1const glm = glMatrix.glMatrix; 2const vec3 = glMatrix.vec3; 3const vec4 = glMatrix.vec4; 4const quat = glMatrix.quat; 5const mat3 = glMatrix.mat3; 6const mat4 = glMatrix.mat4;
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.