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https://app.myfs.flights/threebox.js

js myfs.flights collected 2026-09-25 14:41:49 UTC 709,715 bytes, 4,746 lines download raw bytes

1(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
2        window.Threebox = require('./src/Threebox.js'),
3            window.THREE = require('./src/three.js')
4
5    },{"./src/Threebox.js":2,"./src/three.js":16}],2:[function(require,module,exports){
6        var THREE = require("./three.js");
7        var CameraSync = require("./camera/CameraSync.js");
8        var utils = require("./utils/utils.js");
9        var AnimationManager = require("./animation/AnimationManager.js");
10        var ThreeboxConstants = require("./utils/constants.js");
11
12        var Objects = require("./objects/objects.js");
13        var material = require("./utils/material.js");
14        var sphere = require("./objects/sphere.js");
15        var loadObj = require("./objects/loadObj.js");
16        var Object3D = require("./objects/Object3D.js");
17        var line = require("./objects/line.js");
18        var tube = require("./objects/tube.js");
19
20        function Threebox(map, glContext, options){
21
22            this.init(map, glContext, options);
23
24        };
25
26        Threebox.prototype = {
27
28            repaint: function(){
29                this.map.repaint = true;
30            },
31
32            init: function (map, glContext, options){
33
34                this.map = map;
35
36                // Set up a THREE.js scene
37                this.renderer = new THREE.WebGLRenderer( {
38                    alpha: true,
39                    antialias: true,
40                    canvas: map.getCanvas(),
41                    context: glContext
42                } );
43
44                this.renderer.shadowMap.enabled = true;
45                this.renderer.autoClear = false;
46
47                this.scene = new THREE.Scene();
48                this.camera = new THREE.PerspectiveCamera( 28, window.innerWidth / window.innerHeight, 0.000000000001, Infinity);
49
50                // The CameraSync object will keep the Mapbox and THREE.js camera movements in sync.
51                // It requires a world group to scale as we zoom in. Rotation is handled in the camera's
52                // projection matrix itself (as is field of view and near/far clipping)
53                // It automatically registers to listen for move events on the map so we don't need to do that here
54                this.world = new THREE.Group();
55                this.scene.add(this.world);
56
57                this.cameraSync = new CameraSync(this.map, this.camera, this.world);
58
59                //raycaster for mouse events
60                this.raycaster = new THREE.Raycaster();
61
62                // apply starter options
63
64                this.options = utils._validate(options || {}, defaultOptions);
65                if (this.options.defaultLights) this.defaultLights();
66
67            },
68
69            // Objects
70
71            objects: new Objects(AnimationManager),
72
73            sphere: sphere,
74
75            line: line,
76
77            tube: function(obj){
78                return tube(obj, this.world)
79            },
80
81            Object3D: function(obj, o) {
82                return Object3D(obj, o)
83            },
84
85            loadObj: loadObj,
86
87
88            // Material
89
90            material: function(o){
91                return material(o)
92            },
93
94            utils: utils,
95
96            projectToWorld: function(coords) {
97                return this.utils.projectToWorld(coords)
98            },
99
100            unprojectFromWorld: function(v3) {
101                return this.utils.unprojectFromWorld(v3)
102            },
103
104            projectedUnitsPerMeter: function(lat) {
105                return this.utils.projectedUnitsPerMeter(lat)
106            },
107
108            queryRenderedFeatures: function(point){
109
110                var mouse = new THREE.Vector2();
111
112                // // scale mouse pixel position to a percentage of the screen's width and height
113                mouse.x = ( point.x / this.map.transform.width ) * 2 - 1;
114                mouse.y = 1 - ( point.y / this.map.transform.height ) * 2;
115
116                this.raycaster.setFromCamera(mouse, this.camera);
117
118                // calculate objects intersecting the picking ray
119                var intersects = this.raycaster.intersectObjects(this.world.children, true);
120
121                return intersects
122            },
123
124            update: function() {
125
126                if (this.map.repaint) this.map.repaint = false
127
128                var timestamp = Date.now();
129
130                // Update any animations
131                this.objects.animationManager.update(timestamp);
132
133                this.renderer.state.reset();
134
135                // Render the scene and repaint the map
136                this.renderer.render( this.scene, this.camera );
137
138                if (this.options.passiveRendering === false) this.map.triggerRepaint();
139            },
140
141            add: function(obj) {
142                this.world.add(obj);
143            },
144
145            remove: function(obj) {
146                this.world.remove(obj);
147            },
148
149
150            defaultLights: function(){
151
152                this.scene.add( new THREE.AmbientLight( 0xffffff ) );
153                var sunlight = new THREE.DirectionalLight(0xffffff, 0.25);
154                sunlight.position.set(0,80000000,100000000);
155                sunlight.matrixWorldNeedsUpdate = true;
156                this.world.add(sunlight);
157
158            },
159
160            memory: function (){ return this.renderer.info.memory},
161
162            version: '0.3.0',
163
164            // DEPRECATED METHODS
165
166            setupDefaultLights: function() {
167                console.warn('.setupDefaultLights() has been moved to a "defaultLights" option inside Threebox()')
168                this.defaultLights();
169            },
170
171            addAtCoordinate: function(obj, lnglat, options) {
172
173                console.warn('addAtCoordinate() has been deprecated. Check out the and threebox.add() Object.setCoords() methods instead.')
174
175                obj = this.Object3D({obj:obj});
176
177                obj.setCoords(lnglat)
178                this.add(obj);
179
180                return obj;
181            },
182
183            moveToCoordinate: function(obj, lnglat, options) {
184                console.warn('addAtCoordinate() has been deprecated. Check out the Object.setCoords() and threebox.add() methods instead.')
185
186                if (!obj.setCoords) obj = this.Object3D(obj);
187                obj.setCoords(lnglat, options);
188
189                return obj;
190            }
191        }
192
193        var defaultOptions = {
194            defaultLights: false,
195            passiveRendering: true
196        }
197        module.exports = exports = Threebox;
198
199
200    },{"./animation/AnimationManager.js":6,"./camera/CameraSync.js":7,"./objects/Object3D.js":8,"./objects/line.js":9,"./objects/loadObj.js":10,"./objects/objects.js":13,"./objects/sphere.js":14,"./objects/tube.js":15,"./three.js":16,"./utils/constants.js":17,"./utils/material.js":18,"./utils/utils.js":19}],3:[function(require,module,exports){
201        var THREE = require("../three.js");
202        var Constants = require("./constants.js");
203        var validate = require("./validate.js");
204
205        var utils = {
206
207            prettyPrintMatrix: function(uglymatrix){
208                for (var s=0; s<4; s++){
209                    var quartet=[uglymatrix[s],
210                        uglymatrix[s+4],
211                        uglymatrix[s+8],
212                        uglymatrix[s+12]];
213                    console.log(quartet.map(function(num){return num.toFixed(4)}))
214                }
215            },
216
217            makePerspectiveMatrix: function(fovy, aspect, near, far) {
218
219                var out = new THREE.Matrix4();
220                var f = 1.0 / Math.tan(fovy / 2),
221                    nf = 1 / (near - far);
222
223                var newMatrix = [
224                    f / aspect, 0, 0, 0,
225                    0, f, 0, 0,
226                    0, 0, (far + near) * nf, -1,
227                    0, 0, (2 * far * near) * nf, 0
228                ]
229
230                out.elements = newMatrix
231                return out;
232            },
233
234            //gimme radians
235            radify: function(deg){
236
237                function convert(degrees){
238                    degrees = degrees || 0;
239                    return Math.PI*2*degrees/360
240                }
241
242                if (typeof deg === 'object'){
243
244                    //if [x,y,z] array of rotations
245                    if (deg.length > 0){
246                        return deg.map(function(degree){
247                            return convert(degree)
248                        })
249                    }
250
251                    // if {x: y: z:} rotation object
252                    else {
253                        return [convert(deg.x), convert(deg.y), convert(deg.z)]
254                    }
255                }
256
257                //if just a number
258                else return convert(deg)
259            },
260
261            //gimme degrees
262            degreeify: function(rad){
263                function convert(radians){
264                    radians = radians || 0;
265                    return radians * 360/(Math.PI*2)
266                }
267
268                if (typeof rad === 'object') {
269                    return [convert(rad.x), convert(rad.y), convert(rad.z)]
270                }
271
272                else return convert(rad)
273            },
274
275            projectToWorld: function(coords){
276
277                // Spherical mercator forward projection, re-scaling to WORLD_SIZE
278
279                var projected = [
280                    -Constants.MERCATOR_A * Constants.DEG2RAD* coords[0] * Constants.PROJECTION_WORLD_SIZE,
281                    -Constants.MERCATOR_A * Math.log(Math.tan((Math.PI*0.25) + (0.5 * Constants.DEG2RAD * coords[1]) )) * Constants.PROJECTION_WORLD_SIZE
282                ];
283
284                //z dimension, defaulting to 0 if not provided
285
286                if (!coords[2]) projected.push(0)
287                else {
288                    var pixelsPerMeter = this.projectedUnitsPerMeter(coords[1]);
289                    projected.push( coords[2] * pixelsPerMeter );
290                }
291
292                var result = new THREE.Vector3(projected[0], projected[1], projected[2]);
293
294                return result;
295            },
296
297            projectedUnitsPerMeter: function(latitude) {
298                return Math.abs( Constants.WORLD_SIZE / Math.cos( Constants.DEG2RAD * latitude ) / Constants.EARTH_CIRCUMFERENCE );
299            },
300
301            _scaleVerticesToMeters: function(centerLatLng, vertices) {
302                var pixelsPerMeter = this.projectedUnitsPerMeter(centerLatLng[1]);
303                var centerProjected = this.projectToWorld(centerLatLng);
304
305                for (var i = 0; i < vertices.length; i++) {
306                    vertices[i].multiplyScalar(pixelsPerMeter);
307                }
308
309                return vertices;
310            },
311
312            projectToScreen: function(coords) {
313                console.log("WARNING: Projecting to screen coordinates is not yet implemented");
314            },
315
316            unprojectFromScreen: function (pixel) {
317                console.log("WARNING: unproject is not yet implemented");
318            },
319
320            //world units to lnglat
321            unprojectFromWorld: function (worldUnits) {
322
323                var unprojected = [
324                    -worldUnits.x / (Constants.MERCATOR_A * Constants.DEG2RAD * Constants.PROJECTION_WORLD_SIZE),
325                    2*(Math.atan(Math.exp(worldUnits.y/(Constants.PROJECTION_WORLD_SIZE*(-Constants.MERCATOR_A))))-Math.PI/4)/Constants.DEG2RAD
326                ];
327
328                var pixelsPerMeter = this.projectedUnitsPerMeter(unprojected[1]);
329
330                //z dimension
331                var height = worldUnits.z || 0;
332                unprojected.push( height / pixelsPerMeter );
333
334                return unprojected;
335            },
336
337            _flipMaterialSides: function(obj) {
338
339            },
340
341            // to improve precision, normalize a series of vector3's to their collective center, and move the resultant mesh to that center
342            normalizeVertices(vertices) {
343
344                var geometry = new THREE.Geometry();
345
346                for (v3 of vertices) {
347                    geometry.vertices.push(v3)
348                }
349
350                geometry.computeBoundingSphere();
351                var center = geometry.boundingSphere.center;
352                var radius = geometry.boundingSphere.radius;
353
354                var scaled = vertices.map(function(v3){
355                    var normalized = v3.sub(center);
356                    return normalized;
357                });
358
359                return {vertices: scaled, position: center}
360            },
361
362            //flatten an array of Vector3's into a shallow array of values in x-y-z order, for bufferGeometry
363            flattenVectors(vectors) {
364                var flattenedArray = [];
365                for (vertex of vectors) {
366                    flattenedArray.push(vertex.x, vertex.y, vertex.z);
367                }
368                return flattenedArray
369            },
370
371            //convert a line/polygon to Vector3's
372
373            lnglatsToWorld: function(coords){
374
375                var vector3 = coords.map(
376                    function(pt){
377                        var p = utils.projectToWorld(pt);
378                        var v3 = new THREE.Vector3(p.x, p.y, p.z);
379                        return v3
380                    }
381                );
382
383                return vector3
384            },
385
386            extend: function(original, addition) {
387                for (key in addition) original[key] = addition[key];
388            },
389
390            clone: function(original) {
391                var clone = {};
392                for (key in original) clone[key] = original[key];
393                return clone;
394            },
395
396            // retrieve object parameters from an options object
397
398            types: {
399
400                rotation: function(r, currentRotation){
401
402                    // if number provided, rotate only in Z by that amount
403                    if (typeof r === 'number') r = {z:r};
404
405                    var degrees = this.applyDefault([r.x, r.y, r.z], currentRotation);
406                    var radians = utils.radify(degrees);
407                    return radians;
408
409                },
410
411                scale: function(s, currentScale){
412                    if (typeof s === 'number') return s = [s,s,s];
413                    else return this.applyDefault([s.x, s.y, s.z], currentScale);
414                },
415
416                applyDefault: function(array, current){
417
418                    var output = array.map(function(item, index){
419                        item = item || current[index];
420                        return item
421                    })
422
423                    return output
424                }
425            },
426
427            _validate: function(userInputs, defaults){
428
429                userInputs = userInputs || {};
430                var validatedOutput = {};
431                utils.extend(validatedOutput, userInputs);
432
433                for (key of Object.keys(defaults)){
434
435                    if (userInputs[key] === undefined) {
436                        //make sure required params are present
437                        if (defaults[key] === null) {
438                            console.error(key + ' is required')
439                            return;
440                        }
441
442                        else validatedOutput[key] = defaults[key]
443
444                    }
445
446                    else validatedOutput[key] = userInputs[key]
447                }
448
449                return validatedOutput
450            },
451            Validator: new validate(),
452            exposedMethods: ['projectToWorld', 'projectedUnitsPerMeter', 'extend', 'unprojectFromWorld']
453        }
454
455        module.exports = exports = utils
456    },{"../three.js":16,"./constants.js":4,"./validate.js":5}],4:[function(require,module,exports){
457        const WORLD_SIZE = 1024000;
458        const MERCATOR_A = 6378137.0;
459
460        module.exports = exports = {
461            WORLD_SIZE: WORLD_SIZE,
462            PROJECTION_WORLD_SIZE: WORLD_SIZE / (MERCATOR_A * Math.PI * 2),
463            MERCATOR_A: MERCATOR_A, // 900913 projection property
464            DEG2RAD: Math.PI / 180,
465            RAD2DEG: 180 / Math.PI,
466            EARTH_CIRCUMFERENCE: 40075000, // In meters
467        }
468    },{}],5:[function(require,module,exports){
469// Type validator
470
471        function Validate(){
472
473        };
474
475        Validate.prototype = {
476
477            Coords: function(input) {
478
479                if (input.constructor !== Array) {
480                    console.error("Coords must be an array")
481                    return
482                }
483
484                if (input.length < 2) {
485                    console.error("Coords length must be at least 2")
486                    return
487                }
488
489                for (member of input) {
490                    if (member.constructor !== Number) {
491                        console.error("Coords values must be numbers")
492                        return
493                    }
494                }
495
496                if (Math.abs(input[1]) > 90) {
497                    console.error("Latitude must be between -90 and 90")
498                    return
499                }
500
501                return input
502            },
503
504            Line: function(input) {
505
506                var scope = this;
507
508                if (input.constructor !== Array) {
509                    console.error("Line must be an array")
510                    return
511                }
512
513                for (coord of input){
514                    if (!scope.Coords(coord)) {
515                        console.error("Each coordinate in a line must be a valid Coords type")
516                        return
517                    }
518
519                }
520
521                return input
522            },
523
524            Rotation: function(input) {
525
526                if (input.constructor === Number) input = {z: input}
527
528                else if (input.constructor === Object) {
529
530                    for (key of Object.keys(input)){
531
532                        if (!['x', 'y', 'z'].includes(key)) {
533                            console.error('Rotation parameters must be x, y, or z')
534                            return
535                        }
536                        if (input[key].constructor !== Number) {
537                            console.error('Individual rotation values must be numbers')
538                            return
539                        }
540                    }
541                }
542
543                else {
544                    console.error('Rotation must be an object or a number')
545                    return
546                }
547
548                return input
549            },
550
551            Scale: function(input) {
552
553                if (input.constructor === Number) {
554                    input = {x:input, y:input, z: input}
555                }
556
557                else if (input.constructor === Object) {
558
559                    for (key of Object.keys(input)){
560
561                        if (!['x', 'y', 'z'].includes(key)) {
562                            console.error('Scale parameters must be x, y, or z')
563                            return
564                        }
565                        if (input[key].constructor !== Number) {
566                            console.error('Individual scale values must be numbers')
567                            return
568                        }
569                    }
570                }
571
572                else {
573                    console.error('Scale must be an object or a number')
574                    return
575                }
576
577                return input
578            }
579
580        }
581
582
583        module.exports = exports = Validate;
584    },{}],6:[function(require,module,exports){
585        var threebox = require('../Threebox.js');
586        var utils = require("../utils/utils.js");
587        var validate = require("../utils/validate.js");
588
589        function AnimationManager(map) {
590
591            this.map = map
592            this.enrolledObjects = [];
593            this.previousFrameTime;
594
595        };
596
597        AnimationManager.prototype = {
598
599            enroll: function(obj) {
600
601                /* Extend the provided object with animation-specific properties and track in the animation manager */
602
603                this.enrolledObjects.push(obj);
604
605                // Give this object its own internal animation queue
606                obj.animationQueue = [];
607
608                obj.set = function(options) {
609
610                    //if duration is set, animate to the new state
611                    if (options.duration > 0 ){
612
613                        var newParams = {
614                            start: Date.now(),
615                            expiration: Date.now() + options.duration,
616                            endState: {}
617                        }
618
619                        utils.extend(options, newParams);
620
621                        var translating = options.coords;
622                        var rotating = options.rotation;
623                        var scaling = options.scale || options.scaleX || options.scaleY || options.scaleZ;
624
625                        if (rotating) {
626
627                            var r = obj.rotation;
628                            options.startRotation = [r.x, r.y, r.z];
629
630
631                            options.endState.rotation = utils.types.rotation(options.rotation, options.startRotation);
632                            options.rotationPerMs = options.endState.rotation
633                                .map(function(angle, index){
634                                    return (angle-options.startRotation[index])/options.duration;
635                                })
636                        }
637
638                        if (scaling) {
639                            var s = obj.scale;
640                            options.startScale = [s.x, s.y, s.z];
641                            options.endState.scale = utils.types.scale(options.scale, options.startScale);
642
643                            options.scalePerMs = options.endState.scale
644                                .map(function(scale, index){
645                                    return (scale-options.startScale[index])/options.duration;
646                                })
647                        }
648
649                        if (translating) options.pathCurve = new THREE.CatmullRomCurve3(utils.lnglatsToWorld([obj.coordinates, options.coords]));
650
651                        var entry = {
652                            type:'set',
653                            parameters: options
654                        }
655
656                        this.animationQueue
657                            .push(entry);
658
659                        map.repaint = true;
660                    }
661
662                    //if no duration set, stop object's existing animations and go to that state immediately
663                    else {
664                        this.stop();
665                        options.rotation = utils.radify(options.rotation);
666                        this._setObject(options);
667                    }
668
669                    return this
670
671                };
672
673                obj.stop = function(){
674                    this.animationQueue = [];
675                    return this;
676                }
677
678                obj.followPath = function (options, cb){
679
680                    var entry = {
681                        type: 'followPath',
682                        parameters: utils._validate(options, defaults.followPath)
683                    };
684
685                    utils.extend(
686                        entry.parameters,
687                        {
688                            pathCurve: new THREE.CatmullRomCurve3(
689                                utils.lnglatsToWorld(options.path)
690                            ),
691                            start: Date.now(),
692                            expiration: Date.now() + entry.parameters.duration,
693                            cb: cb
694                        }
695                    );
696
697                    this.animationQueue
698                        .push(entry);
699
700                    map.repaint = true;
701
702                    return this;
703                };
704
705                obj._setObject = function (options){
706
707                    var p = options.position; // lnglat
708                    var r = options.rotation; // radians
709                    var s = options.scale; // 
710                    var w = options.worldCoordinates; //Vector3
711                    var q = options.quaternion // [axis, angle]
712
713                    if (p) {
714                        this.coordinates = p;
715                        var c = utils.projectToWorld(p);
716                        this.position.copy(c)
717                    }
718
719                    if (r) this.rotation.set(r[0], r[1], r[2]);
720
721                    if (s) this.scale.set(s[0], s[1], s[2]);
722
723                    if (q) this.quaternion.setFromAxisAngle(q[0], q[1]);
724
725                    if (w) this.position.copy(w);
726
727                    map.repaint = true
728                }
729            },
730
731            update: function(now) {
732
733                if (this.previousFrameTime === undefined) this.previousFrameTime = now;
734
735                var dimensions = ['X','Y','Z'];
736
737                //iterate through objects in queue. count in reverse so we can cull objects without frame shifting
738                for (var a = this.enrolledObjects.length-1; a>=0; a--){
739
740                    var object = this.enrolledObjects[a];
741
742                    if(!object.animationQueue || object.animationQueue.length === 0) continue;
743
744                    //focus on first item in queue
745                    var item = object.animationQueue[0];
746                    var options = item.parameters;
747
748                    // if an animation is past its expiration date, cull it
749                    if (!options.expiration) {
750                        // console.log('culled')
751
752                        object.animationQueue.splice(0,1);
753
754                        // set the start time of the next animation
755                        if (object.animationQueue[0]) object.animationQueue[0].parameters.start = now;
756
757                        return
758                    }
759
760                    //if finished, jump to end state and flag animation entry for removal next time around. Execute callback if there is one
761                    var expiring = now >= options.expiration;
762
763                    if (expiring) {
764                        options.expiration = false;
765                        if (options.endState) object._setObject(options.endState);
766                        options.cb();
767                    }
768
769                    else {
770
771                        var timeProgress = (now - options.start) / options.duration;
772
773                        if (item.type === 'set'){
774
775                            var objectState = {};
776
777                            if (options.pathCurve) objectState.worldCoordinates = options.pathCurve.getPoint(timeProgress);
778
779                            if (options.rotationPerMs) {
780                                objectState.rotation = options.startRotation.map(function(rad, index){
781                                    return rad + options.rotationPerMs[index] * timeProgress * options.duration
782                                })
783                            }
784
785                            if (options.scalePerMs) {
786                                objectState.scale = options.startScale.map(function(scale, index){
787                                    return scale + options.scalePerMs[index]*timeProgress * options.duration
788                                })
789                            }
790
791                            object._setObject(objectState);
792                        }
793
794                        if (item.type === 'followPath'){
795
796                            var position = options.pathCurve.getPointAt(timeProgress);
797                            objectState = {worldCoordinates: position};
798
799                            // if we need to track heading
800                            if (options.trackHeading){
801
802                                var tangent = options.pathCurve
803                                    .getTangentAt(timeProgress)
804                                    .normalize();
805
806                                var axis = new THREE.Vector3(0,0,0);
807                                var up = new THREE.Vector3(0,1,0);
808
809                                axis
810                                    .crossVectors(up, tangent)
811                                    .normalize();
812
813                                var radians = Math.acos(up.dot(tangent));
814
815                                objectState.quaternion = [axis, radians];
816
817                            }
818
819                            object._setObject(objectState);
820
821                        }
822                    }
823
824                }
825
826                this.previousFrameTime = now;
827            }
828        }
829
830        const defaults = {
831            followPath: {
832                path: null,
833                duration: 1000,
834                trackHeading: true
835            }
836        }
837        module.exports = exports = AnimationManager;
838    },{"../Threebox.js":2,"../utils/utils.js":19,"../utils/validate.js":20}],7:[function(require,module,exports){
839        var THREE = require("../three.js");
840        var utils = require("../utils/utils.js");
841        var ThreeboxConstants = require("../utils/constants.js");
842
843        function CameraSync(map, camera, world) {
844
845            this.map = map;
846            this.camera = camera;
847            this.active = true;
848
849            this.camera.matrixAutoUpdate = false;   // We're in charge of the camera now!
850
851            // Postion and configure the world group so we can scale it appropriately when the camera zooms
852            this.world = world || new THREE.Group();
853            this.world.position.x = this.world.position.y = ThreeboxConstants.WORLD_SIZE/2
854            this.world.matrixAutoUpdate = false;
855
856
857            //set up basic camera state
858
859            this.state = {
860                fov: 0.6435011087932844,
861                translateCenter: new THREE.Matrix4,
862                worldSizeRatio: 512/ThreeboxConstants.WORLD_SIZE
863            };
864
865            this.state.translateCenter.makeTranslation(ThreeboxConstants.WORLD_SIZE/2, -ThreeboxConstants.WORLD_SIZE / 2, 0);
866
867            // Listen for move events from the map and update the Three.js camera. Some attributes only change when viewport resizes, so update those accordingly
868            var _this = this;
869
870            this.map
871                .on('move', function() {
872                    _this.updateCamera()
873                })
874                .on('resize', function(){
875                    _this.setupCamera();
876                })
877
878
879            this.setupCamera();
880        }
881
882        CameraSync.prototype = {
883
884            setupCamera: function() {
885
886                var t = this.map.transform
887                const halfFov = this.state.fov / 2;
888                var cameraToCenterDistance = 0.5 / Math.tan(halfFov) * t.height;
889                const groundAngle = Math.PI / 2 + t._pitch;
890
891                this.state.cameraToCenterDistance = cameraToCenterDistance;
892                this.state.cameraTranslateZ = new THREE.Matrix4().makeTranslation(0,0,cameraToCenterDistance);
893                this.state.topHalfSurfaceDistance = Math.sin(halfFov) * cameraToCenterDistance / Math.sin(Math.PI - groundAngle - halfFov);
894
895                this.updateCamera();
896            },
897
898            updateCamera: function(ev) {
899
900                if(!this.camera) {
901                    console.log('nocamera')
902                    return;
903                }
904
905                var t = this.map.transform
906
907                // Calculate z distance of the farthest fragment that should be rendered.
908                const furthestDistance = Math.cos(Math.PI / 2 - t._pitch) * this.state.topHalfSurfaceDistance + this.state.cameraToCenterDistance;
909
910                // Add a bit extra to avoid precision problems when a fragment's distance is exactly `furthestDistance`
911                const farZ = furthestDistance * 1.01;
912
913                this.camera.projectionMatrix = utils.makePerspectiveMatrix(this.state.fov, t.width / t.height, 1, farZ);
914
915
916                var cameraWorldMatrix = new THREE.Matrix4();
917                var cameraTranslateZ = new THREE.Matrix4().makeTranslation(0,0,this.state.cameraToCenterDistance);
918                var rotatePitch = new THREE.Matrix4().makeRotationX(t._pitch);
919                var rotateBearing = new THREE.Matrix4().makeRotationZ(t.angle);
920
921                // Unlike the Mapbox GL JS camera, separate camera translation and rotation out into its world matrix
922                // If this is applied directly to the projection matrix, it will work OK but break raycasting
923
924                cameraWorldMatrix
925                    .premultiply(this.state.cameraTranslateZ)
926                    .premultiply(rotatePitch)
927                    .premultiply(rotateBearing)
928
929                this.camera.matrixWorld.copy(cameraWorldMatrix);
930
931
932                var zoomPow = t.scale * this.state.worldSizeRatio;
933
934                // Handle scaling and translation of objects in the map in the world's matrix transform, not the camera
935                var scale = new THREE.Matrix4;
936                var translateCenter = new THREE.Matrix4;
937                var translateMap = new THREE.Matrix4;
938                var rotateMap = new THREE.Matrix4;
939
940                scale
941                    .makeScale( zoomPow, zoomPow , zoomPow );
942
943
944                var x = -this.map.transform.x || -this.map.transform.point.x;
945                var y = this.map.transform.y || this.map.transform.point.y;
946
947                translateMap
948                    .makeTranslation(x, y, 0);
949
950                rotateMap
951                    .makeRotationZ(Math.PI);
952
953                this.world.matrix = new THREE.Matrix4;
954                this.world.matrix
955                    .premultiply(rotateMap)
956                    .premultiply(this.state.translateCenter)
957                    .premultiply(scale)
958                    .premultiply(translateMap)
959
960
961                // utils.prettyPrintMatrix(this.camera.projectionMatrix.elements);
962            }
963        }
964
965        module.exports = exports = CameraSync;
966
967    },{"../three.js":16,"../utils/constants.js":17,"../utils/utils.js":19}],8:[function(require,module,exports){
968        var Objects = require('./objects.js');
969        var utils = require("../utils/utils.js");
970
971        function Object3D(options) {
972            options = utils._validate(options,  Objects.prototype._defaults.Ob
972ject3D);
973
974            var obj = options.obj;
975
976            if (options.units === 'meters') obj = Objects.prototype._makeGroup(options.obj, options);
977
978            obj = Objects.prototype._addMethods(obj);
979            return obj
980        }
981
982
983        module.exports = exports = Object3D;
984    },{"../utils/utils.js":19,"./objects.js":13}],9:[function(require,module,exports){
985        var THREE = require("../three.js");
986        var utils = require("../utils/utils.js");
987        var Objects = require('./objects.js');
988
989        function line(obj){
990
991            obj = utils._validate(obj, Objects.prototype._defaults.line);
992
993            // Geometry
994            var straightProject = utils.lnglatsToWorld(obj.geometry);
995            var normalized = utils.normalizeVertices(straightProject);
996            var flattenedArray = utils.flattenVectors(normalized.vertices);
997            //console.log('line', normalized.vertices)
998
999            var geometry = new THREE.LineGeometry();
1000            geometry.setPositions( flattenedArray );
1001            // geometry.setColors( colors );
1002
1003            // Material
1004            matLine = new THREE.LineMaterial( {
1005                color: obj.color,
1006                linewidth: obj.width, // in pixels
1007                dashed: false,
1008                opacity: obj.opacity
1009            } );
1010
1011            matLine.resolution.set( window.innerWidth, window.innerHeight );
1012            matLine.isMaterial = true;
1013            matLine.transparent = true;
1014            matLine.depthWrite = false;
1015
1016            // Mesh
1017            line = new THREE.Line2( geometry, matLine );
1018            line.position.copy(normalized.position)
1019            line.computeLineDistances();
1020
1021            return line
1022        }
1023
1024        module.exports = exports = line;
1025
1026
1027
1028        /**
1029         * custom line shader by WestLangley, sourced from https://github.com/mrdoob/three.js/tree/master/examples/js/lines
1030         *
1031         */
1032
1033        THREE.LineSegmentsGeometry = function () {
1034
1035            THREE.InstancedBufferGeometry.call( this );
1036
1037            this.type = 'LineSegmentsGeometry';
1038
1039            var plane = new THREE.BufferGeometry();
1040
1041            var positions = [ - 1, 2, 0, 1, 2, 0, - 1, 1, 0, 1, 1, 0, - 1, 0, 0, 1, 0, 0, - 1, - 1, 0, 1, - 1, 0 ];
1042            var uvs = [ 0, 1, 1, 1, 0, .5, 1, .5, 0, .5, 1, .5, 0, 0, 1, 0 ];
1043            var index = [ 0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5 ];
1044
1045            this.setIndex( index );
1046            this.addAttribute( 'position', new THREE.Float32BufferAttribute( positions, 3 ) );
1047            this.addAttribute( 'uv', new THREE.Float32BufferAttribute( uvs, 2 ) );
1048
1049        };
1050
1051        THREE.LineSegmentsGeometry.prototype = Object.assign( Object.create( THREE.InstancedBufferGeometry.prototype ), {
1052
1053            constructor: THREE.LineSegmentsGeometry,
1054
1055            isLineSegmentsGeometry: true,
1056
1057            applyMatrix: function ( matrix ) {
1058
1059                var start = this.attributes.instanceStart;
1060                var end = this.attributes.instanceEnd;
1061
1062                if ( start !== undefined ) {
1063
1064                    matrix.applyToBufferAttribute( start );
1065
1066                    matrix.applyToBufferAttribute( end );
1067
1068                    start.data.needsUpdate = true;
1069
1070                }
1071
1072                if ( this.boundingBox !== null ) {
1073
1074                    this.computeBoundingBox();
1075
1076                }
1077
1078                if ( this.boundingSphere !== null ) {
1079
1080                    this.computeBoundingSphere();
1081
1082                }
1083
1084                return this;
1085
1086            },
1087
1088            setPositions: function ( array ) {
1089
1090                var lineSegments;
1091
1092                if ( array instanceof Float32Array ) {
1093
1094                    lineSegments = array;
1095
1096                } else if ( Array.isArray( array ) ) {
1097
1098                    lineSegments = new Float32Array( array );
1099
1100                }
1101
1102                var instanceBuffer = new THREE.InstancedInterleavedBuffer( lineSegments, 6, 1 ); // xyz, xyz
1103
1104                this.addAttribute( 'instanceStart', new THREE.InterleavedBufferAttribute( instanceBuffer, 3, 0 ) ); // xyz
1105                this.addAttribute( 'instanceEnd', new THREE.InterleavedBufferAttribute( instanceBuffer, 3, 3 ) ); // xyz
1106
1107                //
1108
1109                this.computeBoundingBox();
1110                this.computeBoundingSphere();
1111
1112                return this;
1113
1114            },
1115
1116            setColors: function ( array ) {
1117
1118                var colors;
1119
1120                if ( array instanceof Float32Array ) {
1121
1122                    colors = array;
1123
1124                } else if ( Array.isArray( array ) ) {
1125
1126                    colors = new Float32Array( array );
1127
1128                }
1129
1130                var instanceColorBuffer = new THREE.InstancedInterleavedBuffer( colors, 6, 1 ); // rgb, rgb
1131
1132                this.addAttribute( 'instanceColorStart', new THREE.InterleavedBufferAttribute( instanceColorBuffer, 3, 0 ) ); // rgb
1133                this.addAttribute( 'instanceColorEnd', new THREE.InterleavedBufferAttribute( instanceColorBuffer, 3, 3 ) ); // rgb
1134
1135                return this;
1136
1137            },
1138
1139            fromWireframeGeometry: function ( geometry ) {
1140
1141                this.setPositions( geometry.attributes.position.array );
1142
1143                return this;
1144
1145            },
1146
1147            fromEdgesGeometry: function ( geometry ) {
1148
1149                this.setPositions( geometry.attributes.position.array );
1150
1151                return this;
1152
1153            },
1154
1155            fromMesh: function ( mesh ) {
1156
1157                this.fromWireframeGeometry( new THREE.WireframeGeometry( mesh.geometry ) );
1158
1159                // set colors, maybe
1160
1161                return this;
1162
1163            },
1164
1165            fromLineSegements: function ( lineSegments ) {
1166
1167                var geometry = lineSegments.geometry;
1168
1169                if ( geometry.isGeometry ) {
1170
1171                    this.setPositions( geometry.vertices );
1172
1173                } else if ( geometry.isBufferGeometry ) {
1174
1175                    this.setPositions( geometry.position.array ); // assumes non-indexed
1176
1177                }
1178
1179                // set colors, maybe
1180
1181                return this;
1182
1183            },
1184
1185            computeBoundingBox: function () {
1186
1187                var box = new THREE.Box3();
1188
1189                return function computeBoundingBox() {
1190
1191                    if ( this.boundingBox === null ) {
1192
1193                        this.boundingBox = new THREE.Box3();
1194
1195                    }
1196
1197                    var start = this.attributes.instanceStart;
1198                    var end = this.attributes.instanceEnd;
1199
1200                    if ( start !== undefined && end !== undefined ) {
1201
1202                        this.boundingBox.setFromBufferAttribute( start );
1203
1204                        box.setFromBufferAttribute( end );
1205
1206                        this.boundingBox.union( box );
1207
1208                    }
1209
1210                };
1211
1212            }(),
1213
1214            computeBoundingSphere: function () {
1215
1216                var vector = new THREE.Vector3();
1217
1218                return function computeBoundingSphere() {
1219
1220                    if ( this.boundingSphere === null ) {
1221
1222                        this.boundingSphere = new THREE.Sphere();
1223
1224                    }
1225
1226                    if ( this.boundingBox === null ) {
1227
1228                        this.computeBoundingBox();
1229
1230                    }
1231
1232                    var start = this.attributes.instanceStart;
1233                    var end = this.attributes.instanceEnd;
1234
1235                    if ( start !== undefined && end !== undefined ) {
1236
1237                        var center = this.boundingSphere.center;
1238
1239                        this.boundingBox.getCenter( center );
1240
1241                        var maxRadiusSq = 0;
1242
1243                        for ( var i = 0, il = start.count; i < il; i ++ ) {
1244
1245                            vector.fromBufferAttribute( start, i );
1246                            maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( vector ) );
1247
1248                            vector.fromBufferAttribute( end, i );
1249                            maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( vector ) );
1250
1251                        }
1252
1253                        this.boundingSphere.radius = Math.sqrt( maxRadiusSq );
1254
1255                        if ( isNaN( this.boundingSphere.radius ) ) {
1256
1257                            console.error( 'THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.', this );
1258
1259                        }
1260
1261                    }
1262
1263                };
1264
1265            }(),
1266
1267            toJSON: function () {
1268
1269                // todo
1270
1271            },
1272
1273            clone: function () {
1274
1275                // todo
1276
1277            },
1278
1279            copy: function ( source ) {
1280
1281                // todo
1282
1283                return this;
1284
1285            }
1286
1287        } );
1288
1289        /**
1290         * @author WestLangley / http://github.com/WestLangley
1291         *
1292         */
1293
1294        THREE.LineGeometry = function () {
1295
1296            THREE.LineSegmentsGeometry.call( this );
1297
1298            this.type = 'LineGeometry';
1299
1300        };
1301
1302        THREE.LineGeometry.prototype = Object.assign( Object.create( THREE.LineSegmentsGeometry.prototype ), {
1303
1304            constructor: THREE.LineGeometry,
1305
1306            isLineGeometry: true,
1307
1308            setPositions: function ( array ) {
1309
1310                // converts [ x1, y1, z1,  x2, y2, z2, ... ] to pairs format
1311
1312                var length = array.length - 3;
1313                var points = new Float32Array( 2 * length );
1314
1315                for ( var i = 0; i < length; i += 3 ) {
1316
1317                    points[ 2 * i ] = array[ i ];
1318                    points[ 2 * i + 1 ] = array[ i + 1 ];
1319                    points[ 2 * i + 2 ] = array[ i + 2 ];
1320
1321                    points[ 2 * i + 3 ] = array[ i + 3 ];
1322                    points[ 2 * i + 4 ] = array[ i + 4 ];
1323                    points[ 2 * i + 5 ] = array[ i + 5 ];
1324
1325                }
1326
1327                THREE.LineSegmentsGeometry.prototype.setPositions.call( this, points );
1328
1329                return this;
1330
1331            },
1332
1333            setColors: function ( array ) {
1334
1335                // converts [ r1, g1, b1,  r2, g2, b2, ... ] to pairs format
1336
1337                var length = array.length - 3;
1338                var colors = new Float32Array( 2 * length );
1339
1340                for ( var i = 0; i < length; i += 3 ) {
1341
1342                    colors[ 2 * i ] = array[ i ];
1343                    colors[ 2 * i + 1 ] = array[ i + 1 ];
1344                    colors[ 2 * i + 2 ] = array[ i + 2 ];
1345
1346                    colors[ 2 * i + 3 ] = array[ i + 3 ];
1347                    colors[ 2 * i + 4 ] = array[ i + 4 ];
1348                    colors[ 2 * i + 5 ] = array[ i + 5 ];
1349
1350                }
1351
1352                THREE.LineSegmentsGeometry.prototype.setColors.call( this, c
1352olors );
1353
1354                return this;
1355
1356            },
1357
1358            fromLine: function ( line ) {
1359
1360                var geometry = line.geometry;
1361
1362                if ( geometry.isGeometry ) {
1363
1364                    this.setPositions( geometry.vertices );
1365
1366                } else if ( geometry.isBufferGeometry ) {
1367
1368                    this.setPositions( geometry.position.array ); // assumes non-indexed
1369
1370                }
1371
1372                // set colors, maybe
1373
1374                return this;
1375
1376            },
1377
1378            copy: function ( source ) {
1379
1380                // todo
1381
1382                return this;
1383
1384            }
1385
1386        } );
1387
1388        /**
1389         * @author WestLangley / http://github.com/WestLangley
1390         *
1391         */
1392
1393        THREE.WireframeGeometry2 = function ( geometry ) {
1394
1395            THREE.LineSegmentsGeometry.call( this );
1396
1397            this.type = 'WireframeGeometry2';
1398
1399            this.fromWireframeGeometry( new THREE.WireframeGeometry( geometry ) );
1400
1401            // set colors, maybe
1402
1403        };
1404
1405        THREE.WireframeGeometry2.prototype = Object.assign( Object.create( THREE.LineSegmentsGeometry.prototype ), {
1406
1407            constructor: THREE.WireframeGeometry2,
1408
1409            isWireframeGeometry2: true,
1410
1411            copy: function ( source ) {
1412
1413                // todo
1414
1415                return this;
1416
1417            }
1418
1419        } );
1420
1421        /**
1422         * @author WestLangley / http://github.com/WestLangley
1423         *
1424         * parameters = {
1425         *  color: <hex>,
1426         *  linewidth: <float>,
1427         *  dashed: <boolean>,
1428         *  dashScale: <float>,
1429         *  dashSize: <float>,
1430         *  gapSize: <float>,
1431         *  resolution: <Vector2>, // to be set by renderer
1432         * }
1433         */
1434
1435        THREE.UniformsLib.line = {
1436
1437            linewidth: { value: 1 },
1438            resolution: { value: new THREE.Vector2( 1, 1 ) },
1439            dashScale: { value: 1 },
1440            dashSize: { value: 1 },
1441            gapSize: { value: 1 } // todo FIX - maybe change to totalSize
1442
1443        };
1444
1445        THREE.ShaderLib[ 'line' ] = {
1446
1447            uniforms: THREE.UniformsUtils.merge( [
1448                THREE.UniformsLib.common,
1449                THREE.UniformsLib.fog,
1450                THREE.UniformsLib.line
1451            ] ),
1452
1453            vertexShader:
1454                `
1455		#include <common>
1456		#include <color_pars_vertex>
1457		#include <fog_pars_vertex>
1458		#include <logdepthbuf_pars_vertex>
1459		#include <clipping_planes_pars_vertex>
1460
1461		uniform float linewidth;
1462		uniform vec2 resolution;
1463
1464		attribute vec3 instanceStart;
1465		attribute vec3 instanceEnd;
1466
1467		attribute vec3 instanceColorStart;
1468		attribute vec3 instanceColorEnd;
1469
1470		varying vec2 vUv;
1471
1472		#ifdef USE_DASH
1473
1474			uniform float dashScale;
1475			attribute float instanceDistanceStart;
1476			attribute float instanceDistanceEnd;
1477			varying float vLineDistance;
1478
1479		#endif
1480
1481		void trimSegment( const in vec4 start, inout vec4 end ) {
1482
1483			// trim end segment so it terminates between the camera plane and the near plane
1484
1485			// conservative estimate of the near plane
1486			float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
1487			float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
1488			float nearEstimate = - 0.5 * b / a;
1489
1490			float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
1491
1492			end.xyz = mix( start.xyz, end.xyz, alpha );
1493
1494		}
1495
1496		void main() {
1497
1498			#ifdef USE_COLOR
1499
1500				vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
1501
1502			#endif
1503
1504			#ifdef USE_DASH
1505
1506				vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
1507
1508			#endif
1509
1510			float aspect = resolution.x / resolution.y;
1511
1512			vUv = uv;
1513
1514			// camera space
1515			vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
1516			vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
1517
1518			// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
1519			// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
1520			// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
1521			// perhaps there is a more elegant solution -- WestLangley
1522
1523			bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
1524
1525			if ( perspective ) {
1526
1527				if ( start.z < 0.0 && end.z >= 0.0 ) {
1528
1529					trimSegment( start, end );
1530
1531				} else if ( end.z < 0.0 && start.z >= 0.0 ) {
1532
1533					trimSegment( end, start );
1534
1535				}
1536
1537			}
1538
1539			// clip space
1540			vec4 clipStart = projectionMatrix * start;
1541			vec4 clipEnd = projectionMatrix * end;
1542
1543			// ndc space
1544			vec2 ndcStart = clipStart.xy / clipStart.w;
1545			vec2 ndcEnd = clipEnd.xy / clipEnd.w;
1546
1547			// direction
1548			vec2 dir = ndcEnd - ndcStart;
1549
1550			// account for clip-space aspect ratio
1551			dir.x *= aspect;
1552			dir = normalize( dir );
1553
1554			// perpendicular to dir
1555			vec2 offset = vec2( dir.y, - dir.x );
1556
1557			// undo aspect ratio adjustment
1558			dir.x /= aspect;
1559			offset.x /= aspect;
1560
1561			// sign flip
1562			if ( position.x < 0.0 ) offset *= - 1.0;
1563
1564			// endcaps
1565			if ( position.y < 0.0 ) {
1566
1567				offset += - dir;
1568
1569			} else if ( position.y > 1.0 ) {
1570
1571				offset += dir;
1572
1573			}
1574
1575			// adjust for linewidth
1576			offset *= linewidth;
1577
1578			// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
1579			offset /= resolution.y;
1580
1581			// select end
1582			vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
1583
1584			// back to clip space
1585			offset *= clip.w;
1586
1587			clip.xy += offset;
1588
1589			gl_Position = clip;
1590
1591			#include <logdepthbuf_vertex>
1592
1593			#include <worldpos_vertex>
1594			#include <clipping_planes_vertex>
1595			#include <fog_vertex>
1596
1597		}
1598		`,
1599
1600            fragmentShader:
1601                `
1602		uniform vec3 diffuse;
1603		uniform float opacity;
1604
1605		#ifdef USE_DASH
1606
1607			uniform float dashSize;
1608			uniform float gapSize;
1609
1610		#endif
1611
1612		varying float vLineDistance;
1613
1614		#include <common>
1615		#include <color_pars_fragment>
1616		#include <fog_pars_fragment>
1617		#include <logdepthbuf_pars_fragment>
1618		#include <clipping_planes_pars_fragment>
1619
1620		varying vec2 vUv;
1621
1622		void main() {
1623
1624			#include <clipping_planes_fragment>
1625
1626			#ifdef USE_DASH
1627
1628				if ( vUv.y < 0.5 || vUv.y > 0.5 ) discard; // discard endcaps
1629
1630				if ( mod( vLineDistance, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
1631
1632			#endif
1633
1634			if ( vUv.y < 0.5 || vUv.y > 0.5 ) {
1635
1636				float a = vUv.x - 0.5;
1637				float b = vUv.y - 0.5;
1638				float len2 = a * a + b * b;
1639
1640				if ( len2 > 0.25 ) discard;
1641
1642			}
1643
1644			vec4 diffuseColor = vec4( diffuse, opacity );
1645
1646			#include <logdepthbuf_fragment>
1647			#include <color_fragment>
1648
1649			gl_FragColor = vec4( diffuseColor.rgb, opacity );
1650
1651			#include <premultiplied_alpha_fragment>
1652			#include <tonemapping_fragment>
1653			#include <encodings_fragment>
1654			#include <fog_fragment>
1655
1656		}
1657		`
1658        };
1659
1660        THREE.LineMaterial = function ( parameters ) {
1661
1662            var lineUniforms = THREE.UniformsUtils.clone( THREE.ShaderLib[ 'line' ].uniforms );
1663            lineUniforms.opacity.value = parameters.opacity;
1664
1665            THREE.ShaderMaterial.call( this, {
1666
1667                type: 'LineMaterial',
1668
1669                uniforms: lineUniforms,
1670
1671                vertexShader: THREE.ShaderLib[ 'line' ].vertexShader,
1672                fragmentShader: THREE.ShaderLib[ 'line' ].fragmentShader
1673
1674            } );
1675
1676            this.dashed = false;
1677
1678            Object.defineProperties( this, {
1679
1680                color: {
1681
1682                    enumerable: true,
1683
1684                    get: function () {
1685
1686                        return this.uniforms.diffuse.value;
1687
1688                    },
1689
1690                    set: function ( value ) {
1691
1692                        this.uniforms.diffuse.value = value;
1693
1694                    }
1695
1696                },
1697
1698                linewidth: {
1699
1700                    enumerable: true,
1701
1702                    get: function () {
1703
1704                        return this.uniforms.linewidth.value;
1705
1706                    },
1707
1708                    set: function ( value ) {
1709
1710                        this.uniforms.linewidth.value = value;
1711
1712                    }
1713
1714                },
1715
1716                dashScale: {
1717
1718                    enumerable: true,
1719
1720                    get: function () {
1721
1722                        return this.uniforms.dashScale.value;
1723
1724                    },
1725
1726                    set: function ( value ) {
1727
1728                        this.uniforms.dashScale.value = value;
1729
1730                    }
1731
1732                },
1733
1734                dashSize: {
1735
1736                    enumerable: true,
1737
1738                    get: function () {
1739
1740                        return this.uniforms.dashSize.value;
1741
1742                    },
1743
1744                    set: function ( value ) {
1745
1746                        this.uniforms.dashSize.value = value;
1747
1748                    }
1749
1750                },
1751
1752                gapSize: {
1753
1754                    enumerable: true,
1755
1756                    get: function () {
1757
1758                        return this.uniforms.gapSize.value;
1759
1760                    },
1761
1762                    set: function ( value ) {
1763
1764                        this.uniforms.gapSize.value = value;
1765
1766                    }
1767
1768                },
1769
1770                resolution: {
1771
1772                    enumerable: true,
1773
1774                    get: function () {
1775
1776                        return this.uniforms.resolution.value;
1777
1778                    },
1779
1780                    set: function ( value ) {
1781
1782                        this.uniforms.resolution.value.copy( value );
1783
1784                    }
1785
1786                }
1787
1788            } );
1789
1790            this.setValues( parameters );
1791
1792        };
1793
1794        THREE.LineMaterial.prototype = Object.create( THREE.ShaderMaterial.prototype );
1795        THREE.LineMaterial.prototype.constructor = THREE.LineMaterial;
1796
1797        THREE.LineMaterial.prototype.isLineMaterial = true;
1798
1799        THREE.LineMaterial.prototype.copy = function ( source ) {
1800
1801            THREE.ShaderMaterial.prototype.copy.call( this, source );
1802
1803            this.color.copy( source.color );
1804
1805            this.linewidth = source.linewidth;
1806
1807            this.resolution = source.resolution;
1808
1809            // todo
1810
1811            return this;
1812
1813        };
1814
1815        /**
1816         * @author WestLangley / http://github.com/WestLangley
1817         *
1818         */
1819
1820        THREE.LineSegments2 = function ( geometry, material ) {
1821
1822            THREE.Mesh.call( this );
1823
1824            this.type = 'LineSegments2';
1825
1826            this.geometry = geometry !== undefined ? geometry : new THREE.LineSegmentsGeometry();
1827            this.material = material !== undefined ? material : new THREE.LineMaterial( { color: Math.random() * 0xffffff } );
1828
1829        };
1830
1831        THREE.LineSegments2.prototype = Object.assign( Object.create( THREE.Mesh.prototype ), {
1832
1833            constructor: THREE.LineSegments2,
1834
1835            isLineSegments2: true,
1836
1837            computeLineDistances: ( function () { // for backwards-compatability, but could be a method of LineSegmentsGeometry...
1838
1839                var start = new THREE.Vector3();
1840                var end = new THREE.Vector3();
1841
1842                return function computeLineDistances() {
1843
1844                    var geometry = this.geometry;
1845
1846                    var instanceStart = geometry.attributes.instanceStart;
1847                    var instanceEnd = geometry.attributes.instanceEnd;
1848                    var lineDistances = new Float32Array( 2 * instanceStart.data.count );
1849
1850                    for ( var i = 0, j = 0, l = instanceStart.data.count; i < l; i ++, j += 2 ) {
1851
1852                        start.fromBufferAttribute( instanceStart, i );
1853                        end.fromBufferAttribute( instanceEnd, i );
1854
1855                        lineDistances[ j ] = ( j === 0 ) ? 0 : lineDistances[ j - 1 ];
1856                        lineDistances[ j + 1 ] = lineDistances[ j ] + start.distanceTo( end );
1857
1858                    }
1859
1860                    var instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer( lineDistances, 2, 1 ); // d0, d1
1861
1862                    geometry.addAttribute( 'instanceDistanceStart', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 0 ) ); // d0
1863                    geometry.addAttribute( 'instanceDistanceEnd', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 1 ) ); // d1
1864
1865                    return this;
1866
1867                };
1868
1869            }() ),
1870
1871            copy: function ( source ) {
1872
1873                // todo
1874
1875                return this;
1876
1877            }
1878
1879        } );
1880
1881        /**
1882         * @author WestLangley / http://github.com/WestLangley
1883         *
1884         */
1885
1886        THREE.Line2 = function ( geometry, material ) {
1887
1888            THREE.LineSegments2.call( this );
1889
1890            this.type = 'Line2';
1891
1892            this.geometry = geometry !== undefined ? geometry : new THREE.LineGeometry();
1893            this.material = material !== undefined ? material : new THREE.LineMaterial( { color: Math.random() * 0xffffff } );
1894
1895        };
1896
1897        THREE.Line2.prototype = Object.assign( Object.create( THREE.LineSegments2.prototype ), {
1898
1899            constructor: THREE.Line2,
1900
1901            isLine2: true,
1902
1903            copy: function ( source ) {
1904
1905                // todo
1906
1907                return this;
1908
1909            }
1910
1911        } );
1912
1913        /**
1914         * @author WestLangley / http://github.com/WestLangley
1915         *
1916         */
1917
1918        THREE.Wireframe = function ( geometry, material ) {
1919
1920            THREE.Mesh.call( this );
1921
1922            this.type = 'Wireframe';
1923
1924            this.geometry = geometry !== undefined ? geometry : new THREE.LineSegmentsGeometry();
1925            this.material = material !== undefined ? material : new THREE.LineMaterial( { color: Math.random() * 0xffffff } );
1926
1927        };
1928
1929        THREE.Wireframe.prototype = Object.assign( Object.create( THREE.Mesh.prototype ), {
1930
1931            constructor: THREE.Wireframe,
1932
1933            isWireframe: true,
1934
1935            computeLineDistances: ( function () { // for backwards-compatability, but could be a method of LineSegmentsGeometry...
1936
1937                var start = new THREE.Vector3();
1938                var end = new THREE.Vector3();
1939
1940                return function computeLineDistances() {
1941
1942                    var geometry = this.geometry;
1943
1944                    var instanceStart = geometry.attributes.instanceStart;
1945                    var instanceEnd = geometry.attributes.instanceEnd;
1946                    var lineDistances = new Float32Array( 2 * instanceStart.data.count );
1947
1948                    for ( var i = 0, j = 0, l = instanceStart.data.count; i < l; i ++, j += 2 ) {
1949
1950                        start.fromBufferAttribute( instanceStart, i );
1951                        end.fromBufferAttribute( instanceEnd, i );
1952
1953                        lineDistances[ j ] = ( j === 0 ) ? 0 : lineDistances[ j - 1 ];
1954                        lineDistances[ j + 1 ] = lineDistances[ j ] + start.distanceTo( end );
1955
1956                    }
1957
1958                    var instanceDistanceBuffer = new THREE.InstancedInterleavedBuffer( lineDistances, 2, 1 ); // d0, d1
1959
1960                    geometry.addAttribute( 'instanceDistanceStart', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 0 ) ); // d0
1961                    geometry.addAttribute( 'instanceDistanceEnd', new THREE.InterleavedBufferAttribute( instanceDistanceBuffer, 1, 1 ) ); // d1
1962
1963                    return this;
1964
1965                };
1966
1967            }() ),
1968
1969            copy: function ( source ) {
1970
1971                // todo
1972
1973                return this;
1974
1975            }
1976
1977        } );
1978
1979    },{"../three.js":16,"../utils/utils.js":19,"./objects.js":13}],10:[function(require,module,exports){
1980        var utils = require("../utils/utils.js");
1981        var Objects = require('./objects.js');
1982        const OBJLoader = require("./loaders/OBJLoader.js");
1983        const MTLLoader = require("./loaders/MTLLoader.js");
1984
1985        function loadObj(options, cb){
1986
1987            if (options === undefined) return console.error("Invalid options provided to loadObj()");
1988
1989            this.loaded = false;
1990
1991            const modelComplete = (m) => {
1992                console.log("Model complete!", m);
1993
1994                if(--remaining === 0) this.loaded = true;
1995            }
1996
1997
1998
1999            // TODO: Support formats other than OBJ/MTL
2000            const objLoader = new OBJLoader();
2001            const materialLoader = new MTLLoader();
2002            materialLoader.load(options.mtl, loadObject, () => (null), error => {
2003                console.warn("No material file found for SymbolLayer3D model " + m);
2004            });
2005
2006            function loadObject(materials) {
2007
2008                if (materials) {
2009                    materials.preload();
2010                    objLoader.setMaterials( materials );
2011                }
2012
2013                objLoader.load(options.obj, obj => {
2014
2015                    var r = utils.types.rotation(options, [0, 0, 0]);
2016                    var s = utils.types.scale(options, [1, 1, 1]);
2017
2018                    obj = obj.children[0];
2019                    obj.rotation.set(r[0] + Math.PI/2, r[1] + Math.PI, r[2]);
2020                    obj.scale.set(s[0], s[1], s[2]);
2021
2022                    var projScaleGroup = new THREE.Group();
2023                    projScaleGroup.add(obj)
2024                    var userScaleGroup = Objects.prototype._makeGroup(projScaleGroup, options);
2025                    Objects.prototype._addMethods(userScaleGroup);
2026
2027                    cb(userScaleGroup);
2028
2029                }, () => (null), error => {
2030                    console.error("Could not load model file.");
2031                } );
2032
2033            };
2034        }
2035
2036
2037        module.exports = exports = loadObj;
2038    },{"../utils/utils.js":19,"./loaders/MTLLoader.js":11,"./loaders/OBJLoader.js":12,"./objects.js":13}],11:[function(require,module,exports){
2039        /**
2040         * Loads a Wavefront .mtl file specifying materials
2041         *
2042         * @author angelxuanchang
2043         */
2044
2045        const THREE = require('../../three.js');
2046
2047        const MTLLoader = function ( manager ) {
2048
2049            this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
2050
2051        };
2052
2053        MTLLoader.prototype = {
2054
2055            constructor: MTLLoader,
2056
2057            /**
2058             * Loads and parses a MTL asset from a URL.
2059             *
2060             * @param {String} url - URL to the MTL file.
2061             * @param {Function} [onLoad] - Callback invoked with the loaded object.
2062             * @param {Function} [onProgress] - Callback for download progress.
2063             * @param {Function} [onError] - Callback for download errors.
2064             *
2065             * @see setPath setTexturePath
2066             *
2067             * @note In order for relative texture references to resolve correctly
2068             * you must call setPath and/or setTexturePath explicitly prior to load.
2069             */
2070            load: function ( url, onLoad, onProgress, onError ) {
2071
2072                var scope = this;
2073
2074                var loader = new THREE.FileLoader( this.manager );
2075                loader.setPath( this.path );
2076                loader.load( url, function ( text ) {
2077
2078                    onLoad( scope.parse( text ) );
2079
2080                }, onProgress, onError );
2081
2082            },
2083
2084            /**
2085             * Set base path for resolving references.
2086             * If set this path will be prepended to each loaded and found reference.
2087             *
2088             * @see setTexturePath
2089             * @param {String} path
2090             *
2091             * @example
2092             *     mtlLoader.setPath( 'assets/obj/' );
2093             *     mtlLoader.load( 'my.mtl', ... );
2094             */
2095            setPath: function ( path ) {
2096
2097                this.path = path;
2098
2099            },
2100
2101            /**
2102             * Set base path for resolving texture references.
2103             * If set this path will be prepended found texture reference.
2104             * If not set and setPath is, it will be used as texture base path.
2105             *
2106             * @see setPath
2107             * @param {String} path
2108             *
2109             * @example
2110             *     mtlLoader.setPath( 'assets/obj/' );
2111             *     mtlLoader.setTexturePath( 'assets/textures/' );
2112             *     mtlLoader.load( 'my.mtl', ... );
2113             */
2114            setTexturePath: function ( path ) {
2115
2116                this.texturePath = path;
2117
2118            },
2119
2120            setBaseUrl: function ( path ) {
2121
2122                console.warn( 'THREE.MTLLoader: .setBaseUrl() is deprecated. Use .setTexturePath( path ) for texture path or .setPath( path ) for general base path instead.' );
2123
2124                this.setTexturePath( path );
2125
2126            },
2127
2128            setCrossOrigin: function ( value ) {
2129
2130                this.crossOrigin = value;
2131
2132            },
2133
2134            setMaterialOptions: function ( value ) {
2135
2136                this.materialOptions = value;
2137
2138            },
2139
2140            /**
2141             * Parses a MTL file.
2142             *
2143             * @param {String} text - Content of MTL file
2144             * @return {THREE.MTLLoader.MaterialCreator}
2145             *
2146             * @see setPath setTexturePath
2147             *
2148             * @note In order for relative texture references to resolve correctly
2149             * you must call setPath and/or setTexturePath explicitly prior to parse.
2150             */
2151            parse: function ( text ) {
2152
2153                var lines = text.split( '\n' );
2154                var info = {};
2155                var delimiter_pattern = /\s+/;
2156                var materialsInfo = {};
2157
2158                for ( var i = 0; i < lines.length; i ++ ) {
2159
2160                    var line = lines[ i ];
2161                    line = line.trim();
2162
2163                    if ( line.length === 0 || line.charAt( 0 ) === '#' ) {
2164
2165                        // Blank line or comment ignore
2166                        continue;
2167
2168                    }
2169
2170                    var pos = line.indexOf( ' ' );
2171
2172                    var key = ( pos >= 0 ) ? line.substring( 0, pos ) : line;
2173                    key = key.toLowerCase();
2174
2175                    var value = ( pos >= 0 ) ? line.substring( pos + 1 ) : '';
2176                    value = value.trim();
2177
2178                    if ( key === 'newmtl' ) {
2179
2180                        // New material
2181
2182                        info = { name: value };
2183                        materialsInfo[ value ] = info;
2184
2185                    } else if ( info ) {
2186
2187                        if ( key === 'ka' || key === 'kd' || key === 'ks' ) {
2188
2189                            var ss = value.split( delimiter_pattern, 3 );
2190                            info[ key ] = [ parseFloat( ss[ 0 ] ), parseFloat( ss[ 1 ] ), parseFloat( ss[ 2 ] ) ];
2191
2192                        } else {
2193
2194                            info[ key ] = value;
2195
2196                        }
2197
2198                    }
2199
2200                }
2201
2202                var materialCreator = new MTLLoader.MaterialCreator( this.texturePath || this.path, this.materialOptions );
2203                materialCreator.setCrossOrigin( this.crossOrigin );
2204                materialCreator.setManager( this.manager );
2205                materialCreator.setMaterials( materialsInfo );
2206                return materialCreator;
2207
2208            }
2209
2210        };
2211
2212        /**
2213         * Create a new THREE-MTLLoader.MaterialCreator
2214         * @param baseUrl - Url relative to which textures are loaded
2215         * @param options - Set of options on how to construct the materials
2216         *                  side: Which side to apply the material
2217         *                        THREE.FrontSide (default), THREE.BackSide, THREE.DoubleSide
2218         *                  wrap: What type of wrapping to apply for textures
2219         *                        THREE.RepeatWrapping (default), THREE.ClampToEdgeWrapping, THREE.MirroredRepeatWrapping
2220         *                  normalizeRGB: RGBs need to be normalized to 0-1 from 0-255
2221         *                                Default: false, assumed to be already normalized
2222         *                  ignoreZeroRGBs: Ignore values of RGBs (Ka,Kd,Ks) that are all 0's
2223         *                                  Default: false
2224         * @constructor
2225         */
2226
2227        MTLLoader.MaterialCreator = function ( baseUrl, options ) {
2228
2229            this.baseUrl = baseUrl || '';
2230            this.options = options;
2231            this.materialsInfo = {};
2232            this.materials = {};
2233            this.materialsArray = [];
2234            this.nameLookup = {};
2235
2236            this.side = ( this.options && this.options.side ) ? this.options.side : THREE.FrontSide;
2237            this.wrap = ( this.options && this.options.wrap ) ? this.options.wrap : THREE.RepeatWrapping;
2238
2239        };
2240
2241        MTLLoader.MaterialCreator.prototype = {
2242
2243            constructor: MTLLoader.MaterialCreator,
2244
2245            setCrossOrigin: function ( value ) {
2246
2247                this.crossOrigin = value;
2248
2249            },
2250
2251            setManager: function ( value ) {
2252
2253                this.manager = value;
2254
2255            },
2256
2257            setMaterials: function ( materialsInfo ) {
2258
2259                this.materialsInfo = this.convert( materialsInfo );
2260                this.materials = {};
2261                this.materialsArray = [];
2262                this.nameLookup = {};
2263
2264            },
2265
2266            convert: function ( materialsInfo ) {
2267
2268                if ( ! this.options ) return materialsInfo;
2269
2270                var converted = {};
2271
2272                for ( var mn in materialsInfo ) {
2273
2274                    // Convert materials info into normalized form based on options
2275
2276                    var mat = materialsInfo[ mn ];
2277
2278                    var covmat = {};
2279
2280                    converted[ mn ] = covmat;
2281
2282                    for ( var prop in mat ) {
2283
2284                        var save = true;
2285                        var value = mat[ prop ];
2286                        var lprop = prop.toLowerCase();
2287
2288                        switch ( lprop ) {
2289
2290                            case 'kd':
2291                            case 'ka':
2292                            case 'ks':
2293
2294                                // Diffuse color (color under white light) using RGB values
2295
2296                                if ( this.options && this.options.normalizeRGB ) {
2297
2298                                    value = [ value[ 0 ] / 255, value[ 1 ] / 255, value[ 2 ] / 255 ];
2299
2300                                }
2301
2302                                if ( this.options && this.options.ignoreZeroRGBs ) {
2303
2304                                    if ( value[ 0 ] === 0 && value[ 1 ] === 0 && value[ 2 ] === 0 ) {
2305
2306                                        // ignore
2307
2308                                        save = false;
2309
2310                                    }
2311
2312                                }
2313
2314                                break;
2315
2316                            default:
2317
2318                                break;
2319
2320                        }
2321
2322                        if ( save ) {
2323
2324                            covmat[ lprop ] = value;
2325
2326                        }
2327
2328                    }
2329
2330                }
2331
2332                return converted;
2333
2334            },
2335
2336            preload: function () {
2337
2338                for ( var mn in this.materialsInfo ) {
2339
2340                    this.create( mn );
2341
2342                }
2343
2344            },
2345
2346            getIndex: function ( materialName ) {
2347
2348                return this.nameLookup[ materialName ];
2349
2350            },
2351
2352            getAsArray: function () {
2353
2354                var index = 0;
2355
2356                for ( var mn in this.materialsInfo ) {
2357
2358                    this.materialsArray[ index ] = this.create( mn );
2359                    this.nameLookup[ mn ] = index;
2360                    index ++;
2361
2362                }
2363
2364                return this.materialsArray;
2365
2366            },
2367
2368            create: function ( materialName ) {
2369
2370                if ( this.materials[ materialName ] === undefined ) {
2371
2372                    this.createMaterial_( materialName );
2373
2374                }
2375
2376                return this.materials[ materialName ];
2377
2378            },
2379
2380            createMaterial_: function ( materialName ) {
2381
2382                // Create material
2383
2384                var scope = this;
2385                var mat = this.materialsInfo[ materialName ];
2386                var params = {
2387
2388                    name: materialName,
2389                    side: this.side
2390
2391                };
2392
2393                function resolveURL( baseUrl, url ) {
2394
2395                    if ( typeof url !== 'string' || url === '' )
2396                        return '';
2397
2398                    // Absolute URL
2399                    if ( /^https?:\/\//i.test( url ) ) return url;
2400
2401                    return baseUrl + url;
2402
2403                }
2404
2405                function setMapForType( mapType, value ) {
2406
2407                    if ( params[ mapType ] ) return; // Keep the first encountered texture
2408
2409                    var texParams = scope.getTextureParams( value, params );
2410                    var map = scope.loadTexture( resolveURL( scope.baseUrl, texParams.url ) );
2411
2412                    map.repeat.copy( texParams.scale );
2413                    map.offset.copy( texParams.offset );
2414
2415                    map.wrapS = scope.wrap;
2416                    map.wrapT = scope.wrap;
2417
2418                    params[ mapType ] = map;
2419
2420                }
2421
2422                for ( var prop in mat ) {
2423
2424                    var value = mat[ prop ];
2425
2426                    if ( value === '' ) continue;
2427
2428                    switch ( prop.toLowerCase() ) {
2429
2430                        // Ns is material specular exponent
2431
2432                        case 'kd':
2433
2434                            // Diffuse color (color under white light) using RGB values
2435
2436                            params.color = new THREE.Color().fromArray( value );
2437
2438                            break;
2439
2440                        case 'ks':
2441
2442                            // Specular color (color when light is reflected from shiny surface) using RGB values
2443                            params.specular = new THREE.Color().fromArray( value );
2444
2445                            break;
2446
2447                        case 'map_kd':
2448
2449                            // Diffuse texture map
2450
2451                            setMapForType( "map", value );
2452
2453                            break;
2454
2455                        case 'map_ks':
2456
2457                            // Specular map
2458
2459                            setMapForType( "specularMap", value );
2460
2461                            break;
2462
2463                        case 'map_bump':
2464                        case 'bump':
2465
2466                            // Bump texture map
2467
2468                            setMapForType( "bumpMap", value );
2469
2470                            break;
2471
2472                        case 'ns':
2473
2474                            // The specular exponent (defines the focus of the specular highlight)
2475                            // A high exponent results in a tight, concentrated highlight. Ns values n
2475ormally range from 0 to 1000.
2476                            params.shininess = parseFloat( value );
2477
2478                            break;
2479
2480                        case 'd':
2481
2482                            if ( value < 1 ) {
2483
2484                                params.opacity = value;
2485                                params.transparent = true;
2486
2487                            }
2488
2489                            break;
2490
2491                        case 'Tr':
2492
2493                            if ( value > 0 ) {
2494
2495                                params.opacity = 1 - value;
2496                                params.transparent = true;
2497
2498                            }
2499
2500                            break;
2501
2502                        default:
2503                            break;
2504
2505                    }
2506
2507                }
2508
2509                this.materials[ materialName ] = new THREE.MeshPhongMaterial( params );
2510                return this.materials[ materialName ];
2511
2512            },
2513
2514            getTextureParams: function ( value, matParams ) {
2515
2516                var texParams = {
2517
2518                    scale: new THREE.Vector2( 1, 1 ),
2519                    offset: new THREE.Vector2( 0, 0 )
2520
2521                };
2522
2523                var items = value.split( /\s+/ );
2524                var pos;
2525
2526                pos = items.indexOf( '-bm' );
2527
2528                if ( pos >= 0 ) {
2529
2530                    matParams.bumpScale = parseFloat( items[ pos + 1 ] );
2531                    items.splice( pos, 2 );
2532
2533                }
2534
2535                pos = items.indexOf( '-s' );
2536
2537                if ( pos >= 0 ) {
2538
2539                    texParams.scale.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) );
2540                    items.splice( pos, 4 ); // we expect 3 parameters here!
2541
2542                }
2543
2544                pos = items.indexOf( '-o' );
2545
2546                if ( pos >= 0 ) {
2547
2548                    texParams.offset.set( parseFloat( items[ pos + 1 ] ), parseFloat( items[ pos + 2 ] ) );
2549                    items.splice( pos, 4 ); // we expect 3 parameters here!
2550
2551                }
2552
2553                texParams.url = items.join( ' ' ).trim();
2554                return texParams;
2555
2556            },
2557
2558            loadTexture: function ( url, mapping, onLoad, onProgress, onError ) {
2559
2560                var texture;
2561                var loader = THREE.Loader.Handlers.get( url );
2562                var manager = ( this.manager !== undefined ) ? this.manager : THREE.DefaultLoadingManager;
2563
2564                if ( loader === null ) {
2565
2566                    loader = new THREE.TextureLoader( manager );
2567
2568                }
2569
2570                if ( loader.setCrossOrigin ) loader.setCrossOrigin( this.crossOrigin );
2571                texture = loader.load( url, onLoad, onProgress, onError );
2572
2573                if ( mapping !== undefined ) texture.mapping = mapping;
2574
2575                return texture;
2576
2577            }
2578
2579        };
2580
2581        module.exports = exports = MTLLoader;
2582    },{"../../three.js":16}],12:[function(require,module,exports){
2583        /**
2584         * @author mrdoob / http://mrdoob.com/
2585         */
2586        const THREE = require('../../three.js');
2587
2588        const OBJLoader = function ( manager ) {
2589
2590            this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
2591
2592            this.materials = null;
2593
2594            this.regexp = {
2595                // v float float float
2596                vertex_pattern           : /^v\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,
2597                // vn float float float
2598                normal_pattern           : /^vn\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,
2599                // vt float float
2600                uv_pattern               : /^vt\s+([\d|\.|\+|\-|e|E]+)\s+([\d|\.|\+|\-|e|E]+)/,
2601                // f vertex vertex vertex
2602                face_vertex              : /^f\s+(-?\d+)\s+(-?\d+)\s+(-?\d+)(?:\s+(-?\d+))?/,
2603                // f vertex/uv vertex/uv vertex/uv
2604                face_vertex_uv           : /^f\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+))?/,
2605                // f vertex/uv/normal vertex/uv/normal vertex/uv/normal
2606                face_vertex_uv_normal    : /^f\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)\s+(-?\d+)\/(-?\d+)\/(-?\d+)(?:\s+(-?\d+)\/(-?\d+)\/(-?\d+))?/,
2607                // f vertex//normal vertex//normal vertex//normal
2608                face_vertex_normal       : /^f\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)\s+(-?\d+)\/\/(-?\d+)(?:\s+(-?\d+)\/\/(-?\d+))?/,
2609                // o object_name | g group_name
2610                object_pattern           : /^[og]\s*(.+)?/,
2611                // s boolean
2612                smoothing_pattern        : /^s\s+(\d+|on|off)/,
2613                // mtllib file_reference
2614                material_library_pattern : /^mtllib /,
2615                // usemtl material_name
2616                material_use_pattern     : /^usemtl /
2617            };
2618
2619        };
2620
2621        OBJLoader.prototype = {
2622
2623            constructor: OBJLoader,
2624
2625            load: function ( url, onLoad, onProgress, onError ) {
2626
2627                var scope = this;
2628
2629                var loader = new THREE.FileLoader( scope.manager );
2630                loader.setPath( this.path );
2631                loader.load( url, function ( text ) {
2632
2633                    onLoad( scope.parse( text ) );
2634
2635                }, onProgress, onError );
2636
2637            },
2638
2639            setPath: function ( value ) {
2640
2641                this.path = value;
2642
2643            },
2644
2645            setMaterials: function ( materials ) {
2646
2647                this.materials = materials;
2648
2649            },
2650
2651            _createParserState : function () {
2652
2653                var state = {
2654                    objects  : [],
2655                    object   : {},
2656
2657                    vertices : [],
2658                    normals  : [],
2659                    uvs      : [],
2660
2661                    materialLibraries : [],
2662
2663                    startObject: function ( name, fromDeclaration ) {
2664
2665                        // If the current object (initial from reset) is not from a g/o declaration in the parsed
2666                        // file. We need to use it for the first parsed g/o to keep things in sync.
2667                        if ( this.object && this.object.fromDeclaration === false ) {
2668
2669                            this.object.name = name;
2670                            this.object.fromDeclaration = ( fromDeclaration !== false );
2671                            return;
2672
2673                        }
2674
2675                        var previousMaterial = ( this.object && typeof this.object.currentMaterial === 'function' ? this.object.currentMaterial() : undefined );
2676
2677                        if ( this.object && typeof this.object._finalize === 'function' ) {
2678
2679                            this.object._finalize( true );
2680
2681                        }
2682
2683                        this.object = {
2684                            name : name || '',
2685                            fromDeclaration : ( fromDeclaration !== false ),
2686
2687                            geometry : {
2688                                vertices : [],
2689                                normals  : [],
2690                                uvs      : []
2691                            },
2692                            materials : [],
2693                            smooth : true,
2694
2695                            startMaterial : function( name, libraries ) {
2696
2697                                var previous = this._finalize( false );
2698
2699                                // New usemtl declaration overwrites an inherited material, except if faces were declared
2700                                // after the material, then it must be preserved for proper MultiMaterial continuation.
2701                                if ( previous && ( previous.inherited || previous.groupCount <= 0 ) ) {
2702
2703                                    this.materials.splice( previous.index, 1 );
2704
2705                                }
2706
2707                                var material = {
2708                                    index      : this.materials.length,
2709                                    name       : name || '',
2710                                    mtllib     : ( Array.isArray( libraries ) && libraries.length > 0 ? libraries[ libraries.length - 1 ] : '' ),
2711                                    smooth     : ( previous !== undefined ? previous.smooth : this.smooth ),
2712                                    groupStart : ( previous !== undefined ? previous.groupEnd : 0 ),
2713                                    groupEnd   : -1,
2714                                    groupCount : -1,
2715                                    inherited  : false,
2716
2717                                    clone : function( index ) {
2718                                        var cloned = {
2719                                            index      : ( typeof index === 'number' ? index : this.index ),
2720                                            name       : this.name,
2721                                            mtllib     : this.mtllib,
2722                                            smooth     : this.smooth,
2723                                            groupStart : 0,
2724                                            groupEnd   : -1,
2725                                            groupCount : -1,
2726                                            inherited  : false
2727                                        };
2728                                        cloned.clone = this.clone.bind(cloned);
2729                                        return cloned;
2730                                    }
2731                                };
2732
2733                                this.materials.push( material );
2734
2735                                return material;
2736
2737                            },
2738
2739                            currentMaterial : function() {
2740
2741                                if ( this.materials.length > 0 ) {
2742                                    return this.materials[ this.materials.length - 1 ];
2743                                }
2744
2745                                return undefined;
2746
2747                            },
2748
2749                            _finalize : function( end ) {
2750
2751                                var lastMultiMaterial = this.currentMaterial();
2752                                if ( lastMultiMaterial && lastMultiMaterial.groupEnd === -1 ) {
2753
2754                                    lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
2755                                    lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
2756                                    lastMultiMaterial.inherited = false;
2757
2758                                }
2759
2760                                // Ignore objects tail materials if no face declarations followed them before a new o/g started.
2761                                if ( end && this.materials.length > 1 ) {
2762
2763                                    for ( var mi = this.materials.length - 1; mi >= 0; mi-- ) {
2764                                        if ( this.materials[mi].groupCount <= 0 ) {
2765                                            this.materials.splice( mi, 1 );
2766                                        }
2767                                    }
2768
2769                                }
2770
2771                                // Guarantee at least one empty material, this makes the creation later more straight forward.
2772                                if ( end && this.materials.length === 0 ) {
2773
2774                                    this.materials.push({
2775                                        name   : '',
2776                                        smooth : this.smooth
2777                                    });
2778
2779                                }
2780
2781                                return lastMultiMaterial;
2782
2783                            }
2784                        };
2785
2786                        // Inherit previous objects material.
2787                        // Spec tells us that a declared material must be set to all objects until a new material is declared.
2788                        // If a usemtl declaration is encountered while this new object is being parsed, it will
2789                        // overwrite the inherited material. Exception being that there was already face declarations
2790                        // to the inherited material, then it will be preserved for proper MultiMaterial continuation.
2791
2792                        if ( previousMaterial && previousMaterial.name && typeof previousMaterial.clone === "function" ) {
2793
2794                            var declared = previousMaterial.clone( 0 );
2795                            declared.inherited = true;
2796                            this.object.materials.push( declared );
2797
2798                        }
2799
2800                        this.objects.push( this.object );
2801
2802                    },
2803
2804                    finalize : function() {
2805
2806                        if ( this.object && typeof this.object._finalize === 'function' ) {
2807
2808                            this.object._finalize( true );
2809
2810                        }
2811
2812                    },
2813
2814                    parseVertexIndex: function ( value, len ) {
2815
2816                        var index = parseInt( value, 10 );
2817                        return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
2818
2819                    },
2820
2821                    parseNormalIndex: function ( value, len ) {
2822
2823                        var index = parseInt( value, 10 );
2824                        return ( index >= 0 ? index - 1 : index + len / 3 ) * 3;
2825
2826                    },
2827
2828                    parseUVIndex: function ( value, len ) {
2829
2830                        var index = parseInt( value, 10 );
2831                        return ( index >= 0 ? index - 1 : index + len / 2 ) * 2;
2832
2833                    },
2834
2835                    addVertex: function ( a, b, c ) {
2836
2837                        var src = this.vertices;
2838                        var dst = this.object.geometry.vertices;
2839
2840                        dst.push( src[ a + 0 ] );
2841                        dst.push( src[ a + 1 ] );
2842                        dst.push( src[ a + 2 ] );
2843                        dst.push( src[ b + 0 ] );
2844                        dst.push( src[ b + 1 ] );
2845                        dst.push( src[ b + 2 ] );
2846                        dst.push( src[ c + 0 ] );
2847                        dst.push( src[ c + 1 ] );
2848                        dst.push( src[ c + 2 ] );
2849
2850                    },
2851
2852                    addVertexLine: function ( a ) {
2853
2854                        var src = this.vertices;
2855                        var dst = this.object.geometry.vertices;
2856
2857                        dst.push( src[ a + 0 ] );
2858                        dst.push( src[ a + 1 ] );
2859                        dst.push( src[ a + 2 ] );
2860
2861                    },
2862
2863                    addNormal : function ( a, b, c ) {
2864
2865                        var src = this.normals;
2866                        var dst = this.object.geometry.normals;
2867
2868                        dst.push( src[ a + 0 ] );
2869                        dst.push( src[ a + 1 ] );
2870                        dst.push( src[ a + 2 ] );
2871                        dst.push( src[ b + 0 ] );
2872                        dst.push( src[ b + 1 ] );
2873                        dst.push( src[ b + 2 ] );
2874                        dst.push( src[ c + 0 ] );
2875                        dst.push( src[ c + 1 ] );
2876                        dst.push( src[ c + 2 ] );
2877
2878                    },
2879
2880                    addUV: function ( a, b, c ) {
2881
2882                        var src = this.uvs;
2883                        var dst = this.object.geometry.uvs;
2884
2885                        dst.push( src[ a + 0 ] );
2886                        dst.push( src[ a + 1 ] );
2887                        dst.push( src[ b + 0 ] );
2888                        dst.push( src[ b + 1 ] );
2889                        dst.push( src[ c + 0 ] );
2890                        dst.push( src[ c + 1 ] );
2891
2892                    },
2893
2894                    addUVLine: function ( a ) {
2895
2896                        var src = this.uvs;
2897                        var dst = this.object.geometry.uvs;
2898
2899                        dst.push( src[ a + 0 ] );
2900                        dst.push( src[ a + 1 ] );
2901
2902                    },
2903
2904                    addFace: function ( a, b, c, d, ua, ub, uc, ud, na, nb, nc, nd ) {
2905
2906                        var vLen = this.vertices.length;
2907
2908                        var ia = this.parseVertexIndex( a, vLen );
2909                        var ib = this.parseVertexIndex( b, vLen );
2910                        var ic = this.parseVertexIndex( c, vLen );
2911                        var id;
2912
2913                        if ( d === undefined ) {
2914
2915                            this.addVertex( ia, ib, ic );
2916
2917                        } else {
2918
2919                            id = this.parseVertexIndex( d, vLen );
2920
2921                            this.addVertex( ia, ib, id );
2922                            this.addVertex( ib, ic, id );
2923
2924                        }
2925
2926                        if ( ua !== undefined ) {
2927
2928                            var uvLen = this.uvs.length;
2929
2930                            ia = this.parseUVIndex( ua, uvLen );
2931                            ib = this.parseUVIndex( ub, uvLen );
2932                            ic = this.parseUVIndex( uc, uvLen );
2933
2934                            if ( d === undefined ) {
2935
2936                                this.addUV( ia, ib, ic );
2937
2938                            } else {
2939
2940                                id = this.parseUVIndex( ud, uvLen );
2941
2942                                this.addUV( ia, ib, id );
2943                                this.addUV( ib, ic, id );
2944
2945                            }
2946
2947                        }
2948
2949                        if ( na !== undefined ) {
2950
2951                            // Normals are many times the same. If so, skip function call and parseInt.
2952                            var nLen = this.normals.length;
2953                            ia = this.parseNormalIndex( na, nLen );
2954
2955                            ib = na === nb ? ia : this.parseNormalIndex( nb, nLen );
2956                            ic = na === nc ? ia : this.parseNormalIndex( nc, nLen );
2957
2958                            if ( d === undefined ) {
2959
2960                                this.addNormal( ia, ib, ic );
2961
2962                            } else {
2963
2964                                id = this.parseNormalIndex( nd, nLen );
2965
2966                                this.addNormal( ia, ib, id );
2967                                this.addNormal( ib, ic, id );
2968
2969                            }
2970
2971                        }
2972
2973                    },
2974
2975                    addLineGeometry: function ( vertices, uvs ) {
2976
2977                        this.object.geometry.type = 'Line';
2978
2979                        var vLen = this.vertices.length;
2980                        var uvLen = this.uvs.length;
2981
2982                        for ( var vi = 0, l = vertices.length; vi < l; vi ++ ) {
2983
2984                            this.addVertexLine( this.parseVertexIndex( vertices[ vi ], vLen ) );
2985
2986                        }
2987
2988                        for ( var uvi = 0, l = uvs.length; uvi < l; uvi ++ ) {
2989
2990                            this.addUVLine( this.parseUVIndex( uvs[ uvi ], uvLen ) );
2991
2992                        }
2993
2994                    }
2995
2996                };
2997
2998                state.startObject( '', false );
2999
3000                return state;
3001
3002            },
3003
3004            parse: function ( text ) {
3005
3006                //console.time( 'OBJLoader' );
3007
3008                var state = this._createParserState();
3009
3010                if ( text.indexOf( '\r\n' ) !== - 1 ) {
3011
3012                    // This is faster than String.split with regex that splits on both
3013                    text = text.replace( /\r\n/g, '\n' );
3014
3015                }
3016
3017                if ( text.indexOf( '\\\n' ) !== - 1) {
3018
3019                    // join lines separated by a line continuation character (\)
3020                    text = text.replace( /\\\n/g, '' );
3021
3022                }
3023
3024                var lines = text.split( '\n' );
3025                var line = '', lineFirstChar = '', lineSecondChar = '';
3026                var lineLength = 0;
3027                var result = [];
3028
3029                // Faster to just trim left side of the line. Use if available.
3030                var trimLeft = ( typeof ''.trimLeft === 'function' );
3031
3032                for ( var i = 0, l = lines.length; i < l; i ++ ) {
3033
3034                    line = lines[ i ];
3035
3036                    line = trimLeft ? line.trimLeft() : line.trim();
3037
3038                    lineLength = line.length;
3039
3040                    if ( lineLength === 0 ) continue;
3041
3042                    lineFirstChar = line.charAt( 0 );
3043
3044                    // @todo invoke passed in handler if any
3045                    if ( lineFirstChar === '#' ) continue;
3046
3047                    if ( lineFirstChar === 'v' ) {
3048
3049                        lineSecondChar = line.charAt( 1 );
3050
3051                        if ( lineSecondChar === ' ' && ( result = this.regexp.vertex_pattern.exec( line ) ) !== null ) {
3052
3053                            // 0                  1      2      3
3054                            // ["v 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
3055
3056                            state.vertices.push(
3057                                parseFloat( result[ 1 ] ),
3058                                parseFloat( result[ 2 ] ),
3059                                parseFloat( result[ 3 ] )
3060                            );
3061
3062                        } else if ( lineSecondChar === 'n' && ( result = this.regexp.normal_pattern.exec( line ) ) !== null ) {
3063
3064                            // 0                   1      2      3
3065                            // ["vn 1.0 2.0 3.0", "1.0", "2.0", "3.0"]
3066
3067                            state.normals.push(
3068                                parseFloat( result[ 1 ] ),
3069                                parseFloat( result[ 2 ] ),
3070                                parseFloat( result[ 3 ] )
3071                            );
3072
3073                        } else if ( lineSecondChar === 't' && ( result = this.regexp.uv_pattern.exec( line ) ) !== null ) {
3074
3075                            // 0               1      2
3076                            // ["vt 0.1 0.2", "0.1", "0.2"]
3077
3078                            state.uvs.push(
3079                                parseFloat( result[ 1 ] ),
3080                                parseFloat( result[ 2 ] )
3081                            );
3082
3083                        } else {
3084
3085                            throw new Error( "Unexpected vertex/normal/uv line: '" + line  + "'" );
3086
3087                        }
3088
3089                    } else if ( lineFirstChar === "f" ) {
3090
3091                        if ( ( result = this.regexp.face_vertex_uv_normal.exec( line ) ) !== null ) {
3092
3093                            // f vertex/uv/normal vertex/uv/normal vertex/uv/normal
3094                            // 0                        1    2    3    4    5    6    7    8    9   10         11         12
3095                            // ["f 1/1/1 2/2/2 3/3/3", "1", "1", "1", "2", "2", "2", "3", "3", "3", undefined, undefined, undefined]
3096
3097                            state.addFace(
3098                                result[ 1 ], result[ 4 ], result[ 7 ], result[ 10 ],
3099                                result[ 2 ], result[ 5 ], result[ 8 ], result[ 11 ],
3100                                result[ 3 ], result[ 6 ], result[ 9 ], result[ 12 ]
3101                            );
3102
3103                        } else if ( ( result = this.regexp.face_vertex_uv.exec( line ) ) !== null ) {
3104
3105                            // f vertex/uv vertex/uv vertex/uv
3106                            // 0                  1    2    3    4    5    6   7          8
3107                            // ["f 1/1 2/2 3/3", "1", "1", "2", "2", "3", "3", undefined, undefined]
3108
3109                            state.addFace(
3110                                result[ 1 ], result[ 3 ], result[ 5 ], result[ 7 ],
3111                                result[ 2 ], result[ 4 ], result[ 6 ], result[ 8 ]
3112                            );
3113
3114                        } else if ( ( result = this.regexp.face_vertex_normal.exec( line ) ) !== null ) {
3115
3116                            // f vertex//normal vertex//normal vertex//normal
3117                            // 0                     1    2    3    4    5    6   7          8
3118                            // ["f 1//1 2//2 3//3", "1", "1", "2", "2", "3", "3", undefined, undefined]
3119
3120                            state.addFace(
3121                                result[ 1 ], result[ 3 ], result[ 5 ], result[ 7 ],
3122                                undefined, undefined, undefined, undefined,
3123                                result[ 2 ], result[ 4 ], result[ 6 ], result[ 8 ]
3124                            );
3125
3126                        } else if ( ( result = this.regexp.face_vertex.exec( line ) ) !== null ) {
3127
3128                            // f vertex vertex vertex
3129                            // 0            1    2    3   4
3130                            // ["f 1 2 3", "1", "2", "3", undefined]
3131
3132                            state.addFace(
3133                                result[ 1 ], result[ 2 ], result[ 3 ], result[ 4 ]
3134                            );
3135
3136                        } else {
3137
3138                            throw new Error( "Unexpected face line: '" + line  + "'" );
3139
3140                        }
3141
3142                    } else if ( lineFirstChar === "l" ) {
3143
3144                        var lineParts = line.substring( 1 ).trim().split( " " );
3145                        var lineVertices = [], lineUVs = [];
3146
3147                        if ( line.indexOf( "/" ) === - 1 ) {
3148
3149                            lineVertices = lineParts;
3150
3151                        } else {
3152
3153                            for ( var li = 0, llen = lineParts.length; li < llen; li ++ ) {
3154
3155                                var parts = lineParts[ li ].split( "/" );
3156
3157                                if ( parts[ 0 ] !== "" ) lineVertices.push( parts[ 0 ] );
3158                                if ( parts[ 1 ] !== "" ) lineUVs.push( parts[ 1 ] );
3159
3160                            }
3161
3162                        }
3163                        state.addLineGeometry( lineVertices, lineUVs );
3164
3165                    } else if ( ( result = this.regexp.object_pattern.exec( line ) ) !== null ) {
3166
3167                        // o object_name
3168                        // or
3169                        // g group_name
3170
3171                        // WORKAROUND: https://bugs.chromium.org/p/v8/issues/detail?id=2869
3172                        // var name = result[ 0 ].substr( 1 ).trim();
3173                        var name = ( " " + result[ 0 ].substr( 1 ).trim() ).substr( 1 );
3174
3175                        state.startObject( name );
3176
3177                    } else if ( this.regexp.material_use_pattern.test( line ) ) {
3178
3179                        // material
3180
3181                        state.object.startMaterial( line.substring( 7 ).trim(), state.materialLibraries );
3182
3183                    } else if ( this.regexp.material_library_pattern.test( line ) ) {
3184
3185                        // mtl file
3186
3187                        state.materialLibraries.push( line.substring( 7 ).trim() );
3188
3189                    } else if ( ( result = this.regexp.smoothing_pattern.exec( line ) ) !== null ) {
3190
3191                        // smooth shading
3192
3193                        // @todo Handle files that have varying smooth values for a set of faces inside one geometry,
3194                        // but does not define a usemtl for each face set.
3195                        // This should be detected and a dummy material created (later MultiMaterial and geometry groups).
3196                        // This requires some care to not create extra material on each smooth value for "normal" obj files.
3197                        // where explicit usemtl defines geometry groups.
3198                        // Example asset: examples/models/obj/cerberus/Cerberus.obj
3199
3200                        var value = result[ 1 ].trim().toLowerCase();
3201                        state.object.smooth = ( value === '1' || value === 'on' );
3202
3203                        var material = state.object.currentMaterial();
3204                        if ( material ) {
3205
3206                            material.smooth = state.object.smooth;
3207
3208                        }
3209
3210                    } else {
3211
3212                        // Handle null terminated files without exception
3213                        if ( line === '\0' ) continue;
3214
3215                        throw new Error( "Unexpected line: '" + line  + "'" );
3216
3217                    }
3218
3219                }
3220
3221                state.finalize();
3222
3223                var container = new THREE.Group();
3224                container.materialLibraries = [].concat( state.materialLibraries );
3225
3226                for ( var i = 0, l = state.objects.length; i < l; i ++ ) {
3227
3228                    var object = state.objects[ i ];
3229                    var geometry = object.geometry;
3230                    var materials = object.materials;
3231                    var isLine = ( geometry.type === 'Line' );
3232
3233                    // Skip o/g line declarations that did not follow with any faces
3234                    if ( geometry.vertices.length === 0 ) continue;
3235
3236                    var buffergeometry = new THREE.BufferGeometry();
3237
3238                    buffergeometry.addAttribute( 'position', new THREE.BufferAttribute( new Float32Array( geometry.vertices ), 3 ) );
3239
3240                    if ( geometry.normals.length > 0 ) {
3241
3242                        buffergeometry.addAttribute( 'normal', new THREE.BufferAttribute( new Float32Array( geometry.normals ), 3 ) );
3243
3244                    } else {
3245
3246                        buffergeometry.computeVertexNormals();
3247
3248                    }
3249
3250                    if ( geometry.uvs.length > 0 ) {
3251
3252                        buffergeometry.addAttribute( 'uv', new THREE.BufferAttribute( new Float32Array( geometry.uvs ), 2 ) );
3253
3254                    }
3255
3256                    // Create materials
3257
3258                    var createdMaterials = [];
3259
3260                    for ( var mi = 0, miLen = materials.length; mi < miLen ; mi++ ) {
3261
3262                        var sourceMaterial = materials[mi];
3263                        var material = undefined;
3264
3265                        if ( this.materials !== null ) {
3266
3267                            material = this.materials.create( sourceMaterial.name );
3268
3269                            // mtl etc. loaders probably can't create line materials correctly, copy properties to a line material.
3270                            if ( isLine && material && ! ( material instanceof THREE.LineBasicMaterial ) ) {
3271
3272                                var materialLine = new THREE.LineBasicMaterial();
3273                                materialLine.copy( material );
3274                                materialLine.lights = false;
3275                                material = materialLine;
3276
3277                            }
3278
3279                        }
3280
3281                        if ( ! material ) {
3282
3283                            material = ( ! isLine ? new THREE.MeshPhongMaterial() : new THREE.LineBasicMaterial() );
3284                            material.name = sourceMaterial.name;
3285
3286                        }
3287
3288                        material.shading = sourceMaterial.smooth ? THREE.SmoothShading : THREE.FlatShading;
3289
3290                        createdMaterials.push(material);
3291
3292                    }
3293
3294                    // Create mesh
3295
3296                    var mesh;
3297
3298                    if ( createdMaterials.length > 1 ) {
3299
3300                        for ( var mi = 0, miLen = materials.length; mi < miLen ; mi++ ) {
3301
3302                            var sourceMaterial = materials[mi];
3303                            buffergeometry.addGroup( sourceMaterial.groupStart, sourceMaterial.groupCount, mi );
3304
3305                        }
3306
3307                        var multiMaterial = new THREE.MultiMaterial( createdMaterials );
3308                        mesh = ( ! isLine ? new THREE.Mesh( buffergeometry, multiMaterial ) : new THREE.LineSegments( buffergeometry, multiMaterial ) );
3309
3310                    } else {
3311
3312                        mesh = ( ! isLine ? new THREE.Mesh( buffergeometry, createdMaterials[ 0 ] ) : new THREE.LineSegments( buffergeometry, createdMaterials[ 0 ] ) );
3313                    }
3314
3315                    mesh.name = object.name;
3316
3317                    container.add( mesh );
3318
3319                }
3320
3321                //console.timeEnd( 'OBJLoader' );
3322
3323                return container;
3324
3325            }
3326
3327        };
3328
3329        module.exports = exports = OBJLoader;
3330    },{"../../three.js":16}],13:[function(require,module,exports){
3331        var utils = require("../utils/utils.js");
3332        var material = require("../utils/material.js");
3333
3334        const AnimationManager = require("../animation/AnimationManager.js");
3335
3336
3337        function Objects(){
3338
3339        }
3340
3341        Objects.prototype = {
3342
3343            // standard 1px line with gl
3344            line: function(obj){
3345
3346                obj = utils._validate(obj, this._defaults.line);
3347
3348                //project to world and normalize
3349                var straightProject = utils.lnglatsToWorld(obj.geometry);
3350                var normalized = utils.normalizeVertices(straightProject);
3351
3352                //flatten array for buffergeometry
3353                var flattenedArray = utils.flattenVectors(normalized.vertices);
3354
3355                var positions = new Float32Array(flattenedArray); // 3 vertices per point
3356                var geometry = new THREE.BufferGeometry();
3357                geometry.addAttribute( 'position', new THREE.BufferAttribute( positions, 3 ) );
3358
3359                // material
3360                var material = new THREE.LineBasicMaterial( { color: 0xff0000, linewidth: 21 } );
3361                var line = new THREE.Line( geometry,  material );
3362
3363                line.options = options || {};
3364                line.position.copy(normalized.position)
3365
3366                return line
3367            },
3368
3369
3370            extrusion: function(options){
3371
3372            },
3373
3374            _addMethods: function(obj, static){
3375
3376                var root = this;
3377
3378                if (static) {
3379
3380                }
3381
3382                else {
3383
3384                    if (!obj.coordinates) obj.coordinates = [0,0,0];
3385
3386                    // Bestow this mesh with animation superpowers and keeps track of its movements in the global animation queue			
3387                    root.animationManager.enroll(obj);
3388                    obj.setCoords = function(lnglat){
3389
3390                        /** Place the given object on the map, centered around the provided longitude and latitude
3391                         The object's internal coordinates are assumed to be in meter-offset format, meaning
3392                         1 unit represents 1 meter distance away from the provided coordinate.
3393                         */
3394
3395                        // If object already added, scale the model so that its units are interpreted as meters at the given latitude
3396                        if (obj.userData.units === 'meters'){
3397                            var s = utils.projectedUnitsPerMeter(lnglat[1]);
3398                            obj.scale.set(s,s,s);
3399                        }
3400
3401                        obj.coordinates = lnglat;
3402                        obj.set({position:lnglat})
3403
3404
3405                        return obj;
3406
3407                    }
3408
3409                    obj.setRotation = function(xyz) {
3410
3411                        if (typeof xyz === 'number') xyz = {z: xyz}
3412
3413                        var r = {
3414                            x: utils.radify(xyz.x) || obj.rotation.x,
3415                            y: utils.radify(xyz.y) || obj.rotation.y,
3416                            z: utils.radify(xyz.z) || obj.rotation.z
3417                        }
3418
3419                        obj._setObject({rotation: [r.x, r.y, r.z]})
3420                    }
3421
3422                }
3423
3424                obj.add = function(){
3425                    root.world.add(obj);
3426                    if (!static) obj.set({position:obj.coordinates});
3427                    return obj;
3428                }
3429
3430
3431                obj.remove = function(){
3432                    root.world.remove(obj);
3433                    root.map.repaint = true;
3434                }
3435
3436                obj.duplicate = function(a) {
3437                    var dupe = obj.clone();
3438                    dupe.userData = obj.userData;
3439                    root._addMethods(dupe);
3440                    return dupe
3441                }
3442
3443                return obj
3444            },
3445
3446            _makeGroup: function(obj, options){
3447                var geoGroup = new THREE.Group();
3448                geoGroup.userData = options || {};
3449                geoGroup.userData.isGeoGroup = true;
3450
3451                var isArrayOfObjects = obj.length;
3452
3453                if (isArrayOfObjects) for (o of obj) geoGroup.add(o)
3454
3455
3456                else geoGroup.add(obj);
3457
3458                utils._flipMaterialSides(obj);
3459
3460                return geoGroup
3461            },
3462
3463            animationManager: new AnimationManager,
3464
3465            _defaults: {
3466
3467                line: {
3468                    geometry: null,
3469                    color: 'black',
3470                    width:1,
3471                    opacity:1
3472                },
3473
3474                sphere: {
3475                    position: [0,0,0],
3476                    radius: 1,
3477                    sides: 20,
3478                    units: 'scene',
3479                    material: 'MeshBasicMaterial'
3480                },
3481
3482                tube: {
3483                    geometry: null,
3484                    radius: 1,
3485                    sides:6,
3486                    material: 'MeshBasicMaterial'
3487                },
3488
3489                extrusion:{
3490                    footprint: null,
3491                    base: 0,
3492                    top: 100,
3493                    color:'black',
3494                    material: 'MeshBasicMaterial',
3495                    scaleToLatitude: false
3496                },
3497
3498                loadObj:{
3499                    obj: null,
3500                    mtl: null,
3501                    rotation: 0,
3502                    scale: 1,
3503                    units: 'scene'
3504                },
3505
3506                Object3D: {
3507                    obj: null,
3508                    units: 'scene'
3509                }
3510            },
3511
3512            geometries:{
3513                line: ['LineString'],
3514                tube: ['LineString'],
3515                sphere: ['Point'],
3516            }
3517        }
3518
3519        module.exports = exports = Objects;
3520    },{"../animation/AnimationManager.js":6,"../utils/material.js":18,"../utils/utils.js":19}],14:[function(require,module,exports){
3521        var utils = require("../utils/utils.js");
3522        var material = require("../utils/material.js");
3523        var Objects = require('./objects.js');
3524
3525        function Sphere(obj){
3526
3527            obj = utils._validate(obj,  Objects.prototype._defaults.sphere);
3528            var geometry = new THREE.SphereBufferGeometry( obj.radius, obj.sides, obj.sides );
3529            var mat = material(obj)
3530            var output = new THREE.Mesh( geometry, mat );
3531
3532            if (obj.units === 'meters') output = Objects.prototype._makeGroup(output, obj);
3533            Objects.prototype._addMethods(output);
3534            return output
3535        }
3536
3537
3538        module.exports = exports = Sphere;
3539    },{"../utils/material.js":18,"../utils/utils.js":19,"./objects.js":13}],15:[function(require,module,exports){
3540        var utils = require("../utils/utils.js");
3541        var material = require("../utils/material.js");
3542        var Objects = require('./objects.js');
3543        var THREE = require("../three.js");
3544
3545        function tube(obj, world){
3546
3547            // validate and prep input geometry
3548            var obj = utils._validate(obj, Objects.prototype._defaults.tube);
3549            var straightProject = utils.lnglatsToWorld(obj.geometry);
3550            var normalized = utils.normalizeVertices(straightProject);
3551
3552            var crossSection = tube.prototype.defineCrossSection(obj);
3553            var vertices = tube.prototype.buildVertices(crossSection, normalized.vertices, world);
3554            var geom = tube.prototype.buildFaces(vertices, normalized.vertices, obj);
3555
3556            var mat = material(obj);
3557
3558            var mesh = new THREE.Mesh( geom, mat );
3559            mesh.position.copy(normalized.position);
3560
3561            return mesh
3562
3563        }
3564
3565        tube.prototype = {
3566
3567            buildVertices: function (crossSection, spine, world){
3568
3569                //create reusable plane for intersection calculations
3570                var geometry = new THREE.PlaneBufferGeometry(99999999999, 9999999999);
3571                var m = new THREE.MeshBasicMaterial( {color: 0xffffff, side: THREE.DoubleSide} );
3572                m.opacity = 0
3573                var plane = new THREE.Mesh( geometry, m );
3574                // world.add( plane );
3575
3576                var geom = new THREE.Geometry();
3577                var lastElbow = false;
3578
3579
3580                // BUILD VERTICES: iterate through points in spine and position each vertex in cross section
3581
3582
3583                // get normalized vectors for each spine segment
3584                var spineSegments = [spine[0].clone().normalize()];
3585
3586                for (i in spine) {
3587
3588                    i = parseFloat(i);
3589
3590                    var segment;
3591
3592                    if (spine[i+1]){
3593                        segment = new THREE.Vector3()
3594                            .subVectors( spine[i+1], spine[i])
3595                            .normalize();
3596
3597                    }
3598
3599                    spineSegments.push(segment);
3600                }
3601
3602                spineSegments.push(new THREE.Vector3());
3603
3604                for (i in spine) {
3605
3606                    i = parseFloat(i);
3607                    var lineVertex = spine[i];
3608
3609                    // ROTATE cross section
3610
3611                    var humerus = spineSegments[i]
3612
3613                    var forearm = spineSegments[i+1]
3614
3615                    var midpointToLookAt = humerus.clone()
3616                        .add(forearm)
3617                        .normalize();
3618
3619                    if (i === 0) midpointToLookAt = forearm;
3620
3621                    else if (i === spine.length - 1) midpointToLookAt = humerus;
3622
3623
3624                    // if first point in input line, rotate and translate it to position
3625                    if (!lastElbow) {
3626
3627                        var elbow = crossSection.clone();
3628
3629                        elbow
3630                            .lookAt(midpointToLookAt)
3631
3632                        elbow.vertices.forEach(function(vertex){
3633                            geom.vertices
3634                                .push(vertex.add(lineVertex));
3635                        })
3636
3637                        lastElbow = elbow.vertices;
3638
3639                    }
3640
3641                    else {
3642
3643                        var elbow = [];
3644                        plane.position.copy(lineVertex);
3645                        plane.lookAt(midpointToLookAt.clone().add(lineVertex));
3646                        plane.updateMatrixWorld();
3647
3648                        lastElbow.forEach(function(v3){
3649
3650                            var raycaster = new THREE.Raycaster(v3, humerus);
3651
3652                            var intersection = raycaster
3653                                .intersectObject(plane)[0];
3654
3655                            if (intersection) {
3656                                geom.vertices.push(intersection.point);
3657                                elbow.push(intersection.point);
3658                            }
3659
3660                            else console.error('Tube geometry failed at vertex '+i+'. Consider reducing tube radius, or smoothening out the sharp angle at this vertex')
3661                        })
3662
3663                        lastElbow = elbow
3664                    }
3665
3666                }
3667
3668                world.remove(plane);
3669
3670                return geom
3671            },
3672
3673            defineCrossSection: function(obj){
3674                var crossSection = new THREE.Geometry();
3675                var count = obj.sides;
3676
3677                for ( var i = 0; i < count; i ++ ) {
3678
3679                    var l = obj.radius;
3680                    var a = (i+0.5) / count * Math.PI;
3681
3682                    crossSection.vertices.push(
3683                        new THREE.Vector3 (
3684                            -Math.sin( 2 * a ),
3685                            Math.cos( 2 * a ),
3686                            0
3687                        )
3688                            .multiplyScalar(l)
3689                    );
3690                }
3691
3692                return crossSection
3693            },
3694
3695            //build faces between vertices
3696
3697            buildFaces: function(geom, spine, obj){
3698
3699                for (var i in spine) {
3700
3701                    i = parseFloat(i);
3702                    var vertex = spine[i];
3703
3704                    if (i < spine.length - 1) {
3705
3706                        for (var p = 0; p < obj.sides; p++) {
3707
3708                            var b1 = i * obj.sides + p;
3709                            var b2 = i * obj.sides + (p+1) % obj.sides
3710                            var t1 = b1 + obj.sides
3711                            var t2 = b2 + obj.sides;
3712
3713                            var triangle1 = new THREE.Face3(t1, b1, b2);
3714                            var triangle2 = new THREE.Face3(t1, b2, t2);
3715                            geom.faces.push(triangle1, triangle2)
3716                        }
3717                    }
3718                }
3719
3720                //add endcaps
3721                var v = geom.vertices.length;
3722
3723                for (var c = 0; c+2<obj.sides; c++) {
3724                    var tri1 = new THREE.Face3(0, c+2, c+1);
3725                    var tri2 = new THREE.Face3(v-1, v-1-(c+2), v-1-(c+1))
3726                    geom.faces.push(tri1, tri2)
3727                }
3728
3729                //compute normals to get shading to work properly
3730                geom.computeFaceNormals();
3731
3732                var bufferGeom = new THREE.BufferGeometry().fromGeometry(geom);
3733                return geom
3734            }
3735        }
3736
3737        module.exports = exports = tube;
3738
3739
3740    },{"../three.js":16,"../utils/material.js":18,"../utils/utils.js":19,"./objects.js":13}],16:[function(require,module,exports){
3741// threejs.org/license
3742        (function(k,za){"object"===typeof exports&&"undefined"!==typeof module?za(exports):"function"===typeof define&&define.amd?define(["exports"],za):za(k.THREE={})})(this,function(k){function za(){}function B(a,b){this.x=a||0;this.y=b||0}function R(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}function ca(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._w=void 0!==d?d:1}function p(a,
3743                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                b,c){this.x=a||0;this.y=b||0;this.z=c||0}function la(){this.elements=[1,0,0,0,1,0,0,0,1];0<arguments.length&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function ea(a,b,c,d,e,f,g,h,l,m){Object.defineProperty(this,"id",{value:Ff++});this.uuid=J.generateUUID();this.name="";this.image=void 0!==a?a:ea.DEFAULT_IMAGE;this.mipmaps=[];this.mapping=void 0!==b?b:ea.DEFAULT_MAPPING;this.wrapS=void 0!==c?c:1001;this.wrapT=void 0!==d?d:1001;this.magFilter=void 0!==
3744        e?e:1006;this.minFilter=void 0!==f?f:1008;this.anisotropy=void 0!==l?l:1;this.format=void 0!==g?g:1023;this.type=void 0!==h?h:1009;this.offset=new B(0,0);this.repeat=new B(1,1);this.center=new B(0,0);this.rotation=0;this.matrixAutoUpdate=!0;this.matrix=new la;this.generateMipmaps=!0;this.premultiplyAlpha=!1;this.flipY=!0;this.unpackAlignment=4;this.encoding=void 0!==m?m:3E3;this.version=0;this.onUpdate=null}function W(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=void 0!==d?d:1}function kb(a,
3745                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             b,c){this.width=a;this.height=b;this.scissor=new W(0,0,a,b);this.scissorTest=!1;this.viewport=new W(0,0,a,b);c=c||{};void 0===c.minFilter&&(c.minFilter=1006);this.texture=new ea(void 0,void 0,c.wrapS,c.wrapT,c.magFilter,c.minFilter,c.format,c.type,c.anisotropy,c.encoding);this.texture.generateMipmaps=void 0!==c.generateMipmaps?c.generateMipmaps:!0;this.depthBuffer=void 0!==c.depthBuffer?c.depthBuffer:!0;this.stencilBuffer=void 0!==c.stencilBuffer?c.stencilBuffer:!0;this.depthTexture=void 0!==c.depthTexture?
3746            c.depthTexture:null}
3746function Lb(a,b,c){kb.call(this,a,b,c);this.activeMipMapLevel=this.activeCubeFace=0}function lb(a,b,c,d,e,f,g,h,l,m,v,n){ea.call(this,null,f,g,h,l,m,d,e,v,n);this.image={data:a,width:b,height:c};this.magFilter=void 0!==l?l:1003;this.minFilter=void 0!==m?m:1003;this.flipY=this.generateMipmaps=!1;this.unpackAlignment=1}function Xa(a,b){this.min=void 0!==a?a:new p(Infinity,Infinity,Infinity);this.max=void 0!==b?b:new p(-Infinity,-Infinity,-Infinity)}function Ha(a,b){this.center=void 0!==
3747        a?a:new p;this.radius=void 0!==b?b:0}function Ia(a,b){this.normal=void 0!==a?a:new p(1,0,0);this.constant=void 0!==b?b:0}function td(a,b,c,d,e,f){this.planes=[void 0!==a?a:new Ia,void 0!==b?b:new Ia,void 0!==c?c:new Ia,void 0!==d?d:new Ia,void 0!==e?e:new Ia,void 0!==f?f:new Ia]}function G(a,b,c){return void 0===b&&void 0===c?this.set(a):this.setRGB(a,b,c)}function Vd(){function a(e,f){!1!==c&&(d(e,f),b.requestAnimationFrame(a))}var b=null,c=!1,d=null;return{start:function(){!0!==c&&null!==d&&(b.requestAnimationFrame(a),
3748                c=!0)},stop:function(){c=!1},setAnimationLoop:function(a){d=a},setContext:function(a){b=a}}}function Gf(a){function b(b,c){var d=b.array,e=b.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW,h=a.createBuffer();a.bindBuffer(c,h);a.bufferData(c,d,e);b.onUploadCallback();c=a.FLOAT;d instanceof Float32Array?c=a.FLOAT:d instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):d instanceof Uint16Array?c=a.UNSIGNED_SHORT:d instanceof Int16Array?c=a.SHORT:d instanceof
3749        Uint32Array?c=a.UNSIGNED_INT:d instanceof Int32Array?c=a.INT:d instanceof Int8Array?c=a.BYTE:d instanceof Uint8Array&&(c=a.UNSIGNED_BYTE);return{buffer:h,type:c,bytesPerElement:d.BYTES_PER_ELEMENT,version:b.version}}var c=new WeakMap;return{get:function(a){a.isInterleavedBufferAttribute&&(a=a.data);return c.get(a)},remove:function(b){b.isInterleavedBufferAttribute&&(b=b.data);var d=c.get(b);d&&(a.deleteBuffer(d.buffer),c.delete(b))},update:function(d,e){d.isInterleavedBufferAttribute&&(d=d.data);
3750                var f=c.get(d);if(void 0===f)c.set(d,b(d,e));else if(f.version<d.version){var g=d,h=g.array,l=g.updateRange;a.bindBuffer(e,f.buffer);!1===g.dynamic?a.bufferData(e,h,a.STATIC_DRAW):-1===l.count?a.bufferSubData(e,0,h):0===l.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(a.bufferSubData(e,l.offset*h.BYTES_PER_ELEMENT,h.subarray(l.offset,l.offset+l.count)),l.count=
3751                    -1);f.version=d.version}}}}function mb(a,b,c,d){this._x=a||0;this._y=b||0;this._z=c||0;this._order=d||mb.DefaultOrder}function Wd(){this.mask=1}function H(){Object.defineProperty(this,"id",{value:Hf++});this.uuid=J.generateUUID();this.name="";this.type="Object3D";this.parent=null;this.children=[];this.up=H.DefaultUp.clone();var a=new p,b=new mb,c=new ca,d=new p(1,1,1);b.onChange(function(){c.setFromEuler(b,!1)});c.onChange(function(){b.setFromQuaternion(c,void 0,!1)});Object.defineProperties(this,
3752            {position:{enumerable:!0,value:a},rotation:{enumerable:!0,value:b},quaternion:{enumerable:!0,value:c},scale:{enumerable:!0,value:d},modelViewMatrix:{value:new R},normalMatrix:{value:new la}});this.matrix=new R;this.matrixWorld=new R;this.matrixAutoUpdate=H.DefaultMatrixAutoUpdate;this.matrixWorldNeedsUpdate=!1;this.layers=new Wd;this.visible=!0;this.receiveShadow=this.castShadow=!1;this.frustumCulled=!0;this.renderOrder=0;this.userData={}}function Ra(){H.call(this);this.type="Camera";this.matrixWorldInverse=
3753            new R;this.projectionMatrix=new R}function Mb(a,b,c,d,e,f){Ra.call(this);this.type="OrthographicCamera";this.zoom=1;this.view=null;this.left=a;this.right=b;this.top=c;this.bottom=d;this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function Ya(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d&&d.isVector3?d:new p;this.vertexNormals=Array.isArray(d)?d:[];this.color=e&&e.isColor?e:new G;this.vertexColors=Array.isArray(e)?e:[];this.materialIndex=void 0!==f?f:0}function P(){Object.defineProperty(this,
3754            "id",{value:If+=2});this.uuid=J.generateUUID();this.name="";this.type="Geometry";this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=[];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.lineDistancesNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function L(a,b,c){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
3755            this.name="";this.array=a;this.itemSize=b;this.count=void 0!==a?a.length/b:0;this.normalized=!0===c;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function yc(a,b,c){L.call(this,new Int8Array(a),b,c)}function zc(a,b,c){L.call(this,new Uint8Array(a),b,c)}function Ac(a,b,c){L.call(this,new Uint8ClampedArray(a),b,c)}function Bc(a,b,c){L.call(this,new Int16Array(a),b,c)}function nb(a,b,c){L.call(this,new Uint16Array(a),b,c)}function Cc(a,b,c){L.call(this,new Int32Array(a),b,c)}function ob(a,
3756                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           b,c){L.call(this,new Uint32Array(a),b,c)}function z(a,b,c){L.call(this,new Float32Array(a),b,c)}function Dc(a,b,c){L.call(this,new Float64Array(a),b,c)}function Ge(){this.vertices=[];this.normals=[];this.colors=[];this.uvs=[];this.uvs2=[];this.groups=[];this.morphTargets={};this.skinWeights=[];this.skinIndices=[];this.boundingSphere=this.boundingBox=null;this.groupsNeedUpdate=this.uvsNeedUpdate=this.colorsNeedUpdate=this.normalsNeedUpdate=this.verticesNeedUpdate=!1}function He(a){if(0===a.length)return-Infinity;
3757            for(var b=a[0],c=1,d=a.length;c<d;++c)a[c]>
3757b&&(b=a[c]);return b}function D(){Object.defineProperty(this,"id",{value:Jf+=2});this.uuid=J.generateUUID();this.name="";this.type="BufferGeometry";this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.drawRange={start:0,count:Infinity};this.userData={}}function Nb(a,b,c,d,e,f){P.call(this);this.type="BoxGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,
3758            depthSegments:f};this.fromBufferGeometry(new pb(a,b,c,d,e,f));this.mergeVertices()}function pb(a,b,c,d,e,f){function g(a,b,c,d,e,f,g,k,Q,M,Ob){var r=f/Q,u=g/M,O=f/2,y=g/2,x=k/2;g=Q+1;var w=M+1,C=f=0,A,B,z=new p;for(B=0;B<w;B++){var H=B*u-y;for(A=0;A<g;A++)z[a]=(A*r-O)*d,z[b]=H*e,z[c]=x,m.push(z.x,z.y,z.z),z[a]=0,z[b]=0,z[c]=0<k?1:-1,v.push(z.x,z.y,z.z),n.push(A/Q),n.push(1-B/M),f+=1}for(B=0;B<M;B++)for(A=0;A<Q;A++)a=t+A+g*(B+1),b=t+(A+1)+g*(B+1),c=t+(A+1)+g*B,l.push(t+A+g*B,a,c),l.push(a,b,c),C+=
3759            6;h.addGroup(q,C,Ob);q+=C;t+=f}D.call(this);this.type="BoxBufferGeometry";this.parameters={width:a,height:b,depth:c,widthSegments:d,heightSegments:e,depthSegments:f};var h=this;a=a||1;b=b||1;c=c||1;d=Math.floor(d)||1;e=Math.floor(e)||1;f=Math.floor(f)||1;var l=[],m=[],v=[],n=[],t=0,q=0;g("z","y","x",-1,-1,c,b,a,f,e,0);g("z","y","x",1,-1,c,b,-a,f,e,1);g("x","z","y",1,1,a,c,b,d,f,2);g("x","z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(l);this.addAttribute("position",
3760            new z(m,3));this.addAttribute("normal",new z(v,3));this.addAttribute("uv",new z(n,2))}function Fc(a,b,c,d){P.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new rb(a,b,c,d));this.mergeVertices()}function rb(a,b,c,d){D.call(this);this.type="PlaneBufferGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};a=a||1;b=b||1;var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,l=a/c,m=
3761            b/d,v=[],n=[],t=[],q=[];for(a=0;a<h;a++){var r=a*m-f;for(b=0;b<g;b++)n.push(b*l-e,-r,0),t.push(0,0,1),q.push(b/c),q.push(1-a/d)}for(a=0;a<d;a++)for(b=0;b<c;b++)e=b+g*(a+1),f=b+1+g*(a+1),h=b+1+g*a,v.push(b+g*a,e,h),v.push(e,f,h);this.setIndex(v);this.addAttribute("position",new z(n,3));this.addAttribute("normal",new z(t,3));this.addAttribute("uv",new z(q,2))}function I(){Object.defineProperty(this,"id",{value:Kf++});this.uuid=J.generateUUID();this.name="";this.type="Material";this.lights=this.fog=
3762            !0;this.blending=1;this.side=0;this.flatShading=!1;this.vertexColors=0;this.opacity=1;this.transparent=!1;this.blendSrc=204;this.blendDst=205;this.blendEquation=100;this.blendEquationAlpha=this.blendDstAlpha=this.blendSrcAlpha=null;this.depthFunc=3;this.depthWrite=this.depthTest=!0;this.clippingPlanes=null;this.clipShadows=this.clipIntersection=!1;this.shadowSide=null;this.colorWrite=!0;this.precision=null;this.polygonOffset=!1;this.polygonOffsetUnits=this.polygonOffsetFactor=0;this.dithering=!1;
3763            this.alphaTest=0;this.premultipliedAlpha=!1;this.overdraw=0;this.visible=!0;this.userData={};this.needsUpdate=!0}function ua(a){I.call(this);this.type="MeshBasicMaterial";this.color=new G(16777215);this.lightMap=this.map=null;this.lightMapIntensity=1;this.aoMap=null;this.aoMapIntensity=1;this.envMap=this.alphaMap=this.specularMap=null;this.combine=0;this.reflectivity=1;this.refractionRatio=.98;this.wireframe=!1;this.wireframeLinewidth=1;this.wireframeLinejoin=this.wireframeLinecap="round";this.lights=
3764            this.morphTargets=this.skinning=!1;this.setValues(a)}function Fa(a){I.call(this);this.type="ShaderMaterial";this.defines={};this.uniforms={};this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}";this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}";this.linewidth=1;this.wireframe=!1;this.wireframeLinewidth=1;this.morphNormals=this.morphTargets=this.skinning=this.clipping=this.lights=this.fog=!1;this.extensions=
3765            {derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1};this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]};this.index0AttributeName=void 0;this.uniformsNeedUpdate=!1;void 0!==a&&(void 0!==a.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(a)
3765)}function sb(a,b){this.origin=void 0!==a?a:new p;this.direction=void 0!==b?b:new p}function Qb(a,b){this.start=void 0!==a?a:new p;this.end=void 0!==b?b:new p}
3766            function ta(a,b,c){this.a=void 0!==a?a:new p;this.b=void 0!==b?b:new p;this.c=void 0!==c?c:new p}function va(a,b){H.call(this);this.type="Mesh";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new ua({color:16777215*Math.random()});this.drawMode=0;this.updateMorphTargets()}function Lf(a,b,c,d){function e(a,c){b.buffers.color.setClear(a.r,a.g,a.b,c,d)}var f=new G(0),g=0,h,l,m;return{getClearColor:function(){return f},setClearColor:function(a,b){f.set(a);g=void 0!==b?b:1;e(f,g)},getClearAlpha:function(){return g},
3767                setClearAlpha:function(a){g=a;e(f,g)},render:function(b,d,t,q){d=d.background;null===d?e(f,g):d&&d.isColor&&(e(d,1),q=!0);(a.autoClear||q)&&a.clear(a.autoClearColor,a.autoClearDepth,a.autoClearStencil);d&&d.isCubeTexture?(void 0===m&&(m=new va(new pb(1,1,1),new Fa({uniforms:tb.cube.uniforms,vertexShader:tb.cube.vertexShader,fragmentShader:tb.cube.fragmentShader,side:1,depthTest:!0,depthWrite:!1,fog:!1})),m.geometry.removeAttribute("normal"),m.geometry.removeAttribute("uv"),m.onBeforeRender=function(a,
3768                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        b,c){this.matrixWorld.copyPosition(c.matrixWorld)},c.update(m)),m.material.uniforms.tCube.value=d,b.push(m,m.geometry,m.material,0,null)):d&&d.isTexture&&(void 0===h&&(h=new Mb(-1,1,1,-1,0,1),l=new va(new rb(2,2),new ua({depthTest:!1,depthWrite:!1,fog:!1})),c.update(l)),l.material.map=d,a.renderBufferDirect(h,null,l.geometry,l.material,l,null))}}}function Mf(a,b,c){var d;this.setMode=function(a){d=a};this.render=function(b,f){a.drawArrays(d,b,f);c.update(f,d)};this.renderInstances=function(a,f,g){var e=
3769                b.get("ANGLE_instanced_arrays");null===e?console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):(e.drawArraysInstancedANGLE(d,f,g,a.maxInstancedCount),c.update(g,d,a.maxInstancedCount))}}function Nf(a,b,c){function d(b){if("highp"===b){if(0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.HIGH_FLOAT).precision&&0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.HIGH_FLOAT).precision)return"highp";b="mediump"}return"mediump"===
3770            b&&0<a.getShaderPrecisionFormat(a.VERTEX_SHADER,a.MEDIUM_FLOAT).precision&&0<a.getShaderPrecisionFormat(a.FRAGMENT_SHADER,a.MEDIUM_FLOAT).precision?"mediump":"lowp"}var e,f=void 0!==c.precision?c.precision:"highp",g=d(f);g!==f&&(console.warn("THREE.WebGLRenderer:",f,"not supported, using",g,"instead."),f=g);c=!0===c.logarithmicDepthBuffer;g=a.getParameter(a.MAX_TEXTURE_IMAGE_UNITS);var h=a.getParameter(a.MAX_VERTEX_TEXTURE_IMAGE_UNITS),l=a.getParameter(a.MAX_TEXTURE_SIZE),m=a.getParameter(a.MAX_CUBE_MAP_TEXTURE_SIZE),
3771                v=a.getParameter(a.MAX_VERTEX_ATTRIBS),n=a.getParameter(a.MAX_VERTEX_UNIFORM_VECTORS),t=a.getParameter(a.MAX_VARYING_VECTORS),q=a.getParameter(a.MAX_FRAGMENT_UNIFORM_VECTORS),r=0<h,k=!!b.get("OES_texture_float");return{getMaxAnisotropy:function(){if(void 0!==e)return e;var c=b.get("EXT_texture_filter_anisotropic");return e=null!==c?a.getParameter(c.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0},getMaxPrecision:d,precision:f,logarithmicDepthBuffer:c,maxTextures:g,maxVertexTextures:h,maxTextureSize:l,maxCubemapSize:m,
3772                maxAttributes:v,maxVertexUniforms:n,maxVaryings:t,maxFragmentUniforms:q,vertexTextures:r,floatFragmentTextures:k,floatVertexTextures:r&&k}}function Of(){function a(){m.value!==d&&(m.value=d,m.needsUpdate=0<e);c.numPlanes=e;c.numIntersection=0}function b(a,b,d,e){var f=null!==a?a.length:0,g=null;if(0!==f){g=m.value;if(!0!==e||null===g){e=d+4*f;b=b.matrixWorldInverse;l.getNormalMatrix(b);if(null===g||g.length<e)g=new Float32Array(e);for(e=0;e!==f;++e,d+=4)h.copy(a[e]).applyMatrix4(b,l),h.normal.toArray(g,
3773                d),g[d+3]=h.constant}m.value=g;m.needsUpdate=!0}c.numPlanes=f;return g}var c=this,d=null,e=0,f=!1,g=!1,h=new Ia,l=new la,m={value:null,needsUpdate:!1};this.uniform=m;this.numIntersection=this.numPlanes=0;this.init=function(a,c,g){var h=0!==a.length||c||0!==e||f;f=c;d=b(a,g,0);e=a.length;return h};this.beginShadows=function(){g=!0;b(null)};this.endShadows=function(){g=!1;a()};this.setState=function(c,h,l,q,r,k){if(!f||null===c||0===c.length||g&&!l)g?b(null):a();else{l=g?0:e;var n=4*l,v=r.clippingState||
3774                null;m.value=v;v=b(c,q,n,k);for(c=0;c!==n;++c)v[c]=d[c];r.clippingState=v;this.numIntersection=h?this.numPlanes:0;this.numPlanes+=l}}}function Pf(a){var b={};return{get:function(c){if(void 0!==b[c])return b[c];switch(c){case "WEBGL_depth_texture":var d=a.getExtension("WEBGL_depth_texture")||a.getExtension("MOZ_WEBGL_depth_texture")||a.getExtension("WEBKIT_WEBGL_depth_texture");break;case "EXT_texture_filter_anisotropic":d=a.getExtension("EXT_texture_filter_anisotropic")||a.getExtension("MOZ_EXT_texture_filter_anisotropic")||
3775                    a.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case "WEBGL_compressed_texture_s3tc":d=a.getExtension("WEBGL_compressed_texture_s3tc")||a.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case "WEBGL_compressed_texture_pvrtc":d=a.getExtension("WEBGL_compressed_texture_pvrtc")||a.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:d=a.getExtension(c)}null===d&&console.warn("THREE.WebGLRenderer: "+c+" extension not supported.");
3776                    return b[c]=d}}}function Qf(a,b,c){function d(a){a=a.target;var g=e[a.id];null!==g.index&&b.remove(g.index);for(var l in g.attributes)b.remove(g.attributes[l]);a.removeEventListener("dispose",d);delete e[a.id];if(l=f[a.id])b.remove(l),delete f[a.id];if(l=f[g.id])b.remove(l),delete f[g.id];c.memory.geometries--}var e={},f={};return{get:function(a,b){var f=e[b.id];if(f)return f;b.addEventListener("dispose",d);b.isBufferGeometry?f=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new D).setFromObject(a)),
3777                    f=b._bufferGeometry);e[b.id]=f;c.memory.geometries++;return f},update:function(c){var d=c.index,e=c.attributes;null!==d&&b.update(d,a.ELEMENT_ARRAY_BUFFER);for(var f in e)b.update(e[f],a.ARRAY_BUFFER);c=c.morphAttributes;for(f in c){d=c[f];e=0;for(var g=d.length;e<g;e++)b.update(d[e],a.ARRAY_BUFFER)}},getWireframeAttribute:function(c){var d=f[c.id];if(d)return d;d=[];var e=c.index,g=c.attributes;if(null!==e){e=e.array;g=0;for(var v=e.length;g<v;g+=3){var n=e[g+0],t=e[g+1],q=e[g+2];d.push(n,t,t,q,
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3784                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y||c[2]!==b.z)a.uniform3f(this.addr,b.x,b.y,b.z),c[0]=b.x,c[1]=b.y,c[2]=b.z}else if(void 0!==b.r){if(c[0]!==b.r||c[1]!==b.g||c[2]!==b.b)a.uniform3f(this.addr,b.r,b.g,b.b),c[0]=b.r,c[1]=b.g,c[2]=b.b}else da(c,b)||(a.uniform3fv(this.addr,b),qa(c,b))}function $f(a,b){var c=this.cache;if(void 0!==b.x){if(c[0]!==b.x||c[1]!==b.y||c[2]!==b.z||c[3]!==b.w)a.uniform4f(this.addr,b.x,b.y,b.z,b.w),c[0]=b.x,c[1]=b.y,c[2]=b.z,c[3]=b.w}else da(c,b)||(a.uniform4fv(this.addr,
3785                b),qa(c,b))}function ag(a,b){var c=this.cache,d=b.elements;void 0===d?da(c,b)||(a.uniformMatrix2fv(this.addr,!1,b),qa(c,b)):da(c,d)||(Le.set(d),a.uniformMatrix2fv(this.addr,!1,Le),qa(c,d))}function bg(a,b){var c=this.cache,d=b.elements;void 0===d?da(c,b)||(a.uniformMatrix3fv(this.addr,!1,b),qa(c,b)):da(c,d)||(Me.set(d),a.uniformMatrix3fv(this.addr,!1,Me),qa(c,d))}function cg(a,b){var c=this.cache,d=b.elements;void 0===d?da(c,b)||(a.uniformMatrix4fv(this.addr,!1,b),qa(c,b)):da(c,d)||(Ne.set(d),a.uniformMatrix4fv(this.addr,
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3807                0!==f.toneMapping?"#define TONE_MAPPING":"",0!==f.toneMapping?S.tonemapping_pars_fragment:"",0!==f.toneMapping?ug("toneMapping",f.toneMapping):"",f.dithering?"#define DITHERING":"",f.outputEncoding||f.mapEncoding||f.envMapEncoding||f.emissiveMapEncoding?S.encodings_pars_fragment:"",f.mapEncoding?Yd("mapTexelToLinear",f.mapEncoding):"",f.envMapEncoding?Yd("envMapTexelToLinear",f.envMapEncoding):"",f.emissiveMapEncoding?Yd("emissiveMapTexelToLinear",f.emissiveMapEncoding):"",f.outputEncoding?tg("linearToOutputTexel",
3808                    f.outputEncoding):"",f.depthPacking?"#define DEPTH_PACKING "+d.depthPacking:"","\n"].filter(Gc).join("\n"));l=Zd(l);l=Xe(l,f);l=Ye(l,f);m=Zd(m);m=Xe(m,f);m=Ye(m,f);l=Ze(l);m=Ze(m);m=b+m;l=Ve(g,g.VERTEX_SHADER,h+l);m=Ve(g,g.FRAGMENT_SHADER,m);g.attachShader(w,l);g.attachShader(w,m);void 0!==d.index0AttributeName?g.bindAttribLocation(w,0,d.index0AttributeName):!0===f.morphTargets&&g.bindAttribLocation(w,0,"position");g.linkProgram(w);f=g.getProgramInfoLog(w).trim();v=g.getShaderInfoLog(l).trim();n=
3809                g.getShaderInfoLog(m).trim();q=t=!0;if(!1===g.getProgramParameter(w,g.LINK_STATUS))t=!1,console.error("THREE.WebGLProgram: shader error: ",g.getError(),"gl.VALIDATE_STATUS",g.getProgramParameter(w,g.VALIDATE_STATUS),"gl.getProgramInfoLog",f,v,n);else if(""!==f)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",f);else if(""===v||""===n)q=!1;q&&(this.diagnostics={runnable:t,material:d,programLog:f,vertexShader:{log:v,prefix:h},fragmentShader:{log:n,prefix:b}});g.deleteShader(l);g.deleteShader(m);
3810                var x;this.getUniforms=function(){void 0===x&&(x=new eb(g,w,a));return x};var A;this.getAttributes=function(){if(void 0===A){for(var a={},b=g.getProgramParameter(w,g.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=g.getActiveAttrib(w,c).name;a[d]=g.getAttribLocation(w,d)}A=a}return A};this.destroy=function(){g.deleteProgram(w);this.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");
3811                            return this.getAttributes()}}});this.name=e.name;this.id=yg++;
3811this.code=c;this.usedTimes=1;this.program=w;this.vertexShader=l;this.fragmentShader=m;return this}function zg(a,b,c){function d(a,b){if(a)a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding);else var c=3E3;3E3===c&&b&&(c=3007);return c}var e=[],f={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",
3812                MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow"},g="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap objectSpaceNormalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering".split(" ");
3813                this.getParameters=function(b,e,g,v,n,t,q){var h=f[b.type];if(q.isSkinnedMesh){var l=q.skeleton.bones;if(c.floatVertexTextures)l=1024;else{var m=Math.min(Math.floor((c.maxVertexUniforms-20)/4),l.length);m<l.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+l.length+" bones. This GPU supports "+m+"."),l=0):l=m}}else l=0;m=c.precision;null!==b.precision&&(m=c.getMaxPrecision(b.precision),m!==b.precision&&console.warn("THREE.WebGLProgram.getParameters:",b.precision,"not supported, using",m,"instead."));
3814                    var k=a.getRenderTarget();return{shaderID:h,precision:m,supportsVertexTextures:c.vertexTextures,outputEncoding:d(k?k.texture:null,a.gammaOutput),map:!!b.map,mapEncoding:d(b.map,a.gammaInput),envMap:!!b.envMap,envMapMode:b.envMap&&b.envMap.mapping,envMapEncoding:d(b.envMap,a.gammaInput),envMapCubeUV:!!b.envMap&&(306===b.envMap.mapping||307===b.envMap.mapping),lightMap:!!b.lightMap,aoMap:!!b.aoMap,emissiveMap:!!b.emissiveMap,emissiveMapEncoding:d(b.emissiveMap,a.gammaInput),bumpMap:!!b.bumpMap,normalMap:!!b.normalMap,
3815                        objectSpaceNormalMap:1===b.normalMapType,displacementMap:!!b.displacementMap,roughnessMap:!!b.roughnessMap,metalnessMap:!!b.metalnessMap,specularMap:!!b.specularMap,alphaMap:!!b.alphaMap,gradientMap:!!b.gradientMap,combine:b.combine,vertexColors:b.vertexColors,fog:!!v,useFog:b.fog,fogExp:v&&v.isFogExp2,flatShading:b.flatShading,sizeAttenuation:b.sizeAttenuation,logarithmicDepthBuffer:c.logarithmicDepthBuffer,skinning:b.skinning&&0<l,maxBones:l,useVertexTexture:c.floatVertexTextures,morphTargets:b.morphTargets,
3816                        morphNormals:b.morphNormals,maxMorphTargets:a.maxMorphTargets,maxMorphNormals:a.maxMorphNormals,numDirLights:e.directional.length,numPointLights:e.point.length,numSpotLights:e.spot.length,numRectAreaLights:e.rectArea.length,numHemiLights:e.hemi.length,numClippingPlanes:n,numClipIntersection:t,dithering:b.dithering,shadowMapEnabled:a.shadowMap.enabled&&q.receiveShadow&&0<g.length,shadowMapType:a.shadowMap.type,toneMapping:a.toneMapping,physicallyCorrectLights:a.physicallyCorrectLights,premultipliedAlpha:b.premultipliedAlpha,
3817                        alphaTest:b.alphaTest,doubleSided:2===b.side,flipSided:1===b.side,depthPacking:void 0!==b.depthPacking?b.depthPacking:!1}};this.getProgramCode=function(b,c){var d=[];c.shaderID?d.push(c.shaderID):(d.push(b.fragmentShader),d.push(b.vertexShader));if(void 0!==b.defines)for(var e in b.defines)d.push(e),d.push(b.defines[e]);for(e=0;e<g.length;e++)d.push(c[g[e]]);d.push(b.onBeforeCompile.toString());d.push(a.gammaOutput);return d.join()};this.acquireProgram=function(c,d,f,g){for(var h,l=0,m=e.length;l<
3818                m;l++){var v=e[l];if(v.code===g){h=v;++h.usedTimes;break}}void 0===h&&(h=new xg(a,b,g,c,d,f),e.push(h));return h};
3818this.releaseProgram=function(a){if(0===--a.usedTimes){var b=e.indexOf(a);e[b]=e[e.length-1];e.pop();a.destroy()}};this.programs=e}function Ag(){var a=new WeakMap;return{get:function(b){var c=a.get(b);void 0===c&&(c={},a.set(b,c));return c},remove:function(b){a.delete(b)},update:function(b,c,d){a.get(b)[c]=d},dispose:function(){a=new WeakMap}}}function Bg(a,b){return a.renderOrder!==b.renderOrder?
3819                a.renderOrder-b.renderOrder:a.program&&b.program&&a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Cg(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function Dg(){var a=[],b=0,c=[],d=[];return{opaque:c,transparent:d,init:function(){b=0;c.length=0;d.length=0},push:function(e,f,g,h,l){var m=a[b];void 0===m?(m={id:e.id,object:e,geometry:f,material:g,program:g.program,
3820                    renderOrder:e.renderOrder,z:h,group:l},a[b]=m):(m.id=e.id,m.object=e,m.geometry=f,m.material=g,m.program=g.program,m.renderOrder=e.renderOrder,m.z=h,m.group=l);(!0===g.transparent?d:c).push(m);b++},sort:function(){1<c.length&&c.sort(Bg);1<d.length&&d.sort(Cg)}}}function Eg(){var a={};return{get:function(b,c){b=b.id+","+c.id;c=a[b];void 0===c&&(c=new Dg,a[b]=c);return c},dispose:function(){a={}}}}function Fg(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];switch(b.type){case "DirectionalLight":var c=
3821                    {direction:new p,color:new G,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new B};break;case "SpotLight":c={position:new p,direction:new p,color:new G,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new B};break;case "PointLight":c={position:new p,color:new G,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new B,shadowCameraNear:1,shadowCameraFar:1E3};break;case "HemisphereLight":c={direction:new p,skyColor:new G,groundColor:new G};
3822                    break;case "RectAreaLight":c={color:new G,position:new p,halfWidth:new p,halfHeight:new p}}return a[b.id]=c}}}function Gg(){var a=new Fg,b={id:Hg++,hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]},c=new p,d=new R,e=new R;return{setup:function(f,g,h){var l=0,m=0,v=0,n=0,t=0,q=0,r=0,k=0;h=h.matrixWorldInverse;for(var p=0,w=f.length;p<w;p++){var x=
3823                    f[p],A=x.color,C=x.intensity,O=x.distance,Q=x.shadow&&x.shadow.map?x.shadow.map.texture:null;if(x.isAmbientLight)l+=A.r*C,m+=A.g*C,v+=A.b*C;else if(x.isDirectionalLight){var M=a.get(x);M.color.copy(x.color).multiplyScalar(x.intensity);M.direction.setFromMatrixPosition(x.matrixWorld);c.setFromMatrixPosition(x.target.matrixWorld);M.direction.sub(c);M.direction.transformDirection(h);if(M.shadow=x.castShadow)A=x.shadow,M.shadowBias=A.bias,M.shadowRadius=A.radius,M.shadowMapSize=A.mapSize;b.directionalShadowMap[n]=
3824                    Q;b.directionalShadowMatrix[n]=x.shadow.matrix;b.directional[n]=M;n++}else if(x.isSpotLight){M=a.get(x);M.position.setFromMatrixPosition(x.matrixWorld);M.position.applyMatrix4(h);M.color.copy(A).multiplyScalar(C);M.distance=O;M.direction.setFromMatrixPosition(x.matrixWorld);c.setFromMatrixPosition(x.target.matrixWorld);M.direction.sub(c);M.direction.transformDirection(h);M.coneCos=Math.cos(x.angle);M.penumbraCos=Math.cos(x.angle*(1-x.penumbra));M.decay=0===x.distance?0:x.decay;if(M.shadow=x.castShadow)A=
3825                    x.shadow,M.shadowBias=A.bias,M.shadowRadius=A.radius,M.shadowMapSize=A.mapSize;b.spotShadowMap[q]=Q;b.spotShadowMatrix[q]=x.shadow.matrix;b.spot[q]=M;q++}else if(x.isRectAreaLight)M=a.get(x),M.color.copy(A).multiplyScalar(C),M.position.setFromMatrixPosition(x.matrixWorld),M.position.applyMatrix4(h),e.identity(),d.copy(x.matrixWorld),d.premultiply(h),e.extractRotation(d),M.halfWidth.set(.5*x.width,0,0),M.halfHeight.set(0,.5*x.height,0),M.halfWidth.applyMatrix4(e),M.halfHeight.applyMatrix4(e),b.rectArea[r]=
3826                    M,r++;else if(x.isPointLight){M=a.get(x);M.position.setFromMatrixPosition(x.matrixWorld);M.position.applyMatrix4(h);M.color.copy(x.color).multiplyScalar(x.intensity);M.distance=x.distance;M.decay=0===x.distance?0:x.decay;if(M.shadow=x.castShadow)A=x.shadow,M.shadowBias=A.bias,M.shadowRadius=A.radius,M.shadowMapSize=A.mapSize,M.shadowCameraNear=A.camera.near,M.shadowCameraFar=A.camera.far;b.pointShadowMap[t]=Q;b.pointShadowMatrix[t]=x.shadow.matrix;b.point[t]=M;t++}else x.isHemisphereLight&&(M=a.get(x),
3827                    M.direction.setFromMatrixPosition(x.matrixWorld),M.direction.transformDirection(h),M.direction.normalize(),M.skyColor.copy(x.color).multiplyScalar(C),M.groundColor.copy(x.groundColor).multiplyScalar(C),b.hemi[k]=M,k++)}b.ambient[0]=l;b.ambient[1]=m;b.ambient[2]=v;b.directional.length=n;b.spot.length=q;b.rectArea.length=r;b.point.length=t;b.hemi.length=k;b.hash=b.id+","+n+","+t+","+q+","+r+","+k+","+g.length},state:b}}function Ig(){var a=new Gg,b=[],c=[],d=[];return{init:function(){b.length=0;c.length=
3828                    0;d.length=0},state:{lightsArray:b,shadowsArray:c,spritesArray:d,lights:a},setupLights:function(d){a.setup(b,c,d)},pushLight:function(a){b.push(a)},pushShadow:function(a){c.push(a)},pushSprite:function(a){d.push(a)}}}function Jg(){var a={};
3828return{get:function(b,c){b=b.id+","+c.id;c=a[b];void 0===c&&(c=new Ig,a[b]=c);return c},dispose:function(){a={}}}}function fb(a){I.call(this);this.type="MeshDepthMaterial";this.depthPacking=3200;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=
3829                this.map=null;this.displacementScale=1;this.displacementBias=0;this.wireframe=!1;this.wireframeLinewidth=1;this.lights=this.fog=!1;this.setValues(a)}function gb(a){I.call(this);this.type="MeshDistanceMaterial";this.referencePosition=new p;this.nearDistance=1;this.farDistance=1E3;this.morphTargets=this.skinning=!1;this.displacementMap=this.alphaMap=this.map=null;this.displacementScale=1;this.displacementBias=0;this.lights=this.fog=!1;this.setValues(a)}function $e(a,b,c){function d(b,c,d,e,f,g){var h=
3830                b.geometry;var l=n;var m=b.customDepthMaterial;d&&(l=t,m=b.customDistanceMaterial);m?l=m:(m=!1,c.morphTargets&&(h&&h.isBufferGeometry?m=h.morphAttributes&&h.morphAttributes.position&&0<h.morphAttributes.position.length:h&&h.isGeometry&&(m=h.morphTargets&&0<h.morphTargets.length)),b.isSkinnedMesh&&
3830!1===c.skinning&&console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",b),b=b.isSkinnedMesh&&c.skinning,h=0,m&&(h|=1),b&&(h|=2),l=l[h]);a.localClippingEnabled&&!0===
3831            c.clipShadows&&0!==c.clippingPlanes.length&&(h=l.uuid,m=c.uuid,b=q[h],void 0===b&&(b={},q[h]=b),h=b[m],void 0===h&&(h=l.clone(),b[m]=h),l=h);l.visible=c.visible;l.wireframe=c.wireframe;l.side=null!=c.shadowSide?c.shadowSide:r[c.side];l.clipShadows=c.clipShadows;l.clippingPlanes=c.clippingPlanes;l.clipIntersection=c.clipIntersection;l.wireframeLinewidth=c.wireframeLinewidth;l.linewidth=c.linewidth;d&&l.isMeshDistanceMaterial&&(l.referencePosition.copy(e),l.nearDistance=f,l.farDistance=g);return l}
3832                function e(c,g,h,l){if(!1!==c.visible){if(c.layers.test(g.layers)&&(c.isMesh||c.isLine||c.isPoints)&&c.castShadow&&(!c.frustumCulled||f.intersectsObject(c))){c.modelViewMatrix.multiplyMatrices(h.matrixWorldInverse,c.matrixWorld);var m=b.update(c),n=c.material;if(Array.isArray(n))for(var t=m.groups,q=0,r=t.length;q<r;q++){var k=t[q],O=n[k.materialIndex];O&&O.visible&&(O=d(c,O,l,v,h.near,h.far),a.renderBufferDirect(h,null,m,O,c,k))}else n.visible&&(O=d(c,n,l,v,h.near,h.far),a.renderBufferDirect(h,null,
3833                    m,O,c,null))}c=c.children;m=0;for(n=c.length;m<n;m++)e(c[m],g,h,l)}}var f=new td,g=new R,h=new B,l=new B(c,c),m=new p,v=new p,n=Array(4),t=Array(4),q={},r={0:1,1:0,2:2},k=[new p(1,0,0),new p(-1,0,0),new p(0,0,1),new p(0,0,-1),new p(0,1,0),new p(0,-1,0)],y=[new p(0,1,0),new p(0,1,0),new p(0,1,0),new p(0,1,0),new p(0,0,1),new p(0,0,-1)],w=[new W,new W,new W,new W,new W,new W];for(c=0;4!==c;++c){var x=0!==(c&1),A=0!==(c&2),C=new fb({depthPacking:3201,morphTargets:x,skinning:A});n[c]=C;x=new gb({morphTargets:x,
3834                    skinning:A});t[c]=x}var O=this;this.enabled=!1;this.autoUpdate=!0;this.needsUpdate=!1;this.type=1;this.render=function(b,c,d){if(!1!==O.enabled&&(!1!==O.autoUpdate||!1!==O.needsUpdate)&&0!==b.length){var n=a.state;n.disable(a.context.BLEND);n.buffers.color.setClear(1,1,1,1);n.buffers.depth.setTest(!0);n.setScissorTest(!1);for(var t,q=0,r=b.length;q<r;q++){var u=b[q];t=u.shadow;var p=u&&u.isPointLight;if(void 0===t)console.warn("THREE.WebGLShadowMap:",u,"has no shadow.");else{var Q=t.camera;h.copy(t.mapSize);
3835                    h.min(l);if(p){var x=h.x,C=h.y;w[0].set(2*x,C,x,C);w[1].set(0,C,x,C);w[2].set(3*x,C,x,C);w[3].set(x,C,x,C);w[4].set(3*x,0,x,C);w[5].set(x,0,x,C);h.x*=4;h.y*=2}null===t.map&&(t.map=new kb(h.x,h.y,{minFilter:1003,magFilter:1003,format:1023}),t.map.texture.name=u.name+".shadowMap",Q.updateProjectionMatrix());t.isSpotLightShadow&&t.update(u);x=t.map;C=t.matrix;v.setFromMatrixPosition(u.matrixWorld);Q.position.copy(v);p?(t=6,C.makeTranslation(-v.x,-v.y,-v.z)):(t=1,m.setFromMatrixPosition(u.target.matrixWorld),
3836                        Q.lookAt(m),Q.updateMatrixWorld(),C.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),C.multiply(Q.projectionMatrix),C.multiply(Q.matrixWorldInverse));a.setRenderTarget(x);a.clear();for(u=0;u<t;u++)p&&(m.copy(Q.position),m.add(k[u]),Q.up.copy(y[u]),Q.lookAt(m),Q.updateMatrixWorld(),n.viewport(w[u])),g.multiplyMatrices(Q.projectionMatrix,Q.matrixWorldInverse),f.setFromMatrix(g),e(c,d,Q,p)}}O.needsUpdate=!1}}}function Sb(a,b,c,d,e,f,g,h,l){ea.call(this,a,b,c,d,e,f,g,h,l);this.needsUpdate=!0}function Kg(a,
3837                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           b,c,d,e){var f,g,h,l,m,v,n,t,q,r,k,y,w,x,A,C,O,Q;function M(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:b.id-a.id}var B,qb,U,z,Ec=new p,H=new ca,D=new p;this.render=function(u,p,Ob){if(0!==u.length){if(void 0===U){var sa=new Float32Array([-.5,-.5,0,0,.5,-.5,1,0,.5,.5,1,1,-.5,.5,0,1]),Ca=new Uint16Array([0,1,2,0,2,3]);B=b.createBuffer();qb=b.createBuffer();b.bindBuffer(b.ARRAY_BUFFER,B);b.bufferData(b.ARRAY_BUFFER,sa,b.STATIC_DRAW);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,
3838                qb);b.bufferData(b.ELEMENT_ARRAY_BUFFER,Ca,b.STATIC_DRAW);sa=b.createProgram();Ca=b.createShader(b.VERTEX_SHADER);var G=b.createShader(b.FRAGMENT_SHADER);b.shaderSource(Ca,["precision "+e.precision+" float;","#define SHADER_NAME SpriteMaterial\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform float rotation;\nuniform vec2 center;\nuniform vec2 scale;\nuniform vec2 uvOffset;\nuniform vec2 uvScale;\nattribute vec2 position;\nattribute vec2 uv;\nvarying vec2 vUV;\nvarying float fogDepth;\nvoid main() {\n\tvUV = uvOffset + uv * uvScale;\n\tvec2 alignedPosition = ( position - center ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tvec4 mvPosition;\n\tmvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\tfogDepth = - mvPosition.z;\n}"].join("\n"));
3839                b.shaderSource(G,["precision "+e.precision+" float;","#define SHADER_NAME SpriteMaterial\nuniform vec3 color;\nuniform sampler2D map;\nuniform float opacity;\nuniform int fogType;\nuniform vec3 fogColor;\nuniform float fogDensity;\nuniform float fogNear;\nuniform float fogFar;\nuniform float alphaTest;\nvarying vec2 vUV;\nvarying float fogDepth;\nvoid main() {\n\tvec4 texture = texture2D( map, vUV );\n\tgl_FragColor = vec4( color * texture.xyz, texture.a * opacity );\n\tif ( gl_FragColor.a < alphaTest ) discard;\n\tif ( fogType > 0 ) {\n\t\tfloat fogFactor = 0.0;\n\t\tif ( fogType == 1 ) {\n\t\t\tfogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t\t} else {\n\t\t\tconst float LOG2 = 1.442695;\n\t\t\tfogFactor = exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 );\n\t\t\tfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n\t\t}\n\t\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n\t}\n}"].join("\n"));
3840                b.compileShader(Ca);b.compileShader(G);b.attachShader(sa,Ca);b.attachShader(sa,G);b.linkProgram(sa);U=sa;O=b.getAttribLocation(U,"position");Q=b.getAttribLocation(U,"uv");f=b.getUniformLocation(U,"uvOffset");g=b.getUniformLocation(U,"uvScale");h=b.getUniformLocation(U,"rotation");l=b.getUniformLocation(U,"center");m=b.getUniformLocation(U,"scale");v=b.getUniformLocation(U,"color");n=b.getUniformLocation(U,"map");t=b.getUniformLocation(U,"opacity");q=b.getUniformLocation(U,"modelViewMatrix");r=b.getUniformLocation(U,
3841                    "projectionMatrix");k=b.getUniformLocation(U,"fogType");y=b.getUniformLocation(U,"fogDensity");w=b.getUniformLocation(U,"fogNear");x=b.getUniformLocation(U,"fogFar");A=b.getUniformLocation(U,"fogColor");b.getUniformLocation(U,"fogDepth");C=b.getUniformLocation(U,"alphaTest");sa=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");sa.width=8;sa.height=8;Ca=sa.getContext("2d");Ca.fillStyle="white";Ca.fillRect(0,0,8,8);z=new Sb(sa)}c.useProgram(U);c.initAttributes();c.enableAttribute(O);
3842                c.enableAttribute(Q);c.disableUnusedAttributes();c.disable(b.CULL_FACE);c.enable(b.BLEND);b.bindBuffer(b.ARRAY_BUFFER,B);b.vertexAttribPointer(O,2,b.FLOAT,!1,16,0);b.vertexAttribPointer(Q,2,b.FLOAT,!1,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,qb);b.uniformMatrix4fv(r,!1,Ob.projectionMatrix.elements);c.activeTexture(b.TEXTURE0);b.uniform1i(n,0);Ca=sa=0;(G=p.fog)?(b.uniform3f(A,G.color.r,G.color.g,G.color.b),G.isFog?(b.uniform1f(w,G.near),b.uniform1f(x,G.far),b.uniform1i(k,1),Ca=sa=1):G.isFogExp2&&
3843                    (b.uniform1f(y,G.density),b.uniform1i(k,2),Ca=sa=2)):(b.uniform1i(k,0),Ca=sa=0);G=0;for(var K=u.length;G<K;G++){var E=u[G];E.modelViewMatrix.multiplyMatrices(Ob.matrixWorldInverse,E.matrixWorld);E.z=-E.modelViewMatrix.elements[14]}u.sort(M);var P=[],R=[];G=0;for(K=u.length;G<K;G++){E=u[G];var V=E.material;if(!1!==V.visible){E.onBeforeRender(a,p,Ob,void 0,V,void 0);
3843b.uniform1f(C,V.alphaTest);b.uniformMatrix4fv(q,!1,E.modelViewMatrix.elements);E.matrixWorld.decompose(Ec,H,D);P[0]=D.x;P[1]=D.y;R[0]=
3844                    E.center.x-.5;R[1]=E.center.y-.5;var N=0;p.fog&&V.fog&&(N=Ca);sa!==N&&(b.uniform1i(k,N),sa=N);null!==V.map?(b.uniform2f(f,V.map.offset.x,V.map.offset.y),b.uniform2f(g,V.map.repeat.x,V.map.repeat.y)):(b.uniform2f(f,0,0),b.uniform2f(g,1,1));b.uniform1f(t,V.opacity);b.uniform3f(v,V.color.r,V.color.g,V.color.b);b.uniform1f(h,V.rotation);b.uniform2fv(l,R);b.uniform2fv(m,P);c.setBlending(V.blending,V.blendEquation,V.blendSrc,V.blendDst,V.blendEquationAlpha,V.blendSrcAlpha,V.blendDstAlpha,V.premultipliedAlpha);
3845                    c.buffers.depth.setTest(V.depthTest);c.buffers.depth.setMask(V.depthWrite);c.buffers.color.setMask(V.colorWrite);d.setTexture2D(V.map||z,0);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);E.onAfterRender(a,p,Ob,void 0,V,void 0)}}c.enable(b.CULL_FACE);c.reset()}}}function Lg(a,b,c){function d(b,c,d){var e=new Uint8Array(4),f=a.createTexture();a.bindTexture(b,f);a.texParameteri(b,a.TEXTURE_MIN_FILTER,a.NEAREST);a.texParameteri(b,a.TEXTURE_MAG_FILTER,a.NEAREST);for(b=0;b<d;b++)a.texImage2D(c+b,0,a.RGBA,
3846                1,1,0,a.RGBA,a.UNSIGNED_BYTE,e);return f}function e(c,d){p[c]=1;0===w[c]&&(a.enableVertexAttribArray(c),w[c]=1);x[c]!==d&&(b.get("ANGLE_instanced_arrays").vertexAttribDivisorANGLE(c,d),x[c]=d)}function f(b){!0!==A[b]&&(a.enable(b),A[b]=!0)}function g(b){!1!==A[b]&&(a.disable(b),A[b]=!1)}function h(b,d,e,h,l,m,n,v){0!==b?f(a.BLEND):g(a.BLEND);if(5!==b){if(b!==Q||v!==sa)switch(b){case 2:v?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,a.ONE,a.ONE,a.ONE)):(a.blendEquation(a.FUNC_ADD),
3847                a.blendFunc(a.SRC_ALPHA,a.ONE));break;case 3:v?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.ZERO,a.ONE_MINUS_SRC_COLOR,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.ONE_MINUS_SRC_COLOR));break;case 4:v?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ZERO,a.SRC_COLOR,a.ZERO,a.SRC_ALPHA)):(a.blendEquation(a.FUNC_ADD),a.blendFunc(a.ZERO,a.SRC_COLOR));break;default:v?(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.ONE,
3848                a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA)):(a.blendEquationSeparate(a.FUNC_ADD,a.FUNC_ADD),a.blendFuncSeparate(a.SRC_ALPHA,a.ONE_MINUS_SRC_ALPHA,a.ONE,a.ONE_MINUS_SRC_ALPHA))}Ec=z=U=qb=B=M=null}else{l=l||d;m=m||e;n=n||h;if(d!==M||l!==U)a.blendEquationSeparate(c.convert(d),c.convert(l)),M=d,U=l;if(e!==B||h!==qb||m!==z||n!==Ec)a.blendFuncSeparate(c.convert(e),c.convert(h),c.convert(m),c.convert(n)),B=e,qb=h,z=m,Ec=n}Q=b;sa=v}function l(b){G!==b&&(b?a.frontFace(a.CW):a.frontFace(a.CCW),G=b)}
3849                function m(b){0!==b?(f(a.CULL_FACE),b!==H&&(1===b?a.cullFace(a.BACK):2===b?a.cullFace(a.FRONT):a.cullFace(a.FRONT_AND_BACK))):g(a.CULL_FACE);H=b}function v(b,c,d){if(b){if(f(a.POLYGON_OFFSET_FILL),E!==c||K!==d)a.polygonOffset(c,d),E=c,K=d}else g(a.POLYGON_OFFSET_FILL)}function n(b){void 0===b&&(b=a.TEXTURE0+P-1);I!==b&&(a.activeTexture(b),I=b)}var t=new function(){var b=!1,c=new W,d=null,e=new W(0,0,0,0);return{setMask:function(c){d===c||b||(a.colorMask(c,c,c,c),d=c)},setLocked:function(a){b=a},setClear:function(b,
3850                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      d,f,g,h){!0===h&&(b*=g,d*=g,f*=g);c.set(b,d,f,g);!1===e.equals(c)&&(a.clearColor(b,d,f,g),e.copy(c))},reset:function(){b=!1;d=null;e.set(-1,0,0,0)}}},q=new function(){var b=!1,c=null,d=null,e=null;return{setTest:function(b){b?f(a.DEPTH_TEST):g(a.DEPTH_TEST)},setMask:function(d){c===d||b||(a.depthMask(d),c=d)},setFunc:function(b){if(d!==b){if(b)switch(b){case 0:a.depthFunc(a.NEVER);break;case 1:a.depthFunc(a.ALWAYS);break;case 2:a.depthFunc(a.LESS);break;case 3:a.depthFunc(a.LEQUAL);break;case 4:a.depthFunc(a.EQUAL);
3851                            break;case 5:a.depthFunc(a.GEQUAL);break;case 6:a.depthFunc(a.GREATER);break;case 7:a.depthFunc(a.NOTEQUAL);break;default:a.depthFunc(a.LEQUAL)}else a.depthFunc(a.LEQUAL);d=b}},setLocked:function(a){b=a},setClear:function(b){e!==b&&(a.clearDepth(b),e=b)},reset:function(){b=!1;e=d=c=null}}},k=new function(){var b=!1,c=null,d=null,e=null,h=null,l=null,m=null,n=null,v=null;return{setTest:function(b){b?f(a.STENCIL_TEST):g(a.STENCIL_TEST)},setMask:function(d){c===d||b||(a.stencilMask(d),c=d)},setFunc:function(b,
3852                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          c,f){if(d!==b||e!==c||h!==f)a.stencilFunc(b,c,f),d=b,e=c,h=f},setOp:function(b,c,d){if(l!==b||m!==c||n!==d)a.stencilOp(b,c,d),l=b,m=c,n=d},setLocked:function(a){b=a},setClear:function(b){v!==b&&(a.clearStencil(b),v=b)},reset:function(){b=!1;v=n=m=l=h=e=d=c=null}}},u=a.getParameter(a.MAX_VERTEX_ATTRIBS),p=new Uint8Array(u),w=new Uint8Array(u),x=new Uint8Array(u),A={},C=null,O=null,Q=null,M=null,B=null,qb=null,U=null,z=null,Ec=null,sa=!1,G=null,H=null,D=null,E=null,K=null,P=a.getParameter(a.MAX_COMBINED_TEXTURE_IMAGE_UNITS),
3853                    R=!1;u=0;u=a.getParameter(a.VERSION);-1!==u.indexOf("WebGL")?(u=parseFloat(/^WebGL ([0-9])/.exec(u)[1]),R=1<=u):-1!==u.indexOf("OpenGL ES")&&(u=parseFloat(/^OpenGL ES ([0-9])/.exec(u)[1]),R=2<=u);
3853var I=null,L={},J=new W,fa=new W,V={};V[a.TEXTURE_2D]=d(a.TEXTURE_2D,a.TEXTURE_2D,1);V[a.TEXTURE_CUBE_MAP]=d(a.TEXTURE_CUBE_MAP,a.TEXTURE_CUBE_MAP_POSITIVE_X,6);t.setClear(0,0,0,1);q.setClear(1);k.setClear(0);f(a.DEPTH_TEST);q.setFunc(3);l(!1);m(1);f(a.CULL_FACE);f(a.BLEND);h(1);return{buffers:{color:t,depth:q,
3854                        stencil:k},initAttributes:function(){for(var a=0,b=p.length;a<b;a++)p[a]=0},enableAttribute:function(a){e(a,0)},enableAttributeAndDivisor:e,disableUnusedAttributes:function(){for(var b=0,c=w.length;b!==c;++b)w[b]!==p[b]&&(a.disableVertexAttribArray(b),w[b]=0)},enable:f,disable:g,getCompressedTextureFormats:function(){if(null===C&&(C=[],b.get("WEBGL_compressed_texture_pvrtc")||b.get("WEBGL_compressed_texture_s3tc")||b.get("WEBGL_compressed_texture_etc1")||b.get("WEBGL_compressed_texture_astc")))for(var c=
3855                        a.getParameter(a.COMPRESSED_TEXTURE_FORMATS),d=0;d<c.length;d++)C.push(c[d]);return C},useProgram:function(b){return O!==b?(a.useProgram(b),O=b,!0):!1},setBlending:h,setMaterial:function(b,c){2===b.side?g(a.CULL_FACE):f(a.CULL_FACE);var d=1===b.side;c&&(d=!d);l(d);1===b.blending&&!1===b.transparent?h(0):h(b.blending,b.blendEquation,b.blendSrc,b.blendDst,b.blendEquationAlpha,b.blendSrcAlpha,b.blendDstAlpha,b.premultipliedAlpha);q.setFunc(b.depthFunc);q.setTest(b.depthTest);q.setMask(b.depthWrite);
3856                        t.setMask(b.colorWrite);v(b.polygonOffset,b.polygonOffsetFactor,b.polygonOffsetUnits)},setFlipSided:l,setCullFace:m,setLineWidth:function(b){b!==D&&(R&&a.lineWidth(b),D=b)},setPolygonOffset:v,setScissorTest:function(b){b?f(a.SCISSOR_TEST):g(a.SCISSOR_TEST)},activeTexture:n,bindTexture:function(b,c){null===I&&n();var d=L[I];void 0===d&&(d={type:void 0,texture:void 0},L[I]=d);if(d.type!==b||d.texture!==c)a.bindTexture(b,c||V[b]),d.type=b,d.texture=c},compressedTexImage2D:function(){try{a.compressedTexImage2D.apply(a,
3857                        arguments)}catch(N){console.error("THREE.WebGLState:",N)}},texImage2D:function(){try{a.texImage2D.apply(a,arguments)}catch(N){console.error("THREE.WebGLState:",N)}},scissor:function(b){!1===J.equals(b)&&(a.scissor(b.x,b.y,b.z,b.w),J.copy(b))},viewport:function(b){!1===fa.equals(b)&&(a.viewport(b.x,b.y,b.z,b.w),fa.copy(b))},reset:function(){for(var b=0;b<w.length;b++)1===w[b]&&(a.disableVertexAttribArray(b),w[b]=0);A={};I=C=null;L={};H=G=Q=O=null;t.reset();q.reset();k.reset()}}}function Mg(a,b,c,d,
3858                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      e,f,g){function h(a,b){if(a.width>b||a.height>b){if("data"in a){console.warn("THREE.WebGLRenderer: image in DataTexture is too big ("+a.width+"x"+a.height+").");return}b/=Math.max(a.width,a.height);var c=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");c.width=Math.floor(a.width*b);c.height=Math.floor(a.height*b);c.getContext("2d").drawImage(a,0,0,a.width,a.height,0,0,c.width,c.height);console.warn("THREE.WebGLRenderer: image is too big ("+a.width+"x"+a.height+"). Resized to "+c.width+
3859                "x"+c.height,a);return c}return a}function l(a){return J.isPowerOfTwo(a.width)&&J.isPowerOfTwo(a.height)}function m(a,b){return a.generateMipmaps&&b&&1003!==a.minFilter&&1006!==a.minFilter}function v(b,c,e,f){a.generateMipmap(b);d.get(c).__maxMipLevel=Math.log(Math.max(e,f))*Math.LOG2E}function n(b){return 1003===b||1004===b||1005===b?a.NEAREST:a.LINEAR}function t(b){b=b.target;b.removeEventListener("dispose",t);a:{var c=d.get(b);if(b.image&&c.__image__webglTextureCube)a.deleteTexture(c.__image__webglTextureCube);
3860            else{if(void 0===c.__webglInit)break a;a.deleteTexture(c.__webglTexture)}d.remove(b)}b.isVideoTexture&&delete A[b.id];g.memory.textures--}function q(b){b=b.target;b.removeEventListener("dispose",q);var c=d.get(b),e=d.get(b.texture);if(b){void 0!==e.__webglTexture&&a.deleteTexture(e.__webglTexture);b.depthTexture&&b.depthTexture.dispose();if(b.isWebGLRenderTargetCube)for(e=0;6>e;e++)a.deleteFramebuffer(c.__webglFramebuffer[e]),c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer[e]);else a.deleteFramebuffer(c.__webglFramebuffer),
3861            c.__webglDepthbuffer&&a.deleteRenderbuffer(c.__webglDepthbuffer);d.remove(b.texture);d.remove(b)}g.memory.textures--}function k(b,n){var q=d.get(b);if(b.isVideoTexture){var k=b.id,r=g.render.frame;
3861A[k]!==r&&(A[k]=r,b.update())}if(0<b.version&&q.__version!==b.version)if(k=b.image,void 0===k)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined",b);else if(!1===k.complete)console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete",b);else{void 0===
3862            q.__webglInit&&(q.__webglInit=!0,b.addEventListener("dispose",t),q.__webglTexture=a.createTexture(),g.memory.textures++);c.activeTexture(a.TEXTURE0+n);c.bindTexture(a.TEXTURE_2D,q.__webglTexture);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b.flipY);a.pixelStorei(a.UNPACK_PREMULTIPLY_ALPHA_WEBGL,b.premultiplyAlpha);a.pixelStorei(a.UNPACK_ALIGNMENT,b.unpackAlignment);n=h(b.image,e.maxTextureSize);(1001!==b.wrapS||1001!==b.wrapT||1003!==b.minFilter&&1006!==b.minFilter)&&!1===l(n)&&(n instanceof HTMLImageElement||
3863                n instanceof HTMLCanvasElement||n instanceof ImageBitmap)&&(void 0===C&&(C=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),C.width=J.floorPowerOfTwo(n.width),C.height=J.floorPowerOfTwo(n.height),C.getContext("2d").drawImage(n,0,0,C.width,C.height),console.warn("THREE.WebGLRenderer: image is not power of two ("+n.width+"x"+n.height+"). Resized to "+C.width+"x"+C.height,n),n=C);k=l(n);r=f.convert(b.format);var p=f.convert(b.type);u(a.TEXTURE_2D,b,k);var O=b.mipmaps;if(b.isDepthTexture){var y=
3864                a.DEPTH_COMPONENT;if(1015===b.type){if(!x)throw Error("Float Depth Texture only supported in WebGL2.0");y=a.DEPTH_COMPONENT32F}else x&&(y=a.DEPTH_COMPONENT16);1026===b.format&&y===a.DEPTH_COMPONENT&&1012!==b.type&&1014!==b.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),b.type=1012,p=f.convert(b.type));1027===b.format&&(y=a.DEPTH_STENCIL,1020!==b.type&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),
3865                b.type=1020,p=f.convert(b.type)));c.texImage2D(a.TEXTURE_2D,0,y,n.width,n.height,0,r,p,null)}else if(b.isDataTexture)if(0<O.length&&k){for(var Q=0,w=O.length;Q<w;Q++)y=O[Q],c.texImage2D(a.TEXTURE_2D,Q,r,y.width,y.height,0,r,p,y.data);b.generateMipmaps=!1;q.__maxMipLevel=O.length-1}else c.texImage2D(a.TEXTURE_2D,0,r,n.width,n.height,0,r,p,n.data),q.__maxMipLevel=0;else if(b.isCompressedTexture){Q=0;for(w=O.length;Q<w;Q++)y=O[Q],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(r)?
3866                c.compressedTexImage2D(a.TEXTURE_2D,Q,r,y.width,y.height,0,y.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):c.texImage2D(a.TEXTURE_2D,Q,r,y.width,y.height,0,r,p,y.data);q.__maxMipLevel=O.length-1}else if(0<O.length&&k){Q=0;for(w=O.length;Q<w;Q++)y=O[Q],c.texImage2D(a.TEXTURE_2D,Q,r,r,p,y);b.generateMipmaps=!1;q.__maxMipLevel=O.length-1}else c.texImage2D(a.TEXTURE_2D,0,r,r,p,n),q.__maxMipLevel=0;m(b,k)&&v(a.TEXTURE_2D,b,n.width,
3867                n.height);q.__version=b.version;if(b.onUpdate)b.onUpdate(b);return}c.activeTexture(a.TEXTURE0+n);c.bindTexture(a.TEXTURE_2D,q.__webglTexture)}function u(c,g,h){h?(a.texParameteri(c,a.TEXTURE_WRAP_S,f.convert(g.wrapS)),a.texParameteri(c,a.TEXTURE_WRAP_T,f.convert(g.wrapT)),a.texParameteri(c,a.TEXTURE_MAG_FILTER,f.convert(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,f.convert(g.minFilter))):(a.texParameteri(c,a.TEXTURE_WRAP_S,a.CLAMP_TO_EDGE),a.texParameteri(c,a.TEXTURE_WRAP_T,a.CLAMP_TO_EDGE),
3868            1001===g.wrapS&&1001===g.wrapT||console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.",g),a.texParameteri(c,a.TEXTURE_MAG_FILTER,n(g.magFilter)),a.texParameteri(c,a.TEXTURE_MIN_FILTER,n(g.minFilter)),1003!==g.minFilter&&1006!==g.minFilter&&console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.",g));!(h=b.get("EXT_texture_filter_anisotropic"))||
3869            1015===g.type&&null===b.get("OES_texture_float_linear")||1016===g.type&&null===b.get("OES_texture_half_float_linear")||!(1<g.anisotropy||d.get(g).__currentAnisotropy)||(a.texParameterf(c,h.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(g.anisotropy,e.getMaxAnisotropy())),d.get(g).__currentAnisotropy=g.anisotropy)}function p(b,e,g,h){var l=f.convert(e.texture.format),m=f.convert(e.texture.type);c.texImage2D(h,0,l,e.width,e.height,0,l,m,null);a.bindFramebuffer(a.FRAMEBUFFER,b);a.framebufferTexture2D(a.FRAMEBUFFER,
3870                g,h,d.get(e.texture).__webglTexture,0);a.bindFramebuffer(a.FRAMEBUFFER,null)}function w(b,c){a.bindRenderbuffer(a.RENDERBUFFER,b);c.depthBuffer&&!c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_COMPONENT16,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.RENDERBUFFER,b)):c.depthBuffer&&c.stencilBuffer?(a.renderbufferStorage(a.RENDERBUFFER,a.DEPTH_STENCIL,c.width,c.height),a.framebufferRenderbuffer(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.RENDERBUFFER,
3871                b)):a.renderbufferStorage(a.RENDERBUFFER,a.RGBA4,c.width,c.height);a.bindRenderbuffer(a.RENDERBUFFER,null)}var x="undefined"!==typeof WebGL2RenderingContext&&a instanceof WebGL2RenderingContext,A={},C;this.setTexture2D=k;this.setTextureCube=function(b,n){var q=d.get(b);
3871if(6===b.image.length)if(0<b.version&&q.__version!==b.version){q.__image__webglTextureCube||(b.addEventListener("dispose",t),q.__image__webglTextureCube=a.createTexture(),g.memory.textures++);c.activeTexture(a.TEXTURE0+n);c.bindTexture(a.TEXTURE_CUBE_MAP,
3872                q.__image__webglTextureCube);a.pixelStorei(a.UNPACK_FLIP_Y_WEBGL,b.flipY);n=b&&b.isCompressedTexture;for(var k=b.image[0]&&b.image[0].isDataTexture,r=[],p=0;6>p;p++)r[p]=n||k?k?b.image[p].image:b.image[p]:h(b.image[p],e.maxCubemapSize);var x=r[0],y=l(x),C=f.convert(b.format),w=f.convert(b.type);u(a.TEXTURE_CUBE_MAP,b,y);for(p=0;6>p;p++)if(n)for(var O,Q=r[p].mipmaps,A=0,B=Q.length;A<B;A++)O=Q[A],1023!==b.format&&1022!==b.format?-1<c.getCompressedTextureFormats().indexOf(C)?c.compressedTexImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+
3873                p,A,C,O.width,O.height,0,O.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+p,A,C,O.width,O.height,0,C,w,O.data);else k?c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+p,0,C,r[p].width,r[p].height,0,C,w,r[p].data):c.texImage2D(a.TEXTURE_CUBE_MAP_POSITIVE_X+p,0,C,C,w,r[p]);q.__maxMipLevel=n?Q.length-1:0;m(b,y)&&v(a.TEXTURE_CUBE_MAP,b,x.width,x.height);q.__version=b.version;if(b.onUpdate)b.onUpdate(b)}else c.activeTexture(a.TEXTURE0+
3874                n),c.bindTexture(a.TEXTURE_CUBE_MAP,q.__image__webglTextureCube)};this.setTextureCubeDynamic=function(b,e){c.activeTexture(a.TEXTURE0+e);c.bindTexture(a.TEXTURE_CUBE_MAP,d.get(b).__webglTexture)};this.setupRenderTarget=function(b){var e=d.get(b),f=d.get(b.texture);b.addEventListener("dispose",q);f.__webglTexture=a.createTexture();g.memory.textures++;var h=!0===b.isWebGLRenderTargetCube,n=l(b);if(h){e.__webglFramebuffer=[];for(var t=0;6>t;t++)e.__webglFramebuffer[t]=a.createFramebuffer()}else e.__webglFramebuffer=
3875                a.createFramebuffer();if(h){c.bindTexture(a.TEXTURE_CUBE_MAP,f.__webglTexture);u(a.TEXTURE_CUBE_MAP,b.texture,n);for(t=0;6>t;t++)p(e.__webglFramebuffer[t],b,a.COLOR_ATTACHMENT0,a.TEXTURE_CUBE_MAP_POSITIVE_X+t);m(b.texture,n)&&v(a.TEXTURE_CUBE_MAP,b.texture,b.width,b.height);c.bindTexture(a.TEXTURE_CUBE_MAP,null)}else c.bindTexture(a.TEXTURE_2D,f.__webglTexture),u(a.TEXTURE_2D,b.texture,n),p(e.__webglFramebuffer,b,a.COLOR_ATTACHMENT0,a.TEXTURE_2D),m(b.texture,n)&&v(a.TEXTURE_2D,b.texture,b.width,b.height),
3876                c.bindTexture(a.TEXTURE_2D,null);if(b.depthBuffer){e=d.get(b);f=!0===b.isWebGLRenderTargetCube;if(b.depthTexture){if(f)throw Error("target.depthTexture not supported in Cube render targets");if(b&&b.isWebGLRenderTargetCube)throw Error("Depth Texture with cube render targets is not supported");a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer);if(!b.depthTexture||!b.depthTexture.isDepthTexture)throw Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");d.get(b.depthTexture).__webglTexture&&
3877            b.depthTexture.image.width===b.width&&b.depthTexture.image.height===b.height||(b.depthTexture.image.width=b.width,b.depthTexture.image.height=b.height,b.depthTexture.needsUpdate=!0);k(b.depthTexture,0);e=d.get(b.depthTexture).__webglTexture;if(1026===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_ATTACHMENT,a.TEXTURE_2D,e,0);else if(1027===b.depthTexture.format)a.framebufferTexture2D(a.FRAMEBUFFER,a.DEPTH_STENCIL_ATTACHMENT,a.TEXTURE_2D,e,0);else throw Error("Unknown depthTexture format");
3878            }else if(f)for(e.__webglDepthbuffer=[],f=0;6>f;f++)a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer[f]),e.__webglDepthbuffer[f]=a.createRenderbuffer(),w(e.__webglDepthbuffer[f],b);else a.bindFramebuffer(a.FRAMEBUFFER,e.__webglFramebuffer),e.__webglDepthbuffer=a.createRenderbuffer(),w(e.__webglDepthbuffer,b);a.bindFramebuffer(a.FRAMEBUFFER,null)}};this.updateRenderTargetMipmap=function(b){var e=b.texture,f=l(b);if(m(e,f)){f=b.isWebGLRenderTargetCube?a.TEXTURE_CUBE_MAP:a.TEXTURE_2D;var g=d.get(e).__webglTexture;
3879                c.bindTexture(f,g);v(f,e,b.width,b.height);c.bindTexture(f,null)}}}function af(a,b){return{convert:function(c){if(1E3===c)return a.REPEAT;if(1001===c)return a.CLAMP_TO_EDGE;if(1002===c)return a.MIRRORED_REPEAT;if(1003===c)return a.NEAREST;if(1004===c)return a.NEAREST_MIPMAP_NEAREST;if(1005===c)return a.NEAREST_MIPMAP_LINEAR;if(1006===c)return a.LINEAR;if(1007===c)return a.LINEAR_MIPMAP_NEAREST;if(1008===c)return a.LINEAR_MIPMAP_LINEAR;if(1009===c)return a.UNSIGNED_BYTE;if(1017===c)return a.UNSIGNED_SHORT_4_4_4_4;
3880                    if(1018===c)return a.UNSIGNED_SHORT_5_5_5_1;if(1019===c)return a.UNSIGNED_SHORT_5_6_5;if(1010===c)return a.BYTE;if(1011===c)return a.SHORT;if(1012===c)return a.UNSIGNED_SHORT;if(1013===c)return a.INT;if(1014===c)return a.UNSIGNED_INT;if(1015===c)return a.FLOAT;if(1016===c){var d=b.get("OES_texture_half_float");
3880if(null!==d)return d.HALF_FLOAT_OES}if(1021===c)return a.ALPHA;if(1022===c)return a.RGB;if(1023===c)return a.RGBA;if(1024===c)return a.LUMINANCE;if(1025===c)return a.LUMINANCE_ALPHA;if(1026===
3881                        c)return a.DEPTH_COMPONENT;if(1027===c)return a.DEPTH_STENCIL;if(100===c)return a.FUNC_ADD;if(101===c)return a.FUNC_SUBTRACT;if(102===c)return a.FUNC_REVERSE_SUBTRACT;if(200===c)return a.ZERO;if(201===c)return a.ONE;if(202===c)return a.SRC_COLOR;if(203===c)return a.ONE_MINUS_SRC_COLOR;if(204===c)return a.SRC_ALPHA;if(205===c)return a.ONE_MINUS_SRC_ALPHA;if(206===c)return a.DST_ALPHA;if(207===c)return a.ONE_MINUS_DST_ALPHA;if(208===c)return a.DST_COLOR;if(209===c)return a.ONE_MINUS_DST_COLOR;if(210===
3882                        c)return a.SRC_ALPHA_SATURATE;if(33776===c||33777===c||33778===c||33779===c)if(d=b.get("WEBGL_compressed_texture_s3tc"),null!==d){if(33776===c)return d.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===c)return d.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===c)return d.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===c)return d.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===c||35841===c||35842===c||35843===c)if(d=b.get("WEBGL_compressed_texture_pvrtc"),null!==d){if(35840===c)return d.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===
3883                        c)return d.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===c)return d.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===c)return d.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===c&&(d=b.get("WEBGL_compressed_texture_etc1"),null!==d))return d.COMPRESSED_RGB_ETC1_WEBGL;if(37808===c||37809===c||37810===c||37811===c||37812===c||37813===c||37814===c||37815===c||37816===c||37817===c||37818===c||37819===c||37820===c||37821===c)if(d=b.get("WEBGL_compressed_texture_astc"),null!==d)return c;if(103===c||104===c)if(d=b.get("EXT_blend_minmax"),
3884                    null!==d){if(103===c)return d.MIN_EXT;if(104===c)return d.MAX_EXT}return 1020===c&&(d=b.get("WEBGL_depth_texture"),null!==d)?d.UNSIGNED_INT_24_8_WEBGL:0}}}function Ub(){H.call(this);this.type="Group"}function Z(a,b,c,d){Ra.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Hc(a){Z.call(this);
3885                this.cameras=a||[]}function bf(a){function b(){return null!==e&&!0===e.isPresenting}function c(){if(b()){var c=e.getEyeParameters("left"),f=c.renderWidth;c=c.renderHeight;w=a.getPixelRatio();y=a.getSize();a.setDrawingBufferSize(2*f,c,1);A.start()}else d.enabled&&(a.setDrawingBufferSize(y.width,y.height,w),A.stop())}var d=this,e=null,f=null,g=null,h=[],l=new R,m=new R;"undefined"!==typeof window&&"VRFrameData"in window&&(f=new window.VRFrameData,window.addEventListener("vrdisplaypresentchange",c,!1));
3886                var v=new R,n=new ca,t=new p,q=new Z;q.bounds=new W(0,0,.5,1);q.layers.enable(1);var k=new Z;k.bounds=new W(.5,0,.5,1);k.layers.enable(2);var u=new Hc([q,k]);u.layers.enable(1);u.layers.enable(2);var y,w,x=!1;this.enabled=!1;this.userHeight=1.6;this.getController=function(a){var b=h[a];void 0===b&&(b=new Ub,b.matrixAutoUpdate=!1,b.visible=!1,h[a]=b);return b};this.getDevice=function(){return e};this.setDevice=function(a){void 0!==a&&(e=a);A.setContext(a)};this.setPoseTarget=function(a){void 0!==a&&
3887                (g=a)};this.getCamera=function(a){if(null===e)return a.position.set(0,d.userHeight,0),a;e.depthNear=a.near;e.depthFar=a.far;e.getFrameData(f);var b=e.stageParameters;b?l.fromArray(b.sittingToStandingTransform):l.makeTranslation(0,d.userHeight,0);b=f.pose;var c=null!==g?g:a;c.matrix.copy(l);c.matrix.decompose(c.position,c.quaternion,c.scale);null!==b.orientation&&(n.fromArray(b.orientation),c.quaternion.multiply(n));null!==b.position&&(n.setFromRotationMatrix(l),t.fromArray(b.position),t.applyQuaternion(n),
3888                    c.position.add(t));c.updateMatrixWorld();if(!1===e.isPresenting)return a;q.near=a.near;k.near=a.near;q.far=a.far;k.far=a.far;u.matrixWorld.copy(a.matrixWorld);u.matrixWorldInverse.copy(a.matrixWorldInverse);q.matrixWorldInverse.fromArray(f.leftViewMatrix);
3888k.matrixWorldInverse.fromArray(f.rightViewMatrix);m.getInverse(l);q.matrixWorldInverse.multiply(m);k.matrixWorldInverse.multiply(m);a=c.parent;null!==a&&(v.getInverse(a.matrixWorld),q.matrixWorldInverse.multiply(v),k.matrixWorldInverse.multiply(v));
3889                    q.matrixWorld.getInverse(q.matrixWorldInverse);k.matrixWorld.getInverse(k.matrixWorldInverse);q.projectionMatrix.fromArray(f.leftProjectionMatrix);k.projectionMatrix.fromArray(f.rightProjectionMatrix);u.projectionMatrix.copy(q.projectionMatrix);a=e.getLayers();a.length&&(a=a[0],null!==a.leftBounds&&4===a.leftBounds.length&&q.bounds.fromArray(a.leftBounds),null!==a.rightBounds&&4===a.rightBounds.length&&k.bounds.fromArray(a.rightBounds));a:for(a=0;a<h.length;a++){b=h[a];b:{c=a;for(var r=navigator.getGamepads&&
3890                        navigator.getGamepads(),p=0,y=0,w=r.length;p<w;p++){var C=r[p];if(C&&("Daydream Controller"===C.id||"Gear VR Controller"===C.id||"Oculus Go Controller"===C.id||"OpenVR Gamepad"===C.id||C.id.startsWith("Oculus Touch")||C.id.startsWith("Spatial Controller"))){if(y===c){c=C;break b}y++}}c=void 0}if(void 0!==c&&void 0!==c.pose){if(null===c.pose)break a;r=c.pose;!1===r.hasPosition&&b.position.set(.2,-.6,-.05);null!==r.position&&b.position.fromArray(r.position);null!==r.orientation&&b.quaternion.fromArray(r.orientation);
3891                        b.matrix.compose(b.position,b.quaternion,b.scale);b.matrix.premultiply(l);b.matrix.decompose(b.position,b.quaternion,b.scale);b.matrixWorldNeedsUpdate=!0;b.visible=!0;r="Daydream Controller"===c.id?0:1;x!==c.buttons[r].pressed&&((x=c.buttons[r].pressed)?b.dispatchEvent({type:"selectstart"}):(b.dispatchEvent({type:"selectend"}),b.dispatchEvent({type:"select"})))}else b.visible=!1}return u};this.getStandingMatrix=function(){return l};this.isPresenting=b;var A=new Vd;this.setAnimationLoop=function(a){A.setAnimationLoop(a)};
3892                this.submitFrame=function(){b()&&e.submitFrame()};this.dispose=function(){"undefined"!==typeof window&&window.removeEventListener("vrdisplaypresentchange",c)}}function Ng(a){function b(){return null!==h&&null!==l}function c(a){var b=v[n.indexOf(a.inputSource)];b&&b.dispatchEvent({type:a.type})}function d(){a.setFramebuffer(null);p.stop()}function e(a,b){null===b?a.matrixWorld.copy(a.matrix):a.matrixWorld.multiplyMatrices(b.matrixWorld,a.matrix);a.matrixWorldInverse.getInverse(a.matrixWorld)}var f=
3893                a.context,g=null,h=null,l=null,m=null,v=[],n=[],t=new Z;t.layers.enable(1);t.viewport=new W;var q=new Z;q.layers.enable(2);q.viewport=new W;var k=new Hc([t,q]);k.layers.enable(1);k.layers.enable(2);this.enabled=!1;this.getController=function(a){var b=v[a];void 0===b&&(b=new Ub,b.matrixAutoUpdate=!1,b.visible=!1,v[a]=b);return b};this.getDevice=function(){return g};this.setDevice=function(a){void 0!==a&&(g=a);f.setCompatibleXRDevice(a)};this.setSession=function(b,e){h=b;null!==h&&(h.addEventListener("select",
3894                c),h.addEventListener("selectstart",c),h.addEventListener("selectend",c),h.addEventListener("end",d),h.baseLayer=new XRWebGLLayer(h,f),h.requestFrameOfReference(e.frameOfReferenceType).then(function(b){l=b;a.setFramebuffer(h.baseLayer.framebuffer);p.setContext(h);p.start()}),n=h.getInputSources(),h.addEventListener("inputsourceschange",function(){n=h.getInputSources();console.log(n)}))};this.getCamera=function(a){if(b()){var c=a.parent,d=k.cameras;e(k,c);for(var f=0;f<d.length;f++)e(d[f],c);a.matrixWorld.copy(k.matrixWorld);
3895                a=a.children;f=0;for(c=a.length;f<c;f++)a[f].updateMatrixWorld(!0);return k}return a};this.isPresenting=b;var u=null,p=new Vd;p.setAnimationLoop(function(a,b){m=b.getDevicePose(l);if(null!==m)for(var c=h.baseLayer,d=b.views,e=0;e<d.length;e++){var f=d[e],g=c.getViewport(f),t=m.getViewMatrix(f),q=k.cameras[e];q.matrix.fromArray(t).getInverse(q.matrix);q.projectionMatrix.fromArray(f.projectionMatrix);q.viewport.set(g.x,g.y,g.width,g.height);0===e&&(k.matrix.copy(q.matrix),k.projectionMatrix.copy(q.projectionMatrix))}for(e=
3896                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                0;
3896e<v.length;e++){c=v[e];if(d=n[e])if(d=b.getInputPose(d,l),null!==d){c.matrix.elements=d.pointerMatrix;c.matrix.decompose(c.position,c.rotation,c.scale);c.visible=!0;continue}c.visible=!1}u&&u(a)});this.setAnimationLoop=function(a){u=a};this.dispose=function(){};this.getStandingMatrix=function(){console.warn("THREE.WebXRManager: getStandingMatrix() is no longer needed.");return new THREE.Matrix4};this.submitFrame=function(){}}function ae(a){function b(){ma=new Pf(F);ma.get("WEBGL_depth_texture");
3897                ma.get("OES_texture_float");ma.get("OES_texture_float_linear");ma.get("OES_texture_half_float");ma.get("OES_texture_half_float_linear");ma.get("OES_standard_derivatives");ma.get("OES_element_index_uint");ma.get("ANGLE_instanced_arrays");ia=new af(F,ma);Sa=new Nf(F,ma,a);aa=new Lg(F,ma,ia);aa.scissor(S.copy(ba).multiplyScalar(V));aa.viewport(db.copy(N).multiplyScalar(V));hb=new Sf(F);Aa=new Ag;Z=new Mg(F,ma,aa,Aa,Sa,ia,hb);ja=new Gf(F);qa=new Qf(F,ja,hb);pa=new Vf(qa,hb);va=new Uf(F);na=new zg(U,ma,
3898                    Sa);ra=new Eg;oa=new Jg;la=new Lf(U,aa,pa,O);wa=new Mf(F,ma,hb);xa=new Rf(F,ma,hb);ya=new Kg(U,F,aa,Z,Sa);hb.programs=na.programs;U.context=F;U.capabilities=Sa;U.extensions=ma;U.properties=Aa;U.renderLists=ra;U.state=aa;U.info=hb}function c(a){a.preventDefault();console.log("THREE.WebGLRenderer: Context Lost.");G=!0}function d(){console.log("THREE.WebGLRenderer: Context Restored.");G=!1;b()}function e(a){a=a.target;a.removeEventListener("dispose",e);f(a);Aa.remove(a)}function f(a){var b=Aa.get(a).program;
3899                a.program=void 0;void 0!==b&&na.releaseProgram(b)}function g(a,b,c){a.render(function(a){U.renderBufferImmediate(a,b,c)})}function h(a,b,c){if(!1!==a.visible){if(a.layers.test(b.layers))if(a.isLight)z.pushLight(a),a.castShadow&&z.pushShadow(a);else if(a.isSprite)a.frustumCulled&&!da.intersectsSprite(a)||z.pushSprite(a);else if(a.isImmediateRenderObject)c&&Tb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(ud),B.push(a,null,a.material,Tb.z,null);else if(a.isMesh||a.isLine||a.isPoints)if(a.isSkinnedMesh&&
3900            a.skeleton.update(),!a.frustumCulled||da.intersectsObject(a)){c&&Tb.setFromMatrixPosition(a.matrixWorld).applyMatrix4(ud);var d=pa.update(a),e=a.material;if(Array.isArray(e))for(var f=d.groups,g=0,l=f.length;g<l;g++){var m=f[g],n=e[m.materialIndex];n&&n.visible&&B.push(a,d,n,Tb.z,m)}else e.visible&&B.push(a,d,e,Tb.z,null)}a=a.children;g=0;for(l=a.length;g<l;g++)h(a[g],b,c)}}function l(a,b,c,d){for(var e=0,f=a.length;e<f;e++){var g=a[e],h=g.object,l=g.geometry,n=void 0===d?g.material:d;g=g.group;if(c.isArrayCamera){Pb=
3901                c;for(var v=c.cameras,t=0,q=v.length;t<q;t++){var k=v[t];if(h.layers.test(k.layers)){if("viewport"in k)aa.viewport(db.copy(k.viewport));else{var r=k.bounds;aa.viewport(db.set(r.x*Y,r.y*fa,r.z*Y,r.w*fa).multiplyScalar(V))}m(h,b,k,l,n,g)}}}else Pb=null,m(h,b,c,l,n,g)}}function m(a,b,c,d,e,f){a.onBeforeRender(U,b,c,d,e,f);z=oa.get(b,Pb||c);a.modelViewMatrix.multiplyMatrices(c.matrixWorldInverse,a.matrixWorld);a.normalMatrix.getNormalMatrix(a.modelViewMatrix);if(a.isImmediateRenderObject){var h=a.isMesh&&
3902                0>a.matrixWorld.determinant();aa.setMaterial(e,h);h=n(c,b.fog,e,a);I="";g(a,h,e)}else U.renderBufferDirect(c,b.fog,d,e,a,f);a.onAfterRender(U,b,c,d,e,f);z=oa.get(b,Pb||c)}function v(a,b,c){var d=Aa.get(a),g=z.state.lights;c=na.getParameters(a,g.state,z.state.shadowsArray,b,X.numPlanes,X.numIntersection,c);var h=na.getProgramCode(a,c),l=d.program,m=!0;if(void 0===l)a.addEventListener("dispose",e);else if(l.code!==h)f(a);else{if(d.lightsHash!==g.state.hash)Aa.update(a,"lightsHash",g.state.hash);else if(void 0!==
3903                c.shaderID)return;m=!1}m&&(c.shaderID?(l=tb[c.shaderID],d.shader={name:a.type,uniforms:Ba.clone(l.uniforms),vertexShader:l.vertexShader,fragmentShader:l.fragmentShader}):d.shader={name:a.type,uniforms:a.uniforms,vertexShader:a.vertexShader,fragmentShader:a.fragmentShader},a.onBeforeCompile(d.shader,U),l=na.acquireProgram(a,d.shader,c,h),d.program=l,a.program=l);c=l.getAttributes();if(a.morphTargets)for(h=a.numSupportedMorphTargets=0;h<U.maxMorphTargets;h++)0<=c["morphTarget"+h]&&a.numSupportedMorphTargets++;
3904                if(a.morphNormals)for(h=a.numSupportedMorphNormals=0;h<U.maxMorphNormals;h++)0<=c["morphNormal"+h]&&a.numSupportedMorphNormals++;c=d.shader.uniforms;if(!a.isShaderMaterial&&!a.isRawShaderMaterial||!0===a.clipping)d.numClippingPlanes=X.numPlanes,d.numIntersection=X.numIntersection,c.clippingPlanes=X.uniform;d.fog=b;d.lightsHash=g.state.hash;a.lights&&(c.ambientLightColor.value=g.state.ambient,c.directionalLights.value=g.state.directional,c.spotLights.value=g.state.spot,c.rectAreaLights.value=g.state.rectArea,
3905                    c.pointLights.value=g.state.point,c.hemisphereLights.value=g.state.hemi,c.directionalShadowMap.value=g.state.directionalShadowMap,c.directionalShadowMatrix.value=g.state.directionalShadowMatrix,c.spotShadowMap.value=g.state.spotShadowMap,c.spotShadowMatrix.value=g.state.spotShadowMatrix,c.pointShadowMap.value=g.state.pointShadowMap,c.pointShadowMatrix.value=g.state.pointShadowMatrix);a=d.program.getUniforms();a=eb.seqWithValue(a.seq,c);d.uniformsList=a}function n(a,b,c,d){$d=0;var e=Aa.get(c),f=z.state.lights;
3906                ca&&(ha||a!==L)&&X.setState(c.clippingPlanes,c.clipIntersection,c.clipShadows,a,e,a===L&&c.id===P);!1===c.needsUpdate&&(void 0===e.program?c.needsUpdate=!0:c.fog&&e.fog!==b?c.needsUpdate=!0:c.lights&&e.lightsHash!==f.state.hash?c.needsUpdate=!0:void 0===e.numClippingPlanes||e.numClippingPlanes===X.numPlanes&&e.numIntersection===X.numIntersection||(c.needsUpdate=!0));c.needsUpdate&&(v(c,b,d),c.needsUpdate=!1);var g=!1,h=!1,l=!1;f=e.program;var m=f.getUniforms(),n=e.shader.uniforms;aa.useProgram(f.program)&&
3907                (l=h=g=!0);c.id!==P&&(P=c.id,h=!0);if(g||a!==L){m.setValue(F,"projectionMatrix",a.projectionMatrix);Sa.logarithmicDepthBuffer&&m.setValue(F,"logDepthBufFC",2/(Math.log(a.far+1)/Math.LN2));L!==(Pb||a)&&(L=Pb||a,l=h=!0);if(c.isShaderMaterial||c.isMeshPhongMaterial||c.isMeshStandardMaterial||c.envMap)g=m.map.cameraPosition,void 0!==g&&g.setValue(F,Tb.setFromMatrixPosition(a.matrixWorld));(c.isMeshPhongMaterial||c.isMeshLambertMaterial||c.isMeshBasicMaterial||c.isMeshStandardMaterial||c.isShaderMaterial||
3908                    c.skinning)&&m.setValue(F,"viewMatrix",a.matrixWorldInverse)}if(c.skinning&&(m.setOptional(F,d,"bindMatrix"),m.setOptional(F,d,"bindMatrixInverse"),a=d.skeleton))if(g=a.bones,Sa.floatVertexTextures){if(void 0===a.boneTexture){g=Math.sqrt(4*g.length);g=J.ceilPowerOfTwo(g);
3908g=Math.max(g,4);var r=new Float32Array(g*g*4);r.set(a.boneMatrices);var u=new lb(r,g,g,1023,1015);u.needsUpdate=!0;a.boneMatrices=r;a.boneTexture=u;a.boneTextureSize=g}m.setValue(F,"boneTexture",a.boneTexture);m.setValue(F,"boneTextureSize",
3909                    a.boneTextureSize)}else m.setOptional(F,a,"boneMatrices");h&&(m.setValue(F,"toneMappingExposure",U.toneMappingExposure),m.setValue(F,"toneMappingWhitePoint",U.toneMappingWhitePoint),c.lights&&(h=l,n.ambientLightColor.needsUpdate=h,n.directionalLights.needsUpdate=h,n.pointLights.needsUpdate=h,n.spotLights.needsUpdate=h,n.rectAreaLights.needsUpdate=h,n.hemisphereLights.needsUpdate=h),b&&c.fog&&(n.fogColor.value=b.color,b.isFog?(n.fogNear.value=b.near,n.fogFar.value=b.far):b.isFogExp2&&(n.fogDensity.value=
3910                    b.density)),c.isMeshBasicMaterial?t(n,c):c.isMeshLambertMaterial?(t(n,c),c.emissiveMap&&(n.emissiveMap.value=c.emissiveMap)):c.isMeshPhongMaterial?(t(n,c),c.isMeshToonMaterial?(q(n,c),c.gradientMap&&(n.gradientMap.value=c.gradientMap)):q(n,c)):c.isMeshStandardMaterial?(t(n,c),c.isMeshPhysicalMaterial?(k(n,c),n.reflectivity.value=c.reflectivity,n.clearCoat.value=c.clearCoat,n.clearCoatRoughness.value=c.clearCoatRoughness):k(n,c)):c.isMeshDepthMaterial?(t(n,c),c.displacementMap&&(n.displacementMap.value=
3911                    c.displacementMap,n.displacementScale.value=c.displacementScale,n.displacementBias.value=c.displacementBias)):c.isMeshDistanceMaterial?(t(n,c),c.displacementMap&&(n.displacementMap.value=c.displacementMap,n.displacementScale.value=c.displacementScale,n.displacementBias.value=c.displacementBias),n.referencePosition.value.copy(c.referencePosition),n.nearDistance.value=c.nearDistance,n.farDistance.value=c.farDistance):c.isMeshNormalMaterial?(t(n,c),c.bumpMap&&(n.bumpMap.value=c.bumpMap,n.bumpScale.value=
3912                    c.bumpScale,1===c.side&&(n.bumpScale.value*=-1)),c.normalMap&&(n.normalMap.value=c.normalMap,n.normalScale.value.copy(c.normalScale),1===c.side&&n.normalScale.value.negate()),c.displacementMap&&(n.displacementMap.value=c.displacementMap,n.displacementScale.value=c.displacementScale,n.displacementBias.value=c.displacementBias)):c.isLineBasicMaterial?(n.diffuse.value=c.color,n.opacity.value=c.opacity,c.isLineDashedMaterial&&(n.dashSize.value=c.dashSize,n.totalSize.value=c.dashSize+c.gapSize,n.scale.value=
3913                    c.scale)):c.isPointsMaterial?(n.diffuse.value=c.color,n.opacity.value=c.opacity,n.size.value=c.size*V,n.scale.value=.5*fa,n.map.value=c.map,null!==c.map&&(!0===c.map.matrixAutoUpdate&&c.map.updateMatrix(),n.uvTransform.value.copy(c.map.matrix))):c.isShadowMaterial&&(n.color.value=c.color,n.opacity.value=c.opacity),void 0!==n.ltc_1&&(n.ltc_1.value=K.LTC_1),void 0!==n.ltc_2&&(n.ltc_2.value=K.LTC_2),eb.upload(F,e.uniformsList,n,U));c.isShaderMaterial&&!0===c.uniformsNeedUpdate&&(eb.upload(F,e.uniformsList,
3914                    n,U),c.uniformsNeedUpdate=!1);m.setValue(F,"modelViewMatrix",d.modelViewMatrix);m.setValue(F,"normalMatrix",d.normalMatrix);m.setValue(F,"modelMatrix",d.matrixWorld);return f}function t(a,b){a.opacity.value=b.opacity;b.color&&(a.diffuse.value=b.color);b.emissive&&a.emissive.value.copy(b.emissive).multiplyScalar(b.emissiveIntensity);b.map&&(a.map.value=b.map);b.alphaMap&&(a.alphaMap.value=b.alphaMap);b.specularMap&&(a.specularMap.value=b.specularMap);b.envMap&&(a.envMap.value=b.envMap,a.flipEnvMap.value=
3915                b.envMap&&b.envMap.isCubeTexture?-1:1,a.reflectivity.value=b.reflectivity,a.refractionRatio.value=b.refractionRatio,a.maxMipLevel.value=Aa.get(b.envMap).__maxMipLevel);b.lightMap&&(a.lightMap.value=b.lightMap,a.lightMapIntensity.value=b.lightMapIntensity);b.aoMap&&(a.aoMap.value=b.aoMap,a.aoMapIntensity.value=b.aoMapIntensity);if(b.map)var c=b.map;else b.specularMap?c=b.specularMap:b.displacementMap?c=b.displacementMap:b.normalMap?c=b.normalMap:b.bumpMap?c=b.bumpMap:b.roughnessMap?c=b.roughnessMap:
3916                b.metalnessMap?c=b.metalnessMap:b.alphaMap?c=b.alphaMap:b.emissiveMap&&(c=b.emissiveMap);void 0!==c&&(c.isWebGLRenderTarget&&(c=c.texture),!0===c.matrixAutoUpdate&&c.updateMatrix(),a.uvTransform.value.copy(c.matrix
3916))}function q(a,b){a.specular.value=b.specular;a.shininess.value=Math.max(b.shininess,1E-4);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,
3917                a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias)}function k(a,b){a.roughness.value=b.roughness;a.metalness.value=b.metalness;b.roughnessMap&&(a.roughnessMap.value=b.roughnessMap);b.metalnessMap&&(a.metalnessMap.value=b.metalnessMap);b.emissiveMap&&(a.emissiveMap.value=b.emissiveMap);b.bumpMap&&(a.bumpMap.value=b.bumpMap,
3918                a.bumpScale.value=b.bumpScale,1===b.side&&(a.bumpScale.value*=-1));b.normalMap&&(a.normalMap.value=b.normalMap,a.normalScale.value.copy(b.normalScale),1===b.side&&a.normalScale.value.negate());b.displacementMap&&(a.displacementMap.value=b.displacementMap,a.displacementScale.value=b.displacementScale,a.displacementBias.value=b.displacementBias);b.envMap&&(a.envMapIntensity.value=b.envMapIntensity)}console.log("THREE.WebGLRenderer","94");a=a||{};var u=void 0!==a.canvas?a.canvas:document.createElementNS("http://www.w3.org/1999/xhtml",
3919                "canvas"),y=void 0!==a.context?a.context:null,w=void 0!==a.alpha?a.alpha:!1,x=void 0!==a.depth?a.depth:!0,A=void 0!==a.stencil?a.stencil:!0,C=void 0!==a.antialias?a.antialias:!1,O=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,Q=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,M=void 0!==a.powerPreference?a.powerPreference:"default",B=null,z=null;this.domElement=u;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.clippingPlanes=
3920                [];this.localClippingEnabled=!1;this.gammaFactor=2;this.physicallyCorrectLights=this.gammaOutput=this.gammaInput=!1;this.toneMappingWhitePoint=this.toneMappingExposure=this.toneMapping=1;this.maxMorphTargets=8;this.maxMorphNormals=4;var U=this,G=!1,H=null,D=null,E=null,P=-1,I="",L=null,Pb=null,db=new W,S=new W,T=null,$d=0,Y=u.width,fa=u.height,V=1,N=new W(0,0,Y,fa),ba=new W(0,0,Y,fa),ea=!1,da=new td,X=new Of,ca=!1,ha=!1,ud=new R,Tb=new p;try{w={alpha:w,depth:x,stencil:A,antialias:C,premultipliedAlpha:O,
3921                preserveDrawingBuffer:Q,powerPreference:M};u.addEventListener("webglcontextlost",c,!1);u.addEventListener("webglcontextrestored",d,!1);var F=y||u.getContext("webgl",w)||u.getContext("experimental-webgl",w);if(null===F){if(null!==u.getContext("webgl"))throw Error("Error creating WebGL context with your selected attributes.");throw Error("Error creating WebGL context.");}void 0===F.getShaderPrecisionFormat&&(F.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(Og){console.error("THREE.WebGLRenderer: "+
3922                Og.message)}var ma,Sa,aa,hb,Aa,Z,ja,qa,pa,na,ra,oa,la,va,wa,xa,ya,ia;b();var ka="xr"in navigator?new Ng(U):new bf(U);this.vr=ka;var za=new $e(U,pa,Sa.maxTextureSize);this.shadowMap=za;this.getContext=function(){return F};this.getContextAttributes=function(){return F.getContextAttributes()};this.forceContextLoss=function(){var a=ma.get("WEBGL_lose_context");a&&a.loseContext()};this.forceContextRestore=function(){var a=ma.get("WEBGL_lose_context");a&&a.restoreContext()};this.getPixelRatio=function(){return V};
3923                this.setPixelRatio=function(a){void 0!==a&&(V=a,this.setSize(Y,fa,!1))};this.getSize=function(){return{width:Y,height:fa}};this.setSize=function(a,b,c){ka.isPresenting()?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(Y=a,fa=b,u.width=a*V,u.height=b*V,!1!==c&&(u.style.width=a+"px",u.style.height=b+"px"),this.setViewport(0,0,a,b))};this.getDrawingBufferSize=function(){return{width:Y*V,height:fa*V}};this.setDrawingBufferSize=function(a,b,c){Y=a;fa=b;V=c;u.width=
3924                    a*c;u.height=b*c;this.setViewport(0,0,a,b)};this.getCurrentViewport=function(){return db};this.setViewport=function(a,b,c,d){N.set(a,fa-b-d,c,d);aa.viewport(db.copy(N).multiplyScalar(V))};this.setScissor=function(a,b,c,d){ba.set(a,fa-b-d,c,d);aa.scissor(S.copy(ba).multiplyScalar(V))};this.setScissorTest=function(a){aa.setScissorTest(ea=a)};this.getClearColor=function(){return la.getClearColor()};this.setClearColor=function(){la.setClearColor.apply(la,arguments)};this.getClearAlpha=function(){return la.getClearAlpha()};
3925                this.setClearAlpha=function(){la.setClearAlpha.apply(la,arguments)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=F.COLOR_BUFFER_BIT;if(void 0===b||b)d|=F.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=F.STENCIL_BUFFER_BIT;F.clear(d)};this.clearColor=function(){this.clear(!0,!1,!1)};this.clearDepth=function(){this.clear(!1,!0,!1)};this.clearStencil=function(){this.clear(!1,!1,!0)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.dispose=function(){u.removeEventListener("webglcontextlost",
3926                    c,!1);u.removeEventListener("webglcontextrestored",d,!1);ra.dispose();oa.dispose();Aa.dispose();pa.dispose();ka.dispose();ta.stop()};this.renderBufferImmediate=function(a,b,c){aa.initAttributes();var d=Aa.get(a);a.hasPositions&&!d.position&&(d.position=F.createBuffer());a.hasNormals&&!d.normal&&(d.normal=F.createBuffer());
3926a.hasUvs&&!d.uv&&(d.uv=F.createBuffer());a.hasColors&&!d.color&&(d.color=F.createBuffer());b=b.getAttributes();a.hasPositions&&(F.bindBuffer(F.ARRAY_BUFFER,d.position),F.bufferData(F.ARRAY_BUFFER,
3927                    a.positionArray,F.DYNAMIC_DRAW),aa.enableAttribute(b.position),F.vertexAttribPointer(b.position,3,F.FLOAT,!1,0,0));if(a.hasNormals){F.bindBuffer(F.ARRAY_BUFFER,d.normal);if(!c.isMeshPhongMaterial&&!c.isMeshStandardMaterial&&!c.isMeshNormalMaterial&&!0===c.flatShading)for(var e=0,f=3*a.count;e<f;e+=9){var g=a.normalArray,h=(g[e+0]+g[e+3]+g[e+6])/3,l=(g[e+1]+g[e+4]+g[e+7])/3,m=(g[e+2]+g[e+5]+g[e+8])/3;g[e+0]=h;g[e+1]=l;g[e+2]=m;g[e+3]=h;g[e+4]=l;g[e+5]=m;g[e+6]=h;g[e+7]=l;g[e+8]=m}F.bufferData(F.ARRAY_BUFFER,
3928                    a.normalArray,F.DYNAMIC_DRAW);aa.enableAttribute(b.normal);F.vertexAttribPointer(b.normal,3,F.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(F.bindBuffer(F.ARRAY_BUFFER,d.uv),F.bufferData(F.ARRAY_BUFFER,a.uvArray,F.DYNAMIC_DRAW),aa.enableAttribute(b.uv),F.vertexAttribPointer(b.uv,2,F.FLOAT,!1,0,0));a.hasColors&&0!==c.vertexColors&&(F.bindBuffer(F.ARRAY_BUFFER,d.color),F.bufferData(F.ARRAY_BUFFER,a.colorArray,F.DYNAMIC_DRAW),aa.enableAttribute(b.color),F.vertexAttribPointer(b.color,3,F.FLOAT,!1,0,0));aa.disableUnusedAttributes();
3929                    F.drawArrays(F.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){var g=e.isMesh&&0>e.matrixWorld.determinant();aa.setMaterial(d,g);var h=n(a,b,d,e);a=c.id+"_"+h.id+"_"+(!0===d.wireframe);var l=!1;a!==I&&(I=a,l=!0);e.morphTargetInfluences&&(va.update(e,c,d,h),l=!0);g=c.index;var m=c.attributes.position;b=1;!0===d.wireframe&&(g=qa.getWireframeAttribute(c),b=2);a=wa;if(null!==g){var v=ja.get(g);a=xa;a.setIndex(v)}if(l){if(c&&c.isInstancedBufferGeometry&&null===ma.get("ANGLE_instanced_arrays"))console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
3930                else{aa.initAttributes();l=c.attributes;h=h.getAttributes();var t=d.defaultAttributeValues;for(A in h){var q=h[A];if(0<=q){var k=l[A];if(void 0!==k){var r=k.normalized,u=k.itemSize,p=ja.get(k);if(void 0!==p){var y=p.buffer,x=p.type;p=p.bytesPerElement;if(k.isInterleavedBufferAttribute){var w=k.data,C=w.stride;k=k.offset;w&&w.isInstancedInterleavedBuffer?(aa.enableAttributeAndDivisor(q,w.meshPerAttribute),void 0===c.maxInstancedCount&&(c.maxInstancedCount=w.meshPerAttribute*w.count)):aa.enableAttribute(q);
3931                    F.bindBuffer(F.ARRAY_BUFFER,y);F.vertexAttribPointer(q,u,x,r,C*p,k*p)}else k.isInstancedBufferAttribute?(aa.enableAttributeAndDivisor(q,k.meshPerAttribute),void 0===c.maxInstancedCount&&(c.maxInstancedCount=k.meshPerAttribute*k.count)):aa.enableAttribute(q),F.bindBuffer(F.ARRAY_BUFFER,y),F.vertexAttribPointer(q,u,x,r,0,0)}}else if(void 0!==t&&(r=t[A],void 0!==r))switch(r.length){case 2:F.vertexAttrib2fv(q,r);break;case 3:F.vertexAttrib3fv(q,r);break;case 4:F.vertexAttrib4fv(q,r);break;default:F.vertexAttrib1fv(q,
3932                    r)}}}aa.disableUnusedAttributes()}null!==g&&F.bindBuffer(F.ELEMENT_ARRAY_BUFFER,v.buffer)}v=Infinity;null!==g?v=g.count:void 0!==m&&(v=m.count);g=c.drawRange.start*b;m=null!==f?f.start*b:0;var A=Math.max(g,m);f=Math.max(0,Math.min(v,g+c.drawRange.count*b,m+(null!==f?f.count*b:Infinity))-1-A+1);
3932if(0!==f){if(e.isMesh)if(!0===d.wireframe)aa.setLineWidth(d.wireframeLinewidth*(null===D?V:1)),a.setMode(F.LINES);else switch(e.drawMode){case 0:a.setMode(F.TRIANGLES);break;case 1:a.setMode(F.TRIANGLE_STRIP);
3933                    break;case 2:a.setMode(F.TRIANGLE_FAN)}else e.isLine?(d=d.linewidth,void 0===d&&(d=1),aa.setLineWidth(d*(null===D?V:1)),e.isLineSegments?a.setMode(F.LINES):e.isLineLoop?a.setMode(F.LINE_LOOP):a.setMode(F.LINE_STRIP)):e.isPoints&&a.setMode(F.POINTS);c&&c.isInstancedBufferGeometry?0<c.maxInstancedCount&&a.renderInstances(c,A,f):a.render(A,f)}};this.compile=function(a,b){z=oa.get(a,b);z.init();a.traverse(function(a){a.isLight&&(z.pushLight(a),a.castShadow&&z.pushShadow(a))});z.setupLights(b);a.traverse(function(b){if(b.material)if(Array.isArray(b.material))for(var c=
3934                    0;c<b.material.length;c++)v(b.material[c],a.fog,b);else v(b.material,a.fog,b)})};var ua=null,ta=new Vd;ta.setAnimationLoop(function(a){ka.isPresenting()||ua&&ua(a)});"undefined"!==typeof window&&ta.setContext(window);this.setAnimationLoop=function(a){ua=a;ka.setAnimationLoop(a);ta.start()};this.render=function(a,b,c,d){if(!b||!b.isCamera)console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else if(!G){I="";P=-1;L=null;!0===a.autoUpdate&&a.updateMatrixWorld();null===
3935                b.parent&&b.updateMatrixWorld();ka.enabled&&(b=ka.getCamera(b));z=oa.get(a,b);z.init();a.onBeforeRender(U,a,b,c);ud.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);da.setFromMatrix(ud);ha=this.localClippingEnabled;ca=X.init(this.clippingPlanes,ha,b);B=ra.get(a,b);B.init();h(a,b,U.sortObjects);!0===U.sortObjects&&B.sort();ca&&X.beginShadows();za.render(z.state.shadowsArray,a,b);z.setupLights(b);ca&&X.endShadows();this.info.autoReset&&this.info.reset();void 0===c&&(c=null);this.setRenderTarget(c);
3936                    la.render(B,a,b,d);d=B.opaque;var e=B.transparent;if(a.overrideMaterial){var f=a.overrideMaterial;d.length&&l(d,a,b,f);e.length&&l(e,a,b,f)}else d.length&&l(d,a,b),e.length&&l(e,a,b);ya.render(z.state.spritesArray,a,b);c&&Z.updateRenderTargetMipmap(c);aa.buffers.depth.setTest(!0);aa.buffers.depth.setMask(!0);aa.buffers.color.setMask(!0);aa.setPolygonOffset(!1);a.onAfterRender(U,a,b);ka.enabled&&ka.submitFrame();z=B=null}};this.allocTextureUnit=function(){var a=$d;a>=Sa.maxTextures&&console.warn("THREE.WebGLRenderer: Trying to use "+
3937                    a+" texture units while this GPU supports only "+Sa.maxTextures);$d+=1;return a};this.setTexture2D=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTarget&&(a||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);Z.setTexture2D(b,c)}}();this.setTexture=function(){var a=!1;return function(b,c){a||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),a=!0);Z.setTexture2D(b,
3938                    c)}}();this.setTextureCube=function(){var a=!1;return function(b,c){b&&b.isWebGLRenderTargetCube&&(a||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),a=!0),b=b.texture);b&&b.isCubeTexture||Array.isArray(b.image)&&6===b.image.length?Z.setTextureCube(b,c):Z.setTextureCubeDynamic(b,c)}}();this.setFramebuffer=function(a){H=a};this.getRenderTarget=function(){return D};this.setRenderTarget=function(a){(D=a)&&void 0===Aa.get(a).__webglFramebuffer&&
3939                Z.setupRenderTarget(a);var b=H,c=!1;a?(b=Aa.get(a).__webglFramebuffer,a.isWebGLRenderTargetCube&&(b=b[a.activeCubeFace],c=!0),db.copy(a.viewport),S.copy(a.scissor),T=a.scissorTest):(db.copy(N).multiplyScalar(V),S.copy(ba).multiplyScalar(V),T=ea);E!==b&&(F.bindFramebuffer(F.FRAMEBUFFER,b),E=b);aa.viewport(db);aa.scissor(S);aa.setScissorTest(T);c&&(c=Aa.get(a.texture),F.framebufferTexture2D(F.FRAMEBUFFER,F.COLOR_ATTACHMENT0,F.TEXTURE_CUBE_MAP_POSITIVE_X+a.activeCubeFace,c.__webglTexture,a.activeMipMapLevel))};
3940                this.readRenderTargetPixels=function(a,b,c,d,e,f){if(a&&a.isWebG
3940LRenderTarget){var g=Aa.get(a).__webglFramebuffer;if(g){var h=!1;g!==E&&(F.bindFramebuffer(F.FRAMEBUFFER,g),h=!0);try{var l=a.texture,m=l.format,n=l.type;1023!==m&&ia.convert(m)!==F.getParameter(F.IMPLEMENTATION_COLOR_READ_FORMAT)?console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format."):1009===n||ia.convert(n)===F.getParameter(F.IMPLEMENTATION_COLOR_READ_TYPE)||1015===
3941                n&&(ma.get("OES_texture_float")||ma.get("WEBGL_color_buffer_float"))||1016===n&&ma.get("EXT_color_buffer_half_float")?F.checkFramebufferStatus(F.FRAMEBUFFER)===F.FRAMEBUFFER_COMPLETE?0<=b&&b<=a.width-d&&0<=c&&c<=a.height-e&&F.readPixels(b,c,d,e,ia.convert(m),ia.convert(n),f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete."):console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.")}finally{h&&
3942                F.bindFramebuffer(F.FRAMEBUFFER,E)}}}else console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.")};this.copyFramebufferToTexture=function(a,b,c){var d=b.image.width,e=b.image.height,f=ia.convert(b.format);this.setTexture2D(b,0);F.copyTexImage2D(F.TEXTURE_2D,c||0,f,a.x,a.y,d,e,0)};this.copyTextureToTexture=function(a,b,c,d){var e=b.image.width,f=b.image.height,g=ia.convert(c.format),h=ia.convert(c.type);this.setTexture2D(c,0);b.isDataTexture?F.texSubImage2D(F.TEXTURE_2D,
3943                    d||0,a.x,a.y,e,f,g,h,b.image.data):F.texSubImage2D(F.TEXTURE_2D,d||0,a.x,a.y,g,h,b.image)}}function Vb(a,b){this.name="";this.color=new G(a);this.density=void 0!==b?b:2.5E-4}function Wb(a,b,c){this.name="";this.color=new G(a);this.near=void 0!==b?b:1;this.far=void 0!==c?c:1E3}function vd(){H.call(this);this.type="Scene";this.overrideMaterial=this.fog=this.background=null;this.autoUpdate=!0}function ib(a){I.call(this);this.type="SpriteMaterial";this.color=new G(16777215);this.map=null;this.rotation=
3944                0;this.lights=this.fog=!1;this.setValues(a)}function Ic(a){H.call(this);this.type="Sprite";this.material=void 0!==a?a:new ib;this.center=new B(.5,.5)}function Jc(){H.call(this);this.type="LOD";Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function Kc(a,b){a=a||[];this.bones=a.slice(0);this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===b)this.calculateInverses();else if(this.bones.length===b.length)this.boneInverses=b.slice(0);else for(console.warn("THREE.Skeleton boneInverses is the wrong length."),
3945                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               this.boneInverses=[],a=0,b=this.bones.length;a<b;a++)this.boneInverses.push(new R)}function wd(){H.call(this);this.type="Bone"}function xd(a,b){va.call(this,a,b);this.type="SkinnedMesh";this.bindMode="attached";this.bindMatrix=new R;this.bindMatrixInverse=new R;a=this.initBones();a=new Kc(a);this.bind(a,this.matrixWorld);this.normalizeSkinWeights()}function T(a){I.call(this);this.type="LineBasicMaterial";this.color=new G(16777215);this.linewidth=1;this.linejoin=this.linecap="round";this.lights=!1;
3946                this.setValues(a)}function wa(a,b,c){if(1===c)return console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new Y(a,b);H.call(this);this.type="Line";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new T({color:16777215*Math.random()})}function Y(a,b){wa.call(this,a,b);this.type="LineSegments"}function yd(a,b){wa.call(this,a,b);this.type="LineLoop"}function Ja(a){I.call(this);this.type="PointsMaterial";this.color=new G(16777215);
3947                this.map=null;this.size=1;this.sizeAttenuation=!0;this.lights=this.morphTargets=!1;this.setValues(a)}function Xb(a,b){H.call(this);this.type="Points";this.geometry=void 0!==a?a:new D;this.material=void 0!==b?b:new Ja({color:16777215*Math.random()})}function be(a,b,c,d,e,f,g,h,l){ea.call(this,a,b,c,d,e,f,g,h,l);this.generateMipmaps=!1}function Yb(a,b,c,d,e,f,g,h,l,m,v,n){ea.call(this,null,f,g,h,l,m,d,e,v,n);this.image={width:b,height:c};this.mipmaps=a;this.generateMipmaps=this.flipY=!1}function Lc(a,
3948                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      b,c,d,e,f,g,h,l,m){m=void 0!==m?m:1026;if(1026!==m&&1027!==m)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===c&&1026===m&&(c=1012);void 0===c&&1027===m&&(c=1020);ea.call(this,null,d,e,f,g,h,m,c,l);this.image={width:a,height:b};this.magFilter=void 0!==g?g:1003;this.minFilter=void 0!==h?h:1003;this.generateMipmaps=this.flipY=!1}function Zb(a){D.call(this);this.type="WireframeGeometry";var b=[],c,d,e,f=[0,0],g={},h=["a","b","c"];if(a&&a.isGeometry){var l=
3949                a.faces;var m=0;for(d=l.length;m<d;m++){var v=l[m];for(c=0;3>c;c++){var n=v[h[c]];var t=v[h[(c+1)%3]];f[0]=Math.min(n,t);f[1]=Math.max(n,t);n=f[0]+","+f[1];void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]})}}for(n in g)m=g[n],h=a.vertices[m.index1],b.push(h.x,h.y,h.z),h=a.vertices[m.index2],b.push(h.x,h.y,h.z)}else if(a&&a.isBufferGeometry)if(h=new p,null!==a.index){l=a.attributes.position;v=a.index;var q=a.groups;0===q.length&&(q=[{start:0,count:v.count,materialIndex:0}]);a=0;for(e=q.length;a<e;++a)for(m=
3950                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              q[a],c=m.start,d=m.count,m=c,d=c+d;m<d;m+=3)for(c=0;3>c;c++)n=v.getX(m+c),t=v.getX(m+(c+1)%3),f[0]=Math.min(n,t),f[1]=Math.max(n,t),n=f[0]+","+f[1],void 0===g[n]&&(g[n]={index1:f[0],index2:f[1]});for(n in g)m=g[n],h.fromBufferAttribute(l,m.index1),b.push(h.x,h.y,h.z),h.fromBufferAttribute(l,m.index2),b.push(h.x,h.y,h.z)}else for(l=a.attributes.position,m=0,d=l.count/3;m<d;m++)for(c=0;3>c;c++)g=3*m+c,h.fromBufferAttribute(l,g),b.push(h.x,h.y,h.z),g=3*m+(c+1)%3,h.fromBufferAttribute(l,g),b.push(h.x,
3951                h.y,h.z);this.addAttribute("position",new z(b,3))}function Mc(a,b,c){P.call(this);this.type="ParametricGeometry";this.parameters={func:a,slices:b,stacks:c};this.fromBufferGeometry(new $b(a,b,c));this.mergeVertices()}function $b(a,b,c){D.call(this);this.type="ParametricBufferGeometry";this.parameters={func:a,slices:b,stacks:c};var d=[],e=[],f=[],g=[],h=new p,l=new p,m=new p,v=new p,n=new p,t,q;3>a.length&&console.error("THREE.ParametricGeometry: Function must now modify a Vector3 as third parameter.");
3952                var k=b+1;for(t=0;t<=c;t++){var u=t/c;for(q=0;q<=b;q++){var y=q/b;a(y,u,l);e.push(l.x,l.y,l.z);0<=y-1E-5?(a(y-1E-5,u,m),v.subVectors(l,m)):(a(y+1E-5,u,m),v.subVectors(m,l));0<=u-1E-5?(a(y,u-1E-5,m),n.subVectors(l,m)):(a(y,u+1E-5,m),n.subVectors(m,l));h.crossVectors(v,n).normalize();f.push(h.x,h.y,h.z);g.push(y,u)}}for(t=0;t<c;t++)for(q=0;q<b;q++)a=t*k+q+1,h=(t+1)*k+q+1,l=(t+1)*k+q,d.push(t*k+q,a,l),d.push(a,h,l);this.setIndex(d);this.addAttribute("position",new z(e,3));this.addAttribute("normal",
3953                    new z(f,3));this.addAttribute("uv",new z(g,2))}function Nc(a,b,c,d){P.call(this);this.type="PolyhedronGeometry";this.parameters={vertices:a,indices:b,radius:c,detail:d};this.fromBufferGeometry(new xa(a,b,c,d));this.mergeVertices()}function xa(a,b,c,d){function e(a){h.push(a.x,a.y,a.z)}function f(b,c){b*=3;c.x=a[b+0];c.y=a[b+1];c.z=a[b+2]}function g(a,b,c,d){0>d&&1===a.x&&(l[b]=a.x-1);0===c.x&&0===c.z&&(l[b]=d/2/Math.PI+.5)}D.call(this);this.type="PolyhedronBufferGeometry";this.parameters={vertices:a,
3954                indices:b,radius:c,detail:d};c=c||1;d=d||0;var h=[],l=[];(function(a){for(var c=new p,d=new p,g=new p,h=0;h<b.length;h+=3){f(b[h+0],c);f(b[h+1],d);f(b[h+2],g);var l,m,k=c,w=d,x=g,A=Math.pow(2,a),C=[];for(m=0;m<=A;m++){C[m]=[];var O=k.clone().lerp(x,m/A),Q=w.clone().lerp(x,m/A),M=A-m;for(l=0;l<=M;l++)C[m][l]=0===l&&m===A?O:O.clone().lerp(Q,l/M)}for(m=0;m<A;m++)for(l=0;l<2*(A-m)-1;l++)k=Math.floor(l/2),0===l%2?(e(C[m][k+1]),e(C[m+1][k]),e(C[m][k])):(e(C[m][k+1]),e(C[m+1][k+1]),e(C[m+1][k]))}})(d);(function(a){for(var b=
3955                new p,c=0;c<h.length;c+=3)b.x=h[c+0],b.y=h[c+1],b.z=h[c+2],b.normalize().multiplyScalar(a),h[c+0]=b.x,h[c+1]=b.y,h[c+2]=b.z})(c);(function(){for(var a=new p,b=0;b<h.length;b+=3)a.x=h[b+0],a.y=h[b+1],a.z=h[b+2],l.push(Math.atan2(a.z,-a.x)/2/Math.PI+.5,1-(Math.atan2(-a.y,Math.sqrt(a.x*a.x+a.z*a.z))/Math.PI+.5));a=new p;b=new p;for(var c=new p,d=new p,e=new B,f=new B,k=new B,y=0,w=0;
3955y<h.length;y+=9,w+=6){a.set(h[y+0],h[y+1],h[y+2]);b.set(h[y+3],h[y+4],h[y+5]);c.set(h[y+6],h[y+7],h[y+8]);e.set(l[w+0],
3956                l[w+1]);f.set(l[w+2],l[w+3]);k.set(l[w+4],l[w+5]);d.copy(a).add(b).add(c).divideScalar(3);var x=Math.atan2(d.z,-d.x);g(e,w+0,a,x);g(f,w+2,b,x);g(k,w+4,c,x)}for(a=0;a<l.length;a+=6)b=l[a+0],c=l[a+2],d=l[a+4],e=Math.min(b,c,d),.9<Math.max(b,c,d)&&.1>e&&(.2>b&&(l[a+0]+=1),.2>c&&(l[a+2]+=1),.2>d&&(l[a+4]+=1))})();this.addAttribute("position",new z(h,3));this.addAttribute("normal",new z(h.slice(),3));this.addAttribute("uv",new z(l,2));0===d?this.computeVertexNormals():this.normalizeNormals()}function Oc(a,
3957                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        b){P.call(this);this.type="TetrahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new ac(a,b));this.mergeVertices()}function ac(a,b){xa.call(this,[1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],a,b);this.type="TetrahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Pc(a,b){P.call(this);this.type="OctahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new ub(a,b));this.mergeVertices()}function ub(a,b){xa.call(this,[1,0,0,
3958                -1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],a,b);this.type="OctahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Qc(a,b){P.call(this);this.type="IcosahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new bc(a,b));this.mergeVertices()}function bc(a,b){var c=(1+Math.sqrt(5))/2;xa.call(this,[-1,c,0,1,c,0,-1,-c,0,1,-c,0,0,-1,c,0,1,c,0,-1,-c,0,1,-c,c,0,-1,c,0,1,-c,0,-1,-c,0,1],[0,11,5,0,5,1,0,1,7,0,7,10,0,10,11,1,5,9,5,
3959                11,4,11,10,2,10,7,6,7,1,8,3,9,4,3,4,2,3,2,6,3,6,8,3,8,9,4,9,5,2,4,11,6,2,10,8,6,7,9,8,1],a,b);this.type="IcosahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Rc(a,b){P.call(this);this.type="DodecahedronGeometry";this.parameters={radius:a,detail:b};this.fromBufferGeometry(new cc(a,b));this.mergeVertices()}function cc(a,b){var c=(1+Math.sqrt(5))/2,d=1/c;xa.call(this,[-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-d,-c,0,-d,c,0,d,-c,0,d,c,-d,-c,0,-d,c,0,d,-c,0,d,c,
3960                0,-c,0,-d,c,0,-d,-c,0,d,c,0,d],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,
396019,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],a,b);this.type="DodecahedronBufferGeometry";this.parameters={radius:a,detail:b}}function Sc(a,b,c,d,e,f){P.call(this);this.type="TubeGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,
3961                closed:e};void 0!==f&&console.warn("THREE.TubeGeometry: taper has been removed.");a=new dc(a,b,c,d,e);this.tangents=a.tangents;this.normals=a.normals;this.binormals=a.binormals;this.fromBufferGeometry(a);this.mergeVertices()}function dc(a,b,c,d,e){function f(e){v=a.getPointAt(e/b,v);var f=g.normals[e];e=g.binormals[e];for(k=0;k<=d;k++){var m=k/d*Math.PI*2,n=Math.sin(m);m=-Math.cos(m);l.x=m*f.x+n*e.x;l.y=m*f.y+n*e.y;l.z=m*f.z+n*e.z;l.normalize();r.push(l.x,l.y,l.z);h.x=v.x+c*l.x;h.y=v.y+c*l.y;h.z=
3962                v.z+c*l.z;q.push(h.x,h.y,h.z)}}D.call(this);this.type="TubeBufferGeometry";this.parameters={path:a,tubularSegments:b,radius:c,radialSegments:d,closed:e};b=b||64;c=c||1;d=d||8;e=e||!1;var g=a.computeFrenetFrames(b,e);this.tangents=g.tangents;this.normals=g.normals;this.binormals=g.binormals;var h=new p,l=new p,m=new B,v=new p,n,k,q=[],r=[],u=[],y=[];for(n=0;n<b;n++)f(n);f(!1===e?b:0);for(n=0;n<=b;n++)for(k=0;k<=d;k++)m.x=n/b,m.y=k/d,u.push(m.x,m.y);(function(){for(k=1;k<=b;k++)for(n=1;n<=d;n++){var a=
3963                (d+1)*k+(n-1),c=(d+1)*k+n,e=(d+1)*(k-1)+n;y.push((d+1)*(k-1)+(n-1),a,e);y.push(a,c,e)}})();this.setIndex(y);this.addAttribute("position",new z(q,3));this.addAttribute("normal",new z(r,3));this.addAttribute("uv",new z(u,2))}function Tc(a,b,c,d,e,f,g){P.call(this);this.type="TorusKnotGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};void 0!==g&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead.");this.fromBufferGeometry(new ec(a,
3964                b,c,d,e,f));this.mergeVertices()}function ec(a,b,c,d,e,f){function g(a,b,c,d,e){var f=Math.sin(a);b=c/b*a;c=Math.cos(b);e.x=d*(2+c)*.5*Math.cos(a);e.y=d*(2+c)*f*.5;e.z=d*Math.sin(b)*.5}D.call(this);this.type="TorusKnotBufferGeometry";this.parameters={radius:a,tube:b,tubularSegments:c,radialSegments:d,p:e,q:f};a=a||1;b=b||.4;c=Math.floor(c)||64;d=Math.floor(d)||8;e=e||2;f=f||3;var h=[],l=[],m=[],v=[],n,k=new p,q=new p,r=new p,u=new p,y=new p,w=new p,x=new p;for(n=0;n<=c;++n){var A=n/c*e*Math.PI*2;
3965                g(A,e,f,a,r);g(A+.01,e,f,a,u);w.subVectors(u,r);x.addVectors(u,r);y.crossVectors(w,x);x.crossVectors(y,w);y.normalize();x.normalize();for(A=0;A<=d;++A){var C=A/d*Math.PI*2,O=-b*Math.cos(C);C=b*Math.sin(C);k.x=r.x+(O*x.x+C*y.x);k.y=r.y+(O*x.y+C*y.y);k.z=r.z+(O*x.z+C*y.z);l.push(k.x,k.y,k.z);q.subVectors(k,r).normalize();m.push(q.x,q.y,q.z);v.push(n/c);v.push(A/d)}}for(A=1;A<=c;A++)for(n=1;n<=d;n++)a=(d+1)*A+(n-1),b=(d+1)*A+n,e=(d+1)*(A-1)+n,h.push((d+1)*(A-1)+(n-1),a,e),h.push(a,b,e);this.setIndex(h);
3966                this.addAttribute("position",new z(l,3));this.addAttribute("normal",new z(m,3));this.addAttribute("uv",new z(v,2))}function Uc(a,b,c,d,e){P.call(this);this.type="TorusGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};this.fromBufferGeometry(new fc(a,b,c,d,e));this.mergeVertices()}function fc(a,b,c,d,e){D.call(this);this.type="TorusBufferGeometry";this.parameters={radius:a,tube:b,radialSegments:c,tubularSegments:d,arc:e};a=a||1;b=b||.4;c=Math.floor(c)||8;d=Math.floor(d)||
3967                6;e=e||2*Math.PI;var f=[],g=[],h=[],l=[],m=new p,v=new p,n=new p,k,q;for(k=0;k<=c;k++)for(q=0;q<=d;q++){var r=q/d*e,u=k/c*Math.PI*2;v.x=(a+b*Math.cos(u))*Math.cos(r);v.y=(a+b*Math.cos(u))*Math.sin(r);v.z=b*Math.sin(u);g.push(v.x,v.y,v.z);m.x=a*Math.cos(r);m.y=a*Math.sin(r);n.subVectors(v,m).normalize();h.push(n.x,n.y,n.z);l.push(q/d);l.push(k/c)}for(k=1;k<=c;k++)for(q=1;q<=d;q++)a=(d+1)*(k-1)+q-1,b=(d+1)*(k-1)+q,e=(d+1)*k+q,f.push((d+1)*k+q-1,a,e),f.push(a,b,e);this.setIndex(f);this.addAttribute("position",
3968                new z(g,3));this.addAttribute("normal",new z(h,3));this.addAttribute("uv",new z(l,2))}function cf(a,b,c,d,e){for(var f,g=0,h=b,l=c-d;h<c;h+=d)g+=(a[l]-a[h])*(a[h+1]+a[l+1]),l=h;if(e===0<g)for(e=b;e<c;e+=d)f=df(e,a[e],a[e+1],f);else for(e=c-d;e>=b;e-=d)f=df(e,a[e],a[e+1],f);f&&vb(f,f.next)&&(Vc(f),f=f.next);return f}function Wc(a,b){if(!a)return a;b||(b=a);do{var c=!1;if(a.steiner||!vb(a,a.next)&&0!==oa(a.prev,a,a.next))a=a.next;else{Vc(a);a=b=a.prev;if(a===a.next)break;c=!0}}while(c||a!==b);return b}
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3973                f);Xc(a,b,c,d,e,f);break a}h=h.next}g=g.next}while(g!==a)}break}}}}function Pg(a,b){return a.x-b.x}function Qg(a,b){var c=b,d=a.x,e=a.y,f=-Infinity;do{if(e<=c.y&&e>=c.next.y&&c.next.y!==c.y){var g=c.x+(e-c.y)*(c.next.x-c.x)/(c.next.y-c.y);if(g<=d&&g>f){f=g;if(g===d){if(e===c.y)return c;if(e===c.next.y)return c.next}var h=c.x<c.next.x?c:c.next}}c=c.next}while(c!==b);if(!h)return null;if(d===f)return h.prev;b=h;g=h.x;var l=h.y,m=Infinity;for(c=h.next;c!==b;){if(d>=c.x&&c.x>=g&&d!==c.x&&zd(e<l?d:f,e,
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3976                c;d.next=c;c.prev=d;f.next=d;d.prev=f;return d}function df(a,b,c,d){a=new de(a,b,c);d?(a.next=d.next,a.prev=d,d.next.prev=a,d.next=a):(a.prev=a,a.next=a);return a}function Vc(a){a.next.prev=a.prev;a.prev.next=a.next;a.prevZ&&(a.prevZ.nextZ=a.nextZ);a.nextZ&&(a.nextZ.prevZ=a.prevZ)}function de(a,b,c){this.i=a;this.x=b;this.y=c;this.nextZ=this.prevZ=this.z=this.next=this.prev=null;this.steiner=!1}function gf(a){var b=a.length;2<b&&a[b-1].equals(a[0])&&a.pop()}function hf(a,b){for(var c=0;c<b.length;c++)a.push(b[c].x),
3977                a.push(b[c].y)}function wb(a,b){P.call(this);this.type="ExtrudeGeometry";this.parameters={shapes:a,options:b};this.fromBufferGeometry(new Ta(a,b));this.mergeVertices()}function Ta(a,b){function c(a){function c(a,b,c){b||console.error("THREE.ExtrudeGeometry: vec does not exist");return b.clone().multiplyScalar(c).add(a)}function g(a,b,c){var d=a.x-b.x;var e=a.y-b.y;var f=c.x-a.x;
3977var g=c.y-a.y,h=d*d+e*e;if(Math.abs(d*g-e*f)>Number.EPSILON){var l=Math.sqrt(h),m=Math.sqrt(f*f+g*g);h=b.x-e/l;b=b.y+d/l;
3978                g=((c.x-g/m-h)*g-(c.y+f/m-b)*f)/(d*g-e*f);f=h+d*g-a.x;d=b+e*g-a.y;e=f*f+d*d;if(2>=e)return new B(f,d);e=Math.sqrt(e/2)}else a=!1,d>Number.EPSILON?f>Number.EPSILON&&(a=!0):d<-Number.EPSILON?f<-Number.EPSILON&&(a=!0):Math.sign(e)===Math.sign(g)&&(a=!0),a?(f=-e,e=Math.sqrt(h)):(f=d,d=e,e=Math.sqrt(h/2));return new B(f/e,d/e)}function h(a,b){for(N=a.length;0<=--N;){var c=N;var f=N-1;0>f&&(f=a.length-1);var g,h=x+2*M;for(g=0;g<h;g++){var l=Z*g,m=Z*(g+1),n=b+f+l,v=b+f+m;m=b+c+m;r(b+c+l);r(n);r(m);r(n);
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3980                b.bevelEnabled:!0,O=void 0!==b.bevelThickness?b.bevelThickness:6,Q=void 0!==b.bevelSize?b.bevelSize:O-2,M=void 0!==b.bevelSegments?b.bevelSegments:3,z=b.extrudePath,G=void 0!==b.UVGenerator?b.UVGenerator:Sg;void 0!==b.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),A=b.amount);var H=!1;if(z){var D=z.getSpacedPoints(x);H=!0;C=!1;var E=z.computeFrenetFrames(x,!1);var K=new p;var P=new p;var R=new p}C||(Q=O=M=0);var I;w=a.extractPoints(w);a=w.shape;var L=w.holes;
3981                if(!$a.isClockWise(a)){a=a.reverse();var J=0;for(I=L.length;J<I;J++){var S=L[J];$a.isClockWise(S)&&(L[J]=S.reverse())}}var Y=$a.triangulateShape(a,L),X=a;J=0;for(I=L.length;J<I;J++)S=L[J],a=a.concat(S);var T,Z=a.length,fa,V=Y.length;w=[];var N=0;var ba=X.length;var W=ba-1;for(T=N+1;N<ba;N++,W++,T++)W===ba&&(W=0),T===ba&&(T=0),w[N]=g(X[N],X[W],X[T]);z=[];var ea=w.concat();J=0;for(I=L.length;J<I;J++){S=L[J];var ca=[];N=0;ba=S.length;W=ba-1;for(T=N+1;N<ba;N++,W++,T++)W===ba&&(W=0),T===ba&&(T=0),ca[N]=
3982                    g(S[N],S[W],S[T]);z.push(ca);ea=ea.concat(ca)}for(W=0;W<M;W++){ba=W/M;var da=O*Math.cos(ba*Math.PI/2);T=Q*Math.sin(ba*Math.PI/2);N=0;for(ba=X.length;N<ba;N++){var ha=c(X[N],w[N],T);l(ha.x,ha.y,-da)}J=0;for(I=L.length;J<I;J++)for(S=L[J],ca=z[J],N=0,ba=S.length;N<ba;N++)ha=c(S[N],ca[N],T),l(ha.x,ha.y,-da)}T=Q;for(N=0;N<Z;N++)ha=C?c(a[N],ea[N],T):a[N],H?(P.copy(E.normals[0]).multiplyScalar(ha.x),K.copy(E.binormals[0]).multiplyScalar(ha.y),R.copy(D[0]).add(P).add(K),l(R.x,R.y,R.z)):l(ha.x,ha.y,0);for(ba=
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3984                    e.length/3;if(C){var b=0*Z;for(N=0;N<V;N++)fa=Y[N],k(fa[2]+b,fa[1]+b,fa[0]+b);b=Z*(x+2*M);for(N=0;N<V;N++)fa=Y[N],k(fa[0]+b,fa[1]+b,fa[2]+b)}else{for(N=0;N<V;N++)fa=Y[N],k(fa[2],fa[1],fa[0]);for(N=0;N<V;N++)fa=Y[N],k(fa[0]+Z*x,fa[1]+Z*x,fa[2]+Z*x)}d.addGroup(a,e.length/3-a,0)})();(function(){var a=e.length/3,b=0;h(X,b);b+=X.length;J=0;for(I=L.length;J<I;J++)S=L[J],h(S,b),b+=S.length;d.addGroup(a,e.length/3-a,1)})()}D.call(this);this.type="ExtrudeBufferGeometry";this.parameters={shapes:a,options:b};
3985                a=Array.isArray(a)?a:[a];for(var d=this,e=[],f=[],g=0,h=a.length;g<h;g++)c(a[g]);this.addAttribute("position",new z(e,3));this.addAttribute("uv",new z(f,2));this.computeVertexNormals()}function jf(a,b,c){c.shapes=[];if(Array.isArray(a))for(var d=0,e=a.length;d<e;d++)c.shapes.push(a[d].uuid);else c.shapes.push(a.uuid);void 0!==b.extrudePath&&(c.options.extrudePath=b.extrudePath.toJSON());return c}function Zc(a,b){P.call(this);this.type="TextGeometry";this.parameters={text:a,parameters:b};this.fromBufferGeometry(new gc(a,
3986                b));this.mergeVertices()}function gc(a,b){b=b||{};var c=b.font;if(!c||!c.isFont)return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),new P;a=c.generateShapes(a,b.size);b.depth=void 0!==b.height?b.height:50;void 0===b.bevelThickness&&(b.bevelThickness=10);void 0===b.bevelSize&&(b.bevelSize=8);void 0===b.bevelEnabled&&(b.bevelEnabled=!1);Ta.call(this,a,b);this.type="TextBufferGeometry"}function $c(a,b,c,d,e,f,g){P.call(this);this.type="SphereGeometry";this.parameters=
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3988                f+g,l,m,v=0,n=[],k=new p,q=new p,r=[],u=[],y=[],w=[];for(m=0;m<=c;m++){var x=[],A=m/c;for(l=0;l<=b;l++){var C=l/b;k.x=-a*Math.cos(d+C*e)*Math.sin(f+A*g);k.y=a*Math.cos(f+A*g);k.z=a*Math.sin(d+C*e)*Math.sin(f+A*g);u.push(k.x,k.y,k.z);q.set(k.x,k.y,k.z).normalize();y.push(q.x,q.y,q.z);w.push(C,1-A);x.push(v++)}n.push(x)}for(m=0;m<c;m++)for(l=0;l<b;l++)a=n[m][l+1],d=n[m][l],e=n[m+1][l],g=n[m+1][l+1],(0!==m||0<f)&&r.push(a,d,g),(m!==c-1||h<Math.PI)&&r.push(d,e,g);this.setIndex(r);this.addAttribute("position",
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4022                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          b,c){H.call(this);this.type="CubeCamera";var d=new Z(90,1,a,b);d.up.set(0,-1,0);d.lookAt(new p(1,0,0));this.add(d);var e=new Z(90,1,a,b);e.up.set(0,-1,0);e.lookAt(new p(-1,0,0));this.add(e);var f=new Z(90,1,a,b);f.up.set(0,0,1);f.lookAt(new p(0,1,0));this.add(f);var g=new Z(90,1,a,b);g.up.set(0,0,-1);g.lookAt(new p(0,-1,0));this.add(g);var h=new Z(90,1,a,b);h.up.set(0,-1,0);h.lookAt(new p(0,0,1));this.add(h);var l=new Z(90,1,a,b);l.up.set(0,-1,0);l.lookAt(new p(0,0,-1));this.add(l);this.renderTarget=
4023                new Lb(c,c,{format:1022,magFilter:1006,minFilter:1006});this.renderTarget.texture.name="CubeCamera";this.update=function(a,b){null===this.parent&&this.updateMatrixWorld();var c=this.renderTarget,m=c.texture.generateMipmaps;c.texture.generateMipmaps=!1;c.activeCubeFace=0;a.render(b,d,c);c.activeCubeFace=1;a.render(b,e,c);c.activeCubeFace=2;a.render(b,f,c);c.activeCubeFace=3;a.render(b,g,c);c.activeCubeFace=4;a.render(b,h,c);c.texture.generateMipmaps=m;c.activeCubeFace=5;a.render(b,l,c);a.setRenderTarget(null)};
4024                this.clear=function(a,b,c,d){for(var e=this.renderTarget,f=0;6>f;f++)e.activeCubeFace=f,a.setRenderTarget(e),a.clear(b,c,d);a.setRenderTarget(null)}}function oe(){H.call(this);this.type="AudioListener";this.context=pe.getContext();this.gain=this.context.createGain();this.gain.connect(this.context.destination);this.filter=null}function qc(a){H.call(this);this.type="Audio";this.context=a.context;this.gain=this.context.createGain();this.gain.connect(a.getInput());this.autoplay=!1;this.buffer=null;this.loop=
4025                !1;this.offset=this.startTime=0;this.playbackRate=1;this.isPlaying=!1;this.hasPlaybackControl=!0;this.sourceType="empty";this.filters=[]}function qe(a){qc.call(this,a);this.panner=this.context.createPanner();this.panner.connect(this.gain)}function re(a,b){this.analyser=a.context.createAnalyser();this.analyser.fftSize=void 0!==b?b:2048;this.data=new Uint8Array(this.analyser.frequencyBinCount);a.getOutput().connect(this.analyser)}function se(a,b,c){this.binding=a;this.valueSize=c;a=Float64Array;switch(b){case "quaternion":b=
4026                this._slerp;break;case "string":case "bool":a=Array;b=this._select;break;default:b=this._lerp}this.buffer=new a(4*c);this._mixBufferRegion=b;this.referenceCount=this.useCount=this.cumulativeWeight=0}function qf(a,b,c){c=c||ra.parseTrackName(b);this._targetGroup=a;this._bindings=a.subscribe_(b,c)}function ra(a,b,c){this.path=b;this.parsedPath=c||ra.parseTrackName(b);this.node=ra.findNode(a,this.parsedPath.nodeName)||a;this.rootNode=a}function rf(){this.uuid=J.generateUUID();this._objects=Array.prototype.slice.call(arguments);
4027                this.nCachedObjects_=0;var a={};this._indicesByUUID=a;for(var b=0,c=arguments.length;b!==c;++b)a[arguments[b].uuid]=b;this._paths=[];this._parsedPaths=[];this._bindings=[];this._bindingsIndicesByPath={};var d=this;this.stats={objects:{get total(){return d._objects.length},get inUse(){return this.total-d.nCachedObjects_}},get bindingsPerObject(){return d._bindings.length}}}function sf(a,b,c){this._mixer=a;this._clip=b;this._localRoot=c||null;a=b.tracks;b=a.length;c=Array(b);for(var d={endingStart:2400,
4028                endingEnd:2400},e=0;e!==b;++e){var f=a[e].createInterpolant(null);c[e]=f;f.settings=d}this._interpolantSettings=d;this._interpolants=c;this._propertyBindings=Array(b);this._weightInterpolant=this._timeScaleInterpolant=this._byClipCacheIndex=this._cacheIndex=null;this.loop=2201;this._loopCount=-1;this._startTime=null;this.time=0;this._effectiveWeight=this.weight=this._effectiveTimeScale=this.timeScale=1;this.repetitions=Infinity;this.paused=!1;this.enabled=!0;this.clampWhenFinished=!1;this.zeroSlopeAtEnd=
4029                this.zeroSlopeAtStart=!0}function te(a){this._root=a;this._initMemoryManager();this.time=this._accuIndex=0;this.timeScale=1}function Qd(a,b){"string"===typeof a&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),a=b);this.value=a}function ue(){D.call(this);this.type="InstancedBufferGeometry";this.maxInstancedCount=void 0}function ve(a,b,c,d){this.data=a;this.itemSize=b;this.offset=c;this.normalized=!0===d}function rc(a,b){this.array=a;this.stride=b;this.count=void 0!==a?a.length/
4030                b:0;this.dynamic=!1;this.updateRange={offset:0,count:-1};this.version=0}function we(a,b,c){rc.call(this,a,b);this.meshPerAttribute=c||1}function xe(a,b,c){L.call(this,a,b);this.meshPerAttribute=c||1}function tf(a,b,c,d){this.ray=new sb(a,b);this.near=c||0;this.far=d||Infinity;this.params={Mesh:{},Line:{},LOD:{},Points:{threshold:1},Sprite:{}};Object.defineProperties(this.params,{PointCloud:{get:function(){console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points.");return this.Points}}})}
4031            function uf(a,b){return a.distance-b.distance}function ye(a,b,c,d){if(!1!==a.visible&&(a.raycast(b,c),!0===d)){a=a.children;d=0;for(var e=a.length;d<e;d++)ye(a[d],b,c,!0)}}function vf(a){this.autoStart=void 0!==a?a:!0;this.elapsedTime=this.oldTime=this.startTime=0;this.running=!1}function wf(a,b,c){this.radius=void 0!==a?a:1;this.phi=void 0!==b?b:0;this.theta=void 0!==c?c:0;return this}function xf(a,b,c){this.radius=void 0!==a?a:1;this.theta=void 0!==b?b:0;this.y=void 0!==c?c:0;return this}function ze(a,
4032                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       b){this.min=void 0!==a?a:new B(Infinity,Infinity);this.max=void 0!==b?b:new B(-Infinity,-Infinity)}function ld(a){H.call(this);this.material=a;this.render=function(){}}function md(a,b,c,d){this.object=a;this.size=void 0!==b?b:1;a=void 0!==c?c:16711680;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=3*c.faces.length:c&&c.isBufferGeometry&&(b=c.attributes.normal.count);c=new D;b=new z(6*b,3);c.addAttribute("position",b);Y.call(this,c,new T({color:a,linewidth:d}));this.matrixAutoUpdate=
4033                !1;this.update()}function sc(a,b){H.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=b;a=new D;b=[0,0,0,0,0,1,0,0,0,1,0,1,0,0,0,-1,0,1,0,0,0,0,1,1,0,0,0,0,-1,1];for(var c=0,d=1;32>c;c++,d++){var e=c/32*Math.PI*2,f=d/32*Math.PI*2;b.push(Math.cos(e),Math.sin(e),1,Math.cos(f),Math.sin(f),1)}a.addAttribute("position",new z(b,3));b=new T({fog:!1});this.cone=new Y(a,b);this.add(this.cone);this.update()}function yf(a){var b=[];a&&a.isBone&&
4034            b.push(a);for(var c=0;c<a.children.length;c++)b.push.apply(b,yf(a.children[c]));return b}
4034function tc(a){for(var b=yf(a),c=new D,d=[],e=[],f=new G(0,0,1),g=new G(0,1,0),h=0;h<b.length;h++){var l=b[h];l.parent&&l.parent.isBone&&(d.push(0,0,0),d.push(0,0,0),e.push(f.r,f.g,f.b),e.push(g.r,g.g,g.b))}c.addAttribute("position",new z(d,3));c.addAttribute("color",new z(e,3));d=new T({vertexColors:2,depthTest:!1,depthWrite:!1,transparent:!0});Y.call(this,c,d);this.root=a;this.bones=b;this.matrix=a.matrixWorld;
4035                this.matrixAutoUpdate=!1}function uc(a,b,c){this.light=a;this.light.updateMatrixWorld();this.color=c;a=new xb(b,4,2);b=new ua({wireframe:!0,fog:!1});va.call(this,a,b);this.matrix=this.light.matrixWorld;this.matrixAutoUpdate=!1;this.update()}function vc(a,b){H.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=b;a=new T({fog:!1});b=new D;b.addAttribute("position",new L(new Float32Array(15),3));this.line=new wa(b,a);this.add(this.line);
4036                this.update()}function wc(a,b,c){H.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.color=c;a=new ub(b);a.rotateY(.5*Math.PI);this.material=new ua({wireframe:!0,fog:!1});void 0===this.color&&(this.material.vertexColors=2);b=a.getAttribute("position");b=new Float32Array(3*b.count);a.addAttribute("color",new L(b,3));this.add(new va(a,this.material));this.update()}function nd(a,b,c,d){a=a||10;b=b||10;c=new G(void 0!==c?c:4473924);d=new G(void 0!==
4037            d?d:8947848);var e=b/2,f=a/b,g=a/2;a=[];for(var h=[],l=0,m=0,k=-g;l<=b;l++,k+=f){a.push(-g,0,k,g,0,k);a.push(k,0,-g,k,0,g);var n=l===e?c:d;n.toArray(h,m);m+=3;n.toArray(h,m);m+=3;n.toArray(h,m);m+=3;n.toArray(h,m);m+=3}b=new D;b.addAttribute("position",new z(a,3));b.addAttribute("color",new z(h,3));c=new T({vertexColors:2});Y.call(this,b,c)}function Rd(a,b,c,d,e,f){a=a||10;b=b||16;c=c||8;d=d||64;e=new G(void 0!==e?e:4473924);f=new G(void 0!==f?f:8947848);var g=[],h=[],l;for(l=0;l<=b;l++){var m=l/
4038                b*2*Math.PI;var k=Math.sin(m)*a;m=Math.cos(m)*a;g.push(0,0,0);g.push(k,0,m);var n=l&1?e:f;h.push(n.r,n.g,n.b);h.push(n.r,n.g,n.b)}for(l=0;l<=c;l++){n=l&1?e:f;var t=a-a/c*l;for(b=0;b<d;b++)m=b/d*2*Math.PI,k=Math.sin(m)*t,m=Math.cos(m)*t,g.push(k,0,m),h.push(n.r,n.g,n.b),m=(b+1)/d*2*Math.PI,k=Math.sin(m)*t,m=Math.cos(m)*t,g.push(k,0,m),h.push(n.r,n.g,n.b)}a=new D;a.addAttribute("position",new z(g,3));a.addAttribute("color",new z(h,3));g=new T({vertexColors:2});Y.call(this,a,g)}function od(a,b,c,d){this.object=
4039                a;this.size=void 0!==b?b:1;a=void 0!==c?c:16776960;d=void 0!==d?d:1;b=0;(c=this.object.geometry)&&c.isGeometry?b=c.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");c=new D;b=new z(6*b,3);c.addAttribute("position",b);Y.call(this,c,new T({color:a,linewidth:d}));this.matrixAutoUpdate=!1;this.update()}function xc(a,b,c){H.call(this);this.light=a;this.light.updateMatrixWorld();this.matrix=a.matrixWorld;this.matrixAutoUpdate=
4040                !1;this.color=c;void 0===b&&(b=1);a=new D;a.addAttribute("position",new z([-b,b,0,b,b,0,b,-b,0,-b,-b,0,-b,b,0],3));b=new T({fog:!1});this.lightPlane=new wa(a,b);this.add(this.lightPlane);a=new D;a.addAttribute("position",new z([0,0,0,0,0,1],3));this.targetLine=new wa(a,b);this.add(this.targetLine);this.update()}function pd(a){function b(a,b,d){c(a,d);c(b,d)}function c(a,b){f.push(0,0,0);g.push(b.r,b.g,b.b);void 0===h[a]&&(h[a]=[]);h[a].push(f.length/3-1)}var d=new D,e=new T({color:16777215,vertexColors:1}),
4041                f=[],g=[],h={},l=new G(16755200),m=new G(16711680),k=new G(43775),n=new G(16777215),t=new G(3355443);b("n1","n2",l);b("n2","n4",l);b("n4","n3",l);b("n3","n1",l);b("f1","f2",l);b("f2","f4",l);b("f4","f3",l);b("f3","f1",l);b("n1","f1",l);b("n2","f2",l);b("n3","f3",l);b("n4","f4",l);b("p","n1",m);b("p","n2",m);b("p","n3",m);b("p","n4",m);b("u1","u2",k);b("u2","u3",k);b("u3","u1",k);b("c","t",n);b("p","c",t);b("cn1","cn2",t);b("cn3","cn4",t);b("cf1","cf2",t);b("cf3","cf4",t);d.addAttribute("position",
4042                new z(f,3));d.addAttribute("color",new z(g,3));Y.call(this,d,e);this.camera=a;this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix();this.matrix=a.matrixWorld;this.matrixAutoUpdate=!1;this.pointMap=h;this.update()}function Ib(a,b){this.object=a;void 0===b&&(b=16776960);a=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new Float32Array(24),d=new D;d.setIndex(new L(a,1));d.addAttribute("position",new L(c,3));Y.call(this,d,new T({color:b}));this.matrixAutoUpdate=
4043                !1;this.update()}function qd(a,b){this.type="Box3Helper";this.box=a;a=void 0!==b?b:16776960;
4043b=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]);var c=new D;c.setIndex(new L(b,1));c.addAttribute("position",new z([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3));Y.call(this,c,new T({color:a}));this.geometry.computeBoundingSphere()}function rd(a,b,c){this.type="PlaneHelper";this.plane=a;this.size=void 0===b?1:b;a=void 0!==c?c:16776960;b=new D;b.addAttribute("position",
4044                new z([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3));b.computeBoundingSphere();wa.call(this,b,new T({color:a}));b=new D;b.addAttribute("position",new z([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3));b.computeBoundingSphere();this.add(new va(b,new ua({color:a,opacity:.2,transparent:!0,depthWrite:!1})))}function Jb(a,b,c,d,e,f){H.call(this);void 0===d&&(d=16776960);void 0===c&&(c=1);void 0===e&&(e=.2*c);void 0===f&&(f=.2*e);void 0===Sd&&(Sd=new D,Sd.addAttribute("position",
4045                new z([0,0,0,0,1,0],3)),Ae=new ab(0,.5,1,5,1),Ae.translate(0,-.5,0));this.position.copy(b);this.line=new wa(Sd,new T({color:d}));this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new va(Ae,new ua({color:d}));this.cone.matrixAutoUpdate=!1;this.add(this.cone);this.setDirection(a);this.setLength(c,e,f)}function sd(a){a=a||1;var b=[0,0,0,a,0,0,0,0,0,0,a,0,0,0,0,0,0,a];a=new D;a.addAttribute("position",new z(b,3));a.addAttribute("color",new z([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3));b=new T({vertexColors:2});
4046                Y.call(this,a,b)}function zf(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");pa.call(this,a);this.type="catmullrom";this.closed=!0}function Af(a){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");pa.call(this,a);this.type="catmullrom"}function Be(a){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.");pa.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=
4047                Math.pow(2,-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});!1==="name"in Function.prototype&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});void 0===Object.assign&&function(){Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");
4048                for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b}}();Object.assign(za.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,
4049                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              b){void 0!==this._listeners&&(a=this._listeners[a],void 0!==a&&(b=a.indexOf(b),-1!==b&&a.splice(b,1)))},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;b=b.slice(0);for(var c=0,d=b.length;c<d;c++)b[c].call(this,a)}}}});var J={DEG2RAD:Math.PI/180,RAD2DEG:180/Math.PI,generateUUID:function(){for(var a=[],b=0;256>b;b++)a[b]=(16>b?"0":"")+b.toString(16);return function(){var b=4294967295*Math.random()|0,d=4294967295*Math.random()|0,e=4294967295*
4050                    Math.random()|0,f=4294967295*Math.random()|0;return(a[b&255]+a[b>>8&255]+a[b>>16&255]+a[b>>24&255]+"-"+a[d&255]+a[d>>8&255]+"-"+a[d>>16&15|64]+a[d>>24&255]+"-"+a[e&63|128]+a[e>>8&255]+"-"+a[e>>16&255]+a[e>>24&255]+a[f&255]+a[f>>8&255]+a[f>>16&255]+a[f>>24&255]).toUpperCase()}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,
4051                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*J.DEG2RAD},radToDeg:function(a){return a*J.RAD2DEG},isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},ceilPowerOfTwo:function(a){return Math.pow(2,
4052                    Math.ceil(Math.log(a)/Math.LN2))},floorPowerOfTwo:function(a){return Math.pow(2,Math.floor(Math.log(a)/Math.LN2))}};Object.defineProperties(B.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(B.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},
4053                setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
4054                    this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},
4055                subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},applyMatrix3:function(a){var b=this.x,c=this.y;a=a.elements;this.x=a[0]*b+a[3]*c+a[6];this.y=a[1]*b+a[4]*c+a[7];return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},
4056                max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a=new B,b=new B;return function(c,d){a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);
4057                    return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this}
vendor: 28,282 bytes, lines 4057-4106
4057,round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*
4058                    this.x+this.y*this.y)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length()||1)},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.normalize().multiplyScalar(a)},
4059                lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");
4060                    this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b);b=Math.sin(b);var d=this.x-a.x,e=this.y-a.y;this.x=d*c-e*b+a.x;this.y=d*b+e*c+a.y;return this}});Object.assign(R.prototype,{isMatrix4:!0,set:function(a,b,c,d,e,f,g,h,l,m,k,n,t,q,r,p){var v=this.elements;v[0]=a;v[4]=b;v[8]=c;v[12]=d;v[1]=e;v[5]=f;v[9]=g;v[13]=h;v[2]=l;v[6]=m;v[10]=k;v[14]=n;v[3]=t;v[7]=q;v[11]=r;v[15]=p;return this},identity:function(){this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1);return this},
4061                clone:function(){return(new R).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];b[9]=a[9];b[10]=a[10];b[11]=a[11];b[12]=a[12];b[13]=a[13];b[14]=a[14];b[15]=a[15];return this},copyPosition:function(a){var b=this.elements;a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractBasis:function(a,b,c){a.setFromMatrixColumn(this,0);b.setFromMatrixColumn(this,1);c.setFromMatrixColumn(this,
4062                    2);return this},makeBasis:function(a,b,c){this.set(a.x,b.x,c.x,0,a.y,b.y,c.y,0,a.z,b.z,c.z,0,0,0,0,1);return this},extractRotation:function(){var a=new p;return function(b){var c=this.elements,d=b.elements,e=1/a.setFromMatrixColumn(b,0).length(),f=1/a.setFromMatrixColumn(b,1).length();b=1/a.setFromMatrixColumn(b,2).length();c[0]=d[0]*e;c[1]=d[1]*e;c[2]=d[2]*e;c[3]=0;c[4]=d[4]*f;c[5]=d[5]*f;c[6]=d[6]*f;c[7]=0;c[8]=d[8]*b;c[9]=d[9]*b;c[10]=d[10]*b;c[11]=0;c[12]=0;c[13]=0;c[14]=0;c[15]=1;return this}}(),
4063                makeRotationFromEuler:function(a){a&&a.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var b=this.elements,c=a.x,d=a.y,e=a.z,f=Math.cos(c);c=Math.sin(c);var g=Math.cos(d);d=Math.sin(d);var h=Math.cos(e);e=Math.sin(e);if("XYZ"===a.order){a=f*h;var l=f*e,m=c*h,k=c*e;b[0]=g*h;b[4]=-g*e;b[8]=d;b[1]=l+m*d;b[5]=a-k*d;b[9]=-c*g;b[2]=k-a*d;b[6]=m+l*d;b[10]=f*g}else"YXZ"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a+k*c,b[4]=m*c-l,
4064                    b[8]=f*d,b[1]=f*e,b[5]=f*h,b[9]=-c,b[2]=l*c-m,b[6]=k+a*c,b[10]=f*g):"ZXY"===a.order?(a=g*h,l=g*e,m=d*h,k=d*e,b[0]=a-k*c,b[4]=-f*e,b[8]=m+l*c,b[1]=l+m*c,b[5]=f*h,b[9]=k-a*c,b[2]=-f*d,b[6]=c,b[10]=f*g):"ZYX"===a.order?(a=f*h,l=f*e,m=c*h,k=c*e,b[0]=g*h,b[4]=m*d-l,b[8]=a*d+k,b[1]=g*e,b[5]=k*d+a,b[9]=l*d-m,b[2]=-d,b[6]=c*g,b[10]=f*g):"YZX"===a.order?(a=f*g,l=f*d,m=c*g,k=c*d,b[0]=g*h,b[4]=k-a*e,b[8]=m*e+l,b[1]=e,b[5]=f*h,b[9]=-c*h,b[2]=-d*h,b[6]=l*e+m,b[10]=a-k*e):"XZY"===a.order&&(a=f*g,l=f*d,m=c*g,k=
4065                    c*d,b[0]=g*h,b[4]=-e,b[8]=d*h,b[1]=a*e+k,b[5]=f*h,b[9]=l*e-m,b[2]=m*e-l,b[6]=c*h,b[10]=k*e+a);b[3]=0;b[7]=0;b[11]=0;b[12]=0;b[13]=0;b[14]=0;b[15]=1;return this},makeRotationFromQuaternion:function(){var a=new p(0,0,0),b=new p(1,1,1);return function(c){return this.compose(a,c,b)}}(),lookAt:function(){var a=new p,b=new p,c=new p;return function(d,e,f){var g=this.elements;c.subVectors(d,e);0===c.lengthSq()&&(c.z=1);c.normalize();a.crossVectors(f,c);0===a.lengthSq()&&(1===Math.abs(f.z)?c.x+=1E-4:c.z+=
4066                    1E-4,c.normalize(),a.crossVectors(f,c));a.normalize();b.crossVectors(c,a);g[0]=a.x;g[4]=b.x;g[8]=c.x;g[1]=a.y;g[5]=b.y;g[9]=c.y;g[2]=a.z;g[6]=b.z;g[10]=c.z;return this}}(),multiply:function(a,b){return void 0!==b?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(a,b)):this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;
4067                    b=this.elements;a=c[0];var e=c[4],f=c[8],g=c[12],h=c[1],l=c[5],m=c[9],k=c[13],n=c[2],t=c[6],q=c[10],r=c[14],p=c[3],y=c[7],w=c[11];c=c[15];var x=d[0],A=d[4],C=d[8],O=d[12],Q=d[1],z=d[5],B=d[9],H=d[13],G=d[2],D=d[6],E=d[10],J=d[14],L=d[3],I=d[7],K=d[11];d=d[15];b[0]=a*x+e*Q+f*G+g*L;b[4]=a*A+e*z+f*D+g*I;b[8]=a*C+e*B+f*E+g*K;b[12]=a*O+e*H+f*J+g*d;b[1]=h*x+l*Q+m*G+k*L;b[5]=h*A+l*z+m*D+k*I;b[9]=h*C+l*B+m*E+k*K;b[13]=h*O+l*H+m*J+k*d;b[2]=n*x+t*Q+q*G+r*L;b[6]=n*A+t*z+q*D+r*I;b[10]=n*C+t*B+q*E+r*K;b[14]=n*
4068                        O+t*H+q*J+r*d;b[3]=p*x+y*Q+w*G+c*L;b[7]=p*A+y*z+w*D+c*I;b[11]=p*C+y*B+w*E+c*K;b[15]=p*O+y*H+w*J+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[4]*=a;b[8]*=a;b[12]*=a;b[1]*=a;b[5]*=a;b[9]*=a;b[13]*=a;b[2]*=a;b[6]*=a;b[10]*=a;b[14]*=a;b[3]*=a;b[7]*=a;b[11]*=a;b[15]*=a;return this},applyToBufferAttribute:function(){var a=new p;return function(b){for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix4(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),
4069                determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],l=a[13],m=a[2],k=a[6],n=a[10],t=a[14];return a[3]*(+e*h*k-d*l*k-e*g*n+c*l*n+d*g*t-c*h*t)+a[7]*(+b*h*t-b*l*n+e*f*n-d*f*t+d*l*m-e*h*m)+a[11]*(+b*l*k-b*g*t-e*f*k+c*f*t+e*g*m-c*l*m)+a[15]*(-d*g*m-b*h*k+b*g*n+d*f*k-c*f*n+c*h*m)},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];
4070                    a[14]=b;return this},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getInverse:function(a,b){var c=this.elements,d=a.elements;a=d[0];var e=d[1],f=d[2],g=d[3],h=d[4],l=d[5],m=d[6],k=d[7],n=d[8],t=d[9],q=d[10],r=d[11],p=d[12],y=d[13],w=d[14];d=d[15];var x=t*w*k-y*q*k+y*m*r-l*w*r-t*m*d+l*q*d,A=p*q*k-n*w*k-p*m*r+h*w*r+n*m*d-h*q*d,C=n*y*k-p*t*k+p*l*r-h*y*r-n*l*d+h*t*d,O=p*t*m-n*y*m-p*l*q+h*y*q+n*l*w-h*t*w,Q=a*x+e*A+f*C+g*O;if(0===Q){if(!0===b)throw Error("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");
4071                    console.warn("THREE.Matrix4: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/Q;c[0]=x*b;c[1]=(y*q*g-t*w*g-y*f*r+e*w*r+t*f*d-e*q*d)*b;c[2]=(l*w*g-y*m*g+y*f*k-e*w*k-l*f*d+e*m*d)*b;c[3]=(t*m*g-l*q*g-t*f*k+e*q*k+l*f*r-e*m*r)*b;c[4]=A*b;c[5]=(n*w*g-p*q*g+p*f*r-a*w*r-n*f*d+a*q*d)*b;c[6]=(p*m*g-h*w*g-p*f*k+a*w*k+h*f*d-a*m*d)*b;c[7]=(h*q*g-n*m*g+n*f*k-a*q*k-h*f*r+a*m*r)*b;c[8]=C*b;c[9]=(p*t*g-n*y*g-p*e*r+a*y*r+n*e*d-a*t*d)*b;c[10]=(h*y*g-p*l*g+p*e*k-a*y*k-h*e*d+a*l*d)*b;c[11]=
4072                    (n*l*g-h*t*g-n*e*k+a*t*k+h*e*r-a*l*r)*b;c[12]=O*b;c[13]=(n*y*f-p*t*f+p*e*q-a*y*q-n*e*w+a*t*w)*b;c[14]=(p*l*f-h*y*f-p*e*m+a*y*m+h*e*w-a*l*w)*b;c[15]=(h*t*f-n*l*f+n*e*m-a*t*m-h*e*q+a*l*q)*b;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y;a=a.z;b[0]*=c;b[4]*=d;b[8]*=a;b[1]*=c;b[5]*=d;b[9]*=a;b[2]*=c;b[6]*=d;b[10]*=a;b[3]*=c;b[7]*=d;b[11]*=a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],a[4]*a[4]+a[5]*a[5]+a[6]*a[6],
4073                    a[8]*a[8]+a[9]*a[9]+a[10]*a[10]))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a);a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=
4074                    Math.cos(b);b=Math.sin(b);var d=1-c,e=a.x,f=a.y;a=a.z;var g=d*e,h=d*f;this.set(g*e+c,g*f-b*a,g*a+b*f,0,g*f+b*a,h*f+c,h*a-b*e,0,g*a-b*f,h*a+b*e,d*a*a+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeShear:function(a,b,c){this.set(1,b,c,0,a,1,c,0,a,b,1,0,0,0,0,1);return this},compose:function(a,b,c){var d=this.elements,e=b._x,f=b._y,g=b._z,h=b._w,l=e+e,m=f+f,k=g+g;b=e*l;var n=e*m;e*=k;var t=f*m;f*=k;g*=k;l*=h;m*=h;h*=k;k=c.x;var q=c.y;c=
4075                    c.z;d[0]=(1-(t+g))*k;d[1]=(n+h)*k;d[2]=(e-m)*k;d[3]=0;d[4]=(n-h)*q;d[5]=(1-(b+g))*q;d[6]=(f+l)*q;d[7]=0;d[8]=(e+m)*c;d[9]=(f-l)*c;d[10]=(1-(b+t))*c;d[11]=0;d[12]=a.x;d[13]=a.y;d[14]=a.z;d[15]=1;return this},decompose:function(){var a=new p,b=new R;return function(c,d,e){var f=this.elements,g=a.set(f[0],f[1],f[2]).length(),h=a.set(f[4],f[5],f[6]).length(),l=a.set(f[8],f[9],f[10]).length();0>this.determinant()&&(g=-g);c.x=f[12];c.y=f[13];c.z=f[14];b.copy(this);c=1/g;f=1/h;var m=1/l;b.elements[0]*=c;
4076                    b.elements[1]*=c;b.elements[2]*=c;b.elements[4]*=f;b.elements[5]*=f;b.elements[6]*=f;b.elements[8]*=m;b.elements[9]*=m;b.elements[10]*=m;d.setFromRotationMatrix(b);e.x=g;e.y=h;e.z=l;return this}}(),makePerspective:function(a,b,c,d,e,f){void 0===f&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(c-d);g[9]=(c+d)/(c-d);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+
4077                    e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=1/(b-a),l=1/(c-d),m=1/(f-e);g[0]=2*h;g[4]=0;g[8]=0;g[12]=-((b+a)*h);g[1]=0;g[5]=2*l;g[9]=0;g[13]=-((c+d)*l);g[2]=0;g[6]=0;g[10]=-2*m;g[14]=-((f+e)*m);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;16>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;16>c;c++)this.elements[c]=
4078                    a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a}});Object.assign(ca,{slerp:function(a,b,c,d){return c.copy(a).slerp(b,d)},slerpFlat:function(a,b,c,d,e,f,g){var h=c[d+0],l=c[d+1],m=c[d+2];c=c[d+3];d=e[f+0];var k=e[f+1],n=e[f+2];e=e[f+3];if(c!==
4079                    e||h!==d||l!==k||m!==n){f=1-g;var t=h*d+l*k+m*n+c*e,q=0<=t?1:-1,p=1-t*t;p>Number.EPSILON&&(p=Math.sqrt(p),t=Math.atan2(p,t*q),f=Math.sin(f*t)/p,g=Math.sin(g*t)/p);q*=g;h=h*f+d*q;l=l*f+k*q;m=m*f+n*q;c=c*f+e*q;f===1-g&&(g=1/Math.sqrt(h*h+l*l+m*m+c*c),h*=g,l*=g,m*=g,c*=g)}a[b]=h;a[b+1]=l;a[b+2]=m;a[b+3]=c}});Object.defineProperties(ca.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},
4080                z:{get:function(){return this._z},set:function(a){this._z=a;this.onChangeCallback()}},w:{get:function(){return this._w},set:function(a){this._w=a;this.onChangeCallback()}}});Object.assign(ca.prototype,{set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._w=d;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(a){this._x=a.x;this._y=a.y;this._z=a.z;this._w=a.w;this.onChangeCallback();return this},setFromEuler:function(a,
4081                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        b){if(!a||!a.isEuler)throw Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var c=a._x,d=a._y,e=a._z;a=a.order;var f=Math.cos,g=Math.sin,h=f(c/2),l=f(d/2);f=f(e/2);c=g(c/2);d=g(d/2);e=g(e/2);"XYZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f-c*d*e):"YXZ"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"ZXY"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e+c*d*
4082                    f,this._w=h*l*f-c*d*e):"ZYX"===a?(this._x=c*l*f-h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f+c*d*e):"YZX"===a?(this._x=c*l*f+h*d*e,this._y=h*d*f+c*l*e,this._z=h*l*e-c*d*f,this._w=h*l*f-c*d*e):"XZY"===a&&(this._x=c*l*f-h*d*e,this._y=h*d*f-c*l*e,this._z=h*l*e+c*d*f,this._w=h*l*f+c*d*e);if(!1!==b)this.onChangeCallback();return this},setFromAxisAngle:function(a,b){b/=2;var c=Math.sin(b);this._x=a.x*c;this._y=a.y*c;this._z=a.z*c;this._w=Math.cos(b);this.onChangeCallback();return this},setFromRotationMatrix:function(a){var b=
4083                    a.elements,c=b[0];a=b[4];var d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],l=b[6];b=b[10];var m=c+f+b;0<m?(c=.5/Math.sqrt(m+1),this._w=.25/c,this._x=(l-g)*c,this._y=(d-h)*c,this._z=(e-a)*c):c>f&&c>b?(c=2*Math.sqrt(1+c-f-b),this._w=(l-g)/c,this._x=.25*c,this._y=(a+e)/c,this._z=(d+h)/c):f>b?(c=2*Math.sqrt(1+f-c-b),this._w=(d-h)/c,this._x=(a+e)/c,this._y=.25*c,this._z=(g+l)/c):(c=2*Math.sqrt(1+b-c-f),this._w=(e-a)/c,this._x=(d+h)/c,this._y=(g+l)/c,this._z=.25*c);this.onChangeCallback();return this},setFromUnitVectors:function(){var a=
4084                    new p,b;return function(c,d){void 0===a&&(a=new p);b=c.dot(d)+1;1E-6>b?(b=0,Math.abs(c.x)>Math.abs(c.z)?a.set(-c.y,c.x,0):a.set(0,-c.z,c.y)):a.crossVectors(c,d);this._x=a.x;this._y=a.y;this._z=a.z;this._w=b;return this.normalize()}}(),inverse:function(){return this.conjugate()},conjugate:function(){this._x*=-1;this._y*=-1;this._z*=-1;this.onChangeCallback();return this},dot:function(a){return this._x*a._x+this._y*a._y+this._z*a._z+this._w*a._w},lengthSq:function(){return this._x*this._x+this._y*this._y+
4085                    this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var a=this.length();0===a?(this._z=this._y=this._x=0,this._w=1):(a=1/a,this._x*=a,this._y*=a,this._z*=a,this._w*=a);this.onChangeCallback();return this},multiply:function(a,b){return void 0!==b?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(a,b)):this.multiplyQuaternions(this,
4086                    a)},premultiply:function(a){return this.multiplyQuaternions(a,this)},multiplyQuaternions:function(a,b){var c=a._x,d=a._y,e=a._z;a=a._w;var f=b._x,g=b._y,h=b._z;b=b._w;this._x=c*b+a*f+d*h-e*g;this._y=d*b+a*g+e*f-c*h;this._z=e*b+a*h+c*g-d*f;this._w=a*b-c*f-d*g-e*h;this.onChangeCallback();return this},slerp:function(a,b){if(0===b)return this;if(1===b)return this.copy(a);var c=this._x,d=this._y,e=this._z,f=this._w,g=f*a._w+c*a._x+d*a._y+e*a._z;0>g?(this._w=-a._w,this._x=-a._x,this._y=-a._y,this._z=-a._z,
4087                    g=-g):this.copy(a);if(1<=g)return this._w=f,this._x=c,this._y=d,this._z=e,this;a=1-g*g;if(a<=Number.EPSILON)return g=1-b,this._w=g*f+b*this._w,this._x=g*c+b*this._x,this._y=g*d+b*this._y,this._z=g*e+b*this._z,this.normalize();a=Math.sqrt(a);var h=Math.atan2(a,g);g=Math.sin((1-b)*h)/a;b=Math.sin(b*h)/a;this._w=f*g+this._w*b;this._x=c*g+this._x*b;this._y=d*g+this._y*b;this._z=e*g+this._z*b;this.onChangeCallback();return this},equals:function(a){return a._x===this._x&&a._y===this._y&&a._z===this._z&&
4088                    a._w===this._w},fromArray:function(a,b){void 0===b&&(b=0);this._x=a[b];this._y=a[b+1];this._z=a[b+2];this._w=a[b+3];this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._w;return a},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});Object.assign(p.prototype,{isVector3:!0,set:function(a,b,c){this.x=a;this.y=b;this.z=c;return this},setScalar:function(a){this.z=this.y=
4089                    this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,
4090                    this.y,this.z)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=
4091                    a.z*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;return this},multiply:function(a,b){if(void 0!==b)return console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
4092                    this.multiplyVectors(a,b);this.x*=a.x;this.y*=a.y;this.z*=a.z;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;this.z*=a;return this},multiplyVectors:function(a,b){this.x=a.x*b.x;this.y=a.y*b.y;this.z=a.z*b.z;return this},applyEuler:function(){var a=new ca;return function(b){b&&b.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order.");return this.applyQuaternion(a.setFromEuler(b))}}(),applyAxisAngle:function(){var a=new ca;return function(b,
4093                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        c){return this.applyQuaternion(a.setFromAxisAngle(b,c))}}(),applyMatrix3:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[3]*c+a[6]*d;this.y=a[1]*b+a[4]*c+a[7]*d;this.z=a[2]*b+a[5]*c+a[8]*d;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z;a=a.elements;var e=1/(a[3]*b+a[7]*c+a[11]*d+a[15]);this.x=(a[0]*b+a[4]*c+a[8]*d+a[12])*e;this.y=(a[1]*b+a[5]*c+a[9]*d+a[13])*e;this.z=(a[2]*b+a[6]*c+a[10]*d+a[14])*e;return this},applyQuaternion:function(a){var b=this.x,
4094                    c=this.y,d=this.z,e=a.x,f=a.y,g=a.z;a=a.w;var h=a*b+f*d-g*c,l=a*c+g*b-e*d,m=a*d+e*c-f*b;b=-e*b-f*c-g*d;this.x=h*a+b*-e+l*-g-m*-f;this.y=l*a+b*-f+m*-e-h*-g;this.z=m*a+b*-g+h*-f-l*-e;return this},project:function(){var a=new R;return function(b){a.multiplyMatrices(b.projectionMatrix,a.getInverse(b.matrixWorld));return this.applyMatrix4(a)}}(),unproject:function(){var a=new R;return function(b){a.multiplyMatrices(b.matrixWorld,a.getInverse(b.projectionMatrix));return this.applyMatrix4(a)}}(),transformDirection:function(a){var b=
4095                    this.x,c=this.y,d=this.z;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d;this.y=a[1]*b+a[5]*c+a[9]*d;this.z=a[2]*b+a[6]*c+a[10]*d;return this.normalize()},divide:function(a){this.x/=a.x;this.y/=a.y;this.z/=a.z;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,a.z);return this},clamp:function(a,
4096                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));return this},clampScalar:function(){var a=new p,b=new p;return function(c,d){a.set(c,c,c);b.set(d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);return this},ceil:function(){this.x=
4097                    Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;return this},dot:function(a){return this.x*a.x+this.y*
4098                    a.y+this.z*a.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},manhattanLength:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;return this},lerpVectors:function(a,
4099                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},cross:function(a,b){return void 0!==b?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(a,b)):this.crossVectors(this,a)},crossVectors:function(a,b){var c=a.x,d=a.y;a=a.z;var e=b.x,f=b.y;b=b.z;this.x=d*b-a*f;this.y=a*e-c*b;this.z=c*f-d*e;return this},projectOnVector:function(a){var b=a.dot(this)/a.lengthSq();return this.copy(a).multiplyScalar(b)},projectOnPlane:function(){var a=
4100                    new p;return function(b){a.copy(this).projectOnVector(b);return this.sub(a)}}(),reflect:function(){var a=new p;return function(b){return this.sub(a.copy(b).multiplyScalar(2*this.dot(b)))}}(),angleTo:function(a){a=this.dot(a)/Math.sqrt(this.lengthSq()*a.lengthSq());return Math.acos(J.clamp(a,-1,1))},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x,c=this.y-a.y;a=this.z-a.z;return b*b+c*c+a*a},manhattanDistanceTo:function(a){return Math.abs(this.x-
4101                    a.x)+Math.abs(this.y-a.y)+Math.abs(this.z-a.z)},setFromSpherical:function(a){var b=Math.sin(a.phi)*a.radius;this.x=b*Math.sin(a.theta);this.y=Math.cos(a.phi)*a.radius;this.z=b*Math.cos(a.theta);return this},setFromCylindrical:function(a){this.x=a.radius*Math.sin(a.theta);this.y=a.y;this.z=a.radius*Math.cos(a.theta);return this},setFromMatrixPosition:function(a){a=a.elements;this.x=a[12];this.y=a[13];this.z=a[14];return this},setFromMatrixScale:function(a){var b=this.setFromMatrixColumn(a,0).length(),
4102                    c=this.setFromMatrixColumn(a,1).length();a=this.setFromMatrixColumn(a,2).length();this.x=b;this.y=c;this.z=a;return this},setFromMatrixColumn:function(a,b){return this.fromArray(a.elements,4*b)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;return a},fromBufferAttribute:function(a,b,c){void 0!==
4103                c&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);return this}});Object.assign(la.prototype,{isMatrix3:!0,set:function(a,b,c,d,e,f,g,h,l){var m=this.elements;m[0]=a;m[1]=d;m[2]=g;m[3]=b;m[4]=e;m[5]=h;m[6]=c;m[7]=f;m[8]=l;return this},identity:function(){this.set(1,0,0,0,1,0,0,0,1);return this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(a){var b=this.elements;a=a.elements;
4104                    b[0]=a[0];b[1]=a[1];b[2]=a[2];b[3]=a[3];b[4]=a[4];b[5]=a[5];b[6]=a[6];b[7]=a[7];b[8]=a[8];return this},setFromMatrix4:function(a){a=a.elements;this.set(a[0],a[4],a[8],a[1],a[5],a[9],a[2],a[6],a[10]);return this},applyToBufferAttribute:function(){var a=new p;return function(b){for(var c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.applyMatrix3(this),b.setXYZ(c,a.x,a.y,a.z);return b}}(),multiply:function(a){return this.multiplyMatrices(this,a)},premultiply:function(a){return this.multiplyMatrices(a,
4105                    this)},multiplyMatrices:function(a,b){var c=a.elements,d=b.elements;b=this.elements;a=c[0];var e=c[3],f=c[6],g=c[1],h=c[4],l=c[7],m=c[2],k=c[5];c=c[8];var n=d[0],t=d[3],q=d[6],p=d[1],u=d[4],y=d[7],w=d[2],x=d[5];d=d[8];b[0]=a*n+e*p+f*w;b[3]=a*t+e*u+f*x;b[6]=a*q+e*y+f*d;b[1]=g*n+h*p+l*w;b[4]=g*t+h*u+l*x;b[7]=g*q+h*y+l*d;b[2]=m*n+k*p+c*w;b[5]=m*t+k*u+c*x;b[8]=m*q+k*y+c*d;return this},multiplyScalar:function(a){var b=this.elements;b[0]*=a;b[3]*=a;b[6]*=a;b[1]*=a;b[4]*=a;b[7]*=a;b[2]*=a;b[5]*=a;b[8]*=
4106                    a;return this},determinant:function(){var a=this.elements,b=a[0],c=a[1],d=a[2],e=a[3],f=a[4],g=a[5],h=a[6],l=a[7];a=a[8];return b*f*a-b*g*l-c*e*a+c*g*h+d*e*l-d*f*h},getInverse:function(a,b){a&&a.isMatrix4&&console.error("THREE.Matrix3: .getInverse() no longer takes a Matr
4106ix4 argument.");var c=a.elements;a=this.elements;var d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],l=c[5],m=c[6],k=c[7];c=c[8];var n=c*h-l*k,p=l*m-c*g,q=k*g-h*m,r=d*n+e*p+f*q;if(0===r){if(!0===b)throw Error("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");
4107                    console.warn("THREE.Matrix3: .getInverse() can't invert matrix, determinant is 0");return this.identity()}b=1/r;a[0]=n*b;a[1]=(f*k-c*e)*b;a[2]=(l*e-f*h)*b;a[3]=p*b;a[4]=(c*d-f*m)*b;a[5]=(f*g-l*d)*b;a[6]=q*b;a[7]=(e*m-k*d)*b;a[8]=(h*d-e*g)*b;return this},transpose:function(){var a=this.elements;var b=a[1];a[1]=a[3];a[3]=b;b=a[2];a[2]=a[6];a[6]=b;b=a[5];a[5]=a[7];a[7]=b;return this},getNormalMatrix:function(a){return this.setFromMatrix4(a).getInverse(this).transpose()},transposeIntoArray:function(a){var b=
4108                    this.elements;a[0]=b[0];a[1]=b[3];a[2]=b[6];a[3]=b[1];a[4]=b[4];a[5]=b[7];a[6]=b[2];a[7]=b[5];a[8]=b[8];return this},setUvTransform:function(a,b,c,d,e,f,g){var h=Math.cos(e);e=Math.sin(e);this.set(c*h,c*e,-c*(h*f+e*g)+f+a,-d*e,d*h,-d*(-e*f+h*g)+g+b,0,0,1)},scale:function(a,b){var c=this.elements;c[0]*=a;c[3]*=a;c[6]*=a;c[1]*=b;c[4]*=b;c[7]*=b;return this},rotate:function(a){var b=Math.cos(a);a=Math.sin(a);var c=this.elements,d=c[0],e=c[3],f=c[6],g=c[1],h=c[4],l=c[7];c[0]=b*d+a*g;c[3]=b*e+a*h;c[6]=
4109                    b*f+a*l;c[1]=-a*d+b*g;c[4]=-a*e+b*h;c[7]=-a*f+b*l;return this},translate:function(a,b){var c=this.elements;c[0]+=a*c[2];c[3]+=a*c[5];c[6]+=a*c[8];c[1]+=b*c[2];c[4]+=b*c[5];c[7]+=b*c[8];return this},equals:function(a){var b=this.elements;a=a.elements;for(var c=0;9>c;c++)if(b[c]!==a[c])return!1;return!0},fromArray:function(a,b){void 0===b&&(b=0);for(var c=0;9>c;c++)this.elements[c]=a[c+b];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);var c=this.elements;a[b]=c[0];a[b+1]=c[1];
4110                    a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];return a}});var Ff=0;ea.DEFAULT_IMAGE=void 0;ea.DEFAULT_MAPPING=300;ea.prototype=Object.assign(Object.create(za.prototype),{constructor:ea,isTexture:!0,updateMatrix:function(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=
4111                    a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.center.copy(a.center);this.rotation=a.rotation;this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrix.copy(a.matrix);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;
4112                    this.encoding=a.encoding;return this},toJSON:function(a){function b(a){if(a instanceof HTMLCanvasElement)var b=a;else{b=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");b.width=a.width;b.height=a.height;var c=b.getContext("2d");a instanceof ImageData?c.putImageData(a,0,0):c.drawImage(a,0,0,a.width,a.height)}return 2048<b.width||2048<b.height?b.toDataURL("image/jpeg",.6):b.toDataURL("image/png")}var c=void 0===a||"string"===typeof a;if(!c&&void 0!==a.textures[this.uuid])return a.textures[this.uuid];
4113                    var d={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var e=this.image;void 0===e.uuid&&(e.uuid=J.generateUUID());if(!c&&void 0===a.images[e.uuid]){if(Array.isArray(e)){var f=
4114                        [];for(var g=0,h=e.length;g<h;g++)f.push(b(e[g]))}else f=b(e);a.images[e.uuid]={uuid:e.uuid,url:f}}d.image=e.uuid}c||(a.textures[this.uuid]=d);return d},dispose:function(){this.dispatchEvent({type:"dispose"})}
vendor: 11,295 bytes, lines 4114-4134
4114,transformUv:function(a){if(300===this.mapping){a.applyMatrix3(this.matrix);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=
4115                    Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}});Object.defineProperty(ea.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(W.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},
4116                setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,
4117                    this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,
4118                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=
4119                    a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/
4120                    b);return this},setAxisAngleFromRotationMatrix:function(a){a=a.elements;var b=a[0];var c=a[4];var d=a[8],e=a[1],f=a[5],g=a[9];var h=a[2];var l=a[6];var m=a[10];if(.01>Math.abs(c-e)&&.01>Math.abs(d-h)&&.01>Math.abs(g-l)){if(.1>Math.abs(c+e)&&.1>Math.abs(d+h)&&.1>Math.abs(g+l)&&.1>Math.abs(b+f+m-3))return this.set(1,0,0,0),this;a=Math.PI;b=(b+1)/2;f=(f+1)/2;m=(m+1)/2;c=(c+e)/4;d=(d+h)/4;g=(g+l)/4;b>f&&b>m?.01>b?(l=0,c=h=.707106781):(l=Math.sqrt(b),h=c/l,c=d/l):f>m?.01>f?(l=.707106781,h=0,c=.707106781):
4121                    (h=Math.sqrt(f),l=c/h,c=g/h):.01>m?(h=l=.707106781,c=0):(c=Math.sqrt(m),l=d/c,h=g/c);this.set(l,h,c,a);return this}a=Math.sqrt((l-g)*(l-g)+(d-h)*(d-h)+(e-c)*(e-c));.001>Math.abs(a)&&(a=1);this.x=(l-g)/a;this.y=(d-h)/a;this.z=(e-c)/a;this.w=Math.acos((b+f+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,
4122                    a.z);this.w=Math.max(this.w,a.w);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));this.z=Math.max(a.z,Math.min(b.z,this.z));this.w=Math.max(a.w,Math.min(b.w,this.w));return this},clampScalar:function(){var a,b;return function(c,d){void 0===a&&(a=new W,b=new W);a.set(c,c,c,c);b.set(d,d,d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.divideScalar(c||1).multiplyScalar(Math.max(a,Math.min(b,c)))},
4123                floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);this.z=Math.floor(this.z);this.w=Math.floor(this.w);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);this.z=Math.ceil(this.z);this.w=Math.ceil(this.w);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);this.z=Math.round(this.z);this.w=Math.round(this.w);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):
4124                    Math.floor(this.y);this.z=0>this.z?Math.ceil(this.z):Math.floor(this.z);this.w=0>this.w?Math.ceil(this.w):Math.floor(this.w);return this},negate:function(){this.x=-this.x;this.y=-this.y;this.z=-this.z;this.w=-this.w;return this},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},manhattanLength:function(){return Math.abs(this.x)+
4125                    Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length()||1)},setLength:function(a){return this.normalize().multiplyScalar(a)},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;this.z+=(a.z-this.z)*b;this.w+=(a.w-this.w)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y&&a.z===this.z&&a.w===this.w},fromArray:function(a,b){void 0===
4126                b&&(b=0);this.x=a[b];this.y=a[b+1];this.z=a[b+2];this.w=a[b+3];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;a[b+2]=this.z;a[b+3]=this.w;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);this.z=a.getZ(b);this.w=a.getW(b);return this}});kb.prototype=Object.assign(Object.create(za.prototype),{constructor:kb,isWebGLRenderTarget:!0,
4127                setSize:function(a,b){if(this.width!==a||this.height!==b)this.width=a,this.height=b,this.dispose();this.viewport.set(0,0,a,b);this.scissor.set(0,0,a,b)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.width=a.width;this.height=a.height;this.viewport.copy(a.viewport);this.texture=a.texture.clone();this.depthBuffer=a.depthBuffer;this.stencilBuffer=a.stencilBuffer;this.depthTexture=a.depthTexture;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});
4128            Lb.prototype=Object.create(kb.prototype);Lb.prototype.constructor=Lb;Lb.prototype.isWebGLRenderTargetCube=!0;lb.prototype=Object.create(ea.prototype);lb.prototype.constructor=lb;lb.prototype.isDataTexture=!0;Object.assign(Xa.prototype,{isBox3:!0,set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromArray:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.length;h<l;h+=3){var m=a[h],k=a[h+1],n=a[h+2];m<b&&(b=m);k<c&&(c=k);n<d&&(d=n);m>
4129                e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromBufferAttribute:function(a){for(var b=Infinity,c=Infinity,d=Infinity,e=-Infinity,f=-Infinity,g=-Infinity,h=0,l=a.count;h<l;h++){var m=a.getX(h),k=a.getY(h),n=a.getZ(h);m<b&&(b=m);k<c&&(c=k);n<d&&(d=n);m>e&&(e=m);k>f&&(f=k);n>g&&(g=n)}this.min.set(b,c,d);this.max.set(e,f,g);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=
4130                    new p;return function(b,c){c=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(c);this.max.copy(b).add(c);return this}}(),setFromObject:function(a){this.makeEmpty();return this.expandByObject(a)},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=this.min.z=Infinity;this.max.x=this.max.y=this.max.z=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<
4131                    this.min.y||this.max.z<this.min.z},getCenter:function(a){void 0===a&&(console.warn("THREE.Box3: .getCenter() target is now required"),a=new p);return this.isEmpty()?a.set(0,0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box3: .getSize() target is now required"),a=new p);return this.isEmpty()?a.set(0,0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);
4132                    this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},expandByObject:function(){function a(a){var f=a.geometry;if(void 0!==f)if(f.isGeometry)for(f=f.vertices,c=0,d=f.length;c<d;c++)e.copy(f[c]),e.applyMatrix4(a.matrixWorld),b.expandByPoint(e);else if(f.isBufferGeometry&&(f=f.attributes.position,void 0!==f))for(c=0,d=f.count;c<d;c++)e.fromBufferAttribute(f,c).applyMatrix4(a.matrixWorld),b.expandByPoint(e)}var b,c,d,e=new p;return function(c){b=
4133                    this;c.updateMatrixWorld(!0);c.traverse(a);return this}}(),containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y||a.z<this.min.z||a.z>this.max.z?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=this.max.y&&this.min.z<=a.min.z&&a.max.z<=this.max.z},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box3: .getParameter() target is now required"),b=new p);return b.set((a.x-this.min.x)/(this.max.x-
4134                    this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y),(a.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y||a.max.z<this.min.z||a.min.z>this.max.z?!1:!0},intersectsSphere:function(){var a=new p;return function(b){this.clampPoint(b.center,a);return a.distanceToSquared(b.center)<=b.radius*b.radius}}
4134(),intersectsPlane:function(a){if(0<a.normal.x){var b=a.normal.x*this.min.x;var c=a.normal.x*this.max.x}else b=
4135                    a.normal.x*this.max.x,c=a.normal.x*this.min.x;0<a.normal.y?(b+=a.normal.y*this.min.y,c+=a.normal.y*this.max.y):(b+=a.normal.y*this.max.y,c+=a.normal.y*this.min.y);0<a.normal.z?(b+=a.normal.z*this.min.z,c+=a.normal.z*this.max.z):(b+=a.normal.z*this.max.z,c+=a.normal.z*this.min.z);return b<=a.constant&&c>=a.constant},intersectsTriangle:function(){function a(a){var e;var f=0;for(e=a.length-3;f<=e;f+=3){h.fromArray(a,f);var g=m.x*Math.abs(h.x)+m.y*Math.abs(h.y)+m.z*Math.abs(h.z),l=b.dot(h),k=c.dot(h),
4136                    n=d.dot(h);if(Math.max(-Math.max(l,k,n),Math.min(l,k,n))>g)return!1}return!0}var b=new p,c=new p,d=new p,e=new p,f=new p,g=new p,h=new p,l=new p,m=new p,k=new p;return function(h){if(this.isEmpty())return!1;this.getCenter(l);m.subVectors(this.max,l);b.subVectors(h.a,l);c.subVectors(h.b,l);d.subVectors(h.c,l);e.subVectors(c,b);f.subVectors(d,c);g.subVectors(b,d);h=[0,-e.z,e.y,0,-f.z,f.y,0,-g.z,g.y,e.z,0,-e.x,f.z,0,-f.x,g.z,0,-g.x,-e.y,e.x,0,-f.y,f.x,0,-g.y,g.x,0];if(!a(h))return!1;h=[1,0,0,0,1,0,0,
4137                    0,1];if(!a(h))return!1;k.crossVectors(e,f);h=[k.x,k.y,k.z];return a(h)}}(),clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box3: .clampPoint() target is now required"),b=new p);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=new p;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),getBoundingSphere:function(){var a=new p;return function(b){void 0===b&&(console.warn("THREE.Box3: .getBoundingSphere() target is now required"),b=new Ha);
4138                    this.getCenter(b.center);b.radius=.5*this.getSize(a).length();return b}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);this.isEmpty()&&this.makeEmpty();return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},applyMatrix4:function(a){if(this.isEmpty())return this;a=a.elements;var b=a[0]*this.min.x,c=a[1]*this.min.x,d=a[2]*this.min.x,e=a[0]*this.max.x,f=a[1]*this.max.x,g=a[2]*this.max.x,h=a[4]*this.min.y,l=a[5]*this.min.y,m=a[6]*this.min.y,k=a[4]*this.max.y,
4139                    n=a[5]*this.max.y,p=a[6]*this.max.y,q=a[8]*this.min.z,r=a[9]*this.min.z,u=a[10]*this.min.z,y=a[8]*this.max.z,w=a[9]*this.max.z,x=a[10]*this.max.z;this.min.x=Math.min(b,e)+Math.min(h,k)+Math.min(q,y)+a[12];this.min.y=Math.min(c,f)+Math.min(l,n)+Math.min(r,w)+a[13];this.min.z=Math.min(d,g)+Math.min(m,p)+Math.min(u,x)+a[14];this.max.x=Math.max(b,e)+Math.max(h,k)+Math.max(q,y)+a[12];this.max.y=Math.max(c,f)+Math.max(l,n)+Math.max(r,w)+a[13];this.max.z=Math.max(d,g)+Math.max(m,p)+Math.max(u,x)+a[14];return this},
4140                translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});Object.assign(Ha.prototype,{set:function(a,b){this.center.copy(a);this.radius=b;return this},setFromPoints:function(){var a=new Xa;return function(b,c){var d=this.center;void 0!==c?d.copy(c):a.setFromPoints(b).getCenter(d);for(var e=c=0,f=b.length;e<f;e++)c=Math.max(c,d.distanceToSquared(b[e]));this.radius=Math.sqrt(c);return this}}(),clone:function(){return(new this.constructor).copy(this)},
4141                copy:function(a){this.center.copy(a.center);this.radius=a.radius;return this},empty:function(){return 0>=this.radius},containsPoint:function(a){return a.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(a){return a.distanceTo(this.center)-this.radius},intersectsSphere:function(a){var b=this.radius+a.radius;return a.center.distanceToSquared(this.center)<=b*b},intersectsBox:function(a){return a.intersectsSphere(this)},intersectsPlane:function(a){return Math.abs(a.distanceToPoint(this.center))<=
4142                    this.radius},clampPoint:function(a,b){var c=this.center.distanceToSquared(a);void 0===b&&(console.warn("THREE.Sphere: .clampPoint() target is now required"),b=new p);b.copy(a);c>this.radius*this.radius&&(b.sub(this.center).normalize(),b.multiplyScalar(this.radius).add(this.center));return b},getBoundingBox:function(a){void 0===a&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),a=new Xa);a.set(this.center,this.center);a.expandByScalar(this.radius);return a}
vendor: 5,083 bytes, lines 4142-4151
4142,applyMatrix4:function(a){this.center.applyMatrix4(a);
4143                    this.radius*=a.getMaxScaleOnAxis();return this},translate:function(a){this.center.add(a);return this},equals:function(a){return a.center.equals(this.center)&&a.radius===this.radius}});Object.assign(Ia.prototype,{set:function(a,b){this.normal.copy(a);this.constant=b;return this},setComponents:function(a,b,c,d){this.normal.set(a,b,c);this.constant=d;return this},setFromNormalAndCoplanarPoint:function(a,b){this.normal.copy(a);this.constant=-b.dot(this.normal);return this},setFromCoplanarPoints:function(){var a=
4144                    new p,b=new p;return function(c,d,e){d=a.subVectors(e,d).cross(b.subVectors(c,d)).normalize();this.setFromNormalAndCoplanarPoint(d,c);return this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.normal.copy(a.normal);this.constant=a.constant;return this},normalize:function(){var a=1/this.normal.length();this.normal.multiplyScalar(a);this.constant*=a;return this},negate:function(){this.constant*=-1;this.normal.negate();return this},distanceToPoint:function(a){return this.normal.dot(a)+
4145                    this.constant},distanceToSphere:function(a){return this.distanceToPoint(a.center)-a.radius},projectPoint:function(a,b){void 0===b&&(console.warn("THREE.Plane: .projectPoint() target is now required"),b=new p);return b.copy(this.normal).multiplyScalar(-this.distanceToPoint(a)).add(a)},intersectLine:function(){var a=new p;return function(b,c){void 0===c&&(console.warn("THREE.Plane: .intersectLine() target is now required"),c=new p);var d=b.delta(a),e=this.normal.dot(d);if(0===e){if(0===this.distanceToPoint(b.start))return c.copy(b.start)}else if(e=
4146                    -(b.start.dot(this.normal)+this.constant)/e,!(0>e||1<e))return c.copy(d).multiplyScalar(e).add(b.start)}}(),intersectsLine:function(a){var b=this.distanceToPoint(a.start);a=this.distanceToPoint(a.end);return 0>b&&0<a||0>a&&0<b},intersectsBox:function(a){return a.intersectsPlane(this)},intersectsSphere:function(a){return a.intersectsPlane(this)},coplanarPoint:function(a){void 0===a&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),a=new p);return a.copy(this.normal).multiplyScalar(-this.constant)},
4147                applyMatrix4:function(){var a=new p,b=new la;return function(c,d){d=d||b.getNormalMatrix(c);c=this.coplanarPoint(a).applyMatrix4(c);d=this.normal.applyMatrix3(d).normalize();this.constant=-c.dot(d);return this}}(),translate:function(a){this.constant-=a.dot(this.normal);return this},equals:function(a){return a.normal.equals(this.normal)&&a.constant===this.constant}});Object.assign(td.prototype,{set:function(a,b,c,d,e,f){var g=this.planes;g[0].copy(a);g[1].copy(b);g[2].copy(c);g[3].copy(d);g[4].copy(e);
4148                    g[5].copy(f);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){for(var b=this.planes,c=0;6>c;c++)b[c].copy(a.planes[c]);return this},setFromMatrix:function(a){var b=this.planes,c=a.elements;a=c[0];var d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],l=c[6],m=c[7],k=c[8],n=c[9],p=c[10],q=c[11],r=c[12],u=c[13],y=c[14];c=c[15];b[0].setComponents(f-a,m-g,q-k,c-r).normalize();b[1].setComponents(f+a,m+g,q+k,c+r).normalize();b[2].setComponents(f+d,m+h,q+n,c+u).normalize();b[3].setComponents(f-
4149                    d,m-h,q-n,c-u).normalize();b[4].setComponents(f-e,m-l,q-p,c-y).normalize();b[5].setComponents(f+e,m+l,q+p,c+y).normalize();return this},intersectsObject:function(){var a=new Ha;return function(b){var c=b.geometry;null===c.boundingSphere&&c.computeBoundingSphere();a.copy(c.boundingSphere).applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),intersectsSprite:function(){var a=new Ha;return function(b){a.center.set(0,0,0);a.radius=.7071067811865476;a.applyMatrix4(b.matrixWorld);return this.intersectsSphere(a)}}(),
4150                intersectsSphere:function(a){var b=this.planes,c=a.center;a=-a.radius;for(var d=0;6>d;d++)if(b[d].distanceToPoint(c)<a)return!1;return!0},intersectsBox:function(){var a=new p,b=new p;return function(c){for(var d=this.planes,e=0;6>e;e++){var f=d[e];a.x=0<f.normal.x?c.min.x:c.max.x;b.x=0<f.normal.x?c.max.x:c.min.x;a.y=0<f.normal.y?c.min.y:c.max.y;b.y=0<f.normal.y?c.max.y:c.min.y;a.z=0<f.normal.z?c.min.z:c.max.z;b.z=0<f.normal.z?c.max.z:c.min.z;var g=f.distanceToPoint(a);f=f.distanceToPoint(b);if(0>
4151                    g&&0>f)return!1}return!0}}(),containsPoint:function(a){for(var b=this.planes,c=0;6>c;c++)if(0>b[c].distanceToPoint(a))return!1;return!0}});var S={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",alphatest_fragment:"#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\t\tfloat dotNV = saturate( dot
4151( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
4152                    aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"\nvec3 transformed = vec3( position );\n",beginnormal_vertex:"\nvec3 objectNormal = vec3( normal );\n",bsdfs:"float punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t}\n\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );
4152\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE  = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS  = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
4153                    bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}
4153\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tfDet *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
4154                    clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t#endif\n#endif\n",
4155                    clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",
4156                    color_fragment:"#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",color_pars_vertex:"#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",color_vertex:"#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",common:"#define PI 3.14159265359\n#define PI2 6.28318530718\n#define PI_HALF 1.5707963267949\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\n",
4157                    cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1  (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);
4157\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale =  bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",
4158                    defaultnormal_vertex:"vec3 transformedNormal = normalMatrix * objectNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
4159                    emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",encodings_fragment:"  gl_FragColor = linearToOutputTexel( gl_FragColor );\n",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}
4159\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat M      = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM            = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.x, max( value.g, value.b ) );\n\tfloat D      = max( maxRange / maxRGB, 1.0 );\n\tD            = min( floor( D ) / 255.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value )  {\n\tvec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n\tXp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract(Le);\n\tvResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n\treturn vec4( max(vRGB, 0.0), 1.0 );\n}\n",
4160                    envmap_fragment:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\treflectVec = normalize( reflectVec );\n\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\treflectVec = normalize( reflectVec );\n\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
4161                    envmap_pars_fragment:"#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntensity;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
4162                    envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",envmap_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;
4162\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",
4163                    fog_vertex:"\n#ifdef USE_FOG\nfogDepth = -mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n  varying float fogDepth;\n#endif\n",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * fogDepth * fogDepth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif\n",
4164                    gradientmap_pars_fragment:"#ifdef TOON\n\tuniform sampler2D gradientMap;\n\tvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\t\tfloat dotNL = dot( normal, lightDirection );\n\t\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t\t#ifdef USE_GRADIENTMAP\n\t\t\treturn texture2D( gradientMap, coord ).rgb;\n\t\t#else\n\t\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t\t#endif\n\t}\n#endif\n",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
4165                    lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
4166                    lights_pars_begin:"uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t\tfloat shadowCameraNear;\n\t\tfloat shadowCameraFar;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}
4166\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight  ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n",
4167                    lights_pars_maps:"#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShinine
4167ssExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = asin( clamp( reflectVec.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\t\t\tsampleUV.x = atan( reflectVec.z, reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
4168                    lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifdef TOON\n\t\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#else\n\t\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\t\tvec3 irradiance = dotNL * directLight.color;\n\t#endif\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
4169                    lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",
4170                    lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;
4170\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos - halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos + halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos + halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos - halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material )   GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
4171                    lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}
4171\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearCoatRadiance = vec3( 0.0 );\n#endif\n",
4172                    lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tirradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), maxMipLevel );\n\t#ifndef STANDARD\n\t\tclearCoatRadiance += getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), maxMipLevel );\n\t#endif\n#endif\n",
4173                    lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
4174                    logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\tgl_Position.z *= gl_Position.w;\n\t#endif\n#endif\n",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
4175                    map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",map_particle_fragment:"#ifdef USE_MAP\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",map_particle_pars_fragment:"#ifdef USE_MAP\n\tuniform mat3 uvTransform;\n\tuniform sampler2D map;\n#endif\n",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif\n",
4176                    metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",
4177                    morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",
4178                    normal_fragment_begin:"#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#endif\n#endif\n",normal_fragment_maps:"#ifdef USE_NORMALMAP\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t#ifdef FLIP_SIDED\n\t\t\tnormal = - normal;\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tnormal = normal * ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#endif\n\t\tnormal = normalize( normalMatrix * normal );
4178\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
4179                    normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\t#ifdef OBJECTSPACE_NORMALMAP\n\t\tuniform mat3 normalMatrix;\n\t#else\n\t\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\t\tvec2 st0 = dFdx( vUv.st );\n\t\t\tvec2 st1 = dFdy( vUv.st );\n\t\t\tfloat scale = sign( st1.t * st0.s - st0.t * st1.s );\n\t\t\tvec3 S = normalize( ( q0 * st1.t - q1 * st0.t ) * scale );\n\t\t\tvec3 T = normalize( ( - q0 * st1.s + q1 * st0.s ) * scale );\n\t\t\tvec3 N = normalize( surf_norm );\n\t\t\tmat3 tsn = mat3( S, T, N );\n\t\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\t\tmapN.xy *= normalScale;\n\t\t\tmapN.xy *= ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t\treturn normalize( tsn * mapN );\n\t\t}\n\t#endif\n#endif\n",
4180                    packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256.,  256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",
4181                    premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",project_vertex:"vec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\ngl_Position = projectionMatrix * mvPosition;\n",dithering_fragment:"#if defined( DITHERING )\n  gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif\n",dithering_pars_fragment:"#if defined( DITHERING )\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif\n",
4182                    roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif\n",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tshadow = (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );
4182\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
4183                    shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
4184                    shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
4185                    shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\t#pragma unroll_loop\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
4186                    skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
4187                    skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif\n",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;
4187\n\tskinMatrix  = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
4188                    specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n  gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",tonemapping_pars_fragment:"#ifndef saturate\n\t#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
4189                    uv_pars_fragment:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform mat3 uvTransform;\n#endif\n",
4190                    uv_vertex:"#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
4191                    uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n#endif\n",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",
4192                    cube_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}\n",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",
4193                    depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",
4194                    distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}\n",
4195                    distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}\n",
4196                    equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = asin( clamp( direction.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",equirect_vert:"varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",
4197                    linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
4198                    linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}\n",
4199                    meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\treflectedLight.indirectDiffuse += texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
4200                    meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}\n",
4201                    meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",
4202                    meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",
4203                    meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",
4204                    meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHA
4204DED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",
4205                    meshphysical_frag:"#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars_begin>\n#include <lights_pars_maps>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}\n",
4206                    meshphysical_vert:"#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n",
4207                    normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}\n",
4208                    normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || ( defined( USE_NORMALMAP ) && ! defined( OBJECTSPACE_NORMALMAP ) )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}\n",
4209                    points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
4210                    points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}\n",
4211                    shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <fog_fragment>\n}\n",shadow_vert:"#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}\n"},
4212                Ba={merge:function(a){for(var b={},c=0;c<a.length;c++){var d=this.clone(a[c]),e;
vendor: 21,032 bytes, lines 4212-4249
4212for(e in d)b[e]=d[e]}return b},clone:function(a){var b={},c;for(c in a){b[c]={};for(var d in a[c]){var e=a[c][d];e&&(e.isColor||e.isMatrix3||e.isMatrix4||e.isVector2||e.isVector3||e.isVector4||e.isTexture)?b[c][d]=e.clone():Array.isArray(e)?b[c][d]=e.slice():b[c][d]=e}}return b}},Tg={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,
4213                    blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,
4214                    darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,
4215                    lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,
4216                    mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,
4217                    rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074};Object.assign(G.prototype,
4218                {isColor:!0,r:1,g:1,b:1,set:function(a){a&&a.isColor?this.copy(a):"number"===typeof a?this.setHex(a):"string"===typeof a&&this.setStyle(a);return this},setScalar:function(a){this.b=this.g=this.r=a;return this},setHex:function(a){a=Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSL:function(){function a(a,c,d){0>d&&(d+=1);1<d&&--d;return d<1/6?a+6*(c-a)*d:.5>d?c:d<2/3?a+6*(c-a)*(2/3-d):a}return function(b,
4219                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    c,d){b=J.euclideanModulo(b,1);c=J.clamp(c,0,1);d=J.clamp(d,0,1);0===c?this.r=this.g=this.b=d:(c=.5>=d?d*(1+c):d+c-d*c,d=2*d-c,this.r=a(d,c,b+1/3),this.g=a(d,c,b),this.b=a(d,c,b-1/3));return this}}(),setStyle:function(a){function b(b){void 0!==b&&1>parseFloat(b)&&console.warn("THREE.Color: Alpha component of "+a+" will be ignored.")}var c;if(c=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(a)){var d=c[2];switch(c[1]){case "rgb":case "rgba":if(c=/^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=
4220                        Math.min(255,parseInt(c[1],10))/255,this.g=Math.min(255,parseInt(c[2],10))/255,this.b=Math.min(255,parseInt(c[3],10))/255,b(c[5]),this;if(c=/^(\d+)%\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d))return this.r=Math.min(100,parseInt(c[1],10))/100,this.g=Math.min(100,parseInt(c[2],10))/100,this.b=Math.min(100,parseInt(c[3],10))/100,b(c[5]),this;break;case "hsl":case "hsla":if(c=/^([0-9]*\.?[0-9]+)\s*,\s*(\d+)%\s*,\s*(\d+)%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(d)){d=parseFloat(c[1])/
4221                        360;var e=parseInt(c[2],10)/100,f=parseInt(c[3],10)/100;b(c[5]);return this.setHSL(d,e,f)}}}else if(c=/^#([A-Fa-f0-9]+)$/.exec(a)){c=c[1];d=c.length;if(3===d)return this.r=parseInt(c.charAt(0)+c.charAt(0),16)/255,this.g=parseInt(c.charAt(1)+c.charAt(1),16)/255,this.b=parseInt(c.charAt(2)+c.charAt(2),16)/255,this;if(6===d)return this.r=parseInt(c.charAt(0)+c.charAt(1),16)/255,this.g=parseInt(c.charAt(2)+c.charAt(3),16)/255,this.b=parseInt(c.charAt(4)+c.charAt(5),16)/255,this}a&&0<a.length&&(c=Tg[a],
4222                        void 0!==c?this.setHex(c):console.warn("THREE.Color: Unknown color "+a));return this},clone:function(){return new this.constructor(this.r,this.g,this.b)},copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a,b){void 0===b&&(b=2);this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},copyLinearToGamma:function(a,b){void 0===b&&(b=2);b=0<b?1/b:1;this.r=Math.pow(a.r,b);this.g=Math.pow(a.g,b);this.b=Math.pow(a.b,b);return this},convertGammaToLinear:function(a){this.copyGammaToLinear(this,
4223                        a);return this},convertLinearToGamma:function(a){this.copyLinearToGamma(this,a);return this},copySRGBToLinear:function(){function a(a){return.04045>a?.0773993808*a:Math.pow(.9478672986*a+.0521327014,2.4)}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),copyLinearToSRGB:function(){function a(a){return.0031308>a?12.92*a:1.055*Math.pow(a,.41666)-.055}return function(b){this.r=a(b.r);this.g=a(b.g);this.b=a(b.b);return this}}(),convertSRGBToLinear:function(){this.copySRGBToLinear(this);
4224                        return this},convertLinearToSRGB:function(){this.copyLinearToSRGB(this);return this},getHex:function(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0},getHexString:function(){return("000000"+this.getHex().toString(16)).slice(-6)},getHSL:function(a){void 0===a&&(console.warn("THREE.Color: .getHSL() target is now required"),a={h:0,s:0,l:0});var b=this.r,c=this.g,d=this.b,e=Math.max(b,c,d),f=Math.min(b,c,d),g,h=(f+e)/2;if(f===e)f=g=0;else{var l=e-f;f=.5>=h?l/(e+f):l/(2-e-f);switch(e){case b:g=(c-
4225                        d)/l+(c<d?6:0);break;case c:g=(d-b)/l+2;break;case d:g=(b-c)/l+4}g/=6}a.h=g;a.s=f;a.l=h;return a},getStyle:function(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"},offsetHSL:function(){var a={};return function(b,c,d){this.getHSL(a);a.h+=b;a.s+=c;a.l+=d;this.setHSL(a.h,a.s,a.l);return this}}(),add:function(a){this.r+=a.r;this.g+=a.g;this.b+=a.b;return this},addColors:function(a,b){this.r=a.r+b.r;this.g=a.g+b.g;this.b=a.b+b.b;return this},addScalar:function(a){this.r+=a;this.g+=
4226                        a;this.b+=a;return this},sub:function(a){this.r=Math.max(0,this.r-a.r);this.g=Math.max(0,this.g-a.g);this.b=Math.max(0,this.b-a.b);return this},multiply:function(a){this.r*=a.r;this.g*=a.g;this.b*=a.b;return this},multiplyScalar:function(a){this.r*=a;this.g*=a;this.b*=a;return this},lerp:function(a,b){this.r+=(a.r-this.r)*b;this.g+=(a.g-this.g)*b;this.b+=(a.b-this.b)*b;return this},equals:function(a){return a.r===this.r&&a.g===this.g&&a.b===this.b},fromArray:function(a,b){void 0===b&&(b=0);this.r=
4227                        a[b];this.g=a[b+1];this.b=a[b+2];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.r;a[b+1]=this.g;a[b+2]=this.b;return a},toJSON:function(){return this.getHex()}});var K={common:{diffuse:{value:new G(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new la},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},
4228                        aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new B(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:2.5E-4},fogNear:{value:1},
4229                        fogFar:{value:2E3},fogColor:{value:new G(16777215)}},lights:{ambientLightColor:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},
4230                        pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{},shadow:{},shadowBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}}},points:{diffuse:{value:new G(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},uvTransform:{value:new la}}},
4231                tb={basic:{uniforms:Ba.merge([K.common,K.specularmap,K.envmap,K.aomap,K.lightmap,K.fog]),vertexShader:S.meshbasic_vert,fragmentShader:S.meshbasic_frag},lambert:{uniforms:Ba.merge([K.common,K.specularmap,K.envmap,K.aomap,K.lightmap,K.emissivemap,K.fog,K.lights,{emissive:{value:new G(0)}}]),vertexShader:S.meshlambert_vert,fragmentShader:S.meshlambert_frag},phong:{uniforms:Ba.merge([K.common,K.specularmap,K.envmap,K.aomap,K.lightmap,K.emissivemap,K.bumpmap,K.normalmap,K.displacementmap,K.gradientmap,
4232                            K.fog,K.lights,{emissive:{value:new G(0)},specular:{value:new G(1118481)},shininess:{value:30}}]),vertexShader:S.meshphong_vert,fragmentShader:S.meshphong_frag},standard:{uniforms:Ba.merge([K.common,K.envmap,K.aomap,K.lightmap,K.emissivemap,K.bumpmap,K.normalmap,K.displacementmap,K.roughnessmap,K.metalnessmap,K.fog,K.lights,{emissive:{value:new G(0)},roughness:{value:.5},metalness:{value:.5},envMapIntensity:{value:1}}]),vertexShader:S.meshphysical_vert,fragmentShader:S.meshphysical_frag},points:{uniforms:Ba.merge([K.points,
4233                            K.fog]),vertexShader:S.points_vert,fragmentShader:S.points_frag},dashed:{uniforms:Ba.merge([K.common,K.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:S.linedashed_vert,fragmentShader:S.linedashed_frag},depth:{uniforms:Ba.merge([K.common,K.displacementmap]),vertexShader:S.depth_vert,fragmentShader:S.depth_frag},normal:{uniforms:Ba.merge([K.common,K.bumpmap,K.normalmap,K.displacementmap,{opacity:{value:1}}]),vertexShader:S.normal_vert,fragmentShader:S.normal_frag},cube:{uniforms:{tCube:{value:null},
4234                            tFlip:{value:-1},opacity:{value:1}},vertexShader:S.cube_vert,fragmentShader:S.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:S.equirect_vert,fragmentShader:S.equirect_frag},distanceRGBA:{uniforms:Ba.merge([K.common,K.displacementmap,{referencePosition:{value:new p},nearDistance:{value:1},farDistance:{value:1E3}}]),vertexShader:S.distanceRGBA_vert,fragmentShader:S.distanceRGBA_frag},shadow:{uniforms:Ba.merge([K.lights,K.fog,{color:{value:new G(0)},opacity:{value:1}}]),vertexShader:S.shadow_vert,
4235                        fragmentShader:S.shadow_frag}};tb.physical={uniforms:Ba.merge([tb.standard.uniforms,{clearCoat:{value:0},clearCoatRoughness:{value:0}}]),vertexShader:S.meshphysical_vert,fragmentShader:S.meshphysical_frag};mb.RotationOrders="XYZ YZX ZXY XZY YXZ ZYX".split(" ");mb.DefaultOrder="XYZ";Object.defineProperties(mb.prototype,{x:{get:function(){return this._x},set:function(a){this._x=a;this.onChangeCallback()}},y:{get:function(){return this._y},set:function(a){this._y=a;this.onChangeCallback()}},z:{get:function(){return this._z},
4236                    set:function(a){this._z=a;this.onChangeCallback()}},order:{get:function(){return this._order},set:function(a){this._order=a;this.onChangeCallback()}}});Object.assign(mb.prototype,{isEuler:!0,set:function(a,b,c,d){this._x=a;this._y=b;this._z=c;this._order=d||this._order;this.onChangeCallback();return this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(a){this._x=a._x;this._y=a._y;this._z=a._z;this._order=a._order;this.onChangeCallback();return this},
4237                setFromRotationMatrix:function(a,b,c){var d=J.clamp,e=a.elements;a=e[0];var f=e[4],g=e[8],h=e[1],l=e[5],m=e[9],k=e[2],n=e[6];e=e[10];b=b||this._order;"XYZ"===b?(this._y=Math.asin(d(g,-1,1)),.99999>Math.abs(g)?(this._x=Math.atan2(-m,e),this._z=Math.atan2(-f,a)):(this._x=Math.atan2(n,l),this._z=0)):"YXZ"===b?(this._x=Math.asin(-d(m,-1,1)),.99999>Math.abs(m)?(this._y=Math.atan2(g,e),this._z=Math.atan2(h,l)):(this._y=Math.atan2(-k,a),this._z=0)):"ZXY"===b?(this._x=Math.asin(d(n,-1,1)),.99999>Math.abs(n)?
4238                    (this._y=Math.atan2(-k,e),this._z=Math.atan2(-f,l)):(this._y=0,this._z=Math.atan2(h,a))):"ZYX"===b?(this._y=Math.asin(-d(k,-1,1)),.99999>Math.abs(k)?(this._x=Math.atan2(n,e),this._z=Math.atan2(h,a)):(this._x=0,this._z=Math.atan2(-f,l))):"YZX"===b?(this._z=Math.asin(d(h,-1,1)),.99999>Math.abs(h)?(this._x=Math.atan2(-m,l),this._y=Math.atan2(-k,a)):(this._x=0,this._y=Math.atan2(g,e))):"XZY"===b?(this._z=Math.asin(-d(f,-1,1)),.99999>Math.abs(f)?(this._x=Math.atan2(n,l),this._y=Math.atan2(g,a)):(this._x=
4239                    Math.atan2(-m,e),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+b);this._order=b;if(!1!==c)this.onChangeCallback();return this},setFromQuaternion:function(){var a=new R;return function(b,c,d){a.makeRotationFromQuaternion(b);return this.setFromRotationMatrix(a,c,d)}}(),setFromVector3:function(a,b){return this.set(a.x,a.y,a.z,b||this._order)},reorder:function(){var a=new ca;return function(b){a.setFromEuler(this);return this.setFromQuaternion(a,b)}}(),equals:function(a){return a._x===
4240                    this._x&&a._y===this._y&&a._z===this._z&&a._order===this._order},fromArray:function(a){this._x=a[0];this._y=a[1];this._z=a[2];void 0!==a[3]&&(this._order=a[3]);this.onChangeCallback();return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this._x;a[b+1]=this._y;a[b+2]=this._z;a[b+3]=this._order;return a},toVector3:function(a){return a?a.set(this._x,this._y,this._z):new p(this._x,this._y,this._z)},onChange:function(a){this.onChangeCallback=a;return this},onChangeCallback:function(){}});
4241            Object.assign(Wd.prototype,{set:function(a){this.mask=1<<a|0},enable:function(a){this.mask=this.mask|1<<a|0},toggle:function(a){this.mask^=1<<a|0},disable:function(a){this.mask&=~(1<<a|0)},test:function(a){return 0!==(this.mask&a.mask)}});var Hf=0;H.DefaultUp=new p(0,1,0);H.DefaultMatrixAutoUpdate=!0;H.prototype=Object.assign(Object.create(za.prototype),{constructor:H,isObject3D:!0,onBeforeRender:function(){},onAfterRender:function(){},applyMatrix:function(a){this.matrix.multiplyMatrices(a,this.matrix);
4242                    this.matrix.decompose(this.position,this.quaternion,this.scale)},applyQuaternion:function(a){this.quaternion.premultiply(a);return this},setRotationFromAxisAngle:function(a,b){this.quaternion.setFromAxisAngle(a,b)},setRotationFromEuler:function(a){this.quaternion.setFromEuler(a,!0)},setRotationFromMatrix:function(a){this.quaternion.setFromRotationMatrix(a)},setRotationFromQuaternion:function(a){this.quaternion.copy(a)},rotateOnAxis:function(){var a=new ca;return function(b,c){a.setFromAxisAngle(b,
4243                    c);this.quaternion.multiply(a);return this}}(),rotateOnWorldAxis:function(){var a=new ca;return function(b,c){a.setFromAxisAngle(b,c);this.quaternion.premultiply(a);return this}}(),rotateX:function(){var a=new p(1,0,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateY:function(){var a=new p(0,1,0);return function(b){return this.rotateOnAxis(a,b)}}(),rotateZ:function(){var a=new p(0,0,1);return function(b){return this.rotateOnAxis(a,b)}}(),translateOnAxis:function(){var a=new p;return function(b,
4244                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 c){a.copy(b).applyQuaternion(this.quaternion);this.position.add(a.multiplyScalar(c));return this}}(),translateX:function(){var a=new p(1,0,0);return function(b){return this.translateOnAxis(a,b)}}(),translateY:function(){var a=new p(0,1,0);return function(b){return this.translateOnAxis(a,b)}}(),translateZ:function(){var a=new p(0,0,1);return function(b){return this.translateOnAxis(a,b)}}(),localToWorld:function(a){return a.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var a=new R;return function(b){return b.applyMatrix4(a.getInverse(this.matrixWorld))}}(),
4245                lookAt:function(){var a=new R,b=new p;return function(c,d,e){c.isVector3?b.copy(c):b.set(c,d,e);this.isCamera?a.lookAt(this.position,b,this.up):a.lookAt(b,this.position,this.up);this.quaternion.setFromRotationMatrix(a)}}(),add:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.add(arguments[b]);return this}if(a===this)return console.error("THREE.Object3D.add: object can't be added as a child of itself.",a),this;a&&a.isObject3D?(null!==a.parent&&a.parent.remove(a),a.parent=
4246                    this,a.dispatchEvent({type:"added"}),this.children.push(a)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",a);return this},remove:function(a){if(1<arguments.length){for(var b=0;b<arguments.length;b++)this.remove(arguments[b]);return this}b=this.children.indexOf(a);-1!==b&&(a.parent=null,a.dispatchEvent({type:"removed"}),this.children.splice(b,1));return this},getObjectById:function(a){return this.getObjectByProperty("id",a)},getObjectByName:function(a){return this.getObjectByProperty("name",
4247                    a)},getObjectByProperty:function(a,b){if(this[a]===b)return this;for(var c=0,d=this.children.length;c<d;c++){var e=this.children[c].getObjectByProperty(a,b);if(void 0!==e)return e}},getWorldPosition:function(a){void 0===a&&(console.warn("THREE.Object3D: .getWorldPosition() target is now required"),a=new p);this.updateMatrixWorld(!0);return a.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var a=new p,b=new p;return function(c){void 0===c&&(console.warn("THREE.Object3D: .getWorldQuaternion() target is now required"),
4248                    c=new ca);this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,c,b);return c}}(),getWorldScale:function(){var a=new p,b=new ca;return function(c){void 0===c&&(console.warn("THREE.Object3D: .getWorldScale() target is now required"),c=new p);this.updateMatrixWorld(!0);this.matrixWorld.decompose(a,b,c);return c}}(),getWorldDirection:function(){var a=new ca;return function(b){void 0===b&&(console.warn("THREE.Object3D: .getWorldDirection() target is now required"),b=new p);this.getWorldQuaternion(a);
4249                    return b.set(0,0,1).applyQuaternion(a)}}(),raycast:function(){},traverse:function(a){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverse(a)}
4249,traverseVisible:function(a){if(!1!==this.visible){a(this);for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].traverseVisible(a)}},traverseAncestors:function(a){var b=this.parent;null!==b&&(a(b),b.traverseAncestors(a))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale);this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(a){this.matrixAutoUpdate&&
4250                this.updateMatrix();if(this.matrixWorldNeedsUpdate||a)null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,a=!0;for(var b=this.children,c=0,d=b.length;c<d;c++)b[c].updateMatrixWorld(a)},toJSON:function(a){function b(b,c){void 0===b[c.uuid]&&(b[c.uuid]=c.toJSON(a));return c.uuid}function c(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var d=void 0===a||"string"===typeof a,
4251                    e={};d&&(a={geometries:{},materials:{},textures:{},images:{},shapes:{}},e.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});var f={};f.uuid=this.uuid;f.type=this.type;""!==this.name&&(f.name=this.name);!0===this.castShadow&&(f.castShadow=!0);!0===this.receiveShadow&&(f.receiveShadow=!0);!1===this.visible&&(f.visible=!1);!1===this.frustumCulled&&(f.frustumCulled=!1);0!==this.renderOrder&&(f.renderOrder=this.renderOrder);"{}"!==JSON.stringify(this.userData)&&(f.userData=this.userData);
4252                    f.layers=this.layers.mask;f.matrix=this.matrix.toArray();!1===this.matrixAutoUpdate&&(f.matrixAutoUpdate=!1);if(void 0!==this.geometry){f.geometry=b(a.geometries,this.geometry);var g=this.geometry.parameters;if(void 0!==g&&void 0!==g.shapes)if(g=g.shapes,Array.isArray(g))for(var h=0,l=g.length;h<l;h++)b(a.shapes,g[h]);else b(a.shapes,g)}if(void 0!==this.material)if(Array.isArray(this.material)){g=[];h=0;for(l=this.material.length;h<l;h++)g.push(b(a.materials,this.material[h]));f.material=g}else f.material=
4253                        b(a.materials,this.material);if(0<this.children.length)for(f.children=[],h=0;h<this.children.length;h++)f.children.push(this.children[h].toJSON(a).object);if(d){d=c(a.geometries);h=c(a.materials);l=c(a.textures);var m=c(a.images);g=c(a.shapes);0<d.length&&(e.geometries=d);0<h.length&&(e.materials=h);0<l.length&&(e.textures=l);0<m.length&&(e.images=m);0<g.length&&(e.shapes=g)}e.object=f;return e},clone:function(a){return(new this.constructor).copy(this,a)},copy:function(a,b){void 0===b&&(b=!0);this.name=
4254                    a.name;this.up.copy(a.up);this.position.copy(a.position);this.quaternion.copy(a.quaternion);this.scale.copy(a.scale);this.matrix.copy(a.matrix);this.matrixWorld.copy(a.matrixWorld);this.matrixAutoUpdate=a.matrixAutoUpdate;this.matrixWorldNeedsUpdate=a.matrixWorldNeedsUpdate;this.layers.mask=a.layers.mask;this.visible=a.visible;this.castShadow=a.castShadow;this.receiveShadow=a.receiveShadow;this.frustumCulled=a.frustumCulled;this.renderOrder=a.renderOrder;this.userData=JSON.parse(JSON.stringify(a.userData));
4255                    if(!0===b)for(b=0;b<a.children.length;b++)this.add(a.children[b].clone());return this}});Ra.prototype=Object.assign(Object.create(H.prototype),{constructor:Ra,isCamera:!0,copy:function(a,b){H.prototype.copy.call(this,a,b);this.matrixWorldInverse.copy(a.matrixWorldInverse);this.projectionMatrix.copy(a.projectionMatrix);return this},getWorldDirection:function(){var a=new ca;return function(b){void 0===b&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),b=new p);this.getWorldQuaternion(a);
4256                    return b.set(0,0,-1).applyQuaternion(a)}}(),updateMatrixWorld:function(a){H.prototype.updateMatrixWorld.call(this,a);this.matrixWorldInverse.getInverse(this.matrixWorld)},clone:function(){return(new this.constructor).copy(this)}});Mb.prototype=Object.assign(Object.create(Ra.prototype),{constructor:Mb,isOrthographicCamera:!0,copy:function(a,b){Ra.prototype.copy.call(this,a,b);this.left=a.left;this.right=a.right;this.top=a.top;this.bottom=a.bottom;this.near=a.near;this.far=a.far;this.zoom=a.zoom;this.view=
4257                    null===a.view?null:Object.assign({},a.view);return this}
4257,setViewOffset:function(a,b,c,d,e,f){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=
4258                    (this.right-this.left)/(2*this.zoom),b=(this.top-this.bottom)/(2*this.zoom),c=(this.right+this.left)/2,d=(this.top+this.bottom)/2,e=c-a;c+=a;a=d+b;b=d-b;if(null!==this.view&&this.view.enabled){c=this.zoom/(this.view.width/this.view.fullWidth);b=this.zoom/(this.view.height/this.view.fullHeight);var f=(this.right-this.left)/this.view.width;d=(this.top-this.bottom)/this.view.height;e+=this.view.offsetX/c*f;c=e+this.view.width/c*f;a-=this.view.offsetY/b*d;b=a-this.view.height/b*d}this.projectionMatrix.makeOrthographic(e,
4259                    c,a,b,this.near,this.far)},toJSON:function(a){a=H.prototype.toJSON.call(this,a);a.object.zoom=this.zoom;a.object.left=this.left;a.object.right=this.right;a.object.top=this.top;a.object.bottom=this.bottom;a.object.near=this.near;a.object.far=this.far;null!==this.view&&(a.object.view=Object.assign({},this.view));return a}});Object.assign(Ya.prototype,{clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a=a.a;this.b=a.b;this.c=a.c;this.normal.copy(a.normal);this.color.copy(a.color);
4260                    this.materialIndex=a.materialIndex;for(var b=0,c=a.vertexNormals.length;b<c;b++)this.vertexNormals[b]=a.vertexNormals[b].clone();b=0;for(c=a.vertexColors.length;b<c;b++)this.vertexColors[b]=a.vertexColors[b].clone();return this}});var If=0;P.prototype=Object.assign(Object.create(za.prototype),{constructor:P,isGeometry:!0,applyMatrix:function(a){for(var b=(new la).getNormalMatrix(a),c=0,d=this.vertices.length;c<d;c++)this.vertices[c].applyMatrix4(a);c=0;for(d=this.faces.length;c<d;c++){a=this.faces[c];
4261                    a.normal.applyMatrix3(b).normalize();for(var e=0,f=a.vertexNormals.length;e<f;e++)a.vertexNormals[e].applyMatrix3(b).normalize()}null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();this.normalsNeedUpdate=this.verticesNeedUpdate=!0;return this},rotateX:function(){var a=new R;return function(b){a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a=new R;return function(b){a.makeRotationY(b);this.applyMatrix(a);return this}}(),
4262                rotateZ:function(){var a=new R;return function(b){a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a=new R;return function(b,c,d){a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a=new R;return function(b,c,d){a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a=new H;return function(b){a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),fromBufferGeometry:function(a){function b(a,b,d,e){var f=void 0!==
4263                g?[k[a].clone(),k[b].clone(),k[d].clone()]:[],q=void 0!==h?[c.colors[a].clone(),c.colors[b].clone(),c.colors[d].clone()]:[];e=new Ya(a,b,d,f,q,e);c.faces.push(e);void 0!==l&&c.faceVertexUvs[0].push([n[a].clone(),n[b].clone(),n[d].clone()]);void 0!==m&&c.faceVertexUvs[1].push([t[a].clone(),t[b].clone(),t[d].clone()])}var c=this,d=null!==a.index?a.index.array:void 0,e=a.attributes,f=e.position.array,g=void 0!==e.normal?e.normal.array:void 0,h=void 0!==e.color?e.color.array:void 0,l=void 0!==e.uv?e.uv.array:
4264                    void 0,m=void 0!==e.uv2?e.uv2.array:void 0;void 0!==m&&(this.faceVertexUvs[1]=[]);for(var k=[],n=[],t=[],q=e=0;e<f.length;e+=3,q+=2)c.vertices.push(new p(f[e],f[e+1],f[e+2])),void 0!==g&&k.push(new p(g[e],g[e+1],g[e+2])),void 0!==h&&c.colors.push(new G(h[e],h[e+1],h[e+2])),void 0!==l&&n.push(new B(l[q],l[q+1])),void 0!==m&&t.push(new B(m[q],m[q+1]));var r=a.groups;if(0<r.length)for(e=0;e<r.length;e++){f=r[e];var u=f.start,y=f.count;q=u;for(u+=y;q<u;q+=3)void 0!==d?b(d[q],d[q+1],d[q+2],f.materialIndex):
4265                    b(q,q+1,q+2,f.materialIndex)}else if(void 0!==d)for(e=0;e<d.length;e+=3)b(d[e],d[e+1],d[e+2]);else for(e=0;e<f.length/3;e+=3)b(e,e+1,e+2);this.computeFaceNormals();
4265null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());return this},center:function(){var a=new p;return function(){this.computeBoundingBox();this.boundingBox.getCenter(a).negate();this.translate(a.x,a.y,a.z);return this}}(),normalize:function(){this.computeBoundingSphere();
4266                    var a=this.boundingSphere.center,b=this.boundingSphere.radius;b=0===b?1:1/b;var c=new R;c.set(b,0,0,-b*a.x,0,b,0,-b*a.y,0,0,b,-b*a.z,0,0,0,1);this.applyMatrix(c);return this},computeFaceNormals:function(){for(var a=new p,b=new p,c=0,d=this.faces.length;c<d;c++){var e=this.faces[c],f=this.vertices[e.a],g=this.vertices[e.b];a.subVectors(this.vertices[e.c],g);b.subVectors(f,g);a.cross(b);a.normalize();e.normal.copy(a)}},computeVertexNormals:function(a){void 0===a&&(a=!0);var b;var c=Array(this.vertices.length);
4267                    var d=0;for(b=this.vertices.length;d<b;d++)c[d]=new p;if(a){var e=new p,f=new p;a=0;for(d=this.faces.length;a<d;a++){b=this.faces[a];var g=this.vertices[b.a];var h=this.vertices[b.b];var l=this.vertices[b.c];e.subVectors(l,h);f.subVectors(g,h);e.cross(f);c[b.a].add(e);c[b.b].add(e);c[b.c].add(e)}}else for(this.computeFaceNormals(),a=0,d=this.faces.length;a<d;a++)b=this.faces[a],c[b.a].add(b.normal),c[b.b].add(b.normal),c[b.c].add(b.normal);d=0;for(b=this.vertices.length;d<b;d++)c[d].normalize();a=
4268                        0;for(d=this.faces.length;a<d;a++)b=this.faces[a],g=b.vertexNormals,3===g.length?(g[0].copy(c[b.a]),g[1].copy(c[b.b]),g[2].copy(c[b.c])):(g[0]=c[b.a].clone(),g[1]=c[b.b].clone(),g[2]=c[b.c].clone());0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var a;this.computeFaceNormals();var b=0;for(a=this.faces.length;b<a;b++){var c=this.faces[b];var d=c.vertexNormals;3===d.length?(d[0].copy(c.normal),d[1].copy(c.normal),d[2].copy(c.normal)):(d[0]=c.normal.clone(),d[1]=
4269                    c.normal.clone(),d[2]=c.normal.clone())}0<this.faces.length&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var a,b;var c=0;for(b=this.faces.length;c<b;c++){var d=this.faces[c];
4269d.__originalFaceNormal?d.__originalFaceNormal.copy(d.normal):d.__originalFaceNormal=d.normal.clone();d.__originalVertexNormals||(d.__originalVertexNormals=[]);var e=0;for(a=d.vertexNormals.length;e<a;e++)d.__originalVertexNormals[e]?d.__originalVertexNormals[e].copy(d.vertexNormals[e]):d.__originalVertexNormals[e]=
4270                    d.vertexNormals[e].clone()}var f=new P;f.faces=this.faces;e=0;for(a=this.morphTargets.length;e<a;e++){if(!this.morphNormals[e]){this.morphNormals[e]={};this.morphNormals[e].faceNormals=[];this.morphNormals[e].vertexNormals=[];d=this.morphNormals[e].faceNormals;var g=this.morphNormals[e].vertexNormals;c=0;for(b=this.faces.length;c<b;c++){var h=new p;var l={a:new p,b:new p,c:new p};d.push(h);g.push(l)}}g=this.morphNormals[e];f.vertices=this.morphTargets[e].vertices;f.computeFaceNormals();f.computeVertexNormals();
4271                    c=0;for(b=this.faces.length;c<b;c++)d=this.faces[c],h=g.faceNormals[c],l=g.vertexNormals[c],h.copy(d.normal),l.a.copy(d.vertexNormals[0]),l.b.copy(d.vertexNormals[1]),l.c.copy(d.vertexNormals[2])}c=0;for(b=this.faces.length;c<b;
vendor: 4,906 bytes, lines 4271-4277
4271c++)d=this.faces[c],d.normal=d.__originalFaceNormal,d.vertexNormals=d.__originalVertexNormals},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new Xa);this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&
4272                (this.boundingSphere=new Ha);this.boundingSphere.setFromPoints(this.vertices)},merge:function(a,b,c){if(a&&a.isGeometry){var d,e=this.vertices.length,f=this.vertices,g=a.vertices,h=this.faces,l=a.faces,m=this.faceVertexUvs[0],k=a.faceVertexUvs[0],n=this.colors,p=a.colors;void 0===c&&(c=0);void 0!==b&&(d=(new la).getNormalMatrix(b));a=0;for(var q=g.length;a<q;a++){var r=g[a].clone();void 0!==b&&r.applyMatrix4(b);f.push(r)}a=0;for(q=p.length;a<q;a++)n.push(p[a].clone());a=0;for(q=l.length;a<q;a++){g=
4273                    l[a];var u=g.vertexNormals;p=g.vertexColors;n=new Ya(g.a+e,g.b+e,g.c+e);n.normal.copy(g.normal);void 0!==d&&n.normal.applyMatrix3(d).normalize();b=0;for(f=u.length;b<f;b++)r=u[b].clone(),void 0!==d&&r.applyMatrix3(d).normalize(),n.vertexNormals.push(r);n.color.copy(g.color);b=0;for(f=p.length;b<f;b++)r=p[b],n.vertexColors.push(r.clone());n.materialIndex=g.materialIndex+c;h.push(n)}a=0;for(q=k.length;a<q;a++)if(c=k[a],d=[],void 0!==c){b=0;for(f=c.length;b<f;b++)d.push(c[b].clone());m.push(d)}}else console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",
4274                    a)},mergeMesh:function(a){a&&a.isMesh?(a.matrixAutoUpdate&&a.updateMatrix(),this.merge(a.geometry,a.matrix)):console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",a)},mergeVertices:function(){var a={},b=[],c=[],d=Math.pow(10,4),e;var f=0;for(e=this.vertices.length;f<e;f++){var g=this.vertices[f];g=Math.round(g.x*d)+"_"+Math.round(g.y*d)+"_"+Math.round(g.z*d);void 0===a[g]?(a[g]=f,b.push(this.vertices[f]),c[f]=b.length-1):c[f]=c[a[g]]}a=[];f=0;for(e=this.faces.length;f<e;f++)for(d=
4275                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     this.faces[f],d.a=c[d.a],d.b=c[d.b],d.c=c[d.c],d=[d.a,d.b,d.c],g=0;3>g;g++)if(d[g]===d[(g+1)%3]){a.push(f);break}for(f=a.length-1;0<=f;f--)for(d=a[f],this.faces.splice(d,1),c=0,e=this.faceVertexUvs.length;c<e;c++)this.faceVertexUvs[c].splice(d,1);f=this.vertices.length-b.length;this.vertices=b;return f},setFromPoints:function(a){this.vertices=[];for(var b=0,c=a.length;b<c;b++){var d=a[b];this.vertices.push(new p(d.x,d.y,d.z||0))}return this},sortFacesByMaterialIndex:function(){for(var a=this.faces,
4276                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               b=a.length,c=0;c<b;c++)a[c]._id=c;a.sort(function(a,b){return a.materialIndex-b.materialIndex});var d=this.faceVertexUvs[0],e=this.faceVertexUvs[1],f,g;d&&d.length===b&&(f=[]);e&&e.length===b&&(g=[]);for(c=0;c<b;c++){var h=a[c]._id;f&&f.push(d[h]);g&&g.push(e[h])}f&&(this.faceVertexUvs[0]=f);g&&(this.faceVertexUvs[1]=g)},toJSON:function(){function a(a,b,c){return c?a|1<<b:a&~(1<<b)}function b(a){var b=a.x.toString()+a.y.toString()+a.z.toString();if(void 0!==m[b])return m[b];m[b]=l.length/3;l.push(a.x,
4277                    a.y,a.z);return m[b]}function c(a){var b=a.r.toString()+a.g.toString()+a.b.toString();if(void 0!==n[b])return n[b];n[b]=k.length;k.push(a.getHex());return n[b]}function d(a){var b=a.x.toString()+a.y.toString();if(void 0!==q[b])return q[b];q[b]=p.length/2;p.push(a.x,a.y);return q[b]}var e={metadata:{version:4.5,type:"Geometry",generator:"Geometry.toJSON"}};e.uuid=this.uuid;
4277e.type=this.type;""!==this.name&&(e.name=this.name);if(void 0!==this.parameters){var f=this.parameters,g;for(g in f)void 0!==f[g]&&
4278                (e[g]=f[g]);return e}f=[];for(g=0;g<this.vertices.length;g++){var h=this.vertices[g];f.push(h.x,h.y,h.z)}h=[];var l=[],m={},k=[],n={},p=[],q={};for(g=0;g<this.faces.length;g++){var r=this.faces[g],u=void 0!==this.faceVertexUvs[0][g],y=0<r.normal.length(),w=0<r.vertexNormals.length,x=1!==r.color.r||1!==r.color.g||1!==r.color.b,A=0<r.vertexColors.length,C=0;C=a(C,0,0);C=a(C,1,!0);C=a(C,2,!1);C=a(C,3,u);C=a(C,4,y);C=a(C,5,w);C=a(C,6,x);C=a(C,7,A);h.push(C);h.push(r.a,r.b,r.c);h.push(r.materialIndex);
4279                    u&&(u=this.faceVertexUvs[0][g],h.push(d(u[0]),d(u[1]),d(u[2])));y&&h.push(b(r.normal));w&&(y=r.vertexNormals,h.push(b(y[0]),b(y[1]),b(y[2])));x&&h.push(c(r.color));A&&(r=r.vertexColors,h.push(c(r[0]),c(r[1]),c(r[2])))}e.data={};e.data.vertices=f;e.data.normals=l;0<k.length&&(e.data.colors=k);0<p.length&&(e.data.uvs=[p]);e.data.faces=h;return e},clone:function(){return(new P).copy(this)},copy:function(a){var b,c,d;this.vertices=[];this.colors=[];this.faces=[];this.faceVertexUvs=[[]];this.morphTargets=
4280                    [];this.morphNormals=[];this.skinWeights=[];this.skinIndices=[];this.lineDistances=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var e=a.vertices;var f=0;for(b=e.length;f<b;f++)this.vertices.push(e[f].clone());e=a.colors;f=0;for(b=e.length;f<b;f++)this.colors.push(e[f].clone());e=a.faces;f=0;for(b=e.length;f<b;f++)this.faces.push(e[f].clone());f=0;for(b=a.faceVertexUvs.length;f<b;f++){var g=a.faceVertexUvs[f];void 0===this.faceVertexUvs[f]&&(this.faceVertexUvs[f]=[]);e=0;for(c=g.length;e<
4281                c;e++){var h=g[e],l=[];var m=0;for(d=h.length;m<d;m++)l.push(h[m].clone());this.faceVertexUvs[f].push(l)}}m=a.morphTargets;f=0;for(b=m.length;f<b;f++){d={};d.name=m[f].name;if(void 0!==m[f].vertices)for(d.vertices=[],e=0,c=m[f].vertices.length;e<c;e++)d.vertices.push(m[f].vertices[e].clone());if(void 0!==m[f].normals)for(d.normals=[],e=0,c=m[f].normals.length;e<c;e++)d.normals.push(m[f].normals[e].clone());this.morphTargets.push(d)}m=a.morphNormals;f=0;for(b=m.length;f<b;f++){d={};if(void 0!==m[f].vertexNormals)for(d.vertexNormals=
4282                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             [],e=0,c=m[f].vertexNormals.length;e<c;e++)g=m[f].vertexNormals[e],h={},h.a=g.a.clone(),h.b=g.b.clone(),h.c=g.c.clone(),d.vertexNormals.push(h);if(void 0!==m[f].faceNormals)for(d.faceNormals=[],e=0,c=m[f].faceNormals.length;e<c;e++)d.faceNormals.push(m[f].faceNormals[e].clone());this.morphNormals.push(d)}e=a.skinWeights;f=0;for(b=e.length;f<b;f++)this.skinWeights.push(e[f].clone());e=a.skinIndices;f=0;for(b=e.length;f<b;f++)this.skinIndices.push(e[f].clone());e=a.lineDistances;f=0;for(b=e.length;f<
4283                b;f++)this.lineDistances.push(e[f]);f=a.boundingBox;null!==f&&(this.boundingBox=f.clone());f=a.boundingSphere;null!==f&&(this.boundingSphere=f.clone());this.elementsNeedUpdate=a.elementsNeedUpdate;this.verticesNeedUpdate=a.verticesNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.lineDistancesNeedUpdate=a.lineDistancesNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});
4284            Object.defineProperty(L.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(L.prototype,{isBufferAttribute:!0,onUploadCallback:function(){},setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==a?a.length/this.itemSize:0;this.array=a;return this},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.name=a.name;this.array=new a.array.constructor(a.array);this.itemSize=
4285                    a.itemSize;this.count=a.count;this.normalized=a.normalized;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.itemSize;c*=b.itemSize;
vendor: 7,365 bytes, lines 4285-4299
4285for(var d=0,e=this.itemSize;d<e;d++)this.array[a+d]=b.array[c+d];return this},copyArray:function(a){this.array.set(a);return this},copyColorsArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",d),f=new G);b[c++]=f.r;b[c++]=f.g;b[c++]=f.b}return this},
4286                copyVector2sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",d),f=new B);b[c++]=f.x;b[c++]=f.y}return this},copyVector3sArray:function(a){for(var b=this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",d),f=new p);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z}return this},copyVector4sArray:function(a){for(var b=
4287                    this.array,c=0,d=0,e=a.length;d<e;d++){var f=a[d];void 0===f&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",d),f=new W);b[c++]=f.x;b[c++]=f.y;b[c++]=f.z;b[c++]=f.w}return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},getX:function(a){return this.array[a*this.itemSize]},setX:function(a,b){this.array[a*this.itemSize]=b;return this},getY:function(a){return this.array[a*this.itemSize+1]},setY:function(a,b){this.array[a*this.itemSize+1]=b;return this},
4288                getZ:function(a){return this.array[a*this.itemSize+2]},setZ:function(a,b){this.array[a*this.itemSize+2]=b;return this},getW:function(a){return this.array[a*this.itemSize+3]},setW:function(a,b){this.array[a*this.itemSize+3]=b;return this},setXY:function(a,b,c){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a*=this.itemSize;this.array[a+0]=b;this.array[a+1]=c;this.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a*=this.itemSize;this.array[a+0]=b;this.array[a+
4289                1]=c;this.array[a+2]=d;this.array[a+3]=e;return this},onUpload:function(a){this.onUploadCallback=a;return this},clone:function(){return(new this.constructor(this.array,this.itemSize)).copy(this)}});yc.prototype=Object.create(L.prototype);yc.prototype.constructor=yc;zc.prototype=Object.create(L.prototype);zc.prototype.constructor=zc;Ac.prototype=Object.create(L.prototype);Ac.prototype.constructor=Ac;Bc.prototype=Object.create(L.prototype);Bc.prototype.constructor=Bc;nb.prototype=Object.create(L.prototype);
4290            nb.prototype.constructor=nb;Cc.prototype=Object.create(L.prototype);Cc.prototype.constructor=Cc;ob.prototype=Object.create(L.prototype);ob.prototype.constructor=ob;z.prototype=Object.create(L.prototype);z.prototype.constructor=z;Dc.prototype=Object.create(L.prototype);Dc.prototype.constructor=Dc;Object.assign(Ge.prototype,{computeGroups:function(a){var b=[],c=void 0;a=a.faces;for(var d=0;d<a.length;d++){var e=a[d];if(e.materialIndex!==c){c=e.materialIndex;void 0!==f&&(f.count=3*d-f.start,b.push(f));
4291                    var f={start:3*d,materialIndex:c}}}void 0!==f&&(f.count=3*d-f.start,b.push(f));this.groups=b},fromGeometry:function(a){var b=a.faces,c=a.vertices,d=a.faceVertexUvs,e=d[0]&&0<d[0].length,f=d[1]&&0<d[1].length,g=a.morphTargets,h=g.length;if(0<h){var l=[];for(var m=0;m<h;m++)l[m]=[];this.morphTargets.position=l}var k=a.morphNormals,n=k.length;if(0<n){var p=[];for(m=0;m<n;m++)p[m]=[];this.morphTargets.normal=p}var q=a.skinIndices,r=a.skinWeights,u=q.length===c.length,y=r.length===c.length;0<c.length&&
4292                0===b.length&&console.error("THREE.DirectGeometry: Faceless geometries are not supported.");for(m=0;m<b.length;m++){var w=b[m];this.vertices.push(c[w.a],c[w.b],c[w.c]);var x=w.vertexNormals;3===x.length?this.normals.push(x[0],x[1],x[2]):(x=w.normal,this.normals.push(x,x,x));x=w.vertexColors;3===x.length?this.colors.push(x[0],x[1],x[2]):(x=w.color,this.colors.push(x,x,x));!0===e&&(x=d[0][m],void 0!==x?this.uvs.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",
4293                    m),this.uvs.push(new B,new B,new B)));!0===f&&(x=d[1][m],void 0!==x?this.uvs2.push(x[0],x[1],x[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",m),this.uvs2.push(new B,new B,new B)));for(x=0;x<h;x++){var A=g[x].vertices;l[x].push(A[w.a],A[w.b],A[w.c])}for(x=0;x<n;x++)A=k[x].vertexNormals[m],p[x].push(A.a,A.b,A.c);u&&this.skinIndices.push(q[w.a],q[w.b],q[w.c]);y&&this.skinWeights.push(r[w.a],r[w.b],r[w.c])}this.computeGroups(a);this.verticesNeedUpdate=a.verticesNeedUpdate;
4294                    this.normalsNeedUpdate=a.normalsNeedUpdate;this.colorsNeedUpdate=a.colorsNeedUpdate;this.uvsNeedUpdate=a.uvsNeedUpdate;this.groupsNeedUpdate=a.groupsNeedUpdate;return this}});var Jf=1;D.prototype=Object.assign(Object.create(za.prototype),{constructor:D,isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(a){Array.isArray(a)?this.index=new (65535<He(a)?ob:nb)(a,1):this.index=a},addAttribute:function(a,b,c){if(!(b&&b.isBufferAttribute||b&&b.isInterleavedBufferAttribute))return console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
4295                    this.addAttribute(a,new L(b,c));if("index"===a)return console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(b),this;this.attributes[a]=b;return this},getAttribute:function(a){return this.attributes[a]},removeAttribute:function(a){delete this.attributes[a];return this},addGroup:function(a,b,c){this.groups.push({start:a,count:b,materialIndex:void 0!==c?c:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(a,b){this.drawRange.start=a;this.drawRange.count=
4296                    b},applyMatrix:function(a){var b=this.attributes.position;void 0!==b&&(a.applyToBufferAttribute(b),b.needsUpdate=!0);b=this.attributes.normal;void 0!==b&&((new la).getNormalMatrix(a).applyToBufferAttribute(b),b.needsUpdate=!0);null!==this.boundingBox&&this.computeBoundingBox();null!==this.boundingSphere&&this.computeBoundingSphere();return this},rotateX:function(){var a=new R;return function(b){a.makeRotationX(b);this.applyMatrix(a);return this}}(),rotateY:function(){var a=new R;return function(b){a.makeRotationY(b);
4297                    this.applyMatrix(a);return this}}(),rotateZ:function(){var a=new R;return function(b){a.makeRotationZ(b);this.applyMatrix(a);return this}}(),translate:function(){var a=new R;return function(b,c,d){a.makeTranslation(b,c,d);this.applyMatrix(a);return this}}(),scale:function(){var a=new R;return function(b,c,d){a.makeScale(b,c,d);this.applyMatrix(a);return this}}(),lookAt:function(){var a=new H;return function(b){a.lookAt(b);a.updateMatrix();this.applyMatrix(a.matrix)}}(),center:function(){var a=new p;
4298                    return function(){this.computeBoundingBox();this.boundingBox.getCenter(a).negate();this.translate(a.x,a.y,a.z);return this}}(),setFromObject:function(a){var b=a.geometry;if(a.isPoints||a.isLine){a=new z(3*b.vertices.length,3);var c=new z(3*b.colors.length,3);this.addAttribute("position",a.copyVector3sArray(b.vertices));this.addAttribute("color",c.copyColorsArray(b.colors));b.lineDistances&&b.lineDistances.length===b.vertices.length&&(a=new z(b.lineDistances.length,1),this.addAttribute("lineDistance",
4299                    a.copyArray(b.lineDistances)));
4299null!==b.boundingSphere&&(this.boundingSphere=b.boundingSphere.clone());null!==b.boundingBox&&(this.boundingBox=b.boundingBox.clone())}else a.isMesh&&b&&b.isGeometry&&this.fromGeometry(b);return this},setFromPoints:function(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c];b.push(e.x,e.y,e.z||0)}this.addAttribute("position",new z(b,3));return this},updateFromObject:function(a){var b=a.geometry;if(a.isMesh){var c=b.__directGeometry;!0===b.elementsNeedUpdate&&(c=void 0,
4300                    b.elementsNeedUpdate=!1);if(void 0===c)return this.fromGeometry(b);c.verticesNeedUpdate=b.verticesNeedUpdate;c.normalsNeedUpdate=b.normalsNeedUpdate;c.colorsNeedUpdate=b.colorsNeedUpdate;c.uvsNeedUpdate=b.uvsNeedUpdate;c.groupsNeedUpdate=b.groupsNeedUpdate;b.verticesNeedUpdate=!1;b.normalsNeedUpdate=!1;b.colorsNeedUpdate=!1;b.uvsNeedUpdate=!1;b.groupsNeedUpdate=!1;b=c}!0===b.verticesNeedUpdate&&(c=this.attributes.position,void 0!==c&&(c.copyVector3sArray(b.vertices),c.needsUpdate=!0),b.verticesNeedUpdate=
4301                    !1);!0===b.normalsNeedUpdate&&(c=this.attributes.normal,void 0!==c&&(c.copyVector3sArray(b.normals),c.needsUpdate=!0),b.normalsNeedUpdate=!1);!0===b.colorsNeedUpdate&&(c=this.attributes.color,void 0!==c&&(c.copyColorsArray(b.colors),c.needsUpdate=!0),b.colorsNeedUpdate=!1);b.uvsNeedUpdate&&(c=this.attributes.uv,void 0!==c&&(c.copyVector2sArray(b.uvs),c.needsUpdate=!0),b.uvsNeedUpdate=!1);b.lineDistancesNeedUpdate&&(c=this.attributes.lineDistance,void 0!==c&&(c.copyArray(b.lineDistances),c.needsUpdate=
4302                    !0),b.lineDistancesNeedUpdate=!1);b.groupsNeedUpdate&&(b.computeGroups(a.geometry),this.groups=b.groups,b.groupsNeedUpdate=!1);return this},fromGeometry:function(a){a.__directGeometry=(new Ge).fromGeometry(a);return this.fromDirectGeometry(a.__directGeometry)},fromDirectGeometry:function(a){var b=new Float32Array(3*a.vertices.length);this.addAttribute("position",(new L(b,3)).copyVector3sArray(a.vertices));0<a.normals.length&&(b=new Float32Array(3*a.normals.length),this.addAttribute("normal",(new L(b,
4303                    3)).copyVector3sArray(a.normals)));0<a.colors.length&&(b=new Float32Array(3*a.colors.length),this.addAttribute("color",(new L(b,3)).copyColorsArray(a.colors)));0<a.uvs.length&&(b=new Float32Array(2*a.uvs.length),this.addAttribute("uv",(new L(b,2)).copyVector2sArray(a.uvs)));0<a.uvs2.length&&(b=new Float32Array(2*a.uvs2.length),this.addAttribute("uv2",(new L(b,2)).copyVector2sArray(a.uvs2)));this.groups=a.groups;for(var c in a.morphTargets){b=[];for(var d=a.morphTargets[c],e=0,f=d.length;e<f;e++){var g=
4304                    d[e],h=new z(3*g.length,3);b.push(h.copyVector3sArray(g))}this.morphAttributes[c]=b}0<a.skinIndices.length&&(c=new z(4*a.skinIndices.length,4),this.addAttribute("skinIndex",c.copyVector4sArray(a.skinIndices)));0<a.skinWeights.length&&(c=new z(4*a.skinWeights.length,4),this.addAttribute("skinWeight",c.copyVector4sArray(a.skinWeights)));null!==a.boundingSphere&&(this.boundingSphere=a.boundingSphere.clone());null!==a.boundingBox&&(this.boundingBox=a.boundingBox.clone());return this},computeBoundingBox:function(){null===
4305                this.boundingBox&&(this.boundingBox=new Xa);var a=this.attributes.position;void 0!==a?this.boundingBox.setFromBufferAttribute(a):this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var a=new Xa,b=new p;return function(){null===this.boundingSphere&&
4306                (this.boundingSphere=new Ha);var c=this.attributes.position;if(c){var d=this.boundingSphere.center;a.setFromBufferAttribute(c);a.getCenter(d);for(var e=0,f=0,g=c.count;f<g;f++)b.x=c.getX(f),b.y=c.getY(f),b.z=c.getZ(f),e=Math.max(e,d.distanceToSquared(b));this.boundingSphere.radius=Math.sqrt(e);isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},
4307                computeVertexNormals:function(){var a=this.index,b=this.attributes,c=this.groups;if(b.position){var d=b.position.array;if(void 0===b.normal)this.addAttribute("normal",new L(new Float32Array(d.length),3));else for(var e=b.normal.array,f=0,g=e.length;f<g;f++)e[f]=0;e=b.normal.array;var h=new p,l=new p,m=new p,k=new p,n=new p;if(a){a=a.array;0===c.length&&this.addGroup(0,a.length);for(var t=0,q=c.length;t<q;++t){f=c[t];g=f.start;var r=f.count;f=g;for(g+=r;f<g;f+=3){r=3*a[f+0];var u=3*a[f+1];var y=3*
4308                    a[f+2];h.fromArray(d,r);l.fromArray(d,u);m.fromArray(d,y);k.subVectors(m,l);n.subVectors(h,l);k.cross(n);e[r]+=k.x;e[r+1]+=k.y;e[r+2]+=k.z;e[u]+=k.x;e[u+1]+=k.y;e[u+2]+=k.z;e[y]+=k.x;e[y+1]+=k.y;e[y+2]+=k.z}}}else for(f=0,g=d.length;f<g;f+=9)h.fromArray(d,f),l.fromArray(d,f+3),m.fromArray(d,f+6),k.subVectors(m,l),n.subVectors(h,l),k.cross(n),e[f]=k.x,e[f+1]=k.y,e[f+2]=k.z,e[f+3]=k.x,e[f+4]=k.y,e[f+5]=k.z,e[f+6]=k.x,e[f+7]=k.y,e[f+8]=k.z;this.normalizeNormals();b.normal.needsUpdate=!0}},merge:function(a,
4309                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              b){if(a&&a.isBufferGeometry){void 0===b&&(b=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));var c=this.attributes,d;for(d in c)if(void 0!==a.attributes[d]){var e=c[d].array,f=a.attributes[d],g=f.array,h=0;for(f=f.itemSize*b;h<g.length;h++,f++)e[f]=g[h]}return this}console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",a)},normalizeNormals:function(){var a=
4310                    new p;return function(){for(var b=this.attributes.normal,c=0,d=b.count;c<d;c++)a.x=b.getX(c),a.y=b.getY(c),a.z=b.getZ(c),a.normalize(),b.setXYZ(c,a.x,a.y,a.z)}}(),toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var a=new D,b=this.index.array,c=this.attributes,d;for(d in c){var e=c[d],f=e.array,g=e.itemSize,h=new f.constructor(b.length*g),l=0;e=0;for(var m=b.length;e<m;e++){var k=b[e]*g;for(var n=0;n<g;n++)h[l++]=
4311                    f[k++]}a.addAttribute(d,new L(h,g))}b=this.groups;e=0;for(m=b.length;e<m;e++)c=b[e],a.addGroup(c.start,c.count,c.materialIndex);return a},toJSON:function(){var a={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};a.uuid=this.uuid;
4311a.type=this.type;""!==this.name&&(a.name=this.name);0<Object.keys(this.userData).length&&(a.userData=this.userData);if(void 0!==this.parameters){var b=this.parameters;for(e in b)void 0!==b[e]&&(a[e]=b[e]);return a}a.data={attributes:{}};var c=
4312                    this.index;null!==c&&(b=Array.prototype.slice.call(c.array),a.data.index={type:c.array.constructor.name,array:b});c=this.attributes;for(e in c){var d=c[e];b=Array.prototype.slice.call(d.array);a.data.attributes[e]={itemSize:d.itemSize,type:d.array.constructor.name,array:b,normalized:d.normalized}}var e=this.groups;0<e.length&&(a.data.groups=JSON.parse(JSON.stringify(e)));e=this.boundingSphere;null!==e&&(a.data.boundingSphere={center:e.center.toArray(),radius:e.radius});return a},clone:function(){return(new D).copy(this)},
4313                copy:function(a){var b;this.index=null;this.attributes={};this.morphAttributes={};this.groups=[];this.boundingSphere=this.boundingBox=null;this.name=a.name;var c=a.index;null!==c&&this.setIndex(c.clone());c=a.attributes;for(g in c)this.addAttribute(g,c[g].clone());var d=a.morphAttributes;for(g in d){var e=[],f=d[g];c=0;for(b=f.length;c<b;c++)e.push(f[c].clone());this.morphAttributes[g]=e}var g=a.groups;c=0;for(b=g.length;c<b;c++)d=g[c],this.addGroup(d.start,d.count,d.materialIndex);g=a.boundingBox;
4314                    null!==g&&(this.boundingBox=g.clone());g=a.boundingSphere;null!==g&&(this.boundingSphere=g.clone());this.drawRange.start=a.drawRange.start;this.drawRange.count=a.drawRange.count;this.userData=a.userData;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});Nb.prototype=Object.create(P.prototype);Nb.prototype.constructor=Nb;pb.prototype=Object.create(D.prototype);pb.prototype.constructor=pb;Fc.prototype=Object.create(P.prototype);Fc.prototype.constructor=Fc;rb.prototype=Object.create(D.prototype);
4315            rb.prototype.constructor=rb;var Kf=0;I.prototype=Object.assign(Object.create(za.prototype),{constructor:I,isMaterial:!0,onBeforeCompile:function(){},setValues:function(a){if(void 0!==a)for(var b in a){var c=a[b];if(void 0===c)console.warn("THREE.Material: '"+b+"' parameter is undefined.");else if("shading"===b)console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===c?!0:!1;else{var d=this[b];void 0===d?console.warn("THREE."+this.type+
4316                    ": '"+b+"' is not a property of this material."):d&&d.isColor?d.set(c):d&&d.isVector3&&c&&c.isVector3?d.copy(c):this[b]="overdraw"===b?Number(c):c}}},toJSON:function(a){function b(a){var b=[],c;for(c in a){var d=a[c];delete d.metadata;b.push(d)}return b}var c=void 0===a||"string"===typeof a;c&&(a={textures:{},images:{}});var d={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};d.uuid=this.uuid;
vendor: 4,244 bytes, lines 4316-4324
4316d.type=this.type;""!==this.name&&(d.name=this.name);this.color&&this.color.isColor&&(d.color=
4317                    this.color.getHex());void 0!==this.roughness&&(d.roughness=this.roughness);void 0!==this.metalness&&(d.metalness=this.metalness);this.emissive&&this.emissive.isColor&&(d.emissive=this.emissive.getHex());1!==this.emissiveIntensity&&(d.emissiveIntensity=this.emissiveIntensity);this.specular&&this.specular.isColor&&(d.specular=this.specular.getHex());void 0!==this.shininess&&(d.shininess=this.shininess);void 0!==this.clearCoat&&(d.clearCoat=this.clearCoat);void 0!==this.clearCoatRoughness&&(d.clearCoatRoughness=
4318                    this.clearCoatRoughness);this.map&&this.map.isTexture&&(d.map=this.map.toJSON(a).uuid);this.alphaMap&&this.alphaMap.isTexture&&(d.alphaMap=this.alphaMap.toJSON(a).uuid);this.lightMap&&this.lightMap.isTexture&&(d.lightMap=this.lightMap.toJSON(a).uuid);this.aoMap&&this.aoMap.isTexture&&(d.aoMap=this.aoMap.toJSON(a).uuid,d.aoMapIntensity=this.aoMapIntensity);this.bumpMap&&this.bumpMap.isTexture&&(d.bumpMap=this.bumpMap.toJSON(a).uuid,d.bumpScale=this.bumpScale);this.normalMap&&this.normalMap.isTexture&&
4319                (d.normalMap=this.normalMap.toJSON(a).uuid,d.normalMapType=this.normalMapType,d.normalScale=this.normalScale.toArray());this.displacementMap&&this.displacementMap.isTexture&&(d.displacementMap=this.displacementMap.toJSON(a).uuid,d.displacementScale=this.displacementScale,d.displacementBias=this.displacementBias);this.roughnessMap&&this.roughnessMap.isTexture&&(d.roughnessMap=this.roughnessMap.toJSON(a).uuid);this.metalnessMap&&this.metalnessMap.isTexture&&(d.metalnessMap=this.metalnessMap.toJSON(a).uuid);
4320                    this.emissiveMap&&this.emissiveMap.isTexture&&(d.emissiveMap=this.emissiveMap.toJSON(a).uuid);this.specularMap&&this.specularMap.isTexture&&(d.specularMap=this.specularMap.toJSON(a).uuid);this.envMap&&this.envMap.isTexture&&(d.envMap=this.envMap.toJSON(a).uuid,d.reflectivity=this.reflectivity);this.gradientMap&&this.gradientMap.isTexture&&(d.gradientMap=this.gradientMap.toJSON(a).uuid);void 0!==this.size&&(d.size=this.size);void 0!==this.sizeAttenuation&&(d.sizeAttenuation=this.sizeAttenuation);1!==
4321                    this.blending&&(d.blending=this.blending);!0===this.flatShading&&(d.flatShading=this.flatShading);0!==this.side&&(d.side=this.side);0!==this.vertexColors&&(d.vertexColors=this.vertexColors);1>this.opacity&&(d.opacity=this.opacity);!0===this.transparent&&(d.transparent=this.transparent);d.depthFunc=this.depthFunc;d.depthTest=this.depthTest;d.depthWrite=this.depthWrite;0!==this.rotation&&(d.rotation=this.rotation);1!==this.linewidth&&(d.linewidth=this.linewidth);void 0!==this.dashSize&&(d.dashSize=
4322                        this.dashSize);void 0!==this.gapSize&&(d.gapSize=this.gapSize);void 0!==this.scale&&(d.scale=this.scale);!0===this.dithering&&(d.dithering=!0);0<this.alphaTest&&(d.alphaTest=this.alphaTest);!0===this.premultipliedAlpha&&(d.premultipliedAlpha=this.premultipliedAlpha);!0===this.wireframe&&(d.wireframe=this.wireframe);1<this.wireframeLinewidth&&(d.wireframeLinewidth=this.wireframeLinewidth);"round"!==this.wireframeLinecap&&(d.wireframeLinecap=this.wireframeLinecap);"round"!==this.wireframeLinejoin&&
4323                    (d.wireframeLinejoin=this.wireframeLinejoin);!0===this.morphTargets&&(d.morphTargets=!0);!0===this.skinning&&(d.skinning=!0);!1===this.visible&&(d.visible=!1);"{}"!==JSON.stringify(this.userData)&&(d.userData=this.userData);c&&(c=b(a.textures),a=b(a.images),0<c.length&&(d.textures=c),0<a.length&&(d.images=a));return d},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.fog=a.fog;this.lights=a.lights;this.blending=a.blending;this.side=a.side;this.flatShading=
4324                    a.flatShading;this.vertexColors=a.vertexColors;this.opacity=a.opacity;this.transparent=a.transparent;this.blendSrc=a.blendSrc;this.blendDst=a.blendDst;this.blendEquation=a.blendEquation;this.blendSrcAlpha=a.blendSrcAlpha;this.blendDstAlpha=a.blendDstAlpha;this.blendEquationAlpha=a.blendEquationAlpha;this.depthFunc=a.depthFunc;this.depthTest=a.depthTest;this.depthWrite=a.depthWrite;this.colorWrite=a.colorWrite;this.precision=a.precision;
4324this.polygonOffset=a.polygonOffset;this.polygonOffsetFactor=a.polygonOffsetFactor;
4325                    this.polygonOffsetUnits=a.polygonOffsetUnits;this.dithering=a.dithering;this.alphaTest=a.alphaTest;this.premultipliedAlpha=a.premultipliedAlpha;this.overdraw=a.overdraw;this.visible=a.visible;this.userData=JSON.parse(JSON.stringify(a.userData));this.clipShadows=a.clipShadows;this.clipIntersection=a.clipIntersection;var b=a.clippingPlanes,c=null;if(null!==b){var d=b.length;c=Array(d);for(var e=0;e!==d;++e)c[e]=b[e].clone()}this.clippingPlanes=c;this.shadowSide=a.shadowSide;return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});
4326            ua.prototype=Object.create(I.prototype);ua.prototype.constructor=ua;ua.prototype.isMeshBasicMaterial=!0;ua.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=
4327                a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;return this};Fa.prototype=Object.create(I.prototype);Fa.prototype.constructor=Fa;Fa.prototype.isShaderMaterial=!0;Fa.prototype.copy=function(a){I.prototype.copy.call(this,a);this.fragmentShader=a.fragmentShader;this.vertexShader=a.vertexShader;this.uniforms=Ba.clone(a.uniforms);this.defines=Object.assign({},
4328                a.defines);this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.lights=a.lights;this.clipping=a.clipping;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;this.extensions=a.extensions;return this};Fa.prototype.toJSON=function(a){a=I.prototype.toJSON.call(this,a);a.uniforms=this.uniforms;a.vertexShader=this.vertexShader;a.fragmentShader=this.fragmentShader;return a};Object.assign(sb.prototype,{set:function(a,b){this.origin.copy(a);this.direction.copy(b);
4329                    return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.origin.copy(a.origin);this.direction.copy(a.direction);return this},at:function(a,b){void 0===b&&(console.warn("THREE.Ray: .at() target is now required"),b=new p);return b.copy(this.direction).multiplyScalar(a).add(this.origin)},lookAt:function(a){this.direction.copy(a).sub(this.origin).normalize();return this},recast:function(){var a=new p;return function(b){this.origin.copy(this.at(b,a));return this}}(),
4330                closestPointToPoint:function(a,b){void 0===b&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),b=new p);b.subVectors(a,this.origin);a=b.dot(this.direction);return 0>a?b.copy(this.origin):b.copy(this.direction).multiplyScalar(a).add(this.origin)},distanceToPoint:function(a){return Math.sqrt(this.distanceSqToPoint(a))},distanceSqToPoint:function(){var a=new p;return function(b){var c=a.subVectors(b,this.origin).dot(this.direction);if(0>c)return this.origin.distanceToSquared(b);
4331                    a.copy(this.direction).multiplyScalar(c).add(this.origin);return a.distanceToSquared(b)}}(),distanceSqToSegment:function(){var a=new p,b=new p,c=new p;return function(d,e,f,g){a.copy(d).add(e).multiplyScalar(.5);b.copy(e).sub(d).normalize();c.copy(this.origin).sub(a);var h=.5*d.distanceTo(e),l=-this.direction.dot(b),m=c.dot(this.direction),k=-c.dot(b),n=c.lengthSq(),p=Math.abs(1-l*l);if(0<p){d=l*k-m;e=l*m-k;var q=h*p;0<=d?e>=-q?e<=q?(h=1/p,d*=h,e*=h,l=d*(d+l*e+2*m)+e*(l*d+e+2*k)+n):(e=h,d=Math.max(0,
4332                    -(l*e+m)),l=-d*d+e*(e+2*k)+n):(e=-h,d=Math.max(0,-(l*e+m)),l=-d*d+e*(e+2*k)+n):e<=-q?(d=Math.max(0,-(-l*h+m)),e=0<d?-h:Math.min(Math.max(-h,-k),h),l=-d*d+e*(e+2*k)+n):e<=q?(d=0,e=Math.min(Math.max(-h,-k),h),l=e*(e+2*k)+n):(d=Math.max(0,-(l*h+m)),e=0<d?h:Math.min(Math.max(-h,-k),h),l=-d*d+e*(e+2*k)+n)}else e=0<l?-h:h,d=Math.max(0,-(l*e+m)),l=-d*d+e*(e+2*k)+n;f&&f.copy(this.direction).multiplyScalar(d).add(this.origin);g&&g.copy(b).multiplyScalar(e).add(a);return l}}(),intersectSphere:function(){var a=
4333                    new p;return function(b,c){a.subVectors(b.center,this.origin);var d=a.dot(this.direction),e=a.dot(a)-d*d;b=b.radius*b.radius;if(e>b)return null;b=Math.sqrt(b-e);e=d-b;d+=b;return 0>e&&0>d?null:0>e?this.at(d,c):this.at(e,c)}}(),intersectsSphere:function(a){return this.distanceToPoint(a.center)<=a.radius},distanceToPlane:function(a){var b=a.normal.dot(this.direction);if(0===b)return 0===a.distanceToPoint(this.origin)?0:null;a=-(this.origin.dot(a.normal)+a.constant)/b;return 0<=a?a:null},intersectPlane:function(a,
4334                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      b){a=this.distanceToPlane(a);return null===a?null:this.at(a,b)},intersectsPlane:function(a){var b=a.distanceToPoint(this.origin);return 0===b||0>a.normal.dot(this.direction)*b?!0:!1}
4334,intersectBox:function(a,b){var c=1/this.direction.x;var d=1/this.direction.y;var e=1/this.direction.z,f=this.origin;if(0<=c){var g=(a.min.x-f.x)*c;c*=a.max.x-f.x}else g=(a.max.x-f.x)*c,c*=a.min.x-f.x;if(0<=d){var h=(a.min.y-f.y)*d;d*=a.max.y-f.y}else h=(a.max.y-f.y)*d,d*=a.min.y-f.y;if(g>d||h>c)return null;if(h>g||g!==
4335                    g)g=h;if(d<c||c!==c)c=d;0<=e?(h=(a.min.z-f.z)*e,a=(a.max.z-f.z)*e):(h=(a.max.z-f.z)*e,a=(a.min.z-f.z)*e);if(g>a||h>c)return null;if(h>g||g!==g)g=h;if(a<c||c!==c)c=a;return 0>c?null:this.at(0<=g?g:c,b)},intersectsBox:function(){var a=new p;return function(b){return null!==this.intersectBox(b,a)}}(),intersectTriangle:function(){var a=new p,b=new p,c=new p,d=new p;return function(e,f,g,h,l){b.subVectors(f,e);c.subVectors(g,e);d.crossVectors(b,c);f=this.direction.dot(d);if(0<f){if(h)return null;h=1}else if(0>
4336                    f)h=-1,f=-f;else return null;a.subVectors(this.origin,e);e=h*this.direction.dot(c.crossVectors(a,c));if(0>e)return null;g=h*this.direction.dot(b.cross(a));if(0>g||e+g>f)return null;e=-h*a.dot(d);return 0>e?null:this.at(e/f,l)}}(),applyMatrix4:function(a){this.origin.applyMatrix4(a);this.direction.transformDirection(a);return this},equals:function(a){return a.origin.equals(this.origin)&&a.direction.equals(this.direction)}});Object.assign(Qb.prototype,{set:function(a,b){this.start.copy(a);this.end.copy(b);
4337                    return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.start.copy(a.start);this.end.copy(a.end);return this},getCenter:function(a){void 0===a&&(console.warn("THREE.Line3: .getCenter() target is now required"),a=new p);return a.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(a){void 0===a&&(console.warn("THREE.Line3: .delta() target is now required"),a=new p);return a.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},
4338                distance:function(){return this.start.distanceTo(this.end)},at:function(a,b){void 0===b&&(console.warn("THREE.Line3: .at() target is now required"),b=new p);return this.delta(b).multiplyScalar(a).add(this.start)},closestPointToPointParameter:function(){var a=new p,b=new p;return function(c,d){a.subVectors(c,this.start);b.subVectors(this.end,this.start);c=b.dot(b);c=b.dot(a)/c;d&&(c=J.clamp(c,0,1));return c}}(),closestPointToPoint:function(a,b,c){a=this.closestPointToPointParameter(a,b);void 0===c&&
4339                (console.warn("THREE.Line3: .closestPointToPoint() target is now required"),c=new p);return this.delta(c).multiplyScalar(a).add(this.start)},applyMatrix4:function(a){this.start.applyMatrix4(a);this.end.applyMatrix4(a);return this},equals:function(a){return a.start.equals(this.start)&&a.end.equals(this.end)}});Object.assign(ta,{getNormal:function(){var a=new p;return function(b,c,d,e){void 0===e&&(console.warn("THREE.Triangle: .getNormal() target is now required"),e=new p);e.subVectors(d,c);a.subVectors(b,
4340                    c);e.cross(a);b=e.lengthSq();return 0<b?e.multiplyScalar(1/Math.sqrt(b)):e.set(0,0,0)}}(),getBarycoord:function(){var a=new p,b=new p,c=new p;return function(d,e,f,g,h){a.subVectors(g,e);b.subVectors(f,e);c.subVectors(d,e);d=a.dot(a);e=a.dot(b);f=a.dot(c);var l=b.dot(b);g=b.dot(c);var m=d*l-e*e;void 0===h&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),h=new p);if(0===m)return h.set(-2,-1,-1);m=1/m;l=(l*f-e*g)*m;d=(d*g-e*f)*m;return h.set(1-l-d,d,l)}}(),containsPoint:function(){var a=
4341                    new p;return function(b,c,d,e){ta.getBarycoord(b,c,d,e,a);return 0<=a.x&&0<=a.y&&1>=a.x+a.y}}()});Object.assign(ta.prototype,{set:function(a,b,c){this.a.copy(a);this.b.copy(b);this.c.copy(c);return this},setFromPointsAndIndices:function(a,b,c,d){this.a.copy(a[b]);this.b.copy(a[c]);this.c.copy(a[d]);return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.a.copy(a.a);this.b.copy(a.b);this.c.copy(a.c);return this},getArea:function(){var a=new p,b=new p;return function(){a.subVectors(this.c,
4342                    this.b);b.subVectors(this.a,this.b);return.5*a.cross(b).length()}}(),getMidpoint:function(a){void 0===a&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),a=new p);return a.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},getNormal:function(a){return ta.getNormal(this.a,this.b,this.c,a)},getPlane:function(a){void 0===a&&(console.warn("THREE.Triangle: .getPlane() target is now required"),a=new p);return a.setFromCoplanarPoints(this.a,this.b,this.c)},getBarycoord:function(a,
4343                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              b){return ta.getBarycoord(a,this.a,this.b,this.c,b)},containsPoint:function(a){return ta.containsPoint(a,this.a,this.b,this.c)},intersectsBox:function(a){return a.intersectsTriangle(this)},closestPointToPoint:function(){var a=new Ia,b=[new Qb,new Qb,new Qb],c=new p,d=new p;return function(e,f){void 0===f&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),f=new p);var g=Infinity;a.setFromCoplanarPoints(this.a,this.b,this.c);a.projectPoint(e,c);if(!0===this.containsPoint(c))f.copy(c);
4344                else for(b[0].set(this.a,this.b),b[1].set(this.b,this.c),b[2].set(this.c,this.a),e=0;e<b.length;e++){b[e].closestPointToPoint(c,!0,d);var h=c.distanceToSquared(d);h<g&&(g=h,f.copy(d))}return f}}(),equals:function(a){return a.a.equals(this.a)&&a.b.equals(this.b)&&a.c.equals(this.c)}});va.prototype=Object.assign(Object.create(H.prototype),{constructor:va,isMesh:!0,setDrawMode:function(a){this.drawMode=a},copy:function(a){H.prototype.copy.call(this,a);this.drawMode=a.drawMode;void 0!==a.morphTargetInfluences&&
4345                (this.morphTargetInfluences=a.morphTargetInfluences.slice());void 0!==a.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},a.morphTargetDictionary));return this},updateMorphTargets:function(){var a=this.geometry;if(a.isBufferGeometry){a=a.morphAttributes;var b=Object.keys(a);if(0<b.length){var c=a[b[0]];if(void 0!==c)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++){var d=c[a].name||String(a);this.morphTargetInfluences.push(0);this.morphTargetDictionary[d]=
4346                    a}}}else if(c=a.morphTargets,void 0!==c&&0<c.length)for(this.morphTargetInfluences=[],this.morphTargetDictionary={},a=0,b=c.length;a<b;a++)d=c[a].name||String(a),this.morphTargetInfluences.push(0),this.morphTargetDictionary[d]=a},raycast:function(){function a(a,b,c,d,e,f,g){ta.getBarycoord(a,b,c,d,u);e.multiplyScalar(u.x);f.multiplyScalar(u.y);g.multiplyScalar(u.z);e.add(f).add(g);return e.clone()}function b(a,b,c,d,e,f,g,h){if(null===(1===b.side?d.intersectTriangle(g,f,e,!0,h):d.intersectTriangle(e,
4347                    f,g,2!==b.side,h)))return null;w.copy(h);w.applyMatrix4(a.matrixWorld);b=c.ray.origin.distanceTo(w);return b<c.near||b>c.far?null:{distance:b,point:w.clone(),object:a}}function c(c,d,e,f,m,k,n,p,v){g.fromBufferAttribute(m,n);h.fromBufferAttribute(m,p);l.fromBufferAttribute(m,v);if(c=b(c,d,e,f,g,h,l,y))k&&(t.fromBufferAttribute(k,n),q.fromBufferAttribute(k,p),r.fromBufferAttribute(k,v),c.uv=a(y,g,h,l,t,q,r)),k=new Ya(n,p,v),ta.getNormal(g,h,l,k.normal),c.face=k;return c}var d=new R,e=new sb,f=new Ha,
4348                    g=new p,h=new p,l=new p,m=new p,k=new p,n=new p,t=new B,q=new B,r=new B,u=new p,y=new p,w=new p;return function(p,v){var u=this.geometry,x=this.material,w=this.matrixWorld;if(void 0!==x&&(null===u.boundingSphere&&u.computeBoundingSphere(),f.copy(u.boundingSphere),f.applyM
4348atrix4(w),!1!==p.ray.intersectsSphere(f)&&(d.getInverse(w),e.copy(p.ray).applyMatrix4(d),null===u.boundingBox||!1!==e.intersectsBox(u.boundingBox))))if(u.isBufferGeometry){var A=u.index,z=u.attributes.position,B=u.attributes.uv,H=
4349                    u.groups;u=u.drawRange;var G;if(null!==A)if(Array.isArray(x)){var D=0;for(G=H.length;D<G;D++){var E=H[D];var J=x[E.materialIndex];w=Math.max(E.start,u.start);var L=Math.min(E.start+E.count,u.start+u.count);for(E=w;E<L;E+=3){w=A.getX(D);var I=A.getX(D+1);var K=A.getX(D+2);if(w=c(this,J,p,e,z,B,w,I,K))w.faceIndex=Math.floor(D/3),v.push(w)}}}else for(w=Math.max(0,u.start),L=Math.min(A.count,u.start+u.count),D=w,G=L;D<G;D+=3){if(w=A.getX(D),I=A.getX(D+1),K=A.getX(D+2),w=c(this,x,p,e,z,B,w,I,K))w.faceIndex=
4350                    Math.floor(D/3),v.push(w)}else if(void 0!==z)if(Array.isArray(x))for(D=0,G=H.length;D<G;D++)for(E=H[D],J=x[E.materialIndex],w=Math.max(E.start,u.start),L=Math.min(E.start+E.count,u.start+u.count),E=w;E<L;E+=3){if(w=E,I=E+1,K=E+2,w=c(this,J,p,e,z,B,w,I,K))w.faceIndex=Math.floor(D/3),v.push(w)}else for(w=Math.max(0,u.start),L=Math.min(z.count,u.start+u.count),D=w,G=L;D<G;D+=3)if(w=D,I=D+1,K=D+2,w=c(this,x,p,e,z,B,w,I,K))w.faceIndex=Math.floor(D/3),v.push(w)}else if(u.isGeometry)for(z=Array.isArray(x),
4351                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             B=u.vertices,H=u.faces,w=u.faceVertexUvs[0],0<w.length&&(A=w),E=0,L=H.length;E<L;E++)if(I=H[E],w=z?x[I.materialIndex]:x,void 0!==w){D=B[I.a];G=B[I.b];J=B[I.c];if(!0===w.morphTargets){K=u.morphTargets;var R=this.morphTargetInfluences;g.set(0,0,0);h.set(0,0,0);l.set(0,0,0);for(var P=0,S=K.length;P<S;P++){var T=R[P];if(0!==T){var W=K[P].vertices;g.addScaledVector(m.subVectors(W[I.a],D),T);h.addScaledVector(k.subVectors(W[I.b],G),T);l.addScaledVector(n.subVectors(W[I.c],J),T)}}g.add(D);h.add(G);l.add(J);
4352                    D=g;G=h;J=l}if(w=b(this,w,p,e,D,G,J,y))A&&A[E]&&(K=A[E],t.copy(K[0]),q.copy(K[1]),r.copy(K[2]),w.uv=a(y,D,G,J,t,q,r)),w.face=I,w.faceIndex=E,v.push(w)}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Za.prototype=Object.create(ea.prototype);Za.prototype.constructor=Za;Za.prototype.isCubeTexture=!0;Object.defineProperty(Za.prototype,"images",{get:function(){return this.image},set:function(a){this.image=a}});var Oe=new ea,Pe=new Za,Ie=[],Ke=[],Ne=new Float32Array(16),
4353                Me=new Float32Array(9),Le=new Float32Array(4);Te.prototype.updateCache=function(a){var b=this.cache;a instanceof Float32Array&&b.length!==a.length&&(this.cache=new Float32Array(a.length));qa(b,a)};Ue.prototype.setValue=function(a,b){for(var c=this.seq,d=0,e=c.length;d!==e;++d){var f=c[d];f.setValue(a,b[f.id])}};var Xd=/([\w\d_]+)(\])?(\[|\.)?/g;eb.prototype.setValue=function(a,b,c){b=this.map[b];void 0!==b&&b.setValue(a,c,this.renderer)};eb.prototype.setOptional=function(a,b,c){b=b[c];void 0!==b&&
4354            this.setValue(a,c,b)};eb.upload=function(a,b,c,d){for(var e=0,f=b.length;e!==f;++e){var g=b[e],h=c[g.id];!1!==h.needsUpdate&&g.setValue(a,h.value,d)}};eb.seqWithValue=function(a,b){for(var c=[],d=0,e=a.length;d!==e;++d){var f=a[d];f.id in b&&c.push(f)}return c};var yg=0,Hg=0;fb.prototype=Object.create(I.prototype);fb.prototype.constructor=fb;fb.prototype.isMeshDepthMaterial=!0;fb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.depthPacking=a.depthPacking;this.skinning=a.skinning;this.morphTargets=
4355                a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;return this};gb.prototype=Object.create(I.prototype);gb.prototype.constructor=gb;gb.prototype.isMeshDistanceMaterial=!0;gb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.referencePosition.copy(a.referencePosition);this.nearDistance=a.nearDistance;
4356                this.farDistance=a.farDistance;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.map=a.map;this.alphaMap=a.alphaMap;this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;return this};Sb.prototype=Object.create(ea.prototype);Sb.prototype.constructor=Sb;Sb.prototype.isCanvasTexture=!0;Ub.prototype=Object.assign(Object.create(H.prototype),{constructor:Ub,isGroup:!0});Z.prototype=Object.assign(Object.create(Ra.prototype),
4357                {constructor:Z,isPerspectiveCamera:!0,copy:function(a,b){Ra.prototype.copy.call(this,a,b);this.fov=a.fov;this.zoom=a.zoom;this.near=a.near;this.far=a.far;this.focus=a.focus;this.aspect=a.aspect;this.view=null===a.view?null:Object.assign({},a.view);this.filmGauge=a.filmGauge;this.filmOffset=a.filmOffset;return this},setFocalLength:function(a){a=.5*this.getFilmHeight()/a;this.fov=2*J.RAD2DEG*Math.atan(a);this.updateProjectionMatrix()},getFocalLength:function(){var a=Math.tan(.5*J.DEG2RAD*this.fov);
4358                        return.5*this.getFilmHeight()/a}
4358,getEffectiveFOV:function(){return 2*J.RAD2DEG*Math.atan(Math.tan(.5*J.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(a,b,c,d,e,f){this.aspect=a/b;null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1});this.view.enabled=!0;this.view.fullWidth=a;this.view.fullHeight=b;this.view.offsetX=
4359                        c;this.view.offsetY=d;this.view.width=e;this.view.height=f;this.updateProjectionMatrix()},clearViewOffset:function(){null!==this.view&&(this.view.enabled=!1);this.updateProjectionMatrix()},updateProjectionMatrix:function(){var a=this.near,b=a*Math.tan(.5*J.DEG2RAD*this.fov)/this.zoom,c=2*b,d=this.aspect*c,e=-.5*d,f=this.view;if(null!==this.view&&this.view.enabled){var g=f.fullWidth,h=f.fullHeight;e+=f.offsetX*d/g;b-=f.offsetY*c/h;d*=f.width/g;c*=f.height/h}f=this.filmOffset;0!==f&&(e+=a*f/this.getFilmWidth());
4360                        this.projectionMatrix.makePerspective(e,e+d,b,b-c,a,this.far)},toJSON:function(a){a=H.prototype.toJSON.call(this,a);a.object.fov=this.fov;a.object.zoom=this.zoom;a.object.near=this.near;a.object.far=this.far;a.object.focus=this.focus;a.object.aspect=this.aspect;null!==this.view&&(a.object.view=Object.assign({},this.view));a.object.filmGauge=this.filmGauge;a.object.filmOffset=this.filmOffset;return a}});Hc.prototype=Object.assign(Object.create(Z.prototype),{constructor:Hc,isArrayCamera:!0});Vb.prototype.isFogExp2=
4361                !0;Vb.prototype.clone=function(){return new Vb(this.color,this.density)};Vb.prototype.toJSON=function(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}};Wb.prototype.isFog=!0;Wb.prototype.clone=function(){return new Wb(this.color,this.near,this.far)};Wb.prototype.toJSON=function(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}};vd.prototype=Object.assign(Object.create(H.prototype),{constructor:vd,copy:function(a,b){H.prototype.copy.call(this,a,b);null!==
4362                a.background&&(this.background=a.background.clone());null!==a.fog&&(this.fog=a.fog.clone());null!==a.overrideMaterial&&(this.overrideMaterial=a.overrideMaterial.clone());this.autoUpdate=a.autoUpdate;this.matrixAutoUpdate=a.matrixAutoUpdate;return this},toJSON:function(a){var b=H.prototype.toJSON.call(this,a);null!==this.background&&(b.object.background=this.background.toJSON(a));null!==this.fog&&(b.object.fog=this.fog.toJSON());return b}});ib.prototype=Object.create(I.prototype);ib.prototype.constructor=
4363                ib;ib.prototype.isSpriteMaterial=!0;ib.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.rotation=a.rotation;return this};Ic.prototype=Object.assign(Object.create(H.prototype),{constructor:Ic,isSprite:!0,raycast:function(){function a(a,b,c,d,h,l){e.subVectors(a,c).addScalar(.5).multiply(d);void 0!==h?(f.x=l*e.x-h*e.y,f.y=h*e.x+l*e.y):f.copy(e);a.copy(b);a.x+=f.x;a.y+=f.y;a.applyMatrix4(g)}var b=new p,c=new p,d=new p,e=new B,f=new B,g=new R,h=new p,
4364                    l=new p,m=new p;return function(e,f){c.setFromMatrixScale(this.matrixWorld);g.getInverse(this.modelViewMatrix).premultiply(this.matrixWorld);d.setFromMatrixPosition(this.modelViewMatrix);var k=this.material.rotation;if(0!==k){var n=Math.cos(k);var p=Math.sin(k)}k=this.center;a(h.set(-.5,-.5,0),d,k,c,p,n);a(l.set(.5,-.5,0),d,k,c,p,n);a(m.set(.5,.5,0),d,k,c,p,n);var v=e.ray.intersectTriangle(h,l,m,!1,b);if(null===v&&(a(l.set(-.5,.5,0),d,k,c,p,n),v=e.ray.intersectTriangle(h,m,l,!1,b),null===v))return;
4365                    p=e.ray.origin.distanceTo(b);p<e.near||p>e.far||f.push({distance:p,point:b.clone(),face:null,object:this})}}(),clone:function(){return(new this.constructor(this.material)).copy(this)},copy:function(a){H.prototype.copy.call(this,a);void 0!==a.center&&this.center.copy(a.center);return this}});Jc.prototype=Object.assign(Object.create(H.prototype),{constructor:Jc,copy:function(a){H.prototype.copy.call(this,a,!1);a=a.levels;for(var b=0,c=a.length;b<c;b++){var d=a[b];this.addLevel(d.object.clone(),d.distance)}return this},
4366                addLevel:function(a,b){void 0===b&&(b=0);b=Math.abs(b);for(var c=this.levels,d=0;d<c.length&&!(b<c[d].distance);d++);c.splice(d,0,{distance:b,object:a});this.add(a)},getObjectForDistance:function(a){for(var b=this.levels,c=1,d=b.length;c<d&&!(a<b[c].distance);c++);return b[c-1].object},raycast:function(){var a=new p;return function(b,c){a.setFromMatrixPosition(this.matrixWorld);var d=b.ray.origin.distanceTo(a);this.getObjectForDistance(d).raycast(b,c)}}(),update:function(){var a=new p,b=new p;return function(c){var d=
4367                    this.levels;if(1<d.length){a.setFromMatrixPosition(c.matrixWorld);b.setFromMatrixPosition(this.matrixWorld);c=a.distanceTo(b);d[0].object.visible=!0;for(var e=1,f=d.length;e<f;e++)if(c>=d[e].distance)d[e-1].object.visible=!1,d[e].object.visible=!0;else break;for(;e<f;e++)d[e].object.visible=!1}}}(),toJSON:function(a){a=H.prototype.toJSON.call(this,a);a.object.levels=[];for(var b=this.levels,c=0,d=b.length;c<d;c++){var e=b[c];a.object.levels.push({object:e.object.uuid,distance:e.distance})}return a}});
4368            Object.assign(Kc.prototype,{calculateInverses:function(){this.boneInverses=[];for(var a=0,b=this.bones.length;a<b;a++){var c=new R;this.bones[a]&&c.getInverse(this.bones[a].matrixWorld);this.boneInverses.push(c)}},pose:function(){var a,b;var c=0;for(b=this.bones.length;c<b;c++)(a=this.bones[c])&&a.matrixWorld.getInverse(this.boneInverses[c]);c=0;for(b=this.bones.length;c<b;
4368c++)if(a=this.bones[c])a.parent&&a.parent.isBone?(a.matrix.getInverse(a.parent.matrixWorld),a.matrix.multiply(a.matrixWorld)):
4369                    a.matrix.copy(a.matrixWorld),a.matrix.decompose(a.position,a.quaternion,a.scale)},update:function(){var a=new R,b=new R;return function(){for(var c=this.bones,d=this.boneInverses,e=this.boneMatrices,f=this.boneTexture,g=0,h=c.length;g<h;g++)a.multiplyMatrices(c[g]?c[g].matrixWorld:b,d[g]),a.toArray(e,16*g);void 0!==f&&(f.needsUpdate=!0)}}(),clone:function(){return new Kc(this.bones,this.boneInverses)},getBoneByName:function(a){for(var b=0,c=this.bones.length;b<c;b++){var d=this.bones[b];if(d.name===
4370                    a)return d}}});wd.prototype=Object.assign(Object.create(H.prototype),{constructor:wd,isBone:!0});xd.prototype=Object.assign(Object.create(va.prototype),{constructor:xd,isSkinnedMesh:!0,initBones:function(){var a=[],b;if(this.geometry&&void 0!==this.geometry.bones){var c=0;for(b=this.geometry.bones.length;c<b;c++){var d=this.geometry.bones[c];var e=new wd;a.push(e);e.name=d.name;e.position.fromArray(d.pos);e.quaternion.fromArray(d.rotq);void 0!==d.scl&&e.scale.fromArray(d.scl)}c=0;for(b=this.geometry.bones.length;c<
4371                b;c++)d=this.geometry.bones[c],-1!==d.parent&&null!==d.parent&&void 0!==a[d.parent]?a[d.parent].add(a[c]):this.add(a[c])}this.updateMatrixWorld(!0);return a},bind:function(a,b){this.skeleton=a;void 0===b&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),b=this.matrixWorld);this.bindMatrix.copy(b);this.bindMatrixInverse.getInverse(b)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){var a;if(this.geometry&&this.geometry.isGeometry)for(a=0;a<this.geometry.skinWeights.length;a++){var b=
4372                    this.geometry.skinWeights[a];var c=1/b.manhattanLength();Infinity!==c?b.multiplyScalar(c):b.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry){b=new W;var d=this.geometry.attributes.skinWeight;for(a=0;a<d.count;a++)b.x=d.getX(a),b.y=d.getY(a),b.z=d.getZ(a),b.w=d.getW(a),c=1/b.manhattanLength(),Infinity!==c?b.multiplyScalar(c):b.set(1,0,0,0),d.setXYZW(a,b.x,b.y,b.z,b.w)}},updateMatrixWorld:function(a){va.prototype.updateMatrixWorld.call(this,a);"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):
4373                    "detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)},clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});T.prototype=Object.create(I.prototype);T.prototype.constructor=T;T.prototype.isLineBasicMaterial=!0;T.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.linewidth=a.linewidth;this.linecap=a.linecap;this.linejoin=a.linejoin;return this};
4374            wa.prototype=Object.assign(Object.create(H.prototype),{constructor:wa,isLine:!0,computeLineDistances:function(){var a=new p,b=new p;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,e=[0],f=1,g=d.count;f<g;f++)a.fromBufferAttribute(d,f-1),b.fromBufferAttribute(d,f),e[f]=e[f-1],e[f]+=a.distanceTo(b);c.addAttribute("lineDistance",new z(e,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");
4375                else if(c.isGeometry)for(d=c.vertices,e=c.lineDistances,e[0]=0,f=1,g=d.length;f<g;f++)e[f]=e[f-1],e[f]+=d[f-1].distanceTo(d[f]);return this}}(),raycast:function(){var a=new R,b=new sb,c=new Ha;return function(d,e){var f=d.linePrecision;f*=f;var g=this.geometry,h=this.matrixWorld;null===g.boundingSphere&&g.computeBoundingSphere();c.copy(g.boundingSphere);c.applyMatrix4(h);if(!1!==d.ray.intersectsSphere(c)){a.getInverse(h);b.copy(d.ray).applyMatrix4(a);var l=new p,m=new p;h=new p;var k=new p,n=this&&
4376                this.isLineSegments?2:1;if(g.isBufferGeometry){var t=g.index,q=g.attributes.position.array;if(null!==t){t=t.array;g=0;for(var r=t.length-1;g<r;g+=n){var u=t[g+1];l.fromArray(q,3*t[g]);m.fromArray(q,3*u);u=b.distanceSqToSegment(l,m,k,h);u>f||(k.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(k),u<d.near||u>d.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}}else for(g=0,r=q.length/3-1;g<r;g+=n)l.fromArray(q,3*g),m.fromArray(q,
4377                    3*g+3),u=b.distanceSqToSegment(l,m,k,h),u>f||(k.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(k),u<d.near||u>d.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,face:null,faceIndex:null,object:this}))}else if(g.isGeometry)for(l=g.vertices,m=l.length,g=0;g<m-1;g+=n)u=b.distanceSqToSegment(l[g],l[g+1],k,h),u>f||(k.applyMatrix4(this.matrixWorld),u=d.ray.origin.distanceTo(k),u<d.near||u>d.far||e.push({distance:u,point:h.clone().applyMatrix4(this.matrixWorld),index:g,
4378                    face:null,faceIndex:null,object:this}))}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});Y.prototype=Object.assign(Object.create(wa.prototype),{constructor:Y,isLineSegments:!0,computeLineDistances:function(){var a=new p,b=new p;return function(){var c=this.geometry;if(c.isBufferGeometry)if(null===c.index){for(var d=c.attributes.position,e=[],f=0,g=d.count;f<g;f+=2)a.fromBufferAttribute(d,f),b.fromBufferAttribute(d,f+1),e[f]=0===f?0:e[f-1],e[f+1]=e[f]+a.distanceTo(b);
4379                    c.addAttribute("lineDistance",new z(e,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else if(c.isGeometry)for(d=c.vertices,e=c.lineDistances,f=0,g=d.length;f<g;f+=2)a.copy(d[f]),b.copy(d[f+1]),e[f]=0===f?0:e[f-1],e[f+1]=e[f]+a.distanceTo(b);return this}}()});yd.prototype=Object.assign(Object.create(wa.prototype),{constructor:yd,isLine
4379Loop:!0});Ja.prototype=Object.create(I.prototype);Ja.prototype.constructor=Ja;Ja.prototype.isPointsMaterial=
4380                !0;Ja.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.size=a.size;this.sizeAttenuation=a.sizeAttenuation;this.morphTargets=a.morphTargets;return this};Xb.prototype=Object.assign(Object.create(H.prototype),{constructor:Xb,isPoints:!0,raycast:function(){var a=new R,b=new sb,c=new Ha;return function(d,e){function f(a,c){var f=b.distanceSqToPoint(a);f<k&&(b.closestPointToPoint(a,n),n.applyMatrix4(l),a=d.ray.origin.distanceTo(n),a<d.near||a>d.far||
4381                e.push({distance:a,distanceToRay:Math.sqrt(f),point:n.clone(),index:c,face:null,object:g}))}var g=this,h=this.geometry,l=this.matrixWorld,m=d.params.Points.threshold;null===h.boundingSphere&&h.computeBoundingSphere();c.copy(h.boundingSphere);c.applyMatrix4(l);c.radius+=m;if(!1!==d.ray.intersectsSphere(c)){a.getInverse(l);b.copy(d.ray).applyMatrix4(a);m/=(this.scale.x+this.scale.y+this.scale.z)/3;var k=m*m;m=new p;var n=new p;if(h.isBufferGeometry){var t=h.index;h=h.attributes.position.array;if(null!==
4382                    t){var q=t.array;t=0;for(var r=q.length;t<r;t++){var u=q[t];m.fromArray(h,3*u);f(m,u)}}else for(t=0,q=h.length/3;t<q;t++)m.fromArray(h,3*t),f(m,t)}else for(m=h.vertices,t=0,q=m.length;t<q;t++)f(m[t],t)}}}(),clone:function(){return(new this.constructor(this.geometry,this.material)).copy(this)}});be.prototype=Object.assign(Object.create(ea.prototype),{constructor:be,isVideoTexture:!0,update:function(){var a=this.image;a.readyState>=a.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}});Yb.prototype=Object.create(ea.prototype);
4383            Yb.prototype.constructor=Yb;Yb.prototype.isCompressedTexture=!0;Lc.prototype=Object.create(ea.prototype);Lc.prototype.constructor=Lc;Lc.prototype.isDepthTexture=!0;Zb.prototype=Object.create(D.prototype);Zb.prototype.constructor=Zb;Mc.prototype=Object.create(P.prototype);Mc.prototype.constructor=Mc;$b.prototype=Object.create(D.prototype);$b.prototype.constructor=$b;Nc.prototype=Object.create(P.prototype);Nc.prototype.constructor=Nc;xa.prototype=Object.create(D.prototype);xa.prototype.constructor=
4384                xa;Oc.prototype=Object.create(P.prototype);Oc.prototype.constructor=Oc;ac.prototype=Object.create(xa.prototype);ac.prototype.constructor=ac;Pc.prototype=Object.create(P.prototype);Pc.prototype.constructor=Pc;ub.prototype=Object.create(xa.prototype);ub.prototype.constructor=ub;Qc.prototype=Object.create(P.prototype);Qc.prototype.constructor=Qc;bc.prototype=Object.create(xa.prototype);bc.prototype.constructor=bc;Rc.prototype=Object.create(P.prototype);Rc.prototype.constructor=Rc;cc.prototype=Object.create(xa.prototype);
4385            cc.prototype.constructor=cc;Sc.prototype=Object.create(P.prototype);Sc.prototype.constructor=Sc;dc.prototype=Object.create(D.prototype);dc.prototype.constructor=dc;Tc.prototype=Object.create(P.prototype);Tc.prototype.constructor=Tc;ec.prototype=Object.create(D.prototype);ec.prototype.constructor=ec;Uc.prototype=Object.create(P.prototype);Uc.prototype.constructor=Uc;fc.prototype=Object.create(D.prototype);fc.prototype.constructor=fc;var Ug={triangulate:function(a,b,c){c=c||2;var d=b&&b.length,e=d?
4386                    b[0]*c:a.length,f=cf(a,0,e,c,!0),g=[];if(!f)return g;var h;if(d){var l=c;d=[];var m;var k=0;for(m=b.length;k<m;k++){var n=b[k]*l;var p=k<m-1?b[k+1]*l:a.length;n=cf(a,n,p,l,!1);n===n.next&&(n.steiner=!0);d.push(Rg(n))}d.sort(Pg);for(k=0;k<d.length;k++){b=d[k];l=f;if(l=Qg(b,l))b=ff(l,b),Wc(b,b.next);f=Wc(f,f.next)}}if(a.length>80*c){var q=h=a[0];var r=d=a[1];for(l=c;l<e;l+=c)k=a[l],b=a[l+1],k<q&&(q=k),b<r&&(r=b),k>h&&(h=k),b>d&&(d=b);h=Math.max(h-q,d-r);h=0!==h?1/h:0}Xc(f,g,c,q,r,h);return g}},$a={area:function(a){for(var b=
4387                    a.length,c=0,d=b-1,e=0;e<b;d=e++)c+=a[d].x*a[e].y-a[e].x*a[d].y;return.5*c},isClockWise:function(a){return 0>$a.area(a)},triangulateShape:function(a,b){var c=[],d=[],e=[];gf(a);hf(c,a);var f=a.length;b.forEach(gf);for(a=0;a<b.length;a++)d.push(f),f+=b[a].length,hf(c,b[a]);b=Ug.triangulate(c,d);for(a=0;a<b.length;a+=3)e.push(b.slice(a,a+3));return e}};wb.prototype=Object.create(P.prototype);wb.prototype.constructor=wb;wb.prototype.toJSON=function(){var a=P.prototype.toJSON.call(this);return jf(this.parameters.shapes,
4388                this.parameters.options,a)};Ta.prototype=Object.create(D.prototype);Ta.prototype.constructor=Ta;Ta.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);return jf(this.parameters.shapes,this.parameters.options,a)};var Sg={generateTopUV:function(a,b,c,d,e){a=b[3*d];d=b[3*d+1];var f=b[3*e];e=b[3*e+1];return[new B(b[3*c],b[3*c+1]),new B(a,d),new B(f,e)]},generateSideWallUV:function(a,b,c,d,e,f){a=b[3*c];var g=b[3*c+1];c=b[3*c+2];var h=b[3*d],l=b[3*d+1];d=b[3*d+2];var m=b[3*e],k=b[3*e+1];e=
4389                    b[3*e+2];var n=b[3*f],p=b[3*f+1];b=b[3*f+2];return.01>Math.abs(g-l)?[new B(a,1-c),new B(h,1-d),new B(m,1-e),new B(n,1-b)]:[new B(g,1-c),new B(l,1-d),new B(k,1-e),new B(p,1-b)]}};Zc.prototype=Object.create(P.prototype);Zc.prototype.constructor=Zc;gc.prototype=Object.create(Ta.prototype);
vendor: 7,884 bytes, lines 4389-4404
4389gc.prototype.constructor=gc;$c.prototype=Object.create(P.prototype);$c.prototype.constructor=$c;xb.prototype=Object.create(D.prototype);xb.prototype.constructor=xb;ad.prototype=Object.create(P.prototype);ad.prototype.constructor=
4390                ad;hc.prototype=Object.create(D.prototype);hc.prototype.constructor=hc;bd.prototype=Object.create(P.prototype);bd.prototype.constructor=bd;ic.prototype=Object.create(D.prototype);ic.prototype.constructor=ic;yb.prototype=Object.create(P.prototype);yb.prototype.constructor=yb;yb.prototype.toJSON=function(){var a=P.prototype.toJSON.call(this);return kf(this.parameters.shapes,a)};zb.prototype=Object.create(D.prototype);zb.prototype.constructor=zb;zb.prototype.toJSON=function(){var a=D.prototype.toJSON.call(this);
4391                return kf(this.parameters.shapes,a)};jc.prototype=Object.create(D.prototype);jc.prototype.constructor=jc;Ab.prototype=Object.create(P.prototype);Ab.prototype.constructor=Ab;ab.prototype=Object.create(D.prototype);ab.prototype.constructor=ab;cd.prototype=Object.create(Ab.prototype);cd.prototype.constructor=cd;dd.prototype=Object.create(ab.prototype);dd.prototype.constructor=dd;ed.prototype=Object.create(P.prototype);ed.prototype.constructor=ed;kc.prototype=Object.create(D.prototype);kc.prototype.constructor=
4392                kc;var ka=Object.freeze({WireframeGeometry:Zb,ParametricGeometry:Mc,ParametricBufferGeometry:$b,TetrahedronGeometry:Oc,TetrahedronBufferGeometry:ac,OctahedronGeometry:Pc,OctahedronBufferGeometry:ub,IcosahedronGeometry:Qc,IcosahedronBufferGeometry:bc,DodecahedronGeometry:Rc,DodecahedronBufferGeometry:cc,PolyhedronGeometry:Nc,PolyhedronBufferGeometry:xa,TubeGeometry:Sc,TubeBufferGeometry:dc,TorusKnotGeometry:Tc,TorusKnotBufferGeometry:ec,TorusGeometry:Uc,TorusBufferGeometry:fc,TextGeometry:Zc,TextBufferGeometry:gc,
4393                SphereGeometry:$c,SphereBufferGeometry:xb,RingGeometry:ad,RingBufferGeometry:hc,PlaneGeometry:Fc,PlaneBufferGeometry:rb,LatheGeometry:bd,LatheBufferGeometry:ic,ShapeGeometry:yb,ShapeBufferGeometry:zb,ExtrudeGeometry:wb,ExtrudeBufferGeometry:Ta,EdgesGeometry:jc,ConeGeometry:cd,ConeBufferGeometry:dd,CylinderGeometry:Ab,CylinderBufferGeometry:ab,CircleGeometry:ed,CircleBufferGeometry:kc,BoxGeometry:Nb,BoxBufferGeometry:pb});Bb.prototype=Object.create(I.prototype);Bb.prototype.constructor=Bb;Bb.prototype.isShadowMaterial=
4394                !0;Bb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);return this};lc.prototype=Object.create(Fa.prototype);lc.prototype.constructor=lc;lc.prototype.isRawShaderMaterial=!0;Ua.prototype=Object.create(I.prototype);Ua.prototype.constructor=Ua;Ua.prototype.isMeshStandardMaterial=!0;Ua.prototype.copy=function(a){I.prototype.copy.call(this,a);this.defines={STANDARD:""};this.color.copy(a.color);this.roughness=a.roughness;this.metalness=a.metalness;this.map=a.map;this.lightMap=
4395                a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;this.roughnessMap=
4396                a.roughnessMap;this.metalnessMap=a.metalnessMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.envMapIntensity=a.envMapIntensity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Cb.prototype=Object.create(Ua.prototype);Cb.prototype.constructor=Cb;
4397            Cb.prototype.isMeshPhysicalMaterial=!0;Cb.prototype.copy=function(a){Ua.prototype.copy.call(this,a);this.defines={PHYSICAL:""};this.reflectivity=a.reflectivity;this.clearCoat=a.clearCoat;this.clearCoatRoughness=a.clearCoatRoughness;return this};Ka.prototype=Object.create(I.prototype);Ka.prototype.constructor=Ka;Ka.prototype.isMeshPhongMaterial=!0;Ka.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.specular.copy(a.specular);this.shininess=a.shininess;this.map=
4398                a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=a.displacementScale;this.displacementBias=a.displacementBias;
4399                this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Db.prototype=Object.create(Ka.prototype);Db.prototype.constructor=Db;
4400            Db.prototype.isMeshToonMaterial=!0;Db.prototype.copy=function(a){Ka.prototype.copy.call(this,a);this.gradientMap=a.gradientMap;return this};Eb.prototype=Object.create(I.prototype);Eb.prototype.constructor=Eb;Eb.prototype.isMeshNormalMaterial=!0;Eb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.bumpMap=a.bumpMap;this.bumpScale=a.bumpScale;this.normalMap=a.normalMap;this.normalMapType=a.normalMapType;this.normalScale.copy(a.normalScale);this.displacementMap=a.displacementMap;this.displacementScale=
4401                a.displacementScale;this.displacementBias=a.displacementBias;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.skinning=a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Fb.prototype=Object.create(I.prototype);Fb.prototype.constructor=Fb;Fb.prototype.isMeshLambertMaterial=!0;Fb.prototype.copy=function(a){I.prototype.copy.call(this,a);this.color.copy(a.color);this.map=a.map;this.lightMap=a.lightMap;this.lightMapIntensity=a.lightMapIntensity;
4402                this.aoMap=a.aoMap;this.aoMapIntensity=a.aoMapIntensity;this.emissive.copy(a.emissive);this.emissiveMap=a.emissiveMap;this.emissiveIntensity=a.emissiveIntensity;this.specularMap=a.specularMap;this.alphaMap=a.alphaMap;this.envMap=a.envMap;this.combine=a.combine;this.reflectivity=a.reflectivity;this.refractionRatio=a.refractionRatio;this.wireframe=a.wireframe;this.wireframeLinewidth=a.wireframeLinewidth;this.wireframeLinecap=a.wireframeLinecap;this.wireframeLinejoin=a.wireframeLinejoin;this.skinning=
4403                    a.skinning;this.morphTargets=a.morphTargets;this.morphNormals=a.morphNormals;return this};Gb.prototype=Object.create(T.prototype);Gb.prototype.constructor=Gb;Gb.prototype.isLineDashedMaterial=!0;Gb.prototype.copy=function(a){T.prototype.copy.call(this,a);this.scale=a.scale;this.dashSize=a.dashSize;this.gapSize=a.gapSize;return this};var Vg=Object.freeze({ShadowMaterial:Bb,SpriteMaterial:ib,RawShaderMaterial:lc,ShaderMaterial:Fa,PointsMaterial:Ja,MeshPhysicalMaterial:Cb,MeshStandardMaterial:Ua,MeshPhongMaterial:Ka,
4404                MeshToonMaterial:Db,MeshNormalMaterial:Eb,MeshLambertMaterial:Fb,MeshDepthMaterial:fb,MeshDistanceMaterial:gb,MeshBasicMaterial:ua,LineDashedMaterial:Gb,LineBasicMaterial:T,Material:I}),Kb={enabled:!1,files:{},add:function(a,b){!1!==this.enabled&&(this.files[a]=b)}
4404,get:function(a){if(!1!==this.enabled)return this.files[a]},remove:function(a){delete this.files[a]},clear:function(){this.files={}}},ya=new ee,cb={};Object.assign(La.prototype,{load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&
4405                (a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=Kb.get(a);if(void 0!==f)return e.manager.itemStart(a),setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;if(void 0!==cb[a])cb[a].push({onLoad:b,onProgress:c,onError:d});else{var g=a.match(/^data:(.*?)(;base64)?,(.*)$/);if(g){c=g[1];var h=!!g[2];g=g[3];g=window.decodeURIComponent(g);h&&(g=window.atob(g));try{var l=(this.responseType||"").toLowerCase();switch(l){case "arraybuffer":case "blob":var m=new Uint8Array(g.length);for(h=0;h<g.length;h++)m[h]=
4406                    g.charCodeAt(h);var k="blob"===l?new Blob([m.buffer],{type:c}):m.buffer;break;case "document":k=(new DOMParser).parseFromString(g,c);break;case "json":k=JSON.parse(g);break;default:k=g}window.setTimeout(function(){b&&b(k);e.manager.itemEnd(a)},0)}catch(t){window.setTimeout(function(){d&&d(t);e.manager.itemEnd(a);e.manager.itemError(a)},0)}}else{cb[a]=[];cb[a].push({onLoad:b,onProgress:c,onError:d});var n=new XMLHttpRequest;n.open("GET",a,!0);n.addEventListener("load",function(b){var c=this.response;
4407                    Kb.add(a,c);var d=cb[a];delete cb[a];if(200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received.");for(var f=0,g=d.length;f<g;f++){var h=d[f];if(h.onLoad)h.onLoad(c)}e.manager.itemEnd(a)}else{f=0;for(g=d.length;f<g;f++)if(h=d[f],h.onError)h.onError(b);e.manager.itemEnd(a);e.manager.itemError(a)}},!1);n.addEventListener("progress",function(b){for(var c=cb[a],d=0,e=c.length;d<e;d++){var f=c[d];if(f.onProgress)f.onProgress(b)}},!1);n.addEventListener("error",
4408                    function(b){var c=cb[a];delete cb[a];for(var d=0,f=c.length;d<f;d++){var g=c[d];if(g.onError)g.onError(b)}e.manager.itemEnd(a);e.manager.itemError(a)},!1);void 0!==this.responseType&&(n.responseType=this.responseType);void 0!==this.withCredentials&&(n.withCredentials=this.withCredentials);n.overrideMimeType&&n.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(h in this.requestHeader)n.setRequestHeader(h,this.requestHeader[h]);n.send(null)}e.manager.itemStart(a);return n}},setPath:function(a){this.path=
4409                    a;return this},setResponseType:function(a){this.responseType=a;return this},setWithCredentials:function(a){this.withCredentials=a;return this},setMimeType:function(a){this.mimeType=a;return this},setRequestHeader:function(a){this.requestHeader=a;return this}});Object.assign(lf.prototype,{load:function(a,b,c,d){function e(e){l.load(a[e],function(a){a=f._parser(a,!0);g[e]={width:a.width,height:a.height,format:a.format,mipmaps:a.mipmaps};m+=1;6===m&&(1===a.mipmapCount&&(h.minFilter=1006),h.format=a.format,
4410                    h.needsUpdate=!0,b&&b(h))},c,d)}var f=this,g=[],h=new Yb;h.image=g;var l=new La(this.manager);l.setPath(this.path);l.setResponseType("arraybuffer");if(Array.isArray(a))for(var m=0,k=0,n=a.length;k<n;++k)e(k);else l.load(a,function(a){a=f._parser(a,!0);if(a.isCubemap)for(var c=a.mipmaps.length/a.mipmapCount,d=0;d<c;d++){g[d]={mipmaps:[]};for(var e=0;e<a.mipmapCount;e++)g[d].mipmaps.push(a.mipmaps[d*a.mipmapCount+e]),g[d].format=a.format,g[d].width=a.width,g[d].height=a.height}else h.image.width=a.width,
4411                    h.image.height=a.height,h.mipmaps=a.mipmaps;1===a.mipmapCount&&(h.minFilter=1006);h.format=a.format;h.needsUpdate=!0;b&&b(h)},c,d);return h},setPath:function(a){this.path=a;return this}});Object.assign(fe.prototype,{load:function(a,b,c,d){var e=this,f=new lb,g=new La(this.manager);g.setResponseType("arraybuffer");g.load(a,function(a){if(a=e._parser(a))void 0!==a.image?f.image=a.image:void 0!==a.data&&(f.image.width=a.width,f.image.height=a.height,f.image.data=a.data),f.wrapS=void 0!==a.wrapS?a.wrapS:
4412                    1001,f.wrapT=void 0!==a.wrapT?a.wrapT:1001,f.magFilter=void 0!==a.magFilter?a.magFilter:1006,f.minFilter=void 0!==a.minFilter?a.minFilter:1008,f.anisotropy=void 0!==a.anisotropy?a.anisotropy:1,void 0!==a.format&&(f.format=a.format),void 0!==a.type&&(f.type=a.type),void 0!==a.mipmaps&&(f.mipmaps=a.mipmaps),1===a.mipmapCount&&(f.minFilter=1006),f.needsUpdate=!0,b&&b(f,a)},c,d);return f}});Object.assign(fd.prototype,{crossOrigin:"anonymous",load:function(a,b,c,d){function e(){l.removeEventListener("load",
4413                    e,!1);l.removeEventListener("error",f,!1);Kb.add(a,this);b&&b(this);g.manager.itemEnd(a)}function f(b){l.removeEventListener("load",e,!1);l.removeEventListener("error",f,!1);d&&d(b);g.manager.itemEnd(a);g.manager.itemError(a)}void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var g=this,h=Kb.get(a);if(void 0!==h)return g.manager.itemStart(a),setTimeout(function(){b&&b(h);g.manager.itemEnd(a)},0),h;var l=document.createElementNS("http://www.w3.org/1999/xhtml","img");
4414                    l.addEventListener("load",e,!1);l.addEventListener("error",f,!1);"data:"!==a.substr(0,5)&&void 0!==this.crossOrigin&&(l.crossOrigin=this.crossOrigin);g.manager.itemStart(a);l.src=a;return l},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(ge.prototype,{crossOrigin:"anonymous",load:function(a,b,c,d){function e(c){g.load(a[c],function(a){f.images[c]=a;h++;6===h&&(f.needsUpdate=!0,b&&b(f))},void 0,d)}var f=new Za,g=new fd(this.manager);
4415                    g.setCrossOrigin(this.crossOrigin);g.setPath(this.path);var h=0;for(c=0;c<a.length;++c)e(c);return f},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(Ad.prototype,{crossOrigin:"anonymous",load:function(a,b,c,d){var e=new ea,f=new fd(this.manager);f.setCrossOrigin(this.crossOrigin);f.setPath(this.path);f.load(a,function(c){e.image=c;c=0<a.search(/\.(jpg|jpeg)$/)||0===a.search(/^data:image\/jpeg/);e.format=c?1022:1023;e.needsUpdate=
4416                    !0;void 0!==b&&b(e)},c,d);return e},setCrossOrigin:function(a){this.crossOrigin=a;return this},setPath:function(a){this.path=a;return this}});Object.assign(E.prototype,{getPoint:function(){console.warn("THREE.Curve: .getPoint() not implemented.");return null},getPointAt:function(a,b){a=this.getUtoTmapping(a);return this.getPoint(a,b)},getPoints:function(a){void 0===a&&(a=5);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));return b},getSpacedPoints:function(a){void 0===a&&(a=5);for(var b=[],c=
4417                    0;c<=a;c++)b.push(this.getPointAt(c/a));return b},getLength:function(){var a=this.getLengths();return a[a.length-1]},getLengths:function(a){void 0===a&&(a=this.arcLengthDivisions);if(this.cacheArcLengths&&this.cacheArcLengths.length===a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var b=[],c=this.getPoint(0),d,e=0;b.push(0);for(d=1;d<=a;d++){var f=this.getPoint(d/a);e+=f.distanceTo(c);b.push(e);c=f}return this.cacheArcLengths=b},updateArcLengths:function(){this.needsUpdate=
4418                    !0;this.getLengths()},getUtoTmapping:function(a,b){var c=this.getLengths(),d=c.length;b=b?b:a*c[d-1];for(var e=0,f=d-1,g;e<=f;)if(a=Math.floor(e+(f-e)/2),g=c[a]-b,0>g)e=a+1;else if(0<g)f=a-1;else{f=a;break}a=f;if(c[a]===b)return a/(d-1);e=c[a];return(a+(b-e)/(c[a+1]-e))/(d-1)},getTangent:function(a){var b=a-1E-4;a+=1E-4;0>b&&(b=0);1<a&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().sub(b).normalize()},getTangentAt:function(a){a=this.getUtoTmapping(a);return this.getTangent(a)},computeFrenetFrames:function(a,
4419                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             b){var c=new p,d=[],e=[],f=[],g=new p,h=new R,l;for(l=0;l<=a;l++){var m=l/a;d[l]=this.getTangentAt(m);d[l].normalize()}e[0]=new p;f[0]=new p;l=Number.MAX_VALUE;m=Math.abs(d[0].x);var k=Math.abs(d[0].y),n=Math.abs(d[0].z);m<=l&&(l=m,c.set(1,0,0));k<=l&&(l=k,c.set(0,1,0));n<=l&&c.set(0,0,1);g.crossVectors(d[0],c).normalize();e[0].crossVectors(d[0],g);f[0].crossVectors(d[0],e[0]);for(l=1;l<=a;l++)e[l]=e[l-1].clone(),f[l]=f[l-1].clone(),g.crossVectors(d[l-1
4419],d[l]),g.length()>Number.EPSILON&&(g.normalize(),
4420                    c=Math.acos(J.clamp(d[l-1].dot(d[l]),-1,1)),e[l].applyMatrix4(h.makeRotationAxis(g,c))),f[l].crossVectors(d[l],e[l]);if(!0===b)for(c=Math.acos(J.clamp(e[0].dot(e[a]),-1,1)),c/=a,0<d[0].dot(g.crossVectors(e[0],e[a]))&&(c=-c),l=1;l<=a;l++)e[l].applyMatrix4(h.makeRotationAxis(d[l],c*l)),f[l].crossVectors(d[l],e[l]);return{tangents:d,normals:e,binormals:f}},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this},toJSON:function(){var a=
4421                    {metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};a.arcLengthDivisions=this.arcLengthDivisions;a.type=this.type;return a},fromJSON:function(a){this.arcLengthDivisions=a.arcLengthDivisions;return this}});Da.prototype=Object.create(E.prototype);Da.prototype.constructor=Da;Da.prototype.isEllipseCurve=!0;Da.prototype.getPoint=function(a,b){b=b||new B;for(var c=2*Math.PI,d=this.aEndAngle-this.aStartAngle,e=Math.abs(d)<Number.EPSILON;0>d;)d+=c;for(;d>c;)d-=c;d<Number.EPSILON&&(d=e?0:c);!0!==
4422            this.aClockwise||e||(d=d===c?-c:d-c);c=this.aStartAngle+a*d;a=this.aX+this.xRadius*Math.cos(c);var f=this.aY+this.yRadius*Math.sin(c);0!==this.aRotation&&(c=Math.cos(this.aRotation),d=Math.sin(this.aRotation),e=a-this.aX,f-=this.aY,a=e*c-f*d+this.aX,f=e*d+f*c+this.aY);return b.set(a,f)};Da.prototype.copy=function(a){E.prototype.copy.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;this.aClockwise=a.aClockwise;
4423                this.aRotation=a.aRotation;return this};Da.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.aX=this.aX;a.aY=this.aY;a.xRadius=this.xRadius;a.yRadius=this.yRadius;a.aStartAngle=this.aStartAngle;a.aEndAngle=this.aEndAngle;a.aClockwise=this.aClockwise;a.aRotation=this.aRotation;return a};Da.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.aX=a.aX;this.aY=a.aY;this.xRadius=a.xRadius;this.yRadius=a.yRadius;this.aStartAngle=a.aStartAngle;this.aEndAngle=a.aEndAngle;
4424                this.aClockwise=a.aClockwise;this.aRotation=a.aRotation;return this};mc.prototype=Object.create(Da.prototype);mc.prototype.constructor=mc;mc.prototype.isArcCurve=!0;var Td=new p,Ce=new he,De=new he,Ee=new he;pa.prototype=Object.create(E.prototype);pa.prototype.constructor=pa;pa.prototype.isCatmullRomCurve3=!0;pa.prototype.getPoint=function(a,b){b=b||new p;var c=this.points,d=c.length;a*=d-(this.closed?0:1);var e=Math.floor(a);a-=e;this.closed?e+=0<e?0:(Math.floor(Math.abs(e)/d)+1)*d:0===a&&e===d-
4425                1&&(e=d-2,a=1);if(this.closed||0<e)var f=c[(e-1)%d];else Td.subVectors(c[0],c[1]).add(c[0]),f=Td;var g=c[e%d];var h=c[(e+1)%d];this.closed||e+2<d?c=c[(e+2)%d]:(Td.subVectors(c[d-1],c[d-2]).add(c[d-1]),c=Td);if("centripetal"===this.curveType||"chordal"===this.curveType){var l="chordal"===this.curveType?.5:.25;d=Math.pow(f.distanceToSquared(g),l);e=Math.pow(g.distanceToSquared(h),l);l=Math.pow(h.distanceToSquared(c),l);1E-4>e&&(e=1);1E-4>d&&(d=e);1E-4>l&&(l=e);Ce.initNonuniformCatmullRom(f.x,g.x,h.x,
4426                c.x,d,e,l);De.initNonuniformCatmullRom(f.y,g.y,h.y,c.y,d,e,l);Ee.initNonuniformCatmullRom(f.z,g.z,h.z,c.z,d,e,l)}else"catmullrom"===this.curveType&&(Ce.initCatmullRom(f.x,g.x,h.x,c.x,this.tension),De.initCatmullRom(f.y,g.y,h.y,c.y,this.tension),Ee.initCatmullRom(f.z,g.z,h.z,c.z,this.tension));b.set(Ce.calc(a),De.calc(a),Ee.calc(a));return b};pa.prototype.copy=function(a){E.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());this.closed=
4427                a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};pa.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());a.closed=this.closed;a.curveType=this.curveType;a.tension=this.tension;return a};pa.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new p).fromArray(d))}this.closed=
4428                a.closed;this.curveType=a.curveType;this.tension=a.tension;return this};Ma.prototype=Object.create(E.prototype);Ma.prototype.constructor=Ma;Ma.prototype.isCubicBezierCurve=!0;Ma.prototype.getPoint=function(a,b){b=b||new B;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;b.set(hd(a,c.x,d.x,e.x,f.x),hd(a,c.y,d.y,e.y,f.y));return b};Ma.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Ma.prototype.toJSON=function(){var a=
4429                E.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};Ma.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};Va.prototype=Object.create(E.prototype);Va.prototype.constructor=Va;Va.prototype.isCubicBezierCurve3=!0;Va.prototype.getPoint=function(a,b){b=b||new p;var c=this.v0,d=this.v1,e=this.v2,f=this.v3;
4430                b.set(hd(a,c.x,d.x,e.x,f.x),hd(a,c.y,d.y,e.y,f.y),hd(a,c.z,d.z,e.z,f.z));return b};Va.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);this.v3.copy(a.v3);return this};Va.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();a.v3=this.v3.toArray();return a};Va.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);
4431                this.v2.fromArray(a.v2);this.v3.fromArray(a.v3);return this};ia.prototype=Object.create(E.prototype);ia.prototype.constructor=ia;ia.prototype.isLineCurve=!0;ia.prototype.getPoint=function(a,b){b=b||new B;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),b.multiplyScalar(a).add(this.v1));return b};ia.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};ia.prototype.getTangent=function(){return this.v2.clone().sub(this.v1).normalize()};ia.prototype.copy=function(a){E.prototype.copy.call(this,
4432                a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};ia.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};ia.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Na.prototype=Object.create(E.prototype);Na.prototype.constructor=Na;Na.prototype.isLineCurve3=!0;Na.prototype.getPoint=function(a,b){b=b||new p;1===a?b.copy(this.v2):(b.copy(this.v2).sub(this.v1),
4433                b.multiplyScalar(a).add(this.v1));return b};Na.prototype.getPointAt=function(a,b){return this.getPoint(a,b)};Na.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Na.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Na.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Oa.prototype=Object.create(E.prototype);
4434            Oa.prototype.constructor=Oa;Oa.prototype.isQuadraticBezierCurve=!0;Oa.prototype.getPoint=function(a,b){b=b||new B;var c=this.v0,d=this.v1,e=this.v2;b.set(gd(a,c.x,d.x,e.x),gd(a,c.y,d.y,e.y));return b};Oa.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Oa.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Oa.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,
4435                a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Wa.prototype=Object.create(E.prototype);Wa.prototype.constructor=Wa;Wa.prototype.isQuadraticBezierCurve3=!0;Wa.prototype.getPoint=function(a,b){b=b||new p;var c=this.v0,d=this.v1,e=this.v2;b.set(gd(a,c.x,d.x,e.x),gd(a,c.y,d.y,e.y),gd(a,c.z,d.z,e.z));return b};Wa.prototype.copy=function(a){E.prototype.copy.call(this,a);this.v0.copy(a.v0);this.v1.copy(a.v1);this.v2.copy(a.v2);return this};Wa.prototype.toJSON=function(){var a=
4436                E.prototype.toJSON.call(this);a.v0=this.v0.toArray();a.v1=this.v1.toArray();a.v2=this.v2.toArray();return a};Wa.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,a);this.v0.fromArray(a.v0);this.v1.fromArray(a.v1);this.v2.fromArray(a.v2);return this};Pa.prototype=Object.create(E.prototype);Pa.prototype.constructor=Pa;Pa.prototype.isSplineCurve=!0;Pa.prototype.getPoint=function(a,b){b=b||new B;var c=this.points,d=(c.length-1)*a;a=Math.floor(d);d-=a;var e=c[0===a?a:a-1],f=c[a],g=c[a>c.length-
4437            2?c.length-1:a+1];c=c[a>c.length-3?c.length-1:a+2];b.set(mf(d,e.x,f.x,g.x,c.x),mf(d,e.y,f.y,g.y,c.y));return b};Pa.prototype.copy=function(a){E.prototype.copy.call(this,a);this.points=[];for(var b=0,c=a.points.length;b<c;b++)this.points.push(a.points[b].clone());return this};Pa.prototype.toJSON=function(){var a=E.prototype.toJSON.call(this);a.points=[];for(var b=0,c=this.points.length;b<c;b++)a.points.push(this.points[b].toArray());return a};Pa.prototype.fromJSON=function(a){E.prototype.fromJSON.call(this,
4438                a);this.points=[];for(var b=0,c=a.points.length;b<c;b++){var d=a.points[b];this.points.push((new B).fromArray(d))}return this};var Bf=Object.freeze({ArcCurve:mc,CatmullRomCurve3:pa,CubicBezierCurve:Ma,CubicBezierCurve3:Va,EllipseCurve:Da,LineCurve:ia,LineCurve3:Na,QuadraticBezierCurve:Oa,QuadraticBezierCurve3:Wa,SplineCurve:Pa});bb.prototype=Object.assign(Object.create(E.prototype),{constructor:bb,add:function(a){this.curves.push(a)},closePath:function(){var a=this.curves[0].getPoint(0),b=this.curves[this.curves.length-
4439                1].getPoint(1);a.equals(b)||this.curves.push(new ia(b,a))},getPoint:function(a){var b=a*this.getLength(),c=this.getCurveLengths();for(a=0;a<c.length;){if(c[a]>=b)return b=c[a]-b,a=this.curves[a],c=a.getLength(),a.getPointAt(0===c?0:1-b/c);a++}return null},getLength:function(){var a=this.getCurveLengths();return a[a.length-1]},updateArcLengths:function(){this.needsUpdate=!0;this.cacheLengths=null;this.getCurveLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;
4440                    for(var a=[],b=0,c=0,d=this.curves.length;c<d;c++)b+=this.curves[c].getLength(),a.push(b);return this.cacheLengths=a},getSpacedPoints:function(a){void 0===a&&(a=40);for(var b=[],c=0;c<=a;c++)b.push(this.getPoint(c/a));this.autoClose&&b.push(b[0]);return b},getPoints:function(a){a=a||12;for(var b=[],c,d=0,e=this.curves;d<e.length;d++){var f=e[d];f=f.getPoints(f&&f.isEllipseCurve?2*a:f&&(f.isLineCurve||f.isLineCurve3)?1:f&&f.isSplineCurve?a*f.points.length:a);for(var g=0;g<f.length;g++){var h=f[g];
4441                    c&&c.equals(h)||(b.push(h),c=h)}}this.autoClose&&1<b.length&&!b[b.length-1].equals(b[0])&&b.push(b[0]);return b},copy:function(a){E.prototype.copy.call(this,a);this.curves=[];for(var b=0,c=a.curves.length;b<c;b++)this.curves.push(a.curves[b].clone());this.autoClose=a.autoClose;return this},toJSON:function(){var a=E.prototype.toJSON.call(this);a.autoClose=this.autoClose;a.curves=[];for(var b=0,c=this.curves.length;b<c;b++)a.curves.push(this.curves[b].toJSON());return a},fromJSON:function(a){E.prototype.fromJSON.call(this,
4442                    a);this.autoClose=a.autoClose;this.curves=[];for(var b=0,c=a.curves.length;b<c;b++){var d=a.curves[b];this.curves.push((new Bf[d.type]).fromJSON(d))}return this}});Qa.prototype=Object.assign(Object.create(bb.prototype),{constructor:Qa,setFromPoints:function(a){this.moveTo(a[0].x,a[0].y);for(var b=1,c=a.length;b<c;b++)this.lineTo(a[b].x,a[b].y)},moveTo:function(a,b){this.currentPoint.set(a,b)},lineTo:function(a,b){var c=new ia(this.currentPoint.clone(),new B(a,b));this.curves.push(c);this.currentPoint.set(a,
4443                    b)},quadraticCurveTo:function(a,b,c,d){a=new Oa(this.currentPoint.clone(),new B(a,b),new B(c,d));this.curves.push(a);this.currentPoint.set(c,d)},bezierCurveTo:function(a,b,c,d,e,f){a=new Ma(this.currentPoint.clone(),new B(a,b),new B(c,d),new B(e,f));this.curves.push(a);this.currentPoint.set(e,f)},splineThru:function(a){var b=[this.currentPoint.clone()].concat(a);b=new Pa(b);this.curves.push(b);this.currentPoint.copy(a[a.length-1])},arc:function(a,b,c,d,e,f){this.absarc(a+this.currentPoint.x,b+this.currentPoint.y,
4444                    c,d,e,f)},absarc:function(a,b,c,d,e,f){this.absellipse(a,b,c,c,d,e,f)},ellipse:function(a,b,c,d,e,f,g,h){this.absellipse(a+this.currentPoint.x,b+this.currentPoint.y,c,d,e,f,g,h)},absellipse:function(a,b,c,d,e,f,g,h){a=new Da(a,b,c,d,e,f,g,h);0<this.curves.length&&(b=a.getPoint(0),b.equals(this.currentPoint)||this.lineTo(b.x,b.y));this.curves.push(a);a=a.getPoint(1);this.currentPoint.copy(a)},copy:function(a){bb.prototype.copy.call(this,a);this.currentPoint.copy(a.currentPoint);return this},toJSON:function(){var a=
4445                    bb.prototype.toJSON.call(this);a.currentPoint=this.currentPoint.toArray();return a},fromJSON:function(a){bb.prototype.fromJSON.call(this,a);this.currentPoint.fromArray(a.currentPoint);return this}});jb.prototype=Object.assign(Object.create(Qa.prototype),{constructor:jb,getPointsHoles:function(a){for(var b=[],c=0,d=this.holes.length;c<d;c++)b[c]=this.holes[c].getPoints(a);return b},extractPoints:function(a){return{shape:this.getPoints(a),holes:this.getPointsHoles(a)}},copy:function(a){Qa.prototype.copy.call(this,
4446                    a);this.holes=[];for(var b=0,c=a.holes.length;b<c;b++)this.holes.push(a.holes[b].clone());return this},toJSON:function(){var a=Qa.prototype.toJSON.call(this);a.uuid=this.uuid;a.holes=[];for(var b=0,c=this.holes.length;b<c;b++)a.holes.push(this.holes[b].toJSON());return a},fromJSON:function(a){Qa.prototype.fromJSON.call(this,a);this.uuid=a.uuid;this.holes=[];for(var b=0,c=a.holes.length;b<c;b++){var d=a.holes[b];this.holes.push((new Qa).fromJSON(d))}return this}});X.prototype=Object.assign(Object.create(H.prototype),
4447                {constructor:X,isLight:!0,copy:function(a){H.prototype.copy.call(this,a);this.color.copy(a.color);this.intensity=a.intensity;return this},toJSON:function(a){a=H.prototype.toJSON.call(this,a);a.object.color=this.color.getHex();a.object.intensity=this.intensity;void 0!==this.groundColor&&(a.object.groundColor=this.groundColor.getHex());void 0!==this.distance&&(a.object.distance=this.distance);void 0!==this.angle&&(a.object.angle=this.angle);void 0!==this.decay&&(a.object.decay=this.decay);void 0!==
4448                    this.penumbra&&(a.object.penumbra=this.penumbra);void 0!==this.shadow&&(a.object.shadow=this.shadow.toJSON());return a}});Bd.prototype=Object.assign(Object.create(X.prototype),{constructor:Bd,isHemisphereLight:!0,copy:function(a){X.prototype.copy.call(this,a);this.groundColor.copy(a.groundColor);return this}});Object.assign(Hb.prototype,{copy:function(a){this.camera=a.camera.clone();this.bias=a.bias;this.radius=a.radius;this.mapSize.copy(a.mapSize);return this},clone:function(){return(new this.constructor).copy(this)},
4449                toJSON:function(){var a={};0!==this.bias&&(a.bias=this.bias);1!==this.radius&&(a.radius=this.radius);if(512!==this.mapSize.x||512!==this.mapSize.y)a.mapSize=this.mapSize.toArray();
vendor: 23,908 bytes, lines 4449-4490
4449a.camera=this.camera.toJSON(!1).object;delete a.camera.matrix;return a}});Cd.prototype=Object.assign(Object.create(Hb.prototype),{constructor:Cd,isSpotLightShadow:!0,update:function(a){var b=this.camera,c=2*J.RAD2DEG*a.angle,d=this.mapSize.width/this.mapSize.height;a=a.distance||b.far;if(c!==b.fov||d!==b.aspect||a!==b.far)b.fov=
4450                    c,b.aspect=d,b.far=a,b.updateProjectionMatrix()}});Dd.prototype=Object.assign(Object.create(X.prototype),{constructor:Dd,isSpotLight:!0,copy:function(a){X.prototype.copy.call(this,a);this.distance=a.distance;this.angle=a.angle;this.penumbra=a.penumbra;this.decay=a.decay;this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});Ed.prototype=Object.assign(Object.create(X.prototype),{constructor:Ed,isPointLight:!0,copy:function(a){X.prototype.copy.call(this,a);this.distance=a.distance;
4451                    this.decay=a.decay;this.shadow=a.shadow.clone();return this}});Fd.prototype=Object.assign(Object.create(Hb.prototype),{constructor:Fd});Gd.prototype=Object.assign(Object.create(X.prototype),{constructor:Gd,isDirectionalLight:!0,copy:function(a){X.prototype.copy.call(this,a);this.target=a.target.clone();this.shadow=a.shadow.clone();return this}});Hd.prototype=Object.assign(Object.create(X.prototype),{constructor:Hd,isAmbientLight:!0});Id.prototype=Object.assign(Object.create(X.prototype),{constructor:Id,
4452                isRectAreaLight:!0,copy:function(a){X.prototype.copy.call(this,a);this.width=a.width;this.height=a.height;return this},toJSON:function(a){a=X.prototype.toJSON.call(this,a);a.object.width=this.width;a.object.height=this.height;return a}});Jd.prototype=Object.assign(Object.create(ja.prototype),{constructor:Jd,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Kd.prototype=Object.assign(Object.create(ja.prototype),
4453                {constructor:Kd,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:2300,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0});Object.assign(Ea.prototype,{evaluate:function(a){var b=this.parameterPositions,c=this._cachedIndex,d=b[c],e=b[c-1];a:{b:{c:{d:if(!(a<d)){for(var f=c+2;;){if(void 0===d){if(a<e)break d;this._cachedIndex=c=b.length;return this.afterEnd_(c-1,a,e)}if(c===f)break;e=d;d=b[++c];if(a<d)break b}d=b.length;break c}if(a>=e)break a;else{f=b[1];a<f&&
4454                (c=2,e=f);for(f=c-2;;){if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(c===f)break;d=e;e=b[--c-1];if(a>=e)break b}d=c;c=0}}for(;c<d;)e=c+d>>>1,a<b[e]?d=e:c=e+1;d=b[c];e=b[c-1];if(void 0===e)return this._cachedIndex=0,this.beforeStart_(0,a,d);if(void 0===d)return this._cachedIndex=c=b.length,this.afterEnd_(c-1,e,a)}this._cachedIndex=c;this.intervalChanged_(c,e,d)}return this.interpolate_(c,e,a,d)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||
4455                    this.DefaultSettings_},copySampleValue_:function(a){var b=this.resultBuffer,c=this.sampleValues,d=this.valueSize;a*=d;for(var e=0;e!==d;++e)b[e]=c[a+e];return b},interpolate_:function(){throw Error("call to abstract method");},intervalChanged_:function(){}});Object.assign(Ea.prototype,{beforeStart_:Ea.prototype.copySampleValue_,afterEnd_:Ea.prototype.copySampleValue_});Ld.prototype=Object.assign(Object.create(Ea.prototype),{constructor:Ld,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,
4456                    g=this.valueSize;a*=g;b=(c-b)/(d-b);for(c=a+g;a!==c;a+=4)ca.slerpFlat(e,0,f,a-g,f,a,b);return e}});id.prototype=Object.assign(Object.create(ja.prototype),{constructor:id,ValueTypeName:"quaternion",DefaultInterpolation:2301,InterpolantFactoryMethodLinear:function(a){return new Ld(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:void 0});Md.prototype=Object.assign(Object.create(ja.prototype),{constructor:Md,ValueTypeName:"color"});nc.prototype=Object.assign(Object.create(ja.prototype),
4457                {constructor:nc,ValueTypeName:"number"});Nd.prototype=Object.assign(Object.create(Ea.prototype),{constructor:Nd,DefaultSettings_:{endingStart:2400,endingEnd:2400},intervalChanged_:function(a,b,c){var d=this.parameterPositions,e=a-2,f=a+1,g=d[e],h=d[f];if(void 0===g)switch(this.getSettings_().endingStart){case 2401:e=a;g=2*b-c;break;case 2402:e=d.length-2;g=b+d[e]-d[e+1];break;default:e=a,g=c}if(void 0===h)switch(this.getSettings_().endingEnd){case 2401:f=a;h=2*c-b;break;case 2402:f=1;h=c+d[1]-d[0];
4458                    break;default:f=a-1,h=b}a=.5*(c-b);d=this.valueSize;this._weightPrev=a/(b-g);this._weightNext=a/(h-c);this._offsetPrev=e*d;this._offsetNext=f*d},interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g,l=this._offsetPrev,m=this._offsetNext,k=this._weightPrev,n=this._weightNext,p=(c-b)/(d-b);c=p*p;d=c*p;b=-k*d+2*k*c-k*p;k=(1+k)*d+(-1.5-2*k)*c+(-.5+k)*p+1;p=(-1-n)*d+(1.5+n)*c+.5*p;n=n*d-n*c;for(c=0;c!==g;++c)e[c]=b*f[l+c]+k*f[h+c]+p*f[a+c]+n*f[m+c];
4459                    return e}});jd.prototype=Object.assign(Object.create(Ea.prototype),{constructor:jd,interpolate_:function(a,b,c,d){var e=this.resultBuffer,f=this.sampleValues,g=this.valueSize;a*=g;var h=a-g;b=(c-b)/(d-b);c=1-b;for(d=0;d!==g;++d)e[d]=f[h+d]*c+f[a+d]*b;return e}});Od.prototype=Object.assign(Object.create(Ea.prototype),{constructor:Od,interpolate_:function(a){return this.copySampleValue_(a-1)}});var na={arraySlice:function(a,b,c){return na.isTypedArray(a)?new a.constructor(a.subarray(b,void 0!==c?c:
4460                    a.length)):a.slice(b,c)},convertArray:function(a,b,c){return!a||!c&&a.constructor===b?a:"number"===typeof b.BYTES_PER_ELEMENT?new b(a):Array.prototype.slice.call(a)},isTypedArray:function(a){return ArrayBuffer.isView(a)&&!(a instanceof DataView)},getKeyframeOrder:function(a){for(var b=a.length,c=Array(b),d=0;d!==b;++d)c[d]=d;c.sort(function(b,c){return a[b]-a[c]});return c},sortedArray:function(a,b,c){for(var d=a.length,e=new a.constructor(d),f=0,g=0;g!==d;++f)for(var h=c[f]*b,l=0;l!==b;++l)e[g++]=
4461                    a[h+l];return e},flattenJSON:function(a,b,c,d){for(var e=1,f=a[0];void 0!==f&&void 0===f[d];)f=a[e++];if(void 0!==f){var g=f[d];if(void 0!==g)if(Array.isArray(g)){do g=f[d],void 0!==g&&(b.push(f.time),c.push.apply(c,g)),f=a[e++];while(void 0!==f)}else if(void 0!==g.toArray){do g=f[d],void 0!==g&&(b.push(f.time),g.toArray(c,c.length)),f=a[e++];while(void 0!==f)}else{do g=f[d],void 0!==g&&(b.push(f.time),c.push(g)),f=a[e++];while(void 0!==f)}}}};Object.assign(ja,{parse:function(a){if(void 0===a.type)throw Error("THREE.KeyframeTrack: track type undefined, can not parse");
4462                    var b=ja._getTrackTypeForValueTypeName(a.type);if(void 0===a.times){var c=[],d=[];na.flattenJSON(a.keys,c,d,"value");a.times=c;a.values=d}return void 0!==b.parse?b.parse(a):new b(a.name,a.times,a.values,a.interpolation)},toJSON:function(a){var b=a.constructor;if(void 0!==b.toJSON)b=b.toJSON(a);else{b={name:a.name,times:na.convertArray(a.times,Array),values:na.convertArray(a.values,Array)};var c=a.getInterpolation();c!==a.DefaultInterpolation&&(b.interpolation=c)}b.type=a.ValueTypeName;return b},_getTrackTypeForValueTypeName:function(a){switch(a.toLowerCase()){case "scalar":case "double":case "float":case "number":case "integer":return nc;
4463                    case "vector":case "vector2":case "vector3":case "vector4":return oc;case "color":return Md;case "quaternion":return id;case "bool":case "boolean":return Kd;case "string":return Jd}throw Error("THREE.KeyframeTrack: Unsupported typeName: "+a);}});Object.assign(ja.prototype,{constructor:ja,TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:2301,InterpolantFactoryMethodDiscrete:function(a){return new Od(this.times,this.values,this.getValueSize(),a)},InterpolantFactoryMethodLinear:function(a){return new jd(this.times,
4464                    this.values,this.getValueSize(),a)},InterpolantFactoryMethodSmooth:function(a){return new Nd(this.times,this.values,this.getValueSize(),a)},setInterpolation:function(a){switch(a){case 2300:var b=this.InterpolantFactoryMethodDiscrete;break;case 2301:b=this.InterpolantFactoryMethodLinear;break;case 2302:b=this.InterpolantFactoryMethodSmooth}if(void 0===b){b="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant)if(a!==this.DefaultInterpolation)this.setInterpolation(this.DefaultInterpolation);
4465                else throw Error(b);console.warn("THREE.KeyframeTrack:",b)}else this.createInterpolant=b},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}},getValueSize:function(){return this.values.length/this.times.length},shift:function(a){if(0!==a)for(var b=this.times,c=0,d=b.length;c!==d;++c)b[c]+=a;return this},scale:function(a){if(1!==a)for(var b=
4466                    this.times,c=0,d=b.length;c!==d;++c)b[c]*=a;return this},trim:function(a,b){for(var c=this.times,d=c.length,e=0,f=d-1;e!==d&&c[e]<a;)++e;for(;-1!==f&&c[f]>b;)--f;++f;if(0!==e||f!==d)e>=f&&(f=Math.max(f,1),e=f-1),a=this.getValueSize(),this.times=na.arraySlice(c,e,f),this.values=na.arraySlice(this.values,e*a,f*a);return this},validate:function(){var a=!0,b=this.getValueSize();0!==b-Math.floor(b)&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),a=!1);var c=this.times;b=this.values;
4467                    var d=c.length;0===d&&(console.error("THREE.KeyframeTrack: Track is empty.",this),a=!1);for(var e=null,f=0;f!==d;f++){var g=c[f];if("number"===typeof g&&isNaN(g)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,f,g);a=!1;break}if(null!==e&&e>g){console.error("THREE.KeyframeTrack: Out of order keys.",this,f,g,e);a=!1;break}e=g}if(void 0!==b&&na.isTypedArray(b))for(f=0,c=b.length;f!==c;++f)if(d=b[f],isNaN(d)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,
4468                        f,d);a=!1;break}return a},optimize:function(){for(var a=this.times,b=this.values,c=this.getValueSize(),d=2302===this.getInterpolation(),e=1,f=a.length-1,g=1;g<f;++g){var h=!1,l=a[g];if(l!==a[g+1]&&(1!==g||l!==l[0]))if(d)h=!0;else{var k=g*c,p=k-c,n=k+c;for(l=0;l!==c;++l){var t=b[k+l];if(t!==b[p+l]||t!==b[n+l]){h=!0;break}}}if(h){if(g!==e)for(a[e]=a[g],h=g*c,k=e*c,l=0;l!==c;++l)b[k+l]=b[h+l];++e}}if(0<f){a[e]=a[f];h=f*c;k=e*c;for(l=0;l!==c;++l)b[k+l]=b[h+l];++e}e!==a.length&&(this.times=na.arraySlice(a,
4469                    0,e),this.values=na.arraySlice(b,0,e*c));return this}});oc.prototype=Object.assign(Object.create(ja.prototype),{constructor:oc,ValueTypeName:"vector"});Object.assign(Ga,{parse:function(a){for(var b=[],c=a.tracks,d=1/(a.fps||1),e=0,f=c.length;e!==f;++e)b.push(ja.parse(c[e]).scale(d));return new Ga(a.name,a.duration,b)},toJSON:function(a){var b=[],c=a.tracks;a={name:a.name,duration:a.duration,tracks:b,uuid:a.uuid};for(var d=0,e=c.length;d!==e;++d)b.push(ja.toJSON(c[d]));return a},CreateFromMorphTargetSequence:function(a,
4470                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              b,c,d){for(var e=b.length,f=[],g=0;g<e;g++){var h=[],l=[];h.push((g+e-1)%e,g,(g+1)%e);l.push(0,1,0);var k=na.getKeyframeOrder(h);h=na.sortedArray(h,1,k);l=na.sortedArray(l,1,k);d||0!==h[0]||(h.push(e),l.push(l[0]));f.push((new nc(".morphTargetInfluences["+b[g].name+"]",h,l)).scale(1/c))}return new Ga(a,-1,f)},findByName:function(a,b){var c=a;Array.isArray(a)||(c=a.geometry&&a.geometry.animations||a.animations);for(a=0;a<c.length;a++)if(c[a].name===b)return c[a];return null},CreateClipsFromMorphTargetSequences:function(a,
4471                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          b,c){for(var d={},e=/^([\w-]*?)([\d]+)$/,f=0,g=a.length;f<g;f++){var h=a[f],l=h.name.match(e);if(l&&1<l.length){var k=l[1];(l=d[k])||(d[k]=l=[]);l.push(h)}}a=[];for(k in d)a.push(Ga.CreateFromMorphTargetSequence(k,d[k],b,c));return a},parseAnimation:function(a,b){if(!a)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;var c=function(a,b,c,d,e){if(0!==c.length){var f=[],g=[];na.flattenJSON(c,f,g,d);0!==f.length&&e.push(new a(b,f,g))}},d=[],e=a.name||"default",f=a.length||
4472                    -1,g=a.fps||30;a=a.hierarchy||[];for(var h=0;h<a.length;h++){var l=a[h].keys;if(l&&0!==l.length)if(l[0].morphTargets){f={};for(var k=0;k<l.length;k++)if(l[k].morphTargets)for(var p=0;p<l[k].morphTargets.length;p++)f[l[k].morphTargets[p]]=-1;for(var n in f){var t=[],q=[];for(p=0;p!==l[k].morphTargets.length;++p){var r=l[k];t.push(r.time);q.push(r.morphTarget===n?1:0)}d.push(new nc(".morphTargetInfluence["+n+"]",t,q))}f=f.length*(g||1)}else k=".bones["+b[h].name+"]",c(oc,k+".position",l,"pos",d),c(id,
4473                    k+".quaternion",l,"rot",d),c(oc,k+".scale",l,"scl",d)}return 0===d.length?null:new Ga(e,f,d)}});Object.assign(Ga.prototype,{resetDuration:function(){for(var a=0,b=0,c=this.tracks.length;b!==c;++b){var d=this.tracks[b];a=Math.max(a,d.times[d.times.length-1])}this.duration=a},trim:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].trim(0,this.duration);return this},optimize:function(){for(var a=0;a<this.tracks.length;a++)this.tracks[a].optimize();return this}});Object.assign(Pd.prototype,
4474                {load:function(a,b,c,d){var e=this;(new La(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},setTextures:function(a){this.textures=a},parse:function(a){function b(a){void 0===c[a]&&console.warn("THREE.MaterialLoader: Undefined texture",a);return c[a]}var c=this.textures,d=new Vg[a.type];void 0!==a.uuid&&(d.uuid=a.uuid);void 0!==a.name&&(d.name=a.name);void 0!==a.color&&d.color.setHex(a.color);void 0!==a.roughness&&(d.roughness=a.roughness);void 0!==a.metalness&&(d.metalness=a.metalness);
4475                        void 0!==a.emissive&&d.emissive.setHex(a.emissive);void 0!==a.specular&&d.specular.setHex(a.specular);void 0!==a.shininess&&(d.shininess=a.shininess);void 0!==a.clearCoat&&(d.clearCoat=a.clearCoat);void 0!==a.clearCoatRoughness&&(d.clearCoatRoughness=a.clearCoatRoughness);void 0!==a.uniforms&&(d.uniforms=a.uniforms);void 0!==a.vertexShader&&(d.vertexShader=a.vertexShader);void 0!==a.fragmentShader&&(d.fragmentShader=a.fragmentShader);void 0!==a.vertexColors&&(d.vertexColors=a.vertexColors);void 0!==
4476                        a.fog&&(d.fog=a.fog);void 0!==a.flatShading&&(d.flatShading=a.flatShading);void 0!==a.blending&&(d.blending=a.blending);void 0!==a.side&&(d.side=a.side);void 0!==a.opacity&&(d.opacity=a.opacity);void 0!==a.transparent&&(d.transparent=a.transparent);void 0!==a.alphaTest&&(d.alphaTest=a.alphaTest);void 0!==a.depthTest&&(d.depthTest=a.depthTest);void 0!==a.depthWrite&&(d.depthWrite=a.depthWrite);void 0!==a.colorWrite&&(d.colorWrite=a.colorWrite);void 0!==a.wireframe&&(d.wireframe=a.wireframe);void 0!==
4477                        a.wireframeLinewidth&&(d.wireframeLinewidth=a.wireframeLinewidth);void 0!==a.wireframeLinecap&&(d.wireframeLinecap=a.wireframeLinecap);void 0!==a.wireframeLinejoin&&(d.wireframeLinejoin=a.wireframeLinejoin);void 0!==a.rotation&&(d.rotation=a.rotation);1!==a.linewidth&&(d.linewidth=a.linewidth);void 0!==a.dashSize&&(d.dashSize=a.dashSize);void 0!==a.gapSize&&(d.gapSize=a.gapSize);void 0!==a.scale&&(d.scale=a.scale);void 0!==a.polygonOffset&&(d.polygonOffset=a.polygonOffset);void 0!==a.polygonOffsetFactor&&
4478                        (d.polygonOffsetFactor=a.polygonOffsetFactor);void 0!==a.polygonOffsetUnits&&(d.polygonOffsetUnits=a.polygonOffsetUnits);void 0!==a.skinning&&(d.skinning=a.skinning);void 0!==a.morphTargets&&(d.morphTargets=a.morphTargets);void 0!==a.dithering&&(d.dithering=a.dithering);void 0!==a.visible&&(d.visible=a.visible);void 0!==a.userData&&(d.userData=a.userData);void 0!==a.shading&&(d.flatShading=1===a.shading);void 0!==a.size&&(d.size=a.size);void 0!==a.sizeAttenuation&&(d.sizeAttenuation=a.sizeAttenuation);
4479                        void 0!==a.map&&(d.map=b(a.map));void 0!==a.alphaMap&&(d.alphaMap=b(a.alphaMap),d.transparent=!0);void 0!==a.bumpMap&&(d.bumpMap=b(a.bumpMap));void 0!==a.bumpScale&&(d.bumpScale=a.bumpScale);void 0!==a.normalMap&&(d.normalMap=b(a.normalMap));void 0!==a.normalMapType&&(d.normalMapType=a.normalMapType);if(void 0!==a.normalScale){var e=a.normalScale;!1===Array.isArray(e)&&(e=[e,e]);d.normalScale=(new B).fromArray(e)}void 0!==a.displacementMap&&(d.displacementMap=b(a.displacementMap));void 0!==a.displacementScale&&
4480                        (d.displacementScale=a.displacementScale);void 0!==a.displacementBias&&(d.displacementBias=a.displacementBias);void 0!==a.roughnessMap&&(d.roughnessMap=b(a.roughnessMap));void 0!==a.metalnessMap&&(d.metalnessMap=b(a.metalnessMap));void 0!==a.emissiveMap&&(d.emissiveMap=b(a.emissiveMap));void 0!==a.emissiveIntensity&&(d.emissiveIntensity=a.emissiveIntensity);void 0!==a.specularMap&&(d.specularMap=b(a.specularMap));void 0!==a.envMap&&(d.envMap=b(a.envMap));void 0!==a.reflectivity&&(d.reflectivity=a.reflectivity);
4481                        void 0!==a.lightMap&&(d.lightMap=b(a.lightMap));void 0!==a.lightMapIntensity&&(d.lightMapIntensity=a.lightMapIntensity);void 0!==a.aoMap&&(d.aoMap=b(a.aoMap));void 0!==a.aoMapIntensity&&(d.aoMapIntensity=a.aoMapIntensity);void 0!==a.gradientMap&&(d.gradientMap=b(a.gradientMap));return d}});Object.assign(ie.prototype,{load:function(a,b,c,d){var e=this;(new La(e.manager)).load(a,function(a){b(e.parse(JSON.parse(a)))},c,d)},parse:function(a){var b=new D,c=a.data.index;void 0!==c&&(c=new Cf[c.type](c.array),
4482                    b.setIndex(new L(c,1)));var d=a.data.attributes;for(f in d){var e=d[f];c=new Cf[e.type](e.array);b.addAttribute(f,new L(c,e.itemSize,e.normalized))}var f=a.data.groups||a.data.drawcalls||a.data.offsets;if(void 0!==f)for(c=0,d=f.length;c!==d;++c)e=f[c],b.addGroup(e.start,e.count,e.materialIndex);a=a.data.boundingSphere;void 0!==a&&(f=new p,void 0!==a.center&&f.fromArray(a.center),b.boundingSphere=new Ha(f,a.radius));return b}});var Cf={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:"undefined"!==
4483                typeof Uint8ClampedArray?Uint8ClampedArray:Uint8Array,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};pc.Handlers={handlers:[],add:function(a,b){this.handlers.push(a,b)},get:function(a){for(var b=this.handlers,c=0,d=b.length;c<d;c+=2){var e=b[c+1];if(b[c].test(a))return e}return null}};Object.assign(pc.prototype,{crossOrigin:"anonymous",onLoadStart:function(){},onLoadProgress:function(){},onLoadComplete:function(){},
4484                initMaterials:function(a,b,c){for(var d=[],e=0;e<a.length;++e)d[e]=this.createMaterial(a[e],b,c);return d},createMaterial:function(){var a={NoBlending:0,NormalBlending:1,AdditiveBlending:2,SubtractiveBlending:3,MultiplyBlending:4,CustomBlending:5},b=new G,c=new Ad,d=new Pd;return function(e,f,g){function h(a,b,d,e,h){a=f+a;var k=pc.Handlers.get(a);null!==k?a=k.load(a):(c.setCrossOrigin(g),a=c.load(a));void 0!==b&&(a.repeat.fromArray(b),1!==b[0]&&(a.wrapS=1E3),1!==b[1]&&(a.wrapT=1E3));void 0!==d&&
4485                a.offset.fromArray(d);void 0!==e&&("repeat"===e[0]&&(a.wrapS=1E3),"mirror"===e[0]&&(a.wrapS=1002),"repeat"===e[1]&&(a.wrapT=1E3),"mirror"===e[1]&&(a.wrapT=1002));void 0!==h&&(a.anisotropy=h);b=J.generateUUID();l[b]=a;return b}var l={},k={uuid:J.generateUUID(),type:"MeshLambertMaterial"},p;for(p in e){var n=e[p];switch(p){case "DbgColor":case "DbgIndex":case "opticalDensity":case "illumination":break;case "DbgName":k.name=n;break;case "blending":k.blending=a[n];break;case "colorAmbient":case "mapAmbient":console.warn("THREE.Loader.createMaterial:",
4486                    p,"is no longer supported.");break;case "colorDiffuse":k.color=b.fromArray(n).getHex();break;case "colorSpecular":k.specular=b.fromArray(n).getHex();break;case "colorEmissive":k.emissive=b.fromArray(n).getHex();break;case "specularCoef":k.shininess=n;break;case "shading":"basic"===n.toLowerCase()&&(k.type="MeshBasicMaterial");"phong"===n.toLowerCase()&&(k.type="MeshPhongMaterial");"standard"===n.toLowerCase()&&(k.type="MeshStandardMaterial");break;case "mapDiffuse":k.map=h(n,e.mapDiffuseRepeat,e.mapDiffuseOffset,
4487                    e.mapDiffuseWrap,e.mapDiffuseAnisotropy);break;case "mapDiffuseRepeat":case "mapDiffuseOffset":case "mapDiffuseWrap":case "mapDiffuseAnisotropy":break;case "mapEmissive":k.emissiveMap=h(n,e.mapEmissiveRepeat,e.mapEmissiveOffset,e.mapEmissiveWrap,e.mapEmissiveAnisotropy);break;case "mapEmissiveRepeat":case "mapEmissiveOffset":case "mapEmissiveWrap":case "mapEmissiveAnisotropy":break;case "mapLight":k.lightMap=h(n,e.mapLightRepeat,e.mapLightOffset,e.mapLightWrap,e.mapLightAnisotropy);break;case "mapLightRepeat":case "mapLightOffset":case "mapLightWrap":case "mapLightAnisotropy":break;
4488                    case "mapAO":k.aoMap=h(n,e.mapAORepeat,e.mapAOOffset,e.mapAOWrap,e.mapAOAnisotropy);break;case "mapAORepeat":case "mapAOOffset":case "mapAOWrap":case "mapAOAnisotropy":break;case "mapBump":k.bumpMap=h(n,e.mapBumpRepeat,e.mapBumpOffset,e.mapBumpWrap,e.mapBumpAnisotropy);break;case "mapBumpScale":k.bumpScale=n;break;case "mapBumpRepeat":case "mapBumpOffset":case "mapBumpWrap":case "mapBumpAnisotropy":break;case "mapNormal":k.normalMap=h(n,e.mapNormalRepeat,e.mapNormalOffset,e.mapNormalWrap,e.mapNormalAnisotropy);
4489                        break;case "mapNormalFactor":k.normalScale=n;break;case "mapNormalRepeat":case "mapNormalOffset":case "mapNormalWrap":case "mapNormalAnisotropy":break;case "mapSpecular":k.specularMap=h(n,e.mapSpecularRepeat,e.mapSpecularOffset,e.mapSpecularWrap,e.mapSpecularAnisotropy);break;case "mapSpecularRepeat":case "mapSpecularOffset":case "mapSpecularWrap":case "mapSpecularAnisotropy":break;case "mapMetalness":k.metalnessMap=h(n,e.mapMetalnessRepeat,e.mapMetalnessOffset,e.mapMetalnessWrap,e.mapMetalnessAnisotropy);
4490                        break;case "mapMetalnessRepeat":case "mapMetalnessOffset":case "mapMetalnessWrap":case "mapMetalnessAnisotropy":break;case "mapRoughness":k.roughnessMap=h(n,e.mapRoughnessRepeat,e.mapRoughnessOffset,e.mapRoughnessWrap,e.mapRoughnessAnisotropy);break;case "mapRoughnessRepeat":case "mapRoughnessOffset":case "mapRoughnessWrap":case "mapRoughnessAnisotropy":break;
4490case "mapAlpha":k.alphaMap=h(n,e.mapAlphaRepeat,e.mapAlphaOffset,e.mapAlphaWrap,e.mapAlphaAnisotropy);break;case "mapAlphaRepeat":case "mapAlphaOffset":case "mapAlphaWrap":case "mapAlphaAnisotropy":break;
4491                    case "flipSided":k.side=1;break;case "doubleSided":k.side=2;break;case "transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity");k.opacity=n;break;case "depthTest":case "depthWrite":case "colorWrite":case "opacity":case "reflectivity":case "transparent":case "visible":case "wireframe":k[p]=n;break;case "vertexColors":!0===n&&(k.vertexColors=2);"face"===n&&(k.vertexColors=1);break;default:console.error("THREE.Loader.createMaterial: Unsupported",p,n)}}"MeshBasicMaterial"===
4492                k.type&&delete k.emissive;"MeshPhongMaterial"!==k.type&&delete k.specular;1>k.opacity&&(k.transparent=!0);d.setTextures(l);return d.parse(k)}}()});var Fe={decodeText:function(a){if("undefined"!==typeof TextDecoder)return(new TextDecoder).decode(a);for(var b="",c=0,d=a.length;c<d;c++)b+=String.fromCharCode(a[c]);return decodeURIComponent(escape(b))},extractUrlBase:function(a){var b=a.lastIndexOf("/");return-1===b?"./":a.substr(0,b+1)}};Object.assign(je.prototype,{crossOrigin:"anonymous",load:function(a,
4493                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         b,c,d){var e=this,f=this.texturePath&&"string"===typeof this.texturePath?this.texturePath:Fe.extractUrlBase(a),g=new La(this.manager);g.setWithCredentials(this.withCredentials);g.load(a,function(c){c=JSON.parse(c);var d=c.metadata;if(void 0!==d&&(d=d.type,void 0!==d&&"object"===d.toLowerCase())){console.error("THREE.JSONLoader: "+a+" should be loaded with THREE.ObjectLoader instead.");return}c=e.parse(c,f);b(c.geometry,c.materials)},c,d)},setCrossOrigin:function(a){this.crossOrigin=a;return this},
4494                setTexturePath:function(a){this.texturePath=a;return this},parse:function(){return function(a,b){void 0!==a.data&&(a=a.data);a.scale=void 0!==a.scale?1/a.scale:1;var c=new P,d=a,e,f,g,h=d.faces;var l=d.vertices;var k=d.normals,v=d.colors;var n=d.scale;var t=0;if(void 0!==d.uvs){for(e=0;e<d.uvs.length;e++)d.uvs[e].length&&t++;for(e=0;e<t;e++)c.faceVertexUvs[e]=[]}var q=0;for(g=l.length;q<g;)e=new p,e.x=l[q++]*n,e.y=l[q++]*n,e.z=l[q++]*n,c.vertices.push(e);q=0;for(g=h.length;q<g;){l=h[q++];var r=l&
4495                    1;var u=l&2;e=l&8;var y=l&16;var w=l&32;n=l&64;l&=128;if(r){r=new Ya;r.a=h[q];r.b=h[q+1];r.c=h[q+3];var x=new Ya;x.a=h[q+1];x.b=h[q+2];x.c=h[q+3];q+=4;u&&(u=h[q++],r.materialIndex=u,x.materialIndex=u);u=c.faces.length;if(e)for(e=0;e<t;e++){var A=d.uvs[e];c.faceVertexUvs[e][u]=[];c.faceVertexUvs[e][u+1]=[];for(f=0;4>f;f++){var C=h[q++];var z=A[2*C];C=A[2*C+1];z=new B(z,C);2!==f&&c.faceVertexUvs[e][u].push(z);0!==f&&c.faceVertexUvs[e][u+1].push(z)}}y&&(y=3*h[q++],r.normal.set(k[y++],k[y++],k[y]),x.normal.copy(r.normal));
4496                    if(w)for(e=0;4>e;e++)y=3*h[q++],w=new p(k[y++],k[y++],k[y]),2!==e&&r.vertexNormals.push(w),0!==e&&x.vertexNormals.push(w);n&&(n=h[q++],n=v[n],r.color.setHex(n),x.color.setHex(n));if(l)for(e=0;4>e;e++)n=h[q++],n=v[n],2!==e&&r.vertexColors.push(new G(n)),0!==e&&x.vertexColors.push(new G(n));c.faces.push(r);c.faces.push(x)}else{r=new Ya;r.a=h[q++];r.b=h[q++];r.c=h[q++];u&&(u=h[q++],r.materialIndex=u);u=c.faces.length;if(e)for(e=0;e<t;e++)for(A=d.uvs[e],c.faceVertexUvs[e][u]=[],f=0;3>f;f++)C=h[q++],z=
4497                    A[2*C],C=A[2*C+1],z=new B(z,C),c.faceVertexUvs[e][u].push(z);y&&(y=3*h[q++],r.normal.set(k[y++],k[y++],k[y]));if(w)for(e=0;3>e;e++)y=3*h[q++],w=new p(k[y++],k[y++],k[y]),r.vertexNormals.push(w);n&&(n=h[q++],r.color.setHex(v[n]));if(l)for(e=0;3>e;e++)n=h[q++],r.vertexColors.push(new G(v[n]));c.faces.push(r)}}d=a;q=void 0!==d.influencesPerVertex?d.influencesPerVertex:2;if(d.skinWeights)for(g=0,h=d.skinWeights.length;g<h;g+=q)c.skinWeights.push(new W(d.skinWeights[g],1<q?d.skinWeights[g+1]:0,2<q?d.skinWeights[g+
4498                2]:0,3<q?d.skinWeights[g+3]:0));if(d.skinIndices)for(g=0,h=d.skinIndices.length;g<h;g+=q)c.skinIndices.push(new W(d.skinIndices[g],1<q?d.skinIndices[g+1]:0,2<q?d.skinIndices[g+2]:0,3<q?d.skinIndices[g+3]:0));c.bones=d.bones;c.bones&&0<c.bones.length&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn("When skinning, number of vertices ("+c.vertices.length+"), skinIndices ("+c.skinIndices.length+"), and skinWeights ("+c.skinWeights.length+") should match.");
4499                    g=a;h=g.scale;if(void 0!==g.morphTargets)for(d=0,q=g.morphTargets.length;d<q;d++)for(c.morphTargets[d]={},c.morphTargets[d].name=g.morphTargets[d].name,c.morphTargets[d].vertices=[],k=c.morphTargets[d].vertices,v=g.morphTargets[d].vertices,t=0,l=v.length;t<l;t+=3)n=new p,n.x=v[t]*h,n.y=v[t+1]*h,n.z=v[t+2]*h,k.push(n);if(void 0!==g.morphColors&&0<g.morphColors.length)for(console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.'),h=c.faces,g=g.morphColors[0].colors,
4500                                                                                                                                                                                                                                                                                                                                                                                                             d=0,q=h.length;d<q;d++)h[d].color.fromArray(g,3*d);g=a;d=[];q=[];void 0!==g.animation&&q.push(g.animation);void 0!==g.animations&&(g.animations.length?q=q.concat(g.animations):q.push(g.animations));for(g=0;g<q.length;g++)(h=Ga.parseAnimation(q[g],c.bones))&&d.push(h);c.morphTargets&&(q=Ga.CreateClipsFromMorphTargetSequences(c.morphTargets,10),d=d.concat(q));0<d.length&&(c.animations=d);c.computeFaceNormals();c.computeBoundingSphere();if(void 0===a.materials||0===a.materials.length)return{geometry:c};
4501                    a=pc.prototype.initMaterials(a.materials,b,this.crossOrigin);return{geometry:c,materials:a}}}()});Object.assign(nf.prototype,{crossOrigin:"anonymous",load:function(a,b,c,d){""===this.texturePath&&(this.texturePath=a.substring(0,a.lastIndexOf("/")+1));var e=this;(new La(e.manager)).load(a,function(c){var f=null;try{f=JSON.parse(c)}catch(h){void 0!==d&&d(h);console.error("THREE:ObjectLoader: Can't parse "+a+".",h.message);return}c=f.metadata;void 0===c||void 0===c.type||"geometry"===c.type.toLowerCase()?
4502                    console.error("THREE.ObjectLoader: Can't load "+a+". Use THREE.JSONLoader instead."):e.parse(f,b)},c,d)},setTexturePath:function(a){this.texturePath=a;return this},setCrossOrigin:function(a){this.crossOrigin=a;return this},parse:function(a,b){var c=this.parseShape(a.shapes);c=this.parseGeometries(a.geometries,c);var d=this.parseImages(a.images,function(){void 0!==b&&b(e)});d=this.parseTextures(a.textures,d);d=this.parseMaterials(a.materials,d);var e=this.parseObject(a.object,c,d);a.animations&&(e.animations=
4503                    this.parseAnimations(a.animations));void 0!==a.images&&0!==a.images.length||void 0===b||b(e);return e},parseShape:function(a){var b={};if(void 0!==a)for(var c=0,d=a.length;c<d;c++){var e=(new jb).fromJSON(a[c]);b[e.uuid]=e}return b},parseGeometries:function(a,b){var c={};if(void 0!==a)for(var d=new je,e=new ie,f=0,g=a.length;f<g;f++){var h=a[f];switch(h.type){case "PlaneGeometry":case "PlaneBufferGeometry":var l=new ka[h.type](h.width,h.height,h.widthSegments,h.heightSegments);break;case "BoxGeometry":case "BoxBufferGeometry":case "CubeGeometry":l=
4504                    new ka[h.type](h.width,h.height,h.depth,h.widthSegments,h.heightSegments,h.depthSegments);break;case "CircleGeometry":case "CircleBufferGeometry":l=new ka[h.type](h.radius,h.segments,h.thetaStart,h.thetaLength);break;case "CylinderGeometry":case "CylinderBufferGeometry":l=new ka[h.type](h.radiusTop,h.radiusBottom,h.height,h.radialSegments,h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "ConeGeometry":case "ConeBufferGeometry":l=new ka[h.type](h.radius,h.height,h.radialSegments,
4505                    h.heightSegments,h.openEnded,h.thetaStart,h.thetaLength);break;case "SphereGeometry":case "SphereBufferGeometry":l=new ka[h.type](h.radius,h.widthSegments,h.heightSegments,h.phiStart,h.phiLength,h.thetaStart,h.thetaLength);break;case "DodecahedronGeometry":case "DodecahedronBufferGeometry":case "IcosahedronGeometry":case "IcosahedronBufferGeometry":case "OctahedronGeometry":case "OctahedronBufferGeometry":case "TetrahedronGeometry":case "TetrahedronBufferGeometry":l=new ka[h.type](h.radius,h.detail);
4506                    break;case "RingGeometry":case "RingBufferGeometry":l=new ka[h.type](h.innerRadius,h.outerRadius,h.thetaSegments,h.phiSegments,h.thetaStart,h.thetaLength);break;case "TorusGeometry":case "TorusBufferGeometry":l=new ka[h.type](h.radius,h.tube,h.radialSegments,h.tubularSegments,h.arc);break;case "TorusKnotGeometry":case "TorusKnotBufferGeometry":l=new ka[h.type](h.radius,h.tube,h.tubularSegments,h.radialSegments,h.p,h.q);break;case "LatheGeometry":case "LatheBufferGeometry":l=new ka[h.type](h.points,
4507                    h.segments,h.phiStart,h.phiLength);break;case "PolyhedronGeometry":case "PolyhedronBufferGeometry":l=new ka[h.type](h.vertices,h.indices,h.radius,h.details);break;case "ShapeGeometry":case "ShapeBufferGeometry":l=[];for(var k=0,p=h.shapes.length;k<p;k++){var n=b[h.shapes[k]];l.push(n)}l=new ka[h.type](l,h.curveSegments);break;case "ExtrudeGeometry":case "ExtrudeBufferGeometry":l=[];k=0;for(p=h.shapes.length;k<p;k++)n=b[h.shapes[k]],l.push(n);k=h.options.extrudePath;void 0!==k&&(h.options.extrudePath=
4508                    (new Bf[k.type]).fromJSON(k));l=new ka[h.type](l,h.options);break;case "BufferGeometry":l=e.parse(h);break;case "Geometry":l=d.parse(h,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+h.type+'"');continue}l.uuid=h.uuid;void 0!==h.name&&(l.name=h.name);!0===l.isBufferGeometry&&void 0!==h.userData&&(l.userData=h.userData);c[h.uuid]=l}return c},parseMaterials:function(a,b){var c={};if(void 0!==a){var d=new Pd;d.setTextures(b);b=0;for(var e=a.length;b<
4509                e;b++){var f=a[b];if("MultiMaterial"===f.type){for(var g=[],h=0;h<f.materials.length;h++)g.push(d.parse(f.materials[h]));c[f.uuid]=g}else c[f.uuid]=d.parse(f)}}return c},parseAnimations:function(a){for(var b=[],c=0;c<a.length;c++){var d=a[c],e=Ga.parse(d);void 0!==d.uuid&&(e.uuid=d.uuid);b.push(e)}return b},parseImages:function(a,b){function c(a){d.manager.itemStart(a);return f.load(a,function(){d.manager.itemEnd(a)},void 0,function(){d.manager.itemEnd(a);d.manager.itemError(a)})}var d=this,e={};
4510                    if(void 0!==a&&0<a.length){b=new ee(b);var f=new fd(b);f.setCrossOrigin(this.crossOrigin);b=0;for(var g=a.length;b<g;b++){var h=a[b],l=h.url;if(Array.isArray(l)){e[h.uuid]=[];for(var k=0,p=l.length;k<p;k++){var n=l[k];n=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(n)?n:d.texturePath+n;e[h.uuid].push(c(n))}}else n=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:d.texturePath+h.url,e[h.uuid]=c(n)}}return e},parseTextures:function(a,b){function c(a,b){if("number"===typeof a)return a;console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",
4511                    a);return b[a]}var d={};if(void 0!==a)for(var e=0,f=a.length;e<f;e++){var g=a[e];void 0===g.image&&console.warn('THREE.ObjectLoader: No "image" specified for',g.uuid);void 0===b[g.image]&&console.warn("THREE.ObjectLoader: Undefined image",g.image);var h=Array.isArray(b[g.image])?new Za(b[g.image]):new ea(b[g.image]);h.needsUpdate=!0;h.uuid=g.uuid;void 0!==g.name&&(h.name=g.name);void 0!==g.mapping&&(h.mapping=c(g.mapping,Wg));void 0!==g.offset&&h.offset.fromArray(g.offset);void 0!==g.repeat&&h.repeat.fromArray(g.repeat);
4512                    void 0!==g.center&&h.center.fromArray(g.center);void 0!==g.rotation&&(h.rotation=g.rotation);void 0!==g.wrap&&(h.wrapS=c(g.wrap[0],Df),h.wrapT=c(g.wrap[1],Df));void 0!==g.format&&(h.format=g.format);void 0!==g.minFilter&&(h.minFilter=c(g.minFilter,Ef));void 0!==g.magFilter&&(h.magFilter=c(g.magFilter,Ef));void 0!==g.anisotropy&&(h.anisotropy=g.anisotropy);void 0!==g.flipY&&(h.flipY=g.flipY);d[g.uuid]=h}return d},parseObject:function(a,b,c){function d(a){void 0===b[a]&&console.warn("THREE.ObjectLoader: Undefined geometry",
4513                    a);return b[a]}function e(a){if(void 0!==a){if(Array.isArray(a)){for(var b=[],d=0,e=a.length;d<e;d++){var f=a[d];
4513void 0===c[f]&&console.warn("THREE.ObjectLoader: Undefined material",f);b.push(c[f])}return b}void 0===c[a]&&console.warn("THREE.ObjectLoader: Undefined material",a);return c[a]}}switch(a.type){case "Scene":var f=new vd;void 0!==a.background&&Number.isInteger(a.background)&&(f.background=new G(a.background));void 0!==a.fog&&("Fog"===a.fog.type?f.fog=new Wb(a.fog.color,a.fog.near,a.fog.far):
4514                    "FogExp2"===a.fog.type&&(f.fog=new Vb(a.fog.color,a.fog.density)));break;case "PerspectiveCamera":f=new Z(a.fov,a.aspect,a.near,a.far);void 0!==a.focus&&(f.focus=a.focus);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.filmGauge&&(f.filmGauge=a.filmGauge);void 0!==a.filmOffset&&(f.filmOffset=a.filmOffset);void 0!==a.view&&(f.view=Object.assign({},a.view));break;case "OrthographicCamera":f=new Mb(a.left,a.right,a.top,a.bottom,a.near,a.far);void 0!==a.zoom&&(f.zoom=a.zoom);void 0!==a.view&&(f.view=Object.assign({},
4515                    a.view));break;case "AmbientLight":f=new Hd(a.color,a.intensity);break;case "DirectionalLight":f=new Gd(a.color,a.intensity);break;case "PointLight":f=new Ed(a.color,a.intensity,a.distance,a.decay);break;case "RectAreaLight":f=new Id(a.color,a.intensity,a.width,a.height);break;case "SpotLight":f=new Dd(a.color,a.intensity,a.distance,a.angle,a.penumbra,a.decay);break;case "HemisphereLight":f=new Bd(a.color,a.groundColor,a.intensity);break;case "SkinnedMesh":console.warn("THREE.ObjectLoader.parseObject() does not support SkinnedMesh yet.");
4516                    case "Mesh":f=d(a.geometry);var g=e(a.material);f=f.bones&&0<f.bones.length?new xd(f,g):new va(f,g);break;case "LOD":f=new Jc;break;case "Line":f=new wa(d(a.geometry),e(a.material),a.mode);break;case "LineLoop":f=new yd(d(a.geometry),e(a.material));break;case "LineSegments":f=new Y(d(a.geometry),e(a.material));break;case "PointCloud":case "Points":f=new Xb(d(a.geometry),e(a.material));break;case "Sprite":f=new Ic(e(a.material));break;case "Group":f=new Ub;break;default:f=new H}f.uuid=a.uuid;void 0!==
4517                a.name&&(f.name=a.name);void 0!==a.matrix?(f.matrix.fromArray(a.matrix),void 0!==a.matrixAutoUpdate&&(f.matrixAutoUpdate=a.matrixAutoUpdate),f.matrixAutoUpdate&&f.matrix.decompose(f.position,f.quaternion,f.scale)):(void 0!==a.position&&f.position.fromArray(a.position),void 0!==a.rotation&&f.rotation.fromArray(a.rotation),void 0!==a.quaternion&&f.quaternion.fromArray(a.quaternion),void 0!==a.scale&&f.scale.fromArray(a.scale));void 0!==a.castShadow&&(f.castShadow=a.castShadow);void 0!==a.receiveShadow&&
4518                (f.receiveShadow=a.receiveShadow);a.shadow&&(void 0!==a.shadow.bias&&(f.shadow.bias=a.shadow.bias),void 0!==a.shadow.radius&&(f.shadow.radius=a.shadow.radius),void 0!==a.shadow.mapSize&&f.shadow.mapSize.fromArray(a.shadow.mapSize),void 0!==a.shadow.camera&&(f.shadow.camera=this.parseObject(a.shadow.camera)));void 0!==a.visible&&(f.visible=a.visible);void 0!==a.frustumCulled&&(f.frustumCulled=a.frustumCulled);void 0!==a.renderOrder&&(f.renderOrder=a.renderOrder);void 0!==a.userData&&(f.userData=a.userData);
4519                    void 0!==a.layers&&(f.layers.mask=a.layers);if(void 0!==a.children){g=a.children;for(var h=0;h<g.length;h++)f.add(this.parseObject(g[h],b,c))}if("LOD"===a.type)for(a=a.levels,g=0;g<a.length;g++){h=a[g];var l=f.getObjectByProperty("uuid",h.object);void 0!==l&&f.addLevel(l,h.distance)}return f}});var Wg={UVMapping:300,CubeReflectionMapping:301,CubeRefractionMapping:302,EquirectangularReflectionMapping:303,EquirectangularRefractionMapping:304,SphericalReflectionMapping:305,CubeUVReflectionMapping:306,
4520                CubeUVRefractionMapping:307},Df={RepeatWrapping:1E3,ClampToEdgeWrapping:1001,MirroredRepeatWrapping:1002},Ef={NearestFilter:1003,NearestMipMapNearestFilter:1004,NearestMipMapLinearFilter:1005,LinearFilter:1006,LinearMipMapNearestFilter:1007,LinearMipMapLinearFilter:1008};ke.prototype={constructor:ke,setOptions:function(a){this.options=a;return this},load:function(a,b,c,d){void 0===a&&(a="");void 0!==this.path&&(a=this.path+a);a=this.manager.resolveURL(a);var e=this,f=Kb.get(a);if(void 0!==f)return e.manager.itemStart(a),
4521                    setTimeout(function(){b&&b(f);e.manager.itemEnd(a)},0),f;fetch(a).then(function(a){return a.blob()}).then(function(a){return createImageBitmap(a,e.options)}).then(function(c){Kb.add(a,c);b&&b(c);e.manager.itemEnd(a)}).catch(function(b){d&&d(b);e.manager.itemEnd(a);e.manager.itemError(a)})},setCrossOrigin:function(){return this},setPath:function(a){this.path=a;return this}};Object.assign(le.prototype,{moveTo:function(a,b){this.currentPath=new Qa;this.subPaths.push(this.currentPath);this.currentPath.moveTo(a,
4522                    b)},lineTo:function(a,b){this.currentPath.lineTo(a,b)},quadraticCurveTo:function(a,b,c,d){this.currentPath.quadraticCurveTo(a,b,c,d)},bezierCurveTo:function(a,b,c,d,e,f){this.currentPath.bezierCurveTo(a,b,c,d,e,f)},splineThru:function(a){this.currentPath.splineThru(a)},toShapes:function(a,b){function c(a){for(var b=[],c=0,d=a.length;c<d;c++){var e=a[c],f=new jb;f.curves=e.curves;b.push(f)}return b}function d(a,b){for(var c=b.length,d=!1,e=c-1,f=0;f<c;e=f++){var g=b[e],h=b[f],l=h.x-g.x,k=h.y-g.y;if(Math.abs(k)>
4523                    Number.EPSILON){if(0>k&&(g=b[f],l=-l,h=b[e],k=-k),!(a.y<g.y||a.y>h.y))if(a.y===g.y){if(a.x===g.x)return!0}else{e=k*(a.x-g.x)-l*(a.y-g.y);if(0===e)return!0;0>e||(d=!d)}}else if(a.y===g.y&&(h.x<=a.x&&a.x<=g.x||g.x<=a.x&&a.x<=h.x))return!0}return d}var e=$a.isClockWise,f=this.subPaths;if(0===f.length)return[];if(!0===b)return c(f);b=[];if(1===f.length){var g=f[0];var h=new jb;h.curves=g.curves;b.push(h);return b}var l=!e(f[0].getPoints());l=a?!l:l;h=[];var k=[],p=[],n=0;k[n]=void 0;p[n]=[];for(var t=
4524                    0,q=f.length;t<q;t++){g=f[t];var r=g.getPoints();var u=e(r);(u=a?!u:u)?(!l&&k[n]&&n++,k[n]={s:new jb,p:r},k[n].s.curves=g.curves,l&&n++,p[n]=[]):p[n].push({h:g,p:r[0]})}if(!k[0])return c(f);if(1<k.length){t=!1;a=[];e=0;for(f=k.length;e<f;e++)h[e]=[];e=0;for(f=k.length;e<f;e++)for(g=p[e],u=0;u<g.length;u++){l=g[u];n=!0;for(r=0;r<k.length;r++)d(l.p,k[r].p)&&(e!==r&&a.push({froms:e,tos:r,hole:u}),n?(n=!1,h[r].push(l)):t=!0);n&&h[e].push(l)}0<a.length&&(t||(p=h))}t=0;for(e=k.length;t<e;t++)for(h=k[t].s,
4525                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       b.push(h),a=p[t],f=0,g=a.length;f<g;f++)h.holes.push(a[f].h);return b}});Object.assign(me.prototype,{isFont:!0,generateShapes:function(a,b){void 0===b&&(b=100);var c=[],d=b;b=this.data;var e=Array.from?Array.from(a):String(a).split("");d/=b.resolution;var f=(b.boundingBox.yMax-b.boundingBox.yMin+b.underlineThickness)*d;a=[];for(var g=0,h=0,l=0;l<e.length;l++){var k=e[l];
4525if("\n"===k)g=0,h-=f;else{var p=d;var n=g,t=h;if(k=b.glyphs[k]||b.glyphs["?"]){var q=new le;if(k.o)for(var r=k._cachedOutline||(k._cachedOutline=
4526                    k.o.split(" ")),u=0,y=r.length;u<y;)switch(r[u++]){case "m":var w=r[u++]*p+n;var x=r[u++]*p+t;q.moveTo(w,x);break;case "l":w=r[u++]*p+n;x=r[u++]*p+t;q.lineTo(w,x);break;case "q":var z=r[u++]*p+n;var B=r[u++]*p+t;var D=r[u++]*p+n;var E=r[u++]*p+t;q.quadraticCurveTo(D,E,z,B);break;case "b":z=r[u++]*p+n,B=r[u++]*p+t,D=r[u++]*p+n,E=r[u++]*p+t,w=r[u++]*p+n,x=r[u++]*p+t,q.bezierCurveTo(D,E,w,x,z,B)}p={offsetX:k.ha*p,path:q}}else p=void 0;g+=p.offsetX;a.push(p.path)}}b=0;for(e=a.length;b<e;b++)Array.prototype.push.apply(c,
4527                    a[b].toShapes());return c}});Object.assign(of.prototype,{load:function(a,b,c,d){var e=this,f=new La(this.manager);f.setPath(this.path);f.load(a,function(a){try{var c=JSON.parse(a)}catch(l){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),c=JSON.parse(a.substring(65,a.length-2))}a=e.parse(c);b&&b(a)},c,d)},parse:function(a){return new me(a)},setPath:function(a){this.path=a;return this}});var Ud,pe={getContext:function(){void 0===Ud&&(Ud=new (window.AudioContext||
4528                    window.webkitAudioContext));return Ud},setContext:function(a){Ud=a}};Object.assign(ne.prototype,{load:function(a,b,c,d){var e=new La(this.manager);e.setResponseType("arraybuffer");e.load(a,function(a){a=a.slice(0);pe.getContext().decodeAudioData(a,function(a){b(a)})},c,d)}});Object.assign(pf.prototype,{update:function(){var a,b,c,d,e,f,g,h,l=new R,k=new R;return function(m){if(a!==this||b!==m.focus||c!==m.fov||d!==m.aspect*this.aspect||e!==m.near||f!==m.far||g!==m.zoom||h!==this.eyeSep){a=this;b=
4529                    m.focus;c=m.fov;d=m.aspect*this.aspect;e=m.near;f=m.far;g=m.zoom;var n=m.projectionMatrix.clone();h=this.eyeSep/2;var p=h*e/b,q=e*Math.tan(J.DEG2RAD*c*.5)/g;k.elements[12]=-h;l.elements[12]=h;var r=-q*d+p;var v=q*d+p;n.elements[0]=2*e/(v-r);n.elements[8]=(v+r)/(v-r);this.cameraL.projectionMatrix.copy(n);r=-q*d-p;v=q*d-p;n.elements[0]=2*e/(v-r);n.elements[8]=(v+r)/(v-r);this.cameraR.projectionMatrix.copy(n)}this.cameraL.matrixWorld.copy(m.matrixWorld).multiply(k);this.cameraR.matrixWorld.copy(m.matrixWorld).multiply(l)}}()});
4530            kd.prototype=Object.create(H.prototype);kd.prototype.constructor=kd;oe.prototype=Object.assign(Object.create(H.prototype),{constructor:oe,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null);return this},getFilter:function(){return this.filter},setFilter:function(a){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):
4531                    this.gain.disconnect(this.context.destination);this.filter=a;this.gain.connect(this.filter);this.filter.connect(this.context.destination);return this},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this},updateMatrixWorld:function(){var a=new p,b=new ca,c=new p,d=new p;return function(e){H.prototype.updateMatrixWorld.call(this,e);e=this.context.listener;var f=this.up;this.matrixWorld.decompose(a,
4532                    b,c);d.set(0,0,-1).applyQuaternion(b);e.positionX?(e.positionX.setValueAtTime(a.x,this.context.currentTime),e.positionY.setValueAtTime(a.y,this.context.currentTime),e.positionZ.setValueAtTime(a.z,this.context.currentTime),e.forwardX.setValueAtTime(d.x,this.context.currentTime),e.forwardY.setValueAtTime(d.y,this.context.currentTime),e.forwardZ.setValueAtTime(d.z,this.context.currentTime),e.upX.setValueAtTime(f.x,this.context.currentTime),e.upY.setValueAtTime(f.y,this.context.currentTime),e.upZ.setValueAtTime(f.z,
4533                    this.context.currentTime)):(e.setPosition(a.x,a.y,a.z),e.setOrientation(d.x,d.y,d.z,f.x,f.y,f.z))}}()});qc.prototype=Object.assign(Object.create(H.prototype),{constructor:qc,getOutput:function(){return this.gain}
4533,setNodeSource:function(a){this.hasPlaybackControl=!1;this.sourceType="audioNode";this.source=a;this.connect();return this},setMediaElementSource:function(a){this.hasPlaybackControl=!1;this.sourceType="mediaNode";this.source=this.context.createMediaElementSource(a);this.connect();return this},
4534                setBuffer:function(a){this.buffer=a;this.sourceType="buffer";this.autoplay&&this.play();return this},play:function(){if(!0===this.isPlaying)console.warn("THREE.Audio: Audio is already playing.");else if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else{var a=this.context.createBufferSource();a.buffer=this.buffer;a.loop=this.loop;a.onended=this.onEnded.bind(this);a.playbackRate.setValueAtTime(this.playbackRate,this.startTime);this.startTime=this.context.currentTime;
4535                    a.start(this.startTime,this.offset);this.isPlaying=!0;this.source=a;return this.connect()}},pause:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return!0===this.isPlaying&&(this.source.stop(),this.offset+=(this.context.currentTime-this.startTime)*this.playbackRate,this.isPlaying=!1),this},stop:function(){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.source.stop(),this.offset=
4536                    0,this.isPlaying=!1,this},connect:function(){if(0<this.filters.length){this.source.connect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].connect(this.filters[a]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(0<this.filters.length){this.source.disconnect(this.filters[0]);for(var a=1,b=this.filters.length;a<b;a++)this.filters[a-1].disconnect(this.filters[a]);this.filters[this.filters.length-
4537                1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(a){a||(a=[]);!0===this.isPlaying?(this.disconnect(),this.filters=a,this.connect()):this.filters=a;return this},getFilter:function(){return this.getFilters()[0]},setFilter:function(a){return this.setFilters(a?[a]:[])},setPlaybackRate:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.playbackRate=
4538                    a,!0===this.isPlaying&&this.source.playbackRate.setValueAtTime(this.playbackRate,this.context.currentTime),this},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop},setLoop:function(a){if(!1===this.hasPlaybackControl)console.warn("THREE.Audio: this Audio has no playback control.");else return this.loop=a,!0===this.isPlaying&&
4539                (this.source.loop=this.loop),this},getVolume:function(){return this.gain.gain.value},setVolume:function(a){this.gain.gain.setTargetAtTime(a,this.context.currentTime,.01);return this}});qe.prototype=Object.assign(Object.create(qc.prototype),{constructor:qe,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(a){this.panner.refDistance=a;return this},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(a){this.panner.rolloffFactor=
4540                    a;return this},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(a){this.panner.distanceModel=a;return this},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(a){this.panner.maxDistance=a;return this},setDirectionalCone:function(a,b,c){this.panner.coneInnerAngle=a;this.panner.coneOuterAngle=b;this.panner.coneOuterGain=c;return this},updateMatrixWorld:function(){var a=new p,b=new ca,c=new p,d=new p;return function(e){H.prototype.updateMatrixWorld.call(this,
4541                    e);e=this.panner;this.matrixWorld.decompose(a,b,c);d.set(0,0,1).applyQuaternion(b);e.setPosition(a.x,a.y,a.z);e.setOrientation(d.x,d.y,d.z)}}()});Object.assign(re.prototype,{getFrequencyData:function(){this.analyser.getByteFrequencyData(this.data);return this.data},getAverageFrequency:function(){for(var a=0,b=this.getFrequencyData(),c=0;c<b.length;c++)a+=b[c];return a/b.length}});Object.assign(se.prototype,{accumulate:function(a,b){var c=this.buffer,d=this.valueSize;
4541a=a*d+d;var e=this.cumulativeWeight;
4542                    if(0===e){for(e=0;e!==d;++e)c[a+e]=c[e];e=b}else e+=b,this._mixBufferRegion(c,a,0,b/e,d);this.cumulativeWeight=e},apply:function(a){var b=this.valueSize,c=this.buffer;a=a*b+b;var d=this.cumulativeWeight,e=this.binding;this.cumulativeWeight=0;1>d&&this._mixBufferRegion(c,a,3*b,1-d,b);d=b;for(var f=b+b;d!==f;++d)if(c[d]!==c[d+b]){e.setValue(c,a);break}},saveOriginalState:function(){var a=this.buffer,b=this.valueSize,c=3*b;this.binding.getValue(a,c);for(var d=b;d!==c;++d)a[d]=a[c+d%b];this.cumulativeWeight=
4543                    0},restoreOriginalState:function(){this.binding.setValue(this.buffer,3*this.valueSize)},_select:function(a,b,c,d,e){if(.5<=d)for(d=0;d!==e;++d)a[b+d]=a[c+d]},_slerp:function(a,b,c,d){ca.slerpFlat(a,b,a,b,a,c,d)},_lerp:function(a,b,c,d,e){for(var f=1-d,g=0;g!==e;++g){var h=b+g;a[h]=a[h]*f+a[c+g]*d}}});Object.assign(qf.prototype,{getValue:function(a,b){this.bind();var c=this._bindings[this._targetGroup.nCachedObjects_];void 0!==c&&c.getValue(a,b)},setValue:function(a,b){for(var c=this._bindings,d=this._targetGroup.nCachedObjects_,
4544                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     e=c.length;d!==e;++d)c[d].setValue(a,b)},bind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].bind()},unbind:function(){for(var a=this._bindings,b=this._targetGroup.nCachedObjects_,c=a.length;b!==c;++b)a[b].unbind()}});Object.assign(ra,{Composite:qf,create:function(a,b,c){return a&&a.isAnimationObjectGroup?new ra.Composite(a,b,c):new ra(a,b,c)},sanitizeNodeName:function(){var a=/[\[\]\.:\/]/g;return function(b){return b.replace(/\s/g,"_").replace(a,
4545                    "")}}(),parseTrackName:function(){var a="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",b=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]");a=/(WCOD+)?/.source.replace("WCOD",a);var c=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),d=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),e=new RegExp("^"+b+a+c+d+"$"),f=["material","materials","bones"];return function(a){var b=e.exec(a);if(!b)throw Error("PropertyBinding: Cannot parse trackName: "+a);b={nodeName:b[2],
4546                    objectName:b[3],objectIndex:b[4],propertyName:b[5],propertyIndex:b[6]};var c=b.nodeName&&b.nodeName.lastIndexOf(".");if(void 0!==c&&-1!==c){var d=b.nodeName.substring(c+1);-1!==f.indexOf(d)&&(b.nodeName=b.nodeName.substring(0,c),b.objectName=d)}if(null===b.propertyName||0===b.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+a);return b}}(),findNode:function(a,b){if(!b||""===b||"root"===b||"."===b||-1===b||b===a.name||b===a.uuid)return a;if(a.skeleton){var c=
4547                    a.skeleton.getBoneByName(b);if(void 0!==c)return c}if(a.children){var d=function(a){for(var c=0;c<a.length;c++){var e=a[c];if(e.name===b||e.uuid===b||(e=d(e.children)))return e}return null};if(a=d(a.children))return a}return null}});Object.assign(ra.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(a,b){a[b]=this.node[this.propertyName]},
4548                    function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)a[b++]=c[d]},function(a,b){a[b]=this.resolvedProperty[this.propertyIndex]},function(a,b){this.resolvedProperty.toArray(a,b)}],SetterByBindingTypeAndVersioning:[[function(a,b){this.targetObject[this.propertyName]=a[b]},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.targetObject[this.propertyName]=a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){for(var c=
4549                    this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++]},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.needsUpdate=!0},function(a,b){for(var c=this.resolvedProperty,d=0,e=c.length;d!==e;++d)c[d]=a[b++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty[this.propertyIndex]=a[b]},function(a,b){this.resolvedProperty[this.propertyIndex]=a[b];this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty[this.propertyIndex]=
4550                    a[b];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(a,b){this.resolvedProperty.fromArray(a,b)},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.needsUpdate=!0},function(a,b){this.resolvedProperty.fromArray(a,b);this.targetObject.matrixWorldNeedsUpdate=!0}]],getValue:function(a,b){this.bind();this.getValue(a,b)},setValue:function(a,b){this.bind();this.setValue(a,b)},bind:function(){var a=this.node,b=this.parsedPath,c=b.objectName,d=b.propertyName,e=b.propertyIndex;a||(this.node=
4551                    a=ra.findNode(this.rootNode,b.nodeName)||this.rootNode);this.getValue=this._getValue_unavailable;this.setValue=this._setValue_unavailable;if(a){if(c){var f=b.objectIndex;switch(c){case "materials":if(!a.material){console.error("THREE.PropertyBinding: Can not bind to material as no
4551de does not have a material.",this);return}if(!a.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}a=a.material.materials;
4552                    break;case "bones":if(!a.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}a=a.skeleton.bones;for(c=0;c<a.length;c++)if(a[c].name===f){f=c;break}break;default:if(void 0===a[c]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}a=a[c]}if(void 0!==f){if(void 0===a[f]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,a);return}a=
4553                    a[f]}}f=a[d];if(void 0===f)console.error("THREE.PropertyBinding: Trying to update property for track: "+b.nodeName+"."+d+" but it wasn't found.",a);else{b=this.Versioning.None;void 0!==a.needsUpdate?(b=this.Versioning.NeedsUpdate,this.targetObject=a):void 0!==a.matrixWorldNeedsUpdate&&(b=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=a);c=this.BindingType.Direct;if(void 0!==e){if("morphTargetInfluences"===d){if(!a.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",
4554                    this);return}if(a.geometry.isBufferGeometry){if(!a.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}for(c=0;c<this.node.geometry.morphAttributes.position.length;c++)if(a.geometry.morphAttributes.position[c].name===e){e=c;break}}else{if(!a.geometry.morphTargets){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphTargets.",
4555                    this);return}for(c=0;c<this.node.geometry.morphTargets.length;c++)if(a.geometry.morphTargets[c].name===e){e=c;break}}}c=this.BindingType.ArrayElement;this.resolvedProperty=f;this.propertyIndex=e}else void 0!==f.fromArray&&void 0!==f.toArray?(c=this.BindingType.HasFromToArray,this.resolvedProperty=f):Array.isArray(f)?(c=this.BindingType.EntireArray,this.resolvedProperty=f):this.propertyName=d;this.getValue=this.GetterByBindingType[c];this.setValue=this.SetterByBindingTypeAndVersioning[c][b]}}else console.error("THREE.PropertyBinding: Trying to update node for track: "+
4556                    this.path+" but it wasn't found.")},unbind:function(){this.node=null;this.getValue=this._getValue_unbound;this.setValue=this._setValue_unbound}});Object.assign(ra.prototype,{_getValue_unbound:ra.prototype.getValue,_setValue_unbound:ra.prototype.setValue});Object.assign(rf.prototype,{isAnimationObjectGroup:!0,add:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._paths,f=this._parsedPaths,g=this._bindings,h=g.length,l=void 0,k=0,p=arguments.length;k!==
4557                p;++k){var n=arguments[k],t=n.uuid,q=d[t];if(void 0===q){q=b++;d[t]=q;a.push(n);t=0;for(var r=h;t!==r;++t)g[t].push(new ra(n,e[t],f[t]))}else if(q<c){l=a[q];var u=--c;r=a[u];d[r.uuid]=q;a[q]=r;d[t]=u;a[u]=n;t=0;for(r=h;t!==r;++t){var y=g[t],w=y[q];y[q]=y[u];void 0===w&&(w=new ra(n,e[t],f[t]));y[u]=w}}else a[q]!==l&&console.error("THREE.AnimationObjectGroup: Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes.")}this.nCachedObjects_=
4558                    c},remove:function(){for(var a=this._objects,b=this.nCachedObjects_,c=this._indicesByUUID,d=this._bindings,e=d.length,f=0,g=arguments.length;f!==g;++f){var h=arguments[f],l=h.uuid,k=c[l];if(void 0!==k&&k>=b){var p=b++,n=a[p];c[n.uuid]=k;a[k]=n;c[l]=p;a[p]=h;h=0;for(l=e;h!==l;++h){n=d[h];var t=n[k];n[k]=n[p];n[p]=t}}}this.nCachedObjects_=b},uncache:function(){for(var a=this._objects,b=a.length,c=this.nCachedObjects_,d=this._indicesByUUID,e=this._bindings,f=e.length,g=0,h=arguments.length;g!==h;++g){var l=
4559                    arguments[g].uuid,k=d[l];if(void 0!==k)if(delete d[l],k<c){l=--c;var p=a[l],n=--b,t=a[n];d[p.uuid]=k;a[k]=p;d[t.uuid]=l;a[l]=t;a.pop();p=0;for(t=f;p!==t;
vendor: 20,919 bytes, lines 4559-4597
4559++p){var q=e[p],r=q[n];q[k]=q[l];q[l]=r;q.pop()}}else for(n=--b,t=a[n],d[t.uuid]=k,a[k]=t,a.pop(),p=0,t=f;p!==t;++p)q=e[p],q[k]=q[n],q.pop()}this.nCachedObjects_=c},subscribe_:function(a,b){var c=this._bindingsIndicesByPath,d=c[a],e=this._bindings;if(void 0!==d)return e[d];var f=this._paths,g=this._parsedPaths,h=this._objects,k=this.nCachedObjects_,
4560                    m=Array(h.length);d=e.length;c[a]=d;f.push(a);g.push(b);e.push(m);c=k;for(d=h.length;c!==d;++c)m[c]=new ra(h[c],a,b);return m},unsubscribe_:function(a){var b=this._bindingsIndicesByPath,c=b[a];if(void 0!==c){var d=this._paths,e=this._parsedPaths,f=this._bindings,g=f.length-1,h=f[g];b[a[g]]=c;f[c]=h;f.pop();e[c]=e[g];e.pop();d[c]=d[g];d.pop()}}});Object.assign(sf.prototype,{play:function(){this._mixer._activateAction(this);return this},stop:function(){this._mixer._deactivateAction(this);return this.reset()},
4561                reset:function(){this.paused=!1;this.enabled=!0;this.time=0;this._loopCount=-1;this._startTime=null;return this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(a){this._startTime=a;return this},setLoop:function(a,b){this.loop=a;this.repetitions=b;return this},setEffectiveWeight:function(a){this.weight=a;
4562                    this._effectiveWeight=this.enabled?a:0;return this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(a){return this._scheduleFading(a,0,1)},fadeOut:function(a){return this._scheduleFading(a,1,0)},crossFadeFrom:function(a,b,c){a.fadeOut(b);this.fadeIn(b);if(c){c=this._clip.duration;var d=a._clip.duration,e=c/d;a.warp(1,d/c,b);this.warp(e,1,b)}return this},crossFadeTo:function(a,b,c){return a.crossFadeFrom(this,b,c)},stopFading:function(){var a=this._weightInterpolant;
4563                    null!==a&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},setEffectiveTimeScale:function(a){this.timeScale=a;this._effectiveTimeScale=this.paused?0:a;return this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(a){this.timeScale=this._clip.duration/a;return this.stopWarping()},syncWith:function(a){this.time=a.time;this.timeScale=a.timeScale;return this.stopWarping()},halt:function(a){return this.warp(this._effectiveTimeScale,
4564                    0,a)},warp:function(a,b,c){var d=this._mixer,e=d.time,f=this._timeScaleInterpolant,g=this.timeScale;null===f&&(this._timeScaleInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;d[1]=e+c;f[0]=a/g;f[1]=b/g;return this},stopWarping:function(){var a=this._timeScaleInterpolant;null!==a&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(a));return this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||
4565                    this._mixer._root},_update:function(a,b,c,d){if(this.enabled){var e=this._startTime;if(null!==e){b=(a-e)*c;if(0>b||0===c)return;this._startTime=null;b*=c}b*=this._updateTimeScale(a);c=this._updateTime(b);a=this._updateWeight(a);if(0<a){b=this._interpolants;e=this._propertyBindings;for(var f=0,g=b.length;f!==g;++f)b[f].evaluate(c),e[f].accumulate(d,a)}}else this._updateWeight(a)},_updateWeight:function(a){var b=0;if(this.enabled){b=this.weight;var c=this._weightInterpolant;if(null!==c){var d=c.evaluate(a)[0];
4566                    b*=d;a>c.parameterPositions[1]&&(this.stopFading(),0===d&&(this.enabled=!1))}}return this._effectiveWeight=b},_updateTimeScale:function(a){var b=0;if(!this.paused){b=this.timeScale;var c=this._timeScaleInterpolant;if(null!==c){var d=c.evaluate(a)[0];b*=d;a>c.parameterPositions[1]&&(this.stopWarping(),0===b?this.paused=!0:this.timeScale=b)}}return this._effectiveTimeScale=b},_updateTime:function(a){var b=this.time+a;if(0===a)return b;var c=this._clip.duration,d=this.loop,e=this._loopCount;if(2200===
4567                    d)a:{if(-1===e&&(this._loopCount=0,this._setEndings(!0,!0,!1)),b>=c)b=c;else if(0>b)b=0;else break a;this.clampWhenFinished?this.paused=!0:this.enabled=!1;this._mixer.dispatchEvent({type:"finished",action:this,direction:0>a?-1:1})}else{d=2202===d;-1===e&&(0<=a?(e=0,this._setEndings(!0,0===this.repetitions,d)):this._setEndings(0===this.repetitions,!0,d));if(b>=c||0>b){var f=Math.floor(b/c);b-=c*f;e+=Math.abs(f);var g=this.repetitions-e;0>=g?(this.clampWhenFinished?this.paused=!0:this.enabled=!1,b=
4568                    0<a?c:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:0<a?1:-1})):(1===g?(a=0>a,this._setEndings(a,!a,d)):this._setEndings(!1,!1,d),this._loopCount=e,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:f}))}if(d&&1===(e&1))return this.time=b,c-b}return this.time=b},_setEndings:function(a,b,c){var d=this._interpolantSettings;c?(d.endingStart=2401,d.endingEnd=2401):(d.endingStart=a?this.zeroSlopeAtStart?2401:2400:2402,d.endingEnd=b?this.zeroSlopeAtEnd?2401:2400:2402)},_scheduleFading:function(a,
4569                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                b,c){var d=this._mixer,e=d.time,f=this._weightInterpolant;null===f&&(this._weightInterpolant=f=d._lendControlInterpolant());d=f.parameterPositions;f=f.sampleValues;d[0]=e;f[0]=b;d[1]=e+a;f[1]=c;return this}});te.prototype=Object.assign(Object.create(za.prototype),{constructor:te,_bindAction:function(a,b){var c=a._localRoot||this._root,d=a._clip.tracks,e=d.length,f=a._propertyBindings;a=a._interpolants;var g=c.uuid,h=this._bindingsByRootAndName,k=h[g];void 0===k&&(k={},h[g]=k);for(h=0;h!==e;++h){var m=
4570                    d[h],p=m.name,n=k[p];if(void 0===n){n=f[h];if(void 0!==n){null===n._cacheIndex&&(++n.referenceCount,this._addInactiveBinding(n,g,p));continue}n=new se(ra.create(c,p,b&&b._propertyBindings[h].binding.parsedPath),m.ValueTypeName,m.getValueSize());++n.referenceCount;this._addInactiveBinding(n,g,p)}f[h]=n;a[h].resultBuffer=n.buffer}},_activateAction:function(a){if(!this._isActiveAction(a)){if(null===a._cacheIndex){var b=(a._localRoot||this._root).uuid,c=a._clip.uuid,d=this._actionsByClip[c];this._bindAction(a,
4571                    d&&d.knownActions[0]);this._addInactiveAction(a,c,b)}b=a._propertyBindings;c=0;for(d=b.length;c!==d;++c){var e=b[c];0===e.useCount++&&(this._lendBinding(e),e.saveOriginalState())}this._lendAction(a)}},_deactivateAction:function(a){if(this._isActiveAction(a)){for(var b=a._propertyBindings,c=0,d=b.length;c!==d;++c){var e=b[c];0===--e.useCount&&(e.restoreOriginalState(),this._takeBackBinding(e))}this._takeBackAction(a)}},_initMemoryManager:function(){this._actions=[];this._nActiveActions=0;this._actionsByClip=
4572                    {};this._bindings=[];this._nActiveBindings=0;this._bindingsByRootAndName={};this._controlInterpolants=[];this._nActiveControlInterpolants=0;var a=this;this.stats={actions:{get total(){return a._actions.length},get inUse(){return a._nActiveActions}},bindings:{get total(){return a._bindings.length},get inUse(){return a._nActiveBindings}},controlInterpolants:{get total(){return a._controlInterpolants.length},get inUse(){return a._nActiveControlInterpolants}}}},_isActiveAction:function(a){a=a._cacheIndex;
4573                    return null!==a&&a<this._nActiveActions},_addInactiveAction:function(a,b,c){var d=this._actions,e=this._actionsByClip,f=e[b];void 0===f?(f={knownActions:[a],actionByRoot:{}},a._byClipCacheIndex=0,e[b]=f):(b=f.knownActions,a._byClipCacheIndex=b.length,b.push(a));a._cacheIndex=d.length;d.push(a);f.actionByRoot[c]=a},_removeInactiveAction:function(a){var b=this._actions,c=b[b.length-1],d=a._cacheIndex;c._cacheIndex=d;b[d]=c;b.pop();a._cacheIndex=null;b=a._clip.uuid;c=this._actionsByClip;d=c[b];var e=
4574                    d.knownActions,f=e[e.length-1],g=a._byClipCacheIndex;f._byClipCacheIndex=g;e[g]=f;e.pop();a._byClipCacheIndex=null;delete d.actionByRoot[(a._localRoot||this._root).uuid];0===e.length&&delete c[b];this._removeInactiveBindingsForAction(a)},_removeInactiveBindingsForAction:function(a){a=a._propertyBindings;for(var b=0,c=a.length;b!==c;++b){var d=a[b];0===--d.referenceCount&&this._removeInactiveBinding(d)}},_lendAction:function(a){var b=this._actions,c=a._cacheIndex,d=this._nActiveActions++,e=b[d];a._cacheIndex=
4575                    d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackAction:function(a){var b=this._actions,c=a._cacheIndex,d=--this._nActiveActions,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_addInactiveBinding:function(a,b,c){var d=this._bindingsByRootAndName,e=d[b],f=this._bindings;void 0===e&&(e={},d[b]=e);e[c]=a;a._cacheIndex=f.length;f.push(a)},_removeInactiveBinding:function(a){var b=this._bindings,c=a.binding,d=c.rootNode.uuid;c=c.path;var e=this._bindingsByRootAndName,f=e[d],g=b[b.length-1];a=a._cacheIndex;
4576                    g._cacheIndex=a;b[a]=g;b.pop();delete f[c];a:{for(var h in f)break a;delete e[d]}},_lendBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=this._nActiveBindings++,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_takeBackBinding:function(a){var b=this._bindings,c=a._cacheIndex,d=--this._nActiveBindings,e=b[d];a._cacheIndex=d;b[d]=a;e._cacheIndex=c;b[c]=e},_lendControlInterpolant:function(){var a=this._controlInterpolants,b=this._nActiveControlInterpolants++,c=a[b];void 0===c&&(c=new jd(new Float32Array(2),
4577                    new Float32Array(2),1,this._controlInterpolantsResultBuffer),c.__cacheIndex=b,a[b]=c);return c},_takeBackControlInterpolant:function(a){var b=this._controlInterpolants,c=a.__cacheIndex,d=--this._nActiveControlInterpolants,e=b[d];a.__cacheIndex=d;b[d]=a;e.__cacheIndex=c;b[c]=e},_controlInterpolantsResultBuffer:new Float32Array(1),clipAction:function(a,b){var c=b||this._root,d=c.uuid;c="string"===typeof a?Ga.findByName(c,a):a;a=null!==c?c.uuid:a;var e=this._actionsByClip[a],f=null;if(void 0!==e){f=
4578                    e.actionByRoot[d];if(void 0!==f)return f;f=e.knownActions[0];null===c&&(c=f._clip)}if(null===c)return null;b=new sf(this,c,b);this._bindAction(b,f);this._addInactiveAction(b,a,d);return b},existingAction:function(a,b){var c=b||this._root;b=c.uuid;c="string"===typeof a?Ga.findByName(c,a):a;a=this._actionsByClip[c?c.uuid:a];return void 0!==a?a.actionByRoot[b]||null:null},stopAllAction:function(){for(var a=this._actions,b=this._nActiveActions,c=this._bindings,d=this._nActiveBindings,e=this._nActiveBindings=
4579                    this._nActiveActions=0;e!==b;++e)a[e].reset();for(e=0;e!==d;++e)c[e].useCount=0;return this},update:function(a){a*=this.timeScale;for(var b=this._actions,c=this._nActiveActions,d=this.time+=a,e=Math.sign(a),f=this._accuIndex^=1,g=0;g!==c;++g)b[g]._update(d,a,e,f);a=this._bindings;b=this._nActiveBindings;for(g=0;g!==b;++g)a[g].apply(f);return this},getRoot:function(){return this._root},uncacheClip:function(a){var b=this._actions;a=a.uuid;var c=this._actionsByClip,d=c[a];if(void 0!==d){d=d.knownActions;
4580                    for(var e=0,f=d.length;e!==f;++e){var g=d[e];this._deactivateAction(g);var h=g._cacheIndex,k=b[b.length-1];g._cacheIndex=null;g._byClipCacheIndex=null;k._cacheIndex=h;b[h]=k;b.pop();this._removeInactiveBindingsForAction(g)}delete c[a]}},uncacheRoot:function(a){a=a.uuid;var b=this._actionsByClip;for(d in b){var c=b[d].actionByRoot[a];void 0!==c&&(this._deactivateAction(c),this._removeInactiveAction(c))}var d=this._bindingsByRootAndName[a];if(void 0!==d)for(var e in d)a=d[e],a.restoreOriginalState(),
4581                    this._removeInactiveBinding(a)},uncacheAction:function(a,b){a=this.existingAction(a,b);null!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}});Qd.prototype.clone=function(){return new Qd(void 0===this.value.clone?this.value:this.value.clone())};ue.prototype=Object.assign(Object.create(D.prototype),{constructor:ue,isInstancedBufferGeometry:!0,copy:function(a){D.prototype.copy.call(this,a);this.maxInstancedCount=a.maxInstancedCount;return this},clone:function(){return(new this.constructor).copy(this)}});
4582            Object.defineProperties(ve.prototype,{count:{get:function(){return this.data.count}},array:{get:function(){return this.data.array}}});Object.assign(ve.prototype,{isInterleavedBufferAttribute:!0,setX:function(a,b){this.data.array[a*this.data.stride+this.offset]=b;return this},setY:function(a,b){this.data.array[a*this.data.stride+this.offset+1]=b;return this},setZ:function(a,b){this.data.array[a*this.data.stride+this.offset+2]=b;return this},setW:function(a,b){this.data.array[a*this.data.stride+this.offset+
4583                3]=b;return this},getX:function(a){return this.data.array[a*this.data.stride+this.offset]},getY:function(a){return this.data.array[a*this.data.stride+this.offset+1]},getZ:function(a){return this.data.array[a*this.data.stride+this.offset+2]},getW:function(a){return this.data.array[a*this.data.stride+this.offset+3]},setXY:function(a,b,c){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;return this},setXYZ:function(a,b,c,d){a=a*this.data.stride+this.offset;this.data.array[a+
4584                0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;return this},setXYZW:function(a,b,c,d,e){a=a*this.data.stride+this.offset;this.data.array[a+0]=b;this.data.array[a+1]=c;this.data.array[a+2]=d;this.data.array[a+3]=e;return this}});Object.defineProperty(rc.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(rc.prototype,{isInterleavedBuffer:!0,onUploadCallback:function(){},setArray:function(a){if(Array.isArray(a))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");
4585                    this.count=void 0!==a?a.length/this.stride:0;this.array=a;return this},setDynamic:function(a){this.dynamic=a;return this},copy:function(a){this.array=new a.array.constructor(a.array);this.count=a.count;this.stride=a.stride;this.dynamic=a.dynamic;return this},copyAt:function(a,b,c){a*=this.stride;c*=b.stride;for(var d=0,e=this.stride;d<e;d++)this.array[a+d]=b.array[c+d];return this},set:function(a,b){void 0===b&&(b=0);this.array.set(a,b);return this},clone:function(){return(new this.constructor).copy(this)},
4586                onUpload:function(a){this.onUploadCallback=a;return this}});we.prototype=Object.assign(Object.create(rc.prototype),{constructor:we,isInstancedInterleavedBuffer:!0,copy:function(a){rc.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});xe.prototype=Object.assign(Object.create(L.prototype),{constructor:xe,isInstancedBufferAttribute:!0,copy:function(a){L.prototype.copy.call(this,a);this.meshPerAttribute=a.meshPerAttribute;return this}});Object.assign(tf.prototype,{linePrecision:1,
4587                set:function(a,b){this.ray.set(a,b)},setFromCamera:function(a,b){b&&b.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(b.matrixWorld),this.ray.direction.set(a.x,a.y,.5).unproject(b).sub(this.ray.origin).normalize()):b&&b.isOrthographicCamera?(this.ray.origin.set(a.x,a.y,(b.near+b.far)/(b.near-b.far)).unproject(b),this.ray.direction.set(0,0,-1).transformDirection(b.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(a,b,c){c=c||[];ye(a,this,
4588                    c,b);c.sort(uf);return c},intersectObjects:function(a,b,c){c=c||[];if(!1===Array.isArray(a))return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),c;for(var d=0,e=a.length;d<e;d++)ye(a[d],this,c,b);c.sort(uf);return c}});Object.assign(vf.prototype,{start:function(){this.oldTime=this.startTime=("undefined"===typeof performance?Date:performance).now();this.elapsedTime=0;this.running=!0},stop:function(){this.getElapsedTime();this.autoStart=this.running=!1},getElapsedTime:function(){this.getDelta();
4589                    return this.elapsedTime},getDelta:function(){var a=0;if(this.autoStart&&!this.running)return this.start(),0;if(this.running){var b=("undefined"===typeof performance?Date:performance).now();a=(b-this.oldTime)/1E3;this.oldTime=b;this.elapsedTime+=a}return a}});Object.assign(wf.prototype,{set:function(a,b,c){this.radius=a;this.phi=b;this.theta=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.phi=a.phi;this.theta=a.theta;return this},
4590                makeSafe:function(){this.phi=Math.max(1E-6,Math.min(Math.PI-1E-6,this.phi));return this},setFromVector3:function(a){this.radius=a.length();0===this.radius?this.phi=this.theta=0:(this.theta=Math.atan2(a.x,a.z),this.phi=Math.acos(J.clamp(a.y/this.radius,-1,1)));return this}});Object.assign(xf.prototype,{set:function(a,b,c){this.radius=a;this.theta=b;this.y=c;return this},clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.radius=a.radius;this.theta=a.theta;this.y=a.y;return this},
4591                setFromVector3:function(a){this.radius=Math.sqrt(a.x*a.x+a.z*a.z);this.theta=Math.atan2(a.x,a.z);this.y=a.y;return this}});Object.assign(ze.prototype,{set:function(a,b){this.min.copy(a);this.max.copy(b);return this},setFromPoints:function(a){this.makeEmpty();for(var b=0,c=a.length;b<c;b++)this.expandByPoint(a[b]);return this},setFromCenterAndSize:function(){var a=new B;return function(b,c){c=a.copy(c).multiplyScalar(.5);this.min.copy(b).sub(c);this.max.copy(b).add(c);return this}}(),clone:function(){return(new this.constructor).copy(this)},
4592                copy:function(a){this.min.copy(a.min);this.max.copy(a.max);return this},makeEmpty:function(){this.min.x=this.min.y=Infinity;this.max.x=this.max.y=-Infinity;return this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y},getCenter:function(a){void 0===a&&(console.warn("THREE.Box2: .getCenter() target is now required"),a=new B);return this.isEmpty()?a.set(0,0):a.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(a){void 0===a&&(console.warn("THREE.Box2: .getSize() target is now required"),
4593                    a=new B);return this.isEmpty()?a.set(0,0):a.subVectors(this.max,this.min)},expandByPoint:function(a){this.min.min(a);this.max.max(a);return this},expandByVector:function(a){this.min.sub(a);this.max.add(a);return this},expandByScalar:function(a){this.min.addScalar(-a);this.max.addScalar(a);return this},containsPoint:function(a){return a.x<this.min.x||a.x>this.max.x||a.y<this.min.y||a.y>this.max.y?!1:!0},containsBox:function(a){return this.min.x<=a.min.x&&a.max.x<=this.max.x&&this.min.y<=a.min.y&&a.max.y<=
4594                    this.max.y},getParameter:function(a,b){void 0===b&&(console.warn("THREE.Box2: .getParameter() target is now required"),b=new B);return b.set((a.x-this.min.x)/(this.max.x-this.min.x),(a.y-this.min.y)/(this.max.y-this.min.y))},intersectsBox:function(a){return a.max.x<this.min.x||a.min.x>this.max.x||a.max.y<this.min.y||a.min.y>this.max.y?!1:!0},clampPoint:function(a,b){void 0===b&&(console.warn("THREE.Box2: .clampPoint() target is now required"),b=new B);return b.copy(a).clamp(this.min,this.max)},distanceToPoint:function(){var a=
4595                    new B;return function(b){return a.copy(b).clamp(this.min,this.max).sub(b).length()}}(),intersect:function(a){this.min.max(a.min);this.max.min(a.max);return this},union:function(a){this.min.min(a.min);this.max.max(a.max);return this},translate:function(a){this.min.add(a);this.max.add(a);return this},equals:function(a){return a.min.equals(this.min)&&a.max.equals(this.max)}});ld.prototype=Object.create(H.prototype);ld.prototype.constructor=ld;ld.prototype.isImmediateRenderObject=!0;md.prototype=Object.create(Y.prototype);
4596            md.prototype.constructor=md;md.prototype.update=function(){var a=new p,b=new p,c=new la;return function(){var d=["a","b","c"];this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var e=this.object.matrixWorld,f=this.geometry.attributes.position,g=this.object.geometry;if(g&&g.isGeometry)for(var h=g.vertices,k=g.faces,m=g=0,p=k.length;m<p;m++)for(var n=k[m],t=0,q=n.vertexNormals.length;t<q;t++){var r=n.vertexNormals[t];a.copy(h[n[d[t]]]).applyMatrix4(e);b.copy(r).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);
4597                f.setXYZ(g,a.x,a.y,a.z);g+=1;f.setXYZ(g,b.x,b.y,b.z);g+=1}else if(g&&g.isBufferGeometry)for(d=g.attributes.position,h=g.attributes.normal,t=g=0,q=d.count;t<q;t++)a.set(d.getX(t),d.getY(t),d.getZ(t)).applyMatrix4(e),b.set(h.getX(t),h.getY(t),h.getZ(t)),b.applyM
4597atrix3(c).normalize().multiplyScalar(this.size).add(a),f.setXYZ(g,a.x,a.y,a.z),g+=1,f.setXYZ(g,b.x,b.y,b.z),g+=1;f.needsUpdate=!0}}();sc.prototype=Object.create(H.prototype);sc.prototype.constructor=sc;sc.prototype.dispose=function(){this.cone.geometry.dispose();
4598                this.cone.material.dispose()};sc.prototype.update=function(){var a=new p,b=new p;return function(){this.light.updateMatrixWorld();var c=this.light.distance?this.light.distance:1E3,d=c*Math.tan(this.light.angle);this.cone.scale.set(d,d,c);a.setFromMatrixPosition(this.light.matrixWorld);b.setFromMatrixPosition(this.light.target.matrixWorld);this.cone.lookAt(b.sub(a));void 0!==this.color?this.cone.material.color.set(this.color):this.cone.material.color.copy(this.light.color)}}();tc.prototype=Object.create(Y.prototype);
4599            tc.prototype.constructor=tc;tc.prototype.updateMatrixWorld=function(){var a=new p,b=new R,c=new R;return function(d){var e=this.bones,f=this.geometry,g=f.getAttribute("position");c.getInverse(this.root.matrixWorld);for(var h=0,k=0;h<e.length;h++){var m=e[h];m.parent&&m.parent.isBone&&(b.multiplyMatrices(c,m.matrixWorld),a.setFromMatrixPosition(b),g.setXYZ(k,a.x,a.y,a.z),b.multiplyMatrices(c,m.parent.matrixWorld),a.setFromMatrixPosition(b),g.setXYZ(k+1,a.x,a.y,a.z),k+=2)}f.getAttribute("position").needsUpdate=
4600                !0;H.prototype.updateMatrixWorld.call(this,d)}}();uc.prototype=Object.create(va.prototype);uc.prototype.constructor=uc;uc.prototype.dispose=function(){this.geometry.dispose();this.material.dispose()};uc.prototype.update=function(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)};vc.prototype=Object.create(H.prototype);vc.prototype.constructor=vc;vc.prototype.dispose=function(){this.children[0].geometry.dispose();this.children[0].material.dispose()};
4601            vc.prototype.update=function(){var a=.5*this.light.width,b=.5*this.light.height,c=this.line.geometry.attributes.position,d=c.array;d[0]=a;d[1]=-b;d[2]=0;d[3]=a;d[4]=b;d[5]=0;d[6]=-a;d[7]=b;d[8]=0;d[9]=-a;d[10]=-b;d[11]=0;d[12]=a;d[13]=-b;d[14]=0;c.needsUpdate=!0;void 0!==this.color?this.line.material.color.set(this.color):this.line.material.color.copy(this.light.color)};wc.prototype=Object.create(H.prototype);wc.prototype.constructor=wc;wc.prototype.dispose=function(){this.children[0].geometry.dispose();
4602                this.children[0].material.dispose()};wc.prototype.update=function(){var a=new p,b=new G,c=new G;return function(){var d=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{var e=d.geometry.getAttribute("color");b.copy(this.light.color);c.copy(this.light.groundColor);for(var f=0,g=e.count;f<g;f++){var h=f<g/2?b:c;e.setXYZ(f,h.r,h.g,h.b)}e.needsUpdate=!0}d.lookAt(a.setFromMatrixPosition(this.light.matrixWorld).negate())}}();nd.prototype=Object.create(Y.prototype);nd.prototype.constructor=
4603                nd;Rd.prototype=Object.create(Y.prototype);Rd.prototype.constructor=Rd;od.prototype=Object.create(Y.prototype);od.prototype.constructor=od;od.prototype.update=function(){var a=new p,b=new p,c=new la;return function(){this.object.updateMatrixWorld(!0);c.getNormalMatrix(this.object.matrixWorld);var d=this.object.matrixWorld,e=this.geometry.attributes.position,f=this.object.geometry,g=f.vertices;f=f.faces;for(var h=0,k=0,m=f.length;k<m;k++){var p=f[k],n=p.normal;a.copy(g[p.a]).add(g[p.b]).add(g[p.c]).divideScalar(3).applyMatrix4(d);
4604                b.copy(n).applyMatrix3(c).normalize().multiplyScalar(this.size).add(a);e.setXYZ(h,a.x,a.y,a.z);h+=1;e.setXYZ(h,b.x,b.y,b.z);h+=1}e.needsUpdate=!0}}();xc.prototype=Object.create(H.prototype);xc.prototype.constructor=xc;xc.prototype.dispose=function(){this.lightPlane.geometry.dispose();this.lightPlane.material.dispose();this.targetLine.geometry.dispose();this.targetLine.material.dispose()};xc.prototype.update=function(){var a=new p,b=new p,c=new p;return function(){a.setFromMatrixPosition(this.light.matrixWorld);
4605                b.setFromMatrixPosition(this.light.target.matrixWorld);c.subVectors(b,a);this.lightPlane.lookAt(c);void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color));this.targetLine.lookAt(c);
4605this.targetLine.scale.z=c.length()}}();pd.prototype=Object.create(Y.prototype);pd.prototype.constructor=pd;pd.prototype.update=function(){function a(a,
4606                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    g,h,k){d.set(g,h,k).unproject(e);a=c[a];if(void 0!==a)for(g=b.getAttribute("position"),h=0,k=a.length;h<k;h++)g.setXYZ(a[h],d.x,d.y,d.z)}var b,c,d=new p,e=new Ra;return function(){b=this.geometry;c=this.pointMap;e.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",.7,1.1,-1);a("u2",-.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",
4607                0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);b.getAttribute("position").needsUpdate=!0}}();Ib.prototype=Object.create(Y.prototype);Ib.prototype.constructor=Ib;Ib.prototype.update=function(){var a=new Xa;return function(b){void 0!==b&&console.warn("THREE.BoxHelper: .update() has no longer arguments.");void 0!==this.object&&a.setFromObject(this.object);if(!a.isEmpty()){b=a.min;var c=a.max,d=this.geometry.attributes.position,e=d.array;e[0]=c.x;e[1]=c.y;e[2]=
4608                c.z;e[3]=b.x;e[4]=c.y;e[5]=c.z;e[6]=b.x;e[7]=b.y;e[8]=c.z;e[9]=c.x;e[10]=b.y;e[11]=c.z;e[12]=c.x;e[13]=c.y;e[14]=b.z;e[15]=b.x;e[16]=c.y;e[17]=b.z;e[18]=b.x;e[19]=b.y;e[20]=b.z;e[21]=c.x;e[22]=b.y;e[23]=b.z;d.needsUpdate=!0;this.geometry.computeBoundingSphere()}}}();Ib.prototype.setFromObject=function(a){this.object=a;this.update();return this};qd.prototype=Object.create(Y.prototype);qd.prototype.constructor=qd;qd.prototype.updateMatrixWorld=function(a){var b=this.box;b.isEmpty()||(b.getCenter(this.position),
4609                b.getSize(this.scale),this.scale.multiplyScalar(.5),H.prototype.updateMatrixWorld.call(this,a))};rd.prototype=Object.create(wa.prototype);rd.prototype.constructor=rd;rd.prototype.updateMatrixWorld=function(a){var b=-this.plane.constant;1E-8>Math.abs(b)&&(b=1E-8);this.scale.set(.5*this.size,.5*this.size,b);this.children[0].material.side=0>b?1:0;this.lookAt(this.plane.normal);H.prototype.updateMatrixWorld.call(this,a)};var Sd,Ae;Jb.prototype=Object.create(H.prototype);Jb.prototype.constructor=Jb;Jb.prototype.setDirection=
4610                function(){var a=new p,b;return function(c){.99999<c.y?this.quaternion.set(0,0,0,1):-.99999>c.y?this.quaternion.set(1,0,0,0):(a.set(c.z,0,-c.x).normalize(),b=Math.acos(c.y),this.quaternion.setFromAxisAngle(a,b))}}();Jb.prototype.setLength=function(a,b,c){void 0===b&&(b=.2*a);void 0===c&&(c=.2*b);this.line.scale.set(1,Math.max(0,a-b),1);this.line.updateMatrix();this.cone.scale.set(c,b,c);this.cone.position.y=a;this.cone.updateMatrix()};Jb.prototype.setColor=function(a){this.line.material.color.copy(a);
4611                this.cone.material.color.copy(a)};sd.prototype=Object.create(Y.prototype);sd.prototype.constructor=sd;E.create=function(a,b){console.log("THREE.Curve.create() has been deprecated");a.prototype=Object.create(E.prototype);a.prototype.constructor=a;a.prototype.getPoint=b;return a};Object.assign(bb.prototype,{createPointsGeometry:function(a){console.warn("THREE.CurvePath: .createPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getPoints(a);return this.createGeometry(a)},
4612                createSpacedPointsGeometry:function(a){console.warn("THREE.CurvePath: .createSpacedPointsGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");a=this.getSpacedPoints(a);return this.createGeometry(a)},createGeometry:function(a){console.warn("THREE.CurvePath: .createGeometry() has been removed. Use new THREE.Geometry().setFromPoints( points ) instead.");for(var b=new P,c=0,d=a.length;c<d;c++){var e=a[c];b.vertices.push(new p(e.x,e.y,e.z||0))}return b}});Object.assign(Qa.prototype,
4613                {fromPoints:function(a){console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints().");this.setFromPoints(a)}});zf.prototype=Object.create(pa.prototype);Af.prototype=Object.create(pa.prototype);Be.prototype=Object.create(pa.prototype);Object.assign(Be.prototype,{initFromArray:function(){console.error("THREE.Spline: .initFromArray() has been removed.")},getControlPointsArray:function(){console.error("THREE.Spline: .getControlPointsArray() has been removed.")},reparametrizeByArcLength:function(){console.error("THREE.Spline: .reparametrizeByArcLength() has been removed.")}});
4614            nd.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")};tc.prototype.update=function(){console.error("THREE.SkeletonHelper: update(
4614) no longer needs to be called.")};Object.assign(pc.prototype,{extractUrlBase:function(a){console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead.");return Fe.extractUrlBase(a)}});Object.assign(ze.prototype,{center:function(a){console.warn("THREE.Box2: .center() has been renamed to .getCenter().");
4615                    return this.getCenter(a)},empty:function(){console.warn("THREE.Box2: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},size:function(a){console.warn("THREE.Box2: .size() has been renamed to .getSize().");return this.getSize(a)}});Object.assign(Xa.prototype,{center:function(a){console.warn("THREE.Box3: .center() has been renamed to .getCenter().");
4616                    return this.getCenter(a)},empty:function(){console.warn("THREE.Box3: .empty() has been renamed to .isEmpty().");return this.isEmpty()},isIntersectionBox:function(a){console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionSphere:function(a){console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)},size:function(a){console.warn("THREE.Box3: .size() has been renamed to .getSize().");
4617                    return this.getSize(a)}});Qb.prototype.center=function(a){console.warn("THREE.Line3: .center() has been renamed to .getCenter().");return this.getCenter(a)};Object.assign(J,{random16:function(){console.warn("THREE.Math: .random16() has been deprecated. Use Math.random() instead.");return Math.random()},nearestPowerOfTwo:function(a){console.warn("THREE.Math: .nearestPowerOfTwo() has been renamed to .floorPowerOfTwo().");return J.floorPowerOfTwo(a)},nextPowerOfTwo:function(a){console.warn("THREE.Math: .nextPowerOfTwo() has been renamed to .ceilPowerOfTwo().");
4618                    return J.ceilPowerOfTwo(a)}});Object.assign(la.prototype,{flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},multiplyVector3:function(a){console.warn("THREE.Matrix3: .multiplyVector3(
4618) has been removed. Use vector.applyMatrix3( matrix ) instead.");return a.applyMatrix3(this)},multiplyVector3Array:function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix3: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");
4619                    return this.applyToBufferAttribute(a)},applyToVector3Array:function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")}});Object.assign(R.prototype,{extractPosition:function(a){console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition().");return this.copyPosition(a)},flattenToArrayOffset:function(a,b){console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead.");return this.toArray(a,b)},getPosition:function(){var a;
4620                    return function(){void 0===a&&(a=new p);console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead.");return a.setFromMatrixColumn(this,3)}}(),setRotationFromQuaternion:function(a){console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion().");return this.makeRotationFromQuaternion(a)},multiplyToArray:function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},multiplyVector3:function(a){console.warn("THREE.Matrix4: .multiplyVector3(
4620) has been removed. Use vector.applyMatrix4( matrix ) instead.");
4621                    return a.applyMatrix4(this)},multiplyVector4:function(a){console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead.");return a.applyMatrix4(this)},multiplyVector3Array:function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},rotateAxis:function(a){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead.");a.transformDirection(this)},crossVector:function(a){console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead.");
4622                    return a.applyMatrix4(this)},translate:function(){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},applyToBuffer:function(a){console.warn("THREE.Matrix4: .applyToBuffer() has been removed. Use matrix.applyToBufferAttribute( attribute ) instead.");
4623                    return this.applyToBufferAttribute(a)},applyToVector3Array:function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},makeFrustum:function(a,b,c,d,e,f){console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead.");return this.makePerspective(a,b,d,c,e,f)}});Ia.prototype.isIntersectionLine=function(a){console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine().");return this.intersectsLine(a)};
4624            ca.prototype.multiplyVector3=function(a){console.warn("THREE.Quaternion: .multiplyVector3(
4624) has been removed. Use is now vector.applyQuaternion( quaternion ) instead.");return a.applyQuaternion(this)};Object.assign(sb.prototype,{isIntersectionBox:function(a){console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox().");return this.intersectsBox(a)},isIntersectionPlane:function(a){console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane().");return this.intersectsPlane(a)},
4625                isIntersectionSphere:function(a){console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere().");return this.intersectsSphere(a)}});Object.assign(ta.prototype,{area:function(){console.warn("THREE.Triangle: .area() has been renamed to .getArea().");return this.getArea()},barycoordFromPoint:function(a,b){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return this.getBarycoord(a,b)},midpoint:function(a){console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint().");
4626                    return this.getMidpoint(a)},normal:function(a){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");return this.getNormal(a)},plane:function(a){console.warn("THREE.Triangle: .plane() has been renamed to .getPlane().");return this.getPlane(a)}});Object.assign(ta,{barycoordFromPoint:function(a,b,c,d,e){console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord().");return ta.getBarycoord(a,b,c,d,e)},normal:function(a,b,c,d){console.warn("THREE.Triangle: .normal() has been renamed to .getNormal().");
4627                    return ta.getNormal(a,b,c,d)}});Object.assign(jb.prototype,{extractAllPoints:function(a){console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead.");return this.extractPoints(a)},extrude:function(a){console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead.");return new wb(this,a)},makeGeometry:function(a){console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead.");return new yb(this,a)}});Object.assign(B.prototype,
4628                {fromAttribute:function(a,b,c){console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(p.prototype,
4629                {setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(a){console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition().");return this.setFromMatrixPosition(a)},getScaleFromMatrix:function(a){console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale().");
4630                        return this.setFromMatrixScale(a)},getColumnFromMatrix:function(a,b){console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn().");return this.setFromMatrixColumn(b,a)},applyProjection:function(a){console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead.");return this.applyMatrix4(a)},fromAttribute:function(a,b,c){console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,
4631                        b,c)},distanceToManhattan:function(a){console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo().");return this.manhattanDistanceTo(a)},lengthManhattan:function(){console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(W.prototype,{fromAttribute:function(a,b,c){console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute().");return this.fromBufferAttribute(a,
4632                    b,c)},lengthManhattan:function(){console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength().");return this.manhattanLength()}});Object.assign(P.prototype,{computeTangents:function(){console.error("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){console.error("THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead.")}});Object.assign(H.prototype,{getChildByName:function(a){console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName().");
4633                    return this.getObjectByName(a)},renderDepth:function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(a,b){console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead.");return this.translateOnAxis(b,a)},getWorldRotation:function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}});Object.defineProperties(H.prototype,
4634                {eulerOrder:{get:function(){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");return this.rotation.order},set:function(a){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order.");this.rotation.order=a}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library n
4634ow uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}});
4635            Object.defineProperties(Jc.prototype,{objects:{get:function(){console.warn("THREE.LOD: .objects has been renamed to .levels.");return this.levels}}});Object.defineProperty(Kc.prototype,"useVertexTexture",{get:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")},set:function(){console.warn("THREE.Skeleton: useVertexTexture has been removed.")}});Object.defineProperty(E.prototype,"__arcLengthDivisions",{get:function(){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");
4636                    return this.arcLengthDivisions},set:function(a){console.warn("THREE.Curve: .__arcLengthDivisions is now .arcLengthDivisions.");this.arcLengthDivisions=a}});Z.prototype.setLens=function(a,b){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup.");void 0!==b&&(this.filmGauge=b);this.setFocalLength(a)};Object.defineProperties(X.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(a){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov.");
4637                        this.shadow.camera.fov=a}},shadowCameraLeft:{set:function(a){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left.");this.shadow.camera.left=a}},shadowCameraRight:{set:function(a){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right.");this.shadow.camera.right=a}},shadowCameraTop:{set:function(a){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top.");this.shadow.camera.top=a}},shadowCameraBottom:{set:function(a){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom.");
4638                        this.shadow.camera.bottom=a}},shadowCameraNear:{set:function(a){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near.");this.shadow.camera.near=a}},shadowCameraFar:{set:function(a){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far.");this.shadow.camera.far=a}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(a){console.warn("THREE.Light: .shadowBias is now .shadow.bias.");
4639                        this.shadow.bias=a}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(a){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width.");this.shadow.mapSize.width=a}},shadowMapHeight:{set:function(a){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height.");this.shadow.mapSize.height=a}}});Object.defineProperties(L.prototype,{length:{get:function(){console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead.");
4640                        return this.array.length}},copyIndicesArray:function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")}});Object.assign(D.prototype,{addIndex:function(a){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex().");this.setIndex(a)},addDrawCall:function(a,b,c){void 0!==c&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset.");console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup().");this.addGroup(a,b)},
4641                clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups().");this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}});Object.defineProperties(D.prototype,{drawcalls:{get:function(){console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups.");return this.groups}},offsets:{get:function(){console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups.");
4642                        return this.groups}}});Object.assign(Ta.prototype,{getArrays:function(){console.error("THREE.ExtrudeBufferGeometry: .getArrays() has been removed.")},addShapeList:function(){console.error("THREE.ExtrudeBufferGeometry: .addShapeList() has been removed.")},addShape:function(){console.error("THREE.ExtrudeBufferGeometry: .addShape() has been removed.")}});Object.defineProperties(Qd.prototype,{dynamic:{set:function(){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},
4643                onUpdate:{value:function(){console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead.");return this}}});Object.defineProperties(I.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")}
4643,set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},wrapRGB:{get:function(){console.warn("THREE.Material: .wrapRGB has been removed.");return new G}},shading:{get:function(){console.error("THREE."+this.type+
4644                        ": .shading has been removed. Use the boolean .flatShading instead.")},set:function(a){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.");this.flatShading=1===a}}});Object.defineProperties(Ka.prototype,{metal:{get:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead.");return!1},set:function(){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}});
4645            Object.defineProperties(Fa.prototype,{derivatives:{get:function(){console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");return this.extensions.derivatives},set:function(a){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives.");this.extensions.derivatives=a}}});Object.assign(ae.prototype,{animate:function(a){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop().");this.setAnimationLoop(a)},getCurrentRenderTarget:function(){console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget().");
4646                    return this.getRenderTarget()},getMaxAnisotropy:function(){console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy().");return this.capabilities.getMaxAnisotropy()},getPrecision:function(){console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision.");return this.capabilities.precision},resetGLState:function(){console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset().");return this.state.reset()},supportsFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' ).");
4647                    return this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' ).");return this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' ).");return this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' ).");
4648                    return this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' ).");return this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' ).");return this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures.");
4649                    return this.capabilities.vertexTextures},supportsInstancedArrays:function(){console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' ).");return this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(a){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest().");this.setScissorTest(a)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},
4650                addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},setFaceCulling:function(){console.warn("THREE.WebGLRenderer: .setFaceCulling(
4650) has been removed.")}});Object.defineProperties(ae.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.");
4651                        this.shadowMap.enabled=a}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(a){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.");this.shadowMap.type=a}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties($e.prototype,
4652                {cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},
4653                    renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}});Object.defineProperties(kb.prototype,{wrapS:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");return this.texture.wrapS},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS.");
4654                        this.texture.wrapS=a}},wrapT:{get:function(){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");return this.texture.wrapT},set:function(a){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT.");this.texture.wrapT=a}},magFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");return this.texture.magFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter.");this.texture.magFilter=
4655                        a}},minFilter:{get:function(){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");return this.texture.minFilter},set:function(a){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter.");this.texture.minFilter=a}},anisotropy:{get:function(){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");return this.texture.anisotropy},set:function(a){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy.");this.texture.anisotropy=
4656                        a}},offset:{get:function(){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");return this.texture.offset},set:function(a){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset.");this.texture.offset=a}},repeat:{get:function(){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");return this.texture.repeat},set:function(a){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat.");this.texture.repeat=a}},format:{get:function(){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");
4657                        return this.texture.format},set:function(a){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format.");this.texture.format=a}},type:{get:function(){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");return this.texture.type},set:function(a){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type.");this.texture.type=a}},generateMipmaps:{get:function(){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");return this.texture.generateMipmaps},
4658                    set:function(a){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps.");this.texture.generateMipmaps=a}}});Object.defineProperties(bf.prototype,{standing:{set:function(){console.warn("THREE.WebVRManager: .standing has been removed.")}}});qc.prototype.load=function(a){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");var b=this;(new ne).load(a,function(a){b.setBuffer(a)});return this};re.prototype.getData=function(){console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData().");
4659                return this.getFrequencyData()};kd.prototype.updateCubeMap=function(a,b){console.warn("THREE.CubeCamera: .updateCubeMap() is now .update(
4659).");return this.update(a,b)};k.WebGLRenderTargetCube=Lb;k.WebGLRenderTarget=kb;k.WebGLRenderer=ae;k.ShaderLib=tb;k.UniformsLib=K;k.UniformsUtils=Ba;k.ShaderChunk=S;k.FogExp2=Vb;k.Fog=Wb;k.Scene=vd;k.Sprite=Ic;k.LOD=Jc;k.SkinnedMesh=xd;k.Skeleton=Kc;k.Bone=wd;k.Mesh=va;k.LineSegments=Y;k.LineLoop=yd;k.Line=wa;k.Points=Xb;k.Group=Ub;k.VideoTexture=be;k.DataTexture=
4660                lb;k.CompressedTexture=Yb;k.CubeTexture=Za;k.CanvasTexture=Sb;k.DepthTexture=Lc;k.Texture=ea;k.CompressedTextureLoader=lf;k.DataTextureLoader=fe;k.CubeTextureLoader=ge;k.TextureLoader=Ad;k.ObjectLoader=nf;k.MaterialLoader=Pd;k.BufferGeometryLoader=ie;k.DefaultLoadingManager=ya;k.LoadingManager=ee;k.JSONLoader=je;k.ImageLoader=fd;k.ImageBitmapLoader=ke;k.FontLoader=of;k.FileLoader=La;k.Loader=pc;k.LoaderUtils=Fe;k.Cache=Kb;k.AudioLoader=ne;k.SpotLightShadow=Cd;k.SpotLight=Dd;k.PointLight=Ed;k.RectAreaLight=
4661                Id;k.HemisphereLight=Bd;k.DirectionalLightShadow=Fd;k.DirectionalLight=Gd;k.AmbientLight=Hd;k.LightShadow=Hb;k.Light=X;k.StereoCamera=pf;k.PerspectiveCamera=Z;
4661k.OrthographicCamera=Mb;k.CubeCamera=kd;k.ArrayCamera=Hc;k.Camera=Ra;k.AudioListener=oe;k.PositionalAudio=qe;k.AudioContext=pe;k.AudioAnalyser=re;k.Audio=qc;k.VectorKeyframeTrack=oc;k.StringKeyframeTrack=Jd;k.QuaternionKeyframeTrack=id;k.NumberKeyframeTrack=nc;k.ColorKeyframeTrack=Md;k.BooleanKeyframeTrack=Kd;k.PropertyMixer=se;k.PropertyBinding=
4662                ra;k.KeyframeTrack=ja;k.AnimationUtils=na;k.AnimationObjectGroup=rf;k.AnimationMixer=te;k.AnimationClip=Ga;k.Uniform=Qd;k.InstancedBufferGeometry=ue;k.BufferGeometry=D;k.Geometry=P;k.InterleavedBufferAttribute=ve;k.InstancedInterleavedBuffer=we;k.InterleavedBuffer=rc;k.InstancedBufferAttribute=xe;k.Face3=Ya;k.Object3D=H;k.Raycaster=tf;k.Layers=Wd;k.EventDispatcher=za;k.Clock=vf;k.QuaternionLinearInterpolant=Ld;k.LinearInterpolant=jd;k.DiscreteInterpolant=Od;k.CubicInterpolant=Nd;k.Interpolant=Ea;
4663            k.Triangle=ta;k.Math=J;k.Spherical=wf;k.Cylindrical=xf;k.Plane=Ia;k.Frustum=td;k.Sphere=Ha;k.Ray=sb;k.Matrix4=R;k.Matrix3=la;k.Box3=Xa;k.Box2=ze;k.Line3=Qb;k.Euler=mb;k.Vector4=W;k.Vector3=p;k.Vector2=B;k.Quaternion=ca;k.Color=G;k.ImmediateRenderObject=ld;k.VertexNormalsHelper=md;k.SpotLightHelper=sc;k.SkeletonHelper=tc;k.PointLightHelper=uc;k.RectAreaLightHelper=vc;k.HemisphereLightHelper=wc;k.GridHelper=nd;k.PolarGridHelper=Rd;k.FaceNormalsHelper=od;k.DirectionalLightHelper=xc;k.CameraHelper=pd;
4664            k.BoxHelper=Ib;k.Box3Helper=qd;k.PlaneHelper=rd;k.ArrowHelper=Jb;k.AxesHelper=sd;k.Shape=jb;k.Path=Qa;k.ShapePath=le;k.Font=me;k.CurvePath=bb;k.Curve=E;k.ShapeUtils=$a;k.WebGLUtils=af;k.WireframeGeometry=Zb;k.ParametricGeometry=Mc;k.ParametricBufferGeometry=$b;k.TetrahedronGeometry=Oc;k.TetrahedronBufferGeometry=ac;k.OctahedronGeometry=Pc;k.OctahedronBufferGeometry=ub;k.IcosahedronGeometry=Qc;k.IcosahedronBufferGeometry=bc;k.DodecahedronGeometry=Rc;k.DodecahedronBufferGeometry=cc;k.PolyhedronGeometry=
4665                Nc;k.PolyhedronBufferGeometry=xa;k.TubeGeometry=Sc;k.TubeBufferGeometry=dc;k.TorusKnotGeometry=Tc;k.TorusKnotBufferGeometry=ec;k.TorusGeometry=Uc;k.TorusBufferGeometry=fc;k.TextGeometry=Zc;k.TextBufferGeometry=gc;k.SphereGeometry=$c;k.SphereBufferGeometry=xb;k.RingGeometry=ad;k.RingBufferGeometry=hc;k.PlaneGeometry=Fc;k.PlaneBufferGeometry=rb;k.LatheGeometry=bd;k.LatheBufferGeometry=ic;k.ShapeGeometry=yb;k.ShapeBufferGeometry=zb;k.ExtrudeGeometry=wb;k.ExtrudeBufferGeometry=Ta;k.EdgesGeometry=jc;k.ConeGeometry=
4666                cd;k.ConeBufferGeometry=dd;k.CylinderGeometry=Ab;k.CylinderBufferGeometry=ab;k.CircleGeometry=ed;k.CircleBufferGeometry=kc;k.BoxGeometry=Nb;k.BoxBufferGeometry=pb;k.ShadowMaterial=Bb;k.SpriteMaterial=ib;k.RawShaderMaterial=lc;k.ShaderMaterial=Fa;k.PointsMaterial=Ja;k.MeshPhysicalMaterial=Cb;k.MeshStandardMaterial=Ua;k.MeshPhongMaterial=Ka;k.MeshToonMaterial=Db;k.MeshNormalMaterial=Eb;k.MeshLambertMaterial=Fb;k.MeshDepthMaterial=fb;k.MeshDistanceMaterial=gb;k.MeshBasicMaterial=ua;k.LineDashedMaterial=
4667                Gb;k.LineBasicMaterial=T;k.Material=I;k.Float64BufferAttribute=Dc;k.Float32BufferAttribute=z;k.Uint32BufferAttribute=ob;k.Int32BufferAttribute=Cc;k.Uint16BufferAttribute=nb;k.Int16BufferAttribute=Bc;k.Uint8ClampedBufferAttribute=Ac;k.Uint8BufferAttribute=zc;k.Int8BufferAttribute=yc;k.BufferAttribute=L;k.ArcCurve=mc;k.CatmullRomCurve3=pa;k.CubicBezierCurve=Ma;k.CubicBezierCurve3=Va;k.EllipseCurve=Da;k.LineCurve=ia;k.LineCurve3=Na;k.QuadraticBezierCurve=Oa;k.QuadraticBezierCurve3=Wa;k.SplineCurve=Pa;
4668            k.REVISION="94";k.MOUSE={LEFT:0,MIDDLE:1,RIGHT:2};k.CullFaceNone=0;k.CullFaceBack=1;k.CullFaceFront=2;k.CullFaceFrontBack=3;k.FrontFaceDirectionCW=0;k.FrontFaceDirectionCCW=1;k.BasicShadowMap=0;k.PCFShadowMap=1;k.PCFSoftShadowMap=2;k.FrontSide=0;k.BackSide=1;k.DoubleSide=2;k.FlatShading=1;k.SmoothShading=2;k.NoColors=0;k.FaceColors=1;k.VertexColors=2;k.NoBlending=0;k.NormalBlending=1;k.AdditiveBlending=2;k.SubtractiveBlending=3;k.MultiplyBlending=4;k.CustomBlending=5;k.AddEquation=100;k.SubtractEquation=
4669                101;k.ReverseSubtractEquation=102;k.MinEquation=103;k.MaxEquation=104;k.ZeroFactor=200;k.OneFactor=201;k.SrcColorFactor=202;k.OneMinusSrcColorFactor=203;k.SrcAlphaFactor=204;k.OneMinusSrcAlphaFactor=205;k.DstAlphaFactor=206;k.OneMinusDstAlphaFactor=207;k.DstColorFactor=208;k.OneMinusDstColorFactor=209;k.SrcAlphaSaturateFactor=210;k.NeverDepth=0;k.AlwaysDepth=1;k.LessDepth=2;k.LessEqualDepth=3;k.EqualDepth=4;k.GreaterEqualDepth=5;k.GreaterDepth=6;
4669k.NotEqualDepth=7;k.MultiplyOperation=0;k.MixOperation=
4670                1;k.AddOperation=2;k.NoToneMapping=0;k.LinearToneMapping=1;k.ReinhardToneMapping=2;k.Uncharted2ToneMapping=3;k.CineonToneMapping=4;k.UVMapping=300;k.CubeReflectionMapping=301;k.CubeRefractionMapping=302;k.EquirectangularReflectionMapping=303;k.EquirectangularRefractionMapping=304;k.SphericalReflectionMapping=305;k.CubeUVReflectionMapping=306;k.CubeUVRefractionMapping=307;k.RepeatWrapping=1E3;k.ClampToEdgeWrapping=1001;k.MirroredRepeatWrapping=1002;k.NearestFilter=1003;k.NearestMipMapNearestFilter=
4671                1004;k.NearestMipMapLinearFilter=1005;k.LinearFilter=1006;k.LinearMipMapNearestFilter=1007;k.LinearMipMapLinearFilter=1008;k.UnsignedByteType=1009;k.ByteType=1010;k.ShortType=1011;k.UnsignedShortType=1012;k.IntType=1013;k.UnsignedIntType=1014;k.FloatType=1015;k.HalfFloatType=1016;k.UnsignedShort4444Type=1017;k.UnsignedShort5551Type=1018;k.UnsignedShort565Type=1019;k.UnsignedInt248Type=1020;k.AlphaFormat=1021;k.RGBFormat=1022;k.RGBAFormat=1023;k.LuminanceFormat=1024;k.LuminanceAlphaFormat=1025;k.RGBEFormat=
4672                1023;k.DepthFormat=1026;k.DepthStencilFormat=1027;k.RGB_S3TC_DXT1_Format=33776;k.RGBA_S3TC_DXT1_Format=33777;k.RGBA_S3TC_DXT3_Format=33778;k.RGBA_S3TC_DXT5_Format=33779;k.RGB_PVRTC_4BPPV1_Format=35840;k.RGB_PVRTC_2BPPV1_Format=35841;k.RGBA_PVRTC_4BPPV1_Format=35842;k.RGBA_PVRTC_2BPPV1_Format=35843;k.RGB_ETC1_Format=36196;k.RGBA_ASTC_4x4_Format=37808;k.RGBA_ASTC_5x4_Format=37809;k.RGBA_ASTC_5x5_Format=37810;k.RGBA_ASTC_6x5_Format=37811;k.RGBA_ASTC_6x6_Format=37812;k.RGBA_ASTC_8x5_Format=37813;k.RGBA_ASTC_8x6_Format=
4673                37814;k.RGBA_ASTC_8x8_Format=37815;k.RGBA_ASTC_10x5_Format=37816;k.RGBA_ASTC_10x6_Format=37817;k.RGBA_ASTC_10x8_Format=37818;k.RGBA_ASTC_10x10_Format=37819;k.RGBA_ASTC_12x10_Format=37820;k.RGBA_ASTC_12x12_Format=37821;k.LoopOnce=2200;k.LoopRepeat=2201;k.LoopPingPong=2202;k.InterpolateDiscrete=2300;k.InterpolateLinear=2301;k.InterpolateSmooth=2302;k.ZeroCurvatureEnding=2400;k.ZeroSlopeEnding=2401;k.WrapAroundEnding=2402;k.TrianglesDrawMode=0;k.TriangleStripDrawMode=1;k.TriangleFanDrawMode=2;k.LinearEncoding=
4674                3E3;k.sRGBEncoding=3001;k.GammaEncoding=3007;k.RGBEEncoding=3002;k.LogLuvEncoding=3003;k.RGBM7Encoding=3004;k.RGBM16Encoding=3005;k.RGBDEncoding=3006;k.BasicDepthPacking=3200;k.RGBADepthPacking=3201;k.TangentSpaceNormalMap=0;k.ObjectSpaceNormalMap=1;k.CubeGeometry=Nb;k.Face4=function(a,b,c,d,e,f,g){console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead.");return new Ya(a,b,c,e,f,g)};k.LineStrip=0;k.LinePieces=1;k.MeshFaceMaterial=function(a){console.warn("THREE.MeshFaceMaterial has been removed. Use an Array instead.");
4675                return a};k.MultiMaterial=function(a){void 0===a&&(a=[]);console.warn("THREE.MultiMaterial has been removed. Use an Array instead.");a.isMultiMaterial=!0;a.materials=a;a.clone=function(){return a.slice()};return a};k.PointCloud=function(a,b){console.warn("THREE.PointCloud has been renamed to THREE.Points.");return new Xb(a,b)};k.Particle=function(a){console.warn("THREE.Particle has been renamed to THREE.Sprite.");return new Ic(a)};k.ParticleSystem=function(a,b){console.warn("THREE.ParticleSystem has been renamed to THREE.Points.");
4676                return new Xb(a,b)};k.PointCloudMaterial=function(a){console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial.");return new Ja(a)};k.ParticleBasicMaterial=function(a){console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial.");return new Ja(a)};k.ParticleSystemMaterial=function(a){console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial.");return new Ja(a)};k.Vertex=function(a,b,c){console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead.");
4677                return new p(a,b,c)};k.DynamicBufferAttribute=function(a,b){console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead.");return(new L(a,b)).setDynamic(!0)};k.Int8Attribute=function(a,b){console.warn("THREE.Int8Attribute has been removed. Use new THREE.Int8BufferAttribute() instead.");return new yc(a,b)};k.Uint8Attribute=function(a,b){console.warn("THREE.Uint8Attribute has been removed. Use new THREE.Uint8BufferAttribute() instead.");return new zc(a,
4678                b)};k.Uint8ClampedAttribute=function(a,b){console.warn("THREE.Uint8ClampedAttribute has been removed. Use new THREE.Uint8ClampedBufferAttribute() instead.");return new Ac(a,b)};k.Int16Attribute=function(a,b){console.warn("THREE.Int16Attribute has been removed. Use new THREE.Int16BufferAttribute() instead.");return new Bc(a,b)};k.Uint16Attribute=function(a,b){console.warn("THREE.Uint16Attribute has been removed. Use new THREE.Uint16BufferAttribute() instead.");return new nb(a,b)};k.Int32Attribute=
4679                function(a,b){console.warn("THREE.Int32Attribute has been removed. Use new THREE.Int32BufferAttribute() instead.");return new Cc(a,b)};k.Uint32Attribute=function(a,b){console.warn("THREE.Uint32Attribute has been removed. Use new THREE.Uint32BufferAttribute() instead.");return new ob(a,b)};k.Float32Attribute=function(a,b){console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead.");return new z(a,b)};k.Float64Attribute=function(a,b){console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead.");
4680                return new Dc(a,b)};k.ClosedSplineCurve3=zf;k.SplineCurve3=Af;k.Spline=Be;k.AxisHelper=function(a){console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper.");return new sd(a)};k.BoundingBoxHelper=function(a,b){console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead.");return new Ib(a,b)};k.EdgesHelper=function(a,b){console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead.");return new Y(new jc(a.geometry),new T({color:void 0!==
4681                b?b:16777215}))};k.WireframeHelper=function(a,b){console.warn("THREE.WireframeHelper has been removed. Use THREE.WireframeGeometry instead.");return new Y(new Zb(a.geometry),new T({color:void 0!==b?b:16777215}))};k.XHRLoader=function(a){console.warn("THREE.XHRLoader has been renamed to THREE.FileLoader.");
4681return new La(a)};k.BinaryTextureLoader=function(a){console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader.");return new fe(a)};k.GeometryUtils={merge:function(a,b,c){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
4682                    if(b.isMesh){b.matrixAutoUpdate&&b.updateMatrix();var d=b.matrix;b=b.geometry}a.merge(b,d,c)},center:function(a){console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead.");return a.center()}};k.ImageUtils={crossOrigin:void 0,loadTexture:function(a,b,c,d){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var e=new Ad;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a},
4683                loadTextureCube:function(a,b,c,d){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var e=new ge;e.setCrossOrigin(this.crossOrigin);a=e.load(a,c,void 0,d);b&&(a.mapping=b);return a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}};
4684            k.Projector=function(){console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js.");this.projectVector=function(a,b){console.warn("THREE.Projector: .projectVector() is now vector.project().");a.project(b)};this.unprojectVector=function(a,b){console.warn("THREE.Projector: .unprojectVector() is now vector.unproject().");a.unproject(b)};this.pickingRay=function(){console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")}};k.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js");
4685                this.domElement=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");this.clear=function(){};this.render=function(){};this.setClearColor=function(){};this.setSize=function(){}};k.SceneUtils={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/js/utils/SceneUtils.js")}};
4686            k.LensFlare=function(){console.error("THREE.LensFlare has been moved to /examples/js/objects/Lensflare.js")};Object.defineProperty(k,"__esModule",{value:!0})});
4687    },{}],17:[function(require,module,exports){
4688        arguments[4][4][0].apply(exports,arguments)
4689    },{"dup":4}],18:[function(require,module,exports){
4690// This module creates a THREE material from the options object provided into the Objects class.
4691// Users can do this in one of three ways:
4692
4693// - provide a preset THREE.Material in the `material` parameter
4694// - specify a `material` string, `color`, and/or `opacity` as modifications of the default material
4695// - provide none of these parameters, to use the default material
4696
4697        var utils = require("../Utils/Utils.js");
4698        var THREE = require("../three.js");
4699
4700        var defaults = {
4701            material: 'MeshBasicMaterial',
4702            color: 'black',
4703            opacity: 1
4704        };
4705
4706
4707        function material (options) {
4708
4709            var output;
4710
4711            if (options) {
4712
4713                options = utils._validate(options, defaults);
4714
4715                // check if user provided material object
4716                if (options.material && options.material.isMaterial) output = options.material;
4717
4718                // check if user provided any material parameters. create new material object based on that.
4719                else if (options.material || options.color || options.opacity){
4720                    output = new THREE[options.material]({color: options.color, transparent: options.opacity<1});
4721                }
4722
4723                // if neither, return default material
4724                else output = generateDefaultMaterial();
4725
4726                output.opacity = options.opacity;
4727
4728            }
4729
4730            // if no options, return default
4731            else output = generateDefaultMaterial();
4732
4733            function generateDefaultMaterial(){
4734                return new THREE[defaults.material]({color: defaults.color});
4735            }
4736
4737            return output
4738        }
4739
4740        module.exports = exports = material;
4741
4742    },{"../Utils/Utils.js":3,"../three.js":16}],19:[function(require,module,exports){
4743        arguments[4][3][0].apply(exports,arguments)
4744    },{"../three.js":16,"./constants.js":17,"./validate.js":20,"dup":3}],20:[function(require,module,exports){
4745        arguments[4][5][0].apply(exports,arguments)
4746    },{"dup":5}]},{},[1]);

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