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https://conquistas-cpjq7vbv.manus.space/assets/color.fragment-C0WwT8F9.js

js conquistas-cpjq7vbv.manus.space collected 2026-10-03 05:01:13 UTC 887 bytes, 20 lines download raw bytes

1import{u as e}from"./index-DDBsTPp3.js";import{c as a,f as i,a as d,b as l}from"./fogFragment-CF7G0jKo.js";const n="colorPixelShader",r=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
2#define VERTEXCOLOR
3varying vec4 vColor;
4#else
5uniform vec4 color;
6#endif
7#include<clipPlaneFragmentDeclaration>
8#include<fogFragmentDeclaration>
9#define CUSTOM_FRAGMENT_DEFINITIONS
10void main(void) {
11#define CUSTOM_FRAGMENT_MAIN_BEGIN
12#include<clipPlaneFragment>
13#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
14gl_FragColor=vColor;
15#else
16gl_FragColor=color;
17#endif
18#include<fogFragment>(color,gl_FragColor)
19#define CUSTOM_FRAGMENT_MAIN_END
20}`;e.ShadersStore[n]||(e.ShadersStore[n]=r);const c=[a,i,d,l];for(const o of c)e.IncludesShadersStore[o.name]||(e.IncludesShadersStore[o.name]=o.shader);const S={name:n,shader:r};export{S as colorPixelShader};

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