1import{f as s,l as i}from"./D2pK1SBL.js";var l=s('<hr/><section id="places" class="l-c m"><header class="m-h"><small>Prize distribution</small><h2>Places</h2><p>The first three categories (Desktop, Mobile, and Online) are voted by participants themselves separately, while WebXR and Web Monetization results will be judged by the experts.</p></header><section id="places-desktop"><h4>Desktop category (overall)</h4><article class="place"><h3>Top 100 games</h3><ul><li><strong>1st place</strong>: DevToDev, CodePen, SpriteStack, Kendo UI, Aseprite, WOWSound, Danger Crew, GitHub + Questocat, CSS Battle, js13kGames t-shirt + pen</li><li><strong>2nd-3rd places</strong>: CodePen, SpriteStack, Kendo UI, Aseprite, WOWSound, Danger Crew, GitHub + Questocat, CSS Battle, js13kGames t-shirt + pen</li><li><strong>4th-5th places</strong>: SpriteStack, Kendo UI, Aseprite, WOWSound, Danger Crew, GitHub + Questocat, CSS Battle, js13kGames t-shirt + pen</li><li><strong>6th-13th places</strong>: Danger Crew, GitHub + Questocat, js13kGames t-shirt + pen</li><li><strong>14th-100th places</strong>: js13kGames t-shirt + pen</li></ul></article></section><section id="places-mobile"><h4>Mobile category</h4><article class="place"><h3>Top 20 games</h3><ul><li><strong>1st place</strong>: GameDistribution, Construct 3, WebStorm, SitePoint, Phaser Editor, Build Arcade Games</li><li><strong>2nd-3rd places</strong>: Construct 3, WebStorm, SitePoint, Phaser Editor, Build Arcade Games</li><li><strong>4th place</strong>: WebStorm, SitePoint, Phaser Editor, Build Arcade Games</li><li><strong>5th place</strong>: SitePoint, Phaser Editor, Build Arcade Games</li><li><strong>6th-13th places</strong>: Phaser Editor, Build Arcade Games</li><li><strong>14th-20th places</strong>: Build Arcade Games</li></ul></article></section><section id="places-online"><h4>Online category</h4><article class="place"><h3>Top 5 games</h3><ul><li><strong>1st-4th places</strong>: NodeBB, Zenva Academy, CryPixels</li><li><strong>5th place</strong>: NodeBB, CryPixels</li></ul></article></section><section id="places-webmonetization"><h4>Web Monetization category</h4><article class="place"><h3>Top 15 games</h3><ul><li><strong>1st place</strong>: Nintendo Switch, Proto.io, Making Money with HTML5, Pyxel Edit, Coil membership</li><li><strong>2nd-5th places</strong>: Making Money with HTML5, Pyxel Edit, Coil membership</li><li><strong>6th-15th places</strong>: Pyxel Edit, Coil membership</li><li><strong>16th-all places</strong>: Coil membership</li></ul></article></section><section id="places-webxr"><h4>WebXR category</h4><article class="place"><h3>Top 15 games</h3><ul><li><strong>1st place</strong>: Magic Leap, WebStorm, PlayCanvas, js13k t-shirt + pen</li><li><strong>2nd-5th places</strong>: WebStorm, PlayCanvas, js13k t-shirt + pen</li><li><strong>6th-10th places</strong>: PlayCanvas, js13k t-shirt + pen</li><li><strong>11th-15th places</strong>: js13k t-shirt + pen</li></ul></article></section></section>',1);function r(e){var t=l();i(e,t)}export{r as default};
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.