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https://awabgame-rdh5rclf.manus.space/assets/postprocess.vertex-xOCHpdPu.js

js awabgame-rdh5rclf.manus.space collected 2026-10-03 05:00:28 UTC 583 bytes, 9 lines download raw bytes

1import{u as t}from"./index-BG12vO1C.js";const e="postprocessVertexShader",r=`attribute position: vec2<f32>;uniform scale: vec2<f32>;varying vUV: vec2<f32>;const madd=vec2(0.5,0.5);
2#define CUSTOM_VERTEX_DEFINITIONS
3@vertex
4fn main(input : VertexInputs)->FragmentInputs {
5#define CUSTOM_VERTEX_MAIN_BEGIN
6vertexOutputs.vUV=(vertexInputs.position*madd+madd)*uniforms.scale;vertexOutputs.position=vec4(vertexInputs.position,0.0,1.0);
7#define CUSTOM_VERTEX_MAIN_END
8}
9`;t.ShadersStoreWGSL[e]||(t.ShadersStoreWGSL[e]=r);const o={name:e,shader:r};export{o as postprocessVertexShaderWGSL};

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