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https://homepage-kappa-three.vercel.app/_next/static/chunks/cafc52b5.cdd862d8ef7112b3.js

js homepage-kappa-three.vercel.app collected 2026-10-03 07:05:06 UTC 828,069 bytes, 431 lines download raw bytes

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this.convert(t,e,this.workingColorSpace)}},A={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},R={r:0,g:0,b:0},C={h:0,s:0,l:0},L={h:0,s:0,l:0};function P(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function D(t,e){return e.r=t.r,e.g=t.g,e.b=t.b,e}class I{constructor(t,e,n){return void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t,e="srgb"){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,E.toWorkingColorSpace(this,e),this}setRGB(t,e,n,i="srgb-linear"){return this.r=t,this.g=e,this.b=n,E.toWorkingColorSpace(this,i),this}setHSL(t,e,n,i="srgb-linear"){if(t=p(t,1),e=d(e,0,1),n=d(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=P(r,i,t+1/3),this.g=P(r,i,t),this.b=P(r,i,t-1/3)}return E.toWorkingColorSpace(this,i),this}setStyle(t,e="srgb"){function n(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const r=i[1],s=i[2];switch(r){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,E.toWorkingColorSpace(this,e),n(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,E.toWorkingColorSpace(this,e),n(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s)){const i=parseFloat(t[1])/360,r=parseInt(t[2],10)/100,s=parseInt(t[3],10)/100;return n(t[4]),this.setHSL(i,r,s,e)}}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=i[1],n=t.length;if(3===n)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,E.toWorkingColorSpace(this,e),this;if(6===n)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,E.toWorkingColorSpace(this,e),this}return t&&t.length>0?this.setColorName(t,e):this}setColorName(t,e="srgb"){const n=A[t.toLowerCase()];return void 0!==n?this.setHex(n,e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copySRGBToLinear(t){return this.r=M(t.r),this.g=M(t.g),this.b=M(t.b),this}copyLinearToSRGB(t){return this.r=S(t.r),this.g=S(t.g),this.b=S(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(t="srgb"){return E.fromWorkingColorSpace(D(this,R),t),d(255*R.r,0,255)<<16^d(255*R.g,0,255)<<8^d(255*R.b,0,255)<<0}getHexString(t="srgb"){return("000000"+this.getHex(t).toString(16)).slice(-6)}getHSL(t,e="srgb-linear"){E.fromWorkingColorSpace(D(this,R),e);const n=R.r,i=R.g,r=R.b,s=Math.max(n,i,r),a=Math.min(n,i,r);let o,l;const h=(a+s)/2;if(a===s)o=0,l=0;else{const t=s-a;switch(l=h<=.5?t/(s+a):t/(2-s-a),s){case n:o=(i-r)/t+(i<r?6:0);break;case i:o=(r-n)/t+2;break;case r:o=(n-i)/t+4}o/=6}return t.h=o,t.s=l,t.l=h,t}getRGB(t,e="srgb-linear"){return E.fromWorkingColorSpace(D(this,R),e),t.r=R.r,t.g=R.g,t.b=R.b,t}getStyle(t="srgb"){return E.fromWorkingColorSpace(D(this,R),t),"srgb"!==t?`color(${t} ${R.r} ${R.g} ${R.b})`:`rgb(${255*R.r|0},${255*R.g|0},${255*R.b|0})`}offsetHSL(t,e,n){return this.getHSL(C),C.h+=t,C.s+=e,C.l+=n,this.setHSL(C.h,C.s,C.l),this}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,n){return this.r=t.r+(e.r-t.r)*n,this.g=t.g+(e.g-t.g)*n,this.b=t.b+(e.b-t.b)*n,this}lerpHSL(t,e){this.getHSL(C),t.getHSL(L);const n=m(C.h,L.h,e),i=m(C.s,L.s,e),r=m(C.l,L.l,e);return this.setHSL(n,i,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}let O;I.NAMES=A,I.prototype.isColor=!0,I.prototype.r=1,I.prototype.g=1,I.prototype.b=1;class N{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===O&&(O=w("canvas")),O.width=t.width,O.height=t.height;const n=O.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=O}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}static sRGBToLinear(t){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const e=w("canvas");e.width=t.width,e.height=t.height;const n=e.getContext("2d");n.drawImage(t,0,0,t.width,t.height);const i=n.getImageData(0,0,t.width,t.height),r=i.data;for(let t=0;t<r.length;t++)r[t]=255*M(r[t]/255);return n.putImageData(i,0,0),e}if(t.data){const e=t.data.slice(0);for(let t=0;t<e.length;t++)e instanceof Uint8Array||e instanceof Uint8ClampedArray?e[t]=Math.floor(255*M(e[t]/255)):e[t]=M(e[t]);return{data:e,width:t.width,height:t.height}}return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),t}}class F{constructor(t=null){this.uuid=u(),this.data=t,this.version=0}set needsUpdate(t){!0===t&&this.version++}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.images[this.uuid])return t.images[this.uuid];const n={uuid:this.uuid,url:""},i=this.data;if(null!==i){let t;if(Array.isArray(i)){t=[];for(let e=0,n=i.length;e<n;e++)i[e].isDataTexture?t.push(U(i[e].image)):t.push(U(i[e]))}else t=U(i);n.url=t}return e||(t.images[this.uuid]=n),n}}function U(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?N.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}F.prototype.isSource=!0;let k=0;class B extends a{constructor(t=B.DEFAULT_IMAGE,e=B.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,o=1009,l=1,h=3e3){super(),Object.defineProperty(this,"id",{value:k++}),this.uuid=u(),this.name="",this.source=new F(t),this.mipmaps=[],this.mapping=e,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new x(0,0),this.repeat=new x(1,1),this.center=new x(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new b,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=h,this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(t){this.source.data=t}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.source=t.source,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this.userData=JSON.parse(JSON.stringify(t.userData)),this.needsUpdate=!0,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(t).uuid,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.t
vendor: 5,043 bytes, line 1
1ype,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e||(t.textures[this.uuid]=n),n}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case 1e3:t.x=t.x-Math.floor(t.x);break;case 1001:t.x=t.x<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case 1e3:t.y=t.y-Math.floor(t.y);break;case 1001:t.y=t.y<0?0:1;break;case 1002:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&(this.version++,this.source.needsUpdate=!0)}}B.DEFAULT_IMAGE=null,B.DEFAULT_MAPPING=300,B.prototype.isTexture=!0;class z{constructor(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. 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vendor: 7,901 bytes, line 1
1round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this.w=t.w+(e.w-t.w)*n,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}z.prototype.isVector4=!0;class H extends a{constructor(t,e,n={}){super(),this.width=t,this.height=e,this.depth=1,this.scissor=new z(0,0,t,e),this.scissorTest=!1,this.viewport=new z(0,0,t,e);const i={width:t,height:e,depth:1};this.texture=new B(i,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.encoding),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=void 0!==n.generateMipmaps&&n.generateMipmaps,this.texture.internalFormat=void 0!==n.internalFormat?n.internalFormat:null,this.texture.minFilter=void 0!==n.minFilter?n.minFilter:1006,this.depthBuffer=void 0===n.depthBuffer||n.depthBuffer,this.stencilBuffer=void 0!==n.stencilBuffer&&n.stencilBuffer,this.depthTexture=void 0!==n.depthTexture?n.depthTexture:null,this.samples=void 0!==n.samples?n.samples:0}setSize(t,e,n=1){this.width===t&&this.height===e&&this.depth===n||(this.width=t,this.height=e,this.depth=n,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=n,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.isRenderTargetTexture=!0,this.texture.image=Object.assign({},t.texture.image),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,null!==t.depthTexture&&(this.depthTexture=t.depthTexture.clone()),this.samples=t.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}H.prototype.isWebGLRenderTarget=!0;class V extends B{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}V.prototype.isDataArrayTexture=!0,class extends H{constructor(t,e,n){super(t,e),this.depth=n,this.texture=new V(null,t,e,n),this.texture.isRenderTargetTexture=!0}}.prototype.isWebGLArrayRenderTarget=!0;class G extends B{constructor(t=null,e=1,n=1,i=1){super(null),this.image={data:t,width:e,height:n,depth:i},this.magFilter=1003,this.minFilter=1003,this.wrapR=1001,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}G.prototype.isData3DTexture=!0,class extends H{constructor(t,e,n){super(t,e),this.depth=n,this.texture=new G(null,t,e,n),this.texture.isRenderTargetTexture=!0}}.prototype.isWebGL3DRenderTarget=!0,class extends H{constructor(t,e,n,i={}){super(t,e,i);const r=this.texture;this.texture=[];for(let s=0;s<n;s++)this.texture[s]=r.clone(),this.texture[s].isRenderTargetTexture=!0}setSize(t,e,n=1){if(this.width!==t||this.height!==e||this.depth!==n){this.width=t,this.height=e,this.depth=n;for(let i=0,r=this.texture.length;i<r;i++)this.texture[i].image.width=t,this.texture[i].image.height=e,this.texture[i].image.depth=n;this.dispose()}return this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e),this}copy(t){this.dispose(),this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.set(0,0,this.width,this.height),this.scissor.set(0,0,this.width,this.height),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this.texture.length=0;for(let e=0,n=t.texture.length;e<n;e++)this.texture[e]=t.texture[e].clone();return this}}.prototype.isWebGLMultipleRenderTargets=!0;class W{constructor(t=0,e=0,n=0,i=1){this._x=t,this._y=e,this._z=n,this._w=i}static slerp(t,e,n,i){return console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."),n.slerpQuaternions(t,e,i)}static slerpFlat(t,e,n,i,r,s,a){let o=n[i+0],l=n[i+1],h=n[i+2],c=n[i+3];const u=r[s+0],d=r[s+1],p=r[s+2],m=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=h,void(t[e+3]=c);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=m);if(c!==m||o!==u||l!==d||h!==p){let t=1-a;const e=o*u+l*d+h*p+c*m,n=e>=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,h=h*t+p*r,c=c*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=t,l*=t,h*=t,c*=t}}t[e]=o,t[e+1]=l,t[e+2]=h,t[e+3]=c}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],h=n[i+3],c=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+h*c+o*d-l*u,t[e+1]=o*p+h*u+l*c-a*d,t[e+2]=l*p+h*d+a*u-o*c,t[e+3]=h*p-a*c-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),h=a(i/2),c=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"YXZ":this._x=u*h*c+l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"ZXY":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c-u*d*p;break;case"ZYX":this._x=u*h*c-l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c+u*d*p;break;case"YZX":this._x=u*h*c+l*d*p,this._y=l*d*c+u*h*p,this._z=l*h*p-u*d*c,this._w=l*h*c-u*d*p;break;case"XZY":this._x=u*h*c-l*d*p,this._y=l*d*c-u*h*p,this._z=l*h*p+u*d*c,this._w=l*h*c+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],h=e[6],c=e[10],u=n+a+c;
vendor: 7,348 bytes, line 1
1if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(h-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>c){const t=2*Math.sqrt(1+n-a-c);this._w=(h-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>c){const t=2*Math.sqrt(1+a-n-c);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+h)/t}else{const t=2*Math.sqrt(1+c-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+h)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return n<Number.EPSILON?(n=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(d(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. 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vendor: 11,945 bytes, line 1
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e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,Z),Z.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(rt),st.subVectors(this.max,rt),K.subVectors(t.a,rt),Q.subVectors(t.b,rt),tt.subVectors(t.c,rt),et.subVectors(Q,K),nt.subVectors(tt,Q),it.subVectors(K,tt);let e=[0,-et.z,et.y,0,-nt.z,nt.y,0,-it.z,it.y,et.z,0,-et.x,nt.z,0,-nt.x,it.z,0,-it.x,-et.y,et.x,0,-nt.y,nt.x,0,-it.y,it.x,0];return!!lt(e,K,Q,tt,st)&&(e=[1,0,0,0,1,0,0,0,1],!!lt(e,K,Q,tt,st)&&(at.crossVectors(et,nt),e=[at.x,at.y,at.z],lt(e,K,Q,tt,st)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return Z.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(Z).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Y[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Y[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Y[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Y[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Y[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Y[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Y[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Y[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Y)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}$.prototype.isBox3=!0;const Y=[new j,new j,new j,new j,new j,new j,new j,new j],Z=new j,J=new $,K=new j,Q=new j,tt=new j,et=new j,nt=new j,it=new j,rt=new j,st=new j,at=new j,ot=new j;function lt(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){ot.fromArray(t,s);const a=r.x*Math.abs(ot.x)+r.y*Math.abs(ot.y)+r.z*Math.abs(ot.z),o=e.dot(ot),l=n.dot(ot),h=i.dot(ot);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>a)return!1}return!0}const ht=new $,ct=new j,ut=new j,dt=new j;class pt{constructor(t=new j,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):ht.setFromPoints(t).getCenter(n);let i=0;for(let r=0,s=t.length;r<s;r++)i=Math.max(i,n.distanceToSquared(t[r]));return this.radius=Math.sqrt(i),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const n=this.center.distanceToSquared(t);return e.copy(t),n>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){dt.subVectors(t,this.center);const e=dt.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.add(dt.multiplyScalar(n/t)),this.radius+=n}return this}union(t){return!0===this.center.equals(t.center)?ut.set(0,0,1).multiplyScalar(t.radius):ut.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(ct.copy(t.center).add(ut)),this.expandByPoint(ct.copy(t.center).sub(ut)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const mt=new j,ft=new j,gt=new j,vt=new j,yt=new j,xt=new j,bt=new j;class _t{constructor(t=new j,e=new j(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,mt)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=mt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(mt.copy(this.direction).multiplyScalar(e).add(this.origin),mt.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){ft.copy(t).add(e).multiplyScalar(.5),gt.copy(e).sub(t).normalize(),vt.copy(this.origin).sub(ft);const r=.5*t.distanceTo(e),s=-this.direction.dot(gt),a=vt.dot(this.direction),o=-vt.dot(gt),l=vt.lengthSq(),h=Math.abs(1-s*s);let c,u,d,p;if(h>0)if(c=s*o-a,u=s*a-o,p=r*h,c>=0)if(u>=-p)if(u<=p){const t=1/h;c*=t,u*=t,d=c*(c+s*u+2*a)+u*(s*c+u+2*o)+l}else u=r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;else u=-r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;else u<=-p?(c=Math.max(0,-(-s*r+a)),u=c>
vendor: 42,700 bytes, line 1
10?-r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+l):u<=p?(c=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(c=Math.max(0,-(s*r+a)),u=c>0?r:Math.min(Math.max(-r,-o),r),d=-c*c+u*(u+2*o)+l);else u=s>0?-r:r,c=Math.max(0,-(s*u+a)),d=-c*c+u*(u+2*o)+l;return n&&n.copy(this.direction).multiplyScalar(c).add(this.origin),i&&i.copy(gt).multiplyScalar(u).add(ft),d}intersectSphere(t,e){mt.subVectors(t.center,this.origin);const n=mt.dot(this.direction),i=mt.dot(mt)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),h>=0?(r=(t.min.y-u.y)*h,s=(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,s=(t.min.y-u.y)*h),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s<i||i!=i)&&(i=s),c>=0?(a=(t.min.z-u.z)*c,o=(t.max.z-u.z)*c):(a=(t.max.z-u.z)*c,o=(t.min.z-u.z)*c),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o<i||i!=i)&&(i=o),i<0?null:this.at(n>=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,mt)}intersectTriangle(t,e,n,i,r){yt.subVectors(e,t),xt.subVectors(n,t),bt.crossVectors(yt,xt);let s,a=this.direction.dot(bt);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}vt.subVectors(this.origin,t);const o=s*this.direction.dot(xt.crossVectors(vt,xt));if(o<0)return null;const l=s*this.direction.dot(yt.cross(vt));if(l<0)return null;if(o+l>a)return null;const h=-s*vt.dot(bt);return h<0?null:this.at(h/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class wt{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l,h,c,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new wt).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/Mt.setFromMatrixColumn(t,0).length(),r=1/Mt.setFromMatrixColumn(t,1).length(),s=1/Mt.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),h=Math.cos(r),c=Math.sin(r);if("XYZ"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=-o*c,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*c,e[5]=s*h,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*h,n=o*c,i=l*h,r=l*c;e[0]=t-r*a,e[4]=-s*c,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*h,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*h,n=s*c,i=a*h,r=a*c;e[0]=o*h,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*c,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=r-t*c,e[8]=i*c+n,e[1]=c,e[5]=s*h,e[9]=-a*h,e[2]=-l*h,e[6]=n*c+i,e[10]=t-r*c}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*h,e[4]=-c,e[8]=l*h,e[1]=t*c+r,e[5]=s*h,e[9]=n*c-i,e[2]=i*c-n,e[6]=a*h,e[10]=r*c+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(Tt,t,Et)}lookAt(t,e,n){const i=this.elements;return Ct.subVectors(t,e),0===Ct.lengthSq()&&(Ct.z=1),Ct.normalize(),At.crossVectors(n,Ct),0===At.lengthSq()&&(1===Math.abs(n.z)?Ct.x+=1e-4:Ct.z+=1e-4,Ct.normalize(),At.crossVectors(n,Ct)),At.normalize(),Rt.crossVectors(Ct,At),i[0]=At.x,i[4]=Rt.x,i[8]=Ct.x,i[1]=At.y,i[5]=Rt.y,i[9]=Ct.y,i[2]=At.z,i[6]=Rt.z,i[10]=Ct.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],h=n[1],c=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],y=n[7],x=n[11],b=n[15],_=i[0],w=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],R=i[13],C=i[2],L=i[6],P=i[10],D=i[14],I=i[3],O=i[7],N=i[11],F=i[15];return r[0]=s*_+a*T+o*C+l*I,r[4]=s*w+a*E+o*L+l*O,r[8]=s*M+a*A+o*P+l*N,r[12]=s*S+a*R+o*D+l*F,r[1]=h*_+c*T+u*C+d*I,r[5]=h*w+c*E+u*L+d*O,r[9]=h*M+c*A+u*P+d*N,r[13]=h*S+c*R+u*D+d*F,r[2]=p*_+m*T+f*C+g*I,r[6]=p*w+m*E+f*L+g*O,r[10]=p*M+m*A+f*P+g*N,r[14]=p*S+m*R+f*D+g*F,r[3]=v*_+y*T+x*C+b*I,r[7]=v*w+y*E+x*L+b*O,r[11]=v*M+y*A+x*P+b*N,r[15]=v*S+y*R+x*D+b*F,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],h=t[2],c=t[6],u=t[10],d=t[14];return t[3]*(+r*o*c-i*l*c-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*h-r*o*h)+t[11]*(+e*l*c-e*a*d-r*s*c+n*s*d+r*a*h-n*l*h)+t[15]*(-i*a*h-e*o*c+e*a*u+i*s*c-n*s*u+n*o*h)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],h=t[8],c=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=c*f*l-m*u*l+m*o*d-a*f*d-c*o*g+a*u*g,y=p*u*l-h*f*l-p*o*d+s*f*d+h*o*g-s*u*g,x=h*m*l-p*c*l+p*a*d-s*m*d-h*a*g+s*c*g,b=p*c*o-h*m*o-p*a*u+s*m*u+h*a*f-s*c*f,_=e*v+n*y+i*x+r*b;if(0===_)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const w=1/_;return t[0]=v*w,t[1]=(m*u*r-c*f*r-m*i*d+n*f*d+c*i*g-n*u*g)*w,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*w,t[3]=(c*o*r-a*u*r-c*i*l+n*u*l+a*i*d-n*o*d)*w,t[4]=y*w,t[5]=(h*f*r-p*u*r+p*i*d-e*f*d-h*i*g+e*u*g)*w,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*w,t[7]=(s*u*r-h*o*r+h*i*l-e*u*l-s*i*d+e*o*d)*w,t[8]=x*w,t[9]=(p*c*r-h*m*r-p*n*d+e*m*d+h*n*g-e*c*g)*w,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*w,t[11]=(h*a*r-s*c*r-h*n*l+e*c*l+s*n*d-e*a*d)*w,t[12]=b*w,t[13]=(h*m*i-p*c*i+p*n*u-e*m*u-h*n*f+e*c*f)*w,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*w,t[15]=(s*c*i-h*a*i+h*n*o-e*c*o-s*n*u+e*a*u)*w,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,h=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,h*a+n,h*o-i*s,0,l*o-i*a,h*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n,i,r,s){return this.set(1,n,r,0,t,1,s,0,e,i,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,h=s+s,c=a+a,u=r*l,d=r*h,p=r*c,m=s*h,f=s*c,g=a*c,v=o*l,y=o*h,x=o*c,b=n.x,_=n.y,w=n.z;return i[0]=(1-(m+g))*b,i[1]=(d+x)*b,i[2]=(p-y)*b,i[3]=0,i[4]=(d-x)*_,i[5]=(1-(u+g))*_,i[6]=(f+v)*_,i[7]=0,i[8]=(p+y)*w,i[9]=(f-v)*w,i[10]=(1-(u+m))*w,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=Mt.set(i[0],i[1],i[2]).length();const s=Mt.set(i[4],i[5],i[6]).length(),a=Mt.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],St.copy(this);const o=1/r,l=1/s,h=1/a;return St.elements[0]*=o,St.elements[1]*=o,St.elements[2]*=o,St.elements[4]*=l,St.elements[5]*=l,St.elements[6]*=l,St.elements[8]*=h,St.elements[9]*=h,St.elements[10]*=h,e.setFromRotationMatrix(St),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(n-i),h=(e+t)/(e-t),c=(n+i)/(n-i),u=-(s+r)/(s-r),d=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=h,a[12]=0,a[1]=0,a[5]=l,a[9]=c,a[13]=0,a[2]=0,a[6]=0,a[10]=u,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,n,i,r,s){const a=this.elements,o=1/(e-t),l=1/(n-i),h=1/(s-r),c=(e+t)*o,u=(n+i)*l,d=(s+r)*h;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-c,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-u,a[2]=0,a[6]=0,a[10]=-2*h,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let i=0;i<16;i++)if(e[i]!==n[i])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}wt.prototype.isMatrix4=!0;const Mt=new j,St=new wt,Tt=new j(0,0,0),Et=new j(1,1,1),At=new j,Rt=new j,Ct=new j,Lt=new wt,Pt=new W;class Dt{constructor(t=0,e=0,n=0,i=Dt.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i=this._order){return this._x=t,this._y=e,this._z=n,this._order=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,n=!0){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],h=i[9],c=i[2],u=i[6],p=i[10];switch(e){case"XYZ":this._y=Math.asin(d(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-h,p),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-d(h,-1,1)),Math.abs(h)<.9999999?(this._y=Math.atan2(a,p),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(d(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-c,p),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-d(c,-1,1)),Math.abs(c)<.9999999?(this._x=Math.atan2(u,p),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(d(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(a,p));break;case"XZY":this._z=Math.asin(-d(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-h,p),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return Lt.makeRotationFromQuaternion(t),this.setFromRotationMatrix(Lt,e,n)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Pt.setFromEuler(this),this.setFromQuaternion(Pt,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}Dt.prototype.isEuler=!0,Dt.DefaultOrder="XYZ",Dt.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class It{constructor(){this.mask=1}set(t){this.mask=(1<<t|0)>>>0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}isEnabled(t){return 0!=(this.mask&(1<<t|0))}}let Ot=0;const Nt=new j,Ft=new W,Ut=new wt,kt=new j,Bt=new j,zt=new j,Ht=new W,Vt=new j(1,0,0),Gt=new j(0,1,0),Wt=new j(0,0,1),jt={type:"added"},qt={type:"removed"};class Xt extends a{constructor(){super(),Object.defineProperty(this,"id",{value:Ot++}),this.uuid=u(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=Xt.DefaultUp.clone();const t=new j,e=new Dt,n=new W,i=new j(1,1,1);e._onChange((function(){n.setFromEuler(e,!1)})),n._onChange((function(){e.setFromQuaternion(n,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:n},scale:{configurable:!0,enumerable:!0,value:i},modelViewMatrix:{value:new wt},normalMatrix:{value:new b}}),this.matrix=new wt,this.matrixWorld=new wt,this.matrixAutoUpdate=Xt.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new It,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Ft.setFromAxisAngle(t,e),this.quaternion.multiply(Ft),this}rotateOnWorldAxis(t,e){return Ft.setFromAxisAngle(t,e),this.quaternion.premultiply(Ft),this}rotateX(t){return this.rotateOnAxis(Vt,t)}rotateY(t){return this.rotateOnAxis(Gt,t)}rotateZ(t){return this.rotateOnAxis(Wt,t)}translateOnAxis(t,e){return Nt.copy(t).applyQuaternion(this.quaternion),this.position.add(Nt.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(Vt,t)}translateY(t){return this.translateOnAxis(Gt,t)}translateZ(t){return this.translateOnAxis(Wt,t)}localToWorld(t){return t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return t.applyMatrix4(Ut.copy(this.matrixWorld).invert())}lookAt(t,e,n){t.isVector3?kt.copy(t):kt.set(t,e,n);const i=this.parent;this.updateWorldMatrix(!0,!1),Bt.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Ut.lookAt(Bt,kt,this.up):Ut.lookAt(kt,Bt,this.up),this.quaternion.setFromRotationMatrix(Ut),i&&(Ut.extractRotation(i.matrixWorld),Ft.setFromRotationMatrix(Ut),this.quaternion.premultiply(Ft.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(jt)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(qt)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(qt)}return this.children.length=0,this}attach(t){return this.updateWorldMatrix(!0,!1),Ut.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Ut.multiply(t.parent.matrixWorld)),t.applyMatrix4(Ut),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let n=0,i=this.children.length;n<i;n++){const i=this.children[n].getObjectByProperty(t,e);if(void 0!==i)return i}}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Bt,t,zt),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Bt,Ht,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let n=0,i=e.length;n<i;n++)e[n].updateMatrixWorld(t)}updateWorldMatrix(t,e){const n=this.parent;if(!0===t&&null!==n&&n.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,n=t.length;e<n;e++)t[e].updateWorldMatrix(!1,!0)}}toJSON(t){const e=void 0===t||"string"==typeof t,n={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},n.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const i={};function r(e,n){return void 0===e[n.uuid]&&(e[n.uuid]=n.toJSON(t)),n.uuid}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),!0===this.castShadow&&(i.castShadow=!0),!0===this.receiveShadow&&(i.receiveShadow=!0),!1===this.visible&&(i.visible=!1),!1===this.frustumCulled&&(i.frustumCulled=!1),0!==this.renderOrder&&(i.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),i.layers=this.layers.mask,i.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(i.matrixAutoUpdate=!1),this.isInstancedMesh&&(i.type="InstancedMesh",i.count=this.count,i.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(i.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?i.background=this.background.toJSON():this.background.isTexture&&(i.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&(i.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){i.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const n=e.shapes;if(Array.isArray(n))for(let e=0,i=n.length;e<i;e++){const i=n[e];r(t.shapes,i)}else r(t.shapes,n)}}if(this.isSkinnedMesh&&(i.bindMode=this.bindMode,i.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),i.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let n=0,i=this.material.length;n<i;n++)e.push(r(t.materials,this.material[n]));i.material=e}else i.material=r(t.materials,this.material);if(this.children.length>0){i.children=[];for(let e=0;e<this.children.length;e++)i.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){i.animations=[];for(let e=0;e<this.animations.length;e++){const n=this.animations[e];i.animations.push(r(t.animations,n))}}if(e){const e=s(t.geometries),i=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),h=s(t.animations),c=s(t.nodes);e.length>0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),h.length>0&&(n.animations=h),c.length>0&&(n.nodes=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let n=0;n<t.children.length;n++){const e=t.children[n];this.add(e.clone())}return this}}Xt.DefaultUp=new j(0,1,0),Xt.DefaultMatrixAutoUpdate=!0,Xt.prototype.isObject3D=!0;const $t=new j,Yt=new j,Zt=new j,Jt=new j,Kt=new j,Qt=new j,te=new j,ee=new j,ne=new j,ie=new j;class re{constructor(t=new j,e=new j,n=new j){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){i.subVectors(n,e),$t.subVectors(t,e),i.cross($t);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){$t.subVectors(i,e),Yt.subVectors(n,e),Zt.subVectors(t,e);const s=$t.dot($t),a=$t.dot(Yt),o=$t.dot(Zt),l=Yt.dot(Yt),h=Yt.dot(Zt),c=s*l-a*a;if(0===c)return r.set(-2,-1,-1);const u=1/c,d=(l*o-a*h)*u,p=(s*h-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Jt),Jt.x>=0&&Jt.y>=0&&Jt.x+Jt.y<=1}static getUV(t,e,n,i,r,s,a,o){return this.getBarycoord(t,e,n,i,Jt),o.set(0,0),o.addScaledVector(r,Jt.x),o.addScaledVector(s,Jt.y),o.addScaledVector(a,Jt.z),o}static isFrontFacing(t,e,n,i){return $t.subVectors(n,e),Yt.subVectors(t,e),$t.cross(Yt).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}setFromAttributeAndIndices(t,e,n,i){return this.a.fromBufferAttribute(t,e),this.b.fromBufferAttribute(t,n),this.c.fromBufferAttribute(t,i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return $t.subVectors(this.c,this.b),Yt.subVectors(this.a,this.b),.5*$t.cross(Yt).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return re.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return re.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return re.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return re.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return re.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const n=this.a,i=this.b,r=this.c;let s,a;Kt.subVectors(i,n),Qt.subVectors(r,n),ee.subVectors(t,n);const o=Kt.dot(ee),l=Qt.dot(ee);if(o<=0&&l<=0)return e.copy(n);ne.subVectors(t,i);const h=Kt.dot(ne),c=Qt.dot(ne);if(h>=0&&c<=h)return e.copy(i);const u=o*c-h*l;if(u<=0&&o>=0&&h<=0)return s=o/(o-h),e.copy(n).addScaledVector(Kt,s);ie.subVectors(t,r);const d=Kt.dot(ie),p=Qt.dot(ie);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Qt,a);const f=h*p-d*c;if(f<=0&&c-h>=0&&d-p>=0)return te.subVectors(r,i),a=(c-h)/(c-h+(d-p)),e.copy(i).addScaledVector(te,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(Kt,s).addScaledVector(Qt,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let se=0;class ae extends a{constructor(){super(),Object.defineProperty(this,"id",{value:se++}),this.uuid=u(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),void 0!==this.sheen&&(n.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(n.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(n.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(n.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(n.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(n.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(n.specularColorMap=this.specularColorMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(n.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(n.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(n.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(n.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&(n.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(n.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}ae.prototype.isMaterial=!0,ae.fromType=function(){return null};class oe extends ae{constructor(t){super(),this.type="MeshBasicMaterial",this.color=new I(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}oe.prototype.isMeshBasicMaterial=!0;const le=new j,he=new x;class ce{constructor(t,e,n){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===n,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,n){t*=this.itemSize,n*=e.itemSize;for(let i=0,r=this.itemSize;i<r;i++)this.array[t+i]=e.array[n+i];return this}copyArray(t){return this.array.set(t),this}copyColorsArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",i),r=new I),e[n++]=r.r,e[n++]=r.g,e[n++]=r.b}return this}copyVector2sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",i),r=new x),e[n++]=r.x,e[n++]=r.y}return this}copyVector3sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",i),r=new j),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z}return this}copyVector4sArray(t){const e=this.array;let n=0;for(let i=0,r=t.length;i<r;i++){let r=t[i];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",i),r=new z),e[n++]=r.x,e[n++]=r.y,e[n++]=r.z,e[n++]=r.w}return this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,n=this.count;e<n;e++)he.fromBufferAttribute(this,e),he.applyMatrix3(t),this.setXY(e,he.x,he.y);else if(3===this.itemSize)for(let e=0,n=this.count;e<n;e++)le.fromBufferAttribute(this,e),le.applyMatrix3(t),this.setXYZ(e,le.x,le.y,le.z);return this}applyMatrix4(t){for(let e=0,n=this.count;e<n;e++)le.fromBufferAttribute(this,e),le.applyMatrix4(t),this.setXYZ(e,le.x,le.y,le.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)le.fromBufferAttribute(this,e),le.applyNormalMatrix(t),this.setXYZ(e,le.x,le.y,le.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)le.fromBufferAttribute(this,e),le.transformDirection(t),this.setXYZ(e,le.x,le.y,le.z);return this}set(t,e=0){return this.array.set(t,e),this}getX(t){return this.array[t*this.itemSize]}setX(t,e){return this.array[t*this.itemSize]=e,this}getY(t){return this.array[t*this.itemSize+1]}setY(t,e){return this.array[t*this.itemSize+1]=e,this}getZ(t){return this.array[t*this.itemSize+2]}setZ(t,e){return this.array[t*this.itemSize+2]=e,this}getW(t){return this.array[t*this.itemSize+3]}setW(t,e){return this.array[t*this.itemSize+3]=e,this}setXY(t,e,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this}setXYZ(t,e,n,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=n,this.array[t+2]=i,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),35044!==this.usage&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}ce.prototype.isBufferAttribute=!0;class ue extends ce{constructor(t,e,n){super(new Uint16Array(t),e,n)}}class de extends ce{constructor(t,e,n){super(new Uint32Array(t),e,n)}}(class extends ce{constructor(t,e,n){super(new Uint16Array(t),e,n)}}).prototype.isFloat16BufferAttribute=!0;class pe extends ce{constructor(t,e,n){super(new Float32Array(t),e,n)}}let me=0;const fe=new wt,ge=new Xt,ve=new j,ye=new $,xe=new $,be=new j;class _e extends a{constructor(){super(),Object.defineProperty(this,"id",{value:me++}),this.uuid=u(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(_(t)?de:ue)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new b).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return fe.makeRotationFromQuaternion(t),this.applyMatrix4(fe),this}rotateX(t){return fe.makeRotationX(t),this.applyMatrix4(fe),this}rotateY(t){return fe.makeRotationY(t),this.applyMatrix4(fe),this}rotateZ(t){return fe.makeRotationZ(t),this.applyMatrix4(fe),this}translate(t,e,n){return fe.makeTranslation(t,e,n),this.applyMatrix4(fe),this}scale(t,e,n){return fe.makeScale(t,e,n),this.applyMatrix4(fe),this}lookAt(t){return ge.lookAt(t),ge.updateMatrix(),this.applyMatrix4(ge.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(ve).negate(),this.translate(ve.x,ve.y,ve.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n<i;n++){const i=t[n];e.push(i.x,i.y,i.z||0)}return this.setAttribute("position",new pe(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new $);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "fal
1se".',this),void this.boundingBox.set(new j(-1/0,-1/0,-1/0),new j(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let n=0,i=e.length;n<i;n++){const t=e[n];ye.setFromBufferAttribute(t),this.morphTargetsRelative?(be.addVectors(this.boundingBox.min,ye.min),this.boundingBox.expandByPoint(be),be.addVectors(this.boundingBox.max,ye.max),this.boundingBox.expandByPoint(be)):(this.boundingBox.expandByPoint(ye.min),this.boundingBox.expandByPoint(ye.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new pt);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "fal
1se".',this),void this.boundingSphere.set(new j,1/0);if(t){const n=this.boundingSphere.center;if(ye.setFromBufferAttribute(t),e)for(let t=0,r=e.length;t<r;t++){const n=e[t];xe.setFromBufferAttribute(n),this.morphTargetsRelative?(be.addVectors(ye.min,xe.min),ye.expandByPoint(be),be.addVectors(ye.max,xe.max),ye.expandByPoint(be)):(ye.expandByPoint(xe.min),ye.expandByPoint(xe.max))}ye.getCenter(n);let i=0;for(let e=0,r=t.count;e<r;e++)be.fromBufferAttribute(t,e),i=Math.max(i,n.distanceToSquared(be));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)be.fromBufferAttribute(s,e),a&&(ve.fromBufferAttribute(t,e),be.add(ve)),i=Math.max(i,n.distanceToSquared(be))}this.boundingSphere.radius=Math.sqrt(i),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const n=t.array,i=e.position.array,r=e.normal.array,s=e.uv.array,a=i.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new ce(new Float32Array(4*a),4));const o=this.getAttribute("tangent").array,l=[],h=[];for(let x=0;x<a;x++)l[x]=new j,h[x]=new j;const c=new j,u=new j,d=new j,p=new x,m=new x,f=new x,g=new j,v=new j;function y(t,e,n){c.fromArray(i,3*t),u.fromArray(i,3*e),d.fromArray(i,3*n),p.fromArray(s,2*t),m.fromArray(s,2*e),f.fromArray(s,2*n),u.sub(c),d.sub(c),m.sub(p),f.sub(p);const r=1/(m.x*f.y-f.x*m.y);isFinite(r)&&(g.copy(u).multiplyScalar(f.y).addScaledVector(d,-m.y).multiplyScalar(r),v.copy(d).multiplyScalar(m.x).addScaledVector(u,-f.x).multiplyScalar(r),l[t].add(g),l[e].add(g),l[n].add(g),h[t].add(v),h[e].add(v),h[n].add(v))}let b=this.groups;0===b.length&&(b=[{start:0,count:n.length}]);for(let x=0,E=b.length;x<E;++x){const t=b[x],e=t.start;for(let i=e,r=e+t.count;i<r;i+=3)y(n[i+0],n[i+1],n[i+2])}const _=new j,w=new j,M=new j,S=new j;function T(t){M.fromArray(r,3*t),S.copy(M);const e=l[t];_.copy(e),_.sub(M.multiplyScalar(M.dot(e))).normalize(),w.crossVectors(S,e);const n=w.dot(h[t])<0?-1:1;o[4*t]=_.x,o[4*t+1]=_.y,o[4*t+2]=_.z,o[4*t+3]=n}for(let x=0,E=b.length;x<E;++x){const t=b[x],e=t.start;for(let i=e,r=e+t.count;i<r;i+=3)T(n[i+0]),T(n[i+1]),T(n[i+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let n=this.getAttribute("normal");if(void 0===n)n=new ce(new Float32Array(3*e.count),3),this.setAttribute("normal",n);else for(let t=0,e=n.count;t<e;t++)n.setXYZ(t,0,0,0);const i=new j,r=new j,s=new j,a=new j,o=new j,l=new j,h=new j,c=new j;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),m=t.getX(u+2);i.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,m),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),a.fromBufferAttribute(n,d),o.fromBufferAttribute(n,p),l.fromBufferAttribute(n,m),a.add(h),o.add(h),l.add(h),n.setXYZ(d,a.x,a.y,a.z),n.setXYZ(p,o.x,o.y,o.z),n.setXYZ(m,l.x,l.y,l.z)}else for(let t=0,u=e.count;t<u;t+=3)i.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),h.subVectors(s,r),c.subVectors(i,r),h.cross(c),n.setXYZ(t+0,h.x,h.y,h.z),n.setXYZ(t+1,h.x,h.y,h.z),n.setXYZ(t+2,h.x,h.y,h.z);this.normalizeNormals(),n.needsUpdate=!0}}merge(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const n=this.attributes;for(const i in n){if(void 0===t.attributes[i])continue;const r=n[i].array,s=t.attributes[i],a=s.array,o=s.itemSize*e,l=Math.min(a.length,r.length-o);for(let t=0,e=o;t<l;t++,e++)r[e]=a[t]}return this}normalizeNormals(){const t=this.attributes.normal;for(let e=0,n=t.count;e<n;e++)be.fromBufferAttribute(t,e),be.normalize(),t.setXYZ(e,be.x,be.y,be.z)}toNonIndexed(){function t(t,e){const n=t.array,i=t.itemSize,r=t.normalized,s=new n.constructor(e.length*i);let a=0,o=0;for(let l=0,h=e.length;l<h;l++){a=t.isInterleavedBufferAttribute?e[l]*t.data.stride+t.offset:e[l]*i;for(let t=0;t<i;t++)s[o++]=n[a++]}return new ce(s,i,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new _e,n=this.index.array,i=this.attributes;for(const a in i){const r=t(i[a],n);e.setAttribute(a,r)}const r=this.morphAttributes;for(const a in r){const i=[],s=r[a];for(let e=0,r=s.length;e<r;e++){const r=t(s[e],n);i.push(r)}e.morphAttributes[a]=i}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let a=0,o=s.length;a<o;a++){const t=s[a];e.addGroup(t.start,t.count,t.materialIndex)}return e}toJSON(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};
vendor: 11,238 bytes, line 1
1if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const o in n){const e=n[o];t.data.attributes[o]=e.toJSON(t.data)}const i={};let r=!1;for(const o in this.morphAttributes){const e=this.morphAttributes[o],n=[];for(let i=0,r=e.length;i<r;i++){const r=e[i];n.push(r.toJSON(t.data))}n.length>0&&(i[o]=n,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new this.constructor).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const l in i){const t=i[l];this.setAttribute(l,t.clone(e))}const r=t.morphAttributes;for(const l in r){const t=[],n=r[l];for(let i=0,r=n.length;i<r;i++)t.push(n[i].clone(e));this.morphAttributes[l]=t}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let l=0,h=s.length;l<h;l++){const t=s[l];this.addGroup(t.start,t.count,t.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,void 0!==t.parameters&&(this.parameters=Object.assign({},t.parameters)),this}dispose(){this.dispatchEvent({type:"dispose"})}}_e.prototype.isBufferGeometry=!0;const we=new wt,Me=new _t,Se=new pt,Te=new j,Ee=new j,Ae=new j,Re=new j,Ce=new j,Le=new j,Pe=new j,De=new j,Ie=new j,Oe=new x,Ne=new x,Fe=new x,Ue=new j,ke=new j;class Be extends Xt{constructor(t=new _e,e=new oe){super(),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),Se.copy(n.boundingSphere),Se.applyMatrix4(r),!1===t.ray.intersectsSphere(Se))return;if(we.copy(r).invert(),Me.copy(t.ray).applyMatrix4(we),null!==n.boundingBox&&!1===Me.intersectsBox(n.boundingBox))return;let s;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position,o=n.morphAttributes.position,l=n.morphTargetsRelative,h=n.attributes.uv,c=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=u.length;n<p;n++){const p=u[n],m=i[p.materialIndex];for(let n=Math.max(p.start,d.start),i=Math.min(r.count,Math.min(p.start+p.count,d.start+d.count));n<i;n+=3){const i=r.getX(n),u=r.getX(n+1),d=r.getX(n+2);s=ze(this,m,t,Me,a,o,l,h,c,i,u,d),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=p.materialIndex,e.push(s))}}else for(let n=Math.max(0,d.start),p=Math.min(r.count,d.start+d.count);n<p;n+=3){const u=r.getX(n),d=r.getX(n+1),p=r.getX(n+2);s=ze(this,i,t,Me,a,o,l,h,c,u,d,p),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}else if(void 0!==a)if(Array.isArray(i))for(let n=0,p=u.length;n<p;n++){const r=u[n],p=i[r.materialIndex];for(let n=Math.max(r.start,d.start),i=Math.min(a.count,Math.min(r.start+r.count,d.start+d.count));n<i;n+=3)s=ze(this,p,t,Me,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),s.face.materialIndex=r.materialIndex,e.push(s))}else for(let n=Math.max(0,d.start),p=Math.min(a.count,d.start+d.count);n<p;n+=3)s=ze(this,i,t,Me,a,o,l,h,c,n,n+1,n+2),s&&(s.faceIndex=Math.floor(n/3),e.push(s))}else n.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function ze(t,e,n,i,r,s,a,o,l,h,c,u){Te.fromBufferAttribute(r,h),Ee.fromBufferAttribute(r,c),Ae.fromBufferAttribute(r,u);const d=t.morphTargetInfluences;if(s&&d){Pe.set(0,0,0),De.set(0,0,0),Ie.set(0,0,0);for(let t=0,e=s.length;t<e;t++){const e=d[t],n=s[t];0!==e&&(Re.fromBufferAttribute(n,h),Ce.fromBufferAttribute(n,c),Le.fromBufferAttribute(n,u),a?(Pe.addScaledVector(Re,e),De.addScaledVector(Ce,e),Ie.addScaledVector(Le,e)):(Pe.addScaledVector(Re.sub(Te),e),De.addScaledVector(Ce.sub(Ee),e),Ie.addScaledVector(Le.sub(Ae),e)))}Te.add(Pe),Ee.add(De),Ae.add(Ie)}t.isSkinnedMesh&&(t.boneTransform(h,Te),t.boneTransform(c,Ee),t.boneTransform(u,Ae));const p=function(t,e,n,i,r,s,a,o){let l;if(l=1===e.side?i.intersectTriangle(a,s,r,!0,o):i.intersectTriangle(r,s,a,2!==e.side,o),null===l)return null;ke.copy(o),ke.applyMatrix4(t.matrixWorld);const h=n.ray.origin.distanceTo(ke);return h<n.near||h>n.far?null:{distance:h,point:ke.clone(),object:t}}(t,e,n,i,Te,Ee,Ae,Ue);if(p){o&&(Oe.fromBufferAttribute(o,h),Ne.fromBufferAttribute(o,c),Fe.fromBufferAttribute(o,u),p.uv=re.getUV(Ue,Te,Ee,Ae,Oe,Ne,Fe,new x)),l&&(Oe.fromBufferAttribute(l,h),Ne.fromBufferAttribute(l,c),Fe.fromBufferAttribute(l,u),p.uv2=re.getUV(Ue,Te,Ee,Ae,Oe,Ne,Fe,new x));const t={a:h,b:c,c:u,normal:new j,materialIndex:0};re.getNormal(Te,Ee,Ae,t.normal),p.face=t}return p}Be.prototype.isMesh=!0;class He extends _e{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],h=[],c=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,v){const y=s/f,x=p/g,b=s/2,_=p/2,w=m/2,M=f+1,S=g+1;let T=0,E=0;const A=new j;for(let a=0;a<S;a++){const s=a*x-_;for(let o=0;o<M;o++){const u=o*y-b;A[t]=u*i,A[e]=s*r,A[n]=w,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[n]=m>0?1:-1,h.push(A.x,A.y,A.z),c.push(o/f),c.push(1-a/g),T+=1}}for(let a=0;a<g;a++)for(let t=0;t<f;t++){const e=u+t+M*a,n=u+t+M*(a+1),i=u+(t+1)+M*(a+1),r=u+(t+1)+M*a;o.push(e,n,r),o.push(n,i,r),E+=6}a.addGroup(d,E,v),d+=E,u+=T}p("z","y","x",-1,-1,n,e,t,s,r,0),p("z","y","x",1,-1,n,e,-t,s,r,1),p("x","z","y",1,1,t,n,e,i,s,2),p("x","z","y",1,-1,t,n,-e,i,s,3),p("x","y","z",1,-1,t,e,n,i,r,4),p("x","y","z",-1,-1,t,e,-n,i,r,5),this.setIndex(o),this.setAttribute("position",new pe(l,3)),this.setAttribute("normal",new pe(h,3)),this.setAttribute("uv",new pe(c,2))}static fromJSON(t){return new He(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function Ve(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function Ge(t){const e={};for(let n=0;n<t.length;n++){const i=Ve(t[n]);for(const t in i)e[t]=i[t]}return e}const We={clone:Ve,merge:Ge};class je extends ae{constructor(t){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=Ve(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const i in this.uniforms){const n=this.uniforms[i].value;n&&n.isTexture?e.uniforms[i]={type:"t",value:n.toJSON(t).uuid}:n&&n.isColor?e.uniforms[i]={type:"c",value:n.getHex()}:n&&n.isVector2?e.uniforms[i]={type:"v2",value:n.toArray()}:n&&n.isVector3?e.uniforms[i]={type:"v3",value:n.toArray()}:n&&n.isVector4?e.uniforms[i]={type:"v4",value:n.toArray()}:n&&n.isMatrix3?e.uniforms[i]={type:"m3",value:n.toArray()}:n&&n.isMatrix4?e.uniforms[i]={type:"m4",value:n.toArray()}:e.uniforms[i]={value:n}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const i in this.extensions)!0===this.extensions[i]&&(n[i]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}je.prototype.isShaderMaterial=!0;class qe extends Xt{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new wt,this.projectionMatrix=new wt,this.projectionMatrixInverse=new wt}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}qe.prototype.isCamera=!0;class Xe extends qe{constructor(t=50,e=1,n=.1,i=2e3){super(),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*c*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*h*this.fov);return.5*this.getFilmHeight()/t}
1getEffectiveFOV(){return 2*c*Math.atan(Math.tan(.5*h*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*h*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}Xe.prototype.isPerspectiveCamera=!0;class $e extends Xt{constructor(t,e,n){if(super(),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new Xe(90,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new j(1,0,0)),this.add(i);const r=new Xe(90,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new j(-1,0,0)),this.add(r);const s=new Xe(90,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new j(0,1,0)),this.add(s);const a=new Xe(90,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new j(0,-1,0)),this.add(a);const o=new Xe(90,1,t,e);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new j(0,0,1)),this.add(o);const l=new Xe(90,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new j(0,0,-1)),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const n=this.renderTarget,[i,r,s,a,o,l]=this.children,h=t.getRenderTarget(),c=t.outputEncoding,u=t.toneMapping,d=t.xr.enabled;t.outputEncoding=3e3,t.toneMapping=0,t.xr.enabled=!1;const p=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,s),t.setRenderTarget(n,3),t.render(e,a),t.setRenderTarget(n,4),t.render(e,o),n.texture.generateMipmaps=p,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(h),t.outputEncoding=c,t.toneMapping=u,t.xr.enabled=d,n.texture.needsPMREMUpdate=!0}}class Ye extends B{constructor(t,e,n,i,r,s,a,o,l,h){super(t=void 0!==t?t:[],e=void 0!==e?e:301,n,i,r,s,a,o,l,h),this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}Ye.prototype.isCubeTexture=!0;class Ze extends H{constructor(t,e={}){super(t,t,e);const n={width:t,height:t,depth:1},i=[n,n,n,n,n,n];this.texture=new Ye(i,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:1006}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={tEquirect:{value:null}},i="\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",r="\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t",s=new He(5,5,5),a=new je({name:"CubemapFromEquirect",uniforms:Ve(n),vertexShader:i,fragmentShader:r,side:1,blending:0});a.uniforms.tEquirect.value=e;const o=new Be(s,a),l=e.minFilter;return 1008===e.minFilter&&(e.minFilter=1006),new $e(1,10,this).update(t,o),e.minFilter=l,o.geometry.dispose(),o.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let s=0;s<6;
vendor: 5,462 bytes, line 1
1s++)t.setRenderTarget(this,s),t.clear(e,n,i);t.setRenderTarget(r)}}Ze.prototype.isWebGLCubeRenderTarget=!0;const Je=new j,Ke=new j,Qe=new b;class tn{constructor(t=new j(1,0,0),e=0){this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,n,i){return this.normal.set(t,e,n),this.constant=i,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,n){const i=Je.subVectors(n,e).cross(Ke.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(i,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const n=t.delta(Je),i=this.normal.dot(n);if(0===i)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/i;return r<0||r>1?null:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||Qe.getNormalMatrix(t),i=this.coplanarPoint(Je).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}tn.prototype.isPlane=!0;const en=new pt,nn=new j;class rn{constructor(t=new tn,e=new tn,n=new tn,i=new tn,r=new tn,s=new tn){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=n[5],h=n[6],c=n[7],u=n[8],d=n[9],p=n[10],m=n[11],f=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(a-i,c-o,m-u,y-f).normalize(),e[1].setComponents(a+i,c+o,m+u,y+f).normalize(),e[2].setComponents(a+r,c+l,m+d,y+g).normalize(),e[3].setComponents(a-r,c-l,m-d,y-g).normalize(),e[4].setComponents(a-s,c-h,m-p,y-v).normalize(),e[5].setComponents(a+s,c+h,m+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),en.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(en)}intersectsSprite(t){return en.center.set(0,0,0),en.radius=.7071067811865476,en.applyMatrix4(t.matrixWorld),this.intersectsSphere(en)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let r=0;r<6;r++)if(e[r].distanceToPoint(n)<i)return!1;return!0}intersectsBox(t){const e=this.planes;for(let n=0;n<6;n++){const i=e[n];if(nn.x=i.normal.x>0?t.max.x:t.min.x,nn.y=i.normal.y>0?t.max.y:t.min.y,nn.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(nn)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function sn(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function an(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version<e.version)&&i.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const s=i.get(e);void 0===s?i.set(e,function(e,i){const r=e.array,s=e.usage,a=t.createBuffer();let o;if(t.bindBuffer(i,a),t.bufferData(i,r,s),e.onUploadCallback(),r instanceof Float32Array)o=5126;else if(r instanceof Uint16Array)if(e.isFloat16BufferAttribute){if(!n)throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");o=5131}else o=5123;else if(r instanceof Int16Array)o=5122;else if(r instanceof Uint32Array)o=5125;else if(r instanceof Int32Array)o=5124;else if(r instanceof Int8Array)o=5120;else if(r instanceof Uint8Array)o=5121;else{if(!(r instanceof Uint8ClampedArray))throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+r);o=5121}return{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):s.version<e.version&&(function(e,i,r){const s=i.array,a=i.updateRange;t.bindBuffer(r,e),-1===a.count?t.bufferSubData(r,0,s):(n?t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s,a.offset,a.count):t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s.subarray(a.offset,a.offset+a.count)),a.count=-1)}(s.buffer,e,r),s.version=e.version)}}}
vendor: 3,997 bytes, line 1
1class on extends _e{constructor(t=1,e=1,n=1,i=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:n,heightSegments:i};const r=t/2,s=e/2,a=Math.floor(n),o=Math.floor(i),l=a+1,h=o+1,c=t/a,u=e/o,d=[],p=[],m=[],f=[];for(let g=0;g<h;g++){const t=g*u-s;for(let e=0;e<l;e++){const n=e*c-r;p.push(n,-t,0),m.push(0,0,1),f.push(e/a),f.push(1-g/o)}}for(let g=0;g<o;g++)for(let t=0;t<a;t++){const e=t+l*g,n=t+l*(g+1),i=t+1+l*(g+1),r=t+1+l*g;d.push(e,n,r),d.push(n,i,r)}this.setIndex(d),this.setAttribute("position",new pe(p,3)),this.setAttribute("normal",new pe(m,3)),this.setAttribute("uv",new pe(f,2))}static fromJSON(t){return new on(t.width,t.height,t.widthSegments,t.heightSegments)}}const ln={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x >
1 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n\tfloat alpha = pow2( roughness );\n\tfloat invAlpha = 1.0 / alpha;\n\tfloat cos2h = dotNH * dotNH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n\tvec3 halfDir = normalize( lightDir + viewDir );\n\tfloat dotNL = saturate( dot( normal, lightDir ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat D = D_Charlie( sheenRoughness, dotNH );\n\tfloat V = V_Neubelt( dotNV, dotNL );\n\treturn sheenColor * ( D * V );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 ) + 0.5;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tuv.x += filterInt * 3.0 * cubeUV_minTileSize;\n\t\tuv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n\t\tuv.x *= CUBEUV_TEXEL_WIDTH;\n\t\tuv.y *= CUBEUV_TEXEL_HEIGHT;\n\t\t#ifdef texture2DGradEXT\n\t\t\treturn texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n\t\t#else\n\t\t\treturn texture2D( envMap, uv ).rgb;\n\t\t#endif\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, CUBEUV_MAX_MIP );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + dis
1placementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"vec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\tvec3 getIBLIrradiance( const in vec3 normal ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec = reflect( - viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t}
1 else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn vec3( texture2D( gradientMap, coord ).r );\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry.normal );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry.normal );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointLightInfo( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotLightInfo( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry.normal );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}
1\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n\t\tfloat dotNL = dot( normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularColorFactor = specularColor;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARCOLORMAP\n\t\t\tspecularColorFactor *= texture2D( specularColorMap, vUv ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularColorFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;
1\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheenColor;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tmaterial.sheenColor *= texture2D( sheenColorMap, vUv ).rgb;\n\t#endif\n\tmaterial.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tmaterial.sheenRoughness *= texture2D( sheenRoughnessMap, vUv ).a;\n\t#endif\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenColor;\n\t\tfloat sheenRoughness;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness) {\
1n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat r2 = roughness * roughness;\n\tfloat a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n\tfloat b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n\tfloat DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n\treturn saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\tvec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(    0, 1,    0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n\t#endif\n\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
1\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tsheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry.normal );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 sampledDiffuseColor = texture2D( map, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tsampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );\n\t#endif\n\tdiffuseColor *= sampledDiffuseColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tdiffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n\tvColor *= morphTargetBaseInfluence;\n\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t#if defined( USE_COLOR_ALPHA )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n\t\t#elif defined( USE_COLOR )\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n\t\t#endif\n\t}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n\t\t}\n\t#else\n\t\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\t\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\t\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\t\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n\t#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tuniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n\t\tuniform sampler2DArray morphTargetsTexture;\n\t\tuniform ivec2 morphTargetsTextureSize;\n\t\tvec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n\t\t\tint texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n\t\t\tint y = texelIndex / morphTargetsTextureSize.x;\n\t\t\tint x = texelIndex - y * morphTargetsTextureSize.x;\n\t\t\tivec3 morphUV = ivec3( x, y, morphTargetIndex );\n\t\t\treturn texelFetch( morphTargetsTexture, morphUV, 0 );\n\t\t}\n\t#else\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\tuniform float morphTargetInfluences[ 8 ];\n\t\t#else\n\t\t\tuniform float morphTargetInfluences[ 4 ];\n\t\t#endif\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\t#ifdef MORPHTARGETS_TEXTURE\n\t\tfor ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n\t\t\tif ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
vendor: 12,408 bytes, line 1
1\n\t\t}\n\t#else\n\t\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\t\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\t\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\t\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t\t#ifndef USE_MORPHNORMALS\n\t\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t\t#endif\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;
vendor: 4,652 bytes, line 1
1\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t  f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t  f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
vendor: 7,260 bytes, line 1
1\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(
1  1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,  1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,  1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionAlpha = 1.0;\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationColor, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n\ttransmissionAlpha = mix( transmissionAlpha, transmission.a, transmissionFactor );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationColor;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( const in float roughness, const in float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef texture2DLodEXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( const in vec3 radiance, const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tif ( attenuationDistance == 0.0 ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n\t\tconst in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n\t\tconst in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n\t\tconst in vec3 attenuationColor, const in float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tgl_FragColor = texture2D( t2D, vUv );\n\t#ifdef DECODE_VIDEO_TEXTURE\n\t\tgl_FragColor = vec4( mix( pow( gl_FragColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), gl_FragColor.rgb * 0.0773993808, vec3( lessThanEqual( gl_FragColor.rgb, vec3( 0.04045 ) ) ) ), gl_FragColor.w );\n\t#endif\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_f
1ragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t#else\n\t\tvec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n\t#ifdef OPAQUE\n\t\tgl_FragColor.a = 1.0;\n\t#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularColor;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARCOLORMAP\n\t\tuniform sampler2D specularColorMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;
1\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenColor;\n\tuniform float sheenRoughness;\n\t#ifdef USE_SHEENCOLORMAP\n\t\tuniform sampler2D sheenColorMap;\n\t#endif\n\t#ifdef USE_SHEENROUGHNESSMAP\n\t\tuniform sampler2D sheenRoughnessMap;\n\t#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_SHEEN\n\t\tfloat sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n\t\toutgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n\t#endif\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;
1\n\t#endif\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <morphcolor_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}"},hn={common:{diffuse:{value:new I(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new b},uv2Transform:{value:new b},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new x(1,1)}}
vendor: 5,205 bytes, line 1
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0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:h,maxTextures:c,maxVertexTextures:u,maxTextureSize:d,maxCubemapSize:p,maxAttributes:m,maxVertexUniforms:f,maxVaryings:g,maxFragmentUniforms:v,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:y&&x,maxSamples:s?t.getParameter(36183):0}}function fn(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new tn,o=new b,l={value:null,needsUpdate:!1};function h(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function c(t,n,i,r){const s=null!==t?t.length:0;let h=null;if(0!==s){if(h=l.value,!0!==r||null===h){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===h||h.length<e)&&(h=new Float32Array(e));for(let n=0,l=i;n!==s;++n,l+=4)a.copy(t[n]).applyMatrix4(r,o),a.normal.toArray(h,l),h[l+3]=a.constant}l.value=h,l.needsUpdate=!0}return e.numPlanes=s,e.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(t,e,s){const a=0!==t.length||e||0!==i||r;return r=e,n=c(t,s,0),i=t.length,a},this.beginShadows=function(){s=!0,c(null)},this.endShadows=function(){s=!1,h()},this.setState=function(e,a,o){const u=e.clippingPlanes,d=e.clipIntersection,p=e.clipShadows,m=t.get(e);if(!r||null===u||0===u.length||s&&!p)s?c(null):h();else{const t=s?0:i,e=4*t;let r=m.clippingState||null;l.value=r,r=c(u,a,e,o);for(let i=0;i!==e;++i)r[i]=n[i];m.clippingState=r,this.numIntersection=d?this.numPlanes:0,this.numPlanes+=t}}}function gn(t){let e=new WeakMap;function n(t,e){return 303===e?t.mapping=301:304===e&&(t.mapping=302),t}function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){const s=r.mapping;if(303===s||304===s){if(e.has(r))return n(e.get(r).texture,r.mapping);{const s=r.image;if(s&&s.height>0){const a=new Ze(s.height/2);return a.fromEquirectangularTexture(t,r),e.set(r,a),r.addEventListener("dispose",i),n(a.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}cn.physical={uniforms:Ge([cn.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatNormalScale:{value:new x(1,1)},clearcoatNormalMap:{value:null},sheen:{value:0},sheenColor:{value:new I(0)},sheenColorMap:{value:null},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new x},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationColor:{value:new I(0)},specularIntensity:{value:1},specularIntensityMap:{value:null},specularColor:{value:new I(1,1,1)},specularColorMap:{value:null}}]),vertexShader:ln.meshphysical_vert,fragmentShader:ln.meshphysical_frag};class vn extends qe{constructor(t=-1,e=1,n=1,i=-1,r=.1,s=2e3){super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=n,this.bottom=i,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,n,i,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),n=(this.right+this.left)/2,i=(this.top+this.bottom)/2;let r=n-t,s=n+t,a=i+e,o=i-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}vn.prototype.isOrthographicCamera=!0;const yn=[.125,.215,.35,.446,.526,.582],xn=new vn,bn=new I;let _n=null;const wn=(1+Math.sqrt(5))/2,Mn=1/wn,Sn=[new j(1,1,1),new j(-1,1,1),new j(1,1,-1),new j(-1,1,-1),new j(0,wn,Mn),new j(0,wn,-Mn),new j(Mn,0,wn),new j(-Mn,0,wn),new j(wn,Mn,0),new j(-wn,Mn,0)];class Tn{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){_n=this._renderer.getRenderTarget(),this._setSize(256);const r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t,e=null){return this._fromTexture(t,e)}fromCubemap(t,e=null){return this._fromTexture(t,e)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=Cn(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=Rn(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(t){this._lodMax=Math.floor(Math.log2(t)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let t=0;t<this._lodPlanes.length;t++)this._lodPlanes[t].dispose()}_cleanup(t){this._renderer.setRenderTarget(_n),t.scissorTest=!1,An(t,0,0,t.width,t.height)}_fromTexture(t,e){301===t.mapping||302===t.mapping?this._setSize(0===t.image.length?16:t.image[0].width||t.image[0].image.width):this._setSize(t.image.width/4),_n=this._renderer.getRenderTarget();const n=e||this._allocateTargets();return this._textureToCubeUV(t,n),this._applyPMREM(n),this._cleanup(n),n}_allocateTargets(){const t=3*Math.max(this._cubeSize,112),e=4*this._cubeSize-32,n={magFilter:1006,minFilter:1006,generateMipmaps:!1,type:1016,format:1023,encoding:3e3,depthBuffer:!1},i=En(t,e,n);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==t){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=En(t,e,n);const{_lodMax:i}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(t){const e=[],n=[],i=[];let r=t;const s=t-4+1+yn.length;for(let a=0;a<s;a++){const s=Math.pow(2,r);n.push(s);let o=1/s;a>t-4?o=yn[a-t+4-1]:0===a&&(o=0),i.push(o);const l=1/(s-1),h=-l/2,c=1+l/2,u=[h,h,c,h,c,c,h,h,c,c,h,c],d=6,p=6,m=3,f=2,g=1,v=new Float32Array(m*p*d),y=new Float32Array(f*p*d),x=new Float32Array(g*p*d);for(let t=0;t<d;t++){const e=t%3*2/3-1,n=t>2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];v.set(i,m*p*t),y.set(u,f*p*t);const r=[t,t,t,t,t,t];x.set(r,g*p*t)}const b=new _e;b.setAttribute("position",new ce(v,m)),b.setAttribute("uv",new ce(y,f)),b.setAttribute("faceIndex",new ce(x,g)),e.push(b),r>4&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}(i)),this._blurMaterial=function(t,e,n){const i=new Float32Array(20),r=new j(0,1,0);return new je({name:"SphericalGaussianBlur",defines:{n:20,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}(i,t,e)}return i}_compileMaterial(t){const e=new Be(this._lodPlanes[0],t);this._renderer.compile(e,xn)}_sceneToCubeUV(t,e,n,i){const r=new Xe(90,1,e,n),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(bn),o.toneMapping=0,o.autoClear=!1;
vendor: 4,105 bytes, line 1
1const c=new oe({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),u=new Be(new He,c);let d=!1;const p=t.background;p?p.isColor&&(c.color.copy(p),t.background=null,d=!0):(c.color.copy(bn),d=!0);for(let m=0;m<6;m++){const e=m%3;0===e?(r.up.set(0,s[m],0),r.lookAt(a[m],0,0)):1===e?(r.up.set(0,0,s[m]),r.lookAt(0,a[m],0)):(r.up.set(0,s[m],0),r.lookAt(0,0,a[m]));const n=this._cubeSize;An(i,e*n,m>2?n:0,n,n),o.setRenderTarget(i),d&&o.render(u,r),o.render(t,r)}u.geometry.dispose(),u.material.dispose(),o.toneMapping=h,o.autoClear=l,t.background=p}_textureToCubeUV(t,e){const n=this._renderer,i=301===t.mapping||302===t.mapping;i?(null===this._cubemapMaterial&&(this._cubemapMaterial=Cn()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===t.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=Rn());const r=i?this._cubemapMaterial:this._equirectMaterial,s=new Be(this._lodPlanes[0],r);r.uniforms.envMap.value=t;const a=this._cubeSize;An(e,0,0,3*a,2*a),n.setRenderTarget(e),n.render(s,xn)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let i=1;i<this._lodPlanes.length;i++){const e=Math.sqrt(this._sigmas[i]*this._sigmas[i]-this._sigmas[i-1]*this._sigmas[i-1]),n=Sn[(i-1)%Sn.length];this._blur(t,i-1,i,e,n)}e.autoClear=n}_blur(t,e,n,i,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,n,i,"latitudinal",r),this._halfBlur(s,t,n,n,i,"longitudinal",r)}_halfBlur(t,e,n,i,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const h=new Be(this._lodPlanes[i],l),c=l.uniforms,u=this._sizeLods[n]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/d,m=isFinite(r)?1+Math.floor(3*p):20;m>20&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let x=0;x<20;++x){const t=x/p,e=Math.exp(-t*t/2);f.push(e),0===x?g+=e:x<m&&(g+=2*e)}for(let x=0;x<f.length;x++)f[x]=f[x]/g;c.envMap.value=t.texture,c.samples.value=m,c.weights.value=f,c.latitudinal.value="latitudinal"===s,a&&(c.poleAxis.value=a);const{_lodMax:v}=this;c.dTheta.value=d,c.mipInt.value=v-n;const y=this._sizeLods[i];An(e,3*y*(i>v-4?i-v+4:0),4*(this._cubeSize-y),3*y,2*y),o.setRenderTarget(e),o.render(h,xn)}}function En(t,e,n){const i=new H(t,e,n);return i.texture.mapping=306,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function An(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Rn(){return new je({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );
1\n\n\t\t\t\tgl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Cn(){return new je({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tuniform float flipEnvMap;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function Ln(t){let e=new WeakMap,n=null;function i(t){const n=t.target;n.removeEventListener("dispose",i);const r=e.get(n);void 0!==r&&(e.delete(n),r.dispose())}return{get:function(r){if(r&&r.isTexture){const s=r.mapping,a=303===s||304===s,o=301===s||302===s;if(a||o){if(r.isRenderTargetTexture&&!0===r.needsPMREMUpdate){r.needsPMREMUpdate=!1;let i=e.get(r);return null===n&&(n=new Tn(t)),i=a?n.fromEquirectangular(r,i):n.fromCubemap(r,i),e.set(r,i),i.texture}if(e.has(r))return e.get(r).texture;{const s=r.image;if(a&&s&&s.height>0||o&&s&&function(t){let e=0;for(let n=0;n<6;n++)void 0!==t[n]&&e++;return 6===e}(s)){null===n&&(n=new Tn(t));const s=a?n.fromEquirectangular(r):n.fromCubemap(r);return e.set(r,s),r.addEventListener("dispose",i),s.texture}return null}}}return r},dispose:function(){e=new WeakMap,null!==n&&(n.dispose(),n=null)}}}function Pn(t){const e={};
vendor: 2,580 bytes, line 1
1function n(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,i}return{has:function(t){return null!==n(t)},init:function(t){t.isWebGL2?n("EXT_color_buffer_float"):(n("WEBGL_depth_texture"),n("OES_texture_float"),n("OES_texture_half_float"),n("OES_texture_half_float_linear"),n("OES_standard_derivatives"),n("OES_element_index_uint"),n("OES_vertex_array_object"),n("ANGLE_instanced_arrays")),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture")},get:function(t){const e=n(t);return null===e&&console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function Dn(t,e,n,i){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const n in o.attributes)e.remove(o.attributes[n]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),i.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(t){const n=[],i=t.index,r=t.attributes.position;let a=0;if(null!==i){const t=i.array;a=i.version;for(let e=0,i=t.length;e<i;e+=3){const i=t[e+0],r=t[e+1],s=t[e+2];n.push(i,r,r,s,s,i)}}else{const t=r.array;a=r.version;for(let e=0,i=t.length/3-1;e<i;e+=3){const t=e+0,i=e+1,r=e+2;n.push(t,i,i,r,r,t)}}const o=new(_(n)?de:ue)(n,1);o.version=a;const l=s.get(t);l&&e.remove(l),s.set(t,o)}return{get:function(t,e){return!0===r[e.id]||(e.addEventListener("dispose",a),r[e.id]=!0,n.memory.geometries++),e},update:function(t){const n=t.attributes;for(const r in n)e.update(n[r],34962);const i=t.morphAttributes;for(const r in i){const t=i[r];for(let n=0,i=t.length;n<i;n++)e.update(t[n],34962)}},getWireframeAttribute:function(t){const e=s.get(t);if(e){const n=t.index;null!==n&&e.version<n.version&&o(t)}else o(t);return s.get(t)}}}
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e=g[t.type];let n;if(e){const t=cn[e];n=We.clone(t.uniforms)}else n=t.uniforms;return n},acquireProgram:function(e,n){let i;for(let t=0,r=h.length;t<r;t++){const e=h[t];if(e.cacheKey===n){i=e,++i.usedTimes;break}}return void 0===i&&(i=new or(t,n,e,s),h.push(i)),i},releaseProgram:function(t){if(0==--t.usedTimes){const e=h.indexOf(t);h[e]=h[h.length-1],h.pop(),t.destroy()}},releaseShaderCache:function(t){l.remove(t)},programs:h,dispose:function(){l.dispose()}}}function dr(){let t=new WeakMap;return{get:function(e){let n=t.get(e);return void 0===n&&(n={},t.set(e,n)),n},remove:function(e){t.delete(e)},update:function(e,n,i){t.get(e)[n]=i},dispose:function(){t=new WeakMap}}}function pr(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function mr(t,e){return 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vendor: 10,648 bytes, line 1
1t++)r.probe[t].addScaledVector(e.sh.coefficients[t],x);else if(e.isDirectionalLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.directionalShadow[c]=n,r.directionalShadowMap[c]=_,r.directionalShadowMatrix[c]=e.shadow.matrix,f++}r.directional[c]=t,c++}else if(e.isSpotLight){const t=n.get(e);if(t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(x*y),t.distance=b,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,r.spotShadow[d]=n,r.spotShadowMap[d]=_,r.spotShadowMatrix[d]=e.shadow.matrix,v++}r.spot[d]=t,d++}else if(e.isRectAreaLight){const t=n.get(e);t.color.copy(a).multiplyScalar(x),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[p]=t,p++}else if(e.isPointLight){const t=n.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,n=i.get(e);n.shadowBias=t.bias,n.shadowNormalBias=t.normalBias,n.shadowRadius=t.radius,n.shadowMapSize=t.mapSize,n.shadowCameraNear=t.camera.near,n.shadowCameraFar=t.camera.far,r.pointShadow[u]=n,r.pointShadowMap[u]=_,r.pointShadowMatrix[u]=e.shadow.matrix,g++}r.point[u]=t,u++}else if(e.isHemisphereLight){const t=n.get(e);t.skyColor.copy(e.color).multiplyScalar(x*y),t.groundColor.copy(e.groundColor).multiplyScalar(x*y),r.hemi[m]=t,m++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=hn.LTC_FLOAT_1,r.rectAreaLTC2=hn.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=hn.LTC_HALF_1,r.rectAreaLTC2=hn.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=h;const x=r.hash;x.directionalLength===c&&x.pointLength===u&&x.spotLength===d&&x.rectAreaLength===p&&x.hemiLength===m&&x.numDirectionalShadows===f&&x.numPointShadows===g&&x.numSpotShadows===v||(r.directional.length=c,r.spot.length=d,r.rectArea.length=p,r.point.length=u,r.hemi.length=m,r.directionalShadow.length=f,r.directionalShadowMap.length=f,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=v,r.spotShadowMap.length=v,r.directionalShadowMatrix.length=f,r.pointShadowMatrix.length=g,r.spotShadowMatrix.length=v,x.directionalLength=c,x.pointLength=u,x.spotLength=d,x.rectAreaLength=p,x.hemiLength=m,x.numDirectionalShadows=f,x.numPointShadows=g,x.numSpotShadows=v,r.version=yr++)},setupView:function(t,e){let n=0,i=0,l=0,h=0,c=0;const u=e.matrixWorldInverse;for(let d=0,p=t.length;d<p;d++){const e=t[d];if(e.isDirectionalLight){const t=r.directional[n];t.direction.setFromMatrixPosition(e.matrixWorld),s.setFromMatrixPosition(e.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),n++}else if(e.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(e.matrixWorld),s.setFromMatrixPosition(e.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),l++}else if(e.isRectAreaLight){const t=r.rectArea[h];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(u),o.identity(),a.copy(e.matrixWorld),a.premultiply(u),o.extractRotation(a),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),h++}else if(e.isPointLight){const t=r.point[i];t.position.setFromMatrixPosition(e.matrixWorld),t.position.applyMatrix4(u),i++}else if(e.isHemisphereLight){const t=r.hemi[c];t.direction.setFromMatrixPosition(e.matrixWorld),t.direction.transformDirection(u),t.direction.normalize(),c++}}},state:r}}function _r(t,e){const n=new br(t,e),i=[],r=[];return{init:function(){i.length=0,r.length=0},state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:function(t){n.setup(i,t)},setupLightsView:function(t){n.setupView(i,t)},pushLight:function(t){i.push(t)},pushShadow:function(t){r.push(t)}}}function wr(t,e){let n=new WeakMap;return{get:function(i,r=0){let s;return!1===n.has(i)?(s=new _r(t,e),n.set(i,[s])):r>=n.get(i).length?(s=new _r(t,e),n.get(i).push(s)):s=n.get(i)[r],s},dispose:function(){n=new WeakMap}}}class Mr extends ae{constructor(t){super(),this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}Mr.prototype.isMeshDepthMaterial=!0;class Sr extends ae{constructor(t){super(),this.type="MeshDistanceMaterial",this.referencePosition=new j,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function Tr(t,e,n){let i=new rn;const r=new x,s=new x,a=new z,o=new Mr({depthPacking:3201}),l=new Sr,h={},c=n.maxTextureSize,u={0:1,1:0,2:2},d=new je({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new x},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n\tconst float samples = float( VSM_SAMPLES );\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 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.setTextureCube()"):g?n.texSubImage2D(34069+t,e,0,0,r.width,r.height,p,m,r.data):n.texImage2D(34069+t,e,f,r.width,r.height,0,p,m,r.data)}}}else{y=i.mipmaps,g&&v&&(y.length>0&&x++,n.texStorage2D(34067,x,f,c[0].width,c[0].height));for(let t=0;t<6;t++)if(a){g?n.texSubImage2D(34069+t,0,0,0,c[t].width,c[t].height,p,m,c[t].data):n.texImage2D(34069+t,0,f,c[t].width,c[t].height,0,p,m,c[t].data);for(let e=0;e<y.length;e++){const i=y[e].image[t].image;g?n.texSubImage2D(34069+t,e+1,0,0,i.width,i.height,p,m,i.data):n.texImage2D(34069+t,e+1,f,i.width,i.height,0,p,m,i.data)}}else{g?n.texSubImage2D(34069+t,0,0,0,p,m,c[t]):n.texImage2D(34069+t,0,f,p,m,c[t]);for(let e=0;e<y.length;e++){const i=y[e];g?n.texSubImage2D(34069+t,e+1,0,0,p,m,i.image[t]):n.texImage2D(34069+t,e+1,f,p,m,i.image[t])}}}
1S(i,d)&&T(34067),l.__currentVersion=l.version,i.onUpdate&&i.onUpdate(i)}e.__version=i.version}(a,e,r):(n.activeTexture(33984+r),n.bindTexture(34067,a.__webglTexture))},this.rebindTextures=function(t,e,n){const r=i.get(t);void 0!==e&&z(r.__webglFramebuffer,t,t.texture,36064,3553),void 0!==n&&V(t)},this.setupRenderTarget=function(e){const l=e.texture,h=i.get(e),c=i.get(l);e.addEventListener("dispose",L),!0!==e.isWebGLMultipleRenderTargets&&(void 0===c.__webglTexture&&(c.__webglTexture=t.createTexture()),c.__version=l.version,a.memory.textures++);const u=!0===e.isWebGLCubeRenderTarget,d=!0===e.isWebGLMultipleRenderTargets,p=M(e)||o;if(u){h.__webglFramebuffer=[];for(let e=0;e<6;e++)h.__webglFramebuffer[e]=t.createFramebuffer()}else if(h.__webglFramebuffer=t.createFramebuffer(),d)if(r.drawBuffers){const n=e.texture;for(let e=0,r=n.length;e<r;e++){const r=i.get(n[e]);void 0===r.__webglTexture&&(r.__webglTexture=t.createTexture(),a.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");else if(o&&e.samples>0&&!1===W(e)){h.__webglMultisampledFramebuffer=t.createFramebuffer(),h.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,h.__webglColorRenderbuffer);const i=s.convert(l.format,l.encoding),r=s.convert(l.type),a=E(l.internalFormat,i,r,l.encoding),o=G(e);t.renderbufferStorageMultisample(36161,o,a,e.width,e.height),n.bindFramebuffer(36160,h.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,h.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(h.__webglDepthRenderbuffer=t.createRenderbuffer(),H(h.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(36160,null)}if(u){n.bindTexture(34067,c.__webglTexture),U(34067,l,p);for(let t=0;t<6;t++)z(h.__webglFramebuffer[t],e,l,36064,34069+t);S(l,p)&&T(34067),n.unbindTexture()}else if(d){const t=e.texture;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=i.get(s);n.bindTexture(3553,a.__webglTexture),U(3553,s,p),z(h.__webglFramebuffer,e,s,36064+r,3553),S(s,p)&&T(3553)}n.unbindTexture()}else{let t=3553;(e.isWebGL3DRenderTarget||e.isWebGLArrayRenderTarget)&&(o?t=e.isWebGL3DRenderTarget?32879:35866:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(t,c.__webglTexture),U(t,l,p),z(h.__webglFramebuffer,e,l,36064,t),S(l,p)&&T(t),n.unbindTexture()}e.depthBuffer&&V(e)},this.updateRenderTargetMipmap=function(t){const e=M(t)||o,r=!0===t.isWebGLMultipleRenderTargets?t.texture:[t.texture];for(let s=0,a=r.length;s<a;s++){const a=r[s];if(S(a,e)){const e=t.isWebGLCubeRenderTarget?34067:3553,r=i.get(a).__webglTexture;n.bindTexture(e,r),T(e),n.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(o&&e.samples>0&&!1===W(e)){const r=e.width,s=e.height;let a=16384;const o=[36064],l=e.stencilBuffer?33306:36096;e.depthBuffer&&o.push(l);const h=i.get(e),c=void 0!==h.__ignoreDepthValues&&h.__ignoreDepthValues;!1===c&&(e.depthBuffer&&(a|=256),e.stencilBuffer&&(a|=1024)),n.bindFramebuffer(36008,h.__webglMultisampledFramebuffer),n.bindFramebuffer(36009,h.__webglFramebuffer),!0===c&&(t.invalidateFramebuffer(36008,[l]),t.invalidateFramebuffer(36009,[l])),t.blitFramebuffer(0,0,r,s,0,0,r,s,a,9728),p&&t.invalidateFramebuffer(36008,o),n.bindFramebuffer(36008,null),n.bindFramebuffer(36009,h.__webglMultisampledFramebuffer)}},this.setupDepthRenderbuffer=V,this.setupFrameBufferTexture=z,this.useMultisampledRTT=W}function Rr(t,e,n){const i=n.isWebGL2;return{convert:function(t,n=null){let r;if(1009===t)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1010===t)return 5120;if(1011===t)return 5122;if(1012===t)return 5123;if(1013===t)return 5124;if(1014===t)return 5125;if(1015===t)return 5126;if(1016===t)return i?5131:(r=e.get("OES_texture_half_float"),null!==r?r.HALF_FLOAT_OES:null);if(1021===t)return 6406;if(1023===t)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(1026===t)return 6402;if(1027===t)return 34041;if(1028===t)return 6403;if(1022===t)return console.warn("THREE.WebGLRenderer: THREE.RGBFormat has been removed. Use THREE.RGBAFormat instead. https://github.com/mrdoob/three.js/pull/23228"),6408;if(1035===t)return r=e.get("EXT_sRGB"),null!==r?r.SRGB_ALPHA_EXT:null;if(1029===t)return 36244;if(1030===t)return 33319;if(1031===t)return 33320;if(1033===t)return 36249;
1if(33776===t||33777===t||33778===t||33779===t)if(3001===n){if(r=e.get("WEBGL_compressed_texture_s3tc_srgb"),null===r)return null;if(33776===t)return r.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(33777===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(33778===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(33779===t)return r.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(r=e.get("WEBGL_compressed_texture_s3tc"),null===r)return null;if(33776===t)return r.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===t)return r.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===t)return r.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===t)return r.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===t||35841===t||35842===t||35843===t){if(r=e.get("WEBGL_compressed_texture_pvrtc"),null===r)return null;if(35840===t)return r.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===t)return r.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===t)return r.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===t)return r.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return r=e.get("WEBGL_compressed_texture_etc1"),null!==r?r.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===t||37496===t){if(r=e.get("WEBGL_compressed_texture_etc"),null===r)return null;if(37492===t)return 3001===n?r.COMPRESSED_SRGB8_ETC2:r.COMPRESSED_RGB8_ETC2;if(37496===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:r.COMPRESSED_RGBA8_ETC2_EAC}if(37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t){if(r=e.get("WEBGL_compressed_texture_astc"),null===r)return null;if(37808===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:r.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:r.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:r.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:r.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:r.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:r.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:r.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:r.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:r.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:r.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:r.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:r.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:r.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===t)return 3001===n?r.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:r.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===t){if(r=e.get("EXT_texture_compression_bptc"),null===r)return null;if(36492===t)return 3001===n?r.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:r.COMPRESSED_RGBA_BPTC_UNORM_EXT}return 1020===t?i?34042:(r=e.get("WEBGL_depth_texture"),null!==r?r.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}Sr.prototype.isMeshDistanceMaterial=!0;class Cr extends Xe{constructor(t=[]){super(),this.cameras=t}}Cr.prototype.isArrayCamera=!0;class Lr extends Xt{constructor(){super(),this.type="Group"}}Lr.prototype.isGroup=!0;const Pr={type:"move"};class Dr{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new Lr,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new Lr,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new j,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new j),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new Lr,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new j,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new j),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(null!==a&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(Pr))),l&&t.hand){s=!0;for(const s of t.hand.values()){const t=e.getJointPose(s,n);if(void 0===l.joints[s.jointName]){const t=new Lr;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[s.jointName]=t,l.add(t)}const i=l.joints[s.jointName];null!==t&&(i.matrix.fromArray(t.transform.matrix),i.matrix.decompose(i.position,i.rotation,i.scale),i.jointRadius=t.radius),i.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,h=.005;l.inputState.pinching&&a>o+h?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-h&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}}class Ir extends B{constructor(t,e,n,i,r,s,a,o,l,h){if(1026!==(h=void 0!==h?h:1026)&&1027!==h)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&1026===h&&(n=1012),void 0===n&&1027===h&&(n=1020),super(null,i,r,s,a,o,h,n,l),this.image={width:t,height:e},this.magFilter=void 0!==a?a:1003,this.minFilter=void 0!==o?o:1003,this.flipY=!1,this.generateMipmaps=!1}}Ir.prototype.isDepthTexture=!0;class Or extends a{constructor(t,e){super();const n=this;let i=null,r=1,s=null,a="local-floor",o=null,l=null,h=null,c=null,u=null;const d=e.getContextAttributes();let p=null,m=null;const f=[],g=new Map,v=new Xe;v.layers.enable(1),v.viewport=new z;const y=new Xe;y.layers.enable(2),y.viewport=new z;const x=[v,y],b=new Cr;b.layers.enable(1),b.layers.enable(2);let _=null,w=null;function M(t){const e=g.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function S(){g.forEach((function(t,e){t.disconnect(e)})),g.clear(),_=null,w=null,t.setRenderTarget(p),c=null,h=null,l=null,i=null,m=null,L.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function T(t){const e=i.inputSources;for(let n=0;n<f.length;n++)g.set(e[n],f[n]);for(let n=0;n<t.removed.length;n++){const e=t.removed[n],i=g.get(e);i&&(i.dispatchEvent({type:"disconnected",data:e}),g.delete(e))}for(let n=0;n<t.added.length;n++){const e=t.added[n],i=g.get(e);i&&i.dispatchEvent({type:"connected",data:e})}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=f[t];return void 0===e&&(e=new Dr,f[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=f[t];return void 0===e&&(e=new Dr,f[t]=e),e.getGripSpace()},this.getHand=function(t){let e=f[t];return void 0===e&&(e=new Dr,f[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){r=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){a=t,!0===n.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return s},this.getBaseLayer=function(){return null!==h?h:c},this.getBinding=function(){return l},this.getFrame=function(){return u}
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1if(r&&(n.envMap.value=r,n.flipEnvMap.value=r.isCubeTexture&&!1===r.isRenderTargetTexture?-1:1,n.reflectivity.value=i.reflectivity,n.ior.value=i.ior,n.refractionRatio.value=i.refractionRatio),i.lightMap){n.lightMap.value=i.lightMap;const e=!0!==t.physicallyCorrectLights?Math.PI:1;n.lightMapIntensity.value=i.lightMapIntensity*e}let s,a;i.aoMap&&(n.aoMap.value=i.aoMap,n.aoMapIntensity.value=i.aoMapIntensity),i.map?s=i.map:i.specularMap?s=i.specularMap:i.displacementMap?s=i.displacementMap:i.normalMap?s=i.normalMap:i.bumpMap?s=i.bumpMap:i.roughnessMap?s=i.roughnessMap:i.metalnessMap?s=i.metalnessMap:i.alphaMap?s=i.alphaMap:i.emissiveMap?s=i.emissiveMap:i.clearcoatMap?s=i.clearcoatMap:i.clearcoatNormalMap?s=i.clearcoatNormalMap:i.clearcoatRoughnessMap?s=i.clearcoatRoughnessMap:i.specularIntensityMap?s=i.specularIntensityMap:i.specularColorMap?s=i.specularColorMap:i.transmissionMap?s=i.transmissionMap:i.thicknessMap?s=i.thicknessMap:i.sheenColorMap?s=i.sheenColorMap:i.sheenRoughnessMap&&(s=i.sheenRoughnessMap),void 0!==s&&(s.isWebGLRenderTarget&&(s=s.texture),!0===s.matrixAutoUpdate&&s.updateMatrix(),n.uvTransform.value.copy(s.matrix)),i.aoMap?a=i.aoMap:i.lightMap&&(a=i.lightMap),void 0!==a&&(a.isWebGLRenderTarget&&(a=a.texture),!0===a.matrixAutoUpdate&&a.updateMatrix(),n.uv2Transform.value.copy(a.matrix))}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,i,r,s,a){i.isMeshBasicMaterial||i.isMeshLambertMaterial?n(t,i):i.isMeshToonMaterial?(n(t,i),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap)}(t,i)):i.isMeshPhongMaterial?(n(t,i),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4)}(t,i)):i.isMeshStandardMaterial?(n(t,i),function(t,n){t.roughness.value=n.roughness,t.metalness.value=n.metalness,n.roughnessMap&&(t.roughnessMap.value=n.roughnessMap),n.metalnessMap&&(t.metalnessMap.value=n.metalnessMap),e.get(n).envMap&&(t.envMapIntensity.value=n.envMapIntensity)}(t,i),i.isMeshPhysicalMaterial&&function(t,e,n){t.ior.value=e.ior,e.sheen>0&&(t.sheenColor.value.copy(e.sheenColor).multiplyScalar(e.sheen),t.sheenRoughness.value=e.sheenRoughness,e.sheenColorMap&&(t.sheenColorMap.value=e.sheenColorMap),e.sheenRoughnessMap&&(t.sheenRoughnessMap.value=e.sheenRoughnessMap)),e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap),e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate())),e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap),t.attenuationDistance.value=e.attenuationDistance,t.attenuationColor.value.copy(e.attenuationColor)),t.specularIntensity.value=e.specularIntensity,t.specularColor.value.copy(e.specularColor),e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap),e.specularColorMap&&(t.specularColorMap.value=e.specularColorMap)}(t,i,a)):i.isMeshMatcapMaterial?(n(t,i),function(t,e){e.matcap&&(t.matcap.value=e.matcap)}(t,i)):i.isMeshDepthMaterial?n(t,i):i.isMeshDistanceMaterial?(n(t,i),function(t,e){t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,i)):i.isMeshNormalMaterial?n(t,i):i.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,i),i.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,i)):i.isPointsMaterial?function(t,e,n,i){let r;t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*n,t.scale.value=.5*i,e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest),e.map?r=e.map:e.alphaMap&&(r=e.alphaMap),void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,i,r,s):i.isSpriteMaterial?function(t,e){let n;t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest),e.map?n=e.map:e.alphaMap&&(n=e.alphaMap),void 0!==n&&(!0===n.matrixAutoUpdate&&n.updateMatrix(),t.uvTransform.value.copy(n.matrix
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srcTexture."),vt.compressedTexSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,v.data)):vt.texSubImage3D(c,r,e.x,e.y,e.z,s,a,o,l,h,v),vt.pixelStorei(3314,u),vt.pixelStorei(32878,d),vt.pixelStorei(3316,p),vt.pixelStorei(3315,m),vt.pixelStorei(32877,g),0===r&&i.generateMipmaps&&vt.generateMipmap(c),Z.unbindTexture()},this.initTexture=function(t){Q.setTexture2D(t,0),Z.unbindTexture()},this.resetState=function(){y=0,b=0,_=null,Z.reset(),gt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}Fr.prototype.isWebGLRenderer=!0,class extends Fr{}.prototype.isWebGL1Renderer=!0;class Ur extends Xt{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}Ur.prototype.isScene=!0;class kr{constructor(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=u()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;i<r;i++)this.array[t+i]=e.array[n+i];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=u()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),n=new this.constructor(e,this.stride);return n.setUsage(this.usage),n}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=u()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}kr.prototype.isInterleavedBuffer=!0;const Br=new j;
vendor: 12,181 bytes, line 1
1class zr{constructor(t,e,n,i=!1){this.name="",this.data=t,this.itemSize=e,this.offset=n,this.normalized=!0===i}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,n=this.data.count;e<n;e++)Br.fromBufferAttribute(this,e),Br.applyMatrix4(t),this.setXYZ(e,Br.x,Br.y,Br.z);return this}applyNormalMatrix(t){for(let e=0,n=this.count;e<n;e++)Br.fromBufferAttribute(this,e),Br.applyNormalMatrix(t),this.setXYZ(e,Br.x,Br.y,Br.z);return this}transformDirection(t){for(let e=0,n=this.count;e<n;e++)Br.fromBufferAttribute(this,e),Br.transformDirection(t),this.setXYZ(e,Br.x,Br.y,Br.z);return this}setX(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){return this.data.array[t*this.data.stride+this.offset]}getY(t){return this.data.array[t*this.data.stride+this.offset+1]}getZ(t){return this.data.array[t*this.data.stride+this.offset+2]}getW(t){return this.data.array[t*this.data.stride+this.offset+3]}setXY(t,e,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this}setXYZ(t,e,n,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this}setXYZW(t,e,n,i,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=n,this.data.array[t+2]=i,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return new ce(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new zr(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const n=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[n+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}zr.prototype.isInterleavedBufferAttribute=!0;class Hr extends ae{constructor(t){super(),this.type="SpriteMaterial",this.color=new I(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this}}let Vr;Hr.prototype.isSpriteMaterial=!0;const Gr=new j,Wr=new j,jr=new j,qr=new x,Xr=new x,$r=new wt,Yr=new j,Zr=new j,Jr=new j,Kr=new x,Qr=new x,ts=new x;function es(t,e,n,i,r,s){qr.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Xr.x=s*qr.x-r*qr.y,Xr.y=r*qr.x+s*qr.y):Xr.copy(qr),t.copy(e),t.x+=Xr.x,t.y+=Xr.y,t.applyMatrix4($r)}(class extends Xt{constructor(t){if(super(),this.type="Sprite",void 0===Vr){Vr=new _e;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new kr(t,5);Vr.setIndex([0,1,2,0,2,3]),Vr.setAttribute("position",new zr(e,3,0,!1)),Vr.setAttribute("uv",new zr(e,2,3,!1))}this.geometry=Vr,this.material=void 0!==t?t:new Hr,this.center=new x(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),Wr.setFromMatrixScale(this.matrixWorld),$r.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),jr.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&Wr.multiplyScalar(-jr.z);const n=this.material.rotation;let i,r;0!==n&&(r=Math.cos(n),i=Math.sin(n));const s=this.center;es(Yr.set(-.5,-.5,0),jr,s,Wr,i,r),es(Zr.set(.5,-.5,0),jr,s,Wr,i,r),es(Jr.set(.5,.5,0),jr,s,Wr,i,r),Kr.set(0,0),Qr.set(1,0),ts.set(1,1);let a=t.ray.intersectTriangle(Yr,Zr,Jr,!1,Gr);if(null===a&&(es(Zr.set(-.5,.5,0),jr,s,Wr,i,r),Qr.set(0,1),a=t.ray.intersectTriangle(Yr,Jr,Zr,!1,Gr),null===a))return;const o=t.ray.origin.distanceTo(Gr);o<t.near||o>t.far||e.push({distance:o,point:Gr.clone(),uv:re.getUV(Gr,Yr,Zr,Jr,Kr,Qr,ts,new x),face:null,object:this})}copy(t){return super.copy(t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}).prototype.isSprite=!0;const ns=new j,is=new z,rs=new z,ss=new j,as=new wt;class os extends Be{constructor(t,e){super(t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new wt,this.bindMatrixInverse=new wt}copy(t){return super.copy(t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new z,e=this.geometry.attributes.skinWeight;for(let n=0,i=e.count;n<i;n++){t.fromBufferAttribute(e,n);const i=1/t.manhattanLength();i!==1/0?t.multiplyScalar(i):t.set(1,0,0,0),e.setXYZW(n,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(t,e){const n=this.skeleton,i=this.geometry;is.fromBufferAttribute(i.attributes.skinIndex,t),rs.fromBufferAttribute(i.attributes.skinWeight,t),ns.copy(e).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let r=0;r<4;r++){const t=rs.getComponent(r);if(0!==t){const i=is.getComponent(r);as.multiplyMatrices(n.bones[i].matrixWorld,n.boneInverses[i]),e.addScaledVector(ss.copy(ns).applyMatrix4(as),t)}}return e.applyMatrix4(this.bindMatrixInverse)}}os.prototype.isSkinnedMesh=!0;class ls extends Xt{constructor(){super(),this.type="Bone"}}ls.prototype.isBone=!0;class hs extends B{constructor(t=null,e=1,n=1,i,r,s,a,o,l=1003,h=1003,c,u){super(null,s,a,o,l,h,i,r,c,u),this.image={data:t,width:e,height:n},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}hs.prototype.isDataTexture=!0;const cs=new wt,us=new wt;class ds{constructor(t=[],e=[]){this.uuid=u(),this.bones=t.slice(0),this.boneInverses=e,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.frame=-1,this.init()}init(){const t=this.bones,e=this.boneInverses;if(this.boneMatrices=new Float32Array(16*t.length),0===e.length)this.calculateInverses();else if(t.length!==e.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let t=0,e=this.bones.length;t<e;t++)this.boneInverses.push(new wt)}}calculateInverses(){this.boneInverses.length=0;for(let t=0,e=this.bones.length;t<e;t++){const e=new wt;this.bones[t]&&e.copy(this.bones[t].matrixWorld).invert(),this.boneInverses.push(e)}}pose(){for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&e.matrixWorld.copy(this.boneInverses[t]).invert()}for(let t=0,e=this.bones.length;t<e;t++){const e=this.bones[t];e&&(e.parent&&e.parent.isBone?(e.matrix.copy(e.parent.matrixWorld).invert(),e.matrix.multiply(e.matrixWorld)):e.matrix.copy(e.matrixWorld),e.matrix.decompose(e.position,e.quaternion,e.scale))}}update(){const t=this.bones,e=this.boneInverses,n=this.boneMatrices,i=this.boneTexture;for(let r=0,s=t.length;r<s;r++){const i=t[r]?t[r].matrixWorld:us;cs.multiplyMatrices(i,e[r]),cs.toArray(n,16*r)}null!==i&&(i.needsUpdate=!0)}clone(){return new ds(this.bones,this.boneInverses)}computeBoneTexture(){let t=Math.sqrt(4*this.bones.length);t=g(t),t=Math.max(t,4);const e=new Float32Array(t*t*4);e.set(this.boneMatrices);const n=new hs(e,t,t,1023,1015);return n.needsUpdate=!0,this.boneMatrices=e,this.boneTexture=n,this.boneTextureSize=t,this}getBoneByName(t){for(let e=0,n=this.bones.length;e<n;e++){const n=this.bones[e];if(n.name===t)return n}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(t,e){this.uuid=t.uuid;for(let n=0,i=t.bones.length;n<i;n++){const i=t.bones[n];let r=e[i];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",i),r=new ls),this.bones.push(r),this.boneInverses.push((new wt).fromArray(t.boneInverses[n]))}return this.init(),this}toJSON(){const t={metadata:{version:4.5,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};t.uuid=this.uuid;const e=this.bones,n=this.boneInverses;for(let i=0,r=e.length;i<r;i++){const r=e[i];t.bones.push(r.uuid);const s=n[i];t.boneInverses.push(s.toArray())}return t}}class ps extends ce{constructor(t,e,n,i=1){"number"==typeof n&&(i=n,n=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),super(t,e,n),this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}ps.prototype.isInstancedBufferAttribute=!0;const ms=new wt,fs=new wt,gs=[],vs=new Be;(class extends Be{constructor(t,e,n){super(t,e),this.instanceMatrix=new ps(new Float32Array(16*n),16),this.instanceColor=null,this.count=n,this.frustumCulled=!1}copy(t){return super.copy(t),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}raycast(t,e){const n=this.matrixWorld,i=this.count;if(vs.geometry=this.geometry,vs.material=this.material,void 0!==vs.material)for(let r=0;r<i;r++){this.getMatrixAt(r,ms),fs.multiplyMatrices(n,ms),vs.matrixWorld=fs,vs.raycast(t,gs);for(let t=0,n=gs.length;t<n;t++){const n=gs[t];n.instanceId=r,n.object=this,e.push(n)}gs.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new ps(new Float32Array(3*this.instanceMatrix.count),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}).prototype.isInstancedMesh=!0;class ys extends ae{constructor(t){super(),this.type="LineBasicMaterial",this.color=new I(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this}}ys.prototype.isLineBasicMaterial=!0;const xs=new j,bs=new j,_s=new wt,ws=new _t,Ms=new pt;class Ss extends Xt{constructor(t=new _e,e=new ys){super(),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[0];for(let t=1,i=e.count;t<i;t++)xs.fromBufferAttribute(e,t-1),bs.fromBufferAttribute(e,t),n[t]=n[t-1],n[t]+=xs.distanceTo(bs);t.setAttribute("lineDistance",new pe(n,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() n
1o longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Line.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Ms.copy(n.boundingSphere),Ms.applyMatrix4(i),Ms.radius+=r,!1===t.ray.intersectsSphere(Ms))return;_s.copy(i).invert(),ws.copy(t.ray).applyMatrix4(_s);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new j,h=new j,c=new j,u=new j,d=this.isLineSegments?2:1;if(n.isBufferGeometry){const i=n.index,r=n.attributes.position;if(null!==i)for(let n=Math.max(0,s.start),a=Math.min(i.count,s.start+s.count)-1;n<a;n+=d){const s=i.getX(n),a=i.getX(n+1);if(l.fromBufferAttribute(r,s),h.fromBufferAttribute(r,a),ws.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(u);d<t.near||d>t.far||e.push({distance:d,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}else for(let n=Math.max(0,s.start),a=Math.min(r.count,s.start+s.count)-1;n<a;n+=d){if(l.fromBufferAttribute(r,n),h.fromBufferAttribute(r,n+1),ws.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(u);i<t.near||i>t.far||e.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Ss.prototype.isLine=!0;const Ts=new j,Es=new j;class As extends Ss{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t<i;t+=2)Ts.fromBufferAttribute(e,t),Es.fromBufferAttribute(e,t+1),n[t]=0===t?0:n[t-1],n[t+1]=n[t]+Ts.distanceTo(Es);t.setAttribute("lineDistance",new pe(n,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}As.prototype.isLineSegments=!0;class Rs extends Ss{constructor(t,e){super(t,e),this.type="LineLoop"}}Rs.prototype.isLineLoop=!0;class Cs extends ae{constructor(t){super(),this.type="PointsMaterial",this.color=new I(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this}}Cs.prototype.isPointsMaterial=!0;const Ls=new wt,Ps=new _t,Ds=new pt,Is=new j;class Os extends Xt{constructor(t=new _e,e=new Cs){super(),this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}raycast(t,e){const n=this.geometry,i=this.matrixWorld,r=t.params.Points.threshold,s=n.drawRange;if(null===n.boundingSphere&&n.computeBoundingSphere(),Ds.copy(n.boundingSphere),Ds.applyMatrix4(i),Ds.radius+=r,!1===t.ray.intersectsSphere(Ds))return;Ls.copy(i).invert(),Ps.copy(t.ray).applyMatrix4(Ls);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position;if(null!==r)for(let n=Math.max(0,s.start),l=Math.min(r.count,s.start+s.count);n<l;n++){const s=r.getX(n);Is.fromBufferAttribute(a,s),Ns(Is,s,o,i,t,e,this)}
vendor: 13,709 bytes, line 1
1else for(let n=Math.max(0,s.start),l=Math.min(a.count,s.start+s.count);n<l;n++)Is.fromBufferAttribute(a,n),Ns(Is,n,o,i,t,e,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e<n;e++){const n=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[n]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function Ns(t,e,n,i,r,s,a){const o=Ps.distanceSqToPoint(t);if(o<n){const n=new j;Ps.closestPointToPoint(t,n),n.applyMatrix4(i);const l=r.ray.origin.distanceTo(n);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}Os.prototype.isPoints=!0,class extends B{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.minFilter=void 0!==s?s:1006,this.magFilter=void 0!==r?r:1006,this.generateMipmaps=!1;const h=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){h.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}.prototype.isVideoTexture=!0,class extends B{constructor(t,e,n){super({width:t,height:e}),this.format=n,this.magFilter=1003,this.minFilter=1003,this.generateMipmaps=!1,this.needsUpdate=!0}}.prototype.isFramebufferTexture=!0;class Fs extends B{constructor(t,e,n,i,r,s,a,o,l,h,c,u){super(null,s,a,o,l,h,i,r,c,u),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}Fs.prototype.isCompressedTexture=!0,class extends B{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.needsUpdate=!0}}.prototype.isCanvasTexture=!0;class Us{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const h=n[i];return(i+(s-h)/(n[i+1]-h))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new x:new j);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new j,i=[],r=[],s=[],a=new j,o=new wt;for(let d=0;d<=t;d++){const e=d/t;i[d]=this.getTangentAt(e,new j)}r[0]=new j,s[0]=new j;let l=Number.MAX_VALUE;const h=Math.abs(i[0].x),c=Math.abs(i[0].y),u=Math.abs(i[0].z);h<=l&&(l=h,n.set(1,0,0)),c<=l&&(l=c,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let p=1;p<=t;p++){if(r[p]=r[p-1].clone(),s[p]=s[p-1].clone(),a.crossVectors(i[p-1],i[p]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(d(i[p-1].dot(i[p]),-1,1));r[p].applyMatrix4(o.makeRotationAxis(a,t))}s[p].crossVectors(i[p],r[p])}if(!0===e){let e=Math.acos(d(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class ks extends Us{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const n=e||new x,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=i;for(;r>i;)r-=i;r<Number.EPSILON&&(r=s?0:i),!0!==this.aClockwise||s||(r===i?r=-i:r-=i);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),n=o-this.aX,i=l-this.aY;o=n*t-i*e+this.aX,l=n*e+i*t+this.aY}return n.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}ks.prototype.isEllipseCurve=!0;class Bs extends ks{constructor(t,e,n,i,r,s){super(t,e,n,n,i,r,s),this.type="ArcCurve"}}function zs(){let t=0,e=0,n=0,i=0;function r(r,s,a,o){t=r,e=a,n=-3*r+3*s-2*a-o,i=2*r-2*s+a+o}return{initCatmullRom:function(t,e,n,i,s){r(e,n,s*(n-t),s*(i-e))},initNonuniformCatmullRom:function(t,e,n,i,s,a,o){let l=(e-t)/s-(n-t)/(s+a)+(n-e)/a,h=(n-e)/a-(i-e)/(a+o)+(i-n)/o;l*=a,h*=a,r(e,n,l,h)},calc:function(r){const s=r*r;return t+e*r+n*s+i*(s*r)}}}Bs.prototype.isArcCurve=!0;const Hs=new j,Vs=new zs,Gs=new zs,Ws=new zs;class js extends Us{constructor(t=[],e=!1,n="centripetal",i=.5){super(),this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=n,this.tension=i}getPoint(t,e=new j){const n=e,i=this.points,r=i.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),h=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===h&&l===r-1&&(l=r-2,h=1),this.closed||l>0?a=i[(l-1)%r]:(Hs.subVectors(i[0],i[1]).add(i[0]),a=Hs);const c=i[l%r],u=i[(l+1)%r];if(this.closed||l+2<r?o=i[(l+2)%r]:(Hs.subVectors(i[r-1],i[r-2]).add(i[r-1]),o=Hs),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(c),t),n=Math.pow(c.distanceToSquared(u),t),i=Math.pow(u.distanceToSquared(o),t);n<1e-4&&(n=1),e<1e-4&&(e=n),i<1e-4&&(i=n),Vs.initNonuniformCatmullRom(a.x,c.x,u.x,o.x,e,n,i),Gs.initNonuniformCatmullRom(a.y,c.y,u.y,o.y,e,n,i),Ws.initNonuniformCatmullRom(a.z,c.z,u.z,o.z,e,n,i)}else"catmullrom"===this.curveType&&(Vs.initCatmullRom(a.x,c.x,u.x,o.x,this.tension),Gs.initCatmullRom(a.y,c.y,u.y,o.y,this.tension),Ws.initCatmullRom(a.z,c.z,u.z,o.z,this.tension));return n.set(Vs.calc(h),Gs.calc(h),Ws.calc(h)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new j).fromArray(n))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function qs(t,e,n,i,r){const s=.5*(i-e),a=.5*(r-n),o=t*t;return(2*n-2*i+s+a)*(t*o)+(-3*n+3*i-2*s-a)*o+s*t+n}function Xs(t,e,n,i){return function(t,e){const n=1-t;return n*n*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,n)+function(t,e){return t*t*e}(t,i)}function $s(t,e,n,i,r){return function(t,e){const n=1-t;return n*n*n*e}(t,e)+function(t,e){const n=1-t;return 3*n*n*t*e}(t,n)+function(t,e){return 3*(1-t)*t*t*e}(t,i)+function(t,e){return t*t*t*e}(t,r)}js.prototype.isCatmullRomCurve3=!0;class Ys extends Us{constructor(t=new x,e=new x,n=new x,i=new x){super(),this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new x){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set($s(t,i.x,r.x,s.x,a.x),$s(t,i.y,r.y,s.y,a.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}Ys.prototype.isCubicBezierCurve=!0;class Zs extends Us{constructor(t=new j,e=new j,n=new j,i=new j){super(),this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=n,this.v3=i}getPoint(t,e=new j){const n=e,i=this.v0,r=this.v1,s=this.v2,a=this.v3;return n.set($s(t,i.x,r.x,s.x,a.x),$s(t,i.y,r.y,s.y,a.y),$s(t,i.z,r.z,s.z,a.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}Zs.prototype.isCubicBezierCurve3=!0;class Js extends Us{constructor(t=new x,e=new x){super(),this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new x){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e){const n=e||new x;return n.copy(this.v2).sub(this.v1).normalize(),n}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Js.prototype.isLineCurve=!0;class Ks extends Us{constructor(t=new x,e=new x,n=new x){super(),this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new x){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(Xs(t,i.x,r.x,s.x),Xs(t,i.y,r.y,s.y)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Ks.prototype.isQuadraticBezierCurve=!0;class Qs extends Us{constructor(t=new j,e=new j,n=new j){super(),this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=n}getPoint(t,e=new j){const n=e,i=this.v0,r=this.v1,s=this.v2;return n.set(Xs(t,i.x,r.x,s.x),Xs(t,i.y,r.y,s.y),Xs(t,i.z,r.z,s.z)),n}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}Qs.prototype.isQuadraticBezierCurve3=!0;class ta extends Us{constructor(t=[]){super(),this.type="SplineCurve",this.points=t}getPoint(t,e=new x){const n=e,i=this.points,r=(i.length-1)*t,s=Math.floor(r),a=r-s,o=i[0===s?s:s-1],l=i[s],h=i[s>i.length-2?i.length-1:s+1],c=i[s>i.length-3?i.length-1:s+2];return n.set(qs(a,o.x,l.x,h.x,c.x),qs(a,o.y,l.y,h.y,c.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,n=this.points.length;e<n;e++){const n=this.points[e];t.points.push(n.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,n=t.points.length;e<n;e++){const n=t.points[e];this.points.push((new x).fromArray(n))}return this}}ta.prototype.isSplineCurve=!0;var ea=Object.freeze({__proto__:null,ArcCurve:Bs,CatmullRomCurve3:js,CubicBezierCurve:Ys,CubicBezierCurve3:Zs,EllipseCurve:ks,LineCurve:Js,LineCurve3:class extends Us{constructor(t=new j,e=new j){super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=t,this.v2=e}getPoint(t,e=new j){const n=e;return 1===t?n.copy(this.v2):(n.copy(this.v2).sub(this.v1),n.multiplyScalar(t).add(this.v1)),n}getPointAt(t,e){return this.getPoint(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}},QuadraticBezierCurve:Ks,QuadraticBezierCurve3:Qs,SplineCurve:ta});
vendor: 4,861 bytes, line 1
1class na extends Us{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new Js(e,t))}getPoint(t,e){const n=t*this.getLength(),i=this.getCurveLengths();let r=0;for(;r<i.length;){if(i[r]>=n){const t=i[r]-n,s=this.curves[r],a=s.getLength(),o=0===a?0:1-t/a;return s.getPointAt(o,e)}r++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n<i;n++)e+=this.curves[n].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let n;for(let i=0,r=this.curves;i<r.length;i++){const s=r[i],a=s.isEllipseCurve?2*t:s.isLineCurve||s.isLineCurve3?1:s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const i=o[t];n&&n.equals(i)||(e.push(i),n=i)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push(n.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,n=this.curves.length;e<n;e++){const n=this.curves[e];t.curves.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,n=t.curves.length;e<n;e++){const n=t.curves[e];this.curves.push((new ea[n.type]).fromJSON(n))}return this}}class ia extends na{constructor(t){super(),this.type="Path",this.currentPoint=new x,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,n=t.length;e<n;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const n=new Js(this.currentPoint.clone(),new x(t,e));return this.curves.push(n),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,n,i){const r=new Ks(this.currentPoint.clone(),new x(t,e),new x(n,i));return this.curves.push(r),this.currentPoint.set(n,i),this}bezierCurveTo(t,e,n,i,r,s){const a=new Ys(this.currentPoint.clone(),new x(t,e),new x(n,i),new x(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),n=new ta(e);return this.curves.push(n),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,n,i,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,n,i,r,s),this}absarc(t,e,n,i,r,s){return this.absellipse(t,e,n,n,i,r,s),this}ellipse(t,e,n,i,r,s,a,o){const l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(t+l,e+h,n,i,r,s,a,o),this}absellipse(t,e,n,i,r,s,a,o){const l=new ks(t,e,n,i,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const h=l.getPoint(1);return this.currentPoint.copy(h),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}new j,new j,new j,new re;class ra extends ia{constructor(t){super(t),this.uuid=u(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n<i;n++)e[n]=this.holes[n].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push(n.clone())}return this}toJSON(){const t=super.toJSON();t.uuid=this.uuid,t.holes=[];for(let e=0,n=this.holes.length;e<n;e++){const n=this.holes[e];t.holes.push(n.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.uuid=t.uuid,this.holes=[];for(let e=0,n=t.holes.length;e<n;e++){const n=t.holes[e];this.holes.push((new ia).fromJSON(n))}return this}}function sa(t,e,n,i,r){let s,a;if(r===function(t,e,n,i){let r=0;for(let s=e,a=n-i;s<n;s+=i)r+=(t[a]-t[s])*(t[s+1]+t[a+1]),a=s;return r}(t,e,n,i)>0)for(s=e;s<n;s+=i)a=Ea(s,t[s],t[s+1],a);else for(s=n-i;s>=e;s-=i)a=Ea(s,t[s],t[s+1],a);return a&&ba(a,a.next)&&(Aa(a),a=a.next),a}function aa(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!ba(i,i.next)&&0!==xa(i.prev,i,i.next))i=i.next;else{if(Aa(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function oa(t,e,n,i,r,s,a){if(!t)return;!a&&s&&function(t,e,n,i){let r=t;do{null===r.z&&(r.z=fa(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}
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t=h?R(S[e],N[e],F):S[e];w?(b.copy(v.normals[0]).multiplyScalar(t.x),y.copy(v.binormals[0]).multiplyScalar(t.y),_.copy(g[0]).add(b).add(y),k(_.x,_.y,_.z)):k(t.x,t.y,0)}for(let e=1;e<=o;e++)for(let t=0;t<C;t++){const n=h?R(S[t],N[t],F):S[t];w?(b.copy(v.normals[e]).multiplyScalar(n.x),y.copy(v.binormals[e]).multiplyScalar(n.y),_.copy(g[e]).add(b).add(y),k(_.x,_.y,_.z)):k(n.x,n.y,l/o*e)}for(let e=p-1;e>=0;e--){const t=e/p,n=c*Math.cos(t*Math.PI/2),i=u*Math.sin(t*Math.PI/2)+d;for(let e=0,r=A.length;e<r;e++){const t=R(A[e],D[e],i);k(t.x,t.y,l+n)}for(let e=0,r=T.length;e<r;e++){const t=T[e];O=I[e];for(let e=0,r=t.length;e<r;e++){const r=R(t[e],O[e],i);w?k(r.x,r.y+g[o-1].y,g[o-1].x+n):k(r.x,r.y,l+n)}}}function U(t,e){let n=t.length;for(;--n>=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t<n;t++){const n=C*t,s=C*(t+1);z(e+i+n,e+r+n,e+r+s,e+i+s)}}}function k(t,e,n){s.push(t),s.push(e),s.push(n)}function B(t,e,r){H(t),H(e),H(r);const s=i.length/3,a=f.generateTopUV(n,i,s-3,s-2,s-1);V(a[0]),V(a[1]),V(a[2])}function z(t,e,r,s){H(t),H(e),H(s),H(e),H(r),H(s);const a=i.length/3,o=f.generateSideWallUV(n,i,a-6,a-3,a-2,a-1);V(o[0]),V(o[1]),V(o[3]),V(o[1]),V(o[2]),V(o[3])}function H(t){i.push(s[3*t+0]),i.push(s[3*t+1]),i.push(s[3*t+2])}function V(t){r.push(t.x),r.push(t.y)}!function(){const t=i.length/3;if(h){let t=0,e=C*t;for(let n=0;n<L;n++){const t=E[n];B(t[2]+e,t[1]+e,t[0]+e)}t=o+2*p,e=C*t;for(let n=0;n<L;n++){const t=E[n];B(t[0]+e,t[1]+e,t[2]+e)}}else{for(let t=0;t<L;t++){const e=E[t];B(e[2],e[1],e[0])}for(let t=0;t<L;t++){const e=E[t];B(e[0]+C*o,e[1]+C*o,e[2]+C*o)}}n.addGroup(t,i.length/3-t,0)}(),function(){const t=i.length/3;let e=0;U(A,e),e+=A.length;for(let n=0,i=T.length;n<i;n++){const t=T[n];U(t,e),e+=t.length}n.addGroup(t,i.length/3-t,1)}()}this.setAttribute("position",new pe(i,3)),this.setAttribute("uv",new pe(r,2)),this.computeVertexNormals()}toJSON(){const t=super.toJSON();return function(t,e,n){if(n.shapes=[],Array.isArray(t))for(let i=0,r=t.length;i<r;i++){const e=t[i];n.shapes.push(e.uuid)}else n.shapes.push(t.uuid);return void 0!==e.extrudePath&&(n.options.extrudePath=e.extrudePath.toJSON()),n}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const n=[];for(let r=0,s=t.shapes.length;r<s;r++){const i=e[t.shapes[r]];n.push(i)}const i=t.options.extrudePath;return void 0!==i&&(t.options.extrudePath=(new ea[i.type]).fromJSON(i)),new Da(n,t.options)}}const Ia={generateTopUV:function(t,e,n,i,r){const s=e[3*n],a=e[3*n+1],o=e[3*i],l=e[3*i+1],h=e[3*r],c=e[3*r+1];return[new x(s,a),new x(o,l),new x(h,c)]},generateSideWallUV:function(t,e,n,i,r,s){const a=e[3*n],o=e[3*n+1],l=e[3*n+2],h=e[3*i],c=e[3*i+1],u=e[3*i+2],d=e[3*r],p=e[3*r+1],m=e[3*r+2],f=e[3*s],g=e[3*s+1],v=e[3*s+2];return Math.abs(o-c)<Math.abs(a-h)?[new x(a,1-l),new x(h,1-u),new x(d,1-m),new x(f,1-v)]:[new x(o,1-l),new x(c,1-u),new x(p,1-m),new x(g,1-v)]}};class Oa extends _e{constructor(t=new ra([new x(0,.5),new x(-.5,-.5),new x(.5,-.5)]),e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const n=[],i=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let h=0;h<t.length;h++)l(t[h]),this.addGroup(a,o,h),a+=o,o=0;function l(t){const a=i.length/3,l=t.extractPoints(e);let h=l.shape;const c=l.holes;!1===Ca.isClockWise(h)&&(h=h.reverse());for(let e=0,n=c.length;e<n;e++){const t=c[e];!0===Ca.isClockWise(t)&&(c[e]=t.reverse())}const u=Ca.triangulateShape(h,c);for(let e=0,n=c.length;e<n;e++){const t=c[e];h=h.concat(t)}for(let e=0,n=h.length;e<n;e++){const t=h[e];i.push(t.x,t.y,0),r.push(0,0,1),s.push(t.x,t.y)}for(let e=0,i=u.length;e<i;e++){const t=u[e],i=t[0]+a,r=t[1]+a,s=t[2]+a;n.push(i,r,s),o+=3}}this.setIndex(n),this.setAttribute("position",new pe(i,3)),this.setAttribute("normal",new pe(r,3)),this.setAttribute("uv",new pe(s,2))}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let n=0,i=t.length;n<i;n++){const i=t[n];e.shapes.push(i.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const n=[];for(let i=0,r=t.shapes.length;i<r;i++){const r=e[t.shapes[i]];n.push(r)}return new Oa(n,t.curveSegments)}}class Na extends ae{constructor(t){super(),this.type="ShadowMaterial",this.color=new I(0),this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this}}Na.prototype.isShadowMaterial=!0;class Fa extends je{constructor(t){super(t),this.type="RawShaderMaterial"}}Fa.prototype.isRawShaderMaterial=!0;class Ua extends ae{constructor(t){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new I(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new I(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new x(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}Ua.prototype.isMeshStandardMaterial=!0;class ka extends Ua{constructor(t){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new x(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return d(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.sheenColor=new I(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationColor=new I(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new I(1,1,1),this.specularColorMap=null,this._sheen=0,this._clearcoat=0,this._transmission=0,this.setValues(t)}get sheen(){return this._sheen}set sheen(t){this._sheen>0!=t>0&&this.version++,this._sheen=t}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.sheen=t.sheen,this.sheenColor.copy(t.sheenColor),this.sheenColorMap=t.sheenColorMap,this.sheenRoughness=t.sheenRoughness,this.sheenRoughnessMap=t.sheenRoughnessMap,this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationColor.copy(t.attenuationColor),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularColor.copy(t.specularColor),this.specularColorMap=t.specularColorMap,this}}ka.prototype.isMeshPhysicalMaterial=!0;class Ba extends ae{constructor(t){super(),this.type="MeshPhongMaterial",this.color=new I(16777215),this.specular=new I(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new I(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new x(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}Ba.prototype.isMeshPhongMaterial=!0;class za extends ae{constructor(t){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new I(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new I(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new x(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}za.prototype.isMeshToonMaterial=!0;class Ha extends ae{constructor(t){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new x(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}Ha.prototype.isMeshNormalMaterial=!0;class Va extends ae{constructor(t){super(),this.type="MeshLambertMaterial",this.color=new I(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new I(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Va.prototype.isMeshLambertMaterial=!0;class Ga extends ae{constructor(t){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new I(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new x(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this}}Ga.prototype.isMeshMatcapMaterial=!0;class Wa extends ys{constructor(t){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}Wa.prototype.isLineDashedMaterial=!0;const ja={ShadowMaterial:Na,SpriteMaterial:Hr,RawShaderMaterial:Fa,ShaderMaterial:je,PointsMaterial:Cs,MeshPhysicalMaterial:ka,MeshStandardMaterial:Ua,MeshPhongMaterial:Ba,MeshToonMaterial:za,MeshNormalMaterial:Ha,MeshLambertMaterial:Va,MeshDepthMaterial:Mr,MeshDistanceMaterial:Sr,MeshBasicMaterial:oe,MeshMatcapMaterial:Ga,LineDashedMaterial:Wa,LineBasicMaterial:ys,Material:ae};ae.fromType=function(t){return new ja[t]};const qa={arraySlice:function(t,e,n){return qa.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==n?n:t.length)):t.slice(e,n)},convertArray:function(t,e,n){return!t||!n&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,n=new Array(e);for(let i=0;i!==e;++i)n[i]=i;return n.sort((function(e,n){return t[e]-t[n]})),n},sortedArray:function(t,e,n){const i=t.length,r=new t.constructor(i);for(let s=0,a=0;a!==i;++s){const i=n[s]*e;for(let n=0;n!==e;++n)r[a++]=t[i+n]}return r},flattenJSON:function(t,e,n,i){let r=1,s=t[0];for(;void 0!==s&&void 0===s[i];)s=t[r++];if(void 0===s)return;let a=s[i];if(void 0!==a)if(Array.isArray(a))do{a=s[i],void 0!==a&&(e.push(s.time),n.push.apply(n,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[i],void 0!==a&&(e.push(s.time),a.toArray(n,n.length)),s=t[r++]}while(void 0!==s);else do{a=s[i],void 0!==a&&(e.push(s.time),n.push(a)),s=t[r++]}while(void 0!==s)},subclip:function(t,e,n,i,r=30){const s=t.clone();s.name=e;const a=[];for(let l=0;l<s.tracks.length;++l){const t=s.tracks[l],e=t.getValueSize(),o=[],h=[];for(let s=0;s<t.times.length;++s){const 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n}if(t>=r)break t;{const a=e[1];t<a&&(n=2,r=a);for(let s=n-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(n===s)break;if(i=r,r=e[--n-1],t>=r)break e}s=n,n=0}}for(;n<s;){const i=n+s>>>1;t<e[i]?s=i:n=i+1}if(i=e[n],r=e[n-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,i);if(void 0===i)return n=e.length,this._cachedIndex=n,this.afterEnd_(n-1,r,t)}this._cachedIndex=n,this.intervalChanged_(n,r,i)}return this.interpolate_(n,r,t,i)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i;for(let s=0;s!==i;++s)e[s]=n[r+s];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}Xa.prototype.beforeStart_=Xa.prototype.copySampleValue_,Xa.prototype.afterEnd_=Xa.prototype.copySampleValue_;class $a extends Xa{constructor(t,e,n,i){super(t,e,n,i),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:2400,endingEnd:2400}}intervalChanged_(t,e,n){const i=this.parameterPositions;let r=t-2,s=t+1,a=i[r],o=i[s];if(void 0===a)switch(this.getSettings_().endingStart){case 2401:r=t,a=2*e-n;break;case 2402:r=i.length-2,a=e+i[r]-i[r+1];break;default:r=t,a=n}if(void 0===o)switch(this.getSettings_().endingEnd){case 2401:s=t,o=2*n-e;break;case 2402:s=1,o=n+i[1]-i[0];break;default:s=t-1,o=e}const l=.5*(n-e),h=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-n),this._offsetPrev=r*h,this._offsetNext=s*h}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=this._offsetPrev,c=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(n-e)/(i-e),m=p*p,f=m*p,g=-u*f+2*u*m-u*p,v=(1+u)*f+(-1.5-2*u)*m+(-.5+u)*p+1,y=(-1-d)*f+(1.5+d)*m+.5*p,x=d*f-d*m;for(let b=0;b!==a;++b)r[b]=g*s[h+b]+v*s[l+b]+y*s[o+b]+x*s[c+b];return r}}class Ya extends Xa{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,h=(n-e)/(i-e),c=1-h;for(let u=0;u!==a;++u)r[u]=s[l+u]*c+s[o+u]*h;return r}}class Za extends Xa{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t){return this.copySampleValue_(t-1)}}class Ja{constructor(t,e,n,i){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=qa.convertArray(e,this.TimeBufferType),this.values=qa.convertArray(n,this.ValueBufferType),this.setInterpolation(i||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let n;if(e.toJSON!==this.toJSON)n=e.toJSON(t);else{n={name:t.name,times:qa.convertArray(t.times,Array),values:qa.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(n.interpolation=e)}return n.type=t.ValueTypeName,n}InterpolantFactoryMethodDiscrete(t){return new Za(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new Ya(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new $a(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case 2300:e=this.InterpolantFactoryMethodDiscrete;break;case 2301:e=this.InterpolantFactoryMethodLinear;break;case 2302:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return 2300;case this.InterpolantFactoryMethodLinear:return 2301;case this.InterpolantFactoryMethodSmooth:return 2302}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let n=0,i=e.length;n!==i;++n)e[n]*=t}return this}trim(t,e){const n=this.times,i=n.length;let r=0,s=i-1;for(;r!==i&&n[r]<t;)++r;for(;-1!==s&&n[s]>e;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=qa.arraySlice(n,r,s),this.values=qa.arraySlice(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let a=0;a!==r;a++){const e=n[a];if("number"==typeof e&&isNaN(e)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,a,e),t=!1;break}if(null!==s&&s>e){console.error("THREE.KeyframeTrack: Out of order keys.",this,a,e,s),t=!1;break}s=e}if(void 0!==i&&qa.isTypedArray(i))for(let a=0,o=i.length;a!==o;++a){const e=i[a];if(isNaN(e)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,a,e),t=!1;break}}return t}optimize(){const t=qa.arraySlice(this.times),e=qa.arraySlice(this.values),n=this.getValueSize(),i=2302===this.getInterpolation(),r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(i)r=!0;else{const t=a*n,i=t-n,s=t+n;for(let a=0;a!==n;++a){const n=e[t+a];if(n!==e[i+a]||n!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const i=a*n,r=s*n;for(let t=0;t!==n;++t)e[r+t]=e[i+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=qa.arraySlice(t,0,s),this.values=qa.arraySlice(e,0,s*n)):(this.times=t,this.values=e),this}clone(){const t=qa.arraySlice(this.times,0),e=qa.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Ja.prototype.TimeBufferType=Float32Array,Ja.prototype.ValueBufferType=Float32Array,Ja.prototype.DefaultInterpolation=2301;class Ka extends Ja{}Ka.prototype.ValueTypeName="bool",Ka.prototype.ValueBufferType=Array,Ka.prototype.DefaultInterpolation=2300,Ka.prototype.InterpolantFactoryMethodLinear=void 0,Ka.prototype.InterpolantFactoryMethodSmooth=void 0;class Qa extends Ja{}Qa.prototype.ValueTypeName="color";class to extends Ja{}to.prototype.ValueTypeName="number";class eo extends Xa{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let h=l+a;l!==h;l+=4)W.slerpFlat(r,0,s,l-a,s,l,o);return r}}class no extends Ja{InterpolantFactoryMethodLinear(t){return new eo(this.times,this.values,this.getValueSize(),t)}}no.prototype.ValueTypeName="quaternion",no.prototype.DefaultInterpolation=2301,no.prototype.InterpolantFactoryMethodSmooth=void 0;class io extends Ja{}io.prototype.ValueTypeName="string",io.prototype.ValueBufferType=Array,io.prototype.DefaultInterpolation=2300,io.prototype.InterpolantFactoryMethodLinear=void 0,io.prototype.InterpolantFactoryMethodSmooth=void 0;class ro extends Ja{}ro.prototype.ValueTypeName="vector";class so{constructor(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=u(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let s=0,a=n.length;s!==a;++s)e.push(ao(n[s]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let r=0,s=n.length;r!==s;++r)e.push(Ja.toJSON(n[r]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let a=0;a<r;a++){let t=[],o=[];t.push((a+r-1)%r,a,(a+1)%r),o.push(0,1,0);const l=qa.getKeyframeOrder(t);t=qa.sortedArray(t,1,l),o=qa.sortedArray(o,1,l),i||0!==t[0]||(t.push(r),o.push(o[0])),s.push(new to(".morphTargetInfluences["+e[a].name+"]",t,o).scale(1/n))}return new this(t,-1,s)}static findByName(t,e){let n=t;if(!Array.isArray(t)){const e=t;n=e.geometry&&e.geometry.animations||e.animations}for(let i=0;i<n.length;i++)if(n[i].name===e)return n[i];return null}static CreateClipsFromMorphTargetSequences(t,e,n){const i={},r=/^([\w-]*?)([\d]+)$/;for(let a=0,o=t.length;a<o;a++){const e=t[a],n=e.name.match(r);if(n&&n.length>1){const t=n[1];let r=i[t];r||(i[t]=r=[]),r.push(e)}}const s=[];for(const a in i)s.push(this.CreateFromMorphTargetSequence(a,i[a],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];qa.flattenJSON(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let h=0;h<l.length;h++){const t=l[h].keys;if(t&&0!==t.length)if(t[0].morphTargets){const e={};let n;for(n=0;n<t.length;n++)if(t[n].morphTargets)for(let i=0;i<t[n].morphTargets.length;i++)e[t[n].morphTargets[i]]=-1;for(const r in e){const e=[],s=[];for(let i=0;i!==t[n].morphTargets.length;++i){const i=t[n];e.push(i.time),s.push(i.morphTarget===r?1:0)}i.push(new to(".morphTargetInfluence["+r+"]",e,s))}o=e.length*s}else{const r=".bones["+e[h].name+"]";n(ro,r+".position",t,"pos",i),n(no,r+".quaternion",t,"rot",i),n(ro,r+".scale",t,"scl",i)}}return 0===i.length?null:new this(r,o,i,a)}resetDuration(){let t=0;for(let e=0,n=this.tracks.length;e!==n;++e){const n=this.tracks[e];t=Math.max(t,n.times[n.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function ao(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return to;
vendor: 5,812 bytes, line 1
1case"vector":case"vector2":case"vector3":case"vector4":return ro;case"color":return Qa;case"quaternion":return no;case"bool":case"boolean":return Ka;case"string":return io}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],n=[];qa.flattenJSON(t.keys,e,n,"value"),t.times=e,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const oo={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}},lo=new class{constructor(t,e,n){const i=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=n,this.itemStart=function(t){o++,!1===s&&void 0!==i.onStart&&i.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==i.onProgress&&i.onProgress(t,a,o),a===o&&(s=!1,void 0!==i.onLoad&&i.onLoad())},this.itemError=function(t){void 0!==i.onError&&i.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,n=l.length;e<n;e+=2){const n=l[e],i=l[e+1];if(n.global&&(n.lastIndex=0),n.test(t))return i}return null}}};class ho{constructor(t){this.manager=void 0!==t?t:lo,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const n=this;return new Promise((function(i,r){n.load(t,i,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}const co={};class uo extends ho{constructor(t){super(t)}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=oo.get(t);if(void 0!==r)return this.manager.itemStart(t),setTimeout((()=>{e&&e(r),this.manager.itemEnd(t)}),0),r;if(void 0!==co[t])return void co[t].push({onLoad:e,onProgress:n,onError:i});co[t]=[],co[t].push({onLoad:e,onProgress:n,onError:i});const s=new Request(t,{headers:new Headers(this.requestHeader),credentials:this.withCredentials?"include":"same-origin"}),a=this.mimeType,o=this.responseType;fetch(s).then((e=>{if(200===e.status||0===e.status){if(0===e.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),"undefined"==typeof ReadableStream||void 0===e.body||void 0===e.body.getReader)return e;const n=co[t],i=e.body.getReader(),r=e.headers.get("Content-Length"),s=r?parseInt(r):0,a=0!==s;let o=0;const l=new ReadableStream({start(t){!function e(){i.read().then((({done:i,value:r})=>{if(i)t.close();else{o+=r.byteLength;const i=new 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i=n[t];i.onError&&i.onError(e)}this.manager.itemError(t)})).finally((()=>{this.manager.itemEnd(t)})),this.manager.itemStart(t)}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class po extends ho{constructor(t){super(t)}load(t,e,n,i){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=oo.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=w("img");function o(){h(),oo.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){h(),i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)}function h(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.slice(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class mo extends ho{constructor(t){super(t)}load(t,e,n,i){const r=new Ye,s=new po(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(n){s.load(t[n],(function(t){r.images[n]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,i)}for(let l=0;l<t.length;++l)o(l);return r}}class fo extends ho{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new hs,a=new uo(this.manager);return a.setResponseType("arraybuffer"),a.setRequestHeader(this.requestHeader),a.setPath(this.path),a.setWithCredentials(r.withCredentials),a.load(t,(function(t){const n=r.parse(t);n&&(void 0!==n.image?s.image=n.image:void 0!==n.data&&(s.image.width=n.width,s.image.height=n.height,s.image.data=n.data),s.wrapS=void 0!==n.wrapS?n.wrapS:1001,s.wrapT=void 0!==n.wrapT?n.wrapT:1001,s.magFilter=void 0!==n.magFilter?n.magFilter:1006,s.minFilter=void 0!==n.minFilter?n.minFilter:1006,s.anisotropy=void 0!==n.anisotropy?n.anisotropy:1,void 0!==n.encoding&&(s.encoding=n.encoding),void 0!==n.flipY&&(s.flipY=n.flipY),void 0!==n.format&&(s.format=n.format),void 0!==n.t
vendor: 17,968 bytes, line 1
1ype&&(s.type=n.type),void 0!==n.mipmaps&&(s.mipmaps=n.mipmaps,s.minFilter=1008),1===n.mipmapCount&&(s.minFilter=1006),void 0!==n.generateMipmaps&&(s.generateMipmaps=n.generateMipmaps),s.needsUpdate=!0,e&&e(s,n))}),n,i),s}}class go extends ho{constructor(t){super(t)}load(t,e,n,i){const r=new B,s=new po(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(t){r.image=t,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class vo extends Xt{constructor(t,e=1){super(),this.type="Light",this.color=new I(t),this.intensity=e}dispose(){}copy(t){return super.copy(t),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}vo.prototype.isLight=!0,class extends vo{constructor(t,e,n){super(t,n),this.type="HemisphereLight",this.position.copy(Xt.DefaultUp),this.updateMatrix(),this.groundColor=new I(e)}copy(t){return vo.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}.prototype.isHemisphereLight=!0;const yo=new wt,xo=new j,bo=new j;class _o{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new x(512,512),this.map=null,this.mapPass=null,this.matrix=new wt,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new rn,this._frameExtents=new x(1,1),this._viewportCount=1,this._viewports=[new z(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,n=this.matrix;xo.setFromMatrixPosition(t.matrixWorld),e.position.copy(xo),bo.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(bo),e.updateMatrixWorld(),yo.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(yo),n.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),n.multiply(e.projectionMatrix),n.multiply(e.matrixWorldInverse)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class wo extends _o{constructor(){super(new Xe(50,1,.5,500)),this.focus=1}updateMatrices(t){const e=this.camera,n=2*c*t.angle*this.focus,i=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;n===e.fov&&i===e.aspect&&r===e.far||(e.fov=n,e.aspect=i,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}wo.prototype.isSpotLightShadow=!0;class Mo extends vo{constructor(t,e,n=0,i=Math.PI/3,r=0,s=1){super(t,e),this.type="SpotLight",this.position.copy(Xt.DefaultUp),this.updateMatrix(),this.target=new Xt,this.distance=n,this.angle=i,this.penumbra=r,this.decay=s,this.shadow=new wo}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}Mo.prototype.isSpotLight=!0;const So=new wt,To=new j,Eo=new j;class Ao extends _o{constructor(){super(new Xe(90,1,.5,500)),this._frameExtents=new x(4,2),this._viewportCount=6,this._viewports=[new z(2,1,1,1),new z(0,1,1,1),new z(3,1,1,1),new z(1,1,1,1),new z(3,0,1,1),new z(1,0,1,1)],this._cubeDirections=[new j(1,0,0),new j(-1,0,0),new j(0,0,1),new j(0,0,-1),new j(0,1,0),new j(0,-1,0)],this._cubeUps=[new j(0,1,0),new j(0,1,0),new j(0,1,0),new j(0,1,0),new j(0,0,1),new j(0,0,-1)]}updateMatrices(t,e=0){const n=this.camera,i=this.matrix,r=t.distance||n.far;r!==n.far&&(n.far=r,n.updateProjectionMatrix()),To.setFromMatrixPosition(t.matrixWorld),n.position.copy(To),Eo.copy(n.position),Eo.add(this._cubeDirections[e]),n.up.copy(this._cubeUps[e]),n.lookAt(Eo),n.updateMatrixWorld(),i.makeTranslation(-To.x,-To.y,-To.z),So.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(So)}}Ao.prototype.isPointLightShadow=!0;class Ro extends vo{constructor(t,e,n=0,i=1){super(t,e),this.type="PointLight",this.distance=n,this.decay=i,this.shadow=new Ao}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}Ro.prototype.isPointLight=!0;class Co extends _o{constructor(){super(new vn(-5,5,5,-5,.5,500))}}Co.prototype.isDirectionalLightShadow=!0;class Lo extends vo{constructor(t,e){super(t,e),this.type="DirectionalLight",this.position.copy(Xt.DefaultUp),this.updateMatrix(),this.target=new Xt,this.shadow=new Co}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}Lo.prototype.isDirectionalLight=!0,class extends vo{constructor(t,e){super(t,e),this.type="AmbientLight"}}.prototype.isAmbientLight=!0,class extends vo{constructor(t,e,n=10,i=10){super(t,e),this.type="RectAreaLight",this.width=n,this.height=i}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}.prototype.isRectAreaLight=!0;class Po{constructor(){this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new j)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*i),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*n),e.addScaledVector(s[4],n*i*1.092548),e.addScaledVector(s[5],i*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],n*r*1.092548),e.addScaledVector(s[8],.546274*(n*n-i*i)),e}getIrradianceAt(t,e){const n=t.x,i=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*i),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*n),e.addScaledVector(s[4],.858086*n*i),e.addScaledVector(s[5],.858086*i*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*n*r),e.addScaledVector(s[8],.429043*(n*n-i*i)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let n=0;n<9;n++)this.coefficients[n].addScaledVector(t.coefficients[n],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let n=0;n<9;n++)this.coefficients[n].lerp(t.coefficients[n],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].fromArray(t,e+3*i);return this}toArray(t=[],e=0){const n=this.coefficients;for(let i=0;i<9;i++)n[i].toArray(t,e+3*i);return t}static getBasisAt(t,e){const n=t.x,i=t.y,r=t.z;e[0]=.282095,e[1]=.488603*i,e[2]=.488603*r,e[3]=.488603*n,e[4]=1.092548*n*i,e[5]=1.092548*i*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*n*r,e[8]=.546274*(n*n-i*i)}}Po.prototype.isSphericalHarmonics3=!0;class Do extends vo{constructor(t=new Po,e=1){super(void 0,e),this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}Do.prototype.isLightProbe=!0;class Io{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;n<i;n++)e+=String.fromCharCode(t[n]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.slice(0,e+1)}static resolveURL(t,e){return"string"!=typeof t||""===t?"":(/^https?:\/\//i.test(e)&&/^\//.test(t)&&(e=e.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(t)||/^data:.*,.*$/i.test(t)||/^blob:.*$/i.test(t)?t:e+t)}}(class extends _e{constructor(){super(),this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}clone(){return(new this.constructor).copy(this)}toJSON(){const t=super.toJSON(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}).prototype.isInstancedBufferGeometry=!0;class Oo extends ho{constructor(t){super(t),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,n,i){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=oo.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(n){oo.add(t,n),e&&e(n),r.manager.itemEnd(t)})).catch((function(e){i&&i(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}let No;Oo.prototype.isImageBitmapLoader=!0;class Fo extends ho{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new uo(this.manager);s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{const t=n.slice(0);(void 0===No&&(No=new(window.AudioContext||window.webkitAudioContext)),No).decodeAudioData(t,(function(t){e(t)}))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}}(class extends Do{constructor(t,e,n=1){super(void 0,n);const i=(new I).set(t),r=(new I).set(e),s=new j(i.r,i.g,i.b),a=new j(r.r,r.g,r.b),o=Math.sqrt(Math.PI),l=o*Math.sqrt(.75);this.sh.coefficients[0].copy(s).add(a).multiplyScalar(o),this.sh.coefficients[1].copy(s).sub(a).multiplyScalar(l)}}).prototype.isHemisphereLightProbe=!0,class extends Do{constructor(t,e=1){super(void 0,e);const n=(new I).set(t);this.sh.coefficients[0].set(n.r,n.g,n.b).multiplyScalar(2*Math.sqrt(Math.PI))}}.prototype.isAmbientLightProbe=!0;class Uo{constructor(t,e,n){let i,r,s;switch(this.binding=t,this.valueSize=n,e){case"quaternion":i=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*n),this._workIndex=5;break;case"string":case"bool":i=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*n);break;default:i=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*n)}this._mixBufferRegion=i,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const n=this.buffer,i=this.valueSize,r=t*i+i;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==i;++t)n[r+t]=n[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(n,r,0,t,i)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,n=this.valueSize,i=n*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,i,0,t,n),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,n=this.buffer,i=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(n,i,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let o=e,l=e+e;o!==l;++o)if(n[o]!==n[o+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let r=n,s=i;r!==s;++r)e[r]=e[i+r%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n<e;n++)this.buffer[n]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let n=0;n<this.valueSize;n++)this.buffer[e+n]=this.buffer[t+n]}_select(t,e,n,i,r){if(i>=.5)for(let s=0;s!==r;++s)t[e+s]=t[n+s]}_slerp(t,e,n,i){W.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;W.multiplyQuaternionsFlat(t,s,t,e,t,n),W.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const ko=new RegExp("[\\[\\]\\.:\\/]","g"),Bo="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",zo=/((?:WC+[\/:])*)/.source.replace("WC","[^\\[\\]\\.:\\/]"),Ho=/(WCOD+)?/.source.replace("WCOD",Bo),Vo=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Go=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC","[^\\[\\]\\.:\\/]"),Wo=new RegExp("^"+zo+Ho+Vo+Go+"$"),jo=["material","materials","bones"];class qo{constructor(t,e,n){this.path=e,this.parsedPath=n||qo.parseTrackName(e),this.node=qo.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new qo.Composite(t,e,n):new qo(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(ko,"")}static parseTrackName(t){const e=Wo.exec(t);if(null===e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==jo.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(void 0===e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i<t.length;i++){const r=t[i];if(r.name===e||r.uuid===e)return r;const s=n(r.children);if(s)return s}return null},i=n(t.children);if(i)return i}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)t[e++]=n[i]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const n=this.resolvedProperty;for(let i=0,r=n.length;i!==r;++i)n[i]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,n=e.objectName,i=e.propertyName;let r=e.propertyIndex;if(t||(t=qo.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(n){let i=e.objectIndex;switch(n){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as no
1de does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===i){i=e;break}break;default:if(void 0===t[n])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[n]}if(void 0!==i){if(void 0===t[i])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[i]}}const s=t[i];if(void 0===s){const n=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+n+"."+i+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===i){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=i;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}qo.Composite=class{constructor(t,e,n){const i=n||qo.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,i)}getValue(t,e){this.bind();const n=this._targetGroup.nCachedObjects_,i=this._bindings[n];void 0!==i&&i.getValue(t,e)}setValue(t,e){const n=this._bindings;for(let i=this._targetGroup.nCachedObjects_,r=n.length;i!==r;++i)n[i].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,n=t.length;e!==n;++e)t[e].unbind()}},qo.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},qo.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},qo.prototype.GetterByBindingType=[qo.prototype._getValue_direct,qo.prototype._getValue_array,qo.prototype._getValue_arrayElement,qo.prototype._getValue_toArray],qo.prototype.SetterByBindingTypeAndVersioning=[[qo.prototype._setValue_direct,qo.prototype._setValue_direct_setNeedsUpdate,qo.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[qo.prototype._setValue_array,qo.prototype._setValue_array_setNeedsUpdate,qo.prototype._setValue_array_setMatrixWorldNeedsUpdate],[qo.prototype._setValue_arrayElement,qo.prototype._setValue_arrayElement_setNeedsUpdate,qo.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[qo.prototype._setValue_fromArray,qo.prototype._setValue_fromArray_setNeedsUpdate,qo.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class Xo{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:2400,endingEnd:2400};for(let l=0;l!==s;++l){const t=r[l].createInterpolant(null);a[l]=t,t.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);else for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;null!==n&&(e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e))}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=2401,i.endingEnd=2401):(i.endingStart=t?this.zeroSlopeAtStart?2401:2400:2402,i.endingEnd=e?this.zeroSlopeAtEnd?2401:2400:2402)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}class $o extends a{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let h=l[o];void 0===h&&(h={},l[o]=h);for(let c=0;c!==r;++c){const t=i[c],r=t.name;let l=h[r];if(void 0!==l)++l.referenceCount,s[c]=l;else{if(l=s[c],void 0!==l){null===l._cacheIndex&&(++l.referenceCount,this._addInactiveBinding(l,o,r));continue}const i=e&&e._propertyBindings[c].binding.parsedPath;
vendor: 5,532 bytes, line 1
1l=new Uo(qo.create(n,r,i),t.ValueTypeName,t.getValueSize()),++l.referenceCount,this._addInactiveBinding(l,o,r),s[c]=l}a[c].resultBuffer=l.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,n){const i=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=i.length,i.push(t),s.actionByRoot[n]=t}_removeInactiveAction(t){const e=this._actions,n=e[e.length-1],i=t._cacheIndex;n._cacheIndex=i,e[i]=n,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],h=t._byClipCacheIndex;l._byClipCacheIndex=h,o[h]=l,o.pop(),t._byClipCacheIndex=null,delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let n=0,i=e.length;n!==i;++n){const t=e[n];0==--t.referenceCount&&this._removeInactiveBinding(t)}}_lendAction(t){const e=this._actions,n=t._cacheIndex,i=this._nActiveActions++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackAction(t){const e=this._actions,n=t._cacheIndex,i=--this._nActiveActions,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_addInactiveBinding(t,e,n){const i=this._bindingsByRootAndName,r=this._bindings;let s=i[e];void 0===s&&(s={},i[e]=s),s[n]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,n=t.binding,i=n.rootNode.uuid,r=n.path,s=this._bindingsByRootAndName,a=s[i],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[i]}_lendBinding(t){const e=this._bindings,n=t._cacheIndex,i=this._nActiveBindings++,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_takeBackBinding(t){const e=this._bindings,n=t._cacheIndex,i=--this._nActiveBindings,r=e[i];t._cacheIndex=i,e[i]=t,r._cacheIndex=n,e[n]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let n=t[e];return void 0===n&&(n=new Ya(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),n.__cacheIndex=e,t[e]=n),n}_takeBackControlInterpolant(t){const e=this._controlInterpolants,n=t.__cacheIndex,i=--this._nActiveControlInterpolants,r=e[i];t.__cacheIndex=i,e[i]=t,r.__cacheIndex=n,e[n]=r}clipAction(t,e,n){const i=e||this._root,r=i.uuid;let s="string"==typeof t?so.findByName(i,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===n&&(n=null!==s?s.blendMode:2500),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===n)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const h=new Xo(this,s,e,n);return this._bindAction(h,l),this._addInactiveAction(h,a,r),h}existingAction(t,e){const n=e||this._root,i=n.uuid,r="string"==typeof t?so.findByName(n,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[i]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let l=0;l!==n;++l)e[l]._update(i,t,r,s);const a=this._bindings,o=this._nActiveBindings;for(let l=0;l!==o;++l)a[l].apply(s);return this}setTime(t){this.time=0;for(let e=0;e<this._actions.length;e++)this._actions[e].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,n=t.uuid,i=this._actionsByClip,r=i[n];if(void 0!==r){const t=r.knownActions;for(let n=0,i=t.length;n!==i;++n){const i=t[n];this._deactivateAction(i);const r=i._cacheIndex,s=e[e.length-1];i._cacheIndex=null,i._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(i)}delete i[n]}}uncacheRoot(t){const e=t.uuid,n=this._actionsByClip;for(const r in n){const t=n[r].actionByRoot[e];void 0!==t&&(this._deactivateAction(t),this._removeInactiveAction(t))}const i=this._bindingsByRootAndName[e];if(void 0!==i)for(const r in i){const t=i[r];t.restoreOriginalState(),this._removeInactiveBinding(t)}}uncacheAction(t,e){const n=this.existingAction(t,e);null!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}}function Yo(t,e){return t.distance-e.distance}
1function Zo(t,e,n,i){if(t.layers.test(e.layers)&&t.raycast(e,n),!0===i){const i=t.children;for(let t=0,r=i.length;t<r;t++)Zo(i[t],e,n,!0)}}$o.prototype._controlInterpolantsResultBuffer=new Float32Array(1),class extends kr{constructor(t,e,n=1){super(t,e),this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}.prototype.isInstancedInterleavedBuffer=!0;class Jo{constructor(t=1,e=0,n=0){return this.radius=t,this.phi=e,this.theta=n,this}set(t,e,n){return this.radius=t,this.phi=e,this.theta=n,this}copy(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this}makeSafe(){const t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this}setFromVector3(t){return this.setFromCartesianCoords(t.x,t.y,t.z)}setFromCartesianCoords(t,e,n){return this.radius=Math.sqrt(t*t+e*e+n*n),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t,n),this.phi=Math.acos(d(e/this.radius,-1,1))),this}clone(){return(new this.constructor).copy(this)}}const Ko=new j,Qo=new wt,tl=new wt;function el(t){const e=[];!0===t.isBone&&e.push(t);for(let n=0;n<t.children.length;n++)e.push.apply(e,el(t.children[n]));return e}class nl{static toHalfFloat(t){Math.abs(t)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),t=d(t,-65504,65504),rl[0]=t;const e=sl[0],n=e>>23&511;return al[n]+((8388607&e)>>ol[n])}static fromHalfFloat(t){const e=t>>10;return sl[0]=ll[cl[e]+(1023&t)]+hl[e],rl[0]}}const il=new ArrayBuffer(4),rl=new Float32Array(il),sl=new Uint32Array(il),al=new Uint32Array(512),ol=new Uint32Array(512);for(let px=0;px<256;++px){const t=px-127;t<-27?(al[px]=0,al[256|px]=32768,ol[px]=24,ol[256|px]=24):t<-14?(al[px]=1024>>-t-14,al[256|px]=1024>>-t-14|32768,ol[px]=-t-1,ol[256|px]=-t-1):t<=15?(al[px]=t+15<<10,al[256|px]=t+15<<10|32768,ol[px]=13,ol[256|px]=13):t<128?(al[px]=31744,al[256|px]=64512,ol[px]=24,ol[256|px]=24):(al[px]=31744,al[256|px]=64512,ol[px]=13,ol[256|px]=13)}const ll=new Uint32Array(2048),hl=new Uint32Array(64),cl=new Uint32Array(64);for(let px=1;px<1024;++px){let t=px<<13,e=0;for(;0==(8388608&t);)t<<=1,e-=8388608;t&=-8388609,e+=947912704,ll[px]=t|e}for(let px=1024;px<2048;++px)ll[px]=939524096+(px-1024<<13);for(let px=1;px<31;++px)hl[px]=px<<23;hl[31]=1199570944,hl[32]=2147483648;for(let px=33;px<63;++px)hl[px]=2147483648+(px-32<<23);hl[63]=3347054592;for(let px=1;px<64;++px)32!==px&&(cl[px]=1024);Us.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(Us.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},ia.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)},class extends As{constructor(t=10,e=10,n=4473924,i=8947848){n=new I(n),i=new I(i);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let c=0,u=0,d=-a;c<=e;c++,d+=s){o.push(-a,0,d,a,0,d),o.push(d,0,-a,d,0,a);const t=c===r?n:i;t.toArray(l,u),u+=3,t.toArray(l,u),u+=3,t.toArray(l,u),u+=3,t.toArray(l,u),u+=3}const h=new _e;h.setAttribute("position",new pe(o,3)),h.setAttribute("color",new pe(l,3)),super(h,new ys({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},class extends As{constructor(t){const e=el(t),n=new _e,i=[],r=[],s=new I(0,0,1),a=new I(0,1,0);for(let o=0;o<e.length;o++){const t=e[o];t.parent&&t.parent.isBone&&(i.push(0,0,0),i.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}n.setAttribute("position",new pe(i,3)),n.setAttribute("color",new pe(r,3)),super(n,new ys({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,n=this.geometry,i=n.getAttribute("position");tl.copy(this.root.matrixWorld).invert();for(let r=0,s=0;r<e.length;r++){const t=e[r];t.parent&&t.parent.isBone&&(Qo.multiplyMatrices(tl,t.matrixWorld),Ko.setFromMatrixPosition(Qo),i.setXYZ(s,Ko.x,Ko.y,Ko.z),Qo.multiplyMatrices(tl,t.parent.matrixWorld),Ko.setFromMatrixPosition(Qo),i.setXYZ(s+1,Ko.x,Ko.y,Ko.z),s+=2)}n.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}.prototype.update=function(){console.error("THREE.SkeletonHelper: update(
1) no longer needs to be called.")},ho.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),Io.extractUrlBase(t)},ho.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},$.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},$.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},$.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},$.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},$.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},Dt.prototype.toVector3=function(){console.error("THREE.Euler: .toVector3() has been removed. Use Vector3.setFromEuler() instead")},pt.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},rn.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},b.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},b.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3(
1) has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},b.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},b.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},b.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},b.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},wt.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},wt.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},wt.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new j).setFromMatrixColumn(this,3)},wt.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},wt.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},wt.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3(
1) has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},wt.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},wt.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},wt.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},wt.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},wt.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},wt.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},wt.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},wt.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},wt.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},wt.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},wt.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},wt.prototype.makeFrustum=function(t,e,n,i,r,s){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,s)},wt.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},tn.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},W.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3(
1) has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},W.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},_t.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},_t.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},_t.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},re.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},re.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},re.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},re.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},re.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},re.barycoordFromPoint=function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),re.getBarycoord(t,e,n,i,r)},re.normal=function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),re.getNormal(t,e,n,i)},ra.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. 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Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},j.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},j.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},j.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},z.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},z.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Xt.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},Xt.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},Xt.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},Xt.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")}
vendor: 5,579 bytes, line 1
1,Xt.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Xt.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Be.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Be.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),os.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Xe.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(vo.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(ce.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),35048===this.usage},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. 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1,_e.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(_e.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),kr.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?35048:35044),this},kr.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},Da.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},Da.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},Da.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},Ur.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},Object.defineProperties(ae.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")}
vendor: 4,111 bytes, line 1
1,set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new I}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}},vertexTangents:{get:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")},set:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")}}}),Object.defineProperties(je.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),Fr.prototype.clearTarget=function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},Fr.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},Fr.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},Fr.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},Fr.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},Fr.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},Fr.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},Fr.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},Fr.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},Fr.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},Fr.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},Fr.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},Fr.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},Fr.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_
1instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},Fr.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},Fr.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},Fr.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},Fr.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},Fr.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},Fr.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},Fr.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},Fr.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},Fr.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},Fr.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},Fr.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(Fr.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?3001:3e3}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}},gammaFactor:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaFactor has been removed."),2},set:function(){console.warn("THREE.WebGLRenderer: .gammaFactor has been removed.")}}}),Object.defineProperties(Tr.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(H.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy 
1is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),class extends Xt{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new Fo).load(t,(function(t){e.setBuffer(t)})),this},$e.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update(
1)."),this.update(t,e)},$e.prototype.clear=function(t,e,n,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,i)},N.crossOrigin=void 0,N.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new go;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},N.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new mo;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},N.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},N.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"139"}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__="139");const ul=window.ShadowRoot&&(void 0===window.ShadyCSS||window.ShadyCSS.nativeShadow)&&"adoptedStyleSheets"in Document.prototype&&"replace"in CSSStyleSheet.prototype,dl=Symbol(),pl=new Map;class ml{constructor(t,e){if(this._$cssResult$=!0,e!==dl)throw Error("CSSResult is not constructable. Use `unsafeCSS` or `css` instead.");this.cssText=t}get styleSheet(){let t=pl.get(this.cssText);return ul&&void 0===t&&(pl.set(this.cssText,t=new CSSStyleSheet),t.replaceSync(this.cssText)),t}toString(){return this.cssText}}const fl=ul?t=>t:t=>t instanceof CSSStyleSheet?(t=>{let e="";for(const n of t.cssRules)e+=n.cssText;return(t=>new ml("string"==typeof t?t:t+"",dl))(e)})(t):t;var gl;const vl=window.trustedTypes,yl=vl?vl.emptyScript:"",xl=window.reactiveElementPolyfillSupport,bl={toAttribute(t,e){switch(e){case Boolean:t=t?yl:null;break;case Object:case Array:t=null==t?t:JSON.stringify(t)}return t},fromAttribute(t,e){let n=t;switch(e){case Boolean:n=null!==t;break;case Number:n=null===t?null:Number(t);break;case Object:case Array:try{n=JSON.parse(t)}catch(t){n=null}}return n}},_l=(t,e)=>e!==t&&(e==e||t==t),wl={attribute:!0,type:String,converter:bl,reflect:!1,hasChanged:_l};class Ml extends HTMLElement{constructor(){super(),this._$Et=new Map,this.isUpdatePending=!1,this.hasUpdated=!1,this._$Ei=null,this.o()}static addInitializer(t){var e;null!==(e=this.l)&&void 0!==e||(this.l=[]),this.l.push(t)}static get observedAttributes(){this.finalize();const t=[];return this.elementProperties.forEach(((e,n)=>{const i=this._$Eh(n,e);void 0!==i&&(this._$Eu.set(i,n),t.push(i))})),t}static createProperty(t,e=wl){if(e.state&&(e.attribute=!1),this.finalize(),this.elementProperties.set(t,e),!e.noAccessor&&!this.prototype.hasOwnProperty(t)){const n="symbol"==typeof t?Symbol():"__"+t,i=this.getPropertyDescriptor(t,n,e);void 0!==i&&Object.defineProperty(this.prototype,t,i)}}static getPropertyDescriptor(t,e,n){return{get(){return this[e]},set(i){const r=this[t];this[e]=i,this.requestUpdate(t,r,n)},configurable:!0,enumerable:!0}}static getPropertyOptions(t){return this.elementProperties.get(t)||wl}static finalize(){if(this.hasOwnProperty("finalized"))return!1;this.finalized=!0;const t=Object.getPrototypeOf(this);if(t.finalize(),this.elementProperties=new Map(t.elementProperties),this._$Eu=new Map,this.hasOwnProperty("properties")){const t=this.properties,e=[...Object.getOwnPropertyNames(t),...Object.getOwnPropertySymbols(t)];for(const n of e)this.createProperty(n,t[n])}return this.elementStyles=this.finalizeStyles(this.styles),!0}static finalizeStyles(t){const e=[];if(Array.isArray(t)){const n=new Set(t.flat(1/0).reverse());for(const t of n)e.unshift(fl(t))}else void 0!==t&&e.push(fl(t));return e}static _$Eh(t,e){const n=e.attribute;return!1===n?void 0:"string"==typeof n?n:"string"==typeof t?t.toLowerCase():void 0}o(){var t;this._$Ep=new Promise((t=>this.enableUpdating=t)),this._$AL=new Map,this._$Em(),this.requestUpdate(),null===(t=this.constructor.l)||void 0===t||t.forEach((t=>t(this)))}addController(t){var e,n;(null!==(e=this._$Eg)&&void 0!==e?e:this._$Eg=[]).push(t),void 0!==this.renderRoot&&this.isConnected&&(null===(n=t.hostConnected)||void 0===n||n.call(t))}
vendor: 9,219 bytes, line 1
1removeController(t){var e;null===(e=this._$Eg)||void 0===e||e.splice(this._$Eg.indexOf(t)>>>0,1)}_$Em(){this.constructor.elementProperties.forEach(((t,e)=>{this.hasOwnProperty(e)&&(this._$Et.set(e,this[e]),delete this[e])}))}createRenderRoot(){var t;const e=null!==(t=this.shadowRoot)&&void 0!==t?t:this.attachShadow(this.constructor.shadowRootOptions);return((t,e)=>{ul?t.adoptedStyleSheets=e.map((t=>t instanceof CSSStyleSheet?t:t.styleSheet)):e.forEach((e=>{const n=document.createElement("style"),i=window.litNonce;void 0!==i&&n.setAttribute("nonce",i),n.textContent=e.cssText,t.appendChild(n)}))})(e,this.constructor.elementStyles),e}connectedCallback(){var t;void 0===this.renderRoot&&(this.renderRoot=this.createRenderRoot()),this.enableUpdating(!0),null===(t=this._$Eg)||void 0===t||t.forEach((t=>{var e;return null===(e=t.hostConnected)||void 0===e?void 0:e.call(t)}))}enableUpdating(t){}disconnectedCallback(){var t;null===(t=this._$Eg)||void 0===t||t.forEach((t=>{var e;return 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2<style>
3:host {
4  display: block;
5  position: relative;
6  contain: strict;
7  width: 300px;
8  height: 150px;
9}
10
11/* NOTE: This ruleset is our integration surface area with the
12 * :focus-visible polyfill.
13 *
14 * @see https://github.com/WICG/focus-visible/pull/196 */
15:host([data-js-focus-visible]:focus:not(.focus-visible)),
16:host([data-js-focus-visible]) :focus:not(.focus-visible) {
17  outline: none;
18}
19
20.container {
21  position: relative;
22}
23
24.userInput {
25  width: 100%;
26  height: 100%;
27  display: block;
28  position: relative;
29  overflow: hidden;
30}
31
32canvas {
33  position: absolute;
34  display: none;
35  pointer-events: none;
36  /* NOTE(cdata): Chrome 76 and below apparently have a bug
37   * that causes our canvas not to display pixels unless it is
38   * on its own render layer
39   * @see https://github.com/google/model-viewer/pull/755#issuecomment-536597893
40   */
41  transform: translateZ(0);
42}
43
44canvas.show {
45  display: block;
46}
47
48/* Adapted from HTML5 Boilerplate
49 *
50 * @see https://github.com/h5bp/html5-boilerplate/blob/ceb4620c78fc82e13534fc44202a3f168754873f/dist/css/main.css#L122-L133 */
51.screen-reader-only {
52  border: 0;
53  left: 0;
54  top: 0;
55  clip: rect(0, 0, 0, 0);
56  height: 1px;
57  margin: -1px;
58  overflow: hidden;
59  padding: 0;
60  position: absolute;
61  white-space: nowrap;
62  width: 1px;
63  pointer-events: none;
64}
65
66.slot {
67  position: absolute;
68  pointer-events: none;
69  top: 0;
70  left: 0;
71  width: 100%;
72  height: 100%;
73}
74
75.slot > * {
76  pointer-events: initial;
77}
78
79.annotation-wrapper ::slotted(*) {
80  opacity: var(--max-hotspot-opacity, 1);
81  transition: opacity 0.3s;
82}
83
84.pointer-tumbling .annotation-wrapper ::slotted(*) {
85  pointer-events: none;
86}
87
88.annotation-wrapper ::slotted(*) {
89  pointer-events: initial;
90}
91
92.annotation-wrapper.hide ::slotted(*) {
93  opacity: var(--min-hotspot-opacity, 0.25);
94}
95
96.slot.poster {
97  opacity: 0;
98  transition: opacity 0.3s 0.3s;
99  background-color: inherit;
100}
101
102.slot.poster.show {
103  opacity: 1;
104  transition: none;
105}
106
107.slot.poster.quick {
108  transition: none;
109}
110
111.slot.poster > * {
112  pointer-events: initial;
113}
114
115.slot.poster:not(.show) > * {
116  pointer-events: none;
117}
118
119#default-poster {
120  width: 100%;
121  height: 100%;
122  /* The default poster is a <button> so we need to set display
123   * to prevent it from being affected by text-align: */
124  display: block;
125  position: absolute;
126  border: none;
127  padding: 0;
128  background-size: contain;
129  background-repeat: no-repeat;
130  background-position: center;
131  background-color: var(--poster-color, #fff);
132  background-image: var(--poster-image, none);
133}
134
135#default-progress-bar {
136  display: block;
137  position: relative;
138  width: 100%;
139  height: 100%;
140  pointer-events: none;
141  overflow: hidden;
142}
143
144#default-progress-bar > .mask {
145  position: absolute;
146  top: 0;
147  left: 0;
148  width: 100%;
149  height: 100%;
150  background: var(--progress-mask, #fff);
151  transition: opacity 0.3s;
152  opacity: 0.2;
153}
154
155#default-progress-bar > .bar {
156  position: absolute;
157  top: 0;
158  left: 0;
159  width: 100%;
160  height: var(--progress-bar-height, 5px);
161  background-color: var(--progress-bar-color, rgba(0, 0, 0, 0.4));
162  transition: transform 0.09s;
163  transform-origin: top left;
164  transform: scaleX(0);
165  overflow: hidden;
166}
167
168#default-progress-bar > .bar.hide {
169  transition: opacity 0.3s 1s;
170  opacity: 0;
171}
172
173.centered {
174  align-items: center;
175  justify-content: center;
176}
177
178.cover {
179  position: absolute;
180  top: 0;
181  left: 0;
182  width: 100%;
183  height: 100%;
184  pointer-events: none;
185}
186
187.slot.interaction-prompt {
188  display: var(--interaction-prompt-display, flex);
189  overflow: hidden;
190  opacity: 0;
191  will-change: opacity;
192  transition: opacity 0.3s;
193}
194
195.slot.interaction-prompt.visible {
196  opacity: 1;
197}
198
199.animated-container {
200  will-change: transform, opacity;
201  opacity: 0;
202  transition: opacity 0.3s;
203}
204
205.slot.interaction-prompt > * {
206  pointer-events: none;
207}
208
209.slot.ar-button {
210  -moz-user-select: none;
211  -webkit-tap-highlight-color: transparent;
212  user-select: none;
213
214  display: var(--ar-button-display, block);
215}
216
217.slot.ar-button:not(.enabled) {
218  display: none;
219}
220
221.fab {
222  display: flex;
223  align-items: center;
224  justify-content: center;
225  box-sizing: border-box;
226  width: 40px;
227  height: 40px;
228  cursor: pointer;
229  background-color: #fff;
230  box-shadow: 0px 0px 4px rgba(0, 0, 0, 0.15);
231  border-radius: 100px;
232}
233
234.fab > * {
235  opacity: 0.87;
236}
237
238#default-ar-button {
239  position: absolute;
240  bottom: 16px;
241  right: 16px;
242  transform: scale(var(--ar-button-scale, 1));
243  transform-origin: bottom right;
244}
245
246.slot.pan-target {
247  display: block;
248  position: absolute;
249  width: 0;
250  height: 0;
251  left: 50%;
252  top: 50%;
253  transform: translate3d(-50%, -50%, 0);
254  background-color: transparent;
255  opacity: 0;
256  transition: opacity 0.3s;
257}
258
259#default-pan-target {
260  width: 6px;
261  height: 6px;
262  border-radius: 6px;
263  border: 1px solid white;
264  box-shadow: 0px 0px 2px 1px rgba(0, 0, 0, 0.8);
265}
266
267.slot.default {
268  pointer-events: none;
269}
270
271.slot.progress-bar {
272  pointer-events: none;
273}
274
275.slot.exit-webxr-ar-button {
276  pointer-events: none;
277}
278
279.slot.exit-webxr-ar-button:not(.enabled) {
280  display: none;
281}
282
283#default-exit-webxr-ar-button {
284  display: flex;
285  align-items: center;
286  justify-content: center;
287  position: absolute;
288  top: 16px;
289  right: 16px;
290  width: 40px;
291  height: 40px;
292  box-sizing: border-box;
293}
294
295#default-exit-webxr-ar-button > svg {
296  fill: #fff;
297}
298</style>
299<div class="container">
300  <div class="userInput" tabindex="0" role="img"
301      aria-label="3D model">
302      <div class="slot canvas">
303        <slot name="canvas">
304          <canvas></canvas>
305        </slot>
306      </div>
307
308  </div>
309
310  <!-- NOTE(cdata): We need to wrap slots because browsers without ShadowDOM
311        will have their <slot> elements removed by ShadyCSS -->
312  <div class="slot poster">
313    <slot name="poster">
314      <button type="button" id="default-poster" aria-hidden="true" aria-label="Loading 3D model"></button>
315    </slot>
316  </div>
317
318  <div class="slot ar-button">
319    <slot name="ar-button">
320      <a id="default-ar-button" part="default-ar-button" class="fab"
321          tabindex="2"
322          aria-label="View in your space">
323        ${Hl`
324<svg version="1.1" id="view_x5F_in_x5F_AR_x5F_icon"
325	 xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px" width="24px" height="24px"
326	 viewBox="0 0 24 24" enable-background="new 0 0 24 24" xml:space="preserve">
327<rect id="Bounding_Box" x="0" y="0" fill="none" width="24" height="24"/>
328<g id="Art_layer">
329	<path d="M3,4c0-0.55,0.45-1,1-1h2V1H4C2.35,1,1,2.35,1,4v2h2V4z"/>
330	<path d="M20,3c0.55,0,1,0.45,1,1v2h2V4c0-1.65-1.35-3-3-3h-2v2H20z"/>
331	<path d="M4,21c-0.55,0-1-0.45-1-1v-2H1v2c0,1.65,1.35,3,3,3h2v-2H4z"/>
332	<path d="M20,21c0.55,0,1-0.45,1-1v-2h2v2c0,1.65-1.35,3-3,3h-2v-2H20z"/>
333	<g>
334		<path d="M18.25,7.6l-5.5-3.18c-0.46-0.27-1.04-0.27-1.5,0L5.75,7.6C5.29,7.87,5,8.36,5,8.9v6.35c0,0.54,0.29,1.03,0.75,1.3
335			l5.5,3.18c0.46,0.27,1.04,0.27,1.5,0l5.5-3.18c0.46-0.27,0.75-0.76,0.75-1.3V8.9C19,8.36,18.71,7.87,18.25,7.6z M7,14.96v-4.62
336			l4,2.32v4.61L7,14.96z M12,10.93L8,8.61l4-2.31l4,2.31L12,10.93z M13,17.27v-4.61l4-2.32v4.62L13,17.27z"/>
337	</g>
338</g>
339</svg>`}
340      </a>
341    </slot>
342  </div>
343
344  <div class="slot pan-target">
345    <slot name="pan-target">
346      <div id="default-pan-target">
347      </div>
348    </slot>
349  </div>
350
351  <div class="slot interaction-prompt cover centered">
352    <div id="prompt" class="animated-container">
353      <slot name="interaction-prompt" aria-hidden="true">
354        ${Hl`
355<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="25" height="36">
356    <defs>
357        <path id="A" d="M.001.232h24.997V36H.001z" />
358    </defs>
359    <g transform="translate(-11 -4)" fill="none" fill-rule="evenodd">
360        <path fill-opacity="0" fill="#fff" d="M0 0h44v44H0z" />
361        <g transform="translate(11 3)">
362            <path d="M8.733 11.165c.04-1.108.766-2.027 1.743-2.307a2.54 2.54 0 0 1 .628-.089c.16 0 .314.017.463.044 1.088.2 1.9 1.092 1.9 2.16v8.88h1.26c2.943-1.39 5-4.45 5-8.025a9.01 9.01 0 0 0-1.9-5.56l-.43-.5c-.765-.838-1.683-1.522-2.712-2-1.057-.49-2.226-.77-3.46-.77s-2.4.278-3.46.77c-1.03.478-1.947 1.162-2.71 2l-.43.5a9.01 9.01 0 0 0-1.9 5.56 9.04 9.04 0 0 0 .094 1.305c.03.21.088.41.13.617l.136.624c.083.286.196.56.305.832l.124.333a8.78 8.78 0 0 0 .509.953l.065.122a8.69 8.69 0 0 0 3.521 3.191l1.11.537v-9.178z" fill-opacity=".5" fill="#e4e4e4" />
363            <path d="M22.94 26.218l-2.76 7.74c-.172.485-.676.8-1.253.8H12.24c-1.606 0-3.092-.68-3.98-1.82-1.592-2.048-3.647-3.822-6.11-5.27-.095-.055-.15-.137-.152-.23-.004-.1.046-.196.193-.297.56-.393 1.234-.6 1.926-.6a3.43 3.43 0 0 1 .691.069l4.922.994V10.972c0-.663.615-1.203 1.37-1.203s1.373.54 1.373 1.203v9.882h2.953c.273 0 .533.073.757.21l6.257 3.874c.027.017.045.042.07.06.41.296.586.77.426 1.22M4.1 16.614c-.024-.04-.042-.083-.065-.122a8.69 8.69 0 0 1-.509-.953c-.048-.107-.08-.223-.124-.333l-.305-.832c-.058-.202-.09-.416-.136-.624l-.13-.617a9.03 9.03 0 0 1-.094-1.305c0-2.107.714-4.04 1.9-5.56l.43-.5c.764-.84 1.682-1.523 2.71-2 1.058-.49 2.226-.77 3.46-.77s2.402.28 3.46.77c1.03.477 1.947 1.16 2.712 2l.428.5a9 9 0 0 1 1.901 5.559c0 3.577-2.056 6.636-5 8.026h-1.26v-8.882c0-1.067-.822-1.96-1.9-2.16-.15-.028-.304-.044-.463-.044-.22 0-.427.037-.628.09-.977.28-1.703 1.198-1.743 2.306v9.178l-1.11-.537C6.18 19.098 4.96 18 4.1 16.614M22.97 24.09l-6.256-3.874c-.102-.063-.218-.098-.33-.144 2.683-1.8 4.354-4.855 4.354-8.243 0-.486-.037-.964-.104-1.43a9.97 9.97 0 0 0-1.57-4.128l-.295-.408-.066-.092a10.05 10.05 0 0 0-.949-1.078c-.342-.334-.708-.643-1.094-.922-1.155-.834-2.492-1.412-3.94-1.65l-.732-.088-.748-.03a9.29 9.29 0 0 0-1.482.119c-1.447.238-2.786.816-3.94 1.65a9.33 9.33 0 0 0-.813.686 9.59 9.59 0 0 0-.845.877l-.385.437-.36.5-.288.468-.418.778-.04.09c-.593 1.28-.93 2.71-.93 4.222 0 3.832 2.182 7.342 5.56 8.938l1.437.68v4.946L5 25.64a4.44 4.44 0 0 0-.888-.086c-.017 0-.034.003-.05.003-.252.004-.503.033-.75.08a5.08 5.08 0 0 0-.237.056c-.193.046-.382.107-.568.18-.075.03-.15.057-.225.1-.25.114-.494.244-.723.405a1.31 1.31 0 0 0-.566 1.122 1.28 1.28 0 0 0 .645 1.051C4 29.925 5.96 31.614 7.473 33.563a5.06 5.06 0 0 0 .434.491c1.086 1.082 2.656 1.713 4.326 1.715h6.697c.748-.001 1.43-.333 1.858-.872.142-.18.256-.38.336-.602l2.757-7.74c.094-.26.13-.53.112-.794s-.088-.52-.203-.76a2.19 2.19 0 0 0-.821-.91" fill-opacity=".6" fill="#000" />
364            <path d="M22.444 24.94l-6.257-3.874a1.45 1.45 0 0 0-.757-.211h-2.953v-9.88c0-.663-.616-1.203-1.373-1.203s-1.37.54-1.37 1.203v16.643l-4.922-.994a3.44 3.44 0 0 0-.692-.069 3.35 3.35 0 0 0-1.925.598c-.147.102-.198.198-.194.298.004.094.058.176.153.23 2.462 1.448 4.517 3.22 6.11 5.27.887 1.14 2.373 1.82 3.98 1.82h6.686c.577 0 1.08-.326 1.253-.8l2.76-7.74c.16-.448-.017-.923-.426-1.22-.025-.02-.043-.043-.07-.06z" fill="#fff" />
365            <g transform="translate(0 .769)">
366                <mask id="B" fill="#fff">
367                    <use xlink:href="#A" />
368                </mask>
369                <path d="M23.993 24.992a1.96 1.96 0 0 1-.111.794l-2.758 7.74c-.08.22-.194.423-.336.602-.427.54-1.11.87-1.857.872h-6.698c-1.67-.002-3.24-.633-4.326-1.71
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370            </g>
371        </g>
372    </g>
373</svg>`}
374      </slot>
375    </div>
376  </div>
377
378  <div id="finger0" class="animated-container cover">
379    <slot name="finger0" aria-hidden="true">
380    </slot>
381  </div>
382  <div id="finger1" class="animated-container cover">
383    <slot name="finger1" aria-hidden="true">
384    </slot>
385  </div>
386
387  <div class="slot default">
388    <slot></slot>
389
390    <div class="slot progress-bar">
391      <slot name="progress-bar">
392        <div id="default-progress-bar" aria-hidden="true">
393          <div class="mask" part="default-progress-mask"></div>
394          <div class="bar" part="default-progress-bar"></div>
395        </div>
396      </slot>
397    </div>
398
399    <div class="slot exit-webxr-ar-button">
400      <slot name="exit-webxr-ar-button">
401        <a id="default-exit-webxr-ar-button" part="default-exit-webxr-ar-button"
402            tabindex="3"
403            aria-label="Exit AR"
404            aria-hidden="true">
405          ${Hl`
406<svg xmlns="http://www.w3.org/2000/svg" width="24px" height="24px" viewBox="0 0 24 24" fill="#000000">
407    <!-- NOTE(cdata): This SVG filter is a stop-gap until we can implement
408         support for dynamic re-coloring of UI components -->
409    <defs>
410      <filter id="drop-shadow" x="-100%" y="-100%" width="300%" height="300%">
411        <feGaussianBlur in="SourceAlpha" stdDeviation="1"/>
412        <feOffset dx="0" dy="0" result="offsetblur"/>
413        <feFlood flood-color="#000000"/>
414        <feComposite in2="offsetblur" operator="in"/>
415        <feMerge>
416          <feMergeNode/>
417          <feMergeNode in="SourceGraphic"/>
418        </feMerge>
419      </filter>
420    </defs>
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422    <path d="M0 0h24v24H0z" fill="none"/>
423</svg>`}
424        </a>
425      </slot>
426    </div>
427  </div>
428</div>
429<div class="screen-reader-only" role="region" aria-label="Live announcements">
430  <span id="status" role="status"></span>
431</div>`,bh=new WeakMap;function _h(){let t,e;function n(t,e,n,i,r,s){const a=s.num_components(),o=n.num_points()*a,l=o*r.BYTES_PER_ELEMENT,h=function(t,e){switch(e){case Float32Array:return t.DT_FLOAT32;case Int8Array:return t.DT_INT8;case Int16Array:return t.DT_INT16;case Int32Array:return t.DT_INT32;case Uint8Array:return t.DT_UINT8;case Uint16Array:return t.DT_UINT16;case Uint32Array:return t.DT_UINT32}}(t,r),c=t._malloc(l);e.GetAttributeDataArrayForAllPoints(n,s,h,l,c);const u=new r(t.HEAPF32.buffer,c,o).slice();return t._free(c),{name:i,array:u,itemSize:a}}onmessage=function(i){const r=i.data;switch(r.type){case"init":t=r.decoderConfig,e=new Promise((function(e){t.onModuleLoaded=function(t){e({draco:t})},DracoDecoderModule(t)}));break;case"decode":const i=r.buffer,s=r.taskConfig;e.then((t=>{const e=t.draco,a=new e.Decoder,o=new e.DecoderBuffer;o.Init(new Int8Array(i),i.byteLength);try{const t=function(t,e,i,r){const s=r.attributeIDs,a=r.attributeTypes;let o,l;const h=e.GetEncodedGeometryType(i);if(h===t.TRIANGULAR_MESH)o=new t.Mesh,l=e.DecodeBufferToMesh(i,o);else{if(h!==t.POINT_CLOUD)throw new Error("THREE.DRACOLoader: Unexpected geometry type.");o=new t.PointCloud,l=e.DecodeBufferToPointCloud(i,o)}if(!l.ok()||0===o.ptr)throw new Error("THREE.DRACOLoader: Decoding failed: "+l.error_msg());const c={index:null,attributes:[]};for(const u in s){const i=self[a[u]];let l,h;if(r.useUniqueIDs)h=s[u],l=e.GetAttributeByUniqueId(o,h);else{if(h=e.GetAttributeId(o,t[s[u]]),-1===h)continue;l=e.GetAttribute(o,h)}c.attributes.push(n(t,e,o,u,i,l))}return h===t.TRIANGULAR_MESH&&(c.index=function(t,e,n){const i=3*n.num_faces(),r=4*i,s=t._malloc(r);e.GetTrianglesUInt32Array(n,r,s);const a=new Uint32Array(t.HEAPF32.buffer,s,i).slice();return t._free(s),{array:a,itemSize:1}}(t,e,o)),t.destroy(o),c}(e,a,o,s),i=t.attributes.map((t=>t.array.buffer));t.index&&i.push(t.index.array.buffer),self.postMessage({type:"decode",id:r.id,geometry:t},i)}catch(t){console.error(t),self.postMessage({type:"error",id:r.id,error:t.message})}finally{e.destroy(o),e.destroy(a)}}))}}}class wh extends ho{constructor(t){super(t),this.dracoLoader=null,this.ktx2Loader=null,this.meshoptDecoder=null,this.pluginCallbacks=[],this.register((function(t){return new Ah(t)})),this.register((function(t){return new Ih(t)})),this.register((function(t){return new Oh(t)})),this.register((function(t){return new Rh(t)})),this.register((function(t){return new Ch(t)})),this.register((function(t){return new Lh(t)})),this.register((function(t){return new Ph(t)})),this.register((function(t){return new Dh(t)})),this.register((function(t){return new Th(t)})),this.register((function(t){return new Nh(t)}))}load(t,e,n,i){const r=this;let s;s=""!==this.resourcePath?this.resourcePath:""!==this.path?this.path:Io.extractUrlBase(t),this.manager.itemStart(t);const a=function(e){i?i(e):console.error(e),r.manager.itemError(t),r.manager.itemEnd(t)},o=new uo(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(this.withCredentials),o.load(t,(function(n){try{r.parse(n,s,(function(n){e(n),r.manager.itemEnd(t)}),a)}catch(t){a(t)}}),n,a)}setDRACOLoader(t){return this.dracoLoader=t,this}setDDSLoader(){throw new Error('THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".')}setKTX2Loader(t){return this.ktx2Loader=t,this}setMeshoptDecoder(t){return this.meshoptDecoder=t,this}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,n,i){let r;const s={},a={};if("string"==typeof t)r=t;else if(Io.decodeText(new Uint8Array(t,0,4))===Fh){try{s[Sh.KHR_BINARY_GLTF]=new Uh(t)}catch(t){return void(i&&i(t))}r=s[Sh.KHR_BINARY_GLTF].content}else r=Io.decodeText(new Uint8Array(t));const o=JSON.parse(r);if(void 0===o.asset||o.asset.version[0]<2)return void(i&&i(new Error("THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.")));const l=new ac(o,{path:e||this.resourcePath||"",crossOrigin:this.crossOrigin,requestHeader:this.requestHeader,manager:this.manager,ktx2Loader:this.ktx2Loader,meshoptDecoder:this.meshoptDecoder});l.fileLoader.setRequestHeader(this.requestHeader);for(let h=0;h<this.pluginCallbacks.length;h++){const t=this.pluginCallbacks[h](l);a[t.name]=t,s[t.name]=!0}if(o.extensionsUsed)for(let h=0;h<o.extensionsUsed.length;++h){const t=o.extensionsUsed[h],e=o.extensionsRequired||[];switch(t){case Sh.KHR_MATERIALS_UNLIT:s[t]=new Eh;break;case Sh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:s[t]=new Hh;break;case Sh.KHR_DRACO_MESH_COMPRESSION:s[t]=new kh(o,this.dracoLoader);break;case Sh.KHR_TEXTURE_TRANSFORM:s[t]=new Bh;break;case Sh.KHR_MESH_QUANTIZATION:s[t]=new Vh;break;default:e.indexOf(t)>=0&&void 0===a[t]&&console.warn('THREE.GLTFLoader: Unknown extension "'+t+'".')}}l.setExtensions(s),l.setPlugins(a),l.parse(n,i)}parseAsync(t,e){const n=this;return new Promise((function(i,r){n.parse(t,e,i,r)}))}}function Mh(){let t={};return{get:function(e){return t[e]},add:function(e,n){t[e]=n},remove:function(e){delete t[e]},removeAll:function(){t={}}}}const Sh={KHR_BINARY_GLTF:"KHR_binary_glTF",KHR_DRACO_MESH_COMPRESSION:"KHR_draco_mesh_compression",KHR_LIGHTS_PUNCTUAL:"KHR_lights_punctual",KHR_MATERIALS_CLEARCOAT:"KHR_materials_clearcoat",KHR_MATERIALS_IOR:"KHR_materials_ior",KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:"KHR_materials_pbrSpecularGlossiness",KHR_MATERIALS_SHEEN:"KHR_materials_sheen",KHR_MATERIALS_SPECULAR:"KHR_materials_specular",KHR_MATERIALS_TRANSMISSION:"KHR_materials_transmission",KHR_MATERIALS_UNLIT:"KHR_materials_unlit",KHR_MATERIALS_VOLUME:"KHR_materials_volume",KHR_TEXTURE_BASISU:"KHR_texture_basisu",KHR_TEXTURE_TRANSFORM:"KHR_texture_transform",KHR_MESH_QUANTIZATION:"KHR_mesh_quantization",EXT_TEXTURE_WEBP:"EXT_texture_webp",EXT_MESHOPT_COMPRESSION:"EXT_meshopt_compression"};class Th{constructor(t){this.parser=t,this.name=Sh.KHR_LIGHTS_PUNCTUAL,this.cache={refs:{},uses:{}}}_markDefs(){const t=this.parser,e=this.parser.json.nodes||[];for(let n=0,i=e.length;n<i;n++){const i=e[n];i.extensions&&i.extensions[this.name]&&void 0!==i.extensions[this.name].light&&t._addNodeRef(this.cache,i.extensions[this.name].light)}}_loadLight(t){const e=this.parser,n="light:"+t;let i=e.cache.get(n);if(i)return i;const r=e.json,s=((r.extensions&&r.extensions[this.name]||{}).lights||[])[t];let a;const o=new I(16777215);void 0!==s.color&&o.fromArray(s.color);const l=void 0!==s.range?s.range:0;switch(s.type){case"directional":a=new Lo(o),a.target.position.set(0,0,-1),a.add(a.target);break;case"point":a=new Ro(o),a.distance=l;break;case"spot":a=new Mo(o),a.distance=l,s.spot=s.spot||{},s.spot.innerConeAngle=void 0!==s.spot.innerConeAngle?s.spot.innerConeAngle:0,s.spot.outerConeAngle=void 0!==s.spot.outerConeAngle?s.spot.outerConeAngle:Math.PI/4,a.angle=s.spot.outerConeAngle,a.penumbra=1-s.spot.innerConeAngle/s.spot.outerConeAngle,a.target.position.set(0,0,-1),a.add(a.target);break;default:throw new Error("THREE.GLTFLoader: Unexpected light type: "+s.type)}return a.position.set(0,0,0),a.decay=2,void 0!==s.intensity&&(a.intensity=s.intensity),a.name=e.createUniqueName(s.name||"light_"+t),i=Promise.resolve(a),e.cache.add(n,i),i}createNodeAttachment(t){const e=this,n=this.parser,i=n.json.nodes[t],r=(i.extensions&&i.extensions[this.name]||{}).light;return void 0===r?null:this._loadLight(r).then((function(t){return n._getNodeRef(e.cache,r,t)}))}}class Eh{constructor(){this.name=Sh.KHR_MATERIALS_UNLIT}getMaterialType(){return oe}extendParams(t,e,n){const i=[];t.color=new I(1,1,1),t.opacity=1;const r=e.pbrMetallicRoughness;if(r){if(Array.isArray(r.baseColorFactor)){const e=r.baseColorFactor;t.color.fromArray(e),t.opacity=e[3]}void 0!==r.baseColorTexture&&i.push(n.assignTexture(t,"map",r.baseColorTexture,3001))}return Promise.all(i)}}class Ah{constructor(t){this.parser=t,this.name=Sh.KHR_MATERIALS_CLEARCOAT}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ka:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];if(void 0!==s.clearcoatFactor&&(e.clearcoat=s.clearcoatFactor),void 0!==s.clearcoatTexture&&r.push(n.assignTexture(e,"clearcoatMap",s.clearcoatTexture)),void 0!==s.clearcoatRoughnessFactor&&(e.clearcoatRoughness=s.clearcoatRoughnessFactor),void 0!==s.clearcoatRoughnessTexture&&r.push(n.assignTexture(e,"clearcoatRoughnessMap",s.clearcoatRoughnessTexture)),void 0!==s.clearcoatNormalTexture&&(r.push(n.assignTexture(e,"clearcoatNormalMap",s.clearcoatNormalTexture)),void 0!==s.clearcoatNormalTexture.scale)){const t=s.clearcoatNormalTexture.scale;e.clearcoatNormalScale=new x(t,t)}return Promise.all(r)}}class Rh{constructor(t){this.parser=t,this.name=Sh.KHR_MATERIALS_SHEEN}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ka:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[];e.sheenColor=new I(0,0,0),e.sheenRoughness=0,e.sheen=1;const s=i.extensions[this.name];return void 0!==s.sheenColorFactor&&e.sheenColor.fromArray(s.sheenColorFactor),void 0!==s.sheenRoughnessFactor&&(e.sheenRoughness=s.sheenRoughnessFactor),void 0!==s.sheenColorTexture&&r.push(n.assignTexture(e,"sheenColorMap",s.sheenColorTexture,3001)),void 0!==s.sheenRoughnessTexture&&r.push(n.assignTexture(e,"sheenRoughnessMap",s.sheenRoughnessTexture)),Promise.all(r)}}class Ch{constructor(t){this.parser=t,this.name=Sh.KHR_MATERIALS_TRANSMISSION}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ka:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];return void 0!==s.transmissionFactor&&(e.transmission=s.transmissionFactor),void 0!==s.transmissionTexture&&r.push(n.assignTexture(e,"transmissionMap",s.transmissionTexture)),Promise.all(r)}}class Lh{constructor(t){this.parser=t,this.name=Sh.KHR_MATERIALS_VOLUME}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ka:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.thickness=void 0!==s.thicknessFactor?s.thicknessFactor:0,void 0!==s.thicknessTexture&&r.push(n.assignTexture(e,"thicknessMap",s.thicknessTexture)),e.attenuationDistance=s.attenuationDistance||0;const a=s.attenuationColor||[1,1,1];return e.attenuationColor=new I(a[0],a[1],a[2]),Promise.all(r)}}class Ph{constructor(t){this.parser=t,this.name=Sh.KHR_MATERIALS_IOR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ka:null}extendMaterialParams(t,e){const n=this.parser.json.materials[t];if(!n.extensions||!n.extensions[this.name])return Promise.resolve();const i=n.extensions[this.name];return e.ior=void 0!==i.ior?i.ior:1.5,Promise.resolve()}}class Dh{constructor(t){this.parser=t,this.name=Sh.KHR_MATERIALS_SPECULAR}getMaterialType(t){const e=this.parser.json.materials[t];return e.extensions&&e.extensions[this.name]?ka:null}extendMaterialParams(t,e){const n=this.parser,i=n.json.materials[t];if(!i.extensions||!i.extensions[this.name])return Promise.resolve();const r=[],s=i.extensions[this.name];e.specularIntensity=void 0!==s.specularFactor?s.specularFactor:1,void 0!==s.specularTexture&&r.push(n.assignTexture(e,"specularIntensityMap",s.specularTexture));const a=s.specularColorFactor||[1,1,1];return e.specularColor=new I(a[0],a[1],a[2]),void 0!==s.specularColorTexture&&r.push(n.assignTexture(e,"specularColorMap",s.specularColorTexture,3001)),Promise.all(r)}}class Ih{constructor(t){this.parser=t,this.name=Sh.KHR_TEXTURE_BASISU}loadTexture(t){const e=this.parser,n=e.json,i=n.textures[t];if(!i.extensions||!i.extensions[this.name])return null;const r=i.extensions[this.name],s=e.options.ktx2Loader;if(!s){if(n.extensionsRequired&&n.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures");return null}return e.loadTextureImage(t,r.source,s)}}class Oh{constructor(t){this.parser=t,this.name=Sh.EXT_TEXTURE_WEBP,this.isSupported=null}loadTexture(t){const e=this.name,n=this.parser,i=n.json,r=i.textures[t];if(!r.extensions||!r.extensions[e])return null;const s=r.extensions[e],a=i.images[s.source];let o=n.textureLoader;if(a.uri){const t=n.options.manager.getHandler(a.uri);null!==t&&(o=t)}return this.detectSupport().then((function(r){if(r)return n.loadTextureImage(t,s.source,o);if(i.extensionsRequired&&i.extensionsRequired.indexOf(e)>=0)throw new Error("THREE.GLTFLoader: WebP required by asset but unsupported.");return n.loadTexture(t)}))}detectSupport(){return this.isSupported||(this.isSupported=new Promise((function(t){const e=new Image;e.src="data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA",e.onload=e.onerror=function(){t(1===e.height)}}))),this.isSupported}}class Nh{constructor(t){this.name=Sh.EXT_MESHOPT_COMPRESSION,this.parser=t}loadBufferView(t){const e=this.parser.json,n=e.bufferViews[t];if(n.extensions&&n.extensions[this.name]){const t=n.extensions[this.name],i=this.parser.getDependency("buffer",t.buffer),r=this.parser.options.meshoptDecoder;if(!r||!r.supported){if(e.extensionsRequired&&e.extensionsRequired.indexOf(this.name)>=0)throw new Error("THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files");return null}return Promise.all([i,r.ready]).then((function(e){const n=t.byteOffset||0,i=t.byteLength||0,s=t.count,a=t.byteStride,o=new ArrayBuffer(s*a),l=new Uint8Array(e[0],n,i);return r.decodeGltfBuffer(new Uint8Array(o),s,a,l,t.mode,t.filter),o}))}return null}}const Fh="glTF";class Uh{constructor(t){this.name=Sh.KHR_BINARY_GLTF,this.content=null,this.body=null;const e=new DataView(t,0,12);if(this.header={magic:Io.decodeText(new Uint8Array(t.slice(0,4))),version:e.getUint32(4,!0),length:e.getUint32(8,!0)},this.header.magic!==Fh)throw new Error("THREE.GLTFLoader: Unsupported glTF-Binary header.");if(this.header.version<2)throw new Error("THREE.GLTFLoader: Legacy binary file detected.");const n=this.header.length-12,i=new DataView(t,12);let r=0;for(;r<n;){const e=i.getUint32(r,!0);r+=4;const n=i.getUint32(r,!0);if(r+=4,1313821514===n){const n=new Uint8Array(t,12+r,e);this.content=Io.decodeText(n)}else if(5130562===n){const n=12+r;this.body=t.slice(n,n+e)}r+=e}if(null===this.content)throw new Error("THREE.GLTFLoader: JSON content not found.")}}class kh{constructor(t,e){if(!e)throw new Error("THREE.GLTFLoader: No DRACOLoader instance provided.");this.name=Sh.KHR_DRACO_MESH_COMPRESSION,this.json=t,this.dracoLoader=e,this.dracoLoader.preload()}decodePrimitive(t,e){const n=this.json,i=this.dracoLoader,r=t.extensions[this.name].bufferView,s=t.extensions[this.name].attributes,a={},o={},l={};for(const h in s){const t=Zh[h]||h.toLowerCase();a[t]=s[h]}for(const h in t.attributes){const e=Zh[h]||h.toLowerCase();if(void 0!==s[h]){const i=n.accessors[t.attributes[h]],r=qh[i.componentType];l[e]=r,o[e]=!0===i.normalized}}return e.getDependency("bufferView",r).then((function(t){return new Promise((function(e){i.decodeDracoFile(t,(function(t){for(const e in t.attributes){const n=t.attributes[e],i=o[e];void 0!==i&&(n.normalized=i)}e(t)}),a,l)}))}))}}class Bh{constructor(){this.name=Sh.KHR_TEXTURE_TRANSFORM}extendTexture(t,e){return void 0!==e.texCoord&&console.warn('THREE.GLTFLoader: Custom UV sets in "'+this.name+'" extension not yet supported.'),void 0===e.offset&&void 0===e.rotation&&void 0===e.scale||(t=t.clone(),void 0!==e.offset&&t.offset.fromArray(e.offset),void 0!==e.rotation&&(t.rotation=e.rotation),void 0!==e.scale&&t.repeat.fromArray(e.scale),t.needsUpdate=!0),t}}class zh extends Ua{constructor(t){super(),this.isGLTFSpecularGlossinessMaterial=!0;const e=["#ifdef USE_SPECULARMAP","\tuniform sampler2D specularMap;","#endif"].join("\n"),n=["#ifdef USE_GLOSSINESSMAP","\tuniform sampler2D glossinessMap;","#endif"].join("\n"),i=["vec3 specularFactor = specular;","#ifdef USE_SPECULARMAP","\tvec4 texelSpecular = texture2D( specularMap, vUv );","\t// reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture","\tspecularFactor *= texelSpecular.rgb;","#endif"].join("\n"),r=["float glossinessFactor = glossiness;","#ifdef USE_GLOSSINESSMAP","\tvec4 texelGlossiness = texture2D( glossinessMap, vUv );","\t// reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture","\tglossinessFactor *= texelGlossiness.a;","#endif"].join("\n"),s=["PhysicalMaterial material;","material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );","vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );","float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
431","material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.","material.roughness += geometryRoughness;","material.roughness = min( material.roughness, 1.0 );","material.specularColor = specularFactor;"].join("\n"),a={specular:{value:(new I).setHex(16777215)},glossiness:{value:1},specularMap:{value:null},glossinessMap:{value:null}};this._extraUniforms=a,this.onBeforeCompile=function(t){for(const e in a)t.uniforms[e]=a[e];t.fragmentShader=t.fragmentShader.replace("uniform float roughness;","uniform vec3 specular;").replace("uniform float metalness;","uniform float glossiness;").replace("#include <roughnessmap_pars_fragment>",e).replace("#include <metalnessmap_pars_fragment>",n).replace("#include <roughnessmap_fragment>",i).replace("#include <metalnessmap_fragment>",r).replace("#include <lights_physical_fragment>",s)},Object.defineProperties(this,{specular:{get:function(){return a.specular.value},set:function(t){a.specular.value=t}},specularMap:{get:function(){return a.specularMap.value},set:function(t){a.specularMap.value=t,t?this.defines.USE_SPECULARMAP="":delete this.defines.USE_SPECULARMAP}},glossiness:{get:function(){return a.glossiness.value},set:function(t){a.glossiness.value=t}},glossinessMap:{get:function(){return a.glossinessMap.value},set:function(t){a.glossinessMap.value=t,t?(this.defines.USE_GLOSSINESSMAP="",this.defines.USE_UV=""):(delete this.defines.USE_GLOSSINESSMAP,delete this.defines.USE_UV)}}}),delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this.setValues(t)}copy(t){return super.copy(t),this.specularMap=t.specularMap,this.specular.copy(t.specular),this.glossinessMap=t.glossinessMap,this.glossiness=t.glossiness,delete this.metalness,delete this.roughness,delete this.metalnessMap,delete this.roughnessMap,this}}class Hh{constructor(){this.name=Sh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,this.specularGlossinessParams=["color","map","lightMap","lightMapIntensity","aoMap","aoMapIntensity","emissive","emissiveIntensity","emissiveMap","bumpMap","bumpScale","normalMap","normalMapType","displacementMap","displacementScale","displacementBias","specularMap","specular","glossinessMap","glossiness","alphaMap","envMap","envMapIntensity"]}getMaterialType(){return zh}extendParams(t,e,n){const i=e.extensions[this.name];t.color=new I(1,1,1),t.opacity=1;const r=[];if(Array.isArray(i.diffuseFactor)){const e=i.diffuseFactor;t.color.fromArray(e),t.opacity=e[3]}if(void 0!==i.diffuseTexture&&r.push(n.assignTexture(t,"map",i.diffuseTexture,3001)),t.emissive=new I(0,0,0),t.glossiness=void 0!==i.glossinessFactor?i.glossinessFactor:1,t.specular=new I(1,1,1),Array.isArray(i.specularFactor)&&t.specular.fromArray(i.specularFactor),void 0!==i.specularGlossinessTexture){const e=i.specularGlossinessTexture;r.push(n.assignTexture(t,"glossinessMap",e)),r.push(n.assignTexture(t,"specularMap",e,3001))}return Promise.all(r)}createMaterial(t){const e=new zh(t);return e.fog=!0,e.color=t.color,e.map=void 0===t.map?null:t.map,e.lightMap=null,e.lightMapIntensity=1,e.aoMap=void 0===t.aoMap?null:t.aoMap,e.aoMapIntensity=1,e.emissive=t.emissive,e.emissiveIntensity=1,e.emissiveMap=void 0===t.emissiveMap?null:t.emissiveMap,e.bumpMap=void 0===t.bumpMap?null:t.bumpMap,e.bumpScale=1,e.normalMap=void 0===t.normalMap?null:t.normalMap,e.normalMapType=0,t.normalScale&&(e.normalScale=t.normalScale),e.displacementMap=null,e.displacementScale=1,e.displacementBias=0,e.specularMap=void 0===t.specularMap?null:t.specularMap,e.specular=t.specular,e.glossinessMap=void 0===t.glossinessMap?null:t.glossinessMap,e.glossiness=t.glossiness,e.alphaMap=null,e.envMap=void 0===t.envMap?null:t.envMap,e.envMapIntensity=1,e}}class Vh{constructor(){this.name=Sh.KHR_MESH_QUANTIZATION}}class Gh extends Xa{constructor(t,e,n,i){super(t,e,n,i)}copySampleValue_(t){const e=this.resultBuffer,n=this.sampleValues,i=this.valueSize,r=t*i*3+i;for(let s=0;s!==i;s++)e[s]=n[r+s];return e}}Gh.prototype.beforeStart_=Gh.prototype.copySampleValue_,Gh.prototype.afterEnd_=Gh.prototype.copySampleValue_,Gh.prototype.interpolate_=function(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=2*a,l=3*a,h=i-e,c=(n-e)/h,u=c*c,d=u*c,p=t*l,m=p-l,f=-2*d+3*u,g=d-u,v=1-f,y=g-u+c;for(let x=0;x!==a;x++){const t=s[m+x+a],e=s[m+x+o]*h,n=s[p+x+a],i=s[p+x]*h;r[x]=v*t+y*e+f*n+g*i}return r};const Wh=new W;class jh extends Gh{interpolate_(t,e,n,i){const r=super.interpolate_(t,e,n,i);return Wh.fromArray(r).normalize().toArray(r),r}}const qh={5120:Int8Array,5121:Uint8Array,5122:Int16Array,5123:Uint16Array,5125:Uint32Array,5126:Float32Array},Xh={9728:1003,9729:1006,9984:1004,9985:1007,9986:1005,9987:1008},$h={33071:1001,33648:1002,10497:1e3},Yh={SCALAR:1,VEC2:2,VEC3:3,VEC4:4,MAT2:4,MAT3:9,MAT4:16},Zh={POSITION:"position",NORMAL:"normal",TANGENT:"tangent",TEXCOORD_0:"uv",TEXCOORD_1:"uv2",COLOR_0:"color",WEIGHTS_0:"skinWeight",JOINTS_0:"skinIndex"},Jh={scale:"scale",translation:"position",rotation:"quaternion",weights:"morphTargetInfluences"},Kh={CUBICSPLINE:void 0,LINEAR:2301,STEP:2300};function Qh(t){return void 0===t.DefaultMaterial&&(t.DefaultMaterial=new Ua({color:16777215,emissive:0,metalness:1,roughness:1,transparent:!1,depthTest:!0,side:0})),t.DefaultMaterial}function tc(t,e,n){for(const i in n.extensions)void 0===t[i]&&(e.userData.gltfExtensions=e.userData.gltfExtensions||{},e.userData.gltfExtensions[i]=n.extensions[i])}function ec(t,e){void 0!==e.extras&&("object"==typeof e.extras?Object.assign(t.userData,e.extras):console.warn("THREE.GLTFLoader: Ignoring primitive type .extras, "+e.extras))}function nc(t,e){if(t.updateMorphTargets(),void 0!==e.weights)for(let n=0,i=e.weights.length;n<i;n++)t.morphTargetInfluences[n]=e.weights[n];if(e.extras&&Array.isArray(e.extras.targetNames)){const n=e.extras.targetNames;if(t.morphTargetInfluences.length===n.length){t.morphTargetDictionary={};for(let e=0,i=n.length;e<i;e++)t.morphTargetDictionary[n[e]]=e}else console.warn("THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.")}}function ic(t){const e=t.extensions&&t.extensions[Sh.KHR_DRACO_MESH_COMPRESSION];let n;return n=e?"draco:"+e.bufferView+":"+e.indices+":"+rc(e.attributes):t.indices+":"+rc(t.attributes)+":"+t.mode,n}function rc(t){let e="";const n=Object.keys(t).sort();for(let i=0,r=n.length;i<r;i++)e+=n[i]+":"+t[n[i]]+";";return e}function sc(t){switch(t){case Int8Array:return 1/127;case Uint8Array:return 1/255;case Int16Array:return 1/32767;case Uint16Array:return 1/65535;default:throw new Error("THREE.GLTFLoader: Unsupported normalized accessor component type.")}}class ac{constructor(t={},e={}){this.json=t,this.extensions={},this.plugins={},this.options=e,this.cache=new Mh,this.associations=new Map,this.primitiveCache={},this.meshCache={refs:{},uses:{}},this.cameraCache={refs:{},uses:{}},this.lightCache={refs:{},uses:{}},this.sourceCache={},this.textureCache={},this.nodeNamesUsed={},"undefined"!=typeof createImageBitmap&&!1===/^((?!chrome|android).)*safari/i.test(navigator.userAgent)?this.textureLoader=new Oo(this.options.manager):this.textureLoader=new go(this.options.manager),this.textureLoader.setCrossOrigin(this.options.crossOrigin),this.textureLoader.setRequestHeader(this.options.requestHeader),this.fileLoader=new uo(this.options.manager),this.fileLoader.setResponseType("arraybuffer"),"use-credentials"===this.options.crossOrigin&&this.fileLoader.setWithCredentials(!0)}setExtensions(t){this.extensions=t}setPlugins(t){this.plugins=t}parse(t,e){const n=this,i=this.json,r=this.extensions;this.cache.removeAll(),this._invokeAll((function(t){return t._markDefs&&t._markDefs()})),Promise.all(this._invokeAll((function(t){return t.beforeRoot&&t.beforeRoot()}
vendor: 18,079 bytes, line 431
431))).then((function(){return Promise.all([n.getDependencies("scene"),n.getDependencies("animation"),n.getDependencies("camera")])})).then((function(e){const s={scene:e[0][i.scene||0],scenes:e[0],animations:e[1],cameras:e[2],asset:i.asset,parser:n,userData:{}};tc(r,s,i),ec(s,i),Promise.all(n._invokeAll((function(t){return t.afterRoot&&t.afterRoot(s)}))).then((function(){t(s)}))})).catch(e)}_markDefs(){const t=this.json.nodes||[],e=this.json.skins||[],n=this.json.meshes||[];for(let i=0,r=e.length;i<r;i++){const n=e[i].joints;for(let e=0,i=n.length;e<i;e++)t[n[e]].isBone=!0}for(let i=0,r=t.length;i<r;i++){const e=t[i];void 0!==e.mesh&&(this._addNodeRef(this.meshCache,e.mesh),void 0!==e.skin&&(n[e.mesh].isSkinnedMesh=!0)),void 0!==e.camera&&this._addNodeRef(this.cameraCache,e.camera)}}_addNodeRef(t,e){void 0!==e&&(void 0===t.refs[e]&&(t.refs[e]=t.uses[e]=0),t.refs[e]++)}_getNodeRef(t,e,n){if(t.refs[e]<=1)return n;const i=n.clone(),r=(t,e)=>{const n=this.associations.get(t);null!=n&&this.associations.set(e,n);for(const[i,s]of t.children.entries())r(s,e.children[i])};return r(n,i),i.name+="_instance_"+t.uses[e]++,i}_invokeOne(t){const e=Object.values(this.plugins);e.push(this);for(let n=0;n<e.length;n++){const i=t(e[n]);if(i)return i}return null}_invokeAll(t){const e=Object.values(this.plugins);e.unshift(this);const n=[];for(let i=0;i<e.length;i++){const r=t(e[i]);r&&n.push(r)}return n}getDependency(t,e){const n=t+":"+e;let i=this.cache.get(n);if(!i){switch(t){case"scene":i=this.loadScene(e);break;case"node":i=this.loadNode(e);break;case"mesh":i=this._invokeOne((function(t){return t.loadMesh&&t.loadMesh(e)}));break;case"accessor":i=this.loadAccessor(e);break;case"bufferView":i=this._invokeOne((function(t){return t.loadBufferView&&t.loadBufferView(e)}));break;case"buffer":i=this.loadBuffer(e);break;case"material":i=this._invokeOne((function(t){return t.loadMaterial&&t.loadMaterial(e)}));break;case"texture":i=this._invokeOne((function(t){return t.loadTexture&&t.loadTexture(e)}));break;case"skin":i=this.loadSkin(e);break;case"animation":i=this.loadAnimation(e);break;case"camera":i=this.loadCamera(e);break;default:throw new Error("Unknown type: "+t)}this.cache.add(n,i)}return i}getDependencies(t){let e=this.cache.get(t);if(!e){const n=this,i=this.json[t+("mesh"===t?"es":"s")]||[];e=Promise.all(i.map((function(e,i){return n.getDependency(t,i)}))),this.cache.add(t,e)}return e}loadBuffer(t){const e=this.json.buffers[t],n=this.fileLoader;if(e.type&&"arraybuffer"!==e.type)throw new Error("THREE.GLTFLoader: "+e.type+" buffer type is not supported.");if(void 0===e.uri&&0===t)return Promise.resolve(this.extensions[Sh.KHR_BINARY_GLTF].body);const i=this.options;return new Promise((function(t,r){n.load(Io.resolveURL(e.uri,i.path),t,void 0,(function(){r(new Error('THREE.GLTFLoader: Failed to load buffer "'+e.uri+'".'))}))}))}loadBufferView(t){const e=this.json.bufferViews[t];return this.getDependency("buffer",e.buffer).then((function(t){const n=e.byteLength||0,i=e.byteOffset||0;return t.slice(i,i+n)}))}loadAccessor(t){const e=this,n=this.json,i=this.json.accessors[t];if(void 0===i.bufferView&&void 0===i.sparse)return Promise.resolve(null);const r=[];return void 0!==i.bufferView?r.push(this.getDependency("bufferView",i.bufferView)):r.push(null),void 0!==i.sparse&&(r.push(this.getDependency("bufferView",i.sparse.indices.bufferView)),r.push(this.getDependency("bufferView",i.sparse.values.bufferView))),Promise.all(r).then((function(t){const r=t[0],s=Yh[i.type],a=qh[i.componentType],o=a.BYTES_PER_ELEMENT,l=o*s,h=i.byteOffset||0,c=void 0!==i.bufferView?n.bufferViews[i.bufferView].byteStride:void 0,u=!0===i.normalized;let d,p;if(c&&c!==l){const t=Math.floor(h/c),n="InterleavedBuffer:"+i.bufferView+":"+i.componentType+":"+t+":"+i.count;let l=e.cache.get(n);l||(d=new a(r,t*c,i.count*c/o),l=new kr(d,c/o),e.cache.add(n,l)),p=new zr(l,s,h%c/o,u)}else d=null===r?new a(i.count*s):new a(r,h,i.count*s),p=new ce(d,s,u);if(void 0!==i.sparse){const e=Yh.SCALAR,n=qh[i.sparse.indices.componentType],o=i.sparse.indices.byteOffset||0,l=i.sparse.values.byteOffset||0,h=new n(t[1],o,i.sparse.count*e),c=new a(t[2],l,i.sparse.count*s);null!==r&&(p=new ce(p.array.slice(),p.itemSize,p.normalized));for(let t=0,i=h.length;t<i;t++){const e=h[t];if(p.setX(e,c[t*s]),s>=2&&p.setY(e,c[t*s+1]),s>=3&&p.setZ(e,c[t*s+2]),s>=4&&p.setW(e,c[t*s+3]),s>=5)throw new Error("THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.")}}return p}))}loadTexture(t){const e=this.json,n=this.options,i=e.textures[t].source,r=e.images[i];let s=this.textureLoader;if(r.uri){const t=n.manager.getHandler(r.uri);null!==t&&(s=t)}return this.loadTextureImage(t,i,s)}loadTextureImage(t,e,n){const i=this,r=this.json,s=r.textures[t],a=r.images[e],o=(a.uri||a.bufferView)+":"+s.sampler;if(this.textureCache[o])return this.textureCache[o];const l=this.loadImageSource(e,n).then((function(e){e.flipY=!1,s.name&&(e.name=s.name);const n=(r.samplers||{})[s.sampler]||{};return e.magFilter=Xh[n.magFilter]||1006,e.minFilter=Xh[n.minFilter]||1008,e.wrapS=$h[n.wrapS]||1e3,e.wrapT=$h[n.wrapT]||1e3,i.associations.set(e,{textures:t}),e})).catch((function(){return null}));return this.textureCache[o]=l,l}loadImageSource(t,e){const n=this.json,i=this.options;if(void 0!==this.sourceCache[t])return this.sourceCache[t].then((t=>t.clone()));const r=n.images[t],s=self.URL||self.webkitURL;let a=r.uri||"",o=!1;if(void 0!==r.bufferView)a=this.getDependency("bufferView",r.bufferView).then((function(t){o=!0;const e=new Blob([t],{type:r.mimeType});return a=s.createObjectURL(e),a}));else if(void 0===r.uri)throw new Error("THREE.GLTFLoader: Image "+t+" is missing URI and bufferView");const l=Promise.resolve(a).then((function(t){return new Promise((function(n,r){let s=n;!0===e.isImageBitmapLoader&&(s=function(t){const e=new B(t);e.needsUpdate=!0,n(e)}),e.load(Io.resolveURL(t,i.path),s,void 0,r)}))})).then((function(t){var e;return!0===o&&s.revokeObjectURL(a),t.userData.mimeType=r.mimeType||((e=r.uri).search(/\.jpe?g($|\?)/i)>0||0===e.search(/^data\:image\/jpeg/)?"image/jpeg":e.search(/\.webp($|\?)/i)>0||0===e.search(/^data\:image\/webp/)?"image/webp":"image/png"),t})).catch((function(t){throw console.error("THREE.GLTFLoader: Couldn't load texture",a),t}));return this.sourceCache[t]=l,l}assignTexture(t,e,n,i){const r=this;return this.getDependency("texture",n.index).then((function(s){if(void 0===n.texCoord||0==n.texCoord||"aoMap"===e&&1==n.texCoord||console.warn("THREE.GLTFLoader: Custom UV set "+n.texCoord+" for texture "+e+" not yet supported."),r.extensions[Sh.KHR_TEXTURE_TRANSFORM]){const t=void 0!==n.extensions?n.extensions[Sh.KHR_TEXTURE_TRANSFORM]:void 0;if(t){const e=r.associations.get(s);s=r.extensions[Sh.KHR_TEXTURE_TRANSFORM].extendTexture(s,t),r.associations.set(s,e)}}return void 0!==i&&(s.encoding=i),t[e]=s,s}))}assignFinalMaterial(t){const e=t.geometry;let n=t.material;const i=void 0===e.attributes.tangent,r=void 0!==e.attributes.color,s=void 0===e.attributes.normal;if(t.isPoints){const t="PointsMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new Cs,ae.prototype.copy.call(e,n),e.color.copy(n.color),e.map=n.map,e.sizeAttenuation=!1,this.cache.add(t,e)),n=e}else if(t.isLine){const t="LineBasicMaterial:"+n.uuid;let e=this.cache.get(t);e||(e=new ys,ae.prototype.copy.call(e,n),e.color.copy(n.color),this.cache.add(t,e)),n=e}if(i||r||s){let t="ClonedMaterial:"+n.uuid+":";n.isGLTFSpecularGlossinessMaterial&&(t+="specular-glossiness:"),i&&(t+="derivative-tangents:"),r&&(t+="vertex-colors:"),s&&(t+="flat-shading:");let e=this.cache.get(t);e||(e=n.clone(),r&&(e.vertexColors=!0),s&&(e.flatShading=!0),i&&(e.normalScale&&(e.normalScale.y*=-1),e.clearcoatNormalScale&&(e.clearcoatNormalScale.y*=-1)),this.cache.add(t,e),this.associations.set(e,this.associations.get(n))),n=e}n.aoMap&&void 0===e.attributes.uv2&&void 0!==e.attributes.uv&&e.setAttribute("uv2",e.attributes.uv),t.material=n}getMaterialType(){return Ua}loadMaterial(t){const e=this,n=this.json,i=this.extensions,r=n.materials[t];let s;const a={},o=r.extensions||{},l=[];if(o[Sh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS]){const t=i[Sh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS];s=t.getMaterialType(),l.push(t.extendParams(a,r,e))}else if(o[Sh.KHR_MATERIALS_UNLIT]){const t=i[Sh.KHR_MATERIALS_UNLIT];s=t.getMaterialType(),l.push(t.extendParams(a,r,e))}else{const n=r.pbrMetallicRoughness||{};if(a.color=new I(1,1,1),a.opacity=1,Array.isArray(n.baseColorFactor)){const t=n.baseColorFactor;a.color.fromArray(t),a.opacity=t[3]}void 0!==n.baseColorTexture&&l.push(e.assignTexture(a,"map",n.baseColorTexture,3001)),a.metalness=void 0!==n.metallicFactor?n.metallicFactor:1,a.roughness=void 0!==n.roughnessFactor?n.roughnessFactor:1,void 0!==n.metallicRoughnessTexture&&(l.push(e.assignTexture(a,"metalnessMap",n.metallicRoughnessTexture)),l.push(e.assignTexture(a,"roughnessMap",n.metallicRoughnessTexture))),s=this._invokeOne((function(e){return e.getMaterialType&&e.getMaterialType(t)})),l.push(Promise.all(this._invokeAll((function(e){return e.extendMaterialParams&&e.extendMaterialParams(t,a)}))))}!0===r.doubleSided&&(a.side=2);const h=r.alphaMode||"OPAQUE";if("BLEND"===h?(a.transparent=!0,a.depthWrite=!1):(a.transparent=!1,"MASK"===h&&(a.alphaTest=void 0!==r.alphaCutoff?r.alphaCutoff:.5)),void 0!==r.normalTexture&&s!==oe&&(l.push(e.assignTexture(a,"normalMap",r.normalTexture)),a.normalScale=new x(1,1),void 0!==r.normalTexture.scale)){const t=r.normalTexture.scale;a.normalScale.set(t,t)}return void 0!==r.occlusionTexture&&s!==oe&&(l.push(e.assignTexture(a,"aoMap",r.occlusionTexture)),void 0!==r.occlusionTexture.strength&&(a.aoMapIntensity=r.occlusionTexture.strength)),void 0!==r.emissiveFactor&&s!==oe&&(a.emissive=(new I).fromArray(r.emissiveFactor)),void 0!==r.emissiveTexture&&s!==oe&&l.push(e.assignTexture(a,"emissiveMap",r.emissiveTexture,3001)),Promise.all(l).then((function(){let n;return n=s===zh?i[Sh.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS].createMaterial(a):new s(a),r.name&&(n.name=r.name),ec(n,r),e.associations.set(n,{materials:t}),r.extensions&&tc(i,n,r),n}))}createUniqueName(t){const e=qo.sanitizeNodeName(t||"");let n=e;for(let i=1;this.nodeNamesUsed[n];++i)n=e+"_"+i;return this.nodeNamesUsed[n]=!0,n}loadGeometries(t){const e=this,n=this.extensions,i=this.primitiveCache;function r(t){return n[Sh.KHR_DRACO_MESH_COMPRESSION].decodePrimitive(t,e).then((function(n){return lc(n,t,e)}))}const s=[];for(let a=0,o=t.length;a<o;a++){const n=t[a],o=ic(n),l=i[o];if(l)s.push(l.promise);else{let t;t=n.extensions&&n.extensions[Sh.KHR_DRACO_MESH_COMPRESSION]?r(n):lc(new _e,n,e),i[o]={primitive:n,promise:t},s.push(t)}}return Promise.all(s)}loadMesh(t){const e=this,n=this.json,i=this.extensions,r=n.meshes[t],s=r.primitives,a=[];for(let o=0,l=s.length;o<l;o++){const t=void 0===s[o].material?Qh(this.cache):this.getDependency("material",s[o].material);a.push(t)}return a.push(e.loadGeometries(s)),Promise.all(a).then((function(n){const a=n.slice(0,n.length-1),o=n[n.length-1],l=[];for(let c=0,u=o.length;c<u;c++){const n=o[c],h=s[c];let u;const d=a[c];if(4===h.mode||5===h.mode||6===h.mode||void 0===h.mode)u=!0===r.isSkinnedMesh?new os(n,d):new Be(n,d),!0!==u.isSkinnedMesh||u.geometry.attributes.skinWeight.normalized||u.normalizeSkinWeights(),5===h.mode?u.geometry=hc(u.geometry,1):6===h.mode&&(u.geometry=hc(u.geometry,2));else if(1===h.mode)u=new As(n,d);else if(3===h.mode)u=new Ss(n,d);else if(2===h.mode)u=new Rs(n,d);else{if(0!==h.mode)throw new Error("THREE.GLTFLoader: Primitive mode unsupported: "+h.mode);u=new Os(n,d)}Object.keys(u.geometry.morphAttributes).length>0&&nc(u,r),u.name=e.createUniqueName(r.name||"mesh_"+t),ec(u,r),h.extensions&&tc(i,u,h),e.assignFinalMaterial(u),l.push(u)}for(let i=0,r=l.length;i<r;i++)e.associations.set(l[i],{meshes:t,primitives:i});if(1===l.length)return l[0];const h=new Lr;e.associations.set(h,{meshes:t});for(let t=0,e=l.length;t<e;t++)h.add(l[t]);return h}))}loadCamera(t){let e;const n=this.json.cameras[t],i=n[n.type];if(i)return"perspective"===n.type?e=new Xe(y.radToDeg(i.yfov),i.aspectRatio||1,i.znear||1,i.zfar||2e6):"orthographic"===n.type&&(e=new vn(-i.xmag,i.xmag,i.ymag,-i.ymag,i.znear,i.zfar)),n.name&&(e.name=this.createUniqueName(n.name)),ec(e,n),Promise.resolve(e);console.warn("THREE.GLTFLoader: Missing camera parameters.")}loadSkin(t){const e=this.json.skins[t],n={joints:e.joints};return void 0===e.inverseBindMatrices?Promise.resolve(n):this.getDependency("accessor",e.inverseBindMatrices).then((function(t){return n.inverseBindMatrices=t,n}))}loadAnimation(t){const e=this.json.animations[t],n=[],i=[],r=[],s=[],a=[];for(let o=0,l=e.channels.length;o<l;o++){const t=e.channels[o],l=e.samplers[t.sampler],h=t.target,c=void 0!==h.node?h.node:h.id,u=void 0!==e.parameters?e.parameters[l.input]:l.input,d=void 0!==e.parameters?e.parameters[l.output]:l.output;n.push(this.getDependency("node",c)),i.push(this.getDependency("accessor",u)),r.push(this.getDependency("accessor",d)),s.push(l),a.push(h)}return Promise.all([Promise.all(n),Promise.all(i),Promise.all(r),Promise.all(s),Promise.all(a)]).then((function(n){const i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=[];for(let t=0,e=i.length;t<e;t++){const e=i[t],n=r[t],h=s[t],c=a[t],u=o[t];if(void 0===e)continue;let d;switch(e.updateMatrix(),e.matrixAutoUpdate=!0,Jh[u.path]){case Jh.weights:d=to;break;case Jh.rotation:d=no;break;default:d=ro}const p=e.name?e.name:e.uuid,m=void 0!==c.interpolation?Kh[c.interpolation]:2301,f=[];Jh[u.path]===Jh.weights?e.traverse((function(t){t.morphTargetInfluences&&f.push(t.name?t.name:t.uuid)})):f.push(p);let g=h.array;if(h.normalized){const t=sc(g.constructor),e=new Float32Array(g.length);for(let n=0,i=g.length;n<i;n++)e[n]=g[n]*t;g=e}for(let t=0,i=f.length;t<i;t++){const e=new d(f[t]+"."+Jh[u.path],n.array,g,m);"CUBICSPLINE"===c.interpolation&&(e.createInterpolant=function(t){return new(this instanceof no?jh:Gh)(this.times,this.values,this.getValueSize()/3,t)},e.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline=!0),l.push(e)}}const h=e.name?e.name:"animation_"+t;return new so(h,void 0,l)}))}createNodeMesh(t){const e=this.json,n=this,i=e.nodes[t];return void 0===i.mesh?null:n.getDependency("mesh",i.mesh).then((function(t){const e=n._getNodeRef(n.meshCache,i.mesh,t);return void 0!==i.weights&&e.traverse((function(t){if(t.isMesh)for(let e=0,n=i.weights.length;e<n;e++)t.morphTargetInfluences[e]=i.weights[e]})),e}))}loadNode(t){const e=this.json,n=this.extensions,i=this,r=e.nodes[t],s=r.name?i.createUniqueName(r.name):"";return function(){const e=[],n=i._invokeOne((function(e){return e.createNodeMesh&&e.createNodeMesh(t)}));return n&&e.push(n),void 0!==r.camera&&e.push(i.getDependency("camera",r.camera).then((function(t){return i._getNodeRef(i.cameraCache,r.camera,t)}))),i._invokeAll((function(e){return e.createNodeAttachment&&e.createNodeAttachment(t)})).forEach((function(t){e.push(t)})),Promise.all(e)}().then((function(e){let a;if(a=!0===r.isBone?new ls:e.length>1?new Lr:1===e.length?e[0]:new Xt,a!==e[0])for(let t=0,n=e.length;t<n;t++)a.add(e[t]);if(r.name&&(a.userData.name=r.name,a.name=s),ec(a,r),r.extensions&&tc(n,a,r),void 0!==r.matrix){const t=new wt;t.fromArray(r.matrix),a.applyMatrix4(t)}else void 0!==r.translation&&a.position.fromArray(r.translation),void 0!==r.rotation&&a.quaternion.fromArray(r.rotation),void 0!==r.scale&&a.scale.fromArray(r.scale);return i.associations.has(a)||i.associations.set(a,{}),i.associations.get(a).nodes=t,a}))}loadScene(t){const e=this.json,n=this.extensions,i=this.json.scenes[t],r=this,s=new Lr;i.name&&(s.name=r.createUniqueName(i.name)),ec(s,i),i.extensions&&tc(n,s,i);const a=i.nodes||[],o=[];for(let l=0,h=a.length;l<h;l++)o.push(oc(a[l],s,e,r));return Promise.all(o).then((function(){return r.associations=(t=>{const e=new Map;for(const[n,i]of r.associations)(n instanceof ae||n instanceof B)&&e.set(n,i);return t.traverse((t=>{const n=r.associations.get(t);null!=n&&e.set(t,n)})),e})(s),s}))}}function oc(t,e,n,i){const r=n.nodes[t];return i.getDependency("node",t).then((function(t){if(void 0===r.skin)return t;let e;return i.getDependency("skin",r.skin).then((function(t){e=t;const n=[];for(let r=0,s=e.joints.length;r<s;r++)n.push(i.getDependency("node",e.joints[r]));return Promise.all(n)})).then((function(n){return t.traverse((function(t){if(!t.isMesh)return;const i=[],r=[];for(let s=0,a=n.length;s<a;s++){const t=n[s];if(t){i.push(t);const n=new wt;void 0!==e.inverseBindMatrices&&n.fromArray(e.inverseBindMatrices.array,16*s),r.push(n)}else console.warn('THREE.GLTFLoader: Joint "%s" could not be found.',e.joints[s])}t.bind(new ds(i,r),t.matrixWorld)})),t}))})).then((function(t){e.add(t);const s=[];if(r.children){const e=r.children;for(let r=0,a=e.length;r<a;r++){const a=e[r];s.push(oc(a,t,n,i))}}return Promise.all(s)}))}function lc(t,e,n){const i=e.attributes,r=[];function s(e,i){return n.getDependency("accessor",e).then((function(e){t.setAttribute(i,e)}))}for(const a in i){const e=Zh[a]||a.toLowerCase();e in t.attributes||r.push(s(i[a],e))}if(void 0!==e.indices&&!t.index){const i=n.getDependency("accessor",e.indices).then((function(e){t.setIndex(e)}));r.push(i)}return ec(t,e),function(t,e,n){const i=e.attributes,r=new $;if(void 0===i.POSITION)return;{const t=n.json.accessors[i.POSITION],e=t.min,s=t.max;if(void 0===e||void 0===s)return void console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.");if(r.set(new j(e[0],e[1],e[2]),new j(s[0],s[1],s[2])),t.normalized){const e=sc(qh[t.componentType]);r.min.multiplyScalar(e),r.max.multiplyScalar(e)}}const s=e.targets;if(void 0!==s){const t=new j,e=new j;for(let i=0,r=s.length;i<r;i++){const r=s[i];if(void 0!==r.POSITION){const i=n.json.accessors[r.POSITION],s=i.min,a=i.max;if(void 0!==s&&void 0!==a){if(e.setX(Math.max(Math.abs(s[0]),Math.abs(a[0]))),e.setY(Math.max(Math.abs(s[1]),Math.abs(a[1]))),e.setZ(Math.max(Math.abs(s[2]),Math.abs(a[2]))),i.normalized){const t=sc(qh[i.componentType]);e.multiplyScalar(t)}t.max(e)}else console.warn("THREE.GLTFLoader: Missing min/max properties for accessor POSITION.")}}r.expandByVector(t)}
431t.boundingBox=r;const a=new pt;r.getCenter(a.center),a.radius=r.min.distanceTo(r.max)/2,t.boundingSphere=a}(t,e,n),Promise.all(r).then((function(){return void 0!==e.targets?function(t,e,n){let i=!1,r=!1,s=!1;for(let h=0,c=e.length;h<c;h++){const t=e[h];if(void 0!==t.POSITION&&(i=!0),void 0!==t.NORMAL&&(r=!0),void 0!==t.COLOR_0&&(s=!0),i&&r&&s)break}if(!i&&!r&&!s)return Promise.resolve(t);const a=[],o=[],l=[];for(let h=0,c=e.length;h<c;h++){const c=e[h];if(i){const e=void 0!==c.POSITION?n.getDependency("accessor",c.POSITION):t.attributes.position;a.push(e)}if(r){const e=void 0!==c.NORMAL?n.getDependency("accessor",c.NORMAL):t.attributes.normal;o.push(e)}if(s){const e=void 0!==c.COLOR_0?n.getDependency("accessor",c.COLOR_0):t.attributes.color;l.push(e)}}return Promise.all([Promise.all(a),Promise.all(o),Promise.all(l)]).then((function(e){const n=e[0],a=e[1],o=e[2];return i&&(t.morphAttributes.position=n),r&&(t.morphAttributes.normal=a),s&&(t.morphAttributes.color=o),t.morphTargetsRelative=!0,t}))}(t,e.targets,n):t}))}function hc(t,e){let n=t.getIndex();if(null===n){const e=[],i=t.getAttribute("position");if(void 0===i)return console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible."),t;for(let t=0;t<i.count;t++)e.push(t);t.setIndex(e),n=t.getIndex()}const i=n.count-2,r=[];if(2===e)for(let a=1;a<=i;a++)r.push(n.getX(0)),r.push(n.getX(a)),r.push(n.getX(a+1));else for(let a=0;a<i;a++)a%2==0?(r.push(n.getX(a)),r.push(n.getX(a+1)),r.push(n.getX(a+2))):(r.push(n.getX(a+2)),r.push(n.getX(a+1)),r.push(n.getX(a)));r.length/3!==i&&console.error("THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.");const s=t.clone();return s.setIndex(r),s}class cc{constructor(t=4){this.pool=t,this.queue=[],this.workers=[],this.workersResolve=[],this.workerStatus=0}_initWorker(t){if(!this.workers[t]){const e=this.workerCreator();e.addEventListener("message",this._onMessage.bind(this,t)),this.workers[t]=e}}_getIdleWorker(){for(let t=0;t<this.pool;t++)if(!(this.workerStatus&1<<t))return t;return-1}_onMessage(t,e){const n=this.workersResolve[t];if(n&&n(e),this.queue.length){const{resolve:e,msg:n,transfer:i}=this.queue.shift();this.workersResolve[t]=e,this.workers[t].postMessage(n,i)}else this.workerStatus^=1<<t}setWorkerCreator(t){this.workerCreator=t}setWorkerLimit(t){this.pool=t}postMessage(t,e){return new Promise((n=>{const i=this._getIdleWorker();-1!==i?(this._initWorker(i),this.workerStatus|=1<<i,this.workersResolve[i]=n,this.workers[i].postMessage(t,e)):this.queue.push({resolve:n,msg:t,transfer:e})}))}dispose(){this.workers.forEach((t=>t.terminate())),this.workersResolve.length=0,this.workers.length=0,this.queue.length=0,this.workerStatus=0}}const uc=new WeakMap;let dc=0;class pc extends ho{constructor(t){super(t),this.transcoderPath="",this.transcoderBinary=null,this.transcoderPending=null,this.workerPool=new cc,this.workerSourceURL="",this.workerConfig=null,"undefined"!=typeof MSC_TRANSCODER&&console.warn('THREE.KTX2Loader: Please update to latest "basis_transcoder". "msc_basis_transcoder" is no longer supported in three.js r125+.')}setTranscoderPath(t){return this.transcoderPath=t,this}setWorkerLimit(t){return this.workerPool.setWorkerLimit(t),this}detectSupport(t){return this.workerConfig={astcSupported:t.extensions.has("WEBGL_compressed_texture_astc"),etc1Supported:t.extensions.has("WEBGL_compressed_texture_etc1"),etc2Supported:t.extensions.has("WEBGL_compressed_texture_etc"),dxtSupported:t.extensions.has("WEBGL_compressed_texture_s3tc"),bptcSupported:t.extensions.has("EXT_texture_compression_bptc"),pvrtcSupported:t.extensions.has("WEBGL_compressed_texture_pvrtc")||t.extensions.has("WEBKIT_WEBGL_compressed_texture_pvrtc")},t.capabilities.isWebGL2&&(this.workerConfig.etc1Supported=!1),this}init(){if(!this.transcoderPending){const t=new uo(this.manager);t.setPath(this.transcoderPath),t.setWithCredentials(this.withCredentials);const e=t.loadAsync("basis_transcoder.js"),n=new uo(this.manager);n.setPath(this.transcoderPath),n.setResponseType("arraybuffer"),n.setWithCredentials(this.withCredentials);const i=n.loadAsync("basis_transcoder.wasm");this.transcoderPending=Promise.all([e,i]).then((([t,e])=>{const n=pc.BasisWorker.toString(),i=["/* constants */","let _EngineFormat = "+JSON.stringify(pc.EngineFormat),"let _TranscoderFormat = "+JSON.stringify(pc.TranscoderFormat),"let _BasisFormat = "+JSON.stringify(pc.BasisFormat),"/* basis_transcoder.js */",t,"/* worker */",n.substring(n.indexOf("{")+1,n.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([i])),this.transcoderBinary=e,this.workerPool.setWorkerCreator((()=>{const t=new Worker(this.workerSourceURL),e=this.transcoderBinary.slice(0);return t.postMessage({type:"init",config:this.workerConfig,transcoderBinary:e},[e]),t}))})),dc>0&&console.warn("THREE.KTX2Loader: Multiple active KTX2 loaders may cause performance issues. Use a single KTX2Loader instance, or call .dispose() on old instances."),dc++}return this.transcoderPending}load(t,e,n,i){if(null===this.workerConfig)throw new Error("THREE.KTX2Loader: Missing initialization with `.detectSupport( renderer )`.");const r=new uo(this.manager);r.setResponseType("arraybuffer"),r.setWithCredentials(this.withCredentials);const s=new Fs;return r.load(t,(t=>{if(uc.has(t))return uc.get(t).promise.then(e).catch(i);this._createTexture([t]).then((function(t){s.copy(t),s.needsUpdate=!0,e&&e(s)})).catch(i)}),n,i),s}_createTextureFrom(t){const{mipmaps:e,width:n,height:i,format:r,type:s,error:a,dfdTransferFn:o,dfdFlags:l}=t;if("error"===s)return Promise.reject(a);const h=new Fs(e,n,i,r,1009);return h.minFilter=1===e.length?1006:1008,h.magFilter=1006,h.generateMipmaps=!1,h.needsUpdate=!0,h.encoding=2===o?3001:3e3,h.premultiplyAlpha=!!(1&l),h}_createTexture(t,e={}){const n=e,i=this.init().then((()=>this.workerPool.postMessage({type:"transcode",buffers:t,taskConfig:n},t))).then((t=>this._createTextureFrom(t.data)));return uc.set(t[0],{promise:i}),i}dispose(){return this.workerPool.dispose(),this.workerSourceURL&&URL.revokeObjectURL(this.workerSourceURL),dc--,this}}var mc,fc;pc.BasisFormat={ETC1S:0,UASTC_4x4:1},pc.TranscoderFormat={ETC1:0,ETC2:1,BC1:2,BC3:3,BC4:4,BC5:5,BC7_M6_OPAQUE_ONLY:6,BC7_M5:7,PVRTC1_4_RGB:8,PVRTC1_4_RGBA:9,ASTC_4x4:10,ATC_RGB:11,ATC_RGBA_INTERPOLATED_ALPHA:12,RGBA32:13,RGB565:14,BGR565:15,RGBA4444:16},pc.EngineFormat={RGBAFormat:1023,RGBA_ASTC_4x4_Format:37808,RGBA_BPTC_Format:36492,RGBA_ETC2_EAC_Format:37496,RGBA_PVRTC_4BPPV1_Format:35842,RGBA_S3TC_DXT5_Format:33779,RGB_ETC1_Format:36196,RGB_
431ETC2_Format:37492,RGB_PVRTC_4BPPV1_Format:35840,RGB_S3TC_DXT1_Format:33776},pc.BasisWorker=function(){let t,e,n;const i=_EngineFormat,r=_TranscoderFormat,s=_BasisFormat;self.addEventListener("message",(function(a){const c=a.data;switch(c.type){case"init":t=c.config,u=c.transcoderBinary,e=new Promise((t=>{n={wasmBinary:u,onRuntimeInitialized:t},BASIS(n)})).then((()=>{n.initializeBasis(),void 0===n.KTX2File&&console.warn("THREE.KTX2Loader: Please update Basis Universal transcoder.")}));break;case"transcode":e.then((()=>{try{const{width:e,height:a,hasAlpha:u,mipmaps:d,format:p,dfdTransferFn:m,dfdFlags:f}=function(e){const a=new n.KTX2File(new Uint8Array(e));function c(){a.close(),a.delete()}if(!a.isValid())throw c(),new Error("THREE.KTX2Loader:\tInvalid or unsupported .ktx2 file");const u=a.isUASTC()?s.UASTC_4x4:s.ETC1S,d=a.getWidth(),p=a.getHeight(),m=a.getLevels(),f=a.getHasAlpha(),g=a.getDFDTransferFunc(),v=a.getDFDFlags(),{transcoderFormat:y,engineFormat:x}=function(e,n,a,c){let u,d;const p=e===s.ETC1S?o:l;for(let i=0;i<p.length;i++){const r=p[i];if(t[r.if]&&r.basisFormat.includes(e)&&!(c&&r.transcoderFormat.length<2)&&(!r.needsPowerOfTwo||h(n)&&h(a)))return u=r.transcoderFormat[c?1:0],d=r.engineFormat[c?1:0],{transcoderFormat:u,engineFormat:d}}return console.warn("THREE.KTX2Loader: No suitable compressed texture format found. Decoding to RGBA32."),u=r.RGBA32,d=i.RGBAFormat,{transcoderFormat:u,engineFormat:d}}(u,d,p,f);if(!d||!p||!m)throw c(),new Error("THREE.KTX2Loader:\tInvalid texture");if(!a.startTranscoding())throw c(),new Error("THREE.KTX2Loader: .startTranscoding failed");const b=[];for(let t=0;t<m;t++){const e=a.getImageLevelInfo(t,0,0),n=e.origWidth,i=e.origHeight,r=new Uint8Array(a.getImageTranscodedSizeInBytes(t,0,0,y));if(!a.transcodeImage(r,t,0,0,y,0,-1,-1))throw c(),new Error("THREE.KTX2Loader: .transcodeImage failed.");b.push({data:r,width:n,height:i})}return c(),{width:d,height:p,hasAlpha:f,mipmaps:b,format:x,dfdTransferFn:g,dfdFlags:v}}(c.buffers[0]),g=[];for(let t=0;t<d.length;++t)g.push(d[t].data.buffer);self.postMessage({type:"transcode",id:c.id,width:e,height:a,hasAlpha:u,mipmaps:d,format:p,dfdTransferFn:m,dfdFlags:f},g)}catch(t){console.error(t),self.postMessage({type:"error",id:c.id,error:t.message})}}))}var u}));const a=[{if:"astcSupported",basisFormat:[s.UASTC_4x4],transcoderFormat:[r.ASTC_4x4,r.ASTC_4x4],engineFormat:[i.RGBA_ASTC_4x4_Format,i.RGBA_ASTC_4x4_Format],priorityETC1S:1/0,priorityUASTC:1,needsPowerOfTwo:!1},{if:"bptcSupported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.BC7_M5,r.BC7_M5],engineFormat:[i.RGBA_BPTC_Format,i.RGBA_BPTC_Format],priorityETC1S:3,priorityUASTC:2,needsPowerOfTwo:!1},{if:"dxtSupported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.BC1,r.BC3],engineFormat:[i.RGB_S3TC_DXT1_Format,i.RGBA_S3TC_DXT5_Format],priorityETC1S:4,priorityUASTC:5,needsPowerOfTwo:!1},{if:"etc2Supported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.ETC1,r.ETC2],engineFormat:[i.RGB_ETC2_Format,i.RGBA_ETC2_EAC_Format],priorityETC1S:1,priorityUASTC:3,needsPowerOfTwo:!1},{if:"etc1Supported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.ETC1],engineFormat:[i.RGB_ETC1_Format],priorityETC1S:2,priorityUASTC:4,needsPowerOfTwo:!1},{if:"pvrtcSupported",basisFormat:[s.ETC1S,s.UASTC_4x4],transcoderFormat:[r.PVRTC1_4_RGB,r.PVRTC1_4_RGBA],engineFormat:[i.RGB_PVRTC_4BPPV1_Format,i.RGBA_PVRTC_4BPPV1_Format],priorityETC1S:5,priorityUASTC:6,needsPowerOfTwo:!0}],o=a.sort((function(t,e){return t.priorityETC1S-e.priorityETC1S})),l=a.sort((function(t,e){return t.priorityUASTC-e.priorityUASTC}));function h(t){return t<=2||0==(t&t-1)&&0!==t}};const gc=Symbol("retainerCount"),vc=Symbol("recentlyUsed"),yc=Symbol("evict"),xc=Symbol("evictionThreshold"),bc=Symbol("cache");class _c{constructor(t,e=5){this[mc]=new Map,this[fc]=[],this[bc]=t,this[xc]=e}set evictionThreshold(t){this[xc]=t,this[yc]()}get evictionThreshold(){return this[xc]}get cache(){return this[bc]}retainerCount(t){return this[gc].get(t)||0}reset(){this[gc].clear(),this[vc]=[]}retain(t){this[gc].has(t)||this[gc].set(t,0),this[gc].set(t,this[gc].get(t)+1);const e=this[vc].indexOf(t);-1!==e&&this[vc].splice(e,1),this[vc].unshift(t),this[yc]()}release(t){this[gc].has(t)&&this[gc].set(t,Math.max(this[gc].get(t)-1,0)),this[yc]()}[(mc=gc,fc=vc,yc)](){if(!(this[vc].length<this[xc]))for(let t=this[vc].length-1;t>=this[xc];--t){const e=this[vc][t];
4310===this[gc].get(e)&&(this[bc].delete(e),this[vc].splice(t,1))}}}const wc=t=>{const e=new Map;for(const n of t.mappings)for(const t of n.variants)e.set(t,{material:null,gltfMaterialIndex:n.material});return e};class Mc{constructor(t){this.parser=t,this.name="KHR_materials_variants"}afterRoot(t){const e=this.parser,n=e.json;if(void 0===n.extensions||void 0===n.extensions[this.name])return null;const i=(t=>{const e=[],n=new Set;for(const i of t){let t=i,r=0;for(;n.has(t);)t=i+"."+ ++r;n.add(t),e.push(t)}return e})((n.extensions[this.name].variants||[]).map((t=>t.name)));for(const r of t.scenes)r.traverse((t=>{const i=t;if(!i.isMesh)return;const r=e.associations.get(i);if(null==r||null==r.meshes||null==r.primitives)return;const s=n.meshes[r.meshes].primitives[r.primitives].extensions;s&&s[this.name]&&(i.userData.variantMaterials=wc(s[this.name]))}));return t.userData.variants=i,Promise.resolve()}}var Sc,Tc;const Ec=new Map,Ac=new Map;let Rc;const Cc=new class extends ho{constructor(t){super(t),this.decoderPath="",this.decoderConfig={},this.decoderBinary=null,this.decoderPending=null,this.workerLimit=4,this.workerPool=[],this.workerNextTaskID=1,this.workerSourceURL="",this.defaultAttributeIDs={position:"POSITION",normal:"NORMAL",color:"COLOR",uv:"TEX_COORD"},this.defaultAttributeTypes={position:"Float32Array",normal:"Float32Array",color:"Float32Array",uv:"Float32Array"}}setDecoderPath(t){return this.decoderPath=t,this}setDecoderConfig(t){return this.decoderConfig=t,this}setWorkerLimit(t){return this.workerLimit=t,this}load(t,e,n,i){const r=new uo(this.manager);r.setPath(this.path),r.setResponseType("arraybuffer"),r.setRequestHeader(this.requestHeader),r.setWithCredentials(this.withCredentials),r.load(t,(t=>{const n={attributeIDs:this.defaultAttributeIDs,attributeTypes:this.defaultAttributeTypes,useUniqueIDs:!1};this.decodeGeometry(t,n).then(e).catch(i)}),n,i)}decodeDracoFile(t,e,n,i){const r={attributeIDs:n||this.defaultAttributeIDs,attributeTypes:i||this.defaultAttributeTypes,useUniqueIDs:!!n};this.decodeGeometry(t,r).then(e)}decodeGeometry(t,e){for(const o in e.attributeTypes){const t=e.attributeTypes[o];void 0!==t.BYTES_PER_ELEMENT&&(e.attributeTypes[o]=t.name)}const n=JSON.stringify(e);if(bh.has(t)){const e=bh.get(t);if(e.key===n)return e.promise;if(0===t.byteLength)throw new Error("THREE.DRACOLoader: Unable to re-decode a buffer with different settings. Buffer has already been transferred.")}let i;const r=this.workerNextTaskID++,s=t.byteLength,a=this._getWorker(r,s).then((n=>(i=n,new Promise(((n,s)=>{i._callbacks[r]={resolve:n,reject:s},i.postMessage({type:"decode",id:r,taskConfig:e,buffer:t},[t])}))))).then((t=>this._createGeometry(t.geometry)));return a.catch((()=>!0)).then((()=>{i&&r&&this._releaseTask(i,r)})),bh.set(t,{key:n,promise:a}),a}_createGeometry(t){const e=new _e;t.index&&e.setIndex(new ce(t.index.array,1));for(let n=0;n<t.attributes.length;n++){const i=t.attributes[n],r=i.name,s=i.array,a=i.itemSize;e.setAttribute(r,new ce(s,a))}return e}_loadLibrary(t,e){const n=new uo(this.manager);return n.setPath(this.decoderPath),n.setResponseType(e),n.setWithCredentials(this.withCredentials),new Promise(((e,i)=>{n.load(t,e,void 0,i)}))}preload(){return this._initDecoder(),this}_initDecoder(){if(this.decoderPending)return this.decoderPending;const t="object"!=typeof WebAssembly||"js"===this.decoderConfig.type,e=[];return t?e.push(this._loadLibrary("draco_decoder.js","text")):(e.push(this._loadLibrary("draco_wasm_wrapper.js","text")),e.push(this._loadLibrary("draco_decoder.wasm","arraybuffer"))),this.decoderPending=Promise.all(e).then((e=>{const n=e[0];t||(this.decoderConfig.wasmBinary=e[1]);const i=_h.toString(),r=["/* draco decoder */",n,"","/* worker */",i.substring(i.indexOf("{")+1,i.lastIndexOf("}"))].join("\n");this.workerSourceURL=URL.createObjectURL(new Blob([r]))})),this.decoderPending}_getWorker(t,e){return this._initDecoder().then((()=>
431{if(this.workerPool.length<this.workerLimit){const t=new Worker(this.workerSourceURL);t._callbacks={},t._taskCosts={},t._taskLoad=0,t.postMessage({type:"init",decoderConfig:this.decoderConfig}),t.onmessage=function(e){const n=e.data;switch(n.type){case"decode":t._callbacks[n.id].resolve(n);break;case"error":t._callbacks[n.id].reject(n);break;default:console.error('THREE.DRACOLoader: Unexpected message, "'+n.type+'"')}},this.workerPool.push(t)}else this.workerPool.sort((function(t,e){return t._taskLoad>e._taskLoad?-1:1}));const n=this.workerPool[this.workerPool.length-1];return n._taskCosts[t]=e,n._taskLoad+=e,n}))}_releaseTask(t,e){t._taskLoad-=t._taskCosts[e],delete t._callbacks[e],delete t._taskCosts[e]}debug(){console.log("Task load: ",this.workerPool.map((t=>t._taskLoad)))}dispose(){for(let t=0;t<this.workerPool.length;++t)this.workerPool[t].terminate();return this.workerPool.length=0,this}};let Lc;const Pc=new pc;let Dc,Ic;const Oc=Symbol("loader"),Nc=Symbol("evictionPolicy"),Fc=Symbol("GLTFInstance");class Uc extends a{constructor(t){super(),this[Tc]=(new wh).register((t=>new Mc(t))),this[Fc]=t,this[Oc].setDRACOLoader(Cc),this[Oc].setKTX2Loader(Pc)}static setDRACODecoderLocation(t){Rc=t,Cc.setDecoderPath(t)}static getDRACODecoderLocation(){return Rc}static setKTX2TranscoderLocation(t){Lc=t,Pc.setTranscoderPath(t)}static getKTX2TranscoderLocation(){return Lc}static setMeshoptDecoderLocation(t){var e;Dc!==t&&(Dc=t,Ic=(e=t,new Promise(((t,n)=>{const i=document.createElement("script");document.body.appendChild(i),i.onload=t,i.onerror=n,i.async=!0,i.src=e}))).then((()=>MeshoptDecoder.ready)).then((()=>MeshoptDecoder)))}static getMeshoptDecoderLocation(){return Dc}static initializeKTX2Loader(t){Pc.detectSupport(t)}static get cache(){return Ec}static clearCache(){Ec.forEach(((t,e)=>{this.delete(e)})),this[Nc].reset()}static has(t){return Ec.has(t)}static async delete(t){if(!this.has(t))return;const e=Ec.get(t);Ac.delete(t),Ec.delete(t),(await e).dispose()}static hasFinishedLoading(t){return!!Ac.get(t)}get[(Sc=Nc,Tc=Oc,Nc)](){return this.constructor[Nc]}async preload(t,e,n=(()=>{})){if(this[Oc].setWithCredentials(Uc.withCredentials),this.dispatchEvent({type:"preload",element:e,src:t}),!Ec.has(t)){null!=Ic&&this[Oc].setMeshoptDecoder(await Ic);const e=((t,e,n=(()=>{}))=>{const i=t=>{const e=t.loaded/t.total;n(Math.max(0,Math.min(1,isFinite(e)?e:1)))};return new Promise(((n,r)=>{e.load(t,n,i,r)}))})(t,this[Oc],(t=>{n(.8*t)})),i=this[Fc],r=e.then((t=>i.prepare(t))).then((t=>(n(.9),new i(t)))).catch((t=>(console.error(t),new i)));Ec.set(t,r)}await Ec.get(t),Ac.set(t,!0),n&&n(1)}async load(t,e,n=(()=>{})){await this.preload(t,e,n);const i=await Ec.get(t),r=await i.clone();return this[Nc].retain(t),r.dispose=()=>{this[Nc].release(t)},r}}Uc[Sc]=new _c(Uc);class kc extends Xt{constructor(t=document.createElement("div")){super(),this.element=t,this.element.style.position="absolute",this.element.style.userSelect="none",this.element.setAttribute("draggable",!1),this.addEventListener("removed",(function(){this.traverse((function(t){t.element instanceof Element&&null!==t.element.parentNode&&t.element.parentNode.removeChild(t.element)}))}))}copy(t,e){return super.copy(t,e),this.element=t.element.cloneNode(!0),this}}kc.prototype.isCSS2DObject=!0;const Bc=new j,zc=new wt,Hc=new wt,Vc=new j,Gc=new j;class Wc{constructor(t={}){const e=this;let n,i,r,s;const a={objects:new WeakMap},o=void 0!==t.element?t.element:document.createElement("div");function l(t,n,i){if(t.isCSS2DObject){Bc.setFromMatrixPosition(t.matrixWorld),Bc.applyMatrix4(Hc);const l=!0===t.visible&&Bc.z>=-1&&Bc.z<=1&&!0===t.layers.test(i.layers);if(t.element.style.display=!0===l?"":"none",!0===l){t.onBeforeRender(e,n,i);const a=t.element;/apple/i.test(navigator.vendor)?a.style.transform="translate(-50%,-50%) translate("+Math.round(Bc.x*r+r)+"px,"+Math.round(-Bc.y*s+s)+"px)":a.style.transform="translate(-50%,-50%) translate("+(Bc.x*r+r)+"px,"+(-Bc.y*s+s)+"px)",a.parentNode!==o&&o.appendChild(a),t.onAfterRender(e,n,i)}const c={distanceToCameraSquared:h(i,t)};a.objects.set(t,c)}for(let e=0,r=t.children.length;e<r;e++)l(t.children[e],n,i)}function h(t,e){return Vc.setFromMatrixPosition(t.matrixWorld),Gc.setFromMatrixPosition(e.matrixWorld),Vc.distanceToSquared(Gc)}
vendor: 1,118 bytes, line 431
431o.style.overflow="hidden",this.domElement=o,this.getSize=function(){return{width:n,height:i}},this.render=function(t,e){!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),zc.copy(e.matrixWorldInverse),Hc.multiplyMatrices(e.projectionMatrix,zc),l(t,t,e),function(t){const e=function(t){const e=[];return t.traverse((function(t){t.isCSS2DObject&&e.push(t)})),e}(t).sort((function(t,e){return t.renderOrder!==e.renderOrder?e.renderOrder-t.renderOrder:a.objects.get(t).distanceToCameraSquared-a.objects.get(e).distanceToCameraSquared})),n=e.length;for(let i=0,r=e.length;i<r;i++)e[i].element.style.zIndex=n-i}(t)},this.setSize=function(t,e){n=t,i=e,r=n/2,s=i/2,o.style.width=t+"px",o.style.height=e+"px"}}}const jc=t=>t&&"null"!==t?Xc(t):null,qc=()=>{if(dh)return;const t=[];throw lh||t.push("WebXR Device API"),hh||t.push("WebXR Hit Test API"),new Error(`The following APIs are required for AR, but are missing in this browser: ${t.join(", ")}`)},Xc=t=>new URL(t,window.location.toString()).toString(),$c=(t,e)=>{let n=null;return(...i)=>{null!=n&&self.clearTimeout(n),n=self.setTimeout((()=>
vendor: 1,950 bytes, line 431
431{n=null,t(...i)}),e)}},Yc=(t,e,n)=>Math.max(e,Math.min(n,t)),Zc=(()=>{const t=(()=>{var t;if(null===(t=document.documentElement.getAttribute("itemtype"))||void 0===t?void 0:t.includes("schema.org/SearchResultsPage"))return!0;const e=null!=document.head?Array.from(document.head.querySelectorAll("meta")):[];for(const n of e)if("viewport"===n.name)return!0;return!1})();return t||console.warn('No <meta name="viewport"> detected; <model-viewer> will cap pixel density at 1.'),()=>t?window.devicePixelRatio:1})(),Jc=(()=>{const t=new RegExp("[?&]model-viewer-debug-mode(&|$)");return()=>self.ModelViewerElement&&self.ModelViewerElement.debugMode||self.location&&self.location.search&&self.location.search.match(t)})(),Kc=(t=0)=>new Promise((e=>setTimeout(e,t)));class Qc{constructor(t=50){this.velocity=0,this.naturalFrequency=0,this.setDecayTime(t)}setDecayTime(t){this.naturalFrequency=1/Math.max(.001,t)}update(t,e,n,i){const r=2e-4*this.naturalFrequency;if(null==t||0===i)return e;if(t===e&&0===this.velocity)return e;if(n<0)return t;const s=t-e,a=this.velocity+this.naturalFrequency*s,o=s+n*a,l=Math.exp(-this.naturalFrequency*n),h=(a-this.naturalFrequency*o)*l,c=-this.naturalFrequency*(h+a*l);return Math.abs(h)<r*Math.abs(i)&&c*s>=0?(this.velocity=0,e):(this.velocity=h,e+o*l)}}const tu=(t,e)=>({type:"number",number:t,unit:e}),eu=(()=>{const t={};return e=>{const n=e;if(n in t)return t[n];const i=[];let r=0;for(;e;){if(++r>1e3){e="";break}const t=nu(e),n=t.nodes[0];if(null==n||0===n.terms.length)break;i.push(n),e=t.remainingInput}return t[n]=i}})(),nu=(()=>{const t=/^(\-\-|[a-z\u0240-\uffff])/i,e=/^([\*\+\/]|[\-]\s)/i,n=/^[\),]/;return i=>{const r=[];for(;i.length&&(i=i.trim(),!n.test(i));)if("("===i[0]){const{nodes:t,remainingInput:e}=au(i);i=e,r.push({type:"function",name:{type:"ident",value:"calc"},arguments:t})}else if(t.test(i)){const t=iu(i),e=t.nodes[0];if("("===(i=t.remainingInput)[0]){const{nodes:t,remainingInput:n}=au(i);
vendor: 10,983 bytes, line 431
431r.push({type:"function",name:e,arguments:t}),i=n}else r.push(e)}else if(e.test(i))r.push({type:"operator",value:i[0]}),i=i.slice(1);else{const{nodes:t,remainingInput:e}="#"===i[0]?su(i):ru(i);if(0===t.length)break;r.push(t[0]),i=e}return{nodes:[{type:"expression",terms:r}],remainingInput:i}}})(),iu=(()=>{const t=/[^a-z0-9_\-\u0240-\uffff]/i;return e=>{const n=e.match(t);return{nodes:[{type:"ident",value:null==n?e:e.substr(0,n.index)}],remainingInput:null==n?"":e.substr(n.index)}}})(),ru=(()=>{const t=/[\+\-]?(\d+[\.]\d+|\d+|[\.]\d+)([eE][\+\-]?\d+)?/,e=/^[a-z%]+/i,n=/^(m|mm|cm|rad|deg|[%])$/;return i=>{const r=i.match(t),s=null==r?"0":r[0],a=(i=null==s?i:i.slice(s.length)).match(e);let o=null!=a&&""!==a[0]?a[0]:null;const l=null==a?i:i.slice(o.length);return null==o||n.test(o)||(o=null),{nodes:[{type:"number",number:parseFloat(s)||0,unit:o}],remainingInput:l}}})(),su=(()=>{const t=/^[a-f0-9]*/i;return e=>{const n=(e=e.slice(1).trim()).match(t);return{nodes:null==n?[]:[{type:"hex",value:n[0]}],remainingInput:null==n?e:e.slice(n[0].length)}}})(),au=t=>{const e=[];for(t=t.slice(1).trim();t.length;){const n=nu(t);if(e.push(n.nodes[0]),","===(t=n.remainingInput.trim())[0])t=t.slice(1).trim();else if(")"===t[0]){t=t.slice(1);break}}return{nodes:e,remainingInput:t}},ou=Symbol("visitedTypes");class lu{constructor(t){this[ou]=t}walk(t,e){const n=t.slice();for(;n.length;){const t=n.shift();switch(this[ou].indexOf(t.type)>-1&&e(t),t.type){case"expression":n.unshift(...t.terms);break;case"function":n.unshift(t.name,...t.arguments)}}}}const hu=Object.freeze({type:"number",number:0,unit:null}),cu=(t,e=0)=>{let{number:n,unit:i}=t;if(isFinite(n)){if("rad"===t.unit||null==t.unit)return t}else n=e,i="rad";return{type:"number",number:("deg"===i&&null!=n?n:0)*Math.PI/180,unit:"rad"}},uu=(t,e=0)=>{let n,{number:i,unit:r}=t;if(isFinite(i)){if("m"===t.unit)return t}else i=e,r="m";switch(r){default:n=1;break;case"cm":n=.01;break;case"mm":n=.001}return{type:"number",number:n*i,unit:"m"}},du=(()=>{const t=t=>t,e={rad:t,deg:cu,m:t,mm:uu,cm:uu};return(t,n=hu)=>{isFinite(t.number)||(t.number=n.number,t.unit=n.unit);const{unit:i}=t;if(null==i)return t;const r=e[i];return null==r?n:r(t)}})();class pu extends kc{constructor(t){super(document.createElement("div")),this.normal=new j(0,1,0),this.initialized=!1,this.referenceCount=1,this.pivot=document.createElement("div"),this.slot=document.createElement("slot"),this.element.classList.add("annotation-wrapper"),this.slot.name=t.name,this.element.appendChild(this.pivot),this.pivot.appendChild(this.slot),this.updatePosition(t.position),this.updateNormal(t.normal)}get facingCamera(){return!this.element.classList.contains("hide")}show(){this.facingCamera&&this.initialized||this.updateVisibility(!0)}hide(){!this.facingCamera&&this.initialized||this.updateVisibility(!1)}increment(){this.referenceCount++}decrement(){return this.referenceCount>0&&--this.referenceCount,0===this.referenceCount}updatePosition(t){if(null==t)return;const e=eu(t)[0].terms;for(let n=0;n<3;++n)this.position.setComponent(n,du(e[n]).number);this.updateMatrixWorld()}updateNormal(t){if(null==t)return;const e=eu(t)[0].terms;for(let n=0;n<3;++n)this.normal.setComponent(n,du(e[n]).number)}orient(t){this.pivot.style.transform=`rotate(${t}rad)`}updateVisibility(t){t?this.element.classList.remove("hide"):this.element.classList.add("hide"),this.slot.assignedNodes().forEach((e=>{if(e.nodeType!==Node.ELEMENT_NODE)return;const n=e,i=n.dataset.visibilityAttribute;if(null!=i){const e=`data-${i}`;t?n.setAttribute(e,""):n.removeAttribute(e)}n.dispatchEvent(new CustomEvent("hotspot-visibility",{detail:{visible:t}}))})),this.initialized=!0}}const mu=(t,e,n)=>{let i=n;const r=new j;return t.traverseVisible((t=>{let n,s;t.updateWorldMatrix(!1,!1);const a=t.geometry;if(void 0!==a)if(a.isGeometry){const o=a.vertices;for(n=0,s=o.length;n<s;n++)r.copy(o[n]),t.isSkinnedMesh?t.boneTransform(n,r):r.applyMatrix4(t.matrixWorld),i=e(i,r)}else if(a.isBufferGeometry){const{position:o}=a.attributes;if(void 0!==o){const a=(t=>{if(!t.normalized)return 1;const e=t.array;return e instanceof Int8Array?1/127:e instanceof Uint8Array?1/255:e instanceof Int16Array?1/32767:e instanceof Uint16Array?1/65535:1})(o);for(n=0,s=o.count;n<s;n++)r.fromBufferAttribute(o,n),r.multiplyScalar(a),t.isSkinnedMesh?t.boneTransform(n,r):r.applyMatrix4(t.matrixWorld),i=e(i,r)}}})),i},fu={uniforms:{tDiffuse:{value:null},h:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float h;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"},gu={uniforms:{tDiffuse:{value:null},v:{value:1/512}},vertexShader:"\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}",fragmentShader:"\n\n\t\tuniform sampler2D tDiffuse;\n\t\tuniform float v;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 sum = vec4( 0.0 );\n\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;\n\t\t\tsum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;\n\n\t\t\tgl_FragColor = sum;\n\n\t\t}"},vu=[];for(let px=0;px<256;px++)vu[px]=(px<16?"0":"")+px.toString(16);function yu(t,e,n){return(1-n)*t+n*e}class xu extends Xt{constructor(t,e,n){super(),this.camera=new vn,this.renderTarget=null,this.renderTargetBlur=null,this.depthMaterial=new Mr,this.horizontalBlurMaterial=new je(fu),this.verticalBlurMaterial=new je(gu),this.intensity=0,this.softness=1,this.boundingBox=new $,this.size=new j,this.maxDimension=0,this.isAnimated=!1,this.needsUpdate=!1;const{camera:i}=this;i.rotation.x=Math.PI/2,i.left=-.5,i.right=.5,i.bottom=-.5,i.top=.5,this.add(i);const r=new on,s=new oe({opacity:1,transparent:!0,side:1});this.floor=new Be(r,s),this.floor.userData.shadow=!0,i.add(this.floor),this.blurPlane=new Be(r),this.blurPlane.visible=!1,i.add(this.blurPlane),t.target.add(this),this.depthMaterial.onBeforeCompile=function(t){t.fragmentShader=t.fragmentShader.replace("gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );","gl_FragColor = vec4( vec3( 0.0 ), ( 1.0 - fragCoordZ ) * opacity );")},this.horizontalBlurMaterial.depthTest=!1,this.verticalBlurMaterial.depthTest=!1,this.setScene(t,e,n)}setScene(t,e,n){const{boundingBox:i,size:r,rotation:s,position:a}=this;if(this.isAnimated=t.animationNames.length>0,this.boundingBox.copy(t.boundingBox),this.size.copy(t.size),this.maxDimension=Math.max(r.x,r.y,r.z)*(this.isAnimated?2:1),this.boundingBox.getCenter(a),"back"===n){const{min:t,max:e}=i;[t.y,t.z]=[t.z,t.y],[e.y,e.z]=[e.z,e.y],[r.y,r.z]=[r.z,r.y],s.x=Math.PI/2,s.y=Math.PI}else s.x=0,s.y=0;if(this.isAnimated){const t=i.min.y,e=i.max.y;r.y=this.maxDimension,i.expandByVector(r.subScalar(this.maxDimension).multiplyScalar(-.5)),i.min.y=t,i.max.y=e,r.set(this.maxDimension,e-t,this.maxDimension)}"bottom"===n?a.y=i.min.y:a.z=i.min.y,this.setSoftness(e)}setSoftness(t){this.softness=t;const{size:e,camera:n}=this,i=this.isAnimated?2:1,r=i*Math.pow(2,9-3*t);this.setMapSize(r);const s=e.y/2,a=e.y*i;n.near=0,n.far=yu(a,s,t),this.depthMaterial.opacity=1/t,n.updateProjectionMatrix(),this.setIntensity(this.intensity),this.setOffset(0)}setMapSize(t){const{size:e}=this;this.isAnimated&&(t*=2);const n=Math.floor(e.x>e.z?t:t*e.x/e.z),i=Math.floor(e.x>e.z?t*e.z/e.x:t),r=10+n,s=10+i;if(null==this.renderTarget||this.renderTarget.width===r&&this.renderTarget.height===s||(this.renderTarget.dispose(),this.renderTarget=null,this.renderTargetBlur.dispose(),this.renderTargetBlur=null),null==this.renderTarget){const t={format:1023};this.renderTarget=new H(r,s,t),this.renderTargetBlur=new H(r,s,t),this.floor.material.map=this.renderTarget.texture}this.camera.scale.set(e.x*(1+10/n),e.z*(1+10/i),1),this.needsUpdate=!0}setIntensity(t){this.intensity=t,t>0?(this.visible=!0,this.floor.visible=!0,this.floor.material.opacity=t*yu(.3,1,this.softness*this.softness)):(this.visible=!1,this.floor.visible=!1)}getIntensity(){return this.intensity}setOffset(t){this.floor.position.z=-t+.001*this.maxDimension}render(t,e){e.overrideMaterial=this.depthMaterial;const n=t.getClearAlpha();t.setClearAlpha(0),this.floor.visible=!1;const i=t.xr.enabled;t.xr.enabled=!1;const r=t.getRenderTarget();t.setRenderTarget(this.renderTarget),t.render(e,this.camera),e.overrideMaterial=null,this.floor.visible=!0,this.blurShadow(t),t.xr.enabled=i,t.setRenderTarget(r),t.setClearAlpha(n)}blurShadow(t){const{camera:e,horizontalBlurMaterial:n,verticalBlurMaterial:i,renderTarget:r,renderTargetBlur:s,blurPlane:a}=this;a.visible=!0,a.material=n,n.uniforms.h.value=1/this.renderTarget.width,n.uniforms.tDiffuse.value=this.renderTarget.texture,t.setRenderTarget(s),t.render(a,e),a.material=i,i.uniforms.v.value=1/this.renderTarget.height,i.uniforms.tDiffuse.value=this.renderTargetBlur.texture,t.setRenderTarget(r),t.render(a,e),a.visible=!1}}const bu=new j,_u=new j,wu=new j,Mu=new class{constructor(t,e,n=0,i=1/0){this.ray=new _t(t,e),this.near=n,this.far=i,this.camera=null,this.layers=new It,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(t,e){this.ray.set(t,e)}setFromCamera(t,e){e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize(),this.camera=e):e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld),this.camera=e):console.error("THREE.Raycaster: 
431Unsupported camera type: "+e.type)}intersectObject(t,e=!0,n=[]){return Zo(t,this,n,e),n.sort(Yo),n}intersectObjects(t,e=!0,n=[]){for(let i=0,r=t.length;i<r;i++)Zo(t[i],this,n,e);return n.sort(Yo),n}},Su=new j,Tu=new x;class Eu extends Ur{constructor({canvas:t,element:e,width:n,height:i}){super(),this.context=null,this.annotationRenderer=new Wc,this.schemaElement=document.createElement("script"),this.width=1,this.height=1,this.aspect=1,this.renderCount=0,this.externalRenderer=null,this.camera=new Xe(45,1,.1,100),this.xrCamera=null,this.url=null,this.target=new Xt,this.modelContainer=new Xt,this.animationNames=[],this.boundingBox=new $,this.boundingSphere=new pt,this.size=new j,this.idealAspect=0,this.framedFoVDeg=0,this.shadow=null,this.shadowIntensity=0,this.shadowSoftness=1,this.bakedShadows=new Set,this.exposure=1,this.canScale=!0,this.tightBounds=!1,this.isDirty=!1,this.goalTarget=new j,this.targetDamperX=new Qc,this.targetDamperY=new Qc,this.targetDamperZ=new Qc,this._currentGLTF=null,this.cancelPendingSourceChange=null,this.animationsByName=new Map,this.currentAnimationAction=null,this.name="ModelScene",this.element=e,this.canvas=t,this.camera=new Xe(45,1,.1,100),this.camera.name="MainCamera",this.add(this.target),this.setSize(n,i),this.target.name="Target",this.modelContainer.name="ModelContainer",this.target.add(this.modelContainer),this.mixer=new $o(this.modelContainer);const{domElement:r}=this.annotationRenderer,{style:s}=r;s.display="none",s.pointerEvents="none",s.position="absolute",s.top="0",this.element.shadowRoot.querySelector(".default").appendChild(r),this.schemaElement.setAttribute("type","application/ld+json")}createContext(){this.context=this.canvas.getContext("2d")}getCamera(){return null!=this.xrCamera?this.xrCamera:this.camera}queueRender(){this.isDirty=!0}shouldRender(){return this.isDirty}hasRendered(){this.isDirty=!1}async setObject(t){this.reset(),this.modelContainer.add(t),await this.setupScene()}async setSource(t,e=(()=>{})){if(!t||t===this.url)return void e(1);if(this.reset(),this.url=t,null!=this.externalRenderer){const t=await this.externalRenderer.load(e);return this.boundingSphere.radius=t.framedRadius,this.idealAspect=t.fieldOfViewAspect,void this.dispatchEvent({type:"model-load",url:this.url})}let n;null!=this.cancelPendingSourceChange&&(this.cancelPendingSourceChange(),this.cancelPendingSourceChange=null);try{n=await new Promise((async(n,i)=>{this.cancelPendingSourceChange=()=>i();try{n(await this.element[cp].loader.load(t,this.element,e))}catch(t){i(t)}}))}catch(t){if(null==t)return;throw t}this.reset(),this.url=t,this._currentGLTF=n,null!=n&&this.modelContainer.add(n.scene);const{animations:i}=n,r=new Map,s=[];for(const a of i)r.set(a.name,a),s.push(a.name);this.animations=i,this.animationsByName=r,this.animationNames=s,await this.setupScene()}async setupScene(){this.updateBoundingBox(),await this.updateFraming(),this.updateShadow(),this.setShadowIntensity(this.shadowIntensity),this.dispatchEvent({type:"model-load",url:this.url})}reset(){this.url=null,this.queueRender(),null!=this.shadow&&this.shadow.setIntensity(0),this.bakedShadows.clear();const t=this._currentGLTF;if(null!=t){for(const t of this.modelContainer.children)this.modelContainer.remove(t);t.dispose(),this._currentGLTF=null}null!=this.currentAnimationAction&&(this.currentAnimationAction.stop(),this.currentAnimationAction=null),this.mixer.stopAllAction(),this.mixer.uncacheRoot(this)}get currentGLTF(){return this._currentGLTF}setSize(t,e){if(this.width!==t||this.height!==e){if(this.width=Math.max(t,1),this.height=Math.max(e,1),this.annotationRenderer.setSize(t,e),this.aspect=this.width/this.height,null!=this.externalRenderer){const n=Zc();this.externalRenderer.resize(t*n,e*n)}this.queueRender()}}markBakedShadow(t){t.userData.shadow=!0,this.bakedShadows.add(t)}unmarkBakedShadow(t){t.userData.shadow=!1,t.visible=!0,this.bakedShadows.delete(t),this.boundingBox.expandByObject(t)}findBakedShadows(t){const e=new $;t.traverse((t=>{const n=t;if(!n.isMesh)return;if(!n.material.transparent)return;e.setFromObject(n);const i=e.getSize(Su),r=Math.min(i.x,i.y,i.z);Math.max(i.x,i.y,i.z)<100*r||this.markBakedShadow(n)}))}checkBakedShadows(){const{min:t,max:e}=this.boundingBox,n=new $;this.boundingBox.getSize(this.size);
431for(const i of this.bakedShadows)n.setFromObject(i),n.min.y<t.y+this.size.y/100&&n.min.x<=t.x&&n.max.x>=e.x&&n.min.z<=t.z&&n.max.z>=e.z||n.min.z<t.z+this.size.z/100&&n.min.x<=t.x&&n.max.x>=e.x&&n.min.y<=t.y&&n.max.y>=e.y||this.unmarkBakedShadow(i)}updateBoundingBox(){if(this.target.remove(this.modelContainer),this.findBakedShadows(this.modelContainer),!0===this.tightBounds){const t=(t,e)=>t.expandByPoint(e);this.setBakedShadowVisibility(!1),this.boundingBox=mu(this.modelContainer,t,new $),this.boundingBox.isEmpty()&&(this.setBakedShadowVisibility(!0),this.bakedShadows.forEach((t=>this.unmarkBakedShadow(t))),this.boundingBox=mu(this.modelContainer,t,new $)),this.checkBakedShadows(),this.setBakedShadowVisibility()}else this.boundingBox.setFromObject(this.modelContainer);this.boundingBox.getSize(this.size),this.target.add(this.modelContainer)}async updateFraming(){this.target.remove(this.modelContainer),this.setBakedShadowVisibility(!1);const{center:t}=this.boundingSphere;!0===this.tightBounds?(this.element.requestUpdate("cameraTarget"),await this.element.updateComplete,t.copy(this.getTarget())):this.boundingBox.getCenter(t),this.boundingSphere.radius=Math.sqrt(mu(this.modelContainer,((e,n)=>Math.max(e,t.distanceToSquared(n))),0)),this.idealAspect=mu(this.modelContainer,((e,n)=>{n.sub(t);const i=Math.sqrt(n.x*n.x+n.z*n.z);return Math.max(e,i/(this.idealCameraDistance()-Math.abs(n.y)))}),0)/Math.tan(this.framedFoVDeg/2*Math.PI/180),this.setBakedShadowVisibility(),this.target.add(this.modelContainer)}setBakedShadowVisibility(t=this.shadowIntensity<=0){for(const e of this.bakedShadows)e.visible=t}idealCameraDistance(){const t=this.framedFoVDeg/2*Math.PI/180;return this.boundingSphere.radius/Math.sin(t)}adjustedFoV(t){const e=Math.tan(t/2*Math.PI/180)*Math.max(1,this.idealAspect/this.aspect);return 2*Math.atan(e)*180/Math.PI}getNDC(t,e){if(null!=this.xrCamera)Tu.set(t/window.screen.width,e/window.screen.height);else{const n=this.element.getBoundingClientRect();Tu.set((t-n.x)/this.width,(e-n.y)/this.height)}return Tu.multiplyScalar(2).subScalar(1),Tu.y*=-1,Tu}getSize(){return{width:this.width,height:this.height}}setTarget(t,e,n){this.goalTarget.set(-t,-e,-n)}setTargetDamperDecayTime(t){this.targetDamperX.setDecayTime(t),this.targetDamperY.setDecayTime(t),this.targetDamperZ.setDecayTime(t)}getTarget(){return Su.copy(this.goalTarget).multiplyScalar(-1)}jumpToGoal(){this.updateTarget(1e4)}updateTarget(t){const e=this.goalTarget,n=this.target.position;if(e.equals(n))return!1;{const i=this.boundingSphere.radius/10;let{x:r,y:s,z:a}=n;return r=this.targetDamperX.update(r,e.x,t,i),s=this.targetDamperY.update(s,e.y,t,i),a=this.targetDamperZ.update(a,e.z,t,i),this.target.position.set(r,s,a),this.target.updateMatrixWorld(),this.queueRender(),!0}}pointTowards(t,e){const{x:n,z:i}=this.position;this.yaw=Math.atan2(t-n,e-i)}set yaw(t){this.rotation.y=t,this.queueRender()}get yaw(){return this.rotation.y}set animationTime(t){this.mixer.setTime(t),this.queueShadowRender()}get animationTime(){if(null!=this.currentAnimationAction){const t=Math.max(this.currentAnimationAction._loopCount,0);return 2202===this.currentAnimationAction.loop&&1==(1&t)?this.duration-this.currentAnimationAction.time:this.currentAnimationAction.time}return 0}set animationTimeScale(t){this.mixer.timeScale=t}get animationTimeScale(){return this.mixer.timeScale}get duration(){return null!=this.currentAnimationAction&&this.currentAnimationAction.getClip()?this.currentAnimationAction.getClip().duration:0}get hasActiveAnimation(){return null!=this.currentAnimationAction}playAnimation(t=null,e=0,n=2201,i=1/0){if(null==this._currentGLTF)return;const{animations:r}=this;if(null==r||0===r.length)return void console.warn("Cannot play animation (model does not have any animations)");let s=null;if(null!=t&&(s=this.animationsByName.get(t),null==s)){const e=parseInt(t);!isNaN(e)&&e>=0&&e<r.length&&(s=r[e])}null==s&&(s=r[0]);try{const{currentAnimationAction:t}=this,r=this.mixer.clipAction(s,this);this.currentAnimationAction=r,this.element.paused?this.mixer.stopAllAction():(r.paused=!1,null!=t&&r!==t?r.crossFadeFrom(t,e,!1):this.animationTimeScale>0&&this.animationTime==this.duration&&(this.animationTime=0)),r.setLoop(n,i),r.enabled=!0,r.clampWhenFinished=!0,r.play()}catch(t){console.error(t)}}stopAnimation(){this.currentAnimationAction=null,this.mixer.stopAllAction()}updateAnimation(t){this.mixer.update(t),this.queueShadowRender()}subscribeMixerEvent(t,e){this.mixer.addEventListener(t,e)}updateShadow(){const t=this.shadow;if(null!=t){const e="wall"===this.element.arPlacement?"back":"bottom";t.setScene(this,this.shadowSoftness,e),t.needsUpdate=!0}}renderShadow(t){const e=this.shadow;null!=e&&1==e.needsUpdate&&(e.render(t,this),e.needsUpdate=!1)}queueShadowRender(){null!=this.shadow&&(this.shadow.needsUpdate=!0)}setShadowIntensity(t){if(this.shadowIntensity=t,null!=this._currentGLTF&&(this.setBakedShadowVisibility(),!(t<=0&&null==this.shadow))){if(null==this.shadow){const t="wall"===this.element.arPlacement?"back":"bottom";this.shadow=new xu(this,this.shadowSoftness,t)}this.shadow.setIntensity(t)}}setShadowSoftness(t){this.shadowSoftness=t;const e=this.shadow;null!=e&&e.setSoftness(t)}setShadowOffset(t){const e=this.shadow;null!=e&&e.setOffset(t)}get raycaster(){return Mu}positionAndNormalFromPoint(t,e=this){this.raycaster.setFromCamera(t,this.getCamera());const n=this.raycaster.intersectObject(e,!0).find((t=>!t.object.userData.shadow));
vendor: 4,325 bytes, line 431
431return null==n||null==n.face?null:null==n.uv?{position:n.point,normal:n.face.normal,uv:null}:(n.face.normal.applyNormalMatrix((new b).getNormalMatrix(n.object.matrixWorld)),{position:n.point,normal:n.face.normal,uv:n.uv})}addHotspot(t){this.target.add(t),this.annotationRenderer.domElement.appendChild(t.element)}removeHotspot(t){this.target.remove(t)}forHotspots(t){const{children:e}=this.target;for(let n=0,i=e.length;n<i;n++){const i=e[n];i instanceof pu&&t(i)}}updateHotspots(t){this.forHotspots((e=>{bu.copy(t),_u.setFromMatrixPosition(e.matrixWorld),bu.sub(_u),wu.copy(e.normal).transformDirection(this.target.matrixWorld),bu.dot(wu)<0?e.hide():e.show()}))}orientHotspots(t){this.forHotspots((e=>{e.orient(t)}))}setHotspotsVisibility(t){this.forHotspots((e=>{e.visible=t}))}updateSchema(t){var e;const{schemaElement:n,element:i}=this,{alt:r,poster:s,iosSrc:a}=i;if(null!=t){const i=[{"@type":"MediaObject",contentUrl:t,encodingFormat:"gltf"===(null===(e=t.split(".").pop())||void 0===e?void 0:e.toLowerCase())?"model/gltf+json":"model/gltf-binary"}];a&&i.push({"@type":"MediaObject",contentUrl:a,encodingFormat:"model/vnd.usdz+zip"});const o={"@context":"http://schema.org/","@type":"3DModel",image:null!=s?s:void 0,name:null!=r?r:void 0,encoding:i};n.textContent=JSON.stringify(o),document.head.appendChild(n)}else null!=n.parentElement&&n.parentElement.removeChild(n)}}var Au=function(t,e,n,i){for(var r,s=arguments.length,a=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,n,a):r(e,n))||a);return s>3&&a&&Object.defineProperty(e,n,a),a};const Ru=Symbol("currentEnvironmentMap"),Cu=Symbol("applyEnvironmentMap"),Lu=Symbol("updateEnvironment"),Pu=Symbol("cancelEnvironmentUpdate"),Du=Symbol("onPreload");class Iu{constructor(t,e,n,i,r){this.xrLight=t,this.renderer=e,this.lightProbe=n,this.xrWebGLBinding=null,this.estimationStartCallback=r,this.frameCallback=this.onXRFrame.bind(this);const s=e.xr.getSession();if(i&&"XRWebGLBinding"in window){const n=new Ze(16);t.environment=n.texture;const i=e.getContext();switch(s.preferredReflectionFormat){case"srgba8":i.getExtension("EXT_sRGB");break;case"rgba16f":i.getExtension("OES_texture_half_float")}this.xrWebGLBinding=new XRWebGLBinding(s,i),this.lightProbe.addEventListener("reflectionchange",(()=>{this.updateReflection()}))}s.requestAnimationFrame(this.frameCallback)}updateReflection(){const t=this.renderer.properties.get(this.xrLight.environment);if(t){const e=this.xrWebGLBinding.getReflectionCubeMap(this.lightProbe);e&&(t.__webglTexture=e,this.xrLight.environment.needsPMREMUpdate=!0)}}onXRFrame(t,e){if(!this.xrLight)return;e.session.requestAnimationFrame(this.frameCallback);const n=e.getLightEstimate(this.lightProbe);if(n){this.xrLight.lightProbe.sh.fromArray(n.sphericalHarmonicsCoefficients),this.xrLight.lightProbe.intensity=1;const t=Math.max(1,Math.max(n.primaryLightIntensity.x,Math.max(n.primaryLightIntensity.y,n.primaryLightIntensity.z)));this.xrLight.directionalLight.color.setRGB(n.primaryLightIntensity.x/t,n.primaryLightIntensity.y/t,n.primaryLightIntensity.z/t),this.xrLight.directionalLight.intensity=t,this.xrLight.directionalLight.position.copy(n.primaryLightDirection),this.estimationStartCallback&&(this.estimationStartCallback(),this.estimationStartCallback=null)}}dispose(){this.xrLight=null,this.renderer=null,this.lightProbe=null,this.xrWebGLBinding=null}}class Ou extends Lr{constructor(t,e=!0){super(),this.lightProbe=new Do,this.lightProbe.intensity=0,this.add(this.lightProbe),this.directionalLight=new Lo,this.directionalLight.intensity=0,this.add(this.directionalLight),this.environment=null;let n=null,i=!1;t.xr.addEventListener("sessionstart",(()=>{const r=t.xr.getSession();"requestLightProbe"in r&&r.requestLightProbe({reflectionFormat:r.preferredReflectionFormat}).then((r=>{n=new Iu(this,t,r,e,(()=>{i=!0,this.dispatchEvent({type:"estimationstart"})}))}))})),t.xr.addEventListener("sessionend",(()=>{n&&(n.dispose(),n=null),i&&this.dispatchEvent({type:"estimationend"})})),this.dispose=()=>{n&&(n.dispose(),n=null),this.remove(this.lightProbe),this.lightProbe=null,this.remove(this.directionalLight),this.directionalLight=null,this.environment=null}}}const Nu=Math.PI/24,Fu=new x,Uu=(t,e,n)=>{let i=e>0?n>0?0:-Math.PI/2:n>0?Math.PI/2:Math.PI;for(let r=0;r<=12;
431++r)t.push(e+.17*Math.cos(i),n+.17*Math.sin(i),0,e+.2*Math.cos(i),n+.2*Math.sin(i),0),i+=Nu};class ku extends Be{constructor(t,e){const n=new _e,i=[],r=[],{size:s,boundingBox:a}=t,o=s.x/2,l=("back"===e?s.y:s.z)/2;Uu(r,o,l),Uu(r,-o,l),Uu(r,-o,-l),Uu(r,o,-l);const h=r.length/3;for(let d=0;d<h-2;d+=2)i.push(d,d+1,d+3,d,d+3,d+2);const c=h-2;i.push(c,c+1,1,c,1,0),n.setAttribute("position",new pe(r,3)),n.setIndex(i),super(n),this.side=e;const u=this.material;switch(u.side=0,u.transparent=!0,u.opacity=0,this.goalOpacity=0,this.opacityDamper=new Qc,this.hitPlane=new Be(new on(2*(o+.2),2*(l+.2))),this.hitPlane.visible=!1,this.add(this.hitPlane),a.getCenter(this.position),e){case"bottom":this.rotateX(-Math.PI/2),this.shadowHeight=a.min.y,this.position.y=this.shadowHeight;break;case"back":this.shadowHeight=a.min.z,this.position.z=this.shadowHeight}t.target.add(this),this.offsetHeight=0}getHit(t,e,n){Fu.set(e,-n),this.hitPlane.visible=!0;const i=t.positionAndNormalFromPoint(Fu,this.hitPlane);return this.hitPlane.visible=!1,null==i?null:i.position}getExpandedHit(t,e,n){this.hitPlane.scale.set(1e3,1e3,1e3);const i=this.getHit(t,e,n);return this.hitPlane.scale.set(1,1,1),i}set offsetHeight(t){t-=.001,"back"===this.side?this.position.z=this.shadowHeight+t:this.position.y=this.shadowHeight+t}get offsetHeight(){return"back"===this.side?this.position.z-this.shadowHeight:this.position.y-this.shadowHeight}set show(t){this.goalOpacity=t?.75:0}updateOpacity(t){const e=this.material;e.opacity=this.opacityDamper.update(e.opacity,this.goalOpacity,t,1),this.visible=e.opacity>0}dispose(){var t;const{geometry:e,material:n}=this.hitPlane;e.dispose(),n.dispose(),this.geometry.dispose(),this.material.dispose(),null===(t=this.parent)||void 0===t||t.remove(this)}}const Bu="not-presenting",zu="session-started",Hu="tracking",Vu=new j,Gu=new wt,Wu=new j,ju=new Xe(45,1,.1,100);class qu extends a{constructor(t){super(),this.renderer=t,this.currentSession=null,this.placeOnWall=!1,this.placementBox=null,this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.oldBackground=null,this.oldEnvironment=null,this.frame=null,this.initialHitSource=null,this.transientHitTestSource=null,this.inputSource=null,this._presentedScene=null,this.resolveCleanup=null,this.exitWebXRButtonContainer=null,this.overlay=null,this.xrLight=null,this.tracking=!0,this.frames=0,this.initialized=!1,this.oldTarget=new j,this.placementComplete=!1,this.isTranslating=!1,this.isRotating=!1,this.isTwoFingering=!1,this.lastDragPosition=new j,this.firstRatio=0,this.lastAngle=0,this.goalPosition=new j,this.goalYaw=0,this.goalScale=1,this.xDamper=new Qc,this.yDamper=new Qc,this.zDamper=new Qc,this.yawDamper=new Qc,this.scaleDamper=new Qc,this.onExitWebXRButtonContainerClick=()=>this.stopPresenting(),this.onUpdateScene=()=>{null!=this.placementBox&&this.isPresenting&&(this.placementBox.dispose(),this.placementBox=new ku(this.presentedScene,this.placeOnWall?"back":"bottom"))},this.onSelectStart=t=>{const e=this.transientHitTestSource;if(null==e)return;const n=this.frame.getHitTestResultsForTransientInput(e),i=this.presentedScene,r=this.placementBox;if(1===n.length){this.inputSource=t.inputSource;const{axes:e}=this.inputSource.gamepad,n=r.getHit(this.presentedScene,e[0],e[1]);r.show=!0,null!=n?(this.isTranslating=!0,this.lastDragPosition.copy(n)):!1===this.placeOnWall&&(this.isRotating=!0,this.lastAngle=1.5*e[0])}else if(2===n.length){r.show=!0,this.isTwoFingering=!0;const{separation:t}=this.fingerPolar(n);this.firstRatio=t/i.scale.x}},this.onSelectEnd=()=>{this.isTranslating=!1,this.isRotating=!1,this.isTwoFingering=!1,this.inputSource=null,this.goalPosition.y+=this.placementBox.offsetHeight*this.presentedScene.scale.x,this.placementBox.show=!1},this.threeRenderer=t.threeRenderer,this.threeRenderer.xr.enabled=!0}async resolveARSession(){qc();const t=await navigator.xr.requestSession("immersive-ar",{requiredFeatures:["hit-test"],optionalFeatures:["dom-overlay","light-estimation"],domOverlay:{root:this.overlay}});return this.threeRenderer.xr.setReferenceSpaceType("local"),await this.threeRenderer.xr.setSession(t),this.threeRenderer.xr.cameraAutoUpdate=!1,t}get presentedScene(){return this._presentedScene}async supportsPresentation(){try{return qc(),await navigator.xr.isSessionSupported("immersive-ar")}catch(i){return console.warn("Request to present in WebXR denied:"),console.warn(i),console.warn("Falling back to next ar-mode"),!1}}async present(t,e=!1){this.isPresenting&&console.warn("Cannot present while a model is already presenting");let n=new Promise(((t,e)=>{requestAnimationFrame((()=>t()))}));t.setHotspotsVisibility(!1),t.queueRender(),await n,this._presentedScene=t,this.overlay=t.element.shadowRoot.querySelector("div.default"),!0===e&&(this.xrLight=new Ou(this.threeRenderer),this.xrLight.addEventListener("estimationstart",(()=>{if(!this.isPresenting||null==this.xrLight)return;const t=this.presentedScene;t.add(this.xrLight),this.oldEnvironment=t.environment,t.environment=this.xrLight.environment})));const i=await this.resolveARSession();i.addEventListener("end",(()=>{this.postSessionCleanup()}),{once:!0});const r=t.element.shadowRoot.querySelector(".slot.exit-webxr-ar-button");r.classList.add("enabled"),r.addEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=r;const s=await i.requestReferenceSpace("viewer");this.tracking=!0,this.frames=0,this.initialized=!1,this.turntableRotation=t.yaw,this.goalYaw=t.yaw,this.goalScale=1,this.oldBackgroun
vendor: 11,028 bytes, line 431
431d=t.background,t.background=null,this.oldShadowIntensity=t.shadowIntensity,t.setShadowIntensity(.01),this.oldTarget.copy(t.getTarget()),t.addEventListener("model-load",this.onUpdateScene);const a=20*Math.PI/180,o=!0===this.placeOnWall?void 0:new XRRay(new DOMPoint(0,0,0),{x:0,y:-Math.sin(a),z:-Math.cos(a)});i.requestHitTestSource({space:s,offsetRay:o}).then((t=>{this.initialHitSource=t})),this.currentSession=i,this.placementBox=new ku(t,this.placeOnWall?"back":"bottom"),this.placementComplete=!1,this.lastTick=performance.now(),this.dispatchEvent({type:"status",status:zu})}async stopPresenting(){if(!this.isPresenting)return;const t=new Promise((t=>{this.resolveCleanup=t}));try{await this.currentSession.end(),await t}catch(t){console.warn("Error while trying to end WebXR AR session"),console.warn(t),this.postSessionCleanup()}}get isPresenting(){return null!=this.presentedScene}get target(){return this.oldTarget}updateTarget(){const t=this.presentedScene;if(null!=t){const e=t.getTarget();this.oldTarget.copy(e),this.placeOnWall?e.z=t.boundingBox.min.z:e.y=t.boundingBox.min.y,t.setTarget(e.x,e.y,e.z)}}postSessionCleanup(){const t=this.currentSession;null!=t&&(t.removeEventListener("selectstart",this.onSelectStart),t.removeEventListener("selectend",this.onSelectEnd),this.currentSession=null);const e=this.presentedScene;if(null!=e){const{element:t}=e;null!=this.xrLight&&(e.remove(this.xrLight),null!=this.oldEnvironment&&(e.environment=this.oldEnvironment,this.oldEnvironment=null),this.xrLight.dispose(),this.xrLight=null),e.position.set(0,0,0),e.scale.set(1,1,1),e.setShadowOffset(0);const n=this.turntableRotation;null!=n&&(e.yaw=n);const i=this.oldShadowIntensity;null!=i&&e.setShadowIntensity(i);const r=this.oldBackground;null!=r&&(e.background=r);const s=this.oldTarget;e.setTarget(s.x,s.y,s.z),e.xrCamera=null,e.removeEventListener("model-load",this.onUpdateScene),e.orientHotspots(0),t.requestUpdate("cameraTarget"),t.requestUpdate("maxCameraOrbit"),t[hp](t.getBoundingClientRect())}this.renderer.height=0;const n=this.exitWebXRButtonContainer;null!=n&&(n.classList.remove("enabled"),n.removeEventListener("click",this.onExitWebXRButtonContainerClick),this.exitWebXRButtonContainer=null);const i=this.transientHitTestSource;null!=i&&(i.cancel(),this.transientHitTestSource=null);const r=this.initialHitSource;null!=r&&(r.cancel(),this.initialHitSource=null),null!=this.placementBox&&(this.placementBox.dispose(),this.placementBox=null),this.lastTick=null,this.turntableRotation=null,this.oldShadowIntensity=null,this.oldBackground=null,this._presentedScene=null,this.frame=null,this.inputSource=null,this.overlay=null,null!=this.resolveCleanup&&this.resolveCleanup(),this.dispatchEvent({type:"status",status:Bu})}updateView(t){const e=this.presentedScene,n=this.threeRenderer.xr;n.updateCamera(ju),e.xrCamera=n.getCamera();const{elements:i}=e.getCamera().matrixWorld;if(e.orientHotspots(Math.atan2(i[1],i[5])),this.initialized||(this.placeInitially(),this.initialized=!0),t.requestViewportScale&&t.recommendedViewportScale){const e=t.recommendedViewportScale;t.requestViewportScale(Math.max(e,.25))}const r=this.currentSession.renderState.baseLayer.getViewport(t);this.threeRenderer.setViewport(r.x,r.y,r.width,r.height)}placeInitially(){const t=this.presentedScene,{position:e,element:n}=t,i=t.getCamera(),{width:r,height:s}=this.overlay.getBoundingClientRect();t.setSize(r,s),i.projectionMatrixInverse.copy(i.projectionMatrix).invert();const{theta:a,radius:o}=n.getCameraOrbit(),l=i.getWorldDirection(Vu);t.yaw=Math.atan2(-l.x,-l.z)-a,this.goalYaw=t.yaw,e.copy(i.position).add(l.multiplyScalar(o)),this.updateTarget();const h=t.getTarget();e.add(h).sub(this.oldTarget),this.goalPosition.copy(e),t.setHotspotsVisibility(!0);const{session:c}=this.frame;c.addEventListener("selectstart",this.onSelectStart),c.addEventListener("selectend",this.onSelectEnd),c.requestHitTestSourceForTransientInput({profile:"generic-touchscreen"}).then((t=>{this.transientHitTestSource=t}))}getTouchLocation(){const{axes:t}=this.inputSource.gamepad;let e=this.placementBox.getExpandedHit(this.presentedScene,t[0],t[1]);return null!=e&&(Vu.copy(e).sub(this.presentedScene.getCamera().position),Vu.length()>10)?null:e}getHitPoint(t){const e=this.threeRenderer.xr.getReferenceSpace(),n=t.getPose(e);if(null==n)return null;const i=Gu.fromArray(n.transform.matrix);return!0===this.placeOnWall&&(this.goalYaw=Math.atan2(i.elements[4],i.elements[6])),i.elements[5]>.75!==this.placeOnWall?Wu.setFromMatrixPosition(i):null}moveToFloor(t){const e=this.initialHitSource;if(null==e)return;const n=t.getHitTestResults(e);if(0==n.length)return;const i=n[0],r=this.getHitPoint(i);null!=r&&(this.placementBox.show=!0,this.isTranslating||(this.placeOnWall?this.goalPosition.copy(r):this.goalPosition.y=r.y),e.cancel(),this.initialHitSource=null,this.dispatchEvent({type:"status",status:"object-placed"}))}fingerPolar(t){const e=t[0].inputSource.gamepad.axes,n=t[1].inputSource.gamepad.axes,i=n[0]-e[0],r=n[1]-e[1],s=Math.atan2(r,i);let a=this.lastAngle-s;return a>Math.PI?a-=2*Math.PI:a<-Math.PI&&(a+=2*Math.PI),this.lastAngle=s,{separation:Math.sqrt(i*i+r*r),deltaYaw:a}}processInput(t){const e=this.transientHitTestSource;if(null==e)return;if(!this.isTranslating&&!this.isTwoFingering&&!this.isRotating)return;const n=t.getHitTestResultsForTransientInput(e),i=this.presentedScene,r=i.scale.x;if(this.isTwoFingering)if(n.length<2)this.isTwoFingering=!1;else{const{separation:t,deltaYaw:e}=this.fingerPolar(n);if(!1===this.placeOnWall&&(this.goalYaw+=e),i.canScale){const e=t/this.firstRatio;this.goalScale=e<1.3&&e>.7692307692307692?1:e}}else if(2!==n.length)if(this.isRotating){const t=1.5*this.inputSource.gamepad.axes[0];this.goalYaw+=t-this.lastAngle,this.lastAngle=t}else this.isTranslating&&n.forEach((t=>{if(t.inputSource!==this.inputSource)return;let e=null;if(t.results.length>0&&(e=this.getHitPoint(t.results[0])),null==e&&(e=this.getTouchLocation()),null!=e){if(this.goalPosition.sub(this.lastDragPosition),!1===this.placeOnWall){const t=e.y-this.lastDragPosition.y;if(t<0){this.placementBox.offsetHeight=t/r,this.presentedScene.setShadowOffset(t);const n=Vu.copy(i.getCamera().position),s=-t/(n.y-e.y);n.multiplyScalar(s),e.multiplyScalar(1-s).add(n)}}this.goalPosition.add(e),this.lastDragPosition.copy(e)}}));else{this.isTranslating=!1,this.isRotating=!1,this.isTwoFingering=!0;const{separation:t}=this.fingerPolar(n);this.firstRatio=t/r}}moveScene(t){const e=this.presentedScene,{position:n,yaw:i}=e,r=e.boundingSphere.radius,s=this.goalPosition,a=e.scale.x,o=this.placementBox;if(!s.equals(n)||this.goalScale!==a){let{x:i,y:l,z:h}=n;i=this.xDamper.update(i,s.x,t,r),l=this.yDamper.update(l,s.y,t,r),h=this.zDamper.update(h,s.z,t,r),n.set(i,l,h);const c=this.scaleDamper.update(a,this.goalScale,t,1);if(e.scale.set(c,c,c),!this.isTranslating){const t=s.y-l;this.placementComplete&&!1===this.placeOnWall?(o.offsetHeight=t/c,e.setShadowOffset(t)):0===t&&(this.placementComplete=!0,o.show=!1,e.setShadowIntensity(.8))}}o.updateOpacity(t),e.updateTarget(t),e.yaw=this.yawDamper.update(i,this.goalYaw,t,Math.PI)}onWebXRFrame(t,e){this.frame=e,++this.frames;const n=this.threeRenderer.xr.getReferenceSpace(),i=e.getViewerPose(n);null==i&&!0===this.tracking&&this.frames>30&&(this.tracking=!1,this.dispatchEvent({type:"tracking",status:"not-tracking"}));const r=this.presentedScene;if(null==i||null==r||!r.element[fp]())return void this.threeRenderer.clear();!1===this.tracking&&(this.tracking=!0,this.dispatchEvent({type:"tracking",status:Hu}));let s=!0;for(const a of i.views){if(this.updateView(a),s){this.moveToFloor(e),this.processInput(e);const n=t-this.lastTick;this.moveScene(n),this.renderer.preRender(r,t,n),this.lastTick=t,r.renderShadow(this.threeRenderer)}this.threeRenderer.render(r,r.getCamera()),s=!1}}}class Xu{constructor(t){t.threeRenderer.debug={checkShaderErrors:!0},Promise.resolve().then((()=>{self.dispatchEvent(new CustomEvent("model-viewer-renderer-debug",{detail:{renderer:t,THREE:{ShaderMaterial:je,Texture:B,Mesh:Be,Scene:Ur,PlaneBufferGeometry:on,OrthographicCamera:vn,WebGLRenderTarget:H}}}))}))}addScene(t){self.dispatchEvent(new CustomEvent("model-viewer-scene-added-debug",{detail:{scene:t}}))}removeScene(t){self.dispatchEvent(new CustomEvent("model-viewer-scene-removed-debug",{detail:{scene:t}}))}}function $u(t){const e=new Map,n=new Map,i=t.clone();return Yu(t,i,(function(t,i){e.set(i,t),n.set(t,i)})),i.traverse((function(t){if(!t.isSkinnedMesh)return;const i=t,r=e.get(t),s=r.skeleton.bones;i.skeleton=r.skeleton.clone(),i.bindMatrix.copy(r.bindMatrix),i.skeleton.bones=s.map((function(t){return n.get(t)})),i.bind(i.skeleton,i.bindMatrix)})),i}function Yu(t,e,n){n(t,e);for(let i=0;i<t.children.length;i++)Yu(t.children[i],e.children[i],n)}const Zu=Symbol("prepared"),Ju=Symbol("prepare"),Ku=Symbol("preparedGLTF"),Qu=Symbol("clone");class td{constructor(t){this[Ku]=t}static prepare(t){if(null==t.scene)throw new Error("Model does not have a scene");if(t[Zu])return t;const e=this[Ju](t);return e[Zu]=!0,e}static[Ju](t){const{scene:e}=t,n=[e];return Object.assign(Object.assign({},t),{scene:e,scenes:n})}get parser(){return this[Ku].parser}get animations(){return this[Ku].animations}get scene(){return this[Ku].scene}get scenes(){return this[Ku].scenes}get cameras(){return this[Ku].cameras}get asset(){return this[Ku].asset}get userData(){return this[Ku].userData}clone(){return new(0,this.constructor)(this[Qu]())}dispose(){this.scenes.forEach((t=>{t.traverse((t=>{if(!t.isMesh)return;const e=t;(Array.isArray(e.material)?e.material:[e.material]).forEach((t=>{for(const e in t){const n=t[e];if(n instanceof B){const t=n.source.data;t instanceof ImageBitmap&&t.close(),n.dispose()}}t.dispose()})),e.geometry.dispose()}))}))}[Qu](){const t=this[Ku],e=$u(this.scene);ed(e,this.scene);const n=[e],i=t.userData?Object.assign({},t.userData):{};return Object.assign(Object.assign({},t),{scene:e,scenes:n,userData:i})}}const ed=(t,e)=>{nd(t,e,((t,e)=>{void 0!==e.userData.variantMaterials&&(t.userData.variantMaterials=new Map(e.userData.variantMaterials)),void 0!==e.userData.variantData&&(t.userData.variantData=e.userData.variantData),void 0!==e.userData.originalMaterial&&(t.userData.originalMaterial=e.userData.originalMaterial)}))},nd=(t,e,n)=>{n(t,e);for(let i=0;i<t.children.length;i++)nd(t.children[i],e.children[i],n)},id=Symbol("threeGLTF"),rd=Symbol("gltf"),sd=Symbol("gltfElementMap"),ad=Symbol("threeObjectMap"),od=Symbol("parallelTraverseThreeScene"),ld=Symbol("correlateOriginalThreeGLTF"),hd=Symbol("correlateCloneThreeGLTF");class cd{constructor(t,e,n,i){this[id]=t,this[rd]=e,this[sd]=i,this[ad]=n}static from(t,e){return null!=e?this[hd](t,e):this[ld](t)}static[ld](t){const e=t.parser.json,n=t.parser.associations,i=new Map,r={name:"Default"},s={type:"materials",index:-1};for(const a of n.keys())a instanceof ae&&null==n.get(a)&&(s.index<0&&(null==e.materials&&(e.materials=[]),s.index=e.materials.length,e.materials.push(r)),a.name=r.name,n.set(a,{materials:s.index}));
431for(const[a,o]of n){if(o){const t=a;t.userData=t.userData||{},t.userData.associations=o}for(const t in o)if(null!=t&&"primitives"!==t){const n=t,r=(e[n]||[])[o[n]];if(null==r)continue;let s=i.get(r);null==s&&(s=new Set,i.set(r,s)),s.add(a)}}return new cd(t,e,n,i)}static[hd](t,e){const n=e.threeGLTF,i=e.gltf,r=JSON.parse(JSON.stringify(i)),s=new Map,a=new Map;for(let o=0;o<n.scenes.length;o++)this[od](n.scenes[o],t.scenes[o],((t,n)=>{const i=e.threeObjectMap.get(t);if(null!=i)for(const e in i)if(null!=e&&"primitives"!==e){const t=e,o=i[t],l=r[t][o],h=s.get(n)||{};h[t]=o,s.set(n,h);const c=a.get(l)||new Set;c.add(n),a.set(l,c)}}));return new cd(t,r,s,a)}static[od](t,e,n){const i=(t,e)=>{if(n(t,e),t.isObject3D){if(t.isMesh)if(Array.isArray(t.material))for(let n=0;n<t.material.length;++n)i(t.material[n],e.material[n]);else i(t.material,e.material);for(let n=0;n<t.children.length;++n)i(t.children[n],e.children[n])}};i(t,e)}get threeGLTF(){return this[id]}get gltf(){return this[rd]}get gltfElementMap(){return this[sd]}get threeObjectMap(){return this[ad]}}const ud=Symbol("correlatedSceneGraph");class dd extends td{static[Ju](t){const e=super[Ju](t);null==e[ud]&&(e[ud]=cd.from(e));const{scene:n}=e,i=new pt(void 0,1/0);return n.traverse((t=>{t.renderOrder=1e3,t.frustumCulled=!1,t.name||(t.name=t.uuid);const n=t;if(n.isMesh){const{geometry:t}=n;n.castShadow=!0,n.isSkinnedMesh&&(t.boundingSphere=i,t.boundingBox=null);const r=n.material;if(!0===r.isMeshBasicMaterial&&(r.toneMapped=!1),r.shadowSide=0,r.aoMap){const{gltf:n,threeObjectMap:i}=e[ud],s=i.get(r);if(null!=n.materials&&null!=s&&null!=s.materials){const e=n.materials[s.materials];e.occlusionTexture&&0===e.occlusionTexture.texCoord&&null!=t.attributes.uv&&t.setAttribute("uv2",t.attributes.uv)}}}})),e}get correlatedSceneGraph(){return this[Ku][ud]}[Qu](){const t=super[Qu](),e=new Map;return t.scene.traverse((t=>{if(t.isMesh){const n=t,i=n.material;if(null!=i){if(e.has(i.uuid))return void(n.material=e.get(i.uuid));n.material=i.clone(),e.set(i.uuid,n.material)}}})),t[ud]=cd.from(t,this.correlatedSceneGraph),t}}class pd extends Ur{constructor(){super(),this.position.y=-3.5;const t=new He;t.deleteAttribute("uv");const e=new Ua({metalness:0,side:1}),n=new Ua({metalness:0}),i=new Ro(16777215,500,28,2);i.position.set(.418,16.199,.3),this.add(i);const r=new Be(t,e);r.position.set(-.757,13.219,.717),r.scale.set(31.713,28.305,28.591),this.add(r);const s=new Be(t,n);s.position.set(-10.906,2.009,1.846),s.rotation.set(0,-.195,0),s.scale.set(2.328,7.905,4.651),this.add(s);const a=new Be(t,n);a.position.set(-5.607,-.754,-.758),a.rotation.set(0,.994,0),a.scale.set(1.97,1.534,3.955),this.add(a);const o=new Be(t,n);o.position.set(6.167,.857,7.803),o.rotation.set(0,.561,0),o.scale.set(3.927,6.285,3.687),this.add(o);const l=new Be(t,n);l.position.set(-2.017,.018,6.124),l.rotation.set(0,.333,0),l.scale.set(2.002,4.566,2.064),this.add(l);const h=new Be(t,n);h.position.set(2.291,-.756,-2.621),h.rotation.set(0,-.286,0),h.scale.set(1.546,1.552,1.496),this.add(h);const c=new Be(t,n);c.position.set(-2.193,-.369,-5.547),c.rotation.set(0,.516,0),c.scale.set(3.875,3.487,2.986),this.add(c);const u=new Be(t,this.createAreaLightMaterial(50));u.position.set(-16.116,14.37,8.208),u.scale.set(.1,2.428,2.739),this.add(u);const d=new Be(t,this.createAreaLightMaterial(50));d.position.set(-16.109,18.021,-8.207),d.scale.set(.1,2.425,2.751),this.add(d);const p=new Be(t,this.createAreaLightMaterial(17));p.position.set(14.904,12.198,-1.832),p.scale.set(.15,4.265,6.331),this.add(p);const m=new Be(t,this.createAreaLightMaterial(43));m.position.set(-.462,8.89,14.52),m.scale.set(4.38,5.441,.088),this.add(m);const f=new Be(t,this.createAreaLightMaterial(20));f.position.set(3.235,11.486,-12.541),f.scale.set(2.5,2,.1),this.add(f);const g=new Be(t,this.createAreaLightMaterial(100));g.position.set(0,20,0),g.scale.set(1,.1,1),this.add(g)}createAreaLightMaterial(t){const e=new oe;return e.color.setScalar(t),e}}class md extends Ur{constructor(){super(),this.position.y=-3.5;const t=new He;t.deleteAttribute("uv");const e=new Ua({metalness:0,side:1}),n=new Ua({metalness:0}),i=new Ro(16777215,400,28,2);i.position.set(.5,14,.5),this.add(i);const r=new Be(t,e);r.position.set(0,13.2,0),r.scale.set(31.5,28.5,31.5),this.add(r);const s=new Be(t,n);s.position.set(-10.906,-1,1.846),s.rotation.set(0,-.195,0),s.scale.set(2.328,7.905,4.651),this.add(s);const a=new Be(t,n);a.position.set(-5.607,-.754,-.758),a.rotation.set(0,.994,0),a.scale.set(1.97,1.534,3.955),this.add(a);const o=new Be(t,n);o.position.set(6.167,-.16,7.803),o.rotation.set(0,.561,0),o.scale.set(3.927,6.285,3.687),this.add(o);const l=new Be(t,n);l.position.set(-2.017,.018,6.124),l.rotation.set(0,.333,0),l.scale.set(2.002,4.566,2.064),this.add(l);const h=new Be(t,n);h.position.set(2.291,-.756,-2.621),h.rotation.set(0,-.286,0),h.scale.set(1.546,1.552,1.496),this.add(h);const c=new Be(t,n);c.position.set(-2.193,-.369,-5.547),c.rotation.set(0,.516,0),c.scale.set(3.875,3.487,2.986),this.add(c);const u=new Be(t,this.createAreaLightMaterial(80));u.position.set(-14,10,8),u.scale.set(.1,2.5,2.5),this.add(u);const d=new Be(t,this.createAreaLightMaterial(80));d.position.set(-14,14,-4),d.scale.set(.1,2.5,2.5),this.add(d);const p=new Be(t,this.createAreaLightMaterial(23));p.position.set(14,12,0),p.scale.set(.1,5,5),this.add(p);const m=new Be(t,this.createAreaLightMaterial(16));m.position.set(0,9,14),m.scale.set(5,5,.1),this.add(m);const f=new Be(t,this.createAreaLightMaterial(80));f.position.set(7,8,-14),f.scale.set(2.5,2.5,.1),this.add(f);const g=new Be(t,this.createAreaLightMaterial(80));g.position.set(-7,16,-14),g.scale.set(2.5,2.5,.1),this.add(g);const v=new Be(t,this.createAreaLightMaterial(1));v.position.set(0,20,0),v.scale.set(.1,.1,.1),this.add(v)}createAreaLightMaterial(t){const e=new oe;return e.color.setScalar(t),e}}const fd=/\.hdr(\.js)?$/,gd=new go,vd=new class extends fo{constructor(t){super(t),this.type=1016}parse(t){const e=function(t,e){switch(t){case 1:console.error("THREE.RGBELoader Read Error: "+(e||""));break;case 2:console.error("THREE.RGBELoader Write Error: "+(e||""));break;case 3:console.error("THREE.RGBELoader Bad File Format: "+(e||""));break;default:console.error("THREE.RGBELoader: Error: "+(e||""))}return-1},n=function(t,e,n){e=e||1024;let i=t.pos,r=-1,s=0,a="",o=String.fromCharCode.apply(null,new Uint16Array(t.subarray(i,i+128)));for(;0>(r=o.indexOf("\n"))&&s<e&&i<t.byteLength;)a+=o,s+=o.length,i+=128,o+=String.fromCharCode.apply(null,new Uint16Array(t.subarray(i,i+128)));return-1<r&&(!1!==n&&(t.pos+=s+r+1),a+o.slice(0,r))},i=function(t,e,n,i){const r=t[e+3],s=Math.pow(2,r-128)/255;n[i+0]=t[e+0]*s,n[i+1]=t[e+1]*s,n[i+2]=t[e+2]*s,n[i+3]=1},r=function(t,e,n,i){const r=t[e+3],s=Math.pow(2,r-128)/255;n[i+0]=nl.toHalfFloat(Math.min(t[e+0]*s,65504)),n[i+1]=nl.toHalfFloat(Math.min(t[e+1]*s,65504)),n[i+2]=nl.toHalfFloat(Math.min(t[e+2]*s,65504)),n[i+3]=nl.toHalfFloat(1)},s=new Uint8Array(t);s.pos=0;const a=function(t){const i=/^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/,r=/^\s*EXPOSURE\s*=\s
431*(\d+(\.\d+)?)\s*$/,s=/^\s*FORMAT=(\S+)\s*$/,a=/^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/,o={valid:0,string:"",comments:"",programtype:"RGBE",format:"",gamma:1,exposure:1,width:0,height:0};let l,h;if(t.pos>=t.byteLength||!(l=n(t)))return e(1,"no header found");if(!(h=l.match(/^#\?(\S+)/)))return e(3,"bad initial token");for(o.valid|=1,o.programtype=h[1],o.string+=l+"\n";l=n(t),!1!==l;)if(o.string+=l+"\n","#"!==l.charAt(0)){if((h=l.match(i))&&(o.gamma=parseFloat(h[1])),(h=l.match(r))&&(o.exposure=parseFloat(h[1])),(h=l.match(s))&&(o.valid|=2,o.format=h[1]),(h=l.match(a))&&(o.valid|=4,o.height=parseInt(h[1],10),o.width=parseInt(h[2],10)),2&o.valid&&4&o.valid)break}else o.comments+=l+"\n";return 2&o.valid?4&o.valid?o:e(3,"missing image size specifier"):e(3,"missing format specifier")}(s);if(-1!==a){const t=a.width,n=a.height,o=function(t,n,i){const r=n;if(r<8||r>32767||2!==t[0]||2!==t[1]||128&t[2])return new Uint8Array(t);if(r!==(t[2]<<8|t[3]))return e(3,"wrong scanline width");const s=new Uint8Array(4*n*i);if(!s.length)return e(4,"unable to allocate buffer space");let a=0,o=0;const l=4*r,h=new Uint8Array(4),c=new Uint8Array(l);let u=i;for(;u>0&&o<t.byteLength;){if(o+4>t.byteLength)return e(1);if(h[0]=t[o++],h[1]=t[o++],h[2]=t[o++],h[3]=t[o++],2!=h[0]||2!=h[1]||(h[2]<<8|h[3])!=r)return e(3,"bad rgbe scanline format");let n,i=0;for(;i<l&&o<t.byteLength;){n=t[o++];const r=n>128;if(r&&(n-=128),0===n||i+n>l)return e(3,"bad scanline data");if(r){const e=t[o++];for(let t=0;t<n;t++)c[i++]=e}else c.set(t.subarray(o,o+n),i),i+=n,o+=n}const d=r;for(let t=0;t<d;t++){let e=0;s[a]=c[t+e],e+=r,s[a+1]=c[t+e],e+=r,s[a+2]=c[t+e],e+=r,s[a+3]=c[t+e],a+=4}u--}return s}(s.subarray(s.pos),t,n);if(-1!==o){let e,s,l,h;switch(this.type){case 1015:h=o.length/4;const t=new Float32Array(4*h);for(let e=0;e<h;e++)i(o,4*e,t,4*e);e=t,l=1015;break;case 1016:h=o.length/4;const n=new Uint16Array(4*h);for(let e=0;e<h;e++)r(o,4*e,n,4*e);e=n,l=1016;break;default:console.error("THREE.RGBELoader: unsupported type: ",this.type)}return{width:t,height:n,data:e,header:a.string,gamma:a.gamma,exposure:a.exposure,format:s,type:l}}}return null}setDataType(t){return this.type=t,this}load(t,e,n,i){return super.load(t,(function(t,n){switch(t.type){case 1015:case 1016:t.encoding=3e3,t.minFilter=1006,t.magFilter=1006,t.generateMipmaps=!1,t.flipY=!0}e&&e(t,n)}),n,i)}};vd.setDataType(1016);class yd extends a{constructor(t){super(),this.threeRenderer=t,this.generatedEnvironmentMap=null,this.generatedEnvironmentMapAlt=null,this.skyboxCache=new Map,this.blurMaterial=null,this.blurScene=null}async load(t,e=(()=>{})){try{const n=fd.test(t),i=n?vd:gd,r=await new Promise(((n,r)=>i.load(t,n,(t=>{e(t.loaded/t.total*.9)}),r)));return e(1),r.name=t,r.mapping=303,n||(r.encoding=3001),r}finally{e&&e(1)}}async generateEnvironmentMapAndSkybox(t=null,e=null,n={}){const{progressTracker:i}=n,r="neutral"===e;!0===r&&(e=null),e=jc(e);let s,a=Promise.resolve(null);t&&(a=this.loadEquirectFromUrl(t,i)),s=e?this.loadEquirectFromUrl(e,i):t?this.loadEquirectFromUrl(t,i):!0===r?this.loadGeneratedEnvironmentMapAlt():this.loadGeneratedEnvironmentMap();let[o,l]=await Promise.all([s,a]);if(null==o)throw new Error("Failed to load environment map.");return{environmentMap:o,skybox:l}}async loadEquirectFromUrl(t,e){if(!this.skyboxCache.has(t)){const n=e?e.beginActivity():()=>{},i=this.load(t,n);this.skyboxCache.set(t,i)}return this.skyboxCache.get(t)}async GenerateEnvironmentMap(t,e){await Kc();const n=this.threeRenderer,i=new Ze(256,{generateMipmaps:!1,type:1016,format:1023,encoding:3e3,depthBuffer:!0}),r=new $e(.1,100,i),s=r.renderTarget.texture;s.name=e;const a=n.outputEncoding,o=n.toneMapping;return n.toneMapping=0,n.outputEncoding=3e3,r.update(n,t),this.blurCubemap(i,.04),n.toneMapping=o,n.outputEncoding=a,s}async loadGeneratedEnvironmentMap(){return null==this.generatedEnvironmentMap&&(this.generatedEnvironmentMap=this.GenerateEnvironmentMap(new pd,"default")),this.generatedEnvironmentMap}async loadGeneratedEnvironmentMapAlt(){return null==this.generatedEnvironmentMapAlt&&(this.generatedEnvironmentMapAlt=this.GenerateEnvironmentMap(new md,"neutral")),this.generatedEnvironmentMapAlt}blurCubemap(t,e){if(null==this.blurMaterial){this.blurMaterial=this.getBlurShader(20);const t=new He,e=new Be(t,this.blurMaterial);this.blurScene=new Ur,this.blurScene.add(e)}const n=t.clone();this.halfblur(t,n,e,"latitudinal"),this.halfblur(n,t,e,"longitudinal")}halfblur(t,e,n,i){const r=t.width,s=isFinite(n)?Math.PI/(2*r):2*Math.PI/39,a=n/s,o=isFinite(n)?1+Math.floor(3*a):20;o>20&&console.warn(`sigmaRadians, ${n}, is too large and will clip, as it requested ${o} samples when the maximum is set to 20`);const l=[];let h=0;for(let u=0;u<20;++u){const t=u/a,e=Math.exp(-t*t/2);l.push(e),0==u?h+=e:u<o&&(h+=2*e)}for(let u=0;u<l.length;u++)l[u]=l[u]/h;const c=this.blurMaterial.uniforms;c.envMap.value=t.texture,c.samples.value=o,c.weights.value=l,c.latitudinal.value="latitudinal"===i,c.dTheta.value=s,new $e(.1,100,e).update(this.threeRenderer,this.blurScene)}getBlurShader(t){const e=new Float32Array(t),n=new j(0,1,0);return new je({name:"SphericalGaussianBlur",defines:{n:t},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:e},latitudinal:{value:!1},dTheta:{value:0},poleAxis:{value:n}},vertexShader:"\n      \n      varying vec3 vOutputDirection;\n  \n      void main() {\n  \n        vOutputDirection = vec3( position );\n        gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n  \n      }\n    ",fragmentShader:"\n        varying vec3 vOutputDirection;\n  \n        uniform samplerCube envMap;\n        uniform int samples;\n        uniform float weights[ n ];\n        uniform bool latitudinal;\n        uniform float dTheta;\n        uniform vec3 poleAxis;\n  \n        vec3 getSample( float theta, vec3 axis ) {\n  \n          float cosTheta = cos( theta );\n          // Rodrigues' axis-angle rotation\n          vec3 sampleDirection = vOutputDirection * cosTheta\n            + cross( axis, vOutputDirection ) * sin( theta )\n            + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n  \n          return vec3( textureCube( envMap, sampleDirection ) );\n  \n        }\n  \n        void main() {\n  \n          vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n  \n          if ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n  \n            axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n  \n          }\n  \n          axis = normalize( axis );\n  \n          gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n          gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n  \n          for ( int i = 1; i < n; i++ ) {\n  \n            if ( i >= samples ) {\n  \n              break;\n  \n            }\n  \n            float theta = dTheta * float( i );\n            gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n            gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n  \n          }\n        }\n      ",blending:0,depthTest:!1,depthWrite:!1,side:1})}async dispose(){for(const[,t]of this.skyboxCache)(await t).dispose();null!=this.generatedEnvironmentMap&&((await this.generatedEnvironmentMap).dispose(),this.generatedEnvironmentMap=null),null!=this.generatedEnvironmentMapAlt&&((await this.generatedEnvironmentMapAlt).dispose(),this.generatedEnvironmentMapAlt=null),null!=this.blurMaterial&&this.blurMaterial.dispose()}}const xd=[1,.79,.62,.5,.4,.31,.25];class bd extends a{constructor(t){super(),this.loader=new Uc(dd),this.width=0,this.height=0,this.dpr=1,this.debugger=null,this.scenes=new Set,this.multipleScenesVisible=!1,this.scaleStep=0,this.lastStep=3,this.avgFrameDuration=22,this.onWebGLContextLost=t=>{this.dispatchEvent({type:"contextlost",sourceEvent:t})},this.onWebGLContextRestored=()=>{var t;
431null===(t=this.textureUtils)||void 0===t||t.dispose(),this.textureUtils=new yd(this.threeRenderer);for(const e of this.scenes)e.element[Lu]()},this.dpr=Zc(),this.canvas3D=document.createElement("canvas"),this.canvas3D.id="webgl-canvas";try{this.threeRenderer=new Fr({canvas:this.canvas3D,alpha:!0,antialias:!0,powerPreference:t.powerPreference,preserveDrawingBuffer:!0}),this.threeRenderer.autoClear=!0,this.threeRenderer.outputEncoding=3001,this.threeRenderer.physicallyCorrectLights=!0,this.threeRenderer.setPixelRatio(1),this.debugger=t.debug?new Xu(this):null,this.threeRenderer.debug={checkShaderErrors:!!this.debugger},this.threeRenderer.toneMapping=4}catch(t){console.warn(t)}this.arRenderer=new qu(this),this.textureUtils=this.canRender?new yd(this.threeRenderer):null,Uc.initializeKTX2Loader(this.threeRenderer),this.canvas3D.addEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.addEventListener("webglcontextrestored",this.onWebGLContextRestored),this.updateRendererSize(),this.lastTick=performance.now(),this.avgFrameDuration=0}static get singleton(){return this._singleton}static resetSingleton(){const t=this._singleton.dispose();for(const e of t)e.disconnectedCallback();this._singleton=new bd({powerPreference:(self.ModelViewerElement||{}).powerPreference||"high-performance",debug:Jc()});for(const e of t)e.connectedCallback()}get canRender(){return null!=this.threeRenderer}get scaleFactor(){return xd[this.scaleStep]}set minScale(t){let e=1;for(;e<xd.length&&!(xd[e]<t);)++e;this.lastStep=e-1}updateRendererSize(){const t=Zc();if(t!==this.dpr)for(const a of this.scenes){const{element:t}=a;t[jd](t.getBoundingClientRect())}let e=0,n=0;for(const a of this.scenes)e=Math.max(e,a.width),n=Math.max(n,a.height);if(e===this.width&&n===this.height&&t===this.dpr)return;this.width=e,this.height=n,this.dpr=t,this.canRender&&this.threeRenderer.setSize(e*t,n*t,!1);const i=this.scaleFactor,r=e/i,s=n/i;this.canvas3D.style.width=`${r}px`,this.canvas3D.style.height=`${s}px`;for(const a of this.scenes){const{canvas:i}=a;i.width=Math.round(e*t),i.height=Math.round(n*t),i.style.width=`${r}px`,i.style.height=`${s}px`,a.queueRender()}}updateRendererScale(){const t=this.scaleStep;if(this.avgFrameDuration>26?++this.scaleStep:this.avgFrameDuration<18&&this.scaleStep>0&&--this.scaleStep,this.scaleStep=Math.min(this.scaleStep,this.lastStep),t==this.scaleStep)return;const e=this.scaleFactor;this.avgFrameDuration=22;const n=this.width/e,i=this.height/e;this.canvas3D.style.width=`${n}px`,this.canvas3D.style.height=`${i}px`;for(const r of this.scenes){const{style:t}=r.canvas;t.width=`${n}px`,t.height=`${i}px`,r.queueRender(),this.dispatchRenderScale(r)}}dispatchRenderScale(t){const e=this.scaleFactor,n=this.dpr*e,i=e<1?"GPU throttling":this.dpr!==window.devicePixelRatio?"No meta viewport tag":"";t.element.dispatchEvent(new CustomEvent("render-scale",{detail:{reportedDpr:window.devicePixelRatio,renderedDpr:n,minimumDpr:this.dpr*xd[this.lastStep],pixelWidth:Math.ceil(t.width*n),pixelHeight:Math.ceil(t.height*n),reason:i}}))}registerScene(t){this.scenes.add(t);const{canvas:e}=t,n=this.scaleFactor;e.width=Math.round(this.width*this.dpr),e.height=Math.round(this.height*this.dpr),e.style.width=this.width/n+"px",e.style.height=this.height/n+"px",this.multipleScenesVisible&&e.classList.add("show"),t.queueRender(),this.dispatchRenderScale(t),this.canRender&&this.scenes.size>0&&this.threeRenderer.setAnimationLoop(((t,e)=>this.render(t,e))),null!=this.debugger&&this.debugger.addScene(t)}unregisterScene(t){this.scenes.delete(t),this.canRender&&0===this.scenes.size&&this.threeRenderer.setAnimationLoop(null),null!=this.debugger&&this.debugger.removeScene(t)}displayCanvas(t){return this.multipleScenesVisible?t.element[rp]:this.canvas3D}selectCanvas(){let t=0,e=null;for(const r of this.scenes){const{element:n}=r;n.modelIsVisible&&null==r.externalRenderer&&(++t,e=r.canvas)}if(null==e)return;const n=t>1,{canvas3D:i}=this;if(n!==this.multipleScenesVisible||!n&&i.parentElement!==e.parentElement){this.multipleScenesVisible=n,n&&i.classList.remove("show");for(const t of this.scenes){if(null!=t.externalRenderer)continue;const r=t.element[rp];n?(r.classList.add("show"),t.queueRender()):t.canvas===e&&(t.canvas.parentElement.appendChild(i),i.classList.add("show"),r.classList.remove("show"),t.queueRender())}}}orderedScenes(){const t=[];for(const e of[!1,!0])for(const n of this.scenes)n.element.modelIsVisible===e&&t.push(n);return t}get isPresenting(){return this.arRenderer.isPresenting}preRender(t,e,n){const{element:i,exposure:r}=t;i[op](e,n);const s="number"==typeof r&&!self.isNaN(r);this.threeRenderer.toneMappingExposure=s?r:1}render(t,e){if(null!=e)return void this.arRenderer.onWebXRFrame(t,e);const n=t-this.lastTick;if(this.lastTick=t,!this.canRender||this.isPresenting)return;this.avgFrameDuration+=Yc(.2*(n-this.avgFrameDuration),-2,2),this.selectCanvas(),this.updateRendererSize(),this.updateRendererScale();const{dpr:i,scaleFactor:r}=this;for(const s of this.orderedScenes()){const{element:e}=s;if(!e.modelIsVisible&&s.renderCount>0)continue;if(this.preRender(s,t,n),!s.shouldRender())continue;if(null!=s.externalRenderer){const t=s.getCamera();t.updateMatrix();const{matrix:e,projectionMatrix:n}=t,i=e.elements.slice(),r=s.getTarget();i[12]+=r.x,i[13]+=r.y,i[14]+=r.z,s.externalRenderer.render({viewMatrix:i,projectionMatrix:n.elements});continue}if(!e.modelIsVisible&&!this.multipleScenesVisible)for(const t of this.scenes)t.element.modelIsVisible&&t.queueRender();const a=Math.min(Math.ceil(s.width*r*i),this.canvas3D.width),o=Math.min(Math.ceil(s.height*r*i),this.canvas3D.height);if(s.renderShadow(this.threeRenderer),this.threeRenderer.setRenderTarget(null),this.threeRenderer.setViewport(0,Math.floor(this.height*i)-o,a,o),this.threeRenderer.render(s,s.camera),this.multipleScenesVisible){null==s.context&&s.createContext();const t=s.context;t.clearRect(0,0,a,o),t.drawImage(this.canvas3D,0,0,a,o,0,0,a,o)}s.hasRendered(),e.loaded&&++s.renderCount}}dispose(){null!=this.textureUtils&&this.textureUtils.dispose(),null!=this.threeRenderer&&this.threeRenderer.dispose(),this.textureUtils=null,this.threeRenderer=null;const t=[];for(const e of this.scenes)t.push(e.element);return this.canvas3D.removeEventListener("webglcontextlost",this.onWebGLContextLost),this.canvas3D.removeEventListener("webglcontextrestored",this.onWebGLContextRestored),t}}bd._singleton=new bd({powerPreference:(self.ModelViewerElement||{}).powerPreference||"high-performance",debug:Jc()});
431class _d extends EventTarget{constructor(){super(...arguments),this.ongoingActivities=new Set,this.totalProgress=0}get ongoingActivityCount(){return this.ongoingActivities.size}beginActivity(){const t={progress:0,completed:!1};return this.ongoingActivities.add(t),1===this.ongoingActivityCount&&this.announceTotalProgress(t,0),e=>{let n;return n=Math.max(Yc(e,0,1),t.progress),n!==t.progress&&this.announceTotalProgress(t,n),t.progress}}announceTotalProgress(t,e){let n=0,i=0;1==e&&(t.completed=!0);for(const a of this.ongoingActivities){const{progress:t}=a;n+=1-t,!0===a.completed&&i++}const r=t.progress;t.progress=e,this.totalProgress+=(e-r)*(1-this.totalProgress)/n;const s=i===this.ongoingActivityCount?1:this.totalProgress;this.dispatchEvent(new CustomEvent("progress",{detail:{totalProgress:s}})),i===this.ongoingActivityCount&&(this.totalProgress=0,this.ongoingActivities.clear())}}var wd,Md,Sd,Td,Ed,Ad,Rd,Cd,Ld,Pd,Dd,Id,Od=function(t,e,n,i){for(var r,s=arguments.length,a=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,n,a):r(e,n))||a);return s>3&&a&&Object.defineProperty(e,n,a),a};const Nd=document.createElement("canvas"),Fd=Symbol("fallbackResizeHandler"),Ud=Symbol("defaultAriaLabel"),kd=Symbol("resizeObserver"),Bd=Symbol("clearModelTimeout"),zd=Symbol("onContextLost"),Hd=Symbol("loaded"),Vd=Symbol("status"),Gd=Symbol("onFocus"),Wd=Symbol("onBlur"),jd=Symbol("updateSize"),qd=Symbol("intersectionObserver"),Xd=Symbol("isElementInViewport"),$d=Symbol("announceModelVisibility"),Yd=Symbol("ariaLabel"),Zd=Symbol("altDefaulted"),Jd=Symbol("statusElement"),Kd=Symbol("updateStatus"),Qd=Symbol("loadedTime"),tp=Symbol("updateSource"),ep=Symbol("markLoaded"),np=Symbol("container"),ip=Symbol("input"),rp=Symbol("canvas"),sp=Symbol("scene"),ap=Symbol("needsRender"),op=Symbol("tick"),lp=Symbol("onModelLoad"),hp=Symbol("onResize"),cp=Symbol("renderer"),up=Symbol("progressTracker"),dp=Symbol("getLoaded"),pp=Symbol("getModelIsVisible"),mp=Symbol("shouldAttemptPreload"),fp=Symbol("sceneIsReady"),gp=Symbol("hasTransitioned"),vp=t=>({x:t.x,y:t.y,z:t.z,toString(){return`${this.x}m ${this.y}m ${this.z}m`}}),yp=t=>({u:t.x,v:t.y,toString(){return`${this.u} ${this.v}`}});class xp extends Ml{constructor(){super(),this.alt=null,this.src=null,this.withCredentials=!1,this[wd]=!1,this[Md]=!1,this[Sd]=0,this[Td]=null,this[Ed]=$c((()=>{const t=this.getBoundingClientRect();this[jd](t)}),50),this[Ad]=$c((t=>{const e=this.modelIsVisible;e!==t&&this.dispatchEvent(new CustomEvent("model-visibility",{detail:{visible:e}}))}),0),this[Rd]=null,this[Cd]=null,this[Ld]=new _d,this[Pd]=()=>{this[Jd].textContent=this[Vd]},this[Dd]=()=>{this[Jd].textContent=""},this[Id]=t=>{this.dispatchEvent(new CustomEvent("error",{detail:{type:"webglcontextlost",sourceError:t.sourceEvent}}))},this.attachShadow({mode:"open"});const t=this.shadowRoot;let e,n;if((t=>{jl(xh,t)})(t),this[np]=t.querySelector(".container"),this[ip]=t.querySelector(".userIn
431put"),this[rp]=t.querySelector("canvas"),this[Jd]=t.querySelector("#status"),this[Ud]=this[ip].getAttribute("aria-label"),this.isConnected){const t=this.getBoundingClientRect();e=t.width,n=t.height}else e=300,n=150;this[sp]=new Eu({canvas:this[rp],element:this,width:e,height:n}),this[sp].addEventListener("model-load",(async t=>{this[ep](),this[lp](),await Kc(),this.dispatchEvent(new CustomEvent("load",{detail:{url:t.url}}))})),Promise.resolve().then((()=>{this[jd](this.getBoundingClientRect())})),ch&&(this[kd]=new ResizeObserver((t=>{if(!this[cp].isPresenting)for(let e of t)e.target===this&&this[jd](e.contentRect)}))),uh?this[qd]=new IntersectionObserver((t=>{for(let e of t)if(e.target===this){const t=this.modelIsVisible;this[Xd]=e.isIntersecting,this[$d](t),this[Xd]&&!this[fp]()&&this[tp]()}}),{root:null,rootMargin:"0px",threshold:0}):this[Xd]=!0}static get is(){return"model-viewer"}static set modelCacheSize(t){Uc[Nc].evictionThreshold=t}static get modelCacheSize(){return Uc[Nc].evictionThreshold}static set minimumRenderScale(t){t>1&&console.warn("<model-viewer> minimumRenderScale has been clamped to a maximum value of 1."),t<=0&&console.warn("<model-viewer> minimumRenderScale has been clamped to a minimum value of 0.25."),bd.singleton.minScale=t}static get minimumRenderScale(){return bd.singleton.minScale}get loaded(){return this[dp]()}get[(wd=Xd,Md=Hd,Sd=Qd,Td=Bd,Ed=Fd,Ad=$d,Rd=kd,Cd=qd,Ld=up,cp)](){return bd.singleton}get modelIsVisible(){return this[pp]()}connectedCallback(){super.connectedCallback&&super.connectedCallback(),ch?this[kd].observe(this):self.addEventListener("resize",this[Fd]),uh&&this[qd].observe(this),this.addEventListener("focus",this[Gd]),this.addEventListener("blur",this[Wd]);const t=this[cp];t.addEventListener("contextlost",this[zd]),t.registerScene(this[sp]),null!=this[Bd]&&(self.clearTimeout(this[Bd]),this[Bd]=null,this.requestUpdate("src",null))}disconnectedCallback(){super.disconnectedCallback&&super.disconnectedCallback(),ch?this[kd].unobserve(this):self.removeEventListener("resize",this[Fd]),uh&&this[qd].unobserve(this),this.removeEventListener("focus",this[Gd]),this.removeEventListener("blur",this[Wd]);const t=this[cp];t.removeEventListener("contextlost",this[zd]),t.unregisterScene(this[sp]),this[Bd]=self.setTimeout((()=>{this[sp].reset()}),1e3)}updated(t){super.updated(t),t.has("src")&&(null==this.src?(this[Hd]=!1,this[Qd]=0,this[sp].reset()):this.src!==this[sp].url&&(this[Hd]=!1,this[Qd]=0,this[tp]())),t.has("alt")&&this[ip].setAttribute("aria-label",this[Yd]),t.has("withCredentials")&&(Uc.withCredentials=this.withCredentials)}toDataURL(t,e){return this[cp].displayCanvas(this[sp]).toDataURL(t,e)}async toBlob(t){const e=t?t.mimeType:void 0,n=t?t.qualityArgument:void 0,i=t?t.idealAspect:void 0,{width:r,height:s,idealAspect:a,aspect:o}=this[sp],{dpr:l,scaleFactor:h}=this[cp];let c=r*h*l,u=s*h*l,d=0,p=0;if(!0===i)if(a>o){const t=u;u=Math.round(c/a),p=(t-u)/2}else{const t=c;c=Math.round(u*a),d=(t-c)/2}Nd.width=c,Nd.height=u;try{return new Promise((async(t,i)=>(Nd.getContext("2d").drawImage(this[cp].displayCanvas(this[sp]),d,p,c,u,0,0,c,u),!Nd.msToBlob||e&&"image/png"!==e?Nd.toBlob?void Nd.toBlob((e=>{if(!e)return i(new Error("Unable to retrieve canvas blob"));t(e)}),e,n):t(await(async t=>new Promise(((e,n)=>{const i=t.match(/data:(.*);/);if(!i)return n(new Error(`${t} is not a valid data Url`));const r=i[1],s=t.replace(/data:image\/\w+;base64,/,""),a=atob(s),o=[];for(let t=0;t<a.length;t+=512){const e=a.slice(t,t+512),n=new Array(e.length);for(let t=0;t<e.length;t++)n[t]=e.charCodeAt(t);const i=new Uint8Array(n);o.push(i)}e(new Blob(o,{type:r}))})))(Nd.toDataURL(e,n))):t(Nd.msToBlob()))))}finally{this[jd]({width:r,height:s})}}registerRenderer(t){this[sp].externalRenderer=t}unregisterRenderer(){this[sp].externalRenderer=null}get[Yd](){return this[Zd]}get[Zd](){return null==this.alt||"null"===this.alt?this[Ud]:this.alt}[dp](){return this[Hd]}[pp](){return this.loaded&&this[Xd]}[gp](){return this.modelIsVisible}[mp](){return!!this.src&&this[Xd]}[fp](){return this[Hd]}[jd]({width:t,height:e}){this[np].style.width=`${t}px`,this[np].style.height=`${e}px`,this[hp]({width:parseFloat(t),height:parseFloat(e)})}[op](t,e){}[ep](){this[Hd]||(this[Hd]=!0,this[Qd]=performance.now())}[ap](){this[sp].queueRender()}[lp](){}[Kd](t){this[Vd]=t;const e=this.getRootNode();null!=e&&e.activeElement===this&&this[Jd].textContent!=t&&(this[Jd].textContent=t)}[(Pd=Gd,Dd=Wd,hp)](t){this[sp].setSize(t.width,t.height)}async[(Id=zd,tp)](){if(this.loaded||!this[mp]())return;const t=this[up].beginActivity(),e=this.src;try{await this[sp].setSource(e,(e=>t(.95*e)));const n={url:e};this.dispatchEvent(new CustomEvent("preload",{detail:n}))}catch(t){this.dispatchEvent(new CustomEvent("error",{detail:t}))}finally{requestAnimationFrame((()=>{requestAnimationFrame((()=>{t(1)}))}))}}}Od([r({type:String})],xp.prototype,"alt",void 0),Od([r({type:String})],xp.prototype,"src",void 0),Od([r({type:Boolean,attribute:"with-credentials"})],xp.prototype,"withCredentials",void 0);var bp=function(t,e,n,i){for(var r,s=arguments.length,a=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,n,a):r(e,n))||a);return s>3&&a&&Object.defineProperty(e,n,a),a};const _p=Symbol("changeAnimation"),wp=Symbol("paused"),Mp={repetitions:1/0,pingpong:!1},Sp=Symbol("hotspotMap"),Tp=Symbol("mutationCallback"),Ep=Symbol("observer"),Ap=Symbol("addHotspot"),Rp=Symbol("removeHotspot"),Cp=new wt,Lp=new b;var Pp=function(t){return URL.createObjectURL(new 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function(t,e,n,i,r){dm(t,e,101010256),dm(t,e+8,n),dm(t,e+10,n),dm(t,e+12,i),dm(t,e+16,r)}(x,r,i.length,_,b),x}(e,{level:0})}}function _m(t,e){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof OffscreenCanvas&&t instanceof OffscreenCanvas||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const n=1024/Math.max(t.width,t.height),i=document.createElement("canvas");i.width=t.width*Math.min(1,n),i.height=t.height*Math.min(1,n);const r=i.getContext("2d");if(r.drawImage(t,0,0,i.width,i.height),void 0!==e){const t=parseInt(e,16),n=(t>>16&255)/255,s=(t>>8&255)/255,a=(255&t)/255,o=r.getImageData(0,0,i.width,i.height),l=o.data;for(let e=0;e<l.length;e+=4)l[e+0]=l[e+0]*n,l[e+1]=l[e+1]*s,l[e+2]=l[e+2]*a;r.putImageData(o,0,0)}return i}}function wm(t,e){return`(${t[e+0]}, ${t[e+1]}, ${t[e+2]}, ${t[e+3]})`}function Mm(t,e){if(void 0===t)return console.warn("USDZExporter: Normals 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431" (\n            sdrMetadata = {\n                string role = "math"\n            }\n        )\n        {\n            uniform token info:id = "UsdTransform2d"\n            float2 inputs:in.connect = </Materials/Material_${t.id}/uvReader_st.outputs:result>\n            float2 inputs:scale = ${Em(n.repeat)}\n            float2 inputs:translation = ${Em(n.offset)}\n            float2 outputs:result\n        }\n\n        def Shader "Texture_${n.id}_${i}"\n        {\n            uniform token info:id = "UsdUVTexture"\n            asset inputs:file = @textures/Texture_${s}.${a?"png":"jpg"}@\n            float2 inputs:st.connect = </Materials/Material_${t.id}/Transform2d_${i}.outputs:result>\n            token inputs:wrapS = "repeat"\n            token inputs:wrapT = "repeat"\n            float outputs:r\n            float outputs:g\n            float outputs:b\n            float3 outputs:rgb\n            ${t.transparent||t.alphaTest>0?"float outputs:a":""}\n        }`}return null!==t.map?(i.push(`${n}color3f inputs:diffuseColor.connect = </Materials/Material_${t.id}/Texture_${t.map.id}_diffuse.outputs:rgb>`),t.transparent?i.push(`${n}float inputs:opacity.connect = </Materials/Material_${t.id}/Texture_${t.map.id}_diffuse.outputs:a>`):t.alphaTest>0&&(i.push(`${n}float inputs:opacity.connect = </Materials/Material_${t.id}/Texture_${t.map.id}_diffuse.outputs:a>`),i.push(`${n}float inputs:opacityThreshold = ${t.alphaTest}`)),r.push(s(t.map,"diffuse",t.color))):i.push(`${n}color3f inputs:diffuseColor = ${Tm(t.color)}`),null!==t.emissiveMap?(i.push(`${n}color3f inputs:emissiveColor.connect = </Materials/Material_${t.id}/Texture_${t.emissiveMap.id}_emissive.outputs:rgb>`),r.push(s(t.emissiveMap,"emissive"))):t.emissive.getHex()>0&&i.push(`${n}color3f inputs:emissiveColor = ${Tm(t.emissive)}`),null!==t.normalMap&&(i.push(`${n}normal3f inputs:normal.connect = </Materials/Material_${t.id}/Texture_${t.normalMap.id}_normal.outputs:rgb>`),r.push(s(t.normalMap,"normal"))),null!==t.aoMap&&(i.push(`${n}float inputs:occlusion.connect = </Materials/Material_${t.id}/Texture_${t.aoMap.id}_occlusion.outputs:r>`),r.push(s(t.aoMap,"occlusion"))),null!==t.roughnessMap&&1===t.roughness?(i.push(`${n}float inputs:roughness.connect = </Materials/Material_${t.id}/Texture_${t.roughnessMap.id}_roughness.outputs:g>`),r.push(s(t.roughnessMap,"roughness"))):i.push(`${n}float inputs:roughness = ${t.roughness}`),null!==t.metalnessMap&&1===t.metalness?(i.push(`${n}float inputs:metallic.connect = </Materials/Material_${t.id}/Texture_${t.metalnessMap.id}_metallic.outputs:b>`),r.push(s(t.metalnessMap,"metallic"))):i.push(`${n}float inputs:metallic = ${t.metalness}`),null!==t.alphaMap?(i.push(`${n}float inputs:opacity.connect = </Materials/Material_${t.id}/Texture_${t.alphaMap.id}_opacity.outputs:r>`),i.push(`${n}float inputs:opacityThreshold = 0.0001`),r.push(s(t.alphaMap,"opacity"))):i.push(`${n}float inputs:opacity = ${t.opacity}`),t.isMeshPhysicalMaterial&&(i.push(`${n}float inputs:clearcoat = ${t.clearcoat}`),i.push(`${n}float inputs:clearcoatRoughness = ${t.clearcoatRoughness}`),i.push(`${n}float inputs:ior = ${t.ior}`)),`\n    def Material "Material_${t.id}"\n    {\n        def Shader "PreviewSurface"\n        {\n            uniform token info:id = "UsdPreviewSurface"\n${i.join("\n")}\n            int inputs:useSpecularWorkflow = 0\n            token outputs:surface\n        }\n\n        token outputs:surface.connect = </Materials/Material_${t.id}/PreviewSurface.outputs:surface>\n        token inputs:frame:stPrimvarName = "st"\n\n        def Shader "uvReader_st"\n        {\n            uniform token info:id = "UsdPrimvarReader_float2"\n            token inputs:varname.connect = </Materials/Material_${t.id}.inputs:frame:stPrimvarName>\n            float2 inputs:fallback = (0.0, 0.0)\n            float2 outputs:result\n  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Dm="quick-look",Im="scene-viewer",Om="webxr",Nm="none",Fm=Symbol("arButtonContainer"),Um=Symbol("enterARWithWebXR"),km=Symbol("openSceneViewer"),Bm=Symbol("openIOSARQuickLook"),zm=Symbol("canActivateAR"),Hm=Symbol("arMode"),Vm=Symbol("arModes"),Gm=Symbol("arAnchor"),Wm=Symbol("preload"),jm=Symbol("onARButtonContainerClick"),qm=Symbol("onARStatus"),Xm=Symbol("onARTracking"),$m=Symbol("onARTap"),Ym=Symbol("selectARMode"),Zm=Symbol("triggerLoad");var Jm,Km,Qm;const tf=Symbol("evaluate"),ef=Symbol("lastValue");class nf{constructor(){this[Jm]=null}static evaluatableFor(t,e=hu){if(t instanceof nf)return t;if("number"===t.type)return"%"===t.unit?new af(t,e):t;switch(t.name.value){case"calc":return new uf(t,e);case"env":return new lf(t)}return hu}static evaluate(t){return t instanceof nf?t.evaluate():t}static isConstant(t){return!(t instanceof nf)||t.isConstant}static applyIntrinsics(t,e){const{basis:n,keywords:i}=e,{auto:r}=i;return n.map(((e,n)=>{const s=null==r[n]?e:r[n];let a=t[n]?t[n]:s;if("ident"===a.type){const t=a.value;t in i&&(a=i[t][n])}return null!=a&&"ident"!==a.type||(a=s),"%"===a.unit?tu(a.number/100*e.number,e.unit):(a=du(a,e),a.unit!==e.unit?e:a)}))}get isConstant(){return!1}evaluate(){return this.isConstant&&null!=this[ef]||(this[ef]=this[tf]()),this[ef]}}Jm=ef;const rf=Symbol("percentage"),sf=Symbol("basis");class af extends nf{constructor(t,e){super(),this[rf]=t,this[sf]=e}get isConstant(){return!0}[tf](){return tu(this[rf].number/100*this[sf].number,this[sf].unit)}}const of=Symbol("identNode");class lf extends nf{constructor(t){super(),this[Km]=null;const e=t.arguments.length?t.arguments[0].terms[0]:null;null!=e&&"ident"===e.type&&(this[of]=e)}get isConstant(){return!1}[(Km=of,tf)](){return null!=this[of]&&"window-scroll-y"===this[of].value?{type:"number",number:window.pageYOffset/(Math.max(document.body.scrollHeight,document.body.offsetHeight,document.documentElement.clientHeight,document.documentElement.scrollHeight,document.documentElement.offsetHeight)-window.innerHeight)||0,unit:null}:hu}}const hf=/[\*\/]/,cf=Symbol("evalutor");class uf extends nf{constructor(t,e=hu){if(super(),this[Qm]=null,1!==t.arguments.length)return;const n=t.arguments[0].terms.slice(),i=[];for(;n.length;){const t=n.shift();if(i.length>0){const n=i[i.length-1];if("operator"===n.type&&hf.test(n.value)){const n=i.pop(),r=i.pop();if(null==r)return;i.push(new ff(n,nf.evaluatableFor(r,e),nf.evaluatableFor(t,e)));continue}}i.push("operator"===t.type?t:nf.evaluatableFor(t,e))}for(;i.length>2;){const[t,n,r]=i.splice(0,3);if("operator"!==n.type)return;i.unshift(new ff(n,nf.evaluatableFor(t,e),nf.evaluatableFor(r,e)))}1===i.length&&(this[cf]=i[0])}get isConstant(){return null==this[cf]||nf.isConstant(this[cf])}[(Qm=cf,tf)](){return null!=this[cf]?nf.evaluate(this[cf]):hu}}const df=Symbol("operator"),pf=Symbol("left"),mf=Symbol("right");class ff extends nf{constructor(t,e,n){super(),this[df]=t,this[pf]=e,this[mf]=n}get isConstant(){return nf.isConstant(this[pf])&&nf.isConstant(this[mf])}[tf](){const t=du(nf.evaluate(this[pf])),e=du(nf.evaluate(this[mf])),{number:n,unit:i}=t,{number:r,unit:s}=e;if(null!=s&&null!=i&&s!=i)return hu;const a=i||s;let o;switch(this[df].value){case"+":o=n+r;break;case"-":o=n-r;break;case"/":o=n/r;break;case"*":o=n*r;break;default:return hu}return{type:"number",number:o,unit:a}}}const gf=Symbol("evaluatables"),vf=Symbol("intrinsics");class yf extends nf{constructor(t,e){super(),this[vf]=e;const n=t[0],i=null!=n?n.terms:[];this[gf]=e.basis.map(((t,e)=>{const n=i[e];return null==n?{type:"ident",value:"auto"}:"ident"===n.type?n:nf.evaluatableFor(n,t)}))}get isConstant(){for(const t of this[gf])if(!nf.isConstant(t))return!1;return!0}[tf](){const t=this[gf].map((t=>nf.evaluate(t)));return nf.applyIntrinsics(t,this[vf]).map((t=>t.number))}}var xf,bf,_f,wf;const Mf=Symbol("instances"),Sf=Symbol("activateListener"),Tf=Symbol("deactivateListener"),Ef=Symbol("notifyInstances"),Af=Symbol("notify"),Rf=Symbol("callback");class Cf{constructor(t){this[Rf]=t}static[Ef](){for(const t of Cf[Mf])t[Af]()}static[(xf=Mf,Sf)](){window.addEventListener("scroll",this[Ef],{passive:!0})}static[Tf](){window.removeEventListener("scroll",this[Ef])}observe(){0===Cf[Mf].size&&Cf[Sf](),Cf[Mf].add(this)}disconnect(){Cf[Mf].delete(this),0===Cf[Mf].size&&Cf[Tf]()}[Af](){this[Rf]()}}Cf[xf]=new Set;const Lf=Symbol("computeStyleCallback"),Pf=Symbol("astWalker"),Df=Symbol("dependencies"),If=Symbol("onScroll");class Of{constructor(t){this[bf]={},this[_f]=new lu(["function"]),this[wf]=()=>{this[Lf]({relatedState:"window-scroll"})},this[Lf]=t}observeEffectsFor(t){const e={},n=this[Df];this[Pf].walk(t,(t=>{const{name:i}=t,r=t.arguments[0].terms[0];if("env"===i.value&&null!=r&&"ident"===r.type&&"window-scroll-y"===r.value&&null==e["window-scroll"]){const t="window-scroll"in n?n["window-scroll"]:new Cf(this[If]);t.observe(),delete n["window-scroll"],e["window-scroll"]=t}}));for(const i in n)n[i].disconnect();this[Df]=e}dispose(){for(const t in this[Df])this[Df][t].disconnect()}}bf=Df,_f=Pf,wf=If;const Nf=t=>{const e=t.observeEffects||!1,n=t.intrinsics instanceof Function?t.intrinsics:()=>t.intrinsics;return(i,r)=>{const s=i.updated,a=i.connectedCallback,o=i.disconnectedCallback,l=Symbol(`${r}StyleEffector`),h=Symbol(`${r}StyleEvaluator`),c=Symbol(`${r}UpdateEvaluator`),u=Symbol(`${r}EvaluateAndSync`);Object.defineProperties(i,{[l]:{value:null,writable:!0},[h]:{value:null,writable:!0},[c]:{value:function(){const t=eu(this[r]);this[h]=new yf(t,n(this)),null==this[l]&&e&&(this[l]=new Of((()=>this[u]()))),null!=this[l]&&this[l].observeEffectsFor(t)}},[u]:{value:function(){if(null==this[h])return;const e=this[h].evaluate();this[t.updateHandler](e)}},updated:{value:function(t){t.has(r)&&(this[c](),this[u]()),s.call(this,t)}},connectedCallback:{value:function(){a.call(this),this.requestUpdate(r,this[r])}},disconnectedCallback:{value:function(){o.call(this),null!=this[l]&&(this[l].dispose(),this[l]=null)}}})}},Ff=new x,Uf=new j,kf=Object.freeze({minimumRadius:0,maximumRadius:1/0,minimumPolarAngle:Math.PI/8,maximumPolarAngle:Math.PI-Math.PI/8,minimumAzimuthalAngle:-1/0,maximumAzimuthalAngle:1/0,minimumFieldOfView:10,maximumFieldOfView:45,interactionPolicy:"always-allow",touchAction:"pan-y"}),Bf=Math.PI/8,zf="user-interaction",Hf="none";class Vf extends a{constructor(t,e,n){super(),this.camera=t,this.element=e,this.scene=n,this.sensitivity=1,this.isUserChange=!1,this._interactionEnabled=!1,this._disableZoom=!1,this.isUserPointing=!1,this.enablePan=!0,this.panProjection=new b,this.panPerPixel=0,this.spherical=new Jo,this.goalSpherical=new Jo,this.thetaDamper=new Qc,this.phiDamper=new Qc,this.radiusDamper=new Qc,this.logFov=Math.log(kf.maximumFieldOfView),this.goalLogFov=this.logFov,this.fovDamper=new Qc,this.touchMode=null,this.pointers=[],this.startTime=0,this.startPointerPosition={clientX:0,clientY:0},this.lastSeparation=0,this.touchDecided=!1,this.onContext=t=>{if(this.enablePan)t.preventDefault();else for(const e of this.pointers)this.onPointerUp(new PointerEvent("pointercancel",Object.assign(Object.assign({},this.startPointerPosition),{pointerId:e.id})))},this.touchModeZoom=(t,e)=>{if(!this._disableZoom){const t=this.twoTouchDistance(this.pointers[0],this.pointers[1]),e=.04*(this.lastSeparation-t)*50/this.scene.height;this.lastSeparation=t,this.userAdjustOrbit(0,0,e)}this.panPerPixel>0&&this.movePan(t,e)},this.disableScroll=t=>{t.preventDefault()},this.touchModeRotate=(t,e)=>{const{touchAction:n}=this._options;if(!this.touchDecided&&"none"!==n){this.touchDecided=!0;const i=Math.abs(t),r=Math.abs(e);if(this.isUserChange&&("pan-y"===n&&r>i||"pan-x"===n&&i>r))return void(this.touchMode=null);this.element.addEventListener("touchmove",this.disableScroll,{passive:!1})}this.handleSinglePointerMove(t,e)},this.onPointerDown=t=>{if(!this.canInteract||this.pointers.length>2)return;const{element:e}=this;0===this.pointers.length&&(e.addEventListener("pointermove",this.onPointerMove),e.addEventListener("pointerup",this.onPointerUp),this.touchMode=null,this.touchDecided=!1,this.startPointerPosition.clientX=t.clientX,this.startPointerPosition.clientY=t.clientY,this.startTime=performance.now());try{e.setPointerCapture(t.pointerId)}catch(t){}this.pointers.push({clientX:t.clientX,clientY:t.clientY,id:t.pointerId}),this.isUserPointing=!1,"touch"===t.pointerType?(this.isUserChange=!t.altKey,this.onTouchChange(t)):(this.isUserChange=!0,this.onMouseDown(t))},this.onPointerMove=t=>{const e=this.pointers.find((e=>e.id===t.pointerId));if(null==e)return;const n=this.pointers.length,i=(t.clientX-e.clientX)/n,r=(t.clientY-e.clientY)/n;0===i&&0===r||(e.clientX=t.clientX,e.clientY=t.clientY,"touch"===t.pointerType?(this.isUserChange=!t.altKey,null!==this.touchMode&&this.touchMode(i,r)):(this.isUserChange=!0,this.panPerPixel>0?this.movePan(i,r):this.handleSinglePointerMove(i,r)))},this.onPointerUp=t=>{const{element:e}=this,n=this.pointers.findIndex((e=>e.id===t.pointerId));-1!==n&&this.pointers.splice(n,1),this.panPerPixel>0&&!t.altKey&&this.resetRadius(),0===this.pointers.length?(e.removeEventListener("pointermove",this.onPointerMove),e.removeEventListener("pointerup",this.onPointerUp),e.removeEventListener("touchmove",this.disableScroll),this.enablePan&&this.recenter(t)):null!==this.touchMode&&this.onTouchChange(t),this.scene.element[ug].style.opacity=0,e.style.cursor="grab",this.panPerPixel=0,this.isUserPointing&&this.dispatchEvent({type:"pointer-change-end"})},this.onWheel=t=>{if(!this.canInteract)return;this.isUserChange=!0;
431const e=t.deltaY*(1==t.deltaMode?18:1)*.04/30;this.userAdjustOrbit(0,0,e),t.preventDefault()},this.onKeyDown=t=>{let e=!0;const{isUserChange:n}=this;switch(this.isUserChange=!0,t.keyCode){case 33:this.userAdjustOrbit(0,0,.04);break;case 34:this.userAdjustOrbit(0,0,-.04);break;case 38:this.userAdjustOrbit(0,-Bf,0);break;case 40:this.userAdjustOrbit(0,Bf,0);break;case 37:this.userAdjustOrbit(-Bf,0,0);break;case 39:this.userAdjustOrbit(Bf,0,0);break;default:e=!1,this.isUserChange=n}e&&t.preventDefault()},this._options=Object.assign({},kf),this.setOrbit(0,Math.PI/2,1),this.setFieldOfView(100),this.jumpToGoal()}get interactionEnabled(){return this._interactionEnabled}enableInteraction(){if(!1===this._interactionEnabled){const{element:t}=this;t.addEventListener("pointerdown",this.onPointerDown),t.addEventListener("pointercancel",this.onPointerUp),this._disableZoom||t.addEventListener("wheel",this.onWheel),t.addEventListener("keydown",this.onKeyDown),t.addEventListener("touchmove",(()=>{}),{passive:!1}),t.addEventListener("contextmenu",this.onContext),this.element.style.cursor="grab",this._interactionEnabled=!0,this.updateTouchActionStyle()}}disableInteraction(){if(!0===this._interactionEnabled){const{element:t}=this;t.removeEventListener("pointerdown",this.onPointerDown),t.removeEventListener("pointermove",this.onPointerMove),t.removeEventListener("pointerup",this.onPointerUp),t.removeEventListener("pointercancel",this.onPointerUp),t.removeEventListener("wheel",this.onWheel),t.removeEventListener("keydown",this.onKeyDown),t.removeEventListener("contextmenu",this.onContext),t.style.cursor="",this.touchMode=null,this._interactionEnabled=!1,this.updateTouchActionStyle()}}get options(){return this._options}set disableZoom(t){this._disableZoom!=t&&(this._disableZoom=t,!0===t?this.element.removeEventListener("wheel",this.onWheel):this.element.addEventListener("wheel",this.onWheel),this.updateTouchActionStyle())}getCameraSpherical(t=new Jo){return t.copy(this.spherical)}getFieldOfView(){return this.camera.fov}applyOptions(t){Object.assign(this._options,t),this.setOrbit(),this.setFieldOfView(Math.exp(this.goalLogFov))}updateNearFar(t,e){this.camera.near=Math.max(t,e/1e3),this.camera.far=e,this.camera.updateProjectionMatrix()}updateAspect(t){this.camera.aspect=t,this.camera.updateProjectionMatrix()}setOrbit(t=this.goalSpherical.theta,e=this.goalSpherical.phi,n=this.goalSpherical.radius){const{minimumAzimuthalAngle:i,maximumAzimuthalAngle:r,minimumPolarAngle:s,maximumPolarAngle:a,minimumRadius:o,maximumRadius:l}=this._options,{theta:h,phi:c,radius:u}=this.goalSpherical,d=Yc(t,i,r);isFinite(i)||isFinite(r)||(this.spherical.theta=this.wrapAngle(this.spherical.theta-d)+d);const p=Yc(e,s,a),m=Yc(n,o,l);return(d!==h||p!==c||m!==u)&&(this.goalSpherical.theta=d,this.goalSpherical.phi=p,this.goalSpherical.radius=m,this.goalSpherical.makeSafe(),!0)}setRadius(t){this.goalSpherical.radius=t,this.setOrbit()}setFieldOfView(t){const{minimumFieldOfView:e,maximumFieldOfView:n}=this._options;t=Yc(t,e,n),this.goalLogFov=Math.log(t)}setDamperDecayTime(t){this.thetaDamper.setDecayTime(t),this.phiDamper.setDecayTime(t),this.radiusDamper.setDecayTime(t),this.fovDamper.setDecayTime(t)}adjustOrbit(t,e,n){const{theta:i,phi:r,radius:s}=this.goalSpherical,{minimumRadius:a,maximumRadius:o,minimumFieldOfView:l,maximumFieldOfView:h}=this._options,c=this.spherical.theta-i,u=Math.PI-.001,d=i-Yc(t,-u-c,u-c),p=r-e,m=0===n?0:((n>0?o:a)-s)/(Math.log(n>0?h:l)-this.goalLogFov),f=s+n*(isFinite(m)?m:2*(o-a));if(this.setOrbit(d,p,f),0!==n){const t=this.goalLogFov+n;this.setFieldOfView(Math.exp(t))}}jumpToGoal(){this.update(0,1e4)}update(t,e){if(this.isStationary())return;const{maximumPolarAngle:n,maximumRadius:i}=this._options,r=this.spherical.theta-this.goalSpherical.theta;Math.abs(r)>Math.PI&&!isFinite(this._options.minimumAzimuthalAngle)&&!isFinite(this._options.maximumAzimuthalAngle)&&(this.spherical.theta-=2*Math.sign(r)*Math.PI),this.spherical.theta=this.thetaDamper.update(this.spherical.theta,this.goalSpherical.theta,e,Math.PI),this.spherical.phi=this.phiDamper.update(this.spherical.phi,this.goalSpherical.phi,e,n),this.spherical.radiu
431s=this.radiusDamper.update(this.spherical.radius,this.goalSpherical.radius,e,i),this.logFov=this.fovDamper.update(this.logFov,this.goalLogFov,e,1),this.moveCamera()}updateTouchActionStyle(){const{style:t}=this.element;if(this._interactionEnabled){const{touchAction:e}=this._options;this._disableZoom&&"none"!==e?t.touchAction="manipulation":t.touchAction=e}else t.touchAction=""}isStationary(){return this.goalSpherical.theta===this.spherical.theta&&this.goalSpherical.phi===this.spherical.phi&&this.goalSpherical.radius===this.spherical.radius&&this.goalLogFov===this.logFov}dispatchChange(){const t=this.isUserChange?zf:Hf;this.dispatchEvent({type:"change",source:t})}moveCamera(){this.spherical.makeSafe(),this.camera.position.setFromSpherical(this.spherical),this.camera.setRotationFromEuler(new Dt(this.spherical.phi-Math.PI/2,this.spherical.theta,0,"YXZ")),this.camera.fov!==Math.exp(this.logFov)&&(this.camera.fov=Math.exp(this.logFov),this.camera.updateProjectionMatrix()),this.dispatchChange()}get canInteract(){return"allow-when-focused"==this._options.interactionPolicy?this.element.getRootNode().activeElement===this.element:"always-allow"===this._options.interactionPolicy}userAdjustOrbit(t,e,n){this.adjustOrbit(t*this.sensitivity,e*this.sensitivity,n),this.dispatchChange()}wrapAngle(t){const e=(t+Math.PI)/(2*Math.PI);return 2*(e-Math.floor(e))*Math.PI-Math.PI}pixelLengthToSphericalAngle(t){return 2*Math.PI*t/this.element.clientHeight}twoTouchDistance(t,e){const{clientX:n,clientY:i}=t,{clientX:r,clientY:s}=e,a=r-n,o=s-i;return Math.sqrt(a*a+o*o)}handleSinglePointerMove(t,e){const 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new fv(t)}))}register(t){return-1===this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.push(t),this}unregister(t){return-1!==this.pluginCallbacks.indexOf(t)&&this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(t),1),this}parse(t,e,n,i){"object"==typeof n&&(console.warn("THREE.GLTFExporter: parse() expects options as the fourth argument now."),i=n);const r=new uv,s=[];for(let a=0,o=this.pluginCallbacks.length;a<o;a++)s.push(this.pluginCallbacks[a](r));r.setPlugins(s),r.write(t,e,i).catch(n)}parseAsync(t,e){const n=this;return new Promise((function(i,r){n.parse(t,i,r,e)}))}}const iv=5121,rv=5123,sv={1003:9728,1004:9984,1005:9986,1006:9729,1007:9985,1008:9987,1001:33071,1e3:10497,1002:33648},av={scale:"scale",position:"translation",quaternion:"rotation",morphTargetInfluences:"weights"};function ov(t,e){return t.length===e.length&&t.every((function(t,n){return t===e[n]}))}function lv(t){return 4*Math.ceil(t/4)}function hv(t,e=0){const n=lv(t.byteLength);if(n!==t.byteLength){const 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431t.readAsDataURL(o),t.onloadend=function(){const n=t.result;s.buffers[0].uri=n,e(s)}}else e(s)}serializeUserData(t,e){if(0===Object.keys(t.userData).length)return;const n=this.options,i=this.extensionsUsed;try{const r=JSON.parse(JSON.stringify(t.userData));if(n.includeCustomExtensions&&r.gltfExtensions){void 0===e.extensions&&(e.extensions={});for(const t in r.gltfExtensions)e.extensions[t]=r.gltfExtensions[t],i[t]=!0;delete r.gltfExtensions}Object.keys(r).length>0&&(e.extras=r)}catch(e){console.warn("THREE.GLTFExporter: userData of '"+t.name+"' won't be serialized because of JSON.stringify error - "+e.message)}}getUID(t){return this.uids.has(t)||this.uids.set(t,this.uid++),this.uids.get(t)}isNormalizedNormalAttribute(t){if(this.cache.attributesNormalized.has(t))return!1;const e=new j;for(let n=0,i=t.count;n<i;n++)if(Math.abs(e.fromBufferAttribute(t,n).length()-1)>5e-4)return!1;return!0}createNormalizedNormalAttribute(t){const e=this.cache;if(e.attributesNormalized.has(t))return e.attributesNormalized.get(t);const n=t.clone(),i=new j;for(let r=0,s=n.count;r<s;r++)i.fromBufferAttribute(n,r),0===i.x&&0===i.y&&0===i.z?i.setX(1):i.normalize(),n.setXYZ(r,i.x,i.y,i.z);return e.attributesNormalized.set(t,n),n}applyTextureTransform(t,e){let n=!1;const i={};0===e.offset.x&&0===e.offset.y||(i.offset=e.offset.toArray(),n=!0),0!==e.rotation&&(i.rotation=e.rotation,n=!0),1===e.repeat.x&&1===e.repeat.y||(i.scale=e.repeat.toArray(),n=!0),n&&(t.extensions=t.extensions||{},t.extensions.KHR_texture_transform=i,this.extensionsUsed.KHR_texture_transform=!0)}buildMetalRoughTexture(t,e){if(t===e)return t;console.warn("THREE.GLTFExporter: Merged metalnessMap and roughnessMap textures.");const n=t?.image,i=e?.image,r=Math.max(n?.width||0,i?.width||0),s=Math.max(n?.height||0,i?.height||0),a=document.createElement("canvas");a.width=r,a.height=s;const o=a.getContext("2d");o.fillStyle="#00ffff",o.fillRect(0,0,r,s);const l=o.getImageData(0,0,r,s);if(n){o.drawImage(n,0,0,r,s);const t=o.getImageData(0,0,r,s).data;for(let e=2;e<t.length;e+=4)l.data[e]=t[e]}if(i){o.drawImage(i,0,0,r,s);const t=o.getImageData(0,0,r,s).data;for(let e=1;e<t.length;e+=4)l.data[e]=t[e]}o.putImageData(l,0,0);const h=(t||e).clone();return h.source=new F(a),h}processBuffer(t){const e=this.json,n=this.buffers;return e.buffers||(e.buffers=[{byteLength:0}]),n.push(t),0}processBufferView(t,e,n,i,r){const s=this.json;let a;s.bufferViews||(s.bufferViews=[]),a=e===iv?1:e===rv?2:4;const o=lv(i*t.itemSize*a),l=new DataView(new ArrayBuffer(o));let h=0;for(let u=n;u<n+i;u++)for(let n=0;n<t.itemSize;n++){let i;t.itemSize>4?i=t.array[u*t.itemSize+n]:0===n?i=t.getX(u):1===n?i=t.getY(u):2===n?i=t.getZ(u):3===n&&(i=t.getW(u)),5126===e?l.setFloat32(h,i,!0):5125===e?l.setUint32(h,i,!0):e===rv?l.setUint16(h,i,!0):e===iv&&l.setUint8(h,i),h+=a}const c={buffer:this.processBuffer(l.buffer),byteOffset:this.byteOffset,byteLength:o};return void 0!==r&&(c.target=r),34962===r&&(c.byteStride=t.itemSize*a),this.byteOffset+=o,s.bufferViews.push(c),{id:s.bufferViews.length-1,byteLength:0}}processBufferViewImage(t){const e=this,n=e.json;return n.bufferViews||(n.bufferViews=[]),new Promise((function(i){const r=new window.FileReader;r.readAsArrayBuffer(t),r.onloadend=function(){const t=hv(r.result),s={buffer:e.processBuffer(t),byteOffset:e.byteOffset,byteLength:t.byteLength};e.byteOffset+=t.byteLength,i(n.bufferViews.push(s)-1)}}))}processAccessor(t,e,n,i){const r=this.options,s=this.json;let a;if(t.array.constructor===Float32Array)a=5126;else if(t.array.constructor===Uint32Array)a=5125;else if(t.array.constructor===Uint16Array)a=rv;else{if(t.array.constructor!==Uint8Array)throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type.");a=iv}if(void 0===n&&(n=0),void 0===i&&(i=t.count),r.truncateDrawRange&&void 0!==e&&null===e.index){const r=n+i,s=e.drawRange.count===1/0?t.count:e.drawRange.start+e.drawRange.count;n=Math.max(n,e.drawRange.start),(i=Math.min(r,s)-n)<0&&(i=0)}if(0===i)return null;const o=function(t,e,n){const i={min:new Array(t.itemSize).fill(Number.POSITIVE_INFINITY),max:new Array(t.itemSize).fill(Number.NEGATIVE_INFINITY)};for(let r=e;r<e+n;r++)for(let e=0;e<t.itemSize;e++){let n;t.itemSize>4?n=t.array[r*t.itemSize+e]:0===e?n=t.getX(r):1===e?n=t.getY(r):2===e?n=t.getZ(r):3===e&&(n=t.getW(r)),i.min[e]=Math.min(i.min[e],n),i.max[e]=Math.max(i.max[e],n)}return i}
431(t,n,i);let l;void 0!==e&&(l=t===e.index?34963:34962);const h=this.processBufferView(t,a,n,i,l),c={bufferView:h.id,byteOffset:h.byteOffset,componentType:a,count:i,max:o.max,min:o.min,type:{1:"SCALAR",2:"VEC2",3:"VEC3",4:"VEC4",16:"MAT4"}[t.itemSize]};return!0===t.normalized&&(c.normalized=!0),s.accessors||(s.accessors=[]),s.accessors.push(c)-1}processImage(t,e,n,i="image/png"){const r=this,s=r.cache,a=r.json,o=r.options,l=r.pending;s.images.has(t)||s.images.set(t,{});const h=s.images.get(t),c=i+":flipY/"+n.toString();if(void 0!==h[c])return h[c];a.images||(a.images=[]);const u={mimeType:i};if(o.embedImages){const s=cv=cv||document.createElement("canvas");s.width=Math.min(t.width,o.maxTextureSize),s.height=Math.min(t.height,o.maxTextureSize);const a=s.getContext("2d");if(!0===n&&(a.translate(0,s.height),a.scale(1,-1)),"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof OffscreenCanvas&&t instanceof OffscreenCanvas||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap)a.drawImage(t,0,0,s.width,s.height);else{1023!==e&&console.error("GLTFExporter: Only RGBAFormat is supported."),(t.width>o.maxTextureSize||t.height>o.maxTextureSize)&&console.warn("GLTFExporter: Image size is bigger than maxTextureSize",t);const n=new Uint8ClampedArray(t.height*t.width*4);for(let e=0;e<n.length;e+=4)n[e+0]=t.data[e+0],n[e+1]=t.data[e+1],n[e+2]=t.data[e+2],n[e+3]=t.data[e+3];a.putImageData(new ImageData(n,t.width,t.height),0,0)}!0===o.binary?l.push(new Promise((function(t){s.toBlob((function(e){r.processBufferViewImage(e).then((function(e){u.bufferView=e,t()}))}),i)}))):u.uri=s.toDataURL(i)}else u.uri=t.src;const d=a.images.push(u)-1;return h[c]=d,d}processSampler(t){const e=this.json;e.samplers||(e.samplers=[]);const n={magFilter:sv[t.magFilter],minFilter:sv[t.minFilter],wrapS:sv[t.wrapS],wrapT:sv[t.wrapT]};return e.samplers.push(n)-1}processTexture(t){const e=this.cache,n=this.json;if(e.textures.has(t))return e.textures.get(t);n.textures||(n.textures=[]);let i=t.userData.mimeType;"image/webp"===i&&(i="image/png");const r={sampler:this.processSampler(t),source:this.processImage(t.image,t.format,t.flipY,i)};t.name&&(r.name=t.name),this._invokeAll((function(e){e.writeTexture&&e.writeTexture(t,r)}));const s=n.textures.push(r)-1;return e.textures.set(t,s),s}processMaterial(t){const e=this.cache,n=this.json;if(e.materials.has(t))return e.materials.get(t);if(t.isShaderMaterial)return console.warn("GLTFExporter: THREE.ShaderMaterial not supported."),null;n.materials||(n.materials=[]);const i={pbrMetallicRoughness:{}};!0!==t.isMeshStandardMaterial&&!0!==t.isMeshBasicMaterial&&console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");const r=t.color.toArray().concat([t.opacity]);if(ov(r,[1,1,1,1])||(i.pbrMetallicRoughness.baseColorFactor=r),t.isMeshStandardMaterial?(i.pbrMetallicRoughness.metallicFactor=t.metalness,i.pbrMetallicRoughness.roughnessFactor=t.roughness):(i.pbrMetallicRoughness.metallicFactor=.5,i.pbrMetallicRoughness.roughnessFactor=.5),t.metalnessMap||t.roughnessMap){const e=this.buildMetalRoughTexture(t.metalnessMap,t.roughnessMap),n={index:this.processTexture(e)};this.applyTextureTransform(n,e),i.pbrMetallicRoughness.metallicRoughnessTexture=n}if(t.map){const e={index:this.processTexture(t.map)};this.applyTextureTransform(e,t.map),i.pbrMetallicRoughness.baseColorTexture=e}if(t.emissive){const e=t.emissive.clone().multiplyScalar(t.emissiveIntensity),n=Math.max(e.r,e.g,e.b);if(n>1&&(e.multiplyScalar(1/n),console.warn("THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited")),n>0&&(i.emissiveFactor=e.toArray()),t.emissiveMap){const e={index:this.processTexture(t.emissiveMap)};this.applyTextureTransform(e,t.emissiveMap),i.emissiveTexture=e}}if(t.normalMap){const e={index:this.processTexture(t.normalMap)};t.normalScale&&1!==t.normalScale.x&&(e.scale=t.normalScale.x),this.applyTextureTransform(e,t.normalMap),i.normalTexture=e}if(t.aoMap){const e={index:this.processTexture(t.aoMap),texCoord:1};1!==t.aoMapIntensity&&(e.strength=t.aoMapIntensity),this.applyTextureTransform(e,t.aoMap),i.occlusionTexture=e}t.transparent?i.alphaMode="BLEND":t.alphaTest>0&&(i.alphaMode="MASK",i.alphaCutoff=t.alphaTest),2===t.side&&(i.doubleSided=!0),""!==t.name&&(i.name=t.name),this.serializeUserData(t,i),this._invokeAll((function(e){e.writeMaterial&&e.writeMaterial(t,i)}));const s=n.materials.push(i)-1;return e.materials.set(t,s),s}processMesh(t){const e=this.cache,n=this.json,i=[t.geometry.uuid];if(Array.isArray(t.material))for(let y=0,x=t.material.length;y<x;y++)i.push(t.material[y].uuid);else i.push(t.material.uuid);const r=i.join(":");if(e.meshes.has(r))return e.meshes.get(r);const s=t.geometry;let a;if(a=t.isLineSegments?1:t.isLineLoop?2:t.isLine?3:t.isPoints?0:t.material.wireframe?1:4,!0!==s.isBufferGeometry)throw new Error("THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.");const o={},l={},h=[],c=[],u={uv:"TEXCOORD_0",uv2:"TEXCOORD_1",color:"COLOR_0",skinWeight:"WEIGHTS_0",skinIndex:"JOINTS_0"},d=s.getAttribute("normal");void 0===d||this.isNormalizedNormalAttribute(d)||(console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one."),s.setAttribute("normal",this.createNormalizedNormalAttribute(d)));let p=null;
431for(let y in s.attributes){if("morph"===y.slice(0,5))continue;const t=s.attributes[y];if(y=u[y]||y.toUpperCase(),/^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/.test(y)||(y="_"+y),e.attributes.has(this.getUID(t))){l[y]=e.attributes.get(this.getUID(t));continue}p=null;const n=t.array;"JOINTS_0"!==y||n instanceof Uint16Array||n instanceof Uint8Array||(console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.'),p=new ce(new Uint16Array(n),t.itemSize,t.normalized));const i=this.processAccessor(p||t,s);null!==i&&(l[y]=i,e.attributes.set(this.getUID(t),i))}if(void 0!==d&&s.setAttribute("normal",d),0===Object.keys(l).length)return null;if(void 0!==t.morphTargetInfluences&&t.morphTargetInfluences.length>0){const n=[],i=[],r={};if(void 0!==t.morphTargetDictionary)for(const e in t.morphTargetDictionary)r[t.morphTargetDictionary[e]]=e;for(let a=0;a<t.morphTargetInfluences.length;++a){const o={};let l=!1;for(const t in s.morphAttributes){if("position"!==t&&"normal"!==t){l||(console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported."),l=!0);continue}const n=s.morphAttributes[t][a],i=t.toUpperCase(),r=s.attributes[t];if(e.attributes.has(this.getUID(n))){o[i]=e.attributes.get(this.getUID(n));continue}const h=n.clone();if(!s.morphTargetsRelative)for(let t=0,e=n.count;t<e;t++)h.setXYZ(t,n.getX(t)-r.getX(t),n.getY(t)-r.getY(t),n.getZ(t)-r.getZ(t));o[i]=this.processAccessor(h,s),e.attributes.set(this.getUID(r),o[i])}c.push(o),n.push(t.morphTargetInfluences[a]),void 0!==t.morphTargetDictionary&&i.push(r[a])}o.weights=n,i.length>0&&(o.extras={},o.extras.targetNames=i)}const m=Array.isArray(t.material);if(m&&0===s.groups.length)return null;const f=m?t.material:[t.material],g=m?s.groups:[{materialIndex:0,start:void 0,count:void 0}];for(let y=0,x=g.length;y<x;y++){const t={mode:a,attributes:l};if(this.serializeUserData(s,t),c.length>0&&(t.targets=c),null!==s.index){let n=this.getUID(s.index);void 0===g[y].start&&void 0===g[y].count||(n+=":"+g[y].start+":"+g[y].count),e.attributes.has(n)?t.indices=e.attributes.get(n):(t.indices=this.processAccessor(s.index,s,g[y].start,g[y].count),e.attributes.set(n,t.indices)),null===t.indices&&delete t.indices}const n=this.processMaterial(f[g[y].materialIndex]);null!==n&&(t.material=n),h.push(t)}o.primitives=h,n.meshes||(n.meshes=[]),this._invokeAll((function(e){e.writeMesh&&e.writeMesh(t,o)}));const v=n.meshes.push(o)-1;return e.meshes.set(r,v),v}processCamera(t){const e=this.json;e.cameras||(e.cameras=[]);const n=t.isOrthographicCamera,i={type:n?"orthographic":"perspective"};return n?i.orthographic={xmag:2*t.right,ymag:2*t.top,zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near}:i.perspective={aspectRatio:t.aspect,yfov:y.degToRad(t.fov),zfar:t.far<=0?.001:t.far,znear:t.near<0?0:t.near},""!==t.name&&(i.name=t.type),e.cameras.push(i)-1}processAnimation(t,e){const n=this.json,i=this.nodeMap;n.animations||(n.animations=[]);const r=(t=nv.Utils.mergeMorphTargetTracks(t.clone(),e)).tracks,s=[],a=[];for(let o=0;o<r.length;++o){const t=r[o],n=qo.parseTrackName(t.name);let l=qo.findNode(e,n.nodeName);const h=av[n.propertyName];if("bones"===n.objectName&&(l=!0===l.isSkinnedMesh?l.skeleton.getBoneByName(n.objectIndex):void 0),!l||!h)return console.warn('THREE.GLTFExporter: Could not export animation track "%s".',t.name),null;const c=1;let u,d=t.values.length/t.times.length;h===av.morphTargetInfluences&&(d/=l.morphTargetInfluences.length),!0===t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline?(u="CUBICSPLINE",d/=3):u=2300===t.getInterpolation()?"STEP":"LINEAR",a.push({input:this.processAccessor(new ce(t.times,c)),output:this.processAccessor(new ce(t.values,d)),interpolation:u}),s.push({sampler:a.length-1,target:{node:i.get(l),path:h}})}return n.animations.push({name:t.name||"clip_"+n.animations.length,samplers:a,channels:s}),n.animations.length-1}processSkin(t){const e=this.json,n=this.nodeMap,i=e.nodes[n.get(t)],r=t.skeleton;if(void 0===r)return null;const s=t.skeleton.bones[0];if(void 0===s)return null;const a=[],o=new Float32Array(16*r.bones.length),l=new wt;for(let h=0;h<r.bones.length;
431++h)a.push(n.get(r.bones[h])),l.copy(r.boneInverses[h]),l.multiply(t.bindMatrix).toArray(o,16*h);return void 0===e.skins&&(e.skins=[]),e.skins.push({inverseBindMatrices:this.processAccessor(new ce(o,16)),joints:a,skeleton:n.get(s)}),i.skin=e.skins.length-1}processNode(t){const e=this.json,n=this.options,i=this.nodeMap;e.nodes||(e.nodes=[]);const r={};if(n.trs){const e=t.quaternion.toArray(),n=t.position.toArray(),i=t.scale.toArray();ov(e,[0,0,0,1])||(r.rotation=e),ov(n,[0,0,0])||(r.translation=n),ov(i,[1,1,1])||(r.scale=i)}else t.matrixAutoUpdate&&t.updateMatrix(),!1===ov(t.matrix.elements,[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1])&&(r.matrix=t.matrix.elements);if(""!==t.name&&(r.name=String(t.name)),this.serializeUserData(t,r),t.isMesh||t.isLine||t.isPoints){const e=this.processMesh(t);null!==e&&(r.mesh=e)}else t.isCamera&&(r.camera=this.processCamera(t));if(t.isSkinnedMesh&&this.skins.push(t),t.children.length>0){const e=[];for(let i=0,r=t.children.length;i<r;i++){const r=t.children[i];if(r.visible||!1===n.onlyVisible){const t=this.processNode(r);null!==t&&e.push(t)}}e.length>0&&(r.children=e)}this._invokeAll((function(e){e.writeNode&&e.writeNode(t,r)}));const s=e.nodes.push(r)-1;return i.set(t,s),s}processScene(t){const e=this.json,n=this.options;e.scenes||(e.scenes=[],e.scene=0);const i={};""!==t.name&&(i.name=t.name),e.scenes.push(i);const r=[];for(let s=0,a=t.children.length;s<a;s++){const e=t.children[s];if(e.visible||!1===n.onlyVisible){const t=this.processNode(e);null!==t&&r.push(t)}}r.length>0&&(i.nodes=r),this.serializeUserData(t,i)}processObjects(t){const e=new Ur;e.name="AuxScene";for(let n=0;n<t.length;n++)e.children.push(t[n]);this.processScene(e)}processInput(t){const e=this.options;t=t instanceof Array?t:[t],this._invokeAll((function(e){e.beforeParse&&e.beforeParse(t)}));const n=[];for(let i=0;i<t.length;i++)t[i]instanceof Ur?this.processScene(t[i]):n.push(t[i]);n.length>0&&this.processObjects(n);for(let i=0;i<this.skins.length;++i)this.processSkin(this.skins[i]);for(let i=0;i<e.animations.length;++i)this.processAnimation(e.animations[i],t[0]);this._invokeAll((function(e){e.afterParse&&e.afterParse(t)}))}_invokeAll(t){for(let e=0,n=this.plugins.length;e<n;e++)t(this.plugins[e])}}class dv{constructor(t){this.writer=t,this.name="KHR_lights_punctual"}writeNode(t,e){if(!t.isLight)return;if(!t.isDirectionalLight&&!t.isPointLight&&!t.isSpotLight)return void console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.",t);const n=this.writer,i=n.json,r=n.extensionsUsed,s={};t.name&&(s.name=t.name),s.color=t.color.toArray(),s.intensity=t.intensity,t.isDirectionalLight?s.type="directional":t.isPointLight?(s.type="point",t.distance>0&&(s.range=t.distance)):t.isSpotLight&&(s.type="spot",t.distance>0&&(s.range=t.distance),s.spot={},s.spot.innerConeAngle=(t.penumbra-1)*t.angle*-1,s.spot.outerConeAngle=t.angle),void 0!==t.decay&&2!==t.decay&&console.warn("THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."),!t.target||t.target.parent===t&&0===t.target.position.x&&0===t.target.position.y&&-1===t.target.position.z||console.warn("THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."),r[this.name]||(i.extensions=i.extensions||{},i.extensions[this.name]={lights:[]},r[this.name]=!0);const a=i.extensions[this.name].lights;a.push(s),e.extensions=e.extensions||{},e.extensions[this.name]={light:a.length-1}}}class pv{constructor(t){this.writer=t,this.name="KHR_materials_unlit"}writeMaterial(t,e){if(!t.isMeshBasicMaterial)return;const n=this.writer.extensionsUsed;e.extensions=e.extensions||{},e.extensions[this.name]={},n[this.name]=!0,e.pbrMetallicRoughness.metallicFactor=0,e.pbrMetallicRoughness.roughnessFactor=.9}}class mv{constructor(t){this.writer=t,this.name="KHR_materials_pbrSpecularGlossiness"}writeMaterial(t,e){if(!t.isGLTFSpecularGlossinessMaterial)return;const n=this.writer,i=n.extensionsUsed,r={};e.pbrMetallicRoughness.baseColorFactor&&(r.diffuseFactor=e.pbrMetallicRoughness.baseColorFactor);const s=[1,1,1];if(t.specular.toArray(s,0),r.specularFactor=s,r.glossinessFactor=t.glossiness,e.pbrMetallicRoughness.baseColorTexture&&(r.diffuseTexture=e.pbrMetallicRoughness.baseColorTexture),t.specularMap){const e={index:n.processTexture(t.specularMap)};n.applyTextureTransform(e,t.specularMap),r.specularGlossinessTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,i[this.name]=!0}}class fv{constructor(t){this.writer=t,this.name="KHR_materials_clearcoat"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial)return;const n=this.writer,i=n.extensionsUsed,r={};if(r.clearcoatFactor=t.clearcoat,t.clearcoatMap){const e={index:n.processTexture(t.clearcoatMap)};n.applyTextureTransform(e,t.clearcoatMap),r.clearcoatTexture=e}if(r.clearcoatRoughnessFactor=t.clearcoatRoughness,t.clearcoatRoughnessMap){const e={index:n.processTexture(t.clearcoatRoughnessMap)};n.applyTextureTransform(e,t.clearcoatRoughnessMap),r.clearcoatRoughnessTexture=e}if(t.clearcoatNormalMap){const e={index:n.processTexture(t.clearcoatNormalMap)};n.applyTextureTransform(e,t.clearcoatNormalMap),r.clearcoatNormalTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,i[this.name]=!0}}class gv{constructor(t){this.writer=t,this.name="KHR_materials_transmission"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const n=this.writer,i=n.extensionsUsed,r={};if(r.transmissionFactor=t.transmission,t.transmissionMap){const e={index:n.processTexture(t.transmissionMap)};n.applyTextureTransform(e,t.transmissionMap),r.transmissionTexture=e}e.extensions=e.extensions||{},e.extensions[this.name]=r,i[this.name]=!0}}class vv{constructor(t){this.writer=t,this.name="KHR_materials_volume"}writeMaterial(t,e){if(!t.isMeshPhysicalMaterial||0===t.transmission)return;const n=this.writer,i=n.extensionsUsed,r={};if(r.thicknessFactor=t.thickness,t.thicknessMap){const e={index:n.processTexture(t.thicknessMap)};n.applyTextureTransform(e,t.thicknessMap),r.thicknessTexture=e}r.attenuationDistance=t.attenuationDistance,r.attenuationColor=t.attenuationColor.toArray(),e.extensions=e.extensions||{},e.extensions[this.name]=r,i[this.name]=!0}}nv.Utils={insertKeyframe:function(t,e){const n=.001,i=t.getValueSize(),r=new t.TimeBufferType(t.times.length+1),s=new t.ValueBufferType(t.values.length+i),a=t.createInterpolant(new t.ValueBufferType(i));let o;if(0===t.times.length){r[0]=e;for(let t=0;t<i;t++)s[t]=0;o=0}
431else if(e<t.times[0]){if(Math.abs(t.times[0]-e)<n)return 0;r[0]=e,r.set(t.times,1),s.set(a.evaluate(e),0),s.set(t.values,i),o=0}else if(e>t.times[t.times.length-1]){if(Math.abs(t.times[t.times.length-1]-e)<n)return t.times.length-1;r[r.length-1]=e,r.set(t.times,0),s.set(t.values,0),s.set(a.evaluate(e),t.values.length),o=r.length-1}else for(let l=0;l<t.times.length;l++){if(Math.abs(t.times[l]-e)<n)return l;if(t.times[l]<e&&t.times[l+1]>e){r.set(t.times.slice(0,l+1),0),r[l+1]=e,r.set(t.times.slice(l+1),l+2),s.set(t.values.slice(0,(l+1)*i),0),s.set(a.evaluate(e),(l+1)*i),s.set(t.values.slice((l+1)*i),(l+2)*i),o=l+1;break}}return t.times=r,t.values=s,o},mergeMorphTargetTracks:function(t,e){const n=[],i={},r=t.tracks;for(let s=0;s<r.length;++s){let t=r[s];const a=qo.parseTrackName(t.name),o=qo.findNode(e,a.nodeName);if("morphTargetInfluences"!==a.propertyName||void 0===a.propertyIndex){n.push(t);continue}if(t.createInterpolant!==t.InterpolantFactoryMethodDiscrete&&t.createInterpolant!==t.InterpolantFactoryMethodLinear){if(t.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline)throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead."),t=t.clone(),t.setInterpolation(2301)}const l=o.morphTargetInfluences.length,h=o.morphTargetDictionary[a.propertyIndex];if(void 0===h)throw new Error("THREE.GLTFExporter: Morph target name not found: "+a.propertyIndex);let c;if(void 0===i[o.uuid]){c=t.clone();const e=new c.ValueBufferType(l*c.times.length);for(let t=0;t<c.times.length;t++)e[t*l+h]=c.values[t];c.name=(a.nodeName||"")+".morphTargetInfluences",c.values=e,i[o.uuid]=c,n.push(c);continue}const u=t.createInterpolant(new t.ValueBufferType(1));c=i[o.uuid];for(let e=0;e<c.times.length;e++)c.values[e*l+h]=u.evaluate(c.times[e]);for(let e=0;e<t.times.length;e++){const n=this.insertKeyframe(c,t.times[e]);c.values[n*l+h]=t.values[e]}}return t.tracks=n,t}};const yv=t=>void 0!==t.material&&t.userData&&t.userData.variantMaterials&&!!Array.from(t.userData.variantMaterials.values()).filter((t=>xv(t.material))),xv=t=>t&&t.isMaterial&&!Array.isArray(t);class bv{constructor(t){this.writer=t,this.name="KHR_materials_variants",this.variantNames=[]}beforeParse(t){const e=new Set;for(const n of t)n.traverse((t=>{if(!yv(t))return;const n=t.userData.variantMaterials,i=t.userData.variantData;for(const[r,s]of i){const t=n.get(s.index);xv(t.material)&&e.add(r)}}));e.forEach((t=>this.variantNames.push(t)))}writeMesh(t,e){if(!yv(t))return;const n=t.userData,i=n.variantMaterials,r=n.variantData,s=new Map,a=new Map,o=Array.from(r.values()).sort(((t,e)=>t.index-e.index));for(const[c,u]of o.entries())a.set(u.index,c);for(const c of r.values()){const t=i.get(c.index).material;if(!xv(t))continue;const e=this.writer.processMaterial(t);s.has(e)||s.set(e,{material:e,variants:[]}),s.get(e).variants.push(a.get(c.index))}const l=Array.from(s.values()).map((t=>t.variants.sort(((t,e)=>t-e))&&t)).sort(((t,e)=>t.material-e.material));if(0===l.length)return;const h=xv(n.originalMaterial)?this.writer.processMaterial(n.originalMaterial):-1;for(const c of e.primitives)h>=0&&(c.material=h),c.extensions=c.extensions||{},c.extensions[this.name]={mappings:l}}afterParse(){if(0===this.variantNames.length)return;const t=this.writer.json;t.extensions=t.extensions||{};const e=this.variantNames.map((t=>({name:t})));t.extensions[this.name]={variants:e},this.writer.extensionsUsed[this.name]=!0}}const _v=Symbol("correlatedObjects"),wv=Symbol("sourceObject"),Mv=Symbol("onUpdate");class Sv{constructor(t,e,n=null){this[Mv]=t,this[wv]=e,this[_v]=n}}const Tv=new po,Ev=new oe,Av=new on(2,2);let Rv=0;const Cv=Symbol("threeTexture");class Lv extends Sv{get[Cv](){var t;return console.assert(null!=this[_v]&&this[_v].size>0,"Image correlated object is undefined"),null===(t=this[_v])||void 0===t?void 0:t.values().next().value}constructor(t,e,n){super(t,n=null!=n?n:{name:e&&e.image&&e.image.src?e.image.src.split("/").pop():"adhoc_image",uri:e&&e.image&&e.image.src?e.image.src:"adhoc_image"+Rv++},new Set(e?[e]:[]))}get name(){return this[wv].name||""}get uri(){return this[wv].uri}get bufferView(){return this[wv].bufferView}get type(){return null!=this.uri?"external":"embedded"}set name(t){this[wv].name=t}async setURI(t){this[wv].uri=t,this[wv].name=t.split("/").pop();const e=await new Promise(((e,n)=>{Tv.load(t,e,void 0,n)})),n=this[Cv];n.image=e,n.needsUpdate=!0,this[Mv]()}async createThumbnail(t,e){const n=new Ur;Ev.map=this[Cv];const i=new Be(Av,Ev);n.add(i);const r=new vn(-1,1,1,-1,0,1),{threeRenderer:s}=bd.singleton,a=new H(t,e);s.setRenderTarget(a),s.render(n,r),s.setRenderTarget(null);const o=new Uint8Array(t*e*4);s.readRenderTargetPixels(a,0,0,t,e,o),Nd.width=t,Nd.height=e;const l=Nd.getContext("2d"),h=l.createImageData(t,e);return h.data.set(o),l.putImageData(h,0,0),new Promise((async(t,e)=>{Nd.toBlob((n=>{if(!n)return e("Failed to capture thumbnail.");t(URL.createObjectURL(n))}),"image/png")}))}}var Pv,Dv;!function(t){t[t.Nearest=9728]="Nearest",t[t.Linear=9729]="Linear",t[t.NearestMipmapNearest=9984]="NearestMipmapNearest",t[t.LinearMipmapNearest=9985]="LinearMipmapNearest",t[t.NearestMipmapLinear=9986]="NearestMipmapLinear",t[t.LinearMipmapLinear=9987]="LinearMipmapLinear"}(Pv||(Pv={})),function(t){t[t.ClampToEdge=33071]="ClampToEdge",t[t.MirroredRepeat=33648]="MirroredRepeat",t[t.Repeat=10497]="Repeat"}(Dv||(Dv={}));const Iv=(()=>{const t=[Pv.Nearest,Pv.Linear,Pv.NearestMipmapNearest,Pv.LinearMipmapLinear,Pv.NearestMipmapLinear,Pv.LinearMipmapLinear];return e=>t.indexOf(e)>-1})(),Ov=(()=>{const t=[Pv.Nearest,Pv.Linear];return e=>t.indexOf(e)>-1})(),Nv=(()=>{const t=[Dv.ClampToEdge,Dv.MirroredRepeat,Dv.Repeat];return e=>t.indexOf(e)>-1})(),Fv=Symbol("threeTextures"),Uv=Symbol("setProperty"),kv=Symbol("sourceSampler");class Bv extends Sv{get[Fv](){return console.assert(null!=this[_v]&&this[_v].size>0,"Sampler correlated object is undefined"),this[_v]}get[kv](){return console.assert(null!=this[wv],"Sampler source is undefined"),this[wv]}constructor(t,e,n){null==(n=null!=n?n:{}).minFilter&&(n.minFilter=e?e.minFilter:Pv.LinearMipmapLinear),null==n.magFilter&&(n.magFilter=e?e.magFilter:Pv.Linear),null==n.wrapS&&(n.wrapS=e?e.wrapS:Dv.Repeat),null==n.wrapT&&(n.wrapT=e?e.wrapT:Dv.Repeat),super(t,n,new Set(e?[e]:[]))}get name(){return this[wv].name||""}get minFilter(){return this[kv].minFilter}get magFilter(){return this[kv].magFilter}get wrapS(){return this[kv].wrapS}get wrapT(){return this[kv].wrapT}setMinFilter(t){this[Uv]("minFilter",t)}setMagFilter(t){this[Uv]("magFilter",t)}setWrapS(t){this[Uv]("wrapS",t)}setWrapT(t){this[Uv]("wrapT",t)}[Uv](t,e){const n=this[kv];if(null!=n){if(((t,e)=>{switch(t){case"minFilter":return Iv(e);case"magFilter":return Ov(e);case"wrapS":case"wrapT":return Nv(e);default:throw new Error(`Cannot configure property "${t}" on Sampler`)}})(t,e)){n[t]=e;for(const n of this[Fv])n[t]=e,n.needsUpdate=!0}this[Mv]()}}}const zv=Symbol("image"),Hv=Symbol("sampler");class Vv extends Sv{constructor(t,e,n=null,i=null,r=null){super(t,n||{},new Set(e?[e]:[])),this[Hv]=new Bv(t,e,i),this[zv]=new Lv(t,e,r)}get name(){return this[wv].name||""}set name(t){this[wv].name=t}get sampler(){return this[Hv]}get source(){return this[zv]}}var Gv,Wv;const jv=Symbol("texture"),qv=Symbol("transform"),Xv=Symbol("materials"),$v=Symbol("usage");var Yv;!function(t){t[t.Base=0]="Base",t[t.MetallicRoughness=1]="MetallicRoughness",t[t.Normal=2]="Normal",t[t.Occlusion=3]="Occlusion",t[t.Emissive=4]="Emissive"}(Yv||(Yv={}));class Zv{constructor(t,e,n,i,r,s){if(this[Gv]=null,this[Wv]={rotation:0,scale:new x(1,1),offset:new x(0,0)},s&&n){const e=r.textures?r.textures[s.index]:null,i=e&&r.samplers?r.samplers[e.sampler]:null,a=e&&r.images?r.images[e.source]:null;this[qv].rotation=n.rotation,this[qv].scale.copy(n.repeat),this[qv].offset.copy(n.offset),this[jv]=new Vv(t,n,e,i,a)}this.onUpdate=t,this[Xv]=i,this[$v]=e}get texture(){return this[jv]}setTexture(t){const e=null!=t?t.source[Cv]:null;let n=3001;if(this[jv]=t,this[Xv])for(const i of this[Xv]){switch(this[$v]){case Yv.Base:i.map=e;break;case Yv.MetallicRoughness:n=3e3,i.metalnessMap=e,i.roughnessMap=e;break;case Yv.Normal:n=3e3,i.normalMap=e;break;case Yv.Occlusion:n=3e3,i.aoMap=e;break;case Yv.Emissive:i.emissiveMap=e}i.needsUpdate=!0}e&&(e.encoding=n,e.rotation=this[qv].rotation,e.repeat=this[qv].scale,e.offset=this[qv].offset),this.onUpdate()}}Gv=jv,Wv=qv;const Jv=Symbol("threeMaterials"),Kv=Symbol("baseColorTexture"),Qv=Symbol("metallicRoughnessTexture");class ty extends Sv{constructor(t,e,n,i){super(t,n,i),null==n.baseColorFactor&&(n.baseColorFactor=[1,1,1,1]),null==n.roughnessFactor&&(n.roughnessFactor=1),null==n.metallicFactor&&(n.metallicFactor=1);const{baseColorTexture:r,metallicRoughnessTexture:s}=n,{map:a,metalnessMap:o}=i.values().next().value;this[Kv]=new Zv(t,Yv.Base,a,i,e,r||null),this[Qv]=new Zv(t,Yv.MetallicRoughness,o,i,e,s||null)}get[Jv](){return this[_v]}get baseColorFactor(){return this[wv].baseColorFactor}get metallicFactor(){return this[wv].metallicFactor}get roughnessFactor(){return this[wv].roughnessFactor}get baseColorTexture(){return this[Kv]}get metallicRoughnessTexture(){return this[Qv]}setBaseColorFactor(t){for(const e of this[Jv])e.color.fromArray(t),e.opacity=t[3];this[wv].baseColorFactor=t,this[Mv]()}setMetallicFactor(t){for(const e of this[Jv])e.metalness=t;this[wv].metallicFactor=t,this[Mv]()}setRoughnessFactor(t){for(const e of this[Jv])e.roughness=t;this[wv].roughnessFactor=t,this[Mv]()}}var ey;const ny=Symbol("pbrMetallicRoughness"),iy=Symbol("normalTexture"),ry=Symbol("occlusionTexture"),sy=Symbol("emissiveTexture"),ay=Symbol("backingThreeMaterial"),oy=Symbol("applyAlphaCutoff"),ly=Symbol("lazyLoadGLTFInfo"),hy=Symbol("initialize"),cy=Symbol("getLoadedMaterial"),uy=Symbol("ensureMaterialIsLoaded"),dy=Symbol("gltfIndex"),py=Symbol("setActive"),my=Symbol("variantIndices"),fy=Symbol("isActive"),gy=Symbol("variantSet"),vy=Symbol("modelVariants");class yy extends Sv{constructor(t,e,n,i,r,s,a,o){super(t,n,a),this[ey]=new Set,this[dy]=i,this[fy]=r,this[vy]=s,null==o?this[hy](e):this[ly]=o}get[(ey=gy,ay)](){return this[_v].values().next().value}[hy](t){const e=this[Mv],n=this[wv],i=this[_v];n.extensions&&n.extensions.KHR_materials_pbrSpecularGlossiness&&console.warn(`Material ${n.name} uses a deprecated extension\n          "KHR_materials_pbrSpecularGlossiness", please use\n          "pbrMetallicRoughness" instead. Specular Glossiness materials are\n          currently supported for rendering, but not for our scene-graph API,\n          nor for auto-generation of USDZ for Quick Look.`),null==n.pbrMetallicRoughness&&(n.pbrMetallicRoughness={}),this[ny]=new ty(e,t,n.pbrMetallicRoughness,i),null==n.emissiveFactor&&(n.emissiveFactor=[0,0,0]),null==n.doubleSided&&(n.doubleSided=!1),null==n.alphaMode&&(n.alphaMode="OPAQUE"),null==n.alphaCutoff&&(n.alphaCutoff=.5);const{normalTexture:r,occlusionTexture:s,emissiveTexture:a}=n,{normalMap:o,aoMap:l,emissiveMap:h}=i.values().next().value;this[iy]=new Zv(e,Yv.Normal,o,i,t,r||null),this[ry]=new Zv(e,Yv.Occlusion,l,i,t,s||null),this[sy]=new Zv(e,Yv.Emissive,h,i,t,a||null)}async[cy](){if(null!=this[ly]){const{set:t,material:e}=await this[ly].doLazyLoad();return this[_v]=t,this[hy](this[ly].gltf),this[ly]=void 0,this.ensureLoaded=async()=>{},e}return this[_v].values().next().value}[uy](){if(null!=this[ly])throw new Error(`Material "${this.name}" has not been loaded, call 'await\n    myMaterial.ensureLoaded()' before using an unloaded material.`)}
431async ensureLoaded(){await this[cy]()}get isLoaded(){return null==this[ly]}get isActive(){return this[fy]}[py](t){this[fy]=t}get name(){return this[wv].name}set name(t){const e=this[wv];if(null!=e&&(e.name=t),null!=this[_v])for(const n of this[_v])n.name=t}get pbrMetallicRoughness(){return this[uy](),this[ny]}get normalTexture(){return this[uy](),this[iy]}get occlusionTexture(){return this[uy](),this[ry]}get emissiveTexture(){return this[uy](),this[sy]}get emissiveFactor(){return this[uy](),this[wv].emissiveFactor}get index(){return this[dy]}[my](){return this[gy]}hasVariant(t){const e=this[vy].get(t);return null!=e&&this[gy].has(e.index)}setEmissiveFactor(t){this[uy]();for(const e of this[_v])e.emissive.fromArray(t);this[wv].emissiveFactor=t,this[Mv]()}[oy](){this[uy]();const t=this[wv];for(const e of this[_v])"MASK"===this[wv].alphaMode?e.alphaTest=t.alphaCutoff:e.alphaTest=void 0,e.needsUpdate=!0}setAlphaCutoff(t){this[uy](),this[wv].alphaCutoff=t,this[oy](),this[Mv]()}getAlphaCutoff(){return this[uy](),this[wv].alphaCutoff}setDoubleSided(t){this[uy]();for(const e of this[_v])e.side=t?2:0,e.needsUpdate=!0;this[wv].doubleSided=t,this[Mv]()}getDoubleSided(){return this[uy](),this[wv].doubleSided}setAlphaMode(t){this[uy]();const e=(t,e)=>{t.transparent=e,t.depthWrite=!e};this[wv].alphaMode=t;for(const n of this[_v])e(n,"BLEND"===t),this[oy](),n.needsUpdate=!0;this[Mv]()}getAlphaMode(){return this[uy](),this[wv].alphaMode}}var xy,by,_y;const wy=Symbol("materials"),My=Symbol("variantToMaterialMap"),Sy=Symbol("modelVariants"),Ty=Symbol("mesh"),Ey=Symbol("children"),Ay=Symbol("initialMaterialIdx"),Ry=Symbol("activeMaterialIdx");class Cy{constructor(t){this.name="",this[xy]=new Array,this.name=t}}xy=Ey;class Ly extends Cy{constructor(t,e,n,i){super(t.name),this[by]=new Map,this[_y]=new Map,this[Ty]=t;const{gltf:r,threeGLTF:s,threeObjectMap:a}=i;this[Sy]=n,this.mesh.userData.variantData=n;const o=a.get(t.material);null!=o.materials?this[Ay]=this[Ry]=o.materials:console.error(`Primitive (${t.name}) missing initial material reference.`);const l=t.userData.associations||{};if(null==l.meshes)return void console.error("Mesh is missing primitive index association");const h=((r.meshes||[])[l.meshes].primitives||[])[l.primitives];if(null!=h){if(null!=h.material)this[wy].set(h.material,e[h.material]);else{const t=e.findIndex((t=>"Default"===t.name));t>=0?this[wy].set(t,e[t]):console.warn("gltfPrimitive has no material!")}if(h.extensions&&h.extensions.KHR_materials_variants){const t=h.extensions.KHR_materials_variants,i=s.parser.json.extensions.KHR_materials_variants.variants;for(const r of t.mappings){const t=e[r.material];this[wy].set(r.material,t);for(const e of r.variants){const{name:r}=i[e];this[My].set(e,t),t[my]().add(e),n.has(r)||n.set(r,{name:r,index:e})}}}}else console.error("Mesh primitive definition is missing.")}get mesh(){return this[Ty]}async setActiveMaterial(t){const e=this[wy].get(t);return null!=e&&(this.mesh.material=await e[cy](),this[Ry]=t),this.mesh.material}getActiveMaterial(){return this[wy].get(this[Ry])}getMaterial(t){return this[wy].get(t)}async enableVariant(t){if(null==t)return this.setActiveMaterial(this[Ay]);if(null!=this[My]&&this[Sy].has(t)){const e=this[Sy].get(t);return this.enableVariantHelper(e.index)}return null}async enableVariantHelper(t){if(null!=this[My]&&null!=t){const e=this[My].get(t);if(null!=e)return this.setActiveMaterial(e.index)}return null}async instantiateVariants(){if(null!=this[My])for(const t of this[My].keys()){if(null!=this.mesh.userData.variantMaterials.get(t).material)continue;const e=await this.enableVariantHelper(t);null!=e&&(this.mesh.userData.variantMaterials.get(t).material=e)}}get variantInfo(){return this[My]}addVariant(t,e){if(!this.ensureVariantIsUnused(e))return!1;this[Sy].has(e)||this[Sy].set(e,{name:e,index:this[Sy].size});const n=this[Sy].get(e).index;return t[my]().add(n),this[My].set(n,t),this[wy].set(t.index,t),this.updateVariantUserData(n,t),!0}deleteVariant(t){if(this.variantInfo.has(t)){this.variantInfo.delete(t);const e=this.mesh.userData.variantMaterials;null!=e&&e.delete(t)}}updateVariantUserData(t,e){e[my]().add(t),this.mesh.userData.variantData=this[Sy],this.mesh.userData.variantMaterials=this.mesh.userData.variantMaterials||new Map,this.mesh.userData.variantMaterials.set(t,{material:e[_v].values().next().value,gltfMaterialIndex:e.index})}ensureVariantIsUnused(t){const e=this[Sy].get(t);return null==e||!this.variantInfo.has(e.index)||(console.warn(`Primitive cannot add variant '${t}' for this material, it already exists.`),!1)}}var Py,Dy,Iy,Oy,Ny,Fy;by=wy,_y=My;const Uy=Symbol("materials"),ky=Symbol("hierarchy"),By=Symbol("roots"),zy=Symbol("primitives"),Hy=Symbol("correlatedSceneGraph"),Vy=Symbol("prepareVariantsForExport"),Gy=Symbol("switchVariant"),Wy=Symbol("threeScene"),jy=Symbol("materialsFromPoint"),qy=Symbol("materialFromPoint"),Xy=Symbol("variantData"),$y=Symbol("availableVariants"),Yy=Symbol("modelOnUpdate"),Zy=Symbol("cloneMaterial");class Jy{constructor(t,e,n,i){this.gltf=t,this.gltfElementMap=e,this.mapKey=n,this.doLazyLoad=i}}class Ky{constructor(t,e=(()=>{})){this[Py]=new Array,this[Dy]=new Array,this[Iy]=new Array,this[Oy]=new Array,this[Ny]=()=>{},this[Fy]=new Map,this[Yy]=e,this[Hy]=t;const{gltf:n,threeGLTF:i,gltfElementMap:r}=t;this[Wy]=i.scene;for(const[o,l]of n.materials.entries()){const t=r.get(l);if(null!=t)this[Uy].push(new yy(e,n,l,o,!0,this[Xy],t));else{const s=(n.materials||[])[o],a=o,l=async()=>{const t=await i.parser.getDependency("material",a),e=new Set;return r.set(s,e),e.add(t),{set:e,material:t}};this[Uy].push(new yy(e,n,s,o,!1,this[Xy],t,new Jy(n,r,s,l)))}}const s=new Map,a=new Array;for(const o of i.scene.children)a.push(o);for(;a.length>0;){const e=a.pop();let n=null;e instanceof Be?(n=new Ly(e,this.materials,this[Xy],t),this[zy].push(n)):n=new Cy(e.name);const i=s.get(e);null!=i?i[Ey].push(n):this[By].push(n),this[ky].push(n);for(const t of e.children)a.push(t),s.set(e,n)}}get materials(){return this[Uy]}[(Py=Uy,Dy=ky,Iy=By,Oy=zy,Ny=Yy,Fy=Xy,$y)](){const t=Array.from(this[Xy].values());return t.sort(((t,e)=>t.index-e.index)),t.map((t=>t.name))}getMaterialByName(t){const e=this[Uy].filter((e=>e.name===t));return e.length>0?e[0]:null}[jy](t){return t.intersectObject(this[Wy],!0).map((t=>{const e=this[ky].find((e=>e instanceof Ly&&e.mesh===t.object));return null!=e?e.getActiveMaterial():null}))}[qy](t){const e=this[jy](t);return e.length>0?e[0]:null}async[Gy](t){for(const e of this[zy])await e.enableVariant(t);for(const e of this.materials)e[py](!1);for(const e of this[zy])this.materials[e.getActiveMaterial().index][py](!0)}async[Vy](){const t=new Array;
vendor: 4,136 bytes, line 431
431for(const e of this[zy])t.push(e.instantiateVariants());await Promise.all(t)}[Zy](t,e){const n=this.materials[t];n.isLoaded||console.error("Cloning an unloaded material,\n           call 'material.ensureLoaded() before cloning the material.");const i=n[_v],r=JSON.parse(JSON.stringify(n[wv]));r.name=e,this[Hy].gltf.materials.push(r);const s=new Set;for(const[o,l]of i.entries()){const t=l.clone();t.name=e+(i.size>1?"_inst"+o:""),s.add(t)}const a=new yy(this[Yy],this[Hy].gltf,r,this[Uy].length,!1,this[Xy],s);return this[Uy].push(a),a}createMaterialInstanceForVariant(t,e,n,i=!0){let r=null;for(const s of this[zy]){const i=this[Xy].get(n);null!=i&&s.variantInfo.has(i.index)||null!=s.getMaterial(t)&&(this.hasVariant(n)||this.createVariant(n),null==r&&(r=this[Zy](t,e)),s.addVariant(r,n))}if(i&&null!=r){r[py](!0),this.materials[t][py](!1);for(const t of this[zy])t.enableVariant(n)}return r}createVariant(t){this[Xy].has(t)?console.warn(`Variant '${t}'' already exists`):this[Xy].set(t,{name:t,index:this[Xy].size})}hasVariant(t){return this[Xy].has(t)}setMaterialToVariant(t,e){if(null!=this[$y]().find((t=>t===e)))if(t<0||t>=this.materials.length)console.error("setMaterialToVariant(): materialIndex is out of bounds.");else for(const n of this[zy]){const i=n.getMaterial(t);null!=i&&n.addVariant(i,e)}else console.warn(`Can't add material to '${e}', the variant does not exist.'`)}updateVariantName(t,e){const n=this[Xy].get(t);null!=n&&(n.name=e,this[Xy].set(e,n),this[Xy].delete(t))}deleteVariant(t){const e=this[Xy].get(t);if(null!=e){for(const n of this.materials)n.hasVariant(t)&&n[gy].delete(e.index);for(const t of this[zy])t.deleteVariant(e.index);this[Xy].delete(t)}}}var Qy=function(t,e,n,i){for(var r,s=arguments.length,a=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,n,a):r(e,n))||a);return s>3&&a&&Object.defineProperty(e,n,a),a};const tx=Symbol("currentGLTF"),ex=Symbol("model"),nx=Symbol("getOnUpdateMethod"),ix=Symbol("textureLoader"),rx=Symbol("originalGltfJson");var sx=function(t,e,n,i){for(var r,s=arguments.length,a=s<3?e:null===i?i=Object.getOwnPropertyDescriptor(e,n):i,o=t.length-1;o>=0;o--)(r=t[o])&&(a=(s<3?r(a):s>3?r(e,n,a):r(e,n))||a);return s>3&&a&&Object.defineProperty(e,n,a),a};const ax=Math.PI/32,ox={basis:[cu(tu(ax,"rad"))],keywords:{auto:[null]}},lx=Symbol("autoRotateStartTime"),hx=Symbol("radiansPerSecond"),cx=Symbol("syncRotationRate"),ux=Symbol("onCameraChange"),dx=(t=>{var e,n,i;class r extends t{constructor(){super(...arguments),this[e]=new Map,this[n]=t=>{t.forEach((t=>{t instanceof MutationRecord&&"childList"!==t.type||(t.addedNodes.forEach((t=>{this[Ap](t)})),t.removedNodes.forEach((t=>{this[Rp](t)})),this[ap]())}))},this[i]=new MutationObserver(this[Tp])}connectedCallback(){super.connectedCallback();for(let e=0;e<this.children.length;++e)this[Ap](this.children[e]);const{ShadyDOM:t}=self;null==t?this[Ep].observe(this,{childList:!0}):this[Ep]=t.observeChildren(this,this[Tp])}disconnectedCallback(){super.disconnectedCallback();const{ShadyDOM:t}=self;null==t?this[Ep].disconnect():t.unobserveChildren(this[Ep])}[(e=Sp,n=Tp,i=Ep,op)](t,e){super[op](t,e);const n=this[sp],{annotationRenderer:i}=n,r=n.getCamera();n.shouldRender()&&(n.updateHotspots(r.position),i.domElement.style.display="",i.render(n,r))}updateHotspot(t){const e=this[Sp].get(t.name);null!=e&&(e.updatePosition(t.position),e.updateNormal(t.normal),this[ap]())}positionAndNormalFromPoint(t,e){const n=this[sp],i=n.getNDC(t,e),r=n.positionAndNormalFromPoint(i);if(null==r)return null;Cp.copy(n.target.matrixWorld).invert();const s=vp(r.position.applyMatrix4(Cp));Lp.getNormalMatrix(Cp);const a=vp(r.normal.applyNormalMatrix(Lp));let o=null;return null!=r.uv&&(o=yp(r.uv)),{position:s,normal:a,uv:o}}[Ap](t){if(!(t instanceof HTMLElement&&0===t.slot.indexOf("hotspot")))return;let e=this[Sp].get(t.slot);null!=e?e.increment():(e=new pu({name:t.slot,position:t.dataset.position,normal:t.dataset.normal}),this[Sp].set(t.slot,e),this[sp].addHotspot(e)),this[sp].queueRender()}[Rp](t){if(!(t instanceof HTMLElement))return;const e=this[Sp].get(t.slot);
431e&&(e.decrement()&&(this[sp].removeHotspot(e),this[Sp].delete(t.slot)),this[sp].queueRender())}}return r})((t=>{var e,n,i,s;class a extends t{constructor(){super(...arguments),this[e]=void 0,this[n]=null,this[i]=new go,this[s]=null,this.variantName=null,this.orientation="0 0 0",this.scale="1 1 1"}get model(){return this[ex]}get availableVariants(){return this.model?this.model[$y]():[]}get originalGltfJson(){return this[rx]}[(e=ex,n=tx,i=ix,s=rx,nx)](){return()=>{this[ap]()}}async createTexture(t,e="image/png"){const n=this[tx],i=await new Promise((e=>this[ix].load(t,e)));return n&&i?(i.encoding=3001,i.wrapS=1e3,i.wrapT=1e3,i.flipY=!1,i.userData.mimeType=e,new Vv(this[nx](),i)):null}async updated(t){if(super.updated(t),t.has("variantName")){const t=this[tx],{variantName:e}=this;null!=t&&(await this[ex][Gy](e),this[ap](),this.dispatchEvent(new CustomEvent("variant-applied")))}if(t.has("orientation")||t.has("scale")){const{modelContainer:t}=this[sp],e=eu(this.orientation)[0].terms,n=du(e[0]).number,i=du(e[1]).number,r=du(e[2]).number;t.quaternion.setFromEuler(new Dt(i,r,n,"YXZ"));const s=eu(this.scale)[0].terms;t.scale.set(s[0].number,s[1].number,s[2].number),this[sp].updateBoundingBox(),this[sp].updateShadow(),this[cp].arRenderer.onUpdateScene(),this[ap]()}}[lp](){super[lp]();const{currentGLTF:t}=this[sp];if(null!=t){const{correlatedSceneGraph:e}=t;null!=e&&t!==this[tx]&&(this[ex]=new Ky(e,this[nx]()),this[rx]=JSON.parse(JSON.stringify(e.gltf))),"variants"in t.userData&&this.requestUpdate("variantName")}this[tx]=t,this.dispatchEvent(new CustomEvent("scene-graph-ready"))}async exportScene(t){const e=this[sp];return new Promise((async n=>{const i={binary:!0,onlyVisible:!0,maxTextureSize:1/0,forcePowerOfTwoTextures:!1,includeCustomExtensions:!1,embedImages:!0};Object.assign(i,t),i.animations=e.animations,i.truncateDrawRange=!0;const r=e.shadow;let s=!1;null!=r&&(s=r.visible,r.visible=!1),await this[ex][Vy](),(new nv).register((t=>new bv(t))).parse(e.modelContainer.children[0],(t=>n(new Blob([i.binary?t:JSON.stringify(t)],{type:i.binary?"application/octet-stream":"application/json"}))),i),null!=r&&(r.visible=s)}))}materialFromPoint(t,e){const n=this[sp],i=n.getNDC(t,e);return n.raycaster.setFromCamera(i,n.getCamera()),this[ex][qy](n.raycaster)}}return Qy([r({type:String,attribute:"variant-name"})],a.prototype,"variantName",void 0),Qy([r({type:String,attribute:"orientation"})],a.prototype,"orientation",void 0),Qy([r({type:String,attribute:"scale"})],a.prototype,"scale",void 0),a})((t=>{var e,n,i;class s extends t{constructor(){super(...arguments),this.autoRotate=!1,this.autoRotateDelay=3e3,this.rotationPerSecond="auto",this[e]=performance.now(),this[n]=0,this[i]=t=>{this.autoRotate&&"user-interaction"===t.detail.source&&(this[lx]=performance.now())}}connectedCallback(){super.connectedCallback(),this.addEventListener("camera-change",this[ux]),this[lx]=performance.now()}disconnectedCallback(){super.disconnectedCallback(),this.removeEventListener("camera-change",this[ux]),this[lx]=performance.now()}updated(t){super.updated(t),t.has("autoRotate")&&(this[lx]=performance.now())}[(e=lx,n=hx,cx)](t){this[hx]=t[0]}[op](t,e){if(super[op](t,e),!this.autoRotate||!this[gp]()||this[cp].isPresenting)return;const n=Math.min(e,t-this[lx]-this.autoRotateDelay);n>0&&(this[sp].yaw=this.turntableRotation+this[hx]*n*.001)}get turntableRotation(){return this[sp].yaw}resetTurntableRotation(t=0){this[sp].yaw=t}}return i=ux,sx([r({type:Boolean,attribute:"auto-rotate"})],s.prototype,"autoRotate",void 0),sx([r({type:Number,attribute:"auto-rotate-delay"})],s.prototype,"autoRotateDelay",void 0),sx([Nf({intrinsics:ox,updateHandler:cx}),r({type:String,attribute:"rotation-per-second"})],s.prototype,"rotationPerSecond",void 0),s})((t=>{var e,n,i;class s extends t{constructor(){super(...arguments),this.environmentImage=null,this.skyboxImage=null,this.shadowIntensity=0,this.shadowSoftness=1,this.exposure=1,this[e]=null,this[n]=null,this[i]=t=>{t.element===this&&this[Lu]()}}connectedCallback(){super.connectedCallback(),this[cp].loader.addEventListener("preload",this[Du])}disconnectedCallback(){super.disconnectedCallback(),this[cp].loader.removeEventListener("preload",this[Du])}updated(t){super.updated(t),t.has("shadowIntensity")&&(this[sp].setShadowIntensity(.5*this.shadowIntensity),this[ap]()),t.has("shadowSoftness")&&(this[sp].setShadowSoftness(this.shadowSoftness),this[ap]()),t.has("exposure")&&(this[sp].exposure=this.exposure,this[ap]()),(t.has("environmentImage")||t.has("skyboxImage"))&&this[mp]()&&this[Lu]()}
431hasBakedShadow(){return this[sp].bakedShadows.size>0}[(e=Ru,n=Pu,i=Du,lp)](){super[lp](),null!=this[Ru]&&this[Cu](this[Ru])}async[Lu](){const{skyboxImage:t,environmentImage:e}=this;null!=this[Pu]&&(this[Pu](),this[Pu]=null);const{textureUtils:n}=this[cp];if(null!=n)try{const{environmentMap:i,skybox:r}=await new Promise((async(i,r)=>{const s=n.generateEnvironmentMapAndSkybox(jc(t),e,{progressTracker:this[up]});this[Pu]=()=>r(s),i(await s)}));this[sp].background=null!=r?r.name===i.name?i:r:null,this[Cu](i),this[sp].dispatchEvent({type:"envmap-update"})}catch(t){if(t instanceof Error)throw this[Cu](null),t}}[Cu](t){this[sp].environment!==t&&(this[Ru]=t,this[sp].environment=this[Ru],this.dispatchEvent(new CustomEvent("environment-change")),this[ap]())}}return Au([r({type:String,attribute:"environment-image"})],s.prototype,"environmentImage",void 0),Au([r({type:String,attribute:"skybox-image"})],s.prototype,"skyboxImage",void 0),Au([r({type:Number,attribute:"shadow-intensity"})],s.prototype,"shadowIntensity",void 0),Au([r({type:Number,attribute:"shadow-softness"})],s.prototype,"shadowSoftness",void 0),Au([r({type:Number})],s.prototype,"exposure",void 0),s})((t=>{var e,n,i,s,a,o,l,h,c,u,d,p,m,f,g,v,y,x;class b extends t{constructor(){super(...arguments),this.cameraControls=!1,this.cameraOrbit="0deg 75deg 105%",this.cameraTarget="auto auto auto",this.fieldOfView="auto",this.minCameraOrbit="auto",this.maxCameraOrbit="auto",this.minFieldOfView="auto",this.maxFieldOfView="auto",this.interactionPromptThreshold=3e3,this.interactionPromptStyle=Qf,this.interactionPrompt=Jf,this.interactionPolicy="always-allow",this.orbitSensitivity=1,this.touchAction="pan-y",this.disableZoom=!1,this.enablePan=!1,this.interpolationDecay=50,this.bounds="legacy",this[e]=this.shadowRoot.querySelector(".interaction-prompt"),this[n]=this.shadowRoot.querySelector("#prompt"),this[i]=[this.shadowRoot.querySelector("#finger0"),this.shadowRoot.querySelector("#finger1")],this[s]=this.shadowRoot.querySelector(".pan-target"),this[a]=1/0,this[o]=0,this[l]=1/0,this[h]=!1,this[c]=!1,this[u]=new Vf(this[sp].camera,this[ip],this[sp]),this[d]=new Jo,this[p]=!1,this[m]=!1,this[f]=!1,this[g]=()=>{isFinite(this[Eg])||(this[Eg]=performance.now()),this.interactionPrompt!==Kf||this[Mg]||(this[wg]=!0)},this[v]=()=>{this.interactionPrompt===Kf&&(this[wg]=!1,this[dg].classList.remove("visible"),this[Sg]=1/0,this[Eg]=1/0)},this[y]=({source:t})=>{this[gg](),this[ap](),t===zf&&(this[Mg]=!0,this[fg]()),this.dispatchEvent(new CustomEvent("camera-change",{detail:{source:t}}))},this[x]=t=>{"pointer-change-start"===t.type?this[np].classList.add("pointer-tumbling"):this[np].classList.remove("pointer-tumbling")}}getCameraOrbit(){const{theta:t,phi:e,radius:n}=this[Ag];return{theta:t,phi:e,radius:n,toString(){return`${this.theta}rad ${this.phi}rad ${this.radius}m`}}}getCameraTarget(){return vp(this[cp].isPresenting?this[cp].arRenderer.target:this[sp].getTarget())}getFieldOfView(){return this[cg].getFieldOfView()}getMinimumFieldOfView(){return this[cg].options.minimumFieldOfView}getMaximumFieldOfView(){return this[cg].options.maximumFieldOfView}getIdealAspect(){return this[sp].idealAspect}jumpCameraToGoal(){this[Rg]=!0,this.requestUpdate(Rg,!1)}resetInteractionPrompt(){this[Tg]=0,this[Sg]=1/0,this[Mg]=!1,this[wg]=this.interactionPrompt===Jf&&this.cameraControls}zoom(t){const e=new WheelEvent("wheel",{deltaY:-30*t});this[ip].dispatchEvent(e)}connectedCallback(){super.connectedCallback(),this[cg].addEventListener("change",this[bg]),this[cg].addEventListener("pointer-change-start",this[_g]),this[cg].addEventListener("pointer-change-end",this[_g])}disconnectedCallback(){super.disconnectedCallback(),this[cg].removeEventListener("change",this[bg]),this[cg].removeEventListener("pointer-change-start",this[_g]),this[cg].removeEventListener("pointer-change-end",this[_g])}updated(t){super.updated(t);const e=this[cg],n=this[sp],i=this[ip];if(t.has("cameraControls")&&(this.cameraControls?(e.enableInteraction(),this.interactionPrompt===Jf&&(this[wg]=!0),i.addEventListener("focus",this[xg]),i.addEventListener("blur",this[yg])):(i.removeEventListener("focus",this[xg]),i.removeEventListener("blur",this[yg]),e.disableInteraction(),this[fg]()),this[ip].setAttribute("aria-label",this[Yd])),t.has("disableZoom")&&(e.disableZoom=this.disableZoom),t.has("enablePan")&&(e.enablePan=this.enablePan),t.has("bounds")&&(n.tightBounds="tight"===this.bounds),(t.has("interactionPrompt")||t.has("cameraControls")||t.has("src"))&&(this.interactionPrompt===Jf&&this.cameraControls&&!this[Mg]?this[wg]=!0:this[fg]()),t.has("interactionPolicy")){const t=this.interactionPolicy;e.applyOptions({interactionPolicy:t})}if(t.has("touchAction")){const t=this.touchAction;e.applyOptions({touchAction:t}),e.updateTouchActionStyle()}t.has("orbitSensitivity")&&(e.sensitivity=this.orbitSensitivity),t.has("interpolationDecay")&&(e.setDamperDecayTime(this.interpolationDecay),n.setTargetDamperDecayTime(this.interpolationDecay)),!0===this[Rg]&&Promise.resolve().then((()=>
431{e.jumpToGoal(),n.jumpToGoal(),this[Rg]=!1}))}async updateFraming(){const t=this[sp],e=t.adjustedFoV(t.framedFoVDeg);await t.updateFraming();const n=t.adjustedFoV(t.framedFoVDeg),i=this[cg].getFieldOfView()/e;this[cg].setFieldOfView(n*i),this[Lg]=!0,this.requestUpdate("maxFieldOfView"),this.requestUpdate("fieldOfView"),this.requestUpdate("minCameraOrbit"),this.requestUpdate("maxCameraOrbit"),this.requestUpdate("cameraOrbit"),await this.updateComplete}interact(t,e,n){const i=this[ip],r=this[mg];if("1"===r[0].style.opacity)return void console.warn("interact() failed because an existing interaction is running.");const s=new Array;s.push({x:jf(e.x),y:jf(e.y)});const a=[{x:s[0].x(0),y:s[0].y(0)}];null!=n&&(s.push({x:jf(n.x),y:jf(n.y)}),a.push({x:s[1].x(0),y:s[1].y(0)}));let o=performance.now();const{width:l,height:h}=this[sp],c=t=>{for(const[e,n]of a.entries()){const{style:s}=r[e];s.transform=`translateX(${l*n.x}px) translateY(${h*n.y}px)`,"pointerdown"===t?s.opacity="1":"pointerup"===t&&(s.opacity="0");const a={pointerId:e-5678,pointerType:"touch",target:i,clientX:l*n.x,clientY:h*n.y,altKey:!0};i.dispatchEvent(new PointerEvent(t,a))}},u=()=>{if(this[cg].isUserChange){for(const t of this[mg])t.style.opacity="0";return void c("pointercancel")}const e=Math.min(1,(performance.now()-o)/t);for(const[t,n]of a.entries())n.x=s[t].x(e),n.y=s[t].y(e);c("pointermove"),e<1?requestAnimationFrame(u):(c("pointerup"),document.removeEventListener("visibilitychange",d))},d=()=>{let t=0;"hidden"===document.visibilityState?t=performance.now()-o:o=performance.now()-t};document.addEventListener("visibilitychange",d),c("pointerdown"),requestAnimationFrame(u)}[(e=dg,n=pg,i=mg,s=ug,a=Eg,o=Tg,l=Sg,h=Mg,c=wg,u=cg,d=Ag,p=Rg,m=Cg,f=Lg,Dg)](t){const e=this[sp];e.framedFoVDeg=180*t[0]/Math.PI,this[cg].setFieldOfView(e.adjustedFoV(e.framedFoVDeg))}[Pg](t){const e=this[cg];if(this[Lg]){const{theta:e,phi:n}=this.getCameraOrbit();t[0]=e,t[1]=n,this[Lg]=!1}e.isUserChange=!1,e.setOrbit(t[0],t[1],t[2])}[Og](t){this[cg].applyOptions({minimumAzimuthalAngle:t[0],minimumPolarAngle:t[1],minimumRadius:t[2]}),this.jumpCameraToGoal()}[Ng](t){this[cg].applyOptions({maximumAzimuthalAngle:t[0],maximumPolarAngle:t[1],maximumRadius:t[2]}),this[vg](t[2]),this.jumpCameraToGoal()}[Fg](t){this[cg].applyOptions({minimumFieldOfView:180*t[0]/Math.PI}),this.jumpCameraToGoal()}[Ug](t){const e=this[sp].adjustedFoV(180*t[0]/Math.PI);this[cg].applyOptions({maximumFieldOfView:e}),this.jumpCameraToGoal()}[Ig](t){const[e,n,i]=t;this[cp].arRenderer.isPresenting||this[sp].setTarget(e,n,i),this[cg].isUserChange=!1,this[cp].arRenderer.updateTarget()}[op](t,e){if(super[op](t,e),this[cp].isPresenting||!this[gp]())return;const n=this[cg],i=this[sp],r=performance.now();if(this[wg]){const t=this.interactionPrompt===Jf?this[Qd]:this[Eg];this.loaded&&r>t+this.interactionPromptThreshold&&(this[wg]=!1,this[Sg]=r,this[dg].classList.add("visible"))}if(isFinite(this[Sg])&&this.interactionPromptStyle===Qf){const t=(r-this[Sg])/5e3%1,e=Xf(t),s=$f(t);if(this[pg].style.opacity=`${s}`,e!==this[Tg]){const t=e*i.width*.05,r=(e-this[Tg])*Math.PI/16;this[pg].style.transform=`translateX(${t}px)`,n.isUserChange=!1,n.adjustOrbit(r,0,0),this[Tg]=e}}if(n.update(t,e),i.updateTarget(e)){const t=n.isUserChange?zf:Hf;this[bg]({type:"change",source:t})}}[fg](){this[wg]=!1,this[dg].classList.remove("visible"),this[Sg]=1/0}[vg](t){const e=2*Math.max(this[sp].boundingSphere.radius,t);this[cg].updateNearFar(0,e)}[gg](){const{theta:t,phi:e}=this[cg].getCameraSpherical(this[Ag]),n=(4+Math.floor((t%hg+lg)/ag))%4,i=Math.floor(e/og),r=Yf[n],s=Zf[i];this[Kd](`View from stage ${s}${r}`)}get[Yd](){return super[Yd]+(this.cameraControls?". Use mouse, touch or arrow keys to move.":"")}async[hp](t){const e=this[cg],n=this[sp],i=n.adjustedFoV(n.framedFoVDeg);super[hp](t);const r=n.adjustedFoV(n.framedFoVDeg)/i,s=e.getFieldOfView()*(isFinite(r)?r:1);e.updateAspect(this[sp].aspect),this.requestUpdate("maxFieldOfView",this.maxFieldOfView),await this.updateComplete,this[cg].setFieldOfView(s),this.jumpCameraToGoal()}[lp](){super[lp](),this[Cg]?this[Lg]=!0:this[Cg]=!0,this.requestUpdate("maxFieldOfView",this.maxFieldOfView),this.requestUpdate("fieldOfView",this.fieldOfView),this.requestUpdate("minCameraOrbit",this.minCameraOrbit),this.requestUpdate("maxCameraOrbit",this.maxCameraOrbit),this.requestUpdate("cameraOrbit",this.cameraOrbit),this.requestUpdate("cameraTarget",this.cameraTarget),this.jumpCameraToGoal()}}return g=xg,v=yg,y=bg,x=_g,qf([r({type:Boolean,attribute:"camera-controls"})],b.prototype,"cameraControls",void 0),qf([Nf({intrinsics:ng,observeEffects:!0,updateHandler:Pg}),r({type:String,attribute:"camera-orbit",hasChanged:()=>!0})],b.prototype,"cameraOrbit",void 0),qf([Nf({intrinsics:sg,observeEffects:!0,updateHandler:Ig}),r({type:String,attribute:"camera-target",hasChanged:()=>!0})],b.prototype,"cameraTarget",void 0),qf([Nf({intrinsics:tg,observeEffects:!0,updateHandler:Dg}),r({type:String,attribute:"field-of-view",hasChanged:()=>!0})],b.prototype,"fieldOfView",void 0),qf([Nf({intrinsics:ig,updateHandler:Og}),r({type:String,attribute:"min-camera-orbit",hasChanged:()=>!0})],b.prototype,"minCameraOrbit",void 0),qf([Nf({intrinsics:rg,updateHandler:Ng}),r({type:String,attribute:"max-camera-orbit",hasChanged:()=>!0})],b.prototype,"maxCameraOrbit",void 0),qf([Nf({intrinsics:eg,updateHandler:Fg}),r({type:String,attribute:"min-field-of-view",hasChanged:()=>!0})],b.prototype,"minFieldOfView",void 0),qf([Nf({intrinsics:tg,updateHandler:Ug}),r({type:String,attribute:"max-field-of-view",hasChanged:()=>!0})],b.prototype,"maxFieldOfView",void 0),qf([r({type:Number,attribute:"interaction-prompt-threshold"})],b.prototype,"interactionPromptThreshold",void 0),qf([r({type:String,attribute:"interaction-prompt-style"})],b.prototype,"interactionPromptStyle",void 0),qf([r({type:String,attribute:"interaction-prompt"})],b.prototype,"interactionPrompt",void 0),qf([r({type:String,attribute:"interaction-policy"})],b.prototype,"interactionPolicy",void 0),qf([r({type:Number,attribute:"orbit-sensitivity"})],b.prototype,"orbitSensitivity",void 0),qf([r({type:String,attribute:"touch-action"})],b.prototype,"touchAction",void 0),qf([r({type:Boolean,attribute:"disable-zoom"})],b.prototype,"disableZoom",void 0),qf([r({type:Boolean,attribute:"enable-pan"})],b.prototype,"enablePan",void 0),qf([r({type:Number,attribute:"interpolation-decay"})],b.prototype,"interpolationDecay",void 0),qf([r({type:String,attribute:"bounds"})],b.prototype,"bounds",void 0),b})((t=>{var e,n,i,s,a,o,l,h,c,u;class d extends t{constructor(){super(...arguments),this.ar=!1,this.arScale="auto",this.arPlacement="floor",this.arModes="webxr scene-viewer",this.iosSrc=null,this.xrEnvironment=!1,this[e]=!1,this[n]=this.shadowRoot.querySelector(".ar-button"),this[i]=document.createElement("a"),this[s]=new Set,this[a]=Nm,this[o]=!1,this[l]=t=>{t.preventDefault(),this.activateAR()},this[h]=({status:t})=>{t!==Bu&&this[cp].arRenderer.presentedScene!==this[sp]||(this.setAttribute("ar-status",t),this.dispatchEvent(new CustomEvent("ar-status",{detail:{status:t}})),t===Bu?this.removeAttribute("ar-tracking"):t===zu&&this.setAttribute("ar-tracking",Hu))},this[c]=({status:t})=>{this.setAttribute("ar-tracking",t),this.dispatchEvent(new CustomEvent("ar-tracking",{detail:{status:t}}))},this[u]=t=>{"_apple_ar_quicklook_button_tapped"==t.data&&this.dispatchEvent(new CustomEvent("quick-look-button-tapped"))}}get canActivateAR(){return this[Hm]!==Nm}connectedCallback(){super.connectedCallback(),this[cp].arRenderer.addEventListener("status",this[qm]),this.setAttribute("ar-status",Bu),this[cp].arRenderer.addEventListener("tracking",this[Xm]),this[Gm].addEventListener("message",this[$m])}disconnectedCallback(){super.disconnectedCallback(),this[cp].arRenderer.removeEventListener("status",this[qm]),this[cp].arRenderer.removeEventListener("tracking",this[Xm]),this[Gm].removeEventListener("message",this[$m])}async update(t){super.update(t),t.has("arScale")&&(this[sp].canScale="fixed"!==this.arScale),t.has("arPlacement")&&(this[sp].updateShadow(),this[ap]()),(t.has("ar")||t.has("arModes")||t.has("src")||t.has("iosSrc"))&&(t.has("arModes")&&(this[Vm]=Lm(this.arModes)),this[Ym]())}async activateAR(){switch(this[Hm]){case Dm:this[Bm]();break;case Om:await this[Um]();break;case Im:this[km]();break;default:console.warn("No AR Mode can be activated. This is probably due to missing configuration or device capabilities")}}async[(e=zm,n=Fm,i=Gm,s=Vm,a=Hm,o=Wm,l=jm,h=qm,c=Xm,u=$m,Ym)](){if(this[Hm]=Nm,this.ar){if(null!=this.src)for(const t of this[Vm]){if("webxr"===t&&dh&&!Rm&&await this[cp].arRenderer.supportsPresentation()){this[Hm]=Om;break}if("scene-viewer"===t&&yh&&!Cm){this[Hm]=Im;break}if("quick-look"===t&&fh){this[Hm]=Dm;break}}!this.canActivateAR&&null!=this.iosSrc&&fh&&(this[Hm]=Dm)}if(this.canActivateAR)this[Fm].classList.add("enabled"),this[Fm].addEventListener("click",this[jm]);else if(this[Fm].classList.contains("enabled")){this[Fm].removeEventListener("click",this[jm]),this[Fm].classList.remove("enabled");const t="failed";this.setAttribute("ar-status",t),this.dispatchEvent(new CustomEvent("ar-status",{detail:{status:t}}))}}async[Um](){console.log("Attempting to present in AR with WebXR..."),await this[Zm]();try{this[Fm].removeEventListener("click",this[jm]);const{arRenderer:t}=this[cp];t.placeOnWall="wall"===this.arPlacement,await t.present(this[sp],this.xrEnvironment)}catch(t){console.warn("Error while trying to present in AR with WebXR"),console.error(t),await this[cp].arRenderer.stopPresenting(),Rm=!0,console.warn("Falling back to next ar-mode"),await this[Ym](),this.activateAR()}finally{this[Ym]()}}async[Zm](){this.loaded||(this[Wm]=!0,this[tp](),await((t,e,n=null)=>new Promise((i=>{t.addEventListener(e,(function r(s){n&&!n(s)||(i(s),t.removeEventListener(e,r))}))})))(this,"load"),this[Wm]=!1)}
431[mp](){return super[mp]()||this[Wm]}[km](){const t=self.location.toString(),e=new URL(t),n=new URL(this.src,t),i=new URLSearchParams(n.search);if(e.hash="#model-viewer-no-ar-fallback",i.set("mode","ar_preferred"),i.has("disable_occlusion")||i.set("disable_occlusion","true"),"fixed"===this.arScale&&i.set("resizable","false"),"wall"===this.arPlacement&&i.set("enable_vertical_placement","true"),i.has("sound")){const e=new URL(i.get("sound"),t);i.set("sound",e.toString())}if(i.has("link")){const e=new URL(i.get("link"),t);i.set("link",e.toString())}const r=`intent://arvr.google.com/scene-viewer/1.0?${i.toString()+"&file="+encodeURIComponent(n.toString())}#Intent;scheme=https;package=com.google.ar.core;action=android.intent.action.VIEW;S.browser_fallback_url=${encodeURIComponent(e.toString())};end;`;self.addEventListener("hashchange",(()=>{"#model-viewer-no-ar-fallback"===self.location.hash&&(Cm=!0,self.history.back(),console.warn("Error while trying to present in AR with Scene Viewer"),console.warn("Falling back to next ar-mode"),this[Ym]())}),{once:!0}),this[Gm].setAttribute("href",r),console.log("Attempting to present in AR with Scene Viewer..."),this[Gm].click()}async[Bm](){const t=!this.iosSrc;this[Fm].classList.remove("enabled");const e=t?await this.prepareUSDZ():this.iosSrc,n=new URL(e,self.location.toString());"fixed"===this.arScale&&(n.hash&&(n.hash+="&"),n.hash+="allowsContentScaling=0");const i=this[Gm];i.setAttribute("rel","ar");const r=document.createElement("img");i.appendChild(r),i.setAttribute("href",n.toString()),t&&i.setAttribute("download","model.usdz"),console.log("Attempting to present in AR with Quick Look..."),i.click(),i.removeChild(r),t&&URL.revokeObjectURL(e),this[Fm].classList.add("enabled")}async prepareUSDZ(){const t=this[up].beginActivity();await this[Zm]();const e=this[sp],n=e.shadow;let i=!1;null!=n&&(i=n.visible,n.visible=!1),t(.2);const r=new bm,s=await r.parse(e.modelContainer),a=new Blob([s],{type:"model/vnd.usdz+zip"}),o=URL.createObjectURL(a);return t(1),null!=n&&(n.visible=i),o}}return Am([r({type:Boolean,attribute:"ar"})],d.prototype,"ar",void 0),Am([r({type:String,attribute:"ar-scale"})],d.prototype,"arScale",void 0),Am([r({type:String,attribute:"ar-placement"})],d.prototype,"arPlacement",void 0),Am([r({type:String,attribute:"ar-modes"})],d.prototype,"arModes",void 0),Am([r({type:String,attribute:"ios-src"})],d.prototype,"iosSrc",void 0),Am([r({type:Boolean,attribute:"xr-environment"})],d.prototype,"xrEnvironment",void 0),d})((t=>{var e,n,i,s,a,o,l,h,c,u,d,p,m,f;class g extends t{constructor(...t){super(...t),this.poster=null,this.reveal=Bg,this.loading="auto",this.generateSchema=!1,this.seamlessPoster=!1,this[e]=!1,this[n]=!1,this[i]=0,this[s]=null,this[a]=this.shadowRoot.querySelector(".slot.poster"),this[o]=this.shadowRoot.querySelector("#default-poster"),this[l]=this.shadowRoot.querySelector("#default-progress-bar > .bar"),this[h]=this.shadowRoot.querySelector("#default-progress-bar > .mask"),this[c]=this[Wg].getAttribute("aria-label"),this[u]=((t,e)=>{let n=null;const i=(...e)=>{null==n&&(t(...e),n=self.setTimeout((()=>n=null),100))};return i.flush=()=>{null!=n&&(self.clearTimeout(n),n=null)},i})((t=>{const e=this[Hg].parentNode;requestAnimationFrame((()=>{this[Vg].style.opacity=""+.2*(1-t),this[Hg].style.transform=`scaleX(${t})`,0===t&&(e.removeChild(this[Hg]),e.appendChild(this[Hg])),1===t?this[Hg].classList.add("hide"):this[Hg].classList.remove("hide")}))})),this[d]=()=>{this.reveal!==zg&&this.reveal!==Bg&&this.dismissPoster()},this[p]=t=>{if(this.reveal!==zg)switch(t.keyCode){case 32:case 13:this.dismissPoster()}},this[m]=t=>{const e=t.detail.totalProgress;this[Yg]=Math.max(e,this[Yg]),1===e&&(this[$g].flush(),!this[fp]()||null==this[jg]&&this.reveal!==Bg||this[qg]()),this[$g](e),this.dispatchEvent(new CustomEvent("progress",{detail:{totalProgress:e}}))},this[f]=()=>{this[Zg]=!0;const t=this.getRootNode();t&&t.activeElement===this&&this[ip].focus();const e=this[Wg];e.setAttribute("aria-hidden","true"),e.tabIndex=-1,this.dispatchEvent(new CustomEvent("poster-dismissed"))};const r=self.ModelViewerElement||{}
431,g=r.dracoDecoderLocation||"https://www.gstatic.com/draco/versioned/decoders/1.4.1/";Uc.setDRACODecoderLocation(g);const v=r.ktx2TranscoderLocation||"https://www.gstatic.com/basis-universal/versioned/2021-04-15-ba1c3e4/";Uc.setKTX2TranscoderLocation(v),r.meshoptDecoderLocation&&Uc.setMeshoptDecoderLocation(r.meshoptDecoderLocation)}static set dracoDecoderLocation(t){Uc.setDRACODecoderLocation(t)}static get dracoDecoderLocation(){return Uc.getDRACODecoderLocation()}static set ktx2TranscoderLocation(t){Uc.setKTX2TranscoderLocation(t)}static get ktx2TranscoderLocation(){return Uc.getKTX2TranscoderLocation()}static set meshoptDecoderLocation(t){Uc.setMeshoptDecoderLocation(t)}static get meshoptDecoderLocation(){return Uc.getMeshoptDecoderLocation()}static mapURLs(t){bd.singleton.loader[Oc].manager.setURLModifier(t)}dismissPoster(){this[fp]()?this[qg]():(this[jg]="interaction",this[tp]())}showPoster(){const t=this[Gg],e=this[Wg];e.removeAttribute("tabindex"),e.removeAttribute("aria-hidden"),t.classList.add("show");const n=this.modelIsVisible;this[Xg]=!1,this[$d](n),this[Zg]=!1}getDimensions(){return vp(this[sp].size)}connectedCallback(){super.connectedCallback(),this[Gg].addEventListener("click",this[Qg]),this[Gg].addEventListener("keydown",this[tv]),this[up].addEventListener("progress",this[ev])}disconnectedCallback(){super.disconnectedCallback(),this[Gg].removeEventListener("click",this[Qg]),this[Gg].removeEventListener("keydown",this[tv]),this[up].removeEventListener("progress",this[ev])}async updated(t){super.updated(t),t.has("poster")&&null!=this.poster&&(this[Wg].style.backgroundImage=`url(${this.poster})`),t.has("alt")&&this[Wg].setAttribute("aria-label",this[Zd]),(t.has("reveal")||t.has("loading"))&&this[tp](),t.has("generateSchema")&&(!0===this.generateSchema?this[sp].updateSchema(this.src):this[sp].updateSchema(null)),t.has("seamlessPoster")&&(!0===this.seamlessPoster?this[Gg].classList.add("quick"):this[Gg].classList.remove("quick"))}[(e=Xg,n=Zg,i=Yg,s=jg,a=Gg,o=Wg,l=Hg,h=Vg,c=Kg,u=$g,d=Qg,p=tv,m=ev,mp)](){return!!this.src&&(null!=this[jg]||"eager"===this.loading||this.reveal===Bg&&this[Xd])}[fp](){const{src:t}=this;return!!t&&super[fp]()&&1===this[Yg]}[(f=Jg,qg)](){this[jg]=null;const t=this[Gg];if(t.classList.contains("show")){const e=this.modelIsVisible;this[Xg]=!0,this[$d](e),requestAnimationFrame((()=>{t.classList.remove("show"),!0===this.seamlessPoster?this[Jg]():t.addEventListener("transitionend",this[Jg],{once:!0})}))}else this[Zg]=!0}[pp](){return super[pp]()&&this[Xg]}[gp](){return super[gp]()&&this[Zg]}async[tp](){this[Yg]=0,!0===this.generateSchema&&this[sp].updateSchema(this.src),null!=this[sp].currentGLTF&&null!=this.src&&this[mp]()||this.showPoster(),this[Kd]("Loading"),await super[tp]()}}return kg([r({type:String})],g.prototype,"poster",void 0),kg([r({type:String})],g.prototype,"reveal",void 0),kg([r({type:String})],g.prototype,"loading",void 0),kg([r({type:Boolean,attribute:"generate-schema"})],g.prototype,"generateSchema",void 0),kg([r({type:Boolean,attribute:"seamless-poster"})],g.prototype,"seamlessPoster",void 0),g})((t=>{var e;class n extends t{constructor(...t){super(t),this.autoplay=!1,this.animationName=void 0,this.animationCrossfadeDuration=300,this[e]=!0,this[sp].subscribeMixerEvent("loop",(t=>{const e=t.action._loopCount;this.dispatchEvent(new CustomEvent("loop",{detail:{count:e}}))}
431)),this[sp].subscribeMixerEvent("finished",(()=>{this[wp]=!0,this.dispatchEvent(new CustomEvent("finished"))}))}get availableAnimations(){return this.loaded?this[sp].animationNames:[]}get duration(){return this[sp].duration}get paused(){return this[wp]}get currentTime(){return this[sp].animationTime}set currentTime(t){this[sp].animationTime=t,this[ap]()}get timeScale(){return this[sp].animationTimeScale}set timeScale(t){this[sp].animationTimeScale=t}pause(){this[wp]||(this[wp]=!0,this.dispatchEvent(new CustomEvent("pause")))}play(t){this.availableAnimations.length>0&&(this[wp]=!1,this[_p](t),this.dispatchEvent(new CustomEvent("play")))}[(e=wp,lp)](){super[lp](),this[wp]=!0,this.autoplay&&this.play()}[op](t,e){super[op](t,e),this[wp]||!this[gp]()&&!this[cp].isPresenting||(this[sp].updateAnimation(e/1e3),this[ap]())}updated(t){super.updated(t),t.has("autoplay")&&this.autoplay&&this.play(),t.has("animationName")&&this[_p]()}async[tp](){return this[sp].stopAnimation(),super[tp]()}[_p](t=Mp){var e;const n=null!==(e=t.repetitions)&&void 0!==e?e:1/0,i=t.pingpong?2202:1===n?2200:2201;this[sp].playAnimation(this.animationName,this.animationCrossfadeDuration/1e3,i,n),this[wp]&&(this[sp].updateAnimation(0),this[ap]())}}return bp([r({type:Boolean})],n.prototype,"autoplay",void 0),bp([r({type:String,attribute:"animation-name"})],n.prototype,"animationName",void 0),bp([r({type:Number,attribute:"animation-crossfade-duration"})],n.prototype,"animationCrossfadeDuration",void 0),n})((t=>{var e;const n=Symbol("endPolyfillCoordination");return e=n,class extends t{constructor(){super(...arguments),this[e]=null}connectedCallback(){super.connectedCallback&&super.connectedCallback(),null==this[n]&&(this[n]=(t=>{if(null==t.shadowRoot||t.hasAttribute("data-js-focus-visible"))return()=>{};if(!self.applyFocusVisiblePolyfill){const e=()=>{self.applyFocusVisiblePolyfill(t.shadowRoot)};return self.addEventListener("focus-visible-polyfill-ready",e,{once:!0}),()=>{self.removeEventListener("focus-visible-polyfill-ready",e)}}return self.applyFocusVisiblePolyfill(t.shadowRoot),()=>{}})(this))}disconnectedCallback(){super.disconnectedCallback&&super.disconnectedCallback(),null!=this[n]&&(this[n](),this[n]=null)}}})(xp)))))))));customElements.define("model-viewer",dx)}}]);

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.