1import{u as S,d as m,g as M,B as E,b as C,c as D,E as I,P as U,T as O,e as L,f as W,h as H,i as G,j as V,k as N,l as k,m as Y,n as X,o as j,p as z,q as Q,r as K,s as q,t as J,v as $,w as Z,x as tt,y as et,z as st,D as it,F as at,G as rt,H as ht,I as ot,J as nt,K as ut,R as dt,L as lt,M as ct,N as _t,O as pt,Q as gt,U as mt,V as ft,W as xt,X as bt,Y as Tt,Z as yt,_ as St,$ as R,a0 as w,a1 as A,a2 as p,a3 as Ft,C as Rt,a4 as wt,a5 as At,S as v,a6 as b,a7 as Mt,a8 as vt,a9 as Pt,aa as Bt,ab as Et}from"./BRkQR9y7.js";import{c6 as te,aT as ee,ad as se,cP as ie,A as ae,aU as re,a as he,ag as oe,aV as ne,c7 as ue,c8 as de,aW as le,aX as ce,d5 as _e,aY as pe,aZ as ge,a_ as me,a$ as fe,b0 as xe,b1 as be,b2 as Te,b3 as ye,df as Se,dg as Fe,dh as Re,aG as we,cQ as Ae,cR as Me,cE as ve,cB as Pe,b4 as Be,b5 as Ee,b6 as Ce,c9 as De,ca as Ie,ah as Ue,b7 as Oe,cq as Le,cS as We,aH as He,b8 as Ge,d6 as Ve,b9 as Ne,cr as ke,cb as Ye,cT as Xe,cF as je,cc as ze,cs as Qe,cH as Ke,cI as qe,co as Je,cO as $e,cd as Ze,aI as ts,cU as es,cJ as ss,cK as is,cL as as,cM as rs,cN as hs,cW as os,ba as ns,bb as us,bc as ds,bd as ls,be as cs,ce as _s,bf as ps,bg as gs,bh as ms,cX as fs,bi as xs,bj as bs,bk as Ts,cY as ys,cZ as Ss,c_ as Fs,dn as Rs,dp as ws,bl as As,bm as Ms,aJ as vs,aK as Ps,bn as Bs,bo as Es,c$ as Cs,d0 as Ds,d1 as Is,ai as Us,cf as Os,cg as Ls,ch as Ws,bp as Hs,bq as Gs,ct as Vs,d3 as Ns,br as ks,cV as Ys,bs as Xs,bt as js,cu as zs,cv as Qs,ci as Ks,d4 as qs,bu as Js,cw as $s,d7 as Zs,bv as ti,bw as ei,bx as si,by as ii,cx as ai,cj as ri,bz as hi,bA as oi,bB as ni,bC as ui,af as di,bD as li,cy as ci,ck as _i,cl as pi,cz as gi,bE as mi,bF as fi,bG as xi,bH as bi,bI as Ti,d9 as yi,bJ as Si,bK as Fi,bL as Ri,bM as wi,bN as Ai,cm as Mi,db as vi,cn as Pi,aL as Bi,aM as Ei,cG as Ci,dc as Di,di as Ii,dd as Ui,de as Oi,bO as Li,bP as Wi,bQ as Hi,cD as Gi,d8 as Vi,bR as Ni,bS as ki,bT as Yi,bU as Xi,bV as ji,dj as zi,dk as Qi,ae as Ki,dl as qi,bW as Ji,bX as $i,aj as Zi,ak as ta,al as ea,bY as sa,am as ia,an as aa,ao as ra,ap as ha,bZ as oa,d2 as na,b_ as ua,b$ as da,aq as la,aN as ca,ar as _a,as as pa,at as ga,au as ma,av as fa,cp as xa,ac as ba,c0 as Ta,c1 as ya,aw as Sa,c2 as Fa,c3 as Ra,cA as wa,ax as Aa,dm as Ma,aO as va,ay as Pa,az as Ba,aP as Ea,aA as Ca,aB as Da,aC as Ia,aD as Ua,aE as Oa,aQ as La,aR as Wa,aS as Ha,aF as Ga,cC as Va,da as Na,c4 as ka,c5 as Ya}from"./BRkQR9y7.js";import"./Vs_Cz6-7.js";const Ct={get parse(){return m("7.3.0","utils.url.parse is deprecated, use native URL API instead."),S.parse},get format(){return m("7.3.0","utils.url.format is deprecated, use native URL API instead."),S.format},get resolve(){return m("7.3.0","utils.url.resolve is deprecated, use native URL API instead."),S.resolve}};function Dt(){m("7.0.0","skipHello is deprecated, please use settings.RENDER_OPTIONS.hello")}function It(){m("7.0.0",`sayHello is deprecated, please use Renderer's "hello" option`)}const P=/^\s*data:(?:([\w-]+)\/([\w+.-]+))?(?:;charset=([\w-]+))?(?:;(base64))?,(.*)/i,Ut={Float32Array,Uint32Array,Int32Array,Uint8Array};function Ot(d,t){let e=0,s=0;const i={};for(let u=0;u<d.length;u++)s+=t[u],e+=d[u].length;const a=new ArrayBuffer(e*4);let n=null,_=0;for(let u=0;u<d.length;u++){const c=t[u],h=d[u],o=M(h);i[o]||(i[o]=new Ut[o](a)),n=i[o];for(let r=0;r<h.length;r++){const l=(r/c|0)*s+_,g=r%c;n[l+g]=h[r]}_+=c}return new Float32Array(a)}function Lt(d){const t=P.exec(d);if(t)return{mediaType:t[1]?t[1].toLowerCase():void 0,subType:t[2]?t[2].toLowerCase():void 0,charset:t[3]?t[3].toLowerCase():void 0,encoding:t[4]?t[4].toLowerCase():void 0,data:t[5]}}const kt=Object.freeze(Object.defineProperty({__proto__:null,BaseTextureCache:E,BoundingBox:C,CanvasRenderTarget:D,DATA_URI:P,EventEmitter:I,ProgramCache:U,TextureCache:O,clearTextureCache:L,correctBlendMode:W,createIndicesForQuads:H,decomposeDataUri:Lt,deprecation:m,destroyTextureCache:G,detectVideoAlphaMode:V,determineCrossOrigin:N,earcut:k,getBufferType:M,getCanvasBoundingBox:Y,getResolutionOfUrl:X,hex2rgb:j,hex2string:z,interleaveTypedArrays:Ot,isMobile:Q,isPow2:K,isWebGLSupported:q,log2:J,nextPow2:$,path:Z,premultiplyBlendMode:tt,premultiplyRgba:et,premultiplyTint:st,premultiplyTintToRgba:it,removeItems:at,rgb2hex:rt,sayHello:It,sign:ht,skipHello:Dt,string2hex:ot,trimCanvas:nt,uid:ut,url:Ct},Symbol.toStringTag,{value:"Module"}));
1class Yt{constructor(){this._glTransformFeedbacks={},this.buffers=[],this.disposeRunner=new dt("disposeTransformFeedback")}bindBuffer(t,e){this.buffers[t]=e}destroy(){this.disposeRunner.emit(this,!1)}}const Xt="7.4.3",jt={buildPoly:St,buildCircle:yt,buildRectangle:Tt,buildRoundedRectangle:bt,buildLine:xt,ArcUtils:ft,BezierUtils:mt,QuadraticUtils:gt,BatchPart:pt,FILL_COMMANDS:_t,BATCH_POOL:ct,DRAW_CALL_POOL:lt};class Wt extends R{constructor(t=100,e=100,s=10,i=10){super(),this.segWidth=s,this.segHeight=i,this.width=t,this.height=e,this.build()}build(){const t=this.segWidth*this.segHeight,e=[],s=[],i=[],a=this.segWidth-1,n=this.segHeight-1,_=this.width/a,u=this.height/n;for(let h=0;h<t;h++){const o=h%this.segWidth,r=h/this.segWidth|0;e.push(o*_,r*u),s.push(o/a,r/n)}const c=a*n;for(let h=0;h<c;h++){const o=h%a,r=h/a|0,l=r*this.segWidth+o,g=r*this.segWidth+o+1,f=(r+1)*this.segWidth+o,y=(r+1)*this.segWidth+o+1;i.push(l,g,f,g,y,f)}this.buffers[0].data=new Float32Array(e),this.buffers[1].data=new Float32Array(s),this.indexBuffer.data=new Uint16Array(i),this.buffers[0].update(),this.buffers[1].update(),this.indexBuffer.update()}}class Ht extends R{constructor(t=200,e,s=0){super(new Float32Array(e.length*4),new Float32Array(e.length*4),new Uint16Array((e.length-1)*6)),this.points=e,this._width=t,this.textureScale=s,this.build()}get width(){return this._width}build(){const t=this.points;if(!t)return;const e=this.getBuffer("aVertexPosition"),s=this.getBuffer("aTextureCoord"),i=this.getIndex();if(t.length<1)return;e.data.length/4!==t.length&&(e.data=new Float32Array(t.length*4),s.data=new Float32Array(t.length*4),i.data=new Uint16Array((t.length-1)*6));const a=s.data,n=i.data;a[0]=0,a[1]=0,a[2]=0,a[3]=1;let _=0,u=t[0];const c=this._width*this.textureScale,h=t.length;for(let r=0;r<h;r++){const l=r*4;if(this.textureScale>0){const g=u.x-t[r].x,f=u.y-t[r].y,y=Math.sqrt(g*g+f*f);u=t[r],_+=y/c}else _=r/(h-1);a[l]=_,a[l+1]=0,a[l+2]=_,a[l+3]=1}let o=0;for(let r=0;r<h-1;r++){const l=r*2;n[o++]=l,n[o++]=l+1,n[o++]=l+2,n[o++]=l+2,n[o++]=l+1,n[o++]=l+3}s.update(),i.update(),this.updateVertices()}updateVertices(){const t=this.points;if(t.length<1)return;let e=t[0],s,i=0,a=0;const n=this.buffers[0].data,_=t.length,u=this.textureScale>0?this.textureScale*this._width/2:this._width/2;for(let c=0;c<_;c++){const h=t[c],o=c*4;c<t.length-1?s=t[c+1]:s=h,a=-(s.x-e.x),i=s.y-e.y;const r=Math.sqrt(i*i+a*a);r<1e-6?(i=0,a=0):(i/=r,a/=r,i*=u,a*=u),n[o]=h.x+i,n[o+1]=h.y+a,n[o+2]=h.x-i,n[o+3]=h.y-a,e=h}this.buffers[0].update()}update(){this.textureScale>0?this.build():this.updateVertices()}}class Gt extends w{constructor(t,e,s){const i=new Wt(t.width,t.height,e,s),a=new A(p.WHITE);super(i,a),this.texture=t,this.autoResize=!0}textureUpdated(){this._textureID=this.shader.texture._updateID;const t=this.geometry,{width:e,height:s}=this.shader.texture;this.autoResize&&(t.width!==e||t.height!==s)&&(t.width=this.shader.texture.width,t.height=this.shader.texture.height,t.build())}set texture(t){this.shader.texture!==t&&(this.shader.texture=t,this._textureID=-1,t.baseTexture.valid?this.textureUpdated():t.once("update",this.textureUpdated,this))}get texture(){return this.shader.texture}_render(t){this._textureID!==this.shader.texture._updateID&&this.textureUpdated(),super._render(t)}destroy(t){this.shader.texture.off("update",this.textureUpdated,this),super.destroy(t)}}const T=10;class zt extends Gt{constructor(t,e,s,i,a){super(p.WHITE,4,4),this._origWidth=t.orig.width,this._origHeight=t.orig.height,this._width=this._origWidth,this._height=this._origHeight,this._leftWidth=e??t.defaultBorders?.left??T,this._rightWidth=i??t.defaultBorders?.right??T,this._topHeight=s??t.defaultBorders?.top??T,this._bottomHeight=a??t.defaultBorders?.bottom??T,this.texture=t}textureUpdated(){this._textureID=this.shader.texture._updateID,this._refresh()}get vertices(){return this.geometry.getBuffer("aVertexPosition").data}set vertices(t){this.geometry.getBuffer("aVertexPosition").data=t}updateHorizontalVertices(){const t=this.vertices,e=this._getMinScale();t[9]=t[11]=t[13]=t[15]=this._topHeight*e,t[17]=t[19]=t[21]=t[23]=this._height-this._bottomHeight*e,t[25]=t[27]=t[29]=t[31]=this._height}updateVerticalVertices(){const t=this.vertices,e=this._getMinScale();
1t[2]=t[10]=t[18]=t[26]=this._leftWidth*e,t[4]=t[12]=t[20]=t[28]=this._width-this._rightWidth*e,t[6]=t[14]=t[22]=t[30]=this._width}_getMinScale(){const t=this._leftWidth+this._rightWidth,e=this._width>t?1:this._width/t,s=this._topHeight+this._bottomHeight,i=this._height>s?1:this._height/s;return Math.min(e,i)}get width(){return this._width}set width(t){this._width=t,this._refresh()}get height(){return this._height}set height(t){this._height=t,this._refresh()}get leftWidth(){return this._leftWidth}set leftWidth(t){this._leftWidth=t,this._refresh()}get rightWidth(){return this._rightWidth}set rightWidth(t){this._rightWidth=t,this._refresh()}get topHeight(){return this._topHeight}set topHeight(t){this._topHeight=t,this._refresh()}get bottomHeight(){return this._bottomHeight}set bottomHeight(t){this._bottomHeight=t,this._refresh()}_refresh(){const t=this.texture,e=this.geometry.buffers[1].data;this._origWidth=t.orig.width,this._origHeight=t.orig.height;const s=1/this._origWidth,i=1/this._origHeight;e[0]=e[8]=e[16]=e[24]=0,e[1]=e[3]=e[5]=e[7]=0,e[6]=e[14]=e[22]=e[30]=1,e[25]=e[27]=e[29]=e[31]=1,e[2]=e[10]=e[18]=e[26]=s*this._leftWidth,e[4]=e[12]=e[20]=e[28]=1-s*this._rightWidth,e[9]=e[11]=e[13]=e[15]=i*this._topHeight,e[17]=e[19]=e[21]=e[23]=1-i*this._bottomHeight,this.updateHorizontalVertices(),this.updateVerticalVertices(),this.geometry.buffers[0].update(),this.geometry.buffers[1].update()}}class Qt extends w{constructor(t=p.EMPTY,e,s,i,a){const n=new R(e,s,i);n.getBuffer("aVertexPosition").static=!1;const _=new A(t);super(n,_,null,a),this.autoUpdate=!0}get vertices(){return this.geometry.getBuffer("aVertexPosition").data}set vertices(t){this.geometry.getBuffer("aVertexPosition").data=t}_render(t){this.autoUpdate&&this.geometry.getBuffer("aVertexPosition").update(),super._render(t)}}class Kt extends w{constructor(t,e,s=0){const i=new Ht(t.height,e,s),a=new A(t);s>0&&(t.baseTexture.wrapMode=Ft.REPEAT),super(i,a),this.autoUpdate=!0}_render(t){const e=this.geometry;(this.autoUpdate||e._width!==this.shader.texture.height)&&(e._width=this.shader.texture.height,e.update()),super._render(t)}}class qt extends Rt{constructor(t=1500,e,s=16384,i=!1){super();const a=16384;s>a&&(s=a),this._properties=[!1,!0,!1,!1,!1],this._maxSize=t,this._batchSize=s,this._buffers=null,this._bufferUpdateIDs=[],this._updateID=0,this.interactiveChildren=!1,this.blendMode=wt.NORMAL,this.autoResize=i,this.roundPixels=!0,this.baseTexture=null,this.setProperties(e),this._tintColor=new At(0),this.tintRgb=new Float32Array(3),this.tint=16777215}setProperties(t){t&&(this._properties[0]="vertices"in t||"scale"in t?!!t.vertices||!!t.scale:this._properties[0],this._properties[1]="position"in t?!!t.position:this._properties[1],this._properties[2]="rotation"in t?!!t.rotation:this._properties[2],this._properties[3]="uvs"in t?!!t.uvs:this._properties[3],this._properties[4]="tint"in t||"alpha"in t?!!t.tint||!!t.alpha:this._properties[4])}updateTransform(){this.displayObjectUpdateTransform()}get tint(){return this._tintColor.value}set tint(t){this._tintColor.setValue(t),this._tintColor.toRgbArray(this.tintRgb)}render(t){!this.visible||this.worldAlpha<=0||!this.children.length||!this.renderable||(this.baseTexture||(this.baseTexture=this.children[0]._texture.baseTexture,this.baseTexture.valid||this.baseTexture.once("update",()=>this.onChildrenChange(0))),t.batch.setObjectRenderer(t.plugins.particle),t.plugins.particle.render(this))}onChildrenChange(t){const e=Math.floor(t/this._batchSize);for(;this._bufferUpdateIDs.length<e;)this._bufferUpdateIDs.push(0);this._bufferUpdateIDs[e]=++this._updateID}dispose(){if(this._buffers){for(let t=0;t<this._buffers.length;++t)this._buffers[t].destroy();this._buffers=null}}destroy(t){super.destroy(t),this.dispose(),this._properties=null,this._buffers=null,this._bufferUpdateIDs=null}}class Jt{constructor(t){this.maxMilliseconds=t,this.frameStart=0}beginFrame(){this.frameStart=Date.now()}allowedToUpload(){return Date.now()-this.frameStart<this.maxMilliseconds}}class F extends v{constructor(t,e=!0){super(t[0]instanceof p?t[0]:t[0].texture),this._textures=null,this._durations=null,this._autoUpdate=e,this._isConnectedToTicker=!1,this.animationSpeed=1,this.loop=!0,this.updateAnchor=!1,this.onComplete=null,this.onFrameChange=null,this.onLoop=null,this._currentTime=0,this._playing=!1,this._previousFrame=null,this.textures=t}stop(){this._playing&&(this._playing=!1,this._autoUpdate&&this._isConnectedToTicker&&(b.shared.remove(this.update,this),this._isConnectedToTicker=!1))}play(){this._playing||(this._playing=!0,this._autoUpdate&&!this._isConnectedToTicker&&(b.shared.add(this.update,this,Mt.HIGH),this._isConnectedToTicker=!0))}gotoAndStop(t){this.stop(),this.currentFrame=t}gotoAndPlay(t){this.currentFrame=t,this.play()}update(t){if(!this._playing)return;const e=this.animationSpeed*t,s=this.currentFrame;if(this._durations!==null){let i=this._currentTime%1*this._durations[this.currentFrame];for(i+=e/60*1e3;i<0;)this._currentTime--,i+=this._durations[this.currentFrame];const a=Math.sign(this.animationSpeed*t);for(this._currentTime=Math.floor(this._currentTime);i>=this._durations[this.currentFrame];)i-=this._durations[this.currentFrame]*a,this._currentTime+=a;this._currentTime+=i/this._durations[this.currentFrame]}else this._currentTime+=e;this._currentTime<0&&!this.loop?(this.gotoAndStop(0),this.onComplete&&this.onComplete()):this._currentTime>=this._textures.length&&!this.loop?(this.gotoAndStop(this._textures.length-1),this.onComplete&&this.onComplete()):s!==this.currentFrame&&(this.loop&&this.onLoop&&(this.animationSpeed>0&&this.currentFrame<s||this.animationSpeed<0&&this.currentFrame>s)&&this.onLoop(),this.updateTexture())}updateTexture(){const t=this.currentFrame;this._previousFrame!==t&&(this._previousFrame=t,this._texture=this._textures[t],this._textureID=-1,this._textureTrimmedID=-1,this._cachedTint=16777215,this.uvs=this._texture._uvs.uvsFloat32,this.updateAnchor&&this._anchor.copyFrom(this._texture.defaultAnchor),this.onFrameChange&&this.onFrameChange(this.currentFrame))}destroy(t){this.stop(),super.destroy(t),this.onComplete=null,this.onFrameChange=null,this.onLoop=null}static fromFrames(t){const e=[];for(let s=0;s<t.length;++s)e.push(p.from(t[s]));return new F(e)}static fromImages(t){const e=[];for(let s=0;s<t.length;++s)e.push(p.from(t[s]));return new F(e)}get totalFrames(){return this._textures.length}get textures(){return this._textures}set textures(t){if(t[0]instanceof p)this._textures=t,this._durations=null;else{this._textures=[],this._durations=[];for(let e=0;e<t.length;e++)this._textures.push(t[e].texture),this._durations.push(t[e].time)}this._previousFrame=null,this.gotoAndStop(0),this.updateTexture()}get currentFrame(){let t=Math.floor(this._currentTime)%this._textures.length;return t<0&&(t+=this._textures.length),t}set currentFrame(t){if(t<0||t>this.totalFrames-1)throw new Error(`[AnimatedSprite]: Invalid frame index value ${t}, expected to be between 0 and totalFrames ${this.totalFrames}.`);const e=this.currentFrame;this._currentTime=t,e!==this.currentFrame&&this.updateTexture()}get playing(){return this._playing}get autoUpdate(){return this._autoUpdate}set autoUpdate(t){t!==this._autoUpdate&&(this._autoUpdate=t,!this._autoUpdate&&this._isConnectedToTicker?(b.shared.remove(this.update,this),this._isConnectedToTicker=!1):this._autoUpdate&&!this._isConnectedToTicker&&this._playing&&(b.shared.add(this.update,this),this._isConnectedToTicker=!0))}}const x=new Et;class B extends v{constructor(t,e=100,s=100){super(t),this.tileTransform=new vt,this._width=e,this._height=s,this.uvMatrix=this.texture.uvMatrix||new Pt(t),this.pluginName="tilingSprite",this.uvRespectAnchor=!1}get clampMargin(){return this.uvMatrix.clampMargin}set clampMargin(t){this.uvMatrix.clampMargin=t,this.uvMatrix.update(!0)}get tileScale(){return this.tileTransform.scale}set tileScale(t){this.tileTransform.scale.copyFrom(t)}get tilePosition(){return this.tileTransform.position}set tilePosition(t){this.tileTransform.position.copyFrom(t)}_onTextureUpdate(){this.uvMatrix&&(this.uvMatrix.texture=this._texture),this._cachedTint=16777215}_render(t){const e=this._texture;!e||!e.valid||(this.tileTransform.updateLocalTransform(),this.uvMatrix.update(),t.batch.setObjectRenderer(t.plugins[this.pluginName]),t.plugins[this.pluginName].render(this))}_calculateBounds(){const t=this._width*-this._anchor._x,e=this._height*-this._anchor._y,s=this._width*(1-this._anchor._x),i=this._height*(1-this._anchor._y);this._bounds.addFrame(this.transform,t,e,s,i)}getLocalBounds(t){return this.children.length===0?(this._bounds.minX=this._width*-this._anchor._x,this._bounds.minY=this._height*-this._anchor._y,this._bounds.maxX=this._width*(1-this._anchor._x),this._bounds.maxY=this._height*(1-this._anchor._y),t||(this._localBoundsRect||(this._localBoundsRect=new Bt),t=this._localBoundsRect),this._bounds.getRectangle(t)):super.getLocalBounds.call(this,t)}containsPoint(t){this.worldTransform.applyInverse(t,x);const e=this._width,s=this._height,i=-e*this.anchor._x;if(x.x>=i&&x.x<i+e){const a=-s*this.anchor._y;if(x.y>=a&&x.y<a+s)return!0}return!1}destroy(t){super.destroy(t),this.tileTransform=null,this.uvMatrix=null}static from(t,e){const s=t instanceof p?t:p.from(t,e);return new B(s,e.width,e.height)}get width(){return this._width}set width(t){this._width=t}get height(){return this._height}set height(t){this._height=t}}export{te as ALPHA_MODES,ee as AbstractMultiResource,se as AccessibilityManager,ie as AlphaFilter,F as AnimatedSprite,ae as Application,re as ArrayRes
1ource,he as Assets,oe as AssetsClass,ne as Attribute,wt as BLEND_MODES,ue as BUFFER_BITS,de as BUFFER_TYPE,le as BackgroundSystem,ce as BaseImageResource,_e as BasePrepare,pe as BaseRenderTexture,ge as BaseTexture,me as BatchDrawCall,fe as BatchGeometry,xe as BatchRenderer,be as BatchShaderGenerator,Te as BatchSystem,ye as BatchTextureArray,Se as BitmapFont,Fe as BitmapFontData,Re as BitmapText,we as BlobResource,Ae as BlurFilter,Me as BlurFilterPass,ve as Bounds,Pe as BrowserAdapter,Be as Buffer,Ee as BufferResource,Ce as BufferSystem,De as CLEAR_MODES,Ie as COLOR_MASK_BITS,Ue as Cache,Oe as CanvasResource,Le as Circle,At as Color,We as ColorMatrixFilter,He as CompressedTextureResource,Rt as Container,Ge as ContextSystem,Ve as CountLimiter,Ne as CubeResource,ke as DEG_TO_RAD,Ye as DRAW_MODES,Xe as DisplacementFilter,je as DisplayObject,ze as ENV,Qe as Ellipse,Ke as EventBoundary,qe as EventSystem,Je as ExtensionType,$e as Extract,Ze as FORMATS,ts as FORMATS_TO_COMPONENTS,es as FXAAFilter,ss as FederatedDisplayObject,is as FederatedEvent,as as FederatedMouseEvent,rs as FederatedPointerEvent,hs as FederatedWheelEvent,os as FillStyle,ns as Filter,us as FilterState,ds as FilterSystem,ls as Framebuffer,cs as FramebufferSystem,_s as GC_MODES,ps as GLFramebuffer,gs as GLProgram,ms as GLTexture,fs as GRAPHICS_CURVES,xs as GenerateTextureSystem,bs as Geometry,Ts as GeometrySystem,ys as Graphics,Ss as GraphicsData,Fs as GraphicsGeometry,Rs as HTMLText,ws as HTMLTextStyle,As as IGLUniformData,Ms as INSTALLED,vs as INTERNAL_FORMATS,Ps as INTERNAL_FORMAT_TO_BYTES_PER_PIXEL,Bs as ImageBitmapResource,Es as ImageResource,Cs as LINE_CAP,Ds as LINE_JOIN,Is as LineStyle,Us as LoaderParserPriority,Os as MASK_TYPES,Ls as MIPMAP_MODES,Ws as MSAA_QUALITY,Hs as MaskData,Gs as MaskSystem,Vs as Matrix,w as Mesh,Ns as MeshBatchUvs,R as MeshGeometry,A as MeshMaterial,ks as MultisampleSystem,zt as NineSlicePlane,Ys as NoiseFilter,Xs as ObjectRenderer,js as ObjectRendererSystem,zs as ObservablePoint,Qs as PI_2,Ks as PRECISION,qt as ParticleContainer,qs as ParticleRenderer,Wt as PlaneGeometry,Js as PluginSystem,Et as Point,$s as Polygon,Zs as Prepare,ti as Program,ei as ProjectionSystem,si as Quad,ii as QuadUv,ai as RAD_TO_DEG,ri as RENDERER_TYPE,Bt as Rectangle,hi as RenderTexture,oi as RenderTexturePool,ni as RenderTextureSystem,ui as Renderer,di as ResizePlugin,li as Resource,Ht as RopeGeometry,ci as RoundedRectangle,dt as Runner,_i as SAMPLER_TYPES,pi as SCALE_MODES,gi as SHAPES,mi as SVGResource,fi as ScissorSystem,xi as Shader,bi as ShaderSystem,Qt as SimpleMesh,Gt as SimplePlane,Kt as SimpleRope,v as Sprite,Ti as SpriteMaskFilter,yi as Spritesheet,Si as StartupSystem,Fi as State,Ri as StateSystem,wi as StencilSystem,Ai as SystemManager,Mi as TARGETS,vi as TEXT_GRADIENT,Pi as TYPES,Bi as TYPES_TO_BYTES_PER_COMPONENT,Ei as TYPES_TO_BYTES_PER_PIXEL,Ci as TemporaryDisplayObject,Di as Text,Ii as TextFormat,Ui as TextMetrics,Oi as TextStyle,p as Texture,Li as TextureGCSystem,Pt as TextureMatrix,Wi as TextureSystem,Hi as TextureUvs,b as Ticker,Gi as TickerPlugin,B as TilingSprite,Vi as TilingSpriteRenderer,Jt as TimeLimiter,vt as Transform,Yt as TransformFeedback,Ni as TransformFeedbackSystem,Mt as UPDATE_PRIORITY,ki as UniformGroup,Xt as VERSION,Yi as VideoResource,Xi as ViewSystem,ji as ViewableBuffer,Ft as WRAP_MODES,zi as XMLFormat,Qi as XMLStringFormat,Ki as accessibleTarget,qi as autoDetectFormat,Ji as autoDetectRenderer,$i as autoDetectResource,Zi as cacheTextureArray,ta as checkDataUrl,ea as checkExtension,sa as checkMaxIfStatementsInShader,ia as convertToList,aa as copySearchParams,ra as createStringVariations,ha as createTexture,oa as createUBOElements,na as curves,ua as defaultFilterVertex,da as defaultVertex,la as detectAvif,ca as detectCompressedTextures,_a as detectDefaults,pa as detectMp4,ga as detectOgv,ma as detectWebm,fa as detectWebp,xa as extensions,ba as filters,Ta as generateProgram,ya as generateUniformBufferSync,Sa as getFontFamilyName,Fa as getTestContext,Ra as getUBOData,jt as graphicsUtils,wa as groupD8,Q as isMobile,Aa as isSingleItem,Ma as loadBitmapFont,va as loadDDS,Pa as loadImageBitmap,Ba as loadJson,Ea as loadKTX,Ca as loadSVG,Da as loadTextures,Ia as loadTxt,Ua as loadVideo,Oa as loadWebFont,La as parseDDS,Wa as parseKTX,Ha as resolve
1CompressedTextureUrl,Ga as resolveTextureUrl,Va as settings,Na as spritesheetAsset,ka as uniformParsers,Ya as unsafeEvalSupported,kt as utils};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.