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1/**
2 * @license AngularJS v1.3.20
3 * (c) 2010-2014 Google, Inc. http://angularjs.org
4 * License: MIT
5 */
6(function(window, angular, undefined) {'use strict';
7
8/* jshint maxlen: false */
9
10/**
11 * @ngdoc module
12 * @name ngAnimate
13 * @description
14 *
15 * The `ngAnimate` module provides support for JavaScript, CSS3 transition and CSS3 keyframe animation hooks within existing core and custom directives.
16 *
17 * <div doc-module-components="ngAnimate"></div>
18 *
19 * # Usage
20 *
21 * To see animations in action, all that is required is to define the appropriate CSS classes
22 * or to register a JavaScript animation via the `myModule.animation()` function. The directives that support animation automatically are:
23 * `ngRepeat`, `ngInclude`, `ngIf`, `ngSwitch`, `ngShow`, `ngHide`, `ngView` and `ngClass`. Custom directives can take advantage of animation
24 * by using the `$animate` service.
25 *
26 * Below is a more detailed breakdown of the supported animation events provided by pre-existing ng directives:
27 *
28 * | Directive                                                                                                | Supported Animations                                                     |
29 * |----------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------------|
30 * | {@link ng.directive:ngRepeat#animations ngRepeat}                                                        | enter, leave and move                                                    |
31 * | {@link ngRoute.directive:ngView#animations ngView}                                                       | enter and leave                                                          |
32 * | {@link ng.directive:ngInclude#animations ngInclude}                                                      | enter and leave                                                          |
33 * | {@link ng.directive:ngSwitch#animations ngSwitch}                                                        | enter and leave                                                          |
34 * | {@link ng.directive:ngIf#animations ngIf}                                                                | enter and leave                                                          |
35 * | {@link ng.directive:ngClass#animations ngClass}                                                          | add and remove (the CSS class(es) present)                               |
36 * | {@link ng.directive:ngShow#animations ngShow} & {@link ng.directive:ngHide#animations ngHide}            | add and remove (the ng-hide class value)                                 |
37 * | {@link ng.directive:form#animation-hooks form} & {@link ng.directive:ngModel#animation-hooks ngModel}    | add and remove (dirty, pristine, valid, invalid & all other validations) |
38 * | {@link module:ngMessages#animations ngMessages}                                                          | add and remove (ng-active & ng-inactive)                                 |
39 * | {@link module:ngMessages#animations ngMessage}                                                           | enter and leave                                                          |
40 *
41 * You can find out more information about animations upon visiting each directive page.
42 *
43 * Below is an example of how to apply animations to a directive that supports animation hooks:
44 *
45 * ```html
46 * <style type="text/css">
47 * .slide.ng-enter, .slide.ng-leave {
48 *   -webkit-transition:0.5s linear all;
49 *   transition:0.5s linear all;
50 * }
51 *
52 * .slide.ng-enter { }        /&#42; starting animations for enter &#42;/
53 * .slide.ng-enter.ng-enter-active { } /&#42; terminal animations for enter &#42;/
54 * .slide.ng-leave { }        /&#42; starting animations for leave &#42;/
55 * .slide.ng-leave.ng-leave-active { } /&#42; terminal animations for leave &#42;/
56 * </style>
57 *
58 * <!--
59 * the animate service will automatically add .ng-enter and .ng-leave to the element
60 * to trigger the CSS transition/animations
61 * -->
62 * <ANY class="slide" ng-include="..."></ANY>
63 * ```
64 *
65 * Keep in mind that, by default, if an animation is running, any child elements cannot be animated
66 * until the parent element's animation has completed. This blocking feature can be overridden by
67 * placing the `ng-animate-children` attribute on a parent container tag.
68 *
69 * ```html
70 * <div class="slide-animation" ng-if="on" ng-animate-children>
71 *   <div class="fade-animation" ng-if="on">
72 *     <div class="explode-animation" ng-if="on">
73 *        ...
74 *     </div>
75 *   </div>
76 * </div>
77 * ```
78 *
79 * When the `on` expression value changes and an animation is triggered then each of the elements within
80 * will all animate without the block being applied to child elements.
81 *
82 * ## Are animations run when the application starts?
83 * No they are not. When an application is bootstrapped Angular will disable animations from running to avoid
84 * a frenzy of animations from being triggered as soon as the browser has rendered the screen. For this to work,
85 * Angular will wait for two digest cycles until enabling animations. From there on, any animation-triggering
86 * layout changes in the application will trigger animations as normal.
87 *
88 * In addition, upon bootstrap, if the routing system or any directives or load remote data (via $http) then Angular
89 * will automatically extend the wait time to enable animations once **all** of the outbound HTTP requests
90 * are complete.
91 *
92 * ## CSS-defined Animations
93 * The animate service will automatically apply two CSS classes to the animated element and these two CSS classes
94 * are designed to contain the start and end CSS styling. Both CSS transitions and keyframe animations are supported
95 * and can be used to play along with this naming structure.
96 *
97 * The following code below demonstrates how to perform animations using **CSS transitions** with Angular:
98 *
99 * ```html
100 * <style type="text/css">
101 * /&#42;
102 *  The animate class is apart of the element and the ng-enter class
103 *  is attached to the element once the enter animation event is triggered
104 * &#42;/
105 * .reveal-animation.ng-enter {
106 *  -webkit-transition: 1s linear all; /&#42; Safari/Chrome &#42;/
107 *  transition: 1s linear all; /&#42; All other modern browsers and IE10+ &#42;/
108 *
109 *  /&#42; The animation preparation code &#42;/
110 *  opacity: 0;
111 * }
112 *
113 * /&#42;
114 *  Keep in mind that you want to combine both CSS
115 *  classes together to avoid any CSS-specificity
116 *  conflicts
117 * &#42;/
118 * .reveal-animation.ng-enter.ng-enter-active {
119 *  /&#42; The animation code itself &#42;/
120 *  opacity: 1;
121 * }
122 * </style>
123 *
124 * <div class="view-container">
125 *   <div ng-view class="reveal-animation"></div>
126 * </div>
127 * ```
128 *
129 * The following code below demonstrates how to perform animations using **CSS animations** with Angular:
130 *
131 * ```html
132 * <style type="text/css">
133 * .reveal-animation.ng-enter {
134 *   -webkit-animation: enter_sequence 1s linear; /&#42; Safari/Chrome &#42;/
135 *   animation: enter_sequence 1s linear; /&#42; IE10+ and Future Browsers &#42;/
136 * }
137 * @-webkit-keyframes enter_sequence {
138 *   from { opacity:0; }
139 *   to { opacity:1; }
140 * }
141 * @keyframes enter_sequence {
142 *   from { opacity:0; }
143 *   to { opacity:1; }
144 * }
145 * </style>
146 *
147 * <div class="view-container">
148 *   <div ng-view class="reveal-animation"></div>
149 * </div>
150 * ```
151 *
152 * Both CSS3 animations and transitions can be used together and the animate service will figure out the correct duration and delay timing.
153 *
154 * Upon DOM mutation, the event class is added first (something like `ng-enter`), then the browser prepares itself to add
155 * the active class (in this case `ng-enter-active`) which then triggers the animation. The animation module will automatically
156 * detect the CSS code to determine when the animation ends. Once the animation is over then both CSS classes will be
157 * removed from the DOM. If a browser does not support CSS transitions or CSS animations then the animation will start and end
158 * immediately resulting in a DOM element that is at its final state. This final state is when the DOM element
159 * has no CSS transition/animation classes applied to it.
160 *
161 * ### Structural transition animations
162 *
163 * Structural transitions (such as enter, leave and move) will always apply a `0s none` transition
164 * value to force the browser into rendering the styles defined in the setup (`.ng-enter`, `.ng-leave`
165 * or `.ng-move`) class. This means that any active transition animations operating on the element
166 * will be cut off to make way for the enter, leave or move animation.
167 *
168 * ### Class-based transition animations
169 *
170 * Class-based transitions refer to transition animations that are triggered when a CSS class is
171 * added to or removed from the element (via `$animate.addClass`, `$animate.removeClass`,
172 * `$animate.setClass`, or by directives such as `ngClass`, `ngModel` and `form`).
173 * They are different when compared to structural animations since they **do not cancel existing
174 * animations** nor do they **block successive transitions** from rendering on the same element.
175 * This distinction allows for **multiple class-based transitions** to be performed on the same element.
176 *
177 * In addition to ngAnimate supporting the default (natural) functionality of class-based transition
178 * animations, ngAnimate also decorates the element with starting and ending CSS classes to aid the
179 * developer in further styling the element throughout the transition animation. Earlier versions
180 * of ngAnimate may have caused natural CSS transitions to break and not render properly due to
181 * $animate temporarily blocking transitions using `0s none` in order to allow the setup CSS class
182 * (the `-add` or `-remove` class) to be applied without triggering an animation. However, as of
183 * **version 1.3**, this workaround has been removed with ngAnimate and all non-ngAnimate CSS
184 * class transitions are compatible with ngAnimate.
185 *
186 * There is, however, one special case when dealing with class-based transitions in ngAnimate.
187 * When rendering class-based transitions that make use of the setup and active CSS classes
188 * (e.g. `.fade-add` and `.fade-add-active` for when `.fade` is added) be sure to define
189 * the transition value **on the active CSS class** and not the setup class.
190 *
191 * ```css
192 * .fade-add {
193 *   /&#42; remember to place a 0s transition here
194 *      to ensure that the styles are applied instantly
195 *      even if the element already has a transition style &#42;/
196 *   transition:0s linear all;
197 *
198 *   /&#42; starting CSS styles &#42;/
199 *   opacity:1;
200 * }
201 * .fade-add.fade-add-active {
202 *   /&#42; this will be the length of the animation &#42;/
203 *   transition:1s linear all;
204 *   opacity:0;
205 * }
206 * ```
207 *
208 * The setup CSS class (in this case `.fade-add`) also has a transition style property, however, it
209 * has a duration of zero. This may not be required, however, incase the browser is unable to render
210 * the styling present in this CSS class instantly then it could be that the browser is attempting
211 * to perform an unnecessary transition.
212 *
213 * This workaround, however, does not apply to  standard class-based transitions that are rendered
214 * when a CSS class containing a transition is applied to an element:
215 *
216 * ```css
217 * /&#42; this works as expected &#42;/
218 * .fade {
219 *   transition:1s linear all;
220 *   opacity:0;
221 * }
222 * ```
223 *
224 * Please keep this in mind when coding the CSS markup that will be used within class-based transitions.
225 * Also, try not to mix the two class-based animation flavors together since the CSS code may become
226 * overly complex.
227 *
228 *
229 * ### Preventing Collisions With Third Party Libraries
230 *
231 * Some third-party frameworks place animation duration defaults across many element or className
232 * selectors in order to make their code small and reuseable. This can lead to issues with ngAnimate, which
233 * is expecting actual animations on these elements and has to wait for their completion.
234 *
235 * You can prevent this unwanted behavior by using a prefix on all your animation classes:
236 *
237 * ```css
238 * /&#42; prefixed with animate- &#42;/
239 * .animate-fade-add.animate-fade-add-active {
240 *   transition:1s linear all;
241 *   opacity:0;
242 * }
243 * ```
244 *
245 * You then configure `$animate` to enforce this prefix:
246 *
247 * ```js
248 * $animateProvider.classNameFilter(/animate-/);
249 * ```
250 * </div>
251 *
252 * ### CSS Staggering Animations
253 * A Staggering animation is a collection of animations that are issued with a slight delay in between each successive operation resulting in a
254 * curtain-like effect. The ngAnimate module (versions >=1.2) supports staggering animations and the stagger effect can be
255 * performed by creating a **ng-EVENT-stagger** CSS class and attaching that class to the base CSS class used for
256 * the animation. The style property expected within the stagger class can either be a **transition-delay** or an
257 * **animation-delay** property (or both if your animation contains both transitions and keyframe animations).
258 *
259 * ```css
260 * .my-animation.ng-enter {
261 *   /&#42; standard transition code &#42;/
262 *   -webkit-transition: 1s linear all;
263 *   transition: 1s linear all;
264 *   opacity:0;
265 * }
266 * .my-animation.ng-enter-stagger {
267 *   /&#42; this will have a 100ms delay between each successive leave animation &#42;/
268 *   -webkit-transition-delay: 0.1s;
269 *   transition-delay: 0.1s;
270 *
271 *   /&#42; in case the stagger doesn't work then these two values
272 *    must be set to 0 to avoid an accidental CSS inheritance &#42;/
273 *   -webkit-transition-duration: 0s;
274 *   transition-duration: 0s;
275 * }
276 * .my-animation.ng-enter.ng-enter-active {
277 *   /&#42; standard transition styles &#42;/
278 *   opacity:1;
279 * }
280 * ```
281 *
282 * Staggering animations work by default in ngRepeat (so long as the CSS class is defined). Outside of ngRepeat, to use staggering animations
283 * on your own, they can be triggered by firing multiple calls to the same event on $animate. However, the restrictions surrounding this
284 * are that each of the elements must have the same CSS className value as well as the same parent element. A stagger operation
285 * will also be reset if more than 10ms has passed after the last animation has been fired.
286 *
287 * The following code will issue the **ng-leave-stagger** event on the element provided:
288 *
289 * ```js
290 * var kids = parent.children();
291 *
292 * $animate.leave(kids[0]); //stagger index=0
293 * $animate.leave(kids[1]); //stagger index=1
294 * $animate.leave(kids[2]); //stagger index=2
295 * $animate.leave(kids[3]); //stagger index=3
296 * $animate.leave(kids[4]); //stagger index=4
297 *
298 * $timeout(function() {
299 *   //stagger has reset itself
300 *   $animate.leave(kids[5]); //stagger index=0
301 *   $animate.leave(kids[6]); //stagger index=1
302 * }, 100, false);
303 * ```
304 *
305 * Stagger animations are currently only supported within CSS-defined animations.
306 *
307 * ## JavaScript-defined Animations
308 * In the event that you do not want to use CSS3 transitions or CSS3 animations or if you wish to offer animations on browsers that do not
309 * yet support CSS transitions/animations, then you can make use of JavaScript animations defined inside of your AngularJS module.
310 *
311 * ```js
312 * //!annotate="YourApp" Your AngularJS Module|Replace this or ngModule with the module that you used to define your application.
313 * var ngModule = angular.module('YourApp', ['ngAnimate']);
314 * ngModule.animation('.my-crazy-animation', function() {
315 *   return {
316 *     enter: function(element, done) {
317 *       //run the animation here and call done when the animation is complete
318 *       return function(cancelled) {
319 *         //this (optional) function will be called when the animation
320 *         //completes or when the animation is cancelled (the cancelled
321 *         //flag will be set to true if cancelled).
322 *       };
323 *     },
324 *     leave: function(element, done) { },
325 *     move: function(element, done) { },
326 *
327 *     //animation that can be triggered before the class is added
328 *     beforeAddClass: function(element, className, done) { },
329 *
330 *     //animation that can be triggered after the class is added
331 *     addClass: function(element, className, done) { },
332 *
333 *     //animation that can be triggered before the class is removed
334 *     beforeRemoveClass: function(element, className, done) { },
335 *
336 *     //animation that can be triggered after the class is removed
337 *     removeClass: function(element, className, done) { }
338 *   };
339 * });
340 * ```
341 *
342 * JavaScript-defined animations are created with a CSS-like class selector and a collection of events which are set to run
343 * a javascript callback function. When an animation is triggered, $animate will look for a matching animation which fits
344 * the element's CSS class attribute value and then run the matching animation event function (if found).
345 * In other words, if the CSS classes present on the animated element match any of the JavaScript animations then the callback function will
346 * be executed. It should be also noted that only simple, single class selectors are allowed (compound class selectors are not supported).
347 *
348 * Within a JavaScript animation, an object containing various event callback animation functions is expected to be returned.
349 * As explained above, these callbacks are triggered based on the animation event. Therefore if an enter animation is run,
350 * and the JavaScript animation is found, then the enter callback will handle that animation (in addition to the CSS keyframe animation
351 * or transition code that is defined via a stylesheet).
352 *
353 *
354 * ### Applying Directive-specific Styles to an Animation
355 * In some cases a directive or service may want to provide `$animate` with extra details that the animation will
356 * include into its animation. Let's say for example we wanted to render an animation that animates an element
357 * towards the mouse coordinates as to where the user clicked last. By collecting the X/Y coordinates of the click
358 * (via the event parameter) we can set the `top` and `left` styles into an object and pass that into our function
359 * call to `$animate.addClass`.
360 *
361 * ```js
362 * canvas.on('click', function(e) {
363 *   $animate.addClass(element, 'on', {
364 *     to: {
365 *       left : e.client.x + 'px',
366 *       top : e.client.y + 'px'
367 *     }
368 *   }):
369 * });
370 * ```
371 *
372 * Now when the animation runs, and a transition or keyframe animation is picked up, then the animation itself will
373 * also include and transition the styling of the `left` and `top` properties into its running animation. If we want
374 * to provide some starting animation values then we can do so by placing the starting animations styles into an object
375 * called `from` in the same object as the `to` animations.
376 *
377 * ```js
378 * canvas.on('click', function(e) {
379 *   $animate.addClass(element, 'on', {
380 *     from: {
381 *        position: 'absolute',
382 *        left: '0px',
383 *        top: '0px'
384 *     },
385 *     to: {
386 *       left : e.client.x + 'px',
387 *       top : e.client.y + 'px'
388 *     }
389 *   }):
390 * });
391 * ```
392 *
393 * Once the animation is complete or cancelled then the union of both the before and after styles are applied to the
394 * element. If `ngAnimate` is not present then the styles will be applied immediately.
395 *
396 */
397
398angular.module('ngAnimate', ['ng'])
399
400  /**
401   * @ngdoc provider
402   * @name $animateProvider
403   * @description
404   *
405   * The `$animateProvider` allows developers to register JavaScript animation event handlers directly inside of a module.
406   * When an animation is triggered, the $animate service will query the $animate service to find any animations that match
407   * the provided name value.
408   *
409   * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
410   *
411   * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
412   *
413   */
414  .directive('ngAnimateChildren', function() {
415    var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
416    return function(scope, element, attrs) {
417      var val = attrs.ngAnimateChildren;
418      if (angular.isString(val) && val.length === 0) { //empty attribute
419        element.data(NG_ANIMATE_CHILDREN, true);
420      } else {
421        scope.$watch(val, function(value) {
422          element.data(NG_ANIMATE_CHILDREN, !!value);
423        });
424      }
425    };
426  })
427
428  //this private service is only used within CSS-enabled animations
429  //IE8 + IE9 do not support rAF natively, but that is fine since they
430  //also don't support transitions and keyframes which means that the code
431  //below will never be used by the two browsers.
432  .factory('$$animateReflow', ['$$rAF', '$document', function($$rAF, $document) {
433    var bod = $document[0].body;
434    return function(fn) {
435      //the returned function acts as the cancellation function
436      return $$rAF(function() {
437        //the line below will force the browser to perform a repaint
438        //so that all the animated elements within the animation frame
439        //will be properly updated and drawn on screen. This is
440        //required to perform multi-class CSS based animations with
441        //Firefox. DO NOT REMOVE THIS LINE. DO NOT OPTIMIZE THIS LINE.
442        //THE MINIFIER WILL REMOVE IT OTHERWISE WHICH WILL RESULT IN AN
443        //UNPREDICTABLE BUG THAT IS VERY HARD TO TRACK DOWN AND WILL
444        //TAKE YEARS AWAY FROM YOUR LIFE!
445        fn(bod.offsetWidth);
446      });
447    };
448  }])
449
450  .config(['$provide', '$animateProvider', function($provide, $animateProvider) {
451    var noop = angular.noop;
452    var forEach = angular.forEach;
453    var selectors = $animateProvider.$$selectors;
454    var isArray = angular.isArray;
455    var isString = angular.isString;
456    var isObject = angular.isObject;
457
458    var ELEMENT_NODE = 1;
459    var NG_ANIMATE_STATE = '$$ngAnimateState';
460    var NG_ANIMATE_CHILDREN = '$$ngAnimateChildren';
461    var NG_ANIMATE_CLASS_NAME = 'ng-animate';
462    var rootAnimateState = {running: true};
463
464    function extractElementNode(element) {
465      for (var i = 0; i < element.length; i++) {
466        var elm = element[i];
467        if (elm.nodeType == ELEMENT_NODE) {
468          return elm;
469        }
470      }
471    }
472
473    function prepareElement(element) {
474      return element && angular.element(element);
475    }
476
477    function stripCommentsFromElement(element) {
478      return angular.element(extractElementNode(element));
479    }
480
481    function isMatchingElement(elm1, elm2) {
482      return extractElementNode(elm1) == extractElementNode(elm2);
483    }
484    var $$jqLite;
485    $provide.decorator('$animate',
486        ['$delegate', '$$q', '$injector', '$sniffer', '$rootElement', '$$asyncCallback', '$rootScope', '$document', '$templateRequest', '$$jqLite',
487 function($delegate,   $$q,   $injector,   $sniffer,   $rootElement,   $$asyncCallback,   $rootScope,   $document,   $templateRequest,   $$$jqLite) {
488
489      $$jqLite = $$$jqLite;
490      $rootElement.data(NG_ANIMATE_STATE, rootAnimateState);
491
492      // Wait until all directive and route-related templates are downloaded and
493      // compiled. The $templateRequest.totalPendingRequests variable keeps track of
494      // all of the remote templates being currently downloaded. If there are no
495      // templates currently downloading then the watcher will still fire anyway.
496      var deregisterWatch = $rootScope.$watch(
497        function() { return $templateRequest.totalPendingRequests; },
498        function(val, oldVal) {
499          if (val !== 0) return;
500          deregisterWatch();
501
502          // Now that all templates have been downloaded, $animate will wait until
503          // the post digest queue is empty before enabling animations. By having two
504          // calls to $postDigest calls we can ensure that the flag is enabled at the
505          // very end of the post digest queue. Since all of the animations in $animate
506          // use $postDigest, it's important that the code below executes at the end.
507          // This basically means that the page is fully downloaded and compiled before
508          // any animations are triggered.
509          $rootScope.$$postDigest(function() {
510            $rootScope.$$postDigest(function() {
511              rootAnimateState.running = false;
512            });
513          });
514        }
515      );
516
517      var globalAnimationCounter = 0;
518      var classNameFilter = $animateProvider.classNameFilter();
519      var isAnimatableClassName = !classNameFilter
520              ? function() { return true; }
521              : function(className) {
522                return classNameFilter.test(className);
523              };
524
525      function classBasedAnimationsBlocked(element, setter) {
526        var data = element.data(NG_ANIMATE_STATE) || {};
527        if (setter) {
528          data.running = true;
529          data.structural = true;
530          element.data(NG_ANIMATE_STATE, data);
531        }
532        return data.disabled || (data.running && data.structural);
533      }
534
535      function runAnimationPostDigest(fn) {
536        var cancelFn, defer = $$q.defer();
537        defer.promise.$$cancelFn = function() {
538          cancelFn && cancelFn();
539        };
540        $rootScope.$$postDigest(function() {
541          cancelFn = fn(function() {
542            defer.resolve();
543          });
544        });
545        return defer.promise;
546      }
547
548      function parseAnimateOptions(options) {
549        // some plugin code may still be passing in the callback
550        // function as the last param for the $animate methods so
551        // it's best to only allow string or array values for now
552        if (isObject(options)) {
553          if (options.tempClasses && isString(options.tempClasses)) {
554            options.tempClasses = options.tempClasses.split(/\s+/);
555          }
556          return options;
557        }
558      }
559
560      function resolveElementClasses(element, cache, runningAnimations) {
561        runningAnimations = runningAnimations || {};
562
563        var lookup = {};
564        forEach(runningAnimations, function(data, selector) {
565          forEach(selector.split(' '), function(s) {
566            lookup[s]=data;
567          });
568        });
569
570        var hasClasses = Object.create(null);
571        forEach((element.attr('class') || '').split(/\s+/), function(className) {
572          hasClasses[className] = true;
573        });
574
575        var toAdd = [], toRemove = [];
576        forEach((cache && cache.classes) || [], function(status, className) {
577          var hasClass = hasClasses[className];
578          var matchingAnimation = lookup[className] || {};
579
580          // When addClass and removeClass is called then $animate will check to
581          // see if addClass and removeClass cancel each other out. When there are
582          // more calls to removeClass than addClass then the count falls below 0
583          // and then the removeClass animation will be allowed. Otherwise if the
584          // count is above 0 then that means an addClass animation will commence.
585          // Once an animation is allowed then the code will also check to see if
586          // there exists any on-going animation that is already adding or remvoing
587          // the matching CSS class.
588          if (status === false) {
589            //does it have the class or will it have the class
590            if (hasClass || matchingAnimation.event == 'addClass') {
591              toRemove.push(className);
592            }
593          } else if (status === true) {
594            //is the class missing or will it be removed?
595            if (!hasClass || matchingAnimation.event == 'removeClass') {
596              toAdd.push(className);
597            }
598          }
599        });
600
601        return (toAdd.length + toRemove.length) > 0 && [toAdd.join(' '), toRemove.join(' ')];
602      }
603
604      function lookup(name) {
605        if (name) {
606          var matches = [],
607              flagMap = {},
608              classes = name.substr(1).split('.');
609
610          //the empty string value is the default animation
611          //operation which performs CSS transition and keyframe
612          //animations sniffing. This is always included for each
613          //element animation procedure if the browser supports
614          //transitions and/or keyframe animations. The default
615          //animation is added to the top of the list to prevent
616          //any previous animations from affecting the element styling
617          //prior to the element being animated.
618          if ($sniffer.transitions || $sniffer.animations) {
619            matches.push($injector.get(selectors['']));
620          }
621
622          for (var i=0; i < classes.length; i++) {
623            var klass = classes[i],
624                selectorFactoryName = selectors[klass];
625            if (selectorFactoryName && !flagMap[klass]) {
626              matches.push($injector.get(selectorFactoryName));
627              flagMap[klass] = true;
628            }
629          }
630          return matches;
631        }
632      }
633
634      function animationRunner(element, animationEvent, className, options) {
635        //transcluded directives may sometimes fire an animation using only comment nodes
636        //best to catch this early on to prevent any animation operations from occurring
637        var node = element[0];
638        if (!node) {
639          return;
640        }
641
642        if (options) {
643          options.to = options.to || {};
644          options.from = options.from || {};
645        }
646
647        var classNameAdd;
648        var classNameRemove;
649        if (isArray(className)) {
650          classNameAdd = className[0];
651          classNameRemove = className[1];
652          if (!classNameAdd) {
653            className = classNameRemove;
654            animationEvent = 'removeClass';
655          } else if (!classNameRemove) {
656            className = classNameAdd;
657            animationEvent = 'addClass';
658          } else {
659            className = classNameAdd + ' ' + classNameRemove;
660          }
661        }
662
663        var isSetClassOperation = animationEvent == 'setClass';
664        var isClassBased = isSetClassOperation
665                           || animationEvent == 'addClass'
666                           || animationEvent == 'removeClass'
667                           || animationEvent == 'animate';
668
669        var currentClassName = element.attr('class');
670        var classes = currentClassName + ' ' + className;
671        if (!isAnimatableClassName(classes)) {
672          return;
673        }
674
675        var beforeComplete = noop,
676            beforeCancel = [],
677            before = [],
678            afterComplete = noop,
679            afterCancel = [],
680            after = [];
681
682        var animationLookup = (' ' + classes).replace(/\s+/g,'.');
683        forEach(lookup(animationLookup), function(animationFactory) {
684          var created = registerAnimation(animationFactory, animationEvent);
685          if (!created && isSetClassOperation) {
686            registerAnimation(animationFactory, 'addClass');
687            registerAnimation(animationFactory, 'removeClass');
688          }
689        });
690
691        function registerAnimation(animationFactory, event) {
692          var afterFn = animationFactory[event];
693          var beforeFn = animationFactory['before' + event.charAt(0).toUpperCase() + event.substr(1)];
694          if (afterFn || beforeFn) {
695            if (event == 'leave') {
696              beforeFn = afterFn;
697              //when set as null then animation knows to skip this phase
698              afterFn = null;
699            }
700            after.push({
701              event: event, fn: afterFn
702            });
703            before.push({
704              event: event, fn: beforeFn
705            });
706            return true;
707          }
708        }
709
710        function run(fns, cancellations, allCompleteFn) {
711          var animations = [];
712          forEach(fns, function(animation) {
713            animation.fn && animations.push(animation);
714          });
715
716          var count = 0;
717          function afterAnimationComplete(index) {
718            if (cancellations) {
719              (cancellations[index] || noop)();
720              if (++count < animations.length) return;
721              cancellations = null;
722            }
723            allCompleteFn();
724          }
725
726          //The code below adds directly to the array in order to work with
727          //both sync and async animations. Sync animations are when the done()
728          //operation is called right away. DO NOT REFACTOR!
729          forEach(animations, function(animation, index) {
730            var progress = function() {
731              afterAnimationComplete(index);
732            };
733            switch (animation.event) {
734              case 'setClass':
735                cancellations.push(animation.fn(element, classNameAdd, classNameRemove, progress, options));
736                break;
737              case 'animate':
738                cancellations.push(animation.fn(element, className, options.from, options.to, progress));
739                break;
740              case 'addClass':
741                cancellations.push(animation.fn(element, classNameAdd || className,     progress, options));
742                break;
743              case 'removeClass':
744                cancellations.push(animation.fn(element, classNameRemove || className,  progress, options));
745                break;
746              default:
747                cancellations.push(animation.fn(element, progress, options));
748                break;
749            }
750          });
751
752          if (cancellations && cancellations.length === 0) {
753            allCompleteFn();
754          }
755        }
756
757        return {
758          node: node,
759          event: animationEvent,
760          className: className,
761          isClassBased: isClassBased,
762          isSetClassOperation: isSetClassOperation,
763          applyStyles: function() {
764            if (options) {
765              element.css(angular.extend(options.from || {}, options.to || {}));
766            }
767          },
768          before: function(allCompleteFn) {
769            beforeComplete = allCompleteFn;
770            run(before, beforeCancel, function() {
771              beforeComplete = noop;
772              allCompleteFn();
773            });
774          },
775          after: function(allCompleteFn) {
776            afterComplete = allCompleteFn;
777            run(after, afterCancel, function() {
778              afterComplete = noop;
779              allCompleteFn();
780            });
781          },
782          cancel: function() {
783            if (beforeCancel) {
784              forEach(beforeCancel, function(cancelFn) {
785                (cancelFn || noop)(true);
786              });
787              beforeComplete(true);
788            }
789            if (afterCancel) {
790              forEach(afterCancel, function(cancelFn) {
791                (cancelFn || noop)(true);
792              });
793              afterComplete(true);
794            }
795          }
796        };
797      }
798
799      /**
800       * @ngdoc service
801       * @name $animate
802       * @kind object
803       *
804       * @description
805       * The `$animate` service provides animation detection support while performing DOM operations (enter, leave and move) as well as during addClass and removeClass operations.
806       * When any of these operations are run, the $animate service
807       * will examine any JavaScript-defined animations (which are defined by using the $animateProvider provider object)
808       * as well as any CSS-defined animations against the CSS classes present on the element once the DOM operation is run.
809       *
810       * The `$animate` service is used behind the scenes with pre-existing directives and animation with these directives
811       * will work out of the box without any extra configuration.
812       *
813       * Requires the {@link ngAnimate `ngAnimate`} module to be installed.
814       *
815       * Please visit the {@link ngAnimate `ngAnimate`} module overview page learn more about how to use animations in your application.
816       * ## Callback Promises
817       * With AngularJS 1.3, each of the animation methods, on the `$animate` service, return a promise when called. The
818       * promise itself is then resolved once the animation has completed itself, has been cancelled or has been
819       * skipped due to animations being disabled. (Note that even if the animation is cancelled it will still
820       * call the resolve function of the animation.)
821       *
822       * ```js
823       * $animate.enter(element, container).then(function() {
824       *   //...this is called once the animation is complete...
825       * });
826       * ```
827       *
828       * Also note that, due to the nature of the callback promise, if any Angular-specific code (like changing the scope,
829       * location of the page, etc...) is executed within the callback promise then be sure to wrap the code using
830       * `$scope.$apply(...)`;
831       *
832       * ```js
833       * $animate.leave(element).then(function() {
834       *   $scope.$apply(function() {
835       *     $location.path('/new-page');
836       *   });
837       * });
838       * ```
839       *
840       * An animation can also be cancelled by calling the `$animate.cancel(promise)` method with the provided
841       * promise that was returned when the animation was started.
842       *
843       * ```js
844       * var promise = $animate.addClass(element, 'super-long-animation');
845       * promise.then(function() {
846       *   //this will still be called even if cancelled
847       * });
848       *
849       * element.on('click', function() {
850       *   //tooo lazy to wait for the animation to end
851       *   $animate.cancel(promise);
852       * });
853       * ```
854       *
855       * (Keep in mind that the promise cancellation is unique to `$animate` since promises in
856       * general cannot be cancelled.)
857       *
858       */
859      return {
860        /**
861         * @ngdoc method
862         * @name $animate#animate
863         * @kind function
864         *
865         * @description
866         * Performs an inline animation on the element which applies the provided `to` and `from` CSS styles to the element.
867         * If any detected CSS transition, keyframe or JavaScript matches the provided `className` value then the animation
868         * will take on the provided styles. For example, if a transition animation is set for the given className then the
869         * provided `from` and `to` styles will be applied alongside the given transition. If a JavaScript animation is
870         * detected then the provided styles will be given in as function paramters.
871         *
872         * ```js
873         * ngModule.animation('.my-inline-animation', function() {
874         *   return {
875         *     animate : function(element, className, from, to, done) {
876         *       //styles
877         *     }
878         *   }
879         * });
880         * ```
881         *
882         * Below is a breakdown of each step that occurs during the `animate` animation:
883         *
884         * | Animation Step                                                                                                        | What the element class attribute looks like                  |
885         * |-----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------|
886         * | 1. `$animate.animate(...)` is called                                                                                  | `class="my-animation"`                                       |
887         * | 2. `$animate` waits for the next digest to start the animation                                                        | `class="my-animation ng-animate"`                            |
888         * | 3. `$animate` runs the JavaScript-defined animations detected on the element                                          | `class="my-animation ng-animate"`                            |
889         * | 4. the `className` class value is added to the element                                                                | `class="my-animation ng-animate className"`                  |
890         * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay                         | `class="my-animation ng-animate className"`                  |
891         * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.className` class styling is applied right away| `class="my-animation ng-animate className"`                  |
892         * | 7. `$animate` applies the provided collection of `from` CSS styles to the element                                     | `class="my-animation ng-animate className"`                  |
893         * | 8. `$animate` waits for a single animation frame (this performs a reflow)                                             | `class="my-animation ng-animate className"`                  |
894         * | 9. `$animate` removes the CSS transition block placed on the element                                                  | `class="my-animation ng-animate className"`                  |
895         * | 10. the `className-active` class is added (this triggers the CSS transition/animation)                                | `class="my-animation ng-animate className className-active"` |
896         * | 11. `$animate` applies the collection of `to` CSS styles to the element which are then handled by the transition      | `class="my-animation ng-animate className className-active"` |
897         * | 12. `$animate` waits for the animation to complete (via events and timeout)                                           | `class="my-animation ng-animate className className-active"` |
898         * | 13. The animation ends and all generated CSS classes are removed from the element                                     | `class="my-animation"`                                       |
899         * | 14. The returned promise is resolved.                                                                                 | `class="my-animation"`                                       |
900         *
901         * @param {DOMElement} element the element that will be the focus of the enter animation
902         * @param {object} from a collection of CSS styles that will be applied to the element at the start of the animation
903         * @param {object} to a collection of CSS styles that the element will animate towards
904         * @param {string=} className an optional CSS class that will be added to the element for the duration of the animation (the default class is `ng-inline-animate`)
905         * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
906         * @return {Promise} the animation callback promise
907        */
908        animate: function(element, from, to, className, options) {
909          className = className || 'ng-inline-animate';
910          options = parseAnimateOptions(options) || {};
911          options.from = to ? from : null;
912          options.to   = to ? to : from;
913
914          return runAnimationPostDigest(function(done) {
915            return performAnimation('animate', className, stripCommentsFromElement(element), null, null, noop, options, done);
916          });
917        },
918
919        /**
920         * @ngdoc method
921         * @name $animate#enter
922         * @kind function
923         *
924         * @description
925         * Appends the element to the parentElement element that resides in the document and then runs the enter animation. Once
926         * the animation is started, the following CSS classes will be present on the element for the duration of the animation:
927         *
928         * Below is a breakdown of each step that occurs during enter animation:
929         *
930         * | Animation Step                                                                                                        | What the element class attribute looks like                |
931         * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
932         * | 1. `$animate.enter(...)` is called                                                                                    | `class="my-animation"`                                     |
933         * | 2. element is inserted into the `parentElement` element or beside the `afterElement` element                          | `class="my-animation"`                                     |
934         * | 3. `$animate` waits for the next digest to start the animation                                                        | `class="my-animation ng-animate"`                          |
935         * | 4. `$animate` runs the JavaScript-defined animations detected on the element                                          | `class="my-animation ng-animate"`                          |
936         * | 5. the `.ng-enter` class is added to the element                                                                      | `class="my-animation ng-animate ng-enter"`                 |
937         * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay                         | `class="my-animation ng-animate ng-enter"`                 |
938         * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-enter` class styling is applied right away | `class="my-animation ng-animate ng-enter"`                 |
939         * | 8. `$animate` waits for a single animation frame (this performs a reflow)                                             | `class="my-animation ng-animate ng-enter"`                 |
940         * | 9. `$animate` removes the CSS transition block placed on the element                                                  | `class="my-animation ng-animate ng-enter"`                 |
941         * | 10. the `.ng-enter-active` class is added (this triggers the CSS transition/animation)                                | `class="my-animation ng-animate ng-enter ng-enter-active"` |
942         * | 11. `$animate` waits for the animation to complete (via events and timeout)                                           | `class="my-animation ng-animate ng-enter ng-enter-active"` |
943         * | 12. The animation ends and all generated CSS classes are removed from the element                                     | `class="my-animation"`                                     |
944         * | 13. The returned promise is resolved.                                                                                 | `class="my-animation"`                                     |
945         *
946         * @param {DOMElement} element the element that will be the focus of the enter animation
947         * @param {DOMElement} parentElement the parent element of the element that will be the focus of the enter animation
948         * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the enter animation
949         * @param {object=} options an optional collection of options that will be picked up by the CSS transition/animation
950         * @return {Promise} the animation callback promise
951        */
952        enter: function(element, parentElement, afterElement, options) {
953          options = parseAnimateOptions(options);
954          element = angular.element(element);
955          parentElement = prepareElement(parentElement);
956          afterElement = prepareElement(afterElement);
957
958          classBasedAnimationsBlocked(element, true);
959          $delegate.enter(element, parentElement, afterElement);
960          return runAnimationPostDigest(function(done) {
961            return performAnimation('enter', 'ng-enter', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
962          });
963        },
964
965        /**
966         * @ngdoc method
967         * @name $animate#leave
968         * @kind function
969         *
970         * @description
971         * Runs the leave animation operation and, upon completion, removes the element from the DOM. Once
972         * the animation is started, the following CSS classes will be added for the duration of the animation:
973         *
974         * Below is a breakdown of each step that occurs during leave animation:
975         *
976         * | Animation Step                                                                                                        | What the element class attribute looks like                |
977         * |-----------------------------------------------------------------------------------------------------------------------|------------------------------------------------------------|
978         * | 1. `$animate.leave(...)` is called                                                                                    | `class="my-animation"`                                     |
979         * | 2. `$animate` runs the JavaScript-defined animations detected on the element                                          | `class="my-animation ng-animate"`                          |
980         * | 3. `$animate` waits for the next digest to start the animation                                                        | `class="my-animation ng-animate"`                          |
981         * | 4. the `.ng-leave` class is added to the element                                                                      | `class="my-animation ng-animate ng-leave"`                 |
982         * | 5. `$animate` scans the element styles to get the CSS transition/animation duration and delay                         | `class="my-animation ng-animate ng-leave"`                 |
983         * | 6. `$animate` blocks all CSS transitions on the element to ensure the `.ng-leave` class styling is applied right away | `class="my-animation ng-animate ng-leave"`                 |
984         * | 7. `$animate` waits for a single animation frame (this performs a reflow)                                             | `class="my-animation ng-animate ng-leave"`                 |
985         * | 8. `$animate` removes the CSS transition block placed on the element                                                  | `class="my-animation ng-animate ng-leave"`                 |
986         * | 9. the `.ng-leave-active` class is added (this triggers the CSS transition/animation)                                 | `class="my-animation ng-animate ng-leave ng-leave-active"` |
987         * | 10. `$animate` waits for the animation to complete (via events and timeout)                                           | `class="my-animation ng-animate ng-leave ng-leave-active"` |
988         * | 11. The animation ends and all generated CSS classes are removed from the element                                     | `class="my-animation"`                                     |
989         * | 12. The element is removed from the DOM                                                                               | ...                                                        |
990         * | 13. The returned promise is resolved.                                                                                 | ...                                                        |
991         *
992         * @param {DOMElement} element the element that will be the focus of the leave animation
993         * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
994         * @return {Promise} the animation callback promise
995        */
996        leave: function(element, options) {
997          options = parseAnimateOptions(options);
998          element = angular.element(element);
999
1000          cancelChildAnimations(element);
1001          classBasedAnimationsBlocked(element, true);
1002          return runAnimationPostDigest(function(done) {
1003            return performAnimation('leave', 'ng-leave', stripCommentsFromElement(element), null, null, function() {
1004              $delegate.leave(element);
1005            }, options, done);
1006          });
1007        },
1008
1009        /**
1010         * @ngdoc method
1011         * @name $animate#move
1012         * @kind function
1013         *
1014         * @description
1015         * Fires the move DOM operation. Just before the animation starts, the animate service will either append it into the parentElement container or
1016         * add the element directly after the afterElement element if present. Then the move animation will be run. Once
1017         * the animation is started, the following CSS classes will be added for the duration of the animation:
1018         *
1019         * Below is a breakdown of each step that occurs during move animation:
1020         *
1021         * | Animation Step                                                                                                       | What the element class attribute looks like              |
1022         * |----------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------|
1023         * | 1. `$animate.move(...)` is called                                                                                    | `class="my-animation"`                                   |
1024         * | 2. element is moved into the parentElement element or beside the afterElement element                                | `class="my-animation"`                                   |
1025         * | 3. `$animate` waits for the next digest to start the animation                                                       | `class="my-animation ng-animate"`                        |
1026         * | 4. `$animate` runs the JavaScript-defined animations detected on the element                                         | `class="my-animation ng-animate"`                        |
1027         * | 5. the `.ng-move` class is added to the element                                                                      | `class="my-animation ng-animate ng-move"`                |
1028         * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay                        | `class="my-animation ng-animate ng-move"`                |
1029         * | 7. `$animate` blocks all CSS transitions on the element to ensure the `.ng-move` class styling is applied right away | `class="my-animation ng-animate ng-move"`                |
1030         * | 8. `$animate` waits for a single animation frame (this performs a reflow)                                            | `class="my-animation ng-animate ng-move"`                |
1031         * | 9. `$animate` removes the CSS transition block placed on the element                                                 | `class="my-animation ng-animate ng-move"`                |
1032         * | 10. the `.ng-move-active` class is added (this triggers the CSS transition/animation)                                | `class="my-animation ng-animate ng-move ng-move-active"` |
1033         * | 11. `$animate` waits for the animation to complete (via events and timeout)                                          | `class="my-animation ng-animate ng-move ng-move-active"` |
1034         * | 12. The animation ends and all generated CSS classes are removed from the element                                    | `class="my-animation"`                                   |
1035         * | 13. The returned promise is resolved.                                                                                | `class="my-animation"`                                   |
1036         *
1037         * @param {DOMElement} element the element that will be the focus of the move animation
1038         * @param {DOMElement} parentElement the parentElement element of the element that will be the focus of the move animation
1039         * @param {DOMElement} afterElement the sibling element (which is the previous element) of the element that will be the focus of the move animation
1040         * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1041         * @return {Promise} the animation callback promise
1042        */
1043        move: function(element, parentElement, afterElement, options) {
1044          options = parseAnimateOptions(options);
1045          element = angular.element(element);
1046          parentElement = prepareElement(parentElement);
1047          afterElement = prepareElement(afterElement);
1048
1049          cancelChildAnimations(element);
1050          classBasedAnimationsBlocked(element, true);
1051          $delegate.move(element, parentElement, afterElement);
1052          return runAnimationPostDigest(function(done) {
1053            return performAnimation('move', 'ng-move', stripCommentsFromElement(element), parentElement, afterElement, noop, options, done);
1054          });
1055        },
1056
1057        /**
1058         * @ngdoc method
1059         * @name $animate#addClass
1060         *
1061         * @description
1062         * Triggers a custom animation event based off the className variable and then attaches the className value to the element as a CSS class.
1063         * Unlike the other animation methods, the animate service will suffix the className value with {@type -add} in order to provide
1064         * the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if no CSS transitions
1065         * or keyframes are defined on the -add-active or base CSS class).
1066         *
1067         * Below is a breakdown of each step that occurs during addClass animation:
1068         *
1069         * | Animation Step                                                                                         | What the element class attribute looks like                        |
1070         * |--------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
1071         * | 1. `$animate.addClass(element, 'super')` is called                                                     | `class="my-animation"`                                             |
1072         * | 2. `$animate` runs the JavaScript-defined animations detected on the element                           | `class="my-animation ng-animate"`                                  |
1073         * | 3. the `.super-add` class is added to the element                                                      | `class="my-animation ng-animate super-add"`                        |
1074         * | 4. `$animate` waits for a single animation frame (this performs a reflow)                              | `class="my-animation ng-animate super-add"`                        |
1075         * | 5. the `.super` and `.super-add-active` classes are added (this triggers the CSS transition/animation) | `class="my-animation ng-animate super super-add super-add-active"` |
1076         * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay          | `class="my-animation ng-animate super super-add super-add-active"` |
1077         * | 7. `$animate` waits for the animation to complete (via events and timeout)                             | `class="my-animation ng-animate super super-add super-add-active"` |
1078         * | 8. The animation ends and all generated CSS classes are removed from the element                       | `class="my-animation super"`                                       |
1079         * | 9. The super class is kept on the element                                                              | `class="my-animation super"`                                       |
1080         * | 10. The returned promise is resolved.                                                                  | `class="my-animation super"`                                       |
1081         *
1082         * @param {DOMElement} element the element that will be animated
1083         * @param {string} className the CSS class that will be added to the element and then animated
1084         * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1085         * @return {Promise} the animation callback promise
1086        */
1087        addClass: function(element, className, options) {
1088          return this.setClass(element, className, [], options);
1089        },
1090
1091        /**
1092         * @ngdoc method
1093         * @name $animate#removeClass
1094         *
1095         * @description
1096         * Triggers a custom animation event based off the className variable and then removes the CSS class provided by the className value
1097         * from the element. Unlike the other animation methods, the animate service will suffix the className value with {@type -remove} in
1098         * order to provide the animate service the setup and active CSS classes in order to trigger the animation (this will be skipped if
1099         * no CSS transitions or keyframes are defined on the -remove or base CSS classes).
1100         *
1101         * Below is a breakdown of each step that occurs during removeClass animation:
1102         *
1103         * | Animation Step                                                                                                       | What the element class attribute looks like                        |
1104         * |----------------------------------------------------------------------------------------------------------------------|--------------------------------------------------------------------|
1105         * | 1. `$animate.removeClass(element, 'super')` is called                                                                | `class="my-animation super"`                                       |
1106         * | 2. `$animate` runs the JavaScript-defined animations detected on the element                                         | `class="my-animation super ng-animate"`                            |
1107         * | 3. the `.super-remove` class is added to the element                                                                 | `class="my-animation super ng-animate super-remove"`               |
1108         * | 4. `$animate` waits for a single animation frame (this performs a reflow)                                            | `class="my-animation super ng-animate super-remove"`               |
1109         * | 5. the `.super-remove-active` classes are added and `.super` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate super-remove super-remove-active"` |
1110         * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay                        | `class="my-animation ng-animate super-remove super-remove-active"` |
1111         * | 7. `$animate` waits for the animation to complete (via events and timeout)                                           | `class="my-animation ng-animate super-remove super-remove-active"` |
1112         * | 8. The animation ends and all generated CSS classes are removed from the element                                     | `class="my-animation"`                                             |
1113         * | 9. The returned promise is resolved.                                                                                 | `class="my-animation"`                                             |
1114         *
1115         *
1116         * @param {DOMElement} element the element that will be animated
1117         * @param {string} className the CSS class that will be animated and then removed from the element
1118         * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1119         * @return {Promise} the animation callback promise
1120        */
1121        removeClass: function(element, className, options) {
1122          return this.setClass(element, [], className, options);
1123        },
1124
1125        /**
1126         *
1127         * @ngdoc method
1128         * @name $animate#setClass
1129         *
1130         * @description Adds and/or removes the given CSS classes to and from the element.
1131         * Once complete, the `done()` callback will be fired (if provided).
1132         *
1133         * | Animation Step                                                                                                                               | What the element class attribute looks like                                            |
1134         * |----------------------------------------------------------------------------------------------------------------------------------------------|----------------------------------------------------------------------------------------|
1135         * | 1. `$animate.setClass(element, 'on', 'off')` is called                                                                                       | `class="my-animation off"`                                                             |
1136         * | 2. `$animate` runs the JavaScript-defined animations detected on the element                                                                 | `class="my-animation ng-animate off"`                                                  |
1137         * | 3. the `.on-add` and `.off-remove` classes are added to the element                                                                          | `class="my-animation ng-animate on-add off-remove off"`                                |
1138         * | 4. `$animate` waits for a single animation frame (this performs a reflow)                                                                    | `class="my-animation ng-animate on-add off-remove off"`                                |
1139         * | 5. the `.on`, `.on-add-active` and `.off-remove-active` classes are added and `.off` is removed (this triggers the CSS transition/animation) | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1140         * | 6. `$animate` scans the element styles to get the CSS transition/animation duration and delay                                                | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1141         * | 7. `$animate` waits for the animation to complete (via events and timeout)                                                                   | `class="my-animation ng-animate on on-add on-add-active off-remove off-remove-active"` |
1142         * | 8. The animation ends and all generated CSS classes are removed from the element                                                             | `class="my-animation on"`                                                              |
1143         * | 9. The returned promise is resolved.                                                                                                         | `class="my-animation on"`                                                              |
1144         *
1145         * @param {DOMElement} element the element which will have its CSS classes changed
1146         *   removed from it
1147         * @param {string} add the CSS classes which will be added to the element
1148         * @param {string} remove the CSS class which will be removed from the element
1149         *   CSS classes have been set on the element
1150         * @param {object=} options an optional collection of styles that will be picked up by the CSS transition/animation
1151         * @return {Promise} the animation callback promise
1152         */
1153        setClass: function(element, add, remove, options) {
1154          options = parseAnimateOptions(options);
1155
1156          var STORAGE_KEY = '$$animateClasses';
1157          element = angular.element(element);
1158          element = stripCommentsFromElement(element);
1159
1160          if (classBasedAnimationsBlocked(element)) {
1161            return $delegate.$$setClassImmediately(element, add, remove, options);
1162          }
1163
1164          // we're using a combined array for both the add and remove
1165          // operations since the ORDER OF addClass and removeClass matters
1166          var classes, cache = element.data(STORAGE_KEY);
1167          var hasCache = !!cache;
1168          if (!cache) {
1169            cache = {};
1170            cache.classes = {};
1171          }
1172          classes = cache.classes;
1173
1174          add = isArray(add) ? add : add.split(' ');
1175          forEach(add, function(c) {
1176            if (c && c.length) {
1177              classes[c] = true;
1178            }
1179          });
1180
1181          remove = isArray(remove) ? remove : remove.split(' ');
1182          forEach(remove, function(c) {
1183            if (c && c.length) {
1184              classes[c] = false;
1185            }
1186          });
1187
1188          if (hasCache) {
1189            if (options && cache.options) {
1190              cache.options = angular.extend(cache.options || {}, options);
1191            }
1192
1193            //the digest cycle will combine all the animations into one function
1194            return cache.promise;
1195          } else {
1196            element.data(STORAGE_KEY, cache = {
1197              classes: classes,
1198              options: options
1199            });
1200          }
1201
1202          return cache.promise = runAnimationPostDigest(function(done) {
1203            var cache, parentNode, parentElement, elementNode = extractElementNode(element);
1204            if (elementNode) {
1205              cache = element.data(STORAGE_KEY);
1206              element.removeData(STORAGE_KEY);
1207
1208              parentElement = element.parent();
1209              parentNode = elementNode.parentNode;
1210            }
1211
1212            // TODO(matsko): move this code into the animationsDisabled() function once #8092 is fixed
1213            if (!parentNode || parentNode['$$NG_REMOVED'] || elementNode['$$NG_REMOVED']) {
1214              done();
1215              return;
1216            }
1217
1218            var state = element.data(NG_ANIMATE_STATE) || {};
1219            var classes = resolveElementClasses(element, cache, state.active);
1220            return !classes
1221              ? done()
1222              : performAnimation('setClass', classes, element, parentElement, null, function() {
1223                  if (classes[0]) $delegate.$$addClassImmediately(element, classes[0]);
1224                  if (classes[1]) $delegate.$$removeClassImmediately(element, classes[1]);
1225                }, cache.options, done);
1226          });
1227        },
1228
1229        /**
1230         * @ngdoc method
1231         * @name $animate#cancel
1232         * @kind function
1233         *
1234         * @param {Promise} animationPromise The animation promise that is returned when an animation is started.
1235         *
1236         * @description
1237         * Cancels the provided animation.
1238        */
1239        cancel: function(promise) {
1240          promise.$$cancelFn();
1241        },
1242
1243        /**
1244         * @ngdoc method
1245         * @name $animate#enabled
1246         * @kind function
1247         *
1248         * @param {boolean=} value If provided then set the animation on or off.
1249         * @param {DOMElement=} element If provided then the element will be used to represent the enable/disable operation
1250         * @return {boolean} Current animation state.
1251         *
1252         * @description
1253         * Globally enables/disables animations.
1254         *
1255        */
1256        enabled: function(value, element) {
1257          switch (arguments.length) {
1258            case 2:
1259              if (value) {
1260                cleanup(element);
1261              } else {
1262                var data = element.data(NG_ANIMATE_STATE) || {};
1263                data.disabled = true;
1264                element.data(NG_ANIMATE_STATE, data);
1265              }
1266            break;
1267
1268            case 1:
1269              rootAnimateState.disabled = !value;
1270            break;
1271
1272            default:
1273              value = !rootAnimateState.disabled;
1274            break;
1275          }
1276          return !!value;
1277         }
1278      };
1279
1280      /*
1281        all animations call this shared animation triggering function internally.
1282        The animationEvent variable refers to the JavaScript animation event that will be triggered
1283        and the className value is the name of the animation that will be applied within the
1284        CSS code. Element, `parentElement` and `afterElement` are provided DOM elements for the animation
1285        and the onComplete callback will be fired once the animation is fully complete.
1286      */
1287      function performAnimation(animationEvent, className, element, parentElement, afterElement, domOperation, options, doneCallback) {
1288        var noopCancel = noop;
1289        var runner = animationRunner(element, animationEvent, className, options);
1290        if (!runner) {
1291          fireDOMOperation();
1292          fireBeforeCallbackAsync();
1293          fireAfterCallbackAsync();
1294          closeAnimation();
1295          return noopCancel;
1296        }
1297
1298        animationEvent = runner.event;
1299        className = runner.className;
1300        var elementEvents = angular.element._data(runner.node);
1301        elementEvents = elementEvents && elementEvents.events;
1302
1303        if (!parentElement) {
1304          parentElement = afterElement ? afterElement.parent() : element.parent();
1305        }
1306
1307        //skip the animation if animations are disabled, a parent is already being animated,
1308        //the element is not currently attached to the document body or then completely close
1309        //the animation if any matching animations are not found at all.
1310        //NOTE: IE8 + IE9 should close properly (run closeAnimation()) in case an animation was found.
1311        if (animationsDisabled(element, parentElement)) {
1312          fireDOMOperation();
1313          fireBeforeCallbackAsync();
1314          fireAfterCallbackAsync();
1315          closeAnimation();
1316          return noopCancel;
1317        }
1318
1319        var ngAnimateState  = element.data(NG_ANIMATE_STATE) || {};
1320        var runningAnimations     = ngAnimateState.active || {};
1321        var totalActiveAnimations = ngAnimateState.totalActive || 0;
1322        var lastAnimation         = ngAnimateState.last;
1323        var skipAnimation = false;
1324
1325        if (totalActiveAnimations > 0) {
1326          var animationsToCancel = [];
1327          if (!runner.isClassBased) {
1328            if (animationEvent == 'leave' && runningAnimations['ng-leave']) {
1329              skipAnimation = true;
1330            } else {
1331              //cancel all animations when a structural animation takes place
1332              for (var klass in runningAnimations) {
1333                animationsToCancel.push(runningAnimations[klass]);
1334              }
1335              ngAnimateState = {};
1336              cleanup(element, true);
1337            }
1338          } else if (lastAnimation.event == 'setClass') {
1339            animationsToCancel.push(lastAnimation);
1340            cleanup(element, className);
1341          } else if (runningAnimations[className]) {
1342            var current = runningAnimations[className];
1343            if (current.event == animationEvent) {
1344              skipAnimation = true;
1345            } else {
1346              animationsToCancel.push(current);
1347              cleanup(element, className);
1348            }
1349          }
1350
1351          if (animationsToCancel.length > 0) {
1352            forEach(animationsToCancel, function(operation) {
1353              operation.cancel();
1354            });
1355          }
1356        }
1357
1358        if (runner.isClassBased
1359            && !runner.isSetClassOperation
1360            && animationEvent != 'animate'
1361            && !skipAnimation) {
1362          skipAnimation = (animationEvent == 'addClass') == element.hasClass(className); //opposite of XOR
1363        }
1364
1365        if (skipAnimation) {
1366          fireDOMOperation();
1367          fireBeforeCallbackAsync();
1368          fireAfterCallbackAsync();
1369          fireDoneCallbackAsync();
1370          return noopCancel;
1371        }
1372
1373        runningAnimations     = ngAnimateState.active || {};
1374        totalActiveAnimations = ngAnimateState.totalActive || 0;
1375
1376        if (animationEvent == 'leave') {
1377          //there's no need to ever remove the listener since the element
1378          //will be removed (destroyed) after the leave animation ends or
1379          //is cancelled midway
1380          element.one('$destroy', function(e) {
1381            var element = angular.element(this);
1382            var state = element.data(NG_ANIMATE_STATE);
1383            if (state) {
1384              var activeLeaveAnimation = state.active['ng-leave'];
1385              if (activeLeaveAnimation) {
1386                activeLeaveAnimation.cancel();
1387                cleanup(element, 'ng-leave');
1388              }
1389            }
1390          });
1391        }
1392
1393        //the ng-animate class does nothing, but it's here to allow for
1394        //parent animations to find and cancel child animations when needed
1395        $$jqLite.addClass(element, NG_ANIMATE_CLASS_NAME);
1396        if (options && options.tempClasses) {
1397          forEach(options.tempClasses, function(className) {
1398            $$jqLite.addClass(element, className);
1399          });
1400        }
1401
1402        var localAnimationCount = globalAnimationCounter++;
1403        totalActiveAnimations++;
1404        runningAnimations[className] = runner;
1405
1406        element.data(NG_ANIMATE_STATE, {
1407          last: runner,
1408          active: runningAnimations,
1409          index: localAnimationCount,
1410          totalActive: totalActiveAnimations
1411        });
1412
1413        //first we run the before animations and when all of those are complete
1414        //then we perform the DOM operation and run the next set of animations
1415        fireBeforeCallbackAsync();
1416        runner.before(function(cancelled) {
1417          var data = element.data(NG_ANIMATE_STATE);
1418          cancelled = cancelled ||
1419                        !data || !data.active[className] ||
1420                        (runner.isClassBased && data.active[className].event != animationEvent);
1421
1422          fireDOMOperation();
1423          if (cancelled === true) {
1424            closeAnimation();
1425          } else {
1426            fireAfterCallbackAsync();
1427            runner.after(closeAnimation);
1428          }
1429        });
1430
1431        return runner.cancel;
1432
1433        function fireDOMCallback(animationPhase) {
1434          var eventName = '$animate:' + animationPhase;
1435          if (elementEvents && elementEvents[eventName] && elementEvents[eventName].length > 0) {
1436            $$asyncCallback(function() {
1437              element.triggerHandler(eventName, {
1438                event: animationEvent,
1439                className: className
1440              });
1441            });
1442          }
1443        }
1444
1445        function fireBeforeCallbackAsync() {
1446          fireDOMCallback('before');
1447        }
1448
1449        function fireAfterCallbackAsync() {
1450          fireDOMCallback('after');
1451        }
1452
1453        function fireDoneCallbackAsync() {
1454          fireDOMCallback('close');
1455          doneCallback();
1456        }
1457
1458        //it is less complicated to use a flag than managing and canceling
1459        //timeouts containing multiple callbacks.
1460        function fireDOMOperation() {
1461          if (!fireDOMOperation.hasBeenRun) {
1462            fireDOMOperation.hasBeenRun = true;
1463            domOperation();
1464          }
1465        }
1466
1467        function closeAnimation() {
1468          if (!closeAnimation.hasBeenRun) {
1469            if (runner) { //the runner doesn't exist if it fails to instantiate
1470              runner.applyStyles();
1471            }
1472
1473            closeAnimation.hasBeenRun = true;
1474            if (options && options.tempClasses) {
1475              forEach(options.tempClasses, function(className) {
1476                $$jqLite.removeClass(element, className);
1477              });
1478            }
1479
1480            var data = element.data(NG_ANIMATE_STATE);
1481            if (data) {
1482
1483              /* only structural animations wait for reflow before removing an
1484                 animation, but class-based animations don't. An example of this
1485                 failing would be when a parent HTML tag has a ng-class attribute
1486                 causing ALL directives below to skip animations during the digest */
1487              if (runner && runner.isClassBased) {
1488                cleanup(element, className);
1489              } else {
1490                $$asyncCallback(function() {
1491                  var data = element.data(NG_ANIMATE_STATE) || {};
1492                  if (localAnimationCount == data.index) {
1493                    cleanup(element, className, animationEvent);
1494                  }
1495                });
1496                element.data(NG_ANIMATE_STATE, data);
1497              }
1498            }
1499            fireDoneCallbackAsync();
1500          }
1501        }
1502      }
1503
1504      function cancelChildAnimations(element) {
1505        var node = extractElementNode(element);
1506        if (node) {
1507          var nodes = angular.isFunction(node.getElementsByClassName) ?
1508            node.getElementsByClassName(NG_ANIMATE_CLASS_NAME) :
1509            node.querySelectorAll('.' + NG_ANIMATE_CLASS_NAME);
1510          forEach(nodes, function(element) {
1511            element = angular.element(element);
1512            var data = element.data(NG_ANIMATE_STATE);
1513            if (data && data.active) {
1514              forEach(data.active, function(runner) {
1515                runner.cancel();
1516              });
1517            }
1518          });
1519        }
1520      }
1521
1522      function cleanup(element, className) {
1523        if (isMatchingElement(element, $rootElement)) {
1524          if (!rootAnimateState.disabled) {
1525            rootAnimateState.running = false;
1526            rootAnimateState.structural = false;
1527          }
1528        } else if (className) {
1529          var data = element.data(NG_ANIMATE_STATE) || {};
1530
1531          var removeAnimations = className === true;
1532          if (!removeAnimations && data.active && data.active[className]) {
1533            data.totalActive--;
1534            delete data.active[className];
1535          }
1536
1537          if (removeAnimations || !data.totalActive) {
1538            $$jqLite.removeClass(element, NG_ANIMATE_CLASS_NAME);
1539            element.removeData(NG_ANIMATE_STATE);
1540          }
1541        }
1542      }
1543
1544      function animationsDisabled(element, parentElement) {
1545        if (rootAnimateState.disabled) {
1546          return true;
1547        }
1548
1549        if (isMatchingElement(element, $rootElement)) {
1550          return rootAnimateState.running;
1551        }
1552
1553        var allowChildAnimations, parentRunningAnimation, hasParent;
1554        do {
1555          //the element did not reach the root element which means that it
1556          //is not apart of the DOM. Therefore there is no reason to do
1557          //any animations on it
1558          if (parentElement.length === 0) break;
1559
1560          var isRoot = isMatchingElement(parentElement, $rootElement);
1561          var state = isRoot ? rootAnimateState : (parentElement.data(NG_ANIMATE_STATE) || {});
1562          if (state.disabled) {
1563            return true;
1564          }
1565
1566          //no matter what, for an animation to work it must reach the root element
1567          //this implies that the element is attached to the DOM when the animation is run
1568          if (isRoot) {
1569            hasParent = true;
1570          }
1571
1572          //once a flag is found that is strictly false then everything before
1573          //it will be discarded and all child animations will be restricted
1574          if (allowChildAnimations !== false) {
1575            var animateChildrenFlag = parentElement.data(NG_ANIMATE_CHILDREN);
1576            if (angular.isDefined(animateChildrenFlag)) {
1577              allowChildAnimations = animateChildrenFlag;
1578            }
1579          }
1580
1581          parentRunningAnimation = parentRunningAnimation ||
1582                                   state.running ||
1583                                   (state.last && !state.last.isClassBased);
1584        }
1585        while (parentElement = parentElement.parent());
1586
1587        return !hasParent || (!allowChildAnimations && parentRunningAnimation);
1588      }
1589    }]);
1590
1591    $animateProvider.register('', ['$window', '$sniffer', '$timeout', '$$animateReflow',
1592                           function($window,   $sniffer,   $timeout,   $$animateReflow) {
1593      // Detect proper transitionend/animationend event names.
1594      var CSS_PREFIX = '', TRANSITION_PROP, TRANSITIONEND_EVENT, ANIMATION_PROP, ANIMATIONEND_EVENT;
1595
1596      // If unprefixed events are not supported but webkit-prefixed are, use the latter.
1597      // Otherwise, just use W3C names, browsers not supporting them at all will just ignore them.
1598      // Note: Chrome implements `window.onwebkitanimationend` and doesn't implement `window.onanimationend`
1599      // but at the same time dispatches the `animationend` event and not `webkitAnimationEnd`.
1600      // Register both events in case `window.onanimationend` is not supported because of that,
1601      // do the same for `transitionend` as Safari is likely to exhibit similar behavior.
1602      // Also, the only modern browser that uses vendor prefixes for transitions/keyframes is webkit
1603      // therefore there is no reason to test anymore for other vendor prefixes: http://caniuse.com/#search=transition
1604      if (window.ontransitionend === undefined && window.onwebkittransitionend !== undefined) {
1605        CSS_PREFIX = '-webkit-';
1606        TRANSITION_PROP = 'WebkitTransition';
1607        TRANSITIONEND_EVENT = 'webkitTransitionEnd transitionend';
1608      } else {
1609        TRANSITION_PROP = 'transition';
1610        TRANSITIONEND_EVENT = 'transitionend';
1611      }
1612
1613      if (window.onanimationend === undefined && window.onwebkitanimationend !== undefined) {
1614        CSS_PREFIX = '-webkit-';
1615        ANIMATION_PROP = 'WebkitAnimation';
1616        ANIMATIONEND_EVENT = 'webkitAnimationEnd animationend';
1617      } else {
1618        ANIMATION_PROP = 'animation';
1619        ANIMATIONEND_EVENT = 'animationend';
1620      }
1621
1622      var DURATION_KEY = 'Duration';
1623      var PROPERTY_KEY = 'Property';
1624      var DELAY_KEY = 'Delay';
1625      var ANIMATION_ITERATION_COUNT_KEY = 'IterationCount';
1626      var ANIMATION_PLAYSTATE_KEY = 'PlayState';
1627      var NG_ANIMATE_PARENT_KEY = '$$ngAnimateKey';
1628      var NG_ANIMATE_CSS_DATA_KEY = '$$ngAnimateCSS3Data';
1629      var ELAPSED_TIME_MAX_DECIMAL_PLACES = 3;
1630      var CLOSING_TIME_BUFFER = 1.5;
1631      var ONE_SECOND = 1000;
1632
1633      var lookupCache = {};
1634      var parentCounter = 0;
1635      var animationReflowQueue = [];
1636      var cancelAnimationReflow;
1637      function clearCacheAfterReflow() {
1638        if (!cancelAnimationReflow) {
1639          cancelAnimationReflow = $$animateReflow(function() {
1640            animationReflowQueue = [];
1641            cancelAnimationReflow = null;
1642            lookupCache = {};
1643          });
1644        }
1645      }
1646
1647      function afterReflow(element, callback) {
1648        if (cancelAnimationReflow) {
1649          cancelAnimationReflow();
1650        }
1651        animationReflowQueue.push(callback);
1652        cancelAnimationReflow = $$animateReflow(function() {
1653          forEach(animationReflowQueue, function(fn) {
1654            fn();
1655          });
1656
1657          animationReflowQueue = [];
1658          cancelAnimationReflow = null;
1659          lookupCache = {};
1660        });
1661      }
1662
1663      var closingTimer = null;
1664      var closingTimestamp = 0;
1665      var animationElementQueue = [];
1666      function animationCloseHandler(element, totalTime) {
1667        var node = extractElementNode(element);
1668        element = angular.element(node);
1669
1670        //this item will be garbage collected by the closing
1671        //animation timeout
1672        animationElementQueue.push(element);
1673
1674        //but it may not need to cancel out the existing timeout
1675        //if the timestamp is less than the previous one
1676        var futureTimestamp = Date.now() + totalTime;
1677        if (futureTimestamp <= closingTimestamp) {
1678          return;
1679        }
1680
1681        $timeout.cancel(closingTimer);
1682
1683        closingTimestamp = futureTimestamp;
1684        closingTimer = $timeout(function() {
1685          closeAllAnimations(animationElementQueue);
1686          animationElementQueue = [];
1687        }, totalTime, false);
1688      }
1689
1690      function closeAllAnimations(elements) {
1691        forEach(elements, function(element) {
1692          var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1693          if (elementData) {
1694            forEach(elementData.closeAnimationFns, function(fn) {
1695              fn();
1696            });
1697          }
1698        });
1699      }
1700
1701      function getElementAnimationDetails(element, cacheKey) {
1702        var data = cacheKey ? lookupCache[cacheKey] : null;
1703        if (!data) {
1704          var transitionDuration = 0;
1705          var transitionDelay = 0;
1706          var animationDuration = 0;
1707          var animationDelay = 0;
1708
1709          //we want all the styles defined before and after
1710          forEach(element, function(element) {
1711            if (element.nodeType == ELEMENT_NODE) {
1712              var elementStyles = $window.getComputedStyle(element) || {};
1713
1714              var transitionDurationStyle = elementStyles[TRANSITION_PROP + DURATION_KEY];
1715              transitionDuration = Math.max(parseMaxTime(transitionDurationStyle), transitionDuration);
1716
1717              var transitionDelayStyle = elementStyles[TRANSITION_PROP + DELAY_KEY];
1718              transitionDelay  = Math.max(parseMaxTime(transitionDelayStyle), transitionDelay);
1719
1720              var animationDelayStyle = elementStyles[ANIMATION_PROP + DELAY_KEY];
1721              animationDelay   = Math.max(parseMaxTime(elementStyles[ANIMATION_PROP + DELAY_KEY]), animationDelay);
1722
1723              var aDuration  = parseMaxTime(elementStyles[ANIMATION_PROP + DURATION_KEY]);
1724
1725              if (aDuration > 0) {
1726                aDuration *= parseInt(elementStyles[ANIMATION_PROP + ANIMATION_ITERATION_COUNT_KEY], 10) || 1;
1727              }
1728              animationDuration = Math.max(aDuration, animationDuration);
1729            }
1730          });
1731          data = {
1732            total: 0,
1733            transitionDelay: transitionDelay,
1734            transitionDuration: transitionDuration,
1735            animationDelay: animationDelay,
1736            animationDuration: animationDuration
1737          };
1738          if (cacheKey) {
1739            lookupCache[cacheKey] = data;
1740          }
1741        }
1742        return data;
1743      }
1744
1745      function parseMaxTime(str) {
1746        var maxValue = 0;
1747        var values = isString(str) ?
1748          str.split(/\s*,\s*/) :
1749          [];
1750        forEach(values, function(value) {
1751          maxValue = Math.max(parseFloat(value) || 0, maxValue);
1752        });
1753        return maxValue;
1754      }
1755
1756      function getCacheKey(element) {
1757        var parentElement = element.parent();
1758        var parentID = parentElement.data(NG_ANIMATE_PARENT_KEY);
1759        if (!parentID) {
1760          parentElement.data(NG_ANIMATE_PARENT_KEY, ++parentCounter);
1761          parentID = parentCounter;
1762        }
1763        return parentID + '-' + extractElementNode(element).getAttribute('class');
1764      }
1765
1766      function animateSetup(animationEvent, element, className, styles) {
1767        var structural = ['ng-enter','ng-leave','ng-move'].indexOf(className) >= 0;
1768
1769        var cacheKey = getCacheKey(element);
1770        var eventCacheKey = cacheKey + ' ' + className;
1771        var itemIndex = lookupCache[eventCacheKey] ? ++lookupCache[eventCacheKey].total : 0;
1772
1773        var stagger = {};
1774        if (itemIndex > 0) {
1775          var staggerClassName = className + '-stagger';
1776          var staggerCacheKey = cacheKey + ' ' + staggerClassName;
1777          var applyClasses = !lookupCache[staggerCacheKey];
1778
1779          applyClasses && $$jqLite.addClass(element, staggerClassName);
1780
1781          stagger = getElementAnimationDetails(element, staggerCacheKey);
1782
1783          applyClasses && $$jqLite.removeClass(element, staggerClassName);
1784        }
1785
1786        $$jqLite.addClass(element, className);
1787
1788        var formerData = element.data(NG_ANIMATE_CSS_DATA_KEY) || {};
1789        var timings = getElementAnimationDetails(element, eventCacheKey);
1790        var transitionDuration = timings.transitionDuration;
1791        var animationDuration = timings.animationDuration;
1792
1793        if (structural && transitionDuration === 0 && animationDuration === 0) {
1794          $$jqLite.removeClass(element, className);
1795          return false;
1796        }
1797
1798        var blockTransition = styles || (structural && transitionDuration > 0);
1799        var blockAnimation = animationDuration > 0 &&
1800                             stagger.animationDelay > 0 &&
1801                             stagger.animationDuration === 0;
1802
1803        var closeAnimationFns = formerData.closeAnimationFns || [];
1804        element.data(NG_ANIMATE_CSS_DATA_KEY, {
1805          stagger: stagger,
1806          cacheKey: eventCacheKey,
1807          running: formerData.running || 0,
1808          itemIndex: itemIndex,
1809          blockTransition: blockTransition,
1810          closeAnimationFns: closeAnimationFns
1811        });
1812
1813        var node = extractElementNode(element);
1814
1815        if (blockTransition) {
1816          blockTransitions(node, true);
1817          if (styles) {
1818            element.css(styles);
1819          }
1820        }
1821
1822        if (blockAnimation) {
1823          blockAnimations(node, true);
1824        }
1825
1826        return true;
1827      }
1828
1829      function animateRun(animationEvent, element, className, activeAnimationComplete, styles) {
1830        var node = extractElementNode(element);
1831        var elementData = element.data(NG_ANIMATE_CSS_DATA_KEY);
1832        if (node.getAttribute('class').indexOf(className) == -1 || !elementData) {
1833          activeAnimationComplete();
1834          return;
1835        }
1836
1837        var activeClassName = '';
1838        var pendingClassName = '';
1839        forEach(className.split(' '), function(klass, i) {
1840          var prefix = (i > 0 ? ' ' : '') + klass;
1841          activeClassName += prefix + '-active';
1842          pendingClassName += prefix + '-pending';
1843        });
1844
1845        var style = '';
1846        var appliedStyles = [];
1847        var itemIndex = elementData.itemIndex;
1848        var stagger = elementData.stagger;
1849        var staggerTime = 0;
1850        if (itemIndex > 0) {
1851          var transitionStaggerDelay = 0;
1852          if (stagger.transitionDelay > 0 && stagger.transitionDuration === 0) {
1853            transitionStaggerDelay = stagger.transitionDelay * itemIndex;
1854          }
1855
1856          var animationStaggerDelay = 0;
1857          if (stagger.animationDelay > 0 && stagger.animationDuration === 0) {
1858            animationStaggerDelay = stagger.animationDelay * itemIndex;
1859            appliedStyles.push(CSS_PREFIX + 'animation-play-state');
1860          }
1861
1862          staggerTime = Math.round(Math.max(transitionStaggerDelay, animationStaggerDelay) * 100) / 100;
1863        }
1864
1865        if (!staggerTime) {
1866          $$jqLite.addClass(element, activeClassName);
1867          if (elementData.blockTransition) {
1868            blockTransitions(node, false);
1869          }
1870        }
1871
1872        var eventCacheKey = elementData.cacheKey + ' ' + activeClassName;
1873        var timings = getElementAnimationDetails(element, eventCacheKey);
1874        var maxDuration = Math.max(timings.transitionDuration, timings.animationDuration);
1875        if (maxDuration === 0) {
1876          $$jqLite.removeClass(element, activeClassName);
1877          animateClose(element, className);
1878          activeAnimationComplete();
1879          return;
1880        }
1881
1882        if (!staggerTime && styles && Object.keys(styles).length > 0) {
1883          if (!timings.transitionDuration) {
1884            element.css('transition', timings.animationDuration + 's linear all');
1885            appliedStyles.push('transition');
1886          }
1887          element.css(styles);
1888        }
1889
1890        var maxDelay = Math.max(timings.transitionDelay, timings.animationDelay);
1891        var maxDelayTime = maxDelay * ONE_SECOND;
1892
1893        if (appliedStyles.length > 0) {
1894          //the element being animated may sometimes contain comment nodes in
1895          //the jqLite object, so we're safe to use a single variable to house
1896          //the styles since there is always only one element being animated
1897          var oldStyle = node.getAttribute('style') || '';
1898          if (oldStyle.charAt(oldStyle.length - 1) !== ';') {
1899            oldStyle += ';';
1900          }
1901          node.setAttribute('style', oldStyle + ' ' + style);
1902        }
1903
1904        var startTime = Date.now();
1905        var css3AnimationEvents = ANIMATIONEND_EVENT + ' ' + TRANSITIONEND_EVENT;
1906        var animationTime     = (maxDelay + maxDuration) * CLOSING_TIME_BUFFER;
1907        var totalTime         = (staggerTime + animationTime) * ONE_SECOND;
1908
1909        var staggerTimeout;
1910        if (staggerTime > 0) {
1911          $$jqLite.addClass(element, pendingClassName);
1912          staggerTimeout = $timeout(function() {
1913            staggerTimeout = null;
1914
1915            if (timings.transitionDuration > 0) {
1916              blockTransitions(node, false);
1917            }
1918            if (timings.animationDuration > 0) {
1919              blockAnimations(node, false);
1920            }
1921
1922            $$jqLite.addClass(element, activeClassName);
1923            $$jqLite.removeClass(element, pendingClassName);
1924
1925            if (styles) {
1926              if (timings.transitionDuration === 0) {
1927                element.css('transition', timings.animationDuration + 's linear all');
1928              }
1929              element.css(styles);
1930              appliedStyles.push('transition');
1931            }
1932          }, staggerTime * ONE_SECOND, false);
1933        }
1934
1935        element.on(css3AnimationEvents, onAnimationProgress);
1936        elementData.closeAnimationFns.push(function() {
1937          onEnd();
1938          activeAnimationComplete();
1939        });
1940
1941        elementData.running++;
1942        animationCloseHandler(element, totalTime);
1943        return onEnd;
1944
1945        // This will automatically be called by $animate so
1946        // there is no need to attach this internally to the
1947        // timeout done method.
1948        function onEnd() {
1949          element.off(css3AnimationEvents, onAnimationProgress);
1950          $$jqLite.removeClass(element, activeClassName);
1951          $$jqLite.removeClass(element, pendingClassName);
1952          if (staggerTimeout) {
1953            $timeout.cancel(staggerTimeout);
1954          }
1955          animateClose(element, className);
1956          var node = extractElementNode(element);
1957          for (var i in appliedStyles) {
1958            node.style.removeProperty(appliedStyles[i]);
1959          }
1960        }
1961
1962        function onAnimationProgress(event) {
1963          event.stopPropagation();
1964          var ev = event.originalEvent || event;
1965          var timeStamp = ev.$manualTimeStamp || ev.timeStamp || Date.now();
1966
1967          /* Firefox (or possibly just Gecko) likes to not round values up
1968           * when a ms measurement is used for the animation */
1969          var elapsedTime = parseFloat(ev.elapsedTime.toFixed(ELAPSED_TIME_MAX_DECIMAL_PLACES));
1970
1971          /* $manualTimeStamp is a mocked timeStamp value which is set
1972           * within browserTrigger(). This is only here so that tests can
1973           * mock animations properly. Real events fallback to event.timeStamp,
1974           * or, if they don't, then a timeStamp is automatically created for them.
1975           * We're checking to see if the timeStamp surpasses the expected delay,
1976           * but we're using elapsedTime instead of the timeStamp on the 2nd
1977           * pre-condition since animations sometimes close off early */
1978          if (Math.max(timeStamp - startTime, 0) >= maxDelayTime && elapsedTime >= maxDuration) {
1979            activeAnimationComplete();
1980          }
1981        }
1982      }
1983
1984      function blockTransitions(node, bool) {
1985        node.style[TRANSITION_PROP + PROPERTY_KEY] = bool ? 'none' : '';
1986      }
1987
1988      function blockAnimations(node, bool) {
1989        node.style[ANIMATION_PROP + ANIMATION_PLAYSTATE_KEY] = bool ? 'paused' : '';
1990      }
1991
1992      function animateBefore(animationEvent, element, className, styles) {
1993        if (animateSetup(animationEvent, element, className, styles)) {
1994          return function(cancelled) {
1995            cancelled && animateClose(element, className);
1996          };
1997        }
1998      }
1999
2000      function animateAfter(animationEvent, element, className, afterAnimationComplete, styles) {
2001        if (element.data(NG_ANIMATE_CSS_DATA_KEY)) {
2002          return animateRun(animationEvent, element, className, afterAnimationComplete, styles);
2003        } else {
2004          animateClose(element, className);
2005          afterAnimationComplete();
2006        }
2007      }
2008
2009      function animate(animationEvent, element, className, animationComplete, options) {
2010        //If the animateSetup function doesn't bother returning a
2011        //cancellation function then it means that there is no animation
2012        //to perform at all
2013        var preReflowCancellation = animateBefore(animationEvent, element, className, options.from);
2014        if (!preReflowCancellation) {
2015          clearCacheAfterReflow();
2016          animationComplete();
2017          return;
2018        }
2019
2020        //There are two cancellation functions: one is before the first
2021        //reflow animation and the second is during the active state
2022        //animation. The first function will take care of removing the
2023        //data from the element which will not make the 2nd animation
2024        //happen in the first place
2025        var cancel = preReflowCancellation;
2026        afterReflow(element, function() {
2027          //once the reflow is complete then we point cancel to
2028          //the new cancellation function which will remove all of the
2029          //animation properties from the active animation
2030          cancel = animateAfter(animationEvent, element, className, animationComplete, options.to);
2031        });
2032
2033        return function(cancelled) {
2034          (cancel || noop)(cancelled);
2035        };
2036      }
2037
2038      function animateClose(element, className) {
2039        $$jqLite.removeClass(element, className);
2040        var data = element.data(NG_ANIMATE_CSS_DATA_KEY);
2041        if (data) {
2042          if (data.running) {
2043            data.running--;
2044          }
2045          if (!data.running || data.running === 0) {
2046            element.removeData(NG_ANIMATE_CSS_DATA_KEY);
2047          }
2048        }
2049      }
2050
2051      return {
2052        animate: function(element, className, from, to, animationCompleted, options) {
2053          options = options || {};
2054          options.from = from;
2055          options.to = to;
2056          return animate('animate', element, className, animationCompleted, options);
2057        },
2058
2059        enter: function(element, animationCompleted, options) {
2060          options = options || {};
2061          return animate('enter', element, 'ng-enter', animationCompleted, options);
2062        },
2063
2064        leave: function(element, animationCompleted, options) {
2065          options = options || {};
2066          return animate('leave', element, 'ng-leave', animationCompleted, options);
2067        },
2068
2069        move: function(element, animationCompleted, options) {
2070          options = options || {};
2071          return animate('move', element, 'ng-move', animationCompleted, options);
2072        },
2073
2074        beforeSetClass: function(element, add, remove, animationCompleted, options) {
2075          options = options || {};
2076          var className = suffixClasses(remove, '-remove') + ' ' +
2077                          suffixClasses(add, '-add');
2078          var cancellationMethod = animateBefore('setClass', element, className, options.from);
2079          if (cancellationMethod) {
2080            afterReflow(element, animationCompleted);
2081            return cancellationMethod;
2082          }
2083          clearCacheAfterReflow();
2084          animationCompleted();
2085        },
2086
2087        beforeAddClass: function(element, className, animationCompleted, options) {
2088          options = options || {};
2089          var cancellationMethod = animateBefore('addClass', element, suffixClasses(className, '-add'), options.from);
2090          if (cancellationMethod) {
2091            afterReflow(element, animationCompleted);
2092            return cancellationMethod;
2093          }
2094          clearCacheAfterReflow();
2095          animationCompleted();
2096        },
2097
2098        beforeRemoveClass: function(element, className, animationCompleted, options) {
2099          options = options || {};
2100          var cancellationMethod = animateBefore('removeClass', element, suffixClasses(className, '-remove'), options.from);
2101          if (cancellationMethod) {
2102            afterReflow(element, animationCompleted);
2103            return cancellationMethod;
2104          }
2105          clearCacheAfterReflow();
2106          animationCompleted();
2107        },
2108
2109        setClass: function(element, add, remove, animationCompleted, options) {
2110          options = options || {};
2111          remove = suffixClasses(remove, '-remove');
2112          add = suffixClasses(add, '-add');
2113          var className = remove + ' ' + add;
2114          return animateAfter('setClass', element, className, animationCompleted, options.to);
2115        },
2116
2117        addClass: function(element, className, animationCompleted, options) {
2118          options = options || {};
2119          return animateAfter('addClass', element, suffixClasses(className, '-add'), animationCompleted, options.to);
2120        },
2121
2122        removeClass: function(element, className, animationCompleted, options) {
2123          options = options || {};
2124          return animateAfter('removeClass', element, suffixClasses(className, '-remove'), animationCompleted, options.to);
2125        }
2126      };
2127
2128      function suffixClasses(classes, suffix) {
2129        var className = '';
2130        classes = isArray(classes) ? classes : classes.split(/\s+/);
2131        forEach(classes, function(klass, i) {
2132          if (klass && klass.length > 0) {
2133            className += (i > 0 ? ' ' : '') + klass + suffix;
2134          }
2135        });
2136        return className;
2137      }
2138    }]);
2139  }]);
2140
2141
2142})(window, window.angular);

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