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https://www.golfdurbuy.be/core/misc/states.js?v=10.2.3

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1/**
2 * @file
3 * Drupal's states library.
4 */
5
6(function ($, Drupal) {
7  /**
8   * The base States namespace.
9   *
10   * Having the local states variable allows us to use the States namespace
11   * without having to always declare "Drupal.states".
12   *
13   * @namespace Drupal.states
14   */
15  const states = {
16    /**
17     * An array of functions that should be postponed.
18     */
19    postponed: [],
20  };
21
22  Drupal.states = states;
23
24  /**
25   * Inverts a (if it's not undefined) when invertState is true.
26   *
27   * @function Drupal.states~invert
28   *
29   * @param {*} a
30   *   The value to maybe invert.
31   * @param {boolean} invertState
32   *   Whether to invert state or not.
33   *
34   * @return {boolean}
35   *   The result.
36   */
37  function invert(a, invertState) {
38    return invertState && typeof a !== 'undefined' ? !a : a;
39  }
40
41  /**
42   * Compares two values while ignoring undefined values.
43   *
44   * @function Drupal.states~compare
45   *
46   * @param {*} a
47   *   Value a.
48   * @param {*} b
49   *   Value b.
50   *
51   * @return {boolean}
52   *   The comparison result.
53   */
54  function compare(a, b) {
55    if (a === b) {
56      return typeof a === 'undefined' ? a : true;
57    }
58
59    return typeof a === 'undefined' || typeof b === 'undefined';
60  }
61
62  /**
63   * Bitwise AND with a third undefined state.
64   *
65   * @function Drupal.states~ternary
66   *
67   * @param {*} a
68   *   Value a.
69   * @param {*} b
70   *   Value b
71   *
72   * @return {boolean}
73   *   The result.
74   */
75  function ternary(a, b) {
76    if (typeof a === 'undefined') {
77      return b;
78    }
79    if (typeof b === 'undefined') {
80      return a;
81    }
82
83    return a && b;
84  }
85
86  /**
87   * Attaches the states.
88   *
89   * @type {Drupal~behavior}
90   *
91   * @prop {Drupal~behaviorAttach} attach
92   *   Attaches states behaviors.
93   */
94  Drupal.behaviors.states = {
95    attach(context, settings) {
96      const $states = $(context).find('[data-drupal-states]');
97      const il = $states.length;
98      for (let i = 0; i < il; i++) {
99        const config = JSON.parse(
100          $states[i].getAttribute('data-drupal-states'),
101        );
102        Object.keys(config || {}).forEach((state) => {
103          new states.Dependent({
104            element: $($states[i]),
105            state: states.State.sanitize(state),
106            constraints: config[state],
107          });
108        });
109      }
110
111      // Execute all postponed functions now.
112      while (states.postponed.length) {
113        states.postponed.shift()();
114      }
115    },
116  };
117
118  /**
119   * Object representing an element that depends on other elements.
120   *
121   * @constructor Drupal.states.Dependent
122   *
123   * @param {object} args
124   *   Object with the following keys (all of which are required)
125   * @param {jQuery} args.element
126   *   A jQuery object of the dependent element
127   * @param {Drupal.states.State} args.state
128   *   A State object describing the state that is dependent
129   * @param {object} args.constraints
130   *   An object with dependency specifications. Lists all elements that this
131   *   element depends on. It can be nested and can contain
132   *   arbitrary AND and OR clauses.
133   */
134  states.Dependent = function (args) {
135    $.extend(this, { values: {}, oldValue: null }, args);
136
137    this.dependees = this.getDependees();
138    Object.keys(this.dependees || {}).forEach((selector) => {
139      this.initializeDependee(selector, this.dependees[selector]);
140    });
141  };
142
143  /**
144   * Comparison functions for comparing the value of an element with the
145   * specification from the dependency settings. If the object type can't be
146   * found in this list, the === operator is used by default.
147   *
148   * @name Drupal.states.Dependent.comparisons
149   *
150   * @prop {function} RegExp
151   * @prop {function} Function
152   * @prop {function} Number
153   */
154  states.Dependent.comparisons = {
155    RegExp(reference, value) {
156      return reference.test(value);
157    },
158    Function(reference, value) {
159      // The "reference" variable is a comparison function.
160      return reference(value);
161    },
162    Number(reference, value) {
163      // If "reference" is a number and "value" is a string, then cast
164      // reference as a string before applying the strict comparison in
165      // compare().
166      // Otherwise numeric keys in the form's #states array fail to match
167      // string values returned from jQuery's val().
168      return typeof value === 'string'
169        ? compare(reference.toString(), value)
170        : compare(reference, value);
171    },
172  };
173
174  states.Dependent.prototype = {
175    /**
176     * Initializes one of the elements this dependent depends on.
177     *
178     * @memberof Drupal.states.Dependent#
179     *
180     * @param {string} selector
181     *   The CSS selector describing the dependee.
182     * @param {object} dependeeStates
183     *   The list of states that have to be monitored for tracking the
184     *   dependee's compliance status.
185     */
186    initializeDependee(selector, dependeeStates) {
187      // Cache for the states of this dependee.
188      this.values[selector] = {};
189
190      Object.keys(dependeeStates).forEach((i) => {
191        let state = dependeeStates[i];
192        // Make sure we're not initializing this selector/state combination
193        // twice.
194        if ($.inArray(state, dependeeStates) === -1) {
195          return;
196        }
197
198        state = states.State.sanitize(state);
199
200        // Initialize the value of this state.
201        this.values[selector][state.name] = null;
202
203        // Monitor state changes of the specified state for this dependee.
204        $(selector).on(`state:${state}`, { selector, state }, (e) => {
205          this.update(e.data.selector, e.data.state, e.value);
206        });
207
208        // Make sure the event we just bound ourselves to is actually fired.
209        new states.Trigger({ selector, state });
210      });
211    },
212
213    /**
214     * Compares a value with a reference value.
215     *
216     * @memberof Drupal.states.Dependent#
217     *
218     * @param {object} reference
219     *   The value used for reference.
220     * @param {string} selector
221     *   CSS selector describing the dependee.
222     * @param {Drupal.states.State} state
223     *   A State object describing the dependee's updated state.
224     *
225     * @return {boolean}
226     *   true or false.
227     */
228    compare(reference, selector, state) {
229      const value = this.values[selector][state.name];
230      if (reference.constructor.name in states.Dependent.comparisons) {
231        // Use a custom compare function for certain reference value types.
232        return states.Dependent.comparisons[reference.constructor.name](
233          reference,
234          value,
235        );
236      }
237
238      // Do a plain comparison otherwise.
239      return compare(reference, value);
240    },
241
242    /**
243     * Update the value of a dependee's state.
244     *
245     * @memberof Drupal.states.Dependent#
246     *
247     * @param {string} selector
248     *   CSS selector describing the dependee.
249     * @param {Drupal.states.state} state
250     *   A State object describing the dependee's updated state.
251     * @param {string} value
252     *   The new value for the dependee's updated state.
253     */
254    update(selector, state, value) {
255      // Only act when the 'new' value is actually new.
256      if (value !== this.values[selector][state.name]) {
257        this.values[selector][state.name] = value;
258        this.reevaluate();
259      }
260    },
261
262    /**
263     * Triggers change events in case a state changed.
264     *
265     * @memberof Drupal.states.Dependent#
266     */
267    reevaluate() {
268      // Check whether any constraint for this dependent state is satisfied.
269      let value = this.verifyConstraints(this.constraints);
270
271      // Only invoke a state change event when the value actually changed.
272      if (value !== this.oldValue) {
273        // Store the new value so that we can compare later whether the value
274        // actually changed.
275        this.oldValue = value;
276
277        // Normalize the value to match the normalized state name.
278        value = invert(value, this.state.invert);
279
280        // By adding "trigger: true", we ensure that state changes don't go into
281        // infinite loops.
282        this.element.trigger({
283          type: `state:${this.state}`,
284          value,
285          trigger: true,
286        });
287      }
288    },
289
290    /**
291     * Evaluates child constraints to determine if a constraint is satisfied.
292     *
293     * @memberof Drupal.states.Dependent#
294     *
295     * @param {object|Array} constraints
296     *   A constraint object or an array of constraints.
297     * @param {string} selector
298     *   The selector for these constraints. If undefined, there isn't yet a
299     *   selector that these constraints apply to. In that case, the keys of the
300     *   object are interpreted as the selector if encountered.
301     *
302     * @return {boolean}
303     *   true or false, depending on whether these constraints are satisfied.
304     */
305    verifyConstraints(constraints, selector) {
306      let result;
307      if ($.isArray(constraints)) {
308        // This constraint is an array (OR or XOR).
309        const hasXor = $.inArray('xor', constraints) === -1;
310        const len = constraints.length;
311        for (let i = 0; i < len; i++) {
312          if (constraints[i] !== 'xor') {
313            const constraint = this.checkConstraints(
314              constraints[i],
315              selector,
316              i,
317            );
318            // Return if this is OR and we have a satisfied constraint or if
319            // this is XOR and we have a second satisfied constraint.
320            if (constraint && (hasXor || result)) {
321              return hasXor;
322            }
323            result = result || constraint;
324          }
325        }
326      }
327      // Make sure we don't try to iterate over things other than objects. This
328      // shouldn't normally occur, but in case the condition definition is
329      // bogus, we don't want to end up with an infinite loop.
330      else if ($.isPlainObject(constraints)) {
331        // This constraint is an object (AND).
332        // eslint-disable-next-line no-restricted-syntax
333        for (const n in constraints) {
334          if (constraints.hasOwnProperty(n)) {
335            result = ternary(
336              result,
337              this.checkConstraints(constraints[n], selector, n),
338            );
339            // False and anything else will evaluate to false, so return when
340            // any false condition is found.
341            if (result === false) {
342              return false;
343            }
344          }
345        }
346      }
347      return result;
348    },
349
350    /**
351     * Checks whether the value matches the requirements for this constraint.
352     *
353     * @memberof Drupal.states.Dependent#
354     *
355     * @param {string|Array|object} value
356     *   Either the value of a state or an array/object of constraints. In the
357     *   latter case, resolving the constraint continues.
358     * @param {string} [selector]
359     *   The selector for this constraint. If undefined, there isn't yet a
360     *   selector that this constraint applies to. In that case, the state key
361     *   is propagates to a selector and resolving continues.
362     * @param {Drupal.states.State} [state]
363     *   The state to check for this constraint. If undefined, resolving
364     *   continues. If both selector and state aren't undefined and valid
365     *   non-numeric strings, a lookup for the actual value of that selector's
366     *   state is performed. This parameter is not a State object but a pristine
367     *   state string.
368     *
369     * @return {boolean}
370     *   true or false, depending on whether this constraint is satisfied.
371     */
372    checkConstraints(value, selector, state) {
373      // Normalize the last parameter. If it's non-numeric, we treat it either
374      // as a selector (in case there isn't one yet) or as a trigger/state.
375      if (typeof state !== 'string' || /[0-9]/.test(state[0])) {
376        state = null;
377      } else if (typeof selector === 'undefined') {
378        // Propagate the state to the selector when there isn't one yet.
379        selector = state;
380        state = null;
381      }
382
383      if (state !== null) {
384        // Constraints is the actual constraints of an element to check for.
385        state = states.State.sanitize(state);
386        return invert(this.compare(value, selector, state), state.invert);
387      }
388
389      // Resolve this constraint as an AND/OR operator.
390      return this.verifyConstraints(value, selector);
391    },
392
393    /**
394     * Gathers information about all required triggers.
395     *
396     * @memberof Drupal.states.Dependent#
397     *
398     * @return {object}
399     *   An object describing the required triggers.
400     */
401    getDependees() {
402      const cache = {};
403      // Swivel the lookup function so that we can record all available
404      // selector- state combinations for initialization.
405      const _compare = this.compare;
406      this.compare = function (reference, selector, state) {
407        (cache[selector] || (cache[selector] = [])).push(state.name);
408        // Return nothing (=== undefined) so that the constraint loops are not
409        // broken.
410      };
411
412      // This call doesn't actually verify anything but uses the resolving
413      // mechanism to go through the constraints array, trying to look up each
414      // value. Since we swivelled the compare function, this comparison returns
415      // undefined and lookup continues until the very end. Instead of lookup up
416      // the value, we record that combination of selector and state so that we
417      // can initialize all triggers.
418      this.verifyConstraints(this.constraints);
419      // Restore the original function.
420      this.compare = _compare;
421
422      return cache;
423    },
424  };
425
426  /**
427   * @constructor Drupal.states.Trigger
428   *
429   * @param {object} args
430   *   Trigger arguments.
431   */
432  states.Trigger = function (args) {
433    $.extend(this, args);
434
435    if (this.state in states.Trigger.states) {
436      this.element = $(this.selector);
437
438      // Only call the trigger initializer when it wasn't yet attached to this
439      // element. Otherwise we'd end up with duplicate events.
440      if (!this.element.data(`trigger:${this.state}`)) {
441        this.initialize();
442      }
443    }
444  };
445
446  states.Trigger.prototype = {
447    /**
448     * @memberof Drupal.states.Trigger#
449     */
450    initialize() {
451      const trigger = states.Trigger.states[this.state];
452
453      if (typeof trigger === 'function') {
454        // We have a custom trigger initialization function.
455        trigger.call(window, this.element);
456      } else {
457        Object.keys(trigger || {}
457).forEach((event) => {
458          this.defaultTrigger(event, trigger[event]);
459        });
460      }
461
462      // Mark this trigger as initialized for this element.
463      this.element.data(`trigger:${this.state}`, true);
464    },
465
466    /**
467     * @memberof Drupal.states.Trigger#
468     *
469     * @param {jQuery.Event} event
470     *   The event triggered.
471     * @param {function} valueFn
472     *   The function to call.
473     */
474    defaultTrigger(event, valueFn) {
475      let oldValue = valueFn.call(this.element);
476
477      // Attach the event callback.
478      this.element.on(
479        event,
480        function (e) {
481          const value = valueFn.call(this.element, e);
482          // Only trigger the event if the value has actually changed.
483          if (oldValue !== value) {
484            this.element.trigger({
485              type: `state:${this.state}`,
486              value,
487              oldValue,
488            });
489            oldValue = value;
490          }
491        }.bind(this),
492      );
493
494      states.postponed.push(
495        function () {
496          // Trigger the event once for initialization purposes.
497          this.element.trigger({
498            type: `state:${this.state}`,
499            value: oldValue,
500            oldValue: null,
501          });
502        }.bind(this),
503      );
504    },
505  };
506
507  /**
508   * This list of states contains functions that are used to monitor the state
509   * of an element. Whenever an element depends on the state of another element,
510   * one of these trigger functions is added to the dependee so that the
511   * dependent element can be updated.
512   *
513   * @name Drupal.states.Trigger.states
514   *
515   * @prop empty
516   * @prop checked
517   * @prop value
518   * @prop collapsed
519   */
520  states.Trigger.states = {
521    // 'empty' describes the state to be monitored.
522    empty: {
523      // 'keyup' is the (native DOM) event that we watch for.
524      keyup() {
525        // The function associated with that trigger returns the new value for
526        // the state.
527        return this.val() === '';
528      },
529      // Listen to 'change' for number native "spinner" widgets.
530      change() {
531        return this.val() === '';
532      },
533    },
534
535    checked: {
536      change() {
537        // prop() and attr() only takes the first element into account. To
538        // support selectors matching multiple checkboxes, iterate over all and
539        // return whether any is checked.
540        let checked = false;
541        this.each(function () {
542          // Use prop() here as we want a boolean of the checkbox state.
543          // @see http://api.jquery.com/prop/
544          checked = $(this).prop('checked');
545          // Break the each() loop if this is checked.
546          return !checked;
547        });
548        return checked;
549      },
550    },
551
552    // For radio buttons, only return the value if the radio button is selected.
553    value: {
554      keyup() {
555        // Radio buttons share the same :input[name="key"] selector.
556        if (this.length > 1) {
557          // Initial checked value of radios is undefined, so we return false.
558          return this.filter(':checked').val() || false;
559        }
560        return this.val();
561      },
562      change() {
563        // Radio buttons share the same :input[name="key"] selector.
564        if (this.length > 1) {
565          // Initial checked value of radios is undefined, so we return false.
566          return this.filter(':checked').val() || false;
567        }
568        return this.val();
569      },
570    },
571
572    collapsed: {
573      collapsed(e) {
574        return typeof e !== 'undefined' && 'value' in e
575          ? e.value
576          : !this[0].hasAttribute('open');
577      },
578    },
579  };
580
581  /**
582   * A state object is used for describing the state and performing aliasing.
583   *
584   * @constructor Drupal.states.State
585   *
586   * @param {string} state
587   *   The name of the state.
588   */
589  states.State = function (state) {
590    /**
591     * Original unresolved name.
592     */
593    this.pristine = state;
594    this.name = state;
595
596    // Normalize the state name.
597    let process = true;
598    do {
599      // Iteratively remove exclamation marks and invert the value.
600      while (this.name.charAt(0) === '!') {
601        this.name = this.name.substring(1);
602        this.invert = !this.invert;
603      }
604
605      // Replace the state with its normalized name.
606      if (this.name in states.State.aliases) {
607        this.name = states.State.aliases[this.name];
608      } else {
609        process = false;
610      }
611    } while (process);
612  };
613
614  /**
615   * Creates a new State object by sanitizing the passed value.
616   *
617   * @name Drupal.states.State.sanitize
618   *
619   * @param {string|Drupal.states.State} state
620   *   A state object or the name of a state.
621   *
622   * @return {Drupal.states.state}
623   *   A state object.
624   */
625  states.State.sanitize = function (state) {
626    if (state instanceof states.State) {
627      return state;
628    }
629
630    return new states.State(state);
631  };
632
633  /**
634   * This list of aliases is used to normalize states and associates negated
635   * names with their respective inverse state.
636   *
637   * @name Drupal.states.State.aliases
638   */
639  states.State.aliases = {
640    enabled: '!disabled',
641    invisible: '!visible',
642    invalid: '!valid',
643    untouched: '!touched',
644    optional: '!required',
645    filled: '!empty',
646    unchecked: '!checked',
647    irrelevant: '!relevant',
648    expanded: '!collapsed',
649    open: '!collapsed',
650    closed: 'collapsed',
651    readwrite: '!readonly',
652  };
653
654  states.State.prototype = {
655    /**
656     * @memberof Drupal.states.State#
657     */
658    invert: false,
659
660    /**
661     * Ensures that just using the state object returns the name.
662     *
663     * @memberof Drupal.states.State#
664     *
665     * @return {string}
666     *   The name of the state.
667     */
668    toString() {
669      return this.name;
670    },
671  };
672
673  /**
674   * Global state change handlers. These are bound to "document" to cover all
675   * elements whose state changes. Events sent to elements within the page
676   * bubble up to these handlers. We use this system so that themes and modules
677   * can override these state change handlers for particular parts of a page.
678   */
679
680  const $document = $(document);
681  $document.on('state:disabled', (e) => {
682    // Only act when this change was triggered by a dependency and not by the
683    // element monitoring itself.
684    if (e.trigger) {
685      $(e.target)
686        .closest('.js-form-item, .js-form-submit, .js-form-wrapper')
687        .toggleClass('form-disabled', e.value)
688        .find('select, input, textarea')
689        .prop('disabled', e.value);
690    }
691  });
692
693  $document.on('state:readonly', (e) => {
694    if (e.trigger) {
695      $(e.target)
696        .closest('.js-form-item, .js-form-submit, .js-form-wrapper')
697        .toggleClass('form-readonly', e.value)
698        .find('input, textarea')
699        .prop('readonly', e.value);
700    }
701  });
702
703  $document.on('state:required', (e) => {
704    if (e.trigger) {
705      if (e.value) {
706        const label = `label${e.target.id ? `[for=${e.target.id}]` : ''}`;
707        const $label = $(e.target)
708          .attr({ required: 'required', 'aria-required': 'true' })
709          .closest('.js-form-item, .js-form-wrapper')
710          .find(label);
711        // Avoids duplicate required markers on initialization.
712        if (!$label.hasClass('js-form-required').length) {
713          $label.addClass('js-form-required form-required');
714        }
715      } else {
716        $(e.target)
717          .removeAttr('required aria-required')
718          .closest('.js-form-item, .js-form-wrapper')
719          .find('label.js-form-required')
720          .removeClass('js-form-required form-required');
721      }
722    }
723  });
724
725  $document.on('state:visible', (e) => {
726    if (e.trigger) {
727      let $element = $(e.target).closest(
728        '.js-form-item, .js-form-submit, .js-form-wrapper',
729      );
730      // For links, update the state of itself instead of the wrapper.
731      if (e.target.tagName === 'A') {
732        $element = $(e.target);
733      }
734      $element.toggle(e.value);
735    }
736  });
737
738  $document.on('state:checked', (e) => {
739    if (e.trigger) {
740      $(e.target)
741        .closest('.js-form-item, .js-form-wrapper')
742        .find('input')
743        .prop('checked', e.value)
744        .trigger('change');
745    }
746  });
747
748  $document.on('state:collapsed', (e) => {
749    if (e.trigger) {
750      if (e.target.hasAttribute('open') === e.value) {
751        $(e.target).find('> summary').trigger('click');
752      }
753    }
754  });
755})(jQuery, Drupal);

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