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https://www.aodos.gr/wp-content/themes/aodos/assets/js/EventUtils.js?ver=1790925154

js aodos.gr collected 2026-10-02 07:12:53 UTC 2,908 bytes, 75 lines download raw bytes

vendor: 2,908 bytes, lines 1-75
1(function(){
2    var _ = {};
3    _.now = Date.now || function(){
4        return new Date().getTime();
5    };
6    // Returns a function, that, when invoked, will only be triggered at most once
7    // during a given window of time. Normally, the throttled function will run
8    // as much as it can, without ever going more than once per `wait` duration;
9    // but if you'd like to disable the execution on the leading edge, pass
10    // `{leading: false}`. To disable execution on the trailing edge, ditto.
11    _.throttle = function(func, wait, options) {
12        var context, args, result;
13        var timeout = null;
14        var previous = 0;
15        if (!options) options = {};
16        var later = function() {
17            previous = options.leading === false ? 0 : _.now();
18            timeout = null;
19            result = func.apply(context, args);
20            if (!timeout) context = args = null;
21        };
22        return function() {
23            var now = _.now();
24            if (!previous && options.leading === false) previous = now;
25            var remaining = wait - (now - previous);
26            context = this;
27            args = arguments;
28            if (remaining <= 0 || remaining > wait) {
29                if (timeout) {
30                    clearTimeout(timeout);
31                    timeout = null;
32                }
33                previous = now;
34                result = func.apply(context, args);
35                if (!timeout) context = args = null;
36            } else if (!timeout && options.trailing !== false) {
37                timeout = setTimeout(later, remaining);
38            }
39            return result;
40        };
41    };
42    // Returns a function, that, as long as it continues to be invoked, will not
43    // be triggered. The function will be called after it stops being called for
44    // N milliseconds. If `immediate` is passed, trigger the function on the
45    // leading edge, instead of the trailing.
46    _.debounce = function(func, wait, immediate) {
47        var timeout, args, context, timestamp, result;
48        var later = function() {
49            var last = _.now() - timestamp;
50            if (last < wait && last >= 0) {
51                timeout = setTimeout(later, wait - last);
52            } else {
53                timeout = null;
54                if (!immediate) {
55                    result = func.apply(context, args);
56                    if (!timeout) context = args = null;
57                }
58            }
59        };
60        return function() {
61            context = this;
62            args = arguments;
63            timestamp = _.now();
64            var callNow = immediate && !timeout;
65            if (!timeout) timeout = setTimeout(later, wait);
66            if (callNow) {
67                result = func.apply(context, args);
68                context = args = null;
69            }
70            return result;
71        };
72    };
73
74    window.EventUtils =  _;
75}());

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