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7  <title>GAMETHING</title>
8  <link rel="stylesheet" href="assets/css/style.css">
9</head>
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13  <div id="container">
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15    <div id="title-container">
16      <div id="title1" class="title">GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING
17        GAMETHING GAMETHING</div>
18      <div id="title2" class="title">GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING
19        GAMETHING GAMETHING</div>
20      <!-- <div id="menu" class="title"><a href="#about">ABOUT</a> / <a href="#season-3">SEASON 3</a> / <a href="#hosts">HOSTS</a> / <a href="#contact">CONTACT</a> / <a href="#support">SUPPORT</a></div> -->
21    </div>
22
23    <section id="about">
24      <p>
25        What <em>are</em> videogames? And <em>why</em> are they?
26      </p>
27
28      <div>
29        <iframe title="GAMETHING" allowtransparency="true" height="200" width="100%"
30          style="border: none; min-width: min(100%, 430px);height:200px;" scrolling="no" data-name="pb-iframe-player"
31          src="https://www.podbean.com/player-v2/?i=4kuru-e5e9d6-pbblog-playlist&share=1&download=1&rtl=0&fonts=Arial&skin=f6f6f6&font-color=auto&logo_link=podcast_page&order=episodic&limit=1&filter=all&ss=8589a91146abd9493c961e6dc77d840d&btn-skin=1b1b1b&size=200"
32          loading="lazy" allowfullscreen=""></iframe>
33      </div>
34
35      <p>
36        GAMETHING is phone-tag between experimental game designer Pippin Barr and oral historian/author David Wolinsky.
37        Each
38        season begins with a lens. Each episode, they pick a game and follow the thread until the tape runs out.
39      </p>
40
41      <div id="subscribe">
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68
69    </section>
70
71    <section id="support">
72      <!-- <p> -->
73      If you listen to GAMETHING and you like it, consider giving us a bit of material support to pay for
74      games and hosting at Patreon: <a
75        href="https://patreon.com/othergamethings">https://patreon.com/othergamethings</a>.
76      <!-- <p> -->
77
78      <!-- Patreon button if we do want it -->
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80    </section>
81
82    <section id="latest-season">
83      <div id="banner">
84        <img src="assets/images/screens/titanic-2.png">
85        <div>
86          <div>
87            SEASON 10
88          </div>
89          <div>
90            Nuovo
91          </div>
92        </div>
93      </div>
94
95      <p>
96        In <strong>Season 10</strong>, we wade into selections from the Independent Games Festival's deep end—<a
97          href="https://en.wikipedia.org/wiki/Nuovo_Award">the Nuovo
98          Award</a>, a category meant to honor "thinking differently about videogames." We play a decade of entries that
99        promise the experimental—spying, drowning, rewriting histories, finding meaningful dead ends, making flowers—and
100        come to terms with what "new" even means when it's always being redefined.
101      </p>
102      <p>
103        Seasons 1 and 2, produced in 2018, are
104        "lost." They were pretty experimental and Season 3 came about years later
105        when we asked ourselves "what if we actually <em>talked about games</em>?" But wait! If you want to hear the
106        first two seasons – we just found them!! – they're available if you <a
107          href="https://patreon.com/othergamethings">support us on
108          Patreon</a>. (Act now!)
109      </p>
110      <div id="player">
111        <iframe title="GAMETHING" allowtransparency="true" height="600" width="100%"
112          style="border: none; min-width: min(100%, 430px);height:600px;" scrolling="no" data-name="pb-iframe-player"
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114          loading="lazy" allowfullscreen=""></iframe>
115      </div>
116
117      <p>
118        <a href="archive">Press 2 to access the complete archives</a>
119      </p>
120
121    </section>
122
123    <section id="hosts">
124      <div class="host">
125        <!-- <h4>Pippin Barr</h4> -->
126        <img class="host-image" src="assets/images/profile/pippin.png">
127        <div id="host-description">
128          <p>
129            <strong>Pippin Barr</strong> is an Associate Professor of Computation Arts at Concordia University in
130            Montréal
131            who makes experimental games about anything from performance art to chess to classic films. He's a regular
132            jury-member for the Nuovo Award (the preeminent international experimental games prize) at the Independent
133            Games Festival and judges for IndieCade.
134          </p>
135          <p>
136            Pippin's latest book, <em><a href="https://mitpress.mit.edu/9780262546119/the-stuff-games-are-made-of/">The
137                Stuff Games Are Made
138                Of</a></em>, explores videogame design
139            through
140            the lens of its materials, from computation, to interfaces, to time.
141          </p>
142          <p>
143            <a href="https://pippinbarr.com/">pippinbarr.com</a>
144          </p>
145        </div>
146      </div>
147
148      <div class="host">
149        <!-- <h4>David Wolinsky</h4> -->
150        <img class="host-image" src="assets/images/profile/david-swede.png">
151        <div id="host-description">
152          <p>
153            <strong>David Wolinsky</strong> is an author, documentary researcher, and recovering critic. He is also the
154            creator/curator of Don't Die (2014-present), a Stanford-preserved and award-winning interview series
155            exploring alternate histories of the internet, videogames, and the re-negotiation of power made possible and
156            inevitable by our new systems for socializing, working, and interacting. He's also a former Onion and NBC
157            editor. If you see him, say "hi."
158          </p>
159          <p>
160            David is the 1995 Blockbuster Video store champion at <em>Donkey Kong Country</em> and author of <a
161              href="https://bookshop.org/p/books/down-in-flames-life-after-gamergate-and-the-death-of-the-internet-as-we-know-it-david-wolinsky/20969785?ean=9780807017739"><em>The
162                Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer
163                Internet</em></a>.
164          </p>
165          <p>
166            <a href="https://nodontdie.com/">nodontdie.com</a>
167          </p>
168        </div>
169      </div>
170    </section>
171
172    <section id="contact">
173      <h2>Got something to say?</h2>
174      <p>
175        Then <a href="/voicemail">leave us a voicemail</a>
176      </p>
177      <p>
178        or
179      </p>
180      <p>
181        email us at <a href="mailto:[email protected]">[email protected]</a>.
182      </p>
183
184
185    </section>
186
187    <footer id="footer">
188      Now <em>that's</em> a GAMETHING.
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