1/** 2 * @preserve FastClick: polyfill to remove click delays on browsers with touch UIs. 3 * 4 * @version 0.6.7 5 * @codingstandard ftlabs-jsv2 6 * @copyright The Financial Times Limited [All Rights Reserved] 7 * @license MIT License (see LICENSE.txt) 8 */ 9 10/*jslint browser:true, node:true*/ 11/*global define, Event, Node*/ 12 13 14/** 15 * Instantiate fast-clicking listeners on the specificed layer. 16 * 17 * @constructor 18 * @param {Element} layer The layer to listen on 19 */ 20function FastClick(layer) { 21 'use strict'; 22 var oldOnClick, self = this; 23 24 25 /** 26 * Whether a click is currently being tracked. 27 * 28 * @type boolean 29 */ 30 this.trackingClick = false; 31 32 33 /** 34 * Timestamp for when when click tracking started. 35 * 36 * @type number 37 */ 38 this.trackingClickStart = 0; 39 40 41 /** 42 * The element being tracked for a click. 43 * 44 * @type EventTarget 45 */ 46 this.targetElement = null; 47 48 49 /** 50 * X-coordinate of touch start event. 51 * 52 * @type number 53 */ 54 this.touchStartX = 0; 55 56 57 /** 58 * Y-coordinate of touch start event. 59 * 60 * @type number 61 */ 62 this.touchStartY = 0; 63 64 65 /** 66 * ID of the last touch, retrieved from Touch.identifier. 67 * 68 * @type number 69 */ 70 this.lastTouchIdentifier = 0; 71 72 73 /** 74 * Touchmove boundary, beyond which a click will be cancelled. 75 * 76 * @type number 77 */ 78 this.touchBoundary = 10; 79 80 81 /** 82 * The FastClick layer. 83 * 84 * @type Element 85 */ 86 this.layer = layer; 87 88 if (!layer || !layer.nodeType) { 89 throw new TypeError('Layer must be a document node'); 90 } 91 92 /** @type function() */ 93 this.onClick = function() { return FastClick.prototype.onClick.apply(self, arguments); }; 94 95 /** @type function() */ 96 this.onMouse = function() { return FastClick.prototype.onMouse.apply(self, arguments); }; 97 98 /** @type function() */ 99 this.onTouchStart = function() { return FastClick.prototype.onTouchStart.apply(self, arguments); }; 100 101 /** @type function() */ 102 this.onTouchEnd = function() { return FastClick.prototype.onTouchEnd.apply(self, arguments); }; 103 104 /** @type function() */ 105 this.onTouchCancel = function() { return FastClick.prototype.onTouchCancel.apply(self, arguments); }; 106 107 if (FastClick.notNeeded(layer)) { 108 return; 109 } 110 111 // Set up event handlers as required 112 if (this.deviceIsAndroid) { 113 layer.addEventListener('mouseover', this.onMouse, true); 114 layer.addEventListener('mousedown', this.onMouse, true); 115 layer.addEventListener('mouseup', this.onMouse, true); 116 } 117 118 layer.addEventListener('click', this.onClick, true); 119 layer.addEventListener('touchstart', this.onTouchStart, false); 120 layer.addEventListener('touchend', this.onTouchEnd, false); 121 layer.addEventListener('touchcancel', this.onTouchCancel, false); 122 123 // Hack is required for browsers that don't support Event#stopImmediatePropagation (e.g. Android 2) 124 // which is how FastClick normally stops click events bubbling to callbacks registered on the FastClick 125 // layer when they are cancelled. 126 if (!Event.prototype.stopImmediatePropagation) { 127 layer.removeEventListener = function(type, callback, capture) { 128 var rmv = Node.prototype.removeEventListener; 129 if (type === 'click') { 130 rmv.call(layer, type, callback.hijacked || callback, capture); 131 } else { 132 rmv.call(layer, type, callback, capture); 133 } 134 }; 135 136 layer.addEventListener = function(type, callback, capture) { 137 var adv = Node.prototype.addEventListener; 138 if (type === 'click') { 139 adv.call(layer, type, callback.hijacked || (callback.hijacked = function(event) { 140 if (!event.propagationStopped) { 141 callback(event); 142 } 143 }), capture); 144 } else { 145 adv.call(layer, type, callback, capture); 146 } 147 }; 148 } 149 150 // If a handler is already declared in the element's onclick attribute, it will be fired before 151 // FastClick's onClick handler. Fix this by pulling out the user-defined handler function and 152 // adding it as listener. 153 if (typeof layer.onclick === 'function') { 154 155 // Android browser on at least 3.2 requires a new reference to the function in layer.onclick 156 // - the old one won't work if passed to addEventListener directly. 157 oldOnClick = layer.onclick; 158 layer.addEventListener('click', function(event) { 159 oldOnClick(event); 160 }, false); 161 layer.onclick = null; 162 } 163} 164 165 166/** 167 * Android requires exceptions. 168 * 169 * @type boolean 170 */ 171FastClick.prototype.deviceIsAndroid = navigator.userAgent.indexOf('Android') > 0; 172 173 174/** 175 * iOS requires exceptions. 176 * 177 * @type boolean 178 */ 179FastClick.prototype.deviceIsIOS = /iP(ad|hone|od)/.test(navigator.userAgent); 180 181 182/** 183 * iOS 4 requires an exception for select elements. 184 * 185 * @type boolean 186 */ 187FastClick.prototype.deviceIsIOS4 = FastClick.prototype.deviceIsIOS && (/OS 4_\d(_\d)?/).test(navigator.userAgent); 188 189 190/** 191 * iOS 6.0(+?) requires the target element to be manually derived 192 * 193 * @type boolean 194 */ 195FastClick.prototype.deviceIsIOSWithBadTarget = FastClick.prototype.deviceIsIOS && (/OS ([6-9]|\d{2})_\d/).test(navigator.userAgent); 196 197 198/** 199 * Determine whether a given element requires a native click. 200 * 201 * @param {EventTarget|Element} target Target DOM element 202 * @returns {boolean} Returns true if the element needs a native click 203 */ 204FastClick.prototype.needsClick = function(target) { 205 'use strict'; 206 switch (target.nodeName.toLowerCase()) { 207 208 // Don't send a synthetic click to disabled inputs (issue #62) 209 case 'button': 210 case 'select': 211 case 'textarea': 212 if (target.disabled) { 213 return true; 214 } 215 216 break; 217 case 'input': 218 219 // File inputs need real clicks on iOS 6 due to a browser bug (issue #68) 220 if ((this.deviceIsIOS && target.type === 'file') || target.disabled) { 221 return true; 222 } 223 224 break; 225 case 'label': 226 case 'video': 227 return true; 228 } 229 230 return (/\bneedsclick\b/).test(target.className); 231}; 232 233 234/** 235 * Determine whether a given element requires a call to focus to simulate click into element. 236 * 237 * @param {EventTarget|Element} target Target DOM element 238 * @returns {boolean} Returns true if the element requires a call to focus to simulate native click. 239 */ 240FastClick.prototype.needsFocus = function(target) { 241 'use strict'; 242 switch (target.nodeName.toLowerCase()) { 243 case 'textarea': 244 case 'select': 245 return true; 246 case 'input': 247 switch (target.type) { 248 case 'button': 249 case 'checkbox': 250 case 'file': 251 case 'image': 252 case 'radio': 253 case 'submit': 254 return false;
255 } 256 257 // No point in attempting to focus disabled inputs 258 return !target.disabled && !target.readOnly; 259 default: 260 return (/\bneedsfocus\b/).test(target.className); 261 } 262}; 263 264 265/** 266 * Send a click event to the specified element. 267 * 268 * @param {EventTarget|Element} targetElement 269 * @param {Event} event 270 */ 271FastClick.prototype.sendClick = function(targetElement, event) { 272 'use strict'; 273 var clickEvent, touch; 274 275 // On some Android devices activeElement needs to be blurred otherwise the synthetic click will have no effect (#24) 276 if (document.activeElement && document.activeElement !== targetElement) { 277 document.activeElement.blur(); 278 } 279 280 touch = event.changedTouches[0]; 281 282 // Synthesise a click event, with an extra attribute so it can be tracked 283 clickEvent = document.createEvent('MouseEvents'); 284 clickEvent.initMouseEvent('click', true, true, window, 1, touch.screenX, touch.screenY, touch.clientX, touch.clientY, false, false, false, false, 0, null); 285 clickEvent.forwardedTouchEvent = true; 286 targetElement.dispatchEvent(clickEvent); 287}; 288 289 290/** 291 * @param {EventTarget|Element} targetElement 292 */ 293FastClick.prototype.focus = function(targetElement) { 294 'use strict'; 295 var length; 296 297 if (this.deviceIsIOS && targetElement.setSelectionRange) { 298 length = targetElement.value.length; 299 targetElement.setSelectionRange(length, length); 300 } else { 301 targetElement.focus(); 302 } 303}; 304 305 306/** 307 * Check whether the given target element is a child of a scrollable layer and if so, set a flag on it. 308 * 309 * @param {EventTarget|Element} targetElement 310 */ 311FastClick.prototype.updateScrollParent = function(targetElement) { 312 'use strict'; 313 var scrollParent, parentElement; 314 315 scrollParent = targetElement.fastClickScrollParent; 316 317 // Attempt to discover whether the target element is contained within a scrollable layer. Re-check if the 318 // target element was moved to another parent. 319 if (!scrollParent || !scrollParent.contains(targetElement)) { 320 parentElement = targetElement; 321 do { 322 if (parentElement.scrollHeight > parentElement.offsetHeight) { 323 scrollParent = parentElement; 324 targetElement.fastClickScrollParent = parentElement; 325 break; 326 } 327 328 parentElement = parentElement.parentElement; 329 } while (parentElement); 330 } 331 332 // Always update the scroll top tracker if possible. 333 if (scrollParent) { 334 scrollParent.fastClickLastScrollTop = scrollParent.scrollTop; 335 } 336}; 337 338 339/** 340 * @param {EventTarget} targetElement 341 * @returns {Element|EventTarget} 342 */ 343FastClick.prototype.getTargetElementFromEventTarget = function(eventTarget) { 344 'use strict'; 345 346 // On some older browsers (notably Safari on iOS 4.1 - see issue #56) the event target may be a text node. 347 if (eventTarget.nodeType === Node.TEXT_NODE) { 348 return eventTarget.parentNode; 349 } 350 351 return eventTarget; 352}; 353 354 355/** 356 * On touch start, record the position and scroll offset. 357 * 358 * @param {Event} event 359 * @returns {boolean} 360 */ 361FastClick.prototype.onTouchStart = function(event) { 362 'use strict'; 363 var targetElement, touch, selection; 364 365 // Ignore multiple touches, otherwise pinch-to-zoom is prevented if both fingers are on the FastClick element (issue #111). 366 if (event.targetTouches.length > 1) { 367 return true; 368 } 369 370 targetElement = this.getTargetElementFromEventTarget(event.target); 371 touch = event.targetTouches[0]; 372 373 if (this.deviceIsIOS) { 374 375 // Only trusted events will deselect text on iOS (issue #49) 376 selection = window.getSelection(); 377 if (selection.rangeCount && !selection.isCollapsed) { 378 return true; 379 } 380 381 if (!this.deviceIsIOS4) { 382 383 // Weird things happen on iOS when an alert or confirm dialog is opened from a click event callback (issue #23): 384 // when the user next taps anywhere else on the page, new touchstart and touchend events are dispatched 385 // with the same identifier as the touch event that previously triggered the click that triggered the alert. 386 // Sadly, there is an issue on iOS 4 that causes some normal touch events to have the same identifier as an 387 // immediately preceeding touch event (issue #52), so this fix is unavailable on that platform. 388 if (touch.identifier === this.lastTouchIdentifier) { 389 event.preventDefault(); 390 return false;
391 } 392 393 this.lastTouchIdentifier = touch.identifier; 394 395 // If the target element is a child of a scrollable layer (using -webkit-overflow-scrolling: touch) and: 396 // 1) the user does a fling scroll on the scrollable layer 397 // 2) the user stops the fling scroll with another tap 398 // then the event.target of the last 'touchend' event will be the element that was under the user's finger 399 // when the fling scroll was started, causing FastClick to send a click event to that layer - unless a check 400 // is made to ensure that a parent layer was not scrolled before sending a synthetic click (issue #42). 401 this.updateScrollParent(targetElement); 402 } 403 } 404 405 this.trackingClick = true; 406 this.trackingClickStart = event.timeStamp; 407 this.targetElement = targetElement; 408 409 this.touchStartX = touch.pageX; 410 this.touchStartY = touch.pageY; 411 412 // Prevent phantom clicks on fast double-tap (issue #36) 413 if ((event.timeStamp - this.lastClickTime) < 200) { 414 event.preventDefault(); 415 } 416 417 return true; 418}; 419 420 421/** 422 * Based on a touchmove event object, check whether the touch has moved past a boundary since it started. 423 * 424 * @param {Event} event 425 * @returns {boolean} 426 */ 427FastClick.prototype.touchHasMoved = function(event) { 428 'use strict'; 429 var touch = event.changedTouches[0], boundary = this.touchBoundary; 430 431 if (Math.abs(touch.pageX - this.touchStartX) > boundary || Math.abs(touch.pageY - this.touchStartY) > boundary) { 432 return true; 433 } 434 435 return false; 436}; 437 438 439/** 440 * Attempt to find the labelled control for the given label element. 441 * 442 * @param {EventTarget|HTMLLabelElement} labelElement 443 * @returns {Element|null} 444 */ 445FastClick.prototype.findControl = function(labelElement) { 446 'use strict'; 447 448 // Fast path for newer browsers supporting the HTML5 control attribute 449 if (labelElement.control !== undefined) { 450 return labelElement.control; 451 } 452 453 // All browsers under test that support touch events also support the HTML5 htmlFor attribute 454 if (labelElement.htmlFor) { 455 return document.getElementById(labelElement.htmlFor); 456 } 457 458 // If no for attribute exists, attempt to retrieve the first labellable descendant element 459 // the list of which is defined here: http://www.w3.org/TR/html5/forms.html#category-label 460 return labelElement.querySelector('button, input:not([type=hidden]), keygen, meter, output, progress, select, textarea'); 461}; 462 463 464/** 465 * On touch end, determine whether to send a click event at once. 466 * 467 * @param {Event} event 468 * @returns {boolean} 469 */ 470FastClick.prototype.onTouchEnd = function(event) { 471 'use strict'; 472 var forElement, trackingClickStart, targetTagName, scrollParent, touch, targetElement = this.targetElement; 473 474 // If the touch has moved, cancel the click tracking 475 if (this.touchHasMoved(event)) { 476 this.trackingClick = false; 477 this.targetElement = null; 478 } 479 480 if (!this.trackingClick) { 481 return true; 482 } 483 484 // Prevent phantom clicks on fast double-tap (issue #36) 485 if ((event.timeStamp - this.lastClickTime) < 200) { 486 this.cancelNextClick = true; 487 return true; 488 } 489 490 this.lastClickTime = event.timeStamp; 491 492 trackingClickStart = this.trackingClickStart; 493 this.trackingClick = false; 494 this.trackingClickStart = 0; 495 496 // On some iOS devices, the targetElement supplied with the event is invalid if the layer 497 // is performing a transition or scroll, and has to be re-detected manually. Note that 498 // for this to function correctly, it must be called *after* the event target is checked! 499 // See issue #57; also filed as rdar://13048589 . 500 if (this.deviceIsIOSWithBadTarget) { 501 touch = event.changedTouches[0]; 502 targetElement = document.elementFromPoint(touch.pageX - window.pageXOffset, touch.pageY - window.pageYOffset); 503 } 504 505 targetTagName = targetElement.tagName.toLowerCase(); 506 if (targetTagName === 'label') { 507 forElement = this.findControl(targetElement); 508 if (forElement) { 509 this.focus(targetElement); 510 if (this.deviceIsAndroid) { 511 return false; 512 } 513 514 targetElement = forElement; 515 } 516 } else if (this.needsFocus(targetElement)) { 517 518 // Case 1: If the touch started a while ago (best guess is 100ms based on tests for issue #36) then focus will be triggered anyway. Return early and unset the target element reference so that the subsequent click will be allowed through. 519 // Case 2: Without this exception for input elements tapped when the document is contained in an iframe, then any inputted text won't be visible even though the value attribute is updated as the user types (issue #37). 520 if ((event.timeStamp - trackingClickStart) > 100 || (this.deviceIsIOS && window.top !== window && targetTagName === 'input')) { 521 this.targetElement = null; 522 return false;
523 } 524 525 this.focus(targetElement); 526 527 // Select elements need the event to go through on iOS 4, otherwise the selector menu won't open. 528 if (!this.deviceIsIOS4 || targetTagName !== 'select') { 529 this.targetElement = null; 530 event.preventDefault(); 531 } 532 533 return false; 534 } 535 536 if (this.deviceIsIOS && !this.deviceIsIOS4) { 537 538 // Don't send a synthetic click event if the target element is contained within a parent layer that was scrolled 539 // and this tap is being used to stop the scrolling (usually initiated by a fling - issue #42). 540 scrollParent = targetElement.fastClickScrollParent; 541 if (scrollParent && scrollParent.fastClickLastScrollTop !== scrollParent.scrollTop) { 542 return true; 543 } 544 } 545 546 // Prevent the actual click from going though - unless the target node is marked as requiring 547 // real clicks or if it is in the whitelist in which case only non-programmatic clicks are permitted. 548 if (!this.needsClick(targetElement)) { 549 event.preventDefault(); 550 this.sendClick(targetElement, event); 551 } 552 553 return false; 554}; 555 556 557/** 558 * On touch cancel, stop tracking the click. 559 * 560 * @returns {void} 561 */ 562FastClick.prototype.onTouchCancel = function() { 563 'use strict'; 564 this.trackingClick = false; 565 this.targetElement = null; 566}; 567 568 569/** 570 * Determine mouse events which should be permitted. 571 * 572 * @param {Event} event 573 * @returns {boolean} 574 */ 575FastClick.prototype.onMouse = function(event) { 576 'use strict'; 577 578 // If a target element was never set (because a touch event was never fired) allow the event 579 if (!this.targetElement) { 580 return true; 581 } 582 583 if (event.forwardedTouchEvent) { 584 return true; 585 } 586 587 // Programmatically generated events targeting a specific element should be permitted 588 if (!event.cancelable) { 589 return true; 590 } 591 592 // Derive and check the target element to see whether the mouse event needs to be permitted; 593 // unless explicitly enabled, prevent non-touch click events from triggering actions, 594 // to prevent ghost/doubleclicks. 595 if (!this.needsClick(this.targetElement) || this.cancelNextClick) { 596 597 // Prevent any user-added listeners declared on FastClick element from being fired. 598 if (event.stopImmediatePropagation) { 599 event.stopImmediatePropagation(); 600 } else { 601 602 // Part of the hack for browsers that don't support Event#stopImmediatePropagation (e.g. Android 2) 603 event.propagationStopped = true; 604 } 605 606 // Cancel the event 607 event.stopPropagation(); 608 event.preventDefault(); 609 610 return false; 611 } 612 613 // If the mouse event is permitted, return true for the action to go through. 614 return true; 615}; 616 617 618/** 619 * On actual clicks, determine whether this is a touch-generated click, a click action occurring 620 * naturally after a delay after a touch (which needs to be cancelled to avoid duplication), or 621 * an actual click which should be permitted. 622 * 623 * @param {Event} event 624 * @returns {boolean} 625 */ 626FastClick.prototype.onClick = function(event) { 627 'use strict'; 628 var permitted; 629 630 // It's possible for another FastClick-like library delivered with third-party code to fire a click event before FastClick does (issue #44). In that case, set the click-tracking flag back to fal
630se and return early. This will cause onTouchEnd to return early. 631 if (this.trackingClick) { 632 this.targetElement = null; 633 this.trackingClick = false; 634 return true; 635 } 636 637 // Very odd behaviour on iOS (issue #18): if a submit element is present inside a form and the user hits enter in the iOS simulator or clicks the Go button on the pop-up OS keyboard the a kind of 'fake' click event will be triggered with the submit-type input element as the target. 638 if (event.target.type === 'submit' && event.detail === 0) { 639 return true; 640 } 641 642 permitted = this.onMouse(event); 643 644 // Only unset targetElement if the click is not permitted. This will ensure that the check for !targetElement in onMouse fails and the browser's click doesn't go through. 645 if (!permitted) { 646 this.targetElement = null; 647 } 648 649 // If clicks are permitted, return true for the action to go through. 650 return permitted; 651}; 652 653 654/** 655 * Remove all FastClick's event listeners. 656 * 657 * @returns {void} 658 */ 659FastClick.prototype.destroy = function() { 660 'use strict'; 661 var layer = this.layer; 662 663 if (this.deviceIsAndroid) { 664 layer.removeEventListener('mouseover', this.onMouse, true); 665 layer.removeEventListener('mousedown', this.onMouse, true); 666 layer.removeEventListener('mouseup', this.onMouse, true); 667 } 668 669 layer.removeEventListener('click', this.onClick, true); 670 layer.removeEventListener('touchstart', this.onTouchStart, false); 671 layer.removeEventListener('touchend', this.onTouchEnd, false); 672 layer.removeEventListener('touchcancel', this.onTouchCancel, false); 673}; 674 675 676/** 677 * Check whether FastClick is needed. 678 * 679 * @param {Element} layer The layer to listen on 680 */ 681FastClick.notNeeded = function(layer) { 682 'use strict'; 683 var metaViewport; 684 685 // Devices that don't support touch don't need FastClick 686 if (typeof window.ontouchstart === 'undefined') { 687 return true; 688 } 689 690 if ((/Chrome\/[0-9]+/).test(navigator.userAgent)) { 691 692 // Chrome on Android with user-scalable="no" doesn't need FastClick (issue #89) 693 if (FastClick.prototype.deviceIsAndroid) { 694 metaViewport = document.querySelector('meta[name=viewport]'); 695 if (metaViewport && metaViewport.content.indexOf('user-scalable=no') !== -1) { 696 return true; 697 } 698 699 // Chrome desktop doesn't need FastClick (issue #15) 700 } else { 701 return true; 702 } 703 } 704 705 // IE10 with -ms-touch-action: none, which disables double-tap-to-zoom (issue #97) 706 if (layer.style.msTouchAction === 'none') { 707 return true; 708 } 709 710 return false; 711}; 712 713 714/** 715 * Factory method for creating a FastClick object 716 * 717 * @param {Element} layer The layer to listen on 718 */ 719FastClick.attach = function(layer) { 720 'use strict'; 721 return new FastClick(layer); 722}; 723 724 725if (typeof define !== 'undefined' && define.amd) { 726 727 // AMD. Register as an anonymous module. 728 define(function() { 729 'use strict'; 730 return FastClick; 731 }); 732} else if (typeof module !== 'undefined' && module.exports) { 733 module.exports = FastClick.attach; 734 module.exports.FastClick = FastClick; 735} else { 736 window.FastClick = FastClick; 737}
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