"Demonstrate is a keyword ability found on five cards in the Strixhaven Commander products. Cards with demonstrate let you copy the spell when you cast it, but also let an opponent copy that spell.","Disturb":"Disturb","Disturb also appears on transforming double-faced cards, but these don't transform on the battlefield. Rather, disturb allows you to cast these cards transformed from your graveyard. Death, you see, is only the beginning.":"Disturb also appears on transforming double-faced cards, but these don't transform on the battlefield. Rather, disturb allows you to cast these cards transformed from your graveyard. Death, you see, is only the beginning.","Coven":"Coven","Coven is an ability word that's used to highlight abilities that get better if you control three or more creatures with different powers. This is where you may have a moment where you think that \"powers\" means \"abilities,\" but no, \"powers\" is just the number before the slash opposite toughness.":"Coven is an ability word that's used to highlight abilities that get better if you control three or more creatures with different powers. This is where you may have a moment where you think that \"powers\" means \"abilities,\" but no, \"powers\" is just the number before the slash opposite toughness.","Cleave":"Cleave","Cleave is a new keyword ability found on some instant and sorcery cards. You can pay a cleave cost to remove some of the words from a spell, making it more powerful.":"Cleave is a new keyword ability found on some instant and sorcery cards. You can pay a cleave cost to remove some of the words from a spell, making it more powerful.","Training":"Training","People on Innistrad are constantly preparing to face the horrors of their world. For many, that means training themselves to be better in combat. Training is a new keyword ability that makes creatures stronger when they attack alongside creatures that have greater power than they do.":"People on Innistrad are constantly preparing to face the horrors of their world. For many, that means training themselves to be better in combat. Training is a new keyword ability that makes creatures stronger when they attack alongside creatures that have greater power than they do.","Exploit":"Exploit","Exploit is a keyword ability that allows you to sacrifice another creature when the creature with exploit enters the battlefield. Creatures with exploit also have a second triggered ability that occurs when they \"exploit a creature.\"":"Exploit is a keyword ability that allows you to sacrifice another creature when the creature with exploit enters the battlefield. Creatures with exploit also have a second triggered ability that occurs when they \"exploit a creature.\"","Reconfigure":"Reconfigure","The new keyword ability reconfigure allows such an Equipment creature to become attached to another creature, move from creature to creature, or become unattached and become a creature itself again. It's everything equip can do, plus the added flexibility of not having to wait around for another creature to be effective on the battlefield.":"The new keyword ability reconfigure allows such an Equipment creature to become attached to another creature, move from creature to creature, or become unattached and become a creature itself again. It's everything equip can do, plus the added flexibility of not having to wait around for another creature to be effective on the battlefield.","Compleated":"Compleated","Compleation is the process by which one becomes Phyrexian, almost certainly unwillingly, and the Praetors have finally discovered a way to compleat planeswalkers. Tamiyo, Compleated Sage debuts the compleated keyword ability along with a new hybrid Phyrexian mana symbol. Paying life for that symbol allows you cast Tamiyo perhaps a turn sooner, but she'll enter with two fewer loyalty counters.":"Compleation is the process by which one becomes Phyrexian, almost certainly unwillingly, and the Praetors have finally discovered a way to compleat planeswalkers. Tamiyo, Compleated Sage debuts the compleated keyword ability along with a new hybrid Phyrexian mana symbol. Paying life for that symbol allows you cast Tamiyo perhaps a turn sooner, but she'll enter with two fewer loyalty counters.","Ninjutsu":"Ninjutsu","Ninjutsu is a mechanic that allows your creatures to appear on the battlefield in a puff of smoke* when your opponent least expects it. If an attacking creature you control goes unblocked, you can reveal a card with ninjutsu from your hand, pay the ninjutsu cost, and return that attacking creature to its owner's hand. If you do, put the creature with ninjutsu onto the battlefield tapped and attacking.":"Ninjutsu is a mechanic that allows your creatures to appear on the battlefield in a puff of smoke* when your opponent least expects it. If an attacking creature you control goes unblocked, you can reveal a card with ninjutsu from your hand, pay the ninjutsu cost, and return that attacking creature to its owner's hand. If you do, put the creature with ninjutsu onto the battlefield tapped and attacking.","Casualty":"Casualty","To the Maestros, casualties are just a cost of doing business. To a Magic player, casualty is a cost of casting some spells. Spells with casualty costs allow their controller to sacrifice a creature as an additional cost to cast the spell. If they do, that spell is copied.":"To the Maestros, casualties are just a cost of doing business. To a Magic player, casualty is a cost of casting some spells. Spells with casualty costs allow their controller to sacrifice a creature as an additional cost to cast the spell. If they do, that spell is copied.","Blitz":"Blitz","The Riveteers faction moves with speed and efficie
596ncy. They are associated with the blitz keyword ability. Creature cards with a blitz cost may be cast for that cost instead of their mana cost. If they are, then they have haste and \"When this permanent is put into a graveyard from the battlefield, draw a card,\" and they are sacrificed at the beginning of the next end step.":"The Riveteers faction moves with speed and efficiency. They are associated with the blitz keyword ability. Creature cards with a blitz cost may be cast for that cost instead of their mana cost. If they are, then they have haste and \"When this permanent is put into a graveyard from the battlefield, draw a card,\" and they are sacrificed at the beginning of the next end step.","Hideaway":"Hideaway","A cycle of rare enchantments in Streets of New Capenna have hideaway 5. Hideaway was introduced to Magic on a popular cycle of lands in the Lorwyn release (2007). For its return, some details of how the mechanic functions have been updated to bring it in line with current standards for templating and design.":"A cycle of rare enchantments in Streets of New Capenna have hideaway 5. Hideaway was introduced to Magic on a popular cycle of lands in the Lorwyn release (2007). For its return, some details of how the mechanic functions have been updated to bring it in line with current standards for templating and design.","Enlist":"Enlist","Enlist is a new keyword ability that allows an attacking creature with enlist to get support from another creature that could have attacked.":"Enlist is a new keyword ability that allows an attacking creature with enlist to get support from another creature that could have attacked.","Kicker":"Kicker","Kicker is an optional additional cost. As you cast a spell with kicker, you choose whether you're just paying the mana cost to get the spell's normal effects. If you have the mana available, you can choose to kick the spell, paying the mana cost and the kicker cost. ":"Kicker is an optional additional cost. As you cast a spell with kicker, you choose whether you're just paying the mana cost to get the spell's normal effects. If you have the mana available, you can choose to kick the spell, paying the mana cost and the kicker cost. ","Domain":"Domain","Domain is a returning ability word that is found on cards that get better if you control more basic land types.":"Domain is a returning ability word that is found on cards that get better if you control more basic land types.","Prototype":"Prototype","The Brothers' War features prototype cards, which have a mechanic that represents an artificer's work in different stages of development. Each prototype card is an artifact creature which has a secondary set of mana cost, power, and toughness characteristics that are inset in the top of its text box. It c
596an be cast using either its normal characteristics or it can be cast as a smaller \"prototyped\" version of itself that uses the secondary characteristics instead.":"The Brothers' War features prototype cards, which have a mechanic that represents an artificer's work in different stages of development. Each prototype card is an artifact creature which has a secondary set of mana cost, power, and toughness characteristics that are inset in the top of its text box. It can be cast using either its normal characteristics or it can be cast as a smaller \"prototyped\" version of itself that uses the secondary characteristics instead.","Unearth":"Unearth","Casting powerful spells is great, but sometimes excavating the past can be just as useful. Unearth is a returning mechanic that lets some permanent cards return to the battlefield one last time. Previously, unearth has appeared mostly on creature cards, but The Brothers' War features the mechanic on some artifact cards too.":"Casting powerful spells is great, but sometimes excavating the past can be just as useful. Unearth is a returning mechanic that lets some permanent cards return to the battlefield one last time. Previously, unearth has appeared mostly on creature cards, but The Brothers' War features the mechanic on some artifact cards too.","Toxic":"Toxic","Toxic is a new keyword ability which puts poison counters on a player when a creature with toxic deals combat damage to that player. Toxic is always followed by a number, called the toxic value. The toxic value tells you how many counters are given to that player. Unlike infect, which caused a creature to deal damage to players in the form of poison counters, toxic causes an additional effect.":"Toxic is a new keyword ability which puts poison counters on a player when a creature with toxic deals combat damage to that player. Toxic is always followed by a number, called the toxic value. The toxic value tells you how many counters are given to that player. Unlike infect, which caused a creature to deal damage to players in the form of poison counters, toxic causes an additional effect.","Corrupted":"Corrupted","Corrupted is an ability word which indicates abilities that care whether an opponent has three or more poison counters.":"Corrupted is an ability word which indicates abilities that care whether an opponent has three or more poison counters.","Backup":"Backup","We have to supp
596ort each other in the fight against Phyrexia, and the new backup keyword ability allows creatures to do just that when they enter the battlefield.":"We have to support each other in the fight against Phyrexia, and the new backup keyword ability allows creatures to do just that when they enter the battlefield.","Bargain":"Bargain","To survive in the Wilds, you might need to make a deal or two. That's what bargain is all about: sacrifice an artifact, enchantment, or token as you cast a spell with bargain, and in turn, receive a more powerful effect.":"To survive in the Wilds, you might need to make a deal or two. That's what bargain is all about: sacrifice an artifact, enchantment, or token as you cast a spell with bargain, and in turn, receive a more powerful effect.","Craft":"Craft","There are plenty of treasures (not to be confused with Treasures) in Ixalan's network of underground caves, but just like Ixalan itself, many of these treasures are more than they seem on the surface. With the right materials, innocuous discoveries can be turned into powerful artifacts.":"There are plenty of treasures (not to be confused with Treasures) in Ixalan's network of underground caves, but just like Ixalan itself, many of these treasures are more than they seem on the surface. With the right materials, innocuous discoveries can be turned into powerful artifacts.","Outlast":"Outlast","The Abzan are all about endurance, and nothing prepares you for a long game better than growing your creatures over time. You can activate an outlast ability during your main phase if the stack is empty—otherwise known as any time you could cast a sorcery. Outlast abilities include the tap symbol, so a creature's outlast ability can't be activated unless that creature has been under your control continuously since the start of the turn (unless it has haste). When an outlast ability resolves, put a +1/+1 counter on the creature.":"The Abzan are all about endurance, and nothing prepares you for a long game better than growing your creatures over time. You can activate an outlast ability during your main phase if the stack is empty—otherwise known as any time you could cast a sorcery. Outlast abilities include the tap symbol, so a creature's outlast ability can't be activated unless that creature has been under your control continuously since the start of the turn (unless it has haste). When an outlast ability resolves, put a +1/+1 counter on the creature.","Prowess":"Prowess","Prowess is a triggered ability that gives the creature that has it +1/+1 until end of turn whenever you cast a noncreature spell. Any spell you cast that isn't a creature will cause prowess to trigger. Remember that lands aren't spells, so playing a land won't cause prowess to trigger. Casting a spell that's a creature and also another type (such as an artifact creature) is still casting a creature spell, so prowess won't trigger in that case either.":"Prowess is a triggered ability that gives the creature that has it +1/+1 until end of turn whenever you cast a noncreature spell. Any spell you cast that isn't a creature will cause prowess to trigger. Remember that lands aren't spells, so playing a land won't cause prowess to trigger. Casting a spell that's a creature and also another type (such as an artifact creature) is still casting a creature spell, so prowess won't trigger in that case either.","Delve":"Delve","Spells with delve are very powerful, but usually have a high mana cost. Fortunately, you don't need to pay all of it with mana. The Sultai's ruthlessness leads them to use every resource at their disposal, even the dead. As you're paying for the spell, you can exile cards from your graveyard. Each card you exile this way pays for one generic mana.":"Spells with delve are very powerful, but usually have a high mana cost. Fortunately, you don't need to pay all of it with mana. The Sultai's ruthlessness leads them to use every resource at their disposal, even the dead. As you're paying for the spell, you can exile cards from your graveyard. Each card you exile this way pays for one generic mana.","Morph":"Morph","Each of the five clans uses deception to outmaneuver its rivals. Morph is a returning mechanic that lets you cast spells as face-down creatures, disguising their true identity until you turn them face up.":"Each of the five clans uses deception to outmaneuver its rivals. Morph is a returning mechanic that lets you cast spells as face-down creatures, disguising their true identity until you turn them face up.","Disguise":"Disguise","A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.":"A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.","Plot":"Plot","If you're getting ready to pull off a heist, you'll need to concoct a plot. You can pay a card's plot cost, exile that card, and then cast it on a later turn without paying its mana cost.":"If you're getting ready to pull off a heist, you'll need to concoct a plot. You can pay a card's plot cost, exile that card, and then cast it on a later turn without paying its mana cost.","Bestow":"Bestow","Bestow is an ability that appears on some enchantment creatures. Creatures with bestow can be cast as creatures, just like normal, but they can also be cast as Auras targeting a creature. When the enchanted creature leaves the battlefield, the Aura with bestow will stop being an Aura and go back to being a creature on the battlefield!":"Bestow is an ability that appears on some enchantment creatures. Creatures with bestow can be cast as creatures, just like normal, but they can also be cast as Auras targeting a creature. When the enchanted creature leaves the battlefield, the Aura with bestow will stop being an Aura and go back to being a creature on the battlefield!","Devoid":"Devoid","The Eldrazi are back in Modern Horizons 3, and devoid is returning with them as well. Cards with devoid are colorless regardless of their mana costs.":"The Eldrazi are back in Modern Horizons 3, and devoid is returning with them as well. Cards with devoid are colorless regardless of their mana costs.","G
596ift":"Gift","Giving gifts is an important part of animalfolk culture, and the gift mechanic allows you to mimic that behavior by promising gifts to an opponent! Of course, you're probably not doing this out of the goodness of your heart; rather, you're doing it to get additional bonuses for yourself.":"Giving gifts is an important part of animalfolk culture, and the gift mechanic allows you to mimic that behavior by promising gifts to an opponent! Of course, you're probably not doing this out of the goodness of your heart; rather, you're doing it to get additional bonuses for yourself.","Offspring":"Offspring","Family and community are very important to the citizens of Valley, and the future of their various species is captured by the offspring ability. Luckily, the kids are all right—and in many cases, nearly as strong as their parents. Offspring takes the form of an additional cost you can pay when you cast certain creature spells; if you do, when that creature enters, you'll create a 1/1 token copy of it.":"Family and community are very important to the citizens of Valley, and the future of their various species is captured by the offspring ability. Luckily, the kids are all right—and in many cases, nearly as strong as their parents. Offspring takes the form of an additional cost you can pay when you cast certain creature spells; if you do, when that creature enters, you'll create a 1/1 token copy of it.","Valiant":"Valiant","The landscape of Valley is defined by the heroics of animalfolk, including both dedicated adventurers and everyday citizens stepping up to do what's necessary to protect their communities from Calamity Beasts. The mousefolk in particular are known for their pluck and bravery, and when the call to adventure comes, they tend to answer. Valiant is an ability word that appears on many Mouse creatures and highlights abilities that trigger whenever one of those creatures becomes the target of a spell or ability you control for the first time in a turn.":"The landscape of Valley is defined by the heroics of animalfolk, including both dedicated adventurers and everyday citizens stepping up to do what's necessary to protect their communities from Calamity Beasts. The mousefolk in particular are known for their pluck and bravery, and when the call to adventure comes, they tend to answer. Valiant is an ability word that appears on many Mouse creatures and highlights abilities that trigger whenever one of those creatures becomes the target of a spell or ability you control for the first time in a turn.","Pawprints":"Pawprints","One cycle of modal spells in this release, the Seasons, allow you to choose a variable number of modes. These spells use the pawprint symbol, {P}, to delineate how you make that choice. Each one has three modes, each one worth a certain amount of {P}, and allows you to choose up to five {P} worth of modes.":"One cycle of modal spells in this release, the Seasons, allow you to choose a variable number of modes. These spells use the pawprint symbol, {P}, to delineate how you make that choice. Each one has three modes, each one worth a certain amount of {P}, and allows you to choose up to five {P} worth of modes.","Impending":"Impending","Cast a creature spell for its impending cost, and it'll enter with time counters on it, but not as a creature. Once all of the time counters are removed, it reveals itself as the horrifying creature you always knew it could be. The impending ability appears only on a cycle of five mythic rare cards with Overlord in their name.":"Cast a creature spell for its impending cost, and it'll enter with time counters on it, but not as a creature. Once all of the time counters are removed, it reveals itself as the horrifying creature you always knew it could be. The impending ability appears only on a cycle of five mythic rare cards with Overlord in their name.","Survival":"Survival","When you're stuck on Duskmourn, there's only one goal: survival. Sometimes that means teaming up with others for safety, and sometimes that just means running faster than everyone else. The survival ability word indicates abilities that trigger at the beginning of your second main phase if the creature with survival is tapped.":"When you're stuck on Duskmourn, there's only one goal: survival. Sometimes that means teaming up with others for safety, and sometimes that just means running faster than everyone else. The survival ability word indicates abilities that trigger at the beginning of your second main phase if the creature with survival is tapped.","Eerie":"Eerie","We've all had that moment where we just know something's not right. It's a little off. It's a bit … eerie. Is that good or bad? Well, that depends on who you are. The eerie ability word signals abilities that trigger whenever an enchantment enters under your control and whenever you fully unlock a Room.":"We've all had that moment where we just know something's not right. It's a little off. It's a bit … eerie. Is that good or bad? Well, that depends on who you are. The eerie ability word signals abilities that trigger whenever an enchantment enters under your control and whenever you fully unlock a Room.","Delirium":"Delirium","The constant dread of life on Duskmourn wears on even the most battle-hardened survivors. That fear-induced state of disorientation is represented by the delirium ability word, which identifies abilities that require four or more card types among the cards in your graveyard.":"The constant dread of life on Duskmourn wears on even the most battle-hardened survivors. That fear-induced state of disorientation is represented by the delirium ability word, which identifies abilities that require four or more card types among the cards in your graveyard.","Jump-Start":"Jump-Start","You can cast a card with jump-start from your graveyard by paying all its regular costs and one additional cost: discarding a card from your hand. Casting a spell with jump-start follows all the normal timing rules, so sorceries with jump-start are still limited to your main phases. A spell with jump-start that was cast from your graveyard can still be countered, and if it has targets, it won't do anything if all its targets disappear or otherwise become illegal. After a spell with jump-start cast from your graveyard resolves, is countered, or leaves the stack in any way, it's exiled.":"You can cast a card with jump-start from your graveyard by paying all its regular costs and one additional cost: discarding a card from your hand. Casting a spell with jump-start follows all the normal timing rules, so sorceries with jump-start are still limited to your main phases. A spell with jump-start that was cast from your graveyard can still be countered, and if it has targets, it won't do anything if all its targets disappear or otherwise become illegal. After a spell with jump-start cast from your graveyard resolves, is countered, or leaves the stack in any way, it's exiled.","Pack Tactics":"Pack Tactics","Sometimes victory in a Dungeons \u0026 Dragons encounter requires careful planning, expert communication, and flawless execution. Sometimes you attack with everything and hope for the best. Pack tactics is a new ability word that highlights abilities that trigger whenever a creature attacks as part of an attacking force with power 6 or greater.":"Sometimes victory in a Dungeons \u0026 Dragons encounter requires careful planning, expert communication, and flawless execution. Sometimes you attack with everything and hope for the best. Pack tactics is a new ability word that highlights abilities that trigger whenever a creature attacks as part of an attacking force with power 6 or greater.","Daybound \u0026 Nightbound":"Daybound \u0026 Nightbound","If it's day as a turn begins, and the previous turn's active player didn't cast a spell last turn, it becomes night. Similarly, if it's night as a turn begins, if the previous turn's active player cast two or more spells last turn, it becomes day. ":"If it's day as a turn begins, and the previous turn's active player didn't cast a spell last turn, it becomes night. Similarly, if it's night as a turn begins, if the previous turn's active player cast two or more spells last turn, it becomes day. ","Blood tokens":"Blood tokens","What vampire wedding would be complete without blood? Several cards in this set create or make use of Blood artifact tokens.":"What vampire wedding would be complete without blood? Several cards in this set create or make use of Blood artifact tokens.","Read Ahead":"Read Ahead","If you're one of those people that always skips to the end of a book to find out the ending, then the read ahead ability is perfect for you. A Saga with the read ahead ability lets you choose which chapter it starts on. It enters with that many lore counters, and only that chapter ability triggers after it enters the battlefield.":"If you're one of those people that always skips to the end of a book to find out the ending, then the read ahead ability is perfect for you. A Saga with the read ahead ability lets you choose which chapter it starts on. It enters with that many lore counters, and only that chapter ability triggers after it enters the battlefield.","For Mirrodin!":"For Mirrodin!","This new keyword ability, found on some Equipment cards, represents the struggle of the Mirrans against the forces of Phyrexia. Equipment cards with this ability enter the battlefield with a creature to wield them.":"This new keyword ability, found on some Equipment cards, represents the struggle of the Mirrans against the forces of Phyrexia. Equipment cards with this ability enter the battlefield with a creature to wield them.","Restless Lands":"Restless Lands","Wilds of Eldraine introduced the first five members of this cycle, and five more are present in The Lost Caverns of Ixalan.":"Wilds of Eldraine introduced the first five members of this cycle, and five more are present in The Lost Caverns of Ixalan.","Raid":"Raid","Raid abilities care in some way if you attacked this turn. It doesn't matter what happened during that attack. The hope is that your creatures got through and dealt some damage, or overcame some poor chumps sent to block them. But even if the attack didn't go so well and your attackers didn't survive, raid abilities will still see that you attacked.":"Raid abilities care in some way if you attacked this turn. It doesn't matter what happened during that attack. The hope is that your creatures got through and dealt some damage, or overcame some poor chumps sent to block them. But even if the attack didn't go so well and your attackers didn't survive, raid abilities will still see that you attacked.","Explore":"Explore","If a creature you control explores, you reveal the top card of your library. If the revealed card is a land, representing your creature finding some new territory you can check out, put that card into your hand. If it's not a land card, your creature comes back empty-handed (or empty-winged, empty-taloned, empty-pawed, etc.) but still benef
596its from the attempt. Specifically, you put a +1/+1 counter on it. Then, you decide whether the nonland card goes back on top of your library or into your graveyard.":"If a creature you control explores, you reveal the top card of your library. If the revealed card is a land, representing your creature finding some new territory you can check out, put that card into your hand. If it's not a land card, your creature comes back empty-handed (or empty-winged, empty-taloned, empty-pawed, etc.) but still benefits from the attempt. Specifically, you put a +1/+1 counter on it. Then, you decide whether the nonland card goes back on top of your library or into your graveyard.","Crew":"Crew","To activate the crew ability, tap any number of creatures you control with total power equal to or greater than the crew number. Because the crew ability doesn't use the tap symbol, you can tap any untapped creature you control, even one that just entered the battlefield. You can even tap an animated Vehicle to crew another Vehicle.":"To activate the crew ability, tap any number of creatures you control with total power equal to or greater than the crew number. Because the crew ability doesn't use the tap symbol, you can tap any untapped creature you control, even one that just entered the battlefield. You can even tap an animated Vehicle to crew another Vehicle.","Ascend":"Ascend","Ascend unlocks different bonuses on different cards if you have the city's blessing. The city's blessing is a designation that the ascend ability can give you. The city's blessing isn't a permanent or emblem, and nothing can destroy it or otherwise interact with it.":"Ascend unlocks different bonuses on different cards if you have the city's blessing. The city's blessing is a designation that the ascend ability can give you. The city's blessing isn't a permanent or emblem, and nothing can destroy it or otherwise interact with it.","Adapt":"Adapt","Crossing new horizons brings new opportunities to thrive. Adaptability is the key to success! The adapt ability imbues creatures with a latent power and toughness boost that can be activated with an infusion of mana.":"Crossing new horizons brings new opportunities to thrive. Adaptability is the key to success! The adapt ability imbues creatures with a latent power and toughness boost that can be activated with an infusion of mana.","Addendum":"Addendum","Addendum is a new ability word. Ability words don't have any inherent rules meaning, so addendum is more of a label than anything else. It's found (mostly) on instants that have additional or alternative effects if you cast the spell during your main phase. So, if you're willing to give up a little flexibility, you are rewarded with extra potency.":"Addendum is a new ability word. Ability words don't have any inherent rules meaning, so addendum is more of a label than anything else. It's found (mostly) on instants that have additional or alternative effects if you cast the spell during your main phase. So, if you're willing to give up a little flexibility, you are rewarded with extra potency.","Proliferate":"Proliferate","To proliferate, choose any number of players or permanents that have one or more counters on them. This can be any kind of counters: +1/+1 counters on creatures, loyalty counters on planeswalkers, even unusual things like time, charge, or doom counters.":"To proliferate, choose any number of players or permanents that have one or more counters on them. This can be any kind of counters: +1/+1 counters on creatures, loyalty counters on planeswalkers, even unusual things like time, charge, or doom counters.","Adamant":"Adamant","Adamant ability word indicates a reward for showing exceptional dedication to a color and spending three or more mana of that color to cast a spell. An ability word appears in italics and has no rules meaning.":"Adamant ability word indicates a reward for showing exceptional dedication to a color and spending three or more mana of that color to cast a spell. An ability word appears in italics and has no rules meaning.","Devotion":"Devotion","Elspeth may choose to defy the gods of Theros, but you can instead show your devotion to them and reap their rewards. '\"Devotion\" is a rules term that counts colored mana symbols in the mana costs of permanents you control to determine the magnitude of their effects.":"Elspeth may choose to defy the gods of Theros, but you can instead show your devotion to them and reap their rewards. '\"Devotion\" is a rules term that counts colored mana symbols in the mana costs of permanents you control to determine the magnitude of their effects.","Counters":"Counters","Sometimes creatures gain abilities until end of turn, but on Ikoria, these modifications are often permanent. These 
596changes are marked using the new game mechanic of keyword counters.":"Sometimes creatures gain abilities until end of turn, but on Ikoria, these modifications are often permanent. These changes are marked using the new game mechanic of keyword counters.","Mill":"Mill","Players have been putting the top card of their library into their graveyard since the Antiquities set, and that's quite a lot of words to say to describe the action. Players have called this \"mill,\" named after the card Millstone, and this term has now been promoted to an official game term.":"Players have been putting the top card of their library into their graveyard since the Antiquities set, and that's quite a lot of words to say to describe the action. Players have called this \"mill,\" named after the card Millstone, and this term has now been promoted to an official game term.","Party":"Party","An homage to classic adventuring parties, the new party mechanic highlights four specific creature types: Cleric, Rogue, Warrior, and Wizard. The number of creatures in your party is how many of those roles you can fill with a creature you control. Each creature you control can fill a maximum of one role.":"An homage to classic adventuring parties, the new party mechanic highlights four specific creature types: Cleric, Rogue, Warrior, and Wizard. The number of creatures in your party is how many of those roles you can fill with a creature you control. Each creature you control can fill a maximum of one role.","Threshold":"Threshold","Threshold abilities care about you having seven or more cards in your graveyard. Some threshold abilities are, like the one Crypt Feaster has, a triggered ability. Whenever Crypt Feaster attacks, its ability checks to see if there are seven or more cards in your graveyard. If there are, the ability triggers and goes onto the stack. Players can respond to this ability with instants or activated abilities.":"Threshold abilities care about you having seven or more cards in your graveyard. Some threshold abilities are, like the one Crypt Feaster has, a triggered ability. Whenever Crypt Feaster attacks, its ability checks to see if there are seven or more cards in your graveyard. If there are, the ability triggers and goes onto the stack. Players can respond to this ability with instants or activated abilities.","Learn":"Learn","We're learning a lot of lessons already! Learn is a keyword action that lets you either discard a card and draw a card or put a Lesson card from outside the game into your hand.":"We're learning a lot of lessons already! Learn is a keyword action that lets you either discard a card and draw a card or put a Lesson card from outside the game into your hand.","Dungeon":"Dungeon","If you aren't in a dungeon yet, this means to put a dungeon card you own into the command zone and put a venture marker in the first room. A venture marker is any item, such as a coin or a mini, that you use to track which room you're in. The next time you venture into the dungeon, you'll move into the next room, following the arrows on the card. If there is more than one room that you could move to next, you choose which one to go into.":"If you aren't in a dungeon yet, this means to put a dungeon card you own into the command zone and put a venture marker in the first room. A venture marker is any item, such as a coin or a mini, that you use to track which room you're in. The next time you venture into the dungeon, you'll move into the next room, following the arrows on the card. If there is more than one room that you could move to next, you choose which one to go into.","Modified":"Modified","Many cards in this set reward you for improving your creatures by referring to \"modified\" creatures. A creature you control is considered modified if it has at least one counter on it, if it's equipped, or if it's enchanted by an Aura you control.":"Many cards in this set reward you for improving your creatures by referring to \"modified\" creatures. A creature you control is considered modified if it has at least one counter on it, if it's equipped, or if it's enchanted by an Aura you control.","Channel":"Channel","Channel is an ability word that appears on cards which can be discarded from your hand for a special effect. Eac
596h of those cards has an activated ability which includes discarding that card as part of its cost.":"Channel is an ability word that appears on cards which can be discarded from your hand for a special effect. Each of those cards has an activated ability which includes discarding that card as part of its cost.","Connive":"Connive","The Obscura faction deceives and manipulates their way to power. This is represented by the connive keyword action, which helps you scheme for the future. Some spells and abilities instruct a creature to connive. To do so, its controller draws a card and discards a card. If they discarded a nonland card this way, they put a +1/+1 counter on that creature.":"The Obscura faction deceives and manipulates their way to power. This is represented by the connive keyword action, which helps you scheme for the future. Some spells and abilities instruct a creature to connive. To do so, its controller draws a card and discards a card. If they discarded a nonland card this way, they put a +1/+1 counter on that creature.","Alliance":"Alliance","The Cabaretti faction takes advantage of their connections with the new alliance ability word. Alliance doesn't have any specific rules meaning, but always appears in front of abilities with the same trigger condition: \"Whenever another creature enters the battlefield under your control,. . .\"":"The Cabaretti faction takes advantage of their connections with the new alliance ability word. Alliance doesn't have any specific rules meaning, but always appears in front of abilities with the same trigger condition: \"Whenever another creature enters the battlefield under your control,. . .\"","Incubate":"Incubate","Incubate is a new keyword action that always has a number next to it. To \"incubate N\" means to create an Incubator token that enters the battlefield with N +1/+1 counters on it. An Incubator token is a transforming double-faced token. Its front face is a colorless Incubator artifact with \"{2}: Transform this artifact.\" Its back face is a colorless 0/0 Phyrexian artifact creature.":"Incubate is a new keyword action that always has a number next to it. To \"incubate N\" means to create an Incubator token that enters the battlefield with N +1/+1 counters on it. An Incubator token is a transforming double-faced token. Its front face is a colorless Incubator artifact with \"{2}: Transform this artifact.\" Its back face is a colorless 0/0 Phyrexian artifact creature.","Roles":"Roles","On Eldraine, everyone has a part to play. Some spells and abilities in Wilds of Eldraine generate one of seven predefined Aura tokens called Roles, all but one of which have positive effects. Will the Young Hero save the day, or will they succumb to sinister machinations and be Cursed?":"On Eldraine, everyone has a part to play. Some spells and abilities in Wilds of Eldraine generate one of seven predefined Aura tokens called Roles, all but one of which have positive effects. Will the Young Hero save the day, or will they succumb to sinister machinations and be Cursed?","Celebration":"Celebration","The Phyrexians have been defeated, and that's cause for merriment. Celebration is an ability word that highlights abilities that reward you for having two or more nonland permanents enter the battlefield under your control in a single turn.":"The Phyrexians have been defeated, and that's cause for merriment. Celebration is an ability word that highlights abilities that reward you for having two or more nonland permanents enter the battlefield under your control in a single turn.","Landcycling":"Landcycling","Typecycling is a variant of the cycling ability. \"[Type]cycling [cost]\" means \"[Cost], Discard this card: Search your library for a [type] card, reveal it, put it into your hand, then shuffle.\" This type is usually a subtype (as in \"Mountaincycling\") but can be any card type, subtype, supertype, or combination thereof (as in \"basic landcycling\").":"Typecycling is a variant of the cycling ability. \"[Type]cycling [cost]\" means \"[Cost], Discard this card: Search your library for a [type] card, reveal it, put it into your hand, then shuffle.\" This type is usually a subtype (as in \"Mountaincycling\") but can be any card type, subtype, supertype, or combination thereof (as in \"basic landcycling\").","Discover":"Discover","Discovery is an exciting pursuit. You never know what you'll find! Well, you might know, actually, because the discover keyword action allows you to dig into your library and cast something for free.":"Discovery is an exciting pursuit. You never know what you'll find! Well, you might know, actually, because the discover keyword action allows you to dig into your library and cast something for free.","Descended":"Descended","The deeper you go into the caves under Ixalan's surface, the more exciting the finds will be. Of course, the further you descend, the more dangerous things become. Descend is a new rules term that refers to times that a permanent card is put into your graveyard from anywhere.":"The deeper you go into the caves under Ixalan's surface, the more exciting the finds will be. Of course, the further you descend, the more dangerous things become. Descend is a new rules term that refers to times that a permanent card is put into your graveyard from anywhere.","Ferocious":"Ferocious","The Temur (the green-blue-red clan) signature mechanic is ferocious. Like raid, ferocious is an ability word. It has no rules meaning, but is used to highlight abilities that care about you controlling a creature with power 4 or greater.":"The Temur (the green-blue-red clan) signature mechanic is ferocious. Like raid, ferocious is an ability word. It has no rules meaning, but is used to highlight abilities that care about you controlling a creature with power 4 or greater.","Cloak":"Cloak","To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.":"To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.","Suspect":"Suspect","S
596o you're pretty sure you know who did it, right? No need to bring them in for questioning yet; you can feel free to suspect whomever you like. Some spells and abilities will allow you to suspect a creature. Suspected creatures have menace and can't block.":"So you're pretty sure you know who did it, right? No need to bring them in for questioning yet; you can feel free to suspect whomever you like. Some spells and abilities will allow you to suspect a creature. Suspected creatures have menace and can't block.","Investigate":"Investigate","But how do you know who did it? Like I said before, hunches aren't enough. You'll have to go out and find at least one clue. Preferably more, of course. Whenever you investigate, you create a Clue token.":"But how do you know who did it? Like I said before, hunches aren't enough. You'll have to go out and find at least one clue. Preferably more, of course. Whenever you investigate, you create a Clue token.","Outlaw":"Outlaw","You can't make a fortune without breaking a few rules. At least, that's what an outlaw would say! Outlaw is a new game term that refers to any card with the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type.":"You can't make a fortune without breaking a few rules. At least, that's what an outlaw would say! Outlaw is a new game term that refers to any card with the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type.","Crime":"Crime","What goes great with outlaws? Crime, of course! Whether it's a simple robbery or an elaborate heist, a haul is a haul at the end of the day. Crime does pay in Thunder Junction—just make sure you're the one getting paid!":"What goes great with outlaws? Crime, of course! Whether it's a simple robbery or an elaborate heist, a haul is a haul at the end of the day. Crime does pay in Thunder Junction—just make sure you're the one getting paid!","Mounts and Saddle":"Mounts and Saddle","Saddle is an activated ability that can be activated only as a sorcery, meaning during your main phases while the stack is empty. To activate a saddle ability, tap untapped creatures you control (other than the Mount itself) with total power greater than or equal to the number after saddle. When that ability resolves, the creature becomes saddled until end of turn. What that means exactly varies from creature to creature. Many Mounts have a triggered ability that triggers whenever it attacks while saddled.":"Saddle is an activated ability that can be activated only as a sorcery, meaning during your main phases while the stack is empty. To activate a saddle ability, tap untapped creatures you control (other than the Mount itself) with total power greater than or equal to the number after saddle. When that ability resolves, the creature becomes saddled until end of turn. What that means exactly varies from creature to creature. Many Mounts have a triggered ability that triggers whenever it attacks while saddled.","Spree":"Spree","Once you've assembled your crew and put together a plan, the last step is to get things done. Don't give anyone time to dissect your plan; get everything done in a spree! Spells with spree have a base cost as well as multiple additional costs, each of which is associated with a specific effect.":"Once you've assembled your crew and put together a plan, the last step is to get things done. Don't give anyone time to dissect your plan; get everything done in a spree! Spells with spree have a base cost as well as multiple additional costs, each of which is associated with a specific effect.","Energy":"Energy","Sometimes, mana just isn't enough. Several cards in Modern Horizons 3 will give you energy counters that you can use to power up spells and permanents you control. If you can assemble a deck full of these cards, you'll have lots of energy counters and plenty of ways to spend them!":"Sometimes, mana just isn't enough. Several cards in Modern Horizons 3 will give you energy counters that you can use to power up spells and permanents you control. If you can assemble a deck full of these cards, you'll have lots of energy counters and plenty of ways to spend them!","Annihilator":"Annihilator","Eldrazi are here for a long time, not a good time, unless they're on your side. Annihilator is a triggered ability that makes some Eldrazi creatures even more brutal when they attack.":"Eldrazi are here for a long time, not a good time, unless they're on your side. Annihilator is a triggered ability that makes some Eldrazi creatures even more brutal when they attack.","Expend":"Expend","Valley's raccoonfolk are also focused on hoarding resources, but their focus is often on utility and what happens when they expend those resources. Some abilities trigger whenever you \"expend N,\" which happens when you've spent N total mana on casting spells during a single turn.":"Valley's raccoonfolk are also focused on hoarding resources, but their focus is often on utility and what happens when they expend those resources. Some abilities trigger whenever you \"expend N,\" which happens when you've spent N total mana on casting spells during a single turn.","Flashback":"Flashback","You may cast a card with flashback from your graveyard. If you do, you pay its flashback cost rather than paying its mana cost. Flashback doesn't change when you can cast the spell, so a sorcery with flashback can still only be cast during your main phase. Also, casting a spell with flashback doesn't change its mana value. Mana value is always based on a spell's mana cost, even if you pay an alternative cost to cast it.":"You may cast a card with flashback from your graveyard. If you do, you pay its flashback cost rather than paying its mana cost. Flashback doesn't change when you can cast the spell, so a sorcery with flashback can still only be cast during your main phase. Also, casting a spell with flashback doesn't change its mana value. Mana value is always based on a spell's mana cost, even if you pay an alternative cost to cast it.","Exhaust":"Exhaust","Exhaust abilities can have all sorts of effects. Not all of them involve +1/+1 counters, and a few of them aren't even on creatures! They usually have an easy way to remember that they've been activated, though, whether that's putting a counter on the permanent with the ability or creating a tricked-out token. If a permanent with an exhaust ability that's already been activated leaves the battlefield and then returns, it's a new object with a new instance of its exhaust ability. That exhaust ability can be activated.":"Exhaust abilities can have all sorts of effects. Not all of them involve +1/+1 counters, and a few of them aren't even on creatures! They usually have an easy way to remember that they've been activated, though, whether that's putting a counter on the permanent with the ability or creating a tricked-out token. If a permanent with an exhaust ability that's already been activated leaves the battlefield and then returns, it's a new object with a new instance of its exhaust ability. That exhaust ability can be activated.","Endure":"Endure","Endure is a keyword action that creatures take. It's followed by a number. As a creature endures N, you choose to either put N +1/+1 counters on that creature or create an N/N 
596white Spirit creature token. If an endure ability resolves while the creature isn't on the battlefield, you'll simply create the Spirit token.":"Endure is a keyword action that creatures take. It's followed by a number. As a creature endures N, you choose to either put N +1/+1 counters on that creature or create an N/N white Spirit creature token. If an endure ability resolves while the creature isn't on the battlefield, you'll simply create the Spirit token.","Flurry":"Flurry","Flurry is an ability word, and each flurry ability has a different effect. Each flurry ability is a triggered ability that triggers whenever you cast your second spell in a turn. It doesn't matter what happened to the first spell. It may have resolved or been countered. It may even still be on the stack! The flurry ability will resolve before the spell that caused it to trigger.":"Flurry is an ability word, and each flurry ability has a different effect. Each flurry ability is a triggered ability that triggers whenever you cast your second spell in a turn. It doesn't matter what happened to the first spell. It may have resolved or been countered. It may even still be on the stack! The flurry ability will resolve before the spell that caused it to trigger.","Renew":"Renew","Renew is an ability word, and each renew ability has a different effect, although they have some things in common. All renew abilities include exiling the card with renew as part of the activation cost, and all of them can be activated only as a sorcery. All renew effects also involve putting counters on creatures—often +1/+1 counters, sometimes others. Sometimes there are additional effects. It's a bountiful variety, something the Sultai would truly appreciate.":"Renew is an ability word, and each renew ability has a different effect, although they have some things in common. All renew abilities include exiling the card with renew as part of the activation cost, and all of them can be activated only as a sorcery. All renew effects also involve putting counters on creatures—often +1/+1 counters, sometimes others. Sometimes there are additional effects. It's a bountiful variety, something the Sultai would truly appreciate.","Mobilize":"Mobilize","The number after mobilize indicates how many tapped and attacking 1/1 red Warrior creature tokens you'll create as the ability resolves. Once mobilize triggers, it doesn't matter what happens to the creature that attacked. You'll create the tokens even if that creature is no longer on the battlefield as the ability resolves, and you'll sacrifice the tokens at the beginning of the next end step even if that creature isn't around at that time.":"The number after mobilize indicates how many tapped and attacking 1/1 red Warrior creature tokens you'll create as the ability resolves. Once mobilize triggers, it doesn't matter what happens to the creature that attacked. You'll create the tokens even if that creature is no longer on the battlefield as the ability resolves, and you'll sacrifice the tokens at the beginning of the next end step even if that creature isn't around at that time.","Harmonize":"Harmonize","Harmonize allows you to cast a card from your graveyard by paying its harmonize cost rather than paying its mana cost. In addition, if you cast it this way, you may tap an untapped creature you control as an additional cost to cast that spell. If you do, the total amount of mana you pay is reduced by that creature's power.":"Harmonize allows you to cast a card from your graveyard by paying its harmonize cost rather than paying its mana cost. In addition, if you cast it this way, you may tap an untapped creature you control as an additional cost to cast that spell. If you do, the total amount of mana you pay is reduced by that creature's power.","Behold":"Behold","Several cards in the set ask you to behold a Dragon, often as an additional cost to cast a spell. To behold a Dragon, you can either choose a Dragon you control—you know, just point at it—or reveal a Dragon card from your hand. Some spells may have an additional effect if a Dragon was beheld. This applies no matter which manner of beholding you chose, and it applies no matter what happened to the Dragon or Dragon card in question.":"Several cards in the set ask you to behold a Dragon, often as an additional cost to cast a spell. To behold a Dragon, you can either choose a Dragon you control—you know, just point at it—or reveal a Dragon card from your hand. Some spells may have an additional effect if a Dragon was beheld. This applies no matter which manner of beholding you chose, and it applies no matter what happened to the Dragon or Dragon card in question.","Food":"Food","The rich culinary traditions of Eldraine live on even in the aftermath of the Phyrexian invasion. Several cards in this release create or make use of Food artifacts.":"The rich culinary traditions of Eldraine live on even in the aftermath of the Phyrexian invasion. Several cards in this release create or make use of Food artifacts.","Drawing Your Second Card":"Drawing Your Second Card","Knowledge is power! Some cards in the Throne of Eldraine set have abilities that trigger whenever you draw your second card during a turn.":"Knowledge is power! Some cards in the Throne of Eldraine set have abilities that trigger whenever you draw your second card during a turn.","Casting Spells During an Opponent's Turn":"Casting Spells During an Opponent's Turn","Several cards in the Theros Beyond Death set encourage you to be clever and cast spells during your opponent's turn, giving you a reward the first time you do so.":"Several cards in the Theros Beyond Death set encourage you to be clever and cast spells during your opponent's turn, giving you a reward the first time you do so.","Heroic Creatures":"Heroic Creatures","Elspeth isn't the only hero on Theros—far from it! Some creatures are particularly more heroic than others, giving an attack boost to your creatures when you target them.":"Elspeth isn't the only hero on Theros—far from it! Some creatures are particularly more heroic than others, giving an attack boost to your creatures when you target them.","Cleric Theme: Gaining Life":"Cleric Theme: Gaining Life","If you've got a Cleric in your party, you may be rewarded for gaining life.":"If you've got a Cleric in your party, you may be rewarded for gaining life.","Warrior Theme: Snap-On Equipment":"Warrior Theme: Snap-On Equipment","If you've got a Warrior in y
596our party, you probably like to attack. A lot. Warriors in this set don't have a unifying mechanic, but they benefit greatly both from attacking and from these \"snap-on\" Equipment, each of which comes with one free attachment.":"If you've got a Warrior in your party, you probably like to attack. A lot. Warriors in this set don't have a unifying mechanic, but they benefit greatly both from attacking and from these \"snap-on\" Equipment, each of which comes with one free attachment.","Wizard Theme: Casting Spells":"Wizard Theme: Casting Spells","If you've got a Wizard in your party, you may be rewarded for casting certain spells that Wizards like: instants, sorceries, and even more Wizards.":"If you've got a Wizard in your party, you may be rewarded for casting certain spells that Wizards like: instants, sorceries, and even more Wizards.","Second Spell":"Second Spell","Several cards in this set have triggered abilities that trigger whenever you cast your second spell in a turn.":"Several cards in this set have triggered abilities that trigger whenever you cast your second spell in a turn.","Mastery Spells":"Mastery Spells","Now that we've studied and learned and demonstrated our knowledge, we can achieve true Mastery! Specifically, the cycle of spells in the Strixhaven main set with \"Mastery\" in the name. These spells let you pay a cheaper alternative cost for a spell, but give an opponent an advantage if you do.":"Now that we've studied and learned and demonstrated our knowledge, we can achieve true Mastery! Specifically, the cycle of spells in the Strixhaven main set with \"Mastery\" in the name. These spells let you pay a cheaper alternative cost for a spell, but give an opponent an advantage if you do.","Flavor Words":"Flavor Words","In Adventures in the Forgotten Realms, we've turned the dial up on card flavor by using italicized words to contribute to the theme of many individual abilities. In some cases, these precede triggered or activated abilities on a card. In other cases, they allow you to choose a mode in a flavorful way. Much like ability words, these terms have no rules meaning.":"In Adventures in the Forgotten Realms, we've turned the dial up on card flavor by using italicized words to contribute to the theme of many individual abilities. In some cases, these precede triggered or activated abilities on a card. In other cases, they allow you to choose a mode in a flavorful way. Much like ability words, these terms have no rules meaning.","Rolling Dice":"Rolling Dice","Many cards instruct you to roll dice and then tell you what to do based on the outcome. Some cards have abilities that trigger whenever you roll dice or whenever you roll a certain result. Some other cards modify die rolls.":"Many cards instruct you to roll dice and then tell you what to do based on the outcome. Some cards have abilities that trigger whenever you roll dice or whenever you roll a certain result. Some other cards modify die rolls.","Forage":"Forage","The squirrelfolk of Valley are known to stockpile food and supplies, and they forage to augment their stashes and achieve their goals of nurturing the land. To forage, you'll either need to exile three cards from your graveyard or sacrifice a Food; in return, you'll get some exciting bonuses.":"The squirrelfolk of Valley are known to stockpile food and supplies, and they forage to augment their stashes and achieve their goals of nurturing the land. To forage, you'll either need to exile three cards from your graveyard or sacrifice a Food; in return, you'll get some exciting bonuses.","Shield Counters":"Shield Counters","The Brokers can offer protection from all kinds of dangers and are associated with shield counters. If a permanent with a shield counter on it would be dealt damage or would be destroyed as the result of an effect, a shield counter is removed instead.":"The Brokers can offer protection from all kinds of dangers and are associated with shield counters. If a permanent with a shield counter on it would be dealt damage or would be destroyed as the result of an effect, a shield counter is removed instead.","Stun Counters":"Stun Counters","Stun counters were introduced in the Dominaria United release. They're a special kind of counter that stops tapped permanents from untapping.":"Stun counters were introduced in the Dominaria United release. They're a special kind of counter that stops tapped permanents from untapping.","Oil Counters":"Oil Counters","Many cards in this set either enter the battlefield with oil counters or put oil counters on other permanents. While they are a slick way for spells and abilities to interact with the permanents that have them, oil counters themselves don't have any special rules significance.":"Many cards in this set either enter the battlefield with oil counters or put oil counters on other permanents. While they are a slick way for spells and abilities to interact with the permanents that have them, oil counters themselves don't have any special rules significance.","Powerstone Tokens":"Powerstone Tokens","Powerstone tokens are a new kind of artifact token. They can be tapped for c
596olorless mana that can be spent on anything except casting a nonartifact spell.":"Powerstone tokens are a new kind of artifact token. They can be tapped for colorless mana that can be spent on anything except casting a nonartifact spell.","The Ring tempts you":"The Ring tempts you","The One Ring, forged by the Dark Lord Sauron, is both powerful and dangerous. The mechanic the Ring tempts you allows you to designate a creature as your Ring-bearer. Each time the Ring tempts you, it will gain a new ability that makes your Ring-bearer more powerful while attacking.":"The One Ring, forged by the Dark Lord Sauron, is both powerful and dangerous. The mechanic the Ring tempts you allows you to designate a creature as your Ring-bearer. Each time the Ring tempts you, it will gain a new ability that makes your Ring-bearer more powerful while attacking.","Amass Orcs":"Amass Orcs","Amass is back, but this time, it's a little different. In The Lord of the Rings: Tales of Middle-earth, amass represents Sauron's ever-growing armies of Orcs, which he plans to use to conquer all of Middle-earth and gain control of the One Ring once more.":"Amass is back, but this time, it's a little different. In The Lord of the Rings: Tales of Middle-earth, amass represents Sauron's ever-growing armies of Orcs, which he plans to use to conquer all of Middle-earth and gain control of the One Ring once more.","Map Tokens":"Map Tokens","Need help venturing into the unknown? What if I told you the unknown could be a little more … well, known? Maybe you'd like a map?":"Need help venturing into the unknown? What if I told you the unknown could be a little more … well, known? Maybe you'd like a map?","Finality Counters":"Finality Counters","Bringing someone (or something) back from the grave isn't always easy. Sometimes it's a one-time deal, and that's where finality counters come in.":"Bringing someone (or something) back from the grave isn't always easy. Sometimes it's a one-time deal, and that's where finality counters come in.","Collect Evidence":"Collect Evidence","On Ravnica, we don't solve cases on hunches alone. Aspiring detectives like you go out into the field and collect evidence so we can figure out what happened. To \"collect evidence N\", exile cards with total mana value N or greater from your graveyard.":"On Ravnica, we don't solve cases on hunches alone. Aspiring detectives like you go out into the field and collect evidence so we can figure out what happened. To \"collect evidence N\", exile cards with total mana value N or greater from your graveyard.","Umbra Armor":"Umbra Armor","The umbra armor keyword ability, formerly known as \"totem armor,\" appears only on Auras. An Aura with umbra armor helps protect the permanent it's attached to; if that permanent would be destroyed, the Aura is destroyed instead!":"The umbra armor keyword ability, formerly known as \"totem armor,\" appears only on Auras. An Aura with umbra armor helps protect the permanent it's attached to; if that permanent would be destroyed, the Aura is destroyed instead!","Manifest Dread":"Manifest Dread","On Duskmourn, your worst nightmares come to life. That's not a metaphor, by the way; they're real, and they're dangerous. Mechanically, this takes the form of the manifest dread keyword action, which lets you choose one of two cards to put face down on the battlefield. If it's a creature card, you can turn it face up later to terrorize your opponents.":"On Duskmourn, your worst nightmares come to life. That's not a metaphor, by the way; they're real, and they're dangerous. Mechanically, this takes the form of the manifest dread keyword action, which lets you choose one of two cards to put face down on the battlefield. If it's a creature card, you can turn it face up later to terrorize your opponents.","Unlucky Lands":"Unlucky Lands","The Duskmourn release includes a cycle of ten dual lands that enter tapped unless a player has 13 or less life.":"The Duskmourn release includes a cycle of ten dual lands that enter tapped unless a player has 13 or less life.","Speed and Start Your Engines!":"Speed and Start Your Engines!","The first time in a game you control a permanent with start your engines!, your speed becomes 1. This happens immediately, so no one can respond and try to remove the permanent before you pick up speed. Once your speed is 1 or greater, you can trigger an ability to increase your speed. That ability is \"Whenever one or more opponents lose life during your turn, if your speed is less than 4, increase your speed by 1. This ability triggers only once each turn.\" This ability isn't tied to any permanent. For the rest of the game, it can be triggered as long as your speed is less than 4, no matter what permanents you control.":"The first time in a game you control a permanent with start your engines!, your speed becomes 1. This happens immediately, so no one can respond and try to remove the permanent before you pick up speed. Once your speed is 1 or greater, you can trigger an ability to increase your speed. That ability is \"Whenever one or more opponents lose life during your turn, if your speed is less than 4, increase your speed by 1. This ability triggers only once each turn.\" This ability isn't tied to any permanent. For the rest of the game, it can be triggered as long as your speed is less than 4, no matter what permanents you control.","Job Select":"Job Select","When an Equipment with job select enters, you create a 1/1 colorless Hero creature token, then attach that Equipment to the newly created token. Each Equipment with job select works like other Equipment. Its other abilities will tell you how it benef
596its the equipped creature, and it can be attached to other creatures you control using its equip ability.":"When an Equipment with job select enters, you create a 1/1 colorless Hero creature token, then attach that Equipment to the newly created token. Each Equipment with job select works like other Equipment. Its other abilities will tell you how it benefits the equipped creature, and it can be attached to other creatures you control using its equip ability.","Tiered":"Tiered","Each card with tiered is a modal spell with three different modes. Each mode includes an additional cost. To cast a spell with tiered, choose one of its modes and the associated additional cost.":"Each card with tiered is a modal spell with three different modes. Each mode includes an additional cost. To cast a spell with tiered, choose one of its modes and the associated additional cost.","Spacecraft \u0026 Station":"Spacecraft \u0026 Station","Station is an activated ability that can be activated only as a sorcery, meaning during your main phase when the stack is empty. To activate the station ability, tap an untapped creature you control other than the Spacecraft itself (which will soon become a creature, as you'll see). This can be any other untapped creature you control, including one that came under your control this turn. As that ability resolves, put a number of charge counters equal to the creature's power on the Spacecraft.":"Station is an activated ability that can be activated only as a sorcery, meaning during your main phase when the stack is empty. To activate the station ability, tap an untapped creature you control other than the Spacecraft itself (which will soon become a creature, as you'll see). This can be any other untapped creature you control, including one that came under your control this turn. As that ability resolves, put a number of charge counters equal to the creature's power on the Spacecraft.","Warp":"Warp","Warp represents an alternative cost. If you cast a card with warp from your hand, you may choose to pay its warp cost rather than its mana cost. If you do, you'll exile the permanent it becomes at the beginning of the next end step. It then becomes a \"warped card,\" perhaps with sound effects. Whoosh! Once the card is exiled, you can cast it from exile on a later turn.":"Warp represents an alternative cost. If you cast a card with warp from your hand, you may choose to pay its warp cost rather than its mana cost. If you do, you'll exile the permanent it becomes at the beginning of the next end step. It then becomes a \"warped card,\" perhaps with sound effects. Whoosh! Once the card is exiled, you can cast it from exile on a later turn.","Void":"Void","Void abilities improve what cards do if a nonland permanent left the battlefield this turn or if a spell was warped this turn. Void abilities can take many forms. On instants and sorceries, void may provide an alternative effect, indicated by the word \"instead.\" Void may also provide an additional effect, adding to what the spell normally does rather than replacing it.":"Void abilities improve what cards do if a nonland permanent left the battlefield this turn or if a spell was warped this turn. Void abilities can take many forms. On instants and sorceries, void may provide an alternative effect, indicated by the word \"instead.\" Void may also provide an additional effect, adding to what the spell normally does rather than replacing it.","Lander Tokens":"Lander Tokens","A Lander token is a new predefined token type, joining Treasure, Food, and a few others. A Lander token is a colorless artifact token with \"2, tap, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\" All kinds of cards will have you creating Lander tokens, and each one helps you keep your mana flowing.":"A Lander token is a new predefined token type, joining Treasure, Food, and a few others. A Lander token is a colorless artifact token with \"2, tap, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.\" All kinds of cards will have you creating Lander tokens, and each one helps you keep your mana flowing.","Enweb":"Enweb","Enweb is an alternative cost to cast a spell. If you choose to cast a spell for its enweb cost, you pay the listed cost rather than 
596its mana cost and return a tapped creature you control to its owner's hand. Returning a tapped creature is part of the cost, so if you don't control one, you can't use web-slinging to cast the spell.":"Enweb is an alternative cost to cast a spell. If you choose to cast a spell for its enweb cost, you pay the listed cost rather than its mana cost and return a tapped creature you control to its owner's hand. Returning a tapped creature is part of the cost, so if you don't control one, you can't use web-slinging to cast the spell.","Mayhem":"Mayhem","Mayhem is a new ability that allows you to cast a card from your graveyard for an alternative cost if you discarded it that turn. If you cast it this way, you pay the mayhem cost rather than the mana cost. As the reminder text reminds us, mayhem doesn't change when you can cast a spell, so if you discard Electro's Bolt on an opponent's turn, you can't take advantage of mayhem because Electro's Bolt is a sorcery.":"Mayhem is a new ability that allows you to cast a card from your graveyard for an alternative cost if you discarded it that turn. If you cast it this way, you pay the mayhem cost rather than the mana cost. As the reminder text reminds us, mayhem doesn't change when you can cast a spell, so if you discard Electro's Bolt on an opponent's turn, you can't take advantage of mayhem because Electro's Bolt is a sorcery.","Airbend":"Airbend","Airbend is a keyword action. To airbend a permanent or a spell, you exile it. As long as that card remains exiled, its owner may cast it by paying {2} rather than paying its mana cost. This doesn't change when that card can be cast. If you airbend a creature that an opponent owns during your turn, they'll usually have to wait until their next turn to cast it again.":"Airbend is a keyword action. To airbend a permanent or a spell, you exile it. As long as that card remains exiled, its owner may cast it by paying {2} rather than paying its mana cost. This doesn't change when that card can be cast. If you airbend a creature that an opponent owns during your turn, they'll usually have to wait until their next turn to cast it again.","Earthbend":"Earthbend","When you earthbend, choose target land you control. As the earthbend ability resolves, that land becomes a 0/0 creature with haste that's still a land. Then put +1/+1 counters on it equal to the earthbend number. Because the new creature land will have haste, you can feel free to earthbend lands that you just played.":"When you earthbend, choose target land you control. As the earthbend ability resolves, that land becomes a 0/0 creature with haste that's still a land. Then put +1/+1 counters on it equal to the earthbend number. Because the new creature land will have haste, you can feel free to earthbend lands that you just played.","Firebending":"Firebending","Firebending is a keyword that always includes a number. Whenever a creature you control with firebending attacks, you add that much red mana. You don't lose this mana during that combat. Any of this mana you still have as combat ends will be lost. You won't have it during your second main phase.":"Firebending is a keyword that always includes a number. Whenever a creature you control with firebending attacks, you add that much red mana. You don't lose this mana during that combat. Any of this mana you still have as combat ends will be lost. You won't have it during your second main phase.","Waterbend":"Waterbend","To pay a waterbend cost, you can always just pay the requested mana. However, for each {1} in that cost, you can tap an untapped artifact or creature you control rather than pay that mana. If you choose to tap a creature to help pay a waterbend cost, it can be one that just came under your control that turn.":"To pay a waterbend cost, you can always just pay the requested mana. However, for each {1} in that cost, you can tap an untapped artifact or creature you control rather than pay that mana. If you choose to tap a creature to help pay a waterbend cost, it can be one that just came under your control that turn.","Vivid":"Vivid","Vivid is an ability word that highlights abilities that care in some way about the number of colors among permanents you control. This 
596number will be between zero and five.":"Vivid is an ability word that highlights abilities that care in some way about the number of colors among permanents you control. This number will be between zero and five.","Blight":"Blight","Blight includes a number and is often phrased as a cost you pay. To blight N, put N -1/-1 counters on a creature you control. That creature isn't targeted, so you choose which creature will get the -1/-1 counters as you're taking the blight action. Importantly, you can put more -1/-1 counters on a creature than it would take to get rid of it.":"Blight includes a number and is often phrased as a cost you pay. To blight N, put N -1/-1 counters on a creature you control. That creature isn't targeted, so you choose which creature will get the -1/-1 counters as you're taking the blight action. Importantly, you can put more -1/-1 counters on a creature than it would take to get rid of it.","Evoke":"Evoke","Evoke is an alternative cost on some permanent cards. If you choose to cast a spell for its evoke cost, an ability triggers when it enters, forcing you to sacrifice it. Evoke is an economical option if you want to access the card's enters abilities (and sometimes abilities that trigger when it dies) ahead of schedule.":"Evoke is an alternative cost on some permanent cards. If you choose to cast a spell for its evoke cost, an ability triggers when it enters, forcing you to sacrifice it. Evoke is an economical option if you want to access the card's enters abilities (and sometimes abilities that trigger when it dies) ahead of schedule.","Persist":"Persist","When a creature with persist dies, if it had no -1/-1 counters on it, it returns to the battlefield under its owner's control with a -1/-1 counter on it.":"When a creature with persist dies, if it had no -1/-1 counters on it, it returns to the battlefield under its owner's control with a -1/-1 counter on it.","Mutagen Tokens":"Mutagen Tokens","Each Mutagen token is an artifact token with {1}, {tap}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.":"Each Mutagen token is an artifact token with {1}, {tap}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.","Sneak":"Sneak","You can cast a spell for its sneak cost only during the declare blockers step inside of combat during your turn, after blockers have been declared. If you cast a spell for its sneak cost, you do so any time you could cast an instant, meaning you could cast it in response to another spell or ability. Part of the alternative cost is listed after the sneak keyword.":"You can cast a spell for its sneak cost only during the declare blockers step inside of combat during your turn, after blockers have been declared. If you cast a spell for its sneak cost, you do so any time you could cast an instant, meaning you could cast it in response to another spell or ability. Part of the alternative cost is listed after the sneak keyword.","Disappear":"Disappear","Disappear is a new ability word that, curiously, appears before abilities that care in some way if a permanent left the battlefield while under your control during the turn. Disappear abilities will look back at the entire turn, even if the permanent that has the disappear ability wasn't on the battlefield at the time.":"Disappear is a new ability word that, curiously, appears before abilities that care in some way if a permanent left the battlefield while under your control during the turn. Disappear abilities will look back at the entire turn, even if the permanent that has the disappear ability wasn't on the battlefield at the time.","Prepare":"Prepare","Casting the copy of the prepared spell works just like casting any other spell. You have to pay its cost, and you have to follow the timing rules put in place by its card type. If it's a sorcery like Rampant Growth, you can cast it during your main phase if the stack is empty. If you cast a prepare spell from exile, the prepared creature becomes unprepared, meaning it loses the prepared designation.":"Casting the copy of the prepared spell works just like casting any other spell. You have to pay its cost, and you have to follow the timing rules put in place by its card type. If it's a sorcery like Rampant Growth, you can cast it during your main phase if the stack is empty. If you cast a prepare spell from exile, the prepared creature becomes unprepared, meaning it loses the prepared designation.","Repartee":"Repartee","The ability word repartee highlights triggered abilities that trigger whenever you cast an instant or sorcery spell targeting a creature. Each repartee ability has a different effect, so you'll have to read the words of each one carefully, much to the delight of the Silverquill students among you. If you cast a spell that targets multiple creatures, repartee abilities will trigger only once.":"The ability word repartee highlights triggered abilities that trigger whenever you cast an instant or sorcery spell targeting a creature. Each repartee ability has a different effect, so you'll have to read the words of each one carefully, much to the delight of the Silverquill students among you. If you cast a spell that targets multiple creatures, repartee abilities will trigger only once.","Opus":"Opus","The ability word opus highlights triggered abilities that trigger whenever you cast an instant or sorcery spell. Each opus ability has an initial effect and an additional or alternative effect if you spent five or more mana to cast the spell that caused the opus ability to trigger.":"The ability word opus highlights triggered abilities that trigger whenever you cast an instant or sorcery spell. Each opus ability has an initial effect and an additional or alternative effect if you spent five or more mana to cast the spell that caused the opus ability to trigger.","Infusion":"Infusion","Infusion, another ability word, highlights abilities that care in some way if you've gained life this turn. Infusion is used in a variety of ways—to give a spell an additional or alternative effect, determine whether a bonus applies, or see if a triggered ability will have an effect, like on Old-Growth Educator.":"Infusion, another ability word, highlights abilities that care in some way if you've gained life this turn. Infusion is used in a variety of ways—to give a spell an additional or alternative effect, determine whether a bonus applies, or see if a triggered ability will have an effect, like on Old-Growth Educator.","Increment":"Increment","Increment is a keyword that represents a triggered ability found on creatures. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than the power or toughness of the creature with increment, you put a +1/+1 counter on the creature.":"Increment is a keyword that represents a triggered ability found on creatures. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than the power or toughness of the creature with increment, you put a +1/+1 counter on the creature.","Paradigm":"Paradigm","Paradigm is a new keyword that appears on a cycle of sorceries and gives them true staying power. The first time a particular spell with paradigm resolves for you, you exile it. From that point forward, at the beginning of each of your first main phases, you may cast a copy of it without paying its mana cost. Casting each of these copies is optional, and you'll have the opportunity to cast one on each of your turns no matter what happens to the previous ones.":"Paradigm is a new keyword that appears on a cycle of sorceries and gives them true staying power. The first time a particular spell with paradigm resolves for you, you exile it. From that point forward, at the beginning of each of your first main phases, you may cast a copy of it without paying its mana cost. Casting each of these copies is optional, and you'll have the opportunity to cast one on each of your turns no matter what happens to the previous ones.","Converge":"Converge","The returning ability word converge highlights spells that count the number of colors of mana used to cast those spells or, for permanents, the number of colors of mana used to cast the spells that became those permanents.":"The returning ability word converge highlights spells that count the number of colors of mana used to cast those spells or, for permanents, the number of colors of mana used to cast the spells that became those permanents.","Power-up":"Power-up","Each power-up ability is an activated ability that can be activated only once. You'll put one or more +1/+1 counters on the creature. These serve as a handy reminder that you activated the power-up ability. There may al
596so be other effects, some of them quite devastating. If the creature enters and you activate the power-up ability all in the same turn, you get a discount on the power-up activation. That activation cost will be reduced by the creature's mana cost.":"Each power-up ability is an activated ability that can be activated only once. You'll put one or more +1/+1 counters on the creature. These serve as a handy reminder that you activated the power-up ability. There may also be other effects, some of them quite devastating. If the creature enters and you activate the power-up ability all in the same turn, you get a discount on the power-up activation. That activation cost will be reduced by the creature's mana cost.","Teamwork":"Teamwork","Teamwork is found on a selection of instants and sorceries in this set. It represents an optional additional cost to cast those spells. If you choose to cast a spell with teamwork, check out the number included in the teamwork ability and tap any number of untapped creatures you control with total power equal to or greater than that number. Teamwork can provide either an additional effect or an upgraded effect. Read each teamwork card carefully so you know exactly what you're signing your squad up for.":"Teamwork is found on a selection of instants and sorceries in this set. It represents an optional additional cost to cast those spells. If you choose to cast a spell with teamwork, check out the number included in the teamwork ability and tap any number of untapped creatures you control with total power equal to or greater than that number. Teamwork can provide either an additional effect or an upgraded effect. Read each teamwork card carefully so you know exactly what you're signing your squad up for.","Storied":"Storied","Storied is a static ability that dutifully looks over the permanents you control, waiting for two things to be true: One, that you control a permanent with storied. Two, you control three or more artifacts, legendary permanents, and/or Sagas. You may remember these as the same permanents that made up the historic batch, although historic isn't returning in this set. As soon as both of those things are true, you have an enduring story for the rest of the game.":"Storied is a static ability that dutifully looks over the permanents you control, waiting for two things to be true: One, that you control a permanent with storied. Two, you control three or more artifacts, legendary permanents, and/or Sagas. You may remember these as the same permanents that made up the historic batch, although historic isn't returning in this set. As soon as both of those things are true, you have an enduring story for the rest of the game.","Recruit":"Recruit","Recruit is a new keyword action. When told to recruit, first draw a card. Yay! Cards are great. Then discard a card. Yay! Who needed that card? If you discarded a nonland card, create a 1/1 white Human Soldier creature token. Recruit fills up your side of the battlefield and your graveyard, all while accelerating you through your library, hopefully toward the perfect draw.":"Recruit is a new keyword action. When told to recruit, first draw a card. Yay! Cards are great. Then discard a card. Yay! Who needed that card? If you discarded a nonland card, create a 1/1 white Human Soldier creature token. Recruit fills up your side of the battlefield and your graveyard, all while accelerating you through your library, hopefully toward the perfect draw.","Hone Counters":"Hone Counters","Every hone counter on an Equipment gives +1/+0 to the equipped creature. Notably, this isn't an ability given to the Equipment. It's just true because of rules associated with the counter.":"Every hone counter on an Equipment gives +1/+0 to the equipped creature. Notably, this isn't an ability given to the Equipment. It's just true because of rules associated with the counter.","Empower Jace":"Empower Jace","If you don't control a Jace planeswalker token, Jace will be right along to fix that. You create a blue Jace planeswalker token with 0 loyalty. While it won't enter with any loyalty counters, you will put the specified number of loyalty counters on it just after it enters. The new Jace token has two loyalty abilities: \"−1: Surveil 1\" and \"−3
596: Draw a card.\"":"If you don't control a Jace planeswalker token, Jace will be right along to fix that. You create a blue Jace planeswalker token with 0 loyalty. While it won't enter with any loyalty counters, you will put the specified number of loyalty counters on it just after it enters. The new Jace token has two loyalty abilities: \"−1: Surveil 1\" and \"−3: Draw a card.\"","Heartwood Tokens":"Heartwood Tokens","Each Heartwood token is a red and green artifact token with \"{T}: Add {R} or {G}.\" As Aerid Konstrari, one of the Founder Sphinxes of Hexhaven, so ably demonstrates, Heartwood tokens are useful not only for ramping up your available mana but also the number of artifacts you control.":"Each Heartwood token is a red and green artifact token with \"{T}: Add {R} or {G}.\" As Aerid Konstrari, one of the Founder Sphinxes of Hexhaven, so ably demonstrates, Heartwood tokens are useful not only for ramping up your available mana but also the number of artifacts you control.","Sagas":"Sagas","Every Saga has three chapters, represented by the I, II, and III symbols. Each chapter also has a corresponding effect. For The Flame of Keld, we see that the effect of chapter I is \"Discard your hand.\" The story gets better, I promise. Some Sagas have the same effect for multiple chapters. Instead of that effect being listed more than once, you'll notice that the chapter symbols are just grouped together with the appropriate effect.":"Every Saga has three chapters, represented by the I, II, and III symbols. Each chapter also has a corresponding effect. For The Flame of Keld, we see that the effect of chapter I is \"Discard your hand.\" The story gets better, I promise. Some Sagas have the same effect for multiple chapters. Instead of that effect being listed more than once, you'll notice that the chapter symbols are just grouped together with the appropriate effect.","Planet":"Planet","Planet is a new nonbasic land type. Planet doesn't have any rules or functionality tied to it, but the Planets we encounter here all happen to have station, so let's see one! Just like a Spacecraft that doesn't become an artifact creature, these Planets don't become creatures. However, once you've activated Uthros's station ability enough to get twelve or more charge counters onto it, it will have its final ability.":"Planet is a new nonbasic land type. Planet doesn't have any rules or functionality tied to it, but the Planets we encounter here all happen to have station, so let's see one! Just like a Spacecraft that doesn't become an artifact creature, these Planets don't become creatures. However, once you've activated Uthros's station ability enough to get twelve or more charge counters onto it, it will have its final ability.","Double-faced Cards":"Double-faced Cards","Ixalan also marks the return of double-faced cards. But instead of showing a creature transforming into another version of itself, the double-faced cards of this set highlight the tales and tools of discovery.":"Ixalan also marks the return of double-faced cards. But instead of showing a creature transforming into another version of itself, the double-faced cards of this set highlight the tales and tools of discovery.","Modal Double-Faced Cards":"Modal Double-Faced Cards","Previous Magic sets have included double-faced cards that required you to play them with their front faces up and transform them in some way to get to the back faces. The Zendikar Rising set features an exciting new take on this concept with modal double-faced cards: they don't transform, but instead you can play either face right away!":"Previous Magic sets have included double-faced cards that required you to play them with their front faces up and transform them in some way to get to the back faces. The Zendikar Rising set features an exciting new take on this concept with modal double-faced cards: they don't transform, but instead you can play either face right away!","If an ability refers to casting a historic spell, like Serra Disciple above does, it means whenever you cast an artifact spell, cast a legendary spell, or cast a Saga. Playing a legendary land (or an artifact land) won't cause those abilities to trigger because lands are never spells.":"If an ability refers to casting a historic spell, like Serra Disciple above does, it means whenever you cast an artifact spell, cast a legendary spell, or cast a Saga. Playing a legendary land (or an artifact land) won't cause those abilities to trigger because lands are never spells.","Legendary Sorceries":"Legendary Sorceries","You can cast a legendary sorcery only if you control a legendary creature or planeswalker. Once you've cast a legendary sorcery, it doesn't matter what happens to that creature or planeswalker. You need one around only to cast the spell.":"You can cast a legendary sorcery only if you control a legendary creature or planeswalker. Once you've cast a legendary sorcery, it doesn't matter what happens to that creature or planeswalker. You need one around only to cast the spell.","Split Cards":"Split Cards","The detectives of Ravnica have plenty of choices to make, and so will you when you're casting split cards! Each split card has two card faces on it, and each card face represents an individual spell you can cast.":"The detectives of Ravnica have plenty of choices to make, and so will you when you're casting split cards! Each split card has two card faces on it, and each card face represents an individual spell you can cast.","Planeswalkers":"Planeswalkers","Planeswalkers are cast as spells, just like any other nonland cards. There's a number in the lower-right corner of each planeswalker card. That's its loyalty. It enters with that many loyalty counters on it, whether you cast the planeswalker as a spell or if it entered some other way. It needs those loyalty counters to stay by your side. If a planeswalker ever has no loyalty counters on it, it's put into the graveyard.":"Planeswalkers are cast as spells, just like any other nonland cards. There's a number in the lower-right corner of each planeswalker card. That's its loyalty. It enters with that many loyalty counters on it, whether you cast the planeswalker as a spell or if it entered some other way. It needs those loyalty counters to stay by your side. If a planeswalker ever has no loyalty counters on it, it's put into the graveyard.","Adventure Cards":"Adventure Cards","Adventurer cards are creature cards, but each has a set of alternative characteristics in a subset frame on the left of its text box. You may cast the card as its Adventure—if you do, you can cast it as a creature later.":"Adventurer cards are creature cards, but each has a set of alternative characteristics in a subset frame on the left of its text box. You may cast the card as its Adventure—if you do, you can cast it as a creature later.","Hybrid Mana":"Hybrid Mana","Hybrid mana symbols represent a cost that can be paid with either of two colors. For example, g/u can be paid with either G or U. It's both a green and a blue mana symbol.":"Hybrid mana symbols represent a cost that can be paid with either of two colors. For example, g/u can be paid with either G or U. It's both a green and a blue mana symbol.","Lands of the Wilds and of the Realm":"Lands of the Wilds and of the Realm","Two cycles of lands in the Throne of Eldraine set, one at common and one at rare, show off the locales of the mysterious Wilds and the bastions of the Realm. All ten cards care about basic land types.":"Two cycles of lands in the Throne of Eldraine set, one at common and one at rare, show off the locales of the mysterious Wilds and the bastions of the Realm. All ten cards care about basic land types.","Relics of the Realm":"Relics of the Realm","Each of the five courts of the Realm has one ancient legendary artifact emblematic of the court's virtue. You can use them to help you in your battles—it's quite costly to call for their aid, but there are things you can do to lower that c
596ost.":"Each of the five courts of the Realm has one ancient legendary artifact emblematic of the court's virtue. You can use them to help you in your battles—it's quite costly to call for their aid, but there are things you can do to lower that cost.","The Gods of Theros":"The Gods of Theros","The pantheon of Theros is mighty, and the very presence of its members will change your game. But if you show enough devotion to the gods of Theros, they'll take a more active hand in fighting beside you.":"The pantheon of Theros is mighty, and the very presence of its members will change your game. But if you show enough devotion to the gods of Theros, they'll take a more active hand in fighting beside you.","The Mythos of the Apex Monsters":"The Mythos of the Apex Monsters","Among the strange and unusual wildlife on Ikoria, five specimens are awe-inspiring enough to feature their own myths and legends. Each card in the Mythos cycle can be cast with a single color of mana, but the tale is much more epic if you also spend a certain two other colors of mana.":"Among the strange and unusual wildlife on Ikoria, five specimens are awe-inspiring enough to feature their own myths and legends. Each card in the Mythos cycle can be cast with a single color of mana, but the tale is much more epic if you also spend a certain two other colors of mana.","Shrine Enchantments":"Shrine Enchantments","Shrine is an enchantment type that has no inherent rules meaning, but each Shrine gets better and better as you control more and more Shrines.":"Shrine is an enchantment type that has no inherent rules meaning, but each Shrine gets better and better as you control more and more Shrines.","Rune":"Rune","Runes are sacred symbols that enhance the battle prowess of anything—or anyone—they are applied to. Rune is a new enchantment subtype found on a cycle of Aura enchantments that can make creatures or Equipment better.":"Runes are sacred symbols that enhance the battle prowess of anything—or anyone—they are applied to. Rune is a new enchantment subtype found on a cycle of Aura enchantments that can make creatures or Equipment better.","Snow":"Snow","Kaldheim features realms crashing into one another, battle on a scale few have considered, and a rich history of strife in general. It can also be a little chilly. Bring a nice sweater. Snow is a returning supertype found on several card types, including permanent types, instants, and sorceries.":"Kaldheim features realms crashing into one another, battle on a scale few have considered, and a rich history of strife in general. It can also be a little chilly. Bring a nice sweater. Snow is a returning supertype found on several card types, including permanent types, instants, and sorceries.","Lesson":"Lesson","Class":"Class","Class enchantments, which first appeared in Adventures in the Forgotten Realms™, make their return in Bloomburrow and show off some of the many talents possessed by the animalfolk. Each one starts with a single ability, and with hard work, determination, and okay, yes, some mana, you can level them up to level 2 and level 3 in order to access additional powerful abilities!":"Class enchantments, which first appeared in Adventures in the Forgotten Realms™, make their return in Bloomburrow and show off some of the many talents possessed by the animalfolk. Each one starts with a single ability, and with hard work, determination, and okay, yes, some mana, you can level them up to level 2 and level 3 in order to access additional powerful abilities!","Meld Cards":"Meld Cards","Magic cards often combine together in powerful ways, but some cards meld together in a more literal manner, becoming a single permanent represented by two cards.":"Magic cards often combine together in powerful ways, but some cards meld together in a more literal manner, becoming a single permanent represented by two cards.","Battles":"Battles","Phyrexians are invading the whole Multiverse at once, and March of the Machine is representing that with battle cards, a new type of permanent card that can be attacked, like planeswalkers. The battles in this set are all Sieges, the first battle subtype.":"Phyrexians are invading the whole Multiverse at once, and March of the Machine is representing that with battle cards, a new type of permanent card that can be attacked, like planeswalkers. The battles in this set are all Sieges, the first battle subtype.","Legendary Land Cycle":"Legendary Land Cycle","The Lord of the Rings: Tales of Middle-earth introduces a cycle of legendary lands that enter the battlefield tapped unless you control a legendary creature.":"The Lord of the Rings: Tales of Middle-earth introduces a cycle of legendary lands that enter the battlefield tapped unless you control a legendary creature.","Case":"Case","A murder, you say? Well, good news: the many detectives of Ravnica are on the Case! Well, several Cases, actually. There's a bit of a backlog. Maybe you can help; we've got a few unsolved Cases for you to look at, and if you manage to solve them, our grateful citizens will even reward you.":"A murder, you say? Well, good news: the many detectives of Ravnica are on the Case! Well, several Cases, actually. There's a bit of a backlog. Maybe you can help; we've got a few unsolved Cases for you to look at, and if you manage to solve them, our grateful citizens will even reward you.","Desert":"Desert","On Thunder Junction, settlements are dotted across a large expanse of hot, dry Desert. Be prepared for danger as you cross!":"On Thunder Junction, settlements are dotted across a large expanse of hot, dry Desert. Be prepared for danger as you cross!","Kindred":"Kindred","The kindred type, formerly known as \"tribal,\" appears on noncreature cards and allows them to have creature types. All cards that previously had the tribal card type will be updated to have the kindred card type with the release of Modern Horizons 3.":"The kindred type, formerly known as \"tribal,\" appears on noncreature cards and allows them to have creature types. All cards that previously had the tribal card type will be updated to have the kindred card type with the release of Modern Horizons 3.","Room":"Room","Room is a 
596new enchantment type. Room cards are similar to split cards, but with a major fundamental difference: they're permanent cards. Each Room card has two halves, called \"doors.\" Pick one half to cast, and that door unlocks on the battlefield, giving you access to that half's abilities. Pay mana to unlock the other door later and get access to everything! Abilities that trigger \"when you unlock this door\" will trigger either way.":"Room is a new enchantment type. Room cards are similar to split cards, but with a major fundamental difference: they're permanent cards. Each Room card has two halves, called \"doors.\" Pick one half to cast, and that door unlocks on the battlefield, giving you access to that half's abilities. Pay mana to unlock the other door later and get access to everything! Abilities that trigger \"when you unlock this door\" will trigger either way.","Vehicles":"Vehicles","Each Vehicle begins as simply an artifact. That is, a tantalizingly drivable artifact. Most Vehicles have the crew ability, which turns it into an artifact creature until end of turn. To activate a crew ability, you tap a number of other untapped creatures you control with total power greater than or equal to the number after crew. The crew ability doesn't use the {tap} symbol, so you can tap an untapped creature you control that just came under your control to crew a Vehicle. While a Vehicle can't be used to crew itself, a Vehicle that's a creature can be tapped to crew another Vehicle.":"Each Vehicle begins as simply an artifact. That is, a tantalizingly drivable artifact. Most Vehicles have the crew ability, which turns it into an artifact creature until end of turn. To activate a crew ability, you tap a number of other untapped creatures you control with total power greater than or equal to the number after crew. The crew ability doesn't use the {tap} symbol, so you can tap an untapped creature you control that just came under your control to crew a Vehicle. While a Vehicle can't be used to crew itself, a Vehicle that's a creature can be tapped to crew another Vehicle.","Omen":"Omen","Some Dragon cards in the set have their own personal Omen: an instant or sorcery on lower left of the card, similar to Adventure spells. Omens have their own name, type line (complete with the new subtype Omen), mana cost, and rules text. The Dragon's abilities are on the right side of its text box. The Dragon's name, mana cost, type line, and power/toughness are in their usual positions. ":"Some Dragon cards in the set have their own personal Omen: an instant or sorcery on lower left of the card, similar to Adventure spells. Omens have their own name, type line (complete with the new subtype Omen), mana cost, and rules text. The Dragon's abilities are on the right side of its text box. The Dragon's name, mana cost, type line, and power/toughness are in their usual positions. ","Saga Creatures":"Saga Creatures","A Saga creature is also a creature and can do everything a creature can do. It can attack, although not the turn it comes under your control. It can block. If it has any abilities or flavor text in addition to its chapter abilities, those abilities and flavor text will be in a separate part of its text box under its type line. Saga creatures aren't on the battlefield for a long time, but they can make a devastating impact in their short time with you.":"A Saga creature is also a creature and can do everything a creature can do. It can attack, although not the turn it comes under your control. It can block. If it has any abilities or flavor text in addition to its chapter abilities, those abilities and flavor text will be in a separate part of its text box under its type line. Saga creatures aren't on the battlefield for a long time, but they can make a devastating impact in their short time with you.","Plan":"Plan","Plan is a new enchantment subtype found on a group of enchantments that, appropriately enough, lay out a plan for you. Each has a triggered ability that tells you what action you need to take to advance the plan. This triggered ability will put a plan counter on the enchantment and give you a minor reward as it resolves. A second ability will reward you for bringing the Plan to fruition, triggering when a certain plan counter is put on the enchantment. For Doom Reigns Supreme, that's the fifth plan counter. As that triggered ability resolves, you'll sacrifice the Plan and unlock your ultimate reward.":"Plan is a new enchantment subtype found on a group of enchantments that, appropriately enough, lay out a plan for you. Each has a triggered ability that tells you what action you need to take to advance the plan. This triggered ability will put a plan counter on the enchantment and give you a minor reward as it resolves. A second ability will reward you for bringing the Plan to fruition, triggering when a certain plan counter is put on the enchantment. For Doom Reigns Supreme, that's the fifth plan counter. As that triggered ability resolves, you'll sacrifice the Plan and unlock your ultimate reward.","Mono-Colors":"Mono-Colors","Guilds":"Guilds","Tri-Colors":"Tri-Colors","Quad-Colors":"Quad-Colors","Basic":"Basic","Artifacts":"Artifacts","Artifact":"Artifact","Creatures":"Creatures","Creature":"Creature","Enchantments":"Enchantments","Enchantment":"Enchantment","Instants":"Instants","Instant":"Instant","Lands":"Lands","Planeswalker":"Planeswalker","Sorceries":"Sorceries","Sorcery":"Sorcery","Battle":"Battle","None":"None","White":"White","Blue":"Blue","Black":"Black","Red":"Red","Green":"Green","white":"white","blue":"blue","black":"black","red":"red","green":"green","none":"none","Colorless":"Colorless","Mono White":"Mono White","Mono Blue":"Mono Blue","Mono Black":"Mono Black","Mono Red":"Mono Red","Mono Green":"Mono Green","4-Color":"4-Color","5-Color":"5-Color","{color} Deck":"{color} Deck","Placeholder":"Placeholder","Angel-type creatures in Magic: the Gathering are white’s iconic creature type. They have been a part of the game ever since the first MTG set called Alpha (from 1993), with Serra Angel being the first card of its type in the game. Some sets feature Angels as a lore faction, like Capena or Ravnica (usually as an angelic force or feature tied to a plane), like the Church of Avacin.":"Angel-type creatures in Magic: the Gathering are white’s iconic creature type. They have been a part of the game ever since the first MTG set called Alpha (from 1993), with Serra Angel being the first card of its type in the game. Some sets feature Angels as a lore faction, like Capena or Ravnica (usually as an angelic force or feature tied to a plane), like the Church of Avacin.","Archer-type creatures in Magic: the Gathering wield bows and arrows and often have reach. They are most commonly green but white and red Archers are also common. Notable Archers in MTG lore include Finneas from Bloomburrow, Rashka from lgothra, and Vivien Reid from Skalla.":"Archer-type creatures in Magic: the Gathering wield bows and arrows and often have reach. They are most commonly green but white and red Archers are also common. Notable Archers in MTG lore include Finneas from Bloomburrow, Rashka from lgothra, and Vivien Reid from Skalla.","Archon is a rare creature type in Magic: the Gathering that is predominantly white. As of 2026, all Archon cards have flying and they tend to be fairly expensive in mana cost. They have powerful effects upon entering the battlefield or when attacking.":"Archon is a rare creature type in Magic: the Gathering that is predominantly white. As of 2026, all Archon cards have flying and they tend to be fairly expensive in mana cost. They have powerful effects upon entering the battlefield or when attacking.","Artificer is a Magic: the Gathering creature class type that is most commony red, blue, or white. Their abilities tend to revolve around interacting with various artifacts.":"Artificer is a Magic: the Gathering creature class type that is most commony red, blue, or white. Their abilities tend to revolve around interacting with various artifacts.","Assassins in Magic: the Gathering are a creature class, or characteristic creature type. In the lore, Breathstealers, House Dimir, the Maestros Family, and the assassins of the Ochran stand out. The class played a key part in the Assassin’s Creed-themed Universes Beyond set. They commonly have Deathtouch.":"Assassins in Magic: the Gathering are a creature class, or characteristic creature type. In the lore, Breathstealers, House Dimir, the Maestros Family, and the assassins of the Ochran stand out. The class played a key part in the Assassin’s Creed-themed Universes Beyond set. They commonly have Deathtouch.","Bear-type creatures in Magic: the Gathering are commonly seen in green, and are most commonly 2/2-statted creatures with a wide range of possible effects. Notable bears include Ruxa, Lumra, Duskana, and Goreclaw.":"Bear-type creatures in Magic: the Gathering are commonly seen in green, and are most commonly 2/2-statted creatures with a wide range of possible effects. Notable bears include Ruxa, Lumra, Duskana, and Goreclaw.","Beast-type creatures in Magic: the Gathering can refer to any sort of massive animal-like creature. They are common in green but have a presence in all colors. First introduced in Legend, it gained widespread use in Tempest. Uril, Altanak, and Brokkos are some notable MTG beasts.":"Beast-type creatures in Magic: the Gathering can refer to any sort of massive animal-like creature. They are common in green but have a presence in all colors. First introduced in Legend, it gained widespread use in Tempest. Uril, Altanak, and Brokkos are some notable MTG beasts.","Berserker-type creatures in Magic: the Gathering are primarily red and occasionally seen in black and green as well. Their card text regularly includes Haste, Rampage, or Bloodthirst and they synergize well with aggressive strategies.":"Berserker-type creatures in Magic: the Gathering are primarily red and occasionally seen in black and green as well. Their card text regularly includes Haste, Rampage, or Bloodthirst and they synergize well with aggressive strategies.","Bird-type creatures in Magic: the Gathering offer many variations on sentient flying beings. They are commonly blue or white with the flying keyword. The type was first introduced in Weatherlight.":"Bird-type creatures in Magic: the Gathering offer many variations on sentient flying beings. They are commonly blue or white with the flying keyword. The type was first introduced in Weatherlight.","Boar-type creatures in Magic: the Gathering are primarily green or red. They come in all shapes and sizes in terms of power and toughness, but they commonly have Trample.":"Boar-type creatures in Magic: the Gathering are primarily green or red. They come in all shapes and sizes in terms of power and toughness, but they commonly have Trample.","Cat-type creatures in Magic: the Gathering were first introduced in Alpha. Any sort of feline creature can get this creature type. They are common to white. Savannah Lions in Alpha, Cat Warriors in Legends, and Canyon Wildcat in Tempest all have a claim to being the first-ever cat-type creature in the game. Ajani Goldmane, another cat, was the first-ever non-human planeswalker in Magic and was in the original Lowyn setup.":"Cat-type creatures in Magic: the Gathering were first introduced in Alpha. Any sort of feline creature can get this creature type. They are common to white. Savannah Lions in Alpha, Cat Warriors in Legends, and Canyon Wildcat in Tempest all have a claim to being the first-ever cat-type creature in the game. Ajani Goldmane, another cat, was the first-ever non-human planeswalker in Magic and was in the original Lowyn setup.","Construct-type creatures in Magic: the Gathering can be any kind of articifical, mechanical life form. Almost all of them are classified as artifact creatures. They are mostly colorless. Constructs were introduced to MTG in Dissension.":"Construct-type creatures in Magic: the Gathering can be any kind of articifical, mechanical life form. Almost all of them are classified as artifact creatures. They are mostly colorless. Constructs were introduced to MTG in Dissension.","Crocodile is a rare creature type in Magic: the Gathering that is most commonly green or black. It doesn't have a well-established mechanical identity with distinguishing keywords or features.":"Crocodile is a rare creature type in Magic: the Gathering that is most commonly green or black. It doesn't have a well-established mechanical identity with distinguishing keywords or features.","Demon-type creatures in Magic: the Gathering are powerful, tough-to-control creatures that are primarily associated with black with the occasional splash of red. They offer powerful effects but they come with significant drawbacks. Flying and trample are often part of Demon-type creatures’ text. Demons played a large part in Liliana's storyline.":"Demon-type creatures in Magic: the Gathering are powerful, tough-to-control creatures that are primarily associated with black with the occasional splash of red. They offer powerful effects but they come with significant drawbacks. Flying and trample are often part of Demon-type creatures’ text. Demons played a large part in Liliana's storyline.","Djinn-type creatures in Magic: the Gathering are most commonly blue but they exist across all five colors. They often have Flying, and powerful abilities or above-vanilla stats at the cost of downside effects in the card text.":"Djinn-type creatures in Magic: the Gathering are most commonly blue but they exist across all five colors. They often have Flying, and powerful abilities or above-vanilla stats at the cost of downside effects in the card text.","Dragon type creatures in Magic the Gathering goes as far back as Alpha, the very first MTG set (1993), with the emblematic Shivan Dragon and Dragon Whelp.\nTraditionally red creatures, they've been recently more and more common in other colors, still with a high mana cost on average to work as late-game threats. Like any self-respecting fantasy game, Dragons have a capital importance in the lore of Magic the Gathering.":"Dragon type creatures in Magic the Gathering goes as far back as Alpha, the very first MTG set (1993), with the emblematic Shivan Dragon and Dragon Whelp.\nTraditionally red creatures, they've been recently more and more common in other colors, still with a high mana cost on average to work as late-game threats. Like any self-respecting fantasy game, Dragons have a capital importance in the lore of Magic the Gathering.","Druid-type creatures in Magic: the Gathering are the primary green spellcaster that deal with the manipulation of lands and mana.":"Druid-type creatures in Magic: the Gathering are the primary green spellcaster that deal with the manipulation of lands and mana.","Fish-type creatures in Magic: the Gathering are predominantly blue. They don't have a well-established mechanical identity with distinguishing features.":"Fish-type creatures in Magic: the Gathering are predominantly blue. They don't have a well-established mechanical identity with distinguishing features.","Elemental-type creatures in Magic: the Gathering are beings composed of energy. Commonly, they are from the four classical elements (water, earth, air, and fire) but many other variations exist in MTG lore. Red and green make up the majority of Elemental cards in MTG but they can be found among all five colors. Lands can also turn into Elementals via various mechanics.":"Elemental-type creatures in Magic: the Gathering are beings composed of energy. Commonly, they are from the four classical elements (water, earth, air, and fire) but many other variations exist in MTG lore. Red and green make up the majority of Elemental cards in MTG but they can be found among all five colors. Lands can also turn into Elementals via various mechanics.","Elephant-type creatures in Magic: the Gathering tend to be expensive and often have Trample. Most often, wild Elephants are green and antrophomorphic Elephants are white - these two categories make up the majority of the creatures. They are common to the planes of Dominaria, Rabiah, and Rath.":"Elephant-type creatures in Magic: the Gathering tend to be expensive and often have Trampl
596e. Most often, wild Elephants are green and antrophomorphic Elephants are white - these two categories make up the majority of the creatures. They are common to the planes of Dominaria, Rabiah, and Rath.","Elf-type creatures in Magic: the Gathering are the characteristic green creature type and their card text often involves generating additional mana. They are present on almost every plane of the multiverse but they have gone extinct on Innistrad.":"Elf-type creatures in Magic: the Gathering are the characteristic green creature type and their card text often involves generating additional mana. They are present on almost every plane of the multiverse but they have gone extinct on Innistrad.","Giant-type creatures in Magic: the Gathering are massive behemoths that can be found across all colors. Despite the name, some cards with the type are actually quite small, liooke Diregraf Colossus or Cyclopean Giant. They often have Reach, Vigilane, Trample, or Haste.":"Giant-type creatures in Magic: the Gathering are massive behemoths that can be found across all colors. Despite the name, some cards with the type are actually quite small, liooke Diregraf Colossus or Cyclopean Giant. They often have Reach, Vigilane, Trample, or Haste.","Goblin-type creatures in Magic: the Gathering were first introduced in Alpha. They are one of the evergreen color creature types. They are present on most of the planes in the multiverse, with some of the notable exceptions including Theros, Kaladesh, and Amonkhet. Alpha's Goblin King was one of the three cards with the type in Magic's inaugural set. They are most commonly in red.":"Goblin-type creatures in Magic: the Gathering were first introduced in Alpha. They are one of the evergreen color creature types. They are present on most of the planes in the multiverse, with some of the notable exceptions including Theros, Kaladesh, and Amonkhet. Alpha's Goblin King was one of the three cards with the type in Magic's inaugural set. They are most commonly in red.","Golem is an artifact creature type in Magic: the Gathering which are almost always colorless. Unlike Automatons, which are made with technology, Golems are made with magic. They come with many different mana costs, with a wide range of potential power and toughness.":"Golem is an artifact creature type in Magic: the Gathering which are almost always colorless. Unlike Automatons, which are made with technology, Golems are made with magic. They come with many different mana costs, with a wide range of potential power and toughness.","Horse-type creatures in Magic: the Gathering are a fairly rare type with no primary color associated with them – from noble steeds of white to literal nightmares of black, they appear in many different forms. Flash, Trample and Flying are commonly seen keywords on them, as well as block limitations.":"Horse-type creatures in Magic: the Gathering are a fairly rare type with no primary color associated with them – from noble steeds of white to literal nightmares of black, they appear in many different forms. Flash, Trample and Flying are commonly seen keywords on them, as well as block limitations.","Human is an extremely common creature type in Magic: the Gathering with almost four thousand cards of its type printed as of 2026. It is often seen as one of multiple types on a card, but on tokens, which often only have one, human is often excluded unless it is thematically relevant, like the Innistrad or Amonkhet blocks.":"Human is an extremely common creature type in Magic: the Gathering with almost four thousand cards of its type printed as of 2026. It is often seen as one of multiple types on a card, but on tokens, which often only have one, human is often excluded unless it is thematically relevant, like the Innistrad or Amonkhet blocks.","Hydra-type creatures in Magic: the Gathering were first introduced in Alpha. The many heads of these creatures are reporesented by +1/+1 counters and they often head damage prevention effects. Alpha's Rock Hydra was the first card with this creature type. They are most commonly in green, and they are the iconic creature for the color. They were prominently featured in both Theros blocks.":"Hydra-type creatures in Magic: the Gathering were first introduced in Alpha. The many heads of these creatures are reporesented by +1/+1 counters and they often head damage prevention effects. Alpha's Rock Hydra was the first card with this creature type. They are most commonly in green, and they are the iconic creature for the color. They were prominently featured in both Theros blocks.","Illusion-type creatures in Magic: the Gathering are almost exclusively blue, which often have properties related to transformation or duplication. They often have Flying as a keyword.":"Illusion-type creatures in Magic: the Gathering are almost exclusively blue, which often have properties related to transformation or duplication. They often have Flying as a keyword.","Insect-type creatures in Magic: the Gathering can refer to all sorts of flying critters. They are mostly green or black but have a presence across all colors. Ice Age’s Yavimaya Gnats was the first card of its type. Dominaria’s Emerald dragonflies and Ravnica’s Kraul are two standout species in the lore. Unsurprisingly, they often have Flying.":"Insect-type creatures in Magic: the Gathering can refer to all sorts of flying critters. They are mostly green or black but have a presence across all colors. Ice Age’s Yavimaya Gnats was the first card of its type. Dominaria’s Emerald dragonflies and Ravnica’s Kraul are two standout species in the lore. Unsurprisingly, they often have Flying.","Knight-type creatures in Magic: the Gathering can take any form of trained warrior. White Knight and Black Knight were the first such cards in Alpha, and while they still make up the majority of colors, red knights also make up a meaningfulk portion since. Paladins used to be a standalone crature type but they have been rolled into knights, as well as the Cavalry and Crusader subtypes. In the lore, Dominaria has many knight orders, with Alara, Belenon, and Eldraine also hosting a few, among other planes.":"Knight-type creatures in Magic: the Gathering can take any form of trained warrior. White Knight and Black Knight were the first such cards in Alpha, and while they still make up the majority of colors, red knights also make up a meaningfulk portion since. Paladins used to be a standalone crature type but they have been rolled into knights, as well as the Cavalry and Crusader subtypes. In the lore, Dominaria has many knight orders, with Alara, Belenon, and Eldraine also hosting a few, among other planes.","Merfolk are a creature type of aquatic humanoids in Magic: the Gathering that are characteristic race for the color blue. They have been a part of the game since Alpha. Among other planes, Lorwyn-Shadowmoor and Ixalan are closely associated with Merfolk, who have various tribal synergies and multicolor abilities.":"Merfolk are a creature type of aquatic humanoids in Magic: the Gathering that are characteristic race for the color blue. They have been a part of the game since Alpha. Among other planes, Lorwyn-Shadowmoor and Ixalan are closely associated with Merfolk, who have various tribal synergies and multicolor abilities.","Minotaurs in Magic: the Gathering are primarily red creatures. They are often aggressively statted mid-sized cards. Haste and tribal synergies are commonly present on Minotaurs in MTG.":"Minotaurs in Magic: the Gathering are primarily red creatures. They are often aggressively statted mid-sized cards. Haste and tribal synergies are commonly present on Minotaurs in MTG.","Monk became its own creature type in Magic: the Gathering with the Kamigawa Block. They are mostly white, green or blue, with a few exceptions.":"Monk became its own creature type in Magic: the Gathering with the Kamigawa Block. They are mostly white, green or blue, with a few exceptions.","Ogre-type creatures in Magic: the Gathering are most commonly red or black, usually having 3-4 toughness and power and abilities related to combat and damage-dealing.":"Ogre-type creatures in Magic: the Gathering are most commonly red or black, usually having 3-4 toughness and power and abilities related to combat and damage-dealing.","Ooze-type creatures in Magic: the Gathering are a rare type, with just 20 in total printed as of Murders at Karlov Manor. They gain +1/+1 counters upon various effects. They appear in all colors except white.":"Ooze-type creatures in Magic: the Gathering are a rare type, with just 20 in total printed as of Murders at Karlov Manor. They gain +1/+1 counters upon various effects. They appear in all colors except white.","Pegasus is a rare creature type in Magic: the Gathering that is majority white. It is one of the smaller Flying creatures with low mana cost and primary stats.":"Pegasus is a rare creature type in Magic: the Gathering that is majority white. It is one of the smaller Flying creatures with low mana cost and primary stats.","Phoenix-type creatures in Magic: the gathering are red and their card text often lets you return them from your graveyard to the battlefield. They commonly cost three to five mana and their stats range from 2/2 to 5/3.":"Phoenix-type creatures in Magic: the gathering are red and their card text often lets you return them from your graveyard to the battlefield. They commonly cost three to five mana and their stats range from 2/2 to 5/3.","Rhino-type creatures in Magic: the Gathering are primarly green or white, and were first introduced in Mirage. The Rhox is the only sapient beast of its kind. They tend to have trample and limits on what creatures can block them.":"Rhino-type creatures in Magic: the Gathering are primarly green or white, and were first introduced in Mirage. The Rhox is the only sapient beast of its kind. They tend to have trample and limits on what creatures can block them.","Serpent-type creatures in Magic: the Gathering are primarily blue. The often have land-related keywords like Islandhome or Islandwalk or card text to a similar effect. Most Serpents are fairly expensive with high toughness and power.":"Serpent-type creatures in Magic: the Gathering are primarily blue. The often have land-related keywords like Islandhome or Islandwalk or card text to a similar effect. Most Serpents are fairly expensive with high toughness and power.","Shade-type creatures in Magic: the Gathering are primarily black. Their most common card text is to gain +1/+1 for one black mana. The creatures themselves tend to be small and cheap to cast, so the buff is statistically meaningful.":"Shade-type creatures in Magic: the Gathering are primarily black. Their most common card text is to gain +1/+1 for one black mana. The creatures themselves tend to be small and cheap to cast, so the buff is statistically meaningful.","Shaman is the primary red spellcaster class in Magic: the Gathering, but it also commonly appears in green and black, making it Jund-aligned. They commonly involve mana production, creature sacrifices, or attack damage in red.":"Shaman is the primary red spellcaster class in Magic: the Gathering, but it also commonly appears in green and black, making it Jund-aligned. They commonly involve mana production, creature sacrifices, or attack damage in red.","Siren is a blue creature type in Magic: the Gathering. They commonly have Flash, Flying, Haste, and abilities that manipulate enemy attacks.":"Siren is a blue creature type in Magic: the Gathering. They commonly have Flash, Flying, Haste, and abilities that manipulate enemy attacks.","Skeleton-type creatures in Magic: the Gathering are associated with black. They often have Regeneration or other reanimation abilities. The planes of Alara, Eldraine and Theros are notable for their various Skeleton creatures in the lore.":"Skeleton-type creatures in Magic: the Gathering are associated with black. They often have Regeneration or other reanimation abilities. The planes of Alara, Eldraine and Theros are notable for their various Skeleton creatures in the lore.","Soldier is a crature class in Magic: the Gathering that was first introduced to the game in Fallen Empires. The majority of Soldier-type creatures in MTG are white and there are almost one thousand such cards in the game in total, promoting a wide range of strategies and playstyles.":"Soldier is a crature class in Magic: the Gathering that was first introduced to the game in Fallen Empires. The majority of Soldier-type creatures in MTG are white and there are almost one thousand such cards in the game in total, promoting a wide range of strategies and playstyles.","Spider-type creatures in Magic: the Gathering were first introduced in Alpha. They are often involved with Dominaria and Theros. Most Spider-type creatures have high reach and toughness and they are most commonly in green. Alp
596ha's Giant Spider was the first card in the game with the creature type.":"Spider-type creatures in Magic: the Gathering were first introduced in Alpha. They are often involved with Dominaria and Theros. Most Spider-type creatures have high reach and toughness and they are most commonly in green. Alpha's Giant Spider was the first card in the game with the creature type.","Spirit-type creatures in Magic: the Gathering encompass approximately 700 cards across the five colors. Entire MTG sets had a spirit-related theme, like Innistrad, Duskmourn, and Kamigawa's kami. \"Spiritcraft,\" the mechanic when cards from the Kamigawa block triggered effects whenever a Spirit creature or an Arcane spell is played, is an unofficial ability name.":"Spirit-type creatures in Magic: the Gathering encompass approximately 700 cards across the five colors. Entire MTG sets had a spirit-related theme, like Innistrad, Duskmourn, and Kamigawa's kami. \"Spiritcraft,\" the mechanic when cards from the Kamigawa block triggered effects whenever a Spirit creature or an Arcane spell is played, is an unofficial ability name.","Treefolk-type creatures in Magic: the Gathering are sentient trees. A large majority of the cards are green and tend to cost a lot of mana. Trample and Reach are common keywords on Treefolk cards in MTG. Dominaria and Lorwyn-Shadowmoor are two key planes featuring these creatures in the lore.":"Treefolk-type creatures in Magic: the Gathering are sentient trees. A large majority of the cards are green and tend to cost a lot of mana. Trample and Reach are common keywords on Treefolk cards in MTG. Dominaria and Lorwyn-Shadowmoor are two key planes featuring these creatures in the lore.","Vampire-type creatures in Magic: the Gathering were first introduced in Alpha. They are a characteristic race for black, but are also occasionally seen in red. Sengir Vampire was the first card printed with the subtype. They are most commonly associated with the plane of Innistrad. Edgar Markov is the first vampire of Innistrad and a key character of MTG lore. Vampire-type cards care about life total and often have lifeling or drain.":"Vampire-type creatures in Magic: the Gathering were first introduced in Alpha. They are a characteristic race for black, but are also occasionally seen in red. Sengir Vampire was the first card printed with the subtype. They are most commonly associated with the plane of Innistrad. Edgar Markov is the first vampire of Innistrad and a key character of MTG lore. Vampire-type cards care about life total and often have lifeling or drain.","Vedalken is a blue creature type in Magic: the Gathering whose abilities tend to revolve around spellcasting effects or artifact interactions.":"Vedalken is a blue creature type in Magic: the Gathering whose abilities tend to revolve around spellcasting effects or artifact interactions.","Wall-type creatures in Magic: the Gathering come in the form of defensive barriers or creatures. They almost always have high toughness and little to no power, with occasional exceptions like Blistering Barrier. They can be strong defensive tools.":"Wall-type creatures in Magic: the Gathering come in the form of defensive barriers or creatures. They almost always have high toughness and little to no power, with occasional exceptions like Blistering Barrier. They can be strong defensive tools.","Warrior-type creatures in Magic: the Gathering are part of Zendikar Rising's party mechanic alongside Cleric, Rogue, and Wizard. They were first introduced to the game in Legends. They are commonly red or green but they can be found across all five colors. There are over one thousand different Warrior-type creatures in Magic.":"Warrior-type creatures in Magic: the Gathering are part of Zendikar Rising's party mechanic alongside Cleric, Rogue, and Wizard. They were first introduced to the game in Legends. They are commonly red or green but they can be found across all five colors. There are over one thousand different Warrior-type creatures in Magic.","Wizard-type creatures in Magic: the Gathering are the primary blue spellcaster and a part of Zendikar Rising’s party mechanic. They differ from shamans and druids and priests and clerics in subtle ways, earning their knowledge through long and meticulous training. Though they are common across many planes, Dominaria is home to many notable Wizards.":"Wizard-type creatures in Magic: the Gathering are the primary blue spellcaster and a part of Zendikar Rising’s party mechanic. They differ from shamans and druids and priests and clerics in subtle ways, earning their knowledge through long and meticulous training. Though they are common across many planes, Dominaria is home to many notable Wizards.","Wolf-type creatures in Magic: The Gathering are mostly green or red, and have been a consistent presence in the game ever since Alpha. Eldraine’s Witchstalkers and Innistrad’s Wolfkin are just tw
596o of many variations on the theme. They tend to be aggressively statted, low-to-mid-cost creatures.":"Wolf-type creatures in Magic: The Gathering are mostly green or red, and have been a consistent presence in the game ever since Alpha. Eldraine’s Witchstalkers and Innistrad’s Wolfkin are just two of many variations on the theme. They tend to be aggressively statted, low-to-mid-cost creatures.","Wurm-type creatures in Magic: the Gathering are primarily associated with green that are common across many planes with a special mention to Dominaria. The expensive beasts often have Trample as a keyword.":"Wurm-type creatures in Magic: the Gathering are primarily associated with green that are common across many planes with a special mention to Dominaria. The expensive beasts often have Trample as a keyword.","Zombie-type creatures in Magic: the Gathering were first introduced in Alpha. They are a characteristic race for black. It is one of the few creature types in MTG that can also function as a race, though they are generally human. The first Zombie-type creature in the game's history was Scathe Zombies.":"Zombie-type creatures in Magic: the Gathering were first introduced in Alpha. They are a characteristic race for black. It is one of the few creature types in MTG that can also function as a race, though they are generally human. The first Zombie-type creature in the game's history was Scathe Zombies.","Sliver-type creatures in Magic: the Gathering were first introduced in Tempest. They are a unique type that can share their abilities with nearby creatures of the same type, courtesy of a hive mind. In the lore, Volrath is responsible for discovering Slivers on an unidentified plane. Slivers used to be global effects (affecting every sliver on the board) but were changed M14 and onwards to a simplified design affecting only one side of the board.":"Sliver-type creatures in Magic: the Gathering were first introduced in Tempest. They are a unique type that can share their abilities with nearby creatures of the same type, courtesy of a hive mind. In the lore, Volrath is responsible for discovering Slivers on an unidentified plane. Slivers used to be global effects (affecting every sliver on the board) but were changed M14 and onwards to a simplified design affecting only one side of the board.","Samurai-type creatures in Magic: the Gathering are also known as Bushi or moosa. They are almost exclusively from Kamigawa. Their card text often revolves around \"Whenever a Samurai or Warrior you control attacks alone\" as the source of its mechanical payoff.  They are commonly white or red. The bushido ability is exclusive to the creature type.":"Samurai-type creatures in Magic: the Gathering are also known as Bushi or moosa. They are almost exclusively from Kamigawa. Their card text often revolves around \"Whenever a Samurai or Warrior you control attacks alone\" as the source of its mechanical payoff.  They are commonly white or red. The bushido ability is exclusive to the creature type.","Ally-type creatures in Magic: the Gathering were introduced in Zendikar for its adventurer's party theming. More such creatures were printed later in Worldwake and in the Battle for Zendikar block. When an Ally comes into play, it triggers its own ability, and also those of other Ally cards already in play.":"Ally-type creatures in Magic: the Gathering were introduced in Zendikar for its adventurer's party theming. More such creatures were printed later in Worldwake and in the Battle for Zendikar block. When an Ally comes into play, it triggers its own ability, and also those of other Ally cards already in play.","Assembly-Worker is a rarely-seen artifact creature type in Magic: the Gathering. It originated as a transformatiuon of the Mishra's Factory land card and was later expanded into a standalone type.":"Assembly-Worker is a rarely-seen artifact creature type in Magic: the Gathering. It originated as a transformatiuon of the Mishra's Factory land card and was later expanded into a standalone type.","Barbarian-type creatures in Magic: the Gathering are primarily red with aggressive statlines and related abilities.":"Barbarian-type creatures in Magic: the Gathering are primarily red with aggressive statlines and related abilities.","Centaurs in Magic: the Gathering are primarily green ranging from 2 to 4 in typical power and toughness. They often have Trample and stat-buffing abilities.":"Centaurs in Magic: the Gathering are primarily green ranging from 2 to 4 in typical power and toughness. They often have Trample and stat-buffing abilities.","Chimera is a rare creature type in Magic: the Gathering that was first only seen on artifact cratures in Visions (each with 2/2 stats and one keyword and the ability to sacrifice itself to buff other Chimera) but was then reworked into a more regular form after Theros. These are primarily blue and green and often have Flying.":"Chimera is a rare creature type in Magic: the Gathering that was first only seen on artifact cratures in Visions (each with 2/2 stats and one keyword and the ability to sacrifice itself to buff other Chimera) but was then reworked into a more regular form after Theros. These are primarily blue and green and often have Flying.","Crab-type creatures in Magic: the Gathering are predominantly blue. They tend to have low power and high toughness.":"Crab-type creatures in Magic: the Gathering are predominantly blue. They tend to have low power and high toughness.","Cyclops-type creatures in Magic: the Gathering are primarily red, and have medium-to-high mana cost with aggressive stats (higher power than toughness) and offensive abilities.":"Cyclops-type creatures in Magic: the Gathering are primarily red, and have medium-to-high mana cost with aggressive stats (higher power than toughness) and offensive abilities.","Devil-type creatures in Magic: the Gathering are Demon subordinates and are chiefly red, often coming in the form of cheap cards to support aggressive archetypes.":"Devil-type creatures in Magic: the Gathering are Demon subordinates and are chiefly red, often coming in the form of cheap cards to support aggressive archetypes.","Dryad-type creatures in Magic: the Gathering are a rarely used creature type that is primarily used in green. They often have some sort of landwalk effect.":"Dryad-type creatures in Magic: the Gathering are a rarely used creature type that is primarily used in green. They often have some sort of landwalk effect.","Dwarf is a Magic: the Gathering creature type that has been a part of the game since Alpha. They started out as primarily red but have since shifted toward red/white and white. They tend to be cheap and small creatures regardless of color.":"Dwarf is a Magic: the Gathering creature type that has been a part of the game since Alpha. They started out as primarily red but have since shifted toward red/white and white. They tend to be cheap and small creatures regardless of color.","Efreet is a retired creature type in Magic: the Gathering that is majority red that was retired with Modern Horizons 3 instead of Djinn but without any errata. They almost always require multicolor mana to cast tend to cost 3-5 mana in total.":"Efreet is a retired creature type in Magic: the Gathering that is majority red that was retired with Modern Horizons 3 instead of Djinn but without any errata. They almost always require multicolor mana to cast tend to cost 3-5 mana in total.","Elder-type creatures in Magic: the Gathering are some of the most lore-important legendary characters in the game, like Nicol Bolas. As Legend
596ary cards, they are common Commander choices. The original Elder Dragons and their M19 versions, the Dragonlords of Tarkir, and the founding Dragons of Strixhaven, and the Theros Titans are some of the key Elders in MTG lore.":"Elder-type creatures in Magic: the Gathering are some of the most lore-important legendary characters in the game, like Nicol Bolas. As Legendary cards, they are common Commander choices. The original Elder Dragons and their M19 versions, the Dragonlords of Tarkir, and the founding Dragons of Strixhaven, and the Theros Titans are some of the key Elders in MTG lore.","Eldrazi-type creatures in Magic: the Gathering are almost exclusively colorless (devoid) creatures who were introduced in Rise of the Eldrazi. They interact with Spawns and Drones to generate Mana. They were the antagonists for much of the Zendikar lore. They were inspired by cosmic horror creatures.":"Eldrazi-type creatures in Magic: the Gathering are almost exclusively colorless (devoid) creatures who were introduced in Rise of the Eldrazi. They interact with Spawns and Drones to generate Mana. They were the antagonists for much of the Zendikar lore. They were inspired by cosmic horror creatures.","Elks in Magic: the Gathering form a rare creature type that is majority green. They tend to be on the larger side with a 4-6 mana cost range. They often have Vigilance and Trample.":"Elks in Magic: the Gathering form a rare creature type that is majority green. They tend to be on the larger side with a 4-6 mana cost range. They often have Vigilance and Trample.","Eye is an extremely rare creature type in Magic: the Gathering depicting massive eyes. The majority of Eye cards are black and they commonly have Flying.":"Eye is an extremely rare creature type in Magic: the Gathering depicting massive eyes. The majority of Eye cards are black and they commonly have Flying.","Faerie-type creatures in Magic: the Gathering can be one of many different none-human spirits. They are most commonly found in blue but every color other than red has a decent selection of them. The first creature with the type was Scryb Sprites in Alpha. Eldrain and Lowryn-Shadowmoor are key planes for the Faeries.":"Faerie-type creatures in Magic: the Gathering can be one of many different none-human spirits. They are most commonly found in blue but every color other than red has a decent selection of them. The first creature with the type was Scryb Sprites in Alpha. Eldrain and Lowryn-Shadowmoor are key planes for the Faeries.","Fox-type creatures in Magic: the Gathering are predominantly white. Kamigawa's kitsune were also given the Fox creature type in Neon Dynasty.":"Fox-type creatures in Magic: the Gathering are predominantly white. Kamigawa's kitsune were also given the Fox creature type in Neon Dynasty.","Frog-type creatures in Magic: the Gathering are various amphibians, including toads (which was previously a subtype). They are primarily associated with Bloomburrow, where Glarb was the king of Fountainport. Green is its most common color but they also appear in blue and back.":"Frog-type creatures in Magic: the Gathering are various amphibians, including toads (which was previously a subtype). They are primarily associated with Bloomburrow, where Glarb was the king of Fountainport. Green is its most common color but they also appear in blue and back.","Fungus-type creatures in Magic: the Gathering were introduced in Fallen Empires. The majority of them are green. Ixalan's Mycoids are some of the best-known Fungus creatures, where Akawalli, The Mycotyrand, and Xavier Sal hail from.":"Fungus-type creatures in Magic: the Gathering were introduced in Fallen Empires. The majority of them are green. Ixalan's Mycoids are some of the best-known Fungus creatures, where Akawalli, The Mycotyrand, and Xavier Sal hail from.","Gnome-type creatures in Magic: the Gathering are most often printed in the form of small artifact creatures with card texts relating to token creation and +1/+1 counters.":"Gnome-type creatures in Magic: the Gathering are most often printed in the form of small artifact creatures with card texts relating to token creation and +1/+1 counters.","Goat is a rare creature type in Magic: the Gathering that is most commonly red or white. It doesn't have a well-established mechanical identity with distinguishing keywords or features.":"Goat is a rare creature type in Magic: the Gathering that is most commonly red or white. It doesn't have a well-established mechanical identity with distinguishing keywords or features.","God-type creatures in Magic: the Gathering directly reference omniscient religious figures. The creature type was introduced in 2013 with the Theros block. The originals like Erebos, God of the Dead and Nylea, God of the Hunt came in the form of indestructible legendary enchantment creatures and interacted with the devotion mechanic. Many new iterations of the concept were printed since, like the Return to Theros and or Both Amonketh God Cycles.":"God-type creatures in Magic: the Gathering directly reference omniscient religious figures. The creature type was introduced in 2013 with the Theros block. The originals like Erebos, God of the Dead and Nylea, God of the Hunt came in the form of indestructible legendary enchantment creatures and interacted with the devotion mechanic. Many new iterations of the concept were printed since, like the Return to Theros and or Both Amonketh God Cycles.","Gorgon is a rare creature type in Magic: the Gathering that is almost exclusively black and blue. Notable examples include Ravnica's Sisters of Stone Death and Theros's Hythonia. They often have deathtouch and high toughness.":"Gorgon is a rare creature type in Magic: the Gathering that is almost exclusively black and blue. Notable examples include Ravnica's Sisters of Stone Death and Theros's Hythonia. They often have deathtouch and high toughness.","Gremlin is a rare Phyrexian creature type in Magic: the Gathering that is primarily red. Their abilities mostly revolve around sacrificing or destroying artifacts.":"Gremlin is a rare Phyrexian creature type in Magic: the Gathering that is primarily red. Their abilities mostly revolve around sacrificing or destroying artifacts.","Hellion-type creatures in Magic: the Gathering are massive worms that are typically red. They tend to be large and expensive with Haste, but they never have Flying, unlike Dragons.":"Hellion-type creatures in Magic: the Gathering are massive worms that are typically red. They tend to be large and expensive with Haste, but they never have Flying, unlike Dragons.","Hippogriff is a rare creature type in Magic: the Gathering that is predominantly white. Apart from Flying, there is no well-established mechanical identity with distinguishing features to the type.":"Hippogriff is a rare creature type in Magic: the Gathering that is predominantly white. Apart from Flying, there is no well-established mechanical identity with distinguishing features to the type.","Homunculus-type creatures in Magic: the Gathering are primarily blue. These miniature humans often only have one eye, y are large oceanic beasts with often many tentacles. Fblthp is a fan favorite who has been getting lost all over the multiverse ever since Ravnica.":"Homunculus-type creatures in Magic: the Gathering are primarily blue. These miniature humans often only have one eye, y are large oceanic beasts with often many tentacles. Fblthp is a fan favorite who has been getting lost all over the multiverse ever since Ravnica.","Horror-type creatures in Magic: the Gathering can be any sort of nightmarish or hellish creature in the lore. Their abilities tend to harm the controller of the creature. Evasion is a common element on Horror-type creatures. They are primarily black but blue is their secondary color. Horrors were black's iconic creature between 1995 and 2002 instead of Demons.":"Horror-type creatures in Magic: the Gathering can be any sort of nightmarish or hellish creature in the lore. Their abilities tend to harm the controller of the creature. Evasion is a common element on Horror-type creatures. They are primarily black but blue is their secondary color. Horrors were black's iconic creature between 1995 and 2002 instead of Demons.","Imp-type creatures in Magic: the Gathering are almost exclusively black. They tend to be small in size and most of them have Flying. Discarding and sacrificing are also common parts of Imp card texts in MTG:":"Imp-type creatures in Magic: the Gathering are almost exclusively black. They tend to be small in size and most of them have Flying. Discarding and sacrificing are also common parts of Imp card texts in MTG:","The original run of Incarnation creatures in the Judgement cycle all c
596ost 3N and have a static ability that grants all of your creatures an in-color ability as long as it is in your graveyard and you control any land with the associated basic land type. Lorwyn's cycle brought more expensive versions of the creature. In Modern Horizons 2, they had Evoke.":"The original run of Incarnation creatures in the Judgement cycle all cost 3N and have a static ability that grants all of your creatures an in-color ability as long as it is in your graveyard and you control any land with the associated basic land type. Lorwyn's cycle brought more expensive versions of the creature. In Modern Horizons 2, they had Evoke.","Jellyfish in Magic: the Gathering is an extremely rare creature type. The cards are almost exclusively blue, tend to have low toughnessm and often come with Flying and Defender.":"Jellyfish in Magic: the Gathering is an extremely rare creature type. The cards are almost exclusively blue, tend to have low toughnessm and often come with Flying and Defender.","Juggernaut is an artifact creature type in Magic: the Gathering. \"Attacks each combat if able\" is a typical card text on these cards. They also often can't be blocked by Walls.":"Juggernaut is an artifact creature type in Magic: the Gathering. \"Attacks each combat if able\" is a typical card text on these cards. They also often can't be blocked by Walls.","Kavu is a rare creature type in Magic: the Gathering that is mainly red and green. They are native to Dominaria and were introduced in the Invasion block. Their abilities tend to revolve around counter manipulation and Kicker.":"Kavu is a rare creature type in Magic: the Gathering that is mainly red and green. They are native to Dominaria and were introduced in the Invasion block. Their abilities tend to revolve around counter manipulation and Kicker.","Kirin is a Magic: the Gathering creature type introduced in Kamigawa. The five rare legendary creatures come with flying and a spiritcraft ability related to the casting cost of a cast spell, and the rest all have Flying as a keyword as well alongside additional effects. The majority of Kirin cards are white but the creature type is represented in all colors.":"Kirin is a Magic: the Gathering creature type introduced in Kamigawa. The five rare legendary creatures come with flying and a spiritcraft ability related to the casting cost of a cast spell, and the rest all have Flying as a keyword as well alongside additional effects. The majority of Kirin cards are white but the creature type is represented in all colors.","Kithkin is a rare creature type in Magic: the Gathering that is almost exclusively white. It was introduced in Lorwyn and made its last appearance in Eventide, with the exception a handful of cards. This is because players found the art and depiction creepy. They tend to be cheap creatures with low power and toughtness, with many of the typical keywords associated with white cards making regular appearances.":"Kithkin is a rare creature type in Magic: the Gathering that is almost exclusively white. It was introduced in Lorwyn and made its last appearance in Eventide, with the exception a handful of cards. This is because players found the art and depiction creepy. They tend to be cheap creatures with low power and toughtness, with many of the typical keywords associated with white cards making regular appearances.","Kobold is an extremely rare creature type in Magic: the Gathering, with a little more than a dozen cards printed throughout the game's lifetime. The only known plane inhabited by kobolds is Dominaria. They are almost exclusively red and have strong tribal synergies. Rograkh, Son of Rograhh from Commander Legends was the first-ever legendary creature to cost 0.":"Kobold is an extremely rare creature type in Magic: the Gathering, with a little more than a dozen cards printed throughout the game's lifetime. The only known plane inhabited by kobolds is Dominaria. They are almost exclusively red and have strong tribal synergies. Rograkh, Son of Rograhh from Commander Legends was the first-ever legendary creature to cost 0.","Kor is a human-like race in Magic: the Gathering that is almost exclusively white. They originate from Zendikar and they first appeared in Tempest. They often have Flying, Vigilance, and life gain synergies.":"Kor is a human-like race in Magic: the Gathering that is almost exclusively white. They originate from Zendikar and they first appeared in Tempest. They often have Flying, Vigilance, and life gain synergies.","Kraken-type creatures in Magic: the Gathering are almost exclusively blue. They are large oceanic beasts with often many tentacles. From Dominaria's oceans to the depths of Theros' waters, they can be found on many planes of the multiverse. Many of them are legendary creatures.":"Kraken-type creatures in Magic: the Gathering are almost exclusively blue. They are large oceanic beasts with often many tentacles. From Dominaria's oceans to the depths of Theros' waters, they can be found on many planes of the multiverse. Many of them are legendary creatures.","Leech is a rare creature type in Magic: the Gathering. All Leeches are monocolor, with the exception of Putrid Leech. They were most prominently featured in Homelands and Invasion, with the latter including a cycle of aggressively-costed Leech cards that also increased the cost of all colored spells of their specific color.":"Leech is a rare creature type in Magic: the Gathering. All Leeches are monocolor, with the exception of Putrid Leech. They were most prominently featured in Homelands and Invasion, with the latter including a cycle of aggressively-costed Leech cards that also increased the cost of all colored spells of their specific color.","Leviathan-type creatures in Magic: the Gathering are giant whale-like creatures that are most commonly associated with blue. They were first introduced in The Dark expansion (but Segovian Leviathan from Legends later received an errata to get the type). They are expensive creatures with large bodies to match, with powerful effects on entering play. It is one of the rarer creature types in the game.":"Leviathan-type creatures in Magic: the Gathering are giant whale-like creatures that are most commonly associated with blue. They were first introduced in The Dark expansion (but Segovian Leviathan from Legends later received an errata to get the type). They are expensive creatures with large bodies to match, with powerful effects on entering play. It is one of the rarer creature types in the game.","Lhurgoyf is an all-color creature type in Magic: the Gathering. In the lore, they spread across Dominaria during the Ice Age. Tarmogoyf was a key card in many competitive decks built around it, which are commonly referred to as Goyf decks. Their ability (This creature's power and toughness are equal to the number of cards in your/all graveyards) is nor primary in green.":"Lhurgoyf is an all-color creature type in Magic: the Gathering. In the lore, they spread across Dominaria during the Ice Age. Tarmogoyf was a key card in many competitive decks built around it, which are commonly referred to as Goyf decks. Their ability (This creature's power and toughness are equal to the number of cards in your/all graveyards) is nor primary in green.","Lizard is a creature type in Magic: the Gathering which is most commonly found in red and green. Previously, Dinosaurs were also a part of the type until the Ixalan block. Until Modern Horizons 3, the humanoid lizardfolk called Viashino were their own type but were given errata to be lizards from that point on.":"Lizard is a creature type in Magic: the Gathering which is most commonly found in red and green. Previously, Dinosaurs were also a part of the type until the Ixalan block. Until Modern Horizons 3, the humanoid lizardfolk called Viashino were their own type but were given errata to be lizards from that point on.","Manticore is a rare creature type in Magic: the Gathering that is most commonly red. It doesn't have a well-established mechanical identity with distinguishing keywords or features. They are fairly expensive creatures that often have Flying.":"Manticore is a rare creature type in Magic: the Gathering that is most commonly red. It doesn't have a well-established mechanical identity with distinguishing keywords or features. They are fairly expensive creatures that often have Flying.","Moonfolk were introduced to Magic in the Kamigawa block. They are almost exclusively blue. The creature type often has Flying, and powerful effects at the cost of returning a land you control to its owner's hand, with related synergies.":"Moonfolk were introduced to Magic in the Kamigawa block. They are almost exclusively blue. The creature type often has Flying, and powerful effects at the cost of returning a land you control to its owner's hand, with related synergies.","Mutant is a creature type in Magic: the Gathering that was first introduced in Onslaught and has risen in relevance with the Teenage Mutant Ninja Turtles set. The
596se creatures appear in all colors. Mutations are typically tracked with +1/+1 counters.":"Mutant is a creature type in Magic: the Gathering that was first introduced in Onslaught and has risen in relevance with the Teenage Mutant Ninja Turtles set. These creatures appear in all colors. Mutations are typically tracked with +1/+1 counters.","Myr-type creatures in Magic: the Gathering are Memnarch’s metallic automatons from Mirrodin. With very few exceptions, they are always colorless. Most Myr-types were introduced in the Mirrodin and Scars of Mirrodin blocks.":"Myr-type creatures in Magic: the Gathering are Memnarch’s metallic automatons from Mirrodin. With very few exceptions, they are always colorless. Most Myr-types were introduced in the Mirrodin and Scars of Mirrodin blocks.","Nightmare-type creatures in Magic: the Gathering represent mental terrors of the night and various spirits. They are predominantly black but aren’t color-exclusive. The type owes its name to the first card of its kind, Nightmare from alpha. They are associated with the Ashiok, Nightmare Weaver planeswalker. When a Nightmare creature is played, you temporarily lose another card or a particular resource until it is gone from play.":"Nightmare-type creatures in Magic: the Gathering represent mental terrors of the night and various spirits. They are predominantly black but aren’t color-exclusive. The type owes its name to the first card of its kind, Nightmare from alpha. They are associated with the Ashiok, Nightmare Weaver planeswalker. When a Nightmare creature is played, you temporarily lose another card or a particular resource until it is gone from play.","Ninja-type creatures in Magic: the Gathering are typically black or blue. They have an exclusive ability in the form of ninjutsu, which is \"Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.\" They are associated with the plane of Kamigawa and were first introduced in the Betrayers of Kamigawa set.":"Ninja-type creatures in Magic: the Gathering are typically black or blue. They have an exclusive ability in the form of ninjutsu, which is \"Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.\" They are associated with the plane of Kamigawa and were first introduced in the Betrayers of Kamigawa set.","Octopus-type creatures in Magic: the Gathering are a rare, primarily blue type. They can be the plaything of planeswalkers and titans: on Zendikar, a massive octopus called Lorthos was summoned by the planeswalker Kiora but was destroyed by two Eldrazi titans (Ob Nixilis and Kozilek). Octopus cards, however, come in all shapes and sizes.":"Octopus-type creatures in Magic: the Gathering are a rare, primarily blue type. They can be the plaything of planeswalkers and titans: on Zendikar, a massive octopus called Lorthos was summoned by the planeswalker Kiora but was destroyed by two Eldrazi titans (Ob Nixilis and Kozilek). Octopus cards, however, come in all shapes and sizes.","Orc is a red and black creature type in Magic: the Gathering that are depicted as larger and stronger than Goblins in terms of stats, mana cost, and abilities. They often have Dash.":"Orc is a red and black creature type in Magic: the Gathering that are depicted as larger and stronger than Goblins in terms of stats, mana cost, and abilities. They often have Dash.","Just like in life and fiction, Pirate-type creatures in Magic: the Gathering are seafaring scoundrels. They first appeared in Mirage and are mostly blue or red. They were a main faction in the Ixalan Block. Raid and extra counters are common to the type.":"Just like in life and fiction, Pirate-type creatures in Magic: the Gathering are seafaring scoundrels. They first appeared in Mirage and are mostly blue or red. They were a main faction in the Ixalan Block. Raid and extra counters are common to the type.","Plant-type creatures in Magic: the Gathering are predominantly green, and are mostly associated with the planes of Ixalan, Lorwyn, Theros, and Thunder Junction. Contrary to what you might expect for such a generic term, Plant creatures in Magic are quite rare. They often have trample or defender.":"Plant-type creatures in Magic: the Gathering are predominantly green, and are mostly associated with the planes of Ixalan, Lorwyn, Theros, and Thunder Junction. Contrary to what you might expect for such a generic term, Plant creatures in Magic are quite rare. They often have trample or defender.","Praetor-type creatures in Magic: the Gathering arethe antagonists of the old lore. They are leaders of dark forces, five unique Legendary creatures (one of earch color) that appeared across three cycles (New Phyrexia, All Will Be One, and March of the Machine). They give a global buff to the controlling player and a global debuff to the opponent. They are made as boss monsters for the horde.":"Praetor-type creatures in Magic: the Gathering arethe antagonists of the old lore. They are leaders of dark forces, five unique Legendary creatures (one of earch color) that appeared across three cycles (New Phyrexia, All Will Be One, and March of the Machine). They give a global buff to the controlling player and a global debuff to the opponent. They are made as boss monsters for the horde.","Rabbit-type creatures in Magic: the Gathering are rabbits. In Bloomborrow, they are one of the animalfolk. Only a handful of cards in the game have the creature type. Commander Legends has a Legendary Rabbit in the form of Kwain, Itinerant Meddler. Vigilance and Offspring are fairly common on these cards.":"Rabbit-type creatures in Magic: the Gathering are rabbits. In Bloomborrow, they are one of the animalfolk. Only a handful of cards in the game have the creature type. Commander Legends has a Legendary Rabbit in the form of Kwain, Itinerant Meddler. Vigilance and Offspring are fairly common on these cards.","Rat-type creatures in Magic: the Gathering are rodents associated with disease and vermin, which is why they are commonly in black and often have associated keywords like Deathtouch, Toxic, or Infect. They were already present in Alpha in the form of Plague Rats, but Wilds of Eldraine was the first set to have Rat Typal as a draft archetype.":"Rat-type creatures in Magic: the Gathering are rodents associated with disease and vermin, which is why they are commonly in black and often have associated keywords like Deathtouch, Toxic, or Infect. They were already present in Alpha in the form of Plague Rats, but Wilds of Eldraine was the first set to have Rat Typal as a draft archetype.","Satyr is a red and green creature type in Magic: the Gathering which was introduced as a tribe in Theros. They tend to be offensively statted, with keywords like Haste, Trample, and Flash.":"Satyr is a red and green creature type in Magic: the Gathering which was introduced as a tribe in Theros. They tend to be offensively statted, with keywords like Haste, Trample, and Flash.","Scarecrow is a rarely used creature type in Magic: the Gathering. It was first introduced in The Dark with the eponymous Scarecrow card, with the majority of the additions since coming in the Shadowmoor block. They often deal with colors and -1/-1 counters. Apart from Shadowmoor, the plane of Duskmourn and its wickerfolk showcase their presence in MTG lore.":"Scarecrow is a rarely used creature type in Magic: the Gathering. It was first introduced in The Dark with the eponymous Scarecrow card, with the majority of the additions since coming in the Shadowmoor block. They often deal with colors and -1/-1 counters. Apart from Shadowmoor, the plane of Duskmourn and its wickerfolk showcase their presence in MTG lore.","Scorpion-type creatures in Magic: the Gathering are primarily black and often have deathtouch or related abilities and card texts. They tend to be on the smaller side, with low mana cost.":"Scorpion-type creatures in Magic: the Gathering are primarily black and often have deathtouch or related abilities and card texts. They tend to be on the smaller side, with low mana cost.","Shapeshifter-type creatures in Magic: the Gathering were first formally introduced in Tempest with Unstable Shapeshifter but Clone from Alpha and Shapeshifter from Antiquities later received the type as well. The planes of Kaldheim and Lowwwryn-Shadowmoor are best associated with the type. They often copy or morph into other creatures.":"Shapeshifter-type creatures in Magic: the Gathering were first formally introduced in Tempest with Unstable Shapeshifter but Clone from Alpha and Shapeshifter from Antiquities later received the type as well. The planes of Kaldheim and Lowwwryn-Shadowmoor are best associated with the type. They often copy or morph into other creatures.","Slugs in Magic: the Gathering are an extremely rare creature type that is majority black. Having only been printed in the early days of MTG, their abilities and ke
596ywords are less defined and complex than that of other creature types. Toxrill, the Corrosive is a legendary Slug Commander.":"Slugs in Magic: the Gathering are an extremely rare creature type that is majority black. Having only been printed in the early days of MTG, their abilities and keywords are less defined and complex than that of other creature types. Toxrill, the Corrosive is a legendary Slug Commander.","Snake-type creatures in Magic: the Gathering can represent any sort of creature similar to real-life snakes. In 2023, Naga was incorporated into this subtype. It was first introduced in Visions. The majority of Snakes in Magic are green, and they often have Deathtouch or Reach.":"Snake-type creatures in Magic: the Gathering can represent any sort of creature similar to real-life snakes. In 2023, Naga was incorporated into this subtype. It was first introduced in Visions. The majority of Snakes in Magic are green, and they often have Deathtouch or Reach.","Squirrels are a rare creature type in Magic: the Gathering with just a couple dozen cards featuring it altogether. They are mostly green or black. They are one of the animalfolk of Bloomburrow. Meance and Reach often appear on these cards.":"Squirrels are a rare creature type in Magic: the Gathering with just a couple dozen cards featuring it altogether. They are mostly green or black. They are one of the animalfolk of Bloomburrow. Meance and Reach often appear on these cards.","Turtle is a rare creature type in Magic: the Gathering that is almost exclusively blue/green. They tend to have high toughness and low power. After a long absence, it made a return in the Teenage Mutant Ninja Turtles set with its eponymous characters, which, of course, have all there related creature types.":"Turtle is a rare creature type in Magic: the Gathering that is almost exclusively blue/green. They tend to have high toughness and low power. After a long absence, it made a return in the Teenage Mutant Ninja Turtles set with its eponymous characters, which, of course, have all there related creature types.","Unicorn-type creatures in Magic: the Gathering are primarily white and almost always monocolor. Lifelink and Vigilance are among the more common keywords on these cards. Pearled Unicorn from Alpha was the first card of its kind. Dominaria and Eldraine are the two planes most commonnly associated with Unicorns in MTG.":"Unicorn-type creatures in Magic: the Gathering are primarily white and almost always monocolor. Lifelink and Vigilance are among the more common keywords on these cards. Pearled Unicorn from Alpha was the first card of its kind. Dominaria and Eldraine are the two planes most commonnly associated with Unicorns in MTG.","Weird-type creatures in Magic: the Gathering are a subspecies of Elementals and are a red/blue type. They were originally unique to the plane of Ravnica. Their effects generally revolve around benefits or abilities triggering upon an instant or sorcery spell being cast.":"Weird-type creatures in Magic: the Gathering are a subspecies of Elementals and are a red/blue type. They were originally unique to the plane of Ravnica. Their effects generally revolve around benefits or abilities triggering upon an instant or sorcery spell being cast.","Werewolf-type creatures in Magic: the Gathering are primarily green and red (though the earliest ones were black) and most commonly associated with Innistrad. Transformation and double-faced cards are key to this creature type.":"Werewolf-type creatures in Magic: the Gathering are primarily green and red (though the earliest ones were black) and most commonly associated with Innistrad. Transformation and double-faced cards are key to this creature type.","Whale-type creatures in Magic: the Gathering are huge marine mammals that are almost exclusively blue and have high mana costs and high toughness and power. They tend to have powerful effects upon entering the battlefield, and, oddly enough, the Flying keyword.":"Whale-type creatures in Magic: the Gathering are huge marine mammals that are almost exclusively blue and have high mana costs and high toughness and power. They tend to have powerful effects upon entering the battlefield, and, oddly enough, the Flying keyword.","Wolverine is a rare creature type in Magic: the Gathering. They gain various benefits when blocked.":"Wolverine is a rare creature type in Magic: the Gathering. They gain various benefits when blocked.","Wraith is a rare creature type in Magic: the Gathering that is most commonly seen in black. Only five wraiths were printed in total (each with Swampwalk, a keyword that makes the creature unblockable if the defending player controls a certain kind of land) until Universes Beyond sets came along.":"Wraith is a rare creature type in Magic: the Gathering that is most commonly seen in black. Only five wraiths were printed in total (each with Swampwalk, a keyword that makes the creature unblockable if the defending player controls a certain kind of land) until Universes Beyond sets came along.","Yeti-type creatures in Magic: the Gathering are exceedingly rare. They are either red, green, or blue. There is no well-established mechanical identity with distinguishing features to the creature type.":"Yeti-type creatures in Magic: the Gathering are exceedingly rare. They are either red, green, or blue. There is no well-established mechanical identity with distinguishing features to the creature type.","Aetherborn is a rare, black creature type in Magic: the Gathering that get benefits for sacrificing permanents. They also often have commonm black keyworkds like deathtouch and menace.":"Aetherborn is a rare, black creature type in Magic: the Gathering that get benefits for sacrificing permanents. They also often have commonm black keyworkds like deathtouch and menace.","Pilot-type creatures in Magic: the Gathering were introduced in Kaldesh and their abilities relate to crewing Vehicles. They are primarily red, white, or blue. The Mech Hangar land, which creates colorless mana, is related to this creature type.":"Pilot-type creatures in Magic: the Gathering were introduced in Kaldesh and their abilities relate to crewing Vehicles. They are primarily red, white, or blue. The Mech Hangar land, which creates colorless mana, is related to this creature type.","Jackal is a rare creature type in Magic: the Gathering that is majority red. They tend to be small and defensively statted.":"Jackal is a rare creature type in Magic: the Gathering that is majority red. They tend to be small and defensively statted.","Dinosaur-type creatures in Magic: the Gathering  are typically green or red in MTG. The creature type was introduced in 1995 with the Ice Age block and had a spotlight set with Ixalan. Pygmy Allosaurus w
596as the first card with the creature type. They had a spotlight set with the first and second Ixalan.":"Dinosaur-type creatures in Magic: the Gathering  are typically green or red in MTG. The creature type was introduced in 1995 with the Ice Age block and had a spotlight set with Ixalan. Pygmy Allosaurus was the first card with the creature type. They had a spotlight set with the first and second Ixalan.","Noble is a creature type in Magic: the Gathering. It is not specifically associated with any of the colors. It doesn't have a well-established mechanical identity with distinguishing features.":"Noble is a creature type in Magic: the Gathering. It is not specifically associated with any of the colors. It doesn't have a well-established mechanical identity with distinguishing features.","There are six Demigods in Magic: the Gathering, all of Theros - the offsprings of a mortal and a god. The original Theros run of cards all have power equal to your devotion to their mana color. Alongside Anax, Anikhtea, Callaphe, Daxos, Renata, and Tymaret, the Marvel Super Heroes crossover set also gave this creature tag to Hercules, Prince of Power.":"There are six Demigods in Magic: the Gathering, all of Theros - the offsprings of a mortal and a god. The original Theros run of cards all have power equal to your devotion to their mana color. Alongside Anax, Anikhtea, Callaphe, Daxos, Renata, and Tymaret, the Marvel Super Heroes crossover set also gave this creature tag to Hercules, Prince of Power.","Dog-type creatures in Magic: the Gathering were formerly known as Hounds, first introduced in Ice Age. This change was made in Core Set 2021. Dogs are common across all colors except blue. Menace and Vigilance are among their common keywords.":"Dog-type creatures in Magic: the Gathering were formerly known as Hounds, first introduced in Ice Age. This change was made in Core Set 2021. Dogs are common across all colors except blue. Menace and Vigilance are among their common keywords.","Phyrexian-type creatures are one of the primary antagonists in Magic: the Gathering are completed beasts from their namesake planes (Phyrexia and New Phyrexia and other infested planes). They were created by Yawgmoth and were originally all aligned with black, which has changed in New Phyrexia. They played a key part in early Magic role but didn’t get a dedicated creature type until Kaldheim. They convert planes and people via oil to the Phyrexian horde.":"Phyrexian-type creatures are one of the primary antagonists in Magic: the Gathering are completed beasts from their namesake planes (Phyrexia and New Phyrexia and other infested planes). They were created by Yawgmoth and were originally all aligned with black, which has changed in New Phyrexia. They played a key part in early Magic role but didn’t get a dedicated creature type until Kaldheim. They convert planes and people via oil to the Phyrexian horde.","Bard-type creatures in Magic: the Gathering were introduced as part of the Dungeons \u0026 Dragons: Adventures in the Forgotten Realms set. Other Universes Beyond sets and regular sets like Secrets of Strixhaven would also go on to feature the type.":"Bard-type creatures in Magic: the Gathering were introduced as part of the Dungeons \u0026 Dragons: Adventures in the Forgotten Realms set. Other Universes Beyond sets and regular sets like Secrets of Strixhaven would also go on to feature the type.","Beholder-type creatures in Magic: the Gathering are derived from the Beholder creature from Dungeons and Dragons. They have a cone and a ray as an ability, with the exception of legendary cards. Karazikar, the Eye Tyrant is a relevant Commander choice.":"Beholder-type creatures in Magic: the Gathering are derived from the Beholder creature from Dungeons and Dragons. They have a cone and a ray as an ability, with the exception of legendary cards. Karazikar, the Eye Tyrant is a relevant Commander choice.","Halfling-type creatures in Magic: the Gathering can often be tapped to produce mana or create Food tokens. The type plays an outsized role in the Lord of the Rings-associated set.":"Halfling-type creatures in Magic: the Gathering can often be tapped to produce mana or create Food tokens. The type plays an outsized role in the Lord of the Rings-associated set.","Tiefling-class creatures in Magic: the Gathering are commonly red or black. They are related to Demons and Devils and often buff various related tribes when on board.":"Tiefling-class creatures in Magic: the Gathering are commonly red or black. They are related to Demons and Devils and often buff various related tribes when on board.","Ranger is a creature class in Magic: the Gathering that is majority green. It doesn't have a well-established mechanical identity with distinguishing keywords or features.":"Ranger is a creature class in Magic: the Gathering that is majority green. It doesn't have a well-established mechanical identity with distinguishing keywords or features."}}}},"page":"/[lang]/constructed/[format]/meta","query":{"lang":"en","format":"standard"},"buildId":"7oPKuDwP17bl3k5qOhxVr","isFallback":false,"isExperimentalCompile":false,"gip":true,"appGip":true,"scriptLoader":[]}</script>
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Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.