1const __vite__mapDeps=(i,m=__vite__mapDeps,d=(m.f||(m.f=["assets/gtm-Bikcc9Sw.js","assets/index-Bhn-i9cf.js","assets/tools-Dv6Plg3n.js","assets/index-BYeZ17PB.css","assets/analytics-BP1d39I9.js","assets/facebook-BGt0AgBM.js","assets/app-DRNMKqk4.js","assets/legacy-uTitBaoj.js","assets/pwa-BzCGgwqt.js"])))=>i.map(i=>d[i]); 2import{e as o,_ as n}from"./index-Bhn-i9cf.js";import{t as d}from"./index-BaSBuYIz.js";(function(){try{var t=typeof window!="undefined"?window:typeof global!="undefined"?global:typeof globalThis!="undefined"?globalThis:typeof self!="undefined"?self:{};t.SENTRY_RELEASE={id:"a329612a7f1587362c7770f3ca2189f7407aa6de"},t._sentryModuleMetadata=t._sentryModuleMetadata||{},t._sentryModuleMetadata[new t.Error().stack]=(function(e){for(var a=1;a<arguments.length;a++){var i=arguments[a];if(i!=null)for(var r in i)i.hasOwnProperty(r)&&(e[r]=i[r])}return e})({},t._sentryModuleMetadata[new t.Error().stack],{"_sentryBundlerPluginAppKey:playsmart-ai":!0})}catch(e){}})();const p=!0;function l(t){d(`loading v2 heavy endpoints (full=${p} isAPP=${o.app.isAPP} isPWA=${o.app.isPWA})`),n(()=>import("./gtm-Bikcc9Sw.js"),__vite__mapDeps([0,1,2,3])).then(e=>t.registerEndpoint(e.createGtmEndpoint())),n(()=>import("./analytics-BP1d39I9.js"),__vite__mapDeps([4,1,3])).then(e=>t.onCapture(e.createAnalyticsHook())),n(()=>import("./facebook-BGt0AgBM.js"),__vite__mapDeps([5,1,2,3])).then(e=>t.onCapture(e.createFacebookHook())),o.app.isAPP&&(d("App env â dynamically loading app(mjb) endpoint"),n(()=>import("./app-DRNMKqk4.js"),__vite__mapDeps([6,1,7,2,3])).then(e=>t.registerEndpoint(e.createAppEndpoint(t)))),o.app.isPWA&&(d("PWA env â dynamically loading pwa endpoint"),n(()=>import("./pwa-BzCGgwqt.js"),__vite__mapDeps([8,1,3])).then(e=>t.registerEndpoint(e.createPwaEndpoint())))}export{p as FULL_ENDPOINTS,l as registerEndpoints};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.