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https://www.hauenstein-rafz.ch/shop/theme/ced2b6e8b6210e543410cdc4…storefront.FileTypes-Bq4uWglF.mjs.4829fa.js

js hauenstein-rafz.ch collected 2026-09-24 20:54:04 UTC 701,044 bytes, 218 lines download raw bytes

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
579IF6I2mwNjt3NXSBdX9l7HKv9wF0ruji+n/0rjSBtuEnbTJ2sLcBdnErJT0/9K90gXWg5+61LjcBcy1nobe/9Lv0gXojabA2O3c14DGgf+AuoDLgf+Av4DAgf+A8YDxgQICBADa0QXgiKC3z7XcBc+5o43r/9HC0QbYgJWrvtC43AbXxK+Zgdb/0cXRBtL4l7DH2q3cBtnGs56H4P/R+NEF1YGbt9Hp3NrRBeCIoLfPtdwFz7mjjev/0cLRBtiAlau+0LjcBtfEr5mB1v/RxdEG0viXsMfardwG2caznofg/9H40QXVgZu30enc2tEF4Iigt8+13AXPuaON6//RwtEG2ICVq77QuNwG18SvmYHW/9HF0QbS+Jewx9qt3AbZxrOeh+D/0fjRBdWBm7fR6dzbgL2B/4DEgMKB/4DIgLaB/4D6gO2BAgIEAN/QBuWKn7TI2qncBtfFsZ2H4//QzdAI3f+Pnq66x9Kp3AjWyLipmIfs0f/Qz9AH1/2Tp7jK2aHcB9LCsqCO8tL/0P/QCNDQ0O+SrMfb5Nzf0Ablip+0yNqp3AbXxbGdh+P/0M3QCN3/j56uusfSqdwI1si4qZiH7NH/0M/QB9f9k6e4ytmh3AfSwrKgjvLS/9D/0AjQ0NDvkqzH2+Tc39AG5YqftMjaqdwG18WxnYfj/9DN0Ajc/4+errrH0qncCNbIuKmYh+zR/9DP0AfX/ZOnuMrZodwH0sKyoI7y0v/Q/9AI0NDQ75Ksx9vk3OCAs4H/gNCAtYH/gNOAq4H/gP+AhoDogQICBAAIzs/Oz8/Ozs6GzwvOz8/Oz8/Pzs/OzobPBs7Pzs/OzobPEM7Pzs7Pzs/Oz8/Ozs/Pz86EzwXOz8/PzobPhM4Iz87Pzs/Ozs6JzwzOzs/PztT7kqS0xNSc3BTazL2unYntz8/Oz8/Oz8/Pzs7PzoTPC87Pz87Pzs7Pzs/Ohs8BzoTPBc7Pz8/OhM8Dzs/Oh88BzojPAc6FzwTOz87OhM8Ezs/PzorPB87Pz8/Ozs6IzwXOz87PzoTPhM6EzwbOz87Pz86Ezw7Oz87Pz8/Oz87Pzs/OzofPAc6EzxHOz87Oz87Ozs/Pz87Pz87PzoXPB87Ozs/Pzs6NzwfOzs/Oz8/PhM4Uz8/U6YGMlpyjqrG3vsXMzNHU1NmG3BLZ1NTQzMrEvLWtpZ6WjoTz2c6FzwHOhM8Fzs/Pz86FzyTOzs/Oz8/Oz87Ozs/Oz8/Pzs/Pzs/Oz8/Pzs/Pzs/Pz87Pzs6IzwXOzs/OzobPCM7Pz8/Ozs/Ohc8Ezs/PzpTPBM7Pz86EzwbOz87Pzs+EzoXPCc7Pz87Pz8/OzoTPHM7Pz8/Ozs/Oz8/Ozs/Pzs/Pzs/Pz87Oz8/Ozs6EzwXOzs7PzoTPhM4Dz8/Ohc8BzoXPG87Pz87Pz8/Oz8/PztDmgo6Yoaqzu8XMztTU24XcDtTUz8zFvrSropmRhvLX
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5n56fhJ4Cn56JnwGeiZ8Gnp+fnp+ehZ8Fnp6fnp6Gn4KehJ8BnoWfg56Gn4KehZ8BnoefAZ6EnwSen5+ehp8Hnp+fn56enoSfAZ6FnwWenp6fnoSfA56fnoWfCJ6enp+fnp+ejJ8Enp6fn4ifBZ6fn5+ek58BnoSfAZ6PnwGekp8BnpafAZ6MnwWen5+fnoSfAZ6fnwGehZ+CnqGfAZ6GnwGehZ8BnoafAZ6InwGesp8Dnp+emZ8BnoefBp6fnp+fnoafgp6WnwGejZ8BnpefAZ6OnwGehJ8BnoafAZ6Lnwaen5+fnp6HnwGehp8BnoyfBZ6en5+ehZ8Fnp6fn56ZnwGehJ8BnpCfAZ6LnwGeiJ8BnpSfBZ6en5+ejp8Fnp6fn56Onw6en56fnp+en5+fnp+fnp6fAZ6TnwGenJ8BnoqfAZ6qnwOen56On4KejJ8Enp+fnpGfAZ6TnwGehJ8BnpGfBp6fn5+enpOfAZ6OnwGehJ8BnoefAZ6GnwGeip8BnpGfAZ6Vn4KelJ8Bno2fA56fnqaf/4D/gP+A/4D/gP+A/4D/gIiAAgIEAP+d/53/nf+d/53/nf+d/52Inf+d/53/nf+d/53/nf+d/52Inf+d/53/nf+d/53/nf+d/52Inf+A/4D/gP+A/4D/gP+A/4CIgAICBAD/nP+c/5z/nP+c/5z/nP+ciJz/nP+c/5z/nP+c/5z/nP+ciJz/nP+c/5z/nP+c/5z/nP+ciJz/gP+A/4D/gP+A/4D/gP+AiIACAgQA/5z/nP+c/5z/nP+c/5z/nIic/5z/nP+c/5z/nP+c/5z/nIic/5z/nP+c/5z/nP+c/5z/nIic/4D/gP+A/4D/gP+A/4D/gIiAAgIEAP+b/5v/m/+b/5v/m/+b/5uIm/+b/5v/m/+b/5v/m/+b/5uIm/+b/5v/m/+b/5v/m/+b/5uIm/+A/4D/gP+A/4D/gP+A/4CIgAICBAD/mv+a/5r/mv+a/5r/mv+aiJr/mv+a/5r/mv+a/5r/mv+aiJr/mv+a/5r/mv+a/5r/mv+aiJr/gP+A/4D/gP+A/4D/gP+AiIACAgQA/5n/mf+Z/5n/mf+Z/5n/mYiZ/5n/mf+Z/5n/mf+Z/5n/mYiZ/5n/mf+Z/5n/mf+Z/5n/mYiZ/4D/gP+A/4D/gP+A/4D/gIiAAgIEAP+Y/5j/mP+Y/5j/mP+Y/5iImP+Y/5j/mP+Y/5j/mP+Y/5iImP+Y/5j/mP+Y/5j/mP+Y/5iImP+A/4D/gP+A/4D/gP+A/4CIgAICBAD/mP+Y/5j/mP+Y/5j/mP+YiJj/mP+Y/5j/mP+Y/5j/mP+YiJj/mP+Y/5j/mP+Y/5j/mP+YiJj/gP+A/4D/gP+A/4D/gP+AiIACAgQA/5f/l/+X/5f/l/+X/5f/l4iX/5f/l/+X/5f/l/+X/5f/l4iX/5f/l/+X/5f/l/+X/5f/l4iX/4D/gP+A/4D/gP+A/4D/gIiAAgIEAP+X/5f/l/+X/5f/l/+X/5eIl/+X/5f/l/+X/5f/l/+X/5eIl/+X/5f/l/+X/5f/l/+X/5eIl/+A/4D/gP+A/4D/gP+A/4CIgA==",u={enabled:!0,imageUrl:c,useAsBackground:!1,rotateY:0,globalEnvIntensity:1,exposure:1,replaceLights:!1};class f{constructor(e,t,i={}){o(this,"originalBackground"),o(this,"renderer"),o(this,"scene"),o(this,"pmrem"),o(this,"currentEnvRT",null),o(this,"currentBackgroundCube",null),o(this,"sourceImage",null),o(this,"options"),this.renderer=e,this.scene=t,this.originalBackground=this.scene.background,this.pmrem=new n.BdL(e),this.options={...u,...i},this.loadHDRImage(this.options.imageUrl).then(e=>{this.sourceImage=e,this.update()})}dispose(){var e;this.pmrem.dispose(),null==(e=this.sourceImage)||e.dispose(),this.sourceImage=null,this.clearEnvironment()}clearEnvironment(){this.scene.environment=null,this.scene.background=this.originalBackground,this.currentEnvRT&&(this.currentEnvRT.texture.dispose(),this.currentEnvRT.dispose(),this.currentEnvRT=null),this.currentBackgroundCube&&(this.currentBackgroundCube.texture.dispose(),this.currentBackgroundCube.dispose(),this.currentBackgroundCube=null)}update(){if(!this.sourceImage){this.clearEnvironment();return}let e=new n.Z58,t=new n.Gu$(10,60,40),i=new n.V9B({map:this.sourceImage,side:n.hsX}),r=new n.eaF(t,i);r.scale.set(1,1,-1),r.rotation.y=this.options.rotateY??0,e.add(r);let a=this.renderer.toneMapping,s=this.renderer.outputColorSpace;this.renderer.toneMapping=n.y_p,this.renderer.outputColorSpace=n.Zr2;let o=new n.o6l(1024,{type:n.ix0});new n.F1T(.1,1e3,o).update(this.renderer,e),this.renderer.toneMapping=a,this.renderer.outputColorSpace=s;let l=this.pmrem.fromCubemap(o.texture);this.currentEnvRT&&(this.currentEnvRT.texture.dispose(),this.currentEnvRT.dispose(),this.currentEnvRT=null),this.currentBackgroundCube&&(this.currentBackgroundCube.texture.dispose(),this.currentBackgroundCube.dispose(),this.currentBackgroundCube=null),this.currentEnvRT=l,this.scene.environment=l.texture,this.options.useAsBackground?(this.scene.background=o.texture,this.currentBackgroundCube=o):(this.scene.background=this.originalBackground,o.texture.dispose(),o.dispose())}setRenderer(e){this.renderer=e,this.pmrem.dispose(),this.pmrem=new n.BdL(e),this.update()}async setImageUrl(e){var t;this.options.imageUrl=e??c,null==(t=this.sourceImage)||t.dispose(),this.sourceImage=null,this.sourceImage=await this.loadHDRImage(this.options.imageUrl),this.update()}setRotationY(e){this.options.rotateY=e,this.update()}setUseAsBackground(e){this.options.useAsBackground=e,this.update()}async loadHDRImage(e){let t=await new h().loadAsync(e);return t.mapping=n.wfO,t}setGlobalEnvIntensity(e){console.warn("setGlobalEnvIntensity is deprecated and does nothing.")}setExposure(e){console.warn("setExposure is deprecated and does nothing.")}disable(){console.warn("disable is deprecated and does nothing. Environment is enabled by default.")}async enable(){this.update()}}let d={canvas:void 0,antialias:!0,alpha:!0,powerPreference:"high-performance",precision:"highp",stencil:!1,depth:!0,logarithmicDepthBuffer:!0,shadows:!0,shadowQuality:"high"};class p{constructor(e,t,i){o(this,"isDIVERenderer",!0),o(this,"_webglrenderer"),o(this,"_environment"),o(this,"_settings"),this._scene=e,this._camera=t,this._settings={...d,...i??{}},this._webglrenderer=this._createWebGLRenderer(),this._environment=new f(this._webglrenderer,this._scene)}get webglrenderer(){return this._webglrenderer}get environment(){return this._environment}
5get canvas(){return this._webglrenderer.domElement}render(){this._webglrenderer.render(this._scene,this._camera)}onResize(e,t){this._webglrenderer.setSize(e,t,!1)}dispose(){this._environment.dispose(),this._webglrenderer.dispose()}setCanvas(e){this._webglrenderer.dispose(),this._settings.canvas=e,this._webglrenderer=this._createWebGLRenderer(),this._environment.setRenderer(this._webglrenderer)}_createWebGLRenderer(){let e=new n.JeP(this._settings);return e.shadowMap.enabled=this._settings.shadows,e.shadowMap.type="high"===this._settings.shadowQuality?n.Wk7:"medium"===this._settings.shadowQuality?n.QP0:n.bTm,e.setPixelRatio(window.devicePixelRatio),e.outputColorSpace=n.er$,e.toneMapping=n.FV,e.toneMappingExposure=1,e}}let A=p;class g{constructor(e,t){o(this,"isDIVEResizeManager",!0),o(this,"_resizeObserver"),o(this,"_width",0),o(this,"_height",0),this._renderer=e,this._camera=t,this._resizeObserver=new ResizeObserver(e=>{let{width:t,height:i}=e[0].contentRect;t===this._width&&i===this._height||(this._camera.onResize(t,i),this._renderer.onResize(t,i),this._width=t,this._height=i,this._renderer.render())}),this._observeCanvas(this._renderer.canvas)}setCanvas(e){this._resizeObserver.disconnect(),this._observeCanvas(e);let{width:t,height:i}=e.getBoundingClientRect();this._camera.onResize(t,i),this._renderer.onResize(t,i),this._width=t,this._height=i,this._renderer.render()}dispose(){this._resizeObserver.disconnect()}_observeCanvas(e){if(e.parentElement)this._resizeObserver.observe(e.parentElement);else{let t=setInterval(()=>{e.parentElement&&(this._resizeObserver.observe(e.parentElement),clearInterval(t))},16)}}}class m{constructor(e,t,i){o(this,"isDIVEView",!0),o(this,"uuid",n.cj9.generateUUID()),o(this,"_paused",!1),o(this,"_renderer"),o(this,"_resizeManager"),this._scene=e,this._camera=t,this._settings=i,this._renderer=new p(this._scene,this._camera,this._settings),this._resizeManager=new g(this._renderer,this._camera)}get renderer(){return this._renderer}get camera(){return this._camera}get canvas(){return this._renderer.canvas}tick(){this._paused||this._renderer.render()}dispose(){this._resizeManager.dispose(),this._renderer.dispose()}onResize(e,t){this._renderer.onResize(e,t),this._camera.onResize(e,t)}setCanvas(e){this._renderer.setCanvas(e),this._resizeManager.setCanvas(e),this.onResize(this._renderer.canvas.clientWidth,this._renderer.canvas.clientHeight)}pause(){this._paused=!0}resume(){this._paused=!1}}class v extends n.B69{constructor(){super(),o(this,"isDIVELight",!0),o(this,"isDIVEAmbientLight",!0),o(this,"isSelectable",!0),o(this,"_light"),this.name="DIVEAmbientLight",this._light=new n.$p8(0xffffff,1),this._light.layers.mask=r.P,this.add(this._light)}setColor(e){this._light.color=e}setIntensity(e){this._light.intensity=e}setEnabled(e){this._light.visible=e}}class y extends n.B69{constructor(){super(),o(this,"isDIVELight",!0),o(this,"isDIVEPointLight",!0),o(this,"isMovable",!0),o(this,"isSelectable",!0),o(this,"gizmo",null),o(this,"light"),o(this,"mesh"),this.name="DIVEPointLight",this.light=new n.HiM(0xffffff,1),this.light.layers.mask=r.P,this.light.castShadow=!0,this.light.shadow.mapSize.width=512,this.light.shadow.mapSize.height=512,this.add(this.light);let e=new n.Gu$(.1,32,32),t=new n.V9B({color:this.light.color,transparent:!0,opacity:.8,side:n.hB5});this.mesh=new n.eaF(e,t),this.mesh.layers.mask=r.U,this.add(this.mesh)}setColor(e){this.light.color=e,this.mesh.material.color=e}setIntensity(e){this.light.intensity=e,this.mesh.material.opacity=e>.8?.8:.8*e}setEnabled(e){this.light.visible=e}onMove(){i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("UPDATE_OBJECT",{id:this.userData.id,position:this.position})})}onSelect(){i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("SELECT_OBJECT",{id:this.userData.id})})}onDeselect(){i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("DESELECT_OBJECT",{id:this.userData.id})})}}class _ extends n.B69{constructor(){super(),o(this,"isDIVELight",!0),o(this,"isDIVESceneLight",!0),o(this,"isSelectable",!0),o(this,"_hemiLight"),o(this,"_dirLight"),this.name="DIVESceneLight",this._hemiLight=new n.dth(0xffffff,0xffffff,2),this._hemiLight.layers.mask=r.P,this._hemiLight.position.set(0,50,0),this._hemiLight.visible=!0,this.add(this._hemiLight),this._dirLight=new n.ZyN(0xffffff,3),this._dirLight.layers.mask=r.P,this._dirLight.position.set(1,1.75,1),this._dirLight.position.multiplyScalar(30),this._dirLight.castShadow=!0,this._dirLight.visible=!0,this._dirLight.shadow.mapSize.width=2048,this._dirLight.shadow.mapSize.height=2048,this._dirLight.shadow.camera.left=-5,this._dirLight.shadow.camera.right=5,this._dirLight.shadow.camera.top=5,this._dirLight.shadow.camera.bottom=-
55,this._dirLight.shadow.camera.far=3500,this.add(this._dirLight)}setColor(e){this._hemiLight.color=e,this._dirLight.color=e}setIntensity(e){this._hemiLight.intensity=2*e,this._dirLight.intensity=3*e}setEnabled(e){this._hemiLight.visible=e,this._dirLight.visible=e}}let x=e=>e.parent?x(e.parent):e;class M extends n.B69{constructor(){super(),o(this,"isSelectable",!0),o(this,"isMovable",!0),o(this,"isDIVENode",!0),o(this,"gizmo",null),o(this,"_positionWorldBuffer"),o(this,"_boundingBox"),this.layers.mask=r.P,this._positionWorldBuffer=new n.Pq0,this._boundingBox=new n.NRn}setPosition(e){if(!this.parent){this.position.set(e.x,e.y,e.z);return}let t=new n.Pq0(e.x,e.y,e.z);this.position.copy(this.parent.worldToLocal(t)),"isDIVEGroup"in this.parent&&this.parent.updateLineTo(this)}setRotation(e){this.rotation.set(e.x,e.y,e.z)}setScale(e){this.scale.set(e.x,e.y,e.z)}setVisibility(e){this.visible=e}setToWorldOrigin(){this.position.set(0,0,0),i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("UPDATE_OBJECT",{id:this.userData.id,position:this.getWorldPosition(this._positionWorldBuffer),rotation:this.rotation,scale:this.scale})})}onMove(){i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("UPDATE_OBJECT",{id:this.userData.id,position:this.getWorldPosition(this._positionWorldBuffer),rotation:this.rotation,scale:this.scale})})}onSelect(){i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("SELECT_OBJECT",{id:this.userData.id})})}onDeselect(){i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("DESELECT_OBJECT",{id:this.userData.id})})}}class w extends M{constructor(e,t=!1,i=65280){super(),o(this,"_box"),o(this,"_sphere"),o(this,"_center"),o(this,"_radius"),o(this,"_boxHelper"),o(this,"_sphereHelper"),o(this,"_size");let r=new n.NRn;t?r.setFromObject(e):(e.updateWorldMatrix(!0,!0),e.traverse(e=>{"isMesh"in e&&e.isMesh&&(e.geometry.computeBoundingBox(),e.geometry.boundingBox&&r.union(e.geometry.boundingBox.clone().applyMatrix4(e.matrixWorld)))})),this.rotation.copy(e.rotation),this._box=r,this._size=r.getSize(new n.Pq0),this._center=r.getCenter(new n.Pq0),this._boxHelper=new n.BND(this._box,i),this._boxHelper.visible=!1,this.add(this._boxHelper),this._sphere=r.getBoundingSphere(new n.iyt),this._radius=this._sphere.radius;let a=new n.Gu$(this._radius,32,32);a.translate(this._center.x,this._center.y,this._center.z),this._sphereHelper=new n.eaF(a,new n.V9B({color:i,wireframe:!0})),this._sphereHelper.visible=!1,this.add(this._sphereHelper)}get box(){return this._box}get sphere(){return this._sphere}get center(){return this._center}get radius(){return this._radius}get size(){return this._size}setBoxHelperVisible(e){this._boxHelper.visible=e}setSphereHelperVisible(e){this._sphereHelper.visible=e}}class P extends M{constructor(){super(),o(this,"isDIVEModel",!0),o(this,"_gltf",null),o(this,"_mesh",null),o(this,"_material",null),o(this,"_assetLoader",null),this.name="DIVEModel"}async _getAssetLoader(){return this._assetLoader||(this._assetLoader=new(await Promise.all([i.e(87266),i.e(25896)]).then(i.bind(i,5896))).AssetLoader),this._assetLoader}async setFromURL(e){let t=await (await this._getAssetLoader()).load(e);return this.setFromGLTF(t),i.e(98022).then(i.bind(i,8022)).then(({State:e})=>{var t;null==(t=e.get(this.userData.id))||t.performAction("MODEL_LOADED",{id:this.userData.id})}),this}setFromGLTF(e){return this.clear(),this._boundingBox.makeEmpty(),this._gltf=e,this._gltf.name="GLTF",this._gltf.traverse(e=>{e.castShadow=!0,e.receiveShadow=!0,e.layers.mask=this.layers.mask,this._boundingBox.expandByObject(e),!this._mesh&&"isMesh"in e&&(this._mesh=e,this._material?this._mesh.material=this._material:this._material=e.material)}),this.add(this._gltf),this}setMaterial(e){this._material||(this._material=new n._4j),void 0!==e.vertexColors&&(this._material.vertexColors=e.vertexColors),void 0!==e.color&&this._material.color.set(e.color),void 0!==e.map&&(this._material.map=e.map),void 0!==e.normalMap&&(this._material.normalMap=e.normalMap),void 0!==e.roughness&&(this._material.roughness=e.roughness),void 0!==e.roughnessMap&&(this._material.roughnessMap=e.roughnessMap,this._material.roughnessMap&&(this._material.roughness=1)),void 0!==e.metalness&&(this._material.metalness=e.metalness),void 0!==e.metalnessMap&&(this._material.metalnessMap=e.metalnessMap,this._material.metalnessMap&&(this._material.metalness=1)),this._mesh&&(this._mesh.material=this._material)}placeOnFloor(){this.updateWorldMatrix(!0,!0);let e=this.getWorldPosition(this._positionWorldBuffer),t=e.clone(),r=new n.NRn;
5this.children.forEach(e=>{e instanceof w||r.expandByObject(e,!0)});let a=-r.min.y;1e-9>Math.abs(a)||(e.y+=a,e.y!==t.y&&(this.setPosition(e),i.e(98022).then(i.bind(i,8022)).then(({State:t})=>{var i;null==(i=t.get(this.userData.id))||i.performAction("UPDATE_OBJECT",{id:this.userData.id,position:e,rotation:this.rotation,scale:this.scale})}),this.onMove()))}dropIt(){if(!this.parent){console.warn("DIVEModel: dropIt() called on a model that is not in the scene.",this);return}let e=this.getWorldPosition(this._positionWorldBuffer),t=e.clone(),a=new n.NRn;this.children.forEach(e=>{e instanceof w||a.expandByObject(e,!0)});let s=a.getCenter(new n.Pq0);s.y=a.min.y;let o=new n.tBo(s,new n.Pq0(0,-1,0));o.layers.mask=r.P;let l=o.intersectObjects(x(this).root.children,!0);if(l.length>0){let r=l[0].object,s=new n.NRn().setFromObject(r).max.y-a.min.y;if(1e-9>Math.abs(s)||(e.y+=s,e.y===t.y))return;this.setPosition(e),i.e(98022).then(i.bind(i,8022)).then(({State:t})=>{var i;null==(i=t.get(this.userData.id))||i.performAction("UPDATE_OBJECT",{id:this.userData.id,position:e,rotation:this.rotation,scale:this.scale})}),this.onMove()}else this.placeOnFloor()}}class b extends P{constructor(){super(),o(this,"isDIVEPrimitive",!0),o(this,"_mesh"),o(this,"_material"),this._mesh=new n.eaF,this._mesh.name="PrimitiveMesh",this._mesh.layers.mask=r.P,this._mesh.castShadow=!0,this._mesh.receiveShadow=!0,this.add(this._mesh),this._material=new n._4j,this._mesh.material=this._material}setGeometry(e){let t=this.assembleGeometry(e);t&&(t.computeVertexNormals(),t.computeBoundingBox(),t.computeBoundingSphere(),this._mesh.geometry=t,this._boundingBox.setFromObject(this._mesh))}assembleGeometry(e){switch(this._material.flatShading=!1,e.name.toLowerCase()){case"cylinder":return this.createCylinderGeometry(e);case"sphere":return this.createSphereGeometry(e);case"pyramid":return this._material.flatShading=!0,this.createPyramidGeometry(e);case"cube":case"box":return this.createBoxGeometry(e);case"cone":return this.createConeGeometry(e);case"wall":return this.createWallGeometry(e);case"plane":return this.createPlaneGeometry(e);default:return console.warn("DIVEPrimitive.assembleGeometry: Invalid geometry type:",e.name.toLowerCase()),null}}createCylinderGeometry(e){let t=new n.Ho_(e.width/2,e.width/2,e.height,64);return t.translate(0,e.height/2,0),t}createSphereGeometry(e){return new n.Gu$(e.width/2,256,256)}createPyramidGeometry(e){let t=new Float32Array([-e.width/2,0,-e.depth/2,e.width/2,0,-e.depth/2,e.width/2,0,e.depth/2,-e.width/2,0,e.depth/2,0,e.height,0]),i=new Uint16Array([0,1,2,0,2,3,0,4,1,1,4,2,2,4,3,3,4,0]),r=new n.LoY;return r.setAttribute("position",new n.THS(t,3)),r.setIndex(new n.THS(i,1)),r}createBoxGeometry(e){let t=new n.iNn(e.width,e.height,e.depth);return t.translate(0,e.height/2,0),t}createConeGeometry(e){let t=new n.qFE(e.width/2,e.height,256);return t.translate(0,e.height/2,0),t}createWallGeometry(e){let t=new n.iNn(e.width,e.height,e.depth||.05,16);return t.translate(0,e.height/2,0),t}createPlaneGeometry(e){let t=new n.iNn(e.width,e.height,e.depth);return t.translate(0,e.height/2,0),t}}class C extends M{constructor(){super(),o(this,"isDIVEGroup",!0),o(this,"_members"),o(this,"_lines"),this.name="DIVEGroup",this._members=[],this._lines=[]}get members(){return this._members}setPosition(e){super.setPosition(e),this._members.forEach(e=>{"isDIVENode"in e&&e.onMove()})}setLinesVisibility(e,t){if(!t){this._lines.forEach(t=>{t.visible=e});return}let i=this._members.indexOf(t);-1!==i&&(this._lines[i].visible=e)}attach(e){if(this._members.includes(e))return this;let t=this.createLine();return this.add(t),this._lines.push(t),super.attach(e),this._members.push(e),this._updateLineTo(t,e),this.setLinesVisibility(!0,e),this}remove(e){let t=this._members.indexOf(e);if(-1===t)return this;let i=this._lines[t];return super.remove(i),this._lines.splice(t,1),super.remove(e),this._members.splice(t,1),this}updateLineTo(e){let t=this._members.indexOf(e);-1!==t&&this._updateLineTo(this._lines[t],e)}createLine(){let e=new n.LoY,t=new n.Fvt({color:6710886,dashSize:.05,gapSize:.025}),i=new n.N1A(e,t);return i.visible=!1,i}_updateLineTo(e,t){let i=[new n.Pq0(0,0,0),t.position.clone()];e.geometry.setFromPoints(i),e.computeLineDistances()}}class I extends n.eaF{constructor(){let e=new n.bdM(1,1);e.scale(1e3,1e3,1),e.rotateX(-Math.PI/2),super(e,new n._4j({color:new n.Q1f(0xffffff),side:n.hB5})),o(this,"isDIVEFloor",!0),this.name="Floor",this.layers.mask=r.P,this.receiveShadow=!0}
5setVisibility(e){this.visible=e}setColor(e){this.material.color=new n.Q1f(e)}}class S extends n.B69{constructor(){super(),o(this,"isDIVERoot",!0),o(this,"_floor"),this.name="Root",this._floor=new I,this.add(this._floor)}get floor(){return this._floor}computeSceneBB(){let e=new n.NRn;return this.children.forEach(t=>{"isDIVEFloor"in t||t.traverse(t=>{"isObject3D"in t&&e.expandByObject(t)})}),e}getSceneObject(e){let t;return this.traverse(i=>{t||i.userData.id===e.id&&(t=i)}),t}addSceneObject(e){let t=this.getSceneObject(e);if(t)return console.warn(`DIVERoot.addSceneObject: Scene object with id ${e.id} already exists`),t;switch(e.entityType){case"pov":break;case"light":switch(e.type){case"scene":t=new _;break;case"ambient":t=new v;break;case"point":t=new y;break;default:throw Error(`DIVERoot.addSceneObject: Unknown light type: ${e.type}`)}t.name=e.name,t.userData.id=e.id,this.add(t),this._updateLight(t,e);break;case"model":(t=new P).name=e.name,t.userData.id=e.id,t.userData.uri=e.uri,this.add(t),this._updateModel(t,e);break;case"primitive":(t=new b).name=e.name,t.userData.id=e.id,this.add(t),this._updatePrimitive(t,e);break;case"group":(t=new C).name=e.name,t.userData.id=e.id,this.add(t),this._updateGroup(t,e);break;default:throw Error(`DIVERoot.addSceneObject: Unknown entity type: ${e.entityType}`)}return t}updateSceneObject(e){let t=this.getSceneObject(e);if(!t){console.warn(`DIVERoot.updateSceneObject: Scene object with id ${e.id} does not exist`);return}switch(e.entityType){case"pov":break;case"light":this._updateLight(t,e);break;case"model":this._updateModel(t,e);break;case"primitive":this._updatePrimitive(t,e);break;case"group":this._updateGroup(t,e);break;default:throw Error(`DIVERoot.updateSceneObject: Unknown entity type: ${e.entityType}`)}}deleteSceneObject(e){let t=this.getSceneObject(e);if(!t){console.warn(`DIVERoot.deleteSceneObject: Object with id ${e.id} not found`);return}switch(e.entityType){case"pov":break;case"light":this._deleteLight(t);break;case"model":this._deleteModel(t);break;case"primitive":this._deletePrimitive(t);break;case"group":this._deleteGroup(t);break;default:throw Error(`DIVERoot.deleteSceneObject: Unknown entity type: ${e.entityType}`)}}_updateLight(e,t){void 0!==t.name&&null!==t.name&&(e.name=t.name),void 0!==t.position&&null!==t.position&&e.position.set(t.position.x,t.position.y,t.position.z),void 0!==t.intensity&&null!==t.intensity&&e.setIntensity(t.intensity),void 0!==t.enabled&&null!==t.enabled&&e.setEnabled(t.enabled),void 0!==t.color&&null!==t.color&&e.setColor(new n.Q1f(t.color)),void 0!==t.visible&&null!==t.visible&&(e.visible=t.visible),void 0!==t.parentId&&this._setParent({...t,parentId:t.parentId})}_updateModel(e,t){void 0!==t.uri&&e.setFromURL(t.uri),void 0!==t.name&&(e.name=t.name),void 0!==t.position&&e.setPosition(t.position),void 0!==t.rotation&&e.setRotation(t.rotation),void 0!==t.scale&&e.setScale(t.scale),void 0!==t.visible&&e.setVisibility(t.visible),void 0!==t.material&&e.setMaterial(t.material),void 0!==t.parentId&&this._setParent({...t,parentId:t.parentId})}_updatePrimitive(e,t){void 0!==t.name&&(e.name=t.name),void 0!==t.geometry&&e.setGeometry(t.geometry),void 0!==t.position&&e.setPosition(t.position),void 0!==t.rotation&&e.setRotation(t.rotation),void 0!==t.scale&&e.setScale(t.scale),void 0!==t.visible&&e.setVisibility(t.visible),void 0!==t.material&&e.setMaterial(t.material),void 0!==t.parentId&&this._setParent({...t,parentId:t.parentId})}_updateGroup(e,t){void 0!==t.name&&(e.name=t.name),void 0!==t.position&&e.setPosition(t.position),void 0!==t.rotation&&e.setRotation(t.rotation),void 0!==t.scale&&e.setScale(t.scale),void 0!==t.visible&&e.setVisibility(t.visible),void 0!==t.bbVisible&&e.setLinesVisibility(t.bbVisible),void 0!==t.parentId&&this._setParent({...t,parentId:t.parentId})}_deleteLight(e){this._detachTransformControls(e),e.parent.remove(e)}_deleteModel(e){this._detachTransformControls(e),e.parent.remove(e)}_deletePrimitive(e){this._detachTransformControls(e),e.parent.remove(e)}_deleteGroup(e){this._detachTransformControls(e);for(let t=e.members.length-1;t>=0;t--)this.attach(e.members[t]);e.parent.remove(e)}_setParent(e){let t=this.getSceneObject(e);
5if(null!==e.parentId){let i=this.getSceneObject({id:e.parentId,entityType:e.entityType});if(!i)return;i.attach(t)}else this.attach(t)}_detachTransformControls(e){this._findScene(e).children.find(e=>{"isTransformControls"in e&&e.detach()})}_findScene(e){return null!==e.parent?this._findScene(e.parent):e}}let B="#888888",E="#dddddd";class T extends n.B69{constructor(){super(),this.name="Grid";let e=new n.fTw(100,100,B,E);e.material.depthTest=!1,e.layers.mask=r.H,this.add(e)}setVisibility(e){this.visible=e}}let z={displayFloor:!1,displayGrid:!1,backgroundColor:"#ffffff"};class D extends n.Z58{constructor(e){super(),o(this,"isDIVEScene",!0),o(this,"_root"),o(this,"_grid"),this.setBackground((null==e?void 0:e.backgroundColor)??z.backgroundColor),this._root=new S,this._root.floor.setVisibility((null==e?void 0:e.displayFloor)??z.displayFloor),this.add(this._root),this._grid=new T,this._grid.setVisibility((null==e?void 0:e.displayGrid)??z.displayGrid),this.add(this._grid)}get root(){return this._root}get grid(){return this._grid}setBackground(e){this.background=new n.Q1f(e)}computeSceneBB(){return this._root.computeSceneBB()}dispose(){this.remove(this._root),this.remove(this._grid)}}let L={enableDamping:!0,dampingFactor:.05,enabled:!0,target:new n.Pq0,minDistance:0,maxDistance:1/0,minZoom:0,maxZoom:1/0,minPolarAngle:0,maxPolarAngle:Math.PI,minAzimuthAngle:-1/0,maxAzimuthAngle:1/0,enableZoom:!0,zoomSpeed:1,enableRotate:!0,rotateSpeed:1,enablePan:!0,panSpeed:1,screenSpacePanning:!0,keyPanSpeed:7,autoRotate:!1,autoRotateSpeed:2,keys:{LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},mouseButtons:{LEFT:n.kBv.ROTATE,MIDDLE:n.kBv.DOLLY,RIGHT:n.kBv.PAN},touches:{ONE:n.wtR.ROTATE,TWO:n.wtR.DOLLY_PAN}},G=class e extends n.Qev{constructor(e,t,i){super(),o(this,"object"),o(this,"domElements"),o(this,"enabled",!0),o(this,"target",new n.Pq0),o(this,"minDistance",0),o(this,"maxDistance",1/0),o(this,"minZoom",0),o(this,"maxZoom",1/0),o(this,"minPolarAngle",0),o(this,"maxPolarAngle",Math.PI),o(this,"minAzimuthAngle",-1/0),o(this,"maxAzimuthAngle",1/0),o(this,"enableDamping",!0),o(this,"dampingFactor",.05),o(this,"enableZoom",!0),o(this,"zoomSpeed",1),o(this,"enableRotate",!0),o(this,"rotateSpeed",1),o(this,"enablePan",!0),o(this,"panSpeed",1),o(this,"screenSpacePanning",!0),o(this,"keyPanSpeed",7),o(this,"autoRotate",!1),o(this,"autoRotateSpeed",2),o(this,"keys",{LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"}),o(this,"mouseButtons",{LEFT:n.kBv.ROTATE,MIDDLE:n.kBv.DOLLY,RIGHT:n.kBv.PAN}),o(this,"touches",{ONE:n.wtR.ROTATE,TWO:n.wtR.DOLLY_PAN}),o(this,"target0"),o(this,"position0"),o(this,"zoom0"),o(this,"uuid",n.cj9.generateUUID()),o(this,"state",-1),o(this,"EPS",1e-6),o(this,"spherical",new n.YHV),o(this,"sphericalDelta",new n.YHV),o(this,"scale",1),o(this,"panOffset",new n.Pq0),o(this,"zoomChanged",!1),o(this,"rotateStart",new n.I9Y),o(this,"rotateEnd",new n.I9Y),o(this,"rotateDelta",new n.I9Y),o(this,"panStart",new n.I9Y),o(this,"panEnd",new n.I9Y),o(this,"panDelta",new n.I9Y),o(this,"dollyStart",new n.I9Y),o(this,"dollyEnd",new n.I9Y),o(this,"dollyDelta",new n.I9Y),o(this,"pointers",[]),o(this,"pointerPositions",{}),o(this,"offset",new n.Pq0),o(this,"quat"),o(this,"quatInverse"),o(this,"lastPosition",new n.Pq0),o(this,"lastQuaternion",new n.PTz),o(this,"lastTarget",new n.Pq0),o(this,"panLeft",(()=>{let e=new n.Pq0;return(t,i)=>{e.setFromMatrixColumn(i,0),e.multiplyScalar(-t),this.panOffset.add(e)}})()),o(this,"panUp",(()=>{let e=new n.Pq0;return(t,i)=>{!0===this.screenSpacePanning?e.setFromMatrixColumn(i,1):(e.setFromMatrixColumn(i,0),e.crossVectors(this.object.up,e)),e.multiplyScalar(t),this.panOffset.add(e)}})()),o(this,"onMouseDown",e=>{let t;switch(e.button){case 0:t=this.mouseButtons.LEFT;break;case 1:t=this.mouseButtons.MIDDLE;break;case 2:t=this.mouseButtons.RIGHT;break;default:t=-1}switch(t){case n.kBv.DOLLY:if(!1===this.enableZoom)return;this.handleMouseDownDolly(e),this.state=1;break;case n.kBv.ROTATE:if(e.ctrlKey||e.metaKey||e.shiftKey){if(!1===this.enablePan)return;this.handleMouseDownPan(e),this.state=2}else{if(!1===this.enableRotate)return;this.handleMouseDownRotate(e),this.state=0}break;case n.kBv.PAN:if(e.ctrlKey||e.metaKey||e.shiftKey){if(!1===this.enableRotate)return;this.handleMouseDownRotate(e),this.state=0}else{if(!1===this.enablePan)return;this.handleMouseDownPan(e),this.state=2}break;default:this.state=-1}-1!==this.state&&this.dispatchEvent({type:"start"})}),o(this,"onMouseMove",e=>{if(!1!==this.enabled)switch(this.state){case 0:if(!1===this.enableRotate)return;this.handleMouseMoveRotate(e);break;case 1:if(!1===this.enableZoom)return;this.handleMouseMoveDolly(e);break;case 2:if(!1===this.enablePan)return;this.handleMouseMovePan(e)}}),o(this,"onMouseWheel",e=>{!1===this.enabled||!1===this.enableZoom||-1!==this.state||(e.preventDefault(),this.dispatchEvent({type:"start"}),this.handleMouseWheel(e),this.dispatchEvent({type:"end"}))}),o(this,"onKeyDown",e=>{!1===this.enabled||!1===this.enablePan||this.handleKeyDown(e)}),o(this,"onTouchStart",e=>{switch(this.trackPointer(e),this.pointers.length){case 1:switch(this.touches.ONE){case n.wtR.ROTATE:if(!1===this.enableRotate)return;this.handleTouchStartRotate(e),this.state=3;break;case n.wtR.PAN:if(!1===this.enablePan)return;this.handleTouchStartPan(e),this.state=4;break;default:this.state=-1}break;case 2:switch(this.touches.TWO){case n.wtR.DOLLY_PAN:if(!1===this.enableZoom&&!1===this.enablePan)return;this.handleTouchStartDollyPan(e),this.state=5;break;case n.wtR.DOLLY_ROTATE:if(!1===this.enableZoom&&!1===this.enableRotate)return;this.handleTouchStartDollyRotate(e),this.state=6;break;default:this.state=-1}break;default:this.state=-1}-1!==this.state&&this.dispatchEvent({type:"start"})}),o(this,"onTouchMove",e=>{switch(this.trackPointer(e),this.state){case 3:if(!1===this.enableRotate)return;this.handleTouchMoveRotate(e),this.update();break;case 4:if(!1===this.enablePan)return;this.handleTouchMovePan(e),this.update();break;case 5:if(!1===this.enableZoom&&!1===this.enablePan)return;this.handleTouchMoveDollyPan(e),this.update();break;case 6:if(!1===this.enableZoom&&!1===this.enableRotate)return;this.handleTouchMoveDollyRotate(e),this.update();break;default:this.state=-1}}),o(this,"onPointerDown",e=>{if(!1!==this.enabled){if(0===this.pointers.length){let t=e.currentTarget;t.setPointerCapture(e.pointerId),t.addEventListener("pointermove",this.onPointerMove),t.addEventListener("pointerup",this.onPointerUp)}this.isTrackingPointer(e)||(this.addPointer(e),"touch"===e.pointerType?this.onTouchStart(e):this.onMouseDown(e))}}),o(this,"onPointerMove",e=>{!1!==this.enabled&&("touch"===e.pointerType?this.onTouchMove(e):this.onMouseMove(e))}),o(this,"onPointerUp",e=>{if(this.removePointer(e),0===this.pointers.length){let t=e.currentTarget;t.releasePointerCapture(e.pointerId),t.removeEventListener("pointermove",this.onPointerMove),t.removeEventListener("pointerup",this.onPointerUp),this.dispatchEvent({type:"end"}),this.state=-1}}),o(this,"onPointerCancel",e=>{this.removePointer(e)}),o(this,"onContextMenu",e=>{!1!==this.enabled&&e.preventDefault()}),this.object=e,this.domElements=Array.isArray(t)?t:[t],Object.assign(this,i),this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this.quat=new n.PTz().setFromUnitVectors(e.up,new n.Pq0(0,1,0)),this.quatInverse=this.quat.clone().invert(),this.domElements.forEac
5h(e=>this.addEventListeners(e)),this.update()}get domElement(){return this.domElements[0]}tick(){this.enabled&&this.update()}getPolarAngle(){return this.spherical.phi}getAzimuthalAngle(){return this.spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent({type:"change"}),this.update(),this.state=-1}update(){return this.offset.copy(this.object.position).sub(this.target),this.offset.applyQuaternion(this.quat),this.spherical.setFromVector3(this.offset),this.autoRotate&&-1===this.state&&this.rotateLeft(this.getAutoRotationAngle()),this.enableDamping?(this.spherical.theta+=this.sphericalDelta.theta*this.dampingFactor,this.spherical.phi+=this.sphericalDelta.phi*this.dampingFactor):(this.spherical.theta+=this.sphericalDelta.theta,this.spherical.phi+=this.sphericalDelta.phi),this.spherical.theta=Math.max(this.minAzimuthAngle,Math.min(this.maxAzimuthAngle,this.spherical.theta)),this.spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this.spherical.phi)),this.spherical.makeSafe(),this.spherical.radius*=this.scale,this.spherical.radius=Math.max(this.minDistance,Math.min(this.maxDistance,this.spherical.radius)),!0===this.enableDamping?this.target.addScaledVector(this.panOffset,this.dampingFactor):this.target.add(this.panOffset),this.offset.setFromSpherical(this.spherical),this.offset.applyQuaternion(this.quatInverse),this.object.position.copy(this.target).add(this.offset),this.object.lookAt(this.target),!0===this.enableDamping?(this.sphericalDelta.theta*=1-this.dampingFactor,this.sphericalDelta.phi*=1-this.dampingFactor,this.panOffset.multiplyScalar(1-this.dampingFactor)):(this.sphericalDelta.set(0,0,0),this.panOffset.set(0,0,0)),this.scale=1,!!(this.zoomChanged||this.lastPosition.distanceToSquared(this.object.position)>this.EPS||8*(1-this.lastQuaternion.dot(this.object.quaternion))>this.EPS||this.lastTarget.distanceToSquared(this.target)>this.EPS)&&(this.dispatchEvent({type:"change"}),this.lastPosition.copy(this.object.position),this.lastQuaternion.copy(this.object.quaternion),this.lastTarget.copy(this.target),this.zoomChanged=!1,!0)}dispose(){this.domElements.forEach(e=>this.removeEventListeners(e)),this.dispatchEvent({type:"dispose"})}addDomElements(...e){e.forEach(e=>{this.domElements.includes(e)||(this.domElements.push(e),this.addEventListeners(e))})}removeDomElements(...e){e.forEach(e=>{let t=this.domElements.indexOf(e);t>-1&&(this.removeEventListeners(e),this.domElements.splice(t,1))})}setDomElements(...e){this.removeDomElements(...this.domElements),this.domElements=[],this.addDomElements(...e)}computeEncompassingView(e,t=0){let i=e.center,r=e.sphere.radius,a=this.object.fov*(Math.PI/180),s=this.object.aspect,o=a/2,l=Math.atan(Math.tan(o)*s),h=Math.max(r/Math.sin(o),r/Math.sin(l))*(1+t),c=this.object.position.clone().sub(this.target).normalize(),u=c.length()>.001?c:new n.Pq0(0,0,1);return{position:i.clone().add(u.multiplyScalar(h)),target:i}}focusObject(e,t=0){let i=new w(e),n=this.computeEncompassingView(i,t);this.object.position.copy(n.position),this.target.copy(n.target),this.update()}zoomIn(t){this.dollyIn(Math.pow(.95,t??e.DEFAULT_ZOOM_FACTOR)),this.update()}zoomOut(t){this.dollyOut(Math.pow(.95,t??e.DEFAULT_ZOOM_FACTOR)),this.update()}getState(){return{target:this.target.clone(),azimuthalAngle:this.getAzimuthalAngle(),polarAngle:this.getPolarAngle(),distance:this.getDistance(),position:this.object.position.clone(),quaternion:this.object.quaternion.clone()}}setState(e){this.target.copy(e.target),this.object.position.copy(e.position),this.object.quaternion.copy(e.quaternion),this.update()}addEventListeners(e){e.style.touchAction="none",e.addEventListener("contextmenu",this.onContextMenu),e.addEventListener("pointerdown",this.onPointerDown),e.addEventListener("pointercancel",this.onPointerCancel),e.addEventListener("wheel",this.onMouseWheel,{passive:!1}),e.addEventListener("keydown",this.onKeyDown)}removeEventListeners(e){e.removeEventListener("contextmenu",this.onContextMenu),e.removeEventListener("pointerdown",this.onPointerDown),e.removeEventListener("pointercancel",this.onPointerCancel),e.removeEventListener("wheel",this.onMouseWheel),e.removeEventListener("keydown",this.onKeyDown),e.removeEventListener("pointermove",this.onPointerMove),e.removeEventListener("pointerup",this.onPointerUp)}getAutoRotationAngle(){return 2*Math.PI/60/60*this.autoRotateSpeed}getZoomScale(){return Math.pow(.95,this.zoomSpeed)}rotateLeft(e){this.sphericalDelta.theta-=e}rotateUp(e){this.sphericalDelta.phi-=e}pan(e,t,i){let r=new n.Pq0;if("isPerspectiveCamera"in this.object){let n=this.object.position;r.copy(n).sub(this.target);let a=r.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this.panLeft(2*e*a/i.clientHeight,this.object.matrix),this.panUp(2*t*a/i.clientHeight,this.object.matrix)}else"isOrthographicCamera"in this.object?(this.panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this.panUp(t*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitController encountered an unknown camera type - pan disabled."),this.enablePan=!1)}
5dollyIn(e){"isPerspectiveCamera"in this.object||"isOrthographicCamera"in this.object?this.scale*=e:(console.warn("WARNING: OrbitController encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}dollyOut(e){"isPerspectiveCamera"in this.object||"isOrthographicCamera"in this.object?this.scale/=e:(console.warn("WARNING: OrbitController encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}handleMouseDownRotate(e){this.rotateStart.set(e.clientX,e.clientY)}handleMouseDownDolly(e){this.dollyStart.set(e.clientX,e.clientY)}handleMouseDownPan(e){this.panStart.set(e.clientX,e.clientY)}handleMouseMoveRotate(e){this.rotateEnd.set(e.clientX,e.clientY),this.rotateDelta.subVectors(this.rotateEnd,this.rotateStart).multiplyScalar(this.rotateSpeed);let t=e.currentTarget;this.rotateLeft(2*Math.PI*this.rotateDelta.x/t.clientHeight),this.rotateUp(2*Math.PI*this.rotateDelta.y/t.clientHeight),this.rotateStart.copy(this.rotateEnd),this.update()}handleMouseMoveDolly(e){this.dollyEnd.set(e.clientX,e.clientY),this.dollyDelta.subVectors(this.dollyEnd,this.dollyStart),this.dollyDelta.y>0?this.dollyIn(this.getZoomScale()):this.dollyDelta.y<0&&this.dollyOut(this.getZoomScale()),this.dollyStart.copy(this.dollyEnd),this.update()}handleMouseMovePan(e){let t=e.currentTarget;this.panEnd.set(e.clientX,e.clientY),this.panDelta.subVectors(this.panEnd,this.panStart).multiplyScalar(this.panSpeed),this.pan(this.panDelta.x,this.panDelta.y,t),this.panStart.copy(this.panEnd),this.update()}handleMouseWheel(e){e.deltaY<0?this.dollyIn(this.getZoomScale()):e.deltaY>0&&this.dollyOut(this.getZoomScale()),this.update()}handleKeyDown(e){let t=!1,i=e.currentTarget;switch(e.code){case this.keys.UP:this.pan(0,this.keyPanSpeed,i),t=!0;break;case this.keys.BOTTOM:this.pan(0,-this.keyPanSpeed,i),t=!0;break;case this.keys.LEFT:this.pan(this.keyPanSpeed,0,i),t=!0;break;case this.keys.RIGHT:this.pan(-this.keyPanSpeed,0,i),t=!0}t&&(e.preventDefault(),this.update())}handleTouchStartRotate(e){if(1===this.pointers.length)this.rotateStart.set(e.pageX,e.pageY);else{let t=this.getSecondPointer(e),i=.5*(e.pageX+t.pageX),n=.5*(e.pageY+t.pageY);this.rotateStart.set(i,n)}}handleTouchStartPan(e){if(1===this.pointers.length)this.panStart.set(e.pageX,e.pageY);else{let t=this.getSecondPointer(e),i=.5*(e.pageX+t.pageX),n=.5*(e.pageY+t.pageY);this.panStart.set(i,n)}}handleTouchStartDolly(e){let t=this.getSecondPointer(e),i=e.pageX-t.pageX,n=e.pageY-t.pageY,r=Math.sqrt(i*i+n*n);this.dollyStart.set(0,r)}handleTouchStartDollyPan(e){this.enableZoom&&this.handleTouchStartDolly(e),this.enablePan&&this.handleTouchStartPan(e)}handleTouchStartDollyRotate(e){this.enableZoom&&this.handleTouchStartDolly(e),this.enableRotate&&this.handleTouchStartRotate(e)}handleTouchMoveRotate(e){if(1===this.pointers.length)this.rotateEnd.set(e.pageX,e.pageY);else{let t=this.getSecondPointer(e),i=.5*(e.pageX+t.pageX),n=.5*(e.pageY+t.pageY);this.rotateEnd.set(i,n)}let t=e.currentTarget;this.rotateDelta.subVectors(this.rotateEnd,this.rotateStart).multiplyScalar(this.rotateSpeed),this.rotateLeft(2*Math.PI*this.rotateDelta.x/t.clientHeight),this.rotateUp(2*Math.PI*this.rotateDelta.y/t.clientHeight),this.rotateStart.copy(this.rotateEnd)}handleTouchMovePan(e){if(1===this.pointers.length)this.panEnd.set(e.pageX,e.pageY);else{let t=this.getSecondPointer(e),i=.5*(e.pageX+t.pageX),n=.5*(e.pageY+t.pageY);this.panEnd.set(i,n)}let t=e.currentTarget;this.panDelta.subVectors(this.panEnd,this.panStart).multiplyScalar(this.panSpeed),this.pan(this.panDelta.x,this.panDelta.y,t),this.panStart.copy(this.panEnd)}handleTouchMoveDolly(e){let t=this.getSecondPointer(e),i=e.pageX-t.pageX,n=e.pageY-t.pageY,r=Math.sqrt(i*i+n*n);this.dollyEnd.set(0,r),this.dollyDelta.set(0,Math.pow(this.dollyEnd.y/this.dollyStart.y,this.zoomSpeed)),this.dollyOut(this.dollyDelta.y),this.dollyStart.copy(this.dollyEnd)}handleTouchMoveDollyPan(e){this.enableZoom&&this.handleTouchMoveDolly(e),this.enablePan&&this.handleTouchMovePan(e)}handleTouchMoveDollyRotate(e){this.enableZoom&&this.handleTouchMoveDolly(e),this.enableRotate&&this.handleTouchMoveRotate(e)}addPointer(e){this.pointers.push(e)}removePointer(e){delete this.pointerPositions[e.pointerId];for(let t=0;t<this.pointers.length;t++)if(this.pointers[t].pointerId==e.pointerId){this.pointers.splice(t,1);return}}trackPointer(e){let t=this.pointerPositions[e.pointerId];void 0===t&&(t=new n.I9Y,this.pointerPositions[e.pointerId]=t),t.set(e.pageX,e.pageY)}getSecondPointer(e){return this.pointers[0].pointerId===e.pointerId?this.pointers[1]:this.pointers[0]}isTrackingPointer(e){return this.pointers.some(t=>t.pointerId===e.pointerId)}};o(G,"DEFAULT_ZOOM_FACTOR",1);let O=G,R=`
6                @@@@@@@@@@@@@@@@@@@@@@@              @@@@@@@@@@@@@@@@@@@@@@@
7           @@@@+-:::::::---------------------==------------------------------=#@@@@
8        @@%=::::.......::---------------------------------------------------------+@@
9      @@+:::...........::-----------------------------------------------------------#@@
10    @@=:::.........::::::-------------------------------------------------------------%@
11   @%:::.......:::::::-----------------------------------------------------------------#@
12  @*:::.....:::::-----------------------------------------------------------------------*@
13 @%::::::.::::---------------------------------------------------------------------------@@
14@@-:::::::::-----------------------------------------------------------------------------=@
15@%::::::::--------------------------------------------------------------------------------%@
16@+::::::::--------------------------------=@@@@@%-----------------------------------------%@
17@=:::::::--------------------------------*@@    @@+---------------------------------------#@
18@+:::::::-------------------------------*@        @*--------------------------------------%@
19@#::::::::-----------------------------=@@        @@=-------------------------------------%@
20@@-::::::::----------------------------@@          @@------------------------------------=@
21 @%:::::::::--------------------------*@            @*-----------------------------------@@
22  @*:::::::::-------------------------@@            @@----------------------------------%@
23   @#::::::::::----------------------%@              @%--------------------------------%@
24    @#:::::::::::-------------------=@@              @@=------------------------------%@
25     @@-::::::::::::----------------%@                @%----------------------------=@@
26      @@#::::::::::::::------------*@                  @*--------------------------#@@
27        @@+::::::::::::::::--------@@                  @@------------------------+@@
28          @@*:::::::::::::::::----@@                    @@---------------------+@@
29            @@@-:::::::::::::::--#@                      @#-----------------=%@@
30               @@%-::::::::::::-%@                        @%-------------=%@@
31                  @@@@+:::::::#@@                          @@*-------*@@@@
32                       @@@@@@@                                @@@@@@
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vendor: 4,128 bytes, line 33
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33a-s*l,u=s*o-h*r,f=l*r-a*o,d=t*c+i*u+n*f;if(0===d)return this.set(0,0,0,0,0,0,0,0,0);let p=1/d;return e[0]=c*p,e[1]=(n*l-h*i)*p,e[2]=(s*i-n*a)*p,e[3]=u*p,e[4]=(h*t-n*o)*p,e[5]=(n*r-s*t)*p,e[6]=f*p,e[7]=(i*o-l*t)*p,e[8]=(a*t-i*r)*p,this}transpose(){let e;let t=this.elements;return e=t[1],t[1]=t[3],t[3]=e,e=t[2],t[2]=t[6],t[6]=e,e=t[5],t[5]=t[7],t[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){let t=this.elements;return e[0]=t[0],e[1]=t[3],e[2]=t[6],e[3]=t[1],e[4]=t[4],e[5]=t[7],e[6]=t[2],e[7]=t[5],e[8]=t[8],this}setUvTransform(e,t,i,n,r,a,s){let o=Math.cos(r),l=Math.sin(r);return this.set(i*o,i*l,-i*(o*a+l*s)+a+e,-n*l,n*o,-n*(-l*a+o*s)+s+t,0,0,1),this}scale(e,t){return this.premultiply(et.makeScale(e,t)),this}rotate(e){return this.premultiply(et.makeRotation(-e)),this}translate(e,t){return this.premultiply(et.makeTranslation(e,t)),this}makeTranslation(e,t){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,t,0,0,1),this}makeRotation(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,-i,0,i,t,0,0,0,1),this}makeScale(e,t){return this.set(e,0,0,0,t,0,0,0,1),this}equals(e){let t=this.elements,i=e.elements;for(let e=0;e<9;e++)if(t[e]!==i[e])return!1;return!0}fromArray(e,t=0){for(let i=0;i<9;i++)this.elements[i]=e[i+t];return this}toArray(e=[],t=0){let i=this.elements;return e[t]=i[0],e[t+1]=i[1],e[t+2]=i[2],e[t+3]=i[3],e[t+4]=i[4],e[t+5]=i[5],e[t+6]=i[6],e[t+7]=i[7],e[t+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}}let et=new ee;function ei(e){for(let t=e.length-1;t>=0;--t)if(e[t]>=65535)return!0;return!1}function en(e){return document.createElementNS("http://www.w3.org/1999/xhtml",e)}Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array;let er={};function ea(e){e in er||(er[e]=!0,console.warn(e))}function es(e){return e<.04045?.0773993808*e:Math.pow(.9478672986*e+.0521327014,2.4)}function eo(e){return e<.0031308?12.92*e:1.055*Math.pow(e,.41666)-.055}let el=new ee().fromArray([.8224621,.0331941,.0170827,.177538,.9668058,.0723974,-1e-7,1e-7,.9105199]),eh=new ee().fromArray([1.2249401,-.0420569,-.0196376,-.2249404,1.0420571,-.0786361,1e-7,0,1.0982735]),ec={[G]:e=>e,[L]:e=>e.convertSRGBToLinear(),[O]:function(e){return e.convertSRGBToLinear().applyMatrix3(eh)}},eu={[G]:e=>e,[L]:e=>e.convertLinearToSRGB(),[O]:function(e){return e.applyMatrix3(el).convertLinearToSRGB()}},ef={enabled:!0,get legacyMode(){return console.warn("THREE.ColorManagement: .legacyMode=false renamed to .enabled=true in r150."),!this.enabled},set legacyMode(legacyMode){console.warn("THREE.ColorManagement: .legacyMode=false renamed to .enabled=true in r150."),this.enabled=!legacyMode},get workingColorSpace(){return G},set workingColorSpace(colorSpace){console.warn("THREE.ColorManagement: .workingColorSpace is readonly.")},convert:function(e,t,i){if(!1===this.enabled||t===i||!t||!i)return e;let n=ec[t],r=eu[i];if(void 0===n||void 0===r)throw Error(`Unsupported color space conversion, "${t}" to "${i}".`);return r(n(e))},fromWorkingColorSpace:function(e,t){return this.convert(e,this.workingColorSpace,t)},toWorkingColorSpace:function(e,t){return this.convert(e,t,this.workingColorSpace)}};class ed{static getDataURL(e){let t;if(/^data:/i.test(e.src)||"undefined"==typeof HTMLCanvasElement)return e.src;if(e instanceof HTMLCanvasElement)t=e;else{void 0===n&&(n=en("canvas")),n.width=e.width,n.height=e.height;let i=n.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),t=n}return t.width>2048||t.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),t.toDataURL("image/jpeg",.6)):t.toDataURL("image/png")}static sRGBToLinear(e){if("undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap){let t=en("canvas");t.width=e.width,t.height=e.height;let i=t.getContext("2d");i.drawImage(e,0,0,e.width,e.height);let n=i.getImageData(0,0,e.width,e.height),r=n.data;for(let e=0;e<r.length;
33e++)r[e]=255*es(r[e]/255);return i.putImageData(n,0,0),t}if(!e.data)return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e;{let t=e.data.slice(0);for(let e=0;e<t.length;e++)t instanceof Uint8Array||t instanceof Uint8ClampedArray?t[e]=Math.floor(255*es(t[e]/255)):t[e]=es(t[e]);return{data:t,width:e.width,height:e.height}}}}let ep=0;class eA{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:ep++}),this.uuid=q(),this.data=e,this.version=0}set needsUpdate(e){!0===e&&this.version++}toJSON(e){let t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.images[this.uuid])return e.images[this.uuid];let i={uuid:this.uuid,url:""},n=this.data;if(null!==n){let e;if(Array.isArray(n)){e=[];for(let t=0,i=n.length;t<i;t++)n[t].isDataTexture?e.push(eg(n[t].image)):e.push(eg(n[t]))}else e=eg(n);i.url=e}return t||(e.images[this.uuid]=i),i}}function eg(e){return"undefined"!=typeof HTMLImageElement&&e instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&e instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&e instanceof ImageBitmap?ed.getDataURL(e):e.data?{data:Array.from(e.data),width:e.width,height:e.height,type:e.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let em=0;class ev extends H{constructor(e=ev.DEFAULT_IMAGE,t=ev.DEFAULT_MAPPING,i=m,n=m,r=M,a=P,s=I,o=1009,l=ev.DEFAULT_ANISOTROPY,h=D){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:em++}),this.uuid=q(),this.name="",this.source=new eA(e),this.mipmaps=[],this.mapping=t,this.channel=0,this.wrapS=i,this.wrapT=n,this.magFilter=r,this.minFilter=a,this.anisotropy=l,this.format=s,this.internalFormat=null,this.type=o,this.offset=new $(0,0),this.repeat=new $(1,1),this.center=new $(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new ee,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,"string"==typeof h?this.colorSpace=h:(ea("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=3001===h?L:D),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){let t=void 0===e||"string"==typeof e;if(!t&&void 0!==e.textures[this.uuid])return e.textures[this.uuid];let i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),t||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(300!==this.mapping)return e;
33if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case g:e.x=e.x-Math.floor(e.x);break;case m:e.x=e.x<0?0:1;break;case v:1===Math.abs(Math.floor(e.x)%2)?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x)}if(e.y<0||e.y>1)switch(this.wrapT){case g:e.y=e.y-Math.floor(e.y);break;case m:e.y=e.y<0?0:1;break;case v:1===Math.abs(Math.floor(e.y)%2)?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y)}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){!0===e&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return ea("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===L?3001:3e3}set encoding(e){ea("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=3001===e?L:D}}ev.DEFAULT_IMAGE=null,ev.DEFAULT_MAPPING=300,ev.DEFAULT_ANISOTROPY=1;class ey{constructor(e=0,t=0,i=0,n=1){ey.prototype.isVector4=!0,this.x=e,this.y=t,this.z=i,this.w=n}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,t,i,n){return this.x=e,this.y=t,this.z=i,this.w=n,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;case 3:this.w=t;break;default:throw Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=void 0!==e.w?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this.w=e.w+t.w,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this.w+=e.w*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this.w=e.w-t.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){let t=this.x,i=this.y,n=this.z,r=this.w,a=e.elements;return this.x=a[0]*t+a[4]*i+a[8]*n+a[12]*r,this.y=a[1]*t+a[5]*i+a[9]*n+a[13]*r,this.z=a[2]*t+a[6]*i+a[10]*n+a[14]*r,this.w=a[3]*t+a[7]*i+a[11]*n+a[15]*r,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);let t=Math.sqrt(1-e.w*e.w);return t<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/t,this.y=e.y/t,this.z=e.z/t),this}setAxisAngleFromRotationMatrix(e){let t,i,n,r;let a=e.elements,s=a[0],o=a[4],l=a[8],h=a[1],c=a[5],u=a[9],f=a[2],d=a[6],p=a[10];if(.01>Math.abs(o-h)&&.01>Math.abs(l-f)&&.01>Math.abs(u-d)){if(.1>Math.abs(o+h)&&.1>Math.abs(l+f)&&.1>Math.abs(u+d)&&.1>Math.abs(s+c+p-3))return this.set(1,0,0,0),this;t=Math.PI;let e=(s+1)/2,a=(c+1)/2,A=(p+1)/2,g=(o+h)/4,m=(l+f)/4,v=(u+d)/4;return e>a&&e>A?e<.01?(i=0,n=.707106781,r=.707106781):(n=g/(i=Math.sqrt(e)),r=m/i):a>A?a<.01?(i=.707106781,n=0,r=.707106781):(i=g/(n=Math.sqrt(a)),r=v/n):A<.01?(i=.707106781,n=.707106781,r=0):(i=m/(r=Math.sqrt(A)),n=v/r),this.set(i,n,r,t),this}let A=Math.sqrt((d-u)*(d-u)+(l-f)*(l-f)+(h-o)*(h-o));return .001>Math.abs(A)&&(A=1),this.x=(d-u)/A,this.y=(l-f)/A,this.z=(h-o)/A,this.w=Math.acos((s+c+p-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,t){return this.x=Math.max(e.x,Math.min(t.x,this.x)),this.y=Math.max(e.y,Math.min(t.y,this.y)),this.z=Math.max(e.z,Math.min(t.z,this.z)),this.w=Math.max(e.w,Math.min(t.w,this.w)),this}clampScalar(e,t){return this.x=Math.max(e,Math.min(t,this.x)),this.y=Math.max(e,Math.min(t,this.y)),this.z=Math.max(e,Math.min(t,this.z)),this.w=Math.max(e,Math.min(t,this.w)),this}clampLength(e,t){let i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(t,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}
vendor: 1,934 bytes, line 33
33round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,t){return this.x+=(e.x-this.x)*t,this.y+=(e.y-this.y)*t,this.z+=(e.z-this.z)*t,this.w+=(e.w-this.w)*t,this}lerpVectors(e,t,i){return this.x=e.x+(t.x-e.x)*i,this.y=e.y+(t.y-e.y)*i,this.z=e.z+(t.z-e.z)*i,this.w=e.w+(t.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,t=0){return this.x=e[t],this.y=e[t+1],this.z=e[t+2],this.w=e[t+3],this}toArray(e=[],t=0){return e[t]=this.x,e[t+1]=this.y,e[t+2]=this.z,e[t+3]=this.w,e}fromBufferAttribute(e,t){return this.x=e.getX(t),this.y=e.getY(t),this.z=e.getZ(t),this.w=e.getW(t),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class e_ extends H{constructor(e=1,t=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=t,this.depth=1,this.scissor=new ey(0,0,e,t),this.scissorTest=!1,this.viewport=new ey(0,0,e,t),void 0!==i.encoding&&(ea("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace
33=3001===i.encoding?L:D),this.texture=new ev({width:e,height:t,depth:1},i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=void 0!==i.generateMipmaps&&i.generateMipmaps,this.texture.internalFormat=void 0!==i.internalFormat?i.internalFormat:null,this.texture.minFilter=void 0!==i.minFilter?i.minFilter:M,this.depthBuffer=void 0===i.depthBuffer||i.depthBuffer,this.stencilBuffer=void 0!==i.stencilBuffer&&i.stencilBuffer,this.depthTexture=void 0!==i.depthTexture?i.depthTexture:null,this.samples=void 0!==i.samples?i.samples:0}setSize(e,t,i=1){(this.width!==e||this.height!==t||this.depth!==i)&&(this.width=e,this.height=t,this.depth=i,this.texture.image.width=e,this.texture.image.height=t,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,t),this.scissor.set(0,0,e,t)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;let t=Object.assign({},e.texture.image);return this.texture.source=new eA(t),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,null!==e.depthTexture&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class ex extends e_{constructor(e=1,t=1,i={}){super(e,t,i),this.isWebGLRenderTarget=!0}}class eM extends ev{constructor(e=null,t=1,i=1,n=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=y,this.minFilter=y,this.wrapR=m,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class ew{constructor(e=0,t=0,i=0,n=1){this.isQuaternion=!0,this._x=e,this._y=t,this._z=i,this._w=n}static slerpFlat(e,t,i,n,r,a,s){let o=i[n+0],l=i[n+1],h=i[n+2],c=i[n+3],u=r[a+0],f=r[a+1],d=r[a+2],p=r[a+3];if(0===s){e[t+0]=o,e[t+1]=l,e[t+2]=h,e[t+3]=c;return}if(1===s){e[t+0]=u,e[t+1]=f,e[t+2]=d,e[t+3]=p;return}if(c!==p||o!==u||l!==f||h!==d){let e=1-s,t=o*u+l*f+h*d+c*p,i=t>=0?1:-1,n=1-t*t;if(n>Number.EPSILON){let r=Math.sqrt(n),a=Math.atan2(r,t*i);e=Math.sin(e*a)/r,s=Math.sin(s*a)/r}let r=s*i;if(o=o*e+u*r,l=l*e+f*r,h=h*e+d*r,c=c*e+p*r,e===1-s){let e=1/Math.sqrt(o*o+l*l+h*h+c*c);o*=e,l*=e,h*=e,c*=e}}e[t]=o,e[t+1]=l,e[t+2]=h,e[t+3]=c}static multiplyQuaternionsFlat(e,t,i,n,r,a){let s=i[n],o=i[n+1],l=i[n+2],h=i[n+3],c=r[a],u=r[a+1],f=r[a+2],d=r[a+3];return e[t]=s*d+h*c+o*f-l*u,e[t+1]=o*d+h*u+l*c-s*f,e[t+2]=l*d+h*f+s*u-o*c,e[t+3]=h*d-s*c-o*u-l*f,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,t,i,n){return this._x=e,this._y=t,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,t){let i=e._x,n=e._y,r=e._z,a=e._order,s=Math.cos,o=Math.sin,l=s(i/2),h=s(n/2),c=s(r/2),u=o(i/2),f=o(n/2),d=o(r/2);switch(a){case"XYZ":this._x=u*h*c+l*f*d,this._y=l*f*c-u*h*d,this._z=l*h*d+u*f*c,this._w=l*h*c-u*f*d;break;case"YXZ":this._x=u*h*c+l*f*d,this._y=l*f*c-u*h*d,this._z=l*h*d-u*f*c,this._w=l*h*c+u*f*d;break;case"ZXY":this._x=u*h*c-l*f*d,this._y=l*f*c+u*h*d,this._z=l*h*d+u*f*c,this._w=l*h*c-u*f*d;break;case"ZYX":this._x=u*h*c-l*f*d,this._y=l*f*c+u*h*d,this._z=l*h*d-u*f*c,this._w=l*h*c+u*f*d;break;case"YZX":this._x=u*h*c+l*f*d,this._y=l*f*c+u*h*d,this._z=l*h*d-u*f*c,this._w=l*h*c-u*f*d;break;case"XZY":this._x=u*h*c-l*f*d,this._y=l*f*c-u*h*d,this._z=l*h*d+u*f*c,this._w=l*h*c+u*f*d;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+a)}return!1!==t&&this._onChangeCallback(),this}setFromAxisAngle(e,t){let i=t/2,n=Math.sin(i);return this._x=e.x*n,this._y=e.y*n,this._z=e.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){let t=e.elements,i=t[0],n=t[4],r=t[8],a=t[1],s=t[5],o=t[9],l=t[2],h=t[6],c=t[10],u=i+s+c;if(u>0){let e=.5/Math.sqrt(u+1);this._w=.25/e,this._x=(h-o)*e,this._y=(r-l)*e,this._z=(a-n)*e}else if(i>s&&i>c){let e=2*Math.sqrt(1+i-s-c);this._w=(h-o)/e,this._x=.25*e,this._y=(n+a)/e,this._z=(r+l)/e}else if(s>c){let e=2*Math.sqrt(1+s-i-c);this._w=(r-l)/e,this._x=(n+a)/e,this._y=.25*e,this._z=(o+h)/e}else{let e=2*Math.sqrt(1+c-i-s);this._w=(a-n)/e,this._x=(r+l)/e,this._y=(o+h)/e,this._z=.25*e}return this._onChangeCallback(),this}setFromUnitVectors(e,t){let i=e.dot(t)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>
vendor: 4,665 bytes, line 33
33Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0):(this._x=0,this._y=-e.z,this._z=e.y)):(this._x=e.y*t.z-e.z*t.y,this._y=e.z*t.x-e.x*t.z,this._z=e.x*t.y-e.y*t.x),this._w=i,this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Y(this.dot(e),-1,1)))}rotateTowards(e,t){let i=this.angleTo(e);if(0===i)return this;let n=Math.min(1,t/i);return this.slerp(e,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return 0===e?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,t){let i=e._x,n=e._y,r=e._z,a=e._w,s=t._x,o=t._y,l=t._z,h=t._w;return this._x=i*h+a*s+n*l-r*o,this._y=n*h+a*o+r*s-i*l,this._z=r*h+a*l+i*o-n*s,this._w=a*h-i*s-n*o-r*l,this._onChangeCallback(),this}slerp(e,t){if(0===t)return this;if(1===t)return this.copy(e);let i=this._x,n=this._y,r=this._z,a=this._w,s=a*e._w+i*e._x+n*e._y+r*e._z;if(s<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,s=-s):this.copy(e),s>=1)return this._w=a,this._x=i,this._y=n,this._z=r,this;let o=1-s*s;if(o<=Number.EPSILON){let e=1-t;return this._w=e*a+t*this._w,this._x=e*i+t*this._x,this._y=e*n+t*this._y,this._z=e*r+t*this._z,this.normalize(),this._onChangeCallback(),this}let l=Math.sqrt(o),h=Math.atan2(l,s),c=Math.sin((1-t)*h)/l,u=Math.sin(t*h)/l;return this._w=a*c+this._w*u,this._x=i*c+this._x*u,this._y=n*c+this._y*u,this._z=r*c+this._z*u,this._onChangeCallback(),this}slerpQuaternions(e,t,i){return this.copy(e).slerp(t,i)}random(){let e=Math.random(),t=Math.sqrt(1-e),i=Math.sqrt(e),n=2*Math.PI*Math.random(),r=2*Math.PI*Math.random();return this.set(t*Math.cos(n),i*Math.sin(r),i*Math.cos(r),t*Math.sin(n))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,t=0){return this._x=e[t],this._y=e[t+1],this._z=e[t+2],this._w=e[t+3],this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._w,e}fromBufferAttribute(e,t){return this._x=e.getX(t),this._y=e.getY(t),this._z=e.getZ(t),this._w=e.getW(t),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class eP{constructor(e=0,t=0,i=0){eP.prototype.isVector3=!0,this.x=e,this.y=t,this.z=i}set(e,t,i){return void 0===i&&(i=this.z),this.x=e,this.y=t,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,t){switch(e){case 0:this.x=t;break;case 1:this.y=t;break;case 2:this.z=t;break;default:throw Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,t){return this.x=e.x+t.x,this.y=e.y+t.y,this.z=e.z+t.z,this}addScaledVector(e,t){return this.x+=e.x*t,this.y+=e.y*t,this.z+=e.z*t,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,t){return this.x=e.x-t.x,this.y=e.y-t.y,this.z=e.z-t.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,t){return this.x=e.x*t.x,this.y=e.y*t.y,this.z=e.z*t.z,this}applyEuler(e){return this.applyQuaternion(eC.setFromEuler(e))}applyAxisAngle(e,t){return this.applyQuaternion(eC.setFromAxisAngle(e,t))}applyMatrix3(e){let t=this.x,i=this.y,n=this.z,r=e.elements;return this.x=r[0]*t+r[3]*i+r[6]*n,this.y=r[1]*t+r[4]*i+r[7]*n,this.z=r[2]*t+r[5]*i+r[8]*n,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){let t=this.x,i=this.y,n=this.z,r=e.elements,a=1/(r[3]*t+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*t+r[4]*i+r[8]*n+r[12])*a,this.y=(r[1]*t+r[5]*i+r[9]*n+r[13])*a,this.z=(r[2]*t+r[6]*i+r[10]*n+r[14])*a,this}
33applyQuaternion(e){let t=this.x,i=this.y,n=this.z,r=e.x,a=e.y,s=e.z,o=e.w,l=o*t+a*n-s*i,h=o*i+s*t-r*n,c=o*n+r*i-a*t,u=-r*t-a*i-s*n;return this.x=l*o+-(u*r)+-(h*s)- -(c*a),this.y=h*o+-(u*a)+-(c*r)- -(l*s),this.z=c*o+-(u*s)+-(l*a)- -(h*r),this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){let t=this.x,i=this.y,n=this.z,r=e.elements;return this.x=r[0]*t+r[4]*i+r[8]*n,this.y=r[1]*t+r[5]*i+r[9]*n,this.z=r[2]*t+r[6]*i+r[10]*n,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,t){return 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this.min.copy(e),this.max.copy(t),this}setFromArray(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t+=3)this.expandByPoint(eB.fromArray(e,t));return this}setFromBufferAttribute(e){this.makeEmpty();for(let t=0,i=e.count;t<i;t++)this.expandByPoint(eB.fromBufferAttribute(e,t));return this}setFromPoints(e){this.makeEmpty();for(let t=0,i=e.length;t<i;t++)this.expandByPoint(e[t]);return this}setFromCenterAndSize(e,t){let i=eB.copy(t).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,t=!1){return this.makeEmpty(),this.expandByObject(e,t)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=Infinity,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,t=!1){if(e.updateWorldMatrix(!1,!1),void 0!==e.boundingBox)null===e.boundingBox&&e.computeBoundingBox(),eE.copy(e.boundingBox),eE.applyMatrix4(e.matrixWorld),this.union(eE);else{let i=e.geometry;if(void 0!==i){if(t&&void 0!==i.attributes&&void 0!==i.attributes.position){let t=i.attributes.position;for(let i=0,n=t.count;i<n;i++)eB.fromBufferAttribute(t,i).applyMatrix4(e.matrixWorld),this.expandByPoint(eB)}else null===i.boundingBox&&i.computeBoundingBox(),eE.copy(i.boundingBox),eE.applyMatrix4(e.matrixWorld),this.union(eE)}}let i=e.children;for(let e=0,n=i.length;e<n;e++)this.expandByObject(i[e],t);return this}containsPoint(e){return!(e.x<this.min.x)&&!(e.x>this.max.x)&&!(e.y<this.min.y)&&!(e.y>this.max.y)&&!(e.z<this.min.z)&&!(e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,t){return t.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x)&&!(e.min.x>this.max.x)&&!(e.max.y<this.min.y)&&!(e.min.y>this.max.y)&&!(e.max.z<this.min.z)&&!(e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,eB),eB.distanceToSquared(e.center)<=e.radius*e.radiu
33s}intersectsPlane(e){let t,i;return e.normal.x>0?(t=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(t=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(t+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(t+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(t+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(t+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),t<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(eR),eH.subVectors(this.max,eR),eT.subVectors(e.a,eR),ez.subVectors(e.b,eR),eD.subVectors(e.c,eR),eL.subVectors(ez,eT),eG.subVectors(eD,ez),eO.subVectors(eT,eD);let t=[0,-eL.z,eL.y,0,-eG.z,eG.y,0,-eO.z,eO.y,eL.z,0,-eL.x,eG.z,0,-eG.x,eO.z,0,-eO.x,-eL.y,eL.x,0,-eG.y,eG.x,0,-eO.y,eO.x,0];return!!(eU(t,eT,ez,eD,eH)&&eU(t=[1,0,0,0,1,0,0,0,1],eT,ez,eD,eH))&&(eF.crossVectors(eL,eG),eU(t=[eF.x,eF.y,eF.z],eT,ez,eD,eH))}clampPoint(e,t){return t.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,eB).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=.5*this.getSize(eB).length()),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()||(eS[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),eS[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),eS[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),eS[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),eS[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),eS[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),eS[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),eS[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(eS)),this}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}let eS=[new eP,new eP,new eP,new eP,new eP,new eP,new eP,new eP],eB=new eP,eE=new eI,eT=new eP,ez=new eP,eD=new eP,eL=new eP,eG=new eP,eO=new eP,eR=new eP,eH=new eP,eF=new eP,eN=new eP;function eU(e,t,i,n,r){for(let a=0,s=e.length-3;a<=s;a+=3){eN.fromArray(e,a);let s=r.x*Math.abs(eN.x)+r.y*Math.abs(eN.y)+r.z*Math.abs(eN.z),o=t.dot(eN),l=i.dot(eN),h=n.dot(eN);if(Math.max(-Math.max(o,l,h),Math.min(o,l,h))>s)return!1}return!0}let eK=new eI,eq=new eP,eY=new eP;class eX{constructor(e=new eP,t=-1){this.center=e,this.radius=t}set(e,t){return this.center.copy(e),this.radius=t,this}setFromPoints(e,t){let i=this.center;void 0!==t?i.copy(t):eK.setFromPoints(e).getCenter(i);let n=0;for(let t=0,r=e.length;t<r;t++)n=Math.max(n,i.distanceToSquared(e[t]));return this.radius=Math.sqrt(n),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){let t=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=t*t}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,t){let i=this.center.distanceToSquared(e);return t.copy(e),i>this.radius*this.radius&&(t.sub(this.center).normalize(),t.multiplyScalar(this.radius).add(this.center)),t}getBoundingBox(e){return this.isEmpty()?e.makeEmpty():(e.set(this.center,this.center),e.expandByScalar(this.radius)),e}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;eq.subVectors(e,this.center);let t=eq.lengthSq();if(t>this.radius*this.radius){let e=Math.sqrt(t),i=(e-this.radius)*.5;this.center.addScaledVector(eq,i/e),this.radius+=i}return this}union(e){return e.isEmpty()||(this.isEmpty()?this.copy(e):!0===this.center.equals(e.center)?this.radius=Math.max(this.radius,e.radius):(eY.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(eq.copy(e.center).add(eY)),this.expandByPoint(eq.copy(e.center).sub(eY)))),this}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}let ek=new eP,eW=new eP,ej=new eP,eV=new eP,eZ=new eP,eQ=new eP,eJ=new eP;class e${constructor(e=new eP,t=new eP(0,0,-1)){this.origin=e,this.direction=t}set(e,t){return this.origin.copy(e),this.direction.copy(t),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,t){return t.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,ek)),this}closestPointToPoint(e,t){t.subVectors(e,this.origin);let i=t.dot(this.direction);return i<0?t.copy(this.origin):t.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){let t=ek.subVectors(e,this.origin).dot(this.direction);
33return t<0?this.origin.distanceToSquared(e):(ek.copy(this.origin).addScaledVector(this.direction,t),ek.distanceToSquared(e))}distanceSqToSegment(e,t,i,n){let r,a,s,o;eW.copy(e).add(t).multiplyScalar(.5),ej.copy(t).sub(e).normalize(),eV.copy(this.origin).sub(eW);let l=.5*e.distanceTo(t),h=-this.direction.dot(ej),c=eV.dot(this.direction),u=-eV.dot(ej),f=eV.lengthSq(),d=Math.abs(1-h*h);if(d>0){if(r=h*u-c,a=h*c-u,o=l*d,r>=0){if(a>=-o){if(a<=o){let e=1/d;r*=e,a*=e,s=r*(r+h*a+2*c)+a*(h*r+a+2*u)+f}else s=-(r=Math.max(0,-(h*(a=l)+c)))*r+a*(a+2*u)+f}else s=-(r=Math.max(0,-(h*(a=-l)+c)))*r+a*(a+2*u)+f}else a<=-o?(a=(r=Math.max(0,-(-h*l+c)))>0?-l:Math.min(Math.max(-l,-u),l),s=-r*r+a*(a+2*u)+f):a<=o?(r=0,s=(a=Math.min(Math.max(-l,-u),l))*(a+2*u)+f):(a=(r=Math.max(0,-(h*l+c)))>0?l:Math.min(Math.max(-l,-u),l),s=-r*r+a*(a+2*u)+f)}else a=h>0?-l:l,s=-(r=Math.max(0,-(h*a+c)))*r+a*(a+2*u)+f;return i&&i.copy(this.origin).addScaledVector(this.direction,r),n&&n.copy(eW).addScaledVector(ej,a),s}intersectSphere(e,t){ek.subVectors(e.center,this.origin);let i=ek.dot(this.direction),n=ek.dot(ek)-i*i,r=e.radius*e.radius;if(n>r)return null;let a=Math.sqrt(r-n),s=i-a,o=i+a;return o<0?null:s<0?this.at(o,t):this.at(s,t)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){let t=e.normal.dot(this.direction);if(0===t)return 0===e.distanceToPoint(this.origin)?0:null;let i=-(this.origin.dot(e.normal)+e.constant)/t;return i>=0?i:null}intersectPlane(e,t){let i=this.distanceToPlane(e);return null===i?null:this.at(i,t)}intersectsPlane(e){let t=e.distanceToPoint(this.origin);return!!(0===t||e.normal.dot(this.direction)*t<0)}intersectBox(e,t){let i,n,r,a,s,o;let l=1/this.direction.x,h=1/this.direction.y,c=1/this.direction.z,u=this.origin;return(l>=0?(i=(e.min.x-u.x)*l,n=(e.max.x-u.x)*l):(i=(e.max.x-u.x)*l,n=(e.min.x-u.x)*l),h>=0?(r=(e.min.y-u.y)*h,a=(e.max.y-u.y)*h):(r=(e.max.y-u.y)*h,a=(e.min.y-u.y)*h),i>a||r>n)?null:((r>i||isNaN(i))&&(i=r),(a<n||isNaN(n))&&(n=a),c>=0?(s=(e.min.z-u.z)*c,o=(e.max.z-u.z)*c):(s=(e.max.z-u.z)*c,o=(e.min.z-u.z)*c),i>o||s>n)?null:((s>i||i!=i)&&(i=s),(o<n||n!=n)&&(n=o),n<0)?null:this.at(i>=0?i:n,t)}intersectsBox(e){return null!==this.intersectBox(e,ek)}intersectTriangle(e,t,i,n,r){let a;eZ.subVectors(t,e),eQ.subVectors(i,e),eJ.crossVectors(eZ,eQ);let s=this.direction.dot(eJ);if(s>0){if(n)return null;a=1}else{if(!(s<0))return null;a=-1,s=-s}eV.subVectors(this.origin,e);let o=a*this.direction.dot(eQ.crossVectors(eV,eQ));if(o<0)return null;let l=a*this.direction.dot(eZ.cross(eV));if(l<0||o+l>s)return null;let h=-a*eV.dot(eJ);return h<0?null:this.at(h/s,r)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class e0{constructor(e,t,i,n,r,a,s,o,l,h,c,u,f,d,p,A){e0.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],void 0!==e&&this.set(e,t,i,n,r,a,s,o,l,h,c,u,f,d,p,A)}set(e,t,i,n,r,a,s,o,l,h,c,u,f,d,p,A){let g=this.elements;return g[0]=e,g[4]=t,g[8]=i,g[12]=n,g[1]=r,g[5]=a,g[9]=s,g[13]=o,g[2]=l,g[6]=h,g[10]=c,g[14]=u,g[3]=f,g[7]=d,g[11]=p,g[15]=A,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new e0().fromArray(this.elements)}copy(e){let t=this.elements,i=e.elements;return t[0]=i[0],t[1]=i[1],t[2]=i[2],t[3]=i[3],t[4]=i[4],t[5]=i[5],t[6]=i[6],t[7]=i[7],t[8]=i[8],t[9]=i[9],t[10]=i[10],t[11]=i[11],t[12]=i[12],t[13]=i[13],t[14]=i[14],t[15]=i[15],this}copyPosition(e){let t=this.elements,i=e.elements;return t[12]=i[12],t[13]=i[13],t[14]=i[14],this}setFromMatrix3(e){let t=e.elements;return this.set(t[0],t[3],t[6],0,t[1],t[4],t[7],0,t[2],t[5],t[8],0,0,0,0,1),this}extractBasis(e,t,i){return e.setFromMatrixColumn(this,0),t.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,t,i){return this.set(e.x,t.x,i.x,0,e.y,t.y,i.y,0,e.z,t.z,i.z,0,0,0,0,1),this}extractRotation(e){let t=this.elements,i=e.elements,n=1/e3.setFromMatrixColumn(e,0).length(),r=1/e3.setFromMatrixColumn(e,1).length(),a=1/e3.setFromMatrixColumn(e,2).length();return t[0]=i[0]*n,t[1]=i[1]*n,t[2]=i[2]*n,t[3]=0,t[4]=i[4]*r,t[5]=i[5]*r,t[6]=i[6]*r,t[7]=0,t[8]=i[8]*a,t[9]=i[9]*a,t[10]=i[10]*a,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromEuler(e){let t=this.elements,i=e.x,n=e.y,r=e.z,a=Math.cos(i),s=Math.sin(i),o=Math.cos(n),l=Math.sin(n),h=Math.cos(r),c=Math.sin(r);if("XYZ"===e.order){let e=a*h,i=a*c,n=s*h,r=s*c;t[0]=o*h,t[4]=-o*c,t[8]=l,t[1]=i+n*l,t[5]=e-r*l,t[9]=-s*o,t[2]=r-e*l,t[6]=n+i*l,t[10]=a*o}else if("YXZ"===e.order){let e=o*h,i=o*c,n=l*h,r=l*c;t[0]=e+r*s,t[4]=n*s-i,t[8]=a*l,t[1]=a*c,t[5]=a*h,t[9]=-s,t[2]=i*s-n,t[6]=r+e*s,t[10]=a*o}else if("ZXY"===e.order){let e=o*h,i=o*c,n=l*h,r=l*c;t[0]=e-r*s,t[4]=-a*c,t[8]=n+i*s,t[1]=i+n*s,t[5]=a*h,t[9]=r-e*s,t[2]=-a*l,t[6]=s,t[10]=a*o}else if("ZYX"===e.order){let e=a*h,i=a*c,n=s*h,r=s*c;t[0]=o*h,t[4]=n*l-i,t[8]=e*l+r,t[1]=o*c,t[5]=r*l+e,t[9]=i*l-n,t[2]=-l,t[6]=s*o,t[10]=a*o}
33else if("YZX"===e.order){let e=a*o,i=a*l,n=s*o,r=s*l;t[0]=o*h,t[4]=r-e*c,t[8]=n*c+i,t[1]=c,t[5]=a*h,t[9]=-s*h,t[2]=-l*h,t[6]=i*c+n,t[10]=e-r*c}else if("XZY"===e.order){let e=a*o,i=a*l,n=s*o,r=s*l;t[0]=o*h,t[4]=-c,t[8]=l*h,t[1]=e*c+r,t[5]=a*h,t[9]=i*c-n,t[2]=n*c-i,t[6]=s*h,t[10]=r*c+e}return t[3]=0,t[7]=0,t[11]=0,t[12]=0,t[13]=0,t[14]=0,t[15]=1,this}makeRotationFromQuaternion(e){return this.compose(e1,e,e2)}lookAt(e,t,i){let n=this.elements;return e8.subVectors(e,t),0===e8.lengthSq()&&(e8.z=1),e8.normalize(),e5.crossVectors(i,e8),0===e5.lengthSq()&&(1===Math.abs(i.z)?e8.x+=1e-4:e8.z+=1e-4,e8.normalize(),e5.crossVectors(i,e8)),e5.normalize(),e9.crossVectors(e8,e5),n[0]=e5.x,n[4]=e9.x,n[8]=e8.x,n[1]=e5.y,n[5]=e9.y,n[9]=e8.y,n[2]=e5.z,n[6]=e9.z,n[10]=e8.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,t){let i=e.elements,n=t.elements,r=this.elements,a=i[0],s=i[4],o=i[8],l=i[12],h=i[1],c=i[5],u=i[9],f=i[13],d=i[2],p=i[6],A=i[10],g=i[14],m=i[3],v=i[7],y=i[11],_=i[15],x=n[0],M=n[4],w=n[8],P=n[12],b=n[1],C=n[5],I=n[9],S=n[13],B=n[2],E=n[6],T=n[10],z=n[14],D=n[3],L=n[7],G=n[11],O=n[15];return r[0]=a*x+s*b+o*B+l*D,r[4]=a*M+s*C+o*E+l*L,r[8]=a*w+s*I+o*T+l*G,r[12]=a*P+s*S+o*z+l*O,r[1]=h*x+c*b+u*B+f*D,r[5]=h*M+c*C+u*E+f*L,r[9]=h*w+c*I+u*T+f*G,r[13]=h*P+c*S+u*z+f*O,r[2]=d*x+p*b+A*B+g*D,r[6]=d*M+p*C+A*E+g*L,r[10]=d*w+p*I+A*T+g*G,r[14]=d*P+p*S+A*z+g*O,r[3]=m*x+v*b+y*B+_*D,r[7]=m*M+v*C+y*E+_*L,r[11]=m*w+v*I+y*T+_*G,r[15]=m*P+v*S+y*z+_*O,this}multiplyScalar(e){let t=this.elements;return t[0]*=e,t[4]*=e,t[8]*=e,t[12]*=e,t[1]*=e,t[5]*=e,t[9]*=e,t[13]*=e,t[2]*=e,t[6]*=e,t[10]*=e,t[14]*=e,t[3]*=e,t[7]*=e,t[11]*=e,t[15]*=e,this}determinant(){let e=this.elements,t=e[0],i=e[4],n=e[8],r=e[12],a=e[1],s=e[5],o=e[9],l=e[13],h=e[2],c=e[6],u=e[10],f=e[14],d=e[3];return d*(+r*o*c-n*l*c-r*s*u+i*l*u+n*s*f-i*o*f)+e[7]*(+t*o*f-t*l*u+r*a*u-n*a*f+n*l*h-r*o*h)+e[11]*(+t*l*c-t*s*f-r*a*c+i*a*f+r*s*h-i*l*h)+e[15]*(-n*s*h-t*o*c+t*s*u+n*a*c-i*a*u+i*o*h)}transpose(){let e;let t=this.elements;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(e,t,i){let n=this.elements;return e.isVector3?(n[12]=e.x,n[13]=e.y,n[14]=e.z):(n[12]=e,n[13]=t,n[14]=i),this}invert(){let e=this.elements,t=e[0],i=e[1],n=e[2],r=e[3],a=e[4],s=e[5],o=e[6],l=e[7],h=e[8],c=e[9],u=e[10],f=e[11],d=e[12],p=e[13],A=e[14],g=e[15],m=c*A*l-p*u*l+p*o*f-s*A*f-c*o*g+s*u*g,v=d*u*l-h*A*l-d*o*f+a*A*f+h*o*g-a*u*g,y=h*p*l-d*c*l+d*s*f-a*p*f-h*s*g+a*c*g,_=d*c*o-h*p*o-d*s*u+a*p*u+h*s*A-a*c*A,x=t*m+i*v+n*y+r*_;if(0===x)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);let M=1/x;return e[0]=m*M,e[1]=(p*u*r-c*A*r-p*n*f+i*A*f+c*n*g-i*u*g)*M,e[2]=(s*A*r-p*o*r+p*n*l-i*A*l-s*n*g+i*o*g)*M,e[3]=(c*o*r-s*u*r-c*n*l+i*u*l+s*n*f-i*o*f)*M,e[4]=v*M,e[5]=(h*A*r-d*u*r+d*n*f-t*A*f-h*n*g+t*u*g)*M,e[6]=(d*o*r-a*A*r-d*n*l+t*A*l+a*n*g-t*o*g)*M,e[7]=(a*u*r-h*o*r+h*n*l-t*u*l-a*n*f+t*o*f)*M,e[8]=y*M,e[9]=(d*c*r-h*p*r-d*i*f+t*p*f+h*i*g-t*c*g)*M,e[10]=(a*p*r-d*s*r+d*i*l-t*p*l-a*i*g+t*s*g)*M,e[11]=(h*s*r-a*c*r-h*i*l+t*c*l+a*i*f-t*s*f)*M,e[12]=_*M,e[13]=(h*p*n-d*c*n+d*i*u-t*p*u-h*i*A+t*c*A)*M,e[14]=(d*s*n-a*p*n-d*i*o+t*p*o+a*i*A-t*s*A)*M,e[15]=(a*c*n-h*s*n+h*i*o-t*c*o-a*i*u+t*s*u)*M,this}scale(e){let t=this.elements,i=e.x,n=e.y,r=e.z;return t[0]*=i,t[4]*=n,t[8]*=r,t[1]*=i,t[5]*=n,t[9]*=r,t[2]*=i,t[6]*=n,t[10]*=r,t[3]*=i,t[7]*=n,t[11]*=r,this}getMaxScaleOnAxis(){let e=this.elements;return Math.sqrt(Math.max(e[0]*e[0]+e[1]*e[1]+e[2]*e[2],e[4]*e[4]+e[5]*e[5]+e[6]*e[6],e[8]*e[8]+e[9]*e[9]+e[10]*e[10]))}makeTranslation(e,t,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,t,0,0,1,i,0,0,0,1),this}makeRotationX(e){let t=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,t,-i,0,0,i,t,0,0,0,0,1),this}makeRotationY(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,0,i,0,0,1,0,0,-i,0,t,0,0,0,0,1),this}makeRotationZ(e){let t=Math.cos(e),i=Math.sin(e);return this.set(t,-i,0,0,i,t,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,t){let i=Math.cos(t),n=Math.sin(t),r=1-i,a=e.x,s=e.y,o=e.z,l=r*a,h=r*s;return this.set(l*a+i,l*s-n*o,l*o+n*s,0,l*s+n*o,h*s+i,h*o-n*a,0,l*o-n*s,h*o+n*a,r*o*o+i,0,0,0,0,1),this}makeScale(e,t,i){return this.set(e,0,0,0,0,t,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,t,i,n,r,a){return this.set(1,i,r,0,e,1,a,0,t,n,1,0,0,0,0,1),this}compose(e,t,i){let n=this.elements,r=t._x,a=t._y,s=t._z,o=t._w,l=r+r,h=a+a,c=s+s,u=r*l,f=r*h,d=r*c,p=a*h,A=a*c,g=s*c,m=o*l,v=o*h,y=o*c,_=i.x,x=i.y,M=i.z;return n[0]=(1-(p+g))*_,n[1]=(f+y)*_,n[2]=(d-v)*_,n[3]=0,n[4]=(f-y)*x,n[5]=(1-(u+g))*x,n[6]=(A+m)*x,n[7]=0,n[8]=(d+v)*M,n[9]=(A-m)*M,n[10]=(1-(u+p))*M,n[11]=0,n[12]=e.x,n[13]=e.y,n[14]=e.z,n[15]=1,this}decompose(e,t,i){let n=this.elements,r=e3.set(n[0],n[1],n[2]).length(),a=e3.set(n[4],n[5],n[6]).length(),s=e3.set(n[8],n[9],n[10]).length();0>this.determinant()&&(r=-r),e.x=n[12],e.y=n[13],e.z=n[14],e4.copy(this);let o=1/r,l=1/a,h=1/s;return e4.elements[0]*=o,e4.elements[1]*=o,e4.elements[2]*=o,e4.elements[4]*=l,e4.elements[5]*=l,e4.elements[6]*=l,e4.elements[8]*=h,e4.elements[9]*=h,e4.elements[10]*=h,t.setFromRotationMatrix(e4),i.x=r,i.y=a,i.z=s,this}makePerspective(e,t,i,n,r,a,s=2e3){let o,l;let h=this.elements;if(2e3===s)o=-(a+r)/(a-r),l=-2*a*r/(a-r);else if(2001===s)o=-a/(a-r),l=-a*r/(a-r);else throw Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+s);return h[0]=2*r/(t-e),h[4]=0,h[8]=(t+e)/(t-e),h[12]=0,h[1]=0,h[5]=2*r/(i-n),h[9]=(i+n)/(i-n),h[13]=0,h[2]=0,h[6]=0,h[10]=o,h[14]=l,h[3]=0,h[7]=0,h[11]=-1,h[15]=0,this}
33makeOrthographic(e,t,i,n,r,a,s=2e3){let o,l;let h=this.elements,c=1/(t-e),u=1/(i-n),f=1/(a-r);if(2e3===s)o=(a+r)*f,l=-2*f;else if(2001===s)o=r*f,l=-1*f;else throw Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+s);return h[0]=2*c,h[4]=0,h[8]=0,h[12]=-((t+e)*c),h[1]=0,h[5]=2*u,h[9]=0,h[13]=-((i+n)*u),h[2]=0,h[6]=0,h[10]=l,h[14]=-o,h[3]=0,h[7]=0,h[11]=0,h[15]=1,this}equals(e){let t=this.elements,i=e.elements;for(let e=0;e<16;e++)if(t[e]!==i[e])return!1;return!0}fromArray(e,t=0){for(let i=0;i<16;i++)this.elements[i]=e[i+t];return this}toArray(e=[],t=0){let i=this.elements;return e[t]=i[0],e[t+1]=i[1],e[t+2]=i[2],e[t+3]=i[3],e[t+4]=i[4],e[t+5]=i[5],e[t+6]=i[6],e[t+7]=i[7],e[t+8]=i[8],e[t+9]=i[9],e[t+10]=i[10],e[t+11]=i[11],e[t+12]=i[12],e[t+13]=i[13],e[t+14]=i[14],e[t+15]=i[15],e}}let e3=new eP,e4=new e0,e1=new eP(0,0,0),e2=new eP(1,1,1),e5=new eP,e9=new eP,e8=new eP,e6=new e0,e7=new ew;class te{constructor(e=0,t=0,i=0,n=te.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=t,this._z=i,this._order=n}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,t,i,n=this._order){return this._x=e,this._y=t,this._z=i,this._order=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,t=this._order,i=!0){let n=e.elements,r=n[0],a=n[4],s=n[8],o=n[1],l=n[5],h=n[9],c=n[2],u=n[6],f=n[10];switch(t){case"XYZ":this._y=Math.asin(Y(s,-1,1)),.9999999>Math.abs(s)?(this._x=Math.atan2(-h,f),this._z=Math.atan2(-a,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-Y(h,-1,1)),.9999999>Math.abs(h)?(this._y=Math.atan2(s,f),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-c,r),this._z=0);break;case"ZXY":this._x=Math.asin(Y(u,-1,1)),.9999999>Math.abs(u)?(this._y=Math.atan2(-c,f),this._z=Math.atan2(-a,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-Y(c,-1,1)),.9999999>Math.abs(c)?(this._x=Math.atan2(u,f),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-a,l));break;case"YZX":this._z=Math.asin(Y(o,-1,1)),.9999999>Math.abs(o)?(this._x=Math.atan2(-h,l),this._y=Math.atan2(-c,r)):(this._x=0,this._y=Math.atan2(s,f));break;case"XZY":this._z=Math.asin(-Y(a,-1,1)),.9999999>Math.abs(a)?(this._x=Math.atan2(u,l),this._y=Math.atan2(s,r)):(this._x=Math.atan2(-h,f),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+t)}return this._order=t,!0===i&&this._onChangeCallback(),this}setFromQuaternion(e,t,i){return e6.makeRotationFromQuaternion(e),this.setFromRotationMatrix(e6,t,i)}setFromVector3(e,t=this._order){return this.set(e.x,e.y,e.z,t)}reorder(e){return e7.setFromEuler(this),this.setFromQuaternion(e7,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],void 0!==e[3]&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],t=0){return e[t]=this._x,e[t+1]=this._y,e[t+2]=this._z,e[t+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}te.DEFAULT_ORDER="XYZ";class tt{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!=0}isEnabled(e){return(this.mask&(1<<e|0))!=0}}let ti=0,tn=new eP,tr=new ew,ta=new e0,ts=new eP,to=new eP,tl=new eP,th=new ew,tc=new eP(1,0,0),tu=new eP(0,1,0),tf=new eP(0,0,1),td={type:"added"},tp={type:"removed"};class tA extends H{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:ti++}),this.uuid=q(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=tA.DEFAULT_UP.clone();let e=new eP,t=new te,i=new ew,n=new eP(1,1,1);t._onChange(function(){i.setFromEuler(t,!1)}),i._onChange(function(){t.setFromQuaternion(i,void 0,!1)}),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:t},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:n},modelViewMatrix:{value:new e0},normalMatrix:{value:new ee}}),this.matrix=new e0,this.matrixWorld=new e0,this.matrixAutoUpdate=tA.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.matrixWorldAutoUpdate=tA.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.layers=new tt,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,t){this.quaternion.setFromAxisAngle(e,t)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}
33setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,t){return tr.setFromAxisAngle(e,t),this.quaternion.multiply(tr),this}rotateOnWorldAxis(e,t){return tr.setFromAxisAngle(e,t),this.quaternion.premultiply(tr),this}rotateX(e){return this.rotateOnAxis(tc,e)}rotateY(e){return this.rotateOnAxis(tu,e)}rotateZ(e){return this.rotateOnAxis(tf,e)}translateOnAxis(e,t){return tn.copy(e).applyQuaternion(this.quaternion),this.position.add(tn.multiplyScalar(t)),this}translateX(e){return this.translateOnAxis(tc,e)}translateY(e){return this.translateOnAxis(tu,e)}translateZ(e){return this.translateOnAxis(tf,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(ta.copy(this.matrixWorld).invert())}lookAt(e,t,i){e.isVector3?ts.copy(e):ts.set(e,t,i);let n=this.parent;this.updateWorldMatrix(!0,!1),to.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?ta.lookAt(to,ts,this.up):ta.lookAt(ts,to,this.up),this.quaternion.setFromRotationMatrix(ta),n&&(ta.extractRotation(n.matrixWorld),tr.setFromRotationMatrix(ta),this.quaternion.premultiply(tr.invert()))}add(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return e===this?console.error("THREE.Object3D.add: object can't be added as a child of itself.",e):e&&e.isObject3D?(null!==e.parent&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(td)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this}remove(e){if(arguments.length>1){for(let e=0;e<arguments.length;e++)this.remove(arguments[e]);return this}let t=this.children.indexOf(e);return -1!==t&&(e.parent=null,this.children.splice(t,1),e.dispatchEvent(tp)),this}removeFromParent(){let e=this.parent;return null!==e&&e.remove(this),this}clear(){for(let e=0;e<this.children.length;e++){let t=this.children[e];t.parent=null,t.dispatchEvent(tp)}return this.children.length=0,this}attach(e){return this.updateWorldMatrix(!0,!1),ta.copy(this.matrixWorld).invert(),null!==e.parent&&(e.parent.updateWorldMatrix(!0,!1),ta.multiply(e.parent.matrixWorld)),e.applyMatrix4(ta),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,t){if(this[e]===t)return this;for(let i=0,n=this.children.length;i<n;i++){let n=this.children[i].getObjectByProperty(e,t);if(void 0!==n)return n}}getObjectsByProperty(e,t){let i=[];this[e]===t&&i.push(this);for(let n=0,r=this.children.length;n<r;n++){let r=this.children[n].getObjectsByProperty(e,t);r.length>0&&(i=i.concat(r))}return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(to,e,tl),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(to,th,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);let t=this.matrixWorld.elements;return e.set(t[8],t[9],t[10]).normalize()}raycast(){}traverse(e){e(this);let t=this.children;for(let i=0,n=t.length;i<n;i++)t[i].traverse(e)}traverseVisible(e){if(!1===this.visible)return;e(this);let t=this.children;for(let i=0,n=t.length;i<n;i++)t[i].traverseVisible(e)}traverseAncestors(e){let t=this.parent;null!==t&&(e(t),t.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);let t=this.children;for(let i=0,n=t.length;i<n;i++){let n=t[i];(!0===n.matrixWorldAutoUpdate||!0===e)&&n.updateMatrixWorld(e)}}updateWorldMatrix(e,t){let i=this.parent;if(!0===e&&null!==i&&!0===i.matrixWorldAutoUpdate&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix
33):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===t){let e=this.children;for(let t=0,i=e.length;t<i;t++){let i=e[t];!0===i.matrixWorldAutoUpdate&&i.updateWorldMatrix(!1,!0)}}}toJSON(e){let t=void 0===e||"string"==typeof e,i={};t&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});let n={};function r(t,i){return void 0===t[i.uuid]&&(t[i.uuid]=i.toJSON(e)),i.uuid}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),!0===this.castShadow&&(n.castShadow=!0),!0===this.receiveShadow&&(n.receiveShadow=!0),!1===this.visible&&(n.visible=!1),!1===this.frustumCulled&&(n.frustumCulled=!1),0!==this.renderOrder&&(n.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),n.up=this.up.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&!0!==this.environment.isRenderTargetTexture&&(n.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=r(e.geometries,this.geometry);let t=this.geometry.parameters;if(void 0!==t&&void 0!==t.shapes){let i=t.shapes;if(Array.isArray(i))for(let t=0,n=i.length;t<n;t++){let n=i[t];r(e.shapes,n)}else r(e.shapes,i)}}if(this.isSkinnedMesh&&(n.bindMode=this.bindMode,n.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(e.skeletons,this.skeleton),n.skeleton=this.skeleton.uuid)),void 0!==this.material){if(Array.isArray(this.material)){let t=[];for(let i=0,n=this.material.length;i<n;i++)t.push(r(e.materials,this.material[i]));n.material=t}else n.material=r(e.materials,this.material)}if(this.children.length>0){n.children=[];for(let t=0;t<this.children.length;t++)n.children.push(this.children[t].toJSON(e).object)}if(this.animations.length>0){n.animations=[];for(let t=0;t<this.animations.length;t++){let i=this.animations[t];n.animations.push(r(e.animations,i))}}if(t){let t=a(e.geometries),n=a(e.materials),r=a(e.textures),s=a(e.images),o=a(e.shapes),l=a(e.skeletons),h=a(e.animations),c=a(e.nodes);t.length>0&&(i.geometries=t),n.length>0&&(i.materials=n),r.length>0&&(i.textures=r),s.length>0&&(i.images=s),o.length>0&&(i.shapes=o),l.length>0&&(i.skeletons=l),h.length>0&&(i.animations=h),c.length>0&&(i.nodes=c)}return i.object=n,i;function a(e){let t=[];for(let i in e){let n=e[i];delete n.metadata,t.push(n)}return t}}clone(e){return new this.constructor().copy(this,e)}copy(e,t=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),!0===t)for(let t=0;t<e.children.length;t++){let i=e.children[t];this.add(i.clone())}return this}}tA.DEFAULT_UP=new eP(0,1,0),tA.DEFAULT_MATRIX_AUTO_UPDATE=!0,tA.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;let tg=new eP,tm=new eP,tv=new eP,ty=new eP,t_=new eP,tx=new eP,tM=new eP,tw=new eP,tP=new eP,tb=new eP,tC=!1;class tI{constructor(e=new eP,t=new eP,i=new eP){this.a=e,this.b=t,this.c=i}static getNormal(e,t,i,n){n.subVectors(i,t),tg.subVectors(e,t),n.cross(tg);let r=n.lengthSq();return r>0?n.multiplyScalar(1/Math.sqrt(r)):n.set(0,0,0)}
33static getBarycoord(e,t,i,n,r){tg.subVectors(n,t),tm.subVectors(i,t),tv.subVectors(e,t);let a=tg.dot(tg),s=tg.dot(tm),o=tg.dot(tv),l=tm.dot(tm),h=tm.dot(tv),c=a*l-s*s;if(0===c)return r.set(-2,-1,-1);let u=1/c,f=(l*o-s*h)*u,d=(a*h-s*o)*u;return r.set(1-f-d,d,f)}static containsPoint(e,t,i,n){return this.getBarycoord(e,t,i,n,ty),ty.x>=0&&ty.y>=0&&ty.x+ty.y<=1}static getUV(e,t,i,n,r,a,s,o){return!1===tC&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),tC=!0),this.getInterpolation(e,t,i,n,r,a,s,o)}static getInterpolation(e,t,i,n,r,a,s,o){return this.getBarycoord(e,t,i,n,ty),o.setScalar(0),o.addScaledVector(r,ty.x),o.addScaledVector(a,ty.y),o.addScaledVector(s,ty.z),o}static isFrontFacing(e,t,i,n){return tg.subVectors(i,t),tm.subVectors(e,t),0>tg.cross(tm).dot(n)}set(e,t,i){return this.a.copy(e),this.b.copy(t),this.c.copy(i),this}setFromPointsAndIndices(e,t,i,n){return this.a.copy(e[t]),this.b.copy(e[i]),this.c.copy(e[n]),this}setFromAttributeAndIndices(e,t,i,n){return this.a.fromBufferAttribute(e,t),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,n),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return tg.subVectors(this.c,this.b),tm.subVectors(this.a,this.b),.5*tg.cross(tm).length()}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return tI.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,t){return tI.getBarycoord(e,this.a,this.b,this.c,t)}getUV(e,t,i,n,r){return!1===tC&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),tC=!0),tI.getInterpolation(e,this.a,this.b,this.c,t,i,n,r)}getInterpolation(e,t,i,n,r){return tI.getInterpolation(e,this.a,this.b,this.c,t,i,n,r)}containsPoint(e){return tI.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return tI.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,t){let i,n;let r=this.a,a=this.b,s=this.c;t_.subVectors(a,r),tx.subVectors(s,r),tw.subVectors(e,r);let o=t_.dot(tw),l=tx.dot(tw);if(o<=0&&l<=0)return t.copy(r);tP.subVectors(e,a);let h=t_.dot(tP),c=tx.dot(tP);if(h>=0&&c<=h)return t.copy(a);let u=o*c-h*l;if(u<=0&&o>=0&&h<=0)return i=o/(o-h),t.copy(r).addScaledVector(t_,i);tb.subVectors(e,s);let f=t_.dot(tb),d=tx.dot(tb);if(d>=0&&f<=d)return t.copy(s);let p=f*l-o*d;if(p<=0&&l>=0&&d<=0)return n=l/(l-d),t.copy(r).addScaledVector(tx,n);let A=h*d-f*c;if(A<=0&&c-h>=0&&f-d>=0)return tM.subVectors(s,a),n=(c-h)/(c-h+(f-d)),t.copy(a).addScaledVector(tM,n);let g=1/(A+p+u);return i=p*g,n=u*g,t.copy(r).addScaledVector(t_,i).addScaledVector(tx,n)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}let tS=0;class tB extends H{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:tS++}),this.uuid=q(),this.name="",this.type="Material",this.blending=1,this.side=c,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=100,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=7680,this.stencilZFail=7680,this.stencilZPass=7680,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(void 0!==e)for(let t in e){let i=e[t];if(void 0===i){console.warn(`THREE.Material: parameter '${t}' has value of undefined.`);continue}let n=this[t];if(void 0===n){console.warn(`THREE.Material: '${t}' is not a property of THREE.${this.type}.`);continue}n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[t]=i}}toJSON(e){let t=void 0===e||"string"==typeof e;t&&(e={textures:{},images:{}});let i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};function n(e){let t=[];for(let i in e){let n=e[i];delete n.metadata,t.push(n)}return t}
vendor: 19,295 bytes, line 33
33if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),void 0!==this.sheen&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),void 0!==this.sheenRoughness&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),void 0!==this.iridescence&&(i.iridescence=this.iridescence),void 0!==this.iridescenceIOR&&(i.iridescenceIOR=this.iridescenceIOR),void 0!==this.iridescenceThicknessRange&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),void 0!==this.anisotropy&&(i.anisotropy=this.anisotropy),void 0!==this.anisotropyRotation&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),void 0!==this.attenuationDistance&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationColor&&(i.attenuationColor=this.attenuationColor.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),this.side!==c&&(i.side=this.side),this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,i.colorWrite=this.colorWrite,i.stencilWrite=this.stencilWrite,i.stencilWriteMask=this.stencilWriteMask,i.stencilFunc=this.stencilFunc,i.stencilRef=this.stencilRef,i.stencilFuncMask=this.stencilFuncMask,i.stencilFail=this.stencilFail,i.stencilZFail=this.stencilZFail,i.stencilZPass=this.stencilZPass,void 0!==this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),void 0!==this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaHash&&(i.alphaHash=this.alphaHash),!0===this.alphaToCoverage&&(i.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.forceSinglePass&&(i.forceSinglePass=this.forceSinglePass),!0===this.wireframe&&(i.wireframe=this.wireframe),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=this.flatShading),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),!1===this.fog&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData),t){let t=n(e.textures),r=n(e.images);t.length>0&&(i.textures=t),r.length>0&&(i.images=r)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;let t=e.clippingPlanes,i=null;if(null!==t){let e=t.length;i=Array(e);for(let n=0;n!==e;++n)i[n]=t[n].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){!0===e&&this.version++}}let tE={aliceblue:0xf0f8ff,antiquewhite:0xfaebd7,aqua:65535,aquamarine:8388564,azure:0xf0ffff,beige:0xf5f5dc,bisque:0xffe4c4,black:0,blanchedalmond:0xffebcd,blue:255,blueviolet:9055202,brown:0xa52a2a,burlywood:0xdeb887,cadetblue:6266528,chartreuse:8388352,chocolate:0xd2691e,coral:0xff7f50,cornflowerblue:6591981,cornsilk:0xfff8dc,crimson:0xdc143c,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:0xb8860b,darkgray:0xa9a9a9,darkgreen:25600,darkgrey:0xa9a9a9,darkkhaki:0xbdb76b,darkmagenta:9109643,darkolivegreen:5597999,darkorange:0xff8c00,darkorchid:0x9932cc,darkred:9109504,darksalmon:0xe9967a,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:0xff1493,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:0xb22222,floralwhite:0xfffaf0,forestgreen:2263842,fuchsia:0xff00ff,gainsboro:0xdcdcdc,ghostwhite:0xf8f8ff,gold:0xffd700,goldenrod:0xdaa520,gray:8421504,green:32768,greenyellow:0xadff2f,grey:8421504,honeydew:0xf0fff0,hotpink:0xff69b4,indianred:0xcd5c5c,indigo:4915330,ivory:0xfffff0,khaki:0xf0e68c,lavender:0xe6e6fa,lavenderblush:0xfff0f5,lawngreen:8190976,lemonchiffon:0xfffacd,lightblue:0xadd8e6,lightcoral:0xf08080,lightcyan:0xe0ffff,lightgoldenrodyellow:0xfafad2,lightgray:0xd3d3d3,lightgreen:9498256,lightgrey:0xd3d3d3,lightpink:0xffb6c1,lightsalmon:0xffa07a,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:0xb0c4de,lightyellow:0xffffe0,lime:65280,limegreen:3329330,linen:0xfaf0e6,magenta:0xff00ff,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:0xba55d3,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:0xc71585,midnightblue:1644912,mintcream:0xf5fffa,mistyrose:0xffe4e1,moccasin:0xffe4b5,navajowhite:0xffdead,navy:128,oldlace:0xfdf5e6,olive:8421376,olivedrab:7048739,orange:0xffa500,orangered:0xff4500,orchid:0xda70d6,palegoldenrod:0xeee8aa,palegreen:0x98fb98,paleturquoise:0xafeeee,palevioletred:0xdb7093,papayawhip:0xffefd5,peachpuff:0xffdab9,peru:0xcd853f,pink:0xffc0cb,plum:0xdda0dd,powderblue:0xb0e0e6,purple:8388736,rebeccapurple:6697881,red:0xff0000,rosybrown:0xbc8f8f,royalblue:4286945,saddlebrown:9127187,salmon:0xfa8072,sandybrown:0xf4a460,seagreen:3050327,seashell:0xfff5ee,sienna:0xa0522d,silver:0xc0c0c0,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:0xfffafa,springgreen:65407,steelblue:4620980,tan:0xd2b48c,teal:32896,thistle:0xd8bfd8,tomato:0xff6347,turquoise:4251856,violet:0xee82ee,wheat:0xf5deb3,white:0xffffff,whitesmoke:0xf5f5f5,yellow:0xffff00,yellowgreen:0x9acd32},tT={h:0,s:0,l:0},tz={h:0,s:0,l:0};function tD(e,t,i){return(i<0&&(i+=1),i>1&&(i-=1),i<1/6)?e+(t-e)*6*i:i<.5?t:i<2/3?e+(t-e)*6*(2/3-i):e}class tL{constructor(e,t,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,t,i)}set(e,t,i){return void 0===t&&void 0===i?e&&e.isColor?this.copy(e):"number"==typeof e?this.setHex(e):"string"==typeof e&&this.setStyle(e):this.setRGB(e,t,i),this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,t=L){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(255&e)/255,ef.toWorkingColorSpace(this,t),this}setRGB(e,t,i,n=ef.workingColorSpace){return this.r=e,this.g=t,this.b=i,ef.toWorkingColorSpace(this,n),this}setHSL(e,t,i,n=ef.workingColorSpace){if(e=X(e,1),t=Y(t,0,1),i=Y(i,0,1),0===t)this.r=this.g=this.b=i;else{let n=i<=.5?i*(1+t):i+t-i*t,r=2*i-n;this.r=tD(r,n,e+1/3),this.g=tD(r,n,e),this.b=tD(r,n,e-1/3)}return ef.toWorkingColorSpace(this,n),this}setStyle(e,t=L){let i;function n(t){void 0!==t&&1>parseFloat(t)&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}if(i=/^(\w+)\(([^\)]*)\)/.exec(e)){let r;let a=i[1],s=i[2];switch(a){case"rgb":case"rgba":if(r=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return n(r[4]),this.setRGB(Math.min(255,parseInt(r[1],10))/255,Math.min(255,parseInt(r[2],10))/255,Math.min(255,parseInt(r[3],10))/255,t);if(r=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return n(r[4]),this.setRGB(Math.min(100,parseInt(r[1],10))/100,Math.min(100,parseInt(r[2],10))/100,Math.min(100,parseInt(r[3],10))/100,t);break;case"hsl":case"hsla":if(r=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(s))return n(r[4]),this.setHSL(parseFloat(r[1])/360,parseFloat(r[2])/100,parseFloat(r[3])/100,t);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(e)){let n=i[1],r=n.length;if(3===r)return this.setRGB(parseInt(n.charAt(0),16)/15,parseInt(n.charAt(1),16)/15,parseInt(n.charAt(2),16)/15,t);if(6===r)return this.setHex(parseInt(n,16),t);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,t);return this}setColorName(e,t=L){let i=tE[e.toLowerCase()];return void 0!==i?this.setHex(i,t):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=es(e.r),this.g=es(e.g),this.b=es(e.b),this}copyLinearToSRGB(e){return this.r=eo(e.r),this.g=eo(e.g),this.b=eo(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=L){return ef.fromWorkingColorSpace(tG.copy(this),e),65536*Math.round(Y(255*tG.r,0,255))+256*Math.round(Y(255*tG.g,0,255))+Math.round(Y(255*tG.b,0,255))}getHexString(e=L){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,t=ef.workingColorSpace){let i,n;ef.fromWorkingColorSpace(tG.copy(this),t);let r=tG.r,a=tG.g,s=tG.b,o=Math.max(r,a,s),l=Math.min(r,a,s),h=(l+o)/2;if(l===o)i=0,n=0;else{let e=o-l;switch(n=h<=.5?e/(o+l):e/(2-o-l),o){case r:i=(a-s)/e+6*(a<s);break;case a:i=(s-r)/e+2;break;case s:i=(r-a)/e+4}i/=6}return e.h=i,e.s=n,e.l=h,e}getRGB(e,t=ef.workingColorSpace){return ef.fromWorkingColorSpace(tG.copy(this),t),e.r=tG.r,e.g=tG.g,e.b=tG.b,e}getStyle(e=L){ef.fromWorkingColorSpace(tG.copy(this),e);let t=tG.r,i=tG.g,n=tG.b;return e!==L?`color(${e} ${t.toFixed(3)} ${i.toFixed(3)} ${n.toFixed(3)})`:`rgb(${Math.round(255*t)},${Math.round(255*i)},${Math.round(255*n)})`}offsetHSL(e,t,i){return this.getHSL(tT),tT.h+=e,tT.s+=t,tT.l+=i,this.setHSL(tT.h,tT.s,tT.l),this}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,t){return this.r=e.r+t.r,this.g=e.g+t.g,this.b=e.b+t.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,t){return this.r+=(e.r-this.r)*t,this.g+=(e.g-this.g)*t,this.b+=(e.b-this.b)*t,this}lerpColors(e,t,i){return this.r=e.r+(t.r-e.r)*i,this.g=e.g+(t.g-e.g)*i,this.b=e.b+(t.b-e.b)*i,this}lerpHSL(e,t){this.getHSL(tT),e.getHSL(tz);let i=k(tT.h,tz.h,t),n=k(tT.s,tz.s,t),r=k(tT.l,tz.l,t);return this.setHSL(i,n,r),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){let t=this.r,i=this.g,n=this.b,r=e.elements;return this.r=r[0]*t+r[3]*i+r[6]*n,this.g=r[1]*t+r[4]*i+r[7]*n,this.b=r[2]*t+r[5]*i+r[8]*n,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,t=0){return this.r=e[t],this.g=e[t+1],this.b=e[t+2],this}toArray(e=[],t=0){return e[t]=this.r,e[t+1]=this.g,e[t+2]=this.b,e}fromBufferAttribute(e,t){return this.r=e.getX(t),this.g=e.getY(t),this.b=e.getZ(t),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}}let tG=new tL;tL.NAMES=tE;class tO extends tB{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new tL(0xffffff),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}let tR=function(){let e=new ArrayBuffer(4),t=new Float32Array(e),i=new Uint32Array(e),n=new Uint32Array(512),r=new Uint32Array(512);for(let e=0;e<256;++e){let t=e-127;t<-27?(n[e]=0,n[256|e]=32768,r[e]=24,r[256|e]=24):t<-14?(n[e]=1024>>-t-14,n[256|e]=1024>>-t-14|32768,r[e]=-t-1,r[256|e]=-t-1):t<=15?(n[e]=t+15<<10,n[256|e]=t+15<<10|32768,r[e]=13,r[256|e]=13):t<128?(n[e]=31744,n[256|e]=64512,r[e]=24,r[256|e]=24):(n[e]=31744,n[256|e]=64512,r[e]=13,r[256|e]=13)}let a=new Uint32Array(2048),s=new Uint32Array(64),o=new Uint32Array(64);for(let e=1;e<1024;++e){let t=e<<13,i=0;for(;(8388608&t)==0;)t<<=1,i-=8388608;t&=-8388609,i+=0x38800000,a[e]=t|i}for(let e=1024;e<2048;++e)a[e]=0x38000000+(e-1024<<13);for(let e=1;e<31;++e)s[e]=e<<23;s[31]=0x47800000,s[32]=0x80000000;for(let e=33;e<63;++e)s[e]=0x80000000+(e-32<<23);s[63]=0xc7800000;for(let e=1;e<64;++e)32!==e&&(o[e]=1024);return{floatView:t,uint32View:i,baseTable:n,shiftTable:r,mantissaTable:a,exponentTable:s,offsetTable:o}}(),tH={toHalfFloat:function(e){Math.abs(e)>65504&&console.warn("THREE.DataUtils.toHalfFloat(): Value out of range."),e=Y(e,-65504,65504),tR.floatView[0]=e;let t=tR.uint32View[0],i=t>>23&511;return tR.baseTable[i]+((8388607&t)>>tR.shiftTable[i])},fromHalfFloat:function(e){let t=e>>10;return tR.uint32View[0]=tR.mantissaTable[tR.offsetTable[t]+(1023&e)]+tR.exponentTable[t],tR.floatView[0]}},tF=new eP,tN=new $;class tU{constructor(e,t,i=!1){if(Array.isArray(e))throw TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=t,this.count=void 0!==e?e.length/t:0,this.normalized=i,this.usage=35044,this.updateRange={offset:0,count:-1},this.gpuType=b,this.version=0}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,t,i){e*=this.itemSize,i*=t.itemSize;
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this.normalized&&(i=Z(i,this.array)),i}setComponent(e,t,i){return this.normalized&&(i=Q(i,this.array)),this.array[e*this.itemSize+t]=i,this}getX(e){let t=this.array[e*this.itemSize];return this.normalized&&(t=Z(t,this.array)),t}setX(e,t){return this.normalized&&(t=Q(t,this.array)),this.array[e*this.itemSize]=t,this}getY(e){let t=this.array[e*this.itemSize+1];return this.normalized&&(t=Z(t,this.array)),t}setY(e,t){return this.normalized&&(t=Q(t,this.array)),this.array[e*this.itemSize+1]=t,this}getZ(e){let t=this.array[e*this.itemSize+2];return this.normalized&&(t=Z(t,this.array)),t}setZ(e,t){return this.normalized&&(t=Q(t,this.array)),this.array[e*this.itemSize+2]=t,this}getW(e){let t=this.array[e*this.itemSize+3];return this.normalized&&(t=Z(t,this.array)),t}setW(e,t){return this.normalized&&(t=Q(t,this.array)),this.array[e*this.itemSize+3]=t,this}setXY(e,t,i){return e*=this.itemSize,this.normalized&&(t=Q(t,this.array),i=Q(i,this.array)),this.array[e+0]=t,this.array[e+1]=i,this}setXYZ(e,t,i,n){return e*=this.itemSize,this.normalized&&(t=Q(t,this.array),i=Q(i,this.array),n=Q(n,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this}setXYZW(e,t,i,n,r){return e*=this.itemSize,this.normalized&&(t=Q(t,this.array),i=Q(i,this.array),n=Q(n,this.array),r=Q(r,this.array)),this.array[e+0]=t,this.array[e+1]=i,this.array[e+2]=n,this.array[e+3]=r,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){let e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return""!==this.name&&(e.name=this.name),35044!==this.usage&&(e.usage=this.usage),(0!==this.updateRange.offset||-1!==this.updateRange.count)&&(e.updateRange=this.updateRange),e}}class tK extends tU{constructor(e,t,i){super(new Uint16Array(e),t,i)}}class tq extends tU{constructor(e,t,i){super(new Uint32Array(e),t,i)}}class tY extends tU{constructor(e,t,i){super(new Float32Array(e),t,i)}}let tX=0,tk=new e0,tW=new tA,tj=new eP,tV=new eI,tZ=new eI,tQ=new eP;class tJ extends H{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:tX++}),this.uuid=q(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(ei(e)?tq:tK)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,t){return this.attributes[e]=t,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return void 0!==this.attributes[e]}addGroup(e,t,i=0){this.groups.push({start:e,count:t,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,t){this.drawRange.start=e,this.drawRange.count=t}applyMatrix4(e){let t=this.attributes.position;void 0!==t&&(t.applyMatrix4(e),t.needsUpdate=!0);let i=this.attributes.normal;if(void 0!==i){let t=new ee().getNormalMatrix(e);i.applyNormalMatrix(t),i.needsUpdate=!0}let n=this.attributes.tangent;return void 0!==n&&(n.transformDirection(e),n.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(e){return tk.makeRotationFromQuaternion(e),this.applyMatrix4(tk),this}rotateX(e){return tk.makeRotationX(e),this.applyMatrix4(tk),this}rotateY(e){return tk.makeRotationY(e),this.applyMatrix4(tk),this}rotateZ(e){return tk.makeRotationZ(e),this.applyMatrix4(tk),this}translate(e,t,i){return tk.makeTranslation(e,t,i),this.applyMatrix4(tk),this}scale(e,t,i){return tk.makeScale(e,t,i),this.applyMatrix4(tk),this}lookAt(e){return tW.lookAt(e),tW.updateMatrix(),this.applyMatrix4(tW.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(tj).negate(),this.translate(tj.x,tj.y,tj.z),this}setFromPoints(e){let t=[];for(let i=0,n=e.length;i<n;i++){let n=e[i];t.push(n.x,n.y,n.z||0)}return this.setAttribute("position",new tY(t,3)),this}
33computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new eI);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new eP(-1/0,-1/0,-1/0),new eP(Infinity,Infinity,Infinity));return}if(void 0!==e){if(this.boundingBox.setFromBufferAttribute(e),t)for(let e=0,i=t.length;e<i;e++){let i=t[e];tV.setFromBufferAttribute(i),this.morphTargetsRelative?(tQ.addVectors(this.boundingBox.min,tV.min),this.boundingBox.expandByPoint(tQ),tQ.addVectors(this.boundingBox.max,tV.max),this.boundingBox.expandByPoint(tQ)):(this.boundingBox.expandByPoint(tV.min),this.boundingBox.expandByPoint(tV.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new eX);let e=this.attributes.position,t=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "fal
33se".',this),this.boundingSphere.set(new eP,1/0);return}if(e){let i=this.boundingSphere.center;if(tV.setFromBufferAttribute(e),t)for(let e=0,i=t.length;e<i;e++){let i=t[e];tZ.setFromBufferAttribute(i),this.morphTargetsRelative?(tQ.addVectors(tV.min,tZ.min),tV.expandByPoint(tQ),tQ.addVectors(tV.max,tZ.max),tV.expandByPoint(tQ)):(tV.expandByPoint(tZ.min),tV.expandByPoint(tZ.max))}tV.getCenter(i);let n=0;for(let t=0,r=e.count;t<r;t++)tQ.fromBufferAttribute(e,t),n=Math.max(n,i.distanceToSquared(tQ));if(t)for(let r=0,a=t.length;r<a;r++){let a=t[r],s=this.morphTargetsRelative;for(let t=0,r=a.count;t<r;t++)tQ.fromBufferAttribute(a,t),s&&(tj.fromBufferAttribute(e,t),tQ.add(tj)),n=Math.max(n,i.distanceToSquared(tQ))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){let e=this.index,t=this.attributes;if(null===e||void 0===t.position||void 0===t.normal||void 0===t.uv){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}let i=e.array,n=t.position.array,r=t.normal.array,a=t.uv.array,s=n.length/3;!1===this.hasAttribute("tangent")&&this.setAttribute("tangent",new tU(new Float32Array(4*s),4));let o=this.getAttribute("tangent").array,l=[],h=[];for(let e=0;e<s;e++)l[e]=new eP,h[e]=new eP;let c=new eP,u=new eP,f=new eP,d=new $,p=new $,A=new $,g=new eP,m=new eP,v=this.groups;0===v.length&&(v=[{start:0,count:i.length}]);for(let e=0,t=v.length;e<t;++e){let t=v[e],r=t.start,s=t.count;for(let e=r,t=r+s;e<t;e+=3)!function(e,t,i){c.fromArray(n,3*e),u.fromArray(n,3*t),f.fromArray(n,3*i),d.fromArray(a,2*e),p.fromArray(a,2*t),A.fromArray(a,2*i),u.sub(c),f.sub(c),p.sub(d),A.sub(d);let r=1/(p.x*A.y-A.x*p.y);isFinite(r)&&(g.copy(u).multiplyScalar(A.y).addScaledVector(f,-p.y).multiplyScalar(r),m.copy(f).multiplyScalar(p.x).addScaledVector(u,-A.x).multiplyScalar(r),l[e].add(g),l[t].add(g),l[i].add(g),h[e].add(m),h[t].add(m),h[i].add(m))}(i[e+0],i[e+1],i[e+2])}let y=new eP,_=new eP,x=new eP,M=new eP;function w(e){x.fromArray(r,3*e),M.copy(x);let t=l[e];y.copy(t),y.sub(x.multiplyScalar(x.dot(t))).normalize(),_.crossVectors(M,t);let i=_.dot(h[e]);o[4*e]=y.x,o[4*e+1]=y.y,o[4*e+2]=y.z,o[4*e+3]=i<0?-1:1}for(let e=0,t=v.length;e<t;++e){let t=v[e],n=t.start,r=t.count;for(let e=n,t=n+r;e<t;e+=3)w(i[e+0]),w(i[e+1]),w(i[e+2])}}computeVertexNormals(){let e=this.index,t=this.getAttribute("position");if(void 0!==t){let i=this.getAttribute("normal");if(void 0===i)i=new tU(new Float32Array(3*t.count),3),this.setAttribute("normal",i);else for(let e=0,t=i.count;e<t;e++)i.setXYZ(e,0,0,0);let n=new eP,r=new eP,a=new eP,s=new eP,o=new eP,l=new eP,h=new eP,c=new eP;if(e)for(let u=0,f=e.count;u<f;u+=3){let f=e.getX(u+0),d=e.getX(u+1),p=e.getX(u+2);n.fromBufferAttribute(t,f),r.fromBufferAttribute(t,d),a.fromBufferAttribute(t,p),h.subVectors(a,r),c.subVectors(n,r),h.cross(c),s.fromBufferAttribute(i,f),o.fromBufferAttribute(i,d),l.fromBufferAttribute(i,p),s.add(h),o.add(h),l.add(h),i.setXYZ(f,s.x,s.y,s.z),i.setXYZ(d,o.x,o.y,o.z),i.setXYZ(p,l.x,l.y,l.z)}else for(let e=0,s=t.count;e<s;e+=3)n.fromBufferAttribute(t,e+0),r.fromBufferAttribute(t,e+1),a.fromBufferAttribute(t,e+2),h.subVectors(a,r),c.subVectors(n,r),h.cross(c),i.setXYZ(e+0,h.x,h.y,h.z),i.setXYZ(e+1,h.x,h.y,h.z),i.setXYZ(e+2,h.x,h.y,h.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){let e=this.attributes.normal;for(let t=0,i=e.count;t<i;t++)tQ.fromBufferAttribute(e,t),tQ.normalize(),e.setXYZ(t,tQ.x,tQ.y,tQ.z)}toNonIndexed(){function e(e,t){let i=e.array,n=e.itemSize,r=e.normalized,a=new i.constructor(t.length*n),s=0,o=0;for(let r=0,l=t.length;r<l;r++){s=e.isInterleavedBufferAttribute?t[r]*e.data.stride+e.offset:t[r]*n;for(let e=0;e<n;e++)a[o++]=i[s++]}return new tU(a,n,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;let t=new tJ,i=this.index.array,n=this.attributes;for(let r in n){let a=e(n[r],i);t.setAttribute(r,a)}let r=this.morphAttributes;for(let n in r){let a=[],s=r[n];for(let t=0,n=s.length;t<n;t++){let n=e(s[t],i);a.push(n)}t.morphAttributes[n]=a}t.morphTargetsRelative=this.morphTargetsRelative;let a=this.groups;for(let e=0,i=a.length;e<i;e++){let i=a[e];t.addGroup(i.start,i.count,i.materialIndex)}return t}toJSON(){let e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};
33if(e.uuid=this.uuid,e.type=this.type,""!==this.name&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),void 0!==this.parameters){let t=this.parameters;for(let i in t)void 0!==t[i]&&(e[i]=t[i]);return e}e.data={attributes:{}};let t=this.index;null!==t&&(e.data.index={type:t.array.constructor.name,array:Array.prototype.slice.call(t.array)});let i=this.attributes;for(let t in i){let n=i[t];e.data.attributes[t]=n.toJSON(e.data)}let n={},r=!1;for(let t in this.morphAttributes){let i=this.morphAttributes[t],a=[];for(let t=0,n=i.length;t<n;t++){let n=i[t];a.push(n.toJSON(e.data))}a.length>0&&(n[t]=a,r=!0)}r&&(e.data.morphAttributes=n,e.data.morphTargetsRelative=this.morphTargetsRelative);let a=this.groups;a.length>0&&(e.data.groups=JSON.parse(JSON.stringify(a)));let s=this.boundingSphere;return null!==s&&(e.data.boundingSphere={center:s.center.toArray(),radius:s.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;let t={};this.name=e.name;let i=e.index;null!==i&&this.setIndex(i.clone(t));let n=e.attributes;for(let e in n){let i=n[e];this.setAttribute(e,i.clone(t))}let r=e.morphAttributes;for(let e in r){let i=[],n=r[e];for(let e=0,r=n.length;e<r;e++)i.push(n[e].clone(t));this.morphAttributes[e]=i}this.morphTargetsRelative=e.morphTargetsRelative;let a=e.groups;for(let e=0,t=a.length;e<t;e++){let t=a[e];this.addGroup(t.start,t.count,t.materialIndex)}let s=e.boundingBox;null!==s&&(this.boundingBox=s.clone());let o=e.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}let t$=new e0,t0=new e$,t3=new eX,t4=new eP,t1=new eP,t2=new eP,t5=new eP,t9=new eP,t8=new eP,t6=new $,t7=new $,ie=new $,it=new eP,ii=new eP,ir=new eP,ia=new eP,is=new eP;class io extends tA{constructor(e=new tJ,t=new tO){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),void 0!==e.morphTargetInfluences&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),void 0!==e.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=e.material,this.geometry=e.geometry,this}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let i=e[t[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=i.length;e<t;e++){let t=i[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[t]=e}}}}getVertexPosition(e,t){let i=this.geometry,n=i.attributes.position,r=i.morphAttributes.position,a=i.morphTargetsRelative;t.fromBufferAttribute(n,e);let s=this.morphTargetInfluences;if(r&&s){t8.set(0,0,0);for(let i=0,n=r.length;i<n;i++){let n=s[i],o=r[i];0!==n&&(t9.fromBufferAttribute(o,e),a?t8.addScaledVector(t9,n):t8.addScaledVector(t9.sub(t),n))}t.add(t8)}return t}raycast(e,t){let i=this.geometry,n=this.material,r=this.matrixWorld;if(void 0!==n){if(null===i.boundingSphere&&i.computeBoundingSphere(),t3.copy(i.boundingSphere),t3.applyMatrix4(r),t0.copy(e.ray).recast(e.near),!1===t3.containsPoint(t0.origin)&&(null===t0.intersectSphere(t3,t4)||t0.origin.distanceToSquared(t4)>(e.far-e.near)**2)||(t$.copy(r).invert(),t0.copy(e.ray).applyMatrix4(t$),null!==i.boundingBox&&!1===t0.intersectsBox(i.boundingBox)))return;this._computeIntersections(e,t,t0)}}_computeIntersections(e,t,i){let n;let r=this.geometry,a=this.material,s=r.index,o=r.attributes.position,l=r.attributes.uv,h=r.attributes.uv1,c=r.attributes.normal,u=r.groups,f=r.drawRange;if(null!==s){if(Array.isArray(a))for(let r=0,o=u.length;r<o;r++){let o=u[r],d=a[o.materialIndex],p=Math.max(o.start,f.start),A=Math.min(s.count,Math.min(o.start+o.count,f.start+f.count));for(let r=p;r<A;r+=3)(n=il(this,d,e,i,l,h,c,s.getX(r),s.getX(r+1),s.getX(r+2)))&&(n.faceIndex=Math.floor(r/3),n.face.materialIndex=o.materialIndex,t.push(n))}else{let r=Math.max(0,f.start),o=Math.min(s.count,f.start+f.count);for(let u=r;u<o;u+=3)(n=il(this,a,e,i,l,h,c,s.getX(u),s.getX(u+1),s.getX(u+2)))&&(n.faceIndex=Math.floor(u/3),t.push(n))}}else if(void 0!==o){if(Array.isArray(a))for(let r=0,s=u.length;r<s;r++){let s=u[r],d=a[s.materialIndex],p=Math.max(s.start,f.start),A=Math.min(o.count,Math.min(s.start+s.count,f.start+f.count));for(let r=p;r<A;r+=3)(n=il(this,d,e,i,l,h,c,r,r+1,r+2))&&(n.faceIndex=Math.floor(r/3),n.face.materialIndex=s.materialIndex,t.push(n))}else{let r=Math.max(0,f.start),s=Math.min(o.count,f.start+f.count);for(let o=r;o<s;o+=3)(n=il(this,a,e,i,l,h,c,o,o+1,o+2))&&(n.faceIndex=Math.floor(o/3),t.pu
33sh(n))}}}}function il(e,t,i,n,r,a,s,o,l,h){e.getVertexPosition(o,t1),e.getVertexPosition(l,t2),e.getVertexPosition(h,t5);let f=function(e,t,i,n,r,a,s,o){if(null===(t.side===u?n.intersectTriangle(s,a,r,!0,o):n.intersectTriangle(r,a,s,t.side===c,o)))return null;is.copy(o),is.applyMatrix4(e.matrixWorld);let l=i.ray.origin.distanceTo(is);return l<i.near||l>i.far?null:{distance:l,point:is.clone(),object:e}}(e,t,i,n,t1,t2,t5,ia);if(f){r&&(t6.fromBufferAttribute(r,o),t7.fromBufferAttribute(r,l),ie.fromBufferAttribute(r,h),f.uv=tI.getInterpolation(ia,t1,t2,t5,t6,t7,ie,new $)),a&&(t6.fromBufferAttribute(a,o),t7.fromBufferAttribute(a,l),ie.fromBufferAttribute(a,h),f.uv1=tI.getInterpolation(ia,t1,t2,t5,t6,t7,ie,new $),f.uv2=f.uv1),s&&(it.fromBufferAttribute(s,o),ii.fromBufferAttribute(s,l),ir.fromBufferAttribute(s,h),f.normal=tI.getInterpolation(ia,t1,t2,t5,it,ii,ir,new eP),f.normal.dot(n.direction)>0&&f.normal.multiplyScalar(-1));let e={a:o,b:l,c:h,normal:new eP,materialIndex:0};tI.getNormal(t1,t2,t5,e.normal),f.face=e}return f}class ih extends tJ{constructor(e=1,t=1,i=1,n=1,r=1,a=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:t,depth:i,widthSegments:n,heightSegments:r,depthSegments:a};let s=this;n=Math.floor(n),r=Math.floor(r);let o=[],l=[],h=[],c=[],u=0,f=0;function d(e,t,i,n,r,a,d,p,A,g,m){let v=a/A,y=d/g,_=a/2,x=d/2,M=p/2,w=A+1,P=g+1,b=0,C=0,I=new eP;for(let a=0;a<P;a++){let s=a*y-x;for(let o=0;o<w;o++){let u=o*v-_;I[e]=u*n,I[t]=s*r,I[i]=M,l.push(I.x,I.y,I.z),I[e]=0,I[t]=0,I[i]=p>0?1:-1,h.push(I.x,I.y,I.z),c.push(o/A),c.push(1-a/g),b+=1}}for(let e=0;e<g;e++)for(let t=0;t<A;t++){let i=u+t+w*e,n=u+t+w*(e+1),r=u+(t+1)+w*(e+1),a=u+(t+1)+w*e;o.push(i,n,a),o.push(n,r,a),C+=6}s.addGroup(f,C,m),f+=C,u+=b}d("z","y","x",-1,-1,i,t,e,a=Math.floor(a),r,0),d("z","y","x",1,-1,i,t,-e,a,r,1),d("x","z","y",1,1,e,i,t,n,a,2),d("x","z","y",1,-1,e,i,-t,n,a,3),d("x","y","z",1,-1,e,t,i,n,r,4),d("x","y","z",-1,-1,e,t,-i,n,r,5),this.setIndex(o),this.setAttribute("position",new tY(l,3)),this.setAttribute("normal",new tY(h,3)),this.setAttribute("uv",new tY(c,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new ih(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function ic(e){let t={};for(let i in e)for(let n in t[i]={},e[i]){let r=e[i][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),t[i][n]=null):t[i][n]=r.clone():Array.isArray(r)?t[i][n]=r.slice():t[i][n]=r}return t}function iu(e){let t={};for(let i=0;i<e.length;i++){let n=ic(e[i]);for(let e in n)t[e]=n[e]}return t}function id(e){return null===e.getRenderTarget()?e.outputColorSpace:G}let ip={clone:ic};class iA extends tB{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader="void main() {\n	gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n	gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==e&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=ic(e.uniforms),this.uniformsGroups=function(e){let t=[];for(let i=0;i<e.length;i++)t.push(e[i].clone());return t}(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){let t=super.toJSON(e);for(let i in t.glslVersion=this.glslVersion,t.uniforms={},this.uniforms){let n=this.uniforms[i].value;n&&n.isTexture?t.uniforms[i]={type:"t",value:n.toJSON(e).uuid}:n&&n.isColor?t.uniforms[i]={type:"c",value:n.getHex()}:n&&n.isVector2?t.uniforms[i]={type:"v2",value:n.toArray()}:n&&n.isVector3?t.uniforms[i]={type:"v3",value:n.toArray()}:n&&n.isVector4?t.uniforms[i]={type:"v4",value:n.toArray()}:n&&n.isMatrix3?t.uniforms[i]={type:"m3",value:n.toArray()}:n&&n.isMatrix4?t.uniforms[i]={type:"m4",value:n.toArray()}:t.uniforms[i]={value:n}}Object.keys(this.defines).length>0&&(t.defines=this.defines),t.vertexShader=this.vertexShader,t.fragmentShader=this.fragmentShader,t.lights=this.lights,t.clipping=this.clipping;let i={};for(let e in this.extensions)!0===this.extensions[e]&&(i[e]=!0);return Object.keys(i).length>0&&(t.extensions=i),t}}class ig extends tA{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new e0,this.projectionMatrix=new e0,this.projectionMatrixInverse=new e0,this.coordinateSystem=2e3}copy(e,t){return super.copy(e,t),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){this.updateWorldMatrix(!0,!1);let t=this.matrixWorld.elements;return e.set(-t[8],-t[9],-t[10]).normalize()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,t){super.updateWorldMatrix(e,t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class im extends ig{constructor(e=50,t=1,i=.1,n=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=t,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=null===e.view?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){let t=.5*this.getFilmHeight()/e;this.fov=2*K*Math.atan(t),this.updateProjectionMatrix()}getFocalLength(){let e=Math.tan(.5*U*this.fov);return .5*this.getFilmHeight()/e}
33getEffectiveFOV(){return 2*K*Math.atan(Math.tan(.5*U*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,t,i,n,r,a){this.aspect=e/t,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=this.near,t=e*Math.tan(.5*U*this.fov)/this.zoom,i=2*t,n=this.aspect*i,r=-.5*n,a=this.view;if(null!==this.view&&this.view.enabled){let e=a.fullWidth,s=a.fullHeight;r+=a.offsetX*n/e,t-=a.offsetY*i/s,n*=a.width/e,i*=a.height/s}let s=this.filmOffset;0!==s&&(r+=e*s/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,t,t-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.fov=this.fov,t.object.zoom=this.zoom,t.object.near=this.near,t.object.far=this.far,t.object.focus=this.focus,t.object.aspect=this.aspect,null!==this.view&&(t.object.view=Object.assign({},this.view)),t.object.filmGauge=this.filmGauge,t.object.filmOffset=this.filmOffset,t}}class iv extends tA{constructor(e,t,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null;let n=new im(-90,1,e,t);n.layers=this.layers,this.add(n);let r=new im(-90,1,e,t);r.layers=this.layers,this.add(r);let a=new im(-90,1,e,t);a.layers=this.layers,this.add(a);let s=new im(-90,1,e,t);s.layers=this.layers,this.add(s);let o=new im(-90,1,e,t);o.layers=this.layers,this.add(o);let l=new im(-90,1,e,t);l.layers=this.layers,this.add(l)}updateCoordinateSystem(){let e=this.coordinateSystem,t=this.children.concat(),[i,n,r,a,s,o]=t;for(let e of t)this.remove(e);if(2e3===e)i.up.set(0,1,0),i.lookAt(1,0,0),n.up.set(0,1,0),n.lookAt(-1,0,0),r.up.set(0,0,-1),r.lookAt(0,1,0),a.up.set(0,0,1),a.lookAt(0,-1,0),s.up.set(0,1,0),s.lookAt(0,0,1),o.up.set(0,1,0),o.lookAt(0,0,-1);else if(2001===e)i.up.set(0,-1,0),i.lookAt(-1,0,0),n.up.set(0,-1,0),n.lookAt(1,0,0),r.up.set(0,0,1),r.lookAt(0,1,0),a.up.set(0,0,-1),a.lookAt(0,-1,0),s.up.set(0,-1,0),s.lookAt(0,0,1),o.up.set(0,-1,0),o.lookAt(0,0,-1);else throw Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(let e of t)this.add(e),e.updateMatrixWorld()}update(e,t){null===this.parent&&this.updateMatrixWorld();let i=this.renderTarget;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());let[n,r,a,s,o,l]=this.children,h=e.getRenderTarget(),c=e.xr.enabled;e.xr.enabled=!1;let u=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0),e.render(t,n),e.setRenderTarget(i,1),e.render(t,r),e.setRenderTarget(i,2),e.render(t,a),e.setRenderTarget(i,3),e.render(t,s),e.setRenderTarget(i,4),e.render(t,o),i.texture.generateMipmaps=u,e.setRenderTarget(i,5),e.render(t,l),e.setRenderTarget(h),e.xr.enabled=c,i.texture.needsPMREMUpdate=!0}}class iy extends ev{constructor(e,t,i,n,r,a,s,o,l,h){super(e=void 0!==e?e:[],t=void 0!==t?t:301,i,n,r,a,s,o,l,h),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class i_ extends ex{constructor(e=1,t={}){super(e,e,t),this.isWebGLCubeRenderTarget=!0;let i={width:e,height:e,depth:1};void 0!==t.encoding&&(ea("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),t.colorSpace=3001===t.encoding?L:D),this.texture=new iy([i,i,i,i,i,i],t.mapping,t.wrapS,t.wrapT,t.magFilter,t.minFilter,t.format,t.type,t.anisotropy,t.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==t.generateMipmaps&&t.generateMipmaps,this.texture.minFilter=void 0!==t.minFilter?t.minFilter:M}fromEquirectangularTexture(e,t){this.texture.type=t.type,this.texture.colorSpace=t.colorSpace,this.texture.generateMipmaps=t.generateMipmaps,this.texture.minFilter=t.minFilter,this.texture.magFilter=t.magFilter;let i={uniforms:{tEquirect:{value:null}},vertexShader:`
34
35				varying vec3 vWorldDirection;
36
37				vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
38
39					return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
40
41				}
42
43				void main() {
44
45					vWorldDirection = transformDirection( position, modelMatrix );
46
47					#include <begin_vertex>
48					#include <project_vertex>
49
50				}
51			`,fragmentShader:`
52
53				uniform sampler2D tEquirect;
54
55				varying vec3 vWorldDirection;
56
57				#include <common>
58
59				void main() {
60
61					vec3 direction = normalize( vWorldDirection );
62
63					vec2 sampleUV = equirectUv( direction );
64
65					gl_FragColor = texture2D( tEquirect, sampleUV );
66
67				}
68			`},n=new ih(5,5,5),r=new iA({name:"CubemapFromEquirect",uniforms:ic(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:u,blending:0});r.uniforms.tEquirect.value=t;let a=new io(n,r),s=t.minFilter;return t.minFilter===P&&(t.minFilter=M),new iv(1,10,this).update(e,a),t.minFilter=s,a.geometry.dispose(),a.material.dispose(),this}clear(e,t,i,n){let r=e.getRenderTarget();for(let r=0;r<6;r++)e.setRenderTarget(this,r),e.clear(t,i,n);e.setRenderTarget(r)}}let ix=new eP,iM=new eP,iw=new ee;class iP{constructor(e=new eP(1,0,0),t=0){this.isPlane=!0,this.normal=e,this.constant=t}set(e,t){return this.normal.copy(e),this.constant=t,this}setComponents(e,t,i,n){return this.normal.set(e,t,i),this.constant=n,this}setFromNormalAndCoplanarPoint(e,t){return this.normal.copy(e),this.constant=-t.dot(this.normal),this}
68setFromCoplanarPoints(e,t,i){let n=ix.subVectors(i,t).cross(iM.subVectors(e,t)).normalize();return this.setFromNormalAndCoplanarPoint(n,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){let e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,t){return t.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,t){let i=e.delta(ix),n=this.normal.dot(i);if(0===n)return 0===this.distanceToPoint(e.start)?t.copy(e.start):null;let r=-(e.start.dot(this.normal)+this.constant)/n;return r<0||r>1?null:t.copy(e.start).addScaledVector(i,r)}intersectsLine(e){let t=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return t<0&&i>0||i<0&&t>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,t){let i=t||iw.getNormalMatrix(e),n=this.coplanarPoint(ix).applyMatrix4(e),r=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(r),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}let ib=new eX,iC=new eP;class iI{constructor(e=new iP,t=new iP,i=new iP,n=new iP,r=new iP,a=new iP){this.planes=[e,t,i,n,r,a]}set(e,t,i,n,r,a){let s=this.planes;return s[0].copy(e),s[1].copy(t),s[2].copy(i),s[3].copy(n),s[4].copy(r),s[5].copy(a),this}copy(e){let t=this.planes;for(let i=0;i<6;i++)t[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,t=2e3){let i=this.planes,n=e.elements,r=n[0],a=n[1],s=n[2],o=n[3],l=n[4],h=n[5],c=n[6],u=n[7],f=n[8],d=n[9],p=n[10],A=n[11],g=n[12],m=n[13],v=n[14],y=n[15];if(i[0].setComponents(o-r,u-l,A-f,y-g).normalize(),i[1].setComponents(o+r,u+l,A+f,y+g).normalize(),i[2].setComponents(o+a,u+h,A+d,y+m).normalize(),i[3].setComponents(o-a,u-h,A-d,y-m).normalize(),i[4].setComponents(o-s,u-c,A-p,y-v).normalize(),2e3===t)i[5].setComponents(o+s,u+c,A+p,y+v).normalize();else if(2001===t)i[5].setComponents(s,c,p,v).normalize();else throw Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+t);return this}intersectsObject(e){if(void 0!==e.boundingSphere)null===e.boundingSphere&&e.computeBoundingSphere(),ib.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{let t=e.geometry;null===t.boundingSphere&&t.computeBoundingSphere(),ib.copy(t.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(ib)}intersectsSprite(e){return ib.center.set(0,0,0),ib.radius=.7071067811865476,ib.applyMatrix4(e.matrixWorld),this.intersectsSphere(ib)}intersectsSphere(e){let t=this.planes,i=e.center,n=-e.radius;for(let e=0;e<6;e++)if(t[e].distanceToPoint(i)<n)return!1;return!0}intersectsBox(e){let t=this.planes;for(let i=0;i<6;i++){let n=t[i];if(iC.x=n.normal.x>0?e.max.x:e.min.x,iC.y=n.normal.y>0?e.max.y:e.min.y,iC.z=n.normal.z>0?e.max.z:e.min.z,0>n.distanceToPoint(iC))return!1}return!0}containsPoint(e){let t=this.planes;for(let i=0;i<6;i++)if(0>t[i].distanceToPoint(e))return!1;return!0}clone(){return new this.constructor().copy(this)}}function iS(){let e=null,t=!1,i=null,n=null;function r(t,a){i(t,a),n=e.requestAnimationFrame(r)}return{start:function(){!0!==t&&null!==i&&(n=e.requestAnimationFrame(r),t=!0)},stop:function(){e.cancelAnimationFrame(n),t=!1},setAnimationLoop:function(e){i=e},setContext:function(t){e=t}}}function iB(e,t){let i=t.isWebGL2,n=new WeakMap;return{get:function(e){return e.isInterleavedBufferAttribute&&(e=e.data),n.get(e)},remove:function(t){t.isInterleavedBufferAttribute&&(t=t.data);let i=n.get(t);i&&(e.deleteBuffer(i.buffer),n.delete(t))},update:function(t,r){if(t.isGLBufferAttribute){let e=n.get(t);(!e||e.version<t.version)&&n.set(t,{buffer:t.buffer,type:t.type,bytesPerElement:t.elementSize,version:t.version});return}t.isInterleavedBufferAttribute&&(t=t.data);let a=n.get(t);void 0===a?n.set(t,function(t,n){let r;let a=t.array,s=t.usage,o=e.createBuffer();if(e.bindBuffer(n,o),e.bufferData(n,a,s),t.onUploadCallback(),a instanceof Float32Array)r=e.FLOAT;else if(a instanceof Uint16Array){if(t.isFloat16BufferAttribute){if(i)r=e.HALF_FLOAT;else throw Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.")}else r=e.UNSIGNED_SHORT}else if(a instanceof Int16Array)r=e.SHORT;else if(a instanceof Uint32Array)r=e.UNSIGNED_INT;else if(a instanceof Int32Array)r=e.INT;else if(a instanceof Int8Array)r=e.BYTE;else if(a instanceof Uint8Array)r=e.UNSIGNED_BYTE;else if(a instanceof Uint8ClampedArray)r=e.UNSIGNED_BYTE;else throw Error("THREE.WebGLAttributes: Unsupported buffer data format: "+a);return{buffer:o,type:r,bytesPerElement:a.BYTES_PER_ELEMENT,version:t.version}}(t,r)):a.version<t.version&&(!function(t,n,r){let a=n.array,s=n.updateRange;e.bindBuffer(r,t),-1===s.count?e.bufferSubData(r,0,a):(i?e.bufferSubData(r,s.offset*a.BYTES_PER_ELEMENT,a,s.offset,s.count):e.bufferSubData(r,s.offset*a.BYTES_PER_ELEMENT,a.subarray(s.offset,s.offset+s.count)),s.count=-1),n.onUploadCallback()}(a.buffer,t,r),a.version=t.version)}}}class iE extends tJ{constructor(e=1,t=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:t,widthSegments:i,heightSegments:n};let r=e/2,a=t/2,s=Math.floor(i),o=Math.floor(n),l=s+1,h=o+1,c=e/s,u=t/o,f=[],d=[],p=[],A=[];for(let e=0;e<h;
vendor: 5,516 bytes, line 68
68e++){let t=e*u-a;for(let i=0;i<l;i++){let n=i*c-r;d.push(n,-t,0),p.push(0,0,1),A.push(i/s),A.push(1-e/o)}}for(let e=0;e<o;e++)for(let t=0;t<s;t++){let i=t+l*e,n=t+l*(e+1),r=t+1+l*(e+1),a=t+1+l*e;f.push(i,n,a),f.push(n,r,a)}this.setIndex(f),this.setAttribute("position",new tY(d,3)),this.setAttribute("normal",new tY(p,3)),this.setAttribute("uv",new tY(A,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new iE(e.width,e.height,e.widthSegments,e.heightSegments)}}let iT={alphahash_fragment:"#ifdef USE_ALPHAHASH\n	if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;\n#endif",alphahash_pars_fragment:"#ifdef USE_ALPHAHASH\n	const float ALPHA_HASH_SCALE = 0.05;\n	float hash2D( vec2 value ) {\n		return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );\n	}\n	float hash3D( vec3 value ) {\n		return hash2D( vec2( hash2D( value.xy ), value.z ) );\n	}\n	float getAlphaHashThreshold( vec3 position ) {\n		float maxDeriv = max(\n			length( dFdx( position.xyz ) ),\n			length( dFdy( position.xyz ) )\n		);\n		float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );\n		vec2 pixScales = vec2(\n			exp2( floor( log2( pixScale ) ) ),\n			exp2( ceil( log2( pixScale ) ) )\n		);\n		vec2 alpha = vec2(\n			hash3D( floor( pixScales.x * position.xyz ) ),\n			hash3D( floor( pixScales.y * position.xyz ) )\n		);\n		float lerpFactor = fract( log2( pixScale ) );\n		float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;\n		float a = min( lerpFactor, 1.0 - lerpFactor );\n		vec3 cases = vec3(\n			x * x / ( 2.0 * a * ( 1.0 - a ) ),\n			( x - 0.5 * a ) / ( 1.0 - a ),\n			1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )\n		);\n		float threshold = ( x < ( 1.0 - a ) )\n			? ( ( x < a ) ? cases.x : cases.y )\n			: cases.z;\n		return clamp( threshold , 1.0e-6, 1.0 );\n	}\n#endif",alphamap_fragment:"#ifdef USE_ALPHAMAP\n	diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n	uniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n	if ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n	uniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n	float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;\n	reflectedLight.indirectDiffuse *= ambientOcclusion;\n	#if defined( USE_ENVMAP ) && defined( STANDARD )\n		float dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n		reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n	#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n	uniform sampler2D aoMap;\n	uniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );\n#ifdef USE_ALPHAHASH\n	vPosition = vec3( position );\n#endif",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n	vec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"float G_BlinnPhong_Implicit( ) {\n	return 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n	return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {\n	vec3 halfDir = normalize( lightDir + viewDir );\n	float dotNH = saturate( dot( normal, halfDir ) );\n	float dotVH = saturate( dot( viewDir, halfDir ) );\n	vec3 F = F_Schlick( specularColor, 1.0, dotVH );\n	float G = G_BlinnPhong_Implicit( );\n	float D = D_BlinnPhong( shininess, dotNH );\n	return F * ( G * D );\n} // validated",iridescence_fragment:"#ifdef USE_IRIDESCENCE\n	const mat3 XYZ_TO_REC709 = mat3(\n		 3.2404542, -0.9692660,  0.0556434,\n		-1.5371385,  1.8760108, -0.2040259,\n		-0.4985314,  0.0415560,  1.0572252\n	);\n	vec3 Fresnel0ToIor( vec3 fresnel0 ) {\n		vec3 sqrtF0 = sqrt( fresnel0 );\n		return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );\n	}\n	vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {\n		return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );\n	}\n	float IorToFresnel0( float transmittedIor, float incidentIor ) {\n		return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));\n	}\n	vec3 evalSensitivity( float OPD, vec3 shift ) {\n		float phase = 2.0 * PI * OPD * 1.0e-9;\n		vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );\n		vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );\n		vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );\n		vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );\n		xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );\n		xyz /= 1.0685e-7;\n		vec3 rgb = XYZ_TO_REC709 * xyz;\n		return rgb;\n	}\n	vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {\n		vec3 I;\n		float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );\n		float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );\n		float cosTheta2Sq = 1.0 - sinTheta2Sq;\n		if ( cosTheta2Sq < 0.0 ) {\n			return vec3( 1.0 );\n		}\n		float cosTheta2 = sqrt( cosTheta2Sq );\n		float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
68\n		float R12 = F_Schlick( R0, 1.0, cosTheta1 );\n		float T121 = 1.0 - R12;\n		float phi12 = 0.0;\n		if ( iridescenceIOR < outsideIOR ) phi12 = PI;\n		float phi21 = PI - phi12;\n		vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) );		vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );\n		vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );\n		vec3 phi23 = vec3( 0.0 );\n		if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;\n		if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;\n		if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;\n		float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;\n		vec3 phi = vec3( phi21 ) + phi23;\n		vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );\n		vec3 r123 = sqrt( R123 );\n		vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );\n		vec3 C0 = R12 + Rs;\n		I = C0;\n		vec3 Cm = Rs - T121;\n		for ( int m = 1; m <= 2; ++ m ) {\n			Cm *= r123;\n			vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );\n			I += Cm * Sm;\n		}\n		return max( I, vec3( 0.0 ) );\n	}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n	uniform sampler2D bumpMap;\n	uniform float bumpScale;\n	vec2 dHdxy_fwd() {\n		vec2 dSTdx = dFdx( vBumpMapUv );\n		vec2 dSTdy = dFdy( vBumpMapUv );\n		float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;\n		float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;\n		float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;\n		return vec2( dBx, dBy );\n	}\n	vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n		vec3 vSigmaX = dFdx( surf_pos.xyz );\n		vec3 vSigmaY = dFdy( surf_pos.xyz );\n		vec3 vN = surf_norm;\n		vec3 R1 = cross( vSigmaY, vN );\n		vec3 R2 = cross( vN, vSigmaX );\n		float fDet = dot( vSigmaX, R1 ) * faceDirection;\n		vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n		return normalize( abs( fDet ) * surf_norm - vGrad );\n	}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n	vec4 plane;\n	#pragma unroll_loop_start\n	for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n		plane = clippingPlanes[ i ];\n		if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n	}\n	#pragma unroll_loop_end\n	#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n		bool clipped = true;\n		#pragma unroll_loop_start\n		for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n			plane = clippingPlanes[ i ];\n			clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n		}\n		#pragma unroll_loop_end\n		if ( clipped ) discard;\n	#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n	varying vec3 vClipPosition;\n	uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n	varying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n	vClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n	diffuseColor *= vColor;\n#elif defined( USE_COLOR )\n	diffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n	varying vec4 vColor;\n#elif defined( USE_COLOR )\n	varying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n	varying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n	varying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n	vColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n	vColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n	vColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n	vColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nvec3 pow2( const in vec3 x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }\nhighp float rand( const in vec2 uv ) {\n	const highp float a = 12.9898, b = 78.233, c = 43758.5453;\n	highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n	return fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n	float precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n	float precisionSafeLength( vec3 v ) {\n		float maxComponent = max3( abs( v ) );\n		return length( v / maxComponent ) * maxComponent;\n	}\n#endif\nstruct IncidentLight {\n	vec3 color;\n	vec3 direction;\n	bool visible;\n};\nstruct ReflectedLight {\n	vec3 directDiffuse;\n	vec3 directSpecular;\n	vec3 indirectDiffuse;\n	vec3 indirectSpecular;\n};\nstruct GeometricContext {\n	vec3 position;\n	vec3 normal;\n	vec3 viewDir;\n#ifdef USE_CLEARCOAT\n	vec3 clearcoatNormal;\n#endif\n};\n#ifdef USE_ALPHAHASH\n	varying vec3 vPosition;\n#endif\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n	return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n	return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n	mat3 tmp;\n	tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n	tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n	tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n	return tmp;\n}\nfloat luminance( const in vec3 rgb ) {\n	const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );\n	return dot( weights, rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n	return m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n	float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n	float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n	return vec2( u, v );\n}\nvec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n	return RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n	float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n	return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat F_Schlick( const in float f0, const in float f90, const in float dotVH ) {\n	float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n	return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n} // validated",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n	#define cubeUV_minMipLevel 4.0\n	#define cubeUV_minTileSize 16.0\n	float getFace( vec3 direction ) {\n		vec3 absDirection = abs( direction );\n		float face = - 1.0;\n		if ( absDirection.x > absDirection.z ) {\n			if ( absDirection.x > absDirection.y )\n				face = direction.x > 0.0 ? 0.0 : 3.0;\n			else\n				face = direction.y > 0.0 ? 1.0 : 4.0;\n		} else {\n			if ( absDirection.z > absDirection.y )\n				face = direction.z > 0.0 ? 2.0 : 5.0;\n			else\n				face = direction.y > 0.0 ? 1.0 : 4.0;\n		}\n		return face;\n	}\n	vec2 getUV( vec3 direction, float face ) {\n		vec2 uv;\n		if ( face == 0.0 ) {\n			uv = vec2( direction.z, direction.y ) / abs( direction.x );\n		} else if ( face == 1.0 ) {\n			uv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n		} else if ( face == 2.0 ) {\n			uv = vec2( - direction.x, direction.y ) / abs( direction.z );\n		} else if ( face == 3.0 ) {\n			uv = vec2( - direction.z, direction.y ) / abs( direction.x );\n		} else if ( face == 4.0 ) {\n			uv = vec2( - direction.x, direction.z ) / abs( direction.y );\n		} else {\n			uv = vec2( direction.x, direction.y ) / abs( direction.z );\n		}\n		return 0.5 * ( uv + 1.0 );\n	}\n	vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n		float face = getFace( direction );\n		float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n		mipInt = max( mipInt, cubeUV_minMipLevel );\n		float faceSize = exp2( mipInt );\n		highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;\n		if ( face > 2.0 ) {\n			uv.y += faceSize;\n			face -= 3.0;\n		}\n		uv.x += face * faceSize;\n		uv.x += filterInt * 3.0 * cubeUV_minTileSize;\n		uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );\n		uv.x *= CUBEUV_TEXEL_WIDTH;\n		uv.y *= CUBEUV_TEXEL_HEIGHT;\n		#ifdef texture2DGradEXT\n			return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;\n		#else\n			return texture2D( envMap, uv ).rgb;\n		#endif\n	}\n	#define cubeUV_r0 1.0\n	#define cubeUV_v0 0.339\n	#define cubeUV_m0 - 2.0\n	#define cubeUV_r1 0.8\n	#define cubeUV_v1 0.276\n	#define cubeUV_m1 - 1.0\n	#define cubeUV_r4 0.4\n	#define cubeUV_v4 0.046\n	#define cubeUV_m4 2.0\n	#define cubeUV_r5 0.305\n	#define cubeUV_v5 0.016\n	#define cubeUV_m5 3.0\n	#define cubeUV_r6 0.21\n	#define cubeUV_v6 0.0038\n	#define cubeUV_m6 4.0\n	float roughnessToMip( float roughness ) {\n		float mip = 0.0;\n		if ( roughness >= cubeUV_r1 ) {\n			mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;\n		} else if ( roughness >= cubeUV_r4 ) {\n			mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;\n		} else if ( roughness >= cubeUV_r5 ) {\n			mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;\n		} else if ( roughness >= cubeUV_r6 ) {\n			mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;\n		} else {\n			mip = - 2.0 * log2( 1.16 * roughness );		}\n		return mip;\n	}\n	vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n		float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );\n		float mipF = fract( mip );\n		float mipInt = floor( mip );\n		vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n		if ( mipF == 0.0 ) {\n			return vec4( color0, 1.0 );\n		} else {\n			vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n			return vec4( mix( color0, color1, mipF ), 1.0 );\n		}\n	}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n	mat3 m = mat3( instanceMatrix );\n	transformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n	transformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n	transformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n	vec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n	#ifdef FLIP_SIDED\n		transformedTangent = - transformedTangent;\n	#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n	uniform sampler2D displacementMap;\n	uniform float displacementScale;\n	uniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n	transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + dis
68placementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n	vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );\n	totalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n	uniform sampler2D emissiveMap;\n#endif",colorspace_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",colorspace_pars_fragment:"vec4 LinearToLinear( in vec4 value ) {\n	return value;\n}\nvec4 LinearTosRGB( in vec4 value ) {\n	return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n	#ifdef ENV_WORLDPOS\n		vec3 cameraToFrag;\n		if ( isOrthographic ) {\n			cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n		} else {\n			cameraToFrag = normalize( vWorldPosition - cameraPosition );\n		}\n		vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n		#ifdef ENVMAP_MODE_REFLECTION\n			vec3 reflectVec = reflect( cameraToFrag, worldNormal );\n		#else\n			vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n		#endif\n	#else\n		vec3 reflectVec = vReflect;\n	#endif\n	#ifdef ENVMAP_TYPE_CUBE\n		vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n	#else\n		vec4 envColor = vec4( 0.0 );\n	#endif\n	#ifdef ENVMAP_BLENDING_MULTIPLY\n		outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n	#elif defined( ENVMAP_BLENDING_MIX )\n		outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n	#elif defined( ENVMAP_BLENDING_ADD )\n		outgoingLight += envColor.xyz * specularStrength * reflectivity;\n	#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n	uniform float envMapIntensity;\n	uniform float flipEnvMap;\n	#ifdef ENVMAP_TYPE_CUBE\n		uniform samplerCube envMap;\n	#else\n		uniform sampler2D envMap;\n	#endif\n	\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n	uniform float reflectivity;\n	#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n		#define ENV_WORLDPOS\n	#endif\n	#ifdef ENV_WORLDPOS\n		varying vec3 vWorldPosition;\n		uniform float refractionRatio;\n	#else\n		varying vec3 vReflect;\n	#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n	#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )\n		#define ENV_WORLDPOS\n	#endif\n	#ifdef ENV_WORLDPOS\n		\n		varying vec3 vWorldPosition;\n	#else\n		varying vec3 vReflect;\n		uniform float refractionRatio;\n	#endif\n#endif",envmap_physical_pars_fragment:"#ifdef USE_ENVMAP\n	vec3 getIBLIrradiance( const in vec3 normal ) {\n		#ifdef ENVMAP_TYPE_CUBE_UV\n			vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n			vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n			return PI * envMapColor.rgb * envMapIntensity;\n		#else\n			return vec3( 0.0 );\n		#endif\n	}\n	vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n		#ifdef ENVMAP_TYPE_CUBE_UV\n			vec3 reflectVec = reflect( - viewDir, normal );\n			reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n			reflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n			vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n			return envMapColor.rgb * envMapIntensity;\n		#else\n			return vec3( 0.0 );\n		#endif\n	}\n	#ifdef USE_ANISOTROPY\n		vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {\n			#ifdef ENVMAP_TYPE_CUBE_UV\n				vec3 bentNormal = cross( bitangent, viewDir );\n				bentNormal = normalize( cross( bentNormal, bitangent ) );\n				bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );\n				return getIBLRadiance( viewDir, bentNormal, roughness );\n			#else\n				return vec3( 0.0 );\n			#endif\n		}\n	#endif\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n	#ifdef ENV_WORLDPOS\n		vWorldPosition = worldPosition.xyz;\n	#else\n		vec3 cameraToVertex;\n		if ( isOrthographic ) {\n			cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n		}
68 else {\n			cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n		}\n		vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n		#ifdef ENVMAP_MODE_REFLECTION\n			vReflect = reflect( cameraToVertex, worldNormal );\n		#else\n			vReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n		#endif\n	#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n	vFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n	varying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n	#ifdef FOG_EXP2\n		float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n	#else\n		float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n	#endif\n	gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n	uniform vec3 fogColor;\n	varying float vFogDepth;\n	#ifdef FOG_EXP2\n		uniform float fogDensity;\n	#else\n		uniform float fogNear;\n		uniform float fogFar;\n	#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n	uniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n	float dotNL = dot( normal, lightDirection );\n	vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n	#ifdef USE_GRADIENTMAP\n		return vec3( texture2D( gradientMap, coord ).r );\n	#else\n		vec2 fw = fwidth( coord ) * 0.5;\n		return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );\n	#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n	vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n	vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n	reflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n	uniform sampler2D lightMap;\n	uniform float lightMapIntensity;\n#endif",lights_lambert_fragment:"LambertMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularStrength = specularStrength;",lights_lambert_pars_fragment:"varying vec3 vViewPosition;\nstruct LambertMaterial {\n	vec3 diffuseColor;\n	float specularStrength;\n};\nvoid RE_Direct_Lambert( const in IncidentLight directLight, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n	float dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n	vec3 irradiance = dotNL * directLight.color;\n	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in GeometricContext geometry, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {\n	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct				RE_Direct_Lambert\n#define RE_IndirectDiffuse		RE_IndirectDiffuse_Lambert",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n	float x = normal.x, y = normal.y, z = normal.z;\n	vec3 result = shCoefficients[ 0 ] * 0.886227;\n	result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n	result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n	result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n	result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n	result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n	result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n	result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n	result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n	return result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {\n	vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n	vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n	return irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n	vec3 irradiance = ambientLightColor;\n	return irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n	#if defined ( LEGACY_LIGHTS )\n		if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n			return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n		}\n		return 1.0;\n	#else\n		float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n		if ( cutoffDistance > 0.0 ) {\n			distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n		}\n		return distanceFalloff;\n	#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n	return smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n	struct DirectionalLight {\n		vec3 direction;\n		vec3 color;\n	};\n	uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n	void getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n		light.color = directionalLight.color;\n		light.direction = directionalLight.direction;\n		light.visible = true;\n	}\n#endif\n#if NUM_POINT_LIGHTS > 0\n	struct PointLight {\n		vec3 position;\n		vec3 color;\n		float distance;\n		float decay;\n	};\n	uniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n	void getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n		vec3 lVector = pointLight.position - geometry.position;\n		light.direction = normalize( lVector );\n		float lightDistance = length( lVector );\n		light.color = pointLight.color;\n		light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n		light.visible = ( light.color != vec3( 0.0 ) );\n	}
68\n#endif\n#if NUM_SPOT_LIGHTS > 0\n	struct SpotLight {\n		vec3 position;\n		vec3 direction;\n		vec3 color;\n		float distance;\n		float decay;\n		float coneCos;\n		float penumbraCos;\n	};\n	uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n	void getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n		vec3 lVector = spotLight.position - geometry.position;\n		light.direction = normalize( lVector );\n		float angleCos = dot( light.direction, spotLight.direction );\n		float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n		if ( spotAttenuation > 0.0 ) {\n			float lightDistance = length( lVector );\n			light.color = spotLight.color * spotAttenuation;\n			light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n			light.visible = ( light.color != vec3( 0.0 ) );\n		} else {\n			light.color = vec3( 0.0 );\n			light.visible = false;\n		}\n	}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n	struct RectAreaLight {\n		vec3 color;\n		vec3 position;\n		vec3 halfWidth;\n		vec3 halfHeight;\n	};\n	uniform sampler2D ltc_1;	uniform sampler2D ltc_2;\n	uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n	struct HemisphereLight {\n		vec3 direction;\n		vec3 skyColor;\n		vec3 groundColor;\n	};\n	uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n	vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {\n		float dotNL = dot( normal, hemiLight.direction );\n		float hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n		vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n		return irradiance;\n	}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n	vec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n	vec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct				RE_Direct_Toon\n#define RE_IndirectDiffuse		RE_IndirectDiffuse_Toon",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n	vec3 diffuseColor;\n	vec3 specularColor;\n	float specularShininess;\n	float specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n	float dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n	vec3 irradiance = dotNL * directLight.color;\n	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n	reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct				RE_Direct_BlinnPhong\n#define RE_IndirectDiffuse		RE_IndirectDiffuse_BlinnPhong",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n	material.ior = ior;\n	#ifdef USE_SPECULAR\n		float specularIntensityFactor = specularIntensity;\n		vec3 specularColorFactor = specularColor;\n		#ifdef USE_SPECULAR_COLORMAP\n			specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;\n		#endif\n		#ifdef USE_SPECULAR_INTENSITYMAP\n			specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;\n		#endif\n		material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n	#else\n		float specularIntensityFactor = 1.0;\n		vec3 specularColorFactor = vec3( 1.0 );\n		material.specularF90 = 1.0;\n	#endif\n	material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n	material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n	material.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n	material.clearcoat = clearcoat;
68\n	material.clearcoatRoughness = clearcoatRoughness;\n	material.clearcoatF0 = vec3( 0.04 );\n	material.clearcoatF90 = 1.0;\n	#ifdef USE_CLEARCOATMAP\n		material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;\n	#endif\n	#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n		material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;\n	#endif\n	material.clearcoat = saturate( material.clearcoat );	material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n	material.clearcoatRoughness += geometryRoughness;\n	material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_IRIDESCENCE\n	material.iridescence = iridescence;\n	material.iridescenceIOR = iridescenceIOR;\n	#ifdef USE_IRIDESCENCEMAP\n		material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;\n	#endif\n	#ifdef USE_IRIDESCENCE_THICKNESSMAP\n		material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;\n	#else\n		material.iridescenceThickness = iridescenceThicknessMaximum;\n	#endif\n#endif\n#ifdef USE_SHEEN\n	material.sheenColor = sheenColor;\n	#ifdef USE_SHEEN_COLORMAP\n		material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;\n	#endif\n	material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );\n	#ifdef USE_SHEEN_ROUGHNESSMAP\n		material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;\n	#endif\n#endif\n#ifdef USE_ANISOTROPY\n	#ifdef USE_ANISOTROPYMAP\n		mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );\n		vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;\n		vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;\n	#else\n		vec2 anisotropyV = anisotropyVector;\n	#endif\n	material.anisotropy = length( anisotropyV );\n	anisotropyV /= material.anisotropy;\n	material.anisotropy = saturate( material.anisotropy );\n	material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );\n	material.anisotropyT = tbn[ 0 ] * anisotropyV.x - tbn[ 1 ] * anisotropyV.y;\n	material.anisotropyB = tbn[ 1 ] * anisotropyV.x + tbn[ 0 ] * anisotropyV.y;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n	vec3 diffuseColor;\n	float roughness;\n	vec3 specularColor;\n	float specularF90;\n	#ifdef USE_CLEARCOAT\n		float clearcoat;\n		float clearcoatRoughness;\n		vec3 clearcoatF0;\n		float clearcoatF90;\n	#endif\n	#ifdef USE_IRIDESCENCE\n		float iridescence;\n		float iridescenceIOR;\n		float iridescenceThickness;\n		vec3 iridescenceFresnel;\n		vec3 iridescenceF0;\n	#endif\n	#ifdef USE_SHEEN\n		vec3 sheenColor;\n		float sheenRoughness;\n	#endif\n	#ifdef IOR\n		float ior;\n	#endif\n	#ifdef USE_TRANSMISSION\n		float transmission;\n		float transmissionAlpha;\n		float thickness;\n		float attenuationDistance;\n		vec3 attenuationColor;\n	#endif\n	#ifdef USE_ANISOTROPY\n		float anisotropy;\n		float alphaT;\n		vec3 anisotropyT;\n		vec3 anisotropyB;\n	#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec3 sheenSpecular = vec3( 0.0 );\nvec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {\n    float x = clamp( 1.0 - dotVH, 0.0, 1.0 );\n    float x2 = x * x;\n    float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );\n    return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n	float a2 = pow2( alpha );\n	float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n	float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n	return 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n	float a2 = pow2( alpha );\n	float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n	return RECIPROCAL_PI * a2 / pow2( denom );\n}\n#ifdef USE_ANISOTROPY\n	float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {\n		float gv = dotNL * length( vec3( alphaT * dotTV, alph
68aB * dotBV, dotNV ) );\n		float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );\n		float v = 0.5 / ( gv + gl );\n		return saturate(v);\n	}\n	float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {\n		float a2 = alphaT * alphaB;\n		highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );\n		highp float v2 = dot( v, v );\n		float w2 = a2 / v2;\n		return RECIPROCAL_PI * a2 * pow2 ( w2 );\n	}\n#endif\n#ifdef USE_CLEARCOAT\n	vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {\n		vec3 f0 = material.clearcoatF0;\n		float f90 = material.clearcoatF90;\n		float roughness = material.clearcoatRoughness;\n		float alpha = pow2( roughness );\n		vec3 halfDir = normalize( lightDir + viewDir );\n		float dotNL = saturate( dot( normal, lightDir ) );\n		float dotNV = saturate( dot( normal, viewDir ) );\n		float dotNH = saturate( dot( normal, halfDir ) );\n		float dotVH = saturate( dot( viewDir, halfDir ) );\n		vec3 F = F_Schlick( f0, f90, dotVH );\n		float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n		float D = D_GGX( alpha, dotNH );\n		return F * ( V * D );\n	}\n#endif\nvec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {\n	vec3 f0 = material.specularColor;\n	float f90 = material.specularF90;\n	float roughness = material.roughness;\n	float alpha = pow2( roughness );\n	vec3 halfDir = normalize( lightDir + viewDir );\n	float dotNL = saturate( dot( normal, lightDir ) );\n	float dotNV = saturate( dot( normal, viewDir ) );\n	float dotNH = saturate( dot( normal, halfDir ) );\n	float dotVH = saturate( dot( viewDir, halfDir ) );\n	vec3 F = F_Schlick( f0, f90, dotVH );\n	#ifdef USE_IRIDESCENCE\n		F = mix( F, material.iridescenceFresnel, material.iridescence );\n	#endif\n	#ifdef USE_ANISOTROPY\n		float dotTL = dot( material.anisotropyT, lightDir );\n		float dotTV = dot( material.anisotropyT, viewDir );\n		float dotTH = dot( material.anisotropyT, halfDir );\n		float dotBL = dot( material.anisotropyB, lightDir );\n		float dotBV = dot( material.anisotropyB, viewDir );\n		float dotBH = dot( material.anisotropyB, halfDir );\n		float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );\n		float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );\n	#else\n		float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n		float D = D_GGX( alpha, dotNH );\n	#endif\n	return F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n	const float LUT_SIZE = 64.0;\n	const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n	const float LUT_BIAS = 0.5 / LUT_SIZE;\n	float dotNV = saturate( dot( N, V ) );\n	vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n	uv = uv * LUT_SCALE + LUT_BIAS;\n	return uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n	float l = length( f );\n	return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n	float x = dot( v1, v2 );\n	float y = abs( x );\n	float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n	float b = 3.4175940 + ( 4.1616724 + y ) * y;\n	float v = a / b;\n	float theta_sintheta = ( x >
68 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n	return cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n	vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n	vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n	vec3 lightNormal = cross( v1, v2 );\n	if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n	vec3 T1, T2;\n	T1 = normalize( V - N * dot( V, N ) );\n	T2 = - cross( N, T1 );\n	mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n	vec3 coords[ 4 ];\n	coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n	coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n	coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n	coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n	coords[ 0 ] = normalize( coords[ 0 ] );\n	coords[ 1 ] = normalize( coords[ 1 ] );\n	coords[ 2 ] = normalize( coords[ 2 ] );\n	coords[ 3 ] = normalize( coords[ 3 ] );\n	vec3 vectorFormFactor = vec3( 0.0 );\n	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n	vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n	float result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n	return vec3( result );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float dotNH ) {\n	float alpha = pow2( roughness );\n	float invAlpha = 1.0 / alpha;\n	float cos2h = dotNH * dotNH;\n	float sin2h = max( 1.0 - cos2h, 0.0078125 );\n	return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float dotNV, float dotNL ) {\n	return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );\n}\nvec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {\n	vec3 halfDir = normalize( lightDir + viewDir );\n	float dotNL = saturate( dot( normal, lightDir ) );\n	float dotNV = saturate( dot( normal, viewDir ) );\n	float dotNH = saturate( dot( normal, halfDir ) );\n	float D = D_Charlie( sheenRoughness, dotNH );\n	float V = V_Neubelt( dotNV, dotNL );\n	return sheenColor * ( D * V );\n}\n#endif\nfloat IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n	float dotNV = saturate( dot( normal, viewDir ) );\n	float r2 = roughness * roughness;\n	float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;\n	float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;\n	float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );\n	return saturate( DG * RECIPROCAL_PI );\n}\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n	float dotNV = saturate( dot( normal, viewDir ) );\n	const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n	const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n	vec4 r = roughness * c0 + c1;\n	float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n	vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n	return fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n	vec2 fab = DFGApprox( normal, viewDir, roughness );\n	return specularColor * fab.x + specularF90 * fab.y;\n}\n#ifdef USE_IRIDESCENCE\nvoid computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#else\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n#endif\n	vec2 fab = DFGApprox( normal, viewDir, roughness );
68\n	#ifdef USE_IRIDESCENCE\n		vec3 Fr = mix( specularColor, iridescenceF0, iridescence );\n	#else\n		vec3 Fr = specularColor;\n	#endif\n	vec3 FssEss = Fr * fab.x + specularF90 * fab.y;\n	float Ess = fab.x + fab.y;\n	float Ems = 1.0 - Ess;\n	vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619;	vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n	singleScatter += FssEss;\n	multiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n	void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n		vec3 normal = geometry.normal;\n		vec3 viewDir = geometry.viewDir;\n		vec3 position = geometry.position;\n		vec3 lightPos = rectAreaLight.position;\n		vec3 halfWidth = rectAreaLight.halfWidth;\n		vec3 halfHeight = rectAreaLight.halfHeight;\n		vec3 lightColor = rectAreaLight.color;\n		float roughness = material.roughness;\n		vec3 rectCoords[ 4 ];\n		rectCoords[ 0 ] = lightPos + halfWidth - halfHeight;		rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n		rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n		rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n		vec2 uv = LTC_Uv( normal, viewDir, roughness );\n		vec4 t1 = texture2D( ltc_1, uv );\n		vec4 t2 = texture2D( ltc_2, uv );\n		mat3 mInv = mat3(\n			vec3( t1.x, 0, t1.y ),\n			vec3(    0, 1,    0 ),\n			vec3( t1.z, 0, t1.w )\n		);\n		vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n		reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n		reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n	}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n	float dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n	vec3 irradiance = dotNL * directLight.color;\n	#ifdef USE_CLEARCOAT\n		float dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n		vec3 ccIrradiance = dotNLcc * directLight.color;\n		clearcoatSpecular += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometry.viewDir, geometry.clearcoatNormal, material );\n	#endif\n	#ifdef USE_SHEEN\n		sheenSpecular += irradiance * BRDF_Sheen( directLight.direction, geometry.viewDir, geometry.normal, material.sheenColor, material.sheenRoughness );\n	#endif\n	reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometry.viewDir, geometry.normal, material );\n	reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n	reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n	#ifdef USE_CLEARCOAT\n		clearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n	#endif\n	#ifdef USE_SHEEN\n		sheenSpecular += irradiance * material.sheenColor * IBLSheenBRDF( geometry.normal, geometry.viewDir, material.sheenRoughness );\n	#endif\n	vec3 singleScattering = vec3( 0.0 );\n	vec3 multiScattering = vec3( 0.0 );\n	vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n	#ifdef USE_IRIDESCENCE\n		computeMultiscatteringIridescence( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );\n	#else\n		computeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n	#endif\n	vec3 totalScattering = singleScattering + multiScattering;\n	vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );\n	reflectedLight.indirectSpecular += radiance * singleScattering;\n	reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n	reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct				RE_Direct_Physical\n#define RE_Direct_RectArea		RE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse		RE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular		RE_IndirectSpecular_Physical\nfloat c
68omputeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n	return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n	geometry.clearcoatNormal = clearcoatNormal;\n#endif\n#ifdef USE_IRIDESCENCE\n	float dotNVi = saturate( dot( normal, geometry.viewDir ) );\n	if ( material.iridescenceThickness == 0.0 ) {\n		material.iridescence = 0.0;\n	} else {\n		material.iridescence = saturate( material.iridescence );\n	}\n	if ( material.iridescence > 0.0 ) {\n		material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );\n		material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );\n	}\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n	PointLight pointLight;\n	#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n	PointLightShadow pointLightShadow;\n	#endif\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n		pointLight = pointLights[ i ];\n		getPointLightInfo( pointLight, geometry, directLight );\n		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n		pointLightShadow = pointLightShadows[ i ];\n		directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n		#endif\n		RE_Direct( directLight, geometry, material, reflectedLight );\n	}\n	#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n	SpotLight spotLight;\n	vec4 spotColor;\n	vec3 spotLightCoord;\n	bool inSpotLightMap;\n	#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n	SpotLightShadow spotLightShadow;\n	#endif\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n		spotLight = spotLights[ i ];\n		getSpotLightInfo( spotLight, geometry, directLight );\n		#if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n		#define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX\n		#elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n		#define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS\n		#else\n		#define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )\n		#endif\n		#if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )\n			spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;\n			inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );\n			spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );\n			directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;\n		#endif\n		#undef SPOT_LIGHT_MAP_INDEX\n		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n		spotLightShadow = spotLightShadows[ i ];\n		directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n		#endif\n		RE_Direct( directLight, geometry, material, reflectedLight );\n	}\n	#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n	DirectionalLight directionalLight;\n	#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n	DirectionalLightShadow directionalLightShadow;\n	#endif\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n		directionalLight = directionalLights[ i ];\n		getDirectionalLightInfo( directionalLight, geometry, directLight );\n		#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n		directionalLightShadow = directionalLightShadows[ i ];\n		directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n		#endif\n		RE_Direct( directLight, geometry, material, reflectedLight );\n	}\n	#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n	RectAreaLight rectAreaLight;\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n		rectAreaLight = rectAreaLights[ i ];\n		RE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n	}\n	#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n	vec3 iblIrradiance = vec3( 0.0 );\n	vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n	irradiance += getLightProbeIrradiance( lightProbe, geometry.normal );\n	#if ( NUM_HEMI_LIGHTS > 0 )\n		#pragma unroll_loop_start\n		for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n			irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry.normal );\n		}\n		#pragma unroll_loop_end\n	#endif\n#endif\n#if defined( RE_IndirectSpecular )\n	vec3 radiance = vec3( 0.0 );\n	vec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n	#ifdef USE_LIGHTMAP\n		vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n		vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;\n		irradiance += lightMapIrradiance;\n	#endif\n	#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n		iblIrradiance += getIBLIrradiance( geometry.normal );\n	#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n	#ifdef USE_ANISOTROPY\n		radiance += getIBLAnisotropyRadiance( geometry.viewDir, geometry.normal, material.roughness, material.anisotropyB, material.anisotropy );\n	#else\n		radiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n	#endif\n	#ifdef USE_CLEARCOAT\n		clearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n	#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n	RE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n	RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n	gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n	uniform float logDepthBufFC;\n	varying float vFragDepth;\n	varying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n	#ifdef USE_LOGDEPTHBUF_EXT\n		varying float vFragDepth;\n		varying float vIsPerspective;\n	#else\n		uniform float logDepthBufFC;\n	#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n	#ifdef USE_LOGDEPTHBUF_EXT\n		vFragDepth = 1.0 + gl_Position.w;\n		vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n	#else\n		if ( isPerspectiveMatrix( projectionMatrix ) ) {\n			gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n			gl_Position.z *= gl_Position.w;\n		}\n	#endif\n#endif",map_fragment:"#ifdef USE_MAP\n	diffuseColor *= texture2D( map, vMapUv );\n#endif",map_pars_fragment:"#ifdef USE_MAP\n	uniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n	#if defined( USE_POINTS_UV )\n		vec2 uv = vUv;\n	#else\n		vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n	#endif\n#endif\n#ifdef USE_MAP\n	diffuseColor *= texture2D( map, uv );\n#endif\n#ifdef USE_ALPHAMAP\n	diffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_POINTS_UV )\n	varying vec2 vUv;\n#else\n	#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n		uniform mat3 uvTransform;\n	#endif\n#endif\n#ifdef USE_MAP\n	uniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n	uniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n	vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );\n	metalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n	uniform sampler2D metalnessMap;\n#endif",morphcolor_vertex:"#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )\n	vColor *= morphTargetBaseInfluence;\n	for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n		#if defined( USE_COLOR_ALPHA )\n			if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];\n		#elif defined( USE_COLOR )\n			if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];\n		#endif\n	}\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n	objectNormal *= morphTargetBaseInfluence;\n	#ifdef MORPHTARGETS_TEXTURE\n		for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n			if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];\n		}\n	#else\n		objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n		objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n		objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n		objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n	#endif\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n	uniform float morphTargetBaseInfluence;\n	#ifdef MORPHTARGETS_TEXTURE\n		uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];\n		uniform sampler2DArray morphTargetsTexture;\n		uniform ivec2 morphTargetsTextureSize;\n		vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {\n			int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;\n			int y = texelIndex / morphTargetsTextureSize.x;\n			int x = texelIndex - y * morphTargetsTextureSize.x;\n			ivec3 morphUV = ivec3( x, y, morphTargetIndex );\n			return texelFetch( morphTargetsTexture, morphUV, 0 );\n		}\n	#else\n		#ifndef USE_MORPHNORMALS\n			uniform float morphTargetInfluences[ 8 ];\n		#else\n			uniform float morphTargetInfluences[ 4 ];\n		#endif\n	#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n	transformed *= morphTargetBaseInfluence;\n	#ifdef MORPHTARGETS_TEXTURE\n		for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {\n			if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];\n		}\n	#else\n		transformed += morphTarget0 * morphTargetInfluences[ 0 ];\n		transformed += morphTarget1 * morphTargetInfluences[ 1 ];\n		transformed += morphTarget2 * morphTargetInfluences[ 2 ];\n		transformed += morphTarget3 * morphTargetInfluences[ 3 ];\n		#ifndef USE_MORPHNORMALS\n			transformed += morphTarget4 * morphTargetInfluences[ 4 ];\n			transformed += morphTarget5 * morphTargetInfluences[ 5 ];\n			transformed += morphTarget6 * morphTargetInfluences[ 6 ];\n			transformed += morphTarget7 * morphTargetInfluences[ 7 ];\n		#endif\n	#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n	vec3 fdx = dFdx( vViewPosition );\n	vec3 fdy = dFdy( vViewPosition );\n	vec3 normal = normalize( cross( fdx, fdy ) );\n#else\n	vec3 normal = normalize( vNormal );\n	#ifdef DOUBLE_SIDED\n		normal *= faceDirection;\n	#endif\n#endif\n#if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )\n	#ifdef USE_TANGENT\n		mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n	#else\n		mat3 tbn = getTangentFrame( - vViewPosition, normal,\n		#if defined( USE_NORMALMAP )\n			vNormalMapUv\n		#elif defined( USE_CLEARCOAT_NORMALMAP )\n			vClearcoatNormalMapUv\n		#else\n			vUv\n		#endif\n		);\n	#endif\n	#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n		tbn[0] *= faceDirection;\n		tbn[1] *= faceDirection;\n	#endif\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n	#ifdef USE_TANGENT\n		mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );\n	#else\n		mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );\n	#endif\n	#if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )\n		tbn2[0] *= faceDirection;\n		tbn2[1] *= faceDirection;\n	#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef USE_NORMALMAP_OBJECTSPACE\n	normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n	#ifdef FLIP_SIDED\n		normal = - normal;\n	#endif\n	#ifdef DOUBLE_SIDED\n		normal = normal * faceDirection;\n	#endif\n	normal = normalize( normalMatrix * normal );\n#elif defined( USE_NORMALMAP_TANGENTSPACE )\n	vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;\n	mapN.xy *= normalScale;\n	normal = normalize( tbn * mapN );
68\n#elif defined( USE_BUMPMAP )\n	normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n	varying vec3 vNormal;\n	#ifdef USE_TANGENT\n		varying vec3 vTangent;\n		varying vec3 vBitangent;\n	#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n	varying vec3 vNormal;\n	#ifdef USE_TANGENT\n		varying vec3 vTangent;\n		varying vec3 vBitangent;\n	#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n	vNormal = normalize( transformedNormal );\n	#ifdef USE_TANGENT\n		vTangent = normalize( transformedTangent );\n		vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n	#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n	uniform sampler2D normalMap;\n	uniform vec2 normalScale;\n#endif\n#ifdef USE_NORMALMAP_OBJECTSPACE\n	uniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )\n	mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {\n		vec3 q0 = dFdx( eye_pos.xyz );\n		vec3 q1 = dFdy( eye_pos.xyz );\n		vec2 st0 = dFdx( uv.st );\n		vec2 st1 = dFdy( uv.st );\n		vec3 N = surf_norm;\n		vec3 q1perp = cross( q1, N );\n		vec3 q0perp = cross( N, q0 );\n		vec3 T = q1perp * st0.x + q0perp * st1.x;\n		vec3 B = q1perp * st0.y + q0perp * st1.y;\n		float det = max( dot( T, T ), dot( B, B ) );\n		float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );\n		return mat3( T * scale, B * scale, N );\n	}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n	vec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n	vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;\n	clearcoatMapN.xy *= clearcoatNormalScale;\n	clearcoatNormal = normalize( tbn2 * clearcoatMapN );\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n	uniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n	uniform sampler2D clearcoatNormalMap;\n	uniform vec2 clearcoatNormalScale;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n	uniform sampler2D clearcoatRoughnessMap;\n#endif",iridescence_pars_fragment:"#ifdef USE_IRIDESCENCEMAP\n	uniform sampler2D iridescenceMap;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n	uniform sampler2D iridescenceThicknessMap;\n#endif",opaque_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= material.transmissionAlpha;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n	return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n	return 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n	vec4 r = vec4( fract( v * PackFactors ), v );\n	r.yzw -= r.xyz * ShiftRight8;	return r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n	return dot( v, UnpackFactors );\n}\nvec2 packDepthToRG( in highp float v ) {\n	return packDepthToRGBA( v ).yx;\n}\nfloat unpackRGToDepth( const in highp vec2 v ) {\n	return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n	vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n	return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n	return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n	return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {\n	return depth * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n	return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {\n	return ( near * far ) / ( ( far - near ) * depth - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n	gl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n	mvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n	gl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n	vec3 dithering( vec3 color ) {\n		float grid_position = rand( gl_FragCoord.xy );\n		vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n		dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n		return color + dither_shift_RGB;\n	}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n	vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );\n	roughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n	uniform sampler2D roughnessMap;
68\n#endif",shadowmap_pars_fragment:"#if NUM_SPOT_LIGHT_COORDS > 0\n	varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#if NUM_SPOT_LIGHT_MAPS > 0\n	uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];\n#endif\n#ifdef USE_SHADOWMAP\n	#if NUM_DIR_LIGHT_SHADOWS > 0\n		uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n		varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n		struct DirectionalLightShadow {\n			float shadowBias;\n			float shadowNormalBias;\n			float shadowRadius;\n			vec2 shadowMapSize;\n		};\n		uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n	#endif\n	#if NUM_SPOT_LIGHT_SHADOWS > 0\n		uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n		struct SpotLightShadow {\n			float shadowBias;\n			float shadowNormalBias;\n			float shadowRadius;\n			vec2 shadowMapSize;\n		};\n		uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n	#endif\n	#if NUM_POINT_LIGHT_SHADOWS > 0\n		uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n		varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n		struct PointLightShadow {\n			float shadowBias;\n			float shadowNormalBias;\n			float shadowRadius;\n			vec2 shadowMapSize;\n			float shadowCameraNear;\n			float shadowCameraFar;\n		};\n		uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n	#endif\n	float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n		return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n	}\n	vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n		return unpackRGBATo2Half( texture2D( shadow, uv ) );\n	}\n	float VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n		float occlusion = 1.0;\n		vec2 distribution = texture2DDistribution( shadow, uv );\n		float hard_shadow = step( compare , distribution.x );\n		if (hard_shadow != 1.0 ) {\n			float distance = compare - distribution.x ;\n			float variance = max( 0.00000, distribution.y * distribution.y );\n			float softness_probability = variance / (variance + distance * distance );			softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );			occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n		}\n		return occlusion;\n	}\n	float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n		float shadow = 1.0;\n		shadowCoord.xyz /= shadowCoord.w;\n		shadowCoord.z += shadowBias;\n		bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;\n		bool frustumTest = inFrustum && shadowCoord.z <= 1.0;\n		if ( frustumTest ) {\n		#if defined( SHADOWMAP_TYPE_PCF )\n			vec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n			float dx0 = - texelSize.x * shadowRadius;\n			float dy0 = - texelSize.y * shadowRadius;\n			float dx1 = + texelSize.x * shadowRadius;\n			float dy1 = + texelSize.y * shadowRadius;\n			float dx2 = dx0 / 2.0;\n			float dy2 = dy0 / 2.0;\n			float dx3 = dx1 / 2.0;\n			float dy3 = dy1 / 2.0;\n			shadow = (\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n			) * ( 1.0 / 17.0 );\n		#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n			vec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n			float dx = texelSize.x;\n			float dy = texelSize.y;\n			vec2 uv = shadowCoord.xy;
68\n			vec2 f = fract( uv * shadowMapSize + 0.5 );\n			uv -= f * texelSize;\n			shadow = (\n				texture2DCompare( shadowMap, uv, shadowCoord.z ) +\n				texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n				texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n				mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),\n					 texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n					 f.x ) +\n				mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),\n					 texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n					 f.x ) +\n				mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),\n					 texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n					 f.y ) +\n				mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),\n					 texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n					 f.y ) +\n				mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),\n						  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n						  f.x ),\n					 mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),\n						  texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n						  f.x ),\n					 f.y )\n			) * ( 1.0 / 9.0 );\n		#elif defined( SHADOWMAP_TYPE_VSM )\n			shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n		#else\n			shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n		#endif\n		}\n		return shadow;\n	}\n	vec2 cubeToUV( vec3 v, float texelSizeY ) {\n		vec3 absV = abs( v );\n		float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n		absV *= scaleToCube;\n		v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n		vec2 planar = v.xy;\n		float almostATexel = 1.5 * texelSizeY;\n		float almostOne = 1.0 - almostATexel;\n		if ( absV.z >= almostOne ) {\n			if ( v.z > 0.0 )\n				planar.x = 4.0 - v.x;\n		} else if ( absV.x >= almostOne ) {\n			float signX = sign( v.x );\n			planar.x = v.z * signX + 2.0 * signX;\n		} else if ( absV.y >= almostOne ) {\n			float signY = sign( v.y );\n			planar.x = v.x + 2.0 * signY + 2.0;\n			planar.y = v.z * signY - 2.0;\n		}\n		return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n	}\n	float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n		vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n		vec3 lightToPosition = shadowCoord.xyz;\n		float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );		dp += shadowBias;\n		vec3 bd3D = normalize( lightToPosition );\n		#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n			vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n			return (\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n				texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n			) * ( 1.0 / 9.0 );\n		#else\n			return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n		#endif\n	}\n#endif",shadowmap_pars_vertex:"#if NUM_SPOT_LIGHT_COORDS > 0\n	uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];\n	varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];\n#endif\n#ifdef USE_SHADOWMAP\n	#if NUM_DIR_LIGHT_SHADOWS > 0\n		uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n		varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n		struct DirectionalLightShadow {\n			float shadowBias;\n			float shadowNormalBias;\n			float shadowRadius;\n			vec2 shadowMapSize;\n		};\n		uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
68\n	#endif\n	#if NUM_SPOT_LIGHT_SHADOWS > 0\n		struct SpotLightShadow {\n			float shadowBias;\n			float shadowNormalBias;\n			float shadowRadius;\n			vec2 shadowMapSize;\n		};\n		uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n	#endif\n	#if NUM_POINT_LIGHT_SHADOWS > 0\n		uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n		varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n		struct PointLightShadow {\n			float shadowBias;\n			float shadowNormalBias;\n			float shadowRadius;\n			vec2 shadowMapSize;\n			float shadowCameraNear;\n			float shadowCameraFar;\n		};\n		uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n	#endif\n#endif",shadowmap_vertex:"#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )\n	vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n	vec4 shadowWorldPosition;\n#endif\n#if defined( USE_SHADOWMAP )\n	#if NUM_DIR_LIGHT_SHADOWS > 0\n		#pragma unroll_loop_start\n		for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n			shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n			vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n		}\n		#pragma unroll_loop_end\n	#endif\n	#if NUM_POINT_LIGHT_SHADOWS > 0\n		#pragma unroll_loop_start\n		for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n			shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n			vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n		}\n		#pragma unroll_loop_end\n	#endif\n#endif\n#if NUM_SPOT_LIGHT_COORDS > 0\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {\n		shadowWorldPosition = worldPosition;\n		#if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n			shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;\n		#endif\n		vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;\n	}\n	#pragma unroll_loop_end\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n	float shadow = 1.0;\n	#ifdef USE_SHADOWMAP\n	#if NUM_DIR_LIGHT_SHADOWS > 0\n	DirectionalLightShadow directionalLight;\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n		directionalLight = directionalLightShadows[ i ];\n		shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n	}\n	#pragma unroll_loop_end\n	#endif\n	#if NUM_SPOT_LIGHT_SHADOWS > 0\n	SpotLightShadow spotLight;\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n		spotLight = spotLightShadows[ i ];\n		shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;\n	}\n	#pragma unroll_loop_end\n	#endif\n	#if NUM_POINT_LIGHT_SHADOWS > 0\n	PointLightShadow pointLight;\n	#pragma unroll_loop_start\n	for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n		pointLight = pointLightShadows[ i ];\n		shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n	}\n	#pragma unroll_loop_end\n	#endif\n	#endif\n	return shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n	mat4 boneMatX = getBoneMatrix( skinIndex.x );\n	mat4 boneMatY = getBoneMatrix( skinIndex.y );\n	mat4 boneMatZ = getBoneMatrix( skinIndex.z );\n	mat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n	uniform mat4 bindMatrix;\n	uniform mat4 bindMatrixInverse;\n	uniform highp sampler2D boneTexture;\n	uniform int boneTextureSize;\n	mat4 getBoneMatrix( const in float i ) {\n		float j = i * 4.0;\n		float x = mod( j, float( boneTextureSize ) );\n		float y = floor( j / float( boneTextureSize ) );\n		float dx = 1.0 / float( boneTextureSize );\n		float dy = 1.0 / float( boneTextureSize );\n		y = dy * ( y + 0.5 );\n		vec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n		vec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n		vec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n		vec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n		mat4 bone = mat4( v1, v2, v3, v4 );\n		return bone;\n	}\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n	vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n	vec4 skinned = vec4( 0.0 );\n	skinned += boneMatX * skinVertex * skinWeight.x;\n	skinned += boneMatY * skinVertex * skinWeight.y;\n	skinned += boneMatZ * skinVertex * skinWeight.z;\n	skinned += boneMatW * skinVertex * skinWeight.w;\n	transformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n	mat4 skinMatrix = mat4( 0.0 );\n	skinMatrix += skinWeight.x * boneMatX;\n	skinMatrix += skinWeight.y * boneMatY;\n	skinMatrix += skinWeight.z * boneMatZ;\n	skinMatrix += skinWeight.w * boneMatW;\n	skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n	objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n	#ifdef USE_TANGENT\n		objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n	#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n	vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );\n	specularStrength = texelSpecular.r;\n#else\n	specularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n	uniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n	gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;
68\nvec3 LinearToneMapping( vec3 color ) {\n	return saturate( toneMappingExposure * color );\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n	color *= toneMappingExposure;\n	return saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n	color *= toneMappingExposure;\n	color = max( vec3( 0.0 ), color - 0.004 );\n	return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n	vec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n	vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n	return a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n	const mat3 ACESInputMat = mat3(\n		vec3( 0.59719, 0.07600, 0.02840 ),		vec3( 0.35458, 0.90834, 0.13383 ),\n		vec3( 0.04823, 0.01566, 0.83777 )\n	);\n	const mat3 ACESOutputMat = mat3(\n		vec3(  1.60475, -0.10208, -0.00327 ),		vec3( -0.53108,  1.10813, -0.07276 ),\n		vec3( -0.07367, -0.00605,  1.07602 )\n	);\n	color *= toneMappingExposure / 0.6;\n	color = ACESInputMat * color;\n	color = RRTAndODTFit( color );\n	color = ACESOutputMat * color;\n	return saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n	material.transmission = transmission;\n	material.transmissionAlpha = 1.0;\n	material.thickness = thickness;\n	material.attenuationDistance = attenuationDistance;\n	material.attenuationColor = attenuationColor;\n	#ifdef USE_TRANSMISSIONMAP\n		material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;\n	#endif\n	#ifdef USE_THICKNESSMAP\n		material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;\n	#endif\n	vec3 pos = vWorldPosition;\n	vec3 v = normalize( cameraPosition - pos );\n	vec3 n = inverseTransformDirection( normal, viewMatrix );\n	vec4 transmitted = getIBLVolumeRefraction(\n		n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,\n		pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,\n		material.attenuationColor, material.attenuationDistance );\n	material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );\n	totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n	uniform float transmission;\n	uniform float thickness;\n	uniform float attenuationDistance;\n	uniform vec3 attenuationColor;\n	#ifdef USE_TRANSMISSIONMAP\n		uniform sampler2D transmissionMap;\n	#endif\n	#ifdef USE_THICKNESSMAP\n		uniform sampler2D thicknessMap;\n	#endif\n	uniform vec2 transmissionSamplerSize;\n	uniform sampler2D transmissionSamplerMap;\n	uniform mat4 modelMatrix;\n	uniform mat4 projectionMatrix;\n	varying vec3 vWorldPosition;\n	float w0( float a ) {\n		return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );\n	}\n	float w1( float a ) {\n		return ( 1.0 / 6.0 ) * ( a *  a * ( 3.0 * a - 6.0 ) + 4.0 );\n	}\n	float w2( float a ){\n		return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );\n	}\n	float w3( float a ) {\n		return ( 1.0 / 6.0 ) * ( a * a * a );\n	}\n	float g0( float a ) {\n		return w0( a ) + w1( a );\n	}\n	float g1( float a ) {\n		return w2( a ) + w3( a );\n	}\n	float h0( float a ) {\n		return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );\n	}\n	float h1( float a ) {\n		return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );\n	}\n	vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {\n		uv = uv * texelSize.zw + 0.5;\n		vec2 iuv = floor( uv );\n		vec2 fuv = fract( uv );\n		float g0x = g0( fuv.x );\n		float g1x = g1( fuv.x );\n		float h0x = h0( fuv.x );\n		float h1x = h1( fuv.x );\n		float h0y = h0( fuv.y );\n		float h1y = h1( fuv.y );\n		vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n		vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;\n		vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n		vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;\n		return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +\n			g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );\n	}\n	vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {\n		vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );\n		vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );\n		vec2 fLodSizeInv = 1.0 / fLodSize;\n		vec2 cLodSizeInv = 1.0 / cLodSize;\n		vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );\n		vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );\n		return mix( fSample, cSample, fract( lod ) );\n	}\n	vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {\n		vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n		vec3 modelScale;\n		modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n		modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n		modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n		return normalize( refractionVector ) * thickness * modelScale;\n	}\n	float applyIorToRoughness( const in float roughness, const in float ior ) {\n		return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n	}\n	vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {\n		float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n		return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );\n	}\n	vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {\n		if ( isinf( attenuationDistance ) ) {\n			return vec3( 1.0 );\n		} else {\n			vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n			vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );			return transmittance;\n		}\n	}\n	vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,\n		const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,\n		const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,\n		const in vec3 attenuationColor, const in float attenuationDistance ) {\n		vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n		vec3 refractedRayExit = position + transmissionRay;\n		vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n		vec2 refractionCoords = ndcPos.xy / ndcPos.w;\n		refractionCoords += 1.0;\n		refractionCoords /= 2.0;\n		vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n		vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );\n		vec3 attenuatedColor = transmittance * transmittedLight.rgb;\n		vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n		float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;\n		return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );\n	}\n#endif",uv_pars_fragment:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n	varying vec2 vUv;\n#endif\n#ifdef USE_MAP\n	varying vec2 vMapUv;
68\n#endif\n#ifdef USE_ALPHAMAP\n	varying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n	varying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n	varying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n	varying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n	varying vec2 vNormalMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n	varying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n	varying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n	varying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n	varying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n	varying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n	varying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n	varying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n	varying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n	varying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n	varying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n	varying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n	varying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n	varying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n	varying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n	uniform mat3 transmissionMapTransform;\n	varying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n	uniform mat3 thicknessMapTransform;\n	varying vec2 vThicknessMapUv;\n#endif",uv_pars_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n	varying vec2 vUv;\n#endif\n#ifdef USE_MAP\n	uniform mat3 mapTransform;\n	varying vec2 vMapUv;\n#endif\n#ifdef USE_ALPHAMAP\n	uniform mat3 alphaMapTransform;\n	varying vec2 vAlphaMapUv;\n#endif\n#ifdef USE_LIGHTMAP\n	uniform mat3 lightMapTransform;\n	varying vec2 vLightMapUv;\n#endif\n#ifdef USE_AOMAP\n	uniform mat3 aoMapTransform;\n	varying vec2 vAoMapUv;\n#endif\n#ifdef USE_BUMPMAP\n	uniform mat3 bumpMapTransform;\n	varying vec2 vBumpMapUv;\n#endif\n#ifdef USE_NORMALMAP\n	uniform mat3 normalMapTransform;\n	varying vec2 vNormalMapUv;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n	uniform mat3 displacementMapTransform;\n	varying vec2 vDisplacementMapUv;\n#endif\n#ifdef USE_EMISSIVEMAP\n	uniform mat3 emissiveMapTransform;\n	varying vec2 vEmissiveMapUv;\n#endif\n#ifdef USE_METALNESSMAP\n	uniform mat3 metalnessMapTransform;\n	varying vec2 vMetalnessMapUv;\n#endif\n#ifdef USE_ROUGHNESSMAP\n	uniform mat3 roughnessMapTransform;\n	varying vec2 vRoughnessMapUv;\n#endif\n#ifdef USE_ANISOTROPYMAP\n	uniform mat3 anisotropyMapTransform;\n	varying vec2 vAnisotropyMapUv;\n#endif\n#ifdef USE_CLEARCOATMAP\n	uniform mat3 clearcoatMapTransform;\n	varying vec2 vClearcoatMapUv;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n	uniform mat3 clearcoatNormalMapTransform;\n	varying vec2 vClearcoatNormalMapUv;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n	uniform mat3 clearcoatRoughnessMapTransform;\n	varying vec2 vClearcoatRoughnessMapUv;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n	uniform mat3 sheenColorMapTransform;\n	varying vec2 vSheenColorMapUv;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n	uniform mat3 sheenRoughnessMapTransform;\n	varying vec2 vSheenRoughnessMapUv;\n#endif\n#ifdef USE_IRIDESCENCEMAP\n	uniform mat3 iridescenceMapTransform;\n	varying vec2 vIridescenceMapUv;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n	uniform mat3 iridescenceThicknessMapTransform;\n	varying vec2 vIridescenceThicknessMapUv;\n#endif\n#ifdef USE_SPECULARMAP\n	uniform mat3 specularMapTransform;\n	varying vec2 vSpecularMapUv;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n	uniform mat3 specularColorMapTransform;\n	varying vec2 vSpecularColorMapUv;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n	uniform mat3 specularIntensityMapTransform;\n	varying vec2 vSpecularIntensityMapUv;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n	uniform mat3 transmissionMapTransform;\n	varying vec2 vTransmissionMapUv;\n#endif\n#ifdef USE_THICKNESSMAP\n	uniform mat3 thicknessMapTransform;\n	varying vec2 vThicknessMapUv;\n#endif",uv_vertex:"#if defined( USE_UV ) || defined( USE_ANISOTROPY )\n	vUv = vec3( uv, 1 ).xy;\n#endif\n#ifdef USE_MAP\n	vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ALPHAMAP\n	vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_LIGHTMAP\n	vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_AOMAP\n	vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_BUMPMAP\n	vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_NORMALMAP\n	vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_DISPLACEMENTMAP\n	vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_EMISSIVEMAP\n	vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_METALNESSMAP\n	vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ROUGHNESSMAP\n	vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_ANISOTROPYMAP\n	vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOATMAP\n	vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n	vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n	vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
68\n#endif\n#ifdef USE_IRIDESCENCEMAP\n	vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_IRIDESCENCE_THICKNESSMAP\n	vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_COLORMAP\n	vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SHEEN_ROUGHNESSMAP\n	vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULARMAP\n	vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_COLORMAP\n	vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_SPECULAR_INTENSITYMAP\n	vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_TRANSMISSIONMAP\n	vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;\n#endif\n#ifdef USE_THICKNESSMAP\n	vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0\n	vec4 worldPosition = vec4( transformed, 1.0 );\n	#ifdef USE_INSTANCING\n		worldPosition = instanceMatrix * worldPosition;\n	#endif\n	worldPosition = modelMatrix * worldPosition;\n#endif",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n	vUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n	gl_Position = vec4( position.xy, 1.0, 1.0 );\n}",background_frag:"uniform sampler2D t2D;\nuniform float backgroundIntensity;\nvarying vec2 vUv;\nvoid main() {\n	vec4 texColor = texture2D( t2D, vUv );\n	texColor.rgb *= backgroundIntensity;\n	gl_FragColor = texColor;\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n}",backgroundCube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n	vWorldDirection = transformDirection( position, modelMatrix );\n	#include <begin_vertex>\n	#include <project_vertex>\n	gl_Position.z = gl_Position.w;\n}",backgroundCube_frag:"#ifdef ENVMAP_TYPE_CUBE\n	uniform samplerCube envMap;\n#elif defined( ENVMAP_TYPE_CUBE_UV )\n	uniform sampler2D envMap;\n#endif\nuniform float flipEnvMap;\nuniform float backgroundBlurriness;\nuniform float backgroundIntensity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n	#ifdef ENVMAP_TYPE_CUBE\n		vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );\n	#elif defined( ENVMAP_TYPE_CUBE_UV )\n		vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );\n	#else\n		vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n	#endif\n	texColor.rgb *= backgroundIntensity;\n	gl_FragColor = texColor;\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n	vWorldDirection = transformDirection( position, modelMatrix );\n	#include <begin_vertex>\n	#include <project_vertex>\n	gl_Position.z = gl_Position.w;\n}",cube_frag:"uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldDirection;\nvoid main() {\n	vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );\n	gl_FragColor = texColor;\n	gl_FragColor.a *= opacity;\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n	#include <uv_vertex>\n	#include <skinbase_vertex>\n	#ifdef USE_DISPLACEMENTMAP\n		#include <beginnormal_vertex>\n		#include <morphnormal_vertex>\n		#include <skinnormal_vertex>\n	#endif\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	vHighPrecisionZW = gl_Position.zw;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n	uniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( 1.0 );\n	#if DEPTH_PACKING == 3200\n		diffuseColor.a = opacity;\n	#endif\n	#include <map_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	#include <logdepthbuf_fragment>\n	float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n	#if DEPTH_PACKING == 3200\n		gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n	#elif DEPTH_PACKING == 3201\n		gl_FragColor = packDepthToRGBA( fragCoordZ );\n	#endif\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <skinbase_vertex>\n	#ifdef USE_DISPLACEMENTMAP\n		#include <beginnormal_vertex>\n		#include <morphnormal_vertex>\n		#include <skinnormal_vertex>\n	#endif\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <worldpos_vertex>\n	#include <clipping_planes_vertex>\n	vWorldPosition = worldPosition.xyz;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( 1.0 );\n	#include <map_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	float dist = length( vWorldPosition - referencePosition );\n	dist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n	dist = saturate( dist );\n	gl_FragColor = packDepthToRGBA( dist );\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n	vWorldDirection = transformDirection( position, modelMatrix );\n	#include <begin_vertex>\n	#include <project_vertex>\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n	vec3 direction = normalize( vWorldDirection );\n	vec2 sampleUV = equirectUv( direction );\n	gl_FragColor = texture2D( tEquirect, sampleUV );\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	vLineDistance = scale * lineDistance;\n	#include <uv_vertex>\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	#include <fog_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	if ( mod( vLineDistance, totalSize ) > dashSize ) {\n		discard;\n	}\n	vec3 outgoingLight = vec3( 0.0 );\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <color_fragment>\n	outgoingLight = diffuseColor.rgb;\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n		#include <beginnormal_vertex>\n		#include <morphnormal_vertex>\n		#include <skinbase_vertex>\n		#include <skinnormal_vertex>\n		#include <defaultnormal_vertex>\n	#endif\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	#include <worldpos_vertex>\n	#include <envmap_vertex>\n	#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n	varying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <color_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	#include <specularmap_fragment>\n	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n	#ifdef USE_LIGHTMAP\n		vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );\n		reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;\n	#else\n		reflectedLight.indirectDiffuse += vec3( 1.0 );\n	#endif\n	#include <aomap_fragment>\n	reflectedLight.indirectDiffuse *= diffuseColor.rgb;\n	vec3 outgoingLight = reflectedLight.indirectDiffuse;\n	#include <envmap_fragment>\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n	#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#include <beginnormal_vertex>\n	#include <morphnormal_vertex>\n	#include <skinbase_vertex>\n	#include <skinnormal_vertex>\n	#include <defaultnormal_vertex>\n	#include <normal_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	vViewPosition = - mvPosition.xyz;\n	#include <worldpos_vertex>\n	#include <envmap_vertex>\n	#include <shadowmap_vertex>\n	#include <fog_vertex>\n}",meshlambert_frag:"#define LAMBERT\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_lambert_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n	vec3 totalEmissiveRadiance = emissive;\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <color_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	#include <specularmap_fragment>\n	#include <normal_fragment_begin>\n	#include <normal_fragment_maps>\n	#include <emissivemap_fragment>\n	#include <lights_lambert_fragment>\n	#include <lights_fragment_begin>\n	#include <lights_fragment_maps>\n	#include <lights_fragment_end>\n	#include <aomap_fragment>\n	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n	#include <envmap_fragment>\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n	#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#include <beginnormal_vertex>\n	#include <morphnormal_vertex>\n	#include <skinbase_vertex>\n	#include <skinnormal_vertex>\n	#include <defaultnormal_vertex>\n	#include <normal_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	#include <fog_vertex>\n	vViewPosition = - mvPosition.xyz;\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <color_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	#include <normal_fragment_begin>\n	#include <normal_fragmen
68t_maps>\n	vec3 viewDir = normalize( vViewPosition );\n	vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n	vec3 y = cross( viewDir, x );\n	vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n	#ifdef USE_MATCAP\n		vec4 matcapColor = texture2D( matcap, uv );\n	#else\n		vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );\n	#endif\n	vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n	#include <dithering_fragment>\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n	varying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <beginnormal_vertex>\n	#include <morphnormal_vertex>\n	#include <skinbase_vertex>\n	#include <skinnormal_vertex>\n	#include <defaultnormal_vertex>\n	#include <normal_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n	vViewPosition = - mvPosition.xyz;\n#endif\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )\n	varying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	#include <logdepthbuf_fragment>\n	#include <normal_fragment_begin>\n	#include <normal_fragment_maps>\n	gl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n	#ifdef OPAQUE\n		gl_FragColor.a = 1.0;\n	#endif\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#include <beginnormal_vertex>\n	#include <morphnormal_vertex>\n	#include <skinbase_vertex>\n	#include <skinnormal_vertex>\n	#include <defaultnormal_vertex>\n	#include <normal_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	vViewPosition = - mvPosition.xyz;\n	#include <worldpos_vertex>\n	#include <envmap_vertex>\n	#include <shadowmap_vertex>\n	#include <fog_vertex>\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n	vec3 totalEmissiveRadiance = emissive;\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <color_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	#include <specularmap_fragment>\n	#include <normal_fragment_begin>\n	#include <normal_fragment_maps>\n	#include <emissivemap_fragment>\n	#include <lights_phong_fragment>\n	#include <lights_fragment_begin>\n	#include <lights_fragment_maps>\n	#include <lights_fragment_end>\n	#include <aomap_fragment>\n	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n	#include <envmap_fragment>\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n	#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n	varying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#include <beginnormal_vertex>\n	#include <morphnormal_vertex>\n	#include <skinbase_vertex>\n	#include <skinnormal_vertex>\n	#include <defaultnormal_vertex>\n	#include <normal_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	vViewPosition = - mvPosition.xyz;\n	#include <worldpos_vertex>\n	#include <shadowmap_vertex>\n	#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n	vWorldPosition = worldPosition.xyz;\n#endif\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n	#define IOR\n	#define USE_SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n	uniform float ior;\n#endif\n#ifdef USE_SPECULAR\n	uniform float specularIntensity;\n	uniform vec3 specularColor;\n	#ifdef USE_SPECULAR_COLORMAP\n		uniform sampler2D specularColorMap;\n	#endif\n	#ifdef USE_SPECULAR_INTENSITYMAP\n		uniform sampler2D specularIntensityMap;\n	#endif\n#endif\n#ifdef USE_CLEARCOAT\n	uniform float clearcoat;
68\n	uniform float clearcoatRoughness;\n#endif\n#ifdef USE_IRIDESCENCE\n	uniform float iridescence;\n	uniform float iridescenceIOR;\n	uniform float iridescenceThicknessMinimum;\n	uniform float iridescenceThicknessMaximum;\n#endif\n#ifdef USE_SHEEN\n	uniform vec3 sheenColor;\n	uniform float sheenRoughness;\n	#ifdef USE_SHEEN_COLORMAP\n		uniform sampler2D sheenColorMap;\n	#endif\n	#ifdef USE_SHEEN_ROUGHNESSMAP\n		uniform sampler2D sheenRoughnessMap;\n	#endif\n#endif\n#ifdef USE_ANISOTROPY\n	uniform vec2 anisotropyVector;\n	#ifdef USE_ANISOTROPYMAP\n		uniform sampler2D anisotropyMap;\n	#endif\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <iridescence_fragment>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <iridescence_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n	vec3 totalEmissiveRadiance = emissive;\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <color_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	#include <roughnessmap_fragment>\n	#include <metalnessmap_fragment>\n	#include <normal_fragment_begin>\n	#include <normal_fragment_maps>\n	#include <clearcoat_normal_fragment_begin>\n	#include <clearcoat_normal_fragment_maps>\n	#include <emissivemap_fragment>\n	#include <lights_physical_fragment>\n	#include <lights_fragment_begin>\n	#include <lights_fragment_maps>\n	#include <lights_fragment_end>\n	#include <aomap_fragment>\n	vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n	vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n	#include <transmission_fragment>\n	vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n	#ifdef USE_SHEEN\n		float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );\n		outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecular;\n	#endif\n	#ifdef USE_CLEARCOAT\n		float dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n		vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n		outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + clearcoatSpecular * material.clearcoat;
68\n	#endif\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n	#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#include <beginnormal_vertex>\n	#include <morphnormal_vertex>\n	#include <skinbase_vertex>\n	#include <skinnormal_vertex>\n	#include <defaultnormal_vertex>\n	#include <normal_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <displacementmap_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	vViewPosition = - mvPosition.xyz;\n	#include <worldpos_vertex>\n	#include <shadowmap_vertex>\n	#include <fog_vertex>\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n	vec3 totalEmissiveRadiance = emissive;\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <color_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	#include <normal_fragment_begin>\n	#include <normal_fragment_maps>\n	#include <emissivemap_fragment>\n	#include <lights_toon_fragment>\n	#include <lights_fragment_begin>\n	#include <lights_fragment_maps>\n	#include <lights_fragment_end>\n	#include <aomap_fragment>\n	vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n	#include <dithering_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\n#ifdef USE_POINTS_UV\n	varying vec2 vUv;\n	uniform mat3 uvTransform;\n#endif\nvoid main() {\n	#ifdef USE_POINTS_UV\n		vUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n	#endif\n	#include <color_vertex>\n	#include <morphcolor_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <project_vertex>\n	gl_PointSize = size;\n	#ifdef USE_SIZEATTENUATION\n		bool isPerspective = isPerspectiveMatrix( projectionMatrix );\n		if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n	#endif\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	#include <worldpos_vertex>\n	#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec3 outgoingLight = vec3( 0.0 );\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	#include <logdepthbuf_fragment>\n	#include <map_particle_fragment>\n	#include <color_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	outgoingLight = diffuseColor.rgb;\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n	#include <premultiplied_alpha_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n	#include <beginnormal_vertex>\n	#include <morphnormal_vertex>\n	#include <skinbase_vertex>\n	#include <skinnormal_vertex>\n	#include <defaultnormal_vertex>\n	#include <begin_vertex>\n	#include <morphtarget_vertex>\n	#include <skinning_vertex>\n	#include <project_vertex>\n	#include <logdepthbuf_vertex>\n	#include <worldpos_vertex>\n	#include <shadowmap_vertex>\n	#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <logdepthbuf_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n	#include <logdepthbuf_fragment>\n	gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n	#include <uv_vertex>\n	vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n	vec2 scale;\n	scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n	scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n	#ifndef USE_SIZEATTENUATION\n		bool isPerspective = isPerspectiveMatrix( projectionMatrix );\n		if ( isPerspective ) scale *= - mvPosition.z;\n	#endif\n	vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n	vec2 rotatedPosition;\n	rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n	rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n	mvPosition.xy += rotatedPosition;\n	gl_Position = projectionMatrix * mvPosition;\n	#include <logdepthbuf_vertex>\n	#include <clipping_planes_vertex>\n	#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <alphahash_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n	#include <clipping_planes_fragment>\n	vec3 outgoingLight = vec3( 0.0 );\n	vec4 diffuseColor = vec4( diffuse, opacity );\n	#include <logdepthbuf_fragment>\n	#include <map_fragment>\n	#include <alphamap_fragment>\n	#include <alphatest_fragment>\n	#include <alphahash_fragment>\n	outgoingLight = diffuseColor.rgb;\n	#include <opaque_fragment>\n	#include <tonemapping_fragment>\n	#include <colorspace_fragment>\n	#include <fog_fragment>\n}"},iz={common:{diffuse:{value:new tL(0xffffff)},opacity:{value:1},map:{value:null},mapTransform:{value:new ee},alphaMap:{value:null},alphaMapTransform:{value:new ee},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new ee}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new ee}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new ee}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new ee},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new ee},normalScale:{value:new $(1,1)}}
68,displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new ee},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new ee}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new ee}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new ee}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new tL(0xffffff)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new tL(0xffffff)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaMapTransform:{value:new ee},alphaTest:{value:0},uvTransform:{value:new ee}},sprite:{diffuse:{value:new tL(0xffffff)},opacity:{value:1},center:{value:new $(.5,.5)},rotation:{value:0},map:{value:null},mapTransform:{value:new ee},alphaMap:{value:null},alphaMapTransform:{value:new ee},alphaTest:{value:0}}},iD={basic:{uniforms:iu([iz.common,iz.specularmap,iz.envmap,iz.aomap,iz.lightmap,iz.fog]),vertexShader:iT.meshbasic_vert,fragmentShader:iT.meshbasic_frag},lambert:{uniforms:iu([iz.common,iz.specularmap,iz.envmap,iz.aomap,iz.lightmap,iz.emissivemap,iz.bumpmap,iz.normalmap,iz.displacementmap,iz.fog,iz.lights,{emissive:{value:new tL(0)}}]),vertexShader:iT.meshlambert_vert,fragmentShader:iT.meshlambert_frag},phong:{uniforms:iu([iz.common,iz.specularmap,iz.envmap,iz.aomap,iz.lightmap,iz.emissivemap,iz.bumpmap,iz.normalmap,iz.displacementmap,iz.fog,iz.lights,{emissive:{value:new tL(0)},specular:{value:new tL(1118481)},shininess:{value:30}}]),vertexShader:iT.meshphong_vert,fragmentShader:iT.meshphong_frag},standard:{uniforms:iu([iz.common,iz.envmap,iz.aomap,iz.lightmap,iz.emissivemap,iz.bumpmap,iz.normalmap,iz.displacementmap,iz.roughnessmap,iz.metalnessmap,iz.fog,iz.lights,{emissive:{value:new tL(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:iT.meshphysical_vert,fragmentShader:iT.meshphysical_frag},toon:{uniforms:iu([iz.common,iz.aomap,iz.lightmap,iz.emissivemap,iz.bumpmap,iz.normalmap,iz.displacementmap,iz.gradientmap,iz.fog,iz.lights,{emissive:{value:new tL(0)}}]),vertexShader:iT.meshtoon_vert,fragmentShader:iT.meshtoon_frag},matcap:{uniforms:iu([iz.common,iz.bumpmap,iz.normalmap,iz.displacementmap,iz.fog,{matcap:{value:null}}]),vertexShader:iT.meshmatcap_vert,fragmentShader:iT.meshmatcap_frag},points:{uniforms:iu([iz.points,iz.fog]),vertexShader:iT.points_vert,fragmentShader:iT.points_frag},dashed:{uniforms:iu([iz.common,iz.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:iT.linedashed_vert,fragmentShader:iT.linedashed_frag},depth:{uniforms:iu([iz.common,iz.displacementmap]),vertexShader:iT.depth_vert,fragmentShader:iT.depth_frag},normal:{uniforms:iu([iz.common,iz.bumpmap,iz.normalmap,iz.displacementmap,{opacity:{value:1}}]),vertexShader:iT.meshnormal_vert,fragmentShader:iT.meshnormal_frag},sprite:{uniforms:iu([iz.sprite,iz.fog]),vertexShader:iT.sprite_vert,fragmentShader:iT.sprite_frag},background:{uniforms:{uvTransform:{value:new ee},t2D:{value:null},backgroundIntensity:{value:1}},vertexShader:iT.background_vert,fragmentShader:iT.background_frag},backgroundCube:{uniforms:{envMap:{value:null},flipEnvMap:{value:-1},backgroundBlurriness:{value:0},backgroundIntensity:{value:1}},vertexShader:iT.backgroundCube_vert,fragmentShader:iT.backgroundCube_frag},cube:{uniforms:{tCube:{value:null},tFlip:{value:-1},opacity:{value:1}},vertexShader:iT.cube_vert,fragmentShader:iT.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:iT.equirect_vert,fragmentShader:iT.equirect_frag},distanceRGBA:{uniforms:iu([iz.common,iz.displacementmap,{referencePosition:{value:new eP},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:iT.distanceRGBA_vert,fragmentShader:iT.distanceRGBA_frag},shadow:{uniforms:iu([iz.lights,iz.fog,{color:{value:new tL(0)},opacity:{value:1}}]),vertexShader:iT.shadow_vert,fragmentShader:iT.shadow_frag}};iD.physical={uniforms:iu([iD.standard.uniforms,{clearcoat:{value:0},clearcoatMap:{value:null},clearcoatMapTransform:{value:new ee},clearcoatNormalMap:{value:null},clearcoatNormalMapTransform:{value:new ee},clearcoatNormalScale:{value:new $(1,1)},clearcoatRoughness:{value:0},clearcoatRoughnessMap:{value:null},clearcoatRoughnessMapTransform:{value:new ee},iridescence:{value:0},iridescenceMap:{value:null},iridescenceMapTransform:{value:new ee},iridescenceIOR:{value:1.3},iridescenceThicknessMinimum:{value:100},iridescenceThicknessMaximum:{value:400},iridescenceThicknessMap:{value:null},iridescenceThicknessMapTransform:{value:new ee},sheen:{value:0},sheenColor:{value:new tL(0)},sheenColorMap:{value:null},sheenColorMapTransform:{value:new ee},sheenRoughness:{value:1},sheenRoughnessMap:{value:null},sheenRoughnessMapTransform:{value:new ee},transmission:{value:0},transmissionMap:{value:null},transmissionMapTransform:{value:new ee},transmissionSamplerSize:{value:new $},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},thicknessMapTransform:{value:new ee},attenuationDistance:{value:0},attenuationColor:{value:new tL(0)},specularColor:{value:new tL(1,1,1)},specularColorMap:{value:null},specularColorMapTransform:{value:new ee},specularIntensity:{value:1},specularIntensityMap:{value:null},specularIntensityMapTransform:{value:new ee},anisotropyVector:{value:new $},anisotropyMap:{value:null},anisotropyMapTransform:{value:new ee}}]),vertexShader:iT.meshphysical_vert,fragmentShader:iT.meshphysical_frag};let iL={r:0,b:0,g:0};function iG(e,t,i,n,r,a,s){let o,l;let h=new tL(0),f=+(!0!==a),d=null,p=0,A=null;function g(t,i){t.getRGB(iL,id(e)),n.buffers.color.setClear(iL.r,iL.g,iL.b,i,s)}return{getClearColor:function(){return h},setClearColor:function(e,t=1){h.set(e),g(h,f=t)},getClearAlpha:function(){return f},setClearAlpha:function(e){g(h,f=e)},render:function(a,m){let v=!1,y=!0===m.isScene?m.background:null;switch(y&&y.isTexture&&(y=(m.backgroundBlurriness>0?i:t).get(y)),null===y?g(h,f):y&&y.isColor&&(g(y,1),v=!0),e.xr.getEnvironmentBlendMode()){case"opaque":v=!0;break;case"additive":n.buffers.color.setClear(0,0,0,1,s),v=!0;break;case"alpha-blend":n.buffers.color.setClear(0,0,0,0,s),v=!0}(e.autoClear||v)&&e.clear(e.autoClearColor,e.autoClearDepth,e.autoClearStencil),y&&(y.isCubeTexture||306===y.mapping)?(void 0===l&&((l
68=new io(new ih(1,1,1),new iA({name:"BackgroundCubeMaterial",uniforms:ic(iD.backgroundCube.uniforms),vertexShader:iD.backgroundCube.vertexShader,fragmentShader:iD.backgroundCube.fragmentShader,side:u,depthTest:!1,depthWrite:!1,fog:!1}))).geometry.deleteAttribute("normal"),l.geometry.deleteAttribute("uv"),l.onBeforeRender=function(e,t,i){this.matrixWorld.copyPosition(i.matrixWorld)},Object.defineProperty(l.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),r.update(l)),l.material.uniforms.envMap.value=y,l.material.uniforms.flipEnvMap.value=y.isCubeTexture&&!1===y.isRenderTargetTexture?-1:1,l.material.uniforms.backgroundBlurriness.value=m.backgroundBlurriness,l.material.uniforms.backgroundIntensity.value=m.backgroundIntensity,l.material.toneMapped=y.colorSpace!==L,(d!==y||p!==y.version||A!==e.toneMapping)&&(l.material.needsUpdate=!0,d=y,p=y.version,A=e.toneMapping),l.layers.enableAll(),a.unshift(l,l.geometry,l.material,0,0,null)):y&&y.isTexture&&(void 0===o&&((o=new io(new iE(2,2),new iA({name:"BackgroundMaterial",uniforms:ic(iD.background.uniforms),vertexShader:iD.background.vertexShader,fragmentShader:iD.background.fragmentShader,side:c,depthTest:!1,depthWrite:!1,fog:!1}))).geometry.deleteAttribute("normal"),Object.defineProperty(o.material,"map",{get:function(){return this.uniforms.t2D.value}}),r.update(o)),o.material.uniforms.t2D.value=y,o.material.uniforms.backgroundIntensity.value=m.backgroundIntensity,o.material.toneMapped=y.colorSpace!==L,!0===y.matrixAutoUpdate&&y.updateMatrix(),o.material.uniforms.uvTransform.value.copy(y.matrix),(d!==y||p!==y.version||A!==e.toneMapping)&&(o.material.needsUpdate=!0,d=y,p=y.version,A=e.toneMapping),o.layers.enableAll(),a.unshift(o,o.geometry,o.material,0,0,null))}}}function iO(e,t,i,n){let r=e.getParameter(e.MAX_VERTEX_ATTRIBS),a=n.isWebGL2?null:t.get("OES_vertex_array_object"),s=n.isWebGL2||null!==a,o={},l=d(null),h=l,c=!1;function u(t){return n.isWebGL2?e.bindVertexArray(t):a.bindVertexArrayOES(t)}function f(t){return n.isWebGL2?e.deleteVertexArray(t):a.deleteVertexArrayOES(t)}function d(e){let t=[],i=[],n=[];for(let e=0;e<r;e++)t[e]=0,i[e]=0,n[e]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:t,enabledAttributes:i,attributeDivisors:n,object:e,attributes:{},index:null}}function p(){let e=h.newAttributes;for(let t=0,i=e.length;t<i;t++)e[t]=0}function A(e){g(e,0)}function g(i,r){let a=h.newAttributes,s=h.enabledAttributes,o=h.attributeDivisors;a[i]=1,0===s[i]&&(e.enableVertexAttribArray(i),s[i]=1),o[i]!==r&&((n.isWebGL2?e:t.get("ANGLE_instanced_arrays"))[n.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](i,r),o[i]=r)}function m(){let t=h.newAttributes,i=h.enabledAttributes;for(let n=0,r=i.length;n<r;n++)i[n]!==t[n]&&(e.disableVertexAttribArray(n),i[n]=0)}function v(t,i,n,r,a,s,o){!0===o?e.vertexAttribIPointer(t,i,n,a,s):e.vertexAttribPointer(t,i,n,r,a,s)}function y(){_(),c=!0,h!==l&&u((h=l).object)}function _(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:function(r,l,f,y,_){let x=!1;if(s){let t=function(t,i,r){let s=!0===r.wireframe,l=o[t.id];void 0===l&&(l={},o[t.id]=l);let h=l[i.id];void 0===h&&(h={},l[i.id]=h);let c=h[s];return void 0===c&&(c=d(n.isWebGL2?e.createVertexArray():a.createVertexArrayOES()),h[s]=c),c}(y,f,l);h!==t&&u((h=t).object),(x=function(e,t,i,n){let r=h.attributes,a=t.attributes,s=0,o=i.getAttributes();for(let t in o)if(o[t].location>=0){let i=r[t],n=a[t];if(void 0===n&&("instanceMatrix"===t&&e.instanceMatrix&&(n=e.instanceMatrix),"instanceColor"===t&&e.instanceColor&&(n=e.instanceColor)),void 0===i||i.attribute!==n||n&&i.data!==n.data)return!0;s++}return h.attributesNum!==s||h.index!==n}(r,y,f,_))&&function(e,t,i,n){let r={},a=t.attributes,s=0,o=i.getAttributes();for(let t in o)if(o[t].location>=0){let i=a[t];void 0===i&&("instanceMatrix"===t&&e.instanceMatrix&&(i=e.instanceMatrix),"instanceColor"===t&&e.instanceColor&&(i=e.instanceColor));let n={};n.attribute=i,i&&i.data&&(n.data=i.data),r[t]=n,s++}h.attributes=r,h.attributesNum=s,h.index=n}(r,y,f,_)}else{let e=!0===l.wireframe;
68(h.geometry!==y.id||h.program!==f.id||h.wireframe!==e)&&(h.geometry=y.id,h.program=f.id,h.wireframe=e,x=!0)}null!==_&&i.update(_,e.ELEMENT_ARRAY_BUFFER),(x||c)&&(c=!1,function(r,a,s,o){if(!1===n.isWebGL2&&(r.isInstancedMesh||o.isInstancedBufferGeometry)&&null===t.get("ANGLE_instanced_arrays"))return;p();let l=o.attributes,h=s.getAttributes(),c=a.defaultAttributeValues;for(let t in h){let a=h[t];if(a.location>=0){let s=l[t];if(void 0===s&&("instanceMatrix"===t&&r.instanceMatrix&&(s=r.instanceMatrix),"instanceColor"===t&&r.instanceColor&&(s=r.instanceColor)),void 0!==s){let t=s.normalized,l=s.itemSize,h=i.get(s);if(void 0===h)continue;let c=h.buffer,u=h.type,f=h.bytesPerElement,d=!0===n.isWebGL2&&(u===e.INT||u===e.UNSIGNED_INT||1013===s.gpuType);if(s.isInterleavedBufferAttribute){let i=s.data,n=i.stride,h=s.offset;if(i.isInstancedInterleavedBuffer){for(let e=0;e<a.locationSize;e++)g(a.location+e,i.meshPerAttribute);!0!==r.isInstancedMesh&&void 0===o._maxInstanceCount&&(o._maxInstanceCount=i.meshPerAttribute*i.count)}else for(let e=0;e<a.locationSize;e++)A(a.location+e);e.bindBuffer(e.ARRAY_BUFFER,c);for(let e=0;e<a.locationSize;e++)v(a.location+e,l/a.locationSize,u,t,n*f,(h+l/a.locationSize*e)*f,d)}else{if(s.isInstancedBufferAttribute){for(let e=0;e<a.locationSize;e++)g(a.location+e,s.meshPerAttribute);!0!==r.isInstancedMesh&&void 0===o._maxInstanceCount&&(o._maxInstanceCount=s.meshPerAttribute*s.count)}else for(let e=0;e<a.locationSize;e++)A(a.location+e);e.bindBuffer(e.ARRAY_BUFFER,c);for(let e=0;e<a.locationSize;e++)v(a.location+e,l/a.locationSize,u,t,l*f,l/a.locationSize*e*f,d)}}else if(void 0!==c){let i=c[t];if(void 0!==i)switch(i.length){case 2:e.vertexAttrib2fv(a.location,i);break;case 3:e.vertexAttrib3fv(a.location,i);break;case 4:e.vertexAttrib4fv(a.location,i);break;default:e.vertexAttrib1fv(a.location,i)}}}}m()}(r,l,f,y),null!==_&&e.bindBuffer(e.ELEMENT_ARRAY_BUFFER,i.get(_).buffer))},reset:y,resetDefaultState:_,dispose:function(){for(let e in y(),o){let t=o[e];for(let e in t){let i=t[e];for(let e in i)f(i[e].object),delete i[e];delete t[e]}delete o[e]}},releaseStatesOfGeometry:function(e){if(void 0===o[e.id])return;let t=o[e.id];for(let e in t){let i=t[e];for(let e in i)f(i[e].object),delete i[e];delete t[e]}delete o[e.id]},releaseStatesOfProgram:function(e){for(let t in o){let i=o[t];if(void 0===i[e.id])continue;let n=i[e.id];for(let e in n)f(n[e].object),delete n[e];delete i[e.id]}},initAttributes:p,enableAttribute:A,disableUnusedAttributes:m}}function iR(e,t,i,n){let r;let a=n.isWebGL2;this.setMode=function(e){r=e},this.render=function(t,n){e.drawArrays(r,t,n),i.update(n,r,1)},this.renderInstances=function(n,s,o){let l,h;if(0!==o){if(a)l=e,h="drawArraysInstanced";else if(l=t.get("ANGLE_instanced_arrays"),h="drawArraysInstancedANGLE",null===l){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}l[h](r,n,s,o),i.update(s,r,o)}}}function iH(e,t,i){let n;function r(t){if("highp"===t){if(e.getShaderPrecisionFormat(e.VERTEX_SHADER,e.HIGH_FLOAT).precision>0&&e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.HIGH_FLOAT).precision>0)return"highp";t="mediump"}return"mediump"===t&&e.getShaderPrecisionFormat(e.VERTEX_SHADER,e.MEDIUM_FLOAT).precision>0&&e.getShaderPrecisionFormat(e.FRAGMENT_SHADER,e.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}let a="undefined"!=typeof WebGL2RenderingContext&&"WebGL2RenderingContext"===e.constructor.name,s=void 0!==i.precision?i.precision:"highp",o=r(s);o!==s&&(console.warn("THREE.WebGLRenderer:",s,"not supported, using",o,"instead."),s=o);let l=a||t.has("WEBGL_draw_buffers"),h=!0===i.logarithmicDepthBuffer,c=e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),u=e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),f=e.getParameter(e.MAX_TEXTURE_SIZE),d=e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),p=e.getParameter(e.MAX_VERTEX_ATTRIBS),A=e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),g=e.getParameter(e.MAX_VARYING_VECTORS),m=e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),v=u>0,y=a||t.has("OES_texture_float"),_=a?e.getParameter(e.MAX_SAMPLES):0;return{isWebGL2:a,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==n)return n;if(!0===t.has("EXT_texture_filter_anisotropic")){let i=t.get("EXT_texture_filter_anisotropic");n=e.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else n=0;return n},getMaxPrecision:r,precision:s,logarithmicDepthBuffer:h,maxTextures:c,maxVertexTextures:u,maxTextureSize:f,maxCubemapSize:d,maxAttributes:p,maxVertexUniforms:A,maxVaryings:g,maxFragmentUniforms:m,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y,maxSamples:_}}function iF(e){let t=this,i=null,n=0,r=!1,a=!1,s=new iP,o=new ee,l={value:null,needsUpdate:!1};function h(e,i,n,r){let a=null!==e?e.length:0,h=null;if(0!==a){if(h=l.value,!0!==r||null===h){let t=n+4*a,r=i.matrixWorldInverse;o.getNormalMatrix(r),(null===h||h.length<t)&&(h=new Float32Array(t));for(let t=0,i=n;t!==a;++t,i+=4)s.copy(e[t]).applyMatrix4(r,o),s.normal.toArray(h,i),h[i+3]=s.constant}l.value=h,l.needsUpdate=!0}return t.numPlanes=a,t.numIntersection=0,h}this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(e,t){let i=0!==e.length||t||0!==n||r;return r=t,n=e.length,i},this.beginShadows=function(){a=!0,h(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(e,t){i=h(e,t,0)},this.setState=function(s,o,c){let u=s.clippingPlanes,f=s.clipIntersection,d=s.clipShadows,p=e.get(s);if(r&&null!==u&&0!==u.length&&(!a||d)){let e=a?0:n,t=4*e,r=p.clippingState||null;l.value=r,r=h(u,o,t,c);for(let e=0;e!==t;++e)r[e]=i[e];p.clippingState=r,this.numIntersection=f?this.numPlanes:0,this.numPlanes+=e}else a?h(null):(l.value!==i&&(l.value=i,l.needsUpdate=n>0),t.numPlanes=n,t.numIntersection=0)}}function iN(e){let t=new WeakMap;function i(e,t){return t===A?e.mapping=301:304===t&&(e.mapping=302),e}function n(e){let i=e.target;i.removeEventListener("dispose",n);let r=t.get(i);void 0!==r&&(t.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){let a=r.mapping;if(a===A||304===a){if(t.has(r))return i(t.get(r).texture,r.mapping);{let a=r.image;if(!a||!(a.height>0))return null;{let s=new i_(a.height/2);return s.fromEquirectangularTexture(e,r),t.set(r,s),r.addEventListener("dispose",n),i(s.texture,r.mapping)}}}}return r},dispose:function(){t=new WeakMap}}}class iU extends ig{constructor(e=-1,t=1,i=1,n=-1,r=.1,a=2e3){super(),this.isOrthographicCamera=!0,this.type="Orthogra
68phicCamera",this.zoom=1,this.view=null,this.left=e,this.right=t,this.top=i,this.bottom=n,this.near=r,this.far=a,this.updateProjectionMatrix()}copy(e,t){return super.copy(e,t),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=null===e.view?null:Object.assign({},e.view),this}setViewOffset(e,t,i,n,r,a){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=t,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=a,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){let e=(this.right-this.left)/(2*this.zoom),t=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,r=i-e,a=i+e,s=n+t,o=n-t;if(null!==this.view&&this.view.enabled){let e=(this.right-this.left)/this.view.fullWidth/this.zoom,t=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=e*this.view.offsetX,a=r+e*this.view.width,s-=t*this.view.offsetY,o=s-t*this.view.height}this.projectionMatrix.makeOrthographic(r,a,s,o,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){let t=super.toJSON(e);return t.object.zoom=this.zoom,t.object.left=this.left,t.object.right=this.right,t.object.top=this.top,t.object.bottom=this.bottom,t.object.near=this.near,t.object.far=this.far,null!==this.view&&(t.object.view=Object.assign({},this.view)),t}}let iK=[.125,.215,.35,.446,.526,.582],iq=new iU,iY=new tL,iX=null,ik=(1+Math.sqrt(5))/2,iW=1/ik,ij=[new eP(1,1,1),new eP(-1,1,1),new eP(1,1,-1),new eP(-1,1,-1),new eP(0,ik,iW),new eP(0,ik,-iW),new eP(iW,0,ik),new eP(-iW,0,ik),new eP(ik,iW,0),new eP(-ik,iW,0)];class iV{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,t=0,i=.1,n=100){iX=this._renderer.getRenderTarget(),this._setSize(256);let r=this._allocateTargets();return r.depthBuffer=!0,this._sceneToCubeUV(e,i,n,r),t>0&&this._blur(r,0,0,t),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(e,t=null){return this._fromTexture(e,t)}fromCubemap(e,t=null){return this._fromTexture(e,t)}compileCubemapShader(){null===this._cubemapMaterial&&(this._cubemapMaterial=i$(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){null===this._equirectMaterial&&(this._equirectMaterial=iJ(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),null!==this._cubemapMaterial&&this._cubemapMaterial.dispose(),null!==this._equirectMaterial&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){null!==this._blurMaterial&&this._blurMaterial.dispose(),null!==this._pingPongRenderTarget&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(iX),e.scissorTest=!1,iQ(e,0,0,e.width,e.height)}_fromTexture(e,t){301===e.mapping||302===e.mapping?this._setSize(0===e.image.length?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),iX=this._renderer.getRenderTarget();let i=t||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){let e=3*Math.max(this._cubeSize,112),t=4*this._cubeSize,i={magFilter:M,minFilter:M,generateMipmaps:!1,type:C,format:I,colorSpace:G,depthBuffer:!1},n=iZ(e,t,i);if(null===this._pingPongRenderTarget||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==t){null!==this._pingPongRenderTarget&&this._dispose(),this._pingPongRenderTarget=iZ(e,t,i);let{_lodMax:n}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=function(e){let t=[],i=[],n=[],r=e,a=e-4+1+iK.length;for(let s=0;s<a;s++){let a=Math.pow(2,r);i.push(a);let o=1/a;s>e-4?o=iK[s-e+4-1]:0===s&&(o=0),n.push(o);let l=1/(a-2),h=-l,c=1+l,u=[h,h,c,h,c,c,h,h,c,c,h,c],f=new Float32Array(108),d=new Float32Array(72),p=new Float32Array(36);for(let e=0;e<6;e++){let t=e%3*2/3-1,i=e>2?0:-1,n=[t,i,0,t+2/3,i,0,t+2/3,i+1,0,t,i,0,t+2/3,i+1,0,t,i+1,0];f.set(n,18*e),d.set(u,12*e);let r=[e,e,e,e,e,e];p.set(r,6*e)}let A=new tJ;A.setAttribute("position",new tU(f,3)),A.setAttribute("uv",new tU(d,2)),A.setAttribute("faceIndex",new tU(p,1)),t.push(A),r>4&&r--}return{lodPlanes:t,sizeLods:i,sigmas:n}}(n)),this._blurMaterial=new iA({name:"SphericalGaussianBlur",defines:{n:20,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/t,CUBEUV_MAX_MIP:`${n}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:new Float32Array(20)},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:new eP(0,1,0)}},vertexShader:i0(),fragmentShader:`
69
70			precision mediump float;
71			precision mediump int;
72
73			varying vec3 vOutputDirection;
74
75			uniform sampler2D envMap;
76			uniform int samples;
77			uniform float weights[ n ];
78			uniform bool latitudinal;
79			uniform float dTheta;
80			uniform float mipInt;
81			uniform vec3 poleAxis;
82
83			#define ENVMAP_TYPE_CUBE_UV
84			#include <cube_uv_reflection_fragment>
85
86			vec3 getSample( float theta, vec3 axis ) {
87
88				float cosTheta = cos( theta );
89				// Rodrigues' axis-angle rotation
90				vec3 sampleDirection = vOutputDirection * cosTheta
91					+ cross( axis, vOutputDirection ) * sin( theta )
92					+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
93
94				return bilinearCubeUV( envMap, sampleDirection, mipInt );
95
96			}
97
98			void main() {
99
100				vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
101
102				if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
103
104					axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
105
106				}
107
108				axis = normalize( axis );
109
110				gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
111				gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
112
113				for ( int i = 1; i < n; i++ ) {
114
115					if ( i >= samples ) {
116
117						break;
118
119					}
120
121					float theta = dTheta * float( i );
122					gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
123					gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
124
125				}
126
127			}
128		`,blending:0,depthTest:!1,depthWrite:!1})}return n}_compileMaterial(e){let t=new io(this._lodPlanes[0],e);this._renderer.compile(t,iq)}_sceneToCubeUV(e,t,i,n){let r=new im(90,1,t,i),a=[1,-1,1,1,1,1],s=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,h=o.toneMapping;o.getClearColor(iY),o.toneMapping=d,o.autoClear=!1;
128let c=new tO({name:"PMREM.Background",side:u,depthWrite:!1,depthTest:!1}),f=new io(new ih,c),p=!1,A=e.background;A?A.isColor&&(c.color.copy(A),e.background=null,p=!0):(c.color.copy(iY),p=!0);for(let t=0;t<6;t++){let i=t%3;0===i?(r.up.set(0,a[t],0),r.lookAt(s[t],0,0)):1===i?(r.up.set(0,0,a[t]),r.lookAt(0,s[t],0)):(r.up.set(0,a[t],0),r.lookAt(0,0,s[t]));let l=this._cubeSize;iQ(n,i*l,t>2?l:0,l,l),o.setRenderTarget(n),p&&o.render(f,r),o.render(e,r)}f.geometry.dispose(),f.material.dispose(),o.toneMapping=h,o.autoClear=l,e.background=A}_textureToCubeUV(e,t){let i=this._renderer,n=301===e.mapping||302===e.mapping;n?(null===this._cubemapMaterial&&(this._cubemapMaterial=i$()),this._cubemapMaterial.uniforms.flipEnvMap.value=!1===e.isRenderTargetTexture?-1:1):null===this._equirectMaterial&&(this._equirectMaterial=iJ());let r=n?this._cubemapMaterial:this._equirectMaterial,a=new io(this._lodPlanes[0],r);r.uniforms.envMap.value=e;let s=this._cubeSize;iQ(t,0,0,3*s,2*s),i.setRenderTarget(t),i.render(a,iq)}_applyPMREM(e){let t=this._renderer,i=t.autoClear;t.autoClear=!1;for(let t=1;t<this._lodPlanes.length;t++){let i=Math.sqrt(this._sigmas[t]*this._sigmas[t]-this._sigmas[t-1]*this._sigmas[t-1]),n=ij[(t-1)%ij.length];this._blur(e,t-1,t,i,n)}t.autoClear=i}_blur(e,t,i,n,r){let a=this._pingPongRenderTarget;this._halfBlur(e,a,t,i,n,"latitudinal",r),this._halfBlur(a,e,i,i,n,"longitudinal",r)}_halfBlur(e,t,i,n,r,a,s){let o=this._renderer,l=this._blurMaterial;"latitudinal"!==a&&"longitudinal"!==a&&console.error("blur direction must be either latitudinal or longitudinal!");let h=new io(this._lodPlanes[n],l),c=l.uniforms,u=this._sizeLods[i]-1,f=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,d=r/f,p=isFinite(r)?1+Math.floor(3*d):20;p>20&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${p} samples when the maximum is set to 20`);let A=[],g=0;for(let e=0;e<20;++e){let t=e/d,i=Math.exp(-t*t/2);A.push(i),0===e?g+=i:e<p&&(g+=2*i)}for(let e=0;e<A.length;e++)A[e]=A[e]/g;c.envMap.value=e.texture,c.samples.value=p,c.weights.value=A,c.latitudinal.value="latitudinal"===a,s&&(c.poleAxis.value=s);let{_lodMax:m}=this;c.dTheta.value=f,c.mipInt.value=m-i;let v=this._sizeLods[n],y=4*(this._cubeSize-v);iQ(t,3*v*(n>m-4?n-m+4:0),y,3*v,2*v),o.setRenderTarget(t),o.render(h,iq)}}function iZ(e,t,i){let n=new ex(e,t,i);return n.texture.mapping=306,n.texture.name="PMREM.cubeUv",n.scissorTest=!0,n}function iQ(e,t,i,n,r){e.viewport.set(t,i,n,r),e.scissor.set(t,i,n,r)}function iJ(){return new iA({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:i0(),fragmentShader:`
129
130			precision mediump float;
131			precision mediump int;
132
133			varying vec3 vOutputDirection;
134
135			uniform sampler2D envMap;
136
137			#include <common>
138
139			void main() {
140
141				vec3 outputDirection = normalize( vOutputDirection );
142				vec2 uv = equirectUv( outputDirection );
143
144				gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
145
146			}
147		`,blending:0,depthTest:!1,depthWrite:!1})}function i$(){return new iA({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:i0(),fragmentShader:`
148
149			precision mediump float;
150			precision mediump int;
151
152			uniform float flipEnvMap;
153
154			varying vec3 vOutputDirection;
155
156			uniform samplerCube envMap;
157
158			void main() {
159
160				gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
161
162			}
163		`,blending:0,depthTest:!1,depthWrite:!1})}function i0(){return`
164
165		precision mediump float;
166		precision mediump int;
167
168		attribute float faceIndex;
169
170		varying vec3 vOutputDirection;
171
172		// RH coordinate system; PMREM face-indexing convention
173		vec3 getDirection( vec2 uv, float face ) {
174
175			uv = 2.0 * uv - 1.0;
176
177			vec3 direction = vec3( uv, 1.0 );
178
179			if ( face == 0.0 ) {
180
181				direction = direction.zyx; // ( 1, v, u ) pos x
182
183			} else if ( face == 1.0 ) {
184
185				direction = direction.xzy;
186				direction.xz *= -1.0; // ( -u, 1, -v ) pos y
187
188			} else if ( face == 2.0 ) {
189
190				direction.x *= -1.0; // ( -u, v, 1 ) pos z
191
192			} else if ( face == 3.0 ) {
193
194				direction = direction.zyx;
195				direction.xz *= -1.0; // ( -1, v, -u ) neg x
196
197			} else if ( face == 4.0 ) {
198
199				direction = direction.xzy;
200				direction.xy *= -1.0; // ( -u, -1, v ) neg y
201
202			} else if ( face == 5.0 ) {
203
204				direction.z *= -1.0; // ( u, v, -1 ) neg z
205
206			}
207
208			return direction;
209
210		}
211
212		void main() {
213
214			vOutputDirection = getDirection( uv, faceIndex );
215			gl_Position = vec4( position, 1.0 );
216
217		}
218	`}function i3(e){let t=new WeakMap,i=null;function n(e){let i=e.target;i.removeEventListener("dispose",n);let r=t.get(i);void 0!==r&&(t.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture){let a=r.mapping,s=a===A||304===a,o=301===a||302===a;if(s||o){if(r.isRenderTargetTexture&&!0===r.needsPMREMUpdate){r.needsPMREMUpdate=!1;let n=t.get(r);return null===i&&(i=new iV(e)),n=s?i.fromEquirectangular(r,n):i.fromCubemap(r,n),t.set(r,n),n.texture}if(t.has(r))return t.get(r).texture;{let a=r.image;if(!(s&&a&&a.height>0||o&&a&&function(e){let t=0;for(let i=0;i<6;i++)void 0!==e[i]&&t++;return 6===t}(a)))return null;{null===i&&(i=new iV(e));let a=s?i.fromEquirectangular(r):i.fromCubemap(r);return t.set(r,a),r.addEventListener("dispose",n),a.texture}}}}return r},dispose:function(){t=new WeakMap,null!==i&&(i.dispose(),i=null)}}}function i4(e){let t={};function i(i){let n;if(void 0!==t[i])return t[i];switch(i){case"WEBGL_depth_texture":n=e.getExtension("WEBGL_depth_texture")||e.getExtension("MOZ_WEBGL_depth_texture")||e.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":n=e.getExtension("EXT_texture_filter_anisotropic")||e.getExtension("MOZ_EXT_texture_filter_anisotropic")||e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":n=e.getExtension("WEBGL_compressed_texture_s3tc")||e.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":n=e.getExtension("WEBGL_compressed_texture_pvrtc")||e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:n=e.getExtension(i)}return t[i]=n,n}return{has:function(e){return null!==i(e)},init:function(e){e.isWebGL2?i("EXT_color_buffer_float"):(i("WEBGL_depth_texture"),i("OES_texture_float"),i("OES_texture_half_float"),i("OES_texture_half_float_linear"),i("OES_standard_derivatives"),i("OES_element_index_uint"),i("OES_vertex_array_object"),i("ANGLE_instanced_arrays")),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float"),i("WEBGL_multisampled_render_to_texture")},get:function(e){let t=i(e);return null===t&&console.warn("THREE.WebGLRenderer: "+e+" extension not supported."),t}}}function i1(e,t,i,n){let r={},a=new WeakMap;function s(e){let o=e.target;for(let e in null!==o.index&&t.remove(o.index),o.attributes)t.remove(o.attributes[e]);for(let e in o.morphAttributes){let i=o.morphAttributes[e];for(let e=0,n=i.length;e<n;e++)t.remove(i[e])}o.removeEventListener("dispose",s),delete r[o.id];let l=a.get(o);l&&(t.remove(l),a.delete(o)),n.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,i.memory.geometries--}function o(e){let i=[],n=e.index,r=e.attributes.position,s=0;if(null!==n){let e=n.array;s=n.version;for(let t=0,n=e.length;t<n;t+=3){let n=e[t+0],r=e[t+1],a=e[t+2];i.push(n,r,r,a,a,n)}}else{if(void 0===r)return;let e=r.array;s=r.version;for(let t=0,n=e.length/3-1;t<n;t+=3){let e=t+0,n=t+1,r=t+2;i.push(e,n,n,r,r,e)}}let o=new(ei(i)?tq:tK)(i,1);o.version=s;let l=a.get(e);l&&t.remove(l),a.set(e,o)}return{get:function(e,t){return!0===r[t.id]||(t.addEventListener("dispose",s),r[t.id]=!0,i.memory.geometries++),t},update:function(i){let n=i.attributes;for(let i in n)t.update(n[i],e.ARRAY_BUFFER);let r=i.morphAttributes;for(let i in r){let n=r[i];for(let i=0,r=n.length;i<r;i++)t.update(n[i],e.ARRAY_BUFFER)}},getWireframeAttribute:function(e){let t=a.get(e);if(t){let i=e.index;null!==i&&t.version<i.version&&o(e)}else o(e);return a.get(e)}}}function i2(e,t,i,n){let r,a,s;
218let o=n.isWebGL2;this.setMode=function(e){r=e},this.setIndex=function(e){a=e.type,s=e.bytesPerElement},this.render=function(t,n){e.drawElements(r,n,a,t*s),i.update(n,r,1)},this.renderInstances=function(n,l,h){let c,u;if(0!==h){if(o)c=e,u="drawElementsInstanced";else if(c=t.get("ANGLE_instanced_arrays"),u="drawElementsInstancedANGLE",null===c){console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}c[u](r,l,a,n*s,h),i.update(l,r,h)}}}function i5(e){let t={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:t,programs:null,autoReset:!0,reset:function(){t.calls=0,t.triangles=0,t.points=0,t.lines=0},update:function(i,n,r){switch(t.calls++,n){case e.TRIANGLES:t.triangles+=i/3*r;break;case e.LINES:t.lines+=i/2*r;break;case e.LINE_STRIP:t.lines+=r*(i-1);break;case e.LINE_LOOP:t.lines+=r*i;break;case e.POINTS:t.points+=r*i;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",n)}}}}function i9(e,t){return e[0]-t[0]}function i8(e,t){return Math.abs(t[1])-Math.abs(e[1])}function i6(e,t,i){let n={},r=new Float32Array(8),a=new WeakMap,s=new ey,o=[];for(let e=0;e<8;e++)o[e]=[e,0];return{update:function(l,h,c){let u=l.morphTargetInfluences;if(!0===t.isWebGL2){let n=h.morphAttributes.position||h.morphAttributes.normal||h.morphAttributes.color,r=void 0!==n?n.length:0,o=a.get(h);if(void 0===o||o.count!==r){void 0!==o&&o.texture.dispose();let e=void 0!==h.morphAttributes.position,i=void 0!==h.morphAttributes.normal,n=void 0!==h.morphAttributes.color,l=h.morphAttributes.position||[],c=h.morphAttributes.normal||[],u=h.morphAttributes.color||[],f=0;!0===e&&(f=1),!0===i&&(f=2),!0===n&&(f=3);let d=h.attributes.position.count*f,p=1;d>t.maxTextureSize&&(p=Math.ceil(d/t.maxTextureSize),d=t.maxTextureSize);let A=new Float32Array(d*p*4*r),g=new eM(A,d,p,r);g.type=b,g.needsUpdate=!0;let m=4*f;for(let t=0;t<r;t++){let r=l[t],a=c[t],o=u[t],h=d*p*4*t;for(let t=0;t<r.count;t++){let l=t*m;!0===e&&(s.fromBufferAttribute(r,t),A[h+l+0]=s.x,A[h+l+1]=s.y,A[h+l+2]=s.z,A[h+l+3]=0),!0===i&&(s.fromBufferAttribute(a,t),A[h+l+4]=s.x,A[h+l+5]=s.y,A[h+l+6]=s.z,A[h+l+7]=0),!0===n&&(s.fromBufferAttribute(o,t),A[h+l+8]=s.x,A[h+l+9]=s.y,A[h+l+10]=s.z,A[h+l+11]=4===o.itemSize?s.w:1)}}o={count:r,texture:g,size:new $(d,p)},a.set(h,o),h.addEventListener("dispose",function e(){g.dispose(),a.delete(h),h.removeEventListener("dispose",e)})}let l=0;for(let e=0;e<u.length;e++)l+=u[e];let f=h.morphTargetsRelative?1:1-l;c.getUniforms().setValue(e,"morphTargetBaseInfluence",f),c.getUniforms().setValue(e,"morphTargetInfluences",u),c.getUniforms().setValue(e,"morphTargetsTexture",o.texture,i),c.getUniforms().setValue(e,"morphTargetsTextureSize",o.size)}else{let t=void 0===u?0:u.length,i=n[h.id];if(void 0===i||i.length!==t){i=[];for(let e=0;e<t;e++)i[e]=[e,0];n[h.id]=i}for(let e=0;e<t;e++){let t=i[e];t[0]=e,t[1]=u[e]}i.sort(i8);for(let e=0;e<8;e++)e<t&&i[e][1]?(o[e][0]=i[e][0],o[e][1]=i[e][1]):(o[e][0]=Number.MAX_SAFE_INTEGER,o[e][1]=0);o.sort(i9);let a=h.morphAttributes.position,s=h.morphAttributes.normal,l=0;for(let e=0;e<8;e++){let t=o[e],i=t[0],n=t[1];i!==Number.MAX_SAFE_INTEGER&&n?(a&&h.getAttribute("morphTarget"+e)!==a[i]&&h.setAttribute("morphTarget"+e,a[i]),s&&h.getAttribute("morphNormal"+e)!==s[i]&&h.setAttribute("morphNormal"+e,s[i]),r[e]=n,l+=n):(a&&!0===h.hasAttribute("morphTarget"+e)&&h.deleteAttribute("morphTarget"+e),s&&!0===h.hasAttribute("morphNormal"+e)&&h.deleteAttribute("morphNormal"+e),r[e]=0)}let f=h.morphTargetsRelative?1:1-l;c.getUniforms().setValue(e,"morphTargetBaseInfluence",f),c.getUniforms().setValue(e,"morphTargetInfluences",r)}}}}function i7(e,t,i,n){let r=new WeakMap;function a(e){let t=e.target;t.removeEventListener("dispose",a),i.remove(t.instanceMatrix),null!==t.instanceColor&&i.remove(t.instanceColor)}return{update:function(s){let o=n.render.frame,l=s.geometry,h=t.get(s,l);if(r.get(h)!==o&&(t.update(h),r.set(h,o)),s.isInstancedMesh&&(!1===s.hasEventListener("dispose",a)&&s.addEventListener("dispose",a),r.get(s)!==o&&(i.update(s.instanceMatrix,e.ARRAY_BUFFER),null!==s.instanceColor&&i.update(s.instanceColor,e.ARRAY_BUFFER),r.set(s,o))),s.isSkinnedMesh){let e=s.skeleton;
218r.get(e)!==o&&(e.update(),r.set(e,o))}return h},dispose:function(){r=new WeakMap}}}let ne=new ev,nt=new eM,ni=new class extends ev{constructor(e=null,t=1,i=1,n=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:t,height:i,depth:n},this.magFilter=y,this.minFilter=y,this.wrapR=m,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},nn=new iy,nr=[],na=[],ns=new Float32Array(16),no=new Float32Array(9),nl=new Float32Array(4);function nh(e,t,i){let n=e[0];if(n<=0||n>0)return e;let r=t*i,a=nr[r];if(void 0===a&&(a=new Float32Array(r),nr[r]=a),0!==t){n.toArray(a,0);for(let n=1,r=0;n!==t;++n)r+=i,e[n].toArray(a,r)}return a}function nc(e,t){if(e.length!==t.length)return!1;for(let i=0,n=e.length;i<n;i++)if(e[i]!==t[i])return!1;return!0}function nu(e,t){for(let i=0,n=t.length;i<n;i++)e[i]=t[i]}function nf(e,t){let i=na[t];void 0===i&&(i=new Int32Array(t),na[t]=i);for(let n=0;n!==t;++n)i[n]=e.allocateTextureUnit();return i}function nd(e,t){let i=this.cache;i[0]!==t&&(e.uniform1f(this.addr,t),i[0]=t)}function np(e,t){let i=this.cache;if(void 0!==t.x)(i[0]!==t.x||i[1]!==t.y)&&(e.uniform2f(this.addr,t.x,t.y),i[0]=t.x,i[1]=t.y);else{if(nc(i,t))return;e.uniform2fv(this.addr,t),nu(i,t)}}function nA(e,t){let i=this.cache;if(void 0!==t.x)(i[0]!==t.x||i[1]!==t.y||i[2]!==t.z)&&(e.uniform3f(this.addr,t.x,t.y,t.z),i[0]=t.x,i[1]=t.y,i[2]=t.z);else if(void 0!==t.r)(i[0]!==t.r||i[1]!==t.g||i[2]!==t.b)&&(e.uniform3f(this.addr,t.r,t.g,t.b),i[0]=t.r,i[1]=t.g,i[2]=t.b);else{if(nc(i,t))return;e.uniform3fv(this.addr,t),nu(i,t)}}function ng(e,t){let i=this.cache;if(void 0!==t.x)(i[0]!==t.x||i[1]!==t.y||i[2]!==t.z||i[3]!==t.w)&&(e.uniform4f(this.addr,t.x,t.y,t.z,t.w),i[0]=t.x,i[1]=t.y,i[2]=t.z,i[3]=t.w);else{if(nc(i,t))return;e.uniform4fv(this.addr,t),nu(i,t)}}function nm(e,t){let i=this.cache,n=t.elements;if(void 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VALIDATE_STATUS "+f.getProgramParameter(b,f.VALIDATE_STATUS)+"\n\nProgram Info Log: "+t+"\n"+e+"\n"+i)}}else""!==t?console.warn("THREE.WebGLProgram: Program Info Log:",t):(""===i||""===n)&&(o=!1);o&&(this.diagnostics={runnable:s,programLog:t,vertexShader:{log:i,prefix:r},fragmentShader:{log:n,prefix:a}})}return f.deleteShader(B),f.deleteShader(E),this.getUniforms=function(){return void 0===s&&(s=new n4(f,b)),s},this.getAttributes=function(){return void 0===o&&(o=function(e,t){let i={},n=e.getProgramParameter(t,e.ACTIVE_ATTRIBUTES);for(let r=0;r<n;r++){let n=e.getActiveAttrib(t,r),a=n.name,s=1;n.type===e.FLOAT_MAT2&&(s=2),n.type===e.FLOAT_MAT3&&(s=3),n.type===e.FLOAT_MAT4&&(s=4),i[a]={type:n.type,location:e.getAttribLocation(t,a),locationSize:s}}return i}(f,b)),o},this.destroy=function(){n.releaseStatesOfProgram(this),f.deleteProgram(b),this.program=void 0},this.type=i.shaderType,this.name=i.shaderName,this.id=n2++,this.cacheKey=t,this.usedTimes=1,this.program=b,this.vertexShader=B,this.fragmentShader=E,this}let rl=0;class rh{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){let t=e.vertexShader,i=e.fragmentShader,n=this._getShaderStage(t),r=this._getShaderStage(i),a=this._getShaderCacheForMaterial(e);return!1===a.has(n)&&(a.add(n),n.usedTimes++),!1===a.has(r)&&(a.add(r),r.usedTimes++),this}remove(e){for(let t of this.materialCache.get(e))t.usedTimes--,0===t.usedTimes&&this.shaderCache.delete(t.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){let t=this.materialCache,i=t.get(e);return void 0===i&&(i=new Set,t.set(e,i)),i}_getShaderStage(e){let t=this.shaderCache,i=t.get(e);return void 0===i&&(i=new rc(e),t.set(e,i)),i}}class rc{constructor(e){this.id=rl++,this.code=e,this.usedTimes=0}}function ru(e,t,i,n,r,a,s){let o=new tt,l=new rh,h=[],c=r.isWebGL2,p=r.logarithmicDepthBuffer,A=r.vertexTextures,g=r.precision,m={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function v(e){return 0===e?"uv":`uv${e}`}return{getParameters:function(a,o,h,y,_){let x,M,w,P;let b=y.fog,C=_.geometry,I=a.isMeshStandardMaterial?y.environment:null,S=(a.isMeshStandardMaterial?i:t).get(a.envMap||I),B=S&&306===S.mapping?S.image.height:null,E=m[a.type];null!==a.precision&&(g=r.getMaxPrecision(a.precision))!==a.precision&&console.warn("THREE.WebGLProgram.getParameters:",a.precision,"not supported, using",g,"instead.");let T=C.morphAttributes.position||C.morphAttributes.normal||C.morphAttributes.color,z=void 0!==T?T.length:0,D=0;if(void 0!==C.morphAttributes.position&&(D=1),void 0!==C.morphAttributes.normal&&(D=2),void 0!==C.morphAttributes.color&&(D=3),E){let e=iD[E];x=e.vertexShader,M=e.fragmentShader}else x=a.vertexShader,M=a.fragmentShader,l.update(a),w=l.getVertexShaderID(a),P=l.getFragmentShaderID(a);let L=e.getRenderTarget(),O=!0===_.isInstancedMesh,R=!!a.map,H=!!a.matcap,F=!!S,N=!!a.aoMap,U=!!a.lightMap,K=!!a.bumpMap,q=!!a.normalMap,Y=!!a.displacementMap,X=!!a.emissiveMap,k=!!a.metalnessMap,W=!!a.roughnessMap,j=a.anisotropy>0,V=a.clearcoat>0,Z=a.iridescence>0,Q=a.sheen>0,J=a.transmission>0,$=j&&!!a.anisotropyMap,ee=V&&!!a.clearcoatMap,et=V&&!!a.clearcoatNormalMap,ei=V&&!!a.clearcoatRoughnessMap,en=Z&&!!a.iridescenceMap,er=Z&&!!a.iridescenceThicknessMap,ea=Q&&!!a.sheenColorMap,es=Q&&!!a.sheenRoughnessMap,eo=!!a.specularMap,el=!!a.specularColorMap,eh=!!a.specularIntensityMap,ec=J&&!!a.transmissionMap,eu=J&&!!a.thicknessMap,ef=!!a.gradientMap,ed=!!a.alphaMap,ep=a.alphaTest>0,eA=!!a.alphaHash,eg=!!a.extensions,em=!!C.attributes.uv1,ev=!!C.attributes.uv2,ey=!!C.attributes.uv3,e_=d;return a.toneMapped&&(null===L||!0===L.isXRRenderTarget)&&(e_=e.toneMapping),{isWebG
vendor: 1,795 bytes, line 218
218L2:c,shaderID:E,shaderType:a.type,shaderName:a.name,vertexShader:x,fragmentShader:M,defines:a.defines,customVertexShaderID:w,customFragmentShaderID:P,isRawShaderMaterial:!0===a.isRawShaderMaterial,glslVersion:a.glslVersion,precision:g,instancing:O,instancingColor:O&&null!==_.instanceColor,supportsVertexTextures:A,outputColorSpace:null===L?e.outputColorSpace:!0===L.isXRRenderTarget?L.texture.colorSpace:G,map:R,matcap:H,envMap:F,envMapMode:F&&S.mapping,envMapCubeUVHeight:B,aoMap:N,lightMap:U,bumpMap:K,normalMap:q,displacementMap:A&&Y,emissiveMap:X,normalMapObjectSpace:q&&1===a.normalMapType,normalMapTangentSpace:q&&0===a.normalMapType,metalnessMap:k,roughnessMap:W,anisotropy:j,anisotropyMap:$,clearcoat:V,clearcoatMap:ee,clearcoatNormalMap:et,clearcoatRoughnessMap:ei,iridescence:Z,iridescenceMap:en,iridescenceThicknessMap:er,sheen:Q,sheenColorMap:ea,sheenRoughnessMap:es,specularMap:eo,specularColorMap:el,specularIntensityMap:eh,transmission:J,transmissionMap:ec,thicknessMap:eu,gradientMap:ef,opaque:!1===a.transparent&&1===a.blending,alphaMap:ed,alphaTest:ep,alphaHash:eA,combine:a.combine,mapUv:R&&v(a.map.channel),aoMapUv:N&&v(a.aoMap.channel),lightMapUv:U&&v(a.lightMap.channel),bumpMapUv:K&&v(a.bumpMap.channel),normalMapUv:q&&v(a.normalMap.channel),displacementMapUv:Y&&v(a.displacementMap.channel),emissiveMapUv:X&&v(a.emissiveMap.channel),metalnessMapUv:k&&v(a.metalnessMap.channel),roughnessMapUv:W&&v(a.roughnessMap.channel),anisotropyMapUv:$&&v(a.anisotropyMap.channel),clearcoatMapUv:ee&&v(a.clearcoatMap.channel),clearcoatNormalMapUv:et&&v(a.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:ei&&v(a.clearcoatRoughnessMap.channel),iridescenceMapUv:en&&v(a.iridescenceMap.channel),iridescenceThicknessMapUv:er&&v(a.iridescenceThicknessMap.channel),sheenColorMapUv:ea&&v(
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0!==C.morphAttributes.color,morphTargetsCount:z,morphTextureStride:D,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numSpotLightMaps:o.spotLightMap.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numSpotLightShadowsWithMaps:o.numSpotLightShadowsWithMaps,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:a.dithering,shadowMapEnabled:e.shadowMap.enabled&&h.length>0,shadowMapType:e.shadowMap.type,toneMapping:e_,useLegacyLights:e._useLegacyLights,premultipliedAlpha:a.premultipliedAlpha,doubleSided:a.side===f,flipSided:a.side===u,useDepthPacking:a.depthPacking>=0,depthPacking:a.depthPacking||0,index0AttributeName:a.index0AttributeName,extensionDerivatives:eg&&!0===a.extensions.derivatives,extensionFragDepth:eg&&!0===a.extensions.fragDepth,extensionDrawBuffers:eg&&!0===a.extensions.drawBuffers,extensionShaderTextureLOD:eg&&!0===a.extensions.shaderTextureLOD,rendererExtensionFragDepth:c||n.has("EXT_frag_depth"),rendererExtensionDrawBuffers:c||n.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:c||n.has("EXT_shader_texture_lod"),customProgramCacheKey:a.customProgramCacheKey()}},getProgramCacheKey:function(t){let i=[];if(t.shaderID?i.push(t.shaderID):(i.push(t.customVertexShaderID),i.push(t.customFragmentShaderID)),void 0!==t.defines)for(let e in t.defines)i.push(e),i.push(t.defines[e]);return!1===t.isRawShaderMaterial&&(i.push(t.precision),i.push(t.outputColorSpace),i.push(t.envMapMode),i.push(t.envMapCubeUVHeight),i.push(t.mapUv),i.push(t.alphaMapUv),i.push(t.lightMapUv),i.push(t.aoMapUv),i.push(t.bumpMapUv),i.push(t.normalMapUv),i.push(t.displacementMapUv),i.push(t.emissiveMapUv),i.push(t.metalnessMapUv),i.push(t.roughnessMapUv),i.push(t.anisotropyMapUv),i.push(t.clearcoatMapUv),i.push(t.clearcoatNormalMapUv),i.push(t.clearcoatRoughnessMapUv),i.push(t.iridescenceMapUv),i.push(t.iridescenceThicknessMapUv),i.push(t.sheenColorMapUv),i.push(t.sheenRoughnessMapUv),i.push(t.specularMapUv),i.push(t.specularColorMapUv),i.push(t.specularIntensityMapUv),i.push(t.transmissionMapUv),i.push(t.thicknessMapUv),i.push(t.combine),i.push(t.fogExp2),i.push(t.sizeAttenuation),i.push(t.morphTargetsCount),i.push(t.morphAttributeCount),i.push(t.numDirLights),i.push(t.numPointLights),i.push(t.numSpotLights),i.push(t.numSpotLightMaps),i.push(t.numHemiLights),i.push(t.numRectAreaLights),i.push(t.numDirLightShadows),i.push(t.numPointLightShadows),i.push(t.numSpotLightShadows),i.push(t.numSpotLightShadowsWithMaps),i.push(t.shadowMapType),i.push(t.toneMapping),i.push(t.numClippingPlanes),i.push(t.numClipIntersection),i.push(t.depthPacking),o.disableAll(),t.isWebGL2&&o.enable(0),t.supportsVertexTextures&&o.enable(1),t.instancing&&o.enable(2),t.instancingColor&&o.enable(3),t.matcap&&o.enable(4),t.envMap&&o.enable(5),t.normalMapObjectSpace&&o.enable(6),t.normalMapTangentSpace&&o.enable(7),t.clearcoat&&o.enable(8),t.iridescence&&o.enable(9),t.alphaTest&&o.enable(10),t.vertexColors&&o.enable(11),t.vertexAlphas&&o.enable(12),t.vertexUv1s&&o.enable(13),t.vertexUv2s&&o.enable(14),t.vertexUv3s&&o.enable(15),t.vertexTangents&&o.enable(16),t.anisotropy&&o.enable(17),i.push(o.mask),o.disableAll(),t.fog&&o.enable(0),t.useFog&&o.enable(1),t.flatShading&&o.enable(2),t.logarithmicDepthBuffer&&o.enable(3),t.skinning&&o.enable(4),t.morphTargets&&o.enable(5),t.morphNormals&&o.enable(6),t.morphColors&&o.enable(7),t.premultipliedAlpha&&o.enable(8),t.shadowMapEnabled&&o.enable(9),t.useLegacyLights&&o.enable(10),t.doubleSided&&o.enable(11),t.flipSided&&o.enable(12),t.useDepthPacking&&o.enable(13),t.dithering&&o.enable(14),t.transmission&&o.enable(15),t.sheen&&o.enable(16),t.opaque&&o.enable(17),t.pointsUvs&&o.enable(18),i.push(o.mask),i.push(e.outputColorSpace)),i.push(t.customProgramCacheKey),i.join()},getUniforms:function(e){let t;let i=m[e.type];if(i){let e=iD[i];t=ip.clone(e.uniforms)}else t=e.uniforms;return t},acquireProgram:function(t,i){let n;for(let e=0,t=h.length;e<t;e++){let t=h[e];if(t.cacheKey===i){n=t,++n.usedTimes;break}}return void 0===n&&(n=new ro(e,i,t,a),h.push(n)),n},releaseProgram:function(e){if(0==--e.usedTimes){let t=h.indexOf(e);h[t]=h[h.length-1],h.pop(),e.destroy()}},releaseShaderCache:function(e){l.remove(e)},programs:h,dispose:function(){l.dispose()}}}function rf(){let e=new WeakMap;return{get:function(t){let i=e.get(t);return void 0===i&&(i={},e.set(t,i)),i},remove:function(t){e.delete(t)},update:function(t,i,n){e.get(t)[i]=n},dispose:function(){e=new WeakMap}}}function rd(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.material.id!==t.material.id?e.material.id-t.material.id:e.z!==t.z?e.z-t.z:e.id-t.id}function rp(e,t){return e.groupOrder!==t.groupOrder?e.groupOrder-t.groupOrder:e.renderOrder!==t.renderOrder?e.renderOrder-t.renderOrder:e.z!==t.z?t.z-e.z:e.id-t.id}function rA(){let e=[],t=0,i=[],n=[],r=[];function a(i,n,r,a,s,o){let l=e[t];
218return void 0===l?(l={id:i.id,object:i,geometry:n,material:r,groupOrder:a,renderOrder:i.renderOrder,z:s,group:o},e[t]=l):(l.id=i.id,l.object=i,l.geometry=n,l.material=r,l.groupOrder=a,l.renderOrder=i.renderOrder,l.z=s,l.group=o),t++,l}return{opaque:i,transmissive:n,transparent:r,init:function(){t=0,i.length=0,n.length=0,r.length=0},push:function(e,t,s,o,l,h){let c=a(e,t,s,o,l,h);s.transmission>0?n.push(c):!0===s.transparent?r.push(c):i.push(c)},unshift:function(e,t,s,o,l,h){let c=a(e,t,s,o,l,h);s.transmission>0?n.unshift(c):!0===s.transparent?r.unshift(c):i.unshift(c)},finish:function(){for(let i=t,n=e.length;i<n;i++){let t=e[i];if(null===t.id)break;t.id=null,t.object=null,t.geometry=null,t.material=null,t.group=null}},sort:function(e,t){i.length>1&&i.sort(e||rd),n.length>1&&n.sort(t||rp),r.length>1&&r.sort(t||rp)}}}function rg(){let e=new WeakMap;return{get:function(t,i){let n;let r=e.get(t);return void 0===r?(n=new rA,e.set(t,[n])):i>=r.length?(n=new rA,r.push(n)):n=r[i],n},dispose:function(){e=new WeakMap}}}function rm(){let e={};return{get:function(t){let i;if(void 0!==e[t.id])return e[t.id];switch(t.type){case"DirectionalLight":i={direction:new eP,color:new tL};break;case"SpotLight":i={position:new eP,direction:new eP,color:new tL,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":i={position:new eP,color:new tL,distance:0,decay:0};break;case"HemisphereLight":i={direction:new eP,skyColor:new tL,groundColor:new tL};break;case"RectAreaLight":i={color:new tL,position:new eP,halfWidth:new eP,halfHeight:new eP}}return e[t.id]=i,i}}}let rv=0;function ry(e,t){return 2*!!t.castShadow-2*!!e.castShadow+ +!!t.map-+!!e.map}function r_(e,t){let i=new rm,n=function(){let e={};return{get:function(t){let i;if(void 0!==e[t.id])return e[t.id];switch(t.type){case"DirectionalLight":case"SpotLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new $};break;case"PointLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new $,shadowCameraNear:1,shadowCameraFar:1e3}}return e[t.id]=i,i}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0};for(let e=0;e<9;e++)r.probe.push(new eP);let a=new eP,s=new e0,o=new e0;return{setup:function(a,s){let o=0,l=0,h=0;for(let e=0;e<9;e++)r.probe[e].set(0,0,0);let c=0,u=0,f=0,d=0,p=0,A=0,g=0,m=0,v=0,y=0;a.sort(ry);let _=!0===s?Math.PI:1;for(let e=0,t=a.length;e<t;e++){let t=a[e],s=t.color,x=t.intensity,M=t.distance,w=t.shadow&&t.shadow.map?t.shadow.map.texture:null;if(t.isAmbientLight)o+=s.r*x*_,l+=s.g*x*_,h+=s.b*x*_;else if(t.isLightProbe)for(let e=0;e<9;e++)r.probe[e].addScaledVector(t.sh.coefficients[e],x);else if(t.isDirectionalLight){let e=i.get(t);if(e.color.copy(t.color).multiplyScalar(t.intensity*_),t.castShadow){let e=t.shadow,i=n.get(t);i.shadowBias=e.bias,i.shadowNormalBias=e.normalBias,i.shadowRadius=e.radius,i.shadowMapSize=e.mapSize,r.directionalShadow[c]=i,r.directionalShadowMap[c]=w,r.directionalShadowMatrix[c]=t.shadow.matrix,A++}r.directional[c]=e,c++}
218else if(t.isSpotLight){let e=i.get(t);e.position.setFromMatrixPosition(t.matrixWorld),e.color.copy(s).multiplyScalar(x*_),e.distance=M,e.coneCos=Math.cos(t.angle),e.penumbraCos=Math.cos(t.angle*(1-t.penumbra)),e.decay=t.decay,r.spot[f]=e;let a=t.shadow;if(t.map&&(r.spotLightMap[v]=t.map,v++,a.updateMatrices(t),t.castShadow&&y++),r.spotLightMatrix[f]=a.matrix,t.castShadow){let e=n.get(t);e.shadowBias=a.bias,e.shadowNormalBias=a.normalBias,e.shadowRadius=a.radius,e.shadowMapSize=a.mapSize,r.spotShadow[f]=e,r.spotShadowMap[f]=w,m++}f++}else if(t.isRectAreaLight){let e=i.get(t);e.color.copy(s).multiplyScalar(x),e.halfWidth.set(.5*t.width,0,0),e.halfHeight.set(0,.5*t.height,0),r.rectArea[d]=e,d++}else if(t.isPointLight){let e=i.get(t);if(e.color.copy(t.color).multiplyScalar(t.intensity*_),e.distance=t.distance,e.decay=t.decay,t.castShadow){let e=t.shadow,i=n.get(t);i.shadowBias=e.bias,i.shadowNormalBias=e.normalBias,i.shadowRadius=e.radius,i.shadowMapSize=e.mapSize,i.shadowCameraNear=e.camera.near,i.shadowCameraFar=e.camera.far,r.pointShadow[u]=i,r.pointShadowMap[u]=w,r.pointShadowMatrix[u]=t.shadow.matrix,g++}r.point[u]=e,u++}else if(t.isHemisphereLight){let e=i.get(t);e.skyColor.copy(t.color).multiplyScalar(x*_),e.groundColor.copy(t.groundColor).multiplyScalar(x*_),r.hemi[p]=e,p++}}d>0&&(t.isWebGL2?(r.rectAreaLTC1=iz.LTC_FLOAT_1,r.rectAreaLTC2=iz.LTC_FLOAT_2):!0===e.has("OES_texture_float_linear")?(r.rectAreaLTC1=iz.LTC_FLOAT_1,r.rectAreaLTC2=iz.LTC_FLOAT_2):!0===e.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=iz.LTC_HALF_1,r.rectAreaLTC2=iz.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. 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218function rb(e,t,i){let n=new iI,r=new $,a=new $,s=new ey,o=new rw({depthPacking:3201}),h=new rP,d={},p=i.maxTextureSize,A={[c]:u,[u]:c,[f]:f},g=new iA({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new $},radius:{value:4}},vertexShader:"void main() {\n	gl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include <packing>\nvoid main() {\n	const float samples = float( VSM_SAMPLES );\n	float mean = 0.0;\n	float squared_mean = 0.0;\n	float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n	float uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n	for ( float i = 0.0; i < samples; i ++ ) {\n		float uvOffset = uvStart + i * uvStride;\n		#ifdef HORIZONTAL_PASS\n			vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n			mean += distribution.x;\n			squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n		#else\n			float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n			mean += depth;\n			squared_mean += depth * depth;\n		#endif\n	}\n	mean = mean / samples;\n	squared_mean = squared_mean / samples;\n	float std_dev = sqrt( squared_mean - 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t;i.activeTexture(e.TEXTURE0+s),e.pixelStorei(e.UNPACK_FLIP_Y_WEBGL,r.flipY),e.pixelStorei(e.UNPACK_PREMULTIPLY_ALPHA_WEBGL,r.premultiplyAlpha),e.pixelStorei(e.UNPACK_ALIGNMENT,r.unpackAlignment),e.pixelStorei(e.UNPACK_COLORSPACE_CONVERSION_WEBGL,e.NONE);let n=r.isCompressedTexture||r.image[0].isCompressedTexture,f=r.image[0]&&r.image[0].isDataTexture,d=[];for(let e=0;e<6;e++)n||f?d[e]=f?r.image[e].image:r.image[e]:d[e]=T(r.image[e],!1,!0,c),d[e]=es(r,d[e]);let p=d[0],A=z(p)||l,g=a.convert(r.format,r.colorSpace),m=a.convert(r.type),v=H(r.internalFormat,g,m,r.colorSpace),y=l&&!0!==r.isVideoTexture,_=void 0===u.__version||!0===o,x=F(r,p,A);if(Q(e.TEXTURE_CUBE_MAP,r,A),n){y&&_&&i.texStorage2D(e.TEXTURE_CUBE_MAP,x,v,p.width,p.height);for(let n=0;n<6;n++){t=d[n].mipmaps;for(let a=0;a<t.length;a++){let s=t[a];r.format!==I?null!==g?y?i.compressedTexSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,a,0,0,s.width,s.height,g,s.data):i.compressedTexImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,a,v,s.width,s.height,0,s.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):y?i.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,a,0,0,s.width,s.height,g,m,s.data):i.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,a,v,s.width,s.height,0,g,m,s.data)}}}else{t=r.mipmaps,y&&_&&(t.length>0&&x++,i.texStorage2D(e.TEXTURE_CUBE_MAP,x,v,d[0].width,d[0].height));for(let n=0;n<6;n++)if(f){y?i.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,0,0,d[n].width,d[n].height,g,m,d[n].data):i.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,v,d[n].width,d[n].height,0,g,m,d[n].data);for(let r=0;r<t.length;r++){let a=t[r].image[n].image;y?i.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,r+1,0,0,a.width,a.height,g,m,a.data):i.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,r+1,v,a.width,a.height,0,g,m,a.data)}}else{y?i.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,0,0,g,m,d[n]):i.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,0,v,g,m,d[n]);for(let r=0;r<t.length;r++){let a=t[r];y?i.texSubImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,r+1,0,0,g,m,a.image[n]):i.texImage2D(e.TEXTURE_CUBE_MAP_POSITIVE_X+n,r+1,v,g,m,a.image[n])}}}O(r,A)&&R(e.TEXTURE_CUBE_MAP),u.__version=h.version,r.onUpdate&&r.onUpdate(r)}t.__version=r.version})(s,t,r);return}i.bindTexture(e.TEXTURE_CUBE_MAP,s.__webglTexture,e.TEXTURE0+r)},this.rebindTextures=function(t,i,r){let a=n.get(t);void 0!==i&&ee(a.__webglFramebuffer,t,t.texture,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,0),void 0!==r&&ei(t)},this.setupRenderTarget=function(t){let o=t.texture,h=n.get(t),c=n.get(o);t.addEventListener("dispose",K),!0!==t.isWebGLMultipleRenderTargets&&(void 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218derbuffer[i]),!0===f&&(e.invalidateFramebuffer(e.READ_FRAMEBUFFER,[h]),e.invalidateFramebuffer(e.DRAW_FRAMEBUFFER,[h])),u){let t=n.get(r[i]).__webglTexture;e.framebufferTexture2D(e.DRAW_FRAMEBUFFER,e.COLOR_ATTACHMENT0,e.TEXTURE_2D,t,0)}e.blitFramebuffer(0,0,a,s,0,0,a,s,o,e.NEAREST),p&&e.invalidateFramebuffer(e.READ_FRAMEBUFFER,l)}if(i.bindFramebuffer(e.READ_FRAMEBUFFER,null),i.bindFramebuffer(e.DRAW_FRAMEBUFFER,null),u)for(let t=0;t<r.length;t++){i.bindFramebuffer(e.FRAMEBUFFER,c.__webglMultisampledFramebuffer),e.framebufferRenderbuffer(e.FRAMEBUFFER,e.COLOR_ATTACHMENT0+t,e.RENDERBUFFER,c.__webglColorRenderbuffer[t]);let a=n.get(r[t]).__webglTexture;i.bindFramebuffer(e.FRAMEBUFFER,c.__webglFramebuffer),e.framebufferTexture2D(e.DRAW_FRAMEBUFFER,e.COLOR_ATTACHMENT0+t,e.TEXTURE_2D,a,0)}i.bindFramebuffer(e.DRAW_FRAMEBUFFER,c.__webglMultisampledFramebuffer)}},this.setupDepthRenderbuffer=ei,this.setupFrameBufferTexture=ee,this.useMultisampledRTT=ea}function rS(e,t,i){let n=i.isWebGL2;return{convert:function(i,r=D){let a;if(1009===i)return e.UNSIGNED_BYTE;if(1017===i)return e.UNSIGNED_SHORT_4_4_4_4;if(1018===i)return e.UNSIGNED_SHORT_5_5_5_1;if(1010===i)return e.BYTE;if(1011===i)return e.SHORT;if(1012===i)return e.UNSIGNED_SHORT;if(1013===i)return e.INT;if(1014===i)return e.UNSIGNED_INT;if(i===b)return e.FLOAT;if(i===C)return n?e.HALF_FLOAT:null!==(a=t.get("OES_texture_half_float"))?a.HALF_FLOAT_OES:null;if(1021===i)return e.ALPHA;if(i===I)return e.RGBA;if(1024===i)return e.LUMINANCE;if(1025===i)return e.LUMINANCE_ALPHA;if(1026===i)return e.DEPTH_COMPONENT;if(1027===i)return e.DEPTH_STENCIL;if(1035===i)return null!==(a=t.get("EXT_sRGB"))?a.SRGB_ALPHA_EXT:null;if(1028===i)return e.RED;if(1029===i)return e.RED_INTEGER;if(1030===i)return e.RG;if(1031===i)return e.RG_INTEGER;if(1033===i)return e.RGBA_INTEGER;if(33776===i||33777===i||33778===i||33779===i){if(r===L){if(null===(a=t.get("WEBGL_compressed_texture_s3tc_srgb")))return null;if(33776===i)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(33777===i)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(33778===i)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(33779===i)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else{if(null===(a=t.get("WEBGL_compressed_texture_s3tc")))return null;if(33776===i)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===i)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===i)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===i)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}}if(35840===i||35841===i||35842===i||35843===i){if(null===(a=t.get("WEBGL_compressed_texture_pvrtc")))return null;if(35840===i)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===i)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===i)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===i)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===i)return null!==(a=t.get("WEBGL_compressed_texture_etc1"))?a.COMPRESSED_RGB_ETC1_WEBGL:null;if(37492===i||37496===i){if(null===(a=t.get("WEBGL_compressed_texture_etc")))return null;if(37492===i)return r===L?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(37496===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}if(37808===i||37809===i||37810===i||37811===i||37812===i||37813===i||37814===i||37815===i||37816===i||37817===i||37818===i||37819===i||37820===i||37821===i){if(null===(a=t.get("WEBGL_compressed_texture_astc")))return null;if(37808===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(37809===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(37810===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(37811===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(37812===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(37813===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(37814===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(37815===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(37816===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(37817===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(37818===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(37819===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(37820===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(37821===i)return r===L?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}if(36492===i){if(null===(a=t.get("EXT_texture_compression_bptc")))return null;if(36492===i)return r===L?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT}if(36283===i||36284===i||36285===i||36286===i){if(null===(a=t.get("EXT_texture_compression_rgtc")))return null;
218if(36492===i)return a.COMPRESSED_RED_RGTC1_EXT;if(36284===i)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(36285===i)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(36286===i)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}return 1020===i?n?e.UNSIGNED_INT_24_8:null!==(a=t.get("WEBGL_depth_texture"))?a.UNSIGNED_INT_24_8_WEBGL:null:void 0!==e[i]?e[i]:null}}}class rB extends im{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class rE extends tA{constructor(){super(),this.isGroup=!0,this.type="Group"}}let rT={type:"move"};class rz{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new rE,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new rE,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new eP,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new eP),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new rE,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new eP,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new eP),this._grip}dispatchEvent(e){return null!==this._targetRay&&this._targetRay.dispatchEvent(e),null!==this._grip&&this._grip.dispatchEvent(e),null!==this._hand&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){let t=this._hand;if(t)for(let i of e.hand.values())this._getHandJoint(t,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(e,t,i){let n=null,r=null,a=null,s=this._targetRay,o=this._grip,l=this._hand;if(e&&"visible-blurred"!==t.session.visibilityState){if(l&&e.hand){for(let n of(a=!0,e.hand.values())){let e=t.getJointPose(n,i),r=this._getHandJoint(l,n);null!==e&&(r.matrix.fromArray(e.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.matrixWorldNeedsUpdate=!0,r.jointRadius=e.radius),r.visible=null!==e}let n=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],s=n.position.distanceTo(r.position);l.inputState.pinching&&s>.025?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!l.inputState.pinching&&s<=.015&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else null!==o&&e.gripSpace&&null!==(r=t.getPose(e.gripSpace,i))&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1);null!==s&&(null===(n=t.getPose(e.targetRaySpace,i))&&null!==r&&(n=r),null!==n&&(s.matrix.fromArray(n.transform.matrix),s.matrix.decompose(s.position,s.rotation,s.scale),s.matrixWorldNeedsUpdate=!0,n.linearVelocity?(s.hasLinearVelocity=!0,s.linearVelocity.copy(n.linearVelocity)):s.hasLinearVelocity=!1,n.angularVelocity?(s.hasAngularVelocity=!0,s.angularVelocity.copy(n.angularVelocity)):s.hasAngularVelocity=!1,this.dispatchEvent(rT)))}return null!==s&&(s.visible=null!==n),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==a),this}_getHandJoint(e,t){if(void 0===e.joints[t.jointName]){let i=new rE;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[t.jointName]=i,e.add(i)}return e.joints[t.jointName]}}class rD extends ev{constructor(e,t,i,n,r,a,s,o,l,h){if(1026!==(h=void 0!==h?h:1026)&&1027!==h)throw Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===i&&1026===h&&(i=1014),void 0===i&&1027===h&&(i=1020),super(null,n,r,a,s,o,h,i,l),this.isDepthTexture=!0,this.image={width:e,height:t},this.magFilter=void 0!==s?s:y,this.minFilter=void 0!==o?o:y,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.compareFunction=e.compareFunction,this}toJSON(e){let t=super.toJSON(e);return null!==this.compareFunction&&(t.compareFunction=this.compareFunction),t}}class rL extends H{constructor(e,t){super();let i=this,n=null,r=1,a=null,s="local-floor",o=1,l=null,h=null,c=null,u=null,f=null,d=null,p=t.getContextAttributes(),A=null,g=null,m=[],v=[],y=new im;y.layers.enable(1),y.viewport=new ey;let _=new im;_.layers.enable(2),_.viewport=new ey;let x=[y,_],M=new rB;M.layers.enable(1),M.layers.enable(2);let w=null,P=null;function b(e){let t=v.indexOf(e.inputSource);if(-1===t)return;let i=m[t];void 0!==i&&(i.update(e.inputSource,e.frame,l||a),i.dispatchEvent({type:e.type,data:e.inputSource}))}function C(){n.removeEventListener("select",b),n.removeEventListener("selectstart",b),n.removeEventListener("selectend",b),n.removeEventListener("squeeze",b),n.removeEventListener("squeezestart",b),n.removeEventListener("squeezeend",b),n.removeEventListener("end",C),n.removeEventListener("inputsourceschange",S);for(let e=0;e<m.length;e++){let t=v[e];null!==t&&(v[e]=null,m[e].disconnect(t))}w=null,P=null,e.setRenderTarget(A),f=null,u=null,c=null,n=null,g=null,D.stop(),i.isPresenting=!1,i.dispatchEvent({type:"sessionend"})}function S(e){for(let t=0;t<e.removed.length;t++){let i=e.removed[t],n=v.indexOf(i);n>=0&&(v[n]=null,m[n].disconnect(i))}for(let t=0;t<e.added.length;t++){let i=e.added[t],n=v.indexOf(i);if(-1===n){for(let e=0;e<m.length;e++){if(e>=v.length){v.push(i),n=e;break}if(null===v[e]){v[e]=i,n=e;break}}if(-1===n)break}let r=m[n];r&&r.connect(i)}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(e){let t=m[e];return void 0===t&&(t=new rz,m[e]=t),t.getTargetRaySpace()},this.getControllerGrip=function(e){let t=m[e];return void 0===t&&(t=new rz,m[e]=t),t.getGripSpace()},this.getHand=function(e){let t=m[e];return void 0===t&&(t=new rz,m[e]=t),t.getHandSpace()},this.setFramebufferScaleFactor=function(e){r=e,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(e){s=e,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return l||a},this.setReferenceSpace=function(e){l=e},this.getBaseLayer=function(){return null!==u?u:f},this.getBinding=function(){return c},this.getFrame=function(){return d}
218,this.getSession=function(){return n},this.setSession=async function(h){if(null!==(n=h)){if(A=e.getRenderTarget(),n.addEventListener("select",b),n.addEventListener("selectstart",b),n.addEventListener("selectend",b),n.addEventListener("squeeze",b),n.addEventListener("squeezestart",b),n.addEventListener("squeezeend",b),n.addEventListener("end",C),n.addEventListener("inputsourceschange",S),!0!==p.xrCompatible&&await t.makeXRCompatible(),void 0===n.renderState.layers||!1===e.capabilities.isWebGL2){let i={antialias:void 0!==n.renderState.layers||p.antialias,alpha:!0,depth:p.depth,stencil:p.stencil,framebufferScaleFactor:r};f=new XRWebGLLayer(n,t,i),n.updateRenderState({baseLayer:f}),g=new ex(f.framebufferWidth,f.framebufferHeight,{format:I,type:1009,colorSpace:e.outputColorSpace,stencilBuffer:p.stencil})}else{let i=null,a=null,s=null;p.depth&&(s=p.stencil?t.DEPTH24_STENCIL8:t.DEPTH_COMPONENT24,i=p.stencil?1027:1026,a=p.stencil?1020:1014);let o={colorFormat:t.RGBA8,depthFormat:s,scaleFactor:r};u=(c=new XRWebGLBinding(n,t)).createProjectionLayer(o),n.updateRenderState({layers:[u]}),g=new ex(u.textureWidth,u.textureHeight,{format:I,type:1009,depthTexture:new rD(u.textureWidth,u.textureHeight,a,void 0,void 0,void 0,void 0,void 0,void 0,i),stencilBuffer:p.stencil,colorSpace:e.outputColorSpace,samples:4*!!p.antialias}),e.properties.get(g).__ignoreDepthValues=u.ignoreDepthValues}g.isXRRenderTarget=!0,this.setFoveation(o),l=null,a=await n.requestReferenceSpace(s),D.setContext(n),D.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(null!==n)return n.environmentBlendMode};let B=new eP,E=new eP;function T(e,t){null===t?e.matrixWorld.copy(e.matrix):e.matrixWorld.multiplyMatrices(t.matrixWorld,e.matrix),e.matrixWorldInverse.copy(e.matrixWorld).invert()}this.updateCamera=function(e){if(null===n)return;M.near=_.near=y.near=e.near,M.far=_.far=y.far=e.far,(w!==M.near||P!==M.far)&&(n.updateRenderState({depthNear:M.near,depthFar:M.far}),w=M.near,P=M.far);let t=e.parent,i=M.cameras;T(M,t);for(let e=0;e<i.length;e++)T(i[e],t);2===i.length?function(e,t,i){B.setFromMatrixPosition(t.matrixWorld),E.setFromMatrixPosition(i.matrixWorld);let n=B.distanceTo(E),r=t.projectionMatrix.elements,a=i.projectionMatrix.elements,s=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],h=(r[9]-1)/r[5],c=(r[8]-1)/r[0],u=(a[8]+1)/a[0],f=n/(-c+u),d=-(f*c);t.matrixWorld.decompose(e.position,e.quaternion,e.scale),e.translateX(d),e.translateZ(f),e.matrixWorld.compose(e.position,e.quaternion,e.scale),e.matrixWorldInverse.copy(e.matrixWorld).invert();let p=s+f,A=o+f;e.projectionMatrix.makePerspective(s*c-d,s*u+(n-d),l*o/A*p,h*o/A*p,p,A),e.projectionMatrixInverse.copy(e.projectionMatrix).invert()}(M,y,_):M.projectionMatrix.copy(y.projectionMatrix),function(e,t,i){null===i?e.matrix.copy(t.matrixWorld):(e.matrix.copy(i.matrixWorld),e.matrix.invert(),e.matrix.multiply(t.matrixWorld)),e.matrix.decompose(e.position,e.quaternion,e.scale),e.updateMatrixWorld(!0);let n=e.children;for(let e=0,t=n.length;e<t;e++)n[e].updateMatrixWorld(!0);e.projectionMatrix.copy(t.projectionMatrix),e.projectionMatrixInverse.copy(t.projectionMatrixInverse),e.isPerspectiveCamera&&(e.fov=2*K*Math.atan(1/e.projectionMatrix.elements[5]),e.zoom=1)}(e,M,t)},this.getCamera=function(){return M},this.getFoveation=function(){if(null!==u||null!==f)return o},this.setFoveation=function(e){o=e,null!==u&&(u.fixedFoveation=e),null!==f&&void 0!==f.fixedFoveation&&(f.fixedFoveation=e)};let z=null,D=new iS;D.setAnimationLoop(function(t,n){if(h=n.getViewerPose(l||a),d=n,null!==h){let t=h.views;null!==f&&(e.setRenderTargetFramebuffer(g,f.framebuffer),e.setRenderTarget(g));let i=!1;t.length!==M.cameras.length&&(M.cameras.length=0,i=!0);for(let n=0;n<t.length;n++){let r=t[n],a=null;if(null!==f)a=f.getViewport(r);else{let t=c.getViewSubImage(u,r);a=t.viewport,0===n&&(e.setRenderTargetTextures(g,t.colorTexture,u.ignoreDepthValues?void 0:t.depthStencilTexture),e.setRenderTarget(g))}let s=x[n];void 0===s&&((s=new im).layers.enable(n),s.viewport=new ey,x[n]=s),s.matrix.fromArray(r.transform.matrix),s.matrix.decompose(s.position,s.quaternion,s.scale),s.projectionMatrix.fromArray(r.projectionMatrix),s.projectionMatrixInverse.copy(s.projectionMatrix).invert(),s.viewport.set(a.x,a.y,a.width,a.height),0===n&&(M.matrix.copy(s.matrix
218),M.matrix.decompose(M.position,M.quaternion,M.scale)),!0===i&&M.cameras.push(s)}}for(let e=0;e<m.length;e++){let t=v[e],i=m[e];null!==t&&void 0!==i&&i.update(t,n,l||a)}z&&z(t,n),n.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:n}),d=null}),this.setAnimationLoop=function(e){z=e},this.dispose=function(){}}}function rG(e,t){function i(e,t){!0===e.matrixAutoUpdate&&e.updateMatrix(),t.value.copy(e.matrix)}function n(n,r){n.opacity.value=r.opacity,r.color&&n.diffuse.value.copy(r.color),r.emissive&&n.emissive.value.copy(r.emissive).multiplyScalar(r.emissiveIntensity),r.map&&(n.map.value=r.map,i(r.map,n.mapTransform)),r.alphaMap&&(n.alphaMap.value=r.alphaMap,i(r.alphaMap,n.alphaMapTransform)),r.bumpMap&&(n.bumpMap.value=r.bumpMap,i(r.bumpMap,n.bumpMapTransform),n.bumpScale.value=r.bumpScale,r.side===u&&(n.bumpScale.value*=-1)),r.normalMap&&(n.normalMap.value=r.normalMap,i(r.normalMap,n.normalMapTransform),n.normalScale.value.copy(r.normalScale),r.side===u&&n.normalScale.value.negate()),r.displacementMap&&(n.displacementMap.value=r.displacementMap,i(r.displacementMap,n.displacementMapTransform),n.displacementScale.value=r.displacementScale,n.displacementBias.value=r.displacementBias),r.emissiveMap&&(n.emissiveMap.value=r.emissiveMap,i(r.emissiveMap,n.emissiveMapTransform)),r.specularMap&&(n.specularMap.value=r.specularMap,i(r.specularMap,n.specularMapTransform)),r.alphaTest>0&&(n.alphaTest.value=r.alphaTest);let a=t.get(r).envMap;if(a&&(n.envMap.value=a,n.flipEnvMap.value=a.isCubeTexture&&!1===a.isRenderTargetTexture?-1:1,n.reflectivity.value=r.reflectivity,n.ior.value=r.ior,n.refractionRatio.value=r.refractionRatio),r.lightMap){n.lightMap.value=r.lightMap;let t=!0===e._useLegacyLights?Math.PI:1;n.lightMapIntensity.value=r.lightMapIntensity*t,i(r.lightMap,n.lightMapTransform)}r.aoMap&&(n.aoMap.value=r.aoMap,n.aoMapIntensity.value=r.aoMapIntensity,i(r.aoMap,n.aoMapTransform))}return{refreshFogUniforms:function(t,i){i.color.getRGB(t.fogColor.value,id(e)),i.isFog?(t.fogNear.value=i.near,t.fogFar.value=i.far):i.isFogExp2&&(t.fogDensity.value=i.density)},refreshMaterialUniforms:function(e,r,a,s,o){r.isMeshBasicMaterial?n(e,r):r.isMeshLambertMaterial?n(e,r):r.isMeshToonMaterial?(n(e,r),r.gradientMap&&(e.gradientMap.value=r.gradientMap)):r.isMeshPhongMaterial?(n(e,r),e.specular.value.copy(r.specular),e.shininess.value=Math.max(r.shininess,1e-4)):r.isMeshStandardMaterial?(n(e,r),e.metalness.value=r.metalness,r.metalnessMap&&(e.metalnessMap.value=r.metalnessMap,i(r.metalnessMap,e.metalnessMapTransform)),e.roughness.value=r.roughness,r.roughnessMap&&(e.roughnessMap.value=r.roughnessMap,i(r.roughnessMap,e.roughnessMapTransform)),t.get(r).envMap&&(e.envMapIntensity.value=r.envMapIntensity),r.isMeshPhysicalMaterial&&(e.ior.value=r.ior,r.sheen>0&&(e.sheenColor.value.copy(r.sheenColor).multiplyScalar(r.sheen),e.sheenRoughness.value=r.sheenRoughness,r.sheenColorMap&&(e.sheenColorMap.value=r.sheenColorMap,i(r.sheenColorMap,e.sheenColorMapTransform)),r.sheenRoughnessMap&&(e.sheenRoughnessMap.value=r.sheenRoughnessMap,i(r.sheenRoughnessMap,e.sheenRoughnessMapTransform))),r.clearcoat>0&&(e.clearcoat.value=r.clearcoat,e.clearcoatRoughness.value=r.clearcoatRoughness,r.clearcoatMap&&(e.clearcoatMap.value=r.clearcoatMap,i(r.clearcoatMap,e.clearcoatMapTransform)),r.clearcoatRoughnessMap&&(e.clearcoatRoughnessMap.value=r.clearcoatRoughnessMap,i(r.clearcoatRoughnessMap,e.clearcoatRoughnessMapTransform)),r.clearcoatNormalMap&&(e.clearcoatNormalMap.value=r.clearcoatNormalMap,i(r.clearcoatNormalMap,e.clearcoatNormalMapTransform),e.clearcoatNormalScale.value.copy(r.clearcoatNormalScale),r.side===u&&e.clearcoatNormalScale.value.negate())),r.iridescence>0&&(e.iridescence.value=r.iridescence,e.iridescenceIOR.value=r.iridescenceIOR,e.iridescenceThicknessMinimum.value=r.iridescenceThicknessRange[0],e.iridescenceThicknessMaximum.value=r.iridescenceThicknessRange[1],r.iridescenceMap&&(e.iridescenceMap.value=r.iridescenceMap,i(r.iridescenceMap,e.iridescenceMapTransform)),r.iridescenceThicknessMap&&(e.iridescenceThicknessMap.value=r.iridescenceThicknessMap,i(r.iridescenceThicknessMap,e.iridescenceThicknessMapTransform))),r.transmission>0&&(e.transmission.value=r.transmission,e.transmissionSamplerMap.value=o.texture,e.transmissionSamplerSize.value.set(o.width,o.height),r.transmissionMap&&(e.transmissionMap.value=r.transmissionMap,i(r.transmissionMap,e.transmissionMapTransform)),e.thickness.value=r.thickness,r.thicknessMap&&(e.thicknessMap.value=r.thicknessMap,i(r.thicknessMap,e.thicknessMapTransform)),e.attenuationDistance.value=r.attenuationDistance,e.attenuationColor.value.copy(r.attenuationColor)),r.anisotropy>0&&(e.anisotropyVector.value.set(r.anisotropy*Math.cos(r.anisotropyRotation),r.anisotropy*Math.sin(r.anisotropyRotation)),r.anisotropyMap&&(e.anisotropyMap.value=r.anisotropyMap,i(r.anisotropyMap,e.anisotropyMapTransform))),e.specularIntensity.value=r.specularIntensity,e.specularColor.value.copy(r.specularColor),r.specularColorMap&&(e.specularColorMap.value=r.specularColorMap,i(r.specularColorMap,e.specularColorMapTransform)),r.specularIntensityMap&&(e.specularIntensityMap.value=r.specularIntensityMap,i(r.specularIntensityMap,e.specularIntensityMapTransform)))):r.isMeshMat
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218L2||i.has("OES_texture_float")||i.has("WEBGL_color_buffer_float")))&&!u){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}t>=0&&t<=e.width-o&&a>=0&&a<=e.height-l&&eD.readPixels(t,a,o,l,T.convert(s),T.convert(c),h)}finally{let e=null!==ea?s.get(ea).__webglFramebuffer:null;r.bindFramebuffer(eD.FRAMEBUFFER,e)}}},this.copyFramebufferToTexture=function(e,t,i=0){let n=Math.pow(2,-i),a=Math.floor(t.image.width*n),s=Math.floor(t.image.height*n);o.setTexture2D(t,0),eD.copyTexSubImage2D(eD.TEXTURE_2D,i,0,0,e.x,e.y,a,s),r.unbindTexture()},this.copyTextureToTexture=function(e,t,i,n=0){let a=t.image.width,s=t.image.height,l=T.convert(i.format),h=T.convert(i.type);o.setTexture2D(i,0),eD.pixelStorei(eD.UNPACK_FLIP_Y_WEBGL,i.flipY),eD.pixelStorei(eD.UNPACK_PREMULTIPLY_ALPHA_WEBGL,i.premultiplyAlpha),eD.pixelStorei(eD.UNPACK_ALIGNMENT,i.unpackAlignment),t.isDataTexture?eD.texSubImage2D(eD.TEXTURE_2D,n,e.x,e.y,a,s,l,h,t.image.data):t.isCompressedTexture?eD.compressedTexSubImage2D(eD.TEXTURE_2D,n,e.x,e.y,t.mipmaps[0].width,t.mipmaps[0].height,l,t.mipmaps[0].data):eD.texSubImage2D(eD.TEXTURE_2D,n,e.x,e.y,l,h,t.image),0===n&&i.generateMipmaps&&eD.generateMipmap(eD.TEXTURE_2D),r.unbindTexture()},this.copyTextureToTexture3D=function(e,t,i,n,a=0){let s;if(ee.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}let l=e.max.x-e.min.x+1,h=e.max.y-e.min.y+1,c=e.max.z-e.min.z+1,u=T.convert(n.format),f=T.convert(n.type);if(n.isData3DTexture)o.setTexture3D(n,0),s=eD.TEXTURE_3D;else if(n.isDataArrayTexture)o.setTexture2DArray(n,0),s=eD.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}eD.pixelStorei(eD.UNPACK_FLIP_Y_WEBGL,n.flipY),eD.pixelStorei(eD.UNPACK_PREMULTIPLY_ALPHA_WEBGL,n.premultiplyAlpha),eD.pixelStorei(eD.UNPACK_ALIGNMENT,n.unpackAlignment);let d=eD.getParameter(eD.UNPACK_ROW_LENGTH),p=eD.getParameter(eD.UNPACK_IMAGE_HEIGHT),A=eD.getParameter(eD.UNPACK_SKIP_PIXELS),g=eD.getParameter(eD.UNPACK_SKIP_ROWS),m=eD.getParameter(eD.UNPACK_SKIP_IMAGES),v=i.isCompressedTexture?i.mipmaps[0]:i.image;eD.pixelStorei(eD.UNPACK_ROW_LENGTH,v.width),eD.pixelStorei(eD.UNPACK_IMAGE_HEIGHT,v.height),eD.pixelStorei(eD.UNPACK_SKIP_PIXELS,e.min.x),eD.pixelStorei(eD.UNPACK_SKIP_ROWS,e.min.y),eD.pixelStorei(eD.UNPACK_SKIP_IMAGES,e.min.z),i.isDataTexture||i.isData3DTexture?eD.texSubImage3D(s,a,t.x,t.y,t.z,l,h,c,u,f,v.data):i.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),eD.compressedTexSubImage3D(s,a,t.x,t.y,t.z,l,h,c,u,v.data)):eD.texSubImage3D(s,a,t.x,t.y,t.z,l,h,c,u,f,v),eD.pixelStorei(eD.UNPACK_ROW_LENGTH,d),eD.pixelStorei(eD.UNPACK_IMAGE_HEIGHT,p),eD.pixelStorei(eD.UNPACK_SKIP_PIXELS,A),eD.pixelStorei(eD.UNPACK_SKIP_ROWS,g),eD.pixelStorei(eD.UNPACK_SKIP_IMAGES,m),0===a&&n.generateMipmaps&&eD.generateMipmap(s),r.unbindTexture()},this.initTexture=function(e){e.isCubeTexture?o.setTextureCube(e,0):e.isData3DTexture?o.setTexture3D(e,0):e.isDataArrayTexture||e.isCompressedArrayTexture?o.setTexture2DArray(e,0):o.setTexture2D(e,0),r.unbindTexture()},this.resetState=function(){ei=0,er=0,ea=null,r.reset(),z.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return 2e3}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===L?3001:3e3}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace
218=3001===e?L:G}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}(class extends rR{}).prototype.isWebGL1Renderer=!0;class rH extends tA{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,t){return super.copy(e,t),null!==e.background&&(this.background=e.background.clone()),null!==e.environment&&(this.environment=e.environment.clone()),null!==e.fog&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,null!==e.overrideMaterial&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){let t=super.toJSON(e);return null!==this.fog&&(t.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(t.object.backgroundBlurriness=this.backgroundBlurriness),1!==this.backgroundIntensity&&(t.object.backgroundIntensity=this.backgroundIntensity),t}}class rF{constructor(e,t){this.isInterleavedBuffer=!0,this.array=e,this.stride=t,this.count=void 0!==e?e.length/t:0,this.usage=35044,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=q()}onUploadCallback(){}set needsUpdate(e){!0===e&&this.version++}setUsage(e){return this.usage=e,this}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,t,i){e*=this.stride,i*=t.stride;for(let n=0,r=this.stride;n<r;n++)this.array[e+n]=t.array[i+n];return this}set(e,t=0){return this.array.set(e,t),this}clone(e){void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=q()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);let t=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(t,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return void 0===e.arrayBuffers&&(e.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=q()),void 0===e.arrayBuffers[this.array.buffer._uuid]&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}let rN=new eP;class rU{constructor(e,t,i,n=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=t,this.offset=i,this.normalized=n}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let t=0,i=this.data.count;t<i;t++)rN.fromBufferAttribute(this,t),rN.applyMatrix4(e),this.setXYZ(t,rN.x,rN.y,rN.z);return this}applyNormalMatrix(e){for(let t=0,i=this.count;t<i;t++)rN.fromBufferAttribute(this,t),rN.applyNormalMatrix(e),this.setXYZ(t,rN.x,rN.y,rN.z);return this}transformDirection(e){for(let t=0,i=this.count;t<i;t++)rN.fromBufferAttribute(this,t),rN.transformDirection(e),this.setXYZ(t,rN.x,rN.y,rN.z);return this}setX(e,t){return this.normalized&&(t=Q(t,this.array)),this.data.array[e*this.data.stride+this.offset]=t,this}setY(e,t){return this.normalized&&(t=Q(t,this.array)),this.data.array[e*this.data.stride+this.offset+1]=t,this}setZ(e,t){return this.normalized&&(t=Q(t,this.array)),this.data.array[e*this.data.stride+this.offset+2]=t,this}setW(e,t){return this.normalized&&(t=Q(t,this.array)),this.data.array[e*this.data.stride+this.offset+3]=t,this}getX(e){let t=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(t=Z(t,this.array)),t}getY(e){let t=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(t=Z(t,this.array)),t}getZ(e){let t=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(t=Z(t,this.array)),t}getW(e){let t=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(t=Z(t,this.array)),t}setXY(e,t,i){return e=e*this.data.stride+this.offset,this.normalized&&(t=Q(t,this.array),i=Q(i,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=i,this}setXYZ(e,t,i,n){return e=e*this.data.stride+this.offset,this.normalized&&(t=Q(t,this.array),i=Q(i,this.array),n=Q(n,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=i,this.data.array[e+2]=n,this}setXYZW(e,t,i,n,r){return e=e*this.data.stride+this.offset,this.normalized&&(t=Q(t,this.array),i=Q(i,this.array),n=Q(n,this.array),r=Q(r,this.array)),this.data.array[e+0]=t,this.data.array[e+1]=i,this.data.array[e+2]=n,this.data.array[e+3]=r,this}clone(e){if(void 0!==e)return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new rU(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized);{console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");let e=[];for(let t=0;t<this.count;t++){let i=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[i+t])}return new tU(new this.array.constructor(e),this.itemSize,this.normalized)}}toJSON(e){if(void 0!==e)return void 0===e.interleavedBuffers&&(e.interleavedBuffers={}),void 0===e.interleavedBuffers[this.data.uuid]&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized};{console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");let e=[];for(let t=0;t<this.count;t++){let i=t*this.data.stride+this.offset;for(let t=0;t<this.itemSize;t++)e.push(this.data.array[i+t])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:e,normalized:this.normalized}}}}class rK extends tB{constructor(e){super(),this.isSpriteMaterial=!0,this.type="SpriteMaterial",this.color=new tL(0xffffff),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.rotation=e.rotation,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}let rq=new eP,rY=new eP,rX=new eP,rk=new $,rW=new $,rj=new e0,rV=new eP,rZ=new eP,rQ=new eP,rJ=ne
218w $,r$=new $,r0=new $;class r3 extends tA{constructor(e){if(super(),this.isSprite=!0,this.type="Sprite",void 0===r){r=new tJ;let e=new rF(new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),5);r.setIndex([0,1,2,0,2,3]),r.setAttribute("position",new rU(e,3,0,!1)),r.setAttribute("uv",new rU(e,2,3,!1))}this.geometry=r,this.material=void 0!==e?e:new rK,this.center=new $(.5,.5)}raycast(e,t){let i,n;null===e.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),rY.setFromMatrixScale(this.matrixWorld),rj.copy(e.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(e.camera.matrixWorldInverse,this.matrixWorld),rX.setFromMatrixPosition(this.modelViewMatrix),e.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&rY.multiplyScalar(-rX.z);let r=this.material.rotation;0!==r&&(n=Math.cos(r),i=Math.sin(r));let a=this.center;r4(rV.set(-.5,-.5,0),rX,a,rY,i,n),r4(rZ.set(.5,-.5,0),rX,a,rY,i,n),r4(rQ.set(.5,.5,0),rX,a,rY,i,n),rJ.set(0,0),r$.set(1,0),r0.set(1,1);let s=e.ray.intersectTriangle(rV,rZ,rQ,!1,rq);if(null===s&&(r4(rZ.set(-.5,.5,0),rX,a,rY,i,n),r$.set(0,1),null===(s=e.ray.intersectTriangle(rV,rQ,rZ,!1,rq))))return;let o=e.ray.origin.distanceTo(rq);o<e.near||o>e.far||t.push({distance:o,point:rq.clone(),uv:tI.getInterpolation(rq,rV,rZ,rQ,rJ,r$,r0,new $),face:null,object:this})}copy(e,t){return super.copy(e,t),void 0!==e.center&&this.center.copy(e.center),this.material=e.material,this}}function r4(e,t,i,n,r,a){rk.subVectors(e,i).addScalar(.5).multiply(n),void 0!==r?(rW.x=a*rk.x-r*rk.y,rW.y=r*rk.x+a*rk.y):rW.copy(rk),e.copy(t),e.x+=rW.x,e.y+=rW.y,e.applyMatrix4(rj)}let r1=new eP,r2=new ey,r5=new ey,r9=new eP,r8=new e0,r6=new eP,r7=new eX,ae=new e0,at=new e$;class ai extends io{constructor(e,t){super(e,t),this.isSkinnedMesh=!0,this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new e0,this.bindMatrixInverse=new e0,this.boundingBox=null,this.boundingSphere=null}computeBoundingBox(){let e=this.geometry;null===this.boundingBox&&(this.boundingBox=new eI),this.boundingBox.makeEmpty();let t=e.getAttribute("position");for(let e=0;e<t.count;e++)r6.fromBufferAttribute(t,e),this.applyBoneTransform(e,r6),this.boundingBox.expandByPoint(r6)}computeBoundingSphere(){let e=this.geometry;null===this.boundingSphere&&(this.boundingSphere=new eX),this.boundingSphere.makeEmpty();let t=e.getAttribute("position");for(let e=0;e<t.count;e++)r6.fromBufferAttribute(t,e),this.applyBoneTransform(e,r6),this.boundingSphere.expandByPoint(r6)}copy(e,t){return super.copy(e,t),this.bindMode=e.bindMode,this.bindMatrix.copy(e.bindMatrix),this.bindMatrixInverse.copy(e.bindMatrixInverse),this.skeleton=e.skeleton,null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this}raycast(e,t){let i=this.material,n=this.matrixWorld;if(void 0!==i&&(null===this.boundingSphere&&this.computeBoundingSphere(),r7.copy(this.boundingSphere),r7.applyMatrix4(n),!1!==e.ray.intersectsSphere(r7))){if(ae.copy(n).invert(),at.copy(e.ray).applyMatrix4(ae),null!==this.boundingBox&&!1===at.intersectsBox(this.boundingBox))return;this._computeIntersections(e,t,at)}}getVertexPosition(e,t){return super.getVertexPosition(e,t),this.applyBoneTransform(e,t),t}bind(e,t){this.skeleton=e,void 0===t&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),t=this.matrixWorld),this.bindMatrix.copy(t),this.bindMatrixInverse.copy(t).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){let e=new ey,t=this.geometry.attributes.skinWeight;for(let i=0,n=t.count;i<n;i++){e.fromBufferAttribute(t,i);let n=1/e.manhattanLength();n!==1/0?e.multiplyScalar(n):e.set(1,0,0,0),t.setXYZW(i,e.x,e.y,e.z,e.w)}}updateMatrixWorld(e){super.updateMatrixWorld(e),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}applyBoneTransform(e,t){let i=this.skeleton,n=this.geometry;r2.fromBufferAttribute(n.attributes.skinIndex,e),r5.fromBufferAttribute(n.attributes.skinWeight,e),r1.copy(t).applyMatrix4(this.bindMatrix),t.set(0,0,0);for(let e=0;e<4;e++){let n=r5.getComponent(e);
218if(0!==n){let r=r2.getComponent(e);r8.multiplyMatrices(i.bones[r].matrixWorld,i.boneInverses[r]),t.addScaledVector(r9.copy(r1).applyMatrix4(r8),n)}}return t.applyMatrix4(this.bindMatrixInverse)}boneTransform(e,t){return console.warn("THREE.SkinnedMesh: .boneTransform() was renamed to .applyBoneTransform() in r151."),this.applyBoneTransform(e,t)}}class an extends tA{constructor(){super(),this.isBone=!0,this.type="Bone"}}class ar extends ev{constructor(e=null,t=1,i=1,n,r,a,s,o,l=y,h=y,c,u){super(null,a,s,o,l,h,n,r,c,u),this.isDataTexture=!0,this.image={data:e,width:t,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}let aa=new e0,as=new e0;class ao{constructor(e=[],t=[]){this.uuid=q(),this.bones=e.slice(0),this.boneInverses=t,this.boneMatrices=null,this.boneTexture=null,this.boneTextureSize=0,this.init()}init(){let e=this.bones,t=this.boneInverses;if(this.boneMatrices=new Float32Array(16*e.length),0===t.length)this.calculateInverses();else if(e.length!==t.length){console.warn("THREE.Skeleton: Number of inverse bone matrices does not match amount of bones."),this.boneInverses=[];for(let e=0,t=this.bones.length;e<t;e++)this.boneInverses.push(new e0)}}calculateInverses(){this.boneInverses.length=0;for(let e=0,t=this.bones.length;e<t;e++){let t=new e0;this.bones[e]&&t.copy(this.bones[e].matrixWorld).invert(),this.boneInverses.push(t)}}pose(){for(let e=0,t=this.bones.length;e<t;e++){let t=this.bones[e];t&&t.matrixWorld.copy(this.boneInverses[e]).invert()}for(let e=0,t=this.bones.length;e<t;e++){let t=this.bones[e];t&&(t.parent&&t.parent.isBone?(t.matrix.copy(t.parent.matrixWorld).invert(),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))}}update(){let e=this.bones,t=this.boneInverses,i=this.boneMatrices,n=this.boneTexture;for(let n=0,r=e.length;n<r;n++){let r=e[n]?e[n].matrixWorld:as;aa.multiplyMatrices(r,t[n]),aa.toArray(i,16*n)}null!==n&&(n.needsUpdate=!0)}clone(){return new ao(this.bones,this.boneInverses)}computeBoneTexture(){let e=Math.sqrt(4*this.bones.length),t=new Float32Array((e=Math.max(e=j(e),4))*e*4);t.set(this.boneMatrices);let i=new ar(t,e,e,I,b);return i.needsUpdate=!0,this.boneMatrices=t,this.boneTexture=i,this.boneTextureSize=e,this}getBoneByName(e){for(let t=0,i=this.bones.length;t<i;t++){let i=this.bones[t];if(i.name===e)return i}}dispose(){null!==this.boneTexture&&(this.boneTexture.dispose(),this.boneTexture=null)}fromJSON(e,t){this.uuid=e.uuid;for(let i=0,n=e.bones.length;i<n;i++){let n=e.bones[i],r=t[n];void 0===r&&(console.warn("THREE.Skeleton: No bone found with UUID:",n),r=new an),this.bones.push(r),this.boneInverses.push(new e0().fromArray(e.boneInverses[i]))}return this.init(),this}toJSON(){let e={metadata:{version:4.6,type:"Skeleton",generator:"Skeleton.toJSON"},bones:[],boneInverses:[]};e.uuid=this.uuid;let t=this.bones,i=this.boneInverses;for(let n=0,r=t.length;n<r;n++){let r=t[n];e.bones.push(r.uuid);let a=i[n];e.boneInverses.push(a.toArray())}return e}}class al extends tU{constructor(e,t,i,n=1){super(e,t,i),this.isInstancedBufferAttribute=!0,this.meshPerAttribute=n}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}toJSON(){let e=super.toJSON();return e.meshPerAttribute=this.meshPerAttribute,e.isInstancedBufferAttribute=!0,e}}let ah=new e0,ac=new e0,au=[],af=new eI,ad=new e0,ap=new io,aA=new eX;class ag extends io{constructor(e,t,i){super(e,t),this.isInstancedMesh=!0,this.instanceMatrix=new al(new Float32Array(16*i),16),this.instanceColor=null,this.count=i,this.boundingBox=null,this.boundingSphere=null;for(let e=0;e<i;e++)this.setMatrixAt(e,ad)}computeBoundingBox(){let e=this.geometry,t=this.count;null===this.boundingBox&&(this.boundingBox=new eI),null===e.boundingBox&&e.computeBoundingBox(),this.boundingBox.makeEmpty();for(let i=0;i<t;i++)this.getMatrixAt(i,ah),af.copy(e.boundingBox).applyMatrix4(ah),this.boundingBox.union(af)}computeBoundingSphere(){let e=this.geometry,t=this.count;null===this.boundingSphere&&(this.boundingSphere=new eX),null===e.boundingSphere&&e.computeBoundingSphere(),this.boundingSphere.makeEmpty();for(let i=0;i<t;i++)this.getMatrixAt(i,ah),aA.copy(e.boundingSphere).applyMatrix4(ah),this.boundingSphere.union(aA)}copy(e,t){return super.copy(e,t),this.instanceMatrix.copy(e.instanceMatrix),null!==e.instanceColor&&(this.instanceColor=e.instanceColor.clone()),this.count=e.count,null!==e.boundingBox&&
218(this.boundingBox=e.boundingBox.clone()),null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),this}getColorAt(e,t){t.fromArray(this.instanceColor.array,3*e)}getMatrixAt(e,t){t.fromArray(this.instanceMatrix.array,16*e)}raycast(e,t){let i=this.matrixWorld,n=this.count;if(ap.geometry=this.geometry,ap.material=this.material,void 0!==ap.material&&(null===this.boundingSphere&&this.computeBoundingSphere(),aA.copy(this.boundingSphere),aA.applyMatrix4(i),!1!==e.ray.intersectsSphere(aA)))for(let r=0;r<n;r++){this.getMatrixAt(r,ah),ac.multiplyMatrices(i,ah),ap.matrixWorld=ac,ap.raycast(e,au);for(let e=0,i=au.length;e<i;e++){let i=au[e];i.instanceId=r,i.object=this,t.push(i)}au.length=0}}setColorAt(e,t){null===this.instanceColor&&(this.instanceColor=new al(new Float32Array(3*this.instanceMatrix.count),3)),t.toArray(this.instanceColor.array,3*e)}setMatrixAt(e,t){t.toArray(this.instanceMatrix.array,16*e)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}class am extends tB{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new tL(0xffffff),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}let av=new eP,ay=new eP,a_=new e0,ax=new e$,aM=new eX;class aw extends tA{constructor(e=new tJ,t=new am){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=e.material,this.geometry=e.geometry,this}computeLineDistances(){let e=this.geometry;if(null===e.index){let t=e.attributes.position,i=[0];for(let e=1,n=t.count;e<n;e++)av.fromBufferAttribute(t,e-1),ay.fromBufferAttribute(t,e),i[e]=i[e-1],i[e]+=av.distanceTo(ay);e.setAttribute("lineDistance",new tY(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,t){let i=this.geometry,n=this.matrixWorld,r=e.params.Line.threshold,a=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),aM.copy(i.boundingSphere),aM.applyMatrix4(n),aM.radius+=r,!1===e.ray.intersectsSphere(aM))return;a_.copy(n).invert(),ax.copy(e.ray).applyMatrix4(a_);let s=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s,l=new eP,h=new eP,c=new eP,u=new eP,f=this.isLineSegments?2:1,d=i.index,p=i.attributes.position;if(null!==d){let i=Math.max(0,a.start),n=Math.min(d.count,a.start+a.count);for(let r=i,a=n-1;r<a;r+=f){let i=d.getX(r),n=d.getX(r+1);if(l.fromBufferAttribute(p,i),h.fromBufferAttribute(p,n),ax.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);let a=e.ray.origin.distanceTo(u);a<e.near||a>e.far||t.push({distance:a,point:c.clone().applyMatrix4(this.matrixWorld),index:r,face:null,faceIndex:null,object:this})}}else{let i=Math.max(0,a.start),n=Math.min(p.count,a.start+a.count);for(let r=i,a=n-1;r<a;r+=f){if(l.fromBufferAttribute(p,r),h.fromBufferAttribute(p,r+1),ax.distanceSqToSegment(l,h,u,c)>o)continue;u.applyMatrix4(this.matrixWorld);let i=e.ray.origin.distanceTo(u);i<e.near||i>e.far||t.push({distance:i,point:c.clone().applyMatrix4(this.matrixWorld),index:r,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let i=e[t[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=i.length;e<t;e++){let t=i[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[t]=e}}}}}let aP=new eP,ab=new eP;class aC extends aw{constructor(e,t){super(e,t),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){let e=this.geometry;if(null===e.index){let t=e.attributes.position,i=[];for(let e=0,n=t.count;e<n;e+=2)aP.fromBufferAttribute(t,e),ab.fromBufferAttribute(t,e+1),i[e]=0===e?0:i[e-1],i[e+1]=i[e]+aP.distanceTo(ab);e.setAttribute("lineDistance",new tY(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class aI extends aw{constructor(e,t){super(e,t),this.isLineLoop=!0,this.type="LineLoop"}}class aS extends tB{constructor(e){super(),this.isPointsMaterial=!0,this.type="PointsMaterial",this.color=new tL(0xffffff),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.alphaMap=e.alphaMap,this.size=e.size,this.sizeAttenuation=e.sizeAttenuation,this.fog=e.fog,this}}let aB=new e0,aE=new e$,aT=new eX,az=new eP;class aD extends tA{constructor(e=new tJ,t=new aS){super(),this.isPoints=!0,this.type="Points",this.geometry=e,this.material=t,this.updateMorphTargets()}copy(e,t){return super.copy(e,t),this.material=e.material,this.geometry=e.geometry,this}raycast(e,t){let i=this.geometry,n=this.matrixWorld,r=e.params.Points.threshold,a=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),aT.copy(i.boundingSphere),aT.applyM
218atrix4(n),aT.radius+=r,!1===e.ray.intersectsSphere(aT))return;aB.copy(n).invert(),aE.copy(e.ray).applyMatrix4(aB);let s=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=s*s,l=i.index,h=i.attributes.position;if(null!==l){let i=Math.max(0,a.start),r=Math.min(l.count,a.start+a.count);for(let a=i;a<r;a++){let i=l.getX(a);az.fromBufferAttribute(h,i),aL(az,i,o,n,e,t,this)}}else{let i=Math.max(0,a.start),r=Math.min(h.count,a.start+a.count);for(let a=i;a<r;a++)az.fromBufferAttribute(h,a),aL(az,a,o,n,e,t,this)}}updateMorphTargets(){let e=this.geometry.morphAttributes,t=Object.keys(e);if(t.length>0){let i=e[t[0]];if(void 0!==i){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,t=i.length;e<t;e++){let t=i[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[t]=e}}}}}function aL(e,t,i,n,r,a,s){let o=aE.distanceSqToPoint(e);if(o<i){let i=new eP;aE.closestPointToPoint(e,i),i.applyMatrix4(n);let l=r.ray.origin.distanceTo(i);if(l<r.near||l>r.far)return;a.push({distance:l,distanceToRay:Math.sqrt(o),point:i,index:t,face:null,object:s})}}class aG extends ev{constructor(e,t,i,n,r,a,s,o,l,h,c,u){super(null,a,s,o,l,h,n,r,c,u),this.isCompressedTexture=!0,this.image={width:t,height:i},this.mipmaps=e,this.flipY=!1,this.generateMipmaps=!1}}class aO extends ev{constructor(e,t,i,n,r,a,s,o,l){super(e,t,i,n,r,a,s,o,l),this.isCanvasTexture=!0,this.needsUpdate=!0}}class aR{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(e,t){let i=this.getUtoTmapping(e);return this.getPoint(i,t)}getPoints(e=5){let t=[];for(let i=0;i<=e;i++)t.push(this.getPoint(i/e));return t}getSpacedPoints(e=5){let t=[];for(let i=0;i<=e;i++)t.push(this.getPointAt(i/e));return t}getLength(){let e=this.getLengths();return e[e.length-1]}getLengths(e=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===e+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;let t=[],i,n=this.getPoint(0),r=0;t.push(0);for(let a=1;a<=e;a++)t.push(r+=(i=this.getPoint(a/e)).distanceTo(n)),n=i;return this.cacheArcLengths=t,t}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(e,t){let i;let n=this.getLengths(),r=0,a=n.length;i=t||e*n[a-1];let s=0,o=a-1,l;for(;s<=o;)if((l=n[r=Math.floor(s+(o-s)/2)]-i)<0)s=r+1;else if(l>0)o=r-1;else{o=r;break}if(n[r=o]===i)return r/(a-1);let h=n[r],c=n[r+1];return(r+(i-h)/(c-h))/(a-1)}getTangent(e,t){let i=e-1e-4,n=e+1e-4;i<0&&(i=0),n>1&&(n=1);let r=this.getPoint(i),a=this.getPoint(n),s=t||(r.isVector2?new $:new eP);return s.copy(a).sub(r).normalize(),s}getTangentAt(e,t){let i=this.getUtoTmapping(e);return this.getTangent(i,t)}computeFrenetFrames(e,t){let i=new eP,n=[],r=[],a=[],s=new eP,o=new e0;for(let t=0;t<=e;t++){let i=t/e;n[t]=this.getTangentAt(i,new eP)}r[0]=new eP,a[0]=new eP;let l=Number.MAX_VALUE,h=Math.abs(n[0].x),c=Math.abs(n[0].y),u=Math.abs(n[0].z);h<=l&&(l=h,i.set(1,0,0)),c<=l&&(l=c,i.set(0,1,0)),u<=l&&i.set(0,0,1),s.crossVectors(n[0],i).normalize(),r[0].crossVectors(n[0],s),a[0].crossVectors(n[0],r[0]);for(let t=1;t<=e;t++){if(r[t]=r[t-1].clone(),a[t]=a[t-1].clone(),s.crossVectors(n[t-1],n[t]),s.length()>Number.EPSILON){s.normalize();let e=Math.acos(Y(n[t-1].dot(n[t]),-1,1));r[t].applyMatrix4(o.makeRotationAxis(s,e))}a[t].crossVectors(n[t],r[t])}if(!0===t){let t=Math.acos(Y(r[0].dot(r[e]),-1,1));t/=e,n[0].dot(s.crossVectors(r[0],r[e]))>0&&(t=-t);for(let i=1;i<=e;i++)r[i].applyMatrix4(o.makeRotationAxis(n[i],t*i)),a[i].crossVectors(n[i],r[i])}return{tangents:n,normals:r,binormals:a}}clone(){return new this.constructor().copy(this)}copy(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}toJSON(){let e={metadata:{version:4.6,type:"Curve",generator:"Curve.toJSON"}};return e.arcLengthDivisions=this.arcLengthDivisions,e.type=this.type,e}fromJSON(e){return this.arcLengthDivisions=e.arcLengthDivisions,this}}class aH extends aR{constructor(e=0,t=0,i=1,n=1,r=0,a=2*Math.PI,s=!1,o=0){super(),this.isEllipseCurve=!0,this.type="EllipseCurve",this.aX=e,this.aY=t,this.xRadius=i,this.yRadius=n,this.aStartAngle=r,this.aEndAngle=a,this.aClockwise=s,this.aRotation=o}getPoint(e,t){let i=t||new $,n=2*Math.PI,r=this.aEndAngle-this.aStartAngle,a=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=n;for(;r>n;)r-=n;r<Number.EPSILON&&(r=a?0:n),!0!==this.aClockwise||a||(r===n?r=-n:r-=n);let s=this.aStartAngle+e*r,o=this.aX+this.xRadius*Math.cos(s),l=this.aY+this.yRadius*Math.sin(s);if(0!==this.aRotation){let e=Math.cos(this.aRotation),t=Math.sin(this.aRotation),i=o-this.aX,n=l-this.aY;o=i*e-n*t+this.aX,l=i*t+n*e+this.aY}return i.set(o,l)}copy(e){return super.copy(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}toJSON(){let e=super.toJSON();return e.aX=this.aX,e.aY=this.aY,e.xRadius=this.xRadius,e.yRadius=this.yRadius,e.aStartAngle=this.aStartAngle,e.aEndAngle=this.aEndAngle,e.aClockwise=this.aClockwise,e.aRotation=this.aRotation,e}fromJSON(e){return super.fromJSON(e),this.aX=e.aX,this.aY=e.aY,this.xRadius=e.xRadius,this.yRadius=e.yRadius,this.aStartAngle=e.aStartAngle,this.aEndAngle=e.aEndAngle,this.aClockwise=e.aClockwise,this.aRotation=e.aRotation,this}}function aF(){let e=0,t=0,i=0,n=0;function r(r,a,s,o){e=r,t=s,i=-3*r+3*a-2*s-o,n=2*r-2*a+s+o}return{initCatmullRom:function(e,t,i,n,a){r(t,i,a*(i-e),a*(n-t))},initNonuniformCatmullRom:function(e,t,i,n,a,s,o){let l=(t-e)/a-(i-e)/(a+s)+(i-t)/s,h=(i-t)/s-(n-t)/(s+o)+(n-i)/o;r(t,i,l*=s,h*=s)},calc:function(r){let a=r*r;return e+t*r+i*a+a*r*n}}}let aN=new eP,aU=new aF,aK=new aF,aq=new aF;function aY(e,t,i,n,r){let a=(n-t)*.5,s=(r-i)*.5,o=e*e;return e*o*(2*i-2*n+a+s)+(-3*i+3*n-2*a-s)*o+a*e+i}function aX(e,t,i,n){return function(e,t){let i=1-e;return i*i*t}(e,t)+2*(1-e)*e*i+e*e*n}function ak(e,t,i,n,r){return function(e,t){let i=1-e;return i*i*i*t}(e,t)+function(e,t){let i=1-e;return 3*i*i*e*t}(e,i)+3*(1-e)*e*e*n+e*e*e*r}class aW extends aR{constructor(e=new $,t=new $,i=new $,n=new $){super(),this.isCubicBezierCurve=!0,this.type="CubicBezierCurve",this.v0=e,this.v1=t,this.v2=i,this.v3=n}getPoint(e,t=new $){let i=this.v0,n=this.v1,r=this.v2,a=this.v3;return t.set(ak(e,i.x,n.x,r.x,a.x),ak(e,i.y,n.y,r.y,a.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}}class aj extends aR{constructor(e=new $,t=new $){super(),this.isLineCurve=!0,this.type="LineCurve",this.v1=e,this.v2=t}getPoint(e,t=new $){return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}
vendor: 5,362 bytes, line 218
218getTangent(e,t=new $){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class aV extends aR{constructor(e=new $,t=new $,i=new $){super(),this.isQuadraticBezierCurve=!0,this.type="QuadraticBezierCurve",this.v0=e,this.v1=t,this.v2=i}getPoint(e,t=new $){let i=this.v0,n=this.v1,r=this.v2;return t.set(aX(e,i.x,n.x,r.x),aX(e,i.y,n.y,r.y)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class aZ extends aR{constructor(e=new eP,t=new eP,i=new eP){super(),this.isQuadraticBezierCurve3=!0,this.type="QuadraticBezierCurve3",this.v0=e,this.v1=t,this.v2=i}getPoint(e,t=new eP){let i=this.v0,n=this.v1,r=this.v2;return t.set(aX(e,i.x,n.x,r.x),aX(e,i.y,n.y,r.y),aX(e,i.z,n.z,r.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}}class aQ extends aR{constructor(e=[]){super(),this.isSplineCurve=!0,this.type="SplineCurve",this.points=e}getPoint(e,t=new $){let i=this.points,n=(i.length-1)*e,r=Math.floor(n),a=n-r,s=i[0===r?r:r-1],o=i[r],l=i[r>i.length-2?i.length-1:r+1],h=i[r>i.length-3?i.length-1:r+2];return t.set(aY(a,s.x,o.x,l.x,h.x),aY(a,s.y,o.y,l.y,h.y)),t}copy(e){super.copy(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let i=e.points[t];this.points.push(i.clone())}return this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,i=this.points.length;t<i;t++){let i=this.points[t];e.points.push(i.toArray())}return e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let i=e.points[t];this.points.push(new $().fromArray(i))}return this}}var aJ=Object.freeze({__proto__:null,ArcCurve:class extends aH{constructor(e,t,i,n,r,a){super(e,t,i,i,n,r,a),this.isArcCurve=!0,this.type="ArcCurve"}},CatmullRomCurve3:class extends aR{constructor(e=[],t=!1,i="centripetal",n=.5){super(),this.isCatmullRomCurve3=!0,this.type="CatmullRomCurve3",this.points=e,this.closed=t,this.curveType=i,this.tension=n}getPoint(e,t=new eP){let i,n;let r=this.points,a=r.length,s=(a-+!this.closed)*e,o=Math.floor(s),l=s-o;this.closed?o+=o>0?0:(Math.floor(Math.abs(o)/a)+1)*a:0===l&&o===a-1&&(o=a-2,l=1),this.closed||o>0?i=r[(o-1)%a]:(aN.subVectors(r[0],r[1]).add(r[0]),i=aN);let h=r[o%a],c=r[(o+1)%a];if(this.closed||o+2<a?n=r[(o+2)%a]:(aN.subVectors(r[a-1],r[a-2]).add(r[a-1]),n=aN),"centripetal"===this.curveType||"chordal"===this.curveType){let e="chordal"===this.curveType?.5:.25,t=Math.pow(i.distanceToSquared(h),e),r=Math.pow(h.distanceToSquared(c),e),a=Math.pow(c.distanceToSquared(n),e);r<1e-4&&(r=1),t<1e-4&&(t=r),a<1e-4&&(a=r),aU.initNonuniformCatmullRom(i.x,h.x,c.x,n.x,t,r,a),aK.initNonuniformCatmullRom(i.y,h.y,c.y,n.y,t,r,a),aq.initNonuniformCatmullRom(i.z,h.z,c.z,n.z,t,r,a)}else"catmullrom"===this.curveType&&(aU.initCatmullRom(i.x,h.x,c.x,n.x,this.tension),aK.initCatmullRom(i.y,h.y,c.y,n.y,this.tension),aq.initCatmullRom(i.z,h.z,c.z,n.z,this.tension));return t.set(aU.calc(l),aK.calc(l),aq.calc(l)),t}copy(e){super.copy(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let i=e.points[t];this.points.push(i.clone())}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}toJSON(){let e=super.toJSON();e.points=[];for(let t=0,i=this.points.length;t<i;t++){let i=this.points[t];e.points.push(i.toArray())}return e.closed=this.closed,e.curveType=this.curveType,e.tension=this.tension,e}fromJSON(e){super.fromJSON(e),this.points=[];for(let t=0,i=e.points.length;t<i;t++){let i=e.points[t];this.points.push(new eP().fromArray(i))}return this.closed=e.closed,this.curveType=e.curveType,this.tension=e.tension,this}},CubicBezierCurve:aW,CubicBezierCurve3:class extends aR{constructor(e=new eP,t=new eP,i=new eP,n=new eP){super(),this.isCubicBezierCurve3=!0,this.type="CubicBezierCurve3",this.v0=e,this.v1=t,this.v2=i,this.v3=n}getPoint(e,t=new eP){let i=this.v0,n=this.v1,r=this.v2,a=this.v3;return t.set(ak(e,i.x,n.x,r.x,a.x),ak(e,i.y,n.y,r.y,a.y),ak(e,i.z,n.z,r.z,a.z)),t}copy(e){return super.copy(e),this.v0.copy(e.v0),this.v1.copy(e.v1),this.v2.copy(e.v2),this.v3.copy(e.v3),this}toJSON(){let e=super.toJSON();return e.v0=this.v0.toArray(),e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e.v3=this.v3.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v0.fromArray(e.v0),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this.v3.fromArray(e.v3),this}},EllipseCurve:aH,LineCurve:aj,LineCurve3:class extends aR{constructor(e=new eP,t=new eP){super(),this.isLineCurve3=!0,this.type="LineCurve3",this.v1=e,this.v2=t}getPoint(e,t=new eP){return 1===e?t.copy(this.v2):(t.copy(this.v2).sub(this.v1),t.multiplyScalar(e).add(this.v1)),t}getPointAt(e,t){return this.getPoint(e,t)}
218getTangent(e,t=new eP){return t.subVectors(this.v2,this.v1).normalize()}getTangentAt(e,t){return this.getTangent(e,t)}copy(e){return super.copy(e),this.v1.copy(e.v1),this.v2.copy(e.v2),this}toJSON(){let e=super.toJSON();return e.v1=this.v1.toArray(),e.v2=this.v2.toArray(),e}fromJSON(e){return super.fromJSON(e),this.v1.fromArray(e.v1),this.v2.fromArray(e.v2),this}},QuadraticBezierCurve:aV,QuadraticBezierCurve3:aZ,SplineCurve:aQ});class a$ extends aR{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(e){this.curves.push(e)}closePath(){let e=this.curves[0].getPoint(0),t=this.curves[this.curves.length-1].getPoint(1);e.equals(t)||this.curves.push(new aj(t,e))}getPoint(e,t){let i=e*this.getLength(),n=this.getCurveLengths(),r=0;for(;r<n.length;){if(n[r]>=i){let e=n[r]-i,a=this.curves[r],s=a.getLength(),o=0===s?0:1-e/s;return a.getPointAt(o,t)}r++}return null}getLength(){let e=this.getCurveLengths();return e[e.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;let e=[],t=0;for(let i=0,n=this.curves.length;i<n;i++)e.push(t+=this.curves[i].getLength());return this.cacheLengths=e,e}getSpacedPoints(e=40){let t=[];for(let i=0;i<=e;i++)t.push(this.getPoint(i/e));return this.autoClose&&t.push(t[0]),t}getPoints(e=12){let t;let i=[];for(let n=0,r=this.curves;n<r.length;n++){let a=r[n],s=a.isEllipseCurve?2*e:a.isLineCurve||a.isLineCurve3?1:a.isS
vendor: 4,872 bytes, line 218
218plineCurve?e*a.points.length:e,o=a.getPoints(s);for(let e=0;e<o.length;e++){let n=o[e];t&&t.equals(n)||(i.push(n),t=n)}}return this.autoClose&&i.length>1&&!i[i.length-1].equals(i[0])&&i.push(i[0]),i}copy(e){super.copy(e),this.curves=[];for(let t=0,i=e.curves.length;t<i;t++){let i=e.curves[t];this.curves.push(i.clone())}return this.autoClose=e.autoClose,this}toJSON(){let e=super.toJSON();e.autoClose=this.autoClose,e.curves=[];for(let t=0,i=this.curves.length;t<i;t++){let i=this.curves[t];e.curves.push(i.toJSON())}return e}fromJSON(e){super.fromJSON(e),this.autoClose=e.autoClose,this.curves=[];for(let t=0,i=e.curves.length;t<i;t++){let i=e.curves[t];this.curves.push(new aJ[i.type]().fromJSON(i))}return this}}class a0 extends a${constructor(e){super(),this.type="Path",this.currentPoint=new $,e&&this.setFromPoints(e)}setFromPoints(e){this.moveTo(e[0].x,e[0].y);for(let t=1,i=e.length;t<i;t++)this.lineTo(e[t].x,e[t].y);return this}moveTo(e,t){return this.currentPoint.set(e,t),this}lineTo(e,t){let i=new aj(this.currentPoint.clone(),new $(e,t));return this.curves.push(i),this.currentPoint.set(e,t),this}quadraticCurveTo(e,t,i,n){let r=new aV(this.currentPoint.clone(),new $(e,t),new $(i,n));return this.curves.push(r),this.currentPoint.set(i,n),this}bezierCurveTo(e,t,i,n,r,a){let s=new aW(this.currentPoint.clone(),new $(e,t),new $(i,n),new $(r,a));return this.curves.push(s),this.currentPoint.set(r,a),this}splineThru(e){let t=new aQ([this.currentPoint.clone()].concat(e));return this.curves.push(t),this.currentPoint.copy(e[e.length-1]),this}arc(e,t,i,n,r,a){let s=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(e+s,t+o,i,n,r,a),this}absarc(e,t,i,n,r,a){return this.absellipse(e,t,i,i,n,r,a),this}ellipse(e,t,i,n,r,a,s,o){let l=this.currentPoint.x,h=this.currentPoint.y;return this.absellipse(e+l,t+h,i,n,r,a,s,o),this}absellipse(e,t,i,n,r,a,s,o){let l=new aH(e,t,i,n,r,a,s,o);if(this.curves.length>0){let e=l.getPoint(0);e.equals(this.currentPoint)||this.lineTo(e.x,e.y)}this.curves.push(l);let h=l.getPoint(1);return this.currentPoint.copy(h),this}copy(e){return super.copy(e),this.currentPoint.copy(e.currentPoint),this}toJSON(){let e=super.toJSON();return e.currentPoint=this.currentPoint.toArray(),e}fromJSON(e){return super.fromJSON(e),this.currentPoint.fromArray(e.currentPoint),this}}class a3 extends tJ{constructor(e=[new $(0,-.5),new $(.5,0),new $(0,.5)],t=12,i=0,n=2*Math.PI){super(),this.type="LatheGeometry",this.parameters={points:e,segments:t,phiStart:i,phiLength:n},t=Math.floor(t),n=Y(n,0,2*Math.PI);let r=[],a=[],s=[],o=[],l=[],h=1/t,c=new eP,u=new $,f=new eP,d=new eP,p=new eP,A=0,g=0;for(let t=0;t<=e.length-1;t++)switch(t){case 0:A=e[t+1].x-e[t].x,g=e[t+1].y-e[t].y,f.x=+g,f.y=-A,f.z=0*g,p.copy(f),f.normalize(),o.push(f.x,f.y,f.z);break;case e.length-1:o.push(p.x,p.y,p.z);break;default:A=e[t+1].x-e[t].x,g=e[t+1].y-e[t].y,f.x=+g,f.y=-A,f.z=0*g,d.copy(f),f.x+=p.x,f.y+=p.y,f.z+=p.z,f.normalize(),o.push(f.x,f.y,f.z),p.copy(d)}for(let r=0;r<=t;r++){let f=i+r*h*n,d=Math.sin(f),p=Math.cos(f);for(let i=0;i<=e.length-1;i++){c.x=e[i].x*d,c.y=e[i].y,c.z=e[i].x*p,a.push(c.x,c.y,c.z),u.x=r/t,u.y=i/(e.length-1),s.push(u.x,u.y);let n=o[3*i+0]*d,h=o[3*i+1],f=o[3*i+0]*p;l.push(n,h,f)}}for(let i=0;i<t;i++)for(let t=0;t<e.length-1;t++){let n=t+i*e.length,a=n+e.length,s=n+e.length+1,o=n+1;r.push(n,a,o),r.push(s,o,a)}this.setIndex(r),this.setAttribute("position",new tY(a,3)),this.setAttribute("uv",new tY(s,2)),this.setAttribute("normal",new tY(l,3))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new a3(e.points,e.segments,e.phiStart,e.phiLength)}}class a4 extends a3{constructor(e=1,t=1,i=4,n=8){let r=new a0;r.absarc(0,-t/2,e,1.5*Math.PI,0),r.absarc(0,t/2,e,0,.5*Math.PI),super(r.getPoints(i),n),this.type="CapsuleGeometry",this.parameters={radius:e,length:t,capSegments:i,radialSegments:n}}static fromJSON(e){return new a4(e.radius,e.length,e.capSegments,e.radialSegments)}}class a1 extends tJ{constructor(e=1,t=32,i=0,n=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:e,segments:t,thetaStart:i,thetaLength:n},t=Math.max(3,t);let r=[],a=[],s=[],o=[],l=new eP,h=new $;a.push(0,0,0),s.push(0,0,1),o.push(.5,.5);for(let r=0,c=3;r<=t;r++,c+=3){let u=i+r/t*n;l.x=e*Math.cos(u),l.y=e*Math.sin(u),a.push(l.x,l.y,l.z),s.push(0,0,1),h.x=(a[c]/e+1)/2,h.y=(a[c+1]/e+1)/2,o.push(h.x,h.y)}for(let e=1;e<=t;e++)r.push(e,e+1,0);this.setIndex(r),this.setAttribute("position",new tY(a,3)),this.setAttribute("normal",new tY(s,3)),this.setAttribute("uv",new tY(o,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new a1(e.radius,e.segments,e.thetaStart,e.thetaLength)}}class a2 extends tJ{constructor(e=1,t=1,i=1,n=32,r=1,a=!1,s=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiu
vendor: 1,313 bytes, line 218
218sTop:e,radiusBottom:t,height:i,radialSegments:n,heightSegments:r,openEnded:a,thetaStart:s,thetaLength:o};let l=this;n=Math.floor(n),r=Math.floor(r);let h=[],c=[],u=[],f=[],d=0,p=[],A=i/2,g=0;function m(i){let r=d,a=new $,p=new eP,m=0,v=!0===i?e:t,y=!0===i?1:-1;for(let e=1;e<=n;e++)c.push(0,A*y,0),u.push(0,y,0),f.push(.5,.5),d++;let _=d;for(let e=0;e<=n;e++){let t=e/n*o+s,i=Math.cos(t),r=Math.sin(t);p.x=v*r,p.y=A*y,p.z=v*i,c.push(p.x,p.y,p.z),u.push(0,y,0),a.x=.5*i+.5,a.y=.5*r*y+.5,f.push(a.x,a.y),d++}for(let e=0;e<n;e++){let t=r+e,n=_+e;!0===i?h.push(n,n+1,t):h.push(n+1,n,t),m+=3}l.addGroup(g,m,!0===i?1:2),g+=m}(function(){let a=new eP,m=new eP,v=0,y=(t-e)/i;for(let l=0;l<=r;l++){let h=[],g=l/r,v=g*(t-e)+e;for(let e=0;e<=n;e++){let t=e/n,r=t*o+s,l=Math.sin(r),p=Math.cos(r);m.x=v*l,m.y=-g*i+A,m.z=v*p,c.push(m.x,m.y,m.z),a.set(l,y,p).normalize(),u.push(a.x,a.y,a.z),f.push(t,1-g),h.push(d++)}p.push(h)}for(let e=0;e<n;e++)for(let t=0;t<r;t++){let i=p[t][e],n=p[t+1][e],r=p[t+1][e+1],a=p[t][e+1];h.push(i,n,a),h.push(n,r,a),v+=6}l.addGroup(g,v,0),g+=v})(),!1===a&&(e>0&&m(!0),t>0&&m(!1)),this.setIndex(h),this.setAttribute("position",new tY(c,3)),this.setAttribute("normal",new tY(u,3)),this.setAttribute("uv",new tY(f,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}
218static fromJSON(e){return new a2(e.radiusTop,e.radiusBottom,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class a5 extends a2{constructor(e=1,t=1,i=32,n=1,r=!1,a=0,s=2*Math.PI){super(0,e,t,i,n,r,a,s),this.type="ConeGeometry",this.parameters={radius:e,height:t,radialSegments:i,heightSegments:n,openEnded:r,thetaStart:a,thetaLength:s}}static fromJSON(e){return new a5(e.radius,e.height,e.radialSegments,e.heightSegments,e.openEnded,e.thetaStart,e.thetaLength)}}class a9 extends tJ{constructor(e=[],t=[],i=1,n=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:e,indices:t,radius:i,detail:n};let r=[],a=[];function s(e){r.push(e.x,e.y,e.z)}function o(t,i){let n=3*t;i.x=e[n+0],i.y=e[n+1],i.z=e[n+2]}function l(e,t,i,n){n<0&&1===e.x&&(a[t]=e.x-1),0===i.x&&0===i.z&&(a[t]=n/2/Math.PI+.5)}function h(e){return Math.atan2(e.z,-e.x)}(function(e){let i=new eP,n=new eP,r=new eP;for(let a=0;a<t.length;a+=3)o(t[a+0],i),o(t[a+1],n),o(t[a+2],r),function(e,t,i,n){let r=n+1,a=[];for(let n=0;n<=r;n++){a[n]=[];let s=e.clone().lerp(i,n/r),o=t.clone().lerp(i,n/r),l=r-n;for(let e=0;e<=l;e++)0===e&&n===r?a[n][e]=s:a[n][e]=s.clone().lerp(o,e/l)}for(let e=0;e<r;e++)for(let t=0;t<2*(r-e)-1;t++){let i=Math.floor(t/2);t%2==0?(s(a[e][i+1]),s(a[e+1][i]),s(a[e][i])):(s(a[e][i+1]),s(a[e+1][i+1]),s(a[e+1][i]))}}(i,n,r,e)})(n),function(e){let t=new eP;for(let i=0;i<r.length;i+=3)t.x=r[i+0],t.y=r[i+1],t.z=r[i+2],t.normalize().multiplyScalar(e),r[i+0]=t.x,r[i+1]=t.y,r[i+2]=t.z}(i),function(){let e=new eP;for(let t=0;t<r.length;t+=3){e.x=r[t+0],e.y=r[t+1],e.z=r[t+2];let i=h(e)/2/Math.PI+.5,n=Math.atan2(-e.y,Math.sqrt(e.x*e.x+e.z*e.z))/Math.PI+.5;a.push(i,1-n)}(function(){let e=new eP,t=new eP,i=new eP,n=new eP,s=new $,o=new $,c=new $;for(let u=0,f=0;u<r.length;u+=9,f+=6){e.set(r[u+0],r[u+1],r[u+2]),t.set(r[u+3],r[u+4],r[u+5]),i.set(r[u+6],r[u+7],r[u+8]),s.set(a[f+0],a[f+1]),o.set(a[f+2],a[f+3]),c.set(a[f+4],a[f+5]),n.copy(e).add(t).add(i).divideScalar(3);let d=h(n);l(s,f+0,e,d),l(o,f+2,t,d),l(c,f+4,i,d)}})(),function(){for(let e=0;e<a.length;e+=6){let t=a[e+0],i=a[e+2],n=a[e+4],r=Math.max(t,i,n),s=Math.min(t,i,n);r>.9&&s<.1&&(t<.2&&(a[e+0]+=1),i<.2&&(a[e+2]+=1),n<.2&&(a[e+4]+=1))}}()}(),this.setAttribute("position",new tY(r,3)),this.setAttribute("normal",new tY(r.slice(),3)),this.setAttribute("uv",new tY(a,2)),0===n?this.computeVertexNormals():this.normalizeNormals()}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new a9(e.vertices,e.indices,e.radius,e.details)}}class a8 extends a9{constructor(e=1,t=0){let i=(1+Math.sqrt(5))/2,n=1/i;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-n,-i,0,-n,i,0,n,-i,0,n,i,-n,-i,0,-n,i,0,n,-i,0,n,i,0,-i,0,-n,i,0,-n,-i,0,n,i,0,n],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,
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218s:e,detail:t}}static fromJSON(e){return new s_(e.radius,e.detail)}}class sx extends a9{constructor(e=1,t=0){super([1,0,0,-1,0,0,0,1,0,0,-1,0,0,0,1,0,0,-1],[0,2,4,0,4,3,0,3,5,0,5,2,1,2,5,1,5,3,1,3,4,1,4,2],e,t),this.type="OctahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new sx(e.radius,e.detail)}}class sM extends tJ{constructor(e=.5,t=1,i=32,n=1,r=0,a=2*Math.PI){super(),this.type="RingGeometry",this.parameters={innerRadius:e,outerRadius:t,thetaSegments:i,phiSegments:n,thetaStart:r,thetaLength:a},i=Math.max(3,i);let s=[],o=[],l=[],h=[],c=e,u=(t-e)/(n=Math.max(1,n)),f=new eP,d=new $;for(let e=0;e<=n;e++){for(let e=0;e<=i;e++){let n=r+e/i*a;f.x=c*Math.cos(n),f.y=c*Math.sin(n),o.push(f.x,f.y,f.z),l.push(0,0,1),d.x=(f.x/t+1)/2,d.y=(f.y/t+1)/2,h.push(d.x,d.y)}c+=u}for(let e=0;e<n;e++){let t=e*(i+1);for(let e=0;e<i;e++){let n=e+t,r=n+i+1,a=n+i+2,o=n+1;s.push(n,r,o),s.push(r,a,o)}}this.setIndex(s),this.setAttribute("position",new tY(o,3)),this.setAttribute("normal",new tY(l,3)),this.setAttribute("uv",new tY(h,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new sM(e.innerRadius,e.outerRadius,e.thetaSegments,e.phiSegments,e.thetaStart,e.thetaLength)}}class sw extends tJ{constructor(e=new a6([new $(0,.5),new $(-.5,-.5),new $(.5,-.5)]),t=12){super(),this.type="ShapeGeometry",this.parameters={shapes:e,curveSegments:t};let i=[],n=[],r=[],a=[],s=0,o=0;if(!1===Array.isArray(e))l(e);else for(let t=0;t<e.length;t++)l(e[t]),this.addGroup(s,o,t),s+=o,o=0;function l(e){let s=n.length/3,l=e.extractPoints(t),h=l.shape,c=l.holes;!1===sA.isClockWise(h)&&(h=h.reverse());for(let e=0,t=c.length;e<t;e++){let t=c[e];!0===sA.isClockWise(t)&&(c[e]=t.reverse())}let u=sA.triangulateShape(h,c);for(let e=0,t=c.length;e<t;e++){let t=c[e];h=h.concat(t)}for(let e=0,t=h.length;e<t;e++){let t=h[e];n.push(t.x,t.y,0),r.push(0,0,1),a.push(t.x,t.y)}for(let e=0,t=u.length;e<t;e++){let t=u[e],n=t[0]+s,r=t[1]+s,a=t[2]+s;i.push(n,r,a),o+=3}}this.setIndex(i),this.setAttribute("position",new tY(n,3)),this.setAttribute("normal",new tY(r,3)),this.setAttribute("uv",new tY(a,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){let e=super.toJSON();return function(e,t){if(t.shapes=[],Array.isArray(e))for(let i=0,n=e.length;i<n;i++){let n=e[i];t.shapes.push(n.uuid)}else t.shapes.push(e.uuid);return t}(this.parameters.shapes,e)}static fromJSON(e,t){let i=[];for(let n=0,r=e.shapes.length;n<r;n++){let r=t[e.shapes[n]];i.push(r)}return new sw(i,e.curveSegments)}}class sP extends tJ{constructor(e=1,t=32,i=16,n=0,r=2*Math.PI,a=0,s=Math.PI){super(),this.type="SphereGeometry",this.parameters={radius:e,widthSegments:t,heightSegments:i,phiStart:n,phiLength:r,thetaStart:a,thetaLength:s},t=Math.max(3,Math.floor(t)),i=Math.max(2,Math.floor(i));let o=Math.min(a+s,Math.PI),l=0,h=[],c=new eP,u=new eP,f=[],d=[],p=[],A=[];for(let f=0;f<=i;f++){let g=[],m=f/i,v=0;0===f&&0===a?v=.5/t:f===i&&o===Math.PI&&(v=-.5/t);for(let i=0;i<=t;i++){let o=i/t;c.x=-e*Math.cos(n+o*r)*Math.sin(a+m*s),c.y=e*Math.cos(a+m*s),c.z=e*Math.sin(n+o*r)*Math.sin(a+m*s),d.push(c.x,c.y,c.z),u.copy(c).normalize(),p.push(u.x,u.y,u.z),A.push(o+v,1-m),g.push(l++)}h.push(g)}for(let e=0;e<i;e++)for(let n=0;n<t;n++){let t=h[e][n+1],r=h[e][n],s=h[e+1][n],l=h[e+1][n+1];(0!==e||a>0)&&f.push(t,r,l),(e!==i-1||o<Math.PI)&&f.push(r,s,l)}this.setIndex(f),this.setAttribute("position",new tY(d,3)),this.setAttribute("normal",new tY(p,3)),this.setAttribute("uv",new tY(A,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new sP(e.radius,e.widthSegments,e.heightSegments,e.phiStart,e.phiLength,e.thetaStart,e.thetaLength)}}class sb extends a9{constructor(e=1,t=0){super([1,1,1,-1,-1,1,-1,1,-1,1,-1,-1],[2,1,0,0,3,2,1,3,0,2,3,1],e,t),this.type="TetrahedronGeometry",this.parameters={radius:e,detail:t}}static fromJSON(e){return new sb(e.radius,e.detail)}}class sC extends tJ{constructor(e=1,t=.4,i=12,n=48,r=2*Math.PI){super(),this.type="TorusGeometry",this.parameters={radiu
218s:e,tube:t,radialSegments:i,tubularSegments:n,arc:r},i=Math.floor(i),n=Math.floor(n);let a=[],s=[],o=[],l=[],h=new eP,c=new eP,u=new eP;for(let a=0;a<=i;a++)for(let f=0;f<=n;f++){let d=f/n*r,p=a/i*Math.PI*2;c.x=(e+t*Math.cos(p))*Math.cos(d),c.y=(e+t*Math.cos(p))*Math.sin(d),c.z=t*Math.sin(p),s.push(c.x,c.y,c.z),h.x=e*Math.cos(d),h.y=e*Math.sin(d),u.subVectors(c,h).normalize(),o.push(u.x,u.y,u.z),l.push(f/n),l.push(a/i)}for(let e=1;e<=i;e++)for(let t=1;t<=n;t++){let i=(n+1)*e+t-1,r=(n+1)*(e-1)+t-1,s=(n+1)*(e-1)+t,o=(n+1)*e+t;a.push(i,r,o),a.push(r,s,o)}this.setIndex(a),this.setAttribute("position",new tY(s,3)),this.setAttribute("normal",new tY(o,3)),this.setAttribute("uv",new tY(l,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new sC(e.radius,e.tube,e.radialSegments,e.tubularSegments,e.arc)}}class sI extends tJ{constructor(e=1,t=.4,i=64,n=8,r=2,a=3){super(),this.type="TorusKnotGeometry",this.parameters={radius:e,tube:t,tubularSegments:i,radialSegments:n,p:r,q:a},i=Math.floor(i),n=Math.floor(n);let s=[],o=[],l=[],h=[],c=new eP,u=new eP,f=new eP,d=new eP,p=new eP,A=new eP,g=new eP;for(let s=0;s<=i;++s){let v=s/i*r*Math.PI*2;m(v,r,a,e,f),m(v+.01,r,a,e,d),A.subVectors(d,f),g.addVectors(d,f),p.crossVectors(A,g),g.crossVectors(p,A),p.normalize(),g.normalize();for(let e=0;e<=n;++e){let r=e/n*Math.PI*2,a=-t*Math.cos(r),d=t*Math.sin(r);c.x=f.x+(a*g.x+d*p.x),c.y=f.y+(a*g.y+d*p.y),c.z=f.z+(a*g.z+d*p.z),o.push(c.x,c.y,c.z),u.subVectors(c,f).normalize(),l.push(u.x,u.y,u.z),h.push(s/i),h.push(e/n)}}for(let e=1;e<=i;e++)for(let t=1;t<=n;t++){let i=(n+1)*(e-1)+(t-1),r=(n+1)*e+(t-1),a=(n+1)*e+t,o=(n+1)*(e-1)+t;s.push(i,r,o),s.push(r,a,o)}function m(e,t,i,n,r){let a=Math.cos(e),s=Math.sin(e),o=i/t*e,l=Math.cos(o);r.x=n*(2+l)*.5*a,r.y=n*(2+l)*s*.5,r.z=n*Math.sin(o)*.5}this.setIndex(s),this.setAttribute("position",new tY(o,3)),this.setAttribute("normal",new tY(l,3)),this.setAttribute("uv",new tY(h,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new sI(e.radius,e.tube,e.tubularSegments,e.radialSegments,e.p,e.q)}}class sS extends tJ{constructor(e=new aZ(new eP(-1,-1,0),new eP(-1,1,0),new eP(1,1,0)),t=64,i=1,n=8,r=!1){super(),this.type="TubeGeometry",this.parameters={path:e,tubularSegments:t,radius:i,radialSegments:n,closed:r};let a=e.computeFrenetFrames(t,r);this.tangents=a.tangents,this.normals=a.normals,this.binormals=a.binormals;let s=new eP,o=new eP,l=new $,h=new eP,c=[],u=[],f=[],d=[];function p(r){h=e.getPointAt(r/t,h);let l=a.normals[r],f=a.binormals[r];for(let e=0;e<=n;e++){let t=e/n*Math.PI*2,r=Math.sin(t),a=-Math.cos(t);o.x=a*l.x+r*f.x,o.y=a*l.y+r*f.y,o.z=a*l.z+r*f.z,o.normalize(),u.push(o.x,o.y,o.z),s.x=h.x+i*o.x,s.y=h.y+i*o.y,s.z=h.z+i*o.z,c.push(s.x,s.y,s.z)}}(function(){for(let e=0;e<t;e++)p(e);p(!1===r?t:0),function(){for(let e=0;e<=t;e++)for(let i=0;i<=n;i++)l.x=e/t,l.y=i/n,f.push(l.x,l.y)}(),function(){for(let e=1;e<=t;e++)for(let t=1;t<=n;t++){let i=(n+1)*(e-1)+(t-1),r=(n+1)*e+(t-1),a=(n+1)*e+t,s=(n+1)*(e-1)+t;d.push(i,r,s),d.push(r,a,s)}}()})(),this.setIndex(d),this.setAttribute("position",new tY(c,3)),this.setAttribute("normal",new tY(u,3)),this.setAttribute("uv",new tY(f,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}toJSON(){let e=super.toJSON();return e.path=this.parameters.path.toJSON(),e}static fromJSON(e){return new sS(new aJ[e.path.type]().fromJSON(e.path),e.tubularSegments,e.radius,e.radialSegments,e.closed)}}class sB extends tB{constructor(e){super(),this.isMeshStandardMaterial=!0,this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new tL(0xffffff),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new tL(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new $(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.defines={STANDARD:""},this.color.copy(e.color),this.roughness=e.roughness,this.metalness=e.metalness,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.roughnessMap=e.roughnessMap,this.metalnessMap=e.metalnessMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapIntensity=e.envMapIntensity,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class sE extends sB{constructor(e){super(),this.isMeshPhysicalMaterial=!0,this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.anisotropyRotation=0,this.anisotropyMap=null,this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new $(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return Y(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(e){this.ior=(1+.4*e)/(1-.4*e)}}),this.iridescenceMap=null,this.iridescenceIOR=1.3,this.iridescenceThicknessRange=[100,400],this.iridescenceThicknessMap=null,this.sheenColor=new tL(0),this.sheenColorMap=null,this.sheenRoughness=1,this.sheenRoughnessMap=null,this.transmissionMap=null,this.thickness=0,this.thicknessMap=null,this.attenuationDistance=1/0,this.attenuationColor=new tL(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularColor=new tL(1,1,1),this.specularColorMap=null,this._anisotropy=0,this._clearcoat=0,this._iridescence=0,this._sheen=0,this._transmission=0,this.setValues(e)}get anisotropy(){return this._anisotropy}set anisotropy(e){this._anisotropy>0!=e>0&&this.version++,this._anisotropy=e}get clearcoat(){return this._clearcoat}set clearcoat(e){this._clearcoat>0!=e>0&&this.version++,this._clearcoat=e}get iridescence(){return this._iridescence}set iridescence(e){this._iridescence>0!=e>0&&this.version++,this._iridescence=e}get sheen(){return this._sheen}set sheen(e){this._sheen>0!=e>0&&this.version++,this._sheen=e}get transmission(){return this._transmission}set transmission(e){this._transmission>0!=e>0&&this.version++,this._transmission=e}copy(e){return super.copy(e),this.defines={STANDARD:"",PHYSICAL:""},this.anisotropy=e.anisotropy,this.anisotropyRotation=e.anisotropyRotation,this.anisotropyMap=e.anisotropyMap,this.clearcoat=e.clearcoat,this.clearcoatMap=e.clearcoatMap,this.clearcoatRoughness=e.clearcoatRoughness,this.clearcoatRoughnessMap=e.clearcoatRoughnessMap,this.clearcoatNormalMap=e.clearcoatNormalMap,this.clearcoatNormalScale.copy(e.clearcoatNormalScale),this.ior=e.ior,this.iridescence=e.iridescence,this.iridescenceMap=e.iridescenceMap,this.iridescenceIOR=e.iridescenceIOR,this.iridescenceThicknessRange=[...e.iridescenceThicknessRange],this.iridescenceThicknessMap=e.iridescenceThicknessMap,this.sheen=e.sheen,this.sheenColor.copy(e.sheenColor),this.sheenColorMap=e.sheenColorMap,this.sheenRoughness=e.sheenRoughness,this.sheenRoughnessMap=e.sheenRoughnessMap,this.transmission=e.transmission,this.transmissionMap=e.transmissionMap,this.thickness=e.thickness,this.thicknessMap=e.thicknessMap,this.attenuationDistance=e.attenuationDistance,this.attenuationColor.copy(e.attenuationColor),this.specularIntensity=e.specularIntensity,this.specularIntensityMap=e.specularIntensityMap,this.specularColor.copy(e.specularColor),this.specularColorMap=e.specularColorMap,this}}class sT extends am{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}function sz(e,t,i){return sL(e)?new e.constructor(e.subarray(t,void 0!==i?i:e.length)):e.slice(t,i)}function sD(e,t,i){return e&&(i||e.constructor!==t)?"number"==typeof t.BYTES_PER_ELEMENT?new t(e):Array.prototype.slice.call(e):e}function sL(e){return ArrayBuffer.isView(e)&&!(e instanceof DataView)}function sG(e,t,i){let n=e.length,r=new e.constructor(n);for(let a=0,s=0;s!==n;++a){let n=i[a]*t;for(let i=0;i!==t;++i)r[s++]=e[n+i]}return r}function sO(e,t,i,n){let r=1,a=e[0];for(;void 0!==a&&void 0===a[n];)a=e[r++];if(void 0===a)return;let s=a[n];if(void 0!==s){if(Array.isArray(s))do void 0!==(s=a[n])&&(t.push(a.time),i.push.apply(i,s)),a=e[r++];while(void 0!==a)else if(void 0!==s.toArray)do void 0!==(s=a[n])&&(t.push(a.time),s.toArray(i,i.length)),a=e[r++];while(void 0!==a)else do void 0!==(s=a[n])&&(t.push(a.time),i.push(s)),a=e[r++];while(void 0!==a)}}class sR{constructor(e,t,i,n){this.parameterPositions=e,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new t.constructor(i),this.sampleValues=t,this.valueSize=i,this.settings=null,this.DefaultSettings_={}}evaluate(e){let t=this.parameterPositions,i=this._cachedIndex,n=t[i],r=t[i-1];e:{t:{let a;i:{n:if(!(e<n)){for(let a=i+2;;){if(void 0===n){if(e<r)break n;return i=t.length,this._cachedIndex=i,this.copySampleValue_(i-1)}if(i===a)break;if(r=n,e<(n=t[++i]))break t}a=t.length;break i}if(!(e>=r)){let s=t[1];e<s&&(i=2,r=s);for(let a=i-2;;){if(void 0===r)return this._cachedIndex=0,this.copySampleValue_(0);if(i===a)break;if(n=r,e>=(r=t[--i-1]))break t}a=i,i=0;break i}break e}for(;i<a;){let n=i+a>>>1;e<t[n]?a=n:i=n+1}if(n=t[i],void 0===(r=t[i-1]))return this._cachedIndex=0,this.copySampleValue_(0);if(void 0===n)return i=t.length,this._cachedIndex=i,this.copySampleValue_(i-1)}this._cachedIndex=i,this.intervalChanged_(i,r,n)}return this.interpolate_(i,r,e,n)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(e){let t=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=e*n;for(let e=0;e!==n;++e)t[e]=i[r+e];return t}interpolate_(){throw Error("call to abstract method")}intervalChanged_(){}}class sH extends sR{constructor(e,t,i,n){super(e,t,i,n),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:2400,endingEnd:2400}}intervalChanged_(e,t,i){let n=this.parameterPositions,r=e-2,a=e+1,s=n[r],o=n[a];if(void 0===s)switch(this.getSettings_().endingStart){case 2401:r=e,s=2*t-i;break;case 2402:r=n.length-2,s=t+n[r]-n[r+1];break;default:r=e,s=i}if(void 0===o)switch(this.getSettings_().endingEnd){case 2401:a=e,o=2*i-t;break;case 2402:a=1,o=i+n[1]-n[0];break;default:a=e-1,o=t}let l=(i-t)*.5,h=this.valueSize;this._weightPrev=l/(t-s),this._weightNext=l/(o-i),this._offsetPrev=r*h,this._offsetNext=a*h}interpolate_(e,t,i,n){let r=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,h=this._offsetPrev,c=this._offsetNext,u=this._weightPrev,f=this._weightNext,d=(i-t)/(n-t),p=d*d,A=p*d,g=-u*A+2*u*p-u*d,m=(1+u)*A+(-1.5-2*u)*p+(-.5+u)*d+1,v=(-1-f)*A+(1.5+f)*p+.5*d,y=f*A-f*p;for(let e=0;e!==s;++e)r[e]=g*a[h+e]+m*a[l+e]+v*a[o+e]+y*a[c+e];return r}}class sF extends sR{constructor(e,t,i,n){super(e,t,i,n)}interpolate_(e,t,i,n){let r=this.resultBuffer,a=this.sampleValues,s=this.valueSize,o=e*s,l=o-s,h=(i-t)/(n-t),c=1-h;for(let e=0;e!==s;++e)r[e]=a[l+e]*c+a[o+e]*h;return r}}class sN extends sR{constructor(e,t,i,n){super(e,t,i,n)}interpolate_(e){return this.copySampleValue_(e-1)}}class sU{constructor(e,t,i,n){if(void 0===e)throw Error("THREE.KeyframeTrack: track name is undefined");if(void 0===t||0===t.length)throw Error("THREE.KeyframeTrack: no keyframes in track named "+e);this.name=e,this.times=sD(t,this.TimeBufferType),this.values=sD(i,this.ValueBufferType),this.setInterpolation(n||this.DefaultInterpolation)}static toJSON(e){let t;let i=e.constructor;if(i.toJSON!==this.toJSON)t=i.toJSON(e);else{t={name:e.name,times:sD(e.times,Array),values:sD(e.values,Array)};let i=e.getInterpolation();i!==e.DefaultInterpolation&&(t.interpolation=i)}return t.type=e.ValueTypeName,t}InterpolantFactoryMethodDiscrete(e){return new sN(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodLinear(e){return new sF(this.times,this.values,this.getValueSize(),e)}InterpolantFactoryMethodSmooth(e){return new sH(this.times,this.values,this.getValueSize(),e)}setInterpolation(e){let t;switch(e){case S:t=this.InterpolantFactoryMethodDiscrete;break;case B:t=this.InterpolantFactoryMethodLinear;break;case 2302:t=this.InterpolantFactoryMethodSmooth}if(void 0===t){let t="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 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e=!0,t=this.getValueSize();t-Math.floor(t)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),e=!1);let i=this.times,n=this.values,r=i.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),e=!1);let a=null;for(let t=0;t!==r;t++){let n=i[t];if("number"==typeof n&&isNaN(n)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,t,n),e=!1;break}if(null!==a&&a>n){console.error("THREE.KeyframeTrack: Out of order keys.",this,t,n,a),e=!1;break}a=n}if(void 0!==n&&sL(n))for(let t=0,i=n.length;t!==i;++t){let i=n[t];if(isNaN(i)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,t,i),e=!1;break}}return e}optimize(){let e=sz(this.times),t=sz(this.values),i=this.getValueSize(),n=2302===this.getInterpolation(),r=e.length-1,a=1;for(let s=1;s<r;++s){let r=!1,o=e[s];if(o!==e[s+1]&&(1!==s||o!==e[0])){if(n)r=!0;else{let e=s*i,n=e-i,a=e+i;for(let s=0;s!==i;++s){let 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s5{constructor(e,t,i){super(e,i),this.isHemisphereLight=!0,this.type="HemisphereLight",this.position.copy(tA.DEFAULT_UP),this.updateMatrix(),this.groundColor=new tL(t)}copy(e,t){return super.copy(e,t),this.groundColor.copy(e.groundColor),this}}let s8=new e0,s6=new eP,s7=new eP;class oe{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new $(512,512),this.map=null,this.mapPass=null,this.matrix=new e0,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new iI,this._frameExtents=new $(1,1),this._viewportCount=1,this._viewports=[new ey(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){let 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218s=this.radius),(512!==this.mapSize.x||512!==this.mapSize.y)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}class ot extends oe{constructor(){super(new im(50,1,.5,500)),this.isSpotLightShadow=!0,this.focus=1}updateMatrices(e){let t=this.camera,i=2*K*e.angle*this.focus,n=this.mapSize.width/this.mapSize.height,r=e.distance||t.far;(i!==t.fov||n!==t.aspect||r!==t.far)&&(t.fov=i,t.aspect=n,t.far=r,t.updateProjectionMatrix()),super.updateMatrices(e)}copy(e){return super.copy(e),this.focus=e.focus,this}}class oi extends s5{constructor(e,t,i=0,n=Math.PI/3,r=0,a=2){super(e,t),this.isSpotLight=!0,this.type="SpotLight",this.position.copy(tA.DEFAULT_UP),this.updateMatrix(),this.target=new tA,this.distance=i,this.angle=n,this.penumbra=r,this.decay=a,this.map=null,this.shadow=new ot}get power(){return this.intensity*Math.PI}set power(e){this.intensity=e/Math.PI}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.angle=e.angle,this.penumbra=e.penumbra,this.decay=e.decay,this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let on=new e0,or=new eP,oa=new eP;class os extends oe{constructor(){super(new im(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new $(4,2),this._viewportCount=6,this._viewports=[new ey(2,1,1,1),new ey(0,1,1,1),new ey(3,1,1,1),new ey(1,1,1,1),new ey(3,0,1,1),new ey(1,0,1,1)],this._cubeDirections=[new eP(1,0,0),new eP(-1,0,0),new eP(0,0,1),new eP(0,0,-1),new eP(0,1,0),new eP(0,-1,0)],this._cubeUps=[new eP(0,1,0),new eP(0,1,0),new eP(0,1,0),new eP(0,1,0),new eP(0,0,1),new eP(0,0,-1)]}updateMatrices(e,t=0){let i=this.camera,n=this.matrix,r=e.distance||i.far;r!==i.far&&(i.far=r,i.updateProjectionMatrix()),or.setFromMatrixPosition(e.matrixWorld),i.position.copy(or),oa.copy(i.position),oa.add(this._cubeDirections[t]),i.up.copy(this._cubeUps[t]),i.lookAt(oa),i.updateMatrixWorld(),n.makeTranslation(-or.x,-or.y,-or.z),on.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(on)}}class oo extends s5{constructor(e,t,i=0,n=2){super(e,t),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=n,this.shadow=new os}get power(){return 4*this.intensity*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,t){return super.copy(e,t),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class ol extends oe{constructor(){super(new iU(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class oh extends s5{constructor(e,t){super(e,t),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(tA.DEFAULT_UP),this.updateMatrix(),this.target=new tA,this.shadow=new ol}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}class oc extends s5{constructor(e,t){super(e,t),this.isAmbientLight=!0,this.type="AmbientLight"}}class ou{static decodeText(e){if("undefined"!=typeof TextDecoder)return new TextDecoder().decode(e);let t="";for(let i=0,n=e.length;i<n;i++)t+=String.fromCharCode(e[i]);try{return decodeURIComponent(escape(t))}catch(e){return t}}static extractUrlBase(e){let t=e.lastIndexOf("/");return -1===t?"./":e.slice(0,t+1)}static resolveURL(e,t){return"string"!=typeof e||""===e?"":(/^https?:\/\//i.test(t)&&/^\//.test(e)&&(t=t.replace(/(^https?:\/\/[^\/]+).*/i,"$1")),/^(https?:)?\/\//i.test(e)||/^data:.*,.*$/i.test(e)||/^blob:.*$/i.test(e))?e:t+e}}class of extends sJ{constructor(e){super(e),this.isImageBitmapLoader=!0,"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(e){return this.options=e,this}load(e,t,i,n){void 0===e&&(e=""),void 0!==this.path&&(e=this.path+e),e=this.manager.resolveURL(e);let r=this,a=sZ.get(e);if(void 0!==a)return r.manager.itemStart(e),setTimeout(function(){t&&t(a),r.manager.itemEnd(e)},0),a;let s={};s.credentials="anonymous"===this.crossOrigin?"same-origin":"include",s.headers=this.requestHeader,fetch(e,s).then(function(e){return e.blob()}).then(function(e){return createImageBitmap(e,Object.assign(r.options,{colorSpaceConversion:"none"}))}).then(function(i){sZ.add(e,i),t&&t(i),r.manager.itemEnd(e)}).catch(function(t){n&&n(t),r.manager.itemError(e),r.manager.itemEnd(e)}),r.manager.itemStart(e)}}let od="\\[\\]\\.:\\/",op=RegExp("["+od+"]","g"),oA="[^"+od+"]",og="[^"+od.replace("\\.","")+"]",om=/((?:WC+[\/:])*)/.source.replace("WC",oA),ov=
218RegExp("^"+om+/(WCOD+)?/.source.replace("WCOD",og)+/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",oA)+/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",oA)+"$"),oy=["material","materials","bones","map"];class o_{constructor(e,t,i){this.path=t,this.parsedPath=i||o_.parseTrackName(t),this.node=o_.findNode(e,this.parsedPath.nodeName),this.rootNode=e,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(e,t,i){return e&&e.isAnimationObjectGroup?new o_.Composite(e,t,i):new o_(e,t,i)}static sanitizeNodeName(e){return e.replace(/\s/g,"_").replace(op,"")}static parseTrackName(e){let t=ov.exec(e);if(null===t)throw Error("PropertyBinding: Cannot parse trackName: "+e);let i={nodeName:t[2],objectName:t[3],objectIndex:t[4],propertyName:t[5],propertyIndex:t[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){let e=i.nodeName.substring(n+1);-1!==oy.indexOf(e)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=e)}if(null===i.propertyName||0===i.propertyName.length)throw Error("PropertyBinding: can not parse propertyName from trackName: "+e);return i}static findNode(e,t){if(void 0===t||""===t||"."===t||-1===t||t===e.name||t===e.uuid)return e;if(e.skeleton){let i=e.skeleton.getBoneByName(t);if(void 0!==i)return i}if(e.children){let i=function(e){for(let n=0;n<e.length;n++){let r=e[n];if(r.name===t||r.uuid===t)return r;let a=i(r.children);if(a)return a}return null},n=i(e.children);if(n)return n}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(e,t){e[t]=this.targetObject[this.propertyName]}_getValue_array(e,t){let i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)e[t++]=i[n]}_getValue_arrayElement(e,t){e[t]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(e,t){this.resolvedProperty.toArray(e,t)}_setValue_direct(e,t){this.targetObject[this.propertyName]=e[t]}_setValue_direct_setNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(e,t){this.targetObject[this.propertyName]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(e,t){let i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=e[t++]}_setValue_array_setNeedsUpdate(e,t){let i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=e[t++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(e,t){let i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=e[t++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(e,t){this.resolvedProperty[this.propertyIndex]=e[t]}_setValue_arrayElement_setNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty[this.propertyIndex]=e[t],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(e,t){this.resolvedProperty.fromArray(e,t)}_setValue_fromArray_setNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(e,t){this.resolvedProperty.fromArray(e,t),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(e,t){this.bind(),this.getValue(e,t)}_setValue_unbound(e,t){this.bind(),this.setValue(e,t)}bind(){let e=this.node,t=this.parsedPath,i=t.objectName,n=t.propertyName,r=t.propertyIndex;if(e||(e=o_.findNode(this.rootNode,t.nodeName),this.node=e),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!e){console.warn("THREE.PropertyBinding: No target node found for track: "+this.path+".");return}if(i){let n=t.objectIndex;switch(i){case"materials":if(!e.material){console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);return}if(!e.material.materials){console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);return}e=e.material.materials;break;case"bones":if(!e.skeleton){console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);return}e=e.skeleton.bones;for(let t=0;t<e.length;t++)if(e[t].name===n){n=t;break}break;case"map":if("map"in e){e=e.map;break}if(!e.material){console.error("THREE.PropertyBinding: Can not bind to material as no
218de does not have a material.",this);return}if(!e.material.map){console.error("THREE.PropertyBinding: Can not bind to material.map as node.material does not have a map.",this);return}e=e.material.map;break;default:if(void 0===e[i]){console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);return}e=e[i]}if(void 0!==n){if(void 0===e[n]){console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,e);return}e=e[n]}}let a=e[n];if(void 0===a){console.error("THREE.PropertyBinding: Trying to update property for track: "+t.nodeName+"."+n+" but it wasn't found.",e);return}let s=this.Versioning.None;this.targetObject=e,void 0!==e.needsUpdate?s=this.Versioning.NeedsUpdate:void 0!==e.matrixWorldNeedsUpdate&&(s=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!e.geometry){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);return}if(!e.geometry.morphAttributes){console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);return}void 0!==e.morphTargetDictionary[r]&&(r=e.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=a,this.propertyIndex=r}else void 0!==a.fromArray&&void 0!==a.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=a):Array.isArray(a)?(o=this.BindingType.EntireArray,this.resolvedProperty=a):this.propertyName=n;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][s]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}o_.Composite=class{constructor(e,t,i){let n=i||o_.parseTrackName(t);this._targetGroup=e,this._bindings=e.subscribe_(t,n)}getValue(e,t){this.bind();let i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(e,t)}setValue(e,t){let i=this._bindings;for(let n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(e,t)}bind(){let e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,i=e.length;t!==i;++t)e[t].bind()}unbind(){let e=this._bindings;for(let t=this._targetGroup.nCachedObjects_,i=e.length;t!==i;++t)e[t].unbind()}},o_.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},o_.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},o_.prototype.GetterByBindingType=[o_.prototype._getValue_direct,o_.prototype._getValue_array,o_.prototype._getValue_arrayElement,o_.prototype._getValue_toArray],o_.prototype.SetterByBindingTypeAndVersioning=[[o_.prototype._setValue_direct,o_.prototype._setValue_direct_setNeedsUpdate,o_.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[o_.prototype._setValue_array,o_.prototype._setValue_array_setNeedsUpdate,o_.prototype._setValue_array_setMatrixWorldNeedsUpdate],[o_.prototype._setValue_arrayElement,o_.prototype._setValue_arrayElement_setNeedsUpdate,o_.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[o_.prototype._setValue_fromArray,o_.prototype._setValue_fromArray_setNeedsUpdate,o_.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]],new Float32Array(1);class ox{constructor(e){this.value=e}clone(){return new ox(void 0===this.value.clone?this.value:this.value.clone())}}class oM{constructor(e,t,i=0,n=1/0){this.ray=new e$(e,t),this.near=i,this.far=n,this.camera=null,this.layers=new tt,this.params={Mesh:{},Line:{threshold:1},LOD:{},Points:{threshold:1},Sprite:{}}}set(e,t){this.ray.set(e,t)}setFromCamera(e,t){t.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(t.matrixWorld),this.ray.direction.set(e.x,e.y,.5).unproject(t).sub(this.ray.origin).normalize(),this.camera=t):t.isOrthographicCamera?(this.ray.origin.set(e.x,e.y,(t.near+t.far)/(t.near-t.far)).unproject(t),this.ray.direction.set(0,0,-1).transformDirection(t.matrixWorld),this.camera=t):console.error("THREE.Raycaster: Unsupported camera type: "+t.type)}intersectObject(e,t=!0,i=[]){return oP(e,this,i,t),i.sort(ow),i}intersectObjects(e,t=!0,i=[]){for(let n=0,r=e.length;n<r;n++)oP(e[n],this,i,t);return i.sort(ow),i}}function ow(e,t){return e.distance-t.distance}function oP(e,t,i,n){if(e.layers.test(t.layers)&&e.raycast(t,i),!0===n){let n=e.children;for(let e=0,r=n.length;e<r;e++)oP(n[e],t,i,!0)}}class ob{constructor(e=1,t=0,i=0){return this.radius=e,this.phi=t,this.theta=i,this}set(e,t,i){return this.radius=e,this.phi=t,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,t,i){return this.radius=Math.sqrt(e*e+t*t+i*i),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(Y(t/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}class oC extends aC{constructor(e=10,t=10,i=4473924,n=8947848){i=new tL(i),n=new tL(n);let r=t/2,a=e/t,s=e/2,o=[],l=[];for(let e=0,h=0,c=-s;e<=t;e++,c+=a){o.push(-s,0,c,s,0,c),o.push(c,0,-s,c,0,s);let t=e===r?i:n;t.toArray(l,h),h+=3,t.toArray(l,h),h+=3,t.toArray(l,h),h+=3,t.toArray(l,h),h+=3}let h=new tJ;h.setAttribute("position",new tY(o,3)),h.setAttribute("color",new tY(l,3)),super(h,new am({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class oI extends aC{constructor(e,t=0xffff00){let i=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),n=new tJ;n.setIndex(new tU(i,1)),n.setAttribute("position",new tY([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(n,new am({color:t,toneMapped:!1})),this.box=e,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(e){let t=this.box;t.isEmpty()||(t.getCenter(this.position),t.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(e))}dispose(){this.geometry.dispose(),this.material.dispose()}}class oS extends aC{constructor(e=1){let t=new tJ;t.setAttribute("position",new tY([0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],3)),t.setAttribute("color",new tY([1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],3)),super(t,new am({vertexColors:!0,toneMapped:!1})),this.type="AxesHelper"}setColors(e,t,i){let n=new tL,r=this.geometry.attributes.color.array;return n.set(e),n.toArray(r,0),n.toArray(r,3),n.set(t),n.toArray(r,6),n.toArray(r,9),n.set(i),n.toArray(r,12),n.toArray(r,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"155"}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__="
218155")}}]);

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.