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1/* =============================================================================
2 * site-data.js — All site content (loaded as a global, no build/fetch needed).
3 *
4 * Edit this file to update the website. It is plain data:
5 *   - Citation entries are kept as preformatted strings (`cite`) + optional `url`.
6 *   - Text that differs by language uses { en, ja } objects.
7 * Loaded via <script> in every page, so it works even when opening the HTML
8 * directly from disk (file://) — no server or build step required.
9 * ========================================================================== */
10window.SITE_DATA = {
11
12  /* ---- Profile / identity -------------------------------------------------- */
13  profile: {
14    nameEn: "Keisuke Suzuki, PhD",
15    nameJa: "鈴木 啓介",
16    roleEn: "Associate Professor",
17    roleJa: "准教授",
18    affiliationEn: "Center for Human Nature, Artificial Intelligence, and Neuroscience (CHAIN), Hokkaido University, Japan",
19    affiliationJa: "北海道大学 人間知・脳・AI研究教育センター(CHAIN)",
20    email: "[email protected]",
21    photo: "images/keisuke_profile_portrait.jpg",
22    photoCredit: "Photo: Barry Falk",
23    cv: "cv.html",
24    cvFile: "CV/2026_Suzuki_CV.docx",
25    // Set url to "" to hide a link until you have the exact address.
26    links: [
27      { label: "X (Twitter)", url: "https://x.com/KSK_S" },
28      { label: "Email", url: "mailto:[email protected]" },
29      { label: "Google Scholar", url: "https://scholar.google.com/citations?user=fA7qyRoAAAAJ&hl=en" },
30      { label: "ResearchGate", url: "" },      // TODO: paste your ResearchGate URL
31      { label: "ORCID", url: "" }              // TODO: paste your ORCID URL
32    ],
33    scholar: { citations: "5,669", hIndex: 18, i10: 22, asOf: { en: "September 23, 2026", ja: "2026年9月23日" }, url: "https://scholar.google.com/citations?user=fA7qyRoAAAAJ&hl=en" }
34  },
35
36  /* ---- Short bilingual intro shown on the home hero ------------------------ */
37  intro: {
38    en: "I study the science of consciousness and the self — how the brain constructs our sense of being a self and of being present in a real world, and how these experiences can be altered. My research combines cognitive neuroscience, artificial intelligence, and artificial life with immersive technologies such as virtual and augmented reality.",
39    ja: "意識と自己の科学、つまり、脳はどのようにして「自分」という感覚や、「いま確かに世界に存在している」という実感を作り出しているのか——そして、その経験はどんなときに、どのように変わりうるのか。こうした問いを、認知神経科学・人工知能・人工生命を軸に、VRやARといった没入型の技術も使いながら探究している。"
40  },
41
42  /* ---- Research fields (tags) --------------------------------------------- */
43  researchAreas: [
44    { en: "Artificial Life", ja: "人工生命" },
45    { en: "Embodied Cognition", ja: "身体性認知" },
46    { en: "Virtual Reality", ja: "バーチャルリアリティ" },
47    { en: "Computational Neurophenomenology", ja: "計算論的神経現象学" }
48  ],
49  researchTopics: [
50    { en: "Interoception", ja: "内受容感覚" },
51    { en: "Sense of Agency", ja: "主体感" },
52    { en: "Sense of Body Ownership", ja: "身体所有感" },
53    { en: "Sense of Presence", ja: "実在感(プレゼンス)" },
54    { en: "Experiences of Reality", ja: "現実感の経験" },
55    { en: "Hallucination", ja: "幻覚" },
56    { en: "Delusion", ja: "妄想" },
57    { en: "Minimal Agency", ja: "最小エージェンシー" },
58    { en: "Autopoiesis", ja: "オートポイエーシス" },
59    { en: "Homeostasis", ja: "ホメオスタシス" }
60  ],
61
62  /* ---- Research themes (home overview + projects page) -------------------- */
63  themes: [
64    {
65      id: "computational-neurophenomenology",
66      title: { en: "Computational Neurophenomenology", ja: "計算論的神経現象学" },
67      tagline: {
68        en: "Reconstructing the felt qualities of experience inside computational models — turning a network's architecture and objective functions like dials to simulate altered states and test them against first-person reports.",
69        ja: "経験の「手ざわり」を計算モデルの中に再構成する試み。ニューラルネットの構造や目的関数を「つまみ」のように動かして変性した知覚をシミュレートし、一人称の報告と照らし合わせます。"
70      },
71      image: "images/hm.png",
72      desc: {
73        en: [
74          `I study how the felt qualities of conscious experience — what the world looks like, what it feels like to be a self, how vivid or real things seem — can be reconstructed 
74inside computational models. The guiding idea, which I call computational neurophenomenology, is to treat a model not as a black box that merely classifies inputs, but as an artificial perceptual system whose architecture, priors, and objective functions are dials we can turn. By turning those dials, my collaborators and I try to simulate the specific phenomenological character of an experience, and then check the result against people's first-person reports. The aim is an "operational grammar" that connects subjective experience to manipulable variables, rather than settling for correlations between experience and brain activity.`,
75          `Much of this work uses altered states of perception as a testbed, because they reveal what the everyday brain quietly holds fixed. Using deep neural networks — and the DeepDream technique in immersive VR — we have simulated psychedelic-like visual hallucinations without any drug, isolating the perceptual change from a substance's other bodily effects. Extending this, we coupled image classifiers with generative networks and tuned three dimensions — how realistic, how spontaneous, and how complex a hallucination is — to reproduce the strikingly different visual worlds of Parkinson's disease and Lewy body dementia, Charles Bonnet syndrome, and psychedelics, then confirmed with patients and psychedelic users that the synthetic versions matched their own experience.`,
76          `The same logic reaches inward as well as outward. Working with predictive-processing and free-energy models, we have built agents whose attention self-organizes between a "doing" mode engaged with the outside world and a "being" mode resting on present, bodily (interoceptive) sensation — a step toward modelling mindfulness, mind-wandering, and even contentless "pure awareness." Across these projects I am increasingly convinced that there is no single master principle behind all of experience; rather, different qualities of experience correspond to different choices of architecture and objective function. My current work formalizes this as a framework in which the roles a network can play — extracting features, generating inner imagery, and judging what is real — become explicit, testable descriptors of how experience is built and how it can change.`
77        ],
78        ja: [
79          `意識経験の「手ざわり」——世界がどう見えるか、自分が存在しているとはどんな感じか、ものごとがどれほど鮮明で「本物」に感じられるか——を、計算モデルの内側で再現することに取り組んでいます。その中心にあるのが「計算論的神経現象学(computational neurophenomenology)」という考え方です。モデルを、入力をただ分類する「ブラックボックス」としてではなく、ひとつの人工的な知覚システムとしてとらえ、その構造・事前期待(prior)・目的関数を、操作できる「つまみ」として扱います。そのつまみを回すことで、ある経験がもつ固有の現象学的な質をシミュレートし、その結果を人々の一人称の語りと照らし合わせていきます。目指しているのは、経験と脳活動の相関で満足するのではなく、主観的な経験を操作可能な変数へと結びつける「操作的な文法」を見いだすことです。`,
80          `この研究の多くは、知覚の変容状態(altered states)を実験の足場にしています。ふだんの脳が静かに「固定」しているものが、そこでくっきり見えてくるからです。深層ニューラルネットワーク、そして没入型VR上のDeepDreamを使い、薬物をいっさい用いずにサイケデリックに似た視覚的幻覚をシミュレートし、物質がもたらす身体的な副作用から「知覚の変化」だけを切り出してきました。さらに画像分類ネットワークと生成ネットワークを結合し、幻覚の「リアルさ・自発性・複雑さ」という三つの次元を調整することで、パーキンソン病やレビー小体型認知症、シャルル・ボネ症候群、サイケデリックという、まったく異なる視覚世界を再現し、患者さんや経験者ご本人に「自分の経験と合致する」と確かめてもらいました。`,
81          `同じ論理は、外の世界だけでなく内側にも向かいます。予測処理と自由エネルギー原理にもとづくモデルを用いて、外界に関わる「doing(する)」モードと、いま・ここの身体内部の感覚(内受容感覚)にとどまる「being(ある)」モードのあいだで注意がおのずと切り替わるエージェントを作り、マインドフルネスやマインドワンダリング、さらには内容をもたない「純粋な気づき(pure awareness)」のモデル化へと近づいてきました。こうした一連の試みを通じて、すべての経験の背後にただひとつの原理があるのではなく、経験の質のちがいは、構造と目的関数の選び方のちがいに対応している、という確信を強めています。いま取り組んでいるのは、ネットワークが担いうる役割——特徴を抽出する、内的なイメージを生成する、何が「本物」かを判断する——を明示的に取り出し、経験がどう構成され、どう変わりうるかを記述・検証できる枠組みとして定式化することでã
81™ã€‚`
82        ]
83      },
84      refs: [
85        { cite: `Suzuki, K. (2026) "Beyond the Reducing Valve: Towards a Computational Neurophenomenology of Altered States via Deep Neural Networks." Frontiers in Psychology 17:1819038.`, url: "https://doi.org/10.3389/fpsyg.2026.1819038" },
86        { cite: `Idei, H., Suzuki, K. & Yamashita, Y. (2026) "Awareness of being: A computational neurophenomenological model of mindfulness, mind-wandering, and meta-attentional control." Neuroscience of Consciousness 2026(1):niag046.`, url: "https://doi.org/10.1093/nc/niag046" },
87        { cite: `Kojima, H., Suzuki, K. & Yamashita, Y. (2026) "Perceptual Distortions in PredNet and Quantification of Top-down / Bottom-up Flow." Frontiers in Computational Neuroscience 20:1869519.`, url: "https://www.frontiersin.org/journals/computational-neuroscience/articles/10.3389/fncom.2026.1869519/full" },
88        { cite: `Suzuki, K., Seth, A. & Schwartzman, D. (2024) "Modelling Phenomenological Differences in Aetiologically Distinct Visual Hallucinations Using Deep Neural Networks." Frontiers in Human Neuroscience 17.`, url: "https://doi.org/10.3389/fnhum.2023.1159821" },
89        { cite: `Timmermann, C., Bauer, P., Gosseries, O., Vanhaudenhuyse, A., Vollenweider, F., Laureys, S., Singer, T., Mind and Life Europe (MLE) ENCECON Research Group (incl. Suzuki, K.), Antonova, E. & Lutz, A. (2023) "A neurophenomenological approach to non-ordinary states of consciousness: hypnosis, meditation, and psychedelics." Trends in Cognitive Sciences.`, url: "https://doi.org/10.1016/j.tics.2022.11.006" },
90        { cite: `Suzuki, K., Roseboom, W., Schwartzman, D.J. & Seth, A.K. (2017) "A Deep-Dream Virtual Reality Platform for Studying Altered Perceptual Phenomenology." Scientific Reports 7:15982.`, url: "https://www.nature.com/articles/s41598-017-16316-2" }
91      ]
92    },
93    {
94      id: "experiences-of-reality",
95      title: { en: "Experiences of Reality", ja: "現実感の経験" },
96      tagline: {
97        en: "Why the world — and the self within it — feels real. I treat the sense of presence as something the brain actively constructs, and probe it with substitutional reality, VR/AR, and interoceptive predictive coding.",
98        ja: "世界が、そしてその中の自分が「現実だ」と感じられるのはなぜか。実在感を脳が能動的につくり出すものと捉え、代替現実やVR/AR、内受容の予測符号化を通じて探ります。"
99      },
100      image: "images/SR.jpg",
101      desc: {
102        en: [
103          `Much of my work asks a deceptively simple question: why does the world, and our own self within it, feel real? This feeling — often called the sense of "presence" — is so constant that we rarely notice it, yet it can break down in conditions such as depersonalization and derealization, where people report that themselves and their surroundings seem unreal, distant, or "as if" behind glass. I treat presence not as something the brain passively receives, but as something it actively constructs and continually maintains — a feature of consciousness that can be measured, perturbed, and explained.`,
104          `To get at the mechanisms, I combine theory with immersive technology. On the theoretical side, my colleagues and I have proposed that presence arises from the brain's predictive modeling of the body from the inside — when the brain successfully predicts the bodily and emotional signals that flow from its own engagement with the world, we feel grounded in a reality that is unmistakably ours. On the experimental side, I build systems that let us manipulate that sense directly. With "substitutional reality," for example, we seamlessly swap a person's live surroundings for pre-recorded scenes without their noticing, so we can study how conviction about what is real is sustained — or quietly fabricated. More broadly, I use virtual and augmented reality (VR/AR/XR) to vary the sensory and bodily ingredients of an experience and watch how the feeling of "really being here" shifts in response. And to gauge the felt reality of objects themselves without relying on subjective report, I turn to implicit paradigms — using breaking continuous flash suppression in immer
104sive VR to ask how an object's perceived reality shapes the way it breaks into conscious awareness.`,
105          `What ties these threads together is the idea that our experience of reality is an active construction of the brain, not a transparent window onto the world. Understanding how that construction comes about matters not only for the science of consciousness, but for designing better immersive technologies and for making sense of clinical conditions in which the feeling of reality comes apart.`
106        ],
107        ja: [
108          `これまでの研究の多くは、一見素朴な問いから出発します——なぜ世界は、そしてその中にいる自分自身は、これほど「現実」に感じられるのか。この感覚は「実在感(presence)」とも呼ばれ、あまりに当たり前すぎて普段は意識すらしません。けれども、離人症・現実感喪失といった状態ではこの感覚が揺らぎ、自分も周囲もどこか嘘くさく、遠く、「ガラス越し」のように感じられてしまう。この実在感を、脳が受け身で受け取るものとしてではなく、脳が能動的に組み立て、たえず保ち続けているもの——測ることも、揺さぶることも、仕組みを説明することもできる、意識の一つの性質——として捉えています。`,
109          `そのメカニズムに迫るために、理論と没入型技術を組み合わせています。理論の面では、実在感は脳が身体を「内側から」予測することから生まれる、と考えてきました。世界とのやりとりの中で生じる身体や情動の信号を脳がうまく予測できているとき、紛れもなく自分のものと感じられる現実に、しっかりと足をつけていられるのです。実験の面では、その感覚を直接いじれる仕組みを作っています。たとえば「代替現実(Substitutional Reality)」では、本人に気づかれないまま、いま見ている現実の風景をあらかじめ録画した場面へとなめらかに差し替えてしまう。そうすることで、「何が本物か」という確信がどのように保たれ——あるいは静かに作り替えられてしまうのか——を調べられます。さらに広くは、VR・AR・XRを使って経験を構成する感覚的・身体的な要素を変化させ、「いま確かにここにいる」という感覚がそれに応じてどう揺れ動くのかを観察しています。さらに、そこにある「物体」がもつ実在感そのものを、主観的な報告に頼らずに(非明示的に)測ろうともしています。没入型VRのなかで連続フラッシュ抑制(breaking CFS)を用い、その物体がどれだけ意識にのぼりやすいかを通じて実在感を捉えようとする心理実験です。`,
110          `これらの研究に共通しているのは、私たちが感じている現実とは、世界をありのままに映す透明な窓ではなく、脳による能動的な「再構成」なのだ、という考え方です。その再構成がどのように成り立っているのかを解き明かすことは、意識ã
110®ç§‘学にとってだけでなく、よりよい没入型技術を設計するうえでも、そして実在感が崩れてしまう臨床的な状態を理解するうえでも、大切な意味を持っていると考えています。`
111        ]
112      },
113      refs: [
114        { cite: `Suzuki, K., Terasawa, Y., Nishio, Y. & Yamashita, Y. (2026) "Cognitive Feelings from Healthy Experience to Psychopathology: An Integrative Review." PsyArXiv.`, url: "https://osf.io/preprints/psyarxiv/9bckg_v1" },
115        { cite: `Motyka, P., Schwartzman, D., Seth, A. & Suzuki, K. (2025) "Investigating the role of sensorimotor spatial dependencies in shaping conscious access to virtual 3D objects." Consciousness and Cognition 135.`, url: "https://doi.org/10.1016/j.concog.2025.103934" },
116        { cite: `Suzuki, K., Mariola, A., Schwartzman, D.J. & Seth, A.K. (2023) "Using Extended Reality to Study the Experience of Presence." Current Topics in Behavioral Neurosciences, Springer.`, url: "https://doi.org/10.1007/7854_2022_401" },
117        { cite: `Suzuki, K., Schwartzman, D.J., Augusto, R. & Seth, A. (2019) "Sensorimotor contingency modulates breakthrough of virtual 3D objects during a breaking continuous flash suppression paradigm." Cognition 187:95-107.`, url: "https://www.sciencedirect.com/science/article/abs/pii/S0010027719300587" },
118        { cite: `Suzuki, K., Wakisaka, S. & Fujii, N. (2012) "Substitutional Reality System: A Novel Experimental Platform for Experiencing Alternative Reality." Scientific Reports 2:459.`, url: "https://www.nature.com/articles/srep00459" },
119        { cite: `Seth, A.K., Suzuki, K. & Critchley, H.D. (2011) "An interoceptive predictive coding model of conscious presence." Frontiers in Psychology 2:395.`, url: "https://doi.org/10.3389/fpsyg.2011.00395" }
120      ]
121    },
122    {
123      id: "embodied-self",
124      title: { en: "Embodied Self", ja: "身体化された自己" },
125      tagline: {
126        en: "Selfhood is built from the body. Using bodily illusions, immersive VR, and physiological manipulation, I study how body ownership and the sense of agency arise from integrating signals from outside and within.",
127        ja: "自己は身体から立ち上がる。身体錯覚や没入型VR、生理的操作を用いて、外と内からの信号の統合から身体所有感や主体感がどう生じるのかを研究します。"
128      },
129      image: "images/VRhands.png",
130      desc: {
131        en: [
132          `For me, the deepest question about the self is also the most physical one: what makes you feel that this body is yours, and that you are the one acting through it? Across my work I have come to see selfhood not as something given, but as something the brain actively constructs by weaving together bodily signals — the sensorimotor and multisensory information coming from the outside (what we see, touch, and do) and the interoceptive signals arising from within (the heartbeat, the breath, the quiet hum of the viscera). Strip the body away and the self has nothing to stand on.`,
133          `To study this, I treat the bodily self as something I can gently bend and measure. Using illusions such as the rubber hand illusion — and immersive versions built in virtual and augmented reality — I show that the feeling of owning a body can be enhanced or weakened simply by changing how these signals line up in time. When a virtual hand pulses in sync with your own heartbeat, ownership grows; how strongly depends on how well you sense your own internal state. We can even reach the self through the body's wiring directly: stimulating the vagus nerve, a main channel carrying signals from the organs to the brain, makes people more attuned to their real body and less captured by such illusions. The same logic extends to the sense of agency — the feeling of authoring our actions — which turns out to rest on the brain's integration of sensory cause and effect rather than on intention alone.`,
134          `Tying these strands together is a single idea: predictive coding. I think of the experience of being a self as the brain's best ongoing guess about the most likely cause of all these inner and outer signals taken together. This view matters because it reframes selfhood as a process we can probe, perturb, and ultimately understand — with implications for the many conditions, from depersonalization to chronic anxiety, in which the felt connection between body and self comes apart.`
135        ],
136        ja: [
137          `「自己」をめぐる最も深い問いは、同時にとても身体的な問いでもあります。なぜ、この身体を「自分のもの」と感じ、行為しているのは「ほかならぬ自分だ」と感じられるのでしょうか。研究を重ねるうちにたどり着いたのは、自己とは初めから与えられているものではなく、脳が身体からの信号を編み上げることで能動的につくり出しているもの、という見方です。外から届く感覚運動的・多感覚的な情報(見る・触れる・動かす)と、内から立ちのぼる内受容感覚の信号(心臓の鼓動、呼吸、内臓のかすかなざわめき)——その両方です。身体を取り去ってしまえば、自己は立つ場所を失ってしまいます。`,
138          `これを調べるために、身体的自己を「そっと歪めて測る」ことのできる対象として扱います。ラバーハンド錯覚や、VR・ARでつくった没入型のバージョンを使うと、これらの信号の時間的な合い方を変えるだけで、身体を所有している感覚が強まったり弱まったりすることが示せます。仮想の手が自分の心拍に同期して脈打つと所有感は高まり、その強さは、自分の内的状態をどれだけ感じ取れるかに左右されます。さらに、身体の配線を通じて自己に直接はたらきかけることもできます。内臓から脳へ信号を運ぶ主要な経路である迷走神経を刺激すると、人は自分の本物の身体により敏感になり、こうした錯覚に取り込まれにくくなるのです。同じ論理は「行為の主体感」——自分が行為の作り手だという感覚——にも及びます。それは意図そのものというより、脳が感覚的な原因と結果を統合する働きに支えられていることが見えてきました。`,
139          `これらの糸を一本に束ねているのが、予測符号化という考え方です。「自己であるという経験」を、内と外のあらゆる信号をまとめて説明する最もありそうな原因についての、脳のたえまない最良の推測だと捉えています。この見方が大切なã
139®ã¯ã€è‡ªå·±ã‚’、探り、揺さぶり、そして理解しうるプロセスとして描き直してくれるからです。離人感から慢性的な不安まで、身体と自己のつながりがほどけてしまう数々の状態を理解する手がかりにもなる——そう考えています。`
140        ]
141      },
142      refs: [
143        { cite: `Haruki, Y., Suzuki, K., Terasawa, Y., Ogawa, K., Blanke, O. & Yotsumoto, Y. (2026) "Heartbeat perception is dissociable into subjective detection and temporal judgement." PsyArXiv.`, url: "https://osf.io/preprints/psyarxiv/kr6fx_v1" },
144        { cite: `Imaizumi, S., Lai, G., Seth, A. & Suzuki, K. (2026) "Sensorimotor Coupling Modulates Perceived Time and Agency Across Visual Perspectives." Collabra: Psychology 12(1):164266.`, url: "https://doi.org/10.1525/collabra.164266" },
145        { cite: `Woolford, F. & Suzuki, K. (2026) "Intentional Binding Reflects Pair Dynamics and Sense of Agency in Embodied Joint Action in Human-Human Dyads But Not in Human-Computer Dyads." Frontiers in Psychology 17:1768740.`, url: "https://doi.org/10.3389/fpsyg.2026.1768740" },
146        { cite: `Haruki, Y., Yang, Y., Suzuki, K., Imamizu, H. & Ogawa, K. (2025) "Real-time fMRI neurofeedback boosts heartbeat perception by modulating insula activation pattern during interoceptive attention." Imaging Neuroscience 3:IMAG.a.142.`, url: "https://doi.org/10.1162/IMAG.a.142" },
147        { cite: `Ponzi, A. & Suzuki, K. (2025) "Multisensory integration in chaotic networks." Neural Networks 191:107766.`, url: "https://doi.org/10.1016/j.neunet.2025.107766" },
148        { cite: `Vabba, A., Suzuki, K., Doric, A., Möller, T., Garfinkel, S. & Critchley, H. (2025) "The vagus nerve as a gateway to body ownership: taVNS reduces susceptibility to a virtual version of the cardiac and tactile rubber hand illusion." Psychophysiology 62(3):e70040.`, url: "https://doi.org/10.1111/psyp.70040" },
149        { cite: `Haruki, Y., Miyahara, K., Ogawa, K. & Suzuki, K. (2025) "Attentional bias towards smartphone stimuli is associated with decreased interoceptive awareness and increased physiological reactivity." Communications Psychology 3:42.`, url: "https://doi.org/10.1038/s44271-025-00225-6" },
150        { cite: `Suzuki, K., Lush, P., Seth, A. & Roseboom, W. (2019) "Intentional binding without intentional action." Psychological Science 30(6):842-853.`, url: "https://journals.sagepub.com/doi/abs/10.1177/0956797619842191" },
151        { cite: `Ishida, H., Suzuki, K. & Grandi, L.C. (2015) "Predictive coding accounts of shared representations in parieto-insular networks." Neuropsychologia 70:442-454.`, url: "" },
152        { cite: `Garfinkel, S.N., Seth, A.K., Barrett, A.B., Suzuki, K. & Critchley, H.D. (2015) "Knowing your own heart: distinguishing interoceptive accuracy from interoceptive awareness." Biological Psychology 104:65-74.`, url: "" },
153        { cite: `Suzuki, K., Garfinkel, S.N., Critchley, H.D. & Seth, A.K. (2013) "Multisensory integration across exteroceptive and interoceptive domains modulates self-experience in the rubber-hand illusion." Neuropsychologia 51(13):2909-17.`, url: "https://www.sciencedirect.com/science/article/pii/S0028393213002789" }
154      ]
155    },
156    {
157      id: "artificial-agency",
158      title: { en: "Artificial Agency", ja: "人工エージェンシー" },
159      tagline: {
160        en: "What makes a system a genuine agent, rather than one we merely describe as one? Using artificial life and mathematical models, I study autonomy, self-organization, and the boundary between life and non-life.",
161        ja: "あるシステムが、単にそう見えるのではなく本当に「エージェント」であるとはどういうことか。人工生命と数理モデルを使い、自律性・自己組織化、そして生命と非生命の境界を探ります。"
162      },
163      image: "images/autopoiesis.png",
164      desc: {
165        en: [
166          `What makes us call something an agent rather than just a physical process? A rolling stone obeys the laws of physics; a living cell, a robot, even a large language model seem to do something more — they hold themselves together and act toward goals of their own. Across this work I ask where that difference really lies, and whether agency is a property a system genuinely possesses or merely something we, as observers, read into it from the outside.`,
167          `My approach is to treat agency as something that has to be built and understood from the ground up, rather than assumed. Using artificial life — self-maintaining "cells," cellular automata, and Conway's Game of Life — we (my collaborators and I) study how the basic signatures of being alive can emerge on their own: self-organization, the maintenance of a viable internal state, and a homeostasis that, to stay adaptive, must itself stay dynamic ("homeodynamics"). These minimal model worlds let us watch a boun
167dary between life and non-life, or between an agent and a mere mechanism, appear from simple rules.`,
168          `More recently I have worked to make this intuition mathematically precise. Drawing on dynamical systems, information theory, and ideas like the free energy principle, we ask what minimally distinguishes a true agent — its own individuality, goal-directedness, and capacity to act on the world — from a system that merely behaves "as if" it had goals. The aim is a single, substrate-independent account of agency that spans the natural and the artificial, and that clarifies when calling a system an agent reflects its own intrinsic organization rather than just our way of describing it.`
169        ],
170        ja: [
171          `あるシステムを、単なる物理現象ではなく「エージェント(行為主体)」と呼べるのはどんなときでしょうか。転がる石はただ物理法則に従うだけですが、生きた細胞やロボット、さらには大規模言語モデルは、それ以上の何か——自分自身をまとめ上げ、自らの「目的」に向かって振る舞っているように見えます。この違いがどこにあるのかを問うています。行為主体性とは、システムが本当に備えている性質なのか、それとも観察者が外側から読み込んでいるだけなのか、という問いです。`,
172          `ここでのアプローチは、エージェントであることを最初から前提にするのではなく、いわばボトムアップで作り上げ、理解しようとするものです。自己維持する「細胞」やセルオートマトン、コンウェイのライフゲームといった人工生命を使って、「生きていること」の基本的なしるし——自己組織化、生存可能な内部状態の維持、そして適応的であり続けるためにはそれ自体が動的でなければならない恒常性(ホメオダイナミクス)——が、いかにして自然に立ち現れるのかを(共同研究者とともに)探っています。こうした最小限のモデル世界では、生命と非生命の境界、あるいはエージェントと単なる機械の境界が、ごく単純なルールから浮かび上がる様子を観察できます。`,
173          `近年は、この直観を数学的に厳密に捉える研究にも取り組んでいます。力学系や情報理論、自由エネルギー原理といった枠組みを手がかりに、本物のエージェント——固有の個体性をもち、目的に向かい、世界へ働きかける存在——を、あたかも目的をもつかのように「振る舞うだけ」のシステムから区別するものは何かを問います。目指しているのは、自然と人工の双方にまたがる、基盤(素材)に依存しない行為主体性の理解です。それによって、あるシステムを「エージェントだ」と呼ぶことが、単なる私たちの記述の仕方ではなく、そのシステム自身の内在的な組織化を映し出している——そう言えるのはどんなときなのかを、明らかにしたいと考えています。`
174        ]
175      },
176      refs: [
177        { cite: `Suzuki, K. (2026) "Artificial Externality: A Three-Layer Model of Reality from Substrate to Smart Contract." Philosophy and Technology 39(3):151.`, url: "https://link.springer.com/article/10.1007/s13347-026-01158-6" },
178        { cite: `Horibe, K. & Suzuki, K. (2026) "Agency at the Interface: Distinguishing Teleological from Structural Self-Organization via Internal Coarse-Graining and Downward Causation." Philosophical Transactions of the Royal Society B (In Press).`, url: "https://arxiv.org/abs/2512.06771" },
179        { cite: `Baltieri, M. & Suzuki, K. (2026) "Mathematical approaches to the study of agents." Philosophical Transactions of the Royal Society B (In Press).`, url: "https://osf.io/preprints/psyarxiv/rqu7s_v1" },
180        { cite: `Torresan, F., Suzuki, K., Kanai, R. & Baltieri, M. (2026) "Active inference for action-unaware agents." Neurocomputing 700:134399.`, url: "https://www.sciencedirect.com/science/article/abs/pii/S0925231226017972" },
181        { cite: `Bennett, M.T. & Suzuki, K. (2026) "The Autopoietic Theorem." Authorea.`, url: "https://flame-challenge.authorea.com/doi/full/10.22541/au.177575355.56499869/v1" },
182        { cite: `Suzuki, K. (2026) "Internalising the Identity Primitive: Cryptographic Individuality for an Autonomous Agent on a Public Blockchain." arXiv.`, url: "https://arxiv.org/abs/2608.02986" },
183        { cite: `Iizuka, H., Suzuki, K., Suzuki, R., Izquierdo, E.J. & Baltieri, M. (2025) "Editorial Introduction to the 2023 Conference on Artificial Life Special Issue." Artificial Life 31(2):125-128.`, url: "https://doi.org/10.1162/artl_e_00474" },
184        { cite: `Horibe, K., Suzuki, K., Horii, T. & Ishiguro, H. (2023) "Exploring the Adaptive Behaviors of Particle Lenia: A Perturbation-Response Analysis for Computational Agency." ALIFE 2023.`, url: "https://doi.org/10.1162/isal_a_00631" },
185        { cite: `Baltieri, M., Iizuka, H., Witkowski, O., Sinapayen, L. & Suzuki, K. (2023) "Hybrid Life: Integrating biological, artificial and cognitive systems." WIREs Cognitive Science e1662.`, url: "https://doi.org/10.1002/wcs.
1851662" },
186        { cite: `Suzuki, K., Miyahara, K. & Miyazono, K. (2022) "Who tailors the blanket?" Behavioral and Brain Sciences 45:E213.`, url: "https://doi.org/10.1017/S0140525X22000206" },
187        { cite: `Suzuki, K. & Ikegami, T. (2010) "Adaptability and Homeostasis in the Game of Life interacting with the evolved Cellular Automata." International Journal of Natural Computing Research 1(3).`, url: "" },
188        { cite: `Suzuki, K. & Ikegami, T. (2009) "Shapes and Self-movements in Autopoietic Cell Systems." Artificial Life 15(1):59-70.`, url: "" },
189        { cite: `Ikegami, T. & Suzuki, K. (2008) "From a homeostatic to a homeodynamic self." BioSystems 91(2):388-400.`, url: "" }
190      ]
191    }
192  ],
193
194  /* ---- Short articles (Japanese, general audience) ------------------------ */
195  shortArticles: [
196    {
197      cite: "鈴木啓介 (2022)「仮想現実と『あり得たかもしれない心』」人工知能 37(1):27-34",
198      url: "https://www.jstage.jst.go.jp/article/jjsai/37/1/37_27/_article/-char/ja/"
199    },
200    {
201      cite: "鈴木啓介・宮原克典 (2022)「身体的自己意識の認知科学」生体の科学 73(1)",
202      url: "https://docs.google.com/document/d/1cOnd9jcu-4WNV5D-xgp_xKAKJMCXdACve-s4DvRh9tE"
203    },
204    {
205      cite: "鈴木啓介 (2020)「バーチャルリアリティと変性意識体験」心理学ワールド 88:17-20",
206      url: "https://psych.or.jp/wp-content/uploads/2019/12/88-17-20.pdf"
207    }
208  ],
209
210  /* ---- Bio (profile page) ------------------------------------------------- */
211  bio: {
212    en: [
213      "Keisuke Suzuki is an Associate Professor at the Center for Human Nature, Artificial Intelligence, and Neuroscience (CHAIN) at Hokkaido University. He earned his Ph.D. from the University of Tokyo in 2007, researching computational models of biological autonomy.",
214      "His career includes a research position at the RIKEN Brain Science Institute, where he developed the “Substitutional Reality (SR)” system for manipulating people’s perception of reality. From 2011, he spent about ten years as a research fellow at the Sackler Centre for Consciousness Science at the University of Sussex in the UK.",
215      "His notable work includes the “Hallucination Machine,” which integrates deep learning with virtual reality to simulate altered states of perception and has received significant international media coverage."
216    ],
217    ja: [
218      "2007年、東京大学大学院総合文化研究科博士課程修了。博士(学術)。生命の自律性の計算機モデルの研究で学術博士号を取得後、理化学研究所脳科学総合研究センターにて仮想現実技術を使った認知神経科学研究に携わる。理化学研究所では、現実にいるという信念を操作可能な「代替現実」装置を開発した。2011年からは英国サセックス大学・意識科学研究センターにて、仮想現実技術を用いた身体的自己意識についての研究を引き続き行う。現在は北海道大学 人間知・脳・AI研究教育センターにて、身体性・自己感覚・現実感・意識をテーマとした研究に従事する。",
219      "国際意識科学協会(ASSC)会員。専門は認知神経科学・意識科学・人工生命・人工知能。",
220      "訳書に『現れる存在:脳と身体と世界の再統合』(共訳、第2章担当、NTT出版)、著書に『共感覚から見えるもの:アートと科学を彩る五感の世界(北村紗衣 編)』(共著、第1章担当、勉誠出版)。"
221    ]
222  },
223  roles: {
224    en: [
225      "Board of Directors, International Society for Artificial Life (ISAL)",
226      "Member, Association for the Scientific Study of Consciousness (ASSC)"
227    ],
228    ja: [
229      "国際人工生命委員会(ISAL)理事",
230      "国際意識科学協会(ASSC)会員"
231    ]
232  },
233  researchFocus: {
234    en: "Cognitive neuroscience, consciousness science, artificial intelligence, and artificial life. Current research emphasizes consciousness through embodiment, presence, agency, and altered states.",
235    ja: "認知神経科学、意識科学、人工知能、人工生命。現在は、身体性・実在感・主体感・変性意識を通じた意識の理解に重点を置いている。"
236  },
237
238  /* ---- Publications ------------------------------------------------------- */
239  publications: {
240    preprints: [
241      { cite: `Haruki, Y., Suzuki, K., Terasawa, Y., Ogawa, K., Blanke, O. & Yotsumoto, Y. (2026) "Heartbeat perception is dissociable into subjective detection and temporal judgement." PsyArXiv.`, url: "https://osf.io/preprints/psyarxiv/kr6fx_v1" },
242      { cite: `Suzuki, K. & Takahashi, H. (2026) "Voices in the head: A population-level map of inner-speech modes and agency." PsyArXiv.`, url: "https://osf.io/preprints/psyarxiv/2s7a5_v1" },
243      { cite: `Suzuki, K., Terasawa, Y., Nishio, Y. & Yamashita, Y. (2026) "Cognitive Feelings from Healthy Experience to Psychopathology: An Integrative Review." PsyArXiv.`, url: "https://osf.io/preprints/psyarxiv/9bckg_v1" },
244      { cite: `Bennett, M.T. & Suzuki, K. (2026) "The Autopoietic Theorem." Authorea.`, url: "https://flame-challenge.authorea.com/doi/full/10.22541/au.177575355.56499869/v1" },
245      { cite: `Suzuki, K. (2026) "Internalising the Identity Primitive: Cryptographic Individuality for an Autonomous Agent on a Public Blockchain." arXiv.`, url: "https://arxiv.org/abs/2608.02986" }
246    ],
247    journal: [
248      { cite: `Suzuki, K. (2026) "Made, Not Suffered: A Reply to Ballouk and Altinawi on Artificial Externality and Disciplinary Autonomy." Philosophy and Technology 39(3):161.`, url: "https://link.springer.com/article/10.1007/s13347-026-01175-5" },
249      { cite: `Suzuki, K. (2026) "Artificial Externality: A Three-Layer Model of Reality from Substrate to Smart Contract." Philosophy and Technology 39(3):151.`, url: "https://link.springer.com/article/10.1007/s13347-026-01158-6" },
250      { cite: `Horibe, K. & Suzuki, K. (2026) "Agency at the Interface: Distinguishing Teleological from Structural Self-Organization via Internal Coarse-Graining and Downward Causation." Philosophical Transactions of the Royal Society B (In Press).`, url: "https://arxiv.org/abs/2512.06771" },
251      { cite: `Baltieri, M. & Suzuki, K. (2026) "Mathematical approaches to the study of agents." Philosophical Transactions of the Royal Society B (In Press).`, url: "https://osf.io/preprints/psyarxiv/rqu7s_v1" },
252      { cite: `Idei, H., Suzuki, K. & Yamashita, Y. (2026) "Awareness of being: A computational neurophenomenological model of mindfulness, mind-wandering, and meta-attentional control." Neuroscience of Consciousness 2026(1):niag046.`, url: "https://doi.org/10.1093/nc/niag046" },
253      { cite: `Torresan, F., Suzuki, K., Kanai, R. & Baltieri, M. (2026) "Active inference for action-unaware agents." Neurocomputing 700:134399.`, url: "https://www.sciencedirect.com/science/article/abs/pii/S0925231226017972" },
254      { cite: `Imaizumi, S., Lai, G., Seth, A. & Suzuki, K. (2026) "Sensorimotor Coupling Modulates Perceived Time and Agency Across Visual Perspectives." Collabra: Psychology 12(1):164266.`, url: "https://doi.org/10.1525/collabra.164266" },
255      { cite: `Kojima, H., Suzuki, K. & Yamashita, Y. (2026) "Perceptual Distortions in PredNet and Quantification of Top-down / Bottom-up Flow." Frontiers in Computational Neuroscience 20:1869519.`, url: "https://www.frontiersin.org/journals/computational-neuroscience/articles/10.3389/fncom.2026.1869519/full" },
256      { cite: `Suzuki, K. (2026) "Beyond the Reducing Valve: Towards a Computational Neurophenomenology of Altered States via Deep Neural Networks." Frontiers in Psychology 17:1819038.`, url: "https://doi.org/10.3389/fpsyg.2026.1819038" },
257      { cite: `Woolford, F. & Suzuki, K. (2026) "Intentional Binding Reflects Pair Dynamics and Sense of Agency in Embodied Joint Action in Human-Human Dyads But Not in Human-Computer Dyads." Frontiers in Psychology 17:1768740.`, url: "https://doi.org/10.3389/fpsyg.2026.1768740" },
258      { cite: `Motyka, P., Schwartzman, D., Seth, A. & Suzuki, K. (2025) "Investigating the role of sensorimotor spatial dependencies in shaping conscious access to virtual 3D objects." Consciousness and Cognition 135.`, url: "https://doi.org/10.1016/j.concog.2025.103934" },
259      { cite: `Haruki, Y., Yang, Y., Suzuki, K., Imamizu, H. & Ogawa, K. (2025) "Real-time fMRI neurofeedback boosts heartbeat perception by modulating insula activation pattern during interoceptive attention." Imaging Neuroscience 3:IMAG.a.142.`, url: "https://doi.org/10.1162/IMAG.a.142" },
260      { cite: `Ponzi, A. & Suzuki, K. (2025) "Multisensory integration in chaotic networks." Neural Networks 191:107766.`, url: "https://doi.org/10.1016/j.neunet.2025.107766" },
261      { cite: `Imaizumi, S. & Suzuki, K. (2025) "The Japanese version of the Phenomenological Control Scale." Neuroscience of Consciousness 2025(1):niaf008.`, url: "https://doi.org/10.1093/nc/niaf008" },
262      { cite: `Iizuka, H., Suzuki, K., Suzuki, R., Izquierdo, E.J. & Baltieri, M. (2025) "Editorial Introduction to the 2023 Conference on Artificial Life Special Issue." Artificial Life 31(2):125-128.`, url: "https://doi.org/10.1162/artl_e_00474" },
263      { cite: `Vabba, A., Suzuki, K., Doric, A., Möller, T., Garfinkel, S. & Critchley, H. (2025) "The vagus nerve as a gateway to body ownership: taVNS reduces susceptibility to a virtual version of the cardiac and tactile rubber hand illusion." Psychophysiology 62(3):e70040.`, url: "https://doi.org/10.1111/psyp.70040" },
264      { cite: `Haruki, Y., Miyahara, K., Ogawa, K. & Suzuki, K. (2025) "Attentional bias towards smartphone stimuli is associated with decreased interoceptive awareness and increased physiological reactivity." Communications Psychology 3:42.`, url: "https://doi.org/10.1038/s44271-025-00225-6" },
265      { cite: `Suzuki, K., Seth, A. & Schwartzman, D. (2024) "Modelling Phenomenological Differences in Aetiologically Distinct Visual Hallucinations Using Deep Neural Networks." Frontiers in Human Neuroscience 17.`, url: "https://doi.org/10.3389/fnhum.2023.1159821" },
266      { cite: `Baltieri, M., Iizuka, H., Witkowski, O., Sinapayen, L. & Suzuki, K. (2023) "Hybrid Life: Integrating biological, artificial and cognitive systems." WIREs Cognitive Science e1662.`, url: "https://doi.org/10.1002/wcs.1662" },
267      { cite: `Haruki, Y., Suzuki, K. & Ogawa, K. (2023) "Awareness of cardiac/gastric interoception and its individual differences modulate the neural dynamics." Cognitive Studies (Japanese Cognitive Science Society) 30(1):108-111.`, url: "https://doi.org/10.11225/cs.2022.065" },
268      { cite: `吉田正俊・宮園健吾・西尾慶之・山下祐一・鈴木啓介 (2023)「自由エネルギー原理,能動的視覚,サリエンス」人工知能 38(6):787-795.`, url: "" },
269      { cite: `Timmermann, C., Bauer, P., Gosseries, O., Vanhaudenhuyse, A., Vollenweider, F., Laureys, S., Singer, T., Mind and Life Europe (MLE) ENCECON Research Group (incl. Suzuki, K.), Antonova, E. & Lutz, A. (2023) "A neurophenomenological approach to non-ordinary states of consciousness: hypnosis, meditation, and psychedelics." Trends in Cognitive Sciences.`, url: "https://doi.org/10.1016/j.tics.2022.11.006" },
270      { cite: `Suzuki, K., Mariola, A., Schwartzman, D.J. & Seth, A.K. (2023) "Using Extended Reality to Study the Experience of Presence." Current Topics in Behavioral Neurosciences, Springer.`, url: "https://doi.org/10.1007/7854_2022_401" },
271      { cite: `Suzuki, K., Miyahara, K. & Miyazono, K. (2022) "Who tailors the blanket?" Behavioral and Brain Sciences 45:E213.`, url: "https://doi.org/10.1017/S0140525X22000206" },
272      { cite: `Leganes-Fonteneau, M., Buckman, J., Suzuki, K., Pawlak, A. & Bates, M. (2021) "More than meets the heart: systolic amplification of different emotional faces is task dependent." Cognition and Emotion 35(2):4
27200-408.`, url: "" },
273      { cite: `Suzuki, K., Schwartzman, D.J., Augusto, R. & Seth, A. (2019) "Sensorimotor contingency modulates breakthrough of virtual 3D objects during a breaking continuous flash suppression paradigm." Cognition 187:95-107.`, url: "https://www.sciencedirect.com/science/article/abs/pii/S0010027719300587" },
274      { cite: `Suzuki, K., Lush, P., Seth, A. & Roseboom, W. (2019) "Intentional binding without intentional action." Psychological Science 30(6):842-853.`, url: "https://journals.sagepub.com/doi/abs/10.1177/0956797619842191" },
275      { cite: `Suzuki, K., Roseboom, W., Schwartzman, D.J. & Seth, A.K. (2017) "A Deep-Dream Virtual Reality Platform for Studying Altered Perceptual Phenomenology." Scientific Reports 7:15982.`, url: "https://www.nature.com/articles/s41598-017-16316-2" },
276      { cite: `Ishida, H., Suzuki, K. & Grandi, L.C. (2015) "Predictive coding accounts of shared representations in parieto-insular networks." Neuropsychologia 70:442-454.`, url: "" },
277      { cite: `Garfinkel, S.N., Seth, A.K., Barrett, A.B., Suzuki, K. & Critchley, H.D. (2015) "Knowing your own heart: distinguishing interoceptive accuracy from interoceptive awareness." Biological Psychology 104:65-74.`, url: "" },
278      { cite: `Suzuki, K., Garfinkel, S.N., Critchley, H.D. & Seth, A.K. (2013) "Multisensory integration across exteroceptive and interoceptive domains modulates self-experience in the rubber-hand illusion." Neuropsychologia 51(13):2909-17.`, url: "https://www.sciencedirect.com/science/article/pii/S0028393213002789" },
279      { cite: `Froese, T., Suzuki, K., Ogai, Y. & Ikegami, T. (2012) "Using Human–Computer Interfaces to Investigate 'Mind-As-It-Could-Be' from the First-Person Perspective." Cognitive Computation 4(3):365-382.`, url: "" },
280      { cite: `Uno, R., Suzuki, K. & Ikegami, T. (2012) "An experimental approach to speakers' perspectives in a paired wall game." Advances in Complex Systems 15(03n04):1150020.`, url: "" },
281      { cite: `Suzuki, K., Wakisaka, S. & Fujii, N. (2012) "Substitutional Reality System: A Novel Experimental Platform for Experiencing Alternative Reality." Scientific Reports 2:459.`, url: "https://www.nature.com/articles/srep00459" },
282      { cite: `Seth, A.K., Suzuki, K. & Critchley, H.D. (2011) "An interoceptive predictive coding model of conscious presence." Frontiers in Psychology 2:395.`, url: "https://doi.org/10.3389/fpsyg.2011.00395" },
283      { cite: `Suzuki, K. & Ikegami, T. (2010) "Adaptability and Homeostasis in the Game of Life interacting with the evolved Cellular Automata." International Journal of Natural Computing Research 1(3).`, url: "" },
284      { cite: `Suzuki, K. & Ikegami, T. (2009) "Shapes and Self-movements in Autopoietic Cell Systems." Artificial Life 15(1):59-70.`, url: "" },
285      { cite: `Ikegami, T. & Suzuki, K. (2008) "From a homeostatic to a homeodynamic self." BioSystems 91(2):388-400.`, url: "" },
286      { cite: `Suzuki, K. & Ikegami, T. (2006) "Spatial Pattern Induced Evolution of a Self-replicating Loop Network." Artificial Life 12(4):461-485.`, url: "" }
287    ],
288    proceedings: [
289      { cite: `Horibe, K., Suzuki, K. & Horii, T. (2025) "Collective Phase Dynamics in an Active Inference Swarm Oscillator." ALIFE 2025, Proc. of the Thirteenth International Conference on the Simulation and Synthesis of Living Systems.`, url: "" },
290      { cite: `Horibe, K., Suzuki, K., Horii, T. & Ishiguro, H. (2023) "Exploring the Adaptive Behaviors of Particle Lenia: A Perturbation-Response Analysis for Computational Agency." ALIFE 2023.`, url: "https://doi.org/10.1162/isal_a_00631" },
291      { cite: `Suzuki, K., Schwartzman, D.J., Augusto, R. & Seth, A. (2019) "Sensorimotor contingency modulates visual awareness of virtual 3D objects." The 2019 Conference on Artificial Life, Newcastle, UK.`, url: "" },
292      { cite: `Suzuki, K., Roseboom, W., Schwartzman, D.J. & Seth, A.K. (2018) "Hallucination Machine: Simulating Altered Perceptual Phenomenology with a Deep-Dream Virtual Reality platform." Proc. of ALIFE 2018, Tokyo, Japan.`, url: "" },
293      { cite: `Froese, T., Suzuki, K., Wakisaka, S., Ogai, Y. & Ikegam
293i, T. (2011) "From Artificial Life to Artificial Embodiment: Using human-computer interfaces to investigate the embodied mind 'as-it-could-be' from the first-person perspective." Proc. of the 2011 AISB Convention.`, url: "" },
294      { cite: `Suzuki, K., Uno, R. & Ikegami, T. (2010) "Language as Autopoiesis." Artificial Life XII, pp. 860-861, MIT Press.`, url: "" },
295      { cite: `Suzuki, K. & Ikegami, T. (2008) "Homeodynamics in the game of life." Artificial Life XI, pp. 600-607, MIT Press.`, url: "" },
296      { cite: `Suzuki, K. & Ikegami, T. (2007) "Membrane as an Interface in a Simple Metabolic Cell." Proc. of the International Conference on Morphological Computation, Venice, Italy.`, url: "" },
297      { cite: `Suzuki, K. & Ikegami, T. (2004) "Self-repairing and Mobility of a Simple Cell." Artificial Life IX, pp. 421-426, MIT Press.`, url: "" },
298      { cite: `Suzuki, K. & Ikegami, T. (2003) "Interaction based Evolution of Self-replicating Loop Structures." Advances in Artificial Life: 7th European Conference (ECAL 2003), LNAI, pp. 89-96, Springer.`, url: "" }
299    ],
300    chapters: [
301      { cite: `鈴木啓介 (2025)「XR産業応用」(第3章 第1節「実在感の科学」担当)サイエンス&テクノロジー(株). ISBN: 9784864283380.`, url: "" },
302      { cite: `Suzuki, K., Mariola, A., Schwartzman, D.J. & Seth, A. (2023) "Using extended reality to study the experience of presence." Current Topics in Behavioral Neurosciences, pp. 1-31.`, url: "https://doi.org/10.1007/7854_2022_401" },
303      { cite: `鈴木啓介 (2016)「ミラータッチ共感覚と身体的自己意識」北村紗衣 編『共感覚から見えるもの——アートと科学を彩る五感の世界』勉誠出版, pp. 53-57. ISBN: 978-4-585-21033-7.`, url: "" }
304    ],
305    reviews: [
306      { cite: `鈴木啓介 (2024)「能動的推論:生存と適応の認知理論」日本バーチャルリアリティ学会誌 29(2):54.`, url: "https://doi.org/10.18974/jvrsj.29.2_54" },
307      { cite: `鈴木啓介 (2022)「仮想現実と『あり得たかもしれない心』(Virtual Reality and 'Mind-as-it-could-be')」人工知能 37(1):27-34.`, url: "https://www.jstage.jst.go.jp/article/jjsai/37/1/37_27/_article/-char/ja/" },
308      { cite: `鈴木啓介・宮原克典 (2022)「身体的自己意識の認知科学」生体の科学 73(1).`, url: "https://docs.google.com/document/d/1cOnd9jcu-4WNV5D-xgp_xKAKJMCXdACve-s4DvRh9tE" },
309      { cite: `鈴木啓介 (2020)「バーチャルリアリティと変性意識体験」心理学ワールド 88:17-20.`, url: "https://psych.or.jp/wp-content/uploads/2019/12/88-17-20.pdf" }
310    ],
311    translations: [
312      { cite: `アンディ・クラーク(著)池上高志・森本元太郎(監訳)(2012)『現れる存在——脳と身体と世界の再統合』(第2章「状況に置かれた幼児」翻訳担当)NTT出版. ISBN: 9784757102675.`, url: "" }
313    ]
314  },
315
316  /* ---- Talks & presentations (grouped by year, newest first) -------------- */
317  talks: {
318    presentations: [
319      { year: "2026", items: [
320        `Zarco, M. & Suzuki, K. "Linking subjective reports to visual features to characterize the world as it feels unreal in Derealization." 29th Annual Meeting of the ASSC, 2 July 2026, Santiago, Chile.`,
321        `Solfo, A. & Suzuki, K. "Generalizing neurophenomenology: A front-loaded approach to the emergence of agency." ASSC29 Satellite Workshop: Laying down a path while walking: Thirty Years of Neurophenomenology, 4-5 July 2026, Santiago, Chile.`,
322        `Suzuki, K. & Imaizumi, S. "The Japanese version of the Phenomenological Control Scale." Phenomenal Workshop: Progress in Phenomenological Control, 21 May 2026, Online.`,
323        `Suzuki, K. "Beyond the Reducing Valve: Towards a Computational Neurophenomenology of Altered States via Deep Neural Networks." Consciousness Club Tokyo Seminar, 17 May 2026, Tokyo, Japan.`
324      ]},
325      { year: "2025", items: [
326        `Motyka, P., Gacka, M., Ayres, C., Karasek, B., Pochwatko, C. & Suzuki, K. "Phenomenologically Distinct and Intensity-Varied VR Hallucinations: A Platform for Simulating and Studying Altered Conscious Experience." Models of Consciousness 6, 1-4 Sep 2025, Hokkaido, Japan.`,
327        `Suzuki, K., Idei, Y. & Yamashita, Y. "Embodied Minds Between Being and Doing: A Computational Neurophenomenological Approach to Mindfulness." ECogS 2025, 10-14 Nov 2025, Okinawa, Japan.`,
328        `Zarco, M. & Suzuki, K. "A Computational Phenomenology of Derealization: Modeling the World as It Feels Unreal." ECogS 2025, 10-14 Nov 2025, Okinawa, Japan.`,
329        `Solfo, A. & Suzuki, K. "The origin of agency: A synchronic and diachronic approach." ECogS 2025, 10-14 Nov 2025, Okinawa, Japan.`,
330        `Suzuki, K., Idei, H., Zarco, M. & Yamashita, Y. "A Computational Neurophenomenological Model of Meta-Attentional Control over Homeostatic and Future-Oriented Behaviors." ALIFE 2025 Workshop "Goal-Directed Behavior in Life and Non-Life", 6 Oct 2025, Kyoto, Japan.`,
331        `Zarco, M. & Suzuki, K. "In Search of a Computational Model of Depersonalization Using a Bayesian Recurrent Neural Network Approach." ALIFE 2025 Workshop "Mortal Agents in ALIFE", 6 Oct 2025, Kyoto, Japan.`,
332        `Suzuki, K. "Hallucination Machine 2.0." ASSC Satellite Event on Non-Ordinary States of Consciousness, 10-14 July 2025, Crete, Greece.`,
333        `Motyka, P., Gacka, M., Ayres, C., Karasek, B., Pochwatko, C. & Suzuki, K. "Subjective and Physiological Effects of Phenomenologically Distinct Simulated Hallucinations in Virtual Reality." 28th Annual Conference of the ASSC, July 2025, Crete, Greece.`,
334        `Suzuki, K. "Hallucination Machines — Toward a computational neurophenomenology." RIKEN CBS Seminar, 21 April 2025, Tokyo, Japan.`,
335        `Suzuki, K. "Simulating Altered Perceptual Phenomenology with the Real-Time Deep-Dream Algorithm in Augmented Reality." CPSY TOKYO 2025, 19-20 Feb 2025, Tokyo, Japan.`,
336        `Suzuki, K. "Simulating Altered Perceptual Phenomenology with the Real-Time Deep-Dream Algorithm in Augmented Reality." Mechanism of Brain and Mind Winter Workshop 2025, 10-12 March 2025, Hokkaido, Japan.`
337      ]},
338      { year: "2024", items: [
339        `Suzuki, K. & Nagai, A. "Hallucination Machine in the Wild: Simulating Altered States of Consciousness with the Real-Time Deep-Dream Algorithm in Augmented Reality." ASSC27, Tokyo, Japan, July 2-5 2024.`,
340        `Ikehara, Y., Noguchi, N., Iizuka, H. & Suzuki, K. "Simulating Autoscopic Hallucinations using Superposition Neural Networks." ASSC27, Tokyo, Japan, July 2-5 2024.`,
341        `Yoshida, M., Miyazono, K., Nishio, Y., Yamashita, Y. & Suzuki, K. "Salience as affordance: implications for the aberrant salience hypothesis of psychosis from an active inference perspective." ASSC27, Tokyo, Japan, July 2-5 2024.`,
342        `Haruki, Y., Suzuki, K. & Ogawa, K. "One-shot Heartbeat Detection: A Novel Task For Measuring Interoceptive Accuracy." ASSC27, Tokyo, Japan, July 2-5 2024.`,
343        `Ponzi, A. & Suzuki, K. "Rubber Hand Illusion at the Edge of Chaos." ASSC27, Tokyo, Japan, July 2-5 2024.`,
344        `Ikeda, A., Suzuki, K., Kamimura, T., Karasudani, A. & Iizuka, H. "Can a sense of control on the task enhance task performance?" ASSC27, Tokyo, Japan, July 2-5 2024.`,
345        `Horibe, K., Ban, M. & Suzuki, K. "Investigating the effects of chaotic aperiodicity on flicker light-triggered hallucinatory phenomena." ASSC27, Tokyo, Japan, July 2-5 2024.`,
346        `Kojima, H., Suzuki, K. & Yamashita, Y. "Feeling the Other through the Internet: A Scalable Web Platform for Perceptual Crossing Experiments." ASSC27, Tokyo, Japan, July 2-5 2024.`
347      ]},
348      { year: "2023", items: [
349        `鈴木啓介・今泉修「日本語版現象学的制御尺度の開発」日本発達神経科学会第12回学術集会, 九州大学, Sep 2023.`,
350        `Horibe, K., Suzuki, K., Horii, T. & Ishiguro, H. "Exploring the Adaptive Behaviors of Particle Lenia: A Perturbation-Response Analysis for Computational Agency." ALIFE 2023, Sapporo, Japan, July 2023.`,
351        `Imaizumi, S. & Suzuki, K. "Development of the Japanese version of the Phenomenological Control Scale." International Symposium on Predictive Brain and Cognitive Feelings, Tokyo, Japan, July 2023.`,
352        `Haruki, Y., Suzuki, K. & Ogawa, K. "Interoceptive attention modulates cognitive feeling in visual perception." International Symposium on Predictive Brain and Cognitive Feelings, Tokyo, Japan, July 2023.`,
353        `Suzuki, K., Schwartzman, D.J. & Seth, A. "Modelling Phenomenological Differences in Aetiologically Distinct Visual Hallucinations Using Deep Neural Networks." ASSC26, June 2023.`,
354        `Motyka, P., Schwartzman, D., Seth, A. & Suzuki, K. "Investigating the role of sensorimotor spatial dependencies in shaping conscious access to virtual 3D objects." ASSC26, June 2023.`,
355        `今泉修・柿沼瑠奈・池原優斗・鈴木啓介「把持可能物体は疑似的空間無視を弱める」日本認知心理学会第21回大会, Tokyo, June 2023.`
356      ]},
357      { year: "2022", items: [
358        `Suzuki, K. "Modelling Perceptual Phenomenology of Visual Hallucinations Using Deep Neural Networks." AROB, Beppu, Japan, 2022.`,
359        `Haruki, Y., Suzuki, K. & Ogawa, K. "Neural dynamics during experiencing different types of interoception." ASSC25, Amsterdam, 2022.`
360      ]},
361      { year: "2021", items: [
362        `Suzuki, K., Schwartzman, D.J. & Seth, A. "Modelling Pathological and Psychedelic Visual Hallucinations using Deep Neural Networks." ASSC24, June 2021.`
363      ]},
364      { year: "2019", items: [
365        `Lai, G., Imaizumi, S., Seth, A. & Suzuki, K. "Effects of Sensorimotor Coupling and Perspective in Virtual Reality on Subjective Time and Agency." UK Sensorimotor Conference, London, UK, June 2019.`
366      ]},
367      { year: "2017", items: [
368        `Suzuki, K., Roseboom, W. & Seth, A. "'Intentional' binding without intentional action." ASSC22, Krakow, Poland, June 2017.`,
369        `Suzuki, K., Roseboom, W. & Seth, A. "Intentional Binding without Intention." Expecting Ourselves: Prediction, Action and the Embodied Mind workshop, Edinburgh, 10 Nov 2017.`,
370        `Suzuki, K. & Seth, A. "Sensorimotor coupling modulates visual awareness of 3D objects." ASSC21, Beijing, China, 2017.`
371      ]},
372      { year: "2016", items: [
373        `Suzuki, K. "Hallucination Machines: Simulating Visual Hallucination using Google Deep Dream in Substitutional Reality." Time in Tokyo: International Symposium on Temporal Perception and Experience, Tokyo, Japan, 2016.`,
374        `Suzuki, K. & Seth, A. "Modifying sensorimotor coupling in augmented reality modulates perceptual presence of objects." ASSC20, Buenos Aires, Argentina, 2016.`,
375        `Roseboom, W., Suzuki, K. & Seth, A. "Hallucination machines: Simulating visual hallucination using Google Deep Dream in Substitutional Reality." ASSC20, Buenos Aires, Argentina, 2016.`
376      ]},
377      { year: "2014", items: [
378        `Suzuki, K., Garfinkel, S.N., Critchley, H.D. & Seth, A. "Multisensory integration across interoceptive and exteroceptive domains modulates the experience of body ownership." Lorentz Center workshop "Perspectives on Human Probabilistic Inference", Leiden, Netherlands, 2014.`
379      ]},
380      { year: "2013", items: [
381        `Suzuki, K., Garfinkel, S.N., Critchley, H.D. & Seth, A. "Multisensory integration across interoceptive and exteroceptive domains modulates the experience of body ownership." ASSC17, 2013.`
382      ]},
383      { year: "2012", items: [
384        `Suzuki, K. & Seth, A.K. "Novel Technologies and Methodologies for Co-Manipulating Interoception and Exteroception in the Experience of Body Ownership." ASSC16, 2012.`,
385        `Seth, A.K., Suzuki, K. & Critchley, H. "An Interoceptive Predictive 
385Coding Model of Conscious Presence." ASSC16, 2012.`
386      ]},
387      { year: "2011", items: [
388        `Wakisaka, S., Suzuki, K. & Fujii, N. "Reality Substitution Platform and its Application to Research on Déjà Vu Experience." ASSC15, 2011.`,
389        `Uno, R., Suzuki, K. & Ikegami, T. "Exploring the texture of communication: The transparency of consciousness that links grammar and lexicon." ASSC15, 2011.`,
390        `Suzuki, K., Wakisaka, S. & Fujii, N. "Substituting 'Here and Now' Using Virtual Reality Technology." Toward a Science of Consciousness, Stockholm, Sweden, May 2011.`,
391        `Suzuki, K., Wakisaka, S. & Fujii, N. "Substitutional Reality: A New Experimental Platform for Experiencing 'Here and Now'." INTERACTION 2011, Tokyo, Japan, March 2011.`
392      ]},
393      { year: "2010", items: [
394        `Suzuki, K., Wakisaka, S. & Fujii, N. "The experimental induction of autoscopic phenomena with virtual reality." Society for Neuroscience Annual Meeting 2010, San Diego, November 2010.`
395      ]},
396      { year: "2009", items: [
397        `Suzuki, K., Chao, Z.C. & Fujii, N. "Decoding abstract symbols by near-infrared spectroscopic signals." Society for Neuroscience Annual Meeting 2009, Chicago, October 2009.`,
398        `Suzuki, K. & Fujii, N. "Feeling of Agency in a Full-body Avatar in a Virtual Environment." The Virtual Reality Society of Japan Annual Conference 2009, Waseda University, Japan, Sept 2009.`,
399        `Suzuki, K., Chao, Z.C. & Fujii, N. "Single-trial decoding of abstract symbols by near-infrared spectroscopic signals." 32nd Annual Meeting of the Japanese Neuroscience Society, Nagoya, Japan, September 2009.`
400      ]},
401      { year: "2007", items: [
402        `Suzuki, K. & Ikegami, T. "Morphological dynamics in a proto-cell model." SICE Annual Conference 2007, Kagawa University, Japan, Sept 2007.`,
403        `Suzuki, K. & Ikegami, T. "Evolution of Interface in the Game of Life." The Physical Society of Japan, 62nd Annual Conference, Hokkaido University, Japan, Sept 2007.`
404      ]},
405      { year: "2006", items: [
406        `Suzuki, K. & Ikegami, T. "Emergence of ProtoCell Systems: Shapes and Movements." Workshop Proc. of ALIFE X: Workshop on Artificial Autonomy, Bloomington, Indiana, 2006.`,
407        `Suzuki, K. & Ikegami, T. "Emergence of Sensorimotor couplings in an Autopoietic Model." Japanese-Korean Joint Meeting for Mathematical Biology, Fukuoka, Japan, Nov 2006.`
408      ]},
409      { year: "2004", items: [
410        `Suzuki, K. & Ikegami, T. "Evolution of motility in a Proto-cell." The Physical Society of Japan, 59th Annual Conference, Kyushu University, Japan, March 2004.`
411      ]},
412      { year: "2002", items: [
413        `Suzuki, K. & Ikegami, T. "Evolution of a Self-replicating Cellular Automaton." The Physical Society of Japan, 57th Annual Conference, Kyushu University, Japan, March 2002.`
414      ]}
415    ],
416    invited: [
417      { year: "2025", items: [
418        `Suzuki, K. "Hallucination Machines — Toward a computational neurophenomenology." Consciousness Research Network 2025, Aug 2025, Bangkok, Thailand.`,
419        `Suzuki, K. "From 'Life-as-It-Could-Be' to 'Mind-as-It-Could-Be' — Rethinking Reality, Presence, and Consciousness through Virtual and Extended Reality." Toward Computational Phenomenology, AROB-ISBC 2025, ISAROB, Jan 23 2025.`
420      ]},
421      { year: "2024", items: [
422        `Suzuki, K. "Exploring What Feels Real: Cognitive and Computational Approaches to Presence." VR Summit, Ruhr-Universität Bochum, Germany, September 2024.`,
423        `Suzuki, K. "Exploring What Feels Real: Cognitive and Computational Approaches to Presence." Measuring Presence in XR: State-of-the-art and Outstanding Challenges, Berlin, Germany, July 2024.`
424      ]},
425      { year: "2023", items: [
426        `鈴木啓介「予測としての身体と愛」2023年度日本認知科学会第40回大会, 2023年9月9日.`,
427        `鈴木啓介「感覚運動随伴性と知覚的実在感」2023年度日本認知科学会第40回大会, 2023年9月8日.`,
428        `鈴木啓介「内受容感覚と認知フィーリング」第41回日本生理心理学会2023年大会 シンポジウム「内受容感覚研究のスコープ」東京, 2023.`,
429        `Suzuki, K. "Computational mechanisms for the perceptual phenomenology of visual hallucinations." Mechanism of Brain and Mind Winter Workshop 2023, Hokkaido, Japan, Jan 2023.`
430      ]},
431      { year: "2022", items: [
432        `鈴木啓介「計算論的現象学へ向けて」認知科学会 オーガナイズドセッション03(OS03)「認知フィーリングと認知的ダイバーシティ」Japan, September 2022.`,
433        `Suzuki, K. "Computational Neurophenomenology." International Symposium on Artificial Intelligence and Brain Science 2022, Okinawa, Japan, July 2022.`,
434        `Suzuki, K. "Hallucination Machine and Computational Neurophenomenology." ECoG Seminar, Online, June 2022.`,
435        `Suzuki, K. "自己身体の経験と認識." 東京大学文学部心理学研究室セミナー, Tokyo, Japan, May 2022.`,
436        `Suzuki, K. "Computational Neurophenomenology." Is AI Extending the Mind? workshop, Online, 2022.`,
437        `Suzuki, K. "Exploring Phenomenology of Visual Hallucinations Using Deep Neural Networks." IRCN Salon (International Research Center for Neurointelligence, The University of Tokyo), Online, March 2022.`,
438        `鈴木啓介 "Exploring Experiences of Realities with VR." 第78回自他表象研究会, Online, Jan 2022.`
439      ]},
440      { year: "2019", items: [
441        `Suzuki, K. "Altered Experiences of Realities." Cross Roads, Tokyo, Japan, Dec 2019.`,
442        `Suzuki, K. "Exploring Altered Conscious Experiences using Virtual Reality." CHAIN International Symposium, Sapporo, Japan, Nov 2019.`,
443        `Suzuki, K. "Hallucination Machine: A Virtual Reality Platform for Studying Altered Perceptual Phenomenology." ENCECON workshop, Frankfurt, Germany, June 2019.`
444      ]},
445      { year: "2018", items: [
446        `Suzuki, K. "Studying Consciousness with Virtual Reality." ABC Colloquium, University of Amsterdam, Netherlands, Nov 2018.`,
447        `Suzuki, K. "Hallucination Machine." ALIFE 2018 pre-conference, Tokyo, Japan, July 2018.`
448      ]},
449      { year: "2017", items: [
450        `Suzuki, K. "Studying Atypical Visual Consciousness with Virtual Reality." Consciousness Club Tokyo, Tokyo, Japan, Jun 2017.`
451      ]},
452      { year: "2016", items: [
453        `Suzuki, K. "Testing perceptual presence by modifying sensorimotor coupling in augmented reality." ICDL-EpiRob Workshop on Autonomous Perception, Cergy-Pontoise, France, Sep 2016.`,
454        `Suzuki, K. "Hallucination Machines: Simulating Visual Hallucination using Google Deep Dream in Substitutional Reality." Hearing the Voice — Hallucination and Prediction Workshop, Durham University, Durham, July 2016.`
455      ]}
456    ]
457  },
458
459  /* ---- Media coverage ----------------------------------------------------- */
460  media: [
461    { outlet: "MedicalXpress", logo: "images/MedicalXpress.png", title: "People who are easily distracted by smartphones are more physiologically reactive, less attuned to their bodies: Study", url: "https://medicalxpress.com/news/2025-04-people-easily-distracted-smartphones-physiologically.html" },
462    { outlet: "The Times", logo: "images/TheTimes.png", title: "Trip without the high on Sussex University's hallucination machine", url: "https://www.thetimes.co.uk/article/trip-without-the-high-on-sussex-university-s-hallucination-machine-809spptbl" },
463    { outlet: "Newsweek", logo: "images/Newsweek.png", title: "Hallucination Machine Gives Users Experience Of Trip Without Drugs", url: "https://www.newsweek.com/hallucination-machine-gives-users-experience-trip-without-drugs-722607" },
464    { outlet: "Mail Online", logo: "images/MailOnline.png", title: "The 'hallucination machine' that uses virtual reality and AI to send your brain on a drug-free psychedelic trip", url: "https://www.dailymail.co.uk/sciencetech/article-5124517/Hallucination-machine-gives-drug-free-psychedelic-trip.html" },
465    { outlet: "ZME Science", logo: "images/ZMEScience.png", title: "Scientists create 'Trippy Machine' that induces drug-free hallucinations", url: "https://www.zmescience.com/science/news-science/trippy-machine-hallucinations-0432432/" },
466    { outlet: "Yahoo News", logo: "images/YahooNewws.png", title: "Scientists Alter Consciousness Without Drugs Using 'Hallucination Machine'", url: "https://www.yahoo.com/news/scientists-alter-consciousness-without-drugs-203900606.html" },
467    { outlet: "The Guardian", logo: "images/TheGardian.png", title: "Inception helmet 
467creates alternative reality", url: "https://www.theguardian.com/science/neurophilosophy/2012/aug/26/inception-helmet-alternative-reality" }
468  ],
469
470  /* ---- CV (content from CV/2026_Suzuki_CV.docx) --------------------------- */
471  cv: {
472    file: "CV/2026_Suzuki_CV.pdf",
473    summary: {
474      en: `An associate professor with over 15 years of interdisciplinary research experience, dedicated to understanding the fundamental principles of life and mind through a constructive approach. My work bridges Artificial Life, Embodied Cognition, and Consciousness Science by developing novel experimental platforms that merge virtual reality, deep learning, and computational modeling. I investigate the mechanisms of bodily perception, the sense of self, and altered states of consciousness — notably through the "Hallucination Machine" for computational-neurophenomenology studies — with a track record of major research grants (e.g. JST CREST) and high-impact publications.`,
475      ja: `構成論的なアプローチから、生命と心の根本原理の解明に取り組んできました。15年以上にわたる学際的な研究を通じて、人工生命・身体性認知・意識科学を横断し、バーチャルリアリティ・深層学習・計算モデリングを融合した新しい実験プラットフォームを開発しています。身体知覚・自己感・変性意識のメカニズムを、とりわけ計算論的神経現象学のための「幻覚機械(Hallucination Machine)」を通じて研究してきました。JST CREST をはじめとする大型研究費の獲得や、インパクトの高い学術誌での論文発表の実績があります。`
476    },
477    positions: [
478      { p: "2024.4 – present", d: { en: "Associate Professor, Center for Human Nature, Artificial Intelligence and Neuroscience (CHAIN), Hokkaido University, Japan", ja: "北海道大学 人間知・脳・AI研究教育センター(CHAIN)准教授" } },
479      { p: "2021.3 – 2024.3", d: { en: "Specially Appointed Lecturer, CHAIN, Hokkaido University, Japan", ja: "北海道大学 人間知・脳・AI研究教育センター(CHAIN)特任講師" } },
480      { p: "2018.5 – 2021.2", d: { en: "Research Fellow, Sackler Centre for Consciousness Science, University of Sussex, UK", ja: "英国サセックス大学 サックラー意識科学研究センター 研究員" } },
481      { p: "2011.6 – 2018.4", d: { en: "Postdoctoral Research Fellow, Sackler Centre for Consciousness Science, University of Sussex, UK", ja: "英国サセックス大学 サックラー意識科学研究センター 博士研究員" } },
482      { p: "2008.3 – 2011.5", d: { en: "Research Scientist, RIKEN Brain Science Institute, Saitama, Japan", ja: "理化学研究所 脳科学総合研究センター 研究員" } },
483      { p: "2007.4 – 2008.3", d: { en: "Research Assistant, General System Science, University of Tokyo, Japan", ja: "東京大学 広域システム科学系 リサーチアシスタント" } }
484    ],
485    education: [
486      { p: "2003.4 – 2007.3", d: { en: `D.Sc. in General System Science, University of Tokyo. Thesis: "Self-movement and Autopoiesis in a Cell Model" (supervisor: Prof. Takashi Ikegami).`, ja: "東京大学大学院 総合文化研究科 広域システム科学系 博士課程修了(博士・学術)。
486学位論文「Self-movement and Autopoiesis in a Cell Model」(指導教員:池上高志 教授)" } },
487      { p: "2001.4 – 2003.3", d: { en: "M.Sc. in General System Science, University of Tokyo", ja: "東京大学大学院 総合文化研究科 広域システム科学系 修士課程修了(修士・学術)" } },
488      { p: "1997.4 – 2001.3", d: { en: "B.Sc. in Physics, Sophia University, Tokyo", ja: "上智大学 理工学部 物理学科 卒業(学士・理学)" } }
489    ],
490    interests: [
491      { p: { en: "Artificial Life", ja: "人工生命" }, d: { en: "Artificial chemistry · Homeostasis · Autopoiesis · Self-replication / self-reproduction", ja: "人工化学・恒常性(ホメオスタシス)・オートポイエーシス・自己複製/自己増殖" } },
492      { p: { en: "Computational Neuroscience", ja: "計算論的神経科学" }, d: { en: "Predictive processing · Free-energy principle", ja: "予測処理・自由エネルギー原理" } },
493      { p: { en: "Experimental Psychology", ja: "実験心理学" }, d: { en: "Sense of agency · Sense of ownership · Sense of presence · Inner speech", ja: "主体感・身体所有感・実在感・内言(インナースピーチ)" } },
494      { p: { en: "Embodied Cognition", ja: "身体性認知" }, d: { en: "Modeling cognitive agents · Sensory-motor coupling · Enactive approach · Phenomenological approaches", ja: "認知エージェントのモデル化・感覚運動随伴性・エナクティブアプローチ・現象学的アプローチ" } }
495    ],
496    grants: [
497      { p: "2026.4 – 2027.3", d: { en: "<b>PI</b> — JSPS Grant-in-Aid for Transformative Research Areas (A), “Qualia Structure,” 2nd public-call project. Sharing and controlling the diversity of inner speech using VR.", ja: "<b>研究代表者</b> — 日本学術振興会 科学研究費助成事業 学術変革領域研究(A)「クオリア構造学」第二期公募研究。VR技術を用いた内言の多様性の共有と制御。" } },
498      { p: "2024.11 – 2027.3", d: { en: "<b>PI</b> — JSPS Grant-in-Aid for JSPS Fellows. Sensory-motor dynamics in physical-social interactions between humans and artificial agents.", ja: "<b>研究代表者</b> — 日本学術振興会 科学研究費助成事業 特別研究員奨励費。人と人工エージェントの身体的社会相互作用における感覚運動ダイナミクスの研究。" } },
499      { p: "2024.10 – 2029.3", d: { en: "<b>Co-I</b> — AMED Integrated Neuroscience Program (“Digital Brain,” Team-type B). Mesoscopic-level digital brain model for developing novel therapeutic interventions for mental disorders (PI: Yuichi Yamashita).", ja: "<b>研究分担者</b> — AMED 脳神経科学統合プログラム(個別重点研究課題4-1「デジタル脳」, チーム型B)。精神障害の新規治療介入法開発のためのメゾスコピックレベルデジタル脳モデルの開発(代表:山下祐一)。" } },
500      { p: "2024.4 – 2027.3", d: { en: "<b>Co-I</b> — JSPS Grant-in-Aid for Scientific Research (A). Atypical experience, belief, and cognition: an interdisciplinary approach centred on philosophy (PI: Kengo Miyazono).", ja: "<b>研究分担者</b> — 日本学術振興会 科学研究費助成事業 基盤研究(A)。非定型な経験、信念、認知の研究:哲学を中心とした学際的アプローチ(代表:宮園健吾)。" } },
501      { p: "2024.4 – 2026.3", d: { en: "<b>PI</b> — JSPS Grant-in-Aid for Transformative Research Areas (A), “Qualia Structure,” 1st public-call project. Sharing and controlling the diversity of inner speech using VR.", ja: "<b>研究代表者</b> — 日本学術振興会 科学研究費助成事業 学術変革領域研究(A)「クオリア構造学」第一期公募研究。VR技術を用いた内言の多様性の共有と制御。" } },
502      { p: "2023.4 – 2024.3", d: { en: "<b>PI</b> — COI-NEXT (“Life Design for Mind and Body”), Young Researcher Fund 2023. How our relationship with digital space shapes bodily consciousness and the body schema.", ja: "<b>研究代表者</b> — 共創の場形成支援プログラム(COI-NEXT)「こころとカラダのライフデザイン」若手研究ファンド2023。デジタル空間との関係が身体的意識と身体図式にもたらす影響の解明。" } },
503      { p: "2022.6 – 2025.3", d: { en: "<b>Co-I</b> — JSPS Challenging Research (Exploratory). An interoceptive-attention monitoring system based on brain-state visualisation, and its application to mindfulness (PI: Kenji Ogawa).", ja: "<b>研究分担者</b> — 日本学術振興会 科学研究費助成事業 挑戦的研究(萌芽)。脳状態可視化に基づく内受容注意モニタリングシステム開発とマインドフルネスへの応用(代表:小川健二)。" } },
504      { p: "2022.4 – 2026.3", d: { en: "<b>Co-I</b>
504 — JSPS Grant-in-Aid for Scientific Research (B). A constructive approach to perceptual illusions using a predictive deep-learning cognitive model (PI: Hiroyuki Iizuka).", ja: "<b>研究分担者</b> — 日本学術振興会 科学研究費助成事業 基盤研究(B)。予測学習を用いた深層学習認知モデルによる錯覚への構成論的アプローチ(代表:飯塚博幸)。" } },
505      { p: "2021.10 – 2027.3", d: { en: "<b>Co-I</b> — JST CREST. Principles of cognitive feelings that mediate perception and emotion (PI: Yukie Nagai).", ja: "<b>研究分担者</b> — JST 戦略的創造研究推進事業(CREST)。知覚と感情を媒介する認知フィーリングの原理解明(代表:長井志江)。" } }
506    ],
507    awards: [
508      { p: "2014.5", d: { en: "Best Poster Award, Lorentz Center workshop “Perspectives on Human Probabilistic Inference,” Leiden, Netherlands", ja: "ベストポスター賞、Lorentz Center ワークショップ「Perspectives on Human Probabilistic Inference」(オランダ・ライデン)" } },
509      { p: "2011.5", d: { en: "Interactive Presentation Award, INTERACTION 2011, Tokyo, Japan", ja: "インタラクティブ発表賞、INTERACTION 2011(東京)" } },
510      { p: "2006.6", d: { en: "Short-Term Travel Support (ALIFE X), University of Tokyo (¥90,000)", ja: "短期渡航支援(ALIFE X)、東京大学(¥90,000)" } },
511      { p: "2004.6", d: { en: "Short-Term Travel Support (ALIFE IX), 21st Century COE, University of Tokyo (¥120,000)", ja: "短期渡航支援(ALIFE IX)、東京大学 21世紀COE(¥120,000)" } }
512    ],
513    service: [
514      { p: "2025.3 – present", d: { en: "Guest Editor, Special Issue “Aware and Alive: Embodied and Phenomenological Perspectives on Consciousness,” Neuroscience of Consciousness (Oxford University Press)", ja: "Neuroscience of Consciousness(オックスフォード大学出版)特集号「Aware and Alive: Embodied and Phenomenological Perspectives on Consciousness」ゲスト編集委員" } },
515      { p: "2025.7 – present", d: { en: "Editorial Board, Journal of Artificial Intelligence and Consciousness (World Scientific)", ja: "Journal of Artificial Intelligence and Consciousness(World Scientific)編集委員" } },
516      { p: "2023.10 – present", d: { en: "Board of Directors, International Society for Artificial Life (ISAL)", ja: "国際人工生命委員会(ISAL)理事" } }
517    ],
518    membership: [
519      { p: "2008 – 2011, 2019 –", d: { en: "International Society for Artificial Life (ISAL)", ja: "国際人工生命委員会(ISAL)" } },
520      { p: "2011 – present", d: { en: "Association for the Scientific Study of Consciousness (ASSC)", ja: "国際意識科学協会(ASSC)" } },
521      { p: "2008 – 2011", d: { en: "Japanese Society of Neuroscience (JNS); Society for Neuroscience (SfN)", ja: "日本神経科学学会(JNS)/北米神経科学学会(SfN)" } },
522      { p: "2001 – 2007", d: { en: "The Physical Society of Japan (JPS)", ja: "日本物理学会(JPS)" } }
523    ],
524    organisation: [
525      { p: "2025.10", d: { en: "Art & Demo Exhibition Chair, ALIFE 2025, Kyoto, Japan", ja: "Art & Demo 展示チェア、ALIFE 2025(京都)" } },
526      { p: "2025.9", d: { en: "Organising Committee (Local Chair), Models of Consciousness 6, Sapporo, Japan", ja: "実行委員(ローカルチェア)、Models of Consciousness 6(札幌)" } },
527      { p: "2018 – 2020", d: { en: "Special Session Organiser, “Hybrid Life” I–III, ALIFE 2018 (Tokyo) / 2019 (Newcastle) / 2020 (online)", ja: "特別セッション「Hybrid Life」I–III オーガナイザー、ALIFE 2018(東京)/2019(ニューカッスル)/2020(オンライン)" } },
528      { p: "2016.10", d: { en: "Co-organiser, “Time in Tokyo” international symposium, Tokyo, Japan", ja: "共同オーガナイザー、国際シンポジウム「Time in Tokyo」(東京)" } },
529      { p: "2011 – 2020", d: { en: "Program Committee: ALIFE 2016 / 2018 / 2019 / 2020; ECAL 2011 Workshop on Artificial Autonomy", ja: "プログラム委員:ALIFE 2016/2018/2019/2020、ECAL 2011 Workshop on Artificial Autonomy" } }
530    ],
531    engagement: [
532      { p: "2025.4", d: { en: "Smartphone / interoception study covered by MedicalXpress", ja: "スマートフォンと内受容感覚に関する研究が MedicalXpress に掲載" } },
533      { p: "2019.9", d: { en: "Led the VR event “Is This Real Life or Is This Just a Fantasy?” (new substitutional-reality system), Brighton Digital Festival (~200 participants)", ja: "VRイベント「Is This Real Life or Is This Just a Fantasy?」を主導(新しい代替現実システムを実演)、Brighton Digital Festival(約200名)" } },
534      { p: "2017.11", d: { en: "VR demonstration at the House of Parliament, London (20 parliamentarians); “Hallucination Machine” covered widely (The Times, Daily Mail, Newsweek, …)", ja: "英国国会議事堂でVRデモを実施(国会議員20名)。「幻覚機械」が The Times・Daily Mail・Newsweek 等で広く報道された" } },
535      { p: "2017.9", d: { en: "Led “From Body to Being,” British Science Festival, Brighton Dome (>1,000 participants)", ja: "「From Body to Being」を主導、British Science Festival(Brighton Dome、1,000名以上)" } },
536      { p: "2015 – 2016", d: { en: "Substitutional-reality demos at the Science Museum and Wellcome Collection, London (~100–150 participants each)", ja: "ロンドンの科学博物館・ウェルカムコレクションで代æ›
536¿ç¾å®Ÿã‚·ã‚¹ãƒ†ãƒ ã‚’実演(各回約100〜150名)" } }
537    ]
538  }
539};

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.