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https://riotbots.up.railway.app/_next/static/chunks/556-1d13fc3fd42dc0d0.js

js riotbots.up.railway.app collected 2026-10-03 12:15:01 UTC 12,092 bytes, 1 lines download raw bytes

1"use strict";(self.webpackChunk_N_E=self.webpackChunk_N_E||[]).push([[556],{839:(e,r,a)=>{a.d(r,{O:()=>k});var o=a(8778),t=a(671),n=a(7156);let s={forward:"KeyW",backward:"KeyS",left:"KeyA",right:"KeyD",boost:"ShiftLeft",skill1:"KeyC",skill2:"KeyF",skill3:"KeyV",skill4:"KeyB"},i={forward:"KeyK",backward:"Comma",left:"KeyM",right:"Period",boost:"Slash",skill1:"ArrowUp",skill2:"ArrowLeft",skill3:"ArrowDown",skill4:"ArrowRight"},l=(e,r)=>!!e&&Object.keys(r).every(a=>e[a]===r[a]),c=(e,r)=>({...r,...e}),k=(0,o.v)()((0,t.Zr)(e=>({p1:{...n.U6},p2:{...n.Uz},setP1Binding:(r,a)=>e(e=>({p1:{...e.p1,[r]:a}})),setP2Binding:(r,a)=>e(e=>({p2:{...e.p2,[r]:a}})),resetP1:()=>e({p1:{...n.U6}}),resetP2:()=>e({p2:{...n.Uz}})}),{name:"riot-bots-key-bindings",version:2,storage:(0,t.KU)(()=>localStorage),partialize:e=>({p1:e.p1,p2:e.p2}),migrate:(e,r)=>e?{p1:r<2&&l(e.p1,s)?{...n.U6}:c(e.p1,n.U6),p2:r<2&&l(e.p2,i)?{...n.Uz}:c(e.p2,n.Uz)}:{p1:{...n.U6},p2:{...n.Uz}}}))},5769:(e,r,a)=>{a.d(r,{s:()=>T});var o=a(7982);let t={"zh-TW":{menuTitle:"選擇機體",selectMap:"選擇地圖",ready:"開始",launch:"進入挑戰",confirmRobot:"確認機體",next:"下一步",back:"返回",result:"結果",menu:"主選單",settings:"SETTING",close:"關閉",rematch:"再來一局",noResult:"無結果",noMatch:"未載入對戰",map:"地圖",size:"尺寸",hazards:"機關",mode:"模式",audio:"音訊",visuals:"特效",performance:"性能",bgm:"BGM",sounds:"音效",loading:"LOADING",postEffects:"後處理",perfHud:"性能面板",quality:"品質",recent:"記錄",hidden:"隱",nearRange:"近",midRange:"中",farRange:"遠",total:"總數",noPerfEvents:"尚無記錄",controls:"操作",move:"移動",skills:"技能",pickups:"道具",darkAiInvading:"Dark AI Invading",accelerationBoost:"加速 x2",skillFrenzyBoost:"無冷卻 20 秒",reverseControlsBoost:"方向反轉 10 秒",gameboyWarpChance:"有機率傳送回起始點",allyShort:"我方",hostileShort:"敵方",screen:"畫面",fullscreen:"全屏",exitFullscreen:"退出全屏",on:"開",off:"關",p1:"玩家 1",p2:"玩家 2",nickname:"暱稱",nicknameLaunchPrompt:"要先設定多人顯示名稱嗎?可留空直接進入。",speed:"速度",defense:"防禦",power:"攻擊",weight:"重量",aiShort:"AI",active:"進行",countdown:"倒數",resultPhase:"結算",draw:"平手",wins:"獲勝",integrity:"完整",readyShort:"就緒",p1Move:"P1 A/W/S/D C/F/V/B",p2Move:"P2 M/K/,/. 方向鍵",skillUsed:"使出了",skillAgainst:"對",skillDealt:"造成了",skillDamage:"傷害。",skillCritical:"打出了",skillCriticalDamage:"暴擊傷害。",pickupGained:"獲得了",keySettings:"按鍵設置",botTuning:"BOT LAB",bossLab:"BOSS TUNING",pressAnyKey:"按下任意鍵...",resetDefault:"恢復預設",bindingConflict:"按鍵衝突",keyActionForward:"前進",keyActionBackward:"後退",keyActionLeft:"左移",keyActionRight:"右移",keyActionBoost:"加速",keyActionSkill1:"技能 1",keyActionSkill2:"技能 2",keyActionSkill3:"技能 3",keyActionSkill4:"技能 4",rotateLandscape:"請橫向持握手機",mobileControlsHint:"左下移動,右側技能",touchMoveHint:"移動",touchBoostHint:"推到底可加速"},en:{menuTitle:"SELECT YOUR BOT",selectMap:"SELECT MAP",ready:"READY",launch:"LAUNCH",confirmRobot:"CONFIRM ROBOT",next:"NEXT",back:"BACK",result:"RESULT",menu:"MENU",settings:"SETTING",close:"CLOSE",rematch:"REMATCH",noResult:"NO RESULT",noMatch:"NO MATCH",map:"MAP",size:"SIZE",hazards:"HAZARDS",mode:"MODE",audio:"AUDIO",visuals:"FX",performance:"PERF",bgm:"BGM",sounds:"SOUNDS",loading:"LOADING",postEffects:"POST FX",perfHud:"PERF HUD",quality:"QUALITY",recent:"RECENT",hidden:"HIDE",nearRange:"NEAR",midRange:"MID",farRange:"FAR",total:"TOTAL",noPerfEvents:"NO EVENTS YET",controls:"Controls",move:"Move",skills:"Skills",pickups:"Pickups",darkAiInvading:"Dark AI Invading",accelerationBoost:"ACCEL x2",skillFrenzyBoost:"NO CD 20s",reverseControlsBoost:"REVERSE CONTROLS 10s",gameboyWarpChance:"May warp back to spawn",allyShort:"ALLY",hostileShort:"HOSTILE",screen:"SCREEN",fullscreen:"FULLSCREEN",exitFullscreen:"EXIT FULLSCREEN",on:"ON",off:"OFF",p1:"P1",p2:"P2",nickname:"Nickname",nicknameLaunchPrompt:"Set a multiplayer display name now? You can leave it blank and continue.",speed:"SPD",defense:"DEF",power:"PWR",weight:"WGT",aiShort:"AI",active:"ACTIVE",countdown:"COUNTDOWN",resultPhase:"RESULT",draw:"DRAW",wins:"WINS",integrity:"INT",readyShort:"READY",p1Move:"P1 A/W/S/D C/F/V/B",p2Move:"P2 M/K/,/. ARROWS",skillUsed:"used",skillAgainst:"on",skillDealt:"for",skillDamage:"damage.",skillCritical:"landed",skillCriticalDamage:"critical damage.",pickupGained:"gained",keySettings:"KEYS SETTING",botTuning:"BOT LAB",bossLab:"BOSS TUNING",pressAnyKey:"PRESS ANY KEY...",resetDefault:"RESET DEFAULT",bindingConflict:"CONFLICT",keyActionForward:"FORWARD",keyActionBackward:"BACKWARD",keyActionLeft:"LEFT",keyActionRight:"RIGHT",keyActionBoost:"BOOST",keyActionSkill1:"SKILL 1",keyActionSkill2:"SKILL 2",keyActionSkill3:"SKILL 3",keyActionSkill4:"SKILL 4",rotateLandscape:"ROTATE TO LANDSCAPE",mobileControlsHint:"MOVE LEFT, SKILLS RIGHT",touchMoveHint:"MOVE",touchBoostHint:"FULL PUSH TO BOOST"}},n={"zh-TW":{BLUNT:"重型坦克",RONIN:"中型輸出","2CLAWS":"中型控制",TAICHI:"平衡控制"},en:{BLUNT:"HEAVY TANK",RONIN:"MID STRIKER","2CLAWS":"MID CTRL",TAICHI:"BALANCED CTRL"}},s={"zh-TW":{boostDash:"衝刺",spinStrike:"旋斬",armorUp:"護甲",impactSlam:"重擊",quickTurn:"轉向",overcharge:"超載"},en:{boostDash:"BOOST",spinStrike:"SPIN",armorUp:"ARMOR",impactSlam:"SLAM",quickTurn:"TURN",overcharge:"CHARGE"}},i={"zh-TW":{boostDash:"衝刺突進",spinStrike:"旋斬",armorUp:"護甲強化",impactSlam:"重擊下壓",quickTurn:"疾速轉向",overcharge:"超載輸出"},en:{boostDash:"Boost Dash",spinStrike:"Spin Strike",armorUp:"Armor Up",impactSlam:"Impact Slam",quickTurn:"Quick Turn",overcharge:"Overcharge"}},l={"zh-TW":{menu:"選單",loading:"載入",countdown:"倒數",active:"進行",result:"結算"},en:{menu:"MENU",loading:"LOADING",countdown:"COUNTDOWN",active:"ACTIVE",result:"RESULT"}},c={"zh-TW":{"human-vs-human":"雙人","human-vs-agent":"人機","agent-vs-agent":"雙 AI"},en:{"human-vs-human":"HUMAN","human-vs-agent":"H VS A","agent-vs-agent":"AGENT"}},k={"zh-TW":{battleArena:"OG ARENA,帶牆邊滾筒與角落升降鋸片的經典機械競技場。",scrapYard:"霓虹工業風的機關地圖,保留原有控制區與中央機關。",marsColony:"火星殖民地大地圖,Low Poly 風格,環形坑與殖民建築。",redFrontier:"Red Frontier 多人新地圖,能源站、火箭台與山脈坡道聯動。"},en:{battleArena:"OG ARENA with wall screws and rising corner saws.",scrapYard:"Neon industrial arena with the original control zones and center hazard.",marsColony:"Mars colony open map with craters and colonial buildings.",redFrontier:"Red Frontier multiplayer map with energy stations, launch center, and ridge ramps."}},p={"zh-TW":{battleArena:["4 面滾筒牆","8 個升降鋸片","中央 RIOT BOTS 標誌"],scrapYard:["移動刀軸","脈衝發射板","控制停機區"],marsColony:["環形坑地形","殖民建築","4 人出生點","敵人刷新區"],redFrontier:["4 個能源站","火箭發射中心","山脈坡道","多人出生點"]},en:{battleArena:["4 screw walls","8 rising saws","center RIOT BOTS mark"],scrapYard:["moving blade","pulse launchers","control pads"],marsColony:["crater terrain","colony buildings","4 spawn points","enemy zones"],redFrontier:["4 energy stations","launch center","ridge ramps","multiplayer spawns"]}},d={"zh-TW":{enemy:"入侵代理",boss:"DARK AI",objective:"火箭發射臺"},en:{enemy:"INVADER AGENT",boss:"DARK AI",objective:"ROCKET LAUNCHPAD"}},A={"zh-TW":{darkAi:"DARK AI",finalDarkAi:"DARK AI",pixelBug:"PIXEL BUG",eye:"EYE",sandworm:"SANDWORM"},en:{darkAi:"DARK AI",finalDarkAi:"DARK AI",pixelBug:"PIXEL BUG",eye:"EYE",sandworm:"SANDWORM"}},g={"zh-TW":{alien:"入侵代理",marsRover:"入侵裝甲車"},en:{alien:"INVADER AGENT",marsRover:"ARMORED INVADER"}},m={"zh-TW":{contact:"撞擊",enemy_normal:"木馬射線",enemy_self_destruct:"自爆衝擊",rocket_raider_lock:"鎖定火箭台",rocket_raider_barrage:"火箭台突襲",boss_projectile:"小方塊",boss_core_ray:"核心射線",boss_charge:"強制接入",boss_spin:"環域掃描",boss_seeker:"鎖定方塊",boss_cloud:"CLOUD COKE",boss_teleport:"超頻閃擊",boss_web_snare:"網絡誘捕",boss_objective_lock:"鎖定火箭台",boss_objective_ray:"核心射線",spider_web_charge:"掃蕩衝擊",spider_ricochet_spin:"螺旋風暴",eye_pursuit_beam:"追蹤激光",eye_accelerated_spin:"軌道掃描 ORBITAL DROP",eye_planar_shockwave:"核爆輻射",eye_air_strike_instruction:"空中打擊",sandworm_emerge:"沙蟲出土",sandworm_burrow_traverse:"地底穿越",final_dark_ai_respawn_lock:"重生封鎖"},en:{contact:"RAM HIT",enemy_normal:"TROJAN BEAM",enemy_self_destruct:"SELF-DESTRUCT",rocket_raider_lock:"ROCKET LOCK",rocket_raider_barrage:"ROCKET RAID",boss_projectile:"Small Cube",boss_core_ray:"Core Ray",boss_charge:"Forced Entry",boss_spin:"Sweep Scan",boss_seeker:"Lock Blocks",boss_cloud:"CLOUD COKE",boss_teleport:"Overclock Blink",boss_web_snare:"Network Snare",boss_objective_lock:"Rocket Lock",boss_objective_ray:"Core Ray",spider_web_charge:"Sweep Impact",spider_ricochet_spin:"Spiral Storm",eye_pursuit_beam:"Tracking Laser",eye_accelerated_spin:"ORBITAL DROP",eye_planar_shockwave:"Nuclear Radiation",eye_air_strike_instruction:"Air Strike",sandworm_emerge:"Sandworm Emerge",sandworm_burrow_traverse:"Burrow Traverse",final_dark_ai_respawn_lock:"Respawn Lock"}},u={"zh-TW":{overcharge:"超載",nitro:"氮氣",hyperBoost:"倍速",skillFrenzy:"狂熱",teleportBlink:"閃爍",shield:"護盾",coolant:"冷卻",reverseControls:"迷幻",trapSlow:"陷阱",webSnare:"蛛網",powerLeak:"污染"},en:{overcharge:"OVER",nitro:"NITRO",hyperBoost:"HYPER",skillFrenzy:"FRENZY",teleportBlink:"BLINK",shield:"SHIELD",coolant:"COOL",reverseControls:"STONED",trapSlow:"TRAP",webSnare:"WEB",powerLeak:"LEAK"}},y={"zh-TW":{multiplayer:"多人挑戰",dual:"雙人對戰",single:"劇情遊戲"},en:{multiplayer:"MULTIPLAYER",dual:"DUAL BATTLE",single:"STORY GAME"}},S={"zh-TW":{multiplayer:"4人線上房間,火星殖民地大地圖,PvE + PvP",dual:"本地雙人對戰,支持人機與雙AI模式",
1single:"劇情模式開發中"},en:{multiplayer:"4-player online, Mars colony map, PvE + PvP",dual:"Local 2P battle, supports Human vs Agent and Agent vs Agent",single:"Story mode in development"}},h={"zh-TW":{overcharge:"算力能源",graphicsCard:"Cybertruck",mushroom:"迷幻蘑菇",cat:"爆旋喵",gameboy:"Game Boi",powerCell:"電源",goldCoin:"TOKEN"},en:{overcharge:"Energy Cell",graphicsCard:"Cybertruck",mushroom:"Magic Mushroom",cat:"Rolling Cat",gameboy:"Game Boi",powerCell:"Power Cell",goldCoin:"TOKEN"}};function T(){let e=(0,o.n)(e=>e.language);return{language:e,setLanguage:(0,o.n)(e=>e.setLanguage),toggleLanguage:(0,o.n)(e=>e.toggleLanguage),text:t[e],getRoleLabel:r=>n[e][r],getSkillNameLabel:r=>i[e][r],getSkillShortLabel:r=>s[e][r],getEffectShortLabel:r=>u[e][r],getPhaseLabel:r=>l[e][r],getModeLabel:r=>c[e][r],getMapFlavorLabel:r=>k[e][r],getMapFeatureLabels:r=>p[e][r],getPickupCommentaryLabel:r=>{var a;return null!=(a=h[e][r])?a:r},getMultiplayerActorLabel:(r,a,o)=>"enemy"===r&&a?g[e][a]:"boss"===r&&o?A[e][o]:d[e][r],getMultiplayerActionLabel:r=>m[e][r],getGameModeLabel:r=>y[e][r],getGameModeDescription:r=>S[e][r]}}},7156:(e,r,a)=>{a.d(r,{U6:()=>o,Uz:()=>t,i7:()=>n});let o={forward:"KeyW",backward:"KeyS",left:"KeyA",right:"KeyD",boost:"ShiftLeft",skill1:"Digit6",skill2:"Digit7",skill3:"Digit8",skill4:"Digit9"},t={forward:"ArrowUp",backward:"ArrowDown",left:"ArrowLeft",right:"ArrowRight",boost:"Slash",skill1:"KeyV",skill2:"KeyB",skill3:"KeyN",skill4:"KeyM"},n=(e,r)=>({throttle:!!e[r.forward]-!!e[r.backward],steer:!!e[r.left]-!!e[r.right],boost:!!e[r.boost],forwardPressed:!!e[r.forward],backwardPressed:!!e[r.backward],leftPressed:!!e[r.left],rightPressed:!!e[r.right],skill1:!!e[r.skill1],skill2:!!e[r.skill2],skill3:!!e[r.skill3],skill4:!!e[r.skill4]})}}]);

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