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https://www.bcr.gob.sv/documental/assets/js/nprogress.js

js bcr.gob.sv collected 2026-09-24 18:23:53 UTC 12,100 bytes, 499 lines download raw bytes

vendor: 12,100 bytes, lines 1-499
1/* NProgress, (c) 2013, 2014 Rico Sta. Cruz - http://ricostacruz.com/nprogress
2 * @license MIT */
3
4;(function(root, factory) {
5
6  if (typeof define === 'function' && define.amd) {
7    define(factory);
8  } else if (typeof exports === 'object') {
9    module.exports = factory();
10  } else {
11    root.NProgress = factory();
12  }
13
14})(this, function() {
15  var NProgress = {};
16
17  NProgress.version = '0.2.0';
18
19  var Settings = NProgress.settings = {
20    minimum: 0.08,
21    easing: 'linear',
22    positionUsing: '',
23    speed: 200,
24    trickle: true,
25    trickleSpeed: 200,
26    showSpinner: true,
27    barSelector: '[role="bar"]',
28    spinnerSelector: '[role="spinner"]',
29    parent: 'body',
30    template: '<div class="bar" role="bar"><div class="peg"></div></div><div class="spinner" role="spinner"><div class="spinner-icon"></div></div>'
31  };
32
33  /**
34   * Updates configuration.
35   *
36   *     NProgress.configure({
37   *       minimum: 0.1
38   *     });
39   */
40  NProgress.configure = function(options) {
41    var key, value;
42    for (key in options) {
43      value = options[key];
44      if (value !== undefined && options.hasOwnProperty(key)) Settings[key] = value;
45    }
46
47    return this;
48  };
49
50  /**
51   * Last number.
52   */
53
54  NProgress.status = null;
55
56  /**
57   * Sets the progress bar status, where `n` is a number from `0.0` to `1.0`.
58   *
59   *     NProgress.set(0.4);
60   *     NProgress.set(1.0);
61   */
62
63  NProgress.set = function(n) {
64    var started = NProgress.isStarted();
65
66    n = clamp(n, Settings.minimum, 1);
67    NProgress.status = (n === 1 ? null : n);
68
69    var progress = NProgress.render(!started),
70        bar      = progress.querySelector(Settings.barSelector),
71        speed    = Settings.speed,
72        ease     = Settings.easing;
73
74    progress.offsetWidth; /* Repaint */
75
76    queue(function(next) {
77      // Set positionUsing if it hasn't already been set
78      if (Settings.positionUsing === '') Settings.positionUsing = NProgress.getPositioningCSS();
79
80      // Add transition
81      css(bar, barPositionCSS(n, speed, ease));
82
83      if (n === 1) {
84        // Fade out
85        css(progress, {
86          transition: 'none',
87          opacity: 1
88        });
89        progress.offsetWidth; /* Repaint */
90
91        setTimeout(function() {
92          css(progress, {
93            transition: 'all ' + speed + 'ms linear',
94            opacity: 0
95          });
96          setTimeout(function() {
97            NProgress.remove();
98            next();
99          }, speed);
100        }, speed);
101      } else {
102        setTimeout(next, speed);
103      }
104    });
105
106    return this;
107  };
108
109  NProgress.isStarted = function() {
110    return typeof NProgress.status === 'number';
111  };
112
113  /**
114   * Shows the progress bar.
115   * This is the same as setting the status to 0%, except that it doesn't go backwards.
116   *
117   *     NProgress.start();
118   *
119   */
120  NProgress.start = function() {
121    if (!NProgress.status) NProgress.set(0);
122
123    var work = function() {
124      setTimeout(function() {
125        if (!NProgress.status) return;
126        NProgress.trickle();
127        work();
128      }, Settings.trickleSpeed);
129    };
130
131    if (Settings.trickle) work();
132
133    return this;
134  };
135
136  /**
137   * Hides the progress bar.
138   * This is the *sort of* the same as setting the status to 100%, with the
139   * difference being `done()` makes some placebo effect of some realistic motion.
140   *
141   *     NProgress.done();
142   *
143   * If `true` is passed, it will show the progress bar even if its hidden.
144   *
145   *     NProgress.done(true);
146   */
147
148  NProgress.done = function(force) {
149    if (!force && !NProgress.status) return this;
150
151    return NProgress.inc(0.3 + 0.5 * Math.random()).set(1);
152  };
153
154  /**
155   * Increments by a random amount.
156   */
157
158  NProgress.inc = function(amount) {
159    var n = NProgress.status;
160
161    if (!n) {
162      return NProgress.start();
163    } else if(n > 1) {
164      return;
165    } else {
166      if (typeof amount !== 'number') {
167        if (n >= 0 && n < 0.2) { amount = 0.1; }
168        else if (n >= 0.2 && n < 0.5) { amount = 0.04; }
169        else if (n >= 0.5 && n < 0.8) { amount = 0.02; }
170        else if (n >= 0.8 && n < 0.99) { amount = 0.005; }
171        else { amount = 0; }
172      }
173
174      n = clamp(n + amount, 0, 0.994);
175      return NProgress.set(n);
176    }
177  };
178
179  NProgress.trickle = function() {
180    return NProgress.inc();
181  };
182
183  /**
184   * Waits for all supplied jQuery promises and
185   * increases the progress as the promises resolve.
186   *
187   * @param $promise jQUery Promise
188   */
189  (function() {
190    var initial = 0, current = 0;
191
192    NProgress.promise = function($promise) {
193      if (!$promise || $promise.state() === "resolved") {
194        return this;
195      }
196
197      if (current === 0) {
198        NProgress.start();
199      }
200
201      initial++;
202      current++;
203
204      $promise.always(function() {
205        current--;
206        if (current === 0) {
207            initial = 0;
208            NProgress.done();
209        } else {
210            NProgress.set((initial - current) / initial);
211        }
212      });
213
214      return this;
215    };
216
217  })();
218
219  /**
220   * (Internal) renders the progress bar markup based on the `template`
221   * setting.
222   */
223
224  NProgress.render = function(fromStart) {
225    if (NProgress.isRendered()) return document.getElementById('nprogress');
226
227    addClass(document.documentElement, 'nprogress-busy');
228
229    var progress = document.createElement('div');
230    progress.id = 'nprogress';
231    progress.innerHTML = Settings.template;
232
233
234
235    var bar = progress.querySelector(Settings.barSelector),
236        perc = fromStart ? '-100' : toBarPerc(NProgress.status || 0),
237        parent = isDOM(Settings.parent)
238          ? Settings.parent
239          : document.querySelector(Settings.parent),
240        spinner
241
242    css(bar, {
243      transition: 'all 0 linear',
244      transform: 'translate3d(' + perc + '%,0,0)'
245    });
246
247    if (!Settings.showSpinner) {
248      spinner = progress.querySelector(Settings.spinnerSelector);
249      spinner && removeElement(spinner);
250    }
251
252    if (parent != document.body) {
253      addClass(parent, 'nprogress-custom-parent');
254    }
255
256    parent.appendChild(progress);
257    return progress;
258  };
259
260  /**
261   * Removes the element. Opposite of render().
262   */
263
264  NProgress.remove = function() {
265    removeClass(document.documentElement, 'nprogress-busy');
266    var parent = isDOM(Settings.parent)
267      ? Settings.parent
268      : document.querySelector(Settings.parent)
269    removeClass(parent, 'nprogress-custom-parent')
270    var progress = document.getElementById('nprogress');
271    progress && removeElement(progress);
272  };
273
274  /**
275   * Checks if the progress bar is rendered.
276   */
277
278  NProgress.isRendered = function() {
279    return !!document.getElementById('nprogress');
280  };
281
282  /**
283   * Determine which positioning CSS rule to use.
284   */
285
286  NProgress.getPositioningCSS = function() {
287    // Sniff on document.body.style
288    var bodyStyle = document.body.style;
289
290    // Sniff prefixes
291    var vendorPrefix = ('WebkitTransform' in bodyStyle) ? 'Webkit' :
292                       ('MozTransform' in bodyStyle) ? 'Moz' :
293                       ('msTransform' in bodyStyle) ? 'ms' :
294                       ('OTransform' in bodyStyle) ? 'O' : '';
295
296    if (vendorPrefix + 'Perspective' in bodyStyle) {
297      // Modern browsers with 3D support, e.g. Webkit, IE10
298      return 'translate3d';
299    } else if (vendorPrefix + 'Transform' in bodyStyle) {
300      // Browsers without 3D support, e.g. IE9
301      return 'translate';
302    } else {
303      // Browsers without translate() support, e.g. IE7-8
304      return 'margin';
305    }
306  };
307
308  /**
309   * Helpers
310   */
311
312  function isDOM (obj) {
313    if (typeof HTMLElement === 'object') {
314      return obj instanceof HTMLElement
315    }
316    return (
317      obj &&
318      typeof obj === 'object' &&
319      obj.nodeType === 1 &&
320      typeof obj.nodeName === 'string'
321    )
322  }
323
324  function clamp(n, min, max) {
325    if (n < min) return min;
326    if (n > max) return max;
327    return n;
328  }
329
330  /**
331   * (Internal) converts a percentage (`0..1`) to a bar translateX
332   * percentage (`-100%..0%`).
333   */
334
335  function toBarPerc(n) {
336    return (-1 + n) * 100;
337  }
338
339
340  /**
341   * (Internal) returns the correct CSS for changing the bar's
342   * position given an n percentage, and speed and ease from Settings
343   */
344
345  function barPositionCSS(n, speed, ease) {
346    var barCSS;
347
348    if (Settings.positionUsing === 'translate3d') {
349      barCSS = { transform: 'translate3d('+toBarPerc(n)+'%,0,0)' };
350    } else if (Settings.positionUsing === 'translate') {
351      barCSS = { transform: 'translate('+toBarPerc(n)+'%,0)' };
352    } else {
353      barCSS = { 'margin-left': toBarPerc(n)+'%' };
354    }
355
356    barCSS.transition = 'all '+speed+'ms '+ease;
357
358    return barCSS;
359  }
360
361  /**
362   * (Internal) Queues a function to be executed.
363   */
364
365  var queue = (function() {
366    var pending = [];
367
368    function next() {
369      var fn = pending.shift();
370      if (fn) {
371        fn(next);
372      }
373    }
374
375    return function(fn) {
376      pending.push(fn);
377      if (pending.length == 1) next();
378    };
379  })();
380
381  /**
382   * (Internal) Applies css properties to an element, similar to the jQuery
383   * css method.
384   *
385   * While this helper does assist with vendor prefixed property names, it
386   * does not perform any manipulation of values prior to setting styles.
387   */
388
389  var css = (function() {
390    var cssPrefixes = [ 'Webkit', 'O', 'Moz', 'ms' ],
391        cssProps    = {};
392
393    function camelCase(string) {
394      return string.replace(/^-ms-/, 'ms-').replace(/-([\da-z])/gi, function(match, letter) {
395        return letter.toUpperCase();
396      });
397    }
398
399    function getVendorProp(name) {
400      var style = document.body.style;
401      if (name in style) return name;
402
403      var i = cssPrefixes.length,
404          capName = name.charAt(0).toUpperCase() + name.slice(1),
405          vendorName;
406      while (i--) {
407        vendorName = cssPrefixes[i] + capName;
408        if (vendorName in style) return vendorName;
409      }
410
411      return name;
412    }
413
414    function getStyleProp(name) {
415      name = camelCase(name);
416      return cssProps[name] || (cssProps[name] = getVendorProp(name));
417    }
418
419    function applyCss(element, prop, value) {
420      prop = getStyleProp(prop);
421      element.style[prop] = value;
422    }
423
424    return function(element, properties) {
425      var args = arguments,
426          prop,
427          value;
428
429      if (args.length == 2) {
430        for (prop in properties) {
431          value = properties[prop];
432          if (value !== undefined && properties.hasOwnProperty(prop)) applyCss(element, prop, value);
433        }
434      } else {
435        applyCss(element, args[1], args[2]);
436      }
437    }
438  })();
439
440  /**
441   * (Internal) Determines if an element or space separated list of class names contains a class name.
442   */
443
444  function hasClass(element, name) {
445    var list = typeof element == 'string' ? element : classList(element);
446    return list.indexOf(' ' + name + ' ') >= 0;
447  }
448
449  /**
450   * (Internal) Adds a class to an element.
451   */
452
453  function addClass(element, name) {
454    var oldList = classList(element),
455        newList = oldList + name;
456
457    if (hasClass(oldList, name)) return;
458
459    // Trim the opening space.
460    element.className = newList.substring(1);
461  }
462
463  /**
464   * (Internal) Removes a class from an element.
465   */
466
467  function removeClass(element, name) {
468    var oldList = classList(element),
469        newList;
470
471    if (!hasClass(element, name)) return;
472
473    // Replace the class name.
474    newList = oldList.replace(' ' + name + ' ', ' ');
475
476    // Trim the opening and closing spaces.
477    element.className = newList.substring(1, newList.length - 1);
478  }
479
480  /**
481   * (Internal) Gets a space separated list of the class names on the element.
482   * The list is wrapped with a single space on each end to facilitate finding
483   * matches within the list.
484   */
485
486  function classList(element) {
487    return (' ' + (element && element.className || '') + ' ').replace(/\s+/gi, ' ');
488  }
489
490  /**
491   * (Internal) Removes an element from the DOM.
492   */
493
494  function removeElement(element) {
495    element && element.parentNode && element.parentNode.removeChild(element);
496  }
497
498  return NProgress;
499});

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