1var s="searchLaunchContext";function f(e){try{sessionStorage.setItem(s,JSON.stringify(e))}catch{return}}function g(){try{let e=sessionStorage.getItem(s);return e?(sessionStorage.removeItem(s),JSON.parse(e)):{}}catch{return{}}}function h(e,i){let t,n=m(e,i.theme);return e.gameEnvironmentsV2.forEach(r=>{r.content.environment==i.gameEnvironment&&(t=r.content,n!=null&&n.gameSiteOverrideGameName&&(t.gameName=n==null?void 0:n.gameSiteOverrideGameName))}),t}function S(e,i){var n,r,a;let t=m(e,i.theme);return(n=t==null?void 0:t.gameSiteOverrideGameId)!=null&&n.trim()?t.gameSiteOverrideGameId:(a=(r=e==null?void 0:e.gameEnvironments)==null?void 0:r.find(o=>(o==null?void 0:o.environment)===i.gameEnvironment))==null?void 0:a.gameID}var m=(e,i)=>{var n;let t=(n=e==null?void 0:e.siteOverride)==null?void 0:n.filter(r=>{var o,c;return((c=(o=r==null?void 0:r.content)==null?void 0:o.site)==null?void 0:c.filter(u=>u.url.indexOf(i)>-1)).length>0});return(t==null?void 0:t.length)>0?{...t[0].content}:null};export{f as a,g as b,h as c,S as d,m as e};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.