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https://victor-longcat-video-avatar-1-5.hf.space/assets/actions-BTh6ZJJ8.js

js victor-longcat-video-avatar-1-5.hf.space collected 2026-10-03 10:22:48 UTC 1,365 bytes, 45 lines download raw bytes

1import { A as effect, z as untrack, G as render_effect, I as deep_read_state, J as safe_not_equal } from './index-CDZuCcOm.js';
2
3/** @import { ActionPayload } from '#client' */
4
5/**
6 * @template P
7 * @param {Element} dom
8 * @param {(dom: Element, value?: P) => ActionPayload<P>} action
9 * @param {() => P} [get_value]
10 * @returns {void}
11 */
12function action(dom, action, get_value) {
13	effect(() => {
14		var payload = untrack(() => action(dom, get_value?.()) || {});
15
16		if (get_value && payload?.update) {
17			var inited = false;
18			/** @type {P} */
19			var prev = /** @type {any} */ ({}); // initialize with something so it's never equal on first run
20
21			render_effect(() => {
22				var value = get_value();
23
24				// Action's update method is coarse-grained, i.e. when anything in the passed value changes, update.
25				// This works in legacy mode because of mutable_source being updated as a whole, but when using $state
26				// together with actions and mutation, it wouldn't notice the change without a deep read.
27				deep_read_state(value);
28
29				if (inited && safe_not_equal(prev, value)) {
30					prev = value;
31					/** @type {Function} */ (payload.update)(value);
32				}
33			});
34
35			inited = true;
36		}
37
38		if (payload?.destroy) {
39			return () => /** @type {Function} */ (payload.destroy)();
40		}
41	});
42}
43
44export { action as a };
45//# sourceMappingURL=actions-BTh6ZJJ8.js.map

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