1this.BX=this.BX||{};this.BX.UI=this.BX.UI||{};(function(e,t){"use strict";let n=e=>e,l;const i=(e,i,s)=>{const r=Object.entries({width:e,height:i,radius:s}).map((([e,t])=>t?`--${e}: ${t}px;`:""));return t.Tag.render(l||(l=n`<div class="ui-skeleton" style="${0}"></div>`),r.join(""))};const s=(e=18)=>i(e,e,99);let r=e=>e,a,c;const o=new Map;let h=null;async function d(e,n){var l,d;let p=o.get(e);if(!p){p=(await fetch(e).then((e=>e.text()))).replaceAll(/(Circle|Line)\((.*)\)/g,((e,t,n)=>u({Line:i,Circle:s}[t],n))).replaceAll(/{(.+)}/g,((e,n)=>t.localStorage.get(n)));o.set(e,p)}const m=n.attachShadow({mode:"open"});m.append(t.Tag.render(a||(a=r`<template>${0}</template>`),p).content);(l=h)!=null?l:h=(d=[...document.styleSheets].find((({href:e})=>e==null?void 0:e.includes("ui/system/skeleton"))))==null?void 0:d.href;m.append(t.Tag.render(c||(c=r`<link rel="stylesheet" href="${0}">`),h));return n}const u=(e,t)=>e(...t.split(",").filter((e=>e)).map((e=>e.trim()==="null"?null:e))).outerHTML;e.Line=i;e.Circle=s;e.renderSkeleton=d})(this.BX.UI.System=this.BX.UI.System||{},BX); 2//# sourceMappingURL=skeleton.bundle.map.js
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.