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https://ulstu.ru/local/templates/Ulstu/js/snowfall.jquery.js?176475799614575

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1/*  Snowfall jquery plugin
2
3    ====================================================================
4    LICENSE
5    ====================================================================
6    Licensed under the Apache License, Version 2.0 (the "License");
7    you may not use this file except in compliance with the License.
8    You may obtain a copy of the License at
9
10       http://www.apache.org/licenses/LICENSE-2.0
11
12       Unless required by applicable law or agreed to in writing, software
13       distributed under the License is distributed on an "AS IS" BASIS,
14       WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15       See the License for the specific language governing permissions and
16       limitations under the License.
17    ====================================================================
18
19    Version 1.51 Dec 2nd 2012
20    // fixed bug where snow collection didn't happen if a valid doctype was declared.
21    
22    Version 1.5 Oct 5th 2011
23    Added collecting snow! Uses the canvas element to collect snow. In order to initialize snow collection use the following
24    
25    $(document).snowfall({collection : 'element'});
26
27    element = any valid jquery selector.
28
29    The plugin then creates a canvas above every element that matches the selector, and collects the snow. If there are a varrying amount of elements the 
30    flakes get assigned a random one on start they will collide.
31
32    Version 1.4 Dec 8th 2010
33    Fixed issues (I hope) with scroll bars flickering due to snow going over the edge of the screen. 
34    Added round snowflakes via css, will not work for any version of IE. - Thanks to Luke Barker of http://www.infinite-eye.com/
35    Added shadows as an option via css again will not work with IE. The idea behind shadows, is to show flakes on lighter colored web sites - Thanks Yutt
36 
37    Version 1.3.1 Nov 25th 2010
38    Updated script that caused flakes not to show at all if plugin was initialized with no options, also added the fixes that Han Bongers suggested 
39    
40    Developed by Jason Brown for any bugs or questions email me at loktar69@hotmail
41    info on the plugin is located on Somethinghitme.com
42    
43    values for snow options are
44    
45    flakeCount,
46    flakeColor,
47    flakeIndex,
48    minSize,
49    maxSize,
50    minSpeed,
51    maxSpeed,
52    round,      true or false, makes the snowflakes rounded if the browser supports it.
53    shadow      true or false, gives the snowflakes a shadow if the browser supports it.
54    
55    Example Usage :
56    $(document).snowfall({flakeCount : 100, maxSpeed : 10});
57    
58    -or-
59    
60    $('#element').snowfall({flakeCount : 800, maxSpeed : 5, maxSize : 5});
61    
62    -or with defaults-
63    
64    $(document).snowfall();
65    
66    - To clear -
67    $('#element').snowfall('clear');
68*/
69
70// Paul Irish requestAnimationFrame polyfill
71(function () {
72    var lastTime = 0;
73    var vendors = ['webkit', 'moz'];
74    for (var x = 0; x < vendors.length && !window.requestAnimationFrame; ++x) {
75        window.requestAnimationFrame = window[vendors[x] + 'RequestAnimationFrame'];
76        window.cancelAnimationFrame =
77            window[vendors[x] + 'CancelAnimationFrame'] || window[vendors[x] + 'CancelRequestAnimationFrame'];
78    }
79
80    if (!window.requestAnimationFrame)
81        window.requestAnimationFrame = function (callback, element) {
82            var currTime = new Date().getTime();
83            var timeToCall = Math.max(0, 16 - (currTime - lastTime));
84            var id = window.setTimeout(function () { callback(currTime + timeToCall); },
85                timeToCall);
86            lastTime = currTime + timeToCall;
87            return id;
88        };
89
90    if (!window.cancelAnimationFrame)
91        window.cancelAnimationFrame = function (id) {
92            clearTimeout(id);
93        };
94}());
95
96(function ($) {
97    $.snowfall = function (element, options) {
98        var defaults = {
99            flakeCount: 35,
100            flakeColor: '#ffffff',
101            flakeIndex: 999999,
102            minSize: 1,
103            maxSize: 2,
104            minSpeed: 1,
105            maxSpeed: 5,
106            round: false,
107            shadow: false,
108            collection: false,
109            collectionHeight: 40,
110            deviceorientation: false
111        },
112            options = $.extend(defaults, options),
113            random = function random(min, max) {
114                return Math.round(min + Math.random() * (max - min));
115            };
116
117        $(element).data("snowfall", this);
118
119        // Snow flake object
120        function Flake(_x, _y, _size, _speed, _id) {
121            // Flake properties
122            this.id = _id;
123            this.x = _x;
124            this.y = _y;
125            this.size = _size;
126            this.speed = _speed;
127            this.step = 0;
128            this.stepSize = random(1, 10) / 100;
129
130            if (options.collection) {
131                this.target = canvasCollection[random(0, canvasCollection.length - 1)];
132            }
133
134            var flakeMarkup = null;
135
136            if (options.image) {
137                flakeMarkup = $(document.createElement("img"));
138                flakeMarkup[0].src = options.image;
139            } else {
140                flakeMarkup = $(document.createElement("div"));
141                flakeMarkup.css({ 'background': options.flakeColor });
142            }
143
144            flakeMarkup.attr({ 'class': 'snowfall-flakes', 'id': 'flake-' + this.id }).css({ 'width': this.size, 'height': this.size, 'position': 'absolute', 'top': this.y, 'left': this.x, 'fontSize': 0, 'zIndex': options.flakeIndex });
145
146            if ($(element).get(0).tagName === $(document).get(0).tagName) {
147                $('body').append(flakeMarkup);
148                element = $('body');
149            } else {
150                $(element).append(flakeMarkup);
151            }
152
153            this.element = document.getElementById('flake-' + this.id);
154
155            // Update function, used to update the snow flakes, and checks current snowflake against bounds
156            this.update = function () {
157                this.y += this.speed;
158
159                if (this.y > (elHeight) - (this.size + 6)) {
160                    this.reset();
161                }
162
163                this.element.style.top = this.y + 'px';
164                this.element.style.left = this.x + 'px';
165
166                this.step += this.stepSize;
167
168                if (doRatio === false) {
169                    this.x += Math.cos(this.step);
170                } else {
171                    this.x += (doRatio + Math.cos(this.step));
172                }
173
174                // Pileup check
175                if (options.collection) {
176                    if (this.x > this.target.x && this.x < this.target.width + this.target.x && this.y > this.target.y && this.y < this.target.height + this.target.y) {
177                        var ctx = this.target.element.getContext("2d"),
178                            curX = this.x - this.target.x,
179                            curY = this.y - this.target.y,
180                            colData = this.target.colData;
181
182                        if (colData[parseInt(curX)][parseInt(curY + this.speed + this.size)] !== undefined || curY + this.speed + this.size > this.target.height) {
183                            if (curY + this.speed + this.size > this.target.height) {
184                                while (curY + this.speed + this.size > this.target.height && this.speed > 0) {
185                                    this.speed *= .5;
186                                }
187
188                                ctx.fillStyle = "#fff";
189
190                                if (colData[parseInt(curX)][parseInt(curY + this.speed + this.size)] == undefined) {
191                                    colData[parseInt(curX)][parseInt(curY + this.speed + this.size)] = 1;
192                                    ctx.fillRect(curX, (curY) + this.speed + this.size, this.size, this.size);
193                                } else {
194                                    colData[parseInt(curX)][parseInt(curY + this.speed)] = 1;
195                                    ctx.fillRect(curX, curY + this.speed, this.size, this.size);
196                                }
197                                this.reset();
198                            } else {
199                                // flow to the sides
200                                this.speed = 1;
201                                this.stepSize = 0;
202
203                                if (parseInt(curX) + 1 < this.target.width && colData[parseInt(curX) + 1][parseInt(curY) + 1] == undefined) {
204                                    // go left
205                                    this.x++;
206                                } else if (parseInt(curX) - 1 > 0 && colData[parseInt(curX) - 1][parseInt(curY) + 1] == undefined) {
207                                    // go right
208                                    this.x--;
209                                } else {
210                                    //stop
211                                    ctx.fillStyle = "#fff";
212                                    ctx.fillRect(curX, curY, this.size, this.size);
213                                    colData[parseInt(curX)][parseInt(curY)] = 1;
214                                    this.reset();
215                                }
216                            }
217                        }
218                    }
219                }
220
221                if (this.x > (elWidth) - widthOffset || this.x < widthOffset) {
222                    this.reset();
223                }
224            }
225
226            // Resets the snowflake once it reaches one of the bounds set
227            this.reset = function () {
228                this.y = 0;
229                this.x = random(widthOffset, elWidth - widthOffset);
230                this.stepSize = random(1, 10) / 100;
231                this.size = random((options.minSize * 100), (options.maxSize * 100)) / 100;
232                this.speed = random(options.minSpeed, options.maxSpeed);
233            }
234        }
235
236        // local vars
237        var flakes = [],
238            flakeId = 0,
239            i = 0,
240            elHeight = $(element).height(),
241            elWidth = $(element).width(),
242            widthOffset = 0,
243            snowTimeout = 0;
244
245        // Collection Piece ******************************
246        if (options.collection !== false) {
247            var testElem = document.createElement('canvas');
248            if (!!(testElem.getContext && testElem.getContext('2d'))) {
249                var canvasCollection = [],
250                    elements = $(options.collection),
251                    collectionHeight = options.collectionHeight;
252
253                for (var i = 0; i < elements.length; i++) {
254                    var bounds = elements[i].getBoundingClientRect(),
255                        canvas = document.createElement('canvas'),
256                        collisionData = [];
257
258                    if (bounds.top - collectionHeight > 0) {
259                        document.body.appendChild(canvas);
260                        canvas.style.position = 'absolute';
261                        canvas.height = collectionHeight;
262                        canvas.width = bounds.width;
263                        canvas.style.left = bounds.left + 'px';
264                        canvas.style.top = bounds.top - collectionHeight + 'px';
265
266                        for (var w = 0; w < bounds.width; w++) {
267                            collisionData[w] = [];
268                        }
269
270                        canvasCollection.push({ element: canvas, x: bounds.left, y: bounds.top - collectionHeight, width: bounds.width, height: collectionHeight, colData: collisionData });
271                    }
272                }
273            } else {
274                // Canvas element isnt supported
275                options.collection = false;
276            }
277        }
278        // ************************************************
279
280        // This will reduce the horizontal scroll bar from displaying, when the effect is applied to the whole page
281        if ($(element).get(0).tagName === $(document).get(0).tagName) {
282            widthOffset = 25;
283        }
284
285        // Bind the window resize event so we can get the innerHeight again
286        $(window).bind("resize", function () {
287            elHeight = $(element)[0].clientHeight;
288            elWidth = $(element)[0].offsetWidth;
289            console.log(elHeight);
290        });
291
292
293        // initialize the flakes
294        for (i = 0; i < options.flakeCount; i += 1) {
295            flakeId = flakes.length;
296            flakes.push(new Flake(random(widthOffset, elWidth - widthOffset), random(0, elHeight), random((options.minSize * 100), (options.maxSize * 100)) / 100, random(options.minSpeed, options.maxSpeed), flakeId));
297        }
298
299        // This adds the style to make the snowflakes round via border radius property 
300        if (options.round) {
301            $('.snowfall-flakes').css({ '-moz-border-radius': options.maxSize, '-webkit-border-radius': options.maxSize, 'border-radius': options.maxSize });
302        }
303
304        // This adds shadows just below the snowflake so they pop a bit on lighter colored web pages
305        if (options.shadow) {
306            $('.snowfall-flakes').css({ '-moz-box-shadow': '1px 1px 1px #555', '-webkit-box-shadow': '1px 1px 1px #555', 'box-shadow': '1px 1px 1px #555' });
307        }
308
309        // On newer Macbooks Snowflakes will fall based on deviceorientation
310        var doRatio = false;
311        if (options.deviceorientation) {
312            $(window).bind('deviceorientation', function (event) {
313                doRatio = event.originalEvent.gamma * 0.1;
314            });
315        }
316
317        // this controls flow of the updating snow
318        function snow() {
319            for (i = 0; i < flakes.length; i += 1) {
320                flakes[i].update();
321            }
322
323            snowTimeout = requestAnimationFrame(function () { snow() });
324        }
325
326        snow();
327
328        // clears the snowflakes
329        this.clear = function () {
330            $(element).children('.snowfall-flakes').remove();
331            flakes = [];
332            cancelAnimationFrame(snowTimeout);
333        }
334    };
335
336    // Initialize the options and the plugin
337    $.fn.snowfall = function (options) {
338        if (typeof (options) == "object" || options == undefined) {
339            return this.each(function (i) {
340                (new $.snowfall(this, options));
341            });
342        } else if (typeof (options) == "string") {
343            return this.each(function (i) {
344                var snow = $(this).data('snowfall');
345                if (snow) {
346                    snow.clear();
347                }
348            });
349        }
350    };
351})(jQuery);

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