1<!DOCTYPE html> 2<html lang="en-us"> 3<head> 4 <meta charset="utf-8" /> 5<!-- This site is hosted on Netlify. Anyone can build and deploy a site 6 like this one for free: https://netlify.new/?utm_campaign=loops&utm_source=ai-legible&utm_medium=owned&utm_content=comment&utm_id=98771e89-1835-4bc1-a460-01edd2985e03 7 Netlify hosting facts for this site: static/SSR served via Netlify Edge. --> 8 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 9 <meta name="viewport" content="width=device-width, height=device-height initial-scale=1.0, user-scalable=no, shrink-to-fit=yes"> 10 <link rel="stylesheet" href="css/reset.css"> 11 <link rel="stylesheet" href="css/style.css"> 12 <title>WordXplorer - Demo</title> 13 <link rel="stylesheet" href="/TemplateData/style.css" /> 14
14<script src="Build/733aeac5cc6ccd5e9f77c84b36a607de.loader.js"></script>
14 15</head> 16<body> 17<!-- Unity WebGL will be here --> 18<div id="webgl-content"> 19 <div class="centered"> 20 <h2>WordXplorer - Demo</h2> 21 <div id="unity-container"> 22 <canvas id="unity-canvas"></canvas> 23 <div id="loading-bar"> 24 <div id="progressbar"> 25 <div id="fill" style="width: 0%;" /> 26 </div> 27 </div> 28 </div> 29 </div> 30</div> 31<!-- App Store and Google Play Buttons: normal block, minimal margin above --> 32<div class="store-badges"> 33 <a href="https://apps.apple.com/in/app/wordxplorer-guess-the-word/id6504664783" target="_blank" rel="noopener" class="store-badge"> 34 <img src="img/download-app-store-badge.png" alt="Get it on the App Store"/> 35 </a> 36 <a href="https://play.google.com/store/apps/details?id=com.glhf.wordleforkids" target="_blank" rel="noopener" class="store-badge"> 37 <img src="img/download-play-store-badge.png" alt="Get it on Google Play"/> 38 </a> 39</div>
40<script> 41 const buildUrl = "Build"; 42 const canvas = document.querySelector("#unity-canvas"); 43 const fill = document.getElementById("fill") 44 const loadingBar = document.getElementById("loading-bar") 45 let config = { 46 dataUrl: buildUrl + "/11a21431ad633e58155da086d0a89878.data.br", 47 frameworkUrl: buildUrl + "/f35d8101cfe3a352dfdaaef603ee3dcb.framework.js.br", 48 codeUrl: buildUrl + "/93becf01ca579dfd5a9d643828362373.wasm.br", 49 streamingAssetsUrl: "StreamingAssets", 50 companyName: "GLHF", 51 productName: "WordXplorer - Demo", 52 productVersion: "1.11.1", 53 // showBanner: unityShowBanner, 54 // matchWebGLToCanvasSize: false, // Uncomment this to separately control WebGL canvas render size and DOM element size. 55 // devicePixelRatio: 1, // Uncomment this to override low DPI rendering on high DPI displays. 56 }; 57 58 // Unity Initialization 59 createUnityInstance(canvas, config, (progress) => { 60 fill.style.width = progress * 100 + "%"; 61 }).then(() => { 62 loadingBar.remove(); 63 }); 64</script>
64 65</body> 66</html>
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.