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Be awesome.</h3> 796 797 798 </div> 799 800 <ul class="network-icon" aria-hidden="true"> 801 802 803 804 805 806 807 808 809 810 811 <li> 812 <a href="mailto:[email protected]" aria-label="envelope"> 813 <i class="fas fa-envelope big-icon"></i> 814 </a> 815 </li> 816 817 818 819 820 821 822 823 824 825 826 827 828 <li> 829 <a href="https://twitter.com/hearwindsaying" target="_blank" rel="noopener" aria-label="twitter"> 830 <i class="fab fa-twitter big-icon"></i> 831 </a> 832 </li> 833 834 835 836 837 838 839 840 841 842 843 844 845 <li> 846 <a href="https://github.com/hearwindsaying" target="_blank" rel="noopener" aria-label="github"> 847 <i class="fab fa-github big-icon"></i> 848 </a> 849 </li> 850 851 852 853 854 855 856 857 858 859 860 861 862 <li> 863 <a href="https://www.linkedin.com/in/zihong-zhou-534b3419a/" target="_blank" rel="noopener" aria-label="linkedin"> 864 <i class="fab fa-linkedin big-icon"></i> 865 </a> 866 </li> 867 868 869 870 871 872 873 874 875 876 877 878 879 <li> 880 <a href="https://www.instagram.com/hearwindsaying/" target="_blank" rel="noopener" aria-label="instagram"> 881 <i class="fab fa-instagram big-icon"></i> 882 </a> 883 </li> 884 885 </ul> 886 887 </div> 888 </div> 889 <div class="col-12 col-lg-8"> 890 891 892 <h1>
892Biography</h1> 893 894 <div class="article-style"> 895 <p>I am a second-year PhD student in computer science at Dartmouth College, advised by Prof. <a href="https://cs.dartmouth.edu/~wjarosz/" target="_blank" rel="noopener">Wojciech Jarosz</a>. My research interests lie in Monte Carlo PDE solvers and physically based rendering, with the goal of pushing grid-free PDE solvers toward practical applications. I pursue this along two directions: i) improving efficiency through variance reduction and GPU acceleration, and ii) generalizing these methods to solve a broader range of PDEs and support features driven by real-world applications.</p> 896<p>I completed my master’s degree at Dartmouth, where I had the privilege of working with <a href="https://eugenedeon.com/" target="_blank" rel="noopener">Eugene d’Eon</a> and Dr. <a href="https://www.rohansawhney.io/" target="_blank" rel="noopener">Rohan Sawhney</a>, and have continued these collaborations during my PhD. Previously, I worked with Dr. <a href="https://liyiwei.org/" target="_blank" rel="noopener">Li-Yi Wei</a> on physically based rendering, focusing on efficient sampling and integration methods for area lighting.</p> 897<p>Outside of research, I enjoy <a href="https://www.instagram.com/hearwindsaying/" target="_blank" rel="noopener">cooking</a> and playing pool and snooker. Feel free to drop me an email if you’d like to chat.</p> 898<!-- I am a second-year PhD student in computer science at Dartmouth College, advised by Prof. [Wojciech Jarosz](https://cs.dartmouth.edu/~wjarosz/). I develop Monte Carlo PDE solvers for practical, real-world applications, with a focus on improving efficiency through variance reduction and extending these methods to support a broader range of boundary conditions and application-driven features. I also continue to collaborate with [Eugene d'Eon](https://eugenedeon.com/) and Dr. [Rohan Sawhney](https://www.rohansawhney.io/). 899 900Previously, I worked with Dr. [Li-Yi Wei](https://liyiwei.org/) on physically based rendering, focusing on efficient sampling and integration methods for area lighting. --> 901<!-- I am a master student in computer science at Dartmouth College. 902 903I am strongly interested in computer graphics, especially in physically based rendering. 904I attempt to learn and understand the principles behind natural phenomena appearing in the physical world. 905I could then synthesize realistic images in a virtual world fabricated by math and code. 906 907Previously I worked on analytical area light integration for interests under the supervision of Dr. [Li-Yi Wei](https://liyiwei.org/). 908My research interests involve efficient sampling and integration for rendering application. --> 909<!-- 910 <i class="fas fa-download pr-1 fa-fw"></i> Download my 911<a href="/media/resume.pdf" target="_blank">resumé</a> and 912checkout my 913<a href="/portfolioWeb/index.html" target="_blank">portfolio</a>. --> 914 915 </div> 916 917 <div class="row"> 918 919 920 <div class="col-md-5"> 921 <h3>Interests</h3> 922 <ul class="ul-interests"> 923 924 <li>Monte Carlo PDE</li> 925 926 <li>Physically based Rendering</li> 927 928 </ul> 929 </div> 930 931 932 933 <div class="col-md-7"> 934 <h3>Education</h3> 935 <ul class="ul-edu fa-ul"> 936 937 <li> 938 <i class="fa-li fas fa-graduation-cap"></i> 939 <div class="description"> 940 <p class="course">PhD in Computer Science, 2025-</p> 941 <p class="institution">Dartmouth College</p> 942 </div> 943 </li> 944 945 <li> 946 <i class="fa-li fas fa-graduation-cap"></i> 947 <div class="description"> 948 <p class="course">M.S. in Computer Science, with concentration in Digital Arts, 2022-2024</p> 949 <p class="institution">Dartmouth College</p> 950 </div> 951 </li> 952 953 <li> 954 <i class="fa-li fas fa-graduation-cap"></i> 955 <div class="description"> 956 <p class="course">BSc in Computer Science, 2021</p> 957 <p class="institution">South China Agricultural University</p> 958 </div> 959 </li> 960 961 </ul> 962 </div> 963 964 965 </div> 966 </div> 967</div> 968 969 970 971 972 </div> 973 </section> 974 975 976
977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 <section id="featured" class="home-section wg-featured " > 1019 <div class="home-section-bg " ></div> 1020 <div class="container"> 1021 1022 1023 <div class="row "> 1024 1025 1026 <div class="col-12 col-lg-4 section-heading"> 1027 <h1>Publications</h1> 1028 1029 </div> 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070<div class="col-12 col-lg-8"> 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095<div class="media stream-item"> 1096 <div class="media-body"> 1097 1098 <h3 class="article-title mb-0 mt-0"> 1099 <a href="/publication/harmonic-caching/" >Harmonic Caching for Walk on Spheres</a> 1100 </h3> 1101 1102 1103 <a href="/publication/harmonic-caching/" class="summary-link"> 1104 <div class="article-style"> 1105 In <em>ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia)</em>, 2025 1106 </div> 1107 </a> 1108 1109 1110 <div class="stream-meta article-metadata"> 1111 1112 1113 1114 1115 <div> 1116 1117 1118 <span class="author-highlighted"> 1119 Zihong Zhou</span>, <span > 1120 Eugene d'Eon</span>, <span > 1121 Rohan Sawhney</span>, <span > 1122 Wojciech Jarosz</span> 1123 </div> 1124 1125 </div> 1126 1127 1128 <div class="btn-links"> 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148<a class="btn btn-outline-primary my-1 mr-1 btn-sm" href="https://cs.dartmouth.edu/~wjarosz/publications/zhou25harmonic.html" target="_blank" rel="noopener"> 1149 Project 1150</a> 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 </div> 1163 1164 1165 </div> 1166 <div class="ml-3"> 1167 1168 1169 <a href="/publication/harmonic-caching/" > 1170 1171 1172 <img src="/publication/harmonic-caching/animation.gif" alt="Harmonic Caching for Walk on Spheres" width="150" height="150"> 1173 1174 </a> 1175 1176 </div> 1177</div> 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201<div class="media stream-item"> 1202 <div class="media-body"> 1203 1204 <h3 class="article-title mb-0 mt-0"> 1205 <a href="/publication/triplesphere/" >Spherical Light Integration over Spherical Caps via Spherical Harmonics</a> 1206 </h3> 1207 1208 1209 <a href="/publication/triplesphere/" class="summary-link"> 1210 <div class="article-style"> 1211 In <em>SIGGRAPH Asia 2020 Technical Communications</em> 1212 </div> 1213 </a> 1214 1215 1216 <div class="stream-meta article-metadata"> 1217 1218 1219 1220 1221 <div> 1222 1223 1224 <span class="author-highlighted"> 1225 Zihong Zhou</span>, <span > 1226 Li-Yi Wei</span> 1227 </div> 1228 1229 </div> 1230 1231 1232 <div class="btn-links"> 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248<a class="btn btn-outline-primary my-1 mr-1 btn-sm" href="https://hal.archives-ouvertes.fr/hal-02950829/document" target="_blank" rel="noopener"> 1249 PDF 1250</a> 1251 1252 1253 1254<button type="button" class="btn btn-outline-primary my-1 mr-1 btn-sm js-cite-modal" 1255 data-filename="/publication/triplesphere/cite.bib"> 1256 Cite 1257</button> 1258 1259 1260 1261 1262 1263 1264<a class="btn btn-outline-primary my-1 mr-1 btn-sm" href="https://github.com/Hearwindsaying/TripleSphere/" target="_blank" rel="noopener"> 1265 Code 1266</a> 1267 1268 1269 1270 1271<a class="btn btn-outline-primary my-1 mr-1 btn-sm" href="https://hearwindsaying.github.io/sss-siga20/" target="_blank" rel="noopener"> 1272 Project 1273</a> 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283<a class="btn btn-outline-primary my-1 mr-1 btn-sm" href="https://drive.google.com/file/d/1NAl17lZ5xAkLHjMOC795UMubxmO11mJh/view?usp=sharing" target="_blank" rel="noopener"> 1284 Slides 1285</a> 1286 1287 1288 1289 1290 1291 1292 1293<a class="btn btn-outline-primary my-1 mr-1 btn-sm" href="https://drive.google.com/file/d/18hFyIKgGvxh1qezzBrkHB85dObINtgMB/view?usp=sharing" target="_blank" rel="noopener"> 1294 Video 1295</a> 1296 1297 1298 1299<a class="btn btn-outline-primary my-1 mr-1 btn-sm" href="https://doi.org/10.1145/3410700.3425427" target="_blank" rel="noopener"> 1300 DOI 1301</a> 1302 1303 1304 1305 </div> 1306 1307 1308 </div> 1309 <div class="ml-3"> 1310 1311 1312 <a href="/publication/triplesphere/" > 1313 1314 1315 1316 1317 <img src="/publication/triplesphere/featured_hu3d5825a58ed8d79e9b75a3b71f5faa42_161050_b842909b940a87af12c7e3ec5cc532cf.png" data-src="/publication/triplesphere/featured_hu3d5825a58ed8d79e9b75a3b71f5faa42_161050_150x0_resize_lanczos_2.png" alt="Spherical Light Integration over Spherical Caps via Spherical Harmonics" class="lazyload"> 1318 1319 </a> 1320 1321 </div> 1322</div> 1323 1324 1325 1326 1327 1328 1329 1330 1331</div> 1332 1333 1334 1335 </div> 1336 1337 1338 </div> 1339 </section> 1340 1341 1342
1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 <section id="projects" class="home-section wg-portfolio " > 1385 <div class="home-section-bg " ></div> 1386 <div class="container"> 1387 1388 1389 <div class="row "> 1390 1391 1392 <div class="col-12 col-lg-4 section-heading"> 1393 <h1>Projects</h1> 1394 1395 </div> 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410<div class="col-12 col-lg-8"> 1411 1412 1413 1414 1415 1416 <div class=" row js-layout-row "> 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449<div class="col-lg-12 project-item isotope-item js-id-Physically-based-rendering js-id-Final-project"> 1450 <div class="row align-items-center"> 1451 <div class="col-12 col-md-6"> 1452 <h3 class="article-title mb-0 mt-0"><a href="https://hearwindsaying.github.io/project/rendering-competition/report.html" target="_blank" rel="noopener">Rendering Competition FA22</a></h3> 1453 1454 1455 <div class="article-style"> 1456 Final report of the rendering competition for CS87/287: Rendering Algorithms at Dartmouth College. <strong>We won the grand prize!</strong> 1457 </div> 1458 1459 1460 <div class="btn-links"> 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 <a class="btn btn-outline-primary my-1 mr-1" href="https://hearwindsaying.github.io/project/rendering-competition/report.html" target="_blank" rel="noopener"> 1501 <i class="fab fa-blogger mr-1"></i> 1502 Blog 1503 </a> 1504 1505 1506 </div> 1507 1508 </div> 1509 <div class="col-12 col-md-6 order-first "> 1510 1511 1512 1513 1514 1515 <a href="https://hearwindsaying.github.io/project/rendering-competition/report.html" target="_blank" rel="noopener"> 1516 <img src="/project/rendering-competition/featured_hu93ac5fa6ad81f2e2881e5bd5869e05b4_1871628_602f2971b3eb6e22a12e890ae7c68a9d.jpg" data-src="/project/rendering-competition/featured_hu93ac5fa6ad81f2e2881e5bd5869e05b4_1871628_540x0_resize_q75_lanczos.jpg" alt="Rendering Competition FA22" class="lazyload"> 1517 </a> 1518 1519 </div> 1520 </div> 1521</div> 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554<div class="col-lg-12 project-item isotope-item js-id-Rendering js-id-Digital-Arts js-id-Final-Project"> 1555 <div class="row align-items-center"> 1556 <div class="col-12 col-md-6"> 1557 <h3 class="article-title mb-0 mt-0"><a href="/project/cs22-modeling/" >3D Digital Modeling FA22</a></h3> 1558 1559 1560 <div class="article-style"> 1561 Projects for CS22/122: 3D Digital Modeling. 1562 </div> 1563 1564 1565 <div class="btn-links"> 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 </div> 1596 1597 </div> 1598 <div class="col-12 col-md-6 order-first "> 1599 1600 1601 1602 1603 1604 <a href="/project/cs22-modeling/" > 1605 <img src="/project/cs22-modeling/featured_hua73ce4058869f1c023ff2aadb4e1e8f4_2227249_98f4529bb2411b2741bc5dca6464a9fd.jpg" data-src="/project/cs22-modeling/featured_hua73ce4058869f1c023ff2aadb4e1e8f4_2227249_540x0_resize_q75_lanczos.jpg" alt="3D Digital Modeling FA22" class="lazyload"> 1606 </a> 1607 1608 </div> 1609 </div> 1610</div> 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643<div class="col-lg-12 project-item isotope-item js-id-Ray-Tracing js-id-GPU js-id-Physically-Based-Rendering"> 1644 <div class="row align-items-center"> 1645 <div class="col-12 col-md-6"> 1646 <h3 class="article-title mb-0 mt-0"><a href="/project/example/" >Colvillea</a></h3> 1647 1648 1649 <div class="article-style"> 1650 A Physically Based GPU Ray Tracer 1651 </div> 1652 1653 1654 <div class="btn-links"> 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 <a class="btn btn-outline-primary my-1 mr-1" href="https://github.com/Hearwindsaying/Colvillea-archive" target="_blank" rel="noopener"> 1695 <i class="fab fa-github mr-1"></i> 1696 Code 1697 </a> 1698 1699 1700 </div> 1701 1702 </div> 1703 <div class="col-12 col-md-6 order-first "> 1704 1705 1706 1707 1708 1709 <a href="/project/example/" > 1710 <img src="/project/example/featured_hu4b611c327ee85ccd23fd08eb8d69f4aa_7
171058106_8e44dd6b166785e9eb69ad45f1c1ca14.jpg" data-src="/project/example/featured_hu4b611c327ee85ccd23fd08eb8d69f4aa_758106_540x0_resize_q75_lanczos.jpg" alt="Colvillea" class="lazyload"> 1711 </a> 1712 1713 </div> 1714 </div> 1715</div> 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751<div class="col-lg-12 project-item isotope-item js-id-Unity js-id-Prebaked-Ray-Tracing js-id-Digital-Art"> 1752 <div class="row align-items-center"> 1753 <div class="col-12 col-md-6"> 1754 <h3 class="article-title mb-0 mt-0"><a href="https://hearwindsaying.github.io/post/render-the-livingroom-in-unity/" target="_blank" rel="noopener">Living-Room in Unity</a></h3> 1755 1756 1757 <div class="article-style"> 1758 A course project on Virtual Reality exploring Lightmapping techniques with the High-Definition Rendering Pipeline in Unity. 1759 </div> 1760 1761 1762 <div class="btn-links"> 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 <a class="btn btn-outline-primary my-1 mr-1" href="https://hearwindsaying.github.io/post/render-the-livingroom-in-unity/" target="_blank" rel="noopener"> 1803 <i class="fab fa-blogger mr-1"></i> 1804 Blog 1805 </a> 1806 1807 1808 </div> 1809 1810 </div> 1811 <div class="col-12 col-md-6 order-first "> 1812 1813 1814 1815 1816 1817 <a href="https://hearwindsaying.github.io/post/render-the-livingroom-in-unity/" target="_blank" rel="noopener"> 1818 <img src="/project/livingroom-in-unity/featured_hu12b3998c6f435296f99393114ce4c24f_1826204_2ef5a936a485b6b894a13de40c9aac24.png" data-src="/project/livingroom-in-unity/featured_hu12b3998c6f435296f99393114ce4c24f_1826204_540x0_resize_lanczos_2.png" alt="Living-Room in Unity" class="lazyload"> 1819 </a> 1820 1821 </div> 1822 </div> 1823</div> 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856<div class="col-lg-12 project-item isotope-item "> 1857 <div class="row align-items-center"> 1858 <div class="col-12 col-md-6"> 1859 <h3 class="article-title mb-0 mt-0"><a href="/project/simple-photo-viewer/" >Simple Photo Viewer</a></h3> 1860 1861 1862 <div class="article-style"> 1863 A simple photoviewer in C++/WinRT deployed at Universal Windows Platform. 1864 </div> 1865 1866 1867 <div class="btn-links"> 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 <a class="btn btn-outline-primary my-1 mr-1" href="https://github.com/Hearwindsaying/SimplePhotoViewer" target="_blank" rel="noopener"> 1908 <i class="fab fa-github mr-1"></i> 1909 Code 1910 </a> 1911 1912 1913 </div> 1914 1915 </div> 1916 <div class="col-12 col-md-6 order-first "> 1917 1918 1919 1920 1921 1922 <a href="/project/simple-photo-viewer/" > 1923 <img src="/project/simple-photo-viewer/featured_hu506db13f781113cd94f8b7a122ef2fd4_840013_9d7304c0401ed5cf21b368232924fca5.png" data-src="/project/simple-photo-viewer/featured_hu506db13f781113cd94f8b7a122ef2fd4_840013_540x0_resize_lanczos_2.png" alt="Simple Photo Viewer" class="lazyload"> 1924 </a> 1925 1926 </div> 1927 </div> 1928</div> 1929 1930 1931 1932 1933 </div> 1934</div> 1935 1936 1937 1938 </div> 1939 1940 1941 </div> 1942 </section> 1943 1944 1945 1946 1947 1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 <section id="posts" class="home-section wg-pages " > 1988 <div class="home-section-bg " ></div> 1989 <div class="container"> 1990 1991 1992 <div class="row "> 1993 1994 1995 <div class="col-12 col-lg-4 section-heading"> 1996 <h1>Recent Posts</h1> 1997 1998 </div> 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036 2037 2038 2039 2040 2041 2042 2043 2044 2045 2046 2047 2048<div class="col-12 col-lg-8"> 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073<div class="media stream-item"> 2074 <div class="media-body"> 2075 2076 <h3 class="article-title mb-0 mt-0"> 2077 <a href="https://hearwindsaying.github.io/media/pbrt-v4-notes.html" target="_blank" rel="noopener">An Engineer's Look on the Architecture of pbrt-v4 for GPU Ray Tracing</a> 2078 </h3> 2079 2080 2081 <a href="https://hearwindsaying.github.io/media/pbrt-v4-notes.html" target="_blank" rel="noopener" class="summary-link"> 2082 <div class="article-style"> 2083 A talk given at Revobit on studying pbrt-v4’s architecture for GPU ray tracing. 2084 </div> 2085 </a> 2086 2087 2088 <div class="stream-meta article-metadata"> 2089 2090 2091 2092 2093 2094 2095 2096<div class="article-metadata"> 2097 2098 2099 2100 2101 2102 <span class="article-date"> 2103 2104 2105 2106 2107 May 10, 2022 2108 </span> 2109 2110 2111 2112 2113 2114 <span class="middot-divider"></span> 2115 <span class="article-reading-time"> 2116 0 min read 2117 </span> 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 <span class="middot-divider"></span> 2129 <span class="article-categories"> 2130 <i class="fas fa-folder mr-1"></i><a href="/category/gpu-ray-tracing/">GPU Ray Tracing</a>, <a href="/category/pbrt-v4/">pbrt-v4</a></span> 2131 2132 2133</div> 2134 2135 2136 </div> 2137 2138 2139 2140 </div> 2141 <div class="ml-3"> 2142 2143
2144 <a href="https://hearwindsaying.github.io/media/pbrt-v4-notes.html" target="_blank" rel="noopener"> 2145 2146 2147 2148 2149 <img src="/post/pbrt-v4-talk/featured_hu0c0de8142d95b4b7960bf9675fee76ed_250787_838f71f498c1cab2832375e8837d2a8d.png" data-src="/post/pbrt-v4-talk/featured_hu0c0de8142d95b4b7960bf9675fee76ed_250787_150x0_resize_lanczos_2.png" alt="An Engineer's Look on the Architecture of pbrt-v4 for GPU Ray Tracing" class="lazyload"> 2150 2151 </a> 2152 2153 </div> 2154</div> 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175<div class="media stream-item"> 2176 <div class="media-body"> 2177 2178 <h3 class="article-title mb-0 mt-0"> 2179 <a href="/post/sample-results-from-an-anonymous-dxr-renderer/" >Sample Results From an Anonymous DXR Renderer</a> 2180 </h3> 2181 2182 2183 <a href="/post/sample-results-from-an-anonymous-dxr-renderer/" class="summary-link"> 2184 <div class="article-style"> 2185 Overview I spent a few time in 2021 learning realtime rendering techniques and graphics API such as OpenGL and DirectX 12. I then immediately turn to DirectX Raytracing (DXR) as a big fan of tracing rays. 2186 </div> 2187 </a> 2188 2189 2190 <div class="stream-meta article-metadata"> 2191 2192 2193 2194 2195 2196 2197 2198<div class="article-metadata"> 2199 2200 2201 2202 2203 2204 <span class="article-date"> 2205 2206 2207 2208 2209 Oct 28, 2021 2210 </span> 2211 2212 2213 2214 2215 2216 <span class="middot-divider"></span> 2217 <span class="article-reading-time"> 2218 8 min read 2219 </span> 2220 2221 2222 2223 2224 2225 2226 2227 2228 2229 2230 <span class="middot-divider"></span> 2231 <span class="article-categories"> 2232 <i class="fas fa-folder mr-1"></i><a href="/category/rendering/">Rendering</a></span> 2233 2234 2235</div> 2236 2237 2238 </div> 2239 2240 2241 2242 </div> 2243 <div class="ml-3"> 2244 2245 2246 <a href="/post/sample-results-from-an-anonymous-dxr-renderer/" > 2247 2248 2249 2250 2251 <img src="/post/sample-results-from-an-anonymous-dxr-renderer/featured_hua39c6677120a8248b1372c82279b5d69_556142_35b07440bbacf33933981356621a3300.png" data-src="/post/sample-results-from-an-anonymous-dxr-renderer/featured_hua39c6677120a8248b1372c82279b5d69_556142_150x0_resize_lanczos_2.png" alt="Sample Results From an Anonymous DXR Renderer" class="lazyload"> 2252 2253 </a> 2254 2255 </div> 2256</div> 2257 2258 2259 2260 2261 2262 2263 2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274 2275 2276 2277<div class="media stream-item"> 2278 <div class="media-body"> 2279 2280 <h3 class="article-title mb-0 mt-0"> 2281 <a href="/post/render-the-livingroom-in-unity/" >Bring the Living-Room to Unity.</a> 2282 </h3> 2283 2284 2285 <a href="/post/render-the-livingroom-in-unity/" class="summary-link"> 2286 <div class="article-style"> 2287 Notes This is my final project for a virtual reality and game development course. My contribution is bringing a Benedikt Bitterli’s famous rendering scene living-room to Unity and showing how we could use various rasterization techniques to approximate the beauty image produced by offline renderer. 2288 </div> 2289 </a> 2290 2291 2292 <div class="stream-meta article-metadata"> 2293 2294 2295 2296 2297 2298 2299 2300<div class="article-metadata"> 2301 2302 2303 2304 2305 2306 <span class="article-date"> 2307 2308 2309 2310 Last updated on 2311 2312 2313 Dec 13, 2020 2314 </span> 2315 2316 2317 2318 2319 2320 <span class="middot-divider"></span> 2321 <span class="article-reading-time"> 2322 9 min read 2323 </span> 2324 2325 2326 2327 2328 2329 2330 2331 2332 2333 2334 <span class="middot-divider"></span> 2335 <span class="article-categories"> 2336 <i class="fas fa-folder mr-1"></i><a href="/category/unity/">Unity</a>, <a href="/category/rendering/">Rendering</a>, <a href="/category/digital-arts/">Digital Arts</a></span> 2337 2338 2339</div> 2340 2341 2342 </div> 2343 2344 2345 2346 </div> 2347 <div class="ml-3"> 2348 2349 2350 <a href="/post/render-the-livingroom-in-unity/" > 2351 2352 2353 2354 2355 <img src="/post/render-the-livingroom-in-unity/featured_hu12b3998c6f435296f99393114ce4c24f_1826204_38c3127109ab2fc6567b2749f2161f6a.png" data-src="/post/render-the-livingroom-in-unity/featured_hu12b3998c6f435296f99393114ce4c24f_1826204_150x0_resize_lanczos_2.png" alt="Bring the Living-Room to Unity." class="lazyload"> 2356 2357 </a> 2358 2359 </div> 2360</div> 2361 2362 2363 2364 2365 2366 2367 2368 2369</div> 2370 2371 2372 2373 </div> 2374 2375 2376 </div> 2377 </section> 2378 2379 2380 2381 </div> 2382 2383 <div class="page-footer"> 2384 2385 2386 <div class="container"> 2387 <footer class="site-footer"> 2388 2389 2390 <p class="powered-by"> 2391 2392 </p> 2393 2394 2395
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Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.