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2<script type="application/ld+json">{"@context":"https://schema.org","@graph":[{"@type":"WebSite","@id":"https://timeshooter2.org/#website","url":"https://timeshooter2.org","name":"Time Shooter 2","alternateName":["Time Shooter 2 Online","timeshooter2.org"],"description":"Play Time Shooter 2, the slow-motion FPS, plus a hand-picked set of free shooter games in your browser.","inLanguage":"en"},{"@type":"Organization","@id":"https://timeshooter2.org/#organization","name":"Time Shooter 2","url":"https://timeshooter2.org","logo":"https://timeshooter2.org/icon-512.png"},{"@type":"VideoGame","@id":"https://timeshooter2.org/#game","name":"Time Shooter 2","alternateName":["Time Shooter 2 Online"],"url":"https://timeshooter2.org","description":"A first-person shooter where time moves only when you move: dodge bullets you can see coming, pick weapons off the floor, throw empty guns to stun and shatter every low-poly enemy in the room.","image":"https://timeshooter2.org/thumbs/time-shooter-2.webp","genre":["Shooter","First-Person Shooter","Action"],"gamePlatform":["Web Browser","Desktop","Chromebook"],"operatingSystem":"Windows, macOS, Linux, Chrome OS","applicationCategory":"Game","isAccessibleForFree":true,"inLanguage":"en","playMode":"SinglePlayer","datePublished":"2022","author":{"@type":"Person","name":"GoGoMan"},"publisher":{"@type":"Person","name":"GoGoMan"},"offers":{"@type":"Offer","price":"0","priceCurrency":"USD"}},{"@type":"FAQPage","@id":"https://timeshooter2.org/#faq","mainEntity":[{"@type":"Question","name":"Is Time Shooter 2 unblocked at school?","acceptedA
2nswer":{"@type":"Answer","text":"Time Shooter 2 runs in an ordinary browser tab from timeshooter2.org, with nothing to download or install, so it plays on most school Chromebooks and work computers. If a network filter blocks the site, only that network's administrator can change it."}},{"@type":"Question","name":"Is Time Shooter 2 free to play here?","acceptedAnswer":{"@type":"Answer","text":"Yes. The game runs in this page in your browser. There is nothing to download or install and no account to create. Press Play, choose QWERTY or AZERTY and the first level starts."}},{"@type":"Question","name":"What is Time Shooter 2?","acceptedAnswer":{"@type":"Answer","text":"Time Shooter 2 is a first-person shooter by GoGoMan with one rule borrowed from SUPERHOT: time moves only when you move. Stand still and the bullets hang in the air; step forward and everything advances a little. You start each level empty-handed, pick weapons up from the floor or off the enemies you drop, and clear the room. The second game added new weapons, throwable objects and many more levels than the original."}},{"@type":"Question","name":"How does the slow motion work?","acceptedA
2nswer":{"@type":"Answer","text":"Time is tied to your movement. Walking, turning and shooting all advance the clock; standing still freezes it almost completely. The skill of the game is knowing when to stop: a bullet that is about to hit you can be sidestepped because you can see it coming, and a room full of enemies is really a series of one-on-one moments if you take a step at a time."}},{"@type":"Question","name":"How do I get a weapon?","acceptedAnswer":{"@type":"Answer","text":"Walk up to one and click. Enemies drop theirs when they shatter, and most levels start with something on a table or the floor nearby. Weapons have limited ammo: when a gun is empty, throw it at an enemy to stun him and take his."}},{"@type":"Question","name":"Can I throw things?","acceptedAnswer":{"@type":"Answer","text":"Yes. The throw key hurls whatever you are holding. An empty pistol, a bottle or a knife thrown at an enemy stuns him for a moment, which is usually long enough to close the distance and take his gun. Throwing is the fastest way to disarm a room without ammo."}}
2,{"@type":"Question","name":"What are the controls?","acceptedAnswer":{"@type":"Answer","text":"WASD to move, the mouse to look, left click to shoot or pick up, and R or right click to throw. Tab pauses. The menu lets you switch to an AZERTY layout for French keyboards. A mouse is strongly recommended; the game runs on a laptop trackpad but aiming is much harder."}},{"@type":"Question","name":"What is the difference between Time Shooter 2 and Time Shooter 3?","acceptedAnswer":{"@type":"Answer","text":"Time Shooter 3: SWAT is the sequel with a police theme: riot shields, new guns, hostages to protect and larger arenas. It is on this site too. Time Shooter 2 is the tighter of the two, with faster levels and simpler rules; most players prefer to learn it first."}},{"@type":"Question","name":"Can I play Time Shooter 2 on a phone?","acceptedAnswer":{"@type":"Answer","text":"The game is built for a keyboard and mouse. It will load on a phone browser, but there are no touch controls for aiming and moving at once, so a laptop, desktop or Chromebook is the right place to play it."}}
2,{"@type":"Question","name":"Does my progress save?","acceptedAnswer":{"@type":"Answer","text":"Level progress is kept in the browser on this device. Play from the same browser to continue where you stopped; a private window or a cleared browser starts you from level one."}}]}]}</script>
2<div class="mx-auto max-w-[1180px] px-3 py-4 sm:px-4"><div class="theater-grid grid gap-4 lg:grid-cols-[minmax(0,1fr)_278px]"><div class="min-w-0"><div class="w-full"><div class="theater-player-frame relative w-full overflow-hidden rounded-t-card border border-line bg-black sm:aspect-video aspect-[4/3]"><button type="button" aria-label="Play Time Shooter 2" class="group absolute inset-0 flex h-full w-full flex-col items-center justify-center"><span aria-hidden="true" class="absolute inset-0 scale-110 bg-cover bg-center opacity-30 blur-2xl" style="background-image:url(data:image/webp;base64,UklGRiYBAABXRUJQVlA4IBoBAAAQCwCdASpAAEAAPwVuq1AvpqOisf47afAgiWgAtGd2FKw31pgGD47ruw2P/Kz5KHBbc5hboDnvq6vyAZWjNFQfo58e70jwpC9ogO7YJgoleQ2cOOveSzIvXBph/3HJdZsAAP78fjzpzEfPA6TxO2OC0Fswq9Bier7e5Uqy9sSz9YEHANFh3bfhn+3F+Ep70CadRzJGcA5UHbIfvMjyumM+ZHUNiBXvyspbhc5crekURILJyNUJk/7QGPfyvtIaRkI/7TaTAGw6xWXYqlW5vblJTQX+QGvFz8WxTL/KFaDD/29Nn38WEj73G2f2Yw8aaHu8gF4UaGV3Z+UOq/64Ec7lcb2VZIImRyWDyMRNewV1+YHzKRC6JMAAAAA=)"></span><span aria-hidden="true" class="absolute inset-0 bg-[#0a0908]/70"></span><img src="/thumbs/time-shooter-2.webp" alt="" width="112" height="112" fetchPriority="high" class="relative h-20 w-20 rounded-2xl border border-line object-cover shadow-sketch sm:h-28 sm:w-28"/><span class="relative mt-4 flex h-12 w-12 items-center justify-center rounded-full border border-line bg-card text-ink transition-transform group-hover:scale-110"><svg width="20" height="20" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true"><path d="M8 5v14l11-7z"></path></svg></span><span class="relative mt-3 rounded-lg bg-accent px-5 py-1.5 text-[16px] font-bold leading-tight text-paper shadow-glow">Play <!-- -->Time Shooter 2</span></button></div><div class="flex items-center gap-3 rounded-b-card border border-t-0 border-line bg-card px-3 py-2"><div class="flex items-center gap-0.5" role="group" aria-label="Rate Time Shooter 2"><button type="button" aria-label="1 star" class="grid h-6 w-6 place-items-center transition-colors text-line hover:text-muted"><svg width="15" height="15" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="2 stars" class="grid h-6 w-6 place-items-center transition-colors text-line hover:text-muted"><svg width="15" height="15" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="3 stars" class="grid h-6 w-6 place-items-center transition-colors text-line hover:text-muted"><svg width="15" height="15" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="4 stars" class="grid h-6 w-6 place-items-center transition-colors text-line hover:text-muted"><svg width="15" height="15" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="5 stars" class="grid h-6 w-6 place-items-center transition-colors text-line hover:text-muted"><svg width="15" height="15" viewBox="0 0 24 24" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><span class="ml-2 whitespace-nowrap font-hand text-[15px] leading-none text-muted">Rate this game</span></div><div class="ml-auto flex items-center gap-1"><button type="button" aria-label="Share" data-tip="Share" class="rounded-md p-1.5 text-muted transition-colors hover:bg-raise hover:text-ink"><svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" aria-hidden="true"><circle cx="18" cy="5" r="3"></circle><circle cx="6" cy="12" r="3"></circle><circle cx="18" cy="19" r="3"></circle><path d="M8.6 13.5l6.8 4M15.4 6.5l-6.8 4"></path></svg></button><button type="button" data-wide="" aria-label="Wide — theatre mode" data-tip="Wide mode" aria-pressed="false" class="rounded-md p-1.5 transition-colors hover:bg-raise hover:text-ink text-muted">
2<svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" aria-hidden="true"><rect x="2" y="6" width="20" height="12" rx="2"></rect></svg></button><button type="button" aria-label="Fullscreen" data-tip="Fullscreen" class="rounded-md p-1.5 text-muted transition-colors hover:bg-raise hover:text-ink"><svg width="16" height="16" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" aria-hidden="true"><path d="M8 3H5a2 2 0 0 0-2 2v3M16 3h3a2 2 0 0 1 2 2v3M8 21H5a2 2 0 0 1-2-2v-3M16 21h3a2 2 0 0 0 2-2v-3"></path></svg></button><div class="relative"><button type="button" aria-label="Report a problem with this game" data-tip="Report a problem" aria-expanded="false" class="rounded-md p-1.5 text-muted transition-colors hover:bg-raise hover:text-ink"><svg width="17" height="17" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><path d="M4 22V4a1 1 0 0 1 1-1h11l-1 4 1 4H5"></path></svg></button></div></div></div></div><div class="mt-3 grid grid-cols-4 gap-2.5 sm:grid-cols-6"><a class="group block" title="Time Shooter 3: SWAT" aria-label="Time Shooter 3: SWAT" href="/time-shooter-3/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/time-shooter-3.webp" srcSet="/thumbs/s/time-shooter-3.webp 160w, /thumbs/time-shooter-3.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Time Shooter 3: SWAT</p></a><a class="group block" title="Time Shooter" aria-label="Time Shooter" href="/time-shooter/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/time-shooter.webp" srcSet="/thumbs/s/time-shooter.webp 160w, /thumbs/time-shooter.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Time Shooter</p></a><a class="group block" title="1v1.LOL" aria-label="1v1.LOL" href="/1v1-lol/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/1v1-lol.webp" srcSet="/thumbs/s/1v1-lol.webp 160w, /thumbs/1v1-lol.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">1v1.LOL</p></a><a class="group block" title="Bullet Force" aria-label="Bullet Force" href="/bullet-force/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/bullet-force.webp" srcSet="/thumbs/s/bullet-force.webp 160w, /thumbs/bullet-force.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Bullet Force</p></a><a class="group block" title="BlockPost" aria-label="BlockPost" href="/blockpost/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/blockpost.webp" srcSet="/thumbs/s/blockpost.webp 160w, /thumbs/blockpost.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">BlockPost</p></a><a class="group block" title="Combat Reloaded" aria-label="Combat Reloaded" href="/combat-reloaded/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/combat-reloaded.webp" srcSet="/thumbs/s/combat-reloaded.webp 160w, /thumbs/combat-reloaded.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Combat Reloaded</p></a>
2<a class="group block" title="Leader Strike" aria-label="Leader Strike" href="/leader-strike/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/leader-strike.webp" srcSet="/thumbs/s/leader-strike.webp 160w, /thumbs/leader-strike.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Leader Strike</p></a><a class="group block" title="Paint Strike" aria-label="Paint Strike" href="/paint-strike/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/paint-strike.webp" srcSet="/thumbs/s/paint-strike.webp 160w, /thumbs/paint-strike.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Paint Strike</p></a><a class="group block" title="Sniper Gun Shooting" aria-label="Sniper Gun Shooting" href="/sniper-gun-shooting/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/sniper-gun-shooting.webp" srcSet="/thumbs/s/sniper-gun-shooting.webp 160w, /thumbs/sniper-gun-shooting.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Sniper Gun Shooting</p></a><a class="group block" title="Rooftop Snipers" aria-label="Rooftop Snipers" href="/rooftop-snipers/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/rooftop-snipers.webp" srcSet="/thumbs/s/rooftop-snipers.webp 160w, /thumbs/rooftop-snipers.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Rooftop Snipers</p></a><a class="group block" title="Rooftop Snipers 2" aria-label="Rooftop Snipers 2" href="/rooftop-snipers-2/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/rooftop-snipers-2.webp" srcSet="/thumbs/s/rooftop-snipers-2.webp 160w, /thumbs/rooftop-snipers-2.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Rooftop Snipers 2</p></a><a class="group block" title="Getaway Shootout" aria-label="Getaway Shootout" href="/getaway-shootout/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/getaway-shootout.webp" srcSet="/thumbs/s/getaway-shootout.webp 160w, /thumbs/getaway-shootout.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Getaway Shootout</p></a></div><div class="mt-4 flex flex-wrap items-baseline gap-x-3 gap-y-1"><h1 class="text-2xl sm:text-3xl"><span class="title-glow">Time Shooter 2 Unblocked</span> <span class="text-muted">— Play the Slow-Motion FPS Free Online</span></h1><span class="rounded-md bg-accent px-2 py-0.5 text-[13px] font-semibold leading-tight text-paper">Time Shooter</span></div><div class="mt-5 grid gap-6 md:grid-cols-[minmax(0,1fr)_auto]"><article class="prose-dj min-w-0 rounded-card border border-line bg-card p-4 shadow-sketch sm:p-6"><h2>What is Time Shooter 2?</h2><p class="kw-lead">This is Time Shooter 2 unblocked: the game loads straight from timeshooter2.org in your browser, so you can play Time Shooter 2 online free on a school Chromebook, a laptop or a phone with no download and no sign-up.</p><p><strong>Time Shooter 2</strong> is a first-person shooter with one idea, and the idea is good enough to carry the whole game: time moves only when you move. Stand still and the room freezes, bullets hanging in the air like ornaments; take a step and everything creeps forward. You begin every level with empty hands in a pale low-poly world full of red enemies, and you clear it by picking up whatever is lying around, using it until it runs dry, throwing it in someone’s face and taking theirs.</p><p>GoGoMan released it in 2022 as the follow-up to Time Shooter, and it is the one people mean when they say the name. It borrows the rule from SUPERHOT and keeps it honest: there is no health bar and no regeneration. One bullet ends the level. That sounds cruel and turns out to be the opposite, because you can see every bullet coming and the only question is whether you moved when you should have stood still.</p><h2>How to play Time Shooter 2</h2><ol><li>Press <strong>Play</strong> above, pick <strong>QWERTY</strong> or <strong>AZERTY</strong>, and start level one.</li><li>Look around with the mouse first. Nothing moves until you do, so use the free moment to find the nearest weapon and the nearest enemy.</li><li>Walk to a weapon and <strong>click to pick it up</strong>. Click again to fire. Ammo is short; count your shots.</li><li>When a bullet is coming at you, <strong>step sideways</strong>. You have all the time in the world as long as you spend it standing still.</li><li>When the gun is empty, <strong>throw it</strong> at an enemy to stun him, walk over and take his.</li><li>Shatter everyone in the room and the level ends. There are dozens of them, each a little more crowded.<
2/li></ol><p>The habit that wins: move in short steps and stop between them. Every step is a decision. Running across a room is a dozen decisions made at once, and one of them is usually wrong.</p><h2>Time Shooter 2 controls</h2><table><thead><tr><th>Action</th><th>Keys</th><th>Notes</th></tr></thead><tbody><tr><td>Move</td><td>WASD (ZQSD on AZERTY)</td><td>Movement is what advances time</td></tr><tr><td>Look / aim</td><td>Mouse</td><td>Turning also advances time, slowly</td></tr><tr><td>Shoot / pick up</td><td>Left click</td><td>Click a weapon on the floor to take it</td></tr><tr><td>Throw</td><td>R or right click</td><td>Stuns an enemy; works with any object</td></tr><tr><td>Pause</td><td>Tab</td><td>Also opens settings</td></tr><tr><td>Fullscreen</td><td>The icon under the player</td><td>Recommended for aiming</td></tr></tbody></table><h2>The weapons</h2><ul><li><strong>Pistol.</strong> The most common pickup. Accurate, a handful of rounds, and the best thing to throw when it is empty.</li><li><strong>Shotgun.</strong> Ends anything at close range and is useless across the room. Take it when the level is a corridor.</li><li><strong>Submachine gun.</strong> Sprays. Good for two enemies at once, bad for ammo discipline; it is empty faster than it feels.</li><li><strong>Rifle.</strong> The long-range answer. Slow to bring up, so stop moving before you aim.</li><li><strong>Sniper.</strong> One shot, one enemy, from anywhere. Rare, and worth the walk.</li><li><strong>Knives and bottles.</strong> Thrown, not swung. A knife thrown into an enemy is a kill; a bottle is a stun.</li><li><strong>Fists.</strong> You always have them. A punch on a stunned enemy is a kill, and a stunned enemy is a free gun.</li></ul><h2>Tips for clearing every level</h2><ul><li><strong>Stop before you shoot.</strong> Moving while firing costs accuracy and advances time. Step, stop, shoot.</li><li><strong>Read the bullets, not the enemies.</strong> Each bullet has a line. If it is not pointed at you, ignore it; if it is, one step is enough.</li><li><strong>Throw first, then take.</strong> An empty gun thrown at a full one is a trade in your favour every time.</li><li><strong>Use the corners.</strong> Enemies come to you. Around a corner, they come one at a time.</li><li><strong>Count ammo.</strong> A pistol with one round left is a throwing object. Plan for it before it clicks.</li><li><strong>Turn slowly.</strong> A fast spin costs more time than a slow one. If a bullet is close, turn your body, not your head.</li><li><strong>Levels are short.</strong> A death costs seconds. Experiment; the fun is in the fifth attempt where everything lands.</li></ul><h2>Playing on a Chromebook, laptop or desktop</h2><p>Time Shooter 2 is a Unity WebGL game and runs in any modern browser with a keyboard and a mouse. It needs the mouse for aiming, so a trackpad works but a mouse is much better, and a phone is not the place for it. Use the fullscreen button under the player: the low-poly world is built to be read at a glance and the wider the view, the more bullets you see coming. If the game stutters, close the other tabs first.</p><h2>Why Time Shooter 2 is still worth playing</h2><p>Most browser shooters are about reflexes. This one is about attention. The slow-motion rule turns a firefight into a puzzle you solve one step at a time, and the low-poly world makes every bullet, every gun and every enemy legible from across the room. It is the rare action game where you can be bad at aiming and still feel brilliant, because the brilliance is in deciding when not to move.</p><h2>Frequently asked questions about Time Shooter 2</h2><div class="mt-4"><h3>Is Time Shooter 2 unblocked at school?</h3><p>Time Shooter 2 runs in an ordinary browser tab from timeshooter2.org, with nothing to download or install, so it plays on most school Chromebooks and work computers. If a network filter blocks the site, only that network&#x27;s administrator can change it.</p></div><div class="mt-4"><h3>Is Time Shooter 2 free to play here?</h3><p>Yes. The game runs in this page in your browser. There is nothing to download or install and no account to create. Press Play, choose QWERTY or AZERTY and the first level starts.</p></div><div class="mt-4"><h3>What is Time Shooter 2?</h3><p>Time Shooter 2 is a first-person shooter by GoGoMan with one rule borrowed from SUPERHOT: time moves only when you move. Stand still and the bullets hang in the air; step forward and everything advances a little. You start each level empty-handed, pick weapons up from the floor or off the enemies you drop, and clear the room. The second game added new weapons, throwable objects and many more levels than the original.</p></div><div class="mt-4"><h3>How does the slow motion work?</h3><p>Time is tied to your movement. Walking, turning and shooting all advance the clock; standing still freezes it almost completely. The skill of the game is knowing when to stop: a bullet that is about to hit you can be sidestepped because you can see it coming, and a room full of enemies is really a series of one-
2on-one moments if you take a step at a time.</p></div><div class="mt-4"><h3>How do I get a weapon?</h3><p>Walk up to one and click. Enemies drop theirs when they shatter, and most levels start with something on a table or the floor nearby. Weapons have limited ammo: when a gun is empty, throw it at an enemy to stun him and take his.</p></div><div class="mt-4"><h3>Can I throw things?</h3><p>Yes. The throw key hurls whatever you are holding. An empty pistol, a bottle or a knife thrown at an enemy stuns him for a moment, which is usually long enough to close the distance and take his gun. Throwing is the fastest way to disarm a room without ammo.</p></div><div class="mt-4"><h3>What are the controls?</h3><p>WASD to move, the mouse to look, left click to shoot or pick up, and R or right click to throw. Tab pauses. The menu lets you switch to an AZERTY layout for French keyboards. A mouse is strongly recommended; the game runs on a laptop trackpad but aiming is much harder.</p></div><div class="mt-4"><h3>What is the difference between Time Shooter 2 and Time Shooter 3?</h3><p>Time Shooter 3: SWAT is the sequel with a police theme: riot shields, new guns, hostages to protect and larger arenas. It is on this site too. Time Shooter 2 is the tighter of the two, with faster levels and simpler rules; most players prefer to learn it first.</p></div><div class="mt-4"><h3>Can I play Time Shooter 2 on a phone?</h3><p>The game is built for a keyboard and mouse. It will load on a phone browser, but there are no touch controls for aiming and moving at once, so a laptop, desktop or Chromebook is the right place to play it.</p></div><div class="mt-4"><h3>Does my progress save?</h3><p>Level progress is kept in the browser on this device. Play from the same browser to continue where you stopped; a private window or a cleared browser starts you from level one.</p></div></article><div class="flex flex-wrap gap-1.5 self-start md:max-w-[150px]"><span class="rounded-full border border-line px-2 py-0.5 text-[13px] leading-tight text-muted">#timeshooter2</span><span class="rounded-full border border-line px-2 py-0.5 text-[13px] leading-tight text-muted">#fps</span><span class="rounded-full border border-line px-2 py-0.5 text-[13px] leading-tight text-muted">#slowmotion</span><span class="rounded-full border border-line px-2 py-0.5 text-[13px] leading-tight text-muted">#shooter</span><span class="rounded-full border border-line px-2 py-0.5 text-[13px] leading-tight text-muted">#lowpoly</span><span class="rounded-full border border-line px-2 py-0.5 text-[13px] leading-tight text-muted">#nodownload</span></div></div><section class="mt-8"><h2 class="rule-hand mb-4 inline-block text-[22px] text-ink">From the blog</h2><ul class="grid gap-3 sm:grid-cols-3"><li class="rounded-card border border-line bg-card p-4"><a class="font-semibold leading-snug hover:text-marker" href="/blog/time-shooter-2-time-rule-explained/">How Time Really Works in Time Shooter 2 (and How to Abuse It)</a><p class="mt-1 text-[13px] text-muted">Time moves when you move, but not all movement is equal. What advances the clock, what barely does, and the three habits that turn the rule into a weapon.</p></li><li class="rounded-card border border-line bg-card p-4"><a class="font-semibold leading-snug hover:text-marker" href="/blog/time-shooter-2-weapons-guide/">Every Weapon in Time Shooter 2: When to Take It and When to Throw It</a><p class="mt-1 text-[13px] text-muted">Pistols, shotguns, SMGs, rifles, snipers, knives and your own fists. What each one is for, how many shots you get, and the throw that matters more than the shot.</p></li><li class="rounded-card border border-line bg-card p-4"><a class="font-semibold leading-snug hover:text-marker" href="/blog/games-like-time-shooter-2/">Games Like Time Shooter 2: More Slow Motion, More Shooters</a><p class="mt-1 text-[13px] text-muted">Finished the levels? These are the games on this site that scratch the same itch, from the direct sequel to the two-button duels that feel oddly similar.</p></li></ul></section><section class="mt-10" id="comments"><h2 class="rule-hand mb-4 inline-block font-hand text-[22px] text-ink">Played Time Shooter 2?</h2><form class="mt-3 rounded-card border border-line bg-card p-4 shadow-sketch"><p class="font-hand text-[19px] leading-tight text-ink">Leave a tip, a high score, or what beat you. No links, no account.</p><div class="mt-3 flex flex-wrap items-center gap-3"><input maxLength="24" placeholder="Name (optional)" aria-label="Your name" class="h-9 min-w-0 flex-1 rounded-lg border border-line bg-paper px-3 text-sm text-ink outline-none placeholder:text-muted" value=""/><span class="flex items-center gap-1.5"><span class="text-[11px] uppercase tracking-wide text-muted">Rate</span><span class="flex"><button type="button" aria-label="1 out of 5" aria-pressed="false" class="inline-grid h-6 w-6 place-items-center transition-transform hover:scale-125"><svg width="13" height="13" viewBox="0 0 24 24" class="text-line" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="2 out of 5" aria-pressed="false" class="inline-grid h-6 w-6 place-items-center transition-transform hover:scale-125"><svg width="13" height="13" viewBox="0 0 24 24" class="text-line" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="3 out of 5" aria-pressed="false" class="inline-grid h-6 w-6 place-items-center transition-transform hover:scale-125"><svg width="13" height="13" viewBox="0 0 24 24" class="text-line" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="4 out of 5" aria-pressed="false" class="inline-grid h-6 w-6 place-items-center transition-transform hover:scale-125"><svg width="13" height="13" viewBox="0 0 24 24" class="text-line" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button><button type="button" aria-label="5 out of 5" aria-pressed="false" class="inline-grid h-6 w-6 place-items-center transition-transform hover:scale-125"><svg width="13" height="13" viewBox="0 0 24 24" class="text-line" fill="currentColor" aria-hidden="true"><path d="m12 17.3-6.2 3.6 1.6-7L2 9.2l7.1-.6L12 2l2.9 6.6 7.1.6-5.4 4.7 1.6 7z"></path></svg></button></span></span></div><textarea maxLength="1200" rows="3" placeholder="Something useful about Time Shooter 2…" aria-label="Your comment" class="mt-3 w-full resize-y rounded-lg border border-line bg-paper p-3 text-sm text-ink outline-none placeholder:text-muted"></textarea><div aria-hidden="true" class="absolute left-[-9999px] h-0 w-0 overflow-hidden"><label>Website<input tabindex="-1" autoComplete="off" value=""/></label></div><div class="mt-3 flex flex-wrap items-center gap-3"><button type="submit" disabled="" class="rounded-lg border border-line bg-accent px-4 py-1.5 text-[15px] font-semibold leading-tight text-paper shadow-sketch-sm transition-transform hover:-translate-y-[1px] disabled:opacity-40 disabled:shadow-none">Post comment</button></div></form></section><div class="my-8"></div><section><h2 class="rule-hand mb-4 inline-block font-hand text-[22px] text-ink">More games</h2><div class="grid grid-cols-3 gap-2.5 sm:grid-cols-4 md:grid-cols-5 lg:grid-cols-6"><a class="group block" title="Gunblood" aria-label="Gunblood" href="/gunblood/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/gunblood.webp" srcSet="/thumbs/s/gunblood.webp 160w, /thumbs/gunblood.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[15px]">Gunblood</p></a>
2<a class="group block" title="Funny Shooter 2" aria-label="Funny Shooter 2" href="/funny-shooter-2/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/funny-shooter-2.webp" srcSet="/thumbs/s/funny-shooter-2.webp 160w, /thumbs/funny-shooter-2.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[15px]">Funny Shooter 2</p></a><a class="group block" title="Pixel Gun Survival" aria-label="Pixel Gun Survival" href="/pixel-gun-survival/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/pixel-gun-survival.webp" srcSet="/thumbs/s/pixel-gun-survival.webp 160w, /thumbs/pixel-gun-survival.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="eager" decoding="sync" fetchPriority="auto" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[15px]">Pixel Gun Survival</p></a><a class="group block" title="Skibidi Shooter" aria-label="Skibidi Shooter" href="/skibidi-shooter/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/skibidi-shooter.webp" srcSet="/thumbs/s/skibidi-shooter.webp 160w, 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group-hover:text-marker text-[15px]">Zombie Outbreak Arena</p></a><a class="group block" title="Stickman Army: Team Battle" aria-label="Stickman Army: Team Battle" href="/stickman-army-team-battle/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/stickman-army-team-battle.webp" srcSet="/thumbs/s/stickman-army-team-battle.webp 160w, /thumbs/stickman-army-team-battle.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[15px]">Stickman Army: Team Battle</p></a></div></section><nav class="mt-10 flex flex-wrap gap-2"><a class="rounded-lg border border-line bg-card px-3 py-1 text-[14px] font-semibold leading-tight text-ink transition-colors hover:border-accent hover:text-marker" href="/games/">Time Shooter<!-- --> Games</a><a class="rounded-lg border border-line bg-card px-3 py-1 text-[14px] font-semibold leading-tight text-ink transition-colors hover:border-accent hover:text-marker" href="/games/">FPS<!-- --> Games</a><a class="rounded-lg border border-line bg-card px-3 py-1 text-[14px] font-semibold leading-tight text-ink transition-colors hover:border-accent hover:text-marker" href="/games/">Duels<!-- --> Games</a><a class="rounded-lg border border-line bg-card px-3 py-1 text-[14px] font-semibold leading-tight text-ink transition-colors hover:border-accent hover:text-marker" href="/games/">One Shot<!-- --> Games</a><a class="rounded-lg border border-line bg-card px-3 py-1 text-[14px] font-semibold leading-tight text-ink transition-colors hover:border-accent hover:text-marker" href="/games/">Survival<!-- --> Games</a></nav></div><aside><div><div class="grid grid-cols-4 gap-2.5 sm:grid-cols-6 lg:grid-cols-2"><a class="group block" title="Gun Mayhem" aria-label="Gun Mayhem" href="/gun-mayhem/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/gun-mayhem.webp" srcSet="/thumbs/s/gun-mayhem.webp 160w, /thumbs/gun-mayhem.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Gun Mayhem</p></a><a class="group block" title="Gun Mayhem 2" aria-label="Gun Mayhem 2" href="/gun-mayhem-2/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/gun-mayhem-2.webp" srcSet="/thumbs/s/gun-mayhem-2.webp 160w, /thumbs/gun-mayhem-2.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Gun Mayhem 2</p></a><a class="group block" title="Gun Mayhem Redux" aria-label="Gun Mayhem Redux" href="/gun-mayhem-3/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/gun-mayhem-3.webp" srcSet="/thumbs/s/gun-mayhem-3.webp 160w, /thumbs/gun-mayhem-3.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Gun Mayhem Redux</p></a><a class="group block" title="Shootz" aria-label="Shootz" href="/shootz/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/shootz.webp" srcSet="/thumbs/s/shootz.webp 160w, /thumbs/shootz.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Shootz</p></a>
2<a class="group block" title="Striker Dummies" aria-label="Striker Dummies" href="/striker-dummies/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/striker-dummies.webp" srcSet="/thumbs/s/striker-dummies.webp 160w, /thumbs/striker-dummies.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Striker Dummies</p></a><a class="group block" title="Blumgi Paintball" aria-label="Blumgi Paintball" href="/blumgi-paintball/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/blumgi-paintball.webp" srcSet="/thumbs/s/blumgi-paintball.webp 160w, /thumbs/blumgi-paintball.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Blumgi Paintball</p></a><a class="group block" title="Mr Bullet" aria-label="Mr Bullet" href="/mr-bullet/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/mr-bullet.webp" srcSet="/thumbs/s/mr-bullet.webp 160w, /thumbs/mr-bullet.webp 320w" sizes="(max-width: 639px) 31vw, 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transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Johnny Trigger</p></a><a class="group block" title="Hunter Assassin" aria-label="Hunter Assassin" href="/hunter-assassin/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/hunter-assassin.webp" srcSet="/thumbs/s/hunter-assassin.webp 160w, /thumbs/hunter-assassin.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Hunter Assassin</p></a><a class="group block" title="Hunter Hitman" aria-label="Hunter Hitman" href="/hunter-hitman/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/hunter-hitman.webp" srcSet="/thumbs/s/hunter-hitman.webp 160w, /thumbs/hunter-hitman.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Hunter Hitman</p></a><a class="group block" title="Master Assassin" aria-label="Master Assassin" href="/master-assassin/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/master-assassin.webp" srcSet="/thumbs/s/master-assassin.webp 160w, /thumbs/master-assassin.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Master Assassin</p></a><a class="group block" title="Quick Gun" aria-label="Quick Gun" href="/quick-gun/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/quick-gun.webp" srcSet="/thumbs/s/quick-gun.webp 160w, /thumbs/quick-gun.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand leading-snug text-ink transition-colors group-hover:text-marker text-[13px]">Quick Gun</p></a><a class="group block" title="Stupid Zombies" aria-label="Stupid Zombies" href="/stupid-zombies/"><div class="relative aspect-square overflow-hidden rounded-tile border border-line bg-raise transition-transform duration-150 group-hover:-translate-y-1 group-hover:shadow-sketch-sm"><img src="/thumbs/stupid-zombies.webp" srcSet="/thumbs/s/stupid-zombies.webp 160w, /thumbs/stupid-zombies.webp 320w" sizes="(max-width: 639px) 31vw, (max-width: 1023px) 20vw, 170px" alt="" width="320" height="320" loading="lazy" decoding="async" fetchPriority="low" class="h-full w-full object-cover transition-transform duration-200 group-hover:scale-[1.06]"/></div><p class="mt-1.5 truncate font-hand 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2our browser: no installs, no sign-ups, just press Play.</p></div><div><h2 class="mb-3 text-[15px] font-semibold text-ink">Categories</h2><ul class="space-y-1.5"><li><a class="transition-colors hover:text-ink" href="/games/">Time Shooter</a></li><li><a class="transition-colors hover:text-ink" href="/games/">FPS</a></li><li><a class="transition-colors hover:text-ink" href="/games/">Duels</a></li><li><a class="transition-colors hover:text-ink" href="/games/">One Shot</a></li><li><a class="transition-colors hover:text-ink" href="/games/">Survival</a></li></ul></div><div><h2 class="mb-3 text-[15px] font-semibold text-ink">Site</h2><ul class="space-y-1.5"><li><a class="transition-colors hover:text-ink" href="/games/">All Games</a></li><li><a class="transition-colors hover:text-ink" href="/blog/">Blog</a></li><li><a class="transition-colors hover:text-ink" href="/about/">About</a></li><li><a class="transition-colors hover:text-ink" href="/contact/">Contact</a></li><li><a class="transition-colors hover:text-ink" href="/privacy-policy/">Privacy Policy</a></li><li><a class="transition-colors hover:text-ink" href="/terms-and-conditions/">Terms and Conditions</a></li></ul></div></div><div class="mt-9 border-t border-line pt-6 text-[12px] leading-relaxed text-muted"><p>timeshooter2.org is an independent fan site. Time Shooter 2 was created by and belongs to GoGoMan; this site is not affiliated with, endorsed by or sponsored by them. All game titles, artwork and trademarks shown here remain the property of their respective owners. If you are a rights holder and want a game removed,<!-- --> <a class="text-marker underline hover:text-ink" href="/contact/">contact us</a> and it will be taken down.</p><p class="mt-4">© <!-- -->2026<!-- --> timeshooter2.org</p></div></div></footer>
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2],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Submachine gun.\"}],\" Sprays. Good for two enemies at once, bad for ammo discipline; it is empty faster than it feels.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Rifle.\"}],\" The long-range answer. Slow to bring up, so stop moving before you aim.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Sniper.\"}],\" One shot, one enemy, from anywhere. Rare, and worth the walk.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Knives and bottles.\"}],\" Thrown, not swung. A knife thrown into an enemy is a kill; a bottle is a stun.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Fists.\"}],\" You always have them. A punch on a stunned enemy is a kill, and a stunned enemy is a free gun.\"]}]]}]\n34:[\"$\",\"h2\",null,{\"children\":\"Tips for clearing every level\"}]\n35:[\"$\",\"ul\",null,{\"children\":[[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Stop before you shoot.\"}],\" Moving while firing costs accuracy and advances time. Step, stop, shoot.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Read the bullets, not the enemies.\"}],\" Each bullet has a line. If it is not pointed at you, ignore it; if it is, one step is enough.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Throw first, then take.\"}],\" An empty gun thrown at a full one is a trade in your favour every time.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Use the corners.\"}],\" Enemies come to you. Around a corner, they come one at a time.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Count ammo.\"}],\" A pistol with one round left is a throwing object. Plan for it before it clicks.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Turn slowly.\"}],\" A fast spin costs more time than a slow one. If a bullet is close, turn your body, not your head.\"]}],[\"$\",\"li\",null,{\"children\":[[\"$\",\"strong\",null,{\"children\":\"Levels are short.\"}],\" A death costs seconds. Experiment; the fun is in the fifth attempt where everything lands.\"]}]]}]\n36:[\"$\",\"h2\",null,{\"children\":\"Playing on a Chromebook, laptop or desktop\"}]\n37:[\"$\",\"p\",null,{\"children\":\"Time Shooter 2 is a Unity WebGL game and runs in any modern browser with a keyboard and a mouse. It needs the mouse for aiming, so a trackpad works but a mouse is much better, and a phone is not the place for it. Use the fullscreen button under the player: the low-poly world is built to be read at a glance and the wider the view, the more bullets you see coming. If the game stutters, close the other tabs first.\"}]\n38:[\"$\",\"h2\",null,{\"children\":\"Why Time Shooter 2 is still worth playing\"}]\n39:[\"$\",\"p\",null,{\"children\":\"Most browser shooters are about reflexes. This one is about attention. The slow-motion rule turns a firefight into a puzzle you solve one step at a time, and the low-poly world makes every bullet, every gun and every enemy legible from across the room. It is the rare action game where you can be bad at aiming and still feel brilliant, because the brilliance is in deciding when not to move.\"}]\n3a:[\"$\",\"h2\",null,{\"children\":\"Frequently asked questions about Time Shooter 2\"}]\n3b:[\"$\",\"div\",\"Is Time Shooter 2 unblocked at school?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"Is Time Shooter 2 unblocked at school?\"}],[\"$\",\"p\",null,{\"children\":\"Time Shooter 2 runs in an ordinary browser tab from timeshooter2.org, with nothing to download or install, so it plays on most school Chromebooks and work computers. If a network filter blocks the site, only that network's administrator can change it.\"}]]}]\n3c:[\"$\",\"div\",\"Is Time Shooter 2 free to play here?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"Is Time Shooter 2 free to play here?\"}],[\"$\",\"p\",null,{\"children\":\"Yes. The game runs in this page in y
2our browser. There is nothing to download or install and no account to create. Press Play, choose QWERTY or AZERTY and the first level starts.\"}]]}]\n3d:[\"$\",\"div\",\"What is Time Shooter 2?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"What is Time Shooter 2?\"}],[\"$\",\"p\",null,{\"children\":\"Time Shooter 2 is a first-person shooter by GoGoMan with one rule borrowed from SUPERHOT: time moves only when you move. Stand still and the bullets hang in the air; step forward and everything advances a little. You start each level empty-handed, pick weapons up from the floor or off the enemies you drop, and clear the room. The second game added new weapons, throwable objects and many more levels than the original.\"}]]}]\n3e:[\"$\",\"div\",\"How does the slow motion work?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"How does the slow motion work?\"}],[\"$\",\"p\",null,{\"children\":\"Time is tied to your movement. Walking, turning and shooting all advance the clock; standing still freezes it almost completely. The skill of the game is knowing when to stop: a bullet that is about to hit you can be sidestepped because you can see it coming, and a room full of enemies is really a series of one-on-one moments if you take a step at a time.\"}]]}]\n3f:[\"$\",\"div\",\"How do I get a weapon?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"How do I get a weapon?\"}],[\"$\",\"p\",null,{\"children\":\"Walk up to one and click. Enemies drop theirs when they shatter, and most levels start with something on a table or the floor nearby. Weapons have limited ammo: when a gun is empty, throw it at an enemy to stun him and take his.\"}]]}]\n40:[\"$\",\"div\",\"Can I throw things?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"Can I throw things?\"}],[\"$\",\"p\",null,{\"children\":\"Yes. The throw key hurls whatever you are holding. An empty pistol, a bottle or a knife thrown at an enemy stuns him for a moment, which is usually long enough to close the distance and take his gun. Throwing is the fastest way to disarm a room without ammo.\"}]]}]\n41:[\"$\",\"div\",\"What are the controls?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"What are the controls?\"}],[\"$\",\"p\",null,{\"children\":\"WASD to move, the mouse to look, left click to shoot or pick up, and R or right click to throw. Tab pauses. The menu lets you switch to an AZERTY layout for French keyboards. A mouse is strongly recommended; the game runs on a laptop trackpad but aiming is much harder.\"}]]}]\n42:[\"$\",\"div\",\"What is the difference between Time Shooter 2 and Time Shooter 3?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"What is the difference between Time Shooter 2 and Time Shooter 3?\"}],[\"$\",\"p\",null,{\"children\":\"Time Shooter 3: SWAT is the sequel with a police theme: riot shields, new guns, hostages to protect and larger arenas. It is on this site too. Time Shooter 2 is the tighter of the two, with faster levels and simpler rules; most players prefer to learn it first.\"}]]}]\n43:[\"$\",\"div\",\"Can I play Time Shooter 2 on a phone?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"Can I play Time Shooter 2 on a phone?\"}],[\"$\",\"p\",null,{\"children\":\"The game is built for a keyboard and mouse. It will load on a phone browser, but there are no touch controls for aiming and moving at once, so a laptop, desktop or Chromebook is the right place to play it.\"}]]}]\n44:[\"$\",\"div\",\"Does my progress save?\",{\"className\":\"mt-4\",\"children\":[[\"$\",\"h3\",null,{\"children\":\"Does my progress save?\"}],[\"$\",\"p\",null,{\"children\":\"Level progress is kept in the browser on this device. Play from the same browser to continue where you stopped; a private window or a cleared browser starts you from level one.\"}]]}]\n45:[\"$\",\"div\",null,{\"className\":\"flex flex-wrap"])</script>
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