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https://franchisegame.manus.space/assets/glowMapMerge.vertex-DZp2At8B.js

js franchisegame.manus.space collected 2026-10-03 05:02:23 UTC 545 bytes, 8 lines download raw bytes

1import{S as t}from"./index-BYDO1PNr.js";const e="glowMapMergeVertexShader",r=`attribute position: vec2f;varying vUV: vec2f;
2#define CUSTOM_VERTEX_DEFINITIONS
3@vertex
4fn main(input : VertexInputs)->FragmentInputs {const madd: vec2f= vec2f(0.5,0.5);
5#define CUSTOM_VERTEX_MAIN_BEGIN
6vertexOutputs.vUV=vertexInputs.position*madd+madd;vertexOutputs.position= vec4f(vertexInputs.position,0.0,1.0);
7#define CUSTOM_VERTEX_MAIN_END
8}`;t.ShadersStoreWGSL[e]||(t.ShadersStoreWGSL[e]=r);const o={name:e,shader:r};export{o as glowMapMergeVertexShaderWGSL};

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