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361 362 363 </head> 364 <body class="normal"> 365 <div id="gdpr-on-matrixgames" class="globalAnnouncement blocking"> 366 <p><img alt="" src="/images/matrixgames_logo_6.png" style="width:100px" /></p> 367 368<p>We use cookies to help give you the best possible experience on our site. Strictly necessary and functional cookies support login and shopping cart features, they cannot be disabled. Performance cookies support site performance analysis. 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493 <span class="price">$40.00</span> 494 </a> 495 496 </div> 497 </div> 498 </div> 499 </div> 500 <div class="scrollMedia page_content"> 501 <div class="screen"> 502 <img src="/images/screens/343/screen_5fc61c9c4d824.jpg?1606818972"> 503 </div> 504 <div class="screen"> 505 <img src="/images/screens/343/screen_5fc61cc1dc0dc.jpg?1606819009"> 506 </div> 507 <div class="screen"> 508 <img src="/images/screens/343/screen_5fc61cd9b62f3.jpg?1606819033"> 509 </div> 510 <div class="screen"> 511 <img src="/images/screens/343/screen_5fc61d1b068f3.jpg?1606819099"> 512 </div> 513 <div class="screen"> 514 <img src="/images/screens/343/screen_5fc61d2c61fdf.jpg?1606819116"> 515 </div> 516 <div class="screen"> 517 <img src="/images/screens/343/screen_5fc61d38046cd.jpg?1606819128"> 518 </div> 519 <div class="screen"> 520 <img src="/images/screens/343/screen_5fc61d448fb4b.jpg?1606819140"> 521 </div> 522 <div class="screen"> 523 <img src="/images/screens/343/screen_5fc61d506d131.jpg?1606819152"> 524 </div> 525 <div class="screen"> 526 <img src="/images/screens/343/screen_5fc61d5e234ad.jpg?1606819166"> 527 </div> 528 </div> 529 <div class="dlcs page_content"> 530 <h3 class="dlcsHeader"> 531 <div class="dlcsHeaderContainer"> 532 DLCs 533 </div> 534 535 536 537 538 539<div class="dlcsHeaderPriceContainer"> 540 <a class="buynowDLCs" href="/shoppingcart/add_dlcs/gary-grigsbys-war-in-the-east-2/pc/digital"> 541 <span class="price">BUY all $10.00</span> 542 </a> 543</div> 544 545 </h3> 546 547 <div class="dlcsContainer"> 548 <div class="dlcProduct dlc"> 549 <a class="dlc" href="/game/gary-grigsbys-war-in-the-east-2-steel-inferno/pc"> 550 <img src="/images/products/730/product_landscape_image.jpg?1663684039" /> 551 <div class="introduction"> 552 <h4 class="gameName">Gary Grigsby's War in the East 2: Steel Inferno</h4> 553 Steel Inferno puts the spotlight on several major offensives that influenced the course of the war in the East, while opening up new areas of the War⦠554 </div> 555 <div class="platforms"> 556 <img class="platform" title="PC" src="/images/logos/platforms/microsoft-dark.png" /> 557 </div> 558 <div class="buynowButtonPlaceholder"></div> 559 </a> 560 561 562 <div class="discountPercent"> 563 -50% 564 </div> 565 <div class="originalPrice"> 566 $19.99 567 </div> 568 <a class="buynow" href="/shoppingcart/add/gary-grigsbys-war-in-the-east-2-steel-inferno/pc/digital" >
569 <span class="price">$10.00</span> 570 </a> 571 572 </div> 573 </div> 574 </div> 575 <div class="downloadsTabs page_content"> 576 <div class="tabs"> 577 <a id="tabDownloads" class="tabLabel tabActive" href="" onClick="return false;">Download</a> 578 <a id="tabVideo" class="tabLabel tabInactive" href="" onClick="return false;">Video</a> 579 <a id="tabArt" class="tabLabel tabInactive" href="" onClick="return false;">Art</a> 580 <a id="tabDevDiary" class="tabLabel tabInactive" href="" onClick="return false;">Dev Diary</a> 581 <a id="tabFaq" class="tabLabel tabInactive" href="" onClick="return false;">FAQ</a> 582 <a id="tabAar" class="tabLabel tabInactive" href="" onClick="return false;">AAR</a> 583 <a id="tabGuide" class="tabLabel tabInactive" href="" onClick="return false;">Guide</a> 584 </div> 585 <div id="contentDownloads" class="tabContent"> 586 <table class="downloads" border="0" cellspacing="0" cellpadding="0"> 587 <tr> 588 <th>Title</th> 589 <th>Date</th> 590 <th></th> 591 </tr> 592 <tr class="accessDenied"> 593 <td><a title="You must be logged in and have the game registered with your account to download.">[PC] Installer v01.00.07</a></td> 594 <td>Apr 09, 2021</td> 595 <td></td> 596 </tr> 597 <tr> 598 <td> 599 <a href="https://ftp.matrixgames.com/pub/WarInTheEast2/GGWarInTheEast2-MultiUpdateComp-v01.04.16.zip" target="_blank">[PC] Update v01.04.16</a> 600 </td> 601 <td> 602 May 19, 2026 603 </td> 604 <td> 605 </td> 606 </tr> 607 <tr> 608 <td> 609 <a href="https://ftp.matrixgames.com/pub/WarInTheEast2/GGWarInTheEast2-MultiUpdateComp-v01.05.00Beta.zip" target="_blank">[PC] BETA Update v01.05.00</a> 610 </td> 611 <td> 612 Sep 14, 2026 613 </td> 614 <td> 615 </td> 616 </tr> 617 </table> 618 </div> 619 <div id="contentVideo" class="tabContent" style="display: none;"></div> 620 <div id="contentArt" class="tabContent" style="display: none;"></div> 621 <div id="contentDevDiary" class="tabContent" style="display: none;"></div> 622 <div id="contentFaq" class="tabContent" style="display: none;"></div> 623 <div id="contentAar" class="tabContent" style="display: none;"></div> 624 <div id="contentGuide" class="tabContent" style="display: none;"></div> 625 </div> 626 627 <div class="productBannerDiscord page_content"> 628 <a class="" href="https://discord.gg/matrixgames" target="_blank"> 629 <img class="bannerDiscord" src="/images/product_page_bannerDiscord_image.jpg"/> 630 </a> 631 </div> 632
633 <div class="newsTrio page_content"> 634 <div class="gameNews"> 635 <h3><i>Recent</i> <b>NEWS</b></h3> 636 <div class="newsArticles"> 637
637<script> 638 let newsArticleFixedSize = true; 639 </script>
639 640 <div class="newsArticle"> 641 <div class="news-image"> 642 <a class="newsArticle" href="/news/small-update-version-10416" title="Small Update - Version 1.04.16" title="Small Update - Version 1.04.16"> 643 644 <img id = "newsImage4303" class="newsArticleWithOverlayTest" src="/images/news/4303/news_image.jpg?1779193843"> 645 <div id="newsBoxOverlay4303" class="news-box-overlay-main"> 646 WAR IN THE EAST 2 647 </div> 648 <div id="newsOverlay4303" class="news-overlay-main"> 649 SMALL UPDATE AVAILABLE 650 </div> 651 </a> 652 653 </div> 654 <div class="introduction"> 655 <h4>Small Update - Version 1.04.16</h4> 656 <span class="postedDate">May. 19, 2026</span> - War in the East 2 - Small Update 657 </div> 658 </div> 659 <div class="newsArticle"> 660 <div class="news-image"> 661 <a class="newsArticle" href="/news/official-update" title="Official Update" title="Official Update"> 662 663 <img id = "newsImage4097" class="newsArticleWithOverlayTest" src="/images/news/4097/news_image.jpg?1759827287"> 664 <div id="newsBoxOverlay4097" class="news-box-overlay-main"> 665 GARY GRISBY'S WAR IN THE EAST W 666 </div> 667 <div id="newsOverlay4097" class="news-overlay-main"> 668 OFFICIAL UPDATE 669 </div> 670 </a> 671 672 </div> 673 <div class="introduction"> 674 <h4>Official Update</h4> 675 <span class="postedDate">Oct. 07, 2025</span> - Thank you for playing Gary Grigsby's War in the East 2TM! We are always looking for ways to improve⦠676 </div> 677 </div> 678 <div class="newsArticle"> 679 <div class="news-image"> 680 <a class="newsArticle" href="/news/gary-grigsbys-war-in-the-east-2-official-update-010405" title="Gary Grigsby's War in the East 2 - Official Update 01.04.05" title="Gary Grigsby's War in the East 2 - Official Update 01.04.05"> 681 682 <img id = "newsImage3862" class="newsArticleWithOverlayTest" src="/images/news/3862/news_image.jpg?1739209254"> 683 <div id="newsBoxOverlay3862" class="news-box-overlay-main"> 684 WAR IN THE EAST 2 685 </div> 686 <div id="newsOverlay3862" class="news-overlay-main"> 687 UPDATE 01.04.05 688 </div> 689 </a> 690 691 </div> 692 <div class="introduction"> 693 <h4>Gary Grigsby's War in the East 2 - Official Update 01.04.05</h4> 694 <span class="postedDate">Feb. 10, 2025</span> - A new update is out now with plenty of bug fixes - and some minor feature tweaks - to War in the⦠695 </div> 696 </div> 697 <div class="newsArticle"> 698 <div class="news-image"> 699 <a class="newsArticle" href="/news/gary-grigsbys-war-in-the-east-2-final-feature-update" title="Gary Grigsby's War in the East 2 - Final Feature Update" title="Gary Grigsby's War in the East 2 - Final Feature Update"> 700 701 <img id = "newsImage3730" class="newsArticleWithOverlayTest" src="/images/news/3730/news_image.jpg?1726613843"> 702 <div id="newsBoxOverlay3730" class="news-box-overlay-main"> 703 WAR IN THE EAST 2 704 </div> 705 <div id="newsOverlay3730" class="news-overlay-main"> 706 FINAL FEATURE UPDATE 707 </div> 708 </a> 709 710 </div> 711 <div class="introduction"> 712 <h4>Gary Grigsby's War in the East 2 - Final Feature Update</h4>
713 <span class="postedDate">Sep. 17, 2024</span> - With new campaign customization options and a better modding framework, our Final Feature update set⦠714 </div> 715 </div> 716 </div> 717 </div> 718 <div class="forum"> 719 <h3>Forum</h3> 720 <div id="forumPosts" class="forumPosts"> 721 </div> 722 <div class="forumButtons"> 723 <a class="buttonBetaOff">Beta</a> 724 725 <a class="buttonTournamentOff">Tournaments</a> 726 727 <a class="buttonTournament" 728 href="https://ftp.matrixgames.com/pub/WarInTheEast2/War%20in%20the%20East%202%20EBOOK.pdf" target="_blank"> 729 Manual 730 </a> 731 </div> 732 </div> 733 <div class="gameSpecs"> 734 <h3><i>Game</i> <b>SPECS</b></h3> 735 <div class="specsContainer"> 736 <div class="developer"> 737 <label>Developer:</label> 738 <span>2by3 Games</span> 739 </div> 740 <div class="developer"> 741 <label>Release Date:</label> 742 <span>Mar 25, 2021</span> 743 </div> 744 <div class="languages"> 745 <label>Language:</label> 746 <span>English</span> 747 </div> 748 <div class="genre"> 749 <label>Genre:</label> 750 <span>Strategic</span> 751 </div> 752 <div class="timeline"> 753 <label>Timeline:</label> 754 <span>World War II - Eastern Front</span> 755 </div> 756 <div class="theatre"> 757 <label>Theatre:</label> 758 <span>Eastern Europe</span> 759 </div> 760 <div class="difficulty"> 761 <label>Difficulty:</label> 762 <span>Advanced</span> 763 </div> 764 <div class="playStyle"> 765 <label>Play Style:</label> 766 <span>Turn-Based</span> 767 </div> 768 <div class="players"> 769 <label>Players:</label> 770 <span>1-2</span> 771 </div> 772 <div class="artificialIntelligence"> 773 <label>AI:</label> 774 <span>Present</span> 775 </div> 776 <div class="miltiPlayer"> 777 <label>Multiplayer:</label> 778 <span>PBEM++</span> 779 </div> 780 <div class="gameEditor"> 781 <label>Game Editor:</label> 782 <span>Yes</span> 783 </div> 784 <div class="manual"> 785 <label>Manual:</label>
786 <span>PDF E-Book</span> 787 </div> 788 <div class="unitScale"> 789 <label>Unit Scale:</label> 790 <span>Brigade</span> 791 </div> 792 <div class="turnScale"> 793 <label>Turn Scale:</label> 794 <span>Weekly</span> 795 </div> 796 </div> 797 <div class="available"> 798 </div> 799 </div> 800 </div> 801 <div class="gameInfoDuo page_content"> 802 <div class="gameInfoTabs gameInfoTabsSingle"> 803 <div class="tabs"> 804 <a id="tabInfo" class="tabLabel tabActive" onClick="return false;" href="">Info</a> 805 <a id="tabFeatures" class="tabLabel tabInactive" onClick="return false;" href="">Features</a> 806 <a id="tabRequirements" class="tabLabel tabInactive" onClick="return false;" href="">Requirements</a> 807 </div> 808 <div id="contentInfo" class="tabContent"> 809 <p><span style="font-size:12px"><span style="font-family:Arial,sans-serif">The Eastern Front, the most decisive theatre of World War II and the largest land battlefield. A fight to the end, Total War between the Third Reich and the Soviet Union, each commanding millions. The legendary wargame team at 2by3 Games has spent years revisiting this titanic conflict to once again establish a new state of the art. </span></span></p> 810 811<p><em>Gary Grigsby’s War in the East</em><span style="font-family:Arial,sans-serif; font-size:12px"> 2 is a complete overhaul and improvement of the original </span><em>War in the East, </em><span style="font-family:Arial,sans-serif; font-size:12px">with no stone left unturned to provide a more realistic, more historically rich, and more challenging strategy experience. </span><em>War in the East 2 </em><span style="font-family:Arial,sans-serif; font-size:12px">comes with a wide array of scenarios ranging from the short tutorial on the Battle for Velikie Luki, to the four month Destruction of Southwest Front, up to the immense full 1941 – 1945 Grand Campaign of the entire Eastern front from Operation Barbarossa to the fall of Berlin. A total of seven Operational Scenarios and three Full Map Campaigns await you with hundreds, if not thousands, of hours of historical gameplay.</span></p> 812 813<p><span style="font-family:Arial,sans-serif; font-size:12px">Years of new development have resulted in the best AI opponent ever made by 2by3 for any of their game. Also included are a much more accurate map including a full single and double rail network as well as the historical road network, a detailed and expanded Order of Battle, new realistic movement and combat models, an advanced Logistics system, a vastly improved and easy to manage Air system and many other improvements in the interface and game management, as well as a built-in encyclopedia of the weapons and units of the Eastern Front. This is just scratching the surface of the many new features and improvements, all of which are explained in a fully comprehensive manual.</span></p> 814 815<p> </p> 816 817<p><span style="font-size:10px"><em><span style="font-family:Arial,sans-serif">©2021 Matrix Games Ltd. All Rights Reserved. Gary Grigsby's War in the East 2. Matrix Games Ltd. and their Logos are trademarks of Matrix Games Ltd. All other marks and trademarks are the property of their respective owners. Developed by 2by3 Games & Matrix Games Ltd.</span></em></span></p> 818 </div> 819 <div id="contentLore" class="tabContent" style="display: none;"> 820 821 </div> 822 <div id="contentHistoricalBackground" class="tabContent" style="display: none;"> 823 824 </div> 825 <div id="contentFeatures" class="tabContent" style="display: none;"> 826 <p>Enhancements/changes since WitE</p> 827 828<ul> 829 <li>3 Full Map Campaigns 830 <ul> 831 <li>1941-45 Campaign (June 22 1941 – 1 August 1945)</li> 832 <li>Stalingrad to Berlin (November 19 1942 – 4 July 1945)</li> 833 <li>Vistula to Berlin (13 January 1945 – 1 June 1945)</li> 834 </ul> 835 </li> 836</ul> 837 838<ul> 839 <li>7 Smaller Operational Scenarios 840 <ul> 841 <li>Velikie Luki ’42 (17 November 1942 – 25 January 1943) – The Soviet counterattack to recapture this important rail junction.</li> 842 <li>Road to Minsk (22 June 1941 –
842 July 2 1941) – The rush to the Dnepr by Army Group Center.</li> 843 <li>Road to Leningrad (22 June 41 – 8 Oct 41) – Army Group North moves on Leningrad.</li> 844 <li>The Destruction of Southwest Front (22 June 41 – 15 October 41) – Army Group South and Guderian cause the largest Soviet surrender in the war.</li> 845 <li>Operation Typhoon 41 (30 September 1941 – 5 January 1942) – The final offensive to take Moscow.</li> 846 <li>Red Army Resurgent (19 November 1942 – 17 March 1943) – The destruction of the German 6th Army at Stalingrad.</li> 847 <li>Red God of War (24 November 1942 – 8 February 1943) – The failed Soviet northern offensive.</li> 848 </ul> 849 </li> 850</ul> 851 852<ul> 853 <li>Improved AI Opponent 854 <ul> 855 <li>Newly re-designed and re-built by Gary Grigsby for War in the East 2</li> 856 <li>Greatly enhanced Defensive AI performance as well as improved Offensive AI performance</li> 857 </ul> 858 </li> 859</ul> 860 861<ul> 862 <li>More Accurate Map and Movement rules: 863 <ul> 864 <li>Map based on better projection yields a larger number of hexes in the main combat area (106 hex frontage from Rostov to Leningrad versus 87 in WitE).</li> 865 <li>Advanced Terrain/Road rules – Road quality in every hex combines with terrain to generate much more realistic impacts of terrain on movement, combat and supplies.</li> 866 <li>Administrative Movement – Accounts for ability to move rapidly in friendly territory, especially where there are better roads.</li> 867 <li>Ability to stack additional units into urban and port hexes</li> 868 </ul> 869 </li> 870</ul> 871 872<ul> 873 <li>Off-Map Theater Boxes and Theater Events: 874 <ul> 875 <li>Theater boxes representing other theaters of the war (North Africa, Italy, etc.), and a full set of events including garrison requirements in the TBs along with other events like partisan operations.</li> 876 <li>Partisan war now handled with a Soviet Union garrison box, events, and partisan interdiction placed on map.</li> 877 <li>Enhanced Player Theater Box Control game option that allows players to choose more flexible movement of units between theaters, but at a cost for failing to meet garrison requirements versus benefits for exceeding them.</li> 878 <li>More accurate historical line up of units, HQs and support units and their historical movement between theaters.</li> 879 <li>Additional historical campaign events.</li> 880 </ul> 881 </li> 882</ul> 883 884<ul> 885 <li>Improved Air System incorporating both a more Advanced Air Mode and a Streamlined Air Operational Group Mode 886 <ul> 887 <li>On Map Airbases</li> 888 <li>Much more realistic Air Combat and Support Resolution compared to War in the East and War in the West.</li> 889 <li>A separate Air Phase is now used for many air actions, with ground support and transport done in the movement phase.</li> 890 <li>Advanced Air Mode allows full detailed control of the entire Air War, equivalent to a game within a game.</li> 891 <li> New “Air Operational Group” Mode which allows you to move Air Groups on the map and provides an easy and streamlined way to manage the air game while focusing on the ground game. This makes the air game easier to manage even for those players that want full control.</li> 892 <li>Full AI Air Assist that can run most of the air operations based on just a few orders given by the player to the Air Operational Groups.</li> 893 </ul> 894 </li> 895</ul> 896 897<ul> 898 <li>More accurate and detailed historical weather model incorporating per-hex Weather changes based on the system developed for War in the West.<br /> 899 </li> 900 <li>Changes in Ground Combat to reflect Historical operations: 901 <ul> 902 <li>New Combat Preparation Points for units allow for build ups for better offensive operations and punish units that are in combat every turn without a rest.</li> 903 <li>Combat Delay Points account for the time spent fighting in a hex and will slow units that move through a hex where significant combat took place that turn.</li> 904 <li>Attacks can now deprive defending units of future MPs.</li> 905 <li>Multi-hex retreats.</li> 906 </ul> 907 </li> 908</ul> 909 910<ul> 911 <li>Many interface improvements, including new art, reorganized screens, a new Turn Summary and more important information regarding your units and situation brought to the top level for easier discovery and quicker access.</li> 912 <li>Automated Soviet factory evacuation.</li> 913 <li>Improved Commander’
913s Report screens with more flexibility and CSV export capability for out of game analysis.</li> 914 <li>Special designation of Assault HQs allowing Command benefits for offensive armies at the cost of some defensive abilities.</li> 915 <li>Increased Command cost of integrating multiple nationalities under the same command.</li> 916 <li>Greater direct attachment of support units to certain Soviet and Axis Allied divisions, along with multi-role units that can be on map or used as support.</li> 917 <li>New In-Game WitEpedia – Includes Detailed Information and Links concerning units and weapons of the Eastern Front.</li> 918 <li>Detailed TO&E and Order of Battle Charts with information about many of the units on the Eastern Front.</li> 919 <li>520 Page full color manual, including appendices and designer's notes fully documenting every aspect of the game. The additional Physical version (only) comes with a hardbound full color printed manual.</li> 920</ul> 921 </div> 922 <div id="contentRequirements" class="tabContent" style="display: none;"> 923 <p><strong>Minimum Specs:</strong><br /><br /> 924OS: Windows 10 <br /><br /> 925CPU: 1.5 GHz+<br /><br /> 926RAM: 4GB <br /><br /> 927Video Card: 256MB DirectX 9+ Compatible<br /><br /> 928Sound Card: 16 bit DirectX 9+ Compatible<br /><br /> 929Hard Drive Space: 4 GB Free<br /><br /> 930DirectX 9.0c or higher</p><br /> 931<br /> 932<p><strong>Recommended Specs:</strong><br /><br /> 933OS: Windows 10 <br /><br /> 934CPU: 2.0GHz+ (or multi-core equivalent)<br /><br /> 935RAM: 8GB <br /><br /> 936Video Card: 1GB DirectX 9+ Compatible<br /><br /> 937Sound Card: 16 bit DirectX 9+ Compatible<br /><br /> 938Hard Drive Space: 4 GB Free<br /><br /> 939DirectX 9.0c or higher</p> 940 </div> 941 </div> 942 </div> 943 <div class="bundles page_content"> 944 <h3 class="bundles">Bundle the game is in</h3> 945 <div class="bundleContainer"> 946 <a href="/bundle/gary-grigsbys-complete-bundle"> 947 <div class="bundle"> 948 <img src="/images/products/746/product_landscape_image.jpg" /> 949 <div class="bundleInfo"> 950 <h4 class="bundleName">Gary Grigsby's Complete Bundle</h4> 951 Take the chance to complete your Gary Grigsby's collection 952 </div> 953 <div class="buynowButtonPlaceholder"></div> 954 </div> 955 </a> 956 <div class="buynow"> 957 <span class="discountPercent">-10%</span> 958 <a class="buynow" href="/shoppingcart/add_bundle/gary-grigsbys-complete-bundle"> 959 <span class="price">$222.21</span> 960 </a> 961 </div> 962 </div> 963 </div> 964 </div> 965 <div id="storeInfo"> 966 <div class="footer_store page_content"> 967 <h2 class="caption">Store Info</h2> 968 <div> 969 <div class="digitalDownload"> 970 <div class="caption"><img src="/images/download-icon.png" /></div> 971 <h3>Digital Download</h3> 972 <div class="description">Our Digital Download service sends you a download link to the master game file once your order is complete. You can use this link to download the game directly to your computer over the internet and start playing right away. The download is available to you for thirty days after your order. No shipping is involved and the game is immediately available for you once the order is complete.</div> 973 </div> 974 <div class="giftOptions"> 975 <div class="caption"><img src="/images/giftoptions-icon.png" /></div> 976 <h3>Gift Options</h3> 977 <div class="description">Anything you buy from our store can be gifted to a friend: just select the Gifting checkbox in the shopping cart, then provide an email address for the recipient for a digital order. 978For a physical order you will also need to supply a shipping address.</br> 979</br> 980Important: all items in the shopping cart will be gifted to the same recipient. The recipient will receive an email with instructions, the serial number and how to register and download the game and redeem a Steam key if available.</div> 981 </div> 982 </div> 983 </div> 984</div> 985 986 <div id="footerContainer"> 987 <div id="footer"> 988 <div class="page_content"> 989 <div id="footermenu"> 990 <ul class="systemMenu"> 991 <li><a class="menuItem" href="/about">About</a></li> 992 <li><a class="menuItem" href="/terms-of-use">Terms of Use</a></li> 993 <li><a class="menuItem" href="/shop-policy">Shop Policy</a></li> 994 <li><a class="menuItem" href="/pro-software">Pro Software</a></li> 995 <li><a class="menuItem" href="/job/postings">Career</a></li> 996 <li><a class="menuItem" href="/contacts">Contact</a></li> 997 <li><a class="menuItem" href="/consent/change">
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Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.