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1(this["webpackJsonprunelite.net"]=this["webpackJsonprunelite.net"]||[]).push([[108],{386:function(e,n){e.exports={title:"1.5.35 Release",description:"Removal of Demonic Gorillas plugin",author:"Adam",body:'<p>In accordance with Jagex\'s <a href="https://secure.runescape.com/m=news/a-message-about-unofficial-clients?oldschool=1" native="" rel="nofollow">message about unofficial\nclients</a>\nthe demonic gorillas plugin has been removed.</p>\n<p>More features may be removed in future releases, however I find the statement\nfrom Jagex sufficiently vague that I am not able to tell how much, if at all, it\napplies to other RuneLite features, such as the menu entry swapper.</p>\n<p>Wording such as <code>The same can be said of features which might modify how you select actions in the game or change how you click on menus</code> has a whole lot of\nwiggle room - and I think that the intent of Jagex is to have clients remove\nfeatures which unbalance either skilling experience rates or end-game content\n(and thus end-game rewards). I don\'t think the majority of MES fit into this\ncategory, although the <code>Bury</code> and <code>Pickpocket</code> swap probably would.</p>\n<p>I am trying to get further clarification from Jagex first before I make any wide\nsweeping decisions on where to draw the line at between acceptable and not\nacceptable with regard to menu swapping because I understand how QOL much of it\nis to so many users. So, the MES has been left untouched in this release.</p>\n<p>In other news, the object indicator plugin can now tag walls (such as MLM ore\nveins), and a couple clue texts and hints have been fixed.</p>\n<p>- Adam</p>\n'}}}]);
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