1import{t as e}from"./shaderStore-1xgJNigV.js";var t=`boundingBoxRendererUboDeclaration`,n=`#ifdef WEBGL2 2uniform vec4 color;uniform mat4 world;uniform mat4 viewProjection; 3#ifdef MULTIVIEW 4uniform mat4 viewProjectionR; 5#endif 6#else 7layout(std140,column_major) uniform;uniform BoundingBoxRenderer {vec4 color;mat4 world;mat4 viewProjection;mat4 viewProjectionR;}; 8#endif 9`;e.IncludesShadersStore[t]||(e.IncludesShadersStore[t]=n);
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.