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https://autoshoot.dk/wp-content/plugins/beaf-before-and-after-gall…/assets/js/jquery.event.move.js?ver=4.7.20

js autoshoot.dk collected 2026-09-24 14:21:31 UTC 14,534 bytes, 599 lines download raw bytes

1// DOM.event.move
2//
3// 2.0.0
4//
5// Stephen Band
6//
7// Triggers 'movestart', 'move' and 'moveend' events after
8// mousemoves following a mousedown cross a distance threshold,
9// similar to the native 'dragstart', 'drag' and 'dragend' events.
10// Move events are throttled to animation frames. Move event objects
11// have the properties:
12//
13// pageX:
14// pageY:     Page coordinates of pointer.
15// startX:
16// startY:    Page coordinates of pointer at movestart.
17// distX:
18// distY:     Distance the pointer has moved since movestart.
19// deltaX:
20// deltaY:    Distance the finger has moved since last event.
21// velocityX:
22// velocityY: Average velocity over last few events.
23
24
25(function(fn) {
26	if (typeof define === 'function' && define.amd) {
27        define([], fn);
28    } else if ((typeof module !== "undefined" && module !== null) && module.exports) {
29        module.exports = fn;
30	} else {
31		fn();
32	}
33})(function(){
34	var assign = Object.assign || window.jQuery && jQuery.extend;
35
36	// Number of pixels a pressed pointer travels before movestart
37	// event is fired.
38	var threshold = 8;
39
40	// Shim for requestAnimationFrame, falling back to timer. See:
41	// see http://paulirish.com/2011/requestanimationframe-for-smart-animating/
42	var requestFrame = (function(){
43		return (
44			window.requestAnimationFrame ||
45			window.webkitRequestAnimationFrame ||
46			window.mozRequestAnimationFrame ||
47			window.oRequestAnimationFrame ||
48			window.msRequestAnimationFrame ||
49			function(fn, element){
50				return window.setTimeout(function(){
51					fn();
52				}, 25);
53			}
54		);
55	})();
56	
57	// Shim for customEvent
58	// see https://developer.mozilla.org/en-US/docs/Web/API/CustomEvent/CustomEvent#Polyfill
59	(function () {
60		if ( typeof window.CustomEvent === "function" ) return false;
61		function CustomEvent ( event, params ) {
62			params = params || { bubbles: false, cancelable: false, detail: undefined };
63			var evt = document.createEvent( 'CustomEvent' );
64			evt.initCustomEvent( event, params.bubbles, params.cancelable, params.detail );
65			return evt;
66		}
67		
68		CustomEvent.prototype = window.Event.prototype;
69		window.CustomEvent = CustomEvent;
70	})();
71
72	var ignoreTags = {
73			textarea: true,
74			input: true,
75			select: true,
76			button: true
77		};
78
79	var mouseevents = {
80		move:   'mousemove',
81		cancel: 'mouseup dragstart',
82		end:    'mouseup'
83	};
84
85	var touchevents = {
86		move:   'touchmove',
87		cancel: 'touchend',
88		end:    'touchend'
89	};
90
91	var rspaces = /\s+/;
92
93
94	// DOM Events
95
96	var eventOptions = { bubbles: true, cancelable: true };
97
98	var eventsSymbol = typeof Symbol === "function" ? Symbol('events') : {};
99
100	function createEvent(type) {
101		return new CustomEvent(type, eventOptions);
102	}
103
104	function getEvents(node) {
105		return node[eventsSymbol] || (node[eventsSymbol] = {});
106	}
107
108	function on(node, types, fn, data, selector) {
109		types = types.split(rspaces);
110
111		var events = getEvents(node);
112		var i = types.length;
113		var handlers, type;
114
115		function handler(e) { fn(e, data); }
116
117		while (i--) {
118			type = types[i];
119			handlers = events[type] || (events[type] = []);
120			handlers.push([fn, handler]);
121			node.addEventListener(type, handler);
122		}
123	}
124
125	function off(node, types, fn, selector) {
126		types = types.split(rspaces);
127
128		var events = getEvents(node);
129		var i = types.length;
130		var type, handlers, k;
131
132		if (!events) { return; }
133
134		while (i--) {
135			type = types[i];
136			handlers = events[type];
137			if (!handlers) { continue; }
138			k = handlers.length;
139			while (k--) {
140				if (handlers[k][0] === fn) {
141					node.removeEventListener(type, handlers[k][1]);
142					handlers.splice(k, 1);
143				}
144			}
145		}
146	}
147
148	function trigger(node, type, properties) {
149		// Don't cache events. It prevents you from triggering an event of a
150		// given type from inside the handler of another event of that type.
151		var event = createEvent(type);
152		if (properties) { assign(event, properties); }
153		node.dispatchEvent(event);
154	}
155
156
157	// Constructors
158
159	function Timer(fn){
160		var callback = fn,
161		    active = false,
162		    running = false;
163
164		function trigger(time) {
165			if (active){
166				callback();
167				requestFrame(trigger);
168				running = true;
169				active = false;
170			}
171			else {
172				running = false;
173			}
174		}
175
176		this.kick = function(fn) {
177			active = true;
178			if (!running) { trigger(); }
179		};
180
181		this.end = function(fn) {
182			var cb = callback;
183
184			if (!fn) { return; }
185
186			// If the timer is not running, simply call the end callback.
187			if (!running) {
188				fn();
189			}
190			// If the timer is running, and has been kicked lately, then
191			// queue up the current callback and the end callback, otherwise
192			// just the end callback.
193			else {
194				callback = active ?
195					function(){ cb(); fn(); } :
196					fn ;
197
198				active = true;
199			}
200		};
201	}
202
203
204	// Functions
205
206	function noop() {}
207
208	function preventDefault(e) {
209		e.preventDefault();
210	}
211
212	function isIgnoreTag(e) {
213		return !!ignoreTags[e.target.tagName.toLowerCase()];
214	}
215
216	function isPrimaryButton(e) {
217		// Ignore mousedowns on any button other than the left (or primary)
218		// mouse button, or when a modifier key is pressed.
219		return (e.which === 1 && !e.ctrlKey && !e.altKey);
220	}
221
222	function identifiedTouch(touchList, id) {
223		var i, l;
224
225		if (touchList.identifiedTouch) {
226			return touchList.identifiedTouch(id);
227		}
228
229		// touchList.identifiedTouch() does not exist in
230		// webkit yet… we must do the search ourselves...
231
232		i = -1;
233		l = touchList.length;
234
235		while (++i < l) {
236			if (touchList[i].identifier === id) {
237				return touchList[i];
238			}
239		}
240	}
241
242	function changedTouch(e, data) {
243		var touch = identifiedTouch(e.changedTouches, data.identifier);
244
245		// This isn't the touch you're looking for.
246		if (!touch) { return; }
247
248		// Chrome Android (at least) includes touches that have not
249		// changed in e.changedTouches. That's a bit annoying. Check
250		// that this touch has changed.
251		if (touch.pageX === data.pageX && touch.pageY === data.pageY) { return; }
252
253		return touch;
254	}
255
256
257	// Handlers that decide when the first movestart is triggered
258
259	function mousedown(e){
260		// Ignore non-primary buttons
261		if (!isPrimaryButton(e)) { return; }
262
263		// Ignore form and interactive elements
264		if (isIgnoreTag(e)) { return; }
265
266		on(document, mouseevents.move, mousemove, e);
267		on(document, mouseevents.cancel, mouseend, e);
268	}
269
270	function mousemove(e, data){
271		checkThreshold(e, data, e, removeMouse);
272	}
273
274	function mouseend(e, data) {
275		removeMouse();
276	}
277
278	function removeMouse() {
279		off(document, mouseevents.move, mousemove);
280		off(document, mouseevents.cancel, mouseend);
281	}
282
283	function touchstart(e) {
284		// Don't get in the way of interaction with form elements
285		if (ignoreTags[e.target.tagName.toLowerCase()]) { return; }
286
287		var touch = e.changedTouches[0];
288
289		// iOS live updates the touch objects whereas Android gives us copies.
290		// That means we can't trust the touchstart object to stay the same,
291		// so we must copy the data. This object acts as a template for
292		// movestart, move and moveend event objects.
293		var data = {
294			target:     touch.target,
295			pageX:      touch.pageX,
296			pageY:      touch.pageY,
297			identifier: touch.identifier,
298
299			// The only way to make handlers individually unbindable is by
300			// making them unique.
301			touchmove:  function(e, data) { touchmove(e, data); },
302			touchend:   function(e, data) { touchend(e, data); }
303		};
304
305		on(document, touchevents.move, data.touchmove, data);
306		on(document, touchevents.cancel, data.touchend, data);
307	}
308
309	function touchmove(e, data) {
310		var touch = changedTouch(e, data);
311		if (!touch) { return; }
312		checkThreshold(e, data, touch, removeTouch);
313	}
314
315	function touchend(e, data) {
316		var touch = identifiedTouch(e.changedTouches, data.identifier);
317		if (!touch) { return; }
318		removeTouch(data);
319	}
320
321	function removeTouch(data) {
322		off(document, touchevents.move, data.touchmove);
323		off(document, touchevents.cancel, data.touchend);
324	}
325
326	function checkThreshold(e, data, touch, fn) {
327		var distX = touch.pageX - data.pageX;
328		var distY = touch.pageY - data.pageY;
329
330		// Do nothing if the threshold has not been crossed.
331		if ((distX * distX) + (distY * distY) < (threshold * threshold)) { return; }
332
333		triggerStart(e, data, touch, distX, distY, fn);
334	}
335
336	function triggerStart(e, data, touch, distX, distY, fn) {
337		var touches = e.targetTouches;
338		var time = e.timeStamp - data.timeStamp;
339
340		// Create a movestart object with some special properties that
341		// are passed only to the movestart handlers.
342		var template = {
343			altKey:     e.altKey,
344			ctrlKey:    e.ctrlKey,
345			shiftKey:   e.shiftKey,
346			startX:     data.pageX,
347			startY:     data.pageY,
348			distX:      distX,
349			distY:      distY,
350			deltaX:     distX,
351			deltaY:     distY,
352			pageX:      touch.pageX,
353			pageY:      touch.pageY,
354			velocityX:  distX / time,
355			velocityY:  distY / time,
356			identifier: data.identifier,
357			targetTouches: touches,
358			finger: touches ? touches.length : 1,
359			enableMove: function() {
360				this.moveEnabled = true;
361				this.enableMove = noop;
362				//e.preventDefault();
363			}
364		};
365
366		// Trigger the movestart event.
367		trigger(data.target, 'movestart', template);
368
369		// Unbind handlers that tracked the touch or mouse up till now.
370		fn(data);
371	}
372
373
374	// Handlers that control what happens following a movestart
375
376	function activeMousemove(e, data) {
377		var timer  = data.timer;
378
379		data.touch = e;
380		data.timeStamp = e.timeStamp;
381		timer.kick();
382	}
383
384	function activeMouseend(e, data) {
385		var target = data.target;
386		var event  = data.event;
387		var timer  = data.timer;
388
389		removeActiveMouse();
390
391		endEvent(target, event, timer, function() {
392			// Unbind the click suppressor, waiting until after mouseup
393			// has been handled.
394			setTimeout(function(){
395				off(target, 'click', preventDefault);
396			}, 0);
397		});
398	}
399
400	function removeActiveMouse() {
401		off(document, mouseevents.move, activeMousemove);
402		off(document, mouseevents.end, activeMouseend);
403	}
404
405	function activeTouchmove(e, data) {
406		var event = data.event;
407		var timer = data.timer;
408		var touch = changedTouch(e, event);
409
410		if (!touch) { return; }
411
412		// Stop the interface from gesturing
413		//e.preventDefault();
414
415		event.targetTouches = e.targetTouches;
416		data.touch = touch;
417		data.timeStamp = e.timeStamp;
418
419		timer.kick();
420	}
421
422	function activeTouchend(e, data) {
423		var target = data.target;
424		var event  = data.event;
425		var timer  = data.timer;
426		var touch  = identifiedTouch(e.changedTouches, event.identifier);
427
428		// This isn't the touch you're looking for.
429		if (!touch) { return; }
430
431		removeActiveTouch(data);
432		endEvent(target, event, timer);
433	}
434
435	function removeActiveTouch(data) {
436		off(document, touchevents.move, data.activeTouchmove);
437		off(document, touchevents.end, data.activeTouchend);
438	}
439
440
441	// Logic for triggering move and moveend events
442
443	function updateEvent(event, touch, timeStamp) {
444		var time = timeStamp - event.timeStamp;
445
446		event.distX =  touch.pageX - event.startX;
447		event.distY =  touch.pageY - event.startY;
448		event.deltaX = touch.pageX - event.pageX;
449		event.deltaY = touch.pageY - event.pageY;
450
451		// Average the velocity of the last few events using a decay
452		// curve to even out spurious jumps in values.
453		event.velocityX = 0.3 * event.velocityX + 0.7 * event.deltaX / time;
454		event.velocityY = 0.3 * event.velocityY + 0.7 * event.deltaY / time;
455		event.pageX =  touch.pageX;
456		event.pageY =  touch.pageY;
457	}
458
459	function endEvent(target, event, timer, fn) {
460		timer.end(function(){
461			trigger(target, 'moveend', event);
462			return fn && fn();
463		});
464	}
465
466
467	// Set up the DOM
468
469	function movestart(e) {
470		if (e.defaultPrevented) { return; }
471		if (!e.moveEnabled) { return; }
472
473		var event = {
474			startX:        e.startX,
475			startY:        e.startY,
476			pageX:         e.pageX,
477			pageY:         e.pageY,
478			distX:         e.distX,
479			distY:         e.distY,
480			deltaX:        e.deltaX,
481			deltaY:        e.deltaY,
482			velocityX:     e.velocityX,
483			velocityY:     e.velocityY,
484			identifier:    e.identifier,
485			targetTouches: e.targetTouches,
486			finger:        e.finger
487		};
488
489		var data = {
490			target:    e.target,
491			event:     event,
492			timer:     new Timer(update),
493			touch:     undefined,
494			timeStamp: e.timeStamp
495		};
496
497		function update(time) {
498			updateEvent(event, data.touch, data.timeStamp);
499			trigger(data.target, 'move', event);
500		}
501
502		if (e.identifier === undefined) {
503			// We're dealing with a mouse event.
504			// Stop clicks from propagating during a move
505			on(e.target, 'click', preventDefault);
506			on(document, mouseevents.move, activeMousemove, data);
507			on(document, mouseevents.end, activeMouseend, data);
508		}
509		else {
510			// In order to unbind correct handlers they have to be unique
511			data.activeTouchmove = function(e, data) { activeTouchmove(e, data); };
512			data.activeTouchend = function(e, data) { activeTouchend(e, data); };
513
514			// We're dealing with a touch.
515			on(document, touchevents.move, data.activeTouchmove, data);
516			on(document, touchevents.end, data.activeTouchend, data);
517		}
518	}
519
520	on(document, 'mousedown', mousedown);
521	on(document, 'touchstart', touchstart);
522	on(document, 'movestart', movestart);
523
524
525	// jQuery special events
526	//
527	// jQuery event objects are copies of DOM event objects. They need
528	// a little help copying the move properties across.
529
530	if (!window.jQuery) { return; }
531
532	var properties = ("startX startY pageX pageY distX distY deltaX deltaY velocityX velocityY").split(' ');
533
534	function enableMove1(e) { e.enableMove(); }
535	function enableMove2(e) { e.enableMove(); }
536	function enableMove3(e) { e.enableMove(); }
537
538	function add(handleObj) {
539		var handler = handleObj.handler;
540
541		handleObj.handler = function(e) {
542			// Copy move properties across from originalEvent
543			var i = properties.length;
544			var property;
545
546			while(i--) {
547				property = properties[i];
548				e[property] = e.originalEvent[property];
549			}
550
551			handler.apply(this, arguments);
552		};
553	}
554
555	jQuery.event.special.movestart = {
556		setup: function() {
557			// Movestart must be enabled to allow other move events
558			on(this, 'movestart', enableMove1);
559
560			// Do listen to DOM events
561			return false;
562		},
563
564		teardown: function() {
565			off(this, 'movestart', enableMove1);
566			return false;
567		},
568
569		add: add
570	};
571
572	jQuery.event.special.move = {
573		setup: function() {
574			on(this, 'movestart', enableMove2);
575			return false;
576		},
577
578		teardown: function() {
579			off(this, 'movestart', enableMove2);
580			return false;
581		},
582
583		add: add
584	};
585
586	jQuery.event.special.moveend = {
587		setup: function() {
588			on(this, 'movestart', enableMove3);
589			return false;
590		},
591
592		teardown: function() {
593			off(this, 'movestart', enableMove3);
594			return false;
595		},
596
597		add: add
598	};
599});

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