1<html> 2 3<head> 4 <meta charset="utf-8"> 5 <meta name="viewport" content="width=device-width, initial-scale=1"> 6 7 <title>GAMETHING</title> 8 <link rel="stylesheet" href="assets/css/style.css"> 9</head> 10 11<body> 12 13 <div id="container"> 14 15 <div id="title-container"> 16 <div id="title1" class="title">GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING 17 GAMETHING GAMETHING</div> 18 <div id="title2" class="title">GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING 19 GAMETHING GAMETHING</div> 20 <!-- <div id="menu" class="title"><a href="#about">ABOUT</a> / <a href="#season-3">SEASON 3</a> / <a href="#hosts">HOSTS</a> / <a href="#contact">CONTACT</a> / <a href="#support">SUPPORT</a></div> --> 21 </div> 22 23 <section id="about"> 24 <p> 25 What <em>are</em> videogames? And <em>why</em> are they? 26 </p> 27 28 <div> 29 <iframe title="GAMETHING" allowtransparency="true" height="200" width="100%" 30 style="border: none; min-width: min(100%, 430px);height:200px;" scrolling="no" data-name="pb-iframe-player" 31 src="https://www.podbean.com/player-v2/?i=4kuru-e5e9d6-pbblog-playlist&share=1&download=1&rtl=0&fonts=Arial&skin=f6f6f6&font-color=auto&logo_link=podcast_page&order=episodic&limit=1&filter=all&ss=8589a91146abd9493c961e6dc77d840d&btn-skin=1b1b1b&size=200" 32 loading="lazy" allowfullscreen=""></iframe> 33 </div> 34 35 <p> 36 GAMETHING is phone-tag between experimental game designer Pippin Barr and oral historian/author David Wolinsky. 37 Each 38 season begins with a lens. Each episode, they pick a game and follow the thread until the tape runs out. 39 </p> 40 41 <div id="subscribe"> 42 43 <div class="badge"> 44 <a href="https://podcasts.apple.com/us/podcast/gamething/id1435013114" target="_blank"> 45 <img src="assets/images/badges/apple.svg"> 46 </a> 47 </div> 48 49 <div class="badge"> 50 <a href="https://open.spotify.com/show/23cGs1bJiejoeeY5JwiNd0" target="_blank"> 51 <img src="assets/images/badges/spotify.png"> 52 </a> 53 </div> 54 55 <!-- <div class="badge"> 56 <a href="https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkLnBvZGJlYW4uY29tL2dhbWV0aGluZy9mZWVkLnhtbA"> 57 <img src="assets/images/badges/google.png"> 58 </a> 59 </div> --> 60 61 <!-- <div class="badge"> 62 <a href="https://r4j68.app.goo.gl/?link=https%3A%2F%2Fgamething.podbean.com%3Faction%3DopenPodcast%26podcastId%3Dpbblog15067606%26podcastIdTag%3D4kuru&dfl=https%3A%2F%2Fgamething.podbean.com&utm_campaign=pb_web&utm_source=podbean_web&utm_medium=dlink&imv=670&amv=530&isi=973361050&ibi=com.podbean.app.podcast&ipbi=com.podbean.app.podcast&apn=com.podbean.app.podcast" 63 target="_blank"> 64 <img src="assets/images/badges/podbean.png" alt="Listen on PodBean"> 65 </a> 66 </div> --> 67 </div> 68 69 </section> 70 71 <section id="support"> 72 <!-- <p> --> 73 If you listen to GAMETHING and you like it, consider giving us a bit of material support to pay for 74 games and hosting at Patreon: <a 75 href="https://patreon.com/othergamethings">https://patreon.com/othergamethings</a>. 76 <!-- <p> --> 77 78 <!-- Patreon button if we do want it --> 79 <!-- <a href="https://www.patreon.com/bePatron?u=86205915" data-patreon-widget-type="become-patron-button">Become a Patron!</a>
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79 --> 80 </section> 81 82 <section id="latest-season"> 83 <div id="banner"> 84 <img src="assets/images/screens/titanic-2.png"> 85 <div> 86 <div> 87 SEASON 10 88 </div> 89 <div> 90 Nuovo 91 </div> 92 </div> 93 </div> 94 95 <p> 96 In <strong>Season 10</strong>, we wade into selections from the Independent Games Festival's deep endâ<a 97 href="https://en.wikipedia.org/wiki/Nuovo_Award">the Nuovo 98 Award</a>, a category meant to honor "thinking differently about videogames." We play a decade of entries that 99 promise the experimentalâspying, drowning, rewriting histories, finding meaningful dead ends, making flowersâand 100 come to terms with what "new" even means when it's always being redefined. 101 </p> 102 <p> 103 Seasons 1 and 2, produced in 2018, are 104 "lost." They were pretty experimental and Season 3 came about years later 105 when we asked ourselves "what if we actually <em>talked about games</em>?" But wait! If you want to hear the 106 first two seasons â we just found them!! â they're available if you <a 107 href="https://patreon.com/othergamethings">support us on 108 Patreon</a>. (Act now!) 109 </p> 110 <div id="player"> 111 <iframe title="GAMETHING" allowtransparency="true" height="600" width="100%" 112 style="border: none; min-width: min(100%, 430px);height:600px;" scrolling="no" data-name="pb-iframe-player" 113 src="https://www.podbean.com/player-v2/?i=4kuru-e5e9d6-pbblog-playlist&share=1&download=1&rtl=0&fonts=Arial&skin=f6f6f6&font-color=auto&logo_link=podcast_page&order=serial&limit=15&filter=season&season=10&ss=690e40b8ed369c4bb60f40f91a010167&btn-skin=1b1b1b&size=600" 114 loading="lazy" allowfullscreen=""></iframe> 115 </div> 116 117 <p> 118 <a href="archive">Press 2 to access the complete archives</a> 119 </p> 120 121 </section> 122 123 <section id="hosts"> 124 <div class="host"> 125 <!-- <h4>Pippin Barr</h4> --> 126 <img class="host-image" src="assets/images/profile/pippin.png"> 127 <div id="host-description"> 128 <p> 129 <strong>Pippin Barr</strong> is an Associate Professor of Computation Arts at Concordia University in 130 Montréal 131 who makes experimental games about anything from performance art to chess to classic films. He's a regular 132 jury-member for the Nuovo Award (the preeminent international experimental games prize) at the Independent 133 Games Festival and judges for IndieCade. 134 </p> 135 <p> 136 Pippin's latest book, <em><a href="https://mitpress.mit.edu/9780262546119/the-stuff-games-are-made-of/">The 137 Stuff Games Are Made 138 Of</a></em>, explores videogame design 139 through 140 the lens of its materials, from computation, to interfaces, to time. 141 </p> 142 <p> 143 <a href="https://pippinbarr.com/">pippinbarr.com</a> 144 </p> 145 </div> 146 </div> 147 148 <div class="host"> 149 <!-- <h4>David Wolinsky</h4> --> 150 <img class="host-image" src="assets/images/profile/david-swede.png"> 151 <div id="host-description"> 152 <p> 153 <strong>David Wolinsky</strong> is an author, documentary researcher, and recovering critic. He is also the
154 creator/curator of Don't Die (2014-present), a Stanford-preserved and award-winning interview series 155 exploring alternate histories of the internet, videogames, and the re-negotiation of power made possible and 156 inevitable by our new systems for socializing, working, and interacting. He's also a former Onion and NBC 157 editor. If you see him, say "hi." 158 </p> 159 <p> 160 David is the 1995 Blockbuster Video store champion at <em>Donkey Kong Country</em> and author of <a 161 href="https://bookshop.org/p/books/down-in-flames-life-after-gamergate-and-the-death-of-the-internet-as-we-know-it-david-wolinsky/20969785?ean=9780807017739"><em>The 162 Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer 163 Internet</em></a>. 164 </p> 165 <p> 166 <a href="https://nodontdie.com/">nodontdie.com</a> 167 </p> 168 </div> 169 </div> 170 </section> 171 172 <section id="contact"> 173 <h2>Got something to say?</h2> 174 <p> 175 Then <a href="/voicemail">leave us a voicemail</a> 176 </p> 177 <p> 178 or 179 </p> 180 <p> 181 email us at <a href="mailto:[email protected]">[email protected]</a>. 182 </p> 183 184 185 </section> 186 187 <footer id="footer"> 188 Now <em>that's</em> a GAMETHING. 189 </footer> 190 </div> 191 192
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