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https://gbkgames.org/jsload/particle-load.js

js gbkgames.org collected 2026-10-02 02:04:07 UTC 34,237 bytes, 606 lines download raw bytes

1/* -----------------------------------------------
2/* Author : Vincent Garreau  - vincentgarreau.com
3/* MIT license: http://opensource.org/licenses/MIT
4/* Demo / Generator : vincentgarreau.com/particles.js
5/* GitHub : github.com/VincentGarreau/particles.js
6/* How to use? : Check the GitHub README
7/* v2.0.0
8/* ----------------------------------------------- */
9function hexToRgb(e) {
10    var a = /^#?([a-f\d])([a-f\d])([a-f\d])$/i;
11    e = e.replace(a, function(e, a, t, i) {
12        return a + a + t + t + i + i
13    });
14    var t = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(e);
15    return t ? {
16        r: parseInt(t[1], 16),
17        g: parseInt(t[2], 16),
18        b: parseInt(t[3], 16)
19    } : null
20}
21
22function clamp(e, a, t) {
23    return Math.min(Math.max(e, a), t)
24}
25
26function isInArray(e, a) {
27    return a.indexOf(e) > -1
28}
29var pJS = function(e, a) {
30    var t = document.querySelector("#" + e + " > .particles-js-canvas-el");
31    this.pJS = {
32        canvas: {
33            el: t,
34            w: t.offsetWidth,
35            h: t.offsetHeight
36        },
37        particles: {
38            number: {
39                value: 400,
40                density: {
41                    enable: !0,
42                    value_area: 800
43                }
44            },
45            color: {
46                value: "#fff"
47            },
48            shape: {
49                type: "circle",
50                stroke: {
51                    width: 0,
52                    color: "#ff0000"
53                },
54                polygon: {
55                    nb_sides: 5
56                },
57                image: {
58                    src: "",
59                    width: 100,
60                    height: 100
61                }
62            },
63            opacity: {
64                value: 1,
65                random: !1,
66                anim: {
67                    enable: !1,
68                    speed: 2,
69                    opacity_min: 0,
70                    sync: !1
71                }
72            },
73            size: {
74                value: 20,
75                random: !1,
76                anim: {
77                    enable: !1,
78                    speed: 20,
79                    size_min: 0,
80                    sync: !1
81                }
82            },
83            line_linked: {
84                enable: !0,
85                distance: 100,
86                color: "#fff",
87                opacity: 1,
88                width: 1
89            },
90            move: {
91                enable: !0,
92                speed: 2,
93                direction: "none",
94                random: !1,
95                straight: !1,
96                out_mode: "out",
97                bounce: !1,
98                attract: {
99                    enable: !1,
100                    rotateX: 3e3,
101                    rotateY: 3e3
102                }
103            },
104            array: []
105        },
106        interactivity: {
107            detect_on: "canvas",
108            events: {
109                onhover: {
110                    enable: !0,
111                    mode: "grab"
112                },
113                onclick: {
114                    enable: !0,
115                    mode: "push"
116                },
117                resize: !0
118            },
119            modes: {
120                grab: {
121                    distance: 100,
122                    line_linked: {
123                        opacity: 1
124                    }
125                },
126                bubble: {
127                    distance: 200,
128                    size: 80,
129                    duration: .4
130                },
131                repulse: {
132                    distance: 200,
133                    duration: .4
134                },
135                push: {
136                    particles_nb: 4
137                },
138                remove: {
139                    particles_nb: 2
140                }
141            },
142            mouse: {}
143        },
144        retina_detect: !1,
145        fn: {
146            interact: {},
147            modes: {},
148            vendors: {}
149        },
150        tmp: {}
151    };
152    var i = this.pJS;
153    a && Object.deepExtend(i, a), i.tmp.obj = {
154        size_value: i.particles.size.value,
155        size_anim_speed: i.particles.size.anim.speed,
156        move_speed: i.particles.move.speed,
157        line_linked_distance: i.particles.line_linked.distance,
158        line_linked_width: i.particles.line_linked.width,
159        mode_grab_distance: i.interactivity.modes.grab.distance,
160        mode_bubble_distance: i.interactivity.modes.bubble.distance,
161        mode_bubble_size: i.interactivity.modes.bubble.size,
162        mode_repulse_distance: i.interactivity.modes.repulse.distance
163    }, i.fn.retinaInit = function() {
164        i.retina_detect && window.devicePixelRatio > 1 ? (i.canvas.pxratio = window.devicePixelRatio, i.tmp.retina = !0) : (i.canvas.pxratio = 1, i.tmp.retina = !1), i.canvas.w = i.canvas.el.offsetWidth * i.canvas.pxratio, i.canvas.h = i.canvas.el.offsetHeight * i.canvas.pxratio, i.particles.size.value = i.tmp.obj.size_value * i.canvas.pxratio, i.particles.size.anim.speed = i.tmp.obj.size_anim_speed * i.canvas.pxratio, i.particles.move.speed = i.tmp.obj.move_speed * i.canvas.pxratio, i.particles.line_linked.distance = i.tmp.obj.line_linked_distance * i.canvas.pxratio, i.interactivity.modes.grab.distance = i.tmp.obj.mode_grab_distance * i.canvas.pxratio, i.interactivity.modes.bubble.distance = i.tmp.obj.mode_bubble_distance * i.canvas.pxratio, i.particles.line_linked.width = i.tmp.obj.line_linked_width * i.canvas.pxratio, i.interactivity.modes.bubble.size = i.tmp.obj.mode_bubble_size * i.canvas.pxratio, i.interactivity.modes.repulse.distance = i.tmp.obj.mode_repulse_distance * i.canvas.pxratio
165    }, i.fn.canvasInit = function() {
166        i.canvas.ctx = i.canvas.el.getContext("2d")
167    }, i.fn.canvasSize = function() {
168        i.canvas.el.width = i.canvas.w, i.canvas.el.height = i.canvas.h, i && i.interactivity.events.resize && window.addEventListener("resize", function() {
169            i.canvas.w = i.canvas.el.offsetWidth, i.canvas.h = i.canvas.el.offsetHeight, i.tmp.retina && (i.canvas.w *= i.canvas.pxratio, i.canvas.h *= i.canvas.pxratio), i.canvas.el.width = i.canvas.w, i.canvas.el.height = i.canvas.h, i.particles.move.enable || (i.fn.particlesEmpty(), i.fn.particlesCreate(), i.fn.particlesDraw(), i.fn.vendors.densityAutoParticles()), i.fn.vendors.densityAutoParticles()
170        })
171    }, i.fn.canvasPaint = function() {
172        i.canvas.ctx.fillRect(0, 0, i.canvas.w, i.canvas.h)
173    }, i.fn.canvasClear = function() {
174        i.canvas.ctx.clearRect(0, 0, i.canvas.w, i.canvas.h)
175    }, i.fn.particle = function(e, a, t) {
176        if (this.radius = (i.particles.size.random ? Math.random() : 1) * i.particles.size.value, i.particles.size.anim.enable && (this.size_status = !1, this.vs = i.particles.size.anim.speed / 100, i.particles.size.anim.sync || (this.vs = this.vs * Math.random())), this.x = t ? t.x : Math.random() * i.canvas.w, this.y = t ? t.y : Math.random() * i.canvas.h, this.x > i.canvas.w - 2 * this.radius ? this.x = this.x - this.radius : this.x < 2 * this.radius && (this.x = this.x + this.radius), this.y > i.canvas.h - 2 * this.radius ? this.y = this.y - this.radius : this.y < 2 * this.radius && (this.y = this.y + this.radius), i.particles.move.bounce && i.fn.vendors.checkOverlap(this, t), this.color = {}, "object" == typeof e.value)
177            if (e.value instanceof Array) {
178                var s = e.value[Math.floor(Math.random() * i.particles.color.value.length)];
179                this.color.rgb = hexToRgb(s)
180            } else void 0 != e.value.r && void 0 != e.value.g && void 0 != e.value.b && (this.color.rgb = {
181                r: e.value.r,
182                g: e.value.g,
183                b: e.value.b
184            }), void 0 != e.value.h && void 0 != e.value.s && void 0 != e.value.l && (this.color.hsl = {
185                h: e.value.h,
186                s: e.value.s,
187                l: e.value.l
188            });
189        else "random" == e.value ? this.color.rgb = {
190            r: Math.floor(256 * Math.random()) + 0,
191            g: Math.floor(256 * Math.random()) + 0,
192            b: Math.floor(256 * Math.random()) + 0
193        } : "string" == typeof e.value && (this.color = e, this.color.rgb = hexToRgb(this.color.value));
194        this.opacity = (i.particles.opacity.random ? Math.random() : 1) * i.particles.opacity.value, i.particles.opacity.anim.enable && (this.opacity_status = !1, this.vo = i.particles.opacity.anim.speed / 100, i.particles.opacity.anim.sync || (this.vo = this.vo * Math.random()));
195        var n = {};
196        switch (i.particles.move.direction) {
197            case "top":
198                n = {
199                    x: 0,
200                    y: -1
201                };
202                break;
203            case "top-right":
204                n = {
205                    x: .5,
206                    y: -.5
207                };
208                break;
209            case "right":
210                n = {
211                    x: 1,
212                    y: -0
213                };
214                break;
215            case "bottom-right":
216                n = {
217                    x: .5,
218                    y: .5
219                };
220                break;
221            case "bottom":
222                n = {
223                    x: 0,
224                    y: 1
225                };
226                break;
227            case "bottom-left":
228                n = {
229                    x: -.5,
230                    y: 1
231                };
232                break;
233            case "left":
234                n = {
235                    x: -1,
236                    y: 0
237                };
238                break;
239            case "top-left":
240                n = {
241                    x: -.5,
242                    y: -.5
243                };
244                break;
245            default:
246                n = {
247                    x: 0,
248                    y: 0
249                }
250        }
251        i.particles.move.straight ? (this.vx = n.x, this.vy = n.y, i.particles.move.random && (this.vx = this.vx * Math.random(), this.vy = this.vy * Math.random())) : (this.vx = n.x + Math.random() - .5, this.vy = n.y + Math.random() - .5), this.vx_i = this.vx, this.vy_i = this.vy;
252        var r = i.particles.shape.type;
253        if ("object" == typeof r) {
254            if (r instanceof Array) {
255                var c = r[Math.floor(Math.random() * r.length)];
256                this.shape = c
257            }
258        } else this.shape = r;
259        if ("image" == this.shape) {
260            var o = i.particles.shape;
261            this.img = {
262                src: o.image.src,
263                ratio: o.image.width / o.image.height
264            }, this.img.ratio || (this.img.ratio = 1), "svg" == i.tmp.img_type && void 0 != i.tmp.source_svg && (i.fn.vendors.createSvgImg(this), i.tmp.pushing && (this.img.loaded = !1))
265        }
266    }, i.fn.particle.prototype.draw = function() {
267        function e() {
268            i.canvas.ctx.drawImage(r, a.x - t, a.y - t, 2 * t, 2 * t / a.img.ratio)
269        }
270        var a = this;
271        if (void 0 != a.radius_bubble) var t = a.radius_bubble;
272        else var t = a.radius;
273        if (void 0 != a.opacity_bubble) var s = a.opacity_bubble;
274        else var s = a.opacity;
275        if (a.color.rgb) var n = "rgba(" + a.color.rgb.r + "," + a.color.rgb.g + "," + a.color.rgb.b + "," + s + ")";
276        else var n = "hsla(" + a.color.hsl.h + "," + a.color.hsl.s + "%," + a.color.hsl.l + "%," + s + ")";
277        switch (i.canvas.ctx.fillStyle = n, i.canvas.ctx.beginPath(), a.shape) {
278            case "circle":
279                i.canvas.ctx.arc(a.x, a.y, t, 0, 2 * Math.PI, !1);
280                break;
281            case "edge":
282                i.canvas.ctx.rect(a.x - t, a.y - t, 2 * t, 2 * t);
283                break;
284            case "triangle":
285                i.fn.vendors.drawShape(i.canvas.ctx, a.x - t, a.y + t / 1.66, 2 * t, 3, 2);
286                break;
287            case "polygon":
288                i.fn.vendors.drawShape(i.canvas.ctx, a.x - t / (i.particles.shape.polygon.nb_sides / 3.5), a.y - t / .76, 2.66 * t / (i.particles.shape.polygon.nb_sides / 3), i.particles.shape.polygon.nb_sides, 1);
289                break;
290            case "star":
291                i.fn.vendors.drawShape(i.canvas.ctx, a.x - 2 * t / (i.particles.shape.polygon.nb_sides / 4), a.y - t / 1.52, 2 * t * 2.66 / (i.particles.shape.polygon.nb_sides / 3), i.particles.shape.polygon.nb_sides, 2);
292                break;
293            case "image":
294                if ("svg" == i.tmp.img_type) var r = a.img.obj;
295                else var r = i.tmp.img_obj;
296                r && e()
297        }
298        i.canvas.ctx.closePath(), i.particles.shape.stroke.width > 0 && (i.canvas.ctx.strokeStyle = i.particles.shape.stroke.color, i.canvas.ctx.lineWidth = i.particles.shape.stroke.width, i.canvas.ctx.stroke()), i.canvas.ctx.fill()
299    }, i.fn.particlesCreate = function() {
300        for (var e = 0; e < i.particles.number.value; e++) i.particles.array.push(new i.fn.particle(i.particles.color, i.particles.opacity.value))
301    }, i.fn.particlesUpdate = function() {
302        for (var e = 0; e < i.particles.array.length; e++) {
303            var a = i.particles.array[e];
304            if (i.particles.move.enable) {
305                var t = i.particles.move.speed / 2;
306                a.x += a.vx * t, a.y += a.vy * t
307            }
308            if (i.particles.opacity.anim.enable && (1 == a.opacity_status ? (a.opacity >= i.particles.opacity.value && (a.opacity_status = !1), a.opacity += a.vo) : (a.opacity <= i.particles.opacity.anim.opacity_min && (a.opacity_status = !0), a.opacity -= a.vo), a.opacity < 0 && (a.opacity = 0)), i.particles.size.anim.enable && (1 == a.size_status ? (a.radius >= i.particles.size.value && (a.size_status = !1), a.radius += a.vs) : (a.radius <= i.particles.size.anim.size_min && (a.size_status = !0), a.radius -= a.vs), a.radius < 0 && (a.radius = 0)), "bounce" == 
308i.particles.move.out_mode) var s = {
309                x_left: a.radius,
310                x_right: i.canvas.w,
311                y_top: a.radius,
312                y_bottom: i.canvas.h
313            };
314            else var s = {
315                x_left: -a.radius,
316                x_right: i.canvas.w + a.radius,
317                y_top: -a.radius,
318                y_bottom: i.canvas.h + a.radius
319            };
320            switch (a.x - a.radius > i.canvas.w ? (a.x = s.x_left, a.y = Math.random() * i.canvas.h) : a.x + a.radius < 0 && (a.x = s.x_right, a.y = Math.random() * i.canvas.h), a.y - a.radius > i.canvas.h ? (a.y = s.y_top, a.x = Math.random() * i.canvas.w) : a.y + a.radius < 0 && (a.y = s.y_bottom, a.x = Math.random() * i.canvas.w), i.particles.move.out_mode) {
321                case "bounce":
322                    a.x + a.radius > i.canvas.w ? a.vx = -a.vx : a.x - a.radius < 0 && (a.vx = -a.vx), a.y + a.radius > i.canvas.h ? a.vy = -a.vy : a.y - a.radius < 0 && (a.vy = -a.vy)
323            }
324            if (isInArray("grab", i.interactivity.events.onhover.mode) && i.fn.modes.grabParticle(a), (isInArray("bubble", i.interactivity.events.onhover.mode) || isInArray("bubble", i.interactivity.events.onclick.mode)) && i.fn.modes.bubbleParticle(a), (isInArray("repulse", i.interactivity.events.onhover.mode) || isInArray("repulse", i.interactivity.events.onclick.mode)) && i.fn.modes.repulseParticle(a), i.particles.line_linked.enable || i.particles.move.attract.enable)
325                for (var n = e + 1; n < i.particles.array.length; n++) {
326                    var r = i.particles.array[n];
327                    i.particles.line_linked.enable && i.fn.interact.linkParticles(a, r), i.particles.move.attract.enable && i.fn.interact.attractParticles(a, r), i.particles.move.bounce && i.fn.interact.bounceParticles(a, r)
328                }
329        }
330    }, i.fn.particlesDraw = function() {
331        i.canvas.ctx.clearRect(0, 0, i.canvas.w, i.canvas.h), i.fn.particlesUpdate();
332        for (var e = 0; e < i.particles.array.length; e++) {
333            var a = i.particles.array[e];
334            a.draw()
335        }
336    }, i.fn.particlesEmpty = function() {
337        i.particles.array = []
338    }, i.fn.particlesRefresh = function() {
339        cancelRequestAnimFrame(i.fn.checkAnimFrame), cancelRequestAnimFrame(i.fn.drawAnimFrame), i.tmp.source_svg = void 0, i.tmp.img_obj = void 0, i.tmp.count_svg = 0, i.fn.particlesEmpty(), i.fn.canvasClear(), i.fn.vendors.start()
340    }, i.fn.interact.linkParticles = function(e, a) {
341        var t = e.x - a.x,
342            s = e.y - a.y,
343            n = Math.sqrt(t * t + s * s);
344        if (n <= i.particles.line_linked.distance) {
345            var r = i.particles.line_linked.opacity - n / (1 / i.particles.line_linked.opacity) / i.particles.line_linked.distance;
346            if (r > 0) {
347                var c = i.particles.line_linked.color_rgb_line;
348                i.canvas.ctx.strokeStyle = "rgba(" + c.r + "," + c.g + "," + c.b + "," + r + ")", i.canvas.ctx.lineWidth = i.particles.line_linked.width, i.canvas.ctx.beginPath(), i.canvas.ctx.moveTo(e.x, e.y), i.canvas.ctx.lineTo(a.x, a.y), i.canvas.ctx.stroke(), i.canvas.ctx.closePath()
349            }
350        }
351    }, i.fn.interact.attractParticles = function(e, a) {
352        var t = e.x - a.x,
353            s = e.y - a.y,
354            n = Math.sqrt(t * t + s * s);
355        if (n <= i.particles.line_linked.distance) {
356            var r = t / (1e3 * i.particles.move.attract.rotateX),
357                c = s / (1e3 * i.particles.move.attract.rotateY);
358            e.vx -= r, e.vy -= c, a.vx += r, a.vy += c
359        }
360    }, i.fn.interact.bounceParticles = function(e, a) {
361        var t = e.x - a.x,
362            i = e.y - a.y,
363            s = Math.sqrt(t * t + i * i),
364            n = e.radius + a.radius;
365        n >= s && (e.vx = -e.vx, e.vy = -e.vy, a.vx = -a.vx, a.vy = -a.vy)
366    }, i.fn.modes.pushParticles = function(e, a) {
367        i.tmp.pushing = !0;
368        for (var t = 0; e > t; t++) i.particles.array.push(new i.fn.particle(i.particles.color, i.particles.opacity.value, {
369            x: a ? a.pos_x : Math.random() * i.canvas.w,
370            y: a ? a.pos_y : Math.random() * i.canvas.h
371        })), t == e - 1 && (i.particles.move.enable || i.fn.particlesDraw(), i.tmp.pushing = !1)
372    }, i.fn.modes.removeParticles = function(e) {
373        i.particles.array.splice(0, e), i.particles.move.enable || i.fn.particlesDraw()
374    }, i.fn.modes.bubbleParticle = function(e) {
375        function a() {
376            e.opacity_bubble = e.opacity, e.radius_bubble = e.radius
377        }
378
379        function t(a, t, s, n, c) {
380            if (a != t)
381                if (i.tmp.bubble_duration_end) {
382                    if (void 0 != s) {
383                        var o = n - p * (n - a) / i.interactivity.modes.bubble.duration,
384                            l = a - o;
385                        d = a + l, "size" == c && (e.radius_bubble = d), "opacity" == c && (e.opacity_bubble = d)
386                    }
387                } else if (r <= i.interactivity.modes.bubble.distance) {
388                if (void 0 != s) var v = s;
389                else var v = n;
390                if (v != a) {
391                    var d = n - p * (n - a) / i.interactivity.modes.bubble.duration;
392                    "size" == c && (e.radius_bubble = d), "opacity" == c && (e.opacity_bubble = d)
393                }
394            } else "size" == c && (e.radius_bubble = void 0), "opacity" == c && (e.opacity_bubble = void 0)
395        }
396        if (i.interactivity.events.onhover.enable && isInArray("bubble", i.interactivity.events.onhover.mode)) {
397            var s = e.x - i.interactivity.mouse.pos_x,
398                n = e.y - i.interactivity.mouse.pos_y,
399                r = Math.sqrt(s * s + n * n),
400                c = 1 - r / i.interactivity.modes.bubble.distance;
401            if (r <= i.interactivity.modes.bubble.distance) {
402                if (c >= 0 && "mousemove" == i.interactivity.status) {
403                    if (i.interactivity.modes.bubble.size != i.particles.size.value)
404                        if (i.interactivity.modes.bubble.size > i.particles.size.value) {
405                            var o = e.radius + i.interactivity.modes.bubble.size * c;
406                            o >= 0 && (e.radius_bubble = o)
407                        } else {
408                            var l = e.radius - i.interactivity.modes.bubble.size,
409                                o = e.radius - l * c;
410                            o > 0 ? e.radius_bubble = o : e.radius_bubble = 0
411                        }
412                    if (i.interactivity.modes.bubble.opacity != i.particles.opacity.value)
413                        if (i.interactivity.modes.bubble.opacity > i.particles.opacity.value) {
414                            var v = i.interactivity.modes.bubble.opacity * c;
415                            v > e.opacity && v <= i.interactivity.modes.bubble.opacity && (e.opacity_bubble = v)
416                        } else {
417                            var v = e.opacity - (i.particles.opacity.value - i.interactivity.modes.bubble.opacity) * c;
418                            v < e.opacity && v >= i.interactivity.modes.bubble.opacity && (e.opacity_bubble = v)
419                        }
420                }
421            } else a();
422            "mouseleave" == i.interactivity.status && a()
423        } else if (i.interactivity.events.onclick.enable && isInArray("bubble", i.interactivity.events.onclick.mode)) {
424            if (i.tmp.bubble_clicking) {
425                var s = e.x - i.interactivity.mouse.click_pos_x,
426                    n = e.y - i.interactivity.mouse.click_pos_y,
427                    r = Math.sqrt(s * s + n * n),
428                    p = ((new Date).getTime() - i.interactivity.mouse.click_time) / 1e3;
429                p > i.interactivity.modes.bubble.duration && (i.tmp.bubble_duration_end = !0), p > 2 * i.interactivity.modes.bubble.duration && (i.tmp.bubble_clicking = !1, i.tmp.bubble_duration_end = !1)
430            }
431            i.tmp.bubble_clicking && (t(i.interactivity.modes.bubble.size, i.particles.size.value, e.radius_bubble, e.radius, "size"), t(i.interactivity.modes.bubble.opacity, i.particles.opacity.value, e.opacity_bubble, e.opacity, "opacity"))
432        }
433    }, i.fn.modes.repulseParticle = function(e) {
434        function a() {
435            var a = Math.atan2(d, p);
436            if (e.vx = u * Math.cos(a), e.vy = u * Math.sin(a), "bounce" == i.particles.move.out_mode) {
437                var t = {
438                    x: e.x + e.vx,
439                    y: e.y + e.vy
440                };
441                t.x + e.radius > i.canvas.w ? e.vx = -e.vx : t.x - e.radius < 0 && (e.vx = -e.vx), t.y + e.radius > i.canvas.h ? e.vy = -e.vy : t.y - e.radius < 0 && (e.vy = -e.vy)
442            }
443        }
444        if (i.interactivity.events.onhover.enable && isInArray("repulse", i.interactivity.events.onhover.mode) && "mousemove" == i.interactivity.status) {
445            var t = e.x - i.interactivity.mouse.pos_x,
446                s = e.y - i.interactivity.mouse.pos_y,
447                n = Math.sqrt(t * t + s * s),
448                r = {
449                    x: t / n,
450                    y: s / n
451                },
452                c = i.interactivity.modes.repulse.distance,
453                o = 100,
454                l = clamp(1 / c * (-1 * Math.pow(n / c, 2) + 1) * c * o, 0, 50),
455                v = {
456                    x: e.x + r.x * l,
457                    y: e.y + r.y * l
458                };
459            "bounce" == i.particles.move.out_mode ? (v.x - e.radius > 0 && v.x + e.radius < i.canvas.w && (e.x = v.x), v.y - e.radius > 0 && v.y + e.radius < i.canvas.h && (e.y = v.y)) : (e.x = v.x, e.y = v.y)
460        } else if (i.interactivity.events.onclick.enable && isInArray("repulse", i.interactivity.events.onclick.mode))
461            if (i.tmp.repulse_finish || (i.tmp.repulse_count++, i.tmp.repulse_count == i.particles.array.length && (i.tmp.repulse_finish = !0)), i.tmp.repulse_clicking) {
462                var c = Math.pow(i.interactivity.modes.repulse.distance / 6, 3),
463                    p = i.interactivity.mouse.click_pos_x - e.x,
464                    d = i.interactivity.mouse.click_pos_y - e.y,
465                    m = p * p + d * d,
466                    u = -c / m * 1;
467                c >= m && a()
468            } else 0 == i.tmp.repulse_clicking && (e.vx = e.vx_i, e.vy = e.vy_i)
469    }, i.fn.modes.grabParticle = function(e) {
470        if (i.interactivity.events.onhover.enable && "mousemove" == i.interactivity.status) {
471            var a = e.x - i.interactivity.mouse.pos_x,
472                t = e.y - i.interactivity.mouse.pos_y,
473                s = Math.sqrt(a * a + t * t);
474            if (s <= i.interactivity.modes.grab.distance) {
475                var n = i.interactivity.modes.grab.line_linked.opacity - s / (1 / i.interactivity.modes.grab.line_linked.opacity) / i.interactivity.modes.grab.distance;
476                if (n > 0) {
477                    var r = i.particles.line_linked.color_rgb_line;
478                    i.canvas.ctx.strokeStyle = "rgba(" + r.r + "," + r.g + "," + r.b + "," + n + ")", i.canvas.ctx.lineWidth = i.particles.line_linked.width, i.canvas.ctx.beginPath(), i.canvas.ctx.moveTo(e.x, e.y), i.canvas.ctx.lineTo(i.interactivity.mouse.pos_x, i.interactivity.mouse.pos_y), i.canvas.ctx.stroke(), i.canvas.ctx.closePath()
479                }
480            }
481        }
482    }, i.fn.vendors.eventsListeners = function() {
483        "window" == i.interactivity.detect_on ? i.interactivity.el = window : i.interactivity.el = i.canvas.el, (i.interactivity.events.onhover.enable || i.interactivity.events.onclick.enable) && (i.interactivity.el.addEventListener("mousemove", function(e) {
484            if (i.interactivity.el == window) var a = e.clientX,
485                t = e.clientY;
486            else var a = e.offsetX || e.clientX,
487                t = e.offsetY || e.clientY;
488            i.interactivity.mouse.pos_x = a, i.interactivity.mouse.pos_y = t, i.tmp.retina && (i.interactivity.mouse.pos_x *= i.canvas.pxratio, i.interactivity.mouse.pos_y *= i.canvas.pxratio), i.interactivity.status = "mousemove"
489        }), i.interactivity.el.addEventListener("mouseleave", function(e) {
490            i.interactivity.mouse.pos_x = null, i.interactivity.mouse.pos_y = null, i.interactivity.status = "mouseleave"
491        })), i.interactivity.events.onclick.enable && i.interactivity.el.addEventListener("click", function() {
492            if (i.interactivity.mouse.click_pos_x = i.interactivity.mouse.pos_x, i.interactivity.mouse.click_pos_y = i.interactivity.mouse.pos_y, i.interactivity.mouse.click_time = (new Date).getTime(), i.interactivity.events.onclick.enable) switch (i.interactivity.events.onclick.mode) {
493                case "push":
494                    i.particles.move.enable ? i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb, i.interactivity.mouse) : 1 == i.interactivity.modes.push.particles_nb ? i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb, i.interactivity.mouse) : i.interactivity.modes.push.particles_nb > 1 && i.fn.modes.pushParticles(i.interactivity.modes.push.particles_nb);
495                    break;
496                case "remove":
497                    i.fn.modes.removeParticles(i.interactivity.modes.remove.particles_nb);
498                    break;
499                case "bubble":
500                    i.tmp.bubble_clicking = !0;
501                    break;
502                case "repulse":
503                    i.tmp.repulse_clicking = !0, i.tmp.repulse_count = 0, i.tmp.repulse_finish = !1, setTimeout(function() {
504                        i.tmp.repulse_clicking = !1
505                    }, 1e3 * i.interactivity.modes.repulse.duration)
506            }
507        })
508    }, i.fn.vendors.densityAutoParticles = function() {
509        if (i.particles.number.density.enable) {
510            var e = i.canvas.el.width * i.canvas.el.height / 1e3;
511            i.tmp.retina && (e /= 2 * i.canvas.pxratio);
512            var a = e * i.particles.number.value / i.particles.number.density.value_area,
513                t = i.particles.array.length - a;
514            0 > t ? i.fn.modes.pushParticles(Math.abs(t)) : i.fn.modes.removeParticles(t)
515        }
516    }, i.fn.vendors.checkOverlap = function(e, a) {
517        for (var t = 0; t < i.particles.array.length; t++) {
518            var s = i.particles.array[t],
519                n = e.x - s.x,
520                r = e.y - s.y,
521                c = Math.sqrt(n * n + r * r);
522            c <= e.radius + s.radius && (e.x = a ? a.x : Math.random() * i.canvas.w, e.y = a ? a.y : Math.random() * i.canvas.h, i.fn.vendors.checkOverlap(e))
523        }
524    }, i.fn.vendors.createSvgImg = function(e) {
525        var a = i.tmp.source_svg,
526            t = /#([0-9A-F]{3,6})/gi,
527            s = a.replace(t, function(a, t, i, s) {
528                if (e.color.rgb) var n = "rgba(" + e.color.rgb.r + "," + e.color.rgb.g + "," + e.color.rgb.b + "," + e.opacity + ")";
529                else var n = "hsla(" + e.color.hsl.h + "," + e.color.hsl.s + "%," + e.color.hsl.l + "%," + e.opacity + ")";
530                return n
531            }),
532            n = new Blob([s], {
533                type: "image/svg+xml;charset=utf-8"
534            }),
535            r = window.URL || window.webkitURL || window,
536            c = r.createObjectURL(n),
537            o = new Image;
538        o.addEventListener("load", function() {
539            e.img.obj = o, e.img.loaded = !0, r.revokeObjectURL(c), i.tmp.count_svg++
540        }), o.src = c
541    }, i.fn.vendors.destroypJS = function() {
542        cancelAnimationFrame(i.fn.drawAnimFrame), t.remove(), pJSDom = null
543    }, i.fn.vendors.drawShape = function(e, a, t, i, s, n) {
544        var r = s * n,
545            c = s / n,
546            o = 180 * (c - 2) / c,
547            l = Math.PI - Math.PI * o / 180;
548        e.save(), e.beginPath(), e.translate(a, t), e.moveTo(0, 0);
549        for (var v = 0; r > v; v++) e.lineTo(i, 0), e.translate(i, 0), e.rotate(l);
550        e.fill(), e.restore()
551    }, i.fn.vendors.exportImg = function() {
552        window.open(i.canvas.el.toDataURL("image/png"), "_blank")
553    }, i.fn.vendors.loadImg = function(e) {
554        if (i.tmp.img_error = void 0, "" != i.particles.shape.image.src)
555            if ("svg" == e) {
556                var a = new XMLHttpRequest;
557                a.open("GET", i.particles.shape.image.src), a.onreadystatechange = function(e) {
558                    4 == a.readyState && (200 == a.status ? (i.tmp.source_svg = e.currentTarget.response, i.fn.vendors.checkBeforeDraw()) : (console.log("Error pJS - Image not found"), i.tmp.img_error = !0))
559                }, a.send()
560            } else {
561                var t = new Image;
562                t.addEventListener("load", function() {
563                    i.tmp.img_obj = t, i.fn.vendors.checkBeforeDraw()
564                }), t.src = i.particles.shape.image.src
565            }
566        else console.log("Error pJS - No image.src"), i.tmp.img_error = !0
567    }, i.fn.vendors.draw = function() {
568        "image" == i.particles.shape.type ? "svg" == i.tmp.img_type ? i.tmp.count_svg >= i.particles.number.value ? (i.fn.particlesDraw(), i.particles.move.enable ? i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw) : cancelRequestAnimFrame(i.fn.drawAnimFrame)) : i.tmp.img_error || (i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw)) : void 0 != i.tmp.img_obj ? (i.fn.particlesDraw(), i.particles.move.enable ? i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw) : cancelRequestAnimFrame(i.fn.drawAnimFrame)) : i.tmp.img_error || (i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw)) : (i.fn.particlesDraw(), i.particles.move.enable ? i.fn.drawAnimFrame = requestAnimFrame(i.fn.vendors.draw) : cancelRequestAnimFrame(i.fn.drawAnimFrame))
569    }, i.fn.vendors.checkBeforeDraw = function() {
570        "image" == i.particles.shape.type ? "svg" == i.tmp.img_type && void 0 == i.tmp.source_svg ? i.tmp.checkAnimFrame = requestAnimFrame(check) : (cancelRequestAnimFrame(i.tmp.checkAnimFrame), i.tmp.img_error || (i.fn.vendors.init(), i.fn.vendors.draw())) : (i.fn.vendors.init(), i.fn.vendors.draw())
571    }, i.fn.vendors.init = function() {
572        i.fn.retinaInit(), i.fn.canvasInit(), i.fn.canvasSize(), i.fn.canvasPaint(), i.fn.particlesCreate(), i.fn.vendors.densityAutoParticles(), i.particles.line_linked.color_rgb_line = hexToRgb(i.particles.line_linked.color)
573    }, i.fn.vendors.start = function() {
574        isInArray("image", i.particles.shape.type) ? (i.tmp.img_type = i.particles.shape.image.src.substr(i.particles.shape.image.src.length - 3), i.fn.vendors.loadImg(i.tmp.img_type)) : i.fn.vendors.checkBeforeDraw()
575    }, i.fn.vendors.eventsListeners(), i.fn.vendors.start()
576};
577Object.deepExtend = function(e, a) {
578    for (var t in a) a[t] && a[t].constructor && a[t].constructor === Object ? (e[t] = e[t] || {}, arguments.callee(e[t], a[t])) : e[t] = a[t];
579    return e
580}, window.requestAnimFrame = function() {
581    return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e) {
582        window.setTimeout(e, 1e3 / 60)
583    }
584}(), window.cancelRequestAnimFrame = function() {
585    return window.cancelAnimationFrame || window.webkitCancelRequestAnimationFrame || window.mozCancelRequestAnimationFrame || window.oCancelRequestAnimationFrame || window.msCancelRequestAnimationFrame || clearTimeout
586}(), window.pJSDom = [], window.particlesJS = function(e, a) {
587    "string" != typeof e && (a = e, e = "particles-js"), e || (e = "particles-js");
588    var t = document.getElementById(e),
589        i = "particles-js-canvas-el",
590        s = t.getElementsByClassName(i);
591    if (s.length)
592        for (; s.length > 0;) t.removeChild(s[0]);
593    var n = document.createElement("canvas");
594    n.className = i, n.style.width = "100%", n.style.height = "100%";
595    var r = document.getElementById(e).appendChild(n);
596    null != r && pJSDom.push(new pJS(e, a))
597}, window.particlesJS.load = function(e, a, t) {
598    var i = new XMLHttpRequest;
599    i.open("GET", a), i.onreadystatechange = function(a) {
600        if (4 == i.readyState)
601            if (200 == i.status) {
602                var s = JSON.parse(a.currentTarget.response);
603                window.particlesJS(e, s), t && t()
604            }
604 else console.log("Error pJS - XMLHttpRequest status: " + i.status), console.log("Error pJS - File config not found")
605    }, i.send()
606};

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.