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https://runonflux.com/apps/assets/RentValheimServer-weL_hgFC.js

js runonflux.com collected 2026-10-03 20:54:53 UTC 9,662 bytes, 1 lines download raw bytes

1import{j as e}from"./query-vendor-Du8WsThE.js";import{q as t,S as s,B as a}from"./index-DSc_uk1k.js";import{B as r}from"./Breadcrumbs-BMuSrGjY.js";import{L as n}from"./react-vendor-DI_ek1Cv.js";import{H as o,F as l}from"./Footer-C1M-GfFN.js";import{R as i}from"./RelatedPages-BNTmPoZe.js";import{F as d,P as h}from"./index-BwG_Lbi7.js";import{b as m,d as c,W as x,aH as p}from"./ui-vendor-D06AXF_S.js";import"./index-bvUlNToM.js";import"./apiService-qEZum28c.js";import"./iconBase-BbmS7hIZ.js";import"./imageSize-D1XzFZot.js";import"./defaults-DqU5Ibsy.js";import"./maintenance-CNa8JSu3.js";import"./plans-S5vGDY8Z.js";const b=["Crossplay enabled, with all three UDP ports published","Hourly zipped world backups, three days retained","BepInEx mod loader as a switch at deploy","World save replicated across independent nodes","Admin, whitelist and ban lists by SteamID64","Web terminal, file browser and live container log","A region of your choice from 50+ countries","DDoS protection and 24/7 monitoring"],y=()=>{const y=t();return e.jsxs(e.Fragment,{children:[e.jsx(s,{crumb:"rent a Valheim server",title:"Rent a Valheim Server from $4.99/mo",description:"Rent a Valheim dedicated server on the Flux decentralized cloud. Crossplay, mods and hourly backups included, billed monthly with no contract.",url:"/rent-valheim-server",type:"article"}),e.jsx(o,{onLoginClick:()=>{}}),e.jsx("main",{className:"relative bg-background-alt pt-24 pb-20",children:e.jsxs("div",{className:"max-w-3xl mx-auto px-4 sm:px-6 lg:px-8",children:[e.jsx(r,{className:"mb-6",label:"rent a Valheim server"}),e.jsxs("article",{className:"text-text-secondary leading-relaxed",children:[e.jsx("h1",{className:"text-3xl sm:text-5xl font-bold text-text mb-4 leading-tight",children:"Rent a Valheim Server"}),e.jsx("p",{className:"text-lg text-text-secondary mb-8",children:"A world that stays standing whether or not anyone is logged in, from $4.99 a month. Billed monthly, no contract, and the world files stay yours to download whenever you like."}),e.jsx("h2",{className:"text-2xl font-bold text-text mt-8 mb-3",children:"Why rent rather than host it yourself"}),e.jsx("p",{className:"mb-4",children:"The usual reason is not capability, it is availability. A world hosted from one player’s PC only exists while that player is awake and at their desk, which turns every session into a scheduling problem and makes one person’s hard drive the single copy of everyone’s progress."}),e.jsxs("p",{className:"mb-4",children:["A rented server removes both problems at once. It also removes the parts of self-hosting nobody enjoys: running steamcmd after every patch, writing a service unit, remembering to test the backups. If you want to know exactly what you are handing over, the"," ",e.jsx(n,{to:y("/self-host-valheim"),className:"text-primary hover:text-primary-light font-medium",children:"self-hosting guide"})," ","walks through the whole job honestly."]}),e.jsx("h2",{className:"text-2xl font-bold text-text mt-10 mb-4",children:"What each tier costs"}),e.jsx("div",{className:"space-y-3 mb-6",children:d.map(t=>e.jsxs("div",{className:"flex items-center justify-between rounded-xl border border-border/40 bg-surface/30 p-5",children:[e.jsxs("div",{children:[e.jsxs("h3",{className:"font-semibold text-text flex items-center gap-2",children:[e.jsx(m,{className:"w-4 h-4 text-primary"})," ",t.name]}),e.jsxs("p",{className:"text-sm mt-1",children:[t.serverRam," RAM · ",t.cpu," · ",t.disk," disk"]})]}),e.jsxs("div",{className:"text-right whitespace-nowrap",children:[e.jsxs("span",{className:"text-2xl font-bold text-text",children:[t.currency,t.price.toFixed(2)]}),e.jsx("span",{className:"block text-xs text-text-muted",children:"per month"})]})]},t.name))}),e.jsx("h2",{className:"text-2xl font-bold text-text mt-10 mb-3",children:"Which tier do you actually need?"}),e.jsx("p",{className:"mb-4",children:"Size by the world, not the group — this is the thing most people get wrong. Valheim’s memory use grows with how much has been BUILT and how far the map has been EXPLORED, not with how many players are online. Two people on a world that has been running since launch can need more memory than five people on a world started last week."}),e.jsx("p",{className:"mb-4",children:"So: a fresh world is comfortable on the smallest tier. A world 
1with substantial bases, a lot of tamed creatures, several outposts and most of the map uncovered wants the largest. If you are running mods, start one tier higher than you otherwise would."}),e.jsxs("div",{className:"rounded-xl border border-secondary/30 bg-secondary/5 p-5 my-6",children:[e.jsxs("h3",{className:"font-semibold text-text mb-1",children:["Every tier holds the same ",h," players"]}),e.jsxs("p",{className:"text-sm",children:["The slot numbers in the plan names are labels, not caps we enforce. Valheim itself limits every dedicated server to ",h," concurrent players, on any hardware and at any host, so no plan anywhere can exceed it. What you are choosing between is the memory behind the world."]})]}),e.jsx("h2",{className:"text-2xl font-bold text-text mt-10 mb-4",children:"What is included"}),e.jsx("ul",{className:"space-y-2 mb-6",children:b.map(t=>e.jsxs("li",{className:"flex items-start gap-2",children:[e.jsx(c,{className:"w-4 h-4 text-primary mt-1 flex-shrink-0"}),e.jsx("span",{children:t})]},t))}),e.jsx("h2",{className:"text-2xl font-bold text-text mt-10 mb-3",children:"Bringing an existing world across"}),e.jsxs("p",{className:"mb-4",children:["Unusually easy for this game. Upload the world as a zip from the panel and it is installed under the name this server boots, so there is nothing to line up by hand. A world saved by 1.0 is a folder under",e.jsx("code",{className:"mx-1 px-1.5 py-0.5 rounded bg-surface text-text text-sm",children:"worlds_local"}),"; one saved before 1.0 is a",e.jsx("code",{className:"mx-1 px-1.5 py-0.5 rounded bg-surface text-text text-sm",children:".db"}),"and a",e.jsx("code",{className:"mx-1 px-1.5 py-0.5 rounded bg-surface text-text text-sm",children:".fwl"}),"pair. Both are accepted."]}),e.jsx("p",{className:"mb-4",children:"There is no database to dump, no licence key to transfer and no server identity to lose. Take a copy before you begin, and do not upload over a world while the server is running."}),e.jsxs("h2",{className:"text-2xl font-bold text-text mt-10 mb-3",children:[e.jsx(x,{className:"inline w-5 h-5 text-primary mr-2"}),"What happens if you stop"]}),e.jsx("p",{className:"mb-4",children:"Billing is monthly, so you stop by not renewing. Download the world files and any backups you want first and you keep everything that made the world yours — the entire game state travels as two small files, so there is nothing here to be locked out of."}),e.jsxs("div",{className:"rounded-xl border border-primary/30 bg-primary/5 p-6 my-10",children:[e.jsx("h2",{className:"text-2xl font-bold text-text mb-3",children:"Rent a Valheim server"}),e.jsx("p",{className:"mb-4",children:"Crossplay on, backups running, mods a switch away. First week free if your Flux account is new."}),e.jsx(n,{to:y("/"),children:e.jsxs(a,{variant:"primary",size:"lg",children:["See plans and deploy ",e.jsx(p,{className:"w-4 h-4"})]})})]}),e.jsx("h2",{className:"text-2xl font-bold text-text mt-10 mb-4",children:"Frequently asked questions"}),e.jsxs("div",{className:"space-y-5",children:[e.jsxs("div",{children:[e.jsx("h3",{className:"text-lg font-semibold text-text mb-1",children:"How much does it cost to rent a Valheim server?"}),e.jsx("p",{children:"On Flux it starts at $4.99 a month for 4GB and 2 vCores, $6.99 for 6GB, and $8.99 for 8GB and 4 vCores, billed monthly with no contract. Hourly backups and crossplay are included in every tier rather than charged separately."})]}),e.jsxs("div",{children:[e.jsx("h3",{className:"text-lg font-semibold text-text mb-1",children:"Which plan do I need?"}),e.jsx("p",{children:"Size by the world rather than the group. A fresh world with a handful of vikings is fine on the smallest tier; a world that has been running for months with large bases, many tamed creatures and most of the map explored wants the 8GB one. All three reach Valheim’s ten-player ceiling."})]}),e.jsxs("div",{children:[e.jsx("h3",{className:"text-lg font-semibold text-text mb-1",children:"Can more than ten players join?"}),e.jsx("p",{children:"No, and no host can change that. Ten concurrent players is Valheim’s own limit, enforced by the dedicated server whatever hardware it runs on. If you need more, you need a second world rather than a bigger plan."})]}),e.jsxs("div",{children:[e.jsx("h3",{className:"text-lg font-semibold text-text mb-1",children:"Can I move an existing world to a rented server?"}),e.jsx("p",{children:"Yes. Upload the world as a zip from the panel and it is installed under the name this server boots, so there is nothing to line up by hand. A world saved by 1.0 is a folder; one saved before it is a .db and .fwl pair, and both are accepted. There is no database to import and n
1o key to transfer."})]}),e.jsxs("div",{children:[e.jsx("h3",{className:"text-lg font-semibold text-text mb-1",children:"What happens if I want to stop?"}),e.jsx("p",{children:"Billing is monthly, so you stop by not renewing. Download the world files and any backups you want first and you keep everything — the whole world travels as two files, so there is nothing to be locked out of."})]})]}),e.jsx(i,{links:["/valheim-server-requirements","/managed-valheim-hosting","/self-host-valheim","/zap-hosting-alternative","/gportal-alternative","/valheim-crossplay-server-hosting"]})]})]})}),e.jsx(l,{})]})};export{y as default};

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