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https://balloon99-kj7qgchv.manus.space/assets/extractHighlights.fragment-DAR5o5jJ.js

js balloon99-kj7qgchv.manus.space collected 2026-10-03 05:01:49 UTC 697 bytes, 5 lines download raw bytes

1import{p as e}from"./fileTools.pure-O3hflNMy.js";import{h as a}from"./helperFunctions-D7-zXdUR.js";const o="extractHighlightsPixelShader",t=`#include<helperFunctions>
2varying vec2 vUV;uniform sampler2D textureSampler;uniform float threshold;uniform float exposure;
3#define CUSTOM_FRAGMENT_DEFINITIONS
4void main(void) 
5{gl_FragColor=texture2D(textureSampler,vUV);float luma=dot(LuminanceEncodeApprox,gl_FragColor.rgb*exposure);gl_FragColor.rgb=step(threshold,luma)*gl_FragColor.rgb;}`;e.ShadersStore[o]||(e.ShadersStore[o]=t);const l=[a];for(const r of l)e.IncludesShadersStore[r.name]||(e.IncludesShadersStore[r.name]=r.shader);const i={name:o,shader:t};export{i as extractHighlightsPixelShader};

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