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https://ojoioeotrigo.com.br/wp-content/themes/viral-pro/js/hoverintent.js?ver=2025%20Agosto

js ojoioeotrigo.com.br collected 2026-10-01 11:45:25 UTC 7,257 bytes, 179 lines download raw bytes

vendor: 7,257 bytes, lines 1-179
1/*!
2 * hoverIntent v1.9.0 // 2017.09.01 // jQuery v1.7.0+
3 * http://briancherne.github.io/jquery-hoverIntent/
4 *
5 * You may use hoverIntent under the terms of the MIT license. Basically that
6 * means you are free to use hoverIntent as long as this header is left intact.
7 * Copyright 2007-2017 Brian Cherne
8 */
9
10/* hoverIntent is similar to jQuery's built-in "hover" method except that
11 * instead of firing the handlerIn function immediately, hoverIntent checks
12 * to see if the user's mouse has slowed down (beneath the sensitivity
13 * threshold) before firing the event. The handlerOut function is only
14 * called after a matching handlerIn.
15 *
16 * // basic usage ... just like .hover()
17 * .hoverIntent( handlerIn, handlerOut )
18 * .hoverIntent( handlerInOut )
19 *
20 * // basic usage ... with event delegation!
21 * .hoverIntent( handlerIn, handlerOut, selector )
22 * .hoverIntent( handlerInOut, selector )
23 *
24 * // using a basic configuration object
25 * .hoverIntent( config )
26 *
27 * @param  handlerIn   function OR configuration object
28 * @param  handlerOut  function OR selector for delegation OR undefined
29 * @param  selector    selector OR undefined
30 * @author Brian Cherne <brian(at)cherne(dot)net>
31 */
32
33;
34(function (factory) {
35    'use strict';
36    if (typeof define === 'function' && define.amd) {
37        define(['jquery'], factory);
38    } else if (jQuery && !jQuery.fn.hoverIntent) {
39        factory(jQuery);
40    }
41})(function ($) {
42    'use strict';
43
44    // default configuration values
45    var _cfg = {
46        interval: 100,
47        sensitivity: 6,
48        timeout: 0
49    };
50
51    // counter used to generate an ID for each instance
52    var INSTANCE_COUNT = 0;
53
54    // current X and Y position of mouse, updated during mousemove tracking (shared across instances)
55    var cX, cY;
56
57    // saves the current pointer position coordinates based on the given mousemove event
58    var track = function (ev) {
59        cX = ev.pageX;
60        cY = ev.pageY;
61    };
62
63    // compares current and previous mouse positions
64    var compare = function (ev, $el, s, cfg) {
65        // compare mouse positions to see if pointer has slowed enough to trigger `over` function
66        if (Math.sqrt((s.pX - cX) * (s.pX - cX) + (s.pY - cY) * (s.pY - cY)) < cfg.sensitivity) {
67            $el.off(s.event, track);
68            delete s.timeoutId;
69            // set hoverIntent state as active for this element (permits `out` handler to trigger)
70            s.isActive = true;
71            // overwrite old mouseenter event coordinates with most recent pointer position
72            ev.pageX = cX;
73            ev.pageY = cY;
74            // clear coordinate data from state object
75            delete s.pX;
76            delete s.pY;
77            return cfg.over.apply($el[0], [ev]);
78        } else {
79            // set previous coordinates for next comparison
80            s.pX = cX;
81            s.pY = cY;
82            // use self-calling timeout, guarantees intervals are spaced out properly (avoids JavaScript timer bugs)
83            s.timeoutId = setTimeout(function () {
84                compare(ev, $el, s, cfg);
85            }, cfg.interval);
86        }
87    };
88
89    // triggers given `out` function at configured `timeout` after a mouseleave and clears state
90    var delay = function (ev, $el, s, out) {
91        delete $el.data('hoverIntent')[s.id];
92        return out.apply($el[0], [ev]);
93    };
94
95    $.fn.hoverIntent = function (handlerIn, handlerOut, selector) {
96        // instance ID, used as a key to store and retrieve state information on an element
97        var instanceId = INSTANCE_COUNT++;
98
99        // extend the default configuration and parse parameters
100        var cfg = $.extend({}, _cfg);
101        if ($.isPlainObject(handlerIn)) {
102            cfg = $.extend(cfg, handlerIn);
103            if (!$.isFunction(cfg.out)) {
104                cfg.out = cfg.over;
105            }
106        } else if ($.isFunction(handlerOut)) {
107            cfg = $.extend(cfg, {over: handlerIn, out: handlerOut, selector: selector});
108        } else {
109            cfg = $.extend(cfg, {over: handlerIn, out: handlerIn, selector: handlerOut});
110        }
111
112        // A private function for handling mouse 'hovering'
113        var handleHover = function (e) {
114            // cloned event to pass to handlers (copy required for event object to be passed in IE)
115            var ev = $.extend({}, e);
116
117            // the current target of the mouse event, wrapped in a jQuery object
118            var $el = $(this);
119
120            // read hoverIntent data from element (or initialize if not present)
121            var hoverIntentData = $el.data('hoverIntent');
122            if (!hoverIntentData) {
123                $el.data('hoverIntent', (hoverIntentData = {}));
124            }
125
126            // read per-instance state from element (or initialize if not present)
127            var state = hoverIntentData[instanceId];
128            if (!state) {
129                hoverIntentData[instanceId] = state = {id: instanceId};
130            }
131
132            // state properties:
133            // id = instance ID, used to clean up data
134            // timeoutId = timeout ID, reused for tracking mouse position and delaying "out" handler
135            // isActive = plugin state, true after `over` is called just until `out` is called
136            // pX, pY = previously-measured pointer coordinates, updated at each polling interval
137            // event = string representing the namespaced event used for mouse tracking
138
139            // clear any existing timeout
140            if (state.timeoutId) {
141                state.timeoutId = clearTimeout(state.timeoutId);
142            }
143
144            // namespaced event used to register and unregister mousemove tracking
145            var mousemove = state.event = 'mousemove.hoverIntent.hoverIntent' + instanceId;
146
147            // handle the event, based on its type
148            if (e.type === 'mouseenter') {
149                // do nothing if already active
150                if (state.isActive) {
151                    return;
152                }
153                // set "previous" X and Y position based on initial entry point
154                state.pX = ev.pageX;
155                state.pY = ev.pageY;
156                // update "current" X and Y position based on mousemove
157                $el.off(mousemove, track).on(mousemove, track);
158                // start polling interval (self-calling timeout) to compare mouse coordinates over time
159                state.timeoutId = setTimeout(function () {
160                    compare(ev, $el, state, cfg);
161                }, cfg.interval);
162            } else { // "mouseleave"
163                // do nothing if not already active
164                if (!state.isActive) {
165                    return;
166                }
167                // unbind expensive mousemove event
168                $el.off(mousemove, track);
169                // if hoverIntent state is true, then call the mouseOut function after the specified delay
170                state.timeoutId = setTimeout(function () {
171                    delay(ev, $el, state, cfg.out);
172                }, cfg.timeout);
173            }
174        };
175
176        // listen for mouseenter and mouseleave
177        return this.on({'mouseenter.hoverIntent': handleHover, 'mouseleave.hoverIntent': handleHover}, cfg.selector);
178    };
179});

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