1import{t as e}from"./shaderStore-D-XQlhUT.js";var t=`vertexColorMixing`,n=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES) 2vColor=vec4(1.0); 3#ifdef VERTEXCOLOR 4#ifdef VERTEXALPHA 5vColor*=colorUpdated; 6#else 7vColor.rgb*=colorUpdated.rgb; 8#endif 9#endif 10#ifdef INSTANCESCOLOR 11vColor*=instanceColor; 12#endif 13#endif 14`;e.IncludesShadersStore[t]||(e.IncludesShadersStore[t]=n);var r={name:t,shader:n};export{r as t};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.