1import{f as s,l as t}from"./TJNShiYg.js";var l=s(`<hr/><section id="places" class="l-c m"><header class="m-h"><small>Prize distribution</small><h2>Places</h2></header><section id="places-desktop"><h4>Desktop category</h4><article class="place"><h3>1st place desktop</h3><ul><li><strong>Advertisement</strong> of the game on Clay.io</li><li><strong>Software licenses</strong>: JetBrains product license, Construct 2 game engine, Isogenic Engine premium license</li><li><strong>Accounts licenses</strong>: Kendo UI Complete for 1 year, PlayCanvas Pro account for 1 year, GitHub 6 month medium account</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>eBook</strong>: Discover Phaser</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>2nd place desktop</h3><ul><li><strong>Software licenses</strong>: JetBrains product license, Construct 2 game engine, Isogenic Engine premium license</li><li><strong>Accounts licenses</strong>: PlayCanvas Pro account for 1 year, GitHub 6 month medium account</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>eBook</strong>: Discover Phaser</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>3rd place desktop</h3><ul><li><strong>Software licenses</strong>: Construct 2 game engine, Isogenic Engine premium license</li><li><strong>Accounts licenses</strong>: PlayCanvas Pro account for 1 year, GitHub 6 month medium account</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>eBook</strong>: Discover Phaser</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>4th-5th places desktop</h3><ul><li><strong>Software licenses</strong>: Isogenic Engine premium license</li><li><strong>Accounts licenses</strong>: PlayCanvas Pro account for 1 year, GitHub 6 month medium account</li><li><strong>eBook</strong>: Discover Phaser</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>6th-10th places desktop</h3><ul><li><strong>Accounts licenses</strong>: GitHub 6 month medium account</li><li><strong>eBook</strong>: Discover Phaser</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article></section><section id="places-mobile"><h4>Mobile category</h4><article class="place"><h3>1st place mobile</h3><ul><li><strong>Devices</strong>: Firefox OS Flame mobile device</li><li><strong>Advertisement</strong> of the game on Clay.io</li><li><strong>Software licenses</strong>: ImpactJS game engine, Construct 2 game engine, JetBrains product license</li><li><strong>Accounts licenses</strong>: PlayCanvas Pro account for 1 year, GitHub 6 month medium account</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>eBook</strong>: Making money with HTML5</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>2nd place mobile</h3><ul><li><strong>Devices</strong>: Firefox OS Flame mobile device</li><li><strong>Software licenses</strong>: ImpactJS game engine, JetBrains product license</li><li><strong>Accounts licenses</strong>: GitHub 6 month medium account</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>eBook</strong>: Making money with HTML5</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>3rd place mobile</h3><ul><li><strong>Devices</strong>: Firefox OS Flame mobile device</li><li><strong>Software licenses</strong>: ImpactJS game engine</li><li><strong>Accounts licenses</strong>: GitHub 6 month medium account</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>eBook</strong>: Making money with HTML5</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>4th-5th places mobile</h3><ul><li><strong>Software licenses</strong>: ImpactJS game engine</li><li><strong>Accounts licenses</strong>: GitHub 6 month medium account</li><li><strong>eBook</strong>: Making money with HTML5</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>6th-10th places mobile</h3><ul><li><strong>Accounts licenses</strong>: GitHub 6 month medium account</li><li><strong>eBook</strong>: Making money with HTML5</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article></section><section id="places-online"><h4>Online category</h4><article class="place"><h3>1st place server</h3><ul><li><strong>Software licenses</strong>: Construct 2 game engine</li><li><strong>Accounts licenses</strong>: PlayCanvas Pro account for 1 year</li><li><strong>Hosting</strong>: NodeBB</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>2nd-3rd places server</h3><ul><li><strong>Hosting</strong>: NodeBB</li><li><strong>Course</strong>: HTML5 Mobile Game Development with Phaser</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article><article class="place"><h3>4th-5th places server</h3><ul><li><strong>Hosting</strong>: NodeBB</li><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article></section><section id="places-special"><h4>Specials</h4><article class="place"><h3>Twitter Specials <span>(for the highest number of tweets)</span></h3><ul><li><strong>1st place</strong>: Proto.io Startup account, Isogenic Engine premium license, GitHub 6 month medium account</li><li><strong>2nd place</strong>: JetBrains product license, GitHub 6 month medium account</li><li><strong>3rd place</strong>: PlayCanvas Pro account, GitHub 6 month medium account</li></ul></article><article class="place"><h3>Facebook Specials <span>(for the highest number of likes)</span></h3><ul><li><strong>1st place</strong>: Blossom.io Enterprise account for 12 months, Isogenic Engine premium license, GitHub 6 month medium account</li><li><strong>2nd place</strong>: JetBrains product license, GitHub 6 month medium account</li><li><strong>3rd place</strong>: PlayCanvas Pro account, GitHub 6 month medium account</li></ul></article><article class="place"><h3>Google+ Specials <span>(for the highest number of +1's)</span></h3><ul><li><strong>1st place</strong>: Kendo UI Professional, Isogenic Engine premium license, GitHub 6 month medium account</li><li><strong>2nd place</strong>: JetBrains product license, GitHub 6 month medium account</li><li><strong>3rd place</strong>: PlayCanvas Pro account, GitHub 6 month medium account</li></ul></article><article class="place" id="prizes-everybody"><h3>Prizes for every participant</h3><ul><li><strong>Games</strong>: The Few, McPixel, QbQbQb</li></ul></article></section></section>`,1);function n(e){var i=l();t(e,i)}export{n as default};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.