1<!doctype html> 2<html lang="en"> 3 <head> 4 <meta charset="UTF-8" /> 5 <link rel="icon" type="image/svg+xml" href="./favicon.svg" /> 6 <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover" /> 7 <meta name="mobile-web-app-capable" content="yes" /> 8 <meta name="apple-mobile-web-app-capable" content="yes" /> 9 <title>Foot GOAT</title> 10 <link rel="preconnect" href="https://fonts.googleapis.com" /> 11 <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> 12 <link href="https://fonts.googleapis.com/css2?family=Press+Start+2P&family=VT323&display=swap" rel="stylesheet" /> 13 <style> 14 * { margin: 0; padding: 0; box-sizing: border-box; } 15 html, body { width: 100%; height: 100%; overflow: hidden; background: #0d0d1a; } 16 #game-container { width: 100%; height: 100%; } 17 canvas { display: block; } 18 </style> 19
19<script type="module" crossorigin src="./assets/index-DAu2uUBR.js"></script>
19 20 <link rel="modulepreload" crossorigin href="./assets/phaser-77VPpL7o.js"> 21 </head> 22 <body> 23 <div id="game-container"></div> 24 </body> 25</html>
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.